Package gaiasky.util.gdx.loader
Class BitmapFontLoader.BitmapFontParameter
java.lang.Object
com.badlogic.gdx.assets.AssetLoaderParameters<BitmapFont>
gaiasky.util.gdx.loader.BitmapFontLoader.BitmapFontParameter
- Enclosing class:
- BitmapFontLoader
public static class BitmapFontLoader.BitmapFontParameter
extends com.badlogic.gdx.assets.AssetLoaderParameters<BitmapFont>
Parameter to be passed to
AssetManager.load(String, Class, AssetLoaderParameters)
if additional configuration is
necessary for the BitmapFont
.-
Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.assets.AssetLoaderParameters
com.badlogic.gdx.assets.AssetLoaderParameters.LoadedCallback
-
Field Summary
Modifier and TypeFieldDescriptionThe name of theTextureAtlas
to load theBitmapFont
itself from.optionalBitmapFont.BitmapFontData
to be used instead of loading theTexture
directly.boolean
Flips the font vertically iftrue
.boolean
Generates mipmaps for the font iftrue
.com.badlogic.gdx.graphics.Texture.TextureFilter
TheTexture.TextureFilter
to use when scaling up theBitmapFont
.com.badlogic.gdx.graphics.Texture.TextureFilter
TheTexture.TextureFilter
to use when scaling down theBitmapFont
.Fields inherited from class com.badlogic.gdx.assets.AssetLoaderParameters
loadedCallback
-
Constructor Summary
-
Method Summary
-
Field Details
-
flip
public boolean flipFlips the font vertically iftrue
. Defaults tofalse
. -
genMipMaps
public boolean genMipMapsGenerates mipmaps for the font iftrue
. Defaults tofalse
. -
minFilter
public com.badlogic.gdx.graphics.Texture.TextureFilter minFilterTheTexture.TextureFilter
to use when scaling down theBitmapFont
. Defaults toTexture.TextureFilter.Nearest
. -
magFilter
public com.badlogic.gdx.graphics.Texture.TextureFilter magFilterTheTexture.TextureFilter
to use when scaling up theBitmapFont
. Defaults toTexture.TextureFilter.Nearest
. -
bitmapFontData
optionalBitmapFont.BitmapFontData
to be used instead of loading theTexture
directly. Use this if your font is embedded in aSkin
. -
atlasName
The name of theTextureAtlas
to load theBitmapFont
itself from. Optional; ifnull
, will look for a separate image
-
-
Constructor Details
-
BitmapFontParameter
public BitmapFontParameter()
-