Package gaiasky.gui
Class FocusInfoInterface
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
gaiasky.gui.TableGuiInterface
gaiasky.gui.FocusInfoInterface
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable
,com.badlogic.gdx.scenes.scene2d.utils.Layout
,IObserver
,IGuiInterface
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Nested Class Summary
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Field Summary
FieldsModifier and TypeFieldDescriptionprotected OwnLabel
protected OwnLabel
protected OwnLabel
protected com.badlogic.gdx.scenes.scene2d.ui.Button
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected IFocus
protected OwnLabel
protected com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected com.badlogic.gdx.scenes.scene2d.ui.Button
protected OwnImageButton
protected com.badlogic.gdx.scenes.scene2d.ui.Button
protected com.badlogic.gdx.scenes.scene2d.ui.Button
protected OwnLabel
protected OwnImageButton
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected OwnLabel
protected com.badlogic.gdx.scenes.scene2d.ui.Skin
protected OwnLabel
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Constructor Summary
ConstructorsConstructorDescriptionFocusInfoInterface
(com.badlogic.gdx.scenes.scene2d.ui.Skin skin) FocusInfoInterface
(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, boolean vr) -
Method Summary
Methods inherited from class gaiasky.gui.TableGuiInterface
isOn
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, draw, drawBackground, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getMinHeight, getMinWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getPrefHeight, getPrefWidth, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, top
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validate
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group
act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor, toString
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
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Field Details
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skin
protected com.badlogic.gdx.scenes.scene2d.ui.Skin skin -
focusName
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focusType
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focusId
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focusRA
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focusDEC
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focusMuAlpha
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focusMuDelta
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focusRadVel
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focusAngle
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focusDistCam
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focusDistSol
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focusAppMagEarth
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focusAppMagCamera
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focusAbsMag
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focusRadius
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goTo
protected com.badlogic.gdx.scenes.scene2d.ui.Button goTo -
landOn
protected com.badlogic.gdx.scenes.scene2d.ui.Button landOn -
landAt
protected com.badlogic.gdx.scenes.scene2d.ui.Button landAt -
bookmark
protected com.badlogic.gdx.scenes.scene2d.ui.Button bookmark -
objectVisibility
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labelVisibility
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pointerName
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pointerLonLat
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pointerRADEC
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viewRADEC
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camName
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camVel
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camTracking
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camDistSol
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lonLatLabel
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RADECPointerLabel
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RADECViewLabel
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appMagEarthLabel
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appMagCameraLabel
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absMagLabel
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rulerName
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rulerName0
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rulerName1
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rulerDist
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focusIdExpand
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focusActionsGroup
protected com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup focusActionsGroup -
currentFocus
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Constructor Details
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Method Details
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notify
Description copied from interface:IObserver
Event notification call. -
programmaticUpdate
public void programmaticUpdate() -
dispose
public void dispose()- Specified by:
dispose
in interfaceIGuiInterface
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update
public void update()- Specified by:
update
in interfaceIGuiInterface
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