Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
A
- a - Variable in class gaiasky.scene.component.GridRecursive
- A - Static variable in class gaiasky.gui.GSKeys
- A - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- abort() - Method in class gaiasky.data.OctreeLoader.OctreeLoaderThread
- AbortableRunnable - Interface in gaiasky.util.concurrent
-
An interface that can optionally use an
AtomicBoolean
as a signal to abort its execution. - abortCurrentLoading() - Method in class gaiasky.data.OctreeLoader
-
Tells the daemon to immediately stop the loading of octants and wait for new data
- AboutWindow - Class in gaiasky.gui
-
The help window with About, Help and System sections.
- AboutWindow(Stage, Skin) - Constructor for class gaiasky.gui.AboutWindow
- absmag() - Method in interface gaiasky.scene.api.IParticleRecord
- absmag() - Method in class gaiasky.scene.record.ParticleRecord
- absmag() - Method in class gaiasky.scene.record.PointParticleRecord
- absMag - Variable in class gaiasky.scene.component.Magnitude
-
Absolute magnitude, m = -2.5 log10(flux), with the flux at 10 pc
- absMagLabel - Variable in class gaiasky.gui.FocusInfoInterface
- absolutePos - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- AbstractAttitudeAnglesRates - Class in gaiasky.util.gaia
-
A little helper class to hold a set of three angles and associated rates.
- AbstractAttitudeAnglesRates() - Constructor for class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- AbstractCamera - Class in gaiasky.scene.camera
- AbstractCamera(CameraManager) - Constructor for class gaiasky.scene.camera.AbstractCamera
- AbstractExtractSystem - Class in gaiasky.scene.system.render.extract
-
Contains some utils common to all extract systems.
- AbstractExtractSystem(Family, int) - Constructor for class gaiasky.scene.system.render.extract.AbstractExtractSystem
- AbstractGamepadListener - Class in gaiasky.input
-
Contains some utils common to all gamepad listeners.
- AbstractGamepadListener(IGamepadMappings) - Constructor for class gaiasky.input.AbstractGamepadListener
- AbstractGamepadListener(String) - Constructor for class gaiasky.input.AbstractGamepadListener
- AbstractGamepadMappings - Class in gaiasky.gui
-
Defines all controller inputs
- AbstractGamepadMappings() - Constructor for class gaiasky.gui.AbstractGamepadMappings
- AbstractGui - Class in gaiasky.gui
-
Provides general methods and attributes that all GUIs should have
- AbstractGui(Graphics, Float) - Constructor for class gaiasky.gui.AbstractGui
- AbstractInitSystem - Class in gaiasky.scene.system.initialize
-
An abstract initialization system, providing some common utilities useful for concrete initializers.
- AbstractInitSystem(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.AbstractInitSystem
- AbstractInitSystem(Family, int) - Constructor for class gaiasky.scene.system.initialize.AbstractInitSystem
- AbstractMinimapScale - Class in gaiasky.gui.minimap
- AbstractMinimapScale() - Constructor for class gaiasky.gui.minimap.AbstractMinimapScale
- AbstractMouseKbdListener - Class in gaiasky.input
-
Abstract mouse and keyboard input listener.
- AbstractMouseKbdListener(GestureDetector.GestureListener, ICamera) - Constructor for class gaiasky.input.AbstractMouseKbdListener
- AbstractOrbitCoordinates - Class in gaiasky.util.coord
- AbstractOrbitCoordinates() - Constructor for class gaiasky.util.coord.AbstractOrbitCoordinates
- AbstractRenderSystem - Class in gaiasky.render.system
- AbstractRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.render.system.AbstractRenderSystem
- AbstractRenderSystem.RenderSystemRunnable - Interface in gaiasky.render.system
- AbstractSceneLoader - Class in gaiasky.data
- AbstractSceneLoader() - Constructor for class gaiasky.data.AbstractSceneLoader
- AbstractStarGroupDataProvider - Class in gaiasky.data.group
- AbstractStarGroupDataProvider() - Constructor for class gaiasky.data.group.AbstractStarGroupDataProvider
- AbstractStarGroupDataProvider.AdditionalCols - Class in gaiasky.data.group
- AbstractStarGroupDataProvider.ColId - Enum Class in gaiasky.data.group
-
Represents a column type.
- AbstractUpdateSystem - Class in gaiasky.scene.system.update
- AbstractUpdateSystem(Family, int) - Constructor for class gaiasky.scene.system.update.AbstractUpdateSystem
- AbstractView - Class in gaiasky.scene.view
-
An abstract view that holds a reference to the current entity.
- AbstractView() - Constructor for class gaiasky.scene.view.AbstractView
-
Creates an empty abstract view without entity.
- AbstractView(Entity) - Constructor for class gaiasky.scene.view.AbstractView
-
Creates an abstract view with the given entity.
- AbstractVSOP87 - Class in gaiasky.util.coord.vsop87
- AbstractVSOP87() - Constructor for class gaiasky.util.coord.vsop87.AbstractVSOP87
- acc - Variable in class gaiasky.util.gaia.TransitionScanningLaw
- accel - Variable in class gaiasky.scene.camera.NaturalCamera
-
Acceleration and velocity
- accel - Variable in class gaiasky.scene.component.MotorEngine
-
Force, acceleration and velocity
- accel() - Method in interface gaiasky.scene.api.ISpacecraft
- accel() - Method in class gaiasky.scene.component.MotorEngine
- accel() - Method in class gaiasky.scene.view.SpacecraftView
- accept() - Method in class gaiasky.gui.AboutWindow
- accept() - Method in class gaiasky.gui.AddShapeDialog
- accept() - Method in class gaiasky.gui.ArchiveViewWindow
- accept() - Method in class gaiasky.gui.DataLocationCheckWindow
- accept() - Method in class gaiasky.gui.DatasetLoadDialog
- accept() - Method in class gaiasky.gui.DatasetManagerWindow
- accept() - Method in class gaiasky.gui.DatasetPreferencesWindow
- accept() - Method in class gaiasky.gui.FileNameWindow
- accept() - Method in class gaiasky.gui.GamepadConfigWindow
- accept() - Method in class gaiasky.gui.GenericDialog
-
The accept function, if any.
- accept() - Method in class gaiasky.gui.IndividualVisibilityWindow
- accept() - Method in class gaiasky.gui.KeyframePreferencesWindow
- accept() - Method in class gaiasky.gui.KeyframesWindow
- accept() - Method in class gaiasky.gui.LandAtWindow
- accept() - Method in class gaiasky.gui.LogWindow
- accept() - Method in class gaiasky.gui.MemInfoWindow
- accept() - Method in class gaiasky.gui.MinimapWindow
- accept() - Method in class gaiasky.gui.NewBookmarkFolderDialog
- accept() - Method in class gaiasky.gui.PreferencesWindow
- accept() - Method in class gaiasky.gui.ProceduralGenerationWindow
- accept() - Method in class gaiasky.gui.QuitWindow
- accept() - Method in class gaiasky.gui.ReleaseNotesWindow
- accept() - Method in class gaiasky.gui.SearchDialog
- accept() - Method in class gaiasky.gui.SlaveConfigWindow
- accept() - Method in class gaiasky.gui.UpdatePopup
- accept() - Method in class gaiasky.gui.WikiInfoWindow
- accept() - Method in class gaiasky.input.GuiKbdListener
- accept() - Method in class gaiasky.input.WindowKbdListener
- accept() - Method in class gaiasky.util.scene2d.FileChooser
- accept(Path) - Method in interface gaiasky.util.scene2d.FileChooser.PathnameFilter
- acceptButton - Variable in class gaiasky.gui.GenericDialog
- acceptDistance(double) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Checks whether to accept the distance
- acceptParallax(double, double, double) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Checks whether the parallax is accepted or not.
- acceptRunnable - Variable in class gaiasky.gui.GenericDialog
- AccumulationBlur - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
A motion blur effect which draws the last frame with a lower opacity.
- AccumulationBlur(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.AccumulationBlur
- AccumulationBlurFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Motion blur filter that draws the last frame (motion filter included) with a lower opacity.
- AccumulationBlurFilter() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter
- AccumulationBlurFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- ACCURATE - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- ACES - Enum constant in enum class gaiasky.util.Settings.ToneMapping
- acos(double) - Method in class gaiasky.util.math.FastTrigonometry
- acos(double) - Method in interface gaiasky.util.math.ITrigonometry
- acos(double) - Method in class gaiasky.util.math.Trigonometry
- act(float) - Method in class gaiasky.gui.GenericDialog
- act(float) - Method in class gaiasky.gui.MinimapWindow
- act(float) - Method in class gaiasky.util.scene2d.CollapsibleWindow
- actionDown() - Method in class gaiasky.input.GuiGamepadListener
-
By default, the main action acts on the keyboard focus actor by firing a change event or checking it, if it is a checkbox.
- actionDown() - Method in class gaiasky.input.GuiKbdListener
- activate() - Method in interface gaiasky.gui.IInputListener
- activate() - Method in class gaiasky.input.AbstractGamepadListener
- activate() - Method in class gaiasky.input.AbstractMouseKbdListener
- activate() - Method in class gaiasky.input.GameMouseKbdListener
- activate() - Static method in class gaiasky.rest.RESTServer
-
Activate.
- activateRealTimeFrame() - Method in class gaiasky.script.EventScriptingInterface
- activateRealTimeFrame() - Method in interface gaiasky.script.IScriptingInterface
-
Sets the current time frame to real time.
- activateSimulationTimeFrame() - Method in class gaiasky.script.EventScriptingInterface
- activateSimulationTimeFrame() - Method in interface gaiasky.script.IScriptingInterface
-
Sets the current time frame to simulation time.
- activationTime - Variable in class gaiasky.util.gaia.AttitudeIntervalBean
- active - Variable in class gaiasky.input.AbstractGamepadListener
- active - Variable in class gaiasky.input.AbstractMouseKbdListener
- active - Variable in class gaiasky.scene.component.ParticleSet
- active - Variable in class gaiasky.util.Settings.FrameSettings
- active - Variable in class gaiasky.util.Settings.GraphicsSettings.FullscreenSettings
- active - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- active - Variable in class gaiasky.util.Settings.PostprocessSettings.LightGlowSettings
- active - Variable in class gaiasky.util.Settings.PostprocessSettings.MotionBlurSettings
- active - Variable in class gaiasky.util.Settings.PostprocessSettings.ReprojectionSettings
- active - Variable in class gaiasky.util.Settings.PostprocessSettings.SSRSettings
- active - Variable in class gaiasky.util.Settings.ProgramSettings.MinimapSettings
- active - Variable in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
- active - Variable in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- active - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings.MasterSettings
- active - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings.SlaveSettings
- active - Variable in class gaiasky.util.Settings.ProgramSettings.PointerSettings.GuidesSettings
- active - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.ShadowSettings
- activeFunction - Variable in class gaiasky.scene.component.Focus
-
Consumer that returns whether the focus is active or not.
- activeItemChanged(MenuItem, boolean) - Method in interface gaiasky.util.scene2d.ContextMenu.ContextMenuListener
-
Called when active menu item (the highlighted one) has changed.
- ActorUtils - Class in gaiasky.util.scene2d
-
Actor
related utils. - ActorUtils() - Constructor for class gaiasky.util.scene2d.ActorUtils
- ACubemap(int, int) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader.Setters.ACubemap
- adaptiveParallax - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Whether to use an adaptive threshold which lets more bright stars in to avoid artifacts.
- add(double) - Method in class gaiasky.util.DoubleArray
- add(double) - Method in class gaiasky.util.math.Vector3b
-
Adds the given value to all three components of the vector.
- add(double) - Method in class gaiasky.util.math.Vector3d
-
Adds the given value to all three components of the vector.
- add(double...) - Method in class gaiasky.util.math.Vector3b
-
Adds the given vector to this component
- add(double...) - Method in class gaiasky.util.math.Vector3d
-
Adds the given vector to this component
- add(double, double) - Method in class gaiasky.util.DoubleArray
- add(double, double) - Method in class gaiasky.util.math.Vector2d
-
Adds the given components to this vector
- add(double, double, double) - Method in class gaiasky.util.DoubleArray
- add(double, double, double) - Method in class gaiasky.util.math.Vector3b
-
Adds the given vector to this component
- add(double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Adds the given vector to this component
- add(double, double, double, double) - Method in class gaiasky.util.DoubleArray
- add(long, long) - Method in class gaiasky.util.gaia.time.GtiList
-
Convenience method to add a new GTI
- add(Entity, Entity...) - Method in class gaiasky.scene.system.initialize.SceneGraphBuilderSystem
-
Adds the given
Entity
list as children to this node. - add(BaseLight) - Method in class gaiasky.util.gdx.shader.Environment
- add(BaseLight...) - Method in class gaiasky.util.gdx.shader.Environment
- add(DirectionalLight) - Method in class gaiasky.util.gdx.shader.Environment
- add(PointLight) - Method in class gaiasky.util.gdx.shader.Environment
- add(SpotLight) - Method in class gaiasky.util.gdx.shader.Environment
- add(Vector3) - Method in class gaiasky.util.math.Vector3b
- add(Vector3) - Method in class gaiasky.util.math.Vector3d
- add(Array<BaseLight>) - Method in class gaiasky.util.gdx.shader.Environment
- add(Bits, RenderGroup...) - Static method in enum class gaiasky.render.RenderGroup
-
Adds the given render groups to the given Bits mask
- add(E) - Method in class gaiasky.event.PriorityQueue
-
Inserts the specified element into this priority queue.
- add(Duration) - Method in class gaiasky.util.gaia.time.Days
- add(Duration) - Method in interface gaiasky.util.gaia.time.Duration
-
Add a duration to this one
- add(Duration) - Method in class gaiasky.util.gaia.time.Hours
- add(Duration) - Method in class gaiasky.util.gaia.time.JulianYears
- add(Duration) - Method in class gaiasky.util.gaia.time.Mins
- add(Duration) - Method in class gaiasky.util.gaia.time.NanoSecs
- add(Duration) - Method in class gaiasky.util.gaia.time.Revs
- add(Duration) - Method in class gaiasky.util.gaia.time.Secs
- add(Area) - Method in class gaiasky.util.gaia.utils.ComplexArea
- add(Vector2d) - Method in class gaiasky.util.math.Vector2d
- add(Vector3b) - Method in class gaiasky.util.math.Vector3b
- add(Vector3b) - Method in class gaiasky.util.math.Vector3d
- add(Vector3d) - Method in class gaiasky.util.math.Vector3b
- add(Vector3d) - Method in class gaiasky.util.math.Vector3d
- add(IOctreeObject) - Method in class gaiasky.util.tree.OctreeNode
- add(String, String) - Method in class gaiasky.util.properties.CommentedProperties
-
Add a Property to the end of the CommentedProperties.
- add(K, V) - Method in class gaiasky.util.TwoWayHashmap
- add(T) - Method in class gaiasky.util.ds.RouletteList
- add(T) - Method in class gaiasky.util.gdx.contrib.utils.ItemsManager
-
Add an item to the manager and transfer ownership to it
- add(T) - Method in interface gaiasky.util.math.Vectord
-
Adds the given vector to this vector
- add(T) - Method in class gaiasky.util.scene2d.ContextMenu
- add(T, boolean) - Method in class gaiasky.util.gdx.contrib.utils.ItemsManager
-
Add an item to the manager, if own is true the manager will manage the resource's lifecycle
- ADD_CUSTOM_IMAGE - Enum constant in enum class gaiasky.event.Event
-
Adds or modifies a custom image.
- ADD_CUSTOM_MESSAGE - Enum constant in enum class gaiasky.event.Event
-
Adds or modifies a custom message.
- ADD_CUSTOM_TEXT - Enum constant in enum class gaiasky.event.Event
-
Adds or modifies a custom message.
- ADD_GUI_COMPONENT - Enum constant in enum class gaiasky.event.Event
-
Adds the GUI component identified by the given name.
- addAll(double...) - Method in class gaiasky.util.DoubleArray
- addAll(double[], int, int) - Method in class gaiasky.util.DoubleArray
- addAll(DoubleArray) - Method in class gaiasky.util.DoubleArray
- addAll(DoubleArray, int, int) - Method in class gaiasky.util.DoubleArray
- addAll(Collection<? extends T>) - Method in class gaiasky.util.ds.RouletteList
- addAll(List<IOctreeObject>) - Method in class gaiasky.util.tree.OctreeNode
- addAmount(Vector3d, double, boolean) - Method in class gaiasky.scene.camera.NaturalCamera
- addAsset(String, Class) - Static method in class gaiasky.data.AssetBean
- addAsset(String, Class, AssetLoaderParameters) - Static method in class gaiasky.data.AssetBean
- addAttributesDivisor0(Array<VertexAttribute>) - Method in class gaiasky.render.system.InstancedRenderSystem
-
Adds the required vertex attributes for this renderer to the given list.
- addAttributesDivisor0(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- addAttributesDivisor0(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- addAttributesDivisor0(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- addAttributesDivisor1(Array<VertexAttribute>) - Method in class gaiasky.render.system.InstancedRenderSystem
-
Adds the required vertex attributes for this renderer to the given list.
- addAttributesDivisor1(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- addAttributesDivisor1(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- addAttributesDivisor1(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- addBookmark(String, boolean) - Method in class gaiasky.gui.BookmarksManager
-
Adds a bookmark with the given path.
- addChild(Entity, Entity, boolean) - Method in class gaiasky.scene.system.initialize.SceneGraphBuilderSystem
-
Adds a child to the given node and updates the number of children in this node and in all ancestors.
- addChild(Entity, Entity, boolean, int) - Method in class gaiasky.scene.component.GraphNode
-
Adds a child to the given node and updates the number of children in this entity and in all ancestors.
- addChild(T) - Method in class gaiasky.util.gdx.model.IntNode
-
Adds the specified node as the currently last child of this node.
- addChildren(Iterable<T>) - Method in class gaiasky.util.gdx.model.IntNode
-
Adds the specified nodes as the currently last child of this node.
- addChildrenToList(ArrayList<OctreeNode>) - Method in class gaiasky.util.tree.OctreeNode
-
Adds all the children of this node and its descendants to the given list.
- addColorToMat() - Method in class gaiasky.scene.record.ModelComponent
- addComponentsRecursive(Entity) - Method in class gaiasky.scene.Archetype
- addControllerGui() - Method in class gaiasky.gui.GamepadGui
- addControllerListener(ControllerListener) - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
-
Adds the given controller listeners to all detected controllers.
- addControllerListener(ControllerListener, String) - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
-
Adds the given controller listener to the controller with the given name, if it is not blacklisted.
- addControlsWindow() - Method in class gaiasky.gui.FullGui
- addDataset(DatasetDesc) - Method in class gaiasky.util.datadesc.DatasetType
- addDepthBufferUniforms(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.AbstractRenderSystem
-
Uniforms needed to compute the logarithmic depth buffer.
- addedToEngine(Engine) - Method in class gaiasky.scene.system.initialize.AbstractInitSystem
- addedToEngine(Engine) - Method in class gaiasky.scene.system.ParallelSystem
- addEffect(PostProcessorEffect) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Adds the specified effect to the effect chain and transfer ownership to the PostProcessor, it will manage cleaning it up for you.
- addEffectsUniforms(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.AbstractRenderSystem
- addEntityHitCoordinate(int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in interface gaiasky.scene.api.IFocus
- addEntityHitCoordinate(int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.view.FocusView
- addEntityHitCoordinate(int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- addEntityHitRay(Vector3d, Vector3d, NaturalCamera, Array<Entity>) - Method in interface gaiasky.scene.api.IFocus
- addEntityHitRay(Vector3d, Vector3d, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.view.FocusView
- addEntityHitRay(Vector3d, Vector3d, NaturalCamera, Array<Entity>) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- addFace(List<ModelCreator.IFace>, boolean, int...) - Method in class gaiasky.util.gdx.ModelCreator
- addForwardForce(double) - Method in class gaiasky.scene.camera.NaturalCamera
-
Adds a forward movement by the given amount.
- addGamepadListener() - Method in class gaiasky.scene.camera.NaturalCamera
- addGamepadListener() - Method in class gaiasky.scene.camera.SpacecraftCamera
- addGravWaveUniforms(ExtShaderProgram) - Method in class gaiasky.render.system.AbstractRenderSystem
- addHitCoordinate(int, int, int, int, int, NaturalCamera, Array<IFocus>) - Method in interface gaiasky.scene.api.IFocus
-
Adds this focus to the hits list if it is hit by the [screenX, screenY] position.
- addHitCoordinate(int, int, int, int, int, NaturalCamera, Array<IFocus>) - Method in class gaiasky.scene.view.FocusView
- addHitCoordinate(int, int, int, int, int, NaturalCamera, Array<IFocus>) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- addHitCoordinateCelestial(FocusView, int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHitCoordinateCluster(FocusView, int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHitCoordinateModel(FocusView, int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
-
If we render the model, we set up a sphere at the object's position with its radius and check for intersections with the ray
- addHitCoordinateParticleSet(FocusView, int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHitCoordinateStar(FocusView, int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHitRay(Vector3d, Vector3d, NaturalCamera, Array<IFocus>) - Method in interface gaiasky.scene.api.IFocus
-
Adds this focus to the hits list if it is hit by the given ray.
- addHitRay(Vector3d, Vector3d, NaturalCamera, Array<IFocus>) - Method in class gaiasky.scene.view.FocusView
- addHitRay(Vector3d, Vector3d, NaturalCamera, Array<IFocus>) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- addHitRayCelestial(FocusView, Vector3d, Vector3d, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHitRayCluster(FocusView, Vector3d, Vector3d, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHitRayModel(FocusView, Vector3d, Vector3d, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHitRayParticleSet(FocusView, Vector3d, Vector3d, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHorizontal(double, boolean) - Method in class gaiasky.scene.camera.NaturalCamera
-
Adds the given amount to camera horizontal rotation around the focus acceleration, or pan in free mode
- addItem(MenuItem) - Method in class gaiasky.gui.GaiaSkyContextMenu
- addItem(MenuItem) - Method in class gaiasky.util.scene2d.ContextMenu
- additional - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- Additional - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- Additional - Static variable in class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- AdditionalCols() - Constructor for class gaiasky.data.group.AbstractStarGroupDataProvider.AdditionalCols
- additionalFiles - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Files or folders with optionally gzipped CSVs containing additional columns to be matched by sourceid with the main catalog.
- additive - Variable in class gaiasky.scene.component.Verts
- ADDITIVE - Enum constant in enum class gaiasky.render.BlendMode
-
Uses GL_ONE and GL_ONE for source and destination in blend equation.
- ADDITIVE - Enum constant in enum class gaiasky.scene.component.Mesh.MeshShading
- addKnot(Vector3d, Vector3d, Vector3d, boolean) - Method in class gaiasky.scene.view.KeyframesView
- addLine(ILineRenderable, double, double, double, double, double, double, float, float, float, float) - Method in class gaiasky.render.system.LineRenderSystem
- addLine(ILineRenderable, double, double, double, double, double, double, float, float, float, float) - Method in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- addLine(ILineRenderable, double, double, double, double, double, double, float, float, float, float) - Method in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- addLine(ILineRenderable, double, double, double, double, double, double, Color) - Method in class gaiasky.render.system.LineRenderSystem
- addLine(ILineRenderable, double, double, double, double, double, double, Color) - Method in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- addLine(ILineRenderable, double, double, double, double, double, double, Color) - Method in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- addLine(String) - Method in class gaiasky.util.properties.CommentedProperties
-
Add a comment or blank line or comment to the end of the CommentedProperties.
- addLineObject(String, double[], double[], double, int, boolean, double, String) - Method in class gaiasky.script.EventScriptingInterface
- addLineObject(String, List<?>, List<?>, double, int, boolean, double, String) - Method in class gaiasky.script.EventScriptingInterface
- addLinePostproc(double, double, double, double, double, double, double, double, double, double) - Method in class gaiasky.render.system.LineRenderSystem
- addLinePostproc(double, double, double, double, double, double, double, double, double, double) - Method in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- addLinePostproc(double, double, double, double, double, double, double, double, double, double, double, double, double) - Method in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- addLinePostproc(LineQuadstripRenderer.Line) - Method in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- addListener(VRDeviceListener) - Method in class gaiasky.vr.openvr.VRContext
-
Adds a
VRDeviceListener
to receive events - addLoadedInfo(long, int) - Method in class gaiasky.data.OctreeLoader
- addLoadProgressInterface() - Method in class gaiasky.gui.FullGui
- addMapping(String, String...) - Method in class gaiasky.gui.ModePopupInfo
- addMesh(IntModelMesh) - Method in class gaiasky.util.gdx.model.data.IntModelData
- addMeshData(int) - Method in class gaiasky.render.system.PointCloudRenderSystem
-
Adds a new mesh data to the meshes list and increases the mesh data index
- addMeshData(int) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
-
Adds a new mesh data to the meshes list and increases the mesh data index
- addMeshData(int, int) - Method in class gaiasky.render.system.InstancedRenderSystem
-
Adds a new mesh data to the meshes list and increases the mesh data index
- addMeshData(int, int) - Method in class gaiasky.render.system.PointCloudRenderSystem
-
Adds a new mesh data to the meshes list and increases the mesh data index
- addMeshData(int, int) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
-
Adds a new mesh data to the meshes list and increases the mesh data index
- addName(String) - Method in interface gaiasky.scene.api.IParticleRecord
- addName(String) - Method in class gaiasky.scene.component.Base
-
Adds a name to the list of names.
- addName(String) - Method in class gaiasky.scene.record.ParticleRecord
- addName(String) - Method in class gaiasky.scene.record.PointParticleRecord
- addNames(String...) - Method in interface gaiasky.scene.api.IParticleRecord
- addNames(String...) - Method in class gaiasky.scene.record.ParticleRecord
- addNames(String...) - Method in class gaiasky.scene.record.PointParticleRecord
- addNoConnectionExit(Skin, Stage) - Static method in class gaiasky.util.GuiUtils
- addNoConnectionWindow(Skin, Stage) - Static method in class gaiasky.util.GuiUtils
- addNoConnectionWindow(Skin, Stage, Runnable) - Static method in class gaiasky.util.GuiUtils
- addNormals() - Method in class gaiasky.util.gdx.RingCreator
- addNotification(String, float) - Method in class gaiasky.gui.PopupNotificationsInterface
-
Adds a new notification with the given message.
- addNoVRConnectionExit(Skin, Stage) - Static method in class gaiasky.util.GuiUtils
- addNoVRDataExit(Skin, Stage) - Static method in class gaiasky.util.GuiUtils
- addParticlesTo(Array<IOctreeObject>) - Method in class gaiasky.util.tree.OctreeNode
-
Adds all the particles of this node and its descendants to the given list.
- addPitch(double, boolean) - Method in class gaiasky.scene.camera.NaturalCamera
-
Adds the given amount to the camera pitch acceleration
- addPoint(double, double, double) - Method in class gaiasky.data.util.PointCloudData
-
Adds a single point to the cloud
- addPoint(ILineRenderable, double, double, double, float, float, float, float) - Method in class gaiasky.render.system.LineRenderSystem
- addPoint(ILineRenderable, double, double, double, float, float, float, float) - Method in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- addPoint(ILineRenderable, double, double, double, float, float, float, float) - Method in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- addPoint(IPointRenderable, double, double, double, float, float, float, float, float) - Method in class gaiasky.scene.system.render.draw.PointPrimitiveRenderSystem
- addPoint(Vector3d) - Method in class gaiasky.data.util.PointCloudData
-
Adds a single point o this point cloud
- addPoint(Vector3d) - Method in class gaiasky.scene.view.VertsView
-
Adds the given point ot this data
- addPoints(double[]) - Method in class gaiasky.data.util.PointCloudData
-
Adds the given vector to the current points.
- addPoints(double[]) - Method in class gaiasky.scene.view.VertsView
-
Adds the given points to this data
- addPoints(ArrayList) - Method in class gaiasky.data.util.PointCloudData
-
Same as
PointCloudData.addPoints(double[])
but with an array list - addPolyline(String, double[], double[]) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, double[], double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new polyline with the given name, points and color.
- addPolyline(String, double[], double[], double) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, double[], double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new polyline with the given name, points, color and line width.
- addPolyline(String, double[], double[], double, boolean) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, double[], double[], double, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new polyline with the given name, points, color and line width.
- addPolyline(String, double[], double[], double, int) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, double[], double[], double, int) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new polyline with the given name, points, color, line width and primitive.
- addPolyline(String, double[], double[], double, int, boolean) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, double[], double[], double, int, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new polyline with the given name, points, color, line width, primitive and arrow caps.
- addPolyline(String, double[], double[], int) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, double[], double[], int, int) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, float) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, float, boolean) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, float, int) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, float, int, boolean) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, int) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, int, boolean) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, int, int) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, int, int, boolean) - Method in class gaiasky.script.EventScriptingInterface
- addPostRunnables(AbstractRenderSystem.RenderSystemRunnable...) - Method in class gaiasky.render.system.AbstractRenderSystem
- addPreRunnables(AbstractRenderSystem.RenderSystemRunnable...) - Method in class gaiasky.render.system.AbstractRenderSystem
- addPreviousFrameUniforms(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.AbstractRenderSystem
-
Uniforms needed for the velocity buffer
- addProcessor(IGui) - Method in class gaiasky.gui.GuiRegistry
-
Adds the stage of the given GUI to the processors in the input multiplexer
- addRecord(IFocus, ICamera, ITimeFrameProvider) - Method in class gaiasky.util.LocationLogManager
-
Adds a new record with the given object, camera and time
- addReflectionCubemapAttribute(Array<Material>) - Method in class gaiasky.scene.record.ModelComponent
- addRegion(String, Texture, int, int, int, int) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Adds a region to the atlas.
- addRegion(String, TextureRegion) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Adds a region to the atlas.
- addRelativisticUniforms(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.AbstractRenderSystem
- addRoll(double, boolean) - Method in class gaiasky.scene.camera.NaturalCamera
-
Adds the given amount to the camera roll acceleration
- addRotateMovement(double, double, boolean, boolean) - Method in class gaiasky.scene.camera.NaturalCamera
-
Adds a rotation force to the camera.
- addRule(FilterRule) - Method in class gaiasky.util.filter.Filter
- addSelectedCatalog(Path) - Method in class gaiasky.util.Settings.DataSettings
-
Adds the given catalog descriptor file to the list of JSON selected files.
- addSeparator() - Method in class gaiasky.gui.GenericDialog
-
Adds a horizontal separator to the main content table with the default colspan of 1
- addSeparator() - Method in class gaiasky.util.scene2d.ContextMenu
- addSeparator(int) - Method in class gaiasky.gui.GenericDialog
-
Adds a horizontal separator to the main content table with the given colspan
- addShapeAroundObject(String, String, String, double, String, float, float, float, float, boolean, boolean) - Method in class gaiasky.script.EventScriptingInterface
- addShapeAroundObject(String, String, String, double, String, float, float, float, float, boolean, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Creates a shape object of the given type with the given size around the object with the given name.
- AddShapeDialog - Class in gaiasky.gui
- AddShapeDialog(String, IFocus, String, Skin, Stage) - Constructor for class gaiasky.gui.AddShapeDialog
- addSystemsToEngine(Array<?>) - Method in class gaiasky.scene.Scene
- addTab(String, Actor) - Method in class gaiasky.util.scene2d.TabbedPane
- addTabContent(Group) - Method in class gaiasky.gui.GenericDialog
-
Add tab contents to the list of tabs.
- addText(GlyphLayout, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Adds the specified glyphs.
- addText(CharSequence, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Adds glyphs for the specified text.
- addText(CharSequence, float, float, float, int, boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Adds glyphs for the specified text.
- addText(CharSequence, float, float, int, int, float, int, boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Adds glyphs for the specified text.
- addText(CharSequence, float, float, int, int, float, int, boolean, String) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Adds glyphs for the the specified text.
- addToHipMap(Entity) - Method in class gaiasky.scene.Index
- addToIndex(Entity) - Method in class gaiasky.scene.Index
-
Adds the given node to the index.
- addToIndex(Entity) - Method in class gaiasky.scene.Scene
-
Inserts the given entity into the index by running the index initializer system on it.
- addToQueue(OctreeNode) - Method in class gaiasky.data.OctreeLoader
- addToRender(IRenderable, RenderGroup) - Method in class gaiasky.scene.system.render.extract.AbstractExtractSystem
-
Adds the given renderable to the given render group list.
- addToRenderLists(Entity, ICamera) - Method in class gaiasky.scene.system.render.extract.ModelExtractor
- addToRenderLists(Entity, ICamera) - Method in class gaiasky.scene.system.render.extract.TrajectoryExtractor
- addToRenderLists(Base, OctreeNode, ICamera) - Method in class gaiasky.scene.system.render.extract.OctreeExtractor
- addTrajectoryLine(String, double[], double[]) - Method in class gaiasky.script.EventScriptingInterface
- addTrajectoryLine(String, double[], double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new trajectory object with the given name, points and color.
- addTrajectoryLine(String, double[], double[], double) - Method in class gaiasky.script.EventScriptingInterface
- addTrajectoryLine(String, double[], double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new trajectory object with the given name, points and color.
- addTrajectoryLine(String, List<?>, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- addTrajectoryLine(String, List<?>, List<?>, double) - Method in class gaiasky.script.EventScriptingInterface
- addTranslationTo(Vector3d) - Method in class gaiasky.util.math.Matrix4d
- addUV(Vector3) - Method in class gaiasky.util.gdx.IcoSphereCreator
-
Implements the spherical UV mapping
- addUV(Vector3, float) - Method in class gaiasky.util.gdx.RingCreator
- addUV(Set<Integer>) - Method in class gaiasky.util.gdx.OctahedronSphereCreator
-
Implements the spherical UV mapping
- addVertex(Vector3) - Method in class gaiasky.util.gdx.ModelCreator
-
Adds a vertex.
- addVertex(Vector3, float) - Method in class gaiasky.util.gdx.RingCreator
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.render.system.PointCloudRenderSystem
-
Adds the required vertex attributes for this renderer to the given list
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.ElementsRenderer
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.ElementsSetRenderer
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.ParticleSetRenderer
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
-
Adds the required vertex attributes for this renderer to the given list
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.StarSetRenderer
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.VariableSetRenderer
- addVertical(double, boolean) - Method in class gaiasky.scene.camera.NaturalCamera
-
Adds the given amount to camera vertical rotation around the focus acceleration, or pan in free mode
- addVRScale(ExtShaderProgram) - Method in class gaiasky.render.system.AbstractRenderSystem
- addYaw(double, boolean) - Method in class gaiasky.scene.camera.NaturalCamera
-
Adds the given amount to the camera yaw acceleration
- adjustOmega() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Adjusts the spin phase (omega) and the number of spin revolutions (omegaRevs) so that 0 invalid input: '<'= omega invalid input: '<' 2*pi
- ADVANCED - Enum constant in enum class gaiasky.util.Settings.ScreenshotMode
- advanceScanningTo(long) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Integrate the MSL forward in time by an arbitrary step.
- affine - Static variable in class gaiasky.scene.Mapper
- AffineTransformations - Class in gaiasky.scene.component
-
Provides an arbitrary number of affine transformations (rotate, scale, translate) to be applied to matrices.
- AffineTransformations() - Constructor for class gaiasky.scene.component.AffineTransformations
- afterGroup(int) - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- afterGroups() - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- ag - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- alias - Variable in class gaiasky.util.gdx.shader.BaseIntShader.Uniform
- Alias - Static variable in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- Alias - Static variable in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- Alias - Static variable in class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- Alias - Static variable in class gaiasky.util.gdx.shader.attribute.PointLightsAttribute
- Alias - Static variable in class gaiasky.util.gdx.shader.attribute.SpotLightsAttribute
- align - Variable in class gaiasky.scene.component.Title
- ALL - Enum constant in enum class gaiasky.util.scene2d.FileChooser.FileChooserTarget
- allLoaded - Variable in class gaiasky.scene.component.Constel
- allOn(ComponentTypes) - Method in interface gaiasky.render.api.ISceneRenderer
-
Checks if the component types are all on.
- allOn(ComponentTypes) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Checks if the component types are all on
- allPressed(int...) - Method in class gaiasky.input.AbstractMouseKbdListener
-
Returns true if all keys are pressed
- allSetLike(ComponentTypes) - Method in class gaiasky.render.ComponentTypes
-
Checks if all the t bits in this bit set are also set in other.
- AllWirelessDongleDescriptions_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- alpha - Variable in class gaiasky.scene.component.Constel
- alpha - Variable in class gaiasky.scene.component.Trajectory
- alpha - Variable in class gaiasky.util.gaia.utils.Place
- alpha - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- alpha - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- alpha - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- alpha - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- alpha(ComponentTypes) - Method in class gaiasky.GaiaSky
- alpha(ComponentTypes) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Computes the alpha of this component types by multiplying the alphas of all components
- Alpha - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- ALPHA - Enum constant in enum class gaiasky.render.BlendMode
-
Uses GL_SRC_ALPHA and GL_ONE_MINUS_SRC_ALPHA for source and destination in blend equation.
- AlphaAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- alphas - Variable in class gaiasky.render.system.AbstractRenderSystem
- alphas - Variable in class gaiasky.scene.system.render.SceneRenderer
-
Alpha values for each type.
- alphaSizeBr - Variable in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- alphaTest - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- AlphaTest - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- AlphaTestAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- ALT_L - Static variable in class gaiasky.gui.GSKeys
- ALT_L - Static variable in class gaiasky.gui.KeyBindings
- ALT_R - Static variable in class gaiasky.gui.GSKeys
- altitude(Place) - Method in interface gaiasky.util.gaia.utils.Area
-
Determine the minimum angle between a great circle and the Area boundary
- altitude(Place) - Method in class gaiasky.util.gaia.utils.CircleArea
- altitude(Place) - Method in class gaiasky.util.gaia.utils.ComplexArea
- alwaysScroll - Variable in class gaiasky.input.MainMouseKbdListener
-
Whether scrolling requires the activeKey to be pressed (false) or always allow scrolling (true).
- alwaysUpdate - Variable in class gaiasky.scene.component.OrbitElementsSet
- ambient - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings
- Ambient - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- Ambient - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- AMBIENT_LIGHT_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains a float with the intensity of the light in [0,1].
- AmbientAlias - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- AmbientAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- ambientCube - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- AmbientLight - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- AmbientLightAlias - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- ANAGLYPH_RED_BLUE - Enum constant in enum class gaiasky.util.Settings.StereoProfile
-
Red-blue anaglyph 3D mode
- ANAGLYPH_RED_CYAN - Enum constant in enum class gaiasky.util.Settings.StereoProfile
-
Red-cyan anaglyph 3D mode
- AnaglyphEffect - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Anaglyph 3D red-cyan effect
- AnaglyphEffect() - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.AnaglyphEffect
- AnaglyphFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Anaglyph 3D red-cyan filter
- AnaglyphFilter() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter
- AnaglyphFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- AnaglyphMode - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter.Param
- AnalyticalAttitudeDataServer - Class in gaiasky.util.gaia
-
This abstract class defines the fields and implements the methods that any analytically defined attitude (e.g., NSL or EPSL) need in addition to those in the superclass.
