Class CameraMotion
java.lang.Object
gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
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Field Summary
Fields inherited from class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
disposables, disposed, enabled, enabledInCubemap, enabledInVR
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
rebind()
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost.void
render
(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main) Concrete objects shall implement its own rendering, given the source and destination buffers.void
setBlurMaxSamples
(int samples) void
setBlurScale
(float scale) void
setVelocityScale
(float scale) void
setVelocityTexture
(com.badlogic.gdx.graphics.Texture velocityTexture) Methods inherited from class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
dispose, isEnabled, isEnabledInCubemap, isEnabledInVR, restoreViewport, setEnabled, setEnabledInCubemap, setEnabledInVR, setEnabledOptions
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Constructor Details
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CameraMotion
public CameraMotion(float width, float height) -
CameraMotion
public CameraMotion(int width, int height)
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Method Details
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setVelocityTexture
public void setVelocityTexture(com.badlogic.gdx.graphics.Texture velocityTexture) -
setBlurMaxSamples
public void setBlurMaxSamples(int samples) -
setBlurScale
public void setBlurScale(float scale) -
setVelocityScale
public void setVelocityScale(float scale) -
rebind
public void rebind()Description copied from class:PostProcessorEffect
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost. E.g., frame buffer textures should be updated and shader parameters should be re-uploaded/rebound.- Specified by:
rebind
in classPostProcessorEffect
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render
public void render(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main) Description copied from class:PostProcessorEffect
Concrete objects shall implement its own rendering, given the source and destination buffers.- Specified by:
render
in classPostProcessorEffect
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