Package gaiasky.scene.system.render.draw
Class VariableSetPointRenderer
java.lang.Object
gaiasky.render.system.AbstractRenderSystem
gaiasky.render.system.ImmediateModeRenderSystem
gaiasky.scene.system.render.draw.VariableSetPointRenderer
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable,IObserver,IRenderSystem,Comparable<IRenderSystem>
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Nested Class Summary
Nested classes/interfaces inherited from class gaiasky.render.system.ImmediateModeRenderSystem
ImmediateModeRenderSystem.MeshData, ImmediateModeRenderSystem.OwnUsageNested classes/interfaces inherited from class gaiasky.render.system.AbstractRenderSystem
AbstractRenderSystem.RenderSystemRunnable -
Field Summary
FieldsFields inherited from class gaiasky.render.system.ImmediateModeRenderSystem
curr, inGpu, meshes, meshIdx, tempIndices, tempVertsFields inherited from class gaiasky.render.system.AbstractRenderSystem
alphas, aux3d, aux3f, comp, postRunners, preRunners, programs, rc, sceneRenderer -
Constructor Summary
ConstructorsConstructorDescriptionVariableSetPointRenderer(SceneRenderer sceneRenderer, RenderGroup rg, float[] alphas, ExtShaderProgram[] shaders) -
Method Summary
Modifier and TypeMethodDescriptionprotected com.badlogic.gdx.graphics.VertexAttribute[]protected voidInitializes metadata or essential uniforms in the shader program.protected voidvoidEvent notification call.voidrenderStud(List<IRenderable> renderables, ICamera camera, double t) protected voidsetInGpu(IRenderable renderable, boolean state) voidsetStarTexture(String starTexture) Methods inherited from class gaiasky.render.system.ImmediateModeRenderSystem
clearMeshData, clearMeshes, color, color, color, color, createMeshData, dispose, ensureTempIndicesSize, ensureTempVertsSize, getCount, getOffset, inGpu, setCount, setOffset, vertexMethods inherited from class gaiasky.render.system.AbstractRenderSystem
addCameraUpCubemapMode, addDepthBufferUniforms, addEffectsUniforms, addGravWaveUniforms, addPostRunnables, addPreRunnables, addPreviousFrameUniforms, addRelativisticUniforms, addVRScale, compareTo, getAlpha, getAlpha, getAlpha, getRenderGroup, getShaderProgram, getShaderProgram, render, resetFlags, resize, run, updateBatchSize
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Field Details
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logger
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Constructor Details
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VariableSetPointRenderer
public VariableSetPointRenderer(SceneRenderer sceneRenderer, RenderGroup rg, float[] alphas, ExtShaderProgram[] shaders)
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Method Details
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setStarTexture
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initShaderProgram
protected void initShaderProgram()Description copied from class:AbstractRenderSystemInitializes metadata or essential uniforms in the shader program.- Overrides:
initShaderProgramin classAbstractRenderSystem
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initVertices
protected void initVertices()- Specified by:
initVerticesin classImmediateModeRenderSystem
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renderStud
- Specified by:
renderStudin classAbstractRenderSystem
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buildVertexAttributes
protected com.badlogic.gdx.graphics.VertexAttribute[] buildVertexAttributes() -
setInGpu
- Overrides:
setInGpuin classImmediateModeRenderSystem
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notify
Description copied from interface:IObserverEvent notification call.
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