Package gaiasky.scene.system.render.pass
Class ShadowMapRenderPass
java.lang.Object
gaiasky.scene.system.render.pass.RenderPass
gaiasky.scene.system.render.pass.ShadowMapRenderPass
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
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Field Summary
Fields inherited from class gaiasky.scene.system.render.pass.RenderPass
condition, enabled, sceneRenderer
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
Builds the shadow map data; frame buffers, arrays, etc.void
dispose()
void
protected void
protected void
renderPass
(ICamera camera, Object... params) Methods inherited from class gaiasky.scene.system.render.pass.RenderPass
disable, doneLoading, enable, initialize, isEnabled, removeCondition, render, setCondition, setEnabled
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Constructor Details
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ShadowMapRenderPass
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Method Details
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initializeRenderPass
protected void initializeRenderPass()- Specified by:
initializeRenderPass
in classRenderPass
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buildShadowMapData
public void buildShadowMapData()Builds the shadow map data; frame buffers, arrays, etc. -
renderPass
- Specified by:
renderPass
in classRenderPass
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disposeCachedFrameBuffers
public void disposeCachedFrameBuffers() -
dispose
public void dispose()- Specified by:
dispose
in interfacecom.badlogic.gdx.utils.Disposable
- Specified by:
dispose
in classRenderPass
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