- AnalyticalAttitudeDataServer() - Constructor for class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- and(Bits) - Method in class gaiasky.util.Bits
-
Performs a logical AND of this target bit set with the argument bit set.
- and(GtiList) - Method in class gaiasky.util.gaia.time.GtiList
-
combine list with second list (logical AND) Return this List combined with second list
- andNot(Bits) - Method in class gaiasky.util.Bits
-
Clears all of the bits in this bit set whose corresponding bit is set in the specified bit set.
- angle - Variable in class gaiasky.scene.record.RotationComponent
-
Current angle with respect to the rotationAxis in degrees.
- angle - Variable in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings.PlanetariumSettings
- angle() - Method in class gaiasky.util.math.Vector2d
- angle(Vector3b) - Method in class gaiasky.util.math.Vector3b
-
Gets the angle in degrees between the two vectors
- angle(Vector3b) - Method in class gaiasky.util.math.Vector3d
-
Gets the angle in degrees between the two vectors
- angle(Vector3d) - Method in class gaiasky.util.math.Vector3b
-
Gets the angle in degrees between the two vectors
- angle(Vector3d) - Method in class gaiasky.util.math.Vector3d
-
Gets the angle in degrees between the two vectors
- Angle(double, Quantity.Angle.AngleUnit) - Constructor for class gaiasky.util.units.Quantity.Angle
- Angle(double, String) - Constructor for class gaiasky.util.units.Quantity.Angle
- angle2d(Vector3, Vector3) - Static method in class gaiasky.util.GlobalResources
-
Gets the angle in degrees between the two vectors
- angleBase(double, int) - Method in class gaiasky.util.coord.NslSun
-
Puts an angle in the base interval [ 0, nRev*2*PI )
- angleEdgeRad - Variable in class gaiasky.scene.camera.AbstractCamera
-
Angle from the center to the corner of the screen in scene coordinates, in radians
- angleFromZenith - Variable in class gaiasky.render.process.RenderModeCubemap
- anglePrecise(Vector3b) - Method in class gaiasky.util.math.Vector3b
-
Gets the angle in degrees between the two vectors
- anglePrecise(Vector3d) - Method in class gaiasky.util.math.Vector3b
-
Gets the angle in degrees between the two vectors
- anglePrecise(Vector3d) - Method in class gaiasky.util.math.Vector3d
-
Gets the angle in degrees between the two vectors
- anglesRates - Variable in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- angularVelocity - Variable in class gaiasky.scene.record.RotationComponent
-
Angular velocity [deg/hour] around the rotation axis.
- angularVelocity - Variable in class gaiasky.vr.openvr.VRContext.VRDevicePose
-
the angular velocity in radians/s in tracker space
- animations - Variable in class gaiasky.util.gdx.model.data.IntModelData
- animations - Variable in class gaiasky.util.gdx.model.IntModel
-
animations of the model, modifying node transformations
- animations - Variable in class gaiasky.util.gdx.model.IntModelInstance
-
animations of the model, modifying node transformations
- annotations - Variable in class gaiasky.scene.component.GridRecursive
- AnnotationsEntityRenderSystem - Class in gaiasky.scene.system.render.draw.text
-
Renders grid annotations.
- AnnotationsEntityRenderSystem() - Constructor for class gaiasky.scene.system.render.draw.text.AnnotationsEntityRenderSystem
- annotTransform - Variable in class gaiasky.scene.component.GridUV
- antialias - Variable in class gaiasky.util.Settings.PostprocessSettings
- Antialiasing - Class in gaiasky.util.gdx.contrib.postprocess.effects
- Antialiasing() - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Antialiasing
- ANTIALIASING_CMD - Enum constant in enum class gaiasky.event.Event
-
Anti aliasing changed, contains the new anti-aliasing value.
- ANY_KEY - Static variable in class gaiasky.gui.GSKeys
- anyPressed(int...) - Method in class gaiasky.input.AbstractGamepadListener
-
Returns true if any of the buttons are pressed in the last controller used.
- anyPressed(int...) - Method in class gaiasky.input.AbstractMouseKbdListener
-
Returns true if any of the keys are pressed
- anyPressed(Controller, int...) - Method in class gaiasky.input.AbstractGamepadListener
- ao - Variable in class gaiasky.scene.record.MaterialComponent
- AO - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- AOAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- aOrange - Static variable in class gaiasky.util.color.ColorUtils
- aOrangeC - Static variable in class gaiasky.util.color.ColorUtils
- aoTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- aoTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- aoUnapcked - Variable in class gaiasky.scene.record.MaterialComponent
- aperture - Variable in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings.PlanetariumSettings
- APHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- APOSTROPHE - Static variable in class gaiasky.gui.GSKeys
- apparentToAbsoluteMagnitude(double, double) - Static method in class gaiasky.util.coord.AstroUtils
-
Converts an apparent magnitude to an absolute magnitude given the distance in parsecs.
- APPLICATION_NAME - Static variable in class gaiasky.util.Settings
- APPLICATION_NAME_TITLE - Static variable in class gaiasky.util.Settings
- APPLICATION_SHORT_NAME - Static variable in class gaiasky.util.Settings
- ApplicationMenu - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- apply(double) - Method in class gaiasky.util.math.Interpolationd
- apply(double) - Method in class gaiasky.util.math.Interpolationd.Bounce
- apply(double) - Method in class gaiasky.util.math.Interpolationd.BounceIn
- apply(double) - Method in class gaiasky.util.math.Interpolationd.BounceOut
- apply(double) - Method in class gaiasky.util.math.Interpolationd.Elastic
- apply(double) - Method in class gaiasky.util.math.Interpolationd.ElasticIn
- apply(double) - Method in class gaiasky.util.math.Interpolationd.ElasticOut
- apply(double) - Method in class gaiasky.util.math.Interpolationd.Exp
- apply(double) - Method in class gaiasky.util.math.Interpolationd.ExpIn
- apply(double) - Method in class gaiasky.util.math.Interpolationd.ExpOut
- apply(double) - Method in class gaiasky.util.math.Interpolationd.Pow
- apply(double) - Method in class gaiasky.util.math.Interpolationd.PowIn
- apply(double) - Method in class gaiasky.util.math.Interpolationd.PowOut
- apply(double) - Method in class gaiasky.util.math.Interpolationd.Swing
- apply(double) - Method in class gaiasky.util.math.Interpolationd.SwingIn
- apply(double) - Method in class gaiasky.util.math.Interpolationd.SwingOut
- apply(double, double, double) - Method in class gaiasky.util.math.Interpolationd
- apply(Matrix4) - Method in class gaiasky.scene.component.AffineTransformations
- apply(Matrix4) - Method in interface gaiasky.scene.record.ITransform
- apply(Matrix4) - Method in class gaiasky.scene.record.RotateTransform
- apply(Matrix4) - Method in class gaiasky.scene.record.ScaleTransform
- apply(Matrix4) - Method in class gaiasky.scene.record.TranslateTransform
- apply(Matrix4d) - Method in class gaiasky.scene.component.AffineTransformations
- apply(Matrix4d) - Method in interface gaiasky.scene.record.ITransform
- apply(Matrix4d) - Method in class gaiasky.scene.record.RotateTransform
- apply(Matrix4d) - Method in class gaiasky.scene.record.ScaleTransform
- apply(Matrix4d) - Method in class gaiasky.scene.record.TranslateTransform
- apply(One, Two) - Method in interface gaiasky.util.Functions.Function2
- apply(One, Two, Three) - Method in interface gaiasky.util.Consumers.Consumer3
- apply(One, Two, Three) - Method in interface gaiasky.util.Functions.Function3
- apply(One, Two, Three, Four) - Method in interface gaiasky.util.Consumers.Consumer4
- apply(One, Two, Three, Four) - Method in interface gaiasky.util.Functions.Function4
- apply(One, Two, Three, Four, Five) - Method in interface gaiasky.util.Consumers.Consumer5
- apply(One, Two, Three, Four, Five) - Method in interface gaiasky.util.Functions.Function5
- apply(One, Two, Three, Four, Five, Six) - Method in interface gaiasky.util.Consumers.Consumer6
- apply(One, Two, Three, Four, Five, Six) - Method in interface gaiasky.util.Functions.Function6
- apply(One, Two, Three, Four, Five, Six, Seven) - Method in interface gaiasky.util.Consumers.Consumer7
- apply(One, Two, Three, Four, Five, Six, Seven, Eight) - Method in interface gaiasky.util.Consumers.Consumer8
- apply(One, Two, Three, Four, Five, Six, Seven, Eight, Nine) - Method in interface gaiasky.util.Consumers.Consumer9
- apply(One, Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten) - Method in interface gaiasky.util.Consumers.Consumer10
- applyForce(Vector3b) - Method in class gaiasky.scene.camera.NaturalCamera
-
Applies the given force to this entity's acceleration.
- applyRelativisticAberration(Vector3d, ICamera) - Static method in class gaiasky.util.GlobalResources
- applyZeroPoint(double) - Method in class gaiasky.input.AbstractGamepadListener
-
Zero-point function for the axes.
- appmag() - Method in interface gaiasky.scene.api.IParticleRecord
- appmag() - Method in class gaiasky.scene.record.ParticleRecord
- appmag() - Method in class gaiasky.scene.record.PointParticleRecord
- appMag - Variable in class gaiasky.scene.component.Magnitude
-
Apparent magnitude, m = -2.5 log10(flux)
- appMagCameraLabel - Variable in class gaiasky.gui.FocusInfoInterface
- appMagEarthLabel - Variable in class gaiasky.gui.FocusInfoInterface
- approximate(T) - Method in class gaiasky.util.math.BSplined
- approximate(T) - Method in class gaiasky.util.math.CatmullRomSplined
- approximate(T) - Method in class gaiasky.util.math.Lineard
- approximate(T) - Method in interface gaiasky.util.math.Pathd
- approximate(T, int) - Method in class gaiasky.util.math.BSplined
- approximate(T, int) - Method in class gaiasky.util.math.CatmullRomSplined
- approximate(T, int, int) - Method in class gaiasky.util.math.BSplined
- approximate(T, int, int) - Method in class gaiasky.util.math.CatmullRomSplined
- approxLength(int) - Method in class gaiasky.util.math.BSplined
- approxLength(int) - Method in class gaiasky.util.math.CatmullRomSplined
- approxLength(int) - Method in class gaiasky.util.math.Lineard
- approxLength(int) - Method in interface gaiasky.util.math.Pathd
- ar - Variable in class gaiasky.scene.camera.AbstractCamera
-
Aspect ratio
- archetype - Variable in class gaiasky.scene.component.Base
-
Reference to the archetype used to create this entity, if any.
- Archetype - Class in gaiasky.scene
-
An archetype is a class of
Entity
containing a pre-defined set ofComponent
s for convenient creation and extension. - Archetype(Engine, Archetype, String, Class<? extends Component>...) - Constructor for class gaiasky.scene.Archetype
- Archetype(Engine, String, Class<? extends Component>...) - Constructor for class gaiasky.scene.Archetype
- archetypes - Variable in class gaiasky.scene.Archetypes
-
Archetypes map, links old scene graph model objects to artemis archetypes.
- archetypes - Variable in class gaiasky.scene.Index
-
The archetypes container.
- archetypes() - Method in class gaiasky.scene.Scene
-
Access to the archetypes.
- Archetypes - Class in gaiasky.scene
-
A container for data and logic concerning
Archetype
s. - Archetypes() - Constructor for class gaiasky.scene.Archetypes
-
Creates a new archetypes container.
- archiveViewWindow - Variable in class gaiasky.gui.FullGui
- ArchiveViewWindow - Class in gaiasky.gui
-
This window shows the Gaia Archive information for a single star
- ArchiveViewWindow(Stage, Skin) - Constructor for class gaiasky.gui.ArchiveViewWindow
- ARCMIN - Enum constant in enum class gaiasky.util.units.Quantity.Angle.AngleUnit
- ARCSEC - Enum constant in enum class gaiasky.util.units.Quantity.Angle.AngleUnit
-
Arcseconds
- ARCSEC_PER_S_TO_DEG_PER_DAY - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Factor converting from arcsec/s to deg/day
- ARCSEC_TO_DEG - Static variable in class gaiasky.util.Nature
-
Arc-seconds to degrees
- ARCSEC_TO_RAD - Static variable in class gaiasky.util.Nature
- Area - Interface in gaiasky.util.gaia.utils
- areSlaveConfigPropertiesPresent() - Method in class gaiasky.util.Settings.ProgramSettings.NetSettings
-
Checks whether the slave is configured directly in the properties file of Gaia Sky
- argofpericenter - Variable in class gaiasky.scene.record.OrbitComponent
-
Argument of perihelion in degrees.
- array0 - Variable in class gaiasky.util.camera.Proximity
- array1 - Variable in class gaiasky.util.camera.Proximity
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Bias.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Combine.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Copy.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter.Param
- arrayElementSize() - Method in interface gaiasky.util.gdx.contrib.postprocess.filters.Filter.Parameter
- arrayElementSize() - Method in interface gaiasky.util.gdx.contrib.postprocess.filters.Filter3.Parameter
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Flare.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.FlareDirt.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.GeometryWarpFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Luma.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Threshold.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.UnsharpMaskFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Zoom.Param
- arrayToStr(String[]) - Static method in class gaiasky.util.TextUtils
- arrayToStr(String[], String, String, String) - Static method in class gaiasky.util.TextUtils
- arrow - Static variable in class gaiasky.scene.Mapper
- arrow(float, float, float, float, float, float, float, float, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- arrow(float, float, float, float, float, float, float, float, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an arrow
- Arrow - Class in gaiasky.scene.component
- Arrow() - Constructor for class gaiasky.scene.component.Arrow
- arrowCap - Variable in class gaiasky.scene.component.Arrow
-
Paint arrow caps
- arrowHeads - Variable in class gaiasky.util.Settings.SceneSettings.ProperMotionSettings
- ascendingnode - Variable in class gaiasky.scene.record.OrbitComponent
-
Longitude of the ascending node in degrees.
- ascendingNode - Variable in class gaiasky.scene.record.RotationComponent
-
The ascending node in degrees, should not be used, as it obviously causes the body to wobble.
- ascent - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The distance from the cap height to the top of the tallest glyph.
- asDays() - Method in class gaiasky.util.gaia.time.Days
- asDays() - Method in interface gaiasky.util.gaia.time.Duration
- asDays() - Method in class gaiasky.util.gaia.time.Hours
- asDays() - Method in class gaiasky.util.gaia.time.JulianYears
- asDays() - Method in class gaiasky.util.gaia.time.Mins
- asDays() - Method in class gaiasky.util.gaia.time.NanoSecs
- asDays() - Method in class gaiasky.util.gaia.time.Revs
- asDays() - Method in class gaiasky.util.gaia.time.Secs
- asDays(double) - Static method in class gaiasky.util.gaia.time.Hours
- asDays(double) - Static method in class gaiasky.util.gaia.time.JulianYears
- asDays(double) - Static method in class gaiasky.util.gaia.time.Mins
- asDays(double) - Static method in class gaiasky.util.gaia.time.Revs
- asDays(double) - Static method in class gaiasky.util.gaia.time.Secs
- asDays(long) - Static method in class gaiasky.util.gaia.time.NanoSecs
- asHours() - Method in class gaiasky.util.gaia.time.Days
- asHours() - Method in interface gaiasky.util.gaia.time.Duration
- asHours() - Method in class gaiasky.util.gaia.time.Hours
- asHours() - Method in class gaiasky.util.gaia.time.JulianYears
- asHours() - Method in class gaiasky.util.gaia.time.Mins
- asHours() - Method in class gaiasky.util.gaia.time.NanoSecs
- asHours() - Method in class gaiasky.util.gaia.time.Revs
- asHours() - Method in class gaiasky.util.gaia.time.Secs
- asHours(double) - Static method in class gaiasky.util.gaia.time.Days
- asHours(double) - Static method in class gaiasky.util.gaia.time.JulianYears
- asHours(double) - Static method in class gaiasky.util.gaia.time.Mins
- asHours(double) - Static method in class gaiasky.util.gaia.time.Revs
- asHours(double) - Static method in class gaiasky.util.gaia.time.Secs
- asHours(long) - Static method in class gaiasky.util.gaia.time.NanoSecs
- asin(double) - Method in class gaiasky.util.math.FastTrigonometry
- asin(double) - Method in interface gaiasky.util.math.ITrigonometry
- asin(double) - Method in class gaiasky.util.math.Trigonometry
- asJulianYears() - Method in class gaiasky.util.gaia.time.Days
- asJulianYears() - Method in interface gaiasky.util.gaia.time.Duration
- asJulianYears() - Method in class gaiasky.util.gaia.time.Hours
- asJulianYears() - Method in class gaiasky.util.gaia.time.JulianYears
- asJulianYears() - Method in class gaiasky.util.gaia.time.Mins
- asJulianYears() - Method in class gaiasky.util.gaia.time.NanoSecs
- asJulianYears() - Method in class gaiasky.util.gaia.time.Revs
- asJulianYears() - Method in class gaiasky.util.gaia.time.Secs
- asJulianYears(double) - Static method in class gaiasky.util.gaia.time.Days
- asJulianYears(double) - Static method in class gaiasky.util.gaia.time.Hours
- asJulianYears(double) - Static method in class gaiasky.util.gaia.time.Mins
- asJulianYears(double) - Static method in class gaiasky.util.gaia.time.Revs
- asJulianYears(double) - Static method in class gaiasky.util.gaia.time.Secs
- asJulianYears(long) - Static method in class gaiasky.util.gaia.time.NanoSecs
- asMins() - Method in class gaiasky.util.gaia.time.Days
- asMins() - Method in interface gaiasky.util.gaia.time.Duration
- asMins() - Method in class gaiasky.util.gaia.time.Hours
- asMins() - Method in class gaiasky.util.gaia.time.JulianYears
- asMins() - Method in class gaiasky.util.gaia.time.Mins
- asMins() - Method in class gaiasky.util.gaia.time.NanoSecs
- asMins() - Method in class gaiasky.util.gaia.time.Revs
- asMins() - Method in class gaiasky.util.gaia.time.Secs
- asMins(double) - Static method in class gaiasky.util.gaia.time.Days
- asMins(double) - Static method in class gaiasky.util.gaia.time.Hours
- asMins(double) - Static method in class gaiasky.util.gaia.time.JulianYears
- asMins(double) - Static method in class gaiasky.util.gaia.time.Revs
- asMins(double) - Static method in class gaiasky.util.gaia.time.Secs
- asMins(long) - Static method in class gaiasky.util.gaia.time.NanoSecs
- asNanoSecs() - Method in class gaiasky.util.gaia.time.Days
- asNanoSecs() - Method in interface gaiasky.util.gaia.time.Duration
- asNanoSecs() - Method in class gaiasky.util.gaia.time.Hours
- asNanoSecs() - Method in class gaiasky.util.gaia.time.JulianYears
- asNanoSecs() - Method in class gaiasky.util.gaia.time.Mins
- asNanoSecs() - Method in class gaiasky.util.gaia.time.NanoSecs
- asNanoSecs() - Method in class gaiasky.util.gaia.time.Revs
- asNanoSecs() - Method in class gaiasky.util.gaia.time.Secs
- asNanoSecs(double) - Static method in class gaiasky.util.gaia.time.Days
- asNanoSecs(double) - Static method in class gaiasky.util.gaia.time.Hours
- asNanoSecs(double) - Static method in class gaiasky.util.gaia.time.JulianYears
- asNanoSecs(double) - Static method in class gaiasky.util.gaia.time.Mins
- asNanoSecs(double) - Static method in class gaiasky.util.gaia.time.Revs
- asNanoSecs(double) - Static method in class gaiasky.util.gaia.time.Secs
- asRevs() - Method in class gaiasky.util.gaia.time.Days
- asRevs() - Method in interface gaiasky.util.gaia.time.Duration
- asRevs() - Method in class gaiasky.util.gaia.time.Hours
- asRevs() - Method in class gaiasky.util.gaia.time.JulianYears
- asRevs() - Method in class gaiasky.util.gaia.time.Mins
- asRevs() - Method in class gaiasky.util.gaia.time.NanoSecs
- asRevs() - Method in class gaiasky.util.gaia.time.Revs
- asRevs() - Method in class gaiasky.util.gaia.time.Secs
- asRevs(double) - Static method in class gaiasky.util.gaia.time.Days
- asRevs(double) - Static method in class gaiasky.util.gaia.time.Hours
- asRevs(double) - Static method in class gaiasky.util.gaia.time.JulianYears
- asRevs(double) - Static method in class gaiasky.util.gaia.time.Mins
- asRevs(double) - Static method in class gaiasky.util.gaia.time.Secs
- asRevs(long) - Static method in class gaiasky.util.gaia.time.NanoSecs
- asSecs() - Method in class gaiasky.util.gaia.time.Days
- asSecs() - Method in interface gaiasky.util.gaia.time.Duration
- asSecs() - Method in class gaiasky.util.gaia.time.Hours
- asSecs() - Method in class gaiasky.util.gaia.time.JulianYears
- asSecs() - Method in class gaiasky.util.gaia.time.Mins
- asSecs() - Method in class gaiasky.util.gaia.time.NanoSecs
- asSecs() - Method in class gaiasky.util.gaia.time.Revs
- asSecs() - Method in class gaiasky.util.gaia.time.Secs
- asSecs(double) - Static method in class gaiasky.util.gaia.time.Days
- asSecs(double) - Static method in class gaiasky.util.gaia.time.Hours
- asSecs(double) - Static method in class gaiasky.util.gaia.time.JulianYears
- asSecs(double) - Static method in class gaiasky.util.gaia.time.Mins
- asSecs(double) - Static method in class gaiasky.util.gaia.time.Revs
- asSecs(long) - Static method in class gaiasky.util.gaia.time.NanoSecs
- AssetBean - Class in gaiasky.data
-
Utility class to hold the assets that must be loaded when the OpenGL context is present.
- assetManager - Variable in class gaiasky.GaiaSky
-
The asset manager.
- ASSETS_LOC - Static variable in class gaiasky.util.Settings
-
Assets location for this instance of Gaia Sky.
- assetsFileStr(String) - Static method in class gaiasky.util.Settings
- assetsPath(String) - Static method in class gaiasky.util.Settings
- Asteroids - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- AstroUtils - Class in gaiasky.util.coord
-
Some astronomical algorithms and utilities to compute and convert Julian dates, work out the coordinates of the Moon, Pluto, and more.
- AstroUtils() - Constructor for class gaiasky.util.coord.AstroUtils
- AstroUtilsTest - Class in gaiasky.util.test
-
Implements the same test as in Jean Meeus' Astronomical Algorithms page 343.
- AstroUtilsTest() - Constructor for class gaiasky.util.test.AstroUtilsTest
- AT - Static variable in class gaiasky.gui.GSKeys
- atan(double) - Method in class gaiasky.util.math.FastTrigonometry
- atan(double) - Method in interface gaiasky.util.math.ITrigonometry
- atan(double) - Method in class gaiasky.util.math.Trigonometry
- atan2(double, double) - Method in class gaiasky.util.math.FastTrigonometry
- atan2(double, double) - Method in interface gaiasky.util.math.ITrigonometry
- atan2(double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns atan2 in radians, faster but less accurate than Math.atan2.
- atan2(double, double) - Method in class gaiasky.util.math.Trigonometry
- atlasName - Variable in class gaiasky.util.gdx.loader.BitmapFontLoader.BitmapFontParameter
-
The name of the
TextureAtlas
to load theBitmapFont
itself from. - AtlasRegion(Texture, int, int, int, int) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
- AtlasRegion(TextureAtlas.AtlasRegion) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
- AtlasSprite(TextureAtlas.AtlasRegion) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- AtlasSprite(TextureAtlas.AtlasSprite) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- atmosphere - Variable in class gaiasky.scene.component.Atmosphere
- atmosphere - Static variable in class gaiasky.scene.Mapper
- Atmosphere - Class in gaiasky.scene.component
- Atmosphere() - Constructor for class gaiasky.scene.component.Atmosphere
- AtmosphereAttribute - Class in gaiasky.util.gdx.shader.attribute
- AtmosphereAttribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- AtmosphereAttribute(int, float) - Constructor for class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- AtmosphereComponent - Class in gaiasky.scene.record
- AtmosphereComponent() - Constructor for class gaiasky.scene.record.AtmosphereComponent
- Atmospheres - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- AtmosphereShader - Class in gaiasky.util.gdx.shader
- AtmosphereShader(IntRenderable, AtmosphereShader.Config) - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader
- AtmosphereShader(IntRenderable, AtmosphereShader.Config, ExtShaderProgram) - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader
- AtmosphereShader(IntRenderable, AtmosphereShader.Config, String) - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader
- AtmosphereShader(IntRenderable, AtmosphereShader.Config, String, String, String) - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader
- AtmosphereShader.Config - Class in gaiasky.util.gdx.shader
- AtmosphereShader.Inputs - Class in gaiasky.util.gdx.shader
- AtmosphereShader.Setters - Class in gaiasky.util.gdx.shader
- AtmosphereShaderProvider - Class in gaiasky.util.gdx.shader.provider
- AtmosphereShaderProvider(FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.shader.provider.AtmosphereShaderProvider
- AtmosphereShaderProvider(AtmosphereShader.Config) - Constructor for class gaiasky.util.gdx.shader.provider.AtmosphereShaderProvider
- AtmosphereShaderProvider(String, String) - Constructor for class gaiasky.util.gdx.shader.provider.AtmosphereShaderProvider
- AtmosphereShaderProviderLoader<T extends AtmosphereShaderProviderLoader.AtmosphereShaderProviderParameter> - Class in gaiasky.util.gdx.shader.loader
- AtmosphereShaderProviderLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.shader.loader.AtmosphereShaderProviderLoader
- AtmosphereShaderProviderLoader.AtmosphereShaderProviderParameter - Class in gaiasky.util.gdx.shader.loader
- AtmosphereShaderProviderParameter(String, String) - Constructor for class gaiasky.util.gdx.shader.loader.AtmosphereShaderProviderLoader.AtmosphereShaderProviderParameter
- AttachedDeviceId_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- attachTo(T) - Method in class gaiasky.util.gdx.model.IntNode
-
Adds this node as child to specified parent Node, synonym for:
parent.addChild(this)
- attitude - Variable in class gaiasky.scene.component.Attitude
- attitude - Static variable in class gaiasky.scene.Mapper
- attitude - Variable in class gaiasky.util.gaia.AttitudeIntervalBean
- Attitude - Class in gaiasky.scene.component
-
This component provides attitude to entities.
- Attitude() - Constructor for class gaiasky.scene.component.Attitude
- AttitudeConverter - Class in gaiasky.util.gaia
-
Convert a given set of heliotropic angles into a quaternion
- AttitudeConverter() - Constructor for class gaiasky.util.gaia.AttitudeConverter
- AttitudeIntervalBean - Class in gaiasky.util.gaia
-
A bean that holds the attitude and its activation time.
- AttitudeIntervalBean(String, Date, BaseAttitudeDataServer, String) - Constructor for class gaiasky.util.gaia.AttitudeIntervalBean
- AttitudeLoader - Class in gaiasky.data.util
- AttitudeLoader(FileHandleResolver) - Constructor for class gaiasky.data.util.AttitudeLoader
- AttitudeLoader.AttitudeLoaderParameters - Class in gaiasky.data.util
- AttitudeLoaderParameters(String) - Constructor for class gaiasky.data.util.AttitudeLoader.AttitudeLoaderParameters
- attitudeLocation - Variable in class gaiasky.scene.component.Attitude
- attitudeServer - Variable in class gaiasky.scene.component.Attitude
- AttitudeUtils - Class in gaiasky.util.gaia.utils
-
Class with static utility methods to deal with B-splines.
- AttitudeUtils() - Constructor for class gaiasky.util.gaia.utils.AttitudeUtils
- AttitudeUtils.KnotsAndSplines - Class in gaiasky.util.gaia.utils
-
Utility class for manipulating knots and splines together
- AttitudeXmlParser - Class in gaiasky.util.gaia
-
Parses the XML files with the attitudes and their activation times into a binary search tree.
- AttitudeXmlParser() - Constructor for class gaiasky.util.gaia.AttitudeXmlParser
- attr - Variable in class gaiasky.gui.beans.AttributeComboBoxBean
- Attribute - Class in gaiasky.util.gdx.shader.attribute
-
Extend this class to implement a material attribute.
- Attribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.Attribute
- AttributeAbsmag - Class in gaiasky.util.filter.attrib
- AttributeAbsmag() - Constructor for class gaiasky.util.filter.attrib.AttributeAbsmag
- AttributeAbstract - Class in gaiasky.util.filter.attrib
- AttributeAbstract() - Constructor for class gaiasky.util.filter.attrib.AttributeAbstract
- AttributeAppmag - Class in gaiasky.util.filter.attrib
- AttributeAppmag() - Constructor for class gaiasky.util.filter.attrib.AttributeAppmag
- AttributeColorBlue - Class in gaiasky.util.filter.attrib
- AttributeColorBlue() - Constructor for class gaiasky.util.filter.attrib.AttributeColorBlue
- AttributeColorGreen - Class in gaiasky.util.filter.attrib
- AttributeColorGreen() - Constructor for class gaiasky.util.filter.attrib.AttributeColorGreen
- AttributeColorRed - Class in gaiasky.util.filter.attrib
- AttributeColorRed() - Constructor for class gaiasky.util.filter.attrib.AttributeColorRed
- AttributeComboBoxBean - Class in gaiasky.gui.beans
- AttributeComboBoxBean(IAttribute) - Constructor for class gaiasky.gui.beans.AttributeComboBoxBean
- AttributeDEC - Class in gaiasky.util.filter.attrib
- AttributeDEC() - Constructor for class gaiasky.util.filter.attrib.AttributeDEC
- AttributeDistance - Class in gaiasky.util.filter.attrib
- AttributeDistance() - Constructor for class gaiasky.util.filter.attrib.AttributeDistance
- AttributeEclLatitude - Class in gaiasky.util.filter.attrib
- AttributeEclLatitude() - Constructor for class gaiasky.util.filter.attrib.AttributeEclLatitude
- AttributeEclLongitude - Class in gaiasky.util.filter.attrib
- AttributeEclLongitude() - Constructor for class gaiasky.util.filter.attrib.AttributeEclLongitude
- AttributeGalLatitude - Class in gaiasky.util.filter.attrib
- AttributeGalLatitude() - Constructor for class gaiasky.util.filter.attrib.AttributeGalLatitude
- AttributeGalLongitude - Class in gaiasky.util.filter.attrib
- AttributeGalLongitude() - Constructor for class gaiasky.util.filter.attrib.AttributeGalLongitude
- AttributeMap - Class in gaiasky.scene
-
Holds a map with the relations of old object attributes to contained component.
- AttributeMap() - Constructor for class gaiasky.scene.AttributeMap
- AttributeMualpha - Class in gaiasky.util.filter.attrib
- AttributeMualpha() - Constructor for class gaiasky.util.filter.attrib.AttributeMualpha
- AttributeMudelta - Class in gaiasky.util.filter.attrib
- AttributeMudelta() - Constructor for class gaiasky.util.filter.attrib.AttributeMudelta
- AttributeRA - Class in gaiasky.util.filter.attrib
- AttributeRA() - Constructor for class gaiasky.util.filter.attrib.AttributeRA
- AttributeRadvel - Class in gaiasky.util.filter.attrib
- AttributeRadvel() - Constructor for class gaiasky.util.filter.attrib.AttributeRadvel
- attributes - Variable in class gaiasky.util.gdx.model.data.IntModelMesh
- attributes - Variable in class gaiasky.util.gdx.shader.attribute.Attributes
- Attributes - Class in gaiasky.util.gdx.shader.attribute
- Attributes() - Constructor for class gaiasky.util.gdx.shader.attribute.Attributes
- attributesHash() - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- attributesMask - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
-
The attributes that this shader supports
- attributesMask - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
-
The attributes that this shader supports
- AttributeUCD - Class in gaiasky.util.filter.attrib
- AttributeUCD(UCD) - Constructor for class gaiasky.util.filter.attrib.AttributeUCD
- AU - Enum constant in enum class gaiasky.gui.beans.DistanceUnitComboBoxBean.DistanceUnit
- AU - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Astronomical units
- AU_TO_KM - Static variable in class gaiasky.util.Nature
-
Astronomical units to kilometres
- AU_TO_U - Static variable in class gaiasky.util.Constants
-
AU to local units conversion.
- AudioFirmwareVersion_Uint64 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- AUTHOR_AFFILIATION - Static variable in class gaiasky.util.Settings
- AUTHOR_AFFILIATION_PLAIN - Static variable in class gaiasky.util.Settings
- AUTHOR_EMAIL - Static variable in class gaiasky.util.Settings
- AUTHOR_NAME - Static variable in class gaiasky.util.Settings
- AUTHOR_NAME_PLAIN - Static variable in class gaiasky.util.Settings
- auto - Variable in class gaiasky.util.Settings.CamrecorderSettings
- AUTO - Enum constant in enum class gaiasky.util.Settings.ToneMapping
- aux1 - Variable in class gaiasky.render.process.RenderModeCubemap
- aux1 - Static variable in interface gaiasky.util.filter.attrib.IAttribute
- aux2 - Variable in class gaiasky.render.process.RenderModeCubemap
- aux2 - Variable in class gaiasky.render.system.LineRenderSystem
- aux2 - Variable in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- aux2 - Static variable in interface gaiasky.util.filter.attrib.IAttribute
- aux2d1 - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- aux2d2 - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- aux3 - Variable in class gaiasky.render.process.RenderModeCubemap
- aux3b1 - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- aux3b2 - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- aux3d1 - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- aux3d1 - Static variable in class gaiasky.scene.record.ParticleRecord
- aux3d2 - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- aux3d2 - Static variable in class gaiasky.scene.record.ParticleRecord
- aux3d3 - Static variable in class gaiasky.scene.record.ParticleRecord
- auxd - Variable in class gaiasky.render.system.AbstractRenderSystem
- auxf - Variable in class gaiasky.render.system.AbstractRenderSystem
- available() - Method in class gaiasky.util.io.ByteBufferInputStream
- AVAILABLE - Enum constant in enum class gaiasky.util.datadesc.DatasetDesc.DatasetStatus
- AvgLuma - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- awake - Variable in class gaiasky.util.concurrent.ServiceThread
- axes - Variable in class gaiasky.scene.Families
- Axes - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- axesColors - Variable in class gaiasky.scene.component.Axis
- AxesExtractor - Class in gaiasky.scene.system.render.extract
- AxesExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.AxesExtractor
- AxesInitializer - Class in gaiasky.scene.system.initialize
-
Initializes axes objects.
- AxesInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.AxesInitializer
- AxesUpdater - Class in gaiasky.scene.system.update
- AxesUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.AxesUpdater
- axialTilt - Variable in class gaiasky.scene.record.RotationComponent
-
Angle between equatorial plane and orbital plane in degrees.
- axis - Static variable in class gaiasky.scene.Mapper
- Axis - Class in gaiasky.scene.component
- Axis() - Constructor for class gaiasky.scene.component.Axis
- AXIS_DPAD_H - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_DPAD_V - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_EVT_DELAY - Static variable in class gaiasky.input.AbstractGamepadListener
- AXIS_LSTICK_H - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_LSTICK_H_SENS - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_LSTICK_V - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_LSTICK_V_SENS - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_LT - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_LT_SENS - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_POLL_DELAY - Static variable in class gaiasky.input.AbstractGamepadListener
- AXIS_RSTICK_H - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_RSTICK_H_SENS - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_RSTICK_V - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_RSTICK_V_SENS - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_RT - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_RT_SENS - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_VALUE_POW - Variable in class gaiasky.gui.AbstractGamepadMappings
- Axis0 - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerAxes
- Axis0 - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- Axis0Type_Int32 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- Axis1 - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerAxes
- Axis1 - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- Axis1Type_Int32 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- Axis2 - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerAxes
- Axis2 - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- Axis2Type_Int32 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- Axis3 - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerAxes
- Axis3 - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- Axis3Type_Int32 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- Axis4 - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerAxes
- Axis4 - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- Axis4Type_Int32 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- axisMoved(Controller, int, float) - Method in class gaiasky.input.AbstractGamepadListener
- axisMoved(Controller, int, float) - Method in class gaiasky.input.GuiGamepadListener
- axisMoved(Controller, int, float) - Method in class gaiasky.input.MainGamepadListener
- axisMoved(Controller, int, float) - Method in class gaiasky.input.SpacecraftGamepadListener
- axisMoved(VRContext.VRDevice, int, float, float) - Method in class gaiasky.gui.OpenVRListener
- axisMoved(VRContext.VRDevice, int, float, float) - Method in interface gaiasky.vr.openvr.VRDeviceListener
-
An axis from
VRContext.VRControllerAxes
was moved on theVRContext.VRDevice
- AZIMUTHAL_EQUIDISTANT - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections.CubemapProjection
B
- b - Variable in class gaiasky.scene.component.GridRecursive
- b() - Method in interface gaiasky.scene.api.IParticleRecord
-
Galactic latitude in degrees.
- b() - Method in class gaiasky.scene.record.ParticleRecord
-
Galactic latitude in degrees.
- b() - Method in class gaiasky.scene.record.PointParticleRecord
- B - Static variable in class gaiasky.gui.GSKeys
- B - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- b0 - Variable in class gaiasky.scene.component.Axis
- B0(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- B0(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- b1 - Variable in class gaiasky.scene.component.Axis
- B1(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- B1(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- b2 - Variable in class gaiasky.scene.component.Axis
- B2(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- B2(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- B3(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- B4(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- B5(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- back - Variable in class gaiasky.gui.StereoGui
- back() - Method in class gaiasky.gui.GamepadGui
- back() - Method in class gaiasky.input.GuiGamepadListener
- back() - Method in class gaiasky.input.WindowGamepadListener
- Back - Enum constant in enum class gaiasky.util.math.Planed.PlaneSide
- BACK - Static variable in class gaiasky.gui.GSKeys
- BACKBUFFER_SCALE_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the back-buffer scale.
