Class TextureExt

java.lang.Object
com.badlogic.gdx.graphics.GLTexture
com.badlogic.gdx.graphics.Texture
gaiasky.util.gdx.graphics.TextureExt
All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable

public class TextureExt extends com.badlogic.gdx.graphics.Texture
  • Nested Class Summary

    Nested classes/interfaces inherited from class com.badlogic.gdx.graphics.Texture

    com.badlogic.gdx.graphics.Texture.TextureFilter, com.badlogic.gdx.graphics.Texture.TextureWrap
  • Field Summary

    Fields inherited from class com.badlogic.gdx.graphics.GLTexture

    anisotropicFilterLevel, glHandle, glTarget, magFilter, minFilter, uWrap, vWrap
  • Constructor Summary

    Constructors
    Constructor
    Description
    TextureExt(com.badlogic.gdx.graphics.TextureData data)
     
    TextureExt(String internalPath)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    draw(com.badlogic.gdx.graphics.Pixmap pixmap, int x, int y, int mipmapLevel)
    Draws the given Pixmap to the texture mipmap level at position x, y.
    void
    draw(Buffer buffer, int x, int y, int width, int height, int mipmapLevel, int glFormat, int glType)
    Draws the given Buffer to the texture mipmap level at position x, y.

    Methods inherited from class com.badlogic.gdx.graphics.Texture

    clearAllTextures, dispose, draw, getDepth, getHeight, getManagedStatus, getNumManagedTextures, getTextureData, getWidth, invalidateAllTextures, isManaged, load, reload, setAssetManager, toString

    Methods inherited from class com.badlogic.gdx.graphics.GLTexture

    bind, bind, delete, getAnisotropicFilter, getMagFilter, getMaxAnisotropicFilterLevel, getMinFilter, getTextureObjectHandle, getUWrap, getVWrap, setAnisotropicFilter, setFilter, setWrap, unsafeSetAnisotropicFilter, unsafeSetAnisotropicFilter, unsafeSetFilter, unsafeSetFilter, unsafeSetWrap, unsafeSetWrap, uploadImageData, uploadImageData

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
  • Constructor Details

    • TextureExt

      public TextureExt(com.badlogic.gdx.graphics.TextureData data)
    • TextureExt

      public TextureExt(String internalPath)
  • Method Details

    • draw

      public void draw(com.badlogic.gdx.graphics.Pixmap pixmap, int x, int y, int mipmapLevel)
      Draws the given Pixmap to the texture mipmap level at position x, y. No clipping is performed so you have to make sure that you draw only inside the texture region.
      Parameters:
      pixmap - The Pixmap.
      x - The x coordinate in pixels.
      y - The y coordinate in pixels.
      mipmapLevel - The mipmap level to draw.
    • draw

      public void draw(Buffer buffer, int x, int y, int width, int height, int mipmapLevel, int glFormat, int glType)
      Draws the given Buffer to the texture mipmap level at position x, y. No clipping is performed, so you have to make sure that you draw only inside the texture region.
      Parameters:
      buffer - The buffer.
      x - The x coordinate in pixels.
      y - The y coordinate in pixels.
      mipmapLevel - The mipmap level to draw.
      glFormat - Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX.
      glType - Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.