Class EnvironmentUtil

java.lang.Object
gaiasky.util.gdx.model.gltf.scene3d.utils.EnvironmentUtil

public class EnvironmentUtil extends Object
  • Field Details

    • FACE_NAMES_FULL

      public static final String[] FACE_NAMES_FULL
    • FACE_NAMES_NP

      public static final String[] FACE_NAMES_NP
    • FACE_NAMES_NEG_POS

      public static final String[] FACE_NAMES_NEG_POS
  • Constructor Details

    • EnvironmentUtil

      public EnvironmentUtil()
  • Method Details

    • createCubemap

      public static com.badlogic.gdx.graphics.Cubemap createCubemap(com.badlogic.gdx.assets.loaders.FileHandleResolver resolver, String baseName, String extension, String[] faceNames)
    • createCubemap

      public static com.badlogic.gdx.graphics.Cubemap createCubemap(com.badlogic.gdx.assets.loaders.FileHandleResolver resolver, String baseName, String midName, String extension, int lods, String[] faceNames)
    • getLightCount

      public static int getLightCount(Environment environment)