- BACKBUFFER_SCALE_MAX - Static variable in class gaiasky.util.Constants
- BACKBUFFER_SCALE_MIN - Static variable in class gaiasky.util.Constants
- BACKBUFFER_SCALE_STEP - Static variable in class gaiasky.util.Constants
- backBufferResolution - Variable in class gaiasky.util.Settings.GraphicsSettings
- backBufferScale - Variable in class gaiasky.util.Settings.GraphicsSettings
- BackbufferScale - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
- background - Variable in class gaiasky.scene.component.ParticleSet
- background - Variable in class gaiasky.util.scene2d.ContextMenu.ContextMenuStyle
- background - Variable in class gaiasky.util.scene2d.Separator.SeparatorStyle
- BACKGROUND_LOADING_INFO - Enum constant in enum class gaiasky.event.Event
-
Empty event which informs that background loading is active.
- BackgroundExtractor - Class in gaiasky.scene.system.render.extract
-
Extracts background model object and UV grid data to feed to the render stage.
- BackgroundExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.BackgroundExtractor
- backgroundFocused - Variable in class gaiasky.util.scene2d.OwnSelectBox.OwnSelectBoxStyle
- backgroundFocused - Variable in class gaiasky.util.scene2d.OwnSlider.OwnSliderStyle
- BackgroundModelInitializer - Class in gaiasky.scene.system.initialize
-
Initializes background models and UV grid objects.
- BackgroundModelInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.BackgroundModelInitializer
- backgroundModels - Variable in class gaiasky.scene.Families
- BackgroundUpdater - Class in gaiasky.scene.system.update
-
Updates background models and UV grids.
- BackgroundUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.BackgroundUpdater
- BACKSLASH - Static variable in class gaiasky.gui.GSKeys
- BACKSPACE - Static variable in class gaiasky.gui.GSKeys
- backupCamera() - Method in class gaiasky.scene.camera.CameraManager
- backupGamepadListeners - Variable in class gaiasky.gui.GenericDialog
- backupMouseKbdListeners - Variable in class gaiasky.gui.GenericDialog
- BackupProjectionCamera(PerspectiveCamera) - Constructor for class gaiasky.scene.camera.CameraManager.BackupProjectionCamera
- base - Static variable in class gaiasky.scene.Mapper
- base - Variable in class gaiasky.scene.view.BaseView
-
The base component.
- Base - Class in gaiasky.scene.component
- Base() - Constructor for class gaiasky.scene.component.Base
- BaseAttitudeDataServer<A extends IAttitude> - Class in gaiasky.util.gaia
-
Common base class for all attitude data servers.
- BaseAttitudeDataServer() - Constructor for class gaiasky.util.gaia.BaseAttitudeDataServer
- baseData - Variable in class gaiasky.util.datadesc.DatasetDesc
- BaseInitializer - Class in gaiasky.scene.system.initialize
-
Initializes the base and graph components of entities.
- BaseInitializer(Scene, boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.BaseInitializer
- baseIntensity - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- baseIntensity - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare.Settings
- baseIntensity - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- BaseIntShader - Class in gaiasky.util.gdx.shader
- BaseIntShader() - Constructor for class gaiasky.util.gdx.shader.BaseIntShader
- BaseIntShader.GlobalSetter - Class in gaiasky.util.gdx.shader
- BaseIntShader.LocalSetter - Class in gaiasky.util.gdx.shader
- BaseIntShader.Setter - Interface in gaiasky.util.gdx.shader
- BaseIntShader.Uniform - Class in gaiasky.util.gdx.shader
- BaseIntShader.Validator - Interface in gaiasky.util.gdx.shader
- BaseIntShaderProvider - Class in gaiasky.util.gdx.shader.provider
- BaseIntShaderProvider() - Constructor for class gaiasky.util.gdx.shader.provider.BaseIntShaderProvider
- BasePath - Static variable in class gaiasky.util.gdx.contrib.utils.ShaderLoader
- baseSaturation - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- baseSaturation - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare.Settings
- baseSaturation - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- BaseStation - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceType
-
a camera/base station tracking the HMD and/or controllers
- BaseView - Class in gaiasky.scene.view
-
A basic view with the base and body components that all entities have.
- BaseView() - Constructor for class gaiasky.scene.view.BaseView
- BaseView(Entity) - Constructor for class gaiasky.scene.view.BaseView
- basic() - Element in annotation interface gaiasky.util.gaia.Satellite.ParamMetaData
- BASICANGLE_DEGREE - Static variable in class gaiasky.util.gaia.Satellite
-
Basic angle, i.e., the angle between FoV2 (following FoV) and FoV1 (preceding FoV).
- BasicFileImageRenderer - Class in gaiasky.util.screenshot
-
Renders image files synchronously
- BasicFileImageRenderer() - Constructor for class gaiasky.util.screenshot.BasicFileImageRenderer
- batch - Variable in class gaiasky.scene.system.render.draw.ModelRenderer
- BBGAL_TH - Static variable in class gaiasky.scene.system.render.extract.ModelExtractor
- bbSet - Variable in class gaiasky.scene.view.LabelView
- beamP0 - Variable in class gaiasky.scene.component.VRDevice
- beamP1 - Variable in class gaiasky.scene.component.VRDevice
- beforeGroup(int, Array<Decal>) - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- beforeGroups() - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- beforeRenderToScreen() - Method in interface gaiasky.util.gdx.contrib.postprocess.PostProcessorListener
- begin() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
Ensures the initial buffer state is always the same before starting ping-ponging.
- begin() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets up the Batch for drawing.
- begin() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- begin() - Method in class gaiasky.util.gdx.IntModelBuilder
-
Begin building a new model
- begin() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Makes OpenGL ES 2.0 use this vertex and fragment shader pair.
- begin() - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Makes OpenGL ES 2.0 use this vertex and fragment shader pair.
- begin() - Method in class gaiasky.vr.openvr.VRContext
-
Start rendering.
- begin(Camera) - Method in class gaiasky.util.gdx.IntModelBatch
-
Start rendering one or more
IntRenderable
s. - begin(Camera, RenderContext) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- begin(Camera, RenderContext) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- begin(Camera, RenderContext) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- begin(Camera, RenderContext) - Method in class gaiasky.util.gdx.shader.DepthIntShader
- begin(Camera, RenderContext) - Method in interface gaiasky.util.gdx.shader.IntShader
-
Initializes the context for exclusive rendering by this shader.
- begin(VertexAttributes) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Begin building a mesh.
- begin(VertexAttributes, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Begin building a mesh
- begin(Bits) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Begin building a mesh.
- begin(Bits, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Begin building a mesh.
- bernoulli() - Static method in class gaiasky.util.math.StdRandom
-
Returns a random boolean from a Bernoulli distribution with success probability 1/2.
- bernoulli(double) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random boolean from a Bernoulli distribution with success probability p.
- beta() - Method in interface gaiasky.scene.api.IParticleRecord
-
Ecliptic latitude in degrees.
- beta() - Method in class gaiasky.scene.record.ParticleRecord
-
Ecliptic latitude in degrees.
- beta() - Method in class gaiasky.scene.record.PointParticleRecord
- beta(double, double) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number from a beta distribution with parameters α and β.
- bias - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- bias - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- Bias - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Bias filter.
- Bias - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Bias.Param
- Bias() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Bias
- Bias.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- bigEndian - Variable in class gaiasky.util.gdx.loader.PortableFloatMap
-
Indicates whether the image read was in big endian, or indicates whether to write the image in big endian.
- billboard - Static variable in class gaiasky.scene.Mapper
- billboard - Variable in class gaiasky.scene.view.BillboardView
- billboard - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings.GroupSettings
- Billboard - Class in gaiasky.scene.component
- Billboard() - Constructor for class gaiasky.scene.component.Billboard
- BILLBOARD_GAL - Enum constant in enum class gaiasky.render.RenderGroup
-
IntShader - galaxies
- BILLBOARD_GROUP - Enum constant in enum class gaiasky.render.RenderGroup
-
Group of billboard datasets
- BILLBOARD_SPRITE - Enum constant in enum class gaiasky.render.RenderGroup
-
Regular billboard sprite
- BILLBOARD_SSO - Enum constant in enum class gaiasky.render.RenderGroup
-
IntShader - front (planets, satellites...)
- BILLBOARD_STAR - Enum constant in enum class gaiasky.render.RenderGroup
-
IntShader - stars
- BILLBOARD_TEX - Enum constant in enum class gaiasky.render.RenderGroup
-
Billboard with custom texture
- BILLBOARD_TEXTURE_IDX_CMD - Enum constant in enum class gaiasky.event.Event
-
Set the global texture index for billboards rendered in
RenderGroup.BILLBOARD_STAR
. - BillboardDataset - Class in gaiasky.scene.record
-
Holds a particle dataset with the metadata.
- BillboardDataset() - Constructor for class gaiasky.scene.record.BillboardDataset
- BillboardDataset.ParticleType - Enum Class in gaiasky.scene.record
- BillboardEntityRenderSystem - Class in gaiasky.scene.system.render.draw.billboard
- BillboardEntityRenderSystem() - Constructor for class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- billboardGalaxies - Variable in class gaiasky.scene.Families
- billboardGroupShaders - Variable in class gaiasky.render.RenderAssets
- BillboardRenderer - Class in gaiasky.scene.system.render.draw
-
Renders billboards (camera-oriented quads), optionally with a global texture.
- BillboardRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[], String, ComponentTypes.ComponentType, boolean) - Constructor for class gaiasky.scene.system.render.draw.BillboardRenderer
-
Creates a new billboard quad render component.
- BillboardRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[], String, ComponentTypes.ComponentType, float, float, boolean) - Constructor for class gaiasky.scene.system.render.draw.BillboardRenderer
- billboardSet - Static variable in class gaiasky.scene.Mapper
- BillboardSet - Class in gaiasky.scene.component
- BillboardSet() - Constructor for class gaiasky.scene.component.BillboardSet
- BillboardSetExtractor - Class in gaiasky.scene.system.render.extract
- BillboardSetExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.BillboardSetExtractor
- BillboardSetInitializer - Class in gaiasky.scene.system.initialize
- BillboardSetInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.BillboardSetInitializer
- BillboardSetRadio - Class in gaiasky.scene.entity
- BillboardSetRadio(Entity) - Constructor for class gaiasky.scene.entity.BillboardSetRadio
- BillboardSetRenderer - Class in gaiasky.scene.system.render.draw
-
Renders billboard sets.
- BillboardSetRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.BillboardSetRenderer
- billboardSets - Variable in class gaiasky.scene.Families
- BillboardSetUpdater - Class in gaiasky.scene.system.update
- BillboardSetUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.BillboardSetUpdater
- billboardSizeFactor - Variable in class gaiasky.scene.component.ModelScaffolding
-
The factor to apply to the size when rendered as billboard.
- BillboardUpdater - Class in gaiasky.scene.system.update
- BillboardUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.BillboardUpdater
- BillboardView - Class in gaiasky.scene.view
- BillboardView() - Constructor for class gaiasky.scene.view.BillboardView
- BinaryDataProvider - Class in gaiasky.data.group
-
Reads arrays of star beans from binary files, usually to go in an octree.
- BinaryDataProvider() - Constructor for class gaiasky.data.group.BinaryDataProvider
- BinaryIO - Interface in gaiasky.data.group
-
Interface to read and write stars, to be implemented by different binary format versions.
- BinaryIOBase - Class in gaiasky.data.group
-
Base implementation of binary version, which accommodates most versions.
- BinaryIOBase(int, int, boolean) - Constructor for class gaiasky.data.group.BinaryIOBase
- BinarySearchTree<T extends Comparable<T>> - Class in gaiasky.util
-
Implements an unbalanced binary search tree.
- BinarySearchTree() - Constructor for class gaiasky.util.BinarySearchTree
-
Construct the tree.
- BinaryVersion0 - Class in gaiasky.data.group
-
Original binary version (0), used in DR1 and DR2.
- BinaryVersion0() - Constructor for class gaiasky.data.group.BinaryVersion0
- BinaryVersion1 - Class in gaiasky.data.group
-
Binary version 1, used in eDR3 mainly.
- BinaryVersion1() - Constructor for class gaiasky.data.group.BinaryVersion1
- BinaryVersion2 - Class in gaiasky.data.group
-
Binary version 2, used in latter eDR3 runs, and DR3+.
- BinaryVersion2() - Constructor for class gaiasky.data.group.BinaryVersion2
- bind() - Method in class gaiasky.util.gdx.mesh.IntIndexArray
-
Binds this IntIndexArray for rendering with glDrawElements.
- bind() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
-
Binds this IntIndexBufferObject for rendering with glDrawElements.
- bind() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
-
Binds this IntIndexBufferObject for rendering with glDrawElements.
- bind() - Method in interface gaiasky.util.gdx.mesh.IntIndexData
-
Binds this IntIndexBufferObject for rendering with glDrawElements.
- bind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Binds the underlying
VertexBufferObject
andIntIndexBufferObject
if indices where given. - bind(ExtShaderProgram) - Method in interface gaiasky.util.gdx.mesh.IntVertexData
-
Binds this VertexData for rendering via glDrawArrays or glDrawElements.
- bind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.VertexArray
- bind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
-
Binds this VertexBufferObject for rendering via glDrawArrays or glDrawElements
- bind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
-
Binds this VertexBufferObject for rendering via glDrawArrays or glDrawElements
- bind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
-
Binds this VertexBufferObject for rendering via glDrawArrays or glDrawElements
- bind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
-
Binds this VertexBufferObject for rendering via glDrawArrays or glDrawElements
- bind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Binds the underlying
VertexBufferObject
andIntIndexBufferObject
if indices where given. - bind(ExtShaderProgram, int[]) - Method in interface gaiasky.util.gdx.mesh.IntVertexData
-
Binds this VertexData for rendering via glDrawArrays or glDrawElements.
- bind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.VertexArray
- bind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
- bind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- bind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
- bind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
- bindLights(IntRenderable, Attributes) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- bindMaterial(IntRenderable) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- bindMaterial(Attributes) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- binormal - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- biomeHueShift - Variable in class gaiasky.scene.record.MaterialComponent
- biomeLUT - Variable in class gaiasky.scene.record.MaterialComponent
- bitDepth - Variable in class gaiasky.util.Settings.GraphicsSettings.FullscreenSettings
- BitmapFont - Class in gaiasky.util.gdx.g2d
-
Renders bitmap fonts.
- BitmapFont() - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont using the default 15pt Arial font included in the libgdx JAR file.
- BitmapFont(boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont using the default 15pt Arial font included in the libgdx JAR file.
- BitmapFont(FileHandle) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont from a BMFont file.
- BitmapFont(FileHandle, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont from a BMFont file.
- BitmapFont(FileHandle, FileHandle, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont from a BMFont file, using the specified image for glyphs.
- BitmapFont(FileHandle, FileHandle, boolean, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont from a BMFont file, using the specified image for glyphs.
- BitmapFont(FileHandle, TextureRegion) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont with the glyphs relative to the specified region.
- BitmapFont(FileHandle, TextureRegion, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont with the glyphs relative to the specified region.
- BitmapFont(BitmapFont.BitmapFontData, Array<TextureRegion>, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Constructs a new BitmapFont from the given
BitmapFont.BitmapFontData
and array ofTextureRegion
. - BitmapFont(BitmapFont.BitmapFontData, TextureRegion, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Constructs a new BitmapFont from the given
BitmapFont.BitmapFontData
andTextureRegion
. - BitmapFont.BitmapFontData - Class in gaiasky.util.gdx.g2d
-
Backing data for a
BitmapFont
. - BitmapFont.Glyph - Class in gaiasky.util.gdx.g2d
-
Represents a single character in a font page.
- BitmapFontCache - Class in gaiasky.util.gdx.g2d
-
Caches glyph geometry for a BitmapFont, providing a fast way to render static text.
- BitmapFontCache(BitmapFont) - Constructor for class gaiasky.util.gdx.g2d.BitmapFontCache
- BitmapFontCache(BitmapFont, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFontCache
- bitmapFontData - Variable in class gaiasky.util.gdx.loader.BitmapFontLoader.BitmapFontParameter
-
optional
BitmapFont.BitmapFontData
to be used instead of loading theTexture
directly. - BitmapFontData() - Constructor for class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Creates an empty BitmapFontData for configuration before calling
BitmapFont.BitmapFontData.load(FileHandle, boolean)
, to subclass, or to populate yourself, e.g. - BitmapFontData(FileHandle, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- BitmapFontLoader - Class in gaiasky.util.gdx.loader
-
AssetLoader
forBitmapFont
instances. - BitmapFontLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.BitmapFontLoader
- BitmapFontLoader.BitmapFontParameter - Class in gaiasky.util.gdx.loader
-
Parameter to be passed to
AssetManager.load(String, Class, AssetLoaderParameters)
if additional configuration is necessary for theBitmapFont
. - BitmapFontParameter() - Constructor for class gaiasky.util.gdx.loader.BitmapFontLoader.BitmapFontParameter
- Bits - Class in gaiasky.util
-
A bitset, without size limitation, allows comparison via bitwise operators to other bitfields.
- Bits() - Constructor for class gaiasky.util.Bits
- Bits(int) - Constructor for class gaiasky.util.Bits
-
Creates a bit set whose initial size is large enough to explicitly represent bits with indices in the range 0 through nbits-1.
- BKDRHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- blacklist - Variable in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
- blankLineScale - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Multiplier for the line height of blank lines.
- blend - Variable in class gaiasky.scene.component.Verts
- blend - Variable in class gaiasky.util.SlaveManager
- blend() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- blend() - Method in interface gaiasky.render.api.IPointRenderable
- blend() - Method in class gaiasky.scene.component.Verts
- blend() - Method in class gaiasky.scene.view.PointView
- blend() - Method in class gaiasky.scene.view.VertsView
- blend(Verts) - Static method in class gaiasky.scene.entity.EntityUtils
-
Prepares the blending OpenGL state given a
Verts
component. - Blend - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GeometryWarpFilter.Param
- blended - Variable in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
-
Whether this material should be considered blended (default: true).
- blendFile - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings.SlaveSettings
- blending - Variable in class gaiasky.scene.record.BillboardDataset
- BlendingAttribute - Class in gaiasky.util.gdx.shader.attribute
- BlendingAttribute() - Constructor for class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- BlendingAttribute(boolean, float) - Constructor for class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- BlendingAttribute(boolean, int, int, float) - Constructor for class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- BlendingAttribute(float) - Constructor for class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- BlendingAttribute(int, int) - Constructor for class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- BlendingAttribute(int, int, float) - Constructor for class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- BlendingAttribute(BlendingAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- BlendMode - Enum Class in gaiasky.render
- BlendState - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GeometryWarpFilter.Param
- BlockServerShutdown_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- bloom - Variable in class gaiasky.util.Settings.PostprocessSettings
- Bloom - Class in gaiasky.util.gdx.contrib.postprocess.effects
- Bloom(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- BLOOM_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the intensity value in [0,1].
- Bloom.Settings - Class in gaiasky.util.gdx.contrib.postprocess.effects
- bloomIntensity - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- bloomSaturation - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- BloomSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.BloomSettings
- bloomThreshold - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- Blur - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Blur(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- Blur.BlurType - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- blurAmount - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- blurAmount - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare.Settings
- blurAmount - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- BlurDiv - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Param
- BlurMaxSamples - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur.Param
- BlurOpacity - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter.Param
- blurPasses - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- blurPasses - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare.Settings
- blurPasses - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- blurPasses - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- BlurRadius - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter.Param
- BlurScale - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur.Param
- blurType - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- blurType - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare.Settings
- blurType - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- boardcastCamera(Vector3d, Vector3d, Vector3d) - Method in class gaiasky.util.MasterManager
-
Broadcasts the given camera state to all the slaves
- boardcastCameraAndTime(Vector3b, Vector3d, Vector3d, ITimeFrameProvider) - Method in class gaiasky.util.MasterManager
-
Broadcasts the given camera state and time to all the slaves.
- body - Variable in class gaiasky.scene.component.Trajectory
- body - Static variable in class gaiasky.scene.Mapper
- body - Variable in class gaiasky.scene.view.BaseView
-
The body component.
- Body - Class in gaiasky.scene.component
- Body() - Constructor for class gaiasky.scene.component.Body
- bodyBackground - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
- bones - Variable in class gaiasky.util.gdx.IntRenderable
-
The bone transformations used for skinning, or null if not applicable.
- bones - Variable in class gaiasky.util.gdx.model.IntNodePart
-
The current transformation (relative to the bind pose) of each bone, may be null.
- bones - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- bones - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters.Bones
- Bones(int) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader.Setters.Bones
- bookmark - Variable in class gaiasky.gui.FocusInfoInterface
- BookmarkNode(Path, boolean) - Constructor for class gaiasky.gui.BookmarksManager.BookmarkNode
- BOOKMARKS_ADD - Enum constant in enum class gaiasky.event.Event
-
Add bookmark.
- BOOKMARKS_MOVE - Enum constant in enum class gaiasky.event.Event
-
Moves the bookmark 1 to a child of bookmark 2.
- BOOKMARKS_MOVE_DOWN - Enum constant in enum class gaiasky.event.Event
-
Moves the bookmark down in the list of its parent.
- BOOKMARKS_MOVE_UP - Enum constant in enum class gaiasky.event.Event
-
Moves the bookmark up in the list of its parent.
- BOOKMARKS_REMOVE - Enum constant in enum class gaiasky.event.Event
-
Remove bookmark.
- BOOKMARKS_REMOVE_ALL - Enum constant in enum class gaiasky.event.Event
-
Remove all bookmarks with the given name, irrespective of the path.
- BookmarksComponent - Class in gaiasky.gui.components
- BookmarksComponent(Skin, Stage) - Constructor for class gaiasky.gui.components.BookmarksComponent
- bookmarksManager - Variable in class gaiasky.util.GaiaSkyAssets
- BookmarksManager - Class in gaiasky.gui
-
Manages the bookmarks in Gaia Sky.
- BookmarksManager() - Constructor for class gaiasky.gui.BookmarksManager
- BookmarksManager.BookmarkNode - Class in gaiasky.gui
- bookmarksScrollPane - Variable in class gaiasky.gui.components.BookmarksComponent
- bookmarksTree - Variable in class gaiasky.gui.components.BookmarksComponent
- border - Variable in class gaiasky.util.scene2d.ContextMenu.ContextMenuStyle
- bottom - Variable in class gaiasky.gui.GenericDialog
- BOTTOM_CENTER - Static variable in class gaiasky.util.gdx.g2d.NinePatch
-
Indices for
NinePatch(TextureRegion...)
constructor - BOTTOM_LEFT - Static variable in class gaiasky.util.gdx.g2d.NinePatch
- BOTTOM_RIGHT - Static variable in class gaiasky.util.gdx.g2d.NinePatch
- bottomMiddle - Variable in class gaiasky.gui.LoadingGui
- bounce - Static variable in class gaiasky.util.math.Interpolationd
- Bounce(double[], double[]) - Constructor for class gaiasky.util.math.Interpolationd.Bounce
- Bounce(int) - Constructor for class gaiasky.util.math.Interpolationd.Bounce
- bounceIn - Static variable in class gaiasky.util.math.Interpolationd
- BounceIn(double[], double[]) - Constructor for class gaiasky.util.math.Interpolationd.BounceIn
- BounceIn(int) - Constructor for class gaiasky.util.math.Interpolationd.BounceIn
- bounceOut - Static variable in class gaiasky.util.math.Interpolationd
- BounceOut(double[], double[]) - Constructor for class gaiasky.util.math.Interpolationd.BounceOut
- BounceOut(int) - Constructor for class gaiasky.util.math.Interpolationd.BounceOut
- bound - Static variable in class gaiasky.scene.Mapper
- boundaries - Variable in class gaiasky.scene.component.Boundaries
- boundaries - Variable in class gaiasky.scene.Families
- Boundaries - Class in gaiasky.scene.component
- Boundaries - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- Boundaries() - Constructor for class gaiasky.scene.component.Boundaries
- BoundariesExtractor - Class in gaiasky.scene.system.render.extract
- BoundariesExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.BoundariesExtractor
- BoundariesInitializer - Class in gaiasky.scene.system.initialize
- BoundariesInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.BoundariesInitializer
- BoundingBoxd - Class in gaiasky.util.math
-
Encapsulates an axis aligned bounding box represented by a minimum and a maximum Vector.
- BoundingBoxd() - Constructor for class gaiasky.util.math.BoundingBoxd
-
Constructs a new bounding box with the minimum and maximum vector set to zeros.
- BoundingBoxd(BoundingBoxd) - Constructor for class gaiasky.util.math.BoundingBoxd
-
Constructs a new bounding box from the given bounding box.
- BoundingBoxd(Vector3d, Vector3d) - Constructor for class gaiasky.util.math.BoundingBoxd
-
Constructs the new bounding box using the given minimum and maximum vector.
- boundsInFrustum(double, double, double, double, double, double) - Method in class gaiasky.util.math.Frustumd
-
Returns whether the given bounding box is in the frustum.
- boundsInFrustum(BoundingBoxd) - Method in class gaiasky.util.math.Frustumd
-
Returns whether the given
BoundingBoxd
is in the frustum. - boundsInFrustum(Vector3d, Vector3d) - Method in class gaiasky.util.math.Frustumd
-
Returns whether the given bounding box is in the frustum.
- box(float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- box(float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a box with the specified dimensions.
- box(float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- box(float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a box at the specified location, with the specified dimensions
- box(Matrix4) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- box(Matrix4) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a box given the matrix.
- box(Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- box(Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a box.
- box(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- box(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a box.
- bp_rp - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- BPHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- bpmag - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- breakCharacters(CharSequence, int) - Static method in class gaiasky.util.TextUtils
-
Breaks the character sequence with new line characters '\n' so that the lines have approximately
breakChars
characters. - breakCharacters(String, int) - Static method in class gaiasky.util.TextUtils
-
Breaks the string with new line characters '\n' so that the lines have approximately
breakChars
characters. - breakCharacters(String, int, boolean) - Static method in class gaiasky.util.TextUtils
-
Breaks the string with new line characters '\n' so that the lines have approximately
breakChars
characters. - breakChars - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Additional characters besides whitespace where text is wrapped.
- breakLine() - Method in class gaiasky.render.system.LineRenderSystem
-
Breaks current line of points
- breakLine() - Method in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
-
Breaks current line of points
- breakLine() - Method in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- breakSpaces(CharSequence, int) - Static method in class gaiasky.util.TextUtils
- breakSpaces(String, int) - Static method in class gaiasky.util.TextUtils
- brighten(float[], float) - Static method in class gaiasky.util.color.ColorUtils
-
Returns a copy of the RGB colour brightened up by the given amount
- brightness - Variable in class gaiasky.util.Settings.PostprocessSettings.LevelsSettings
- brightness - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings
- Brightness - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- Brightness(double, Quantity.Brightness.BrightnessUnit) - Constructor for class gaiasky.util.units.Quantity.Brightness
- Brightness(double, String) - Constructor for class gaiasky.util.units.Quantity.Brightness
- BRIGHTNESS_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the brightness level (float) in [-1,1].
- brightnessPower - Variable in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- BSplined<T extends Vectord<T>> - Class in gaiasky.util.math
- BSplined() - Constructor for class gaiasky.util.math.BSplined
- BSplined(T[], int, boolean) - Constructor for class gaiasky.util.math.BSplined
- BufferedFileImageRenderer - Class in gaiasky.util.screenshot
-
Buffers the writing of images to disk
- BufferedFileImageRenderer(int) - Constructor for class gaiasky.util.screenshot.BufferedFileImageRenderer
- BufferedFrame - Class in gaiasky.render
- BufferedFrame() - Constructor for class gaiasky.render.BufferedFrame
- BufferedFrame(Pixmap, String, String) - Constructor for class gaiasky.render.BufferedFrame
- bufferId - Variable in class gaiasky.util.SlaveManager
- build - Variable in class gaiasky.util.Settings.VersionSettings
- build() - Method in class gaiasky.gui.AboutWindow
- build() - Method in class gaiasky.gui.AddShapeDialog
- build() - Method in class gaiasky.gui.ArchiveViewWindow
- build() - Method in class gaiasky.gui.DataLocationCheckWindow
- build() - Method in class gaiasky.gui.DatasetLoadDialog
- build() - Method in class gaiasky.gui.DatasetManagerWindow
- build() - Method in class gaiasky.gui.DatasetPreferencesWindow
- build() - Method in class gaiasky.gui.FileNameWindow
- build() - Method in class gaiasky.gui.GamepadConfigWindow
- build() - Method in class gaiasky.gui.GenericDialog
-
Build the content here
- build() - Method in class gaiasky.gui.IndividualVisibilityWindow
- build() - Method in class gaiasky.gui.KeyframePreferencesWindow
- build() - Method in class gaiasky.gui.KeyframesWindow
- build() - Method in class gaiasky.gui.LandAtWindow
- build() - Method in class gaiasky.gui.LogWindow
- build() - Method in class gaiasky.gui.MemInfoWindow
- build() - Method in class gaiasky.gui.MinimapWindow
- build() - Method in class gaiasky.gui.NewBookmarkFolderDialog
- build() - Method in class gaiasky.gui.PreferencesWindow
- build() - Method in class gaiasky.gui.ProceduralGenerationWindow
- build() - Method in class gaiasky.gui.QuitWindow
- build() - Method in class gaiasky.gui.ReleaseNotesWindow
- build() - Method in class gaiasky.gui.SearchDialog
- build() - Method in class gaiasky.gui.SlaveConfigWindow
- build() - Method in class gaiasky.gui.UpdatePopup
- build() - Method in class gaiasky.gui.WikiInfoWindow
- build() - Method in class gaiasky.util.scene2d.FileChooser
- buildAttributesDivisor0() - Method in class gaiasky.render.system.InstancedRenderSystem
-
Builds the vertex attributes with divisor=0 array and returns it
- buildAttributesDivisor1() - Method in class gaiasky.render.system.InstancedRenderSystem
-
Builds the vertex attributes with divisor=1 array and returns it
- buildEnabledEffectsList() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- builder - Variable in class gaiasky.util.Settings.VersionSettings
- buildGui() - Method in class gaiasky.gui.FullGui
- buildLocalDatasets(DataDescriptor) - Method in class gaiasky.util.datadesc.DataDescriptorUtils
-
Constructs a list of local catalogs found in the current data location and combines them with the server data.
- buildSceneGraph() - Method in class gaiasky.scene.Scene
-
Constructs the scene graph structure in the
GraphNode
components of the current entities. - buildServerDatasets(FileHandle) - Method in class gaiasky.util.datadesc.DataDescriptorUtils
-
Constructs a data descriptor from a server JSON file.
- buildSuper() - Method in class gaiasky.gui.GenericDialog
- buildTime - Variable in class gaiasky.util.Settings.VersionSettings
- buildVertexAttributes() - Method in class gaiasky.render.system.LineRenderSystem
- buildVertexAttributes() - Method in class gaiasky.render.system.PointCloudRenderSystem
-
Builds the vertex attributes array and returns it
- buildVertexAttributes() - Method in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- buildVertexAttributes() - Method in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- buildVertexAttributes() - Method in class gaiasky.scene.system.render.draw.ParticleEffectsRenderer
- buildVertexAttributes() - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
-
Builds the vertex attributes array and returns it
- buildVertexAttributes() - Method in class gaiasky.scene.system.render.draw.PointPrimitiveRenderSystem
- buildVertexAttributes() - Method in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- buildVertexAttributes() - Method in class gaiasky.scene.system.render.draw.SinglePointRenderer
- buildVertexAttributes() - Method in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- buildVertexAttributes() - Method in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- BULGE - Enum constant in enum class gaiasky.scene.record.BillboardDataset.ParticleType
- Bump - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- BumpAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- button - Variable in class gaiasky.input.MainMouseKbdListener
-
The current (first) button being pressed.
- BUTTON_A - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_B - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_DPAD_DOWN - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_DPAD_LEFT - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_DPAD_RIGHT - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_DPAD_UP - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_LB - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_LSTICK - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_LT - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_POLL_DELAY - Static variable in class gaiasky.input.AbstractGamepadListener
- BUTTON_RB - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_RSTICK - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_RT - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_SELECT - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_START - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_X - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_Y - Variable in class gaiasky.gui.AbstractGamepadMappings
- button3d - Variable in class gaiasky.gui.components.CameraComponent
- buttonContainer - Variable in class gaiasky.gui.StereoGui
- buttonCubemap - Variable in class gaiasky.gui.components.CameraComponent
- buttonDome - Variable in class gaiasky.gui.components.CameraComponent
- buttonDown(Controller, int) - Method in class gaiasky.input.AbstractGamepadListener
- buttonDown(Controller, int) - Method in class gaiasky.input.GuiGamepadListener
- buttonDown(Controller, int) - Method in class gaiasky.input.MainGamepadListener
- buttonDown(Controller, int) - Method in class gaiasky.input.SpacecraftGamepadListener
- buttonGroup - Variable in class gaiasky.gui.GenericDialog
- buttonMap - Variable in class gaiasky.gui.components.VisibilityComponent
- buttonMaster - Variable in class gaiasky.gui.components.CameraComponent
- buttonOrthosphere - Variable in class gaiasky.gui.components.CameraComponent
- buttonPressed(VRContext.VRDevice, int) - Method in class gaiasky.gui.OpenVRListener
- buttonPressed(VRContext.VRDevice, int) - Method in interface gaiasky.vr.openvr.VRDeviceListener
-
A button from
VRContext.VRControllerButtons
was pressed on theVRContext.VRDevice
- buttonReleased(VRContext.VRDevice, int) - Method in class gaiasky.gui.OpenVRListener
- buttonReleased(VRContext.VRDevice, int) - Method in interface gaiasky.vr.openvr.VRDeviceListener
-
A button from
VRContext.VRControllerButtons
was released on theVRContext.VRDevice
- buttonTouched(VRContext.VRDevice, int) - Method in class gaiasky.gui.OpenVRListener
- buttonTouched(VRContext.VRDevice, int) - Method in interface gaiasky.vr.openvr.VRDeviceListener
-
A button from
VRContext.VRControllerButtons
was touched on theVRContext.VRDevice
- buttonUntouched(VRContext.VRDevice, int) - Method in class gaiasky.gui.OpenVRListener
- buttonUntouched(VRContext.VRDevice, int) - Method in interface gaiasky.vr.openvr.VRDeviceListener
-
A button from
VRContext.VRControllerButtons
was untouched on theVRContext.VRDevice
- buttonUp(Controller, int) - Method in class gaiasky.input.AbstractGamepadListener
- buttonUp(Controller, int) - Method in class gaiasky.input.MainGamepadListener
- buttonUp(Controller, int) - Method in class gaiasky.input.SpacecraftGamepadListener
- BVtoRGB(double) - Static method in class gaiasky.util.color.ColorUtils
-
Converts the color index B-V to RGB model.
- bvToTeff(double) - Method in class gaiasky.util.color.BVToTeff_ballesteros
-
Convert the incoming B-V color index [mag] into an effective temperature [K]
- BVToTeff_ballesteros - Class in gaiasky.util.color
-
Black-body based conversion between effective temperature and B-V color.
- BVToTeff_ballesteros() - Constructor for class gaiasky.util.color.BVToTeff_ballesteros
- BYTE_TO_MB - Static variable in class gaiasky.util.Constants
- ByteBufferInputStream - Class in gaiasky.util.io
-
An InputStream whose source is a
ByteBuffer
. - ByteBufferInputStream() - Constructor for class gaiasky.util.io.ByteBufferInputStream
- ByteBufferInputStream(int) - Constructor for class gaiasky.util.io.ByteBufferInputStream
-
Creates a stream with a new non-direct buffer of the specified size.
- ByteBufferInputStream(ByteBuffer) - Constructor for class gaiasky.util.io.ByteBufferInputStream
-
Creates an uninitialized stream that cannot be used until
ByteBufferInputStream.setByteBuffer(ByteBuffer)
is called.
C
- c - Variable in class gaiasky.scene.component.GridRecursive
- C - Static variable in class gaiasky.gui.GSKeys
- C - Static variable in class gaiasky.util.Constants
-
Speed of light in m/s
- C_KMH - Static variable in class gaiasky.util.Constants
-
Speed of light in km/h
- C_US - Static variable in class gaiasky.util.Constants
-
Speed of light in internal units per second
- C1 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- C2 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- C3 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- C4 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- cache - Variable in class gaiasky.util.gaia.AttitudeIntervalBean
- cache - Static variable in class gaiasky.util.ModelCache
-
Model cache
- calcAngles() - Method in class gaiasky.util.gaia.utils.Place
-
Internal conversion from direction to (alpha, delta)
- calcBsplines(long, long[], int, int, double[], double[]) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Returns the values and first derivatives of the four non-zero cubic B-splines in the interval tau(left) <= x < tau(left+1)
- calcOmega() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Calculates omega and omegaRevs from deltaOmega, t, scanPerNs.
- calcSNom(double, double) - Static method in class gaiasky.util.gaia.NslUtil
-
Calculates the nominal speed of the z axis in solar motion units, as function of the precession rate precRate [rev/yr] and the solar aspect angle xi [rad].
- calculate(T, double, T[], boolean, T) - Static method in class gaiasky.util.math.CatmullRomSplined
-
Calculates the catmullrom value for the given position (t).
- calculate(T, double, T[], int, boolean, T) - Static method in class gaiasky.util.math.BSplined
-
Calculates the n-degree b-spline value for the given position (t).
- calculate(T, int, double, T[], boolean, T) - Static method in class gaiasky.util.math.CatmullRomSplined
-
Calculates the catmullrom value for the given span (i) at the given position (u).
- calculate(T, int, double, T[], int, boolean, T) - Static method in class gaiasky.util.math.BSplined
-
Calculates the n-degree b-spline value for the given span (i) at the given position (u).
- calculateBoneTransforms(boolean) - Method in class gaiasky.util.gdx.model.IntNode
- calculateBoundingBox() - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the
BoundingBox
of the vertices contained in this mesh. - calculateBoundingBox(BoundingBox) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the
BoundingBox
of the vertices contained in this mesh. - calculateBoundingBox(BoundingBox) - Method in class gaiasky.util.gdx.model.IntModel
-
Calculate the bounding box of this model instance.
- calculateBoundingBox(BoundingBox) - Method in class gaiasky.util.gdx.model.IntModelInstance
-
Calculate the bounding box of this model instance.
- calculateBoundingBox(BoundingBox) - Method in class gaiasky.util.gdx.model.IntNode
-
Calculate the bounding box of this Node.
- calculateBoundingBox(BoundingBox, boolean) - Method in class gaiasky.util.gdx.model.IntNode
-
Calculate the bounding box of this Node.
- calculateBoundingBox(BoundingBox, int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculate the
BoundingBox
of the specified part. - calculateBoundingBox(BoundingBox, int, int, Matrix4) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculate the
BoundingBox
of the specified part. - calculateLocalTransform() - Method in class gaiasky.util.gdx.model.IntNode
-
Calculates the local transform based on the translation, scale and rotation
- calculateRadius(float, float, float) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the squared radius of the bounding sphere around the specified center for the specified part.
