Class SpacecraftGui
java.lang.Object
gaiasky.gui.main.AbstractGui
gaiasky.gui.main.SpacecraftGui
User interface during spacecraft mode.
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Field Summary
Fields inherited from class AbstractGui
backBufferHeight, backBufferWidth, graphics, interfaces, lock, name, POOLS, skin, stage, unitsPerPixel, vrModifier and TypeFieldDescriptionprotected intprotected intprotected com.badlogic.gdx.GraphicsGraphics instance.protected com.badlogic.gdx.utils.Array<IGuiInterface> The GUI interfaces, if any.protected final ObjectLock for sync.protected StringThe name of this GUI.static final com.badlogic.gdx.utils.PoolManagerprotected com.badlogic.gdx.scenes.scene2d.ui.SkinThe skin to use.protected com.badlogic.gdx.scenes.scene2d.StageThe user interface stage.protected floatUnits per pixel, 1/uiScale.protected booleanWhether we're in VR mode. -
Constructor Summary
ConstructorsConstructorDescriptionSpacecraftGui(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.Graphics graphics, Float unitsPerPixel) -
Method Summary
Modifier and TypeMethodDescriptionvoiddoneLoading(com.badlogic.gdx.assets.AssetManager assetManager) Constructs the interfacevoidinitialize(com.badlogic.gdx.assets.AssetManager assetManager, com.badlogic.gdx.graphics.g2d.SpriteBatch sb) Initializes the GUI, adding all the resources to the asset manager queue for loadingvoidEvent notification call.protected voidAdds the already created GUI objects to the stage.voidrender(int rw, int rh) Renders this GUIvoidresizeImmediate(int width, int height) Resizes without waiting for the current loop to finishMethods inherited from class AbstractGui
cancelTouchFocus, clearScreen, dispose, findActor, getBackBufferHeight, getBackBufferWidth, getGuiStage, getName, getUnitsPerPixel, isVR, mustDraw, resize, setBackBufferSize, setVisibilityToggles, setVR, update, updateUnitsPerPixelModifier and TypeMethodDescriptionbooleanRemoves the focus from this GUI and returns true if the focus was in the GUI, false otherwise.protected voidvoiddispose()com.badlogic.gdx.scenes.scene2d.ActorReturns the first actor found with the specified name.intintcom.badlogic.gdx.scenes.scene2d.StageReturns the stagegetName()floatGets the units per pixel of this GUI.booleanisVR()Returns whether this GUI is a VR gui.booleanmustDraw()Returns whether this GUI must be drawn or notvoidresize(int width, int height) Resizes this GUI to the given values at the end of the current loopvoidsetBackBufferSize(int width, int height) Sets the back buffer size.voidsetVisibilityToggles(ComponentTypes.ComponentType[] entities, ComponentTypes visible) Sets the visibility state of the component entitiesvoidsetVR(boolean vr) Whether this GUI is to be used in VR modevoidupdate(double dt) Updates the GUIbooleanupdateUnitsPerPixel(float upp) Updates the units-per-pixel value of this GUI.
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Constructor Details
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SpacecraftGui
public SpacecraftGui(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.Graphics graphics, Float unitsPerPixel)
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Method Details
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initialize
public void initialize(com.badlogic.gdx.assets.AssetManager assetManager, com.badlogic.gdx.graphics.g2d.SpriteBatch sb) Description copied from interface:IGuiInitializes the GUI, adding all the resources to the asset manager queue for loading- Parameters:
assetManager- The asset manager to load the resources withsb- The sprite batch to use for this GUI's stage
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doneLoading
public void doneLoading(com.badlogic.gdx.assets.AssetManager assetManager) Constructs the interface- Parameters:
assetManager- The asset manager
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rebuildGui
protected void rebuildGui()Description copied from class:AbstractGuiAdds the already created GUI objects to the stage.- Specified by:
rebuildGuiin classAbstractGui
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render
public void render(int rw, int rh) Description copied from interface:IGuiRenders this GUI- Specified by:
renderin interfaceIGui- Overrides:
renderin classAbstractGui- Parameters:
rw- The render widthrh- The render height
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resizeImmediate
public void resizeImmediate(int width, int height) Description copied from interface:IGuiResizes without waiting for the current loop to finish- Specified by:
resizeImmediatein interfaceIGui- Overrides:
resizeImmediatein classAbstractGui- Parameters:
width- The new widthheight- The new height
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notify
Description copied from interface:IObserverEvent notification call.- Specified by:
notifyin interfaceIObserver- Overrides:
notifyin classAbstractGui- Parameters:
event- The event type.source- The source object, if any.data- The data associated with this event.
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