Package gaiasky.scene.system.initialize
Class VRDeviceInitializer
java.lang.Object
com.badlogic.ashley.core.EntitySystem
com.badlogic.ashley.systems.IteratingSystem
gaiasky.scene.system.initialize.AbstractInitSystem
gaiasky.scene.system.initialize.VRDeviceInitializer
- All Implemented Interfaces:
EntityInitializer
-
Field Summary
Fields inherited from class gaiasky.scene.system.initialize.AbstractInitSystem
engineBackupFields inherited from class com.badlogic.ashley.core.EntitySystem
priority -
Constructor Summary
ConstructorsConstructorDescriptionVRDeviceInitializer(boolean setUp, com.badlogic.ashley.core.Family family, int priority) -
Method Summary
Modifier and TypeMethodDescriptionvoidinitializeEntity(com.badlogic.ashley.core.Entity entity) Contains the initialization of this entity before the scene graph structure has been constructed, or the entity is in the index.voidsetUpEntity(com.badlogic.ashley.core.Entity entity) Contains the set up of this entity, after the entity has been added to the scene graph and it is in the index.Methods inherited from class gaiasky.scene.system.initialize.AbstractInitSystem
addedToEngine, isModeInit, isModeSetUp, processEntity, setModeInit, setModeSetUp, toStringMethods inherited from class com.badlogic.ashley.systems.IteratingSystem
getEntities, getFamily, removedFromEngine, updateMethods inherited from class com.badlogic.ashley.core.EntitySystem
checkProcessing, getEngine, setProcessing
-
Constructor Details
-
VRDeviceInitializer
public VRDeviceInitializer(boolean setUp, com.badlogic.ashley.core.Family family, int priority)
-
-
Method Details
-
initializeEntity
public void initializeEntity(com.badlogic.ashley.core.Entity entity) Description copied from interface:EntityInitializerContains the initialization of this entity before the scene graph structure has been constructed, or the entity is in the index.- Parameters:
entity- The entity.
-
setUpEntity
public void setUpEntity(com.badlogic.ashley.core.Entity entity) Description copied from interface:EntityInitializerContains the set up of this entity, after the entity has been added to the scene graph and it is in the index.- Parameters:
entity- The entity.
-