Package gaiasky.util.scene2d
Class OwnImageButton
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Button
com.badlogic.gdx.scenes.scene2d.ui.ImageButton
gaiasky.util.scene2d.OwnImageButton
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable,com.badlogic.gdx.scenes.scene2d.utils.Disableable,com.badlogic.gdx.scenes.scene2d.utils.Layout
- Direct Known Subclasses:
LinkButton
public class OwnImageButton
extends com.badlogic.gdx.scenes.scene2d.ui.ImageButton
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Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.ImageButton
com.badlogic.gdx.scenes.scene2d.ui.ImageButton.ImageButtonStyleNested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button
com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyleNested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect -
Field Summary
Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor -
Constructor Summary
ConstructorsConstructorDescriptionOwnImageButton(com.badlogic.gdx.scenes.scene2d.ui.ImageButton.ImageButtonStyle style) OwnImageButton(com.badlogic.gdx.scenes.scene2d.ui.Skin skin) OwnImageButton(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, String styleName) -
Method Summary
Modifier and TypeMethodDescriptionvoiddraw(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha) voidsetCheckedNoFire(boolean isChecked) protected voidMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.ImageButton
getImage, getImageCell, getImageDrawable, getStyle, newImage, setStyle, toStringMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button
getBackgroundDrawable, getButtonGroup, getClickListener, getMinHeight, getMinWidth, getPrefHeight, getPrefWidth, isChecked, isDisabled, isOver, isPressed, setChecked, setDisabled, setProgrammaticChangeEvents, toggleMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawBackground, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, topMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validateMethods inherited from class com.badlogic.gdx.scenes.scene2d.Group
act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActorMethods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
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Constructor Details
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OwnImageButton
public OwnImageButton(com.badlogic.gdx.scenes.scene2d.ui.Skin skin) -
OwnImageButton
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OwnImageButton
public OwnImageButton(com.badlogic.gdx.scenes.scene2d.ui.ImageButton.ImageButtonStyle style)
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Method Details
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setCheckedNoFire
public void setCheckedNoFire(boolean isChecked) -
updateImage
protected void updateImage()- Overrides:
updateImagein classcom.badlogic.gdx.scenes.scene2d.ui.ImageButton
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draw
public void draw(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha) - Overrides:
drawin classcom.badlogic.gdx.scenes.scene2d.ui.ImageButton
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