- calculateRadius(float, float, float, int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the squared radius of the bounding sphere around the specified center for the specified part.
- calculateRadius(float, float, float, int, int, Matrix4) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the radius of the bounding sphere around the specified center for the specified part.
- calculateRadius(Vector3) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the squared radius of the bounding sphere around the specified center for the specified part.
- calculateRadius(Vector3, int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the squared radius of the bounding sphere around the specified center for the specified part.
- calculateRadius(Vector3, int, int, Matrix4) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the squared radius of the bounding sphere around the specified center for the specified part.
- calculateRadiusSquared(float, float, float, int, int, Matrix4) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the squared radius of the bounding sphere around the specified center for the specified part.
- calculateTransforms() - Method in class gaiasky.util.gdx.model.IntModel
-
Calculates the local and world transform of all
Node
instances in this model, recursively. - calculateTransforms() - Method in class gaiasky.util.gdx.model.IntModelInstance
-
Calculates the local and world transform of all
IntNode
instances in this model, recursively. - calculateTransforms(boolean) - Method in class gaiasky.util.gdx.model.IntNode
-
Calculates the local and world transform of this node and optionally all its children.
- calculateWorldTransform() - Method in class gaiasky.util.gdx.model.IntNode
-
Calculates the world transform; the product of local transform and the parent's world transform.
- CALL - Static variable in class gaiasky.gui.GSKeys
- CallbackValidator - Class in gaiasky.util.validator
- CallbackValidator() - Constructor for class gaiasky.util.validator.CallbackValidator
- CallbackValidator(IValidator) - Constructor for class gaiasky.util.validator.CallbackValidator
- CallbackValidator(Runnable, Runnable) - Constructor for class gaiasky.util.validator.CallbackValidator
- cam - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- CAM_DX_TH - Static variable in class gaiasky.scene.task.ParticleSetUpdaterTask
- CAM_FAR - Variable in class gaiasky.scene.camera.AbstractCamera
-
Camera far value
- CAM_NEAR - Variable in class gaiasky.scene.camera.AbstractCamera
-
Camera near value
- camc - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- camd - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- camDistSol - Variable in class gaiasky.gui.FocusInfoInterface
- camera - Variable in class gaiasky.render.system.LineRenderSystem
- camera - Variable in class gaiasky.scene.camera.AbstractCamera
-
The main camera
- camera - Variable in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- camera - Variable in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- camera - Variable in class gaiasky.scene.system.render.extract.AbstractExtractSystem
- camera - Variable in class gaiasky.util.gdx.IntModelBatch
- camera - Variable in class gaiasky.util.gdx.shader.BaseIntShader
- camera - Variable in class gaiasky.util.Settings.SceneSettings
- CAMERA - Static variable in class gaiasky.gui.GSKeys
- CAMERA_CENTER - Enum constant in enum class gaiasky.event.Event
-
Removes the turn of the camera in focus mode.
- CAMERA_CENTER_FOCUS_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the 'diverted' attribute of the camera.
- CAMERA_CINEMATIC_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains a boolean with the cinematic mode state (on/off).
- CAMERA_CLOSEST_INFO - Enum constant in enum class gaiasky.event.Event
-
Broadcasts the overall closest (in [0]), the closest non-star body (in [1]) and the closest particle (in [2]) to this camera.
- CAMERA_DIR_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains a double[] with the new direction.
- CAMERA_FWD - Enum constant in enum class gaiasky.event.Event
-
Contains the forward force in [0,1].
- CAMERA_K - Static variable in class gaiasky.util.Constants
-
Logarithmic depth buffer constant.
- CAMERA_MODE_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the new CameraMode object.
- CAMERA_MOTION_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Informs of a new camera state.
- CAMERA_NEW_CLOSEST - Enum constant in enum class gaiasky.event.Event
-
This event is broadcast whenever the closest object to the camera changes.
- CAMERA_ORIENTATION_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Sent whenever the camera orientation changes.
- CAMERA_PAN - Enum constant in enum class gaiasky.event.Event
- CAMERA_PLAY_INFO - Enum constant in enum class gaiasky.event.Event
-
Informs that the camera has started or stopped playing.
- CAMERA_POS_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains a double[] with the new position.
- CAMERA_PROJECTION_CMD - Enum constant in enum class gaiasky.event.Event
-
Update camera position, direction and up vectors all at once.
- CAMERA_ROLL - Enum constant in enum class gaiasky.event.Event
-
Contains the roll value in [-1,1].
- CAMERA_ROTATE - Enum constant in enum class gaiasky.event.Event
-
Contains the deltaX and deltaY, both in [-1,1].
- CAMERA_SPEED_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the new camera speed.
- CAMERA_STOP - Enum constant in enum class gaiasky.event.Event
-
Stops the camera motion.
- CAMERA_TRACKING_OBJECT_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets or unsets the tracking object of the camera.
- CAMERA_TRACKING_OBJECT_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Broadcasts the new camera tracking object, contains the object and the name, or null to indicate the camera is not tracking.
- CAMERA_TURN - Enum constant in enum class gaiasky.event.Event
-
Contains the deltaX and deltaY in [-1,1].
- CAMERA_UP_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains a double[] with the new up vector.
- CameraBlur - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Camera blur that relies on a precomputed velocity map for the scene
- CameraBlur() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur
- CameraBlur.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- cameraCenter() - Method in class gaiasky.script.EventScriptingInterface
- cameraCenter() - Method in interface gaiasky.script.IScriptingInterface
-
Centers the camera to the focus, removing any deviation of the line of sight.
- CameraComboBoxBean - Class in gaiasky.gui.beans
- CameraComboBoxBean(String, CameraManager.CameraMode) - Constructor for class gaiasky.gui.beans.CameraComboBoxBean
- CameraCompatibilityMode_Int32 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- CameraComponent - Class in gaiasky.gui.components
- CameraComponent(Skin, Stage) - Constructor for class gaiasky.gui.components.CameraComponent
- cameraDirection - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- cameraDirection - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- cameraDirection - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- cameraDirection - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- CameraFirmwareDescription_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- CameraFirmwareVersion_Uint64 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- cameraForward(double) - Method in class gaiasky.script.EventScriptingInterface
- cameraForward(double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a forward movement to the camera with the given value.
- cameraForward(long) - Method in class gaiasky.script.EventScriptingInterface
- cameraFov - Variable in class gaiasky.util.SlaveManager
- CameraGroupStrategy - Class in gaiasky.util.gdx.g3d.decals
-
Minimalistic grouping strategy that splits decals into opaque and transparent ones enabling and disabling blending as needed.
- CameraGroupStrategy(Camera) - Constructor for class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- CameraGroupStrategy(Camera, Comparator<Decal>) - Constructor for class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- cameraHeight - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- cameraHeight - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- cameraHeight - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- cameraHeight - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- CameraHeight - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- CameraHeightAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- cameraK - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- cameraK - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- cameraK - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- cameraK - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- CameraKeyframeManager - Class in gaiasky.util.camera.rec
- CameraKeyframeManager() - Constructor for class gaiasky.util.camera.rec.CameraKeyframeManager
- CameraKeyframeManager.PathType - Enum Class in gaiasky.util.camera.rec
- cameraManager - Variable in class gaiasky.GaiaSky
-
The main camera manager.
- CameraManager - Class in gaiasky.scene.camera
- CameraManager(AssetManager, CameraManager.CameraMode, boolean, GlobalResources) - Constructor for class gaiasky.scene.camera.CameraManager
- CameraManager.BackupProjectionCamera - Class in gaiasky.scene.camera
- CameraManager.CameraMode - Enum Class in gaiasky.scene.camera
-
Convenience enum to describe the camera mode
- cameraMode - Variable in class gaiasky.gui.components.CameraComponent
- CameraMotion - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Camera blur effect.
- CameraMotion(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- CameraMotion(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- cameraNearFar - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- cameraNearFar - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- cameraNearFar - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- cameraNearFar - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- cameraPitch(double) - Method in class gaiasky.script.EventScriptingInterface
- cameraPitch(double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a pitch to the camera.
- cameraPitch(long) - Method in class gaiasky.script.EventScriptingInterface
- cameraPos - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- cameraPos - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- cameraPos - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- cameraPos - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- CameraPos - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- CameraPosAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- cameraPosition - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- cameraPosition - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- cameraPosition - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- cameraPosition - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- cameraRoll(double) - Method in class gaiasky.script.EventScriptingInterface
- cameraRoll(double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a roll force to the camera.
- cameraRoll(long) - Method in class gaiasky.script.EventScriptingInterface
- cameraRotate(double, double) - Method in class gaiasky.script.EventScriptingInterface
- cameraRotate(double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a rotation movement to the camera around the current focus, or a pitch/yaw if in free mode.
- cameraRotate(double, long) - Method in class gaiasky.script.EventScriptingInterface
- cameraRotate(long, double) - Method in class gaiasky.script.EventScriptingInterface
- cameras - Variable in class gaiasky.scene.camera.AbstractCamera
-
Vector with all perspective cameras
- CameraSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.CameraSettings
- cameraSpeed - Variable in class gaiasky.gui.components.CameraComponent
- cameraSpeedLimit - Variable in class gaiasky.gui.components.CameraComponent
- cameraStop() - Method in class gaiasky.script.EventScriptingInterface
- cameraStop() - Method in interface gaiasky.script.IScriptingInterface
-
Stops all camera motion.
- cameraTransition(double[], double[], double[], double) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(double[], double[], double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Creates a smooth transition from the current camera state to the given camera state {camPos, camDir, camUp} in the given number of seconds.
- cameraTransition(double[], double[], double[], double, boolean) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(double[], double[], double[], double, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Creates a smooth transition from the current camera state to the given camera state {camPos, camDir, camUp} in the given number of seconds.
- cameraTransition(double[], double[], double[], long) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(List<?>, List<?>, List<?>, double) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(List<?>, List<?>, List<?>, double, boolean) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(List<?>, List<?>, List<?>, long) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(List<?>, List<?>, List<?>, long, boolean) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransitionKm(double[], double[], double[], double) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransitionKm(double[], double[], double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Same as
IScriptingInterface.cameraTransition(double[], double[], double[], double)
but the camera position is given in Km. - cameraTransitionKm(List<?>, List<?>, List<?>, double) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransitionKm(List<?>, List<?>, List<?>, long) - Method in class gaiasky.script.EventScriptingInterface
- cameraTurn(double, double) - Method in class gaiasky.script.EventScriptingInterface
- cameraTurn(double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a turn force to the camera (yaw and/or pitch).
- cameraTurn(double, long) - Method in class gaiasky.script.EventScriptingInterface
- cameraTurn(long, double) - Method in class gaiasky.script.EventScriptingInterface
- cameraTurn(long, long) - Method in class gaiasky.script.EventScriptingInterface
- cameraUp - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- cameraUp - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- cameraUp - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- cameraUp - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- CameraUtils - Class in gaiasky.util.camera
-
Contains camera utilities
- CameraUtils() - Constructor for class gaiasky.util.camera.CameraUtils
- cameraYaw(double) - Method in class gaiasky.script.EventScriptingInterface
- cameraYaw(double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a yaw to the camera.
- cameraYaw(long) - Method in class gaiasky.script.EventScriptingInterface
- camLeft - Variable in class gaiasky.scene.camera.AbstractCamera
-
Stereoscopic mode cameras
- camName - Variable in class gaiasky.gui.FocusInfoInterface
- camOrientProjection(float, float, float) - Method in class gaiasky.scene.camera.NaturalCamera
-
Does a pre-transformation to the camera to orient it using the given yaw, pitch and roll angles.
- camp - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- camrecFps - Variable in class gaiasky.gui.KeyframePreferencesWindow
- camrecorder - Variable in class gaiasky.util.Settings
- CamRecorder - Class in gaiasky.util.camera.rec
-
Contains the logic to record the camera state at each frame.
- CamRecorder() - Constructor for class gaiasky.util.camera.rec.CamRecorder
- CAMRECORDER_FPS_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the target frame rate for the camera recorder.
- CamRecorder.RecorderState - Enum Class in gaiasky.util.camera.rec
- CamrecorderSettings() - Constructor for class gaiasky.util.Settings.CamrecorderSettings
- camRight - Variable in class gaiasky.scene.camera.AbstractCamera
-
Stereoscopic mode cameras
- camTracking - Variable in class gaiasky.gui.FocusInfoInterface
- camVel - Variable in class gaiasky.gui.FocusInfoInterface
- cancel() - Method in class gaiasky.gui.AboutWindow
- cancel() - Method in class gaiasky.gui.AddShapeDialog
- cancel() - Method in class gaiasky.gui.ArchiveViewWindow
- cancel() - Method in class gaiasky.gui.DataLocationCheckWindow
- cancel() - Method in class gaiasky.gui.DatasetLoadDialog
- cancel() - Method in class gaiasky.gui.DatasetManagerWindow
- cancel() - Method in class gaiasky.gui.DatasetPreferencesWindow
- cancel() - Method in class gaiasky.gui.FileNameWindow
- cancel() - Method in class gaiasky.gui.GamepadConfigWindow
- cancel() - Method in class gaiasky.gui.GenericDialog
-
The cancel function, if any
- cancel() - Method in class gaiasky.gui.IndividualVisibilityWindow
- cancel() - Method in class gaiasky.gui.KeyframePreferencesWindow
- cancel() - Method in class gaiasky.gui.KeyframesWindow
- cancel() - Method in class gaiasky.gui.LandAtWindow
- cancel() - Method in class gaiasky.gui.LogWindow
- cancel() - Method in class gaiasky.gui.MemInfoWindow
- cancel() - Method in class gaiasky.gui.MinimapWindow
- cancel() - Method in class gaiasky.gui.NewBookmarkFolderDialog
- cancel() - Method in class gaiasky.gui.PreferencesWindow
- cancel() - Method in class gaiasky.gui.ProceduralGenerationWindow
- cancel() - Method in class gaiasky.gui.QuitWindow
- cancel() - Method in class gaiasky.gui.ReleaseNotesWindow
- cancel() - Method in class gaiasky.gui.SearchDialog
- cancel() - Method in class gaiasky.gui.SlaveConfigWindow
- cancel() - Method in class gaiasky.gui.UpdatePopup
- cancel() - Method in class gaiasky.gui.WikiInfoWindow
- cancel() - Method in class gaiasky.util.scene2d.FileChooser
- cancelButton - Variable in class gaiasky.gui.GenericDialog
- cancelRunnable - Variable in class gaiasky.gui.GenericDialog
- cancelTouchFocus() - Method in class gaiasky.gui.AbstractGui
- cancelTouchFocus() - Method in class gaiasky.gui.DebugGui
- cancelTouchFocus() - Method in class gaiasky.gui.FullGui
-
Removes the focus from this Gui and returns true if the focus was in the GUI, false otherwise.
- cancelTouchFocus() - Method in interface gaiasky.gui.IGui
-
Removes the focus from this GUI and returns true if the focus was in the GUI, false otherwise.
- cancelTouchFocus() - Method in class gaiasky.gui.StereoGui
-
Removes the focus from this Gui and returns true if the focus was in the GUI, false otherwise.
- cancelTouchFocus() - Method in class gaiasky.gui.VRGui
- candidateFocusIndex - Variable in class gaiasky.scene.component.ParticleSet
-
Candidate to focus.
- canRender(IntRenderable) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- canRender(IntRenderable) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- canRender(IntRenderable) - Method in class gaiasky.util.gdx.shader.DepthIntShader
- canRender(IntRenderable) - Method in class gaiasky.util.gdx.shader.GroundShader
- canRender(IntRenderable) - Method in interface gaiasky.util.gdx.shader.IntShader
-
Checks whether this shader is intended to render the
IntRenderable
. - canRender(IntRenderable) - Method in class gaiasky.util.gdx.shader.TessellationShader
- canSelect(FilterView) - Method in class gaiasky.scene.component.ParticleSet
- CanUnifyCoordinateSystemWithHmd_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- capacity - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- capChars - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- capHeight - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The distance from the top of most uppercase characters to the baseline.
- capitalise(String) - Static method in class gaiasky.util.TextUtils
-
Returns the given string with the first letter capitalised
- capLabelWidth(Label, float) - Static method in class gaiasky.util.TextUtils
- CAPS_LOCK - Static variable in class gaiasky.gui.GSKeys
- capString(String, int) - Static method in class gaiasky.util.TextUtils
- capString(String, int, boolean) - Static method in class gaiasky.util.TextUtils
- capsule(float, float, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- capsule(float, float, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a capsule
- capture() - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- capture() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Starts capturing the scene, clears the buffer with the clear color specified by
PostProcessor.setClearColor(Color)
orPostProcessor.setClearColor(float r, float g, float b, float a)
. - capture() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
Starts and/or continue ping-ponging, begin capturing on the next available buffer, returns the result of the previous call.
- captured() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
After a capture/captureEnd action, returns the just captured buffer
- captureEnd() - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- captureEnd() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Stops capturing the scene and returns the result, or null if nothing was captured.
- captureNoClear() - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- captureNoClear() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Starts capturing the scene as
PostProcessor.capture()
, but without clearing the screen. - cart0 - Variable in class gaiasky.scene.component.Perimeter
-
Cartesian points corresponding to maximum lonlat and minimum lonlat
- cartesianToSpherical(Vector3b, Vector3b) - Static method in class gaiasky.util.coord.Coordinates
-
Converts from Cartesian coordinates to spherical coordinates.
- cartesianToSpherical(Vector3b, Vector3d) - Static method in class gaiasky.util.coord.Coordinates
-
Converts from Cartesian coordinates to spherical coordinates.
- cartesianToSpherical(Vector3d, Vector3d) - Static method in class gaiasky.util.coord.Coordinates
-
Converts from Cartesian coordinates to spherical coordinates.
- Catalog - Class in gaiasky.scene.component
- Catalog() - Constructor for class gaiasky.scene.component.Catalog
- CATALOG_ADD - Enum constant in enum class gaiasky.event.Event
-
Add the new catalog object to the catalog manager.
- CATALOG_HIGHLIGHT - Enum constant in enum class gaiasky.event.Event
-
Highlight the catalog.
- CATALOG_POINT_SIZE_SCALING_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the point size multiplier as a positive double for a catalog given its name.
- CATALOG_REMOVE - Enum constant in enum class gaiasky.event.Event
-
Removes the catalog identified by the given string name.
- CATALOG_VISIBLE - Enum constant in enum class gaiasky.event.Event
-
Sets the visibility of a catalog given its name.
- catalogFile - Variable in class gaiasky.util.datadesc.DatasetDesc
- catalogInfo - Variable in class gaiasky.scene.component.DatasetDescription
-
Information on the catalog this fade node represents (particle group, octree, etc.)
- CatalogInfo - Class in gaiasky.util
- CatalogInfo(String, String, String, CatalogInfo.CatalogInfoSource, float) - Constructor for class gaiasky.util.CatalogInfo
- CatalogInfo(String, String, String, CatalogInfo.CatalogInfoSource, float, Entity) - Constructor for class gaiasky.util.CatalogInfo
- CatalogInfo.CatalogInfoSource - Enum Class in gaiasky.util
- catalogInfos - Variable in class gaiasky.scene.Families
- CatalogManager - Class in gaiasky.util
- CatalogManager() - Constructor for class gaiasky.util.CatalogManager
- catalogName - Variable in class gaiasky.data.group.DatasetOptions
- CatmullRomSplined<T extends Vectord<T>> - Class in gaiasky.util.math
- CatmullRomSplined() - Constructor for class gaiasky.util.math.CatmullRomSplined
- CatmullRomSplined(T[], boolean) - Constructor for class gaiasky.util.math.CatmullRomSplined
- cauchy() - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number from the Cauchy distribution.
- cbMap - Variable in class gaiasky.gui.IndividualVisibilityWindow
- ccEcl - Variable in class gaiasky.scene.component.GridRecursive
- ccEq - Variable in class gaiasky.scene.component.GridRecursive
- ccGal - Variable in class gaiasky.scene.component.GridRecursive
- ccL - Variable in class gaiasky.scene.component.GridRecursive
- ccMax - Variable in class gaiasky.scene.component.ParticleSet
-
Mapping colors
- ccMin - Variable in class gaiasky.scene.component.ParticleSet
-
Mapping colors
- celestial - Static variable in class gaiasky.scene.Mapper
- celestial - Variable in class gaiasky.scene.view.BillboardView
- Celestial - Class in gaiasky.scene.component
- Celestial() - Constructor for class gaiasky.scene.component.Celestial
- CelestialBodyComparator - Class in gaiasky.util.comp
- CelestialBodyComparator() - Constructor for class gaiasky.util.comp.CelestialBodyComparator
- celestialSphereIndexOfRefraction - Variable in class gaiasky.util.Settings.GraphicsSettings
- celestialSphereIndexOfRefraction - Variable in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
- CelestialSphereIndexOfRefraction - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter.Param
- center - Variable in class gaiasky.gui.LoadingGui
- center - Variable in class gaiasky.util.coord.AbstractOrbitCoordinates
- center - Variable in class gaiasky.util.gdx.model.IntMeshPart
-
The offset to the center of the bounding box of the shape, only valid after the call to
IntMeshPart.update()
. - CENTER - Static variable in class gaiasky.gui.GSKeys
- CenterX - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- CenterY - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- centre - Variable in class gaiasky.util.tree.OctreeNode
-
The centre of this octant.
- change(IGui) - Method in class gaiasky.gui.GuiRegistry
-
Switches the current GUI with the given one, updating the processors
- change(IGui, IGui) - Method in class gaiasky.gui.GuiRegistry
-
Switches the current GUI with the given one, updating the processors.
- changed(ChangeListener.ChangeEvent, Actor) - Method in class gaiasky.util.scene2d.TabSelectionChangeListener
- changeOfBasis(double[], double[], double[]) - Static method in class gaiasky.util.math.Matrix4d
-
Constructs a change of basis from the canonical basis to the base defined by the given x, y and z vectors.
- changeOfBasis(Vector3d, Vector3d, Vector3d) - Static method in class gaiasky.util.math.Matrix4d
-
Constructs a change of basis from the canonical basis to the base defined by the given x, y and z vectors.
- ChangeOfBasisTest - Class in gaiasky.util.math
-
Tests the change of base matrices
- ChangeOfBasisTest - Class in gaiasky.util.math.test
-
Tests the change of base matrices
- ChangeOfBasisTest() - Constructor for class gaiasky.util.math.ChangeOfBasisTest
- ChangeOfBasisTest() - Constructor for class gaiasky.util.math.test.ChangeOfBasisTest
- check(Entity, ComponentMapper, Class<? extends Component>) - Method in class gaiasky.scene.view.AbstractView
-
Checks whether an entity has a component, and throws a
RuntimeException
if it does not. - checkBudgie() - Static method in class gaiasky.util.SysUtils
- checkClickDistance(int, int, Vector3, NaturalCamera, PerspectiveCamera, double) - Method in class gaiasky.scene.entity.FocusHit
- checkClickDistance(int, int, Vector3, NaturalCamera, PerspectiveCamera, double) - Method in class gaiasky.scene.view.KeyframesView
- checkClosestBody(Entity) - Method in class gaiasky.scene.camera.AbstractCamera
- checkClosestBody(Entity) - Method in class gaiasky.scene.camera.CameraManager
- checkClosestBody(Entity) - Method in interface gaiasky.scene.camera.ICamera
-
Called after updating the body's distance to the cam, it updates the closest body in the camera to figure out the camera near
- checkClosestBody(Entity) - Method in class gaiasky.scene.camera.SpacecraftCamera
- checkClosestBody(IFocus) - Method in class gaiasky.scene.camera.AbstractCamera
- checkClosestBody(IFocus) - Method in class gaiasky.scene.camera.CameraManager
- checkClosestBody(IFocus) - Method in interface gaiasky.scene.camera.ICamera
-
Called after updating the body's distance to the cam, it updates the closest body in the camera to figure out the camera near
- checkClosestBody(IFocus) - Method in class gaiasky.scene.camera.SpacecraftCamera
- checkClosestParticle(IFocus) - Method in class gaiasky.scene.camera.AbstractCamera
- checkClosestParticle(IFocus) - Method in class gaiasky.scene.camera.CameraManager
- checkClosestParticle(IFocus) - Method in interface gaiasky.scene.camera.ICamera
-
Sets the current closest particle to this camera.
- checkedFontColor - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
-
Optional.
- checkedOverFontColor - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
-
Optional.
- checkField(TextField, int, int) - Method in class gaiasky.gui.DateDialog
-
Returns true if all is good
- checkFocus() - Method in class gaiasky.scene.camera.NaturalCamera
-
Checks the position of the camera does not collide with the focus object.
- checkGnome() - Static method in class gaiasky.util.SysUtils
- checkI3() - Static method in class gaiasky.util.SysUtils
- checkIntersectRaySpehre(double, double, double, double, double, double, double, double, double, double) - Static method in class gaiasky.util.math.Intersectord
- checkIntersectRaySpehre(Vector3, Vector3, Vector3d, double) - Static method in class gaiasky.util.math.Intersectord
- checkIntersectRaySpehre(Vector3d, Vector3d, Vector3d, double) - Static method in class gaiasky.util.math.Intersectord
- checkIntersectSegmentSphere(Vector3d, Vector3d, Vector3d, double) - Static method in class gaiasky.util.math.Intersectord
- checkKDE() - Static method in class gaiasky.util.SysUtils
- checkLinuxDesktop(String) - Static method in class gaiasky.util.SysUtils
- checkPath - Variable in class gaiasky.util.datadesc.DatasetDesc
- checkStr - Variable in class gaiasky.util.datadesc.DatasetDesc
- checkString(String, Scene) - Method in class gaiasky.gui.GamepadGui
- ChecksumRunnable - Interface in gaiasky.util
- checkUnity() - Static method in class gaiasky.util.SysUtils
- checkXfce() - Static method in class gaiasky.util.SysUtils
- children - Variable in class gaiasky.gui.BookmarksManager.BookmarkNode
- children - Variable in class gaiasky.scene.component.GraphNode
-
List of children entities.
- children - Variable in class gaiasky.util.gdx.model.data.IntModelNode
- children - Variable in class gaiasky.util.tree.OctreeNode
-
Children nodes.
- ChromaticAberrations - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.RgbMode
- ChromaticDispersion - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
- cinematic - Variable in class gaiasky.gui.components.CameraComponent
- cinematic - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings
- circle - Static variable in class gaiasky.util.math.Interpolationd
- circle(float, int, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- circle(float, int, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- circle(float, int, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, float, float, float, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- circle(float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- circle(float, int, Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- circle(float, int, Vector3, Vector3, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, Vector3, Vector3, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- circle(float, int, Vector3, Vector3, Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, Vector3, Vector3, Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- circle(float, int, Vector3, Vector3, Vector3, Vector3, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, Vector3, Vector3, Vector3, Vector3, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- CircleArea - Class in gaiasky.util.gaia.utils
-
A circular area about a centre c (which is defined by a
Place
object), and radius r. - CircleArea(Place, double) - Constructor for class gaiasky.util.gaia.utils.CircleArea
-
Creates an instance of a CircleArea about a given centre and radius.
- circleIn - Static variable in class gaiasky.util.math.Interpolationd
- circleOut - Static variable in class gaiasky.util.math.Interpolationd
- clamp(double, double) - Method in class gaiasky.util.math.Vector2d
- clamp(double, double) - Method in class gaiasky.util.math.Vector3b
- clamp(double, double) - Method in class gaiasky.util.math.Vector3d
- clamp(double, double) - Method in interface gaiasky.util.math.Vectord
-
Clamps this vector's length to given min and max values
- clamp(double, double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
- clamp(float, float, float) - Static method in class gaiasky.util.math.MathUtilsDouble
- clamp(int, int, int) - Static method in class gaiasky.util.math.MathUtilsDouble
- clamp(short, short, short) - Static method in class gaiasky.util.math.MathUtilsDouble
- classSimpleName(String) - Static method in class gaiasky.util.TextUtils
- CLEAN_PRESSED_KEYS - Enum constant in enum class gaiasky.event.Event
-
Issues the command to clean pressed keys in KebyoardInputController.
- cleanDataLocationOldDatasets() - Static method in class gaiasky.util.datadesc.DataDescriptorUtils
- clear() - Method in class gaiasky.data.util.PointCloudData
-
Clears all data
- clear() - Method in class gaiasky.event.PriorityQueue
-
Removes all of the elements from this priority queue.
- clear() - Method in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- clear() - Method in class gaiasky.scene.view.KeyframesView
- clear() - Method in class gaiasky.scene.view.VertsView
-
Clears the data from this object, both in RAM and VRAM
- clear() - Method in class gaiasky.util.Bits
-
Clears the entire bitset
- clear() - Method in class gaiasky.util.DoubleArray
- clear() - Method in class gaiasky.util.ds.RouletteList
- clear() - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Removes all glyphs in the cache.
- clear() - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Removes all attributes
- clear() - Method in class gaiasky.util.ObjectDoubleMap
- clear(int) - Method in class gaiasky.util.Bits
- clear(int) - Method in class gaiasky.util.ObjectDoubleMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity / loadFactor, if they are larger.
- CLEAR - Static variable in class gaiasky.gui.GSKeys
- CLEAR_HEADLINE_MESSAGE - Enum constant in enum class gaiasky.event.Event
-
Clears the headline message.
- CLEAR_MESSAGES - Enum constant in enum class gaiasky.event.Event
-
Clears all messages in the message interface.
- CLEAR_OCTANT_QUEUE - Enum constant in enum class gaiasky.event.Event
-
Clears the octant loading queues.
- CLEAR_SHADERS - Enum constant in enum class gaiasky.event.Event
-
Clears all cached shaders.
- CLEAR_SUBHEAD_MESSAGE - Enum constant in enum class gaiasky.event.Event
-
Clears the subhead message.
- clearAllCubemaps(Application) - Static method in class gaiasky.util.gdx.OwnCubemap
-
Clears all managed cubemaps.
- clearAllMeshes(Application) - Static method in class gaiasky.util.gdx.mesh.IntMesh
-
Will clear the managed mesh cache.
- clearAllMessages() - Method in class gaiasky.script.EventScriptingInterface
- clearAllMessages() - Method in interface gaiasky.script.IScriptingInterface
-
Clears both the subhead and the headline messages.
- clearAllShaderPrograms(Application) - Static method in class gaiasky.util.gdx.shader.ExtShaderProgram
- clearAllShaderPrograms(Application) - Static method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- clearAllSubscriptions() - Method in class gaiasky.event.EventManager
- clearDirectionals() - Method in class gaiasky.scene.record.ModelComponent
-
Turns off all directional lights
- clearEntity() - Method in class gaiasky.scene.view.AbstractView
-
Removes the entity (if any) of this view and sets all component references to null.
- clearGui() - Method in class gaiasky.gui.WelcomeGui
- clearHeadlineMessage() - Method in class gaiasky.script.EventScriptingInterface
- clearHeadlineMessage() - Method in interface gaiasky.script.IScriptingInterface
-
Clears the headline messge.
- clearLocations() - Method in class gaiasky.util.LocationLogManager
- clearMeshData(int) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
-
Clears the mesh data at the index i
- clearMeshes() - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- clearOrientations() - Method in class gaiasky.scene.component.Keyframes
- clearOrientations() - Method in class gaiasky.scene.view.KeyframesView
- clearQueue() - Method in interface gaiasky.data.IOctantLoader
- clearQueue() - Method in class gaiasky.data.OctreeLoader
-
Clears the current load queue.
- clearScreen() - Method in class gaiasky.scene.system.render.SceneRenderer
- clearSubheadMessage() - Method in class gaiasky.script.EventScriptingInterface
- clearSubheadMessage() - Method in interface gaiasky.script.IScriptingInterface
-
Clears the subhead message.
- clearText() - Method in class gaiasky.gui.SearchDialog
- clearVelocityVR() - Method in class gaiasky.scene.camera.NaturalCamera
-
Clears the velocityVR vector
- clipSpacePlanePoints - Static variable in class gaiasky.util.math.Frustumd
- clipSpacePlanePointsArray - Static variable in class gaiasky.util.math.Frustumd
- clone() - Method in class gaiasky.util.gaia.time.Days
- clone() - Method in class gaiasky.util.gaia.time.Hours
- clone() - Method in class gaiasky.util.gaia.time.JulianYears
- clone() - Method in class gaiasky.util.gaia.time.Mins
- clone() - Method in class gaiasky.util.gaia.time.NanoSecs
- clone() - Method in class gaiasky.util.gaia.time.Revs
- clone() - Method in class gaiasky.util.gaia.time.Secs
- clone() - Method in class gaiasky.util.properties.CommentedProperties
- close() - Method in class gaiasky.input.GuiKbdListener
- close() - Method in class gaiasky.input.WindowKbdListener
- CLOSE_ALL_GUI_WINDOWS_CMD - Enum constant in enum class gaiasky.event.Event
-
All open windows must be closed
- closeAccept() - Method in class gaiasky.gui.GenericDialog
-
Closes the window with the accept action
- closeCancel() - Method in class gaiasky.gui.GenericDialog
-
Closes the window with the cancel action
- closedLoop - Variable in class gaiasky.scene.component.Verts
-
Whether to close the polyline (connect end point to start point) or not
- closest - Variable in class gaiasky.scene.camera.AbstractCamera
-
The closest between
AbstractCamera.closestBody
andAbstractCamera.closestStar
- closest - Variable in class gaiasky.util.Settings.SceneSettings.CrosshairSettings
- closestBody - Variable in class gaiasky.scene.camera.AbstractCamera
-
Closest non-star body to the camera
- closestStar - Variable in class gaiasky.scene.camera.AbstractCamera
-
The closest particle to the camera
- closestStarView - Variable in class gaiasky.scene.camera.AbstractCamera
- cloud - Variable in class gaiasky.scene.component.Cloud
- cloud - Static variable in class gaiasky.scene.Mapper
- Cloud - Class in gaiasky.scene.component
- Cloud() - Constructor for class gaiasky.scene.component.Cloud
- CloudComponent - Class in gaiasky.scene.record
- CloudComponent() - Constructor for class gaiasky.scene.record.CloudComponent
- Clouds - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- clr() - Method in class gaiasky.util.math.BoundingBoxd
-
Sets the minimum and maximum vector to zeros.
- cluster - Static variable in class gaiasky.scene.Mapper
- cluster - Variable in class gaiasky.scene.view.LabelView
- Cluster - Class in gaiasky.scene.component
-
Some properties for star cluster objects.
- Cluster() - Constructor for class gaiasky.scene.component.Cluster
- ClusterExtractor - Class in gaiasky.scene.system.render.extract
-
Extracts star cluster data to feed the render stage.
- ClusterExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.ClusterExtractor
- ClusterInitializer - Class in gaiasky.scene.system.initialize
-
Initializes star cluster entities.
- ClusterInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.ClusterInitializer
- clusters - Variable in class gaiasky.gui.DatasetLoadDialog
- clusters - Variable in class gaiasky.scene.Families
- Clusters - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- CLUSTERS - Enum constant in enum class gaiasky.data.group.DatasetOptions.DatasetLoadType
- clusterTex - Variable in class gaiasky.scene.component.Cluster
- ClusterUpdater - Class in gaiasky.scene.system.update
-
Updates star clusters.
- ClusterUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.ClusterUpdater
- CM - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Centimetres
- cmapList - Static variable in class gaiasky.gui.ColormapPicker
- cmBack - Variable in class gaiasky.scene.record.CubemapComponent
- cmDown - Variable in class gaiasky.scene.record.CubemapComponent
- cmFront - Variable in class gaiasky.scene.record.CubemapComponent
- cmLeft - Variable in class gaiasky.scene.record.CubemapComponent
- cmRight - Variable in class gaiasky.scene.record.CubemapComponent
- cmUp - Variable in class gaiasky.scene.record.CubemapComponent
- col - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- col() - Method in interface gaiasky.scene.api.IParticleRecord
- col() - Method in class gaiasky.scene.record.ParticleRecord
- col() - Method in class gaiasky.scene.record.PointParticleRecord
- COL - Variable in class gaiasky.util.ucd.UCDParser
- col_idx - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- colIdFromStr(String) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- collapse() - Method in class gaiasky.util.scene2d.CollapsibleEntry
- collapse() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- COLLAPSE_PANE_CMD - Enum constant in enum class gaiasky.event.Event
-
Collapses a GUI pane.
- collapseGuiComponent(String) - Method in class gaiasky.script.EventScriptingInterface
- collapseGuiComponent(String) - Method in interface gaiasky.script.IScriptingInterface
-
Collapses the component with the given name.
- collapseInstant() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- collapsePane() - Method in class gaiasky.util.scene2d.CollapsiblePane
- collapseSpeed - Variable in class gaiasky.util.scene2d.CollapsiblePane
-
Collapse speed in pixels per second
- collapseSpeed - Variable in class gaiasky.util.scene2d.CollapsibleWindow
-
Collapse speed in pixels per second.
- CollapsibleEntry - Class in gaiasky.util.scene2d
- CollapsibleEntry(Actor, Actor, Skin) - Constructor for class gaiasky.util.scene2d.CollapsibleEntry
- CollapsibleEntry(Actor, Actor, Skin, String, boolean) - Constructor for class gaiasky.util.scene2d.CollapsibleEntry
- CollapsiblePane - Class in gaiasky.util.scene2d
-
A collapsible pane with a detach-to-window button.
- CollapsiblePane(Stage, String, Actor, float, Skin, boolean, String, Actor...) - Constructor for class gaiasky.util.scene2d.CollapsiblePane
-
Creates a collapsible pane.
- CollapsiblePane(Stage, String, Actor, float, Skin, String, String, String, boolean, String, Actor...) - Constructor for class gaiasky.util.scene2d.CollapsiblePane
-
Creates a collapsible pane.
- CollapsibleWindow - Class in gaiasky.util.scene2d
-
A
CollapsableWindow
can be expanded/collapsed with a single click on the title bar. - CollapsibleWindow(String, Skin) - Constructor for class gaiasky.util.scene2d.CollapsibleWindow
- CollapsibleWindow(String, Skin, float) - Constructor for class gaiasky.util.scene2d.CollapsibleWindow
- CollapsibleWindow(String, Skin, String) - Constructor for class gaiasky.util.scene2d.CollapsibleWindow
- CollapsibleWindow(String, Skin, String, float) - Constructor for class gaiasky.util.scene2d.CollapsibleWindow
- colname - Variable in class gaiasky.util.ucd.UCD
- COLON - Static variable in class gaiasky.gui.GSKeys
- color - Variable in class gaiasky.gui.AddShapeDialog
- color - Variable in class gaiasky.gui.ColorPickerAbstract
- color - Variable in class gaiasky.scene.component.Body
-
Base RGB color
- color - Variable in class gaiasky.scene.record.CloudComponent
-
RGB color of generated clouds
- color - Variable in class gaiasky.util.gdx.g2d.GlyphLayout.GlyphRun
- color - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- color - Variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- color - Variable in class gaiasky.util.Settings.ProgramSettings.PointerSettings.GuidesSettings
- color(double, double, double, double) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- color(float) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- color(float, float, float, float) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- color(Color) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- COLOR - Enum constant in enum class gaiasky.render.BlendMode
-
Uses GL_ONE and GL_ONE_MINUS_SRC_COLOR for source and destination in blend equation.
