Interface IScreen

All Known Implementing Classes:
AboutWindow, AddShapeDialog, ArchiveViewWindow, BatchDownloadWindow, BookmarkInfoDialog, BookmarkNameDialog, DataInfoWindow, DataLocationCheckWindow, DatasetFiltersWindow, DatasetInfoWindow, DatasetLoadDialog, DatasetManagerWindow, DatasetTransformsWindow, DatasetVisualSettingsWindow, DateDialog, FileChooser, FileNameWindow, GalaxyGenerationWindow, GamepadConfigWindow, GenericDialog, GenericScreen, IndexNameConflictsWindow, IndividualVisibilityWindow, KeyframePreferencesWindow, KeyframesExportWindow, KeyframesWindow, LandAtWindow, LogWindow, MemInfoWindow, MinimapWindow, NewBookmarkFolderDialog, ObjectDebugWindow, PreferencesWindow, ProceduralGenerationWindow, QuitWindow, ReleaseNotesWindow, SearchDialog, SlaveConfigWindow, TextureWindow, UpdatePopup

public interface IScreen
Common interface for windows and screens to handle events in a unified way.
  • Method Details

    • getStage

      com.badlogic.gdx.scenes.scene2d.Stage getStage()
    • getCurrentContentContainer

      com.badlogic.gdx.scenes.scene2d.Group getCurrentContentContainer()
    • getBottomGroup

      com.badlogic.gdx.scenes.scene2d.Group getBottomGroup()
    • getButtonsGroup

      com.badlogic.gdx.scenes.scene2d.Group getButtonsGroup()
    • acceptButton

      com.badlogic.gdx.scenes.scene2d.ui.Button acceptButton()
    • cancelButton

      com.badlogic.gdx.scenes.scene2d.ui.Button cancelButton()
    • closeAccept

      boolean closeAccept()
    • closeCancel

      boolean closeCancel()
    • tabLeft

      boolean tabLeft()
    • tabRight

      boolean tabRight()