Class KeyframesWindow
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
gaiasky.util.scene2d.OwnWindow
gaiasky.util.scene2d.CollapsibleWindow
gaiasky.gui.window.GenericDialog
gaiasky.gui.window.KeyframesWindow
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable, com.badlogic.gdx.scenes.scene2d.utils.Layout, IObserver
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Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect -
Field Summary
Fields inherited from class GenericDialog
acceptButton, acceptListener, backupGamepadListeners, backupMouseKbdListeners, bottom, buttonGroup, cancelButton, cancelListener, closeListener, content, defaultGamepadListener, defaultMouseKbdListener, enterExit, escExit, gamepadListener, ignoreTouchDown, keysListener, lastPosX, lastPosY, me, modal, mouseKbdListener, pad10, pad18, pad20, pad34, scrolls, selectedTab, skin, stage, tabButtons, tabContents, tabStackFields inherited from class CollapsibleWindow
collapseSpeedFields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor -
Constructor Summary
ConstructorsConstructorDescriptionKeyframesWindow(Scene scene, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin) Create a keyframes window with a given scene, stage and skin. -
Method Summary
Modifier and TypeMethodDescriptionprotected booleanaccept()The accept function, if any.protected voidbuild()Build the content here.protected voidcancel()The cancel function, if any.voiddispose()voidEvent notification call.voidreset()show(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.Action action) Packsthe dialog and adds it to the stage with custom action which can be null for instant show.Methods inherited from class GenericDialog
act, addSeparator, addSeparator, addTabContent, buildSuper, closeAccept, closeCancel, enableComponents, focusFirstInputWidget, getBottmGroup, getBottom, getButtonsGroup, getContent, getCurrentContentContainer, getStage, getTabButtons, hasAcceptRunnable, hasCancelRunnable, hasCloseRunnable, hide, hide, recalculateButtonSize, setAcceptButtonColor, setAcceptButtonStyle, setAcceptListener, setAcceptText, setCancelButtonColors, setCancelButtonStyle, setCancelListener, setCancelText, setCloseListener, setKeyboardFocus, setModal, setUpTabListeners, show, show, showDialogHook, tabLeft, tabRight, touch, updatePadsMethods inherited from class CollapsibleWindow
collapse, collapseInstant, drawBackground, expand, expandInstant, getHeight, getMaxHeight, getMaxWidth, getPrefHeight, getPrefWidth, getWidth, isCollapsed, isCollapsible, pack, setCollapsible, setResizable, toggleCollapsedMethods inherited from class OwnWindow
draw, drawStageBackground, getStyle, getTitleLabel, getTitleTable, hg, hit, isModal, isResizable, keepWithinStage, setMovable, setResizable, setStyleMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getMinHeight, getMinWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, topMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
childrenChanged, invalidateHierarchy, needsLayout, setFillParent, setLayoutEnabled, sizeChanged, validateMethods inherited from class com.badlogic.gdx.scenes.scene2d.Group
addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor, toStringMethods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getTop, getTouchable, getUserObject, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
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Constructor Details
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KeyframesWindow
public KeyframesWindow(Scene scene, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin) Create a keyframes window with a given scene, stage and skin.- Parameters:
scene- The scenestage- The UI stage.skin- The skin.
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Method Details
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build
protected void build()Description copied from class:GenericDialogBuild the content here.- Specified by:
buildin classGenericDialog
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show
public GenericDialog show(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.Action action) Description copied from class:GenericDialogPacksthe dialog and adds it to the stage with custom action which can be null for instant show.- Overrides:
showin classGenericDialog- Parameters:
stage- The stage.action- Action to run.- Returns:
- The generic dialog instance.
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reset
public void reset()- Overrides:
resetin classcom.badlogic.gdx.scenes.scene2d.ui.Table
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accept
protected boolean accept()Description copied from class:GenericDialogThe accept function, if any.- Specified by:
acceptin classGenericDialog- Returns:
- True if the dialog must close after the call, false otherwise.
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cancel
protected void cancel()Description copied from class:GenericDialogThe cancel function, if any.- Specified by:
cancelin classGenericDialog
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notify
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dispose
public void dispose()- Specified by:
disposein classGenericDialog
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