Package gaiasky.util.scene2d
Class OwnTextIconButton
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Button
com.badlogic.gdx.scenes.scene2d.ui.TextButton
gaiasky.util.scene2d.OwnTextButton
gaiasky.util.scene2d.OwnTextIconButton
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable
,com.badlogic.gdx.scenes.scene2d.utils.Disableable
,com.badlogic.gdx.scenes.scene2d.utils.Layout
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Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton
com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button
com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect
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Field Summary
Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor
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Constructor Summary
ConstructorDescriptionOwnTextIconButton
(String text, int contentAlign, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, String styleName) OwnTextIconButton
(String text, int align, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, String styleName, String textButtonStyle) OwnTextIconButton
(String text, com.badlogic.gdx.scenes.scene2d.ui.Image up, com.badlogic.gdx.scenes.scene2d.ui.Skin skin) OwnTextIconButton
(String text, com.badlogic.gdx.scenes.scene2d.ui.Image up, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, String styleName) OwnTextIconButton
(String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, String styleName) OwnTextIconButton
(String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, String styleName, String textButtonStyle) -
Method Summary
Modifier and TypeMethodDescriptionvoid
draw
(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha) void
setContentAlign
(int align) void
setDisabled
(boolean isDisabled) void
setIcon
(com.badlogic.gdx.scenes.scene2d.ui.Image icon) void
setPad
(float pad) void
setSpace
(float space) void
setStyle
(com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style, String defaultTextButtonStyle) protected void
Methods inherited from class gaiasky.util.scene2d.OwnTextButton
getPrefHeight, getPrefWidth, setHeight, setMinHeight, setMinWidth, setSize, setWidth
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton
getFontColor, getLabel, getLabelCell, getStyle, getText, newLabel, setLabel, setStyle, setText, toString
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button
getBackgroundDrawable, getButtonGroup, getClickListener, getMinHeight, getMinWidth, isChecked, isDisabled, isOver, isPressed, setChecked, setProgrammaticChangeEvents, toggle
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawBackground, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, top
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validate
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group
act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setTouchable, setUserObject, setVisible, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
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Constructor Details
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OwnTextIconButton
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OwnTextIconButton
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OwnTextIconButton
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OwnTextIconButton
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OwnTextIconButton
public OwnTextIconButton(String text, com.badlogic.gdx.scenes.scene2d.ui.Image up, com.badlogic.gdx.scenes.scene2d.ui.Skin skin) -
OwnTextIconButton
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Method Details
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setContentAlign
public void setContentAlign(int align) -
setPad
public void setPad(float pad) -
setSpace
public void setSpace(float space) -
setStyle
public void setStyle(com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style, String defaultTextButtonStyle) -
setDisabled
public void setDisabled(boolean isDisabled) - Specified by:
setDisabled
in interfacecom.badlogic.gdx.scenes.scene2d.utils.Disableable
- Overrides:
setDisabled
in classcom.badlogic.gdx.scenes.scene2d.ui.Button
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updateImage
protected void updateImage() -
setIcon
public void setIcon(com.badlogic.gdx.scenes.scene2d.ui.Image icon) -
draw
public void draw(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha) - Overrides:
draw
in classcom.badlogic.gdx.scenes.scene2d.ui.TextButton
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