# Gaia Sky 3.5.0-RC4 ## Features - enable labels for regular particle sets. - improve unsharp mask shader to produce much cleaner and useful results. - remove non-instanced triangles mode (and renderers); they are a waste of memory and almost never faster than the instanced version. - use screen-aligned billboards in regular mode, and scene-aligned ones in any of the cubemap modes (360, planetarium, etc.). ## Bug Fixes - spread GPU streaming of multi-component billboard datasets over several frames. ## Performance Improvements - distribute SVT render pass over 5 frames to split contribution over time and achieve more or less constant frame pacing. ## Code Refactoring - trigger star/particle set update task in updater systems instead of via the camera motion event. Shorten minimum times between metadata updates. - move particle and star set updater methods to consumers initialized at creation.