Class CubmeapProjectionEffect
java.lang.Object
gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
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Nested Class Summary
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Field Summary
Fields inherited from class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
disposables, disposed, enabled, enabledInCubemap, enabledInVR
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionfloat
float
float
void
rebind()
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost.void
render
(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main) Concrete objects shall implement its own rendering, given the source and destination buffers.void
setCelestialSphereIndexOfRefraction
(float ior) void
setPlanetariumAngle
(float angle) void
setPlanetariumAperture
(float ap) void
void
setSides
(com.badlogic.gdx.graphics.glutils.FrameBuffer xpositive, com.badlogic.gdx.graphics.glutils.FrameBuffer xnegative, com.badlogic.gdx.graphics.glutils.FrameBuffer ypositive, com.badlogic.gdx.graphics.glutils.FrameBuffer ynegative, com.badlogic.gdx.graphics.glutils.FrameBuffer zpositive, com.badlogic.gdx.graphics.glutils.FrameBuffer znegative) void
setViewportSize
(float w, float h) Methods inherited from class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
dispose, isEnabled, isEnabledInCubemap, isEnabledInVR, restoreViewport, setEnabled, setEnabledInCubemap, setEnabledInVR, setEnabledOptions
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Constructor Details
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CubmeapProjectionEffect
public CubmeapProjectionEffect(float w, float h)
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Method Details
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rebind
public void rebind()Description copied from class:PostProcessorEffect
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost. E.g., frame buffer textures should be updated and shader parameters should be re-uploaded/rebound.- Specified by:
rebind
in classPostProcessorEffect
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setSides
public void setSides(com.badlogic.gdx.graphics.glutils.FrameBuffer xpositive, com.badlogic.gdx.graphics.glutils.FrameBuffer xnegative, com.badlogic.gdx.graphics.glutils.FrameBuffer ypositive, com.badlogic.gdx.graphics.glutils.FrameBuffer ynegative, com.badlogic.gdx.graphics.glutils.FrameBuffer zpositive, com.badlogic.gdx.graphics.glutils.FrameBuffer znegative) -
setViewportSize
public void setViewportSize(float w, float h) -
getPlanetariumAngle
public float getPlanetariumAngle() -
setPlanetariumAngle
public void setPlanetariumAngle(float angle) -
getPlanetariumAperture
public float getPlanetariumAperture() -
setPlanetariumAperture
public void setPlanetariumAperture(float ap) -
getCelestialSphereIndexOfRefraction
public float getCelestialSphereIndexOfRefraction() -
setCelestialSphereIndexOfRefraction
public void setCelestialSphereIndexOfRefraction(float ior) -
render
public void render(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main) Description copied from class:PostProcessorEffect
Concrete objects shall implement its own rendering, given the source and destination buffers.- Specified by:
render
in classPostProcessorEffect
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getProjection
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setProjection
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