Class UnsharpMask
java.lang.Object
gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
gaiasky.util.gdx.contrib.postprocess.effects.UnsharpMask
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
Implements an unsharp mask filter.
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Field Summary
Fields inherited from class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
enabled
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
dispose()
void
rebind()
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost.void
render
(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main) Concrete objects shall implements its own rendering, given the source and destination buffers.void
setSharpenFactor
(float sf) The sharpen factor.Methods inherited from class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
isEnabled, restoreViewport, setEnabled
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Constructor Details
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UnsharpMask
public UnsharpMask()
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Method Details
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setSharpenFactor
public void setSharpenFactor(float sf) The sharpen factor. 0 to disable, 1 is default.- Parameters:
sf
- The sharpen factor
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dispose
public void dispose() -
rebind
public void rebind()Description copied from class:PostProcessorEffect
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost. Eg., framebuffer textures should be updated and shader parameters should be reuploaded/rebound.- Specified by:
rebind
in classPostProcessorEffect
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render
public void render(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main) Description copied from class:PostProcessorEffect
Concrete objects shall implements its own rendering, given the source and destination buffers.- Specified by:
render
in classPostProcessorEffect
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