Package gaiasky.render.system
Class PointCloudTriRenderSystem
java.lang.Object
gaiasky.render.system.AbstractRenderSystem
gaiasky.render.system.ImmediateModeRenderSystem
gaiasky.render.system.PointCloudRenderSystem
gaiasky.render.system.PointCloudTriRenderSystem
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable,IObserver,IRenderSystem
- Direct Known Subclasses:
BillboardSetRenderer,ElementsRenderer,ElementsSetRenderer,VariableSetRenderer
Adds some utils to build quads as a couple of triangles. This should
be used by point clouds that render their particles as
GL_TRIANGLES.
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Nested Class Summary
Nested classes/interfaces inherited from class gaiasky.render.system.ImmediateModeRenderSystem
ImmediateModeRenderSystem.MeshData, ImmediateModeRenderSystem.OwnUsageNested classes/interfaces inherited from class gaiasky.render.system.AbstractRenderSystem
AbstractRenderSystem.RenderSystemRunnable -
Field Summary
FieldsModifier and TypeFieldDescriptionFields inherited from class gaiasky.render.system.ImmediateModeRenderSystem
curr, inGpu, meshes, meshIdx, tempIndices, tempVertsFields inherited from class gaiasky.render.system.AbstractRenderSystem
alphas, auxd, auxf, comp, postRunnables, preRunnables, programs, rc, sceneRenderer -
Constructor Summary
ConstructorsConstructorDescriptionPointCloudTriRenderSystem(SceneRenderer sceneRenderer, RenderGroup rg, float[] alphas, ExtShaderProgram[] shaders) -
Method Summary
Modifier and TypeMethodDescriptionprotected voidindex(int idx) protected voidAdds the indices to make two triangles into a quad, given the four vertices in vertPos.Methods inherited from class gaiasky.render.system.PointCloudRenderSystem
addMeshData, addMeshData, addVertexAttributes, buildVertexAttributes, initVertices, offsets, postRenderObjects, preRenderObjects, renderObject, renderStudMethods inherited from class gaiasky.render.system.ImmediateModeRenderSystem
clearMeshData, clearMeshes, color, color, color, color, createMeshData, dispose, ensureTempIndicesSize, ensureTempVertsSize, getCount, getOffset, inGpu, setCount, setInGpu, setOffset, vertexMethods inherited from class gaiasky.render.system.AbstractRenderSystem
addDepthBufferUniforms, addEffectsUniforms, addGravWaveUniforms, addPostRunnables, addPreRunnables, addPreviousFrameUniforms, addRelativisticUniforms, addVRScale, getAlpha, getAlpha, getAlpha, getRenderGroup, getShaderProgram, initShaderProgram, render, resetFlags, resize, run, updateBatchSize
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Field Details
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vertPos
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vertUV
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Constructor Details
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PointCloudTriRenderSystem
public PointCloudTriRenderSystem(SceneRenderer sceneRenderer, RenderGroup rg, float[] alphas, ExtShaderProgram[] shaders)
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Method Details
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index
protected void index(int idx) -
quadIndices
Adds the indices to make two triangles into a quad, given the four vertices in vertPos.- Parameters:
current- The current mesh.
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