java.lang.Object
gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
gaiasky.util.gdx.contrib.postprocess.effects.Mosaic
All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable

public final class Mosaic extends PostProcessorEffect
  • Constructor Details

    • Mosaic

      public Mosaic(float w, float h)
  • Method Details

    • rebind

      public void rebind()
      Description copied from class: PostProcessorEffect
      Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost. E.g., frame buffer textures should be updated and shader parameters should be re-uploaded/rebound.
      Specified by:
      rebind in class PostProcessorEffect
    • setTiles

      public void setTiles(com.badlogic.gdx.graphics.glutils.FrameBuffer topLeft, com.badlogic.gdx.graphics.glutils.FrameBuffer bottomLeft, com.badlogic.gdx.graphics.glutils.FrameBuffer bl, com.badlogic.gdx.graphics.glutils.FrameBuffer tl)
    • setViewportSize

      public void setViewportSize(float w, float h)
    • render

      public void render(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main)
      Description copied from class: PostProcessorEffect
      Concrete objects shall implement its own rendering, given the source and destination buffers.
      Specified by:
      render in class PostProcessorEffect