# Gaia Sky 3.6.4 ## Features - improve on-screen keyboard in controller UI. - add custom marker textures and custom colors for locations. - add markers to locations; they pinpoint the exact position of the location labe. - add new attribute to location marks, 'ignoreSolidAngleLimit', which disregards the limits when computing visibility. Cap angular sizes for all locations. - add session type to system information (Linux only). - remove 'cosmic locations' content type, move it to regular locations (requires default data pack update.). - add location type attribute to location objects. This attribute is used to categorize locations by groups in the individual visibility window. - separate scene from other elements (labels, lines, etc.) to be able to apply different post-processing effects to each. - move console business logic to console manager entity. - add an implementation of console/terminal, which accepts commands to interact directly with the Gaia Sky API. - add a generic map in the base component to store 'unrecognized' attributes; these get displayed in the object info window. ## Bug Fixes - prevent virtual objects (hooks, invisibles, catalogs, etc.) from appearing in the individual visibility window. Hide meta-components (atmospheres, keyframes, etc.) from buttons list. Fix layout. - always load HIP numbers if present in the STIL data loader. - update jetty, json and xmlrpc libraries to secure versions (the old versions contain known vulnerabilities). - inform user of unsupported cubemap textured objects with procedural generation. ## Build System - update versions of jcommander, STIL and ApFloat, remove Joise. - update oshi library version. ## Documentation - add architectures to download table. - fix typos and spelling errors in changelog file. - move VR info into README.md from VR.md.