Class CurtainTable

java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
gaiasky.interafce.CurtainTable
All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable, com.badlogic.gdx.scenes.scene2d.utils.Layout

public class CurtainTable extends com.badlogic.gdx.scenes.scene2d.ui.Table
  • Nested Class Summary

    Nested Classes
    Modifier and Type
    Class
    Description
    static class 
     

    Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

    com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    protected OwnTextButton
     
    protected boolean
     
    protected float
     
    protected boolean
     
    protected com.badlogic.gdx.scenes.scene2d.ui.Container<com.badlogic.gdx.scenes.scene2d.Actor>
     
    protected float
     
    protected com.badlogic.gdx.scenes.scene2d.Actor
     
    protected com.badlogic.gdx.scenes.scene2d.ui.Cell<?>
     
    protected boolean
     
    protected float
     
    protected float
     
    protected float
     
    protected long
     
    protected com.badlogic.gdx.scenes.scene2d.ui.Skin
     
    protected float
     
    protected com.badlogic.gdx.scenes.scene2d.Stage
     

    Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

    backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor
  • Constructor Summary

    Constructors
    Constructor
    Description
    CurtainTable​(com.badlogic.gdx.scenes.scene2d.Actor content, com.badlogic.gdx.scenes.scene2d.Stage ui, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    act​(float delta)
     
    protected void
    drawBackground​(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha, float x, float y)
     
    void
     
    void
    setContent​(com.badlogic.gdx.scenes.scene2d.Actor content)
     

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

    add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, draw, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getMinHeight, getMinWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getPrefHeight, getPrefWidth, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, top

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup

    childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validate

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group

    addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor, toString

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor

    addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
  • Field Details

    • skin

      protected com.badlogic.gdx.scenes.scene2d.ui.Skin skin
    • ui

      protected com.badlogic.gdx.scenes.scene2d.Stage ui
    • content

      protected com.badlogic.gdx.scenes.scene2d.Actor content
    • container

      protected com.badlogic.gdx.scenes.scene2d.ui.Container<com.badlogic.gdx.scenes.scene2d.Actor> container
    • contentCell

      protected com.badlogic.gdx.scenes.scene2d.ui.Cell<?> contentCell
    • collapseButton

      protected OwnTextButton collapseButton
    • collapsing

      protected boolean collapsing
    • expanding

      protected boolean expanding
    • collapsed

      protected boolean collapsed
    • collapseSpeed

      protected float collapseSpeed
    • containerExpandedWidth

      protected float containerExpandedWidth
    • tableExpandedWidth

      protected float tableExpandedWidth
    • pad5

      protected float pad5
    • pad10

      protected float pad10
    • pad15

      protected float pad15
    • reft

      protected long reft
  • Constructor Details

    • CurtainTable

      public CurtainTable(com.badlogic.gdx.scenes.scene2d.Actor content, com.badlogic.gdx.scenes.scene2d.Stage ui, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
  • Method Details

    • setContent

      public void setContent(com.badlogic.gdx.scenes.scene2d.Actor content)
    • recomputeSize

      public void recomputeSize()
    • drawBackground

      protected void drawBackground(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha, float x, float y)
      Overrides:
      drawBackground in class com.badlogic.gdx.scenes.scene2d.ui.Table
    • act

      public void act(float delta)
      Overrides:
      act in class com.badlogic.gdx.scenes.scene2d.Group