- COLOR - Enum constant in enum class gaiasky.util.gdx.loader.PortableFloatMap.Mode
- COLOR_ATTRIBUTE - Static variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Default name for color attributes.
- COLOR_ATTRIBUTE - Static variable in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
default name for color attributes
- colorArray - Static variable in class gaiasky.util.color.ColorUtils
-
Highlight color array for datasets
- ColorAttribute - Class in gaiasky.util.gdx.shader.attribute
- ColorAttribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.ColorAttribute
- ColorAttribute(int, float, float, float, float) - Constructor for class gaiasky.util.gdx.shader.attribute.ColorAttribute
- ColorAttribute(int, Color) - Constructor for class gaiasky.util.gdx.shader.attribute.ColorAttribute
- ColorAttribute(ColorAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.ColorAttribute
- colorBv - Variable in class gaiasky.scene.component.Celestial
-
B-V color index
- colorcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- colorIfTexture - Variable in class gaiasky.scene.record.MaterialComponent
-
Add also color even if texture is present
- colormap(int, double) - Method in class gaiasky.util.color.Colormap
- colormap(int, double, double, double) - Method in class gaiasky.util.color.Colormap
- Colormap - Class in gaiasky.util.color
- Colormap() - Constructor for class gaiasky.util.color.Colormap
- colormap_blue_to_magenta(float, float[]) - Static method in class gaiasky.util.color.ColorUtils
- colormap_blue_white_red(float, float[]) - Static method in class gaiasky.util.color.ColorUtils
-
Converts a scalar normalized to the range [0:1] into a blue-white-red rgba color, with blue at 0, white at 0.5 and red at 1
- colormap_blues(double) - Method in class gaiasky.util.color.Colormap
- colormap_carnation(double) - Method in class gaiasky.util.color.Colormap
- colormap_cool(double) - Method in class gaiasky.util.color.Colormap
- colormap_greens(double) - Method in class gaiasky.util.color.Colormap
- colormap_hotmetal(double) - Method in class gaiasky.util.color.Colormap
- colormap_long_rainbow(float, float[]) - Static method in class gaiasky.util.color.ColorUtils
-
Converts a scalar in [0..1] to a long rainbow of rgba values.
- colormap_rainbow(double) - Method in class gaiasky.util.color.Colormap
- colormap_rainbow18(double) - Method in class gaiasky.util.color.Colormap
- colormap_reds(double) - Method in class gaiasky.util.color.Colormap
- colormap_seismic(double) - Method in class gaiasky.util.color.Colormap
- colormap_short_rainbow(float, float[]) - Static method in class gaiasky.util.color.ColorUtils
-
Converts a scalar normalized to the range [0:1] into a short rainbow of rgba values.
- colormap_yellow_to_red(float, float[]) - Static method in class gaiasky.util.color.ColorUtils
-
Converts a scalar in [0..1] to a yellow to red map.
- ColormapPicker - Class in gaiasky.gui
-
A version of ColorPicker on steroids.
- ColormapPicker(float[], CatalogInfo, Stage, Skin) - Constructor for class gaiasky.gui.ColormapPicker
- ColormapPicker(String, float[], CatalogInfo, Stage, Skin) - Constructor for class gaiasky.gui.ColormapPicker
- colorMode - Variable in class gaiasky.util.Settings.SceneSettings.ProperMotionSettings
-
Color mode for velocity vectors 0 - direction 1 - length 2 - has radial velocity 3 - redshift (sun) 4 - redshift (camera) 5 - single color
- colorNoise - Variable in class gaiasky.gui.DatasetLoadDialog
- colorNoise - Variable in class gaiasky.scene.component.ParticleSet
-
Noise factor for the color in [0,1]
- colorOffset - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- ColorOffset - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
- ColorOpacity - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- ColorOpacityAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- colorPale - Variable in class gaiasky.scene.component.Celestial
-
Red, green and blue colors and their revamped cousins
- ColorPicker - Class in gaiasky.gui
-
A little widget showing a color and allowing to change it using a color picker dialog.
- ColorPicker(float[], Stage, Skin) - Constructor for class gaiasky.gui.ColorPicker
- ColorPicker(Stage, Skin) - Constructor for class gaiasky.gui.ColorPicker
- ColorPicker(String, float[], Stage, Skin) - Constructor for class gaiasky.gui.ColorPicker
- ColorPicker(String, Stage, Skin) - Constructor for class gaiasky.gui.ColorPicker
- ColorPickerAbstract - Class in gaiasky.gui
- ColorPickerAbstract(String, Stage, Skin) - Constructor for class gaiasky.gui.ColorPickerAbstract
- colors - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- ColorUtils - Class in gaiasky.util.color
- ColorUtils() - Constructor for class gaiasky.util.color.ColorUtils
- ColorUtilsTest - Class in gaiasky.util.color
- ColorUtilsTest() - Constructor for class gaiasky.util.color.ColorUtilsTest
- ColourComponent - Class in gaiasky.scene.record
-
Colour component containing information about a colour
- ColourComponent() - Constructor for class gaiasky.scene.record.ColourComponent
- ColourComponent(float, float, float) - Constructor for class gaiasky.scene.record.ColourComponent
- ColourComponent(float, float, float, float) - Constructor for class gaiasky.scene.record.ColourComponent
- ColourComponent(String) - Constructor for class gaiasky.scene.record.ColourComponent
- combination(List<T>, int) - Static method in class gaiasky.util.GlobalResources
-
Generates all combinations of the given size using the elements in values.
- combinations(String[]) - Static method in class gaiasky.util.GlobalResources
-
Generates all combinations of all sizes of all the strings given in values.
- Combine - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Combine() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- Combine.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- combined - Variable in class gaiasky.scene.camera.AbstractCamera
- Combined - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- Combined - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- ComboBoxBean - Class in gaiasky.gui.beans
- ComboBoxBean(String) - Constructor for class gaiasky.gui.beans.ComboBoxBean
- ComboBoxBean(String, int) - Constructor for class gaiasky.gui.beans.ComboBoxBean
- COMMA - Static variable in class gaiasky.gui.GSKeys
- CommentedProperties - Class in gaiasky.util.properties
-
The CommentedProperties class is an extension of java.util.Properties to allow retention of comment lines and blank (whitespace only) lines in the properties file.
- CommentedProperties() - Constructor for class gaiasky.util.properties.CommentedProperties
- comp - Variable in class gaiasky.render.system.AbstractRenderSystem
-
Comparator of renderables, in case of need
- ComparatorEq() - Constructor for class gaiasky.util.filter.FilterRule.ComparatorEq
- ComparatorG() - Constructor for class gaiasky.util.filter.FilterRule.ComparatorG
- ComparatorGeq() - Constructor for class gaiasky.util.filter.FilterRule.ComparatorGeq
- ComparatorL() - Constructor for class gaiasky.util.filter.FilterRule.ComparatorL
- ComparatorLeq() - Constructor for class gaiasky.util.filter.FilterRule.ComparatorLeq
- ComparatorNeq() - Constructor for class gaiasky.util.filter.FilterRule.ComparatorNeq
- compare(double[], double[]) - Method in class gaiasky.render.system.LineRenderSystem.LineArraySorter
- compare(double[], double[]) - Method in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer.LineArraySorter
- compare(IFocus, IFocus) - Method in class gaiasky.util.comp.CelestialBodyComparator
- compare(IntRenderable, IntRenderable) - Method in class gaiasky.util.gdx.DefaultIntRenderableSorter
- compare(Attribute, Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Used for sorting attributes by type (not by value)
- compare(T, T) - Method in class gaiasky.util.comp.DistanceEntityComparator
- compare(T, T) - Method in class gaiasky.util.comp.ViewAngleComparator
- compareTo(Telegram) - Method in class gaiasky.event.Telegram
- compareTo(LangComboBoxBean) - Method in class gaiasky.gui.beans.LangComboBoxBean
- compareTo(KeyBindings.ProgramAction) - Method in class gaiasky.gui.KeyBindings.ProgramAction
- compareTo(Bits) - Method in class gaiasky.util.Bits
- compareTo(AttitudeIntervalBean) - Method in class gaiasky.util.gaia.AttitudeIntervalBean
- compareTo(Gti) - Method in class gaiasky.util.gaia.time.Gti
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.IntAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.PointLightsAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.SpotLightsAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Vector2Attribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Vector4Attribute
- compareTo(Attributes) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- compareTo(IntShader) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- compareTo(IntShader) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- compareTo(IntShader) - Method in interface gaiasky.util.gdx.shader.IntShader
-
Compare this shader against the other, used for sorting, light weight shaders are rendered first.
- compile() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- ComplexArea - Class in gaiasky.util.gaia.utils
-
Specifies a combination of
Area
s. - ComplexArea() - Constructor for class gaiasky.util.gaia.utils.ComplexArea
- component - Variable in class gaiasky.gui.components.GuiComponent
- componentsCheck(Entity) - Method in class gaiasky.scene.view.AbstractView
-
Check whether the current components are the same as the components of the given entity.
- componentsCheck(Entity) - Method in class gaiasky.scene.view.BaseView
- componentsCheck(Entity) - Method in class gaiasky.scene.view.PositionView
- componentType - Variable in class gaiasky.gui.DatasetLoadDialog
- ComponentTypeBean - Class in gaiasky.gui.beans
- ComponentTypeBean(ComponentTypes.ComponentType) - Constructor for class gaiasky.gui.beans.ComponentTypeBean
- ComponentTypes - Class in gaiasky.render
-
BitSet with some added functionality
- ComponentTypes() - Constructor for class gaiasky.render.ComponentTypes
- ComponentTypes(int) - Constructor for class gaiasky.render.ComponentTypes
- ComponentTypes(ComponentTypes.ComponentType...) - Constructor for class gaiasky.render.ComponentTypes
- ComponentTypes.ComponentType - Enum Class in gaiasky.render
- CompressTextures - Class in gaiasky.desktop.util
-
Compresses all PNG and JPG files in the given location into ETC1A-compressed ZKTX files.
- CompressTextures() - Constructor for class gaiasky.desktop.util.CompressTextures
- computed - Variable in class gaiasky.scene.component.Base
-
Flag indicating whether the object has been computed in this step.
- computed - Variable in class gaiasky.scene.component.Flags
-
Flag indicating whether the object has been computed in this step.
- computeDirectionUp(double, Pair<Vector3d, Vector3d>) - Method in class gaiasky.scene.view.SpacecraftView
- computedSize - Variable in class gaiasky.scene.component.ParticleExtra
- computeExtrasolarSystemTransformMatrix(GraphNode, RefSysTransform) - Method in class gaiasky.scene.entity.TrajectoryUtils
- computeMeanPosition(Entity, ParticleSet) - Method in class gaiasky.scene.system.initialize.ParticleSetInitializer
- computeMinMeanMaxDistances(ParticleSet) - Method in class gaiasky.scene.system.initialize.ParticleSetInitializer
- computeMu() - Method in class gaiasky.scene.record.OrbitComponent
-
This method automatically computes the standard gravitational parameter (mu) of the orbit if the period and the semi-major axis are set as mu=4 pi^2 a^3 / T^2.
- computePageId() - Method in class gaiasky.util.tree.OctreeNode
- computePageIdRec(StringBuilder) - Method in class gaiasky.util.tree.OctreeNode
- computePosition(double, IFocus, double, Vector3d, Vector3d, Vector3d, Vector3d, Vector3d, Vector3b) - Method in class gaiasky.util.coord.SpacecraftCoordinates
- computeVisibleFovs(Entity, FovCamera) - Method in class gaiasky.scene.camera.AbstractCamera
-
Returns true if a body with the given position is observed in any of the given directions using the given cone angle.
- concatAll(String, String[]) - Static method in class gaiasky.util.TextUtils
-
Concatenates the base with each of the strings in suffixes
- concatAll(String, String[], String) - Static method in class gaiasky.util.TextUtils
- concatenate(String, Array<String>) - Static method in class gaiasky.util.TextUtils
-
Concatenates the strings using the given split
- concatenate(String, String...) - Static method in class gaiasky.util.TextUtils
-
Concatenates the strings using the given split
- concatenate(String, List<String>) - Static method in class gaiasky.util.TextUtils
-
Concatenates the strings using the given split
- ConcreteAttitude - Class in gaiasky.util.gaia
-
This class implements the Attitude interface and contains just the minimum fields necessary to define a unique attitude at a given time, plus a large number of methods to compute quantities that depend only on this attitude and time.
- ConcreteAttitude(long, Quaterniond, boolean) - Constructor for class gaiasky.util.gaia.ConcreteAttitude
-
Construct object from time, and a quaternion.
- ConcreteAttitude(long, Quaterniond, Quaterniond, boolean) - Constructor for class gaiasky.util.gaia.ConcreteAttitude
-
Construct object from time, quaternion and its derivative.
- ConcreteDuration - Class in gaiasky.util.gaia.time
-
A
ConcreteDuration
is a duration that is linked to a time scale - ConcreteDuration() - Constructor for class gaiasky.util.gaia.time.ConcreteDuration
- cone(float, float, float, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- cone(float, float, float, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a cone
- cone(float, float, float, int, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- cone(float, float, float, int, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a cone
- cone(float, float, float, int, int, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- cone(float, float, float, int, int, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a cone
- CONE - Enum constant in enum class gaiasky.gui.beans.ShapeComboBoxBean.Shape
- config - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- config - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- config - Variable in class gaiasky.util.gdx.shader.provider.AtmosphereShaderProvider
- config - Variable in class gaiasky.util.gdx.shader.provider.DefaultIntShaderProvider
- config - Variable in class gaiasky.util.gdx.shader.provider.DepthIntShaderProvider
- config - Variable in class gaiasky.util.gdx.shader.provider.GroundShaderProvider
- config - Variable in class gaiasky.util.gdx.shader.provider.RelativisticShaderProvider
- Config() - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader.Config
- Config() - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader.Config
- Config() - Constructor for class gaiasky.util.gdx.shader.DepthIntShader.Config
- Config() - Constructor for class gaiasky.util.gdx.shader.provider.TessellationShaderProvider.Config
- Config(String, String) - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader.Config
- Config(String, String) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader.Config
- Config(String, String) - Constructor for class gaiasky.util.gdx.shader.DepthIntShader.Config
- Config(String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader.Config
- Config(String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.provider.TessellationShaderProvider.Config
- CONFIG_FRAME_OUTPUT_CMD - Enum constant in enum class gaiasky.event.Event
-
Configures the render system.
- CONFIG_SCREENSHOT_CMD - Enum constant in enum class gaiasky.event.Event
-
Configures the screenshots.
- configFile - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings.SlaveSettings
- configureFrameOutput(int, int, double, String, String) - Method in class gaiasky.script.EventScriptingInterface
- configureFrameOutput(int, int, double, String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Configures the frame output system, setting the resolution of the images, the target frames per second, the output directory and the image name prefix.
- configureFrameOutput(int, int, int, String, String) - Method in class gaiasky.script.EventScriptingInterface
- configureFrameOutput(int, int, int, String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Configures the frame output system, setting the resolution of the images, the target frames per second, the output directory and the image name prefix.
- configureRenderOutput(int, int, int, String, String) - Method in class gaiasky.script.EventScriptingInterface
- configureRenderOutput(int, int, int, String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.
- configureScreenshots(int, int, String, String) - Method in class gaiasky.script.EventScriptingInterface
- configureScreenshots(int, int, String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Configures the screenshot system, setting the resolution of the images, the output directory and the image name prefix.
- configVersion - Variable in class gaiasky.util.Settings
- conjugate() - Method in class gaiasky.util.math.Quaterniond
-
Conjugate the quaternion.
- connected(Controller) - Method in class gaiasky.gui.ControllerConnectionListener
- connected(Controller) - Method in class gaiasky.input.AbstractGamepadListener
- connected(VRContext.VRDevice) - Method in class gaiasky.gui.OpenVRListener
- connected(VRContext.VRDevice) - Method in interface gaiasky.vr.openvr.VRDeviceListener
-
A new
VRContext.VRDevice
has connected - ConnectedWirelessDongle_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- connectionChanged(boolean) - Method in class gaiasky.util.samp.GaiaSkyHubConnector
- ConsoleLogger - Class in gaiasky.gui
-
Widget that captures and displays messages in a GUI.
- ConsoleLogger() - Constructor for class gaiasky.gui.ConsoleLogger
- Constants - Class in gaiasky.util
-
This class contains some constant values, global to the workings of Gaia Sky
- Constants() - Constructor for class gaiasky.util.Constants
- constel - Static variable in class gaiasky.scene.Mapper
- constel - Variable in class gaiasky.scene.view.LabelView
- Constel - Class in gaiasky.scene.component
- Constel() - Constructor for class gaiasky.scene.component.Constel
- CONSTELLATION_UPDATE_CMD - Enum constant in enum class gaiasky.event.Event
-
Command to update constellations.
- ConstellationExtractor - Class in gaiasky.scene.system.render.extract
- ConstellationExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.ConstellationExtractor
- ConstellationInitializer - Class in gaiasky.scene.system.initialize
- ConstellationInitializer(Scene, boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.ConstellationInitializer
- ConstellationRadio - Class in gaiasky.scene.entity
-
This radio is in charge of updating constellations when required.
- ConstellationRadio(Entity) - Constructor for class gaiasky.scene.entity.ConstellationRadio
- constellations - Variable in class gaiasky.scene.Families
- Constellations - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- ConstellationUpdater - Class in gaiasky.scene.system.update
- ConstellationUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.ConstellationUpdater
- constructPFMData(int, int, Function<Float, Float>) - Static method in class gaiasky.util.gdx.loader.PFMReader
- Consumers - Class in gaiasky.util
- Consumers() - Constructor for class gaiasky.util.Consumers
- Consumers.Consumer10<One,
Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten> - Interface in gaiasky.util - Consumers.Consumer3<One,
Two, Three> - Interface in gaiasky.util - Consumers.Consumer4<One,
Two, Three, Four> - Interface in gaiasky.util - Consumers.Consumer5<One,
Two, Three, Four, Five> - Interface in gaiasky.util - Consumers.Consumer6<One,
Two, Three, Four, Five, Six> - Interface in gaiasky.util - Consumers.Consumer7<One,
Two, Three, Four, Five, Six, Seven> - Interface in gaiasky.util - Consumers.Consumer8<One,
Two, Three, Four, Five, Six, Seven, Eight> - Interface in gaiasky.util - Consumers.Consumer9<One,
Two, Three, Four, Five, Six, Seven, Eight, Nine> - Interface in gaiasky.util - container - Variable in class gaiasky.gui.VRControllerInfoGui
- container - Variable in class gaiasky.gui.VRInfoGui
- container - Variable in class gaiasky.gui.VRSelectionGui
- contains(double) - Method in class gaiasky.util.DoubleArray
- contains(double, double, double) - Method in class gaiasky.util.math.BoundingBoxd
-
Returns whether the given position [xyz] is contained in this bounding box.
- contains(double, double, double) - Method in class gaiasky.util.tree.OctreeNode
- contains(float, float) - Method in class gaiasky.util.scene2d.ContextMenu
- contains(Place) - Method in interface gaiasky.util.gaia.utils.Area
-
Determine whether a given Place is within the Area
- contains(Place) - Method in class gaiasky.util.gaia.utils.CircleArea
- contains(Place) - Method in class gaiasky.util.gaia.utils.ComplexArea
- contains(BoundingBoxd) - Method in class gaiasky.util.math.BoundingBoxd
-
Returns whether the given bounding box is contained in this bounding box.
- contains(Vector3d) - Method in class gaiasky.util.math.BoundingBoxd
-
Returns whether the given vector is contained in this bounding box.
- contains(Vector3d) - Method in class gaiasky.util.tree.OctreeNode
- contains(Object) - Method in class gaiasky.util.ds.RouletteList
- contains(String) - Method in class gaiasky.scene.Archetypes
- contains(String) - Method in class gaiasky.util.CatalogManager
- contains(String[], String) - Static method in class gaiasky.util.TextUtils
- contains(String[], String, boolean) - Static method in class gaiasky.util.TextUtils
- contains(String, List<String>) - Static method in class gaiasky.util.TextUtils
- containsAll(Bits) - Method in class gaiasky.util.Bits
-
Returns true if this bit set is a super set of the specified set, i.e.
- containsAll(Collection<?>) - Method in class gaiasky.util.ds.RouletteList
- containsEntity(String) - Method in class gaiasky.scene.Index
-
Checks whether the index contains an entity with the given name.
- containsKey(Long) - Method in class gaiasky.util.LargeLongMap
- containsKey(String) - Method in class gaiasky.scene.AttributeMap
-
Checks whether the given key is in the attribute map.
- containsKey(K) - Method in class gaiasky.util.ObjectDoubleMap
- containsKey(K) - Method in class gaiasky.util.TwoWayHashmap
- containsName(String) - Method in class gaiasky.gui.BookmarksManager
- containsNameRec(String, BookmarksManager.BookmarkNode) - Method in class gaiasky.gui.BookmarksManager
- containsObject(IOctreeObject) - Method in class gaiasky.util.tree.OctreeNode
- containsOrMatches(String[], String, boolean) - Static method in class gaiasky.util.TextUtils
- containsPath(Path) - Method in class gaiasky.gui.BookmarksManager
- ContainsProximitySensor_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- containsValue(double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns true if the specified value is in the map.
- containsValue(double, double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns true if the specified value is in the map.
- containsValue(V) - Method in class gaiasky.util.TwoWayHashmap
- content - Variable in class gaiasky.gui.GenericDialog
- contents - Variable in class gaiasky.gui.VRControllerInfoGui
- contents - Variable in class gaiasky.gui.VRInfoGui
- contents - Variable in class gaiasky.gui.VRSelectionGui
- context - Variable in class gaiasky.util.gdx.IntModelBatch
-
the
RenderContext
- context - Variable in class gaiasky.util.gdx.shader.BaseIntShader
- ContextMenu - Class in gaiasky.util.scene2d
- ContextMenu(Skin, String) - Constructor for class gaiasky.util.scene2d.ContextMenu
- ContextMenu.ContextMenuListener - Interface in gaiasky.util.scene2d
-
Listener used to get events from
ContextMenu
. - ContextMenu.ContextMenuStyle - Class in gaiasky.util.scene2d
- ContextMenuStyle() - Constructor for class gaiasky.util.scene2d.ContextMenu.ContextMenuStyle
- ContextMenuStyle(Drawable, Drawable) - Constructor for class gaiasky.util.scene2d.ContextMenu.ContextMenuStyle
- ContextMenuStyle(ContextMenu.ContextMenuStyle) - Constructor for class gaiasky.util.scene2d.ContextMenu.ContextMenuStyle
- continuous - Variable in class gaiasky.util.math.BSplined
- continuous - Variable in class gaiasky.util.math.CatmullRomSplined
- contrast - Variable in class gaiasky.util.Settings.PostprocessSettings.LevelsSettings
- Contrast - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- CONTRAST_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the contrast level (float) in [0,2].
- Controller - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceType
-
a controller like Oculus touch or HTC Vice controller
- CONTROLLER_CONNECTED_INFO - Enum constant in enum class gaiasky.event.Event
-
A controller has been connected, contains the name.
- CONTROLLER_DISCONNECTED_INFO - Enum constant in enum class gaiasky.event.Event
-
A controller has been disconnected, contains the name.
- ControllerConnectionListener - Class in gaiasky.gui
- ControllerConnectionListener() - Constructor for class gaiasky.gui.ControllerConnectionListener
- ControllerModelNotFoundException - Exception Class in gaiasky.vr.openvr
- ControllerModelNotFoundException(String, Throwable) - Constructor for exception class gaiasky.vr.openvr.ControllerModelNotFoundException
- controllerObjects - Variable in class gaiasky.render.process.RenderModeOpenVR
- ControllerRoleHint_Int32 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- controlPoints - Variable in class gaiasky.util.math.BSplined
- controlPoints - Variable in class gaiasky.util.math.CatmullRomSplined
- controlPoints - Variable in class gaiasky.util.math.Lineard
- controls - Variable in class gaiasky.util.Settings
- controlShader - Variable in class gaiasky.util.gdx.shader.provider.TessellationShaderProvider.Config
- ControlsSettings() - Constructor for class gaiasky.util.Settings.ControlsSettings
- controlsWindow - Variable in class gaiasky.gui.FullGui
- ControlsWindow - Class in gaiasky.gui
- ControlsWindow(String, Skin, Stage, CatalogManager) - Constructor for class gaiasky.gui.ControlsWindow
- convert(long) - Method in class gaiasky.util.gaia.time.TimeMediator
-
Convert a given time.
- convert(IFocus, Proximity.NearbyRecord, ICamera) - Method in class gaiasky.util.camera.Proximity
- convert(IParticleRecord, Proximity.NearbyRecord, ICamera, double) - Method in class gaiasky.util.camera.Proximity
- converted - Variable in class gaiasky.util.ucd.UCD
- converter - Variable in class gaiasky.util.gaia.time.TimeMediator
- convertJsonToMap(JsonValue) - Method in class gaiasky.data.JsonLoader
- convertMaterial(ModelMaterial, TextureProvider) - Method in class gaiasky.util.gdx.model.IntModel
- convertMesh(IntModelMesh) - Method in class gaiasky.util.gdx.model.IntModel
- convertToDoubleArray(JsonValue, int, int) - Method in class gaiasky.data.GeoJsonLoader
- Convolve1D - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Convolve1D(int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- Convolve1D(int, float[]) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- Convolve1D(int, float[], float[]) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- Convolve1D.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- Convolve2D - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Encapsulates a separable 2D convolution kernel filter
- Convolve2D(int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- coord - Variable in class gaiasky.scene.component.Trajectory
- coord - Variable in class gaiasky.scene.view.SpacecraftView
- coordinates - Variable in class gaiasky.scene.component.Coordinates
-
Coordinates provider.
- coordinates - Static variable in class gaiasky.scene.Mapper
- coordinates - Variable in class gaiasky.util.Settings.ProgramSettings.PointerSettings
- Coordinates - Class in gaiasky.scene.component
- Coordinates - Class in gaiasky.util.coord
-
Provides utility coordinate conversions between some astronomical coordinate systems and to Cartesian coordinates.
- Coordinates() - Constructor for class gaiasky.scene.component.Coordinates
- Coordinates() - Constructor for class gaiasky.util.coord.Coordinates
- coordinateSystem - Variable in class gaiasky.scene.component.Mesh
- coordOffset - Variable in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- copy - Variable in class gaiasky.scene.component.Base
-
Is this just a copy?
- copy - Variable in class gaiasky.scene.component.Flags
-
Is this just a copy?
- copy - Variable in class gaiasky.scene.component.Octree
-
Is this just a copy?
- copy() - Method in class gaiasky.util.Bits
- copy() - Method in class gaiasky.util.datadesc.DatasetDesc
- copy() - Method in class gaiasky.util.filter.FilterRule
- copy() - Method in class gaiasky.util.gdx.model.IntModelInstance
- copy() - Method in class gaiasky.util.gdx.model.IntNode
-
Creates a nested copy of this Node, any child nodes are copied using this method as well.
- copy() - Method in class gaiasky.util.gdx.model.IntNodePart
- copy() - Method in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.Attribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.IntAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.PointLightsAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.SpotLightsAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.Vector2Attribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.Vector4Attribute
- copy() - Method in class gaiasky.util.gdx.shader.Material
-
Create a copy of this material
- copy(boolean) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies this mesh.
- copy(boolean, boolean, int[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies this mesh optionally removing duplicate vertices and/or reducing the amount of attributes.
- Copy - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Copy() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Copy
- Copy.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- copyFile(Path, Path, boolean) - Static method in class gaiasky.util.GlobalResources
- copyFrom(AtmosphereComponent) - Method in class gaiasky.scene.record.AtmosphereComponent
- copyFrom(CloudComponent) - Method in class gaiasky.scene.record.CloudComponent
- copyFrom(MaterialComponent) - Method in class gaiasky.scene.record.MaterialComponent
- copyFrom(NoiseComponent) - Method in class gaiasky.scene.record.NoiseComponent
- copyParamsFrom(AbstractCamera) - Method in class gaiasky.scene.camera.AbstractCamera
- correctAspect() - Method in enum class gaiasky.util.Settings.StereoProfile
- correctSunLongitude(Vector3d, Instant) - Method in class gaiasky.data.orbit.HeliotropicOrbitDataLoader
-
Transforms the given vector to a heliotropic system using the given time.
- correctSunLongitude(Vector3d, Instant, float) - Method in class gaiasky.data.orbit.HeliotropicOrbitDataLoader
-
Transforms the given vector to a heliotropic system using the given time.
- cos(double) - Method in class gaiasky.util.math.FastTrigonometry
- cos(double) - Method in interface gaiasky.util.math.ITrigonometry
- cos(double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns the cosine in radians from a lookup table.
- cos(double) - Method in class gaiasky.util.math.Trigonometry
- COSINE - Enum constant in enum class gaiasky.util.gaia.ModifiedScanningLaw.TransitionFunction
- CosmicLocations - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- cosXi - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- count() - Method in class gaiasky.util.gdx.contrib.utils.ItemsManager
-
Returns the number of items managed by this instance
- countLines(FileHandle) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- countLines(InputStream) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Counts the lines on this input stream
- countLines(String) - Static method in class gaiasky.util.TextUtils
- countObjects() - Method in class gaiasky.util.tree.OctreeNode
- countOccurrences(String, char) - Static method in class gaiasky.util.GlobalResources
- Countries - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- countsPerMag - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- cPosD - Variable in class gaiasky.scene.component.ParticleSet
- cpy() - Method in class gaiasky.util.math.Matrix4d
- cpy() - Method in class gaiasky.util.math.Quaterniond
- cpy() - Method in class gaiasky.util.math.Rayd
- cpy() - Method in class gaiasky.util.math.Vector2d
- cpy() - Method in class gaiasky.util.math.Vector3b
- cpy() - Method in class gaiasky.util.math.Vector3d
- cpy() - Method in interface gaiasky.util.math.Vectord
- crash - Variable in class gaiasky.gui.CrashGui
- crashGui - Variable in class gaiasky.GaiaSky
-
The user interfaces
- CrashGui - Class in gaiasky.gui
-
Displays info about the current crash.
- CrashGui(Skin, Graphics, Float, Throwable) - Constructor for class gaiasky.gui.CrashGui
- CrashGui(Skin, Graphics, Float, Throwable, Integer, Boolean) - Constructor for class gaiasky.gui.CrashGui
- CrashReporter - Class in gaiasky.util
-
Creates a report whenever Gaia Sky crashes and saves it to disk.
- CrashReporter() - Constructor for class gaiasky.util.CrashReporter
- crashWindow - Variable in class gaiasky.gui.CrashGui
- create() - Method in class gaiasky.ErrorDialog
- create() - Method in class gaiasky.GaiaSky
- create() - Method in class gaiasky.GaiaSkyView
- create(float, int) - Method in class gaiasky.util.gdx.IcoSphereCreator
- create(float, int, boolean) - Method in class gaiasky.util.gdx.IcoSphereCreator
-
Creates an ico-sphere.
- create(float, int, boolean, boolean) - Method in class gaiasky.util.gdx.IcoSphereCreator
-
Creates an ico-sphere.
- create(float, int, boolean, boolean) - Method in class gaiasky.util.gdx.OctahedronSphereCreator
- create(int, float, float, boolean) - Method in class gaiasky.util.gdx.RingCreator
-
Creates a new ring with the given parameters.
- create(int, float, float, boolean, float, float) - Method in class gaiasky.util.gdx.RingCreator
-
Creates a new ring with the given parameters
- create(IntIntMeshBuilder, Matrix4, float, float, float, int, int, boolean, float, float, float, float) - Static method in class gaiasky.util.gdx.SphereCreator
- createAlphaTest(float) - Static method in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- createAmbient(float, float, float, float) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createAmbient(Color) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createAmbient(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createAmbient(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createAmbientLight(float, float, float, float) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createAmbientLight(Color) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createArrow(float, float, float, float, float, float, float, float, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with an arrow.
- createArrow(Vector3, Vector3, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with an arrow.
- createAttributes(Bits) - Static method in class gaiasky.util.gdx.IntIntMeshBuilder
- createBox(float, float, float, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a box shape.
- createBox(float, float, float, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a box shape.
- createBump(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createBump(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createCapsule(float, float, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a capsule shape.
- createCapsule(float, float, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a capsule shape.
- createCone(float, float, float, int, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cone shape.
- createCone(float, float, float, int, int, int, Material, Bits, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cone shape.
- createCone(float, float, float, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cone shape.
- createCone(float, float, float, int, int, Material, Bits, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cone shape.
- createCone(float, float, float, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cone shape.
- createCone(float, float, float, int, Material, Bits, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cone shape.
- createCullFace(int) - Static method in class gaiasky.util.gdx.shader.attribute.IntAttribute
-
create a cull face attribute to be used in a material
- createCylinder(float, float, float, int, boolean, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cylinder shape.
- createCylinder(float, float, float, int, boolean, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cylinder shape.
- createCylinder(float, float, float, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cylinder shape.
- createCylinder(float, float, float, int, int, Material, Bits, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cylinder shape.
- createCylinder(float, float, float, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cylinder shape.
- createCylinder(float, float, float, int, Material, Bits, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cylinder shape.
- createDefaultShader() - Static method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
-
Returns a new instance of the default shader used by SpriteBatch for GL2 when no shader is specified.
- createDiffuse(float, float, float, float) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createDiffuse(Color) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createDiffuse(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createDiffuse(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createEmissive(float, float, float, float) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createEmissive(Color) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createEmissive(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createEmissive(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createEntity() - Method in class gaiasky.scene.Archetype
- createFog(float, float, float, float) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createFog(Color) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createFromMesh(float[], VertexAttribute[], int[], int, Material) - Static method in class gaiasky.util.gdx.IntModelBuilder
-
Deprecated.
- createFromMesh(IntMesh, int, int, int, Material) - Static method in class gaiasky.util.gdx.IntModelBuilder
-
Deprecated.
- createFromMesh(IntMesh, int, Material) - Static method in class gaiasky.util.gdx.IntModelBuilder
-
Deprecated.
- createHeight(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createHeight(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createIcoSphere(float, int, boolean, boolean, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
- createIcoSphere(float, int, boolean, boolean, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing an ico-sphere shape.
- createLineGrid(int, int, float, float, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model which represents a grid of lines on the XZ plane.
- createMainFrameBuffer(int, int, boolean, boolean, boolean, boolean, Pixmap.Format, boolean) - Static method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- createMeshData() - Method in class gaiasky.render.system.ImmediateModeRenderSystem
-
Creates a new mesh data object and adds it to the first available index in the meshes array
- createMetallic(float, float, float, float) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createMetallic(Color) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createMetallic(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createMetallic(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createModelParameters(long, double, boolean) - Method in class gaiasky.scene.record.NamedComponent
- createNormal(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createNormal(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createOctahedronSphere(float, int, boolean, boolean, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Creates an octahedron-sphere
- createOctahedronSphere(float, int, boolean, boolean, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing an octahedron-sphere shape.
- createPatch(String) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns the first region found with the specified name as a
NinePatch
. - createPlane(float, int, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
- createPrefix(IntRenderable) - Static method in class gaiasky.util.gdx.shader.AtmosphereShader
- createPrefix(IntRenderable, DefaultIntShader.Config) - Static method in class gaiasky.util.gdx.shader.DefaultIntShader
- createPrefix(IntRenderable, DefaultIntShader.Config) - Static method in class gaiasky.util.gdx.shader.GroundShader
- createPrefix(IntRenderable, DefaultIntShader.Config) - Static method in class gaiasky.util.gdx.shader.RelativisticShader
- createPrefix(IntRenderable, DepthIntShader.Config) - Static method in class gaiasky.util.gdx.shader.DepthIntShader
- createPrefix(IntRenderable, TessellationShaderProvider.Config) - Static method in class gaiasky.util.gdx.shader.TessellationShader
- createProgram() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- createProgram() - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- createRect(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a rectangle shape.
- createRect(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a rectangle shape.
- createReflection(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createReflection(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createRing(float, int, int, float, float, int, int, Material, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a ring model.
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.AtmosphereShaderProvider
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.BaseIntShaderProvider
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.DefaultIntShaderProvider
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.DepthIntShaderProvider
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.GroundShaderProvider
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.RelativisticShaderProvider
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.TessellationShaderProvider
- createShininess(float) - Static method in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- createSpecular(float, float, float, float) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createSpecular(Color) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createSpecular(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createSpecular(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createSphere(float, float, float, int, int, boolean, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, float, float, int, int, boolean, int, Material, Bits, float, float, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, float, float, int, int, boolean, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, float, float, int, int, boolean, Material, Bits, float, float, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, float, float, int, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, float, float, int, int, int, Material, Bits, float, float, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, float, float, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, float, float, int, int, Material, Bits, float, float, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, int, int, boolean, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphereRing(float, int, int, float, float, int, int, Material, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a sphere with a ring.
- createSprite(String) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns the first region found with the specified name as a sprite.
- createSprite(String, int) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns the first region found with the specified name and index as a sprite.
- createSprites() - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns all regions in the atlas as sprites.
- createSprites(String) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns all regions with the specified name as sprites, ordered by smallest to largest
index
. - createXYZCoordinates(float, float, float, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with three orthonormal vectors shapes.
- createXYZCoordinates(float, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
- cross3(double[], double[]) - Method in class gaiasky.script.EventScriptingInterface
- cross3(double[], double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Computes the cross product between the two 3D vectors.
- cross3(List<?>, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- CROSSEYE - Enum constant in enum class gaiasky.util.Settings.StereoProfile
-
Left image -> right eye, no distortion
- crosshair - Variable in class gaiasky.util.Settings.SceneSettings
- CROSSHAIR_CLOSEST_CMD - Enum constant in enum class gaiasky.event.Event
-
Activates/deactivates the closest crosshair.
- CROSSHAIR_FOCUS_CMD - Enum constant in enum class gaiasky.event.Event
-
Activates/deactivates the focus crosshair.
- CROSSHAIR_HOME_CMD - Enum constant in enum class gaiasky.event.Event
-
Activates/deactivates the home crosshair.
- CrosshairSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.CrosshairSettings
- crs(double, double) - Method in class gaiasky.util.math.Vector2d
-
Calculates the 2D cross product between this and the given vector.
- crs(double, double, double) - Method in class gaiasky.util.math.Vector3b
-
Sets this vector to the cross product between it and the other vector.
