Class Lens


  • public final class Lens
    extends Filter<Lens>
    Lens flare effect.
    • Constructor Detail

      • Lens

        public Lens​(float width,
                    float height)
    • Method Detail

      • setLightPosition

        public void setLightPosition​(float x,
                                     float y)
        Sets the light position in screen coordinates [-1..1].
        Parameters:
        x -
        y -
      • getLightPosition

        public com.badlogic.gdx.math.Vector2 getLightPosition()
      • setLightPosition

        public void setLightPosition​(com.badlogic.gdx.math.Vector2 lightPosition)
      • getIntensity

        public float getIntensity()
      • setIntensity

        public void setIntensity​(float intensity)
      • getColor

        public com.badlogic.gdx.math.Vector3 getColor()
      • setColor

        public void setColor​(float r,
                             float g,
                             float b)
      • setViewport

        public void setViewport​(float width,
                                float height)
      • rebind

        public void rebind()
        Description copied from class: Filter
        FIXME add comment
        Specified by:
        rebind in class Filter<Lens>
      • onBeforeRender

        protected void onBeforeRender()
        Description copied from class: Filter
        This method will get called just before a rendering operation occurs.
        Specified by:
        onBeforeRender in class Filter<Lens>