Package gaiasky.render.system
Class VariableGroupRenderSystem
java.lang.Object
gaiasky.render.system.AbstractRenderSystem
gaiasky.render.system.ImmediateModeRenderSystem
gaiasky.render.system.PointCloudRenderSystem
gaiasky.render.system.PointCloudTriRenderSystem
gaiasky.render.system.VariableGroupRenderSystem
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
,IObserver
,IRenderSystem
Renders variable star groups using regular arrays via billboards with geometry (quads as two triangles).
-
Nested Class Summary
Nested classes/interfaces inherited from class gaiasky.render.system.ImmediateModeRenderSystem
ImmediateModeRenderSystem.MeshData, ImmediateModeRenderSystem.OwnUsage
Nested classes/interfaces inherited from class gaiasky.render.system.AbstractRenderSystem
AbstractRenderSystem.RenderSystemRunnable
-
Field Summary
Fields inherited from class gaiasky.render.system.PointCloudTriRenderSystem
vertPos, vertUV
Fields inherited from class gaiasky.render.system.ImmediateModeRenderSystem
curr, inGpu, meshes, meshIdx, tempIndices, tempVerts
Fields inherited from class gaiasky.render.system.AbstractRenderSystem
alphas, aux, auxd, comp, postRunnables, preRunnables, programs, rc
-
Constructor Summary
ConstructorDescriptionVariableGroupRenderSystem
(SceneGraphRenderer.RenderGroup rg, float[] alphas, ExtShaderProgram[] shaders) -
Method Summary
Modifier and TypeMethodDescriptionprotected void
addVertexAttributes
(com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.VertexAttribute> attributes) Adds the required vertex attributes for this renderer to the given listprotected void
void
Event notification call.protected void
Computes the offset for each vertex attribute.protected void
preRenderObjects
(ExtShaderProgram shaderProgram, ICamera camera) protected void
renderObject
(ExtShaderProgram shaderProgram, IRenderable renderable) protected void
setInGpu
(IRenderable renderable, boolean state) Methods inherited from class gaiasky.render.system.PointCloudTriRenderSystem
index, quadIndices
Methods inherited from class gaiasky.render.system.PointCloudRenderSystem
addMeshData, addMeshData, buildVertexAttributes, initVertices, postRenderObjects, renderStud
Methods inherited from class gaiasky.render.system.ImmediateModeRenderSystem
clearMeshData, clearMeshes, color, color, color, color, createMeshData, dispose, ensureTempIndicesSize, ensureTempVertsSize, getCount, getOffset, inGpu, setCount, setOffset, vertex
Methods inherited from class gaiasky.render.system.AbstractRenderSystem
addDepthBufferUniforms, addEffectsUniforms, addGravWaveUniforms, addPostRunnables, addPreRunnables, addPreviousFrameUniforms, addRelativisticUniforms, addVRScale, getAlpha, getAlpha, getRenderGroup, getShaderProgram, render, resize, run, updateBatchSize
-
Field Details
-
logger
-
MAX_VARI
public static final int MAX_VARI- See Also:
-
-
Constructor Details
-
VariableGroupRenderSystem
public VariableGroupRenderSystem(SceneGraphRenderer.RenderGroup rg, float[] alphas, ExtShaderProgram[] shaders)
-
-
Method Details
-
addVertexAttributes
protected void addVertexAttributes(com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.VertexAttribute> attributes) Description copied from class:PointCloudRenderSystem
Adds the required vertex attributes for this renderer to the given list- Specified by:
addVertexAttributes
in classPointCloudRenderSystem
- Parameters:
attributes
- The list of attributes
-
offsets
Description copied from class:PointCloudRenderSystem
Computes the offset for each vertex attribute. The offsets will be used later in the render stage.- Specified by:
offsets
in classPointCloudRenderSystem
- Parameters:
curr
- The current mesh data
-
initShaderProgram
protected void initShaderProgram()- Specified by:
initShaderProgram
in classImmediateModeRenderSystem
-
preRenderObjects
- Overrides:
preRenderObjects
in classPointCloudRenderSystem
-
renderObject
- Overrides:
renderObject
in classPointCloudRenderSystem
-
setInGpu
- Overrides:
setInGpu
in classImmediateModeRenderSystem
-
notify
Description copied from interface:IObserver
Event notification call.
-