Class CubemapProjectionsFilter


public final class CubemapProjectionsFilter
extends Filter<CubemapProjectionsFilter>
Cubemap projections (spherical, cylindrical, hammer, fisheye) filter.
  • Constructor Details

    • CubemapProjectionsFilter

      public CubemapProjectionsFilter​(float w, float h)
  • Method Details

    • setProjection

      public void setProjection​(CubemapProjections.CubemapProjection proj)
      Sets the projection to use
      proj -
    • setSides

      public void setSides​( xpositive, xnegative, ypositive, ynegative, zpositive, znegative)
    • setViewportSize

      public void setViewportSize​(float width, float height)
    • setPlanetariumAperture

      public void setPlanetariumAperture​(float ap)
    • setPlanetariumAngle

      public void setPlanetariumAngle​(float angle)
    • getPlanetariumAperture

      public float getPlanetariumAperture()
    • getPlanetariumAngle

      public float getPlanetariumAngle()
    • rebind

      public void rebind()
      Description copied from class: Filter
      FIXME add comment
      Specified by:
      rebind in class Filter<CubemapProjectionsFilter>
    • onBeforeRender

      protected void onBeforeRender()
      Description copied from class: Filter
      This method will get called just before a rendering operation occurs.
      Specified by:
      onBeforeRender in class Filter<CubemapProjectionsFilter>