Package gaiasky.util.gdx.contrib.postprocess.filters
package gaiasky.util.gdx.contrib.postprocess.filters
-
Interface Summary
-
Class SummaryClassDescriptionMotion blur filter that draws the last frame (motion filter included) with a lower opacity.Anaglyph 3D red-cyan filterBias filter.Camera blur that relies on a precomputed velocity map for the sceneEncapsulates a separable 2D convolution kernel filterCubemap projections (spherical, cylindrical, hammer, fisheye) filter.Debug filter, renders the contents of the depth texture attachmentFilter<T>The base class for any single-pass filter.Filter3<T>The base class for any single-pass filter.Fisheye distortion filterLens flare effect as described in John Chapman's article (without lens dirt or diffraction starburst).This adds the lens dirt and starburst effects to the lens flare.Fast approximate anti-aliasing filter.This filter implements the geometry warp and blending defined in the MPCDI format.Scattering Light effect.Fast approximate anti-aliasing filter.Lens flare effect.Controls levels of brightness and contrastThe base class for any multi-pass filter.Normal filtered anti-aliasing filter.Raymarching filter.Scattering Light effect.Fast approximate anti-aliasing filter.
-
Enum Class SummaryEnum ClassDescription