Connecting Gaia Sky instances
Gaia Sky offers a method to connect different instances together so that their internal state is synchronized. The model uses a master-slave scenario, where one (and only one) instance acts as a master and one or more instances act as slaves, getting their internal states updated over a network. The user interacts with the master and all slaves are updated accordingly.
This section describes only how to configure the master and the slave instances in order to connect them together. This method is used to provide multi-projector rendering support (i.e. planetarium domes), but extra steps are needed in order to configure the orientation, distortion warp and blend settings for each slave instance.
Hint
Multi-projector configuration is covered in the “Planetarium mode multi-projector setup” section.
Configuration
The configuration is easy and painless. You will need to launch each instance of
Gaia Sky using a different configuration file (global.properties
). You can
run Gaia Sky with a specific configuration file by using the -p
or --properties
command line flags:
$ gaiasky -p ~/.config/gaiasky/global.master.properties
The next sections explain how to configure the master and the slaves.
Configuration: slave instance(s)
You can have as many slave instances as you want, but here we’ll explain the process of setting up two slaves.
Copy the current
global.properties
file in your config folder (see folders) intoglobal.slave0.properties
. The name is irrelevant, but choose something meaningful. Repeat withglobal.slave1.properties
.Set the property
program.net.slave=true
in each file and make sure thatprogram.net.master
is set tofalse
.Set the desired port to listen to in
program.restport
. For example, to use the port 13900 just set the propertyprogram.restport=13900
. Use a different port for each slave (i.e. slave 0 listens to 13900, slave 1 listens to 13901, etc.).
For exmaple, to set up a slave in port 13900, make sure that the following lines are in its configuration file:
program.net.master=false
program.net.slave=true
program.restport=13900
The slave instances should be launched before the master. Launch the slave(s) with:
$ # Launch slave 0
$ gaiasky -p /path/to/global.slave0.properties
$ # Launch slave 1
$ gaiasky -p /path/to/global.slave1.properties
Once the slave(s) have been launched, you can verify that the API is working by
visiting http://localhost:13900/api/help
with your browser.
Modify the port with whatever port you are using.
Hint
Only the master is starting the scripting server. The slaves are automatically forbidden to do so!
Configuration: master instance
Copy the current global.properties
file into global.master.properties
and
edit the following lines.
Set the property
program.net.master=true
and make sure thatprogram.net.slave
is set tofalse
.Add the locations of all desired slaves under the properties
program.net.master.slaves.n=URL
, wheren
is an integer that goes from 0 to the number of slaves - 1.
For example, in order to connect the master with two slaves, both running locally (localhost
) on ports
13900 and 13901, add the following to the global.master.properties
file:
program.net.master=true
program.net.slave=false
program.net.master.slave.0=http://localhost\:13900/api/
program.net.master.slave.1=http://localhost\:13901/api/
Then, just launch the master (after the slaves are running!):
$ gaiasky -p /path/to/global.master.properties
Caveats
Even though this offers a very flexible system to connect several instances of Gaia Sky together, each instance is a fully-fledged application with its own copy of the scene graph and the data structures. This means that, if you run them locally, the data and scene graph will be replicated several times in memory, possibly consuming lots of gigabytes.
Handle it with care.