Package gaiasky.util.camera
Class CameraUtils
java.lang.Object
gaiasky.util.camera.CameraUtils
Contains camera utilities
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic boolean
getLonLat
(FocusView f, com.badlogic.ashley.core.Entity e, ICamera camera, int sx, int sy, com.badlogic.gdx.math.Vector3 v0, com.badlogic.gdx.math.Vector3 v1, com.badlogic.gdx.math.Vector3 vec, com.badlogic.gdx.math.Vector3 intersection, Vector3d in, Vector3d out, com.badlogic.gdx.math.Matrix4 localTransformInv, double[] lonlat) static boolean
intersectScreenSphere
(IFocus f, com.badlogic.ashley.core.Entity e, ICamera camera, int sx, int sy, com.badlogic.gdx.math.Vector3 v0, com.badlogic.gdx.math.Vector3 v1, com.badlogic.gdx.math.Vector3 vec, com.badlogic.gdx.math.Vector3 intersection) Checks if the entity e is hit by the screen position x and y.
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Constructor Details
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CameraUtils
public CameraUtils()
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Method Details
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intersectScreenSphere
public static boolean intersectScreenSphere(IFocus f, com.badlogic.ashley.core.Entity e, ICamera camera, int sx, int sy, com.badlogic.gdx.math.Vector3 v0, com.badlogic.gdx.math.Vector3 v1, com.badlogic.gdx.math.Vector3 vec, com.badlogic.gdx.math.Vector3 intersection) Checks if the entity e is hit by the screen position x and y.- Parameters:
e
- The entity.- Returns:
- Whether an intersection has occurred
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getLonLat
public static boolean getLonLat(FocusView f, com.badlogic.ashley.core.Entity e, ICamera camera, int sx, int sy, com.badlogic.gdx.math.Vector3 v0, com.badlogic.gdx.math.Vector3 v1, com.badlogic.gdx.math.Vector3 vec, com.badlogic.gdx.math.Vector3 intersection, Vector3d in, Vector3d out, com.badlogic.gdx.math.Matrix4 localTransformInv, double[] lonlat)
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