Class ZoomFilter
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com.badlogic.gdx.utils.Disposable
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class Filter
Filter.Parameter -
Field Summary
Fields inherited from class Filter
defines, fragmentShaderName, inputBuffer, inputTexture, outputBuffer, program, quad, u_texture0, u_texture1, u_texture2, u_texture3, vertexShaderNameModifier and TypeFieldDescriptionprotected Stringprotected Stringprotected com.badlogic.gdx.graphics.glutils.FrameBufferprotected com.badlogic.gdx.graphics.Textureprotected com.badlogic.gdx.graphics.glutils.FrameBufferprotected com.badlogic.gdx.graphics.glutils.ShaderProgramprotected static final FullscreenQuadprotected static final intprotected static final intprotected static final intprotected static final intprotected String -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class Filter
dispose, endParams, realRender, render, setInput, setInput, setOutput, setParam, setParam, setParam, setParam, setParam, setParam, setParam, setParam, setParam, setParams, setParams, setParams, setParams, setParams, setParams, setParams, setParams, setParams, setParamsv, setParamv, updateProgram, updateProgramModifier and TypeMethodDescriptionvoiddispose()protected voidShould be called after any one or more setParams method calls.protected voidfinal voidrender()setInput(com.badlogic.gdx.graphics.glutils.FrameBuffer input) setInput(com.badlogic.gdx.graphics.Texture input) setOutput(com.badlogic.gdx.graphics.glutils.FrameBuffer output) protected voidsetParam(Filter.Parameter param, boolean value) protected voidsetParam(Filter.Parameter param, float value) protected voidsetParam(Filter.Parameter param, int value) protected voidsetParam(Filter.Parameter param, com.badlogic.gdx.graphics.Color value) protected ZoomFiltersetParam(Filter.Parameter param, com.badlogic.gdx.math.Matrix3 value) protected ZoomFiltersetParam(Filter.Parameter param, com.badlogic.gdx.math.Matrix4 value) protected voidsetParam(Filter.Parameter param, com.badlogic.gdx.math.Vector2 value) protected voidsetParam(Filter.Parameter param, com.badlogic.gdx.math.Vector3 value) protected voidsetParam(Filter.Parameter param, com.badlogic.gdx.math.Vector4 value) protected ZoomFiltersetParams(Filter.Parameter param, boolean value) protected ZoomFiltersetParams(Filter.Parameter param, float value) Sets the parameter to the specified value for this filter.protected ZoomFiltersetParams(Filter.Parameter param, int value) protected ZoomFiltersetParams(Filter.Parameter param, com.badlogic.gdx.graphics.Color value) protected ZoomFiltersetParams(Filter.Parameter param, com.badlogic.gdx.math.Matrix3 value) protected ZoomFiltersetParams(Filter.Parameter param, com.badlogic.gdx.math.Matrix4 value) protected ZoomFiltersetParams(Filter.Parameter param, com.badlogic.gdx.math.Vector2 value) protected ZoomFiltersetParams(Filter.Parameter param, com.badlogic.gdx.math.Vector3 value) protected ZoomFiltersetParams(Filter.Parameter param, com.badlogic.gdx.math.Vector4 value) protected ZoomFiltersetParamsv(Filter.Parameter param, float[] values, int offset, int length) protected ZoomFiltersetParamv(Filter.Parameter param, float[] values, int offset, int length) voidDisposes the current shader, reloads it from disk and re-compiles it.voidupdateProgram(com.badlogic.gdx.graphics.glutils.ShaderProgram program) Caution, disposes of the current program and updates it with the new one.
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Constructor Details
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ZoomFilter
public ZoomFilter()
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Method Details
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setOrigin
public void setOrigin(float x, float y) Specify the zoom origin, in normalized screen coordinates. -
getZoom
public float getZoom() -
setZoom
public void setZoom(float zoom) -
getOriginX
public float getOriginX() -
getOriginY
public float getOriginY() -
rebind
public void rebind()- Specified by:
rebindin classFilter<ZoomFilter>
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onBeforeRender
protected void onBeforeRender()Description copied from class:FilterThis method will get called just before a rendering operation occurs.- Specified by:
onBeforeRenderin classFilter<ZoomFilter>
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