Class Scattering
- java.lang.Object
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- gaiasky.util.gdx.contrib.postprocess.filters.Filter<Scattering>
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- gaiasky.util.gdx.contrib.postprocess.filters.Scattering
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public final class Scattering extends Filter<Scattering>
Scattering Light effect.
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classScattering.Param-
Nested classes/interfaces inherited from class gaiasky.util.gdx.contrib.postprocess.filters.Filter
Filter.Parameter
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Field Summary
Fields Modifier and Type Field Description static intN-
Fields inherited from class gaiasky.util.gdx.contrib.postprocess.filters.Filter
inputBuffer, inputTexture, outputBuffer, program, quad, u_texture0, u_texture1, u_texture2, u_texture3
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Constructor Summary
Constructors Constructor Description Scattering(int width, int height)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description floatgetDecay()floatgetDensity()intgetNumSamples()floatgetWeight()protected voidonBeforeRender()This method will get called just before a rendering operation occurs.voidrebind()FIXME add commentvoidsetDecay(float decay)voidsetDensity(float density)voidsetLightPositions(int nLights, float[] pos)voidsetLightViewAngles(float[] ang)voidsetNumSamples(int numSamples)voidsetViewportSize(float width, float height)voidsetWeight(float weight)-
Methods inherited from class gaiasky.util.gdx.contrib.postprocess.filters.Filter
dispose, endParams, realRender, render, setInput, setInput, setOutput, setParam, setParam, setParam, setParam, setParam, setParam, setParams, setParams, setParams, setParams, setParams, setParams, setParamsv, setParamv, updateProgram
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Method Detail
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setViewportSize
public void setViewportSize(float width, float height)
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setLightPositions
public void setLightPositions(int nLights, float[] pos)
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setLightViewAngles
public void setLightViewAngles(float[] ang)
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getDecay
public float getDecay()
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getDensity
public float getDensity()
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getWeight
public float getWeight()
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getNumSamples
public int getNumSamples()
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setDecay
public void setDecay(float decay)
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setDensity
public void setDensity(float density)
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setWeight
public void setWeight(float weight)
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setNumSamples
public void setNumSamples(int numSamples)
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rebind
public void rebind()
Description copied from class:FilterFIXME add comment- Specified by:
rebindin classFilter<Scattering>
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onBeforeRender
protected void onBeforeRender()
Description copied from class:FilterThis method will get called just before a rendering operation occurs.- Specified by:
onBeforeRenderin classFilter<Scattering>
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