Class SceneGraphBuilderSystem

java.lang.Object
com.badlogic.ashley.core.EntitySystem
com.badlogic.ashley.systems.IteratingSystem
gaiasky.scene.system.initialize.AbstractInitSystem
gaiasky.scene.system.initialize.SceneGraphBuilderSystem
All Implemented Interfaces:
EntityInitializer

public class SceneGraphBuilderSystem extends AbstractInitSystem
  • Field Summary Link icon

    Fields inherited from class gaiasky.scene.system.initialize.AbstractInitSystem Link icon

    engineBackup, logger

    Fields inherited from class com.badlogic.ashley.core.EntitySystem Link icon

    priority
  • Constructor Summary Link icon

    Constructors
    Constructor
    Description
    SceneGraphBuilderSystem(Index index, com.badlogic.ashley.core.Family family, int priority)
     
  • Method Summary Link icon

    Modifier and Type
    Method
    Description
    final void
    add(com.badlogic.ashley.core.Entity parent, com.badlogic.ashley.core.Entity... children)
    Adds the given Entity list as children to this node.
    final void
    addChild(com.badlogic.ashley.core.Entity parent, com.badlogic.ashley.core.Entity child, boolean updateAncestorCount)
    Adds a child to the given node and updates the number of children in this node and in all ancestors.
    void
    initializeEntity(com.badlogic.ashley.core.Entity entity)
    Contains the initialization of this entity before the scene graph structure has been constructed, or the entity is in the index.
    void
    setUpEntity(com.badlogic.ashley.core.Entity entity)
    Contains the set up of this entity, after the entity has been added to the scene graph and it is in the index.

    Methods inherited from class gaiasky.scene.system.initialize.AbstractInitSystem Link icon

    addedToEngine, isModeInit, isModeSetUp, processEntity, setModeInit, setModeSetUp, toString

    Methods inherited from class com.badlogic.ashley.systems.IteratingSystem Link icon

    getEntities, getFamily, removedFromEngine, update

    Methods inherited from class com.badlogic.ashley.core.EntitySystem Link icon

    checkProcessing, getEngine, setProcessing

    Methods inherited from class java.lang.Object Link icon

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
  • Constructor Details Link icon

    • SceneGraphBuilderSystem Link icon

      public SceneGraphBuilderSystem(Index index, com.badlogic.ashley.core.Family family, int priority)
  • Method Details Link icon

    • initializeEntity Link icon

      public void initializeEntity(com.badlogic.ashley.core.Entity entity)
      Description copied from interface: EntityInitializer
      Contains the initialization of this entity before the scene graph structure has been constructed, or the entity is in the index.
      Parameters:
      entity - The entity.
    • setUpEntity Link icon

      public void setUpEntity(com.badlogic.ashley.core.Entity entity)
      Description copied from interface: EntityInitializer
      Contains the set up of this entity, after the entity has been added to the scene graph and it is in the index.
      Parameters:
      entity - The entity.
    • addChild Link icon

      public final void addChild(com.badlogic.ashley.core.Entity parent, com.badlogic.ashley.core.Entity child, boolean updateAncestorCount)
      Adds a child to the given node and updates the number of children in this node and in all ancestors.
      Parameters:
      child - The child node to add.
      updateAncestorCount - Whether to update the ancestors number of children.
    • add Link icon

      public final void add(com.badlogic.ashley.core.Entity parent, com.badlogic.ashley.core.Entity... children)
      Adds the given Entity list as children to this node.
      Parameters:
      children - The children nodes to add.