Package gaiasky.gui

Class GamepadConfigWindow

java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable, com.badlogic.gdx.scenes.scene2d.utils.Layout, IObserver

public class GamepadConfigWindow extends GenericDialog implements IObserver
  • Field Details

    • savedFile

      public Path savedFile
  • Constructor Details

    • GamepadConfigWindow

      public GamepadConfigWindow(String controllerName, GamepadMappings mappings, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
  • Method Details

    • build

      protected void build()
      Description copied from class: GenericDialog
      Build the content here
      Specified by:
      build in class GenericDialog
    • getInput

      protected int[] getInput(gaiasky.gui.GamepadConfigWindow.GamepadInput gp)
      Returns an integer array with [0] the code and [1] the type.
      Parameters:
      gp - The gamepad input.
      Returns:
      The array with the configuration.
    • accept

      protected boolean accept()
      Description copied from class: GenericDialog
      The accept function, if any.
      Specified by:
      accept in class GenericDialog
      Returns:
      True if the dialog must close after the call, false otherwise.
    • cancel

      protected void cancel()
      Description copied from class: GenericDialog
      The cancel function, if any
      Specified by:
      cancel in class GenericDialog
    • dispose

      public void dispose()
      Specified by:
      dispose in class GenericDialog
    • notify

      public void notify(Event event, Object source, Object... data)
      Description copied from interface: IObserver
      Event notification call.
      Specified by:
      notify in interface IObserver
      Parameters:
      event - The event type.
      source - The source object, if any.
      data - The data associated with this event.