- crs(double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Sets this vector to the cross product between it and the other vector.
- crs(Vector2d) - Method in class gaiasky.util.math.Vector2d
-
Calculates the 2D cross product between this and the given vector.
- crs(Vector3b) - Method in class gaiasky.util.math.Vector3b
-
Sets this vector to the cross product between it and the other vector.
- crs(Vector3b, Vector3b) - Static method in class gaiasky.util.math.Vector3b
-
Calculates the outer product of two given vectors
v
andw
and returns the result as a newGVector3d
. - crs(Vector3d) - Method in class gaiasky.util.math.Vector3b
- crs(Vector3d) - Method in class gaiasky.util.math.Vector3d
-
Sets this vector to the cross product between it and the other vector.
- crs(Vector3d, Vector3d) - Static method in class gaiasky.util.math.Vector3d
-
Calculates the outer product of two given vectors
v
andw
and returns the result as a newGVector3d
. - CrtMonitor - Class in gaiasky.util.gdx.contrib.postprocess.effects
- CrtMonitor(int, int, boolean, boolean, CrtScreen.RgbMode, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- CrtScreen - Class in gaiasky.util.gdx.contrib.postprocess.filters
- CrtScreen(boolean, CrtScreen.RgbMode, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- CrtScreen.Effect - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- CrtScreen.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- CrtScreen.RgbMode - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- ct - Variable in class gaiasky.data.group.DatasetOptions
- ct - Variable in class gaiasky.gui.beans.ComponentTypeBean
- ct - Variable in class gaiasky.scene.component.Base
-
Component types, for managing visibility
- CT_SIZE - Static variable in class gaiasky.render.ComponentTypes
- CTRL_L - Static variable in class gaiasky.gui.GSKeys
- CTRL_L - Static variable in class gaiasky.gui.KeyBindings
- CTRL_R - Static variable in class gaiasky.gui.GSKeys
- cubemap - Variable in class gaiasky.scene.record.CubemapComponent
- cubemap - Variable in class gaiasky.util.gdx.loader.CubemapLoader.CubemapParameter
-
The texture to put the
TextureData
in, optional. - Cubemap - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter.Param
- CUBEMAP_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets cubemap mode.
- CUBEMAP_PROJECTION_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets a new cubemap projection.
- CUBEMAP_RESOLUTION_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the resolution of the cubemap, contains an integer in [20..15000] with the resolution.
- CubemapAttribute - Class in gaiasky.util.gdx.shader.attribute
- CubemapAttribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- CubemapAttribute(int, TextureDescriptor<T>) - Constructor for class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- CubemapAttribute(int, OwnCubemap) - Constructor for class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- CubemapAttribute(CubemapAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- CubemapComponent - Class in gaiasky.scene.record
- CubemapComponent() - Constructor for class gaiasky.scene.record.CubemapComponent
- cubemapData - Variable in class gaiasky.util.gdx.loader.CubemapLoader.CubemapParameter
-
CubemapData for textures created on the fly, optional.
- CubemapLoader - Class in gaiasky.util.gdx.loader
-
AssetLoader
forOwnCubemap
instances. - CubemapLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.CubemapLoader
- CubemapLoader.CubemapLoaderInfo - Class in gaiasky.util.gdx.loader
- CubemapLoader.CubemapParameter - Class in gaiasky.util.gdx.loader
- CubemapLoaderInfo() - Constructor for class gaiasky.util.gdx.loader.CubemapLoader.CubemapLoaderInfo
- CubemapParameter() - Constructor for class gaiasky.util.gdx.loader.CubemapLoader.CubemapParameter
- CubemapProjections - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Fisheye effect
- CubemapProjections(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections
- CubemapProjections.CubemapProjection - Enum Class in gaiasky.util.gdx.contrib.postprocess.effects
- CubemapProjectionsFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Cubemap projections (spherical, cylindrical, hammer, azimuthal equidistant) filter.
- CubemapProjectionsFilter(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- CubemapProjectionsFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- cubemapSide - Variable in class gaiasky.render.RenderingContext
-
Side of the cubemap, if any
- cubic(T, double, T[], boolean, T) - Static method in class gaiasky.util.math.BSplined
-
Calculates the cubic b-spline value for the given position (t).
- cubic(T, int, double, T[], boolean, T) - Static method in class gaiasky.util.math.BSplined
-
Calculates the cubic b-spline value for the given span (i) at the given position (u).
- cubic_derivative(T, double, T[], boolean, T) - Static method in class gaiasky.util.math.BSplined
-
Calculates the cubic b-spline derivative for the given position (t).
- cubic_derivative(T, int, double, T[], boolean, T) - Static method in class gaiasky.util.math.BSplined
-
Calculates the cubic b-spline derivative for the given span (i) at the given position (u).
- CullFace - Static variable in class gaiasky.util.gdx.shader.attribute.IntAttribute
- CullFaceAlias - Static variable in class gaiasky.util.gdx.shader.attribute.IntAttribute
- culling - Variable in class gaiasky.scene.record.ModelComponent
- curr - Variable in class gaiasky.render.system.ImmediateModeRenderSystem
- curr - Variable in class gaiasky.scene.component.Trajectory
- curr - Variable in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- currDeltaYears - Variable in class gaiasky.scene.component.StarSet
-
Current computed epoch time.
- current - Variable in class gaiasky.gui.GuiRegistry
-
Current GUI object
- current - Variable in class gaiasky.scene.camera.CameraManager
- currentComponentType - Variable in class gaiasky.gui.IndividualVisibilityWindow
- currentCt - Variable in class gaiasky.gui.IndividualVisibilityWindow
- currentDistance - Variable in class gaiasky.scene.component.Fade
-
The current distance at each cycle, in internal units
- currentEnginePower - Variable in class gaiasky.scene.component.MotorEngine
-
Instantaneous engine power, do not set manually
- currentEnginePower() - Method in interface gaiasky.scene.api.ISpacecraft
- currentEnginePower() - Method in class gaiasky.scene.component.MotorEngine
- currentEnginePower() - Method in class gaiasky.scene.view.SpacecraftView
- currentEnginePower(double) - Method in interface gaiasky.scene.api.ISpacecraft
- currentEnginePower(double) - Method in class gaiasky.scene.component.MotorEngine
- currentEnginePower(double) - Method in class gaiasky.scene.view.SpacecraftView
- currentFocus - Variable in class gaiasky.gui.FocusInfoInterface
- currentMachine - Variable in class gaiasky.scene.component.MotorEngine
- currentPostProcessor - Static variable in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- currentTime - Variable in class gaiasky.scene.camera.FovCamera
- CurrentUniverseId_Uint64 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- cursorX - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The amount to add to the glyph X position when drawing a cursor between glyphs.
- Curvature - Class in gaiasky.util.gdx.contrib.postprocess.effects
- Curvature() - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Curvature
- customInterface - Variable in class gaiasky.gui.FullGui
- customInterface - Variable in class gaiasky.gui.StereoGui
- CustomInterface - Class in gaiasky.gui
-
Widget that displays custom objects on screen.
- CustomInterface(Stage, Skin, Object) - Constructor for class gaiasky.gui.CustomInterface
- cylinder(float, float, float, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- cylinder(float, float, float, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a cylinder
- cylinder(float, float, float, int, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- cylinder(float, float, float, int, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a cylinder
- cylinder(float, float, float, int, float, float, boolean) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Add a cylinder
- cylinder(float, float, float, int, float, float, boolean) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a cylinder
- cylinder(float, float, float, int, float, float, boolean, boolean) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- cylinder(float, float, float, int, float, float, boolean, boolean) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a cylinder
- CYLINDER - Enum constant in enum class gaiasky.gui.beans.ShapeComboBoxBean.Shape
- CYLINDRICAL - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections.CubemapProjection
D
- d - Variable in class gaiasky.scene.component.GridRecursive
- d - Variable in class gaiasky.util.math.Planed
- D - Static variable in class gaiasky.gui.GSKeys
- D_TO_MS - Static variable in class gaiasky.util.Nature
-
Days to milliseconds
- D_TO_NS - Static variable in class gaiasky.util.Nature
-
Days to nanoseconds
- D_TO_S - Static variable in class gaiasky.util.Nature
-
Days to seconds
- d01 - Variable in class gaiasky.scene.component.GridRecursive
- d02 - Variable in class gaiasky.scene.component.GridRecursive
- D31 - Variable in class gaiasky.scene.component.ParticleSet
- D32 - Variable in class gaiasky.scene.component.StarSet
- D33 - Variable in class gaiasky.scene.component.StarSet
- daemon - Variable in class gaiasky.data.OctreeLoader
-
Daemon thread that gets the data loading requests and serves them.
- Dashboard_Back - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- data - Variable in class gaiasky.scene.record.BillboardDataset
- data - Variable in class gaiasky.util.gdx.loader.PFMData
- data - Variable in class gaiasky.util.gdx.loader.PFMDataLoader.PFMDataParameter
- data - Variable in class gaiasky.util.gdx.OwnCubemap
- data - Variable in class gaiasky.util.Settings
- data() - Method in class gaiasky.scene.component.ParticleSet
-
Returns the list of particles.
- DATA_LOCATION_TOKEN - Static variable in class gaiasky.util.Constants
- dataD - Variable in class gaiasky.scene.record.ParticleRecord
- dataDescriptor - Variable in class gaiasky.util.Settings.ProgramSettings.UrlSettings
- DataDescriptor - Class in gaiasky.util.datadesc
- DataDescriptor(List<DatasetType>, List<DatasetDesc>) - Constructor for class gaiasky.util.datadesc.DataDescriptor
- DataDescriptorUtils - Class in gaiasky.util.datadesc
- dataF - Variable in class gaiasky.scene.record.ParticleRecord
- datafile - Variable in class gaiasky.scene.component.Catalog
-
Path of data file
- datafile - Variable in class gaiasky.scene.component.ParticleSet
-
Path of data file
- dataFile(String) - Method in class gaiasky.util.Settings.DataSettings
- dataFile(String, String) - Method in class gaiasky.util.Settings.DataSettings
- dataFileHandle(String) - Method in class gaiasky.util.Settings.DataSettings
- dataFileHandle(String, String) - Method in class gaiasky.util.Settings.DataSettings
- dataFiles - Variable in class gaiasky.util.Settings.DataSettings
- DataLocationCheckWindow - Class in gaiasky.gui
-
This window informs the user that old datasets have been found in the default data location, and offers to clean them up.
- DataLocationCheckWindow(String, Skin, Stage) - Constructor for class gaiasky.gui.DataLocationCheckWindow
- dataLocationOldVersionDatasetsCheck() - Static method in class gaiasky.util.datadesc.DataDescriptorUtils
-
Checks whether the current data location contains old-version (pre-3.3.1) datasets.
- dataMirror - Variable in class gaiasky.util.Settings.ProgramSettings.UrlSettings
- dataPath(String) - Method in class gaiasky.util.Settings.DataSettings
- dataPath(String, String) - Method in class gaiasky.util.Settings.DataSettings
- DATASET_DOWNLOAD_FINISH_INFO - Enum constant in enum class gaiasky.event.Event
-
Informs that the download has finished.
- DATASET_DOWNLOAD_PROGRESS_INFO - Enum constant in enum class gaiasky.event.Event
-
Informs of the progress of a current download.
- DATASET_DOWNLOAD_START_INFO - Enum constant in enum class gaiasky.event.Event
-
Signals the start of a dataset download.
- DatasetDesc - Class in gaiasky.util.datadesc
- DatasetDesc() - Constructor for class gaiasky.util.datadesc.DatasetDesc
- DatasetDesc(JsonReader, JsonValue) - Constructor for class gaiasky.util.datadesc.DatasetDesc
- DatasetDesc(JsonReader, JsonValue, FileHandle) - Constructor for class gaiasky.util.datadesc.DatasetDesc
- DatasetDesc.DatasetStatus - Enum Class in gaiasky.util.datadesc
- datasetDescription - Static variable in class gaiasky.scene.Mapper
- DatasetDescription - Class in gaiasky.scene.component
- DatasetDescription() - Constructor for class gaiasky.scene.component.DatasetDescription
- DatasetDescriptionInitializer - Class in gaiasky.scene.system.initialize
-
Initializes objects that have a
DatasetDescription
component. - DatasetDescriptionInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.DatasetDescriptionInitializer
- DatasetDescriptionUpdater - Class in gaiasky.scene.system.update
- DatasetDescriptionUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.DatasetDescriptionUpdater
- datasetDirectory - Variable in class gaiasky.data.AbstractSceneLoader
- DatasetLoadDialog - Class in gaiasky.gui
- DatasetLoadDialog(String, String, Skin, Stage) - Constructor for class gaiasky.gui.DatasetLoadDialog
- DatasetManagerWindow - Class in gaiasky.gui
-
Dataset manager.
- DatasetManagerWindow(Stage, Skin, DataDescriptor) - Constructor for class gaiasky.gui.DatasetManagerWindow
- DatasetManagerWindow(Stage, Skin, DataDescriptor, boolean, String) - Constructor for class gaiasky.gui.DatasetManagerWindow
- DatasetOptions - Class in gaiasky.data.group
- DatasetOptions() - Constructor for class gaiasky.data.group.DatasetOptions
- DatasetOptions.DatasetLoadType - Enum Class in gaiasky.data.group
- DatasetPreferencesWindow - Class in gaiasky.gui
- DatasetPreferencesWindow(CatalogInfo, Skin, Stage) - Constructor for class gaiasky.gui.DatasetPreferencesWindow
- datasetPresent(String) - Method in class gaiasky.util.datadesc.DataDescriptor
-
Checks whether the dataset with the given name is present in the data folder.
- datasets - Variable in class gaiasky.scene.component.BillboardSet
- datasets - Variable in class gaiasky.scene.Families
- datasets - Variable in class gaiasky.util.datadesc.DataDescriptor
-
Raw datasets list, where each dataset has a type
- datasets - Variable in class gaiasky.util.datadesc.DatasetType
- DatasetsComponent - Class in gaiasky.gui.components
-
The datasets pane in the controls window
- DatasetsComponent(Skin, Stage, CatalogManager) - Constructor for class gaiasky.gui.components.DatasetsComponent
- DataSettings() - Constructor for class gaiasky.util.Settings.DataSettings
- datasetType - Variable in class gaiasky.util.datadesc.DatasetDesc
- DatasetType - Class in gaiasky.util.datadesc
- DatasetType(String) - Constructor for class gaiasky.util.datadesc.DatasetType
- DatasetWatcher - Class in gaiasky.gui
-
Listens to dataset manager events and relays them to the interested UI elements.
- DatasetWatcher(DatasetDesc, OwnProgressBar, OwnTextIconButton, OwnLabel, Table) - Constructor for class gaiasky.gui.DatasetWatcher
- dataSource - Variable in class gaiasky.data.AbstractSceneLoader
- date - Variable in class gaiasky.gui.components.CameraComponent
- date - Variable in class gaiasky.gui.components.TimeComponent
- dateDialog - Variable in class gaiasky.gui.components.TimeComponent
- DateDialog - Class in gaiasky.gui
-
A dialog to pick a date.
- DateDialog(Stage, Skin) - Constructor for class gaiasky.gui.DateDialog
- dateEdit - Variable in class gaiasky.gui.components.TimeComponent
- DAY_NS - Static variable in class gaiasky.util.gaia.ModifiedScanningLaw
- Days - Class in gaiasky.util.gaia.time
-
A finite number of days
- Days() - Constructor for class gaiasky.util.gaia.time.Days
-
Default constructor
- Days(double) - Constructor for class gaiasky.util.gaia.time.Days
-
Construct object
- DAYS_PER_JULIAN_YEAR - Static variable in interface gaiasky.util.gaia.time.Duration
- dCamPos - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- dCamPos - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- DCamPos - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- DCamPosAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- ddBrown - Static variable in class gaiasky.util.color.ColorUtils
- ddBrownC - Static variable in class gaiasky.util.color.ColorUtils
- ddMagenta - Static variable in class gaiasky.util.color.ColorUtils
- ddMagentaC - Static variable in class gaiasky.util.color.ColorUtils
- ddw - Variable in class gaiasky.gui.WelcomeGui
- deactivate() - Method in interface gaiasky.gui.IInputListener
- deactivate() - Method in class gaiasky.input.AbstractGamepadListener
- deactivate() - Method in class gaiasky.input.AbstractMouseKbdListener
- deactivate() - Method in class gaiasky.input.GameMouseKbdListener
- debug() - Method in class gaiasky.util.scene2d.TabbedPane
- debug(Object...) - Method in class gaiasky.util.Logger.Log
- DEBUG - Enum constant in enum class gaiasky.util.Logger.LoggerLevel
- DEBUG_DYN_RES - Enum constant in enum class gaiasky.event.Event
-
Contains the current dynamic resolution level and the corresponding back buffer scale
- DEBUG_OBJECTS - Enum constant in enum class gaiasky.event.Event
- DEBUG_QUEUE - Enum constant in enum class gaiasky.event.Event
- DEBUG_RAM - Enum constant in enum class gaiasky.event.Event
- DEBUG_THREADS - Enum constant in enum class gaiasky.event.Event
-
Contains the number of running background threads, and the total number of threads in the pool.
- DEBUG_TIME - Enum constant in enum class gaiasky.event.Event
-
The time.
- DEBUG_VRAM - Enum constant in enum class gaiasky.event.Event
-
Contains the used graphics memory and total graphics memory in bytes.
- debugGui - Variable in class gaiasky.GaiaSky
-
The user interfaces
- DebugGui - Class in gaiasky.gui
-
This GUI shows debug information in the top-right corner of the screen
- DebugGui(Skin, Graphics, Float) - Constructor for class gaiasky.gui.DebugGui
- debugInfo - Variable in class gaiasky.util.Settings.ProgramSettings
- debugInterface - Variable in class gaiasky.gui.DebugGui
- DebugInterface - Class in gaiasky.gui
- DebugInterface(Skin, Object) - Constructor for class gaiasky.gui.DebugInterface
- dec - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- dec() - Method in interface gaiasky.scene.api.IParticleRecord
-
Declination in degrees.
- dec() - Method in class gaiasky.scene.record.ParticleRecord
-
Declination in degrees.
- dec() - Method in class gaiasky.scene.record.PointParticleRecord
- dec_err - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- DecalUtils - Class in gaiasky.util
-
This class provides utils to use Sprites and Fonts as if they were Decals, this is, flat textures in the 3D space.
- DecalUtils() - Constructor for class gaiasky.util.DecalUtils
- Decay - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- decideGroup(Decal) - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- decolnames - Static variable in class gaiasky.util.ucd.UCDParser
- decreaseThrustFactorIndex(boolean) - Method in class gaiasky.scene.view.SpacecraftView
- deepCopy() - Method in class gaiasky.util.filter.Filter
- DEFAULT - Enum constant in enum class gaiasky.scene.component.Trajectory.OrbitOrientationModel
- DEFAULT - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- DEFAULT_DATASET_KEY - Static variable in class gaiasky.util.Constants
- DEFAULT_KEY - Static variable in interface gaiasky.render.api.IPostProcessor
- DEFAULT_LENGTH - Static variable in class gaiasky.util.Bits
- DEFAULT_OUTPUT_VERSION - Static variable in class gaiasky.data.group.BinaryDataProvider
-
The default output format version to use for writing
- defaultAlphaTest - Variable in class gaiasky.util.gdx.shader.DepthIntShader.Config
- defaultBeans() - Static method in class gaiasky.gui.beans.DistanceUnitComboBoxBean
- defaultCullFace - Variable in class gaiasky.util.gdx.shader.AtmosphereShader.Config
-
Set to 0 to disable culling, -1 to inherit from
AtmosphereShader.defaultCullFace
- defaultCullFace - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader
-
Deprecated.Replaced by
AtmosphereShader.Config.defaultCullFace
Set to 0 to disable culling - defaultCullFace - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
Set to 0 to disable culling, -1 to inherit from
DefaultIntShader.defaultCullFace
- defaultCullFace - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader
-
Deprecated.Replaced by
DefaultIntShader.Config.defaultCullFace
Set to 0 to disable culling - defaultDepthFunc - Variable in class gaiasky.util.gdx.shader.AtmosphereShader.Config
-
Set to 0 to disable depth test, -1 to inherit from
AtmosphereShader.defaultDepthFunc
- defaultDepthFunc - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader
-
Deprecated.Replaced by
AtmosphereShader.Config.defaultDepthFunc
Set to 0 to disable depth test - defaultDepthFunc - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
Set to 0 to disable depth test, -1 to inherit from
DefaultIntShader.defaultDepthFunc
- defaultDepthFunc - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader
-
Deprecated.Replaced by
DefaultIntShader.Config.defaultDepthFunc
Set to 0 to disable depth test - defaultGamepadListener - Variable in class gaiasky.gui.GenericDialog
- DefaultIntRenderableSorter - Class in gaiasky.util.gdx
- DefaultIntRenderableSorter() - Constructor for class gaiasky.util.gdx.DefaultIntRenderableSorter
- DefaultIntShader - Class in gaiasky.util.gdx.shader
- DefaultIntShader(IntRenderable) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader
- DefaultIntShader(IntRenderable, DefaultIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader
- DefaultIntShader(IntRenderable, DefaultIntShader.Config, ExtShaderProgram) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader
- DefaultIntShader(IntRenderable, DefaultIntShader.Config, String) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader
- DefaultIntShader(IntRenderable, DefaultIntShader.Config, String, String, String) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader
- DefaultIntShader.Config - Class in gaiasky.util.gdx.shader
- DefaultIntShader.Inputs - Class in gaiasky.util.gdx.shader
- DefaultIntShader.Setters - Class in gaiasky.util.gdx.shader
- DefaultIntShader.Setters.ACubemap - Class in gaiasky.util.gdx.shader
- DefaultIntShader.Setters.Bones - Class in gaiasky.util.gdx.shader
- DefaultIntShaderProvider - Class in gaiasky.util.gdx.shader.provider
- DefaultIntShaderProvider() - Constructor for class gaiasky.util.gdx.shader.provider.DefaultIntShaderProvider
- DefaultIntShaderProvider(FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.shader.provider.DefaultIntShaderProvider
- DefaultIntShaderProvider(DefaultIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.provider.DefaultIntShaderProvider
- DefaultIntShaderProvider(String, String) - Constructor for class gaiasky.util.gdx.shader.provider.DefaultIntShaderProvider
- defaultMouseKbdListener - Variable in class gaiasky.gui.GenericDialog
- defaultParameters - Variable in class gaiasky.util.gdx.loader.IntModelLoader
- defaultSeconds - Variable in class gaiasky.gui.PopupNotificationsInterface
- DefaultShaderProviderLoader<T extends DefaultShaderProviderLoader.DefaultShaderProviderParameter> - Class in gaiasky.util.gdx.shader.loader
- DefaultShaderProviderLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.shader.loader.DefaultShaderProviderLoader
- DefaultShaderProviderLoader.DefaultShaderProviderParameter - Class in gaiasky.util.gdx.shader.loader
- DefaultShaderProviderParameter(String, String) - Constructor for class gaiasky.util.gdx.shader.loader.DefaultShaderProviderLoader.DefaultShaderProviderParameter
- defaultShapes() - Static method in class gaiasky.gui.beans.PrimitiveComboBoxBean
- defaultShapes() - Static method in class gaiasky.gui.beans.ShapeComboBoxBean
- defaultShareKeyframes - Static variable in class gaiasky.util.gdx.model.IntModelInstance
-
Whether, by default,
NodeKeyframe
's are shared amongstIntModel
and IntModelInstance. - defaultTextDepthBuffer() - Method in class gaiasky.scene.view.LabelView
- defaultVertexDataType - Static variable in class gaiasky.util.gdx.g2d.ExtSpriteBatch
-
Deprecated.Do not use, this field is for testing only and is likely to be removed. Sets the
IntMesh.VertexDataType
to be used when gles 3 is not available, defaults toIntMesh.VertexDataType.VertexArray
. - DEG - Enum constant in enum class gaiasky.util.units.Quantity.Angle.AngleUnit
-
Degrees
- DEG - Static variable in class gaiasky.util.gaia.ModifiedScanningLaw
- DEG_TO_ARCSEC - Static variable in class gaiasky.util.Nature
-
Degrees to arc-seconds
- DEG_TO_MILLARCSEC - Static variable in class gaiasky.util.Nature
- degRad - Static variable in class gaiasky.util.math.MathUtilsDouble
- degree - Variable in class gaiasky.util.math.BSplined
- degreesToRadians - Static variable in class gaiasky.util.math.MathUtilsDouble
-
multiply by this to convert from degrees to radians
- DEKHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- DEL - Static variable in class gaiasky.gui.GSKeys
- deleteRecursively(Path) - Static method in class gaiasky.util.GlobalResources
-
Deletes recursively all non-partial files from the path.
- delta - Variable in class gaiasky.util.gaia.utils.Place
- deltaOmega - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Additional fields used by numerical scanning laws
- deltaOmegaBeg - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Value of the spin phase at tBeg
- deltaOmegaDot - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Additional fields used by numerical scanning laws
- deltaYears - Variable in class gaiasky.scene.component.Constel
- Density - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- depth - Variable in class gaiasky.scene.component.Verts
- depth - Variable in class gaiasky.util.tree.OctreeNode
-
Contains the depth level.
- depth() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- depth() - Method in interface gaiasky.render.api.IPointRenderable
- depth() - Method in class gaiasky.scene.view.PointView
- depth() - Method in class gaiasky.scene.view.VertsView
- depth(JsonValue) - Method in class gaiasky.data.JsonLoader
- depth(Verts) - Static method in class gaiasky.scene.entity.EntityUtils
-
Prepares the depth test OpenGL state given an
Verts
component. - DepthBuffer - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Debug effect.
- DepthBuffer() - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.DepthBuffer
-
Creates the effect
- depthBufferConsumer - Variable in class gaiasky.scene.component.Label
-
The function to apply to set up the depth buffer for text rendering.
- DepthBufferFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Debug filter, renders the contents of the depth texture attachment
- DepthBufferFilter() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter
- DepthBufferFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- depthBufferOnly - Variable in class gaiasky.util.gdx.shader.DepthIntShader.Config
- depthFunc - Variable in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
-
The depth test function, or 0 to disable depth test (default: GL10.GL_LEQUAL)
- DepthIntShader - Class in gaiasky.util.gdx.shader
- DepthIntShader(IntRenderable) - Constructor for class gaiasky.util.gdx.shader.DepthIntShader
- DepthIntShader(IntRenderable, DepthIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.DepthIntShader
- DepthIntShader(IntRenderable, DepthIntShader.Config, ExtShaderProgram) - Constructor for class gaiasky.util.gdx.shader.DepthIntShader
- DepthIntShader(IntRenderable, DepthIntShader.Config, String) - Constructor for class gaiasky.util.gdx.shader.DepthIntShader
- DepthIntShader(IntRenderable, DepthIntShader.Config, String, String, String) - Constructor for class gaiasky.util.gdx.shader.DepthIntShader
- DepthIntShader.Config - Class in gaiasky.util.gdx.shader
- DepthIntShaderProvider - Class in gaiasky.util.gdx.shader.provider
- DepthIntShaderProvider() - Constructor for class gaiasky.util.gdx.shader.provider.DepthIntShaderProvider
- DepthIntShaderProvider(FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.shader.provider.DepthIntShaderProvider
- DepthIntShaderProvider(DepthIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.provider.DepthIntShaderProvider
- DepthIntShaderProvider(String, String) - Constructor for class gaiasky.util.gdx.shader.provider.DepthIntShaderProvider
- depthMask - Variable in class gaiasky.scene.record.BillboardDataset
- depthMask - Variable in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
-
Whether to write to the depth buffer (default: true)
- depthRangeFar - Variable in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
-
Mapping of far clipping plane to window coordinates (default: 1)
- depthRangeNear - Variable in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
-
Mapping of near clipping plane to window coordinates (default: 0)
- DepthTestAttribute - Class in gaiasky.util.gdx.shader.attribute
- DepthTestAttribute() - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- DepthTestAttribute(boolean) - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- DepthTestAttribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- DepthTestAttribute(int, boolean) - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- DepthTestAttribute(int, float, float) - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- DepthTestAttribute(int, float, float, boolean) - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- DepthTestAttribute(int, int, float, float, boolean) - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- DepthTestAttribute(DepthTestAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- depthTestDisable() - Method in class gaiasky.scene.record.ModelComponent
-
Completely disables the depth test.
- depthTestReadOnly() - Method in class gaiasky.scene.record.ModelComponent
-
Sets the depth test of this model to read only.
- depthTestReadWrite() - Method in class gaiasky.scene.record.ModelComponent
-
Sets the depth test of this model to read and write.
- DER - Enum constant in enum class gaiasky.util.gaia.utils.Interpolator.Kind
- derivative(T, double, T[], boolean, T) - Static method in class gaiasky.util.math.CatmullRomSplined
-
Calculates the derivative of the catmullrom spline for the given position (t).
- derivative(T, double, T[], int, boolean, T) - Static method in class gaiasky.util.math.BSplined
-
Calculates the n-degree b-spline derivative for the given position (t).
- derivative(T, int, double, T[], boolean, T) - Static method in class gaiasky.util.math.CatmullRomSplined
-
Calculates the derivative of the catmullrom spline for the given span (i) at the given position (u).
- derivative(T, int, double, T[], int, boolean, T) - Static method in class gaiasky.util.math.BSplined
-
Calculates the n-degree b-spline derivative for the given span (i) at the given position (u).
- derivativeAt(T, double) - Method in class gaiasky.util.math.BSplined
- derivativeAt(T, double) - Method in class gaiasky.util.math.CatmullRomSplined
- derivativeAt(T, double) - Method in class gaiasky.util.math.Lineard
- derivativeAt(T, double) - Method in interface gaiasky.util.math.Pathd
- derivativeAt(T, int, double) - Method in class gaiasky.util.math.BSplined
- derivativeAt(T, int, double) - Method in class gaiasky.util.math.CatmullRomSplined
- derivn(long, double[]) - Method in interface gaiasky.util.gaia.utils.DiffnFunctionNs
- descent - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The distance from the bottom of the glyph that extends the lowest to the baseline.
- description - Variable in class gaiasky.data.OctreeLoader
- description - Variable in class gaiasky.scene.component.Catalog
-
Catalog description
- description - Variable in class gaiasky.scene.component.DatasetDescription
-
A description.
- description - Variable in class gaiasky.util.CatalogInfo
- description - Variable in class gaiasky.util.datadesc.DatasetDesc
- description() - Element in annotation interface gaiasky.util.gaia.Satellite.ParamMetaData
- DesktopMusicActors - Class in gaiasky.desktop.util
- DesktopMusicActors() - Constructor for class gaiasky.desktop.util.DesktopMusicActors
- destFunction - Variable in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
-
Specifies how the (existing) red, green, blue, and alpha destination blending factors are computed (default: GL_ONE_MINUS_SRC_ALPHA)
- det() - Method in class gaiasky.util.math.Matrix4d
- det3x3() - Method in class gaiasky.util.math.Matrix4d
- detach() - Method in class gaiasky.util.gdx.model.IntNode
-
Removes this node from its current parent, if any.
- detach() - Method in class gaiasky.util.scene2d.CollapsiblePane
- device - Variable in class gaiasky.scene.component.VRDevice
- DeviceBatteryPercentage_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DeviceCanPowerOff_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DeviceClass_Int32 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DeviceIsCharging_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DeviceIsWireless_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DeviceProvidesBatteryStatus_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- df - Variable in class gaiasky.gui.RenderGui
- DiffnFunctionNs - Interface in gaiasky.util.gaia.utils
-
This interface provides the method through which a set of ODEs may be coded and supplied to the methods in the class RungeKutta.
- diffuse - Variable in class gaiasky.scene.record.CloudComponent
- diffuse - Variable in class gaiasky.scene.record.MaterialComponent
- Diffuse - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- Diffuse - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- DiffuseAlias - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- DiffuseAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- diffuseColor - Variable in class gaiasky.scene.record.MaterialComponent
- diffuseColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- diffuseColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- diffuseCubemap - Variable in class gaiasky.scene.record.CloudComponent
- diffuseCubemap - Variable in class gaiasky.scene.record.MaterialComponent
- diffuseCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- diffuseCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- DiffuseCubemap - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- DiffuseCubemapAlias - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- diffuseTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- diffuseTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- diffuseUnpacked - Variable in class gaiasky.scene.record.CloudComponent
- diffuseUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- dir - Variable in class gaiasky.util.camera.rec.Keyframe
- dirBackup - Variable in class gaiasky.render.process.RenderModeCubemap
- direction - Variable in class gaiasky.scene.camera.NaturalCamera
- direction - Variable in class gaiasky.scene.camera.RelativisticCamera
- direction - Variable in class gaiasky.scene.camera.SpacecraftCamera
-
Direction and up vectors.
- direction - Variable in class gaiasky.scene.component.MotorEngine
-
Direction and up vectors
- direction - Variable in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The direction vector to target the side.
- direction - Variable in class gaiasky.util.LocationLogManager.LocationRecord
- direction - Variable in class gaiasky.util.math.Rayd
- direction() - Method in interface gaiasky.scene.api.ISpacecraft
- direction() - Method in class gaiasky.scene.component.MotorEngine
- direction() - Method in class gaiasky.scene.view.SpacecraftView
- direction(Vector3d, float[]) - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- directional(int) - Method in class gaiasky.scene.record.ModelComponent
-
Returns the given directional light
- directionalLights - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- DirectionalLightsAttribute - Class in gaiasky.util.gdx.shader.attribute
- DirectionalLightsAttribute() - Constructor for class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- DirectionalLightsAttribute(DirectionalLightsAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- directionf - Variable in class gaiasky.scene.component.MotorEngine
-
Float counterparts
- directions - Variable in class gaiasky.scene.camera.FovCamera
- DIRECTORIES - Enum constant in enum class gaiasky.util.scene2d.FileChooser.FileChooserTarget
- DirectoryNameValidator - Class in gaiasky.util.validator
- DirectoryNameValidator() - Constructor for class gaiasky.util.validator.DirectoryNameValidator
- dirEffective - Variable in class gaiasky.render.process.RenderModeCubemap
- dirICRS - Variable in class gaiasky.util.gaia.utils.Place
- dirIndex - Variable in class gaiasky.scene.camera.FovCamera
- dirLights - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- dirLightsColorOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- dirLightsDirectionOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- dirLightsLoc - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- dirLightsOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters.ACubemap
- dirLightsSize - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- dirup - Variable in class gaiasky.scene.component.MotorEngine
- dirUpCrs - Variable in class gaiasky.render.process.RenderModeCubemap
- disable(EntitySystem...) - Method in class gaiasky.scene.Scene
-
Disable the given entity systems.
- disable(Array<? extends EntitySystem>) - Method in class gaiasky.scene.Scene
-
Disable the given entity systems.
- disableBlending() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- disableBlending() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- disableBlending() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- disableBlending() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- disableBlending() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- disableBlending() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Disables blending for drawing sprites.
- disableBlending() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- DISABLED - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- disabledFontColor - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
-
Optional.
- disableGui() - Method in class gaiasky.script.EventScriptingInterface
- disableGui() - Method in interface gaiasky.script.IScriptingInterface
-
Disables the GUI rendering.
- disableInput() - Method in class gaiasky.script.EventScriptingInterface
- disableInput() - Method in interface gaiasky.script.IScriptingInterface
-
Disables all input events from mouse, keyboard, touchscreen, etc.
- disableToneMapping() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- disableToneMapping() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- disableVertexAttribute(int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- disableVertexAttribute(int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- disableVertexAttribute(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Disables the vertex attribute with the given name
- disableVertexAttribute(String) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Disables the vertex attribute with the given name
- disconnect() - Method in class gaiasky.util.samp.GaiaSkyHubConnector
- disconnected(Controller) - Method in class gaiasky.gui.ControllerConnectionListener
- disconnected(Controller) - Method in class gaiasky.input.AbstractGamepadListener
- disconnected(VRContext.VRDevice) - Method in class gaiasky.gui.OpenVRListener
- disconnected(VRContext.VRDevice) - Method in interface gaiasky.vr.openvr.VRDeviceListener
-
A
VRContext.VRDevice
has disconnected - discrete(double[]) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random integer from the specified discrete distribution.
- discrete(int[]) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random integer from the specified discrete distribution.
- dispatchDelayedMessages() - Method in class gaiasky.event.EventManager
-
Dispatches any telegrams with a timestamp that has expired.
- display() - Method in class gaiasky.gui.DateDialog
- DISPLAY_GUI_CMD - Enum constant in enum class gaiasky.event.Event
-
Toggles whole GUI display.
- DISPLAY_MEM_INFO_WINDOW - Enum constant in enum class gaiasky.event.Event
- DISPLAY_POINTER_COORDS_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains a boolean with the display status.
- DISPLAY_VR_CONTROLLER_HINT_CMD - Enum constant in enum class gaiasky.event.Event
-
Displays VR Controller hints.
- DISPLAY_VR_GUI_CMD - Enum constant in enum class gaiasky.event.Event
-
Toggles VR GUI display.
- DisplayAllowNightMode_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DisplayBootloaderVersion_Uint64 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DisplayFirmwareVersion_Uint64 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DisplayFPGAVersion_Uint64 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DisplayFrequency_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DisplayGCBlackClamp_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DisplayGCImage_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DisplayGCOffset_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DisplayGCPrescale_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DisplayGCScale_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DisplayGCType_Int32 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- displayGui - Variable in class gaiasky.util.Settings.RuntimeSettings
- DisplayHardwareVersion_Uint64 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- displayImageObject(int, String, double, double, double[]) - Method in class gaiasky.script.EventScriptingInterface
- displayImageObject(int, String, double, double, double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Same as
IScriptingInterface.displayImageObject(int, String, float, float, float, float, float, float)
but using a double array for the color instead of each component separately. - displayImageObject(int, String, double, double, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- displayImageObject(int, String, float, float) - Method in class gaiasky.script.EventScriptingInterface
- displayImageObject(int, String, float, float) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new image object at the given coordinates.
- displayImageObject(int, String, float, float, float, float, float, float) - Method in class gaiasky.script.EventScriptingInterface
- displayImageObject(int, String, float, float, float, float, float, float) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new image object at the given coordinates.
- DisplayMCImageLeft_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DisplayMCImageRight_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DisplayMCOffset_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DisplayMCScale_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- DisplayMCType_Int32 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- displayMessageObject(int, String, double, double, double[], double) - Method in class gaiasky.script.EventScriptingInterface
- displayMessageObject(int, String, double, double, double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Same as
IScriptingInterface.displayImageObject(int, String, float, float, float, float, float, float)
but using an array for the color instead of giving each component separately. - displayMessageObject(int, String, double, double, List<?>, double) - Method in class gaiasky.script.EventScriptingInterface
- displayMessageObject(int, String, float, float, float, float, float, float, float) - Method in class gaiasky.script.EventScriptingInterface
- displayMessageObject(int, String, float, float, float, float, float, float, float) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new one-line message in the screen with the given id and the given coordinates.
