Package gaiasky.util.gdx.shader
Class GroundShader.Inputs
java.lang.Object
gaiasky.util.gdx.shader.DefaultIntShader.Inputs
gaiasky.util.gdx.shader.RelativisticShader.Inputs
gaiasky.util.gdx.shader.GroundShader.Inputs
- Enclosing class:
- GroundShader
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Field Summary
Modifier and TypeFieldDescriptionstatic final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
static final BaseIntShader.Uniform
Fields inherited from class gaiasky.util.gdx.shader.RelativisticShader.Inputs
gw, gwmat3, hterms, omgw, ts, vc, velDir
Fields inherited from class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
alphaTest, ambientCube, aoTexture, bodySize, bones, cameraDirection, cameraK, cameraNearFar, cameraPosition, cameraUp, dCamPos, diffuseColor, diffuseCubemap, diffuseScatteringColor, diffuseTexture, dirLights, eclipseOutlines, eclipsingBodyPos, eclipsingBodyRadius, elevationMultiplier, emissionCubemap, emissiveColor, emissiveTexture, generic1, generic2, heightCubemap, heightNoiseSize, heightScale, heightSize, heightTexture, iorUniform, iridescenceFactorUniform, iridescenceIORUniform, iridescenceTextureUniform, iridescenceThicknessMaxUniform, iridescenceThicknessMinUniform, iridescenceThicknessTextureUniform, metallicColor, metallicCubemap, metallicTexture, normalCubemap, normalMatrix, normalTexture, occlusionMetallicRoughnessTexture, opacity, pointLights, prevProjView, projTrans, projViewTrans, reflectionCubemap, roughnessColor, roughnessCubemap, roughnessTexture, shininess, specularColor, specularCubemap, specularTexture, spotLights, svtCacheTexture, svtDepth, svtDetectionFactor, svtId, svtIndirectionDiffuseTexture, svtIndirectionEmissiveTexture, svtIndirectionHeightTexture, svtIndirectionMetallicTexture, svtIndirectionNormalTexture, svtIndirectionRoughnessTexture, svtIndirectionSpecularTexture, svtResolution, svtTileSize, tessQuality, thicknessFactorUniform, thicknessTextureUniform, time, volumeColorUniform, volumeDistanceUniform, vrOffset, vrScale, worldTrans
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Constructor Summary
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Method Summary
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Field Details
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alpha
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cameraHeight
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outerRadius
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innerRadius
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krESun
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kmESun
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kr4PI
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km4PI
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scale
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scaleDepth
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scaleOverScaleDepth
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nSamples
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g
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fogDensity
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fogColor
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planetPos
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lightPos
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cameraPos
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invWavelength
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Constructor Details
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Inputs
public Inputs()
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