All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable

public final class Fxaa extends Antialiasing
  • Constructor Details

    • Fxaa

      public Fxaa(float viewportWidth, float viewportHeight, int quality)
      Create a FXAA with the viewport size
    • Fxaa

      public Fxaa(int viewportWidth, int viewportHeight, int quality)
  • Method Details

    • setViewportSize

      public void setViewportSize(int width, int height)
      Specified by:
      setViewportSize in class Antialiasing
    • updateQuality

      public void updateQuality(int quality)
      Updates the FXAA quality setting.
      Specified by:
      updateQuality in class Antialiasing
      Parameters:
      quality - The quality in [0,1,2], from worst to best
    • dispose

      public void dispose()
    • rebind

      public void rebind()
      Description copied from class: PostProcessorEffect
      Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost. E.g., frame buffer textures should be updated and shader parameters should be re-uploaded/rebound.
      Specified by:
      rebind in class PostProcessorEffect
    • render

      public void render(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main)
      Description copied from class: PostProcessorEffect
      Concrete objects shall implement its own rendering, given the source and destination buffers.
      Specified by:
      render in class PostProcessorEffect