- displayMessageObject(int, String, float, float, float, float, float, float, int) - Method in class gaiasky.script.EventScriptingInterface
- displayName - Variable in class gaiasky.scene.component.LocationMark
-
The display name
- displayPopupNotification(String) - Method in class gaiasky.script.EventScriptingInterface
- displayPopupNotification(String) - Method in interface gaiasky.script.IScriptingInterface
-
Displays a popup notification on the screen for the default duration.
- displayPopupNotification(String, float) - Method in class gaiasky.script.EventScriptingInterface
- displayPopupNotification(String, float) - Method in interface gaiasky.script.IScriptingInterface
-
Displays a popup notification on the screen for the given duration.
- displayPopupNotification(String, Double) - Method in class gaiasky.script.EventScriptingInterface
- DisplaySuppressed_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- displayTextObject(int, String, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.script.EventScriptingInterface
- displayTextObject(int, String, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new multi-line text in the screen with the given id, coordinates and size.
- displayTextObject(int, String, float, float, float, float, float, float, float, float, int) - Method in class gaiasky.script.EventScriptingInterface
- displayVrGui - Variable in class gaiasky.util.Settings.RuntimeSettings
- disposables - Variable in class gaiasky.util.gdx.model.IntModel
-
Array of disposable resources like textures or meshes the Model is responsible for disposing
- dispose() - Method in class gaiasky.data.util.HipNames
- dispose() - Method in class gaiasky.ErrorDialog
- dispose() - Method in class gaiasky.GaiaSky
- dispose() - Method in class gaiasky.GaiaSkyView
- dispose() - Method in class gaiasky.gui.AboutWindow
- dispose() - Method in class gaiasky.gui.AbstractGui
- dispose() - Method in class gaiasky.gui.AddShapeDialog
- dispose() - Method in class gaiasky.gui.ArchiveViewWindow
- dispose() - Method in class gaiasky.gui.components.BookmarksComponent
- dispose() - Method in class gaiasky.gui.components.CameraComponent
- dispose() - Method in class gaiasky.gui.components.DatasetsComponent
- dispose() - Method in class gaiasky.gui.components.GuiComponent
-
Disposes the component.
- dispose() - Method in class gaiasky.gui.components.LocationLogComponent
- dispose() - Method in class gaiasky.gui.components.TimeComponent
- dispose() - Method in class gaiasky.gui.components.VisibilityComponent
- dispose() - Method in class gaiasky.gui.components.VisualSettingsComponent
- dispose() - Method in class gaiasky.gui.ConsoleLogger
- dispose() - Method in class gaiasky.gui.CustomInterface
- dispose() - Method in class gaiasky.gui.DataLocationCheckWindow
- dispose() - Method in class gaiasky.gui.DatasetLoadDialog
- dispose() - Method in class gaiasky.gui.DatasetManagerWindow
- dispose() - Method in class gaiasky.gui.DatasetPreferencesWindow
- dispose() - Method in class gaiasky.gui.DatasetWatcher
- dispose() - Method in class gaiasky.gui.DebugInterface
- dispose() - Method in class gaiasky.gui.FileNameWindow
- dispose() - Method in class gaiasky.gui.FocusInfoInterface
- dispose() - Method in class gaiasky.gui.GamepadConfigWindow
- dispose() - Method in class gaiasky.gui.GenericDialog
- dispose() - Method in class gaiasky.gui.GuiRegistry
- dispose() - Method in interface gaiasky.gui.IGuiInterface
- dispose() - Method in interface gaiasky.gui.IMinimapScale
- dispose() - Method in class gaiasky.gui.IndividualVisibilityWindow
- dispose() - Method in class gaiasky.gui.KeyframePreferencesWindow
- dispose() - Method in class gaiasky.gui.KeyframesWindow
- dispose() - Method in class gaiasky.gui.LandAtWindow
- dispose() - Method in class gaiasky.gui.LoadProgressInterface
- dispose() - Method in class gaiasky.gui.LogWindow
- dispose() - Method in class gaiasky.gui.MemInfoWindow
- dispose() - Method in class gaiasky.gui.MessagesInterface
- dispose() - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- dispose() - Method in class gaiasky.gui.MinimapInterface
- dispose() - Method in class gaiasky.gui.MinimapWidget
- dispose() - Method in class gaiasky.gui.MinimapWindow
- dispose() - Method in class gaiasky.gui.NewBookmarkFolderDialog
- dispose() - Method in class gaiasky.gui.NotificationsInterface
- dispose() - Method in class gaiasky.gui.PopupNotificationsInterface
- dispose() - Method in class gaiasky.gui.PreferencesWindow
- dispose() - Method in class gaiasky.gui.ProceduralGenerationWindow
- dispose() - Method in class gaiasky.gui.QuitWindow
- dispose() - Method in class gaiasky.gui.ReleaseNotesWindow
- dispose() - Method in class gaiasky.gui.RunStateInterface
- dispose() - Method in class gaiasky.gui.SearchDialog
- dispose() - Method in class gaiasky.gui.SlaveConfigWindow
- dispose() - Method in class gaiasky.gui.TopInfoInterface
- dispose() - Method in class gaiasky.gui.UpdatePopup
- dispose() - Method in class gaiasky.gui.VRGui
- dispose() - Method in class gaiasky.gui.WikiInfoWindow
- dispose() - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- dispose() - Method in class gaiasky.render.MainPostProcessor
- dispose() - Method in class gaiasky.render.process.RenderModeCubemapProjections
- dispose() - Method in class gaiasky.render.process.RenderModeFov
- dispose() - Method in class gaiasky.render.process.RenderModeMain
- dispose() - Method in class gaiasky.render.process.RenderModeOpenVR
- dispose() - Method in class gaiasky.render.process.RenderModeStereoscopic
- dispose() - Method in class gaiasky.render.system.AbstractRenderSystem
- dispose() - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- dispose() - Method in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- dispose() - Static method in class gaiasky.rest.RESTServer
-
Stops the REST server gracefully.
- dispose() - Method in class gaiasky.scene.record.AtmosphereComponent
- dispose() - Method in class gaiasky.scene.record.CloudComponent
- dispose() - Method in class gaiasky.scene.record.CubemapComponent
- dispose() - Method in class gaiasky.scene.record.MaterialComponent
- dispose() - Method in class gaiasky.scene.record.ModelComponent
- dispose() - Method in class gaiasky.scene.record.NoiseComponent
- dispose() - Method in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- dispose() - Method in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- dispose() - Method in class gaiasky.scene.system.render.SceneRenderer
- dispose() - Method in class gaiasky.scene.task.ParticleSetUpdaterTask
- dispose() - Method in class gaiasky.scene.view.OctreeObjectView
- dispose() - Static method in class gaiasky.script.ScriptingServer
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AccumulationBlur
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AnaglyphEffect
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Curvature
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.DepthBuffer
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.DrawTexture
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Fxaa
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.GeometryWarp
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.GravitationalDistortion
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Mosaic
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Nfaa
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Reprojection
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.UnsharpMask
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.PipelineState
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Frees owned resources.
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenMesh
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenQuad
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenQuad3
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
Free the resources, if any.
- dispose() - Method in class gaiasky.util.gdx.contrib.utils.ItemsManager
- dispose() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Disposes the texture used by this BitmapFont's region IF this BitmapFont created the texture.
- dispose() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- dispose() - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Releases all resources associated with this TextureAtlas instance.
- dispose() - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- dispose() - Method in class gaiasky.util.gdx.IntModelBatch
- dispose() - Method in class gaiasky.util.gdx.mesh.IntIndexArray
-
Disposes this IntIndexArray and all its associated OpenGL resources.
- dispose() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
-
Disposes this IntIndexBufferObject and all its associated OpenGL resources.
- dispose() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
-
Disposes this IntIndexBufferObject and all its associated OpenGL resources.
- dispose() - Method in interface gaiasky.util.gdx.mesh.IntIndexData
-
Disposes this IndexDatat and all its associated OpenGL resources.
- dispose() - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Frees all resources associated with this Mesh
- dispose() - Method in interface gaiasky.util.gdx.mesh.IntVertexData
-
Disposes this VertexData and all its associated OpenGL resources.
- dispose() - Method in class gaiasky.util.gdx.mesh.VertexArray
- dispose() - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
-
Disposes of all resources this VertexBufferObject uses.
- dispose() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
-
Disposes of all resources this VertexBufferObject uses.
- dispose() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
-
Disposes of all resources this VertexBufferObject uses.
- dispose() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
-
Disposes of all resources this VertexBufferObject uses.
- dispose() - Method in class gaiasky.util.gdx.model.IntModel
- dispose() - Method in class gaiasky.util.gdx.OwnCubemap
-
Disposes all resources associated with the cubemap
- dispose() - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- dispose() - Method in class gaiasky.util.gdx.shader.BaseIntShader
- dispose() - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- dispose() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Disposes all resources associated with this shader.
- dispose() - Method in class gaiasky.util.gdx.shader.provider.BaseIntShaderProvider
- dispose() - Method in interface gaiasky.util.gdx.shader.provider.IntShaderProvider
-
Disposes all resources created by the provider
- dispose() - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- dispose() - Method in class gaiasky.util.ModelCache
- dispose() - Static method in class gaiasky.util.MusicManager
- dispose() - Method in class gaiasky.util.scene2d.FileChooser
- dispose() - Method in interface gaiasky.util.tree.IOctreeObject
- dispose() - Method in class gaiasky.util.tree.OctreeNode
-
Disposes this octree node (and all children nodes recursively)
- dispose() - Method in class gaiasky.vr.openvr.VRContext
- dispose(boolean) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- dispose(boolean) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- dispose(Entity) - Method in interface gaiasky.scene.component.IDisposable
- dispose(Entity) - Method in class gaiasky.scene.component.ParticleSet
- dispose(Entity, StarSet) - Method in class gaiasky.scene.entity.StarSetUtils
- DISPOSE - Enum constant in enum class gaiasky.event.Event
-
Dispose all resources, app is shutting down.
- disposeCubemap(AssetManager, Material, int, CubemapComponent) - Method in class gaiasky.scene.record.CloudComponent
- disposeCubemap(AssetManager, Material, int, CubemapComponent) - Method in class gaiasky.scene.record.MaterialComponent
- disposed - Variable in class gaiasky.scene.component.ParticleSet
- disposeTexture(AssetManager, Material, String, String, int, Texture) - Method in class gaiasky.scene.record.CloudComponent
- disposeTexture(AssetManager, Material, String, String, int, Texture) - Method in class gaiasky.scene.record.MaterialComponent
- disposeTextures(AssetManager) - Method in class gaiasky.scene.record.CloudComponent
-
Disposes and unloads all currently loaded textures immediately
- disposeTextures(AssetManager) - Method in class gaiasky.scene.record.MaterialComponent
-
Disposes and unloads all currently loaded textures immediately
- dist - Variable in class gaiasky.scene.component.Cluster
- dist - Variable in class gaiasky.scene.component.Ruler
- distance - Variable in class gaiasky.scene.camera.AbstractCamera
-
Distance of camera to center
- distance - Variable in class gaiasky.scene.component.Distance
- distance - Static variable in class gaiasky.scene.Mapper
- distance() - Method in interface gaiasky.scene.api.IParticleRecord
-
Distance in internal units.
- distance() - Method in class gaiasky.scene.record.ParticleRecord
-
Distance in internal units.
- distance() - Method in class gaiasky.scene.record.PointParticleRecord
- distance(Vector3d) - Method in class gaiasky.util.math.Planed
-
Calculates the shortest signed distance between the plane and the given point.
- Distance - Class in gaiasky.scene.component
- Distance() - Constructor for class gaiasky.scene.component.Distance
- DISTANCE_SCALE_FACTOR - Static variable in class gaiasky.util.Constants
-
Distance unit scaling (mainly for VR)
- DistanceEntityComparator<T> - Class in gaiasky.util.comp
-
Compares entities with respect to their distance to the camera.
- DistanceEntityComparator() - Constructor for class gaiasky.util.comp.DistanceEntityComparator
- distanceFieldFontShader - Variable in class gaiasky.render.RenderAssets
- distanceLinePoint(Vector3d, Vector3d, Vector3d) - Static method in class gaiasky.util.math.Intersectord
-
Returns the shortest distance between the line defined by x1 and x2 and the point x0.
- distancePointSegment(double, double, double, double, double, double, double, double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Gets the distance from the point p0 to the segment denoted by p1-p2.
Check this link. - distanceScaleDesktop - Variable in class gaiasky.util.Settings.SceneSettings
- distanceScaleVr - Variable in class gaiasky.util.Settings.SceneSettings
- distanceSegmentPoint(Vector3d, Vector3d, Vector3d) - Static method in class gaiasky.util.math.Intersectord
-
Calculates the euclidean distance from a point to a line segment.
- DistanceUnitComboBoxBean - Class in gaiasky.gui.beans
- DistanceUnitComboBoxBean(DistanceUnitComboBoxBean.DistanceUnit) - Constructor for class gaiasky.gui.beans.DistanceUnitComboBoxBean
- DistanceUnitComboBoxBean.DistanceUnit - Enum Class in gaiasky.gui.beans
- distanceUnits - Variable in class gaiasky.util.Settings.ProgramSettings.UiSettings
- distCap - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Distance cap in parsecs
- distcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- distDown - Variable in class gaiasky.scene.component.Trajectory
- distFactor - Variable in class gaiasky.scene.component.LocationMark
-
This controls the distance from the center in case of non-spherical objects
- Distortion - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
- Distortion - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion.Param
- distToCamera - Variable in class gaiasky.scene.component.Body
-
The distance to the camera from the focus center.
- distToCamera - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- distToCamera - Variable in class gaiasky.util.tree.OctreeNode
-
The distance to the camera in units of the center of this octant.
- distUp - Variable in class gaiasky.scene.component.Trajectory
- div(Vector3b) - Method in class gaiasky.util.math.Vector3b
- div(Vector3d) - Method in class gaiasky.util.math.Vector3d
- div(Apfloat) - Method in class gaiasky.util.math.Vector3b
- divisions - Variable in class gaiasky.scene.record.RingComponent
- DJBHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- dn - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
The dn object allows the Runge-Kutta integrator to calculate derivatives and gives access to constants needed for the calculation
- DOCUMENTATION - Static variable in class gaiasky.util.Settings
- doesSaturationControl() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- doneLoading(AssetManager) - Method in class gaiasky.gui.CrashGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.DebugGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.FullGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.GamepadGui
- doneLoading(AssetManager) - Method in interface gaiasky.gui.IGui
-
Hook that runs after the assets have been loaded.
- doneLoading(AssetManager) - Method in class gaiasky.gui.LoadingGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.RenderGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.SpacecraftGui
-
Constructs the interface
- doneLoading(AssetManager) - Method in class gaiasky.gui.StereoGui
-
Constructs the interface
- doneLoading(AssetManager) - Method in class gaiasky.gui.VRControllerInfoGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.VRGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.VRInfoGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.VRSelectionGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.WelcomeGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.WelcomeGuiVR
- doneLoading(AssetManager) - Method in interface gaiasky.render.api.IPostProcessor
- doneLoading(AssetManager) - Method in interface gaiasky.render.api.ISceneRenderer
-
Actually initializes all the clockwork of this renderer using the assets in the given manager.
- doneLoading(AssetManager) - Method in class gaiasky.render.MainPostProcessor
- doneLoading(AssetManager) - Method in class gaiasky.render.RenderAssets
-
Once the loading has finished, this method gets the results and sets up the required objects.
- doneLoading(AssetManager) - Method in class gaiasky.scene.record.CloudComponent
- doneLoading(AssetManager) - Method in class gaiasky.scene.system.render.SceneRenderer
- doneLoading(AssetManager) - Static method in class gaiasky.util.GlobalResources
- doneLoading(AssetManager, Matrix4, float[]) - Method in class gaiasky.scene.record.ModelComponent
- doneLoading(AssetManager, Matrix4, float[], boolean) - Method in class gaiasky.scene.record.ModelComponent
- doneLoading(Material) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- doneLoading(Material) - Method in class gaiasky.scene.record.VelocityBufferComponent
- doneLoading(Material, float) - Method in class gaiasky.scene.record.AtmosphereComponent
- doneLoading(Object...) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- doneLoading(Object...) - Method in interface gaiasky.util.coord.IBodyCoordinates
-
Initializes the coordinates object
- doneLoading(Object...) - Method in class gaiasky.util.coord.OrbitLintCoordinates
- doneLoading(Object...) - Method in class gaiasky.util.coord.PlutoCoordinates
- doneLoading(Object...) - Method in class gaiasky.util.coord.SpacecraftCoordinates
- doneLoading(Object...) - Method in class gaiasky.util.coord.StaticCoordinates
- doneLoading(Object...) - Method in class gaiasky.util.coord.vsop87.AbstractVSOP87
- doneLoading(Map<String, Material>) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- doneLoading(Map<String, Material>) - Method in class gaiasky.scene.record.VelocityBufferComponent
- DongleVersion_Uint64 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- dot(double, double) - Method in class gaiasky.util.math.Vector2d
- dot(double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Returns the dot product between this and the given vector.
- dot(double, double, double, double) - Method in class gaiasky.util.math.Quaterniond
-
Get the dot product between this and the other quaternion (commutative).
- dot(double, double, double, double) - Static method in class gaiasky.util.math.Vector2d
- dot(double, double, double, double, double, double) - Static method in class gaiasky.util.math.Vector3d
- dot(double, double, double, double, double, double, double, double) - Static method in class gaiasky.util.math.Quaterniond
-
Get the dot product between the two quaternions (commutative).
- dot(Quaterniond) - Method in class gaiasky.util.math.Quaterniond
-
Get the dot product between this and the other quaternion (commutative).
- dot(Vector2d) - Method in class gaiasky.util.math.Vector2d
- dot(Vector3b) - Method in class gaiasky.util.math.Vector3b
- dot(Vector3b) - Method in class gaiasky.util.math.Vector3d
- dot(Vector3d) - Method in class gaiasky.util.math.Vector3b
- dot(Vector3d) - Method in class gaiasky.util.math.Vector3d
- dot(Apfloat, Apfloat, Apfloat) - Method in class gaiasky.util.math.Vector3b
-
Returns the dot product between this and the given vector.
- dot(T) - Method in interface gaiasky.util.math.Vectord
- dot3(double[], double[]) - Method in class gaiasky.script.EventScriptingInterface
- dot3(double[], double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Computes the dot product between the two 3D vectors.
- dot3(List<?>, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- dotd(double, double, double) - Method in class gaiasky.util.math.Vector3b
- dotd(Vector3b) - Method in class gaiasky.util.math.Vector3b
- DoubleArray - Class in gaiasky.util
-
A resizable, ordered or unordered double array.
- DoubleArray() - Constructor for class gaiasky.util.DoubleArray
-
Creates an ordered array with a capacity of 16.
- DoubleArray(boolean, double[], int, int) - Constructor for class gaiasky.util.DoubleArray
-
Creates a new array containing the elements in the specified array.
- DoubleArray(boolean, int) - Constructor for class gaiasky.util.DoubleArray
- DoubleArray(double[]) - Constructor for class gaiasky.util.DoubleArray
-
Creates a new ordered array containing the elements in the specified array.
- DoubleArray(int) - Constructor for class gaiasky.util.DoubleArray
-
Creates an ordered array with the specified capacity.
- DoubleArray(DoubleArray) - Constructor for class gaiasky.util.DoubleArray
-
Creates a new array containing the elements in the specific array.
- DoubleArrayPool(int, int, int) - Constructor for class gaiasky.scene.system.render.draw.LineQuadstripRenderer.DoubleArrayPool
- doubleToDistanceString(double, Settings.DistanceUnits) - Static method in class gaiasky.util.GlobalResources
-
Converts this double to the string representation of a distance
- doubleToDistanceString(Apfloat, Settings.DistanceUnits) - Static method in class gaiasky.util.GlobalResources
- doubleToVelocityString(double, Settings.DistanceUnits) - Static method in class gaiasky.util.GlobalResources
-
Converts the double to the string representation of a velocity (always in seconds)
- DoubleValidator - Class in gaiasky.util.validator
- DoubleValidator(double, double) - Constructor for class gaiasky.util.validator.DoubleValidator
- DoubleValidator(IValidator, double, double) - Constructor for class gaiasky.util.validator.DoubleValidator
- down - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The distance to move down when \n is encountered.
- down() - Method in class gaiasky.gui.GamepadGui
- DOWN - Static variable in class gaiasky.gui.GSKeys
- downAngle - Variable in class gaiasky.util.SlaveManager
- downFontColor - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
-
Optional.
- downloadFile(String, FileHandle, boolean, ProgressRunnable, ProgressRunnable, ChecksumRunnable, Runnable, Runnable) - Static method in class gaiasky.util.DownloadHelper
- DownloadHelper - Class in gaiasky.util
-
Contains utilities to download files
- DownloadHelper() - Constructor for class gaiasky.util.DownloadHelper
- DOWNLOADING - Enum constant in enum class gaiasky.util.datadesc.DatasetDesc.DatasetStatus
- DPAD_CENTER - Static variable in class gaiasky.gui.GSKeys
- DPad_Down - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- DPAD_DOWN - Static variable in class gaiasky.gui.GSKeys
- DPad_Left - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- DPAD_LEFT - Static variable in class gaiasky.gui.GSKeys
- DPad_Right - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- DPAD_RIGHT - Static variable in class gaiasky.gui.GSKeys
- DPad_Up - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- DPAD_UP - Static variable in class gaiasky.gui.GSKeys
- drag - Variable in class gaiasky.scene.component.MotorEngine
-
Responsiveness in [0, 1]
- drag() - Method in interface gaiasky.scene.api.ISpacecraft
- drag() - Method in class gaiasky.scene.component.MotorEngine
- drag() - Method in class gaiasky.scene.view.SpacecraftView
- dragging - Variable in class gaiasky.util.scene2d.OwnWindow
- draw(Batch) - Method in class gaiasky.util.gdx.g2d.Sprite
- draw(Batch, float) - Method in class gaiasky.util.gdx.g2d.Sprite
- draw(Batch, float) - Method in class gaiasky.util.scene2d.ContextMenu
- draw(Batch, float) - Method in class gaiasky.util.scene2d.MenuItem
- draw(Batch, float) - Method in class gaiasky.util.scene2d.OwnCheckBox
-
Fix focused check boxes.
- draw(Batch, float) - Method in class gaiasky.util.scene2d.OwnImageButton
- draw(Batch, float) - Method in class gaiasky.util.scene2d.OwnProgressBar
- draw(Batch, float) - Method in class gaiasky.util.scene2d.OwnSlider
- draw(Batch, float) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- draw(Batch, float) - Method in class gaiasky.util.scene2d.OwnTextIconButton
- draw(Batch, float) - Method in class gaiasky.util.scene2d.OwnWindow
- draw(Batch, float) - Method in class gaiasky.util.scene2d.Separator
- draw(Batch, float) - Method in class gaiasky.util.scene2d.TextureWidget
- draw(Batch, float, float, float, float) - Method in class gaiasky.util.gdx.g2d.NinePatch
- draw(Batch, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.g2d.NinePatch
- draw(Texture, float[], int, int) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle using the given vertices.
- draw(Texture, float[], int, int) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(Texture, float, float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y having the width and height of the texture.
- draw(Texture, float, float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(Texture, float, float, float, float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y and stretching the region to cover the given width and height.
- draw(Texture, float, float, float, float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(Texture, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.
- draw(Texture, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.
- draw(Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(Texture, float, float, float, float, int, int, int, int, boolean, boolean) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.
- draw(Texture, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(Texture, float, float, int, int, int, int) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.
- draw(Texture, float, float, int, int, int, int) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(ExtBatch) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- draw(ExtBatch, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- draw(ExtBatch, int, int) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- draw(ExtBatch, GlyphLayout, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Draws text at the specified position.
- draw(ExtBatch, CharSequence, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Draws text at the specified position.
- draw(ExtBatch, CharSequence, float, float, float, int, boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Draws text at the specified position.
- draw(ExtBatch, CharSequence, float, float, int, int, float, int, boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Draws text at the specified position.
- draw(ExtBatch, CharSequence, float, float, int, int, float, int, boolean, String) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Draws text at the specified position.
- draw(TextureRegion, float, float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y having the width and height of the region.
- draw(TextureRegion, float, float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(TextureRegion, float, float, float, float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y and stretching the region to cover the given width and height.
- draw(TextureRegion, float, float, float, float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(TextureRegion, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y and stretching the region to cover the given width and height.
- draw(TextureRegion, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(TextureRegion, float, float, float, float, float, float, float, float, float, boolean) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the texture coordinates rotated 90 degrees.
- draw(TextureRegion, float, float, float, float, float, float, float, float, float, boolean) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(TextureRegion, float, float, Affine2) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle transformed by the given matrix.
- draw(TextureRegion, float, float, Affine2) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- drawBackground(Batch, float, float, float) - Method in class gaiasky.util.scene2d.CollapsibleWindow
- drawBackground(Batch, float, float, float) - Method in class gaiasky.util.scene2d.OwnWindow
- drawFont2D(BitmapFont, ExtSpriteBatch, RenderingContext, String, float, float, float, float) - Static method in class gaiasky.util.DecalUtils
- drawFont2D(BitmapFont, ExtSpriteBatch, RenderingContext, String, float, float, float, int) - Static method in class gaiasky.util.DecalUtils
- drawFont2D(BitmapFont, ExtSpriteBatch, String, float, float) - Static method in class gaiasky.util.DecalUtils
- drawFont2D(BitmapFont, ExtSpriteBatch, String, Vector3) - Static method in class gaiasky.util.DecalUtils
- drawFont3D(BitmapFont, ExtSpriteBatch, String, float, float, float, double, float, ICamera, boolean, float, float) - Static method in class gaiasky.util.DecalUtils
-
Draws the given text using the given font in the given 3D position using the 3D coordinate space.
- drawFont3D(BitmapFont, ExtSpriteBatch, String, float, float, float, float, float, ICamera, boolean) - Static method in class gaiasky.util.DecalUtils
- drawFont3D(BitmapFont, ExtSpriteBatch, String, Vector3, float, ICamera, boolean) - Static method in class gaiasky.util.DecalUtils
-
Draws the given text using the given font in the given 3D position using the 3D coordinate space.
- drawFont3D(BitmapFont, ExtSpriteBatch, String, Vector3, ICamera, boolean) - Static method in class gaiasky.util.DecalUtils
-
Draws the given text using the given font in the given 3D position using the 3D coordinate space.
- drawOctree - Variable in class gaiasky.util.Settings.RuntimeSettings
- drawSprite(Sprite, SpriteBatch, float, float, float, double, float, ICamera, boolean, float, float) - Static method in class gaiasky.util.DecalUtils
-
Draws the given sprite using the given font in the given 3D position using the 3D coordinate space.
- drawStageBackground(Batch, float, float, float, float, float) - Method in class gaiasky.util.scene2d.OwnWindow
- DrawTexture - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Just copies the texture in the input to the output.
- DrawTexture() - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.DrawTexture
- DriverVersion_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- ds - Variable in class gaiasky.scene.component.Catalog
-
STIL data source, if no data file exists
- dsName - Variable in class gaiasky.gui.DatasetLoadDialog
- dst(double, double) - Method in class gaiasky.util.math.Vector2d
- dst(double, double, double) - Method in class gaiasky.util.math.Vector3b
- dst(double, double, double) - Method in class gaiasky.util.math.Vector3d
- dst(double, double, double, double) - Static method in class gaiasky.util.math.Vector2d
- dst(double, double, double, double, double, double) - Static method in class gaiasky.util.math.Vector3d
- dst(double, double, double, Vector3b) - Method in class gaiasky.util.math.Vector3b
- dst(Vector2d) - Method in class gaiasky.util.math.Vector2d
- dst(Vector3b) - Method in class gaiasky.util.math.Vector3b
- dst(Vector3b) - Method in class gaiasky.util.math.Vector3d
- dst(Vector3b, Vector3b) - Method in class gaiasky.util.math.Vector3b
-
Faster version of
Vector3b.dst(Vector3b)
, using an auxiliary vector. - dst(Vector3d) - Method in class gaiasky.util.math.Vector3b
- dst(Vector3d) - Method in class gaiasky.util.math.Vector3d
- dst(Vector3d, Vector3b) - Method in class gaiasky.util.math.Vector3b
-
Faster version of
Vector3b.dst(Vector3d)
, using an auxiliary vector. - dst(T) - Method in interface gaiasky.util.math.Vectord
- dst2(double, double) - Method in class gaiasky.util.math.Vector2d
- dst2(double, double, double) - Method in class gaiasky.util.math.Vector3b
-
Returns the squared distance between this point and the given point
- dst2(double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Returns the squared distance between this point and the given point
- dst2(double, double, double, double) - Static method in class gaiasky.util.math.Vector2d
- dst2(double, double, double, double, double, double) - Static method in class gaiasky.util.math.Vector3d
- dst2(Vector2d) - Method in class gaiasky.util.math.Vector2d
- dst2(Vector3b) - Method in class gaiasky.util.math.Vector3b
- dst2(Vector3d) - Method in class gaiasky.util.math.Vector3d
- dst2(T) - Method in interface gaiasky.util.math.Vectord
-
This method is faster than
Vectord.dst(Vectord)
because it avoids calculating a square root. - dst2d(double, double, double) - Method in class gaiasky.util.math.Vector3b
- dst2d(Vector3b) - Method in class gaiasky.util.math.Vector3b
- dst2d(Vector3d) - Method in class gaiasky.util.math.Vector3b
- dstd(double, double, double) - Method in class gaiasky.util.math.Vector3b
- dstd(Vector3b) - Method in class gaiasky.util.math.Vector3b
- dstd(Vector3b, Vector3b) - Method in class gaiasky.util.math.Vector3b
- dt - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- dtMin - Static variable in class gaiasky.util.gaia.utils.Interpolator
- DummyVSOP87 - Class in gaiasky.util.coord.vsop87
- DummyVSOP87() - Constructor for class gaiasky.util.coord.vsop87.DummyVSOP87
- dumpObj(OutputStream) - Method in class gaiasky.util.gdx.ModelCreator
-
Exports the model to the .obj (Wavefront) format in the given output stream.
- dumpToDisk(List<IParticleRecord>, String, String) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- dumpToDiskBin(List<IParticleRecord>, String, boolean) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- dumpToDiskCsv(List<IParticleRecord>, String) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- duration - Variable in class gaiasky.util.gdx.model.IntAnimation
-
the duration in seconds
- Duration - Interface in gaiasky.util.gaia.time
-
A
Duration
represents an amount of time on a proper time scale. - DUST - Enum constant in enum class gaiasky.scene.component.Mesh.MeshShading
- DUST - Enum constant in enum class gaiasky.scene.record.BillboardDataset.ParticleType
- dydt - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- dynamicResolution - Variable in class gaiasky.util.Settings.GraphicsSettings
- dynamicResolutionScale - Variable in class gaiasky.util.Settings.GraphicsSettings
-
This controls the dynamic resolution levels available as back buffer scales.
E
- e - Variable in class gaiasky.scene.record.OrbitComponent
-
Eccentricity of the ellipse, in degrees.
- E - Static variable in class gaiasky.gui.GSKeys
- EarthVSOP87 - Class in gaiasky.util.coord.vsop87
- EarthVSOP87() - Constructor for class gaiasky.util.coord.vsop87.EarthVSOP87
- ebp_min_rp - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- ECL_SPH_DIST - Enum constant in enum class gaiasky.util.units.Position.PositionType
- ECL_SPH_PLX - Enum constant in enum class gaiasky.util.units.Position.PositionType
- ECL_XYZ - Enum constant in enum class gaiasky.util.units.Position.PositionType
- Ecliptic - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- eclipticToEquatorial() - Static method in class gaiasky.util.coord.Coordinates
- eclipticToEquatorial(double) - Static method in class gaiasky.util.coord.Coordinates
- eclipticToEquatorial(double[]) - Method in class gaiasky.script.EventScriptingInterface
- eclipticToEquatorial(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Converts ecliptic cartesian coordinates (in the internal reference system) to equatorial cartesian coordinates.
- eclipticToEquatorial(double, double, Vector2d) - Static method in class gaiasky.util.coord.Coordinates
-
Transforms from spherical ecliptic coordinates to spherical equatorial coordinates.
- eclipticToEquatorial(Vector2d, Vector2d) - Static method in class gaiasky.util.coord.Coordinates
-
Transforms from spherical ecliptic coordinates to spherical equatorial coordinates.
- eclipticToEquatorial(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- eclipticToEquatorialF() - Static method in class gaiasky.util.coord.Coordinates
- eclipticToGalactic() - Static method in class gaiasky.util.coord.Coordinates
- eclipticToGalacticF() - Static method in class gaiasky.util.coord.Coordinates
- eclipticToInternalCartesian(double, double, double) - Method in class gaiasky.script.EventScriptingInterface
- eclipticToInternalCartesian(double, double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts ecliptic coordinates to the internal cartesian coordinate system.
- eclipticToInternalCartesian(int, int, int) - Method in class gaiasky.script.EventScriptingInterface
- eclPole - Static variable in class gaiasky.util.gaia.ModifiedScanningLaw
- eclToEq() - Static method in class gaiasky.util.coord.Coordinates
-
Gets the rotation matrix to transform equatorial to the ecliptic coordinates.
- eclToEq(double) - Static method in class gaiasky.util.coord.Coordinates
-
Gets the rotation matrix to transform from the ecliptic system to the equatorial system.
- eclToEqF() - Static method in class gaiasky.util.coord.Coordinates
- edge - Variable in class gaiasky.util.scene2d.OwnWindow
- EdidProductID_Int32 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- EdidVendorID_Int32 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- effective - Variable in class gaiasky.util.camera.Proximity
- effects - Variable in class gaiasky.render.api.IPostProcessor.PostProcessBean
- Effects - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- elapsedString() - Method in class gaiasky.util.LocationLogManager.LocationRecord
- elastic - Static variable in class gaiasky.util.math.Interpolationd
- Elastic(double, double, int, double) - Constructor for class gaiasky.util.math.Interpolationd.Elastic
- elasticIn - Static variable in class gaiasky.util.math.Interpolationd
- ElasticIn(double, double, int, double) - Constructor for class gaiasky.util.math.Interpolationd.ElasticIn
- elasticOut - Static variable in class gaiasky.util.math.Interpolationd
- ElasticOut(double, double, int, double) - Constructor for class gaiasky.util.math.Interpolationd.ElasticOut
- elementsCell - Variable in class gaiasky.gui.IndividualVisibilityWindow
- ElementsRenderer - Class in gaiasky.scene.system.render.draw
-
Renders single isolated particles defined with orbital elements.
- ElementsRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.ElementsRenderer
- ElementsSetExtractor - Class in gaiasky.scene.system.render.extract
- ElementsSetExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.ElementsSetExtractor
- ElementsSetInitializer - Class in gaiasky.scene.system.initialize
- ElementsSetInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.ElementsSetInitializer
- ElementsSetRadio - Class in gaiasky.scene.entity
- ElementsSetRadio(Entity, ElementsSetInitializer) - Constructor for class gaiasky.scene.entity.ElementsSetRadio
- ElementsSetRenderer - Class in gaiasky.scene.system.render.draw
-
Renders the particles of orbital elements groups as a whole.
- ElementsSetRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.ElementsSetRenderer
- ElementsSetUpdater - Class in gaiasky.scene.system.update
- ElementsSetUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.ElementsSetUpdater
- elevation - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings
- ELEVATION_MULTIPLIER_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the elevation multiplier.
- ELEVATION_TYPE_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the elevation type.
- ElevationComboBoxBean - Class in gaiasky.gui.beans
- ElevationComboBoxBean(String, Settings.ElevationType) - Constructor for class gaiasky.gui.beans.ElevationComboBoxBean
- ElevationSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.RendererSettings.ElevationSettings
- ELFHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- ellipse(float, float, float, float, int, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, float, float, int, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an ellipse
- ellipse(float, float, float, float, int, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, float, float, int, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an ellipse
- ellipse(float, float, float, float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, float, float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an ellipse
- ellipse(float, float, float, float, int, Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, float, float, int, Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an ellipse
- ellipse(float, float, int, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- ellipse(float, float, int, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- ellipse(float, float, int, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, float, float, float, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- ellipse(float, float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- ellipse(float, float, int, Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- ellipse(float, float, int, Vector3, Vector3, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, Vector3, Vector3, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- ellipse(float, float, int, Vector3, Vector3, Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, Vector3, Vector3, Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- ellipse(float, float, int, Vector3, Vector3, Vector3, Vector3, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, Vector3, Vector3, Vector3, Vector3, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- em - Variable in class gaiasky.input.AbstractGamepadListener
- emissionCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- emissive - Variable in class gaiasky.scene.record.MaterialComponent
- Emissive - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- Emissive - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- EmissiveAlias - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- EmissiveAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- emissiveColor - Variable in class gaiasky.scene.record.MaterialComponent
- emissiveColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- emissiveColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- emissiveCubemap - Variable in class gaiasky.scene.record.MaterialComponent
- emissiveCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- EmissiveCubemap - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- EmissiveCubemapAlias - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- emissiveTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- emissiveTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- emissiveUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- empty() - Static method in class gaiasky.util.Bits
- empty(int) - Static method in class gaiasky.util.Bits
- emptyLoadQueue() - Method in class gaiasky.data.OctreeLoader
-
Removes all octants from the current load queue.
- emptyTextDepthBuffer() - Method in class gaiasky.scene.view.LabelView
- enable(EntitySystem...) - Method in class gaiasky.scene.Scene
-
Enable the given entity systems.
- enable(Array<? extends EntitySystem>) - Method in class gaiasky.scene.Scene
-
Enable the given entity systems.
- enableBlending() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Enables blending for drawing sprites.
- enableBlending() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- enableBlending(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- enableBlending(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- enableBlending(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- enableBlending(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- enableBlending(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- enableChildrenProcessing(Entity, boolean) - Method in class gaiasky.scene.system.update.DatasetDescriptionUpdater
- enableComponents(boolean, Disableable...) - Method in class gaiasky.gui.GenericDialog
-
Sets the enabled property on the given components.
- enableComponents(boolean, Disableable...) - Method in class gaiasky.gui.LandAtWindow
-
Sets the enabled property on the given components
- enableComponents(boolean, Disableable...) - Method in class gaiasky.gui.ProceduralGenerationWindow
-
Sets the enabled property on the given components
- enabled - Variable in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
- enabled - Variable in class gaiasky.util.gdx.model.IntNodePart
-
true by default.
