Package gaia.cu9.ari.gaiaorbit.interfce
Class DebugGui
- java.lang.Object
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- gaia.cu9.ari.gaiaorbit.interfce.AbstractGui
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- gaia.cu9.ari.gaiaorbit.interfce.DebugGui
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public class DebugGui extends AbstractGui
This GUI shows debug information at the top-right corner of the screen
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Field Summary
Fields Modifier and Type Field Description protected DebugInterface
debugInterface
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Fields inherited from class gaia.cu9.ari.gaiaorbit.interfce.AbstractGui
interfaces, lock, name, skin, ui
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Constructor Summary
Constructors Constructor Description DebugGui()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
cancelTouchFocus()
Removes the focus from this GUI and returns true if the focus was in the GUI, false otherwise.void
doneLoading(com.badlogic.gdx.assets.AssetManager assetManager)
Hook that runs after the assets have been loaded.void
initialize(com.badlogic.gdx.assets.AssetManager assetManager)
Initializes the GUI, adding all the resources to the asset manager queue for loadingprotected void
rebuildGui()
Adds the already created GUI objects to the stage.void
update(double dt)
Updates the GUI-
Methods inherited from class gaia.cu9.ari.gaiaorbit.interfce.AbstractGui
dispose, findActor, getGuiStage, getName, notify, render, resize, resizeImmediate, setSceneGraph, setVisibilityToggles
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Field Detail
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debugInterface
protected DebugInterface debugInterface
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Method Detail
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initialize
public void initialize(com.badlogic.gdx.assets.AssetManager assetManager)
Description copied from interface:IGui
Initializes the GUI, adding all the resources to the asset manager queue for loading- Parameters:
assetManager
- The asset manager to load the resources with
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doneLoading
public void doneLoading(com.badlogic.gdx.assets.AssetManager assetManager)
Description copied from interface:IGui
Hook that runs after the assets have been loaded. Completes the initialization process- Parameters:
assetManager
- The asset manager
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rebuildGui
protected void rebuildGui()
Description copied from class:AbstractGui
Adds the already created GUI objects to the stage.- Specified by:
rebuildGui
in classAbstractGui
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update
public void update(double dt)
Description copied from interface:IGui
Updates the GUI- Specified by:
update
in interfaceIGui
- Overrides:
update
in classAbstractGui
- Parameters:
dt
- Time in seconds since the last frame
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cancelTouchFocus
public boolean cancelTouchFocus()
Description copied from interface:IGui
Removes the focus from this GUI and returns true if the focus was in the GUI, false otherwise.- Specified by:
cancelTouchFocus
in interfaceIGui
- Overrides:
cancelTouchFocus
in classAbstractGui
- Returns:
- true if the focus was in the GUI, false otherwise.
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