Package gaiasky.util.gdx.shader
Class Environment
java.lang.Object
gaiasky.util.gdx.shader.attribute.Attributes
gaiasky.util.gdx.shader.Environment
- All Implemented Interfaces:
Comparable<Attributes>,Iterable<Attribute>,Comparator<Attribute>
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Field Summary
FieldsModifier and TypeFieldDescriptioncom.badlogic.gdx.graphics.g3d.environment.ShadowMapShadow map used to render shadowsFields inherited from class gaiasky.util.gdx.shader.attribute.Attributes
attributes, mask, sorted -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionadd(com.badlogic.gdx.graphics.g3d.environment.BaseLight light) add(com.badlogic.gdx.graphics.g3d.environment.BaseLight... lights) add(com.badlogic.gdx.graphics.g3d.environment.DirectionalLight light) add(com.badlogic.gdx.graphics.g3d.environment.PointLight light) add(com.badlogic.gdx.graphics.g3d.environment.SpotLight light) add(com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.environment.BaseLight> lights) remove(com.badlogic.gdx.graphics.g3d.environment.BaseLight light) remove(com.badlogic.gdx.graphics.g3d.environment.BaseLight... lights) remove(com.badlogic.gdx.graphics.g3d.environment.DirectionalLight light) remove(com.badlogic.gdx.graphics.g3d.environment.PointLight light) remove(com.badlogic.gdx.graphics.g3d.environment.SpotLight light) remove(com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.environment.BaseLight> lights) Methods inherited from class gaiasky.util.gdx.shader.attribute.Attributes
attributesHash, clear, compare, compareTo, equals, get, get, getMask, has, has, hashCode, indexOf, iterator, remove, remove, same, same, set, set, set, set, set, set, size, sortMethods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface java.util.Comparator
reversed, thenComparing, thenComparing, thenComparing, thenComparingDouble, thenComparingInt, thenComparingLongMethods inherited from interface java.lang.Iterable
forEach, spliterator
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Field Details
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shadowMap
public com.badlogic.gdx.graphics.g3d.environment.ShadowMap shadowMapShadow map used to render shadows
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Constructor Details
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Environment
public Environment()
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Method Details
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add
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add
public Environment add(com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.environment.BaseLight> lights) -
add
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add
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add
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add
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remove
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remove
public Environment remove(com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.environment.BaseLight> lights) -
remove
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remove
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remove
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remove
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