Package gaiasky.gui
package gaiasky.gui
Everything concerning the graphical user interface
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ClassDescriptionThe help window with About, Help and System sections.Defines all controller inputsProvides general methods and attributes that all GUIs should haveThis window shows the Gaia Archive information for a single starManages the bookmarks in Gaia Sky.A version of ColorPicker on steroids.A little widget showing a color and allowing to change it using a color picker dialog.Widget that captures and displays messages in a GUI.Displays info about the current crash.Widget that displays custom objects on screen.This window informs the user that old datasets have been found in the default data location, and offers to clean them up.Dataset manager.Listens to dataset manager events and relays them to the interested UI elements.A dialog to pick a date.This GUI shows debug information in the top-right corner of the screenPart of the user interface which holds the information on the current focus object and on the camera.Full OpenGL GUI with all the controls and whistles.Dialog to configure a gamepad interactively.GUI that is operated with a game controller and optimized for that purpose.Reads inputListener mappings from a fileContains key definitions for Gaia SkyManages the Graphical User Interfaces of Gaia SkyAn interface to be implemented by all top-level GUIs in Gaia SkyThis window controls the visibility of individual objectsContains the key mappings and the actions.A simple program action.This input inputListener connects the input events with the key binding actionsDisplays the loading screen.Widget that displays big messages on screen.Widget that captures and displays messages in a GUI.The default preferences window.Generic dialog that displays the confirmation quit message and offers options to cancel it or go through.Only for frame output mode, it displays the current time.Contains elements which depend on the current state of the program, such as the running scripts, the buttons to pause the camera subsystem, etc.The dialog to search objects.Full OpenGL GUI with all the controls and whistles.The HUD UI at the top of the regular viewPopup window that informs the user of new updates.Produces a table with status information (version, build, build time, OpenGL version, GLSL version, etc.) to be shown at startup.Welcome screen that allows access to the main application and the dataset manager.