Class DefaultIntShader.Inputs
- java.lang.Object
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- gaia.cu9.ari.gaiaorbit.util.gdx.shader.DefaultIntShader.Inputs
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- Direct Known Subclasses:
RelativisticShader.Inputs
- Enclosing class:
- DefaultIntShader
public static class DefaultIntShader.Inputs extends java.lang.Object
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Field Summary
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Constructor Summary
Constructors Constructor Description Inputs()
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Field Detail
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projTrans
public static final BaseIntShader.Uniform projTrans
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viewTrans
public static final BaseIntShader.Uniform viewTrans
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projViewTrans
public static final BaseIntShader.Uniform projViewTrans
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cameraPosition
public static final BaseIntShader.Uniform cameraPosition
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cameraDirection
public static final BaseIntShader.Uniform cameraDirection
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cameraUp
public static final BaseIntShader.Uniform cameraUp
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cameraNearFar
public static final BaseIntShader.Uniform cameraNearFar
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worldTrans
public static final BaseIntShader.Uniform worldTrans
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viewWorldTrans
public static final BaseIntShader.Uniform viewWorldTrans
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projViewWorldTrans
public static final BaseIntShader.Uniform projViewWorldTrans
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normalMatrix
public static final BaseIntShader.Uniform normalMatrix
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bones
public static final BaseIntShader.Uniform bones
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shininess
public static final BaseIntShader.Uniform shininess
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opacity
public static final BaseIntShader.Uniform opacity
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diffuseColor
public static final BaseIntShader.Uniform diffuseColor
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diffuseTexture
public static final BaseIntShader.Uniform diffuseTexture
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specularColor
public static final BaseIntShader.Uniform specularColor
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specularTexture
public static final BaseIntShader.Uniform specularTexture
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emissiveColor
public static final BaseIntShader.Uniform emissiveColor
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emissiveTexture
public static final BaseIntShader.Uniform emissiveTexture
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nightTexture
public static final BaseIntShader.Uniform nightTexture
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reflectionColor
public static final BaseIntShader.Uniform reflectionColor
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reflectionTexture
public static final BaseIntShader.Uniform reflectionTexture
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normalTexture
public static final BaseIntShader.Uniform normalTexture
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ambientTexture
public static final BaseIntShader.Uniform ambientTexture
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heightTexture
public static final BaseIntShader.Uniform heightTexture
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heightScale
public static final BaseIntShader.Uniform heightScale
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heightNoiseSize
public static final BaseIntShader.Uniform heightNoiseSize
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heightSize
public static final BaseIntShader.Uniform heightSize
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tessQuality
public static final BaseIntShader.Uniform tessQuality
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alphaTest
public static final BaseIntShader.Uniform alphaTest
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ambientCube
public static final BaseIntShader.Uniform ambientCube
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dirLights
public static final BaseIntShader.Uniform dirLights
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pointLights
public static final BaseIntShader.Uniform pointLights
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spotLights
public static final BaseIntShader.Uniform spotLights
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environmentCubemap
public static final BaseIntShader.Uniform environmentCubemap
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