Class MosaicFilter
java.lang.Object
gaiasky.render.postprocess.filters.Filter<MosaicFilter>
gaiasky.render.postprocess.filters.MosaicFilter
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class Filter
Filter.Parameter -
Field Summary
Fields inherited from class Filter
defines, fragmentShaderName, inputBuffer, inputTexture, outputBuffer, program, quad, u_texture0, u_texture1, u_texture2, u_texture3, vertexShaderNameModifier and TypeFieldDescriptionprotected Stringprotected Stringprotected com.badlogic.gdx.graphics.glutils.FrameBufferprotected com.badlogic.gdx.graphics.Textureprotected com.badlogic.gdx.graphics.glutils.FrameBufferprotected com.badlogic.gdx.graphics.glutils.ShaderProgramprotected static final FullscreenQuadprotected static final intprotected static final intprotected static final intprotected static final intprotected String -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidThis method will get called just before a rendering operation occurs.voidrebind()voidsetTiles(com.badlogic.gdx.graphics.glutils.FrameBuffer topLeft, com.badlogic.gdx.graphics.glutils.FrameBuffer bottomLeft, com.badlogic.gdx.graphics.glutils.FrameBuffer topRight, com.badlogic.gdx.graphics.glutils.FrameBuffer bottomRight) voidsetViewportSize(float width, float height) Methods inherited from class Filter
dispose, endParams, realRender, render, setInput, setInput, setOutput, setParam, setParam, setParam, setParam, setParam, setParam, setParam, setParam, setParam, setParams, setParams, setParams, setParams, setParams, setParams, setParams, setParams, setParams, setParamsv, setParamv, updateProgram, updateProgramModifier and TypeMethodDescriptionvoiddispose()protected voidShould be called after any one or more setParams method calls.protected voidfinal voidrender()setInput(com.badlogic.gdx.graphics.glutils.FrameBuffer input) setInput(com.badlogic.gdx.graphics.Texture input) setOutput(com.badlogic.gdx.graphics.glutils.FrameBuffer output) protected voidsetParam(Filter.Parameter param, boolean value) protected voidsetParam(Filter.Parameter param, float value) protected voidsetParam(Filter.Parameter param, int value) protected voidsetParam(Filter.Parameter param, com.badlogic.gdx.graphics.Color value) protected MosaicFiltersetParam(Filter.Parameter param, com.badlogic.gdx.math.Matrix3 value) protected MosaicFiltersetParam(Filter.Parameter param, com.badlogic.gdx.math.Matrix4 value) protected voidsetParam(Filter.Parameter param, com.badlogic.gdx.math.Vector2 value) protected voidsetParam(Filter.Parameter param, com.badlogic.gdx.math.Vector3 value) protected voidsetParam(Filter.Parameter param, com.badlogic.gdx.math.Vector4 value) protected MosaicFiltersetParams(Filter.Parameter param, boolean value) protected MosaicFiltersetParams(Filter.Parameter param, float value) Sets the parameter to the specified value for this filter.protected MosaicFiltersetParams(Filter.Parameter param, int value) protected MosaicFiltersetParams(Filter.Parameter param, com.badlogic.gdx.graphics.Color value) protected MosaicFiltersetParams(Filter.Parameter param, com.badlogic.gdx.math.Matrix3 value) protected MosaicFiltersetParams(Filter.Parameter param, com.badlogic.gdx.math.Matrix4 value) protected MosaicFiltersetParams(Filter.Parameter param, com.badlogic.gdx.math.Vector2 value) protected MosaicFiltersetParams(Filter.Parameter param, com.badlogic.gdx.math.Vector3 value) protected MosaicFiltersetParams(Filter.Parameter param, com.badlogic.gdx.math.Vector4 value) protected MosaicFiltersetParamsv(Filter.Parameter param, float[] values, int offset, int length) protected MosaicFiltersetParamv(Filter.Parameter param, float[] values, int offset, int length) voidDisposes the current shader, reloads it from disk and re-compiles it.voidupdateProgram(com.badlogic.gdx.graphics.glutils.ShaderProgram program) Caution, disposes of the current program and updates it with the new one.
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Constructor Details
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MosaicFilter
public MosaicFilter(float w, float h)
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Method Details
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setTiles
public void setTiles(com.badlogic.gdx.graphics.glutils.FrameBuffer topLeft, com.badlogic.gdx.graphics.glutils.FrameBuffer bottomLeft, com.badlogic.gdx.graphics.glutils.FrameBuffer topRight, com.badlogic.gdx.graphics.glutils.FrameBuffer bottomRight) -
setViewportSize
public void setViewportSize(float width, float height) -
rebind
public void rebind()- Specified by:
rebindin classFilter<MosaicFilter>
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onBeforeRender
protected void onBeforeRender()Description copied from class:FilterThis method will get called just before a rendering operation occurs.- Specified by:
onBeforeRenderin classFilter<MosaicFilter>
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