Class CameraInfoInterface
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
gaiasky.gui.iface.TableGuiInterface
gaiasky.gui.iface.CameraInfoInterface
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable, com.badlogic.gdx.scenes.scene2d.utils.Layout, IObserver, IGuiInterface
Builds the pane that contains information on the current camera state.
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Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected com.badlogic.gdx.scenes.scene2d.ui.Buttonprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected FocusViewprotected OwnLabelprotected com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroupprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected OwnImageButtonprotected com.badlogic.gdx.scenes.scene2d.ui.Buttonprotected com.badlogic.gdx.scenes.scene2d.ui.Buttonprotected com.badlogic.gdx.scenes.scene2d.ui.Buttonprotected OwnLabelprotected OwnImageButtonprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected com.badlogic.gdx.scenes.scene2d.ui.Buttonprotected com.badlogic.gdx.scenes.scene2d.ui.Buttonprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected com.badlogic.gdx.scenes.scene2d.ui.Buttonprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected OwnLabelprotected com.badlogic.gdx.scenes.scene2d.ui.Skinprotected OwnLabelprotected OwnLabelFields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColorFields inherited from class com.badlogic.gdx.scenes.scene2d.Actor
POOLS -
Constructor Summary
ConstructorsConstructorDescriptionCameraInfoInterface(com.badlogic.gdx.scenes.scene2d.ui.Skin skin) CameraInfoInterface(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, boolean vr) -
Method Summary
Methods inherited from class TableGuiInterface
isOnMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, draw, drawBackground, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getMinHeight, getMinWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getPrefHeight, getPrefWidth, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, topMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validateMethods inherited from class com.badlogic.gdx.scenes.scene2d.Group
act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor, toStringMethods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
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Field Details
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skin
protected com.badlogic.gdx.scenes.scene2d.ui.Skin skin -
focusName
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focusType
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focusId
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focusRA
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focusDEC
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focusMuAlpha
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focusMuDelta
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focusRadVel
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focusAngle
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focusDistCam
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focusDistSol
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focusAppMagEarth
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focusAppMagCamera
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focusAbsMag
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focusRadiusSpt
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focusTEff
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radiusSptLabel
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tEffLabel
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goTo
protected com.badlogic.gdx.scenes.scene2d.ui.Button goTo -
landOn
protected com.badlogic.gdx.scenes.scene2d.ui.Button landOn -
landAt
protected com.badlogic.gdx.scenes.scene2d.ui.Button landAt -
bookmark
protected com.badlogic.gdx.scenes.scene2d.ui.Button bookmark -
refreshOrbit
protected com.badlogic.gdx.scenes.scene2d.ui.Button refreshOrbit -
proceduralPlanet
protected com.badlogic.gdx.scenes.scene2d.ui.Button proceduralPlanet -
proceduralGalaxy
protected com.badlogic.gdx.scenes.scene2d.ui.Button proceduralGalaxy -
objectVisibility
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forceLabel
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pointerName
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pointerLonLat
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pointerRADEC
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viewRADEC
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camName
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camVel
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camTracking
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camDistSol
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lonLatLabel
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RADECPointerLabel
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RADECViewLabel
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appMagEarthLabel
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appMagCameraLabel
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absMagLabel
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rulerName
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rulerName0
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rulerName1
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rulerDist
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focusActionsGroup
protected com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup focusActionsGroup -
currentFocus
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Constructor Details
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CameraInfoInterface
public CameraInfoInterface(com.badlogic.gdx.scenes.scene2d.ui.Skin skin) -
CameraInfoInterface
public CameraInfoInterface(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, boolean vr)
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Method Details
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notify
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programmaticUpdate
public void programmaticUpdate() -
dispose
public void dispose()- Specified by:
disposein interfaceIGuiInterface
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update
public void update()- Specified by:
updatein interfaceIGuiInterface
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