Package gaiasky.util.gdx.shader
Class GroundShader
java.lang.Object
gaiasky.util.gdx.shader.BaseIntShader
gaiasky.util.gdx.shader.DefaultIntShader
gaiasky.util.gdx.shader.RelativisticShader
gaiasky.util.gdx.shader.GroundShader
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
,IntShader
- Direct Known Subclasses:
TessellationShader
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Nested Class Summary
Modifier and TypeClassDescriptionstatic class
static class
Nested classes/interfaces inherited from class gaiasky.util.gdx.shader.DefaultIntShader
DefaultIntShader.Config
Nested classes/interfaces inherited from class gaiasky.util.gdx.shader.BaseIntShader
BaseIntShader.GlobalSetter, BaseIntShader.LocalSetter, BaseIntShader.Setter, BaseIntShader.Uniform, BaseIntShader.Validator
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Field Summary
Modifier and TypeFieldDescriptionfinal int
final int
final int
final int
final int
final int
final int
final int
final int
final int
final int
final int
final int
final int
final int
final int
final int
final int
final int
Fields inherited from class gaiasky.util.gdx.shader.RelativisticShader
u_gw, u_gwmat3, u_hterms, u_omgw, u_ts, u_vc, u_velDir
Fields inherited from class gaiasky.util.gdx.shader.DefaultIntShader
attributesMask, config, directionalLights, dirLightsColorOffset, dirLightsDirectionOffset, dirLightsLoc, dirLightsSize, lighting, pointLights, pointLightsColorOffset, pointLightsIntensityOffset, pointLightsLoc, pointLightsPositionOffset, pointLightsSize, shadowMap, spotLights, spotLightsColorOffset, spotLightsCutoffAngleOffset, spotLightsDirectionOffset, spotLightsExponentOffset, spotLightsIntensityOffset, spotLightsLoc, spotLightsPositionOffset, spotLightsSize, u_alphaTest, u_ambientCubemap, u_aoTexture, u_bones, u_cameraDirection, u_cameraK, u_cameraNearFar, u_cameraPosition, u_cameraUp, u_dCamPos, u_diffuseColor, u_diffuseCubemap, u_diffuseTexture, u_dirLights0color, u_dirLights0direction, u_dirLights1color, u_eclipseOutlines, u_eclipsingBodyPos, u_eclipsingBodyRadius, u_elevationMultiplier, u_emissiveColor, u_emissiveCubemap, u_emissiveTexture, u_fogColor, u_heightCubemap, u_heightNoiseSize, u_heightScale, u_heightSize, u_heightTexture, u_metallicColor, u_metallicCubemap, u_metallicTexture, u_normalCubemap, u_normalMatrix, u_normalTexture, u_occlusionMetallicRoughnessTexture, u_opacity, u_pointLights0color, u_pointLights0intensity, u_pointLights0position, u_pointLights1color, u_prevProjView, u_projTrans, u_projViewTrans, u_reflectionCubemap, u_roughnessColor, u_roughnessCubemap, u_roughnessTexture, u_shadowMapProjViewTrans, u_shadowPCFOffset, u_shadowTexture, u_shininess, u_specularColor, u_specularCubemap, u_specularTexture, u_spotLights0color, u_spotLights0cutoffAngle, u_spotLights0direction, u_spotLights0exponent, u_spotLights0intensity, u_spotLights0position, u_spotLights1color, u_svtBufferTexture, u_svtDepth, u_svtDetectionFactor, u_svtId, u_svtIndirectionDiffuseTexture, u_svtIndirectionEmissiveTexture, u_svtIndirectionHeightTexture, u_svtIndirectionMetallicTexture, u_svtIndirectionNormalTexture, u_svtIndirectionRoughnessTexture, u_svtIndirectionSpecularTexture, u_svtResolution, u_svtTileSize, u_tessQuality, u_time, u_vrOffset, u_vrScale, u_worldTrans
Fields inherited from class gaiasky.util.gdx.shader.BaseIntShader
camera, context, program
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Constructor Summary
ConstructorDescriptionGroundShader
(IntRenderable renderable, DefaultIntShader.Config config) GroundShader
(IntRenderable renderable, DefaultIntShader.Config config, ExtShaderProgram shaderProgram) GroundShader
(IntRenderable renderable, DefaultIntShader.Config config, String prefix) GroundShader
(IntRenderable renderable, DefaultIntShader.Config config, String prefix, String vertexShader, String fragmentShader) -
Method Summary
Modifier and TypeMethodDescriptionboolean
canRender
(IntRenderable renderable) Checks whether this shader is intended to render theIntRenderable
.static String
createPrefix
(IntRenderable renderable, DefaultIntShader.Config config) Methods inherited from class gaiasky.util.gdx.shader.DefaultIntShader
begin, bindLights, bindMaterial, compareTo, dispose, end, equals, equals, getDefaultCullFace, getDefaultDepthFunc, getDefaultFragmentShader, getDefaultVertexShader, init, render, setDefaultCullFace, setDefaultDepthFunc
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Field Details
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fAlpha
public final int fAlpha -
fCameraHeight
public final int fCameraHeight -
fOuterRadius
public final int fOuterRadius -
fInnerRadius
public final int fInnerRadius -
fKrESun
public final int fKrESun -
fKmESun
public final int fKmESun -
fKr4PI
public final int fKr4PI -
fKm4PI
public final int fKm4PI -
fScale
public final int fScale -
fScaleDepth
public final int fScaleDepth -
fScaleOverScaleDepth
public final int fScaleOverScaleDepth -
nSamples
public final int nSamples -
fogDensity
public final int fogDensity -
fogColor
public final int fogColor -
g
public final int g -
v3PlanetPos
public final int v3PlanetPos -
v3LightPos
public final int v3LightPos -
v3CameraPos
public final int v3CameraPos -
v3InvWavelength
public final int v3InvWavelength
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Constructor Details
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GroundShader
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GroundShader
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GroundShader
public GroundShader(IntRenderable renderable, DefaultIntShader.Config config, String prefix, String vertexShader, String fragmentShader) -
GroundShader
public GroundShader(IntRenderable renderable, DefaultIntShader.Config config, ExtShaderProgram shaderProgram)
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Method Details
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createPrefix
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canRender
Description copied from interface:IntShader
Checks whether this shader is intended to render theIntRenderable
. Use this to make sure a call to theIntShader.render(IntRenderable)
method will succeed. This is expected to be a fast, non-blocking method. Note that this method will only return true if it is intended to be used. Even when it returns false the IntShader might still be capable of rendering, but it's not preferred to do so.- Specified by:
canRender
in interfaceIntShader
- Overrides:
canRender
in classDefaultIntShader
- Parameters:
renderable
- The renderable to check against this shader.- Returns:
- true if this shader is intended to render the
IntRenderable
, false otherwise.
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