Package gaiasky.gui.window
Class PreferencesWindow
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
gaiasky.util.scene2d.OwnWindow
gaiasky.util.scene2d.CollapsibleWindow
gaiasky.gui.window.GenericDialog
gaiasky.gui.window.PreferencesWindow
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable
,com.badlogic.gdx.scenes.scene2d.utils.Layout
,IObserver
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Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect
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Field Summary
Fields inherited from class gaiasky.gui.window.GenericDialog
acceptButton, acceptListener, backupGamepadListeners, backupMouseKbdListeners, bottom, buttonGroup, cancelButton, cancelListener, closeListener, content, defaultGamepadListener, defaultMouseKbdListener, enterExit, escExit, gamepadListener, ignoreTouchDown, lastPosX, lastPosY, me, modal, mouseKbdListener, pad10, pad18, pad20, pad34, scrolls, selectedTab, skin, stage, tabButtons, tabContents, tabStack
Fields inherited from class gaiasky.util.scene2d.CollapsibleWindow
collapseSpeed
Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor
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Constructor Summary
ConstructorDescriptionPreferencesWindow
(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, GlobalResources globalResources) PreferencesWindow
(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, GlobalResources globalResources, boolean welcomeScreen) -
Method Summary
Modifier and TypeMethodDescriptionprotected boolean
accept()
The accept function, if any.protected void
build()
Build the content here.void
cancel()
The cancel function, if any.void
dispose()
protected void
generateGamepadsList
(com.badlogic.gdx.scenes.scene2d.ui.Table table) void
Event notification call.protected void
reloadGamepadMappings
(Path selectedFile) show
(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.Action action) Packs
the dialog and adds it to the stage with custom action which can be null for instant show.protected void
showDialogHook
(com.badlogic.gdx.scenes.scene2d.Stage stage) void
touch()
Override this method to update the contents of this dialog before displaying it.Methods inherited from class gaiasky.gui.window.GenericDialog
act, addSeparator, addSeparator, addTabContent, buildSuper, closeAccept, closeCancel, enableComponents, focusFirstInputWidget, getBottmGroup, getBottom, getButtonsGroup, getContent, getCurrentContentContainer, getStage, getTabButtons, hasAcceptRunnable, hasCancelRunnable, hasCloseRunnable, hide, hide, recalculateButtonSize, setAcceptButtonColor, setAcceptButtonStyle, setAcceptListener, setAcceptText, setCancelButtonColors, setCancelButtonStyle, setCancelListener, setCancelText, setCloseListener, setKeyboardFocus, setModal, setUpTabListeners, show, show, tabLeft, tabRight, updatePads
Methods inherited from class gaiasky.util.scene2d.CollapsibleWindow
collapse, collapseInstant, drawBackground, expand, expandInstant, getHeight, getMaxHeight, getMaxWidth, getPrefHeight, getPrefWidth, getWidth, isCollapsed, isCollapsible, pack, setCollapsible, setResizable, toggleCollapsed
Methods inherited from class gaiasky.util.scene2d.OwnWindow
draw, drawStageBackground, getStyle, getTitleLabel, getTitleTable, hg, hit, isDragging, isModal, isMovable, isResizable, keepWithinStage, setKeepWithinStage, setMovable, setResizable, setResizeBorder, setStyle
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getMinHeight, getMinWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, top
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
childrenChanged, invalidateHierarchy, needsLayout, setFillParent, setLayoutEnabled, sizeChanged, validate
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group
addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor, toString
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getTop, getTouchable, getUserObject, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
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Constructor Details
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PreferencesWindow
public PreferencesWindow(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, GlobalResources globalResources) -
PreferencesWindow
public PreferencesWindow(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, GlobalResources globalResources, boolean welcomeScreen)
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Method Details
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build
protected void build()Description copied from class:GenericDialog
Build the content here.- Specified by:
build
in classGenericDialog
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show
public GenericDialog show(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.Action action) Description copied from class:GenericDialog
Packs
the dialog and adds it to the stage with custom action which can be null for instant show.- Overrides:
show
in classGenericDialog
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touch
public void touch()Description copied from class:GenericDialog
Override this method to update the contents of this dialog before displaying it.- Overrides:
touch
in classGenericDialog
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reloadGamepadMappings
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generateGamepadsList
protected void generateGamepadsList(com.badlogic.gdx.scenes.scene2d.ui.Table table) -
accept
protected boolean accept()Description copied from class:GenericDialog
The accept function, if any.- Specified by:
accept
in classGenericDialog
- Returns:
- True if the dialog must close after the call, false otherwise.
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cancel
public void cancel()Description copied from class:GenericDialog
The cancel function, if any.- Specified by:
cancel
in classGenericDialog
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dispose
public void dispose()- Specified by:
dispose
in classGenericDialog
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showDialogHook
protected void showDialogHook(com.badlogic.gdx.scenes.scene2d.Stage stage) - Overrides:
showDialogHook
in classGenericDialog
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notify
Description copied from interface:IObserver
Event notification call.
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