Class AccumulationBlurFilter
- java.lang.Object
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- gaiasky.util.gdx.contrib.postprocess.filters.Filter<AccumulationBlurFilter>
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- gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter
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public class AccumulationBlurFilter extends Filter<AccumulationBlurFilter>
Motion blur filter that draws the last frame (motion filter included) with a lower opacity.
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
AccumulationBlurFilter.Param
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Nested classes/interfaces inherited from class gaiasky.util.gdx.contrib.postprocess.filters.Filter
Filter.Parameter
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Field Summary
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Fields inherited from class gaiasky.util.gdx.contrib.postprocess.filters.Filter
inputBuffer, inputTexture, outputBuffer, program, quad, u_texture0, u_texture1, u_texture2, u_texture3
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Constructor Summary
Constructors Constructor Description AccumulationBlurFilter()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description protected void
onBeforeRender()
This method will get called just before a rendering operation occurs.void
rebind()
FIXME add commentvoid
setBlurOpacity(float blurOpacity)
void
setBlurRadius(float blurRadius)
void
setLastFrameTexture(com.badlogic.gdx.graphics.Texture tex)
void
setResolution(int w, int h)
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Method Detail
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setBlurOpacity
public void setBlurOpacity(float blurOpacity)
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setBlurRadius
public void setBlurRadius(float blurRadius)
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setResolution
public void setResolution(int w, int h)
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setLastFrameTexture
public void setLastFrameTexture(com.badlogic.gdx.graphics.Texture tex)
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rebind
public void rebind()
Description copied from class:Filter
FIXME add comment- Specified by:
rebind
in classFilter<AccumulationBlurFilter>
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onBeforeRender
protected void onBeforeRender()
Description copied from class:Filter
This method will get called just before a rendering operation occurs.- Specified by:
onBeforeRender
in classFilter<AccumulationBlurFilter>
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