Class PointCloudRenderer

All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable, IObserver, IRenderSystem, Comparable<IRenderSystem>
Direct Known Subclasses:
ParticleSetPointRenderer

public abstract class PointCloudRenderer extends ImmediateModeRenderSystem implements IObserver
  • Constructor Details

  • Method Details

    • initVertices

      protected void initVertices()
      Specified by:
      initVertices in class ImmediateModeRenderSystem
    • addVertexAttributes

      protected abstract void addVertexAttributes(com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.VertexAttribute> attributes)
      Adds the required vertex attributes for this renderer to the given list
      Parameters:
      attributes - The list of attributes
    • buildVertexAttributes

      protected com.badlogic.gdx.graphics.VertexAttribute[] buildVertexAttributes()
      Builds the vertex attributes array and returns it
      Returns:
      The vertex attributes array
    • offsets

      protected abstract void offsets(ImmediateModeRenderSystem.MeshData curr)
      Computes the offset for each vertex attribute. The offsets will be used later in the render stage.
      Parameters:
      curr - The current mesh data
    • addMeshData

      protected int addMeshData(int maxVerts)
      Adds a new mesh data to the meshes list and increases the mesh data index
      Parameters:
      maxVerts - The max number of vertices this mesh data can hold
      Returns:
      The index of the new mesh data
    • addMeshData

      protected int addMeshData(int maxVerts, int maxIndices)
      Adds a new mesh data to the meshes list and increases the mesh data index
      Parameters:
      maxVerts - The max number of vertices this mesh data can hold
      maxIndices - The maximum number of indices this mesh data can hold
      Returns:
      The index of the new mesh data
    • preRenderObjects

      protected void preRenderObjects(ExtShaderProgram shaderProgram, ICamera camera)
    • renderObject

      protected void renderObject(ExtShaderProgram shaderProgram, IRenderable renderable)
    • postRenderObjects

      protected void postRenderObjects(ExtShaderProgram shaderProgram, ICamera camera)
    • renderStud

      public void renderStud(List<IRenderable> renderables, ICamera camera, double t)
      Specified by:
      renderStud in class AbstractRenderSystem