Class SolidAngle

java.lang.Object
gaiasky.scene.component.SolidAngle
All Implemented Interfaces:
com.badlogic.ashley.core.Component

public class SolidAngle extends Object implements com.badlogic.ashley.core.Component
  • Field Details

    • thresholdNone

      public double thresholdNone
      radius/distance limit for rendering at all. If angle is smaller than this quantity, no rendering happens.
    • thresholdQuad

      public double thresholdQuad
      radius/distance limit for rendering as shader. If angle is any bigger, we render as a model.
    • thresholdPoint

      public double thresholdPoint
      radius/distance limit for rendering as point. If angle is any bigger, we render with shader.
    • thresholdLabel

      public double thresholdLabel
      Minimum solid angle for rendering the lable of this object.
  • Constructor Details

    • SolidAngle

      public SolidAngle()