.. _orthosphere-mode: Orthosphere view mode ********************* .. hint:: Use the button |orthosphere-icon| in the camera pane, or :guilabel:`ctrl` + :guilabel:`j` to enter and exit the orthosphere view mode. .. raw:: html
Since 3.3.0
The orthosphere view mode blends the two hemispheres of the orthographic projection in :ref:`panorama mode ` on top of each other to simulate a full celestial sphere. There are two profiles: - **Orthosphere** -- the base mode, in which both hemispheres are blended on top of each other. Optionally, you can fill up the sphere with a material with a certain :ref:`refraction index `. To do so, open the preferences dialog, go to the Graphics configuration tab and scroll down to the experimental section. You will find a "Refraction index" slider to modify it. - **Orthosphere cross-eye** -- a stereoscopic (3D) cross-eye mode which lays the images for each eye side-by-side. .. hint:: :guilabel:`ctrl` + :guilabel:`shift` + :guilabel:`j` -- Cycle between the different profiles. .. hint:: :guilabel:`F7` -- Save the faces of the current cubemap to image files in the screenshots directory. .. |orthosphere-icon| image:: img/ui/orthosphere-icon.png :class: filter-invert