- enableGui() - Method in class gaiasky.script.EventScriptingInterface
- enableGui() - Method in interface gaiasky.script.IScriptingInterface
-
Enables the GUI rendering.
- enableInput() - Method in class gaiasky.script.EventScriptingInterface
- enableInput() - Method in interface gaiasky.script.IScriptingInterface
-
Enables all input events.
- enableProgramAvg() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- enableProgramLuma() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- enableProgramMax() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- EnableQueryStates - Static variable in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Enable pipeline state queries: beware the pipeline can stall!
- enableToneMappingACES() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- enableToneMappingACES() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- enableToneMappingAuto() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- enableToneMappingAuto() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- enableToneMappingExposure() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- enableToneMappingExposure() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- enableToneMappingFilmic() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- enableToneMappingFilmic() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- enableToneMappingUncharted() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- enableToneMappingUncharted() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- enableVertexAttribute(int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- enableVertexAttribute(int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- enableVertexAttribute(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Enables the vertex attribute with the given name
- enableVertexAttribute(String) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Enables the vertex attribute with the given name
- end() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
Finishes ping-ponging, must always be called after a call to
PingPongBuffer.capture()
- end() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Finishes off rendering.
- end() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- end() - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
End building the mesh and returns the mesh
- end() - Method in class gaiasky.util.gdx.IntModelBatch
-
End rendering one or more
IntRenderable
s. - end() - Method in class gaiasky.util.gdx.IntModelBuilder
-
End building the model.
- end() - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- end() - Method in class gaiasky.util.gdx.shader.BaseIntShader
- end() - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- end() - Method in class gaiasky.util.gdx.shader.DepthIntShader
- end() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Disables this shader.
- end() - Method in interface gaiasky.util.gdx.shader.IntShader
-
Cleanup the context so other shaders can render.
- end() - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Disables this shader.
- END - Static variable in class gaiasky.gui.GSKeys
- ENDCALL - Static variable in class gaiasky.gui.GSKeys
- endParams() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
-
Should be called after any one or more setParams method calls.
- endParams() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
-
Should be called after any one or more setParams method calls.
- endsWith(String, String[]) - Static method in class gaiasky.util.GlobalResources
-
Returns true if the string ends with any of the endings
- engine - Static variable in class gaiasky.scene.Mapper
- engine - Variable in class gaiasky.scene.Scene
-
The engine, containing all entities, components and systems.
- engine - Variable in class gaiasky.scene.view.SpacecraftView
- engineBackup - Variable in class gaiasky.scene.system.initialize.AbstractInitSystem
- ensureCapacity(int) - Method in class gaiasky.util.DoubleArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class gaiasky.util.ObjectDoubleMap
-
Increases the size of the backing array to accommodate the specified number of additional items / loadFactor.
- ensureCapacity(int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing vertices and indices arrays to accommodate the specified number of additional vertices and indices.
- ensureIndices(int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing indices array to accommodate the specified number of additional indices.
- ensureInstanceAttribsSize(int) - Method in class gaiasky.render.system.InstancedRenderSystem
- ensureMeshSize(int) - Method in class gaiasky.scene.system.render.draw.SinglePointRenderer
- ensureRectangleIndices(int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing indices array to accommodate the specified number of additional rectangles.
- ensureRectangles(int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing vertices and indices arrays to accommodate the specified number of additional vertices and rectangles.
- ensureRectangles(int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing vertices and indices arrays to accommodate the specified number of additional vertices and rectangles.
- ensureScrollVisible(Actor) - Static method in class gaiasky.util.GuiUtils
-
If the given actor has a scroll pane ancestor, this method makes sure that the actor is visible by moving the scroll position if required.
- ensureStartsWith(String, String) - Static method in class gaiasky.util.TextUtils
- ensureTempIndicesSize(int) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
-
This function makes sure that the tempIndices array has at least the given size.
- ensureTempVertsSize(int) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
-
This function makes sure that the tempVerts array has at least the given size.
- ensureTriangleIndices(int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing indices array to accommodate the specified number of additional triangles.
- ensureTriangles(int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing vertices and indices arrays to accommodate the specified number of additional vertices and triangles.
- ensureTriangles(int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing vertices and indices arrays to accommodate the specified number of additional vertices and triangles.
- ensureVertices(int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing vertices array to accommodate the specified number of additional vertices.
- ENTER - Static variable in class gaiasky.gui.GSKeys
- enterExit - Variable in class gaiasky.gui.GenericDialog
- entity - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- entity - Variable in class gaiasky.scene.component.Render
- entity - Variable in class gaiasky.scene.entity.EntityRadio
- entity - Variable in class gaiasky.scene.view.AbstractView
-
A reference to the entity.
- entity - Variable in class gaiasky.util.CatalogInfo
- entity - Variable in class gaiasky.util.coord.AbstractOrbitCoordinates
- entityChanged() - Method in class gaiasky.scene.view.AbstractView
-
Contains actions to take after a new entity has been set.
- entityChanged() - Method in class gaiasky.scene.view.BaseView
- entityChanged() - Method in class gaiasky.scene.view.BillboardView
- entityChanged() - Method in class gaiasky.scene.view.FilterView
- entityChanged() - Method in class gaiasky.scene.view.FocusView
- entityChanged() - Method in class gaiasky.scene.view.KeyframesView
- entityChanged() - Method in class gaiasky.scene.view.LabelView
- entityChanged() - Method in class gaiasky.scene.view.LineView
- entityChanged() - Method in class gaiasky.scene.view.OctreeObjectView
- entityChanged() - Method in class gaiasky.scene.view.PointView
- entityChanged() - Method in class gaiasky.scene.view.PositionView
- entityChanged() - Method in class gaiasky.scene.view.RenderView
- entityChanged() - Method in class gaiasky.scene.view.SpacecraftView
- entityChanged() - Method in class gaiasky.scene.view.VertsView
- entityCheck(Entity) - Method in class gaiasky.scene.view.AbstractView
-
Checks whether the given entity is suitable for this view.
- entityCheck(Entity) - Method in class gaiasky.scene.view.BaseView
- entityCheck(Entity) - Method in class gaiasky.scene.view.BillboardView
- entityCheck(Entity) - Method in class gaiasky.scene.view.FocusView
- entityCheck(Entity) - Method in class gaiasky.scene.view.KeyframesView
- entityCheck(Entity) - Method in class gaiasky.scene.view.LabelView
- entityCheck(Entity) - Method in class gaiasky.scene.view.OctreeObjectView
- entityCheck(Entity) - Method in class gaiasky.scene.view.PointView
- entityCheck(Entity) - Method in class gaiasky.scene.view.PositionView
- entityCheck(Entity) - Method in class gaiasky.scene.view.SpacecraftView
- entityCheck(Entity) - Method in class gaiasky.scene.view.VertsView
- entityCleared() - Method in class gaiasky.scene.view.AbstractView
-
This method is called when the entity of this view is cleared.
- entityCleared() - Method in class gaiasky.scene.view.BaseView
- entityCleared() - Method in class gaiasky.scene.view.BillboardView
- entityCleared() - Method in class gaiasky.scene.view.FocusView
- entityCleared() - Method in class gaiasky.scene.view.KeyframesView
- entityCleared() - Method in class gaiasky.scene.view.LabelView
- entityCleared() - Method in class gaiasky.scene.view.LineView
- entityCleared() - Method in class gaiasky.scene.view.OctreeObjectView
- entityCleared() - Method in class gaiasky.scene.view.PointView
- entityCleared() - Method in class gaiasky.scene.view.PositionView
- entityCleared() - Method in class gaiasky.scene.view.RenderView
- entityCleared() - Method in class gaiasky.scene.view.SpacecraftView
- entityCleared() - Method in class gaiasky.scene.view.VertsView
- EntityInitializer - Interface in gaiasky.scene.system.initialize
-
Defines the interface for all entity initialization systems.
- EntityRadio - Class in gaiasky.scene.entity
-
The entity radio picks up events associated with an entity and acts.
- EntityRadio(Entity) - Constructor for class gaiasky.scene.entity.EntityRadio
- EntityUpdater - Interface in gaiasky.scene.system.update
-
Defines the interface for all entity update systems.
- EntityUtils - Class in gaiasky.scene.entity
-
This class contains some general utilities applicable to all entities.
- EntityUtils() - Constructor for class gaiasky.scene.entity.EntityUtils
- entries() - Method in class gaiasky.util.ObjectDoubleMap
-
Returns an iterator for the entries in the map.
- Entries(ObjectDoubleMap<K>) - Constructor for class gaiasky.util.ObjectDoubleMap.Entries
- Entry() - Constructor for class gaiasky.util.ObjectDoubleMap.Entry
- entrySet() - Method in class gaiasky.util.properties.SortedProperties
- entryTime - Variable in class gaiasky.util.LocationLogManager.LocationRecord
- env - Variable in class gaiasky.scene.record.ModelComponent
- ENVELOPE - Static variable in class gaiasky.gui.GSKeys
- environment - Variable in class gaiasky.util.gdx.IntRenderable
-
The
Environment
to be used to render this Renderable, may be null. - Environment - Class in gaiasky.util.gdx.shader
- Environment() - Constructor for class gaiasky.util.gdx.shader.Environment
- environmentMask - Variable in class gaiasky.util.gdx.shader.BaseIntShader.Uniform
- epoch - Variable in class gaiasky.scene.record.OrbitComponent
-
Base epoch in julian days
- epochJd - Variable in class gaiasky.scene.component.ProperMotion
-
Proper motion epoch in julian days.
- epochJd - Variable in class gaiasky.scene.component.StarSet
-
Epoch for positions/proper motions in julian days.
- eps - Variable in class gaiasky.util.gaia.TransitionScanningLaw
-
Relative tolerance for exceeding the ramp
- epsilonEquals(double, double, double) - Method in class gaiasky.util.math.Vector2d
-
Compares this vector with the other vector, using the supplied epsilon for fuzzy equality testing.
- epsilonEquals(float, float, float) - Method in class gaiasky.util.math.Vector3d
-
Compares this vector with the other vector using MathUtils.FLOAT_ROUNDING_ERROR for fuzzy equality testing
- epsilonEquals(float, float, float, float) - Method in class gaiasky.util.math.Vector3d
-
Compares this vector with the other vector, using the supplied epsilon for fuzzy equality testing.
- epsilonEquals(Vector2d, double) - Method in class gaiasky.util.math.Vector2d
- epsilonEquals(Vector3d) - Method in class gaiasky.util.math.Vector3d
-
Compares this vector with the other vector using MathUtils.FLOAT_ROUNDING_ERROR for fuzzy equality testing
- epsilonEquals(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
- epsilonEquals(T, double) - Method in interface gaiasky.util.math.Vectord
-
Compares this vector with the other vector, using the supplied epsilon for fuzzy equality testing.
- Epsl - Class in gaiasky.util.gaia
-
Implementation of the Ecliptic Pole Scanning Law (EPSL)
- Epsl() - Constructor for class gaiasky.util.gaia.Epsl
-
Default constructor (uses Mode = PRECEDING):
- Epsl(Epsl.Mode) - Constructor for class gaiasky.util.gaia.Epsl
-
Constructor that allows to initialize preceding or following EPSL:
- Epsl.Mode - Enum Class in gaiasky.util.gaia
-
Ecliptic pole scanning has two modes: PRECEDING (revolving phase angle = 0) and FOLLOWING (revolving phase angle = 180 deg).
- EpslAndNsl - Class in gaiasky.util.gaia
-
This class implements a combination of the Ecliptic Pole Scanning Law (EPSL) and the Nominal Scanning Law (NSL), by switching from EPSL to NSL at the reference epoch (tRef).
- EpslAndNsl() - Constructor for class gaiasky.util.gaia.EpslAndNsl
-
Default constructor:
- EpslAndNsl(long, Epsl.Mode) - Constructor for class gaiasky.util.gaia.EpslAndNsl
-
Constructor for arbitrary reference time (= switch from EPSL to NSL) and Epsl mode (PRECEDING or FOLLOWING):
- EQ_SPH_DIST - Enum constant in enum class gaiasky.util.units.Position.PositionType
- EQ_SPH_PLX - Enum constant in enum class gaiasky.util.units.Position.PositionType
- EQ_XYZ - Enum constant in enum class gaiasky.util.units.Position.PositionType
- EqGalTest - Class in gaiasky.desktop.util
- EqGalTest() - Constructor for class gaiasky.desktop.util.EqGalTest
- eqToEcl() - Static method in class gaiasky.util.coord.Coordinates
-
Gets the rotation matrix to transform from the ecliptic system to the equatorial system.
- eqToEcl(double) - Static method in class gaiasky.util.coord.Coordinates
-
Gets the rotation matrix to transform equatorial to the ecliptic coordinates.
- eqToEclF() - Static method in class gaiasky.util.coord.Coordinates
- eqToGal() - Static method in class gaiasky.util.coord.Coordinates
-
Gets the rotation matrix to transform equatorial to galactic coordinates.
- eqToGalF() - Static method in class gaiasky.util.coord.Coordinates
- equal(String, char[], boolean) - Static method in class gaiasky.util.GlobalResources
-
Compares a given buffer with another buffer.
- equals(IntMeshPart) - Method in class gaiasky.util.gdx.model.IntMeshPart
-
Compares this MeshPart to the specified MeshPart and returns true if they both reference the same
IntMesh
and theIntMeshPart.offset
,IntMeshPart.size
andIntMeshPart.primitiveType
members are equal. - equals(AtmosphereShader) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- equals(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Attribute
- equals(DefaultIntShader) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- equals(Object) - Method in class gaiasky.event.Telegram
- equals(Object) - Method in class gaiasky.util.Bits
- equals(Object) - Method in class gaiasky.util.DoubleArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class gaiasky.util.filter.attrib.AttributeAbstract
- equals(Object) - Method in class gaiasky.util.filter.attrib.AttributeUCD
- equals(Object) - Method in class gaiasky.util.gaia.time.Gti
-
This is the method that determines if two time intervals are identical one of them will typically contain one time and the other one a start and an end, but we have to also consider that both may have start/end times only.
- equals(Object) - Method in class gaiasky.util.gdx.model.IntMeshPart
- equals(Object) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- equals(Object) - Method in class gaiasky.util.gdx.shader.attribute.Attribute
- equals(Object) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- equals(Object) - Method in class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- equals(Object) - Method in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- equals(Object) - Method in class gaiasky.util.gdx.shader.attribute.Vector2Attribute
- equals(Object) - Method in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- equals(Object) - Method in class gaiasky.util.gdx.shader.attribute.Vector4Attribute
- equals(Object) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- equals(Object) - Method in class gaiasky.util.gdx.shader.Material
- equals(Object) - Method in class gaiasky.util.math.Quaterniond
- equals(Object) - Method in class gaiasky.util.math.Rayd
- equals(Object) - Method in class gaiasky.util.math.Vector3b
- equals(Object) - Method in class gaiasky.util.math.Vector3d
- equals(Object) - Method in class gaiasky.util.ObjectDoubleMap
- equals(Object) - Method in class gaiasky.util.Pair
- equals(Object) - Method in class gaiasky.util.Trio
- equals(Object) - Method in class gaiasky.util.ucd.UCD
- equals(Object, double) - Method in class gaiasky.util.DoubleArray
-
Returns false if either array is unordered.
- EQUALS - Static variable in class gaiasky.gui.GSKeys
- Equatorial - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- EquatorialAnglesRates - Class in gaiasky.util.gaia
-
A compound object for holding equatorial angles and their rates as per Fig.
- EquatorialAnglesRates() - Constructor for class gaiasky.util.gaia.EquatorialAnglesRates
- equatorialCartesianToInternalCartesian(double[], double) - Method in class gaiasky.script.EventScriptingInterface
- equatorialCartesianToInternalCartesian(double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts regular cartesian coordinates, where XY is the equatorial plane, with X pointing to the vernal equinox (ra=0) and Y points to ra=90, and Z pointing to the celestial north pole (dec=90) to internal cartesian coordinates with internal units.
- equatorialCartesianToInternalCartesian(List<?>, double) - Method in class gaiasky.script.EventScriptingInterface
- equatorialToEcliptic() - Static method in class gaiasky.util.coord.Coordinates
- equatorialToEcliptic(double) - Static method in class gaiasky.util.coord.Coordinates
- equatorialToEcliptic(double[]) - Method in class gaiasky.script.EventScriptingInterface
- equatorialToEcliptic(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Converts equatorial cartesian coordinates (in the internal reference system) to ecliptic cartesian coordinates.
- equatorialToEcliptic(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- equatorialToEclipticF() - Static method in class gaiasky.util.coord.Coordinates
- equatorialToGalactic() - Static method in class gaiasky.util.coord.Coordinates
- equatorialToGalactic(double[]) - Method in class gaiasky.script.EventScriptingInterface
- equatorialToGalactic(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Converts equatorial cartesian coordinates (in the internal reference system) to galactic cartesian coordinates.
- equatorialToGalactic(double, double, Vector2d) - Static method in class gaiasky.util.coord.Coordinates
-
Transforms from spherical equatorial coordinates to spherical galactic coordinates.
- equatorialToGalactic(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- equatorialToGalacticF() - Static method in class gaiasky.util.coord.Coordinates
- equatorialToInternalCartesian(double, double, double) - Method in class gaiasky.script.EventScriptingInterface
- equatorialToInternalCartesian(double, double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts equatorial coordinates to the internal cartesian coordinate system.
- equatorialToInternalCartesian(int, int, int) - Method in class gaiasky.script.EventScriptingInterface
- EQUIRECTANGULAR - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections.CubemapProjection
- error(Object...) - Method in class gaiasky.util.Logger.Log
- error(String) - Method in class gaiasky.script.EventScriptingInterface
- error(String) - Method in interface gaiasky.script.IScriptingInterface
-
Log an error using the internal logging system.
- error(Throwable) - Method in class gaiasky.util.Logger.Log
- error(Throwable, String) - Method in class gaiasky.util.Logger.Log
- ERROR - Enum constant in enum class gaiasky.util.Logger.LoggerLevel
- ERROR_NO_CONTEXT - Enum constant in enum class gaiasky.vr.openvr.VRStatus
- ERROR_RENDERMODEL - Enum constant in enum class gaiasky.vr.openvr.VRStatus
- ErrorDialog - Class in gaiasky
-
This application displays an error in a window.
- ErrorDialog(Exception, String) - Constructor for class gaiasky.ErrorDialog
- ESC - Static variable in class gaiasky.gui.GSKeys
- escape(String) - Static method in class gaiasky.util.TextUtils
-
Escape a give String to make it safe to be printed or stored.
- escExit - Variable in class gaiasky.gui.GenericDialog
- evaluate(double, double) - Method in class gaiasky.util.filter.FilterRule.ComparatorEq
- evaluate(double, double) - Method in class gaiasky.util.filter.FilterRule.ComparatorG
- evaluate(double, double) - Method in class gaiasky.util.filter.FilterRule.ComparatorGeq
- evaluate(double, double) - Method in class gaiasky.util.filter.FilterRule.ComparatorL
- evaluate(double, double) - Method in class gaiasky.util.filter.FilterRule.ComparatorLeq
- evaluate(double, double) - Method in class gaiasky.util.filter.FilterRule.ComparatorNeq
- evaluate(double, double) - Method in interface gaiasky.util.filter.FilterRule.IComparator
- evaluate(IParticleRecord) - Method in class gaiasky.util.filter.Filter
- evaluate(IParticleRecord) - Method in class gaiasky.util.filter.FilterRule
- evaluationShader - Variable in class gaiasky.util.gdx.shader.provider.TessellationShaderProvider.Config
- event(int) - Method in class gaiasky.gui.OpenVRListener
- event(int) - Method in interface gaiasky.vr.openvr.VRDeviceListener
-
Unhandled event on the
VRContext.VRDevice
- Event - Enum Class in gaiasky.event
-
Represents an event.
- EVENT_TIME_FRAME_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the new time frame object.
- EventManager - Class in gaiasky.event
-
Event manager that allows for subscription of observers to events (identified by strings), and also for the creation of event objects by anyone.
- EventManager() - Constructor for class gaiasky.event.EventManager
- EventManager.TimeFrame - Enum Class in gaiasky.event
-
Time frame options
- EventScriptingInterface - Class in gaiasky.script
-
Implementation of the scripting interface using the event system
- EventScriptingInterface(AssetManager, CatalogManager) - Constructor for class gaiasky.script.EventScriptingInterface
- execute(Runnable) - Method in class gaiasky.util.ds.GaiaSkyExecutorService
- ExistingLocationValidator - Class in gaiasky.util.validator
- ExistingLocationValidator(Entity) - Constructor for class gaiasky.util.validator.ExistingLocationValidator
- exists - Variable in class gaiasky.util.datadesc.DatasetDesc
- exitConfirmation - Variable in class gaiasky.util.Settings.ProgramSettings
- exp(double) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number from an exponential distribution with rate λ.
- Exp(double, double) - Constructor for class gaiasky.util.math.Interpolationd.Exp
- exp10 - Static variable in class gaiasky.util.math.Interpolationd
- exp10In - Static variable in class gaiasky.util.math.Interpolationd
- exp10Out - Static variable in class gaiasky.util.math.Interpolationd
- exp5 - Static variable in class gaiasky.util.math.Interpolationd
- exp5In - Static variable in class gaiasky.util.math.Interpolationd
- exp5Out - Static variable in class gaiasky.util.math.Interpolationd
- expand() - Method in class gaiasky.util.scene2d.CollapsibleEntry
- expand() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- EXPAND_PANE_CMD - Enum constant in enum class gaiasky.event.Event
-
Expands a GUI pane.
- expandGuiComponent(String) - Method in class gaiasky.script.EventScriptingInterface
- expandGuiComponent(String) - Method in interface gaiasky.script.IScriptingInterface
-
Expands the component with the given name.
- expandInstant() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- expandPane() - Method in class gaiasky.util.scene2d.CollapsiblePane
- ExpIn(double, double) - Constructor for class gaiasky.util.math.Interpolationd.ExpIn
- EXPLORER - Static variable in class gaiasky.gui.GSKeys
- export() - Method in class gaiasky.gui.LogWindow
- exportKeyframesFile(Array<Keyframe>, String) - Method in class gaiasky.util.camera.rec.CameraKeyframeManager
- exposure - Variable in class gaiasky.util.Settings.PostprocessSettings.ToneMappingSettings
- Exposure - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- EXPOSURE - Enum constant in enum class gaiasky.util.Settings.ToneMapping
- EXPOSURE_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the exposure tone mapping level (float) in [0,n] (0 for disabled).
- ExpOut(double, double) - Constructor for class gaiasky.util.math.Interpolationd.ExpOut
- ext(double, double, double) - Method in class gaiasky.util.math.BoundingBoxd
-
Extends the bounding box by the given vector.
- ext(BoundingBoxd) - Method in class gaiasky.util.math.BoundingBoxd
-
Extends this bounding box by the given bounding box.
- ext(BoundingBoxd, Matrix4d) - Method in class gaiasky.util.math.BoundingBoxd
-
Extends this bounding box by the given transformed bounding box.
- ext(Vector3d) - Method in class gaiasky.util.math.BoundingBoxd
-
Extends the bounding box to incorporate the given
Vector3d
. - ExtBatch - Interface in gaiasky.util.gdx.g2d
- extendBoundingBox(BoundingBox) - Method in class gaiasky.util.gdx.model.IntModel
-
Extends the bounding box with the bounds of this model instance.
- extendBoundingBox(BoundingBox) - Method in class gaiasky.util.gdx.model.IntModelInstance
-
Extends the bounding box with the bounds of this model instance.
- extendBoundingBox(BoundingBox) - Method in class gaiasky.util.gdx.model.IntNode
-
Extends the bounding box with the bounds of this Node.
- extendBoundingBox(BoundingBox, boolean) - Method in class gaiasky.util.gdx.model.IntNode
-
Extends the bounding box with the bounds of this Node.
- extendBoundingBox(BoundingBox, int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Extends the specified
BoundingBox
with the specified part. - extendBoundingBox(BoundingBox, int, int, Matrix4) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Extends the specified
BoundingBox
with the specified part. - extendViewport - Variable in class gaiasky.render.process.RenderModeAbstract
-
Viewport to use in normal mode
- extentDown - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
-
Extent, in whatever units, of the minimap - where the edge is
- extentUp - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
-
Extent, in whatever units, of the minimap - where the edge is
- ExternalInformationUpdater - Class in gaiasky.gui
- ExternalInformationUpdater() - Constructor for class gaiasky.gui.ExternalInformationUpdater
- externalView - Variable in class gaiasky.GaiaSky
-
External view with final rendered scene and no UI
- extra - Static variable in class gaiasky.scene.Mapper
- extra - Variable in class gaiasky.scene.record.ParticleRecord
- extra - Variable in class gaiasky.scene.view.FocusView
-
Particle component, maybe.
- extra - Variable in class gaiasky.scene.view.RenderView
-
Particle component, maybe.
- extra - Variable in class gaiasky.util.ucd.UCDParser
- extract(Entity) - Method in class gaiasky.scene.system.render.extract.AbstractExtractSystem
- extract4x3Matrix(double[]) - Method in class gaiasky.util.math.Matrix4d
-
Copies the 4x3 upper-left sub-matrix into double array.
- extractEntity(Entity) - Method in class gaiasky.scene.Scene
-
Runs the matching extract systems on the given entity.
- extractEntity(Entity) - Method in class gaiasky.scene.system.render.extract.ModelExtractor
- extractEntity(Entity) - Method in class gaiasky.scene.system.render.extract.ParticleSetExtractor
- extractEntity(Entity) - Method in class gaiasky.scene.system.render.extract.TrajectoryExtractor
- extraKeys() - Method in interface gaiasky.scene.api.IParticleRecord
- extraKeys() - Method in class gaiasky.scene.record.ParticleRecord
- extraKeys() - Method in class gaiasky.scene.record.PointParticleRecord
- extraOmega - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
-
An extra rotation by this angle [rad] is added to the generated attitude
- EXTRASOLAR_SYSTEM - Enum constant in enum class gaiasky.scene.component.Trajectory.OrbitOrientationModel
- ExtShaderProgram - Class in gaiasky.util.gdx.shader
-
A shader program encapsulates a vertex and fragment shader pair linked to form a shader program.
- ExtShaderProgram() - Constructor for class gaiasky.util.gdx.shader.ExtShaderProgram
- ExtShaderProgram(FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.shader.ExtShaderProgram
- ExtShaderProgram(String, String) - Constructor for class gaiasky.util.gdx.shader.ExtShaderProgram
-
Constructs a new ShaderProgram and immediately compiles it.
- ExtShaderProgram(String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.ExtShaderProgram
- ExtShaderProgram(String, String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.ExtShaderProgram
- ExtShaderProgram(String, String, String, String, String, boolean) - Constructor for class gaiasky.util.gdx.shader.ExtShaderProgram
-
Constructs a new ShaderProgram and immediately compiles it.
- ExtSpriteBatch - Class in gaiasky.util.gdx.g2d
-
Draws batched quads using indices.
- ExtSpriteBatch() - Constructor for class gaiasky.util.gdx.g2d.ExtSpriteBatch
-
Constructs a new SpriteBatch with a size of 1000, one buffer, and the default shader.
- ExtSpriteBatch(int) - Constructor for class gaiasky.util.gdx.g2d.ExtSpriteBatch
-
Constructs a SpriteBatch with one buffer and the default shader.
- ExtSpriteBatch(int, ExtShaderProgram) - Constructor for class gaiasky.util.gdx.g2d.ExtSpriteBatch
-
Constructs a new SpriteBatch.
- eyeSeparation - Variable in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- eyeSpace - Variable in class gaiasky.render.process.RenderModeOpenVR
F
- F - Static variable in class gaiasky.gui.GSKeys
- F - Static variable in enum class gaiasky.util.gaia.FOV
- F1 - Static variable in class gaiasky.gui.GSKeys
- F10 - Static variable in class gaiasky.gui.GSKeys
- F11 - Static variable in class gaiasky.gui.GSKeys
- F12 - Static variable in class gaiasky.gui.GSKeys
- F2 - Static variable in class gaiasky.gui.GSKeys
- F3 - Static variable in class gaiasky.gui.GSKeys
- F4 - Static variable in class gaiasky.gui.GSKeys
- F5 - Static variable in class gaiasky.gui.GSKeys
- F6 - Static variable in class gaiasky.gui.GSKeys
- F7 - Static variable in class gaiasky.gui.GSKeys
- F8 - Static variable in class gaiasky.gui.GSKeys
- F9 - Static variable in class gaiasky.gui.GSKeys
- Face(int...) - Constructor for class gaiasky.util.gdx.ModelCreator.Face
-
Constructs a face with the indices of the vertices.
- faceResolution - Variable in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
- faces - Variable in class gaiasky.util.gdx.ModelCreator
- facingFocus - Variable in class gaiasky.scene.camera.NaturalCamera
-
Indicates whether the camera is facing the focus or not
- factor - Variable in class gaiasky.scene.component.ParticleSet
-
Factor to apply to the data points, usually to normalise distances
- factor - Variable in class gaiasky.util.Settings.PostprocessSettings.UnsharpMaskSettings
- fade - Static variable in class gaiasky.scene.Mapper
- fade - Static variable in class gaiasky.util.math.Interpolationd
- fade - Variable in class gaiasky.util.Settings.SceneSettings.OctreeSettings
- Fade - Class in gaiasky.scene.component
- Fade() - Constructor for class gaiasky.scene.component.Fade
- fadeAlpha - Variable in class gaiasky.scene.component.Cluster
-
Fade alpha between quad and model.
- fadeIn - Variable in class gaiasky.data.group.DatasetOptions
- fadeIn - Variable in class gaiasky.gui.DatasetLoadDialog
- fadeIn - Variable in class gaiasky.scene.component.Fade
-
Fade in low and high limits
- fadeInMap - Variable in class gaiasky.scene.component.Fade
-
Fade in low and high limits
- fadeInMax - Variable in class gaiasky.gui.DatasetLoadDialog
- fadeInMin - Variable in class gaiasky.gui.DatasetLoadDialog
- fadeMs - Variable in class gaiasky.util.Settings.SceneSettings
- FadeNodeInitializer - Class in gaiasky.scene.system.initialize
-
Initializes objects with a
Fade
component. - FadeNodeInitializer(Index, boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.FadeNodeInitializer
- fadeNodes - Variable in class gaiasky.scene.Families
- fadeOpacity - Variable in class gaiasky.scene.component.ModelScaffolding
-
Fade opacity, special to model bodies
- fadeOut - Variable in class gaiasky.data.group.DatasetOptions
- fadeOut - Variable in class gaiasky.gui.DatasetLoadDialog
- fadeOut - Variable in class gaiasky.scene.component.Fade
-
Fade out low and high limits
- fadeOutMap - Variable in class gaiasky.scene.component.Fade
-
Fade out low and high limits
- fadeOutMax - Variable in class gaiasky.gui.DatasetLoadDialog
- fadeOutMin - Variable in class gaiasky.gui.DatasetLoadDialog
- fadePosition - Variable in class gaiasky.scene.component.Fade
-
The position to use in order to compute the fading distance.
- fadePositionObject - Variable in class gaiasky.scene.component.Fade
-
If set, the fading distance is the distance between the current object and this object.
- fadePositionObjectName - Variable in class gaiasky.scene.component.Fade
-
The name of the position object
- fAlpha - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fAlpha - Variable in class gaiasky.util.gdx.shader.GroundShader
- Families - Class in gaiasky.scene
-
A simple utility object that collects the most-used families.
- Families() - Constructor for class gaiasky.scene.Families
- FANCY - Enum constant in enum class gaiasky.util.gaia.ModifiedScanningLaw.TransitionFunction
- fastSlow - Static variable in class gaiasky.util.math.Interpolationd
- FastTrigonometry - Class in gaiasky.util.math
-
Uses Jafama (
FastMath
) library. - FastTrigonometry() - Constructor for class gaiasky.util.math.FastTrigonometry
- fb - Variable in class gaiasky.render.RenderingContext
-
In case this is not null, we are using the screenshot or frame output feature.
- fboScale - Variable in class gaiasky.util.Settings.PostprocessSettings.BloomSettings
- fboScale - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- fCameraHeight - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fCameraHeight - Variable in class gaiasky.util.gdx.shader.GroundShader
- fetchPosition(IParticleRecord, Vector3d, Vector3d, double) - Method in class gaiasky.scene.component.ParticleSet
-
Fetches the real position of the particle.
- fetchPosition(IParticleRecord, Vector3d, Vector3d, double) - Method in class gaiasky.scene.component.StarSet
- fetchUniformLocation(String, boolean) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- fetchUniformLocation(String, boolean) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- fi - Variable in class gaiasky.gui.FullGui
- fieldOfView - Variable in class gaiasky.gui.components.CameraComponent
- FieldOfViewBottomDegrees_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- FieldOfViewLeftDegrees_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- FieldOfViewRightDegrees_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- FieldOfViewTopDegrees_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- file - Variable in class gaiasky.gui.beans.FileComboBoxBean
- file - Variable in class gaiasky.scene.record.BillboardDataset
- file - Variable in class gaiasky.util.datadesc.DatasetDesc
- file - Variable in class gaiasky.util.gaia.AttitudeIntervalBean
- file - Variable in class gaiasky.util.scene2d.FileChooser.FileListItem
- fileChooser - Variable in class gaiasky.util.Settings.ProgramSettings
- FileChooser - Class in gaiasky.util.scene2d
-
A simple file chooser for scene2d.ui
- FileChooser(String, Skin, Stage, Path, FileChooser.FileChooserTarget) - Constructor for class gaiasky.util.scene2d.FileChooser
- FileChooser(String, Skin, Stage, Path, FileChooser.FileChooserTarget, EventListener) - Constructor for class gaiasky.util.scene2d.FileChooser
- FileChooser(String, Skin, Stage, Path, FileChooser.FileChooserTarget, EventListener, boolean) - Constructor for class gaiasky.util.scene2d.FileChooser
- FileChooser.FileChooserTarget - Enum Class in gaiasky.util.scene2d
-
The type of files that can be chosen with this file chooser
- FileChooser.FileListItem - Class in gaiasky.util.scene2d
- FileChooser.PathnameFilter - Interface in gaiasky.util.scene2d
- FileChooser.ResultListener - Interface in gaiasky.util.scene2d
- FileChooserSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.FileChooserSettings
- FileComboBoxBean - Class in gaiasky.gui.beans
- FileComboBoxBean(Path) - Constructor for class gaiasky.gui.beans.FileComboBoxBean
- fileCount(Path) - Static method in class gaiasky.util.GlobalResources
-
Recursively count files in a directory
- fileCount(Path, String[]) - Static method in class gaiasky.util.GlobalResources
-
Count files matching a certain ending in a directory, recursively
- FileDataLoader - Class in gaiasky.data.orbit
- FileDataLoader() - Constructor for class gaiasky.data.orbit.FileDataLoader
- FileDataLoaderEclipticJulianTime - Class in gaiasky.data.orbit
- FileDataLoaderEclipticJulianTime() - Constructor for class gaiasky.data.orbit.FileDataLoaderEclipticJulianTime
- FileInfoInputStream - Class in gaiasky.util.io
- FileInfoInputStream(File) - Constructor for class gaiasky.util.io.FileInfoInputStream
- FileInfoInputStream(String) - Constructor for class gaiasky.util.io.FileInfoInputStream
- FileListItem(String, Path) - Constructor for class gaiasky.util.scene2d.FileChooser.FileListItem
- FileListItem(Path) - Constructor for class gaiasky.util.scene2d.FileChooser.FileListItem
- filename - Variable in class gaiasky.render.BufferedFrame
- FileNameWindow - Class in gaiasky.gui
- FileNameWindow(String, Stage, Skin) - Constructor for class gaiasky.gui.FileNameWindow
- fileNumberCap - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Maximum number of files to load.
- filePaths - Variable in class gaiasky.data.AbstractSceneLoader
- files - Variable in class gaiasky.data.util.SceneLoader.SceneLoaderParameters
- files - Variable in class gaiasky.util.datadesc.DatasetDesc
- FILES - Enum constant in enum class gaiasky.util.scene2d.FileChooser.FileChooserTarget
- fileUnpack - Variable in class gaiasky.scene.record.BillboardDataset
- fillEntity(JsonValue, Entity, String) - Method in class gaiasky.data.JsonLoader
- FILMIC - Enum constant in enum class gaiasky.util.Settings.ToneMapping
- filter - Variable in class gaiasky.util.CatalogInfo
- filter(int) - Method in class gaiasky.scene.view.FilterView
- filter(int, ParticleSet, DatasetDescription) - Method in class gaiasky.scene.entity.ParticleUtils
-
Evaluates the filter of this dataset (if any) for the given particle index
- Filter - Class in gaiasky.util.filter
-
A filter on a dataset as a set of rules
- Filter<T> - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
The base class for any single-pass filter.
- Filter(ShaderProgram) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- Filter(FilterRule) - Constructor for class gaiasky.util.filter.Filter
-
Creates a filter with only one rule
- Filter(String, Array<FilterRule>) - Constructor for class gaiasky.util.filter.Filter
- Filter(String, FilterRule...) - Constructor for class gaiasky.util.filter.Filter
-
Creates a new filter with the given rules and linking operation
- Filter.Parameter - Interface in gaiasky.util.gdx.contrib.postprocess.filters
- Filter3<T> - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
The base class for any single-pass filter.
- Filter3(ShaderProgram) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- Filter3.Parameter - Interface in gaiasky.util.gdx.contrib.postprocess.filters
- FilterRule - Class in gaiasky.util.filter
- FilterRule(String, IAttribute, double) - Constructor for class gaiasky.util.filter.FilterRule
-
Creates a new filter with the given attribute, value and comparator function
- FilterRule.ComparatorEq - Class in gaiasky.util.filter
- FilterRule.ComparatorG - Class in gaiasky.util.filter
- FilterRule.ComparatorGeq - Class in gaiasky.util.filter
- FilterRule.ComparatorL - Class in gaiasky.util.filter
- FilterRule.ComparatorLeq - Class in gaiasky.util.filter
- FilterRule.ComparatorNeq - Class in gaiasky.util.filter
- FilterRule.IComparator - Interface in gaiasky.util.filter
- FilterView - Class in gaiasky.scene.view
- FilterView() - Constructor for class gaiasky.scene.view.FilterView
- find(Comparable<T>) - Method in class gaiasky.util.BinarySearchTree
-
Find an item in the tree.
- findAction(String) - Method in class gaiasky.gui.KeyBindings
-
Finds an action given its name
- findActor(String) - Method in class gaiasky.gui.AbstractGui
- findActor(String) - Method in interface gaiasky.gui.IGui
-
Returns the first actor found with the specified name.
- findActor(String) - Method in class gaiasky.gui.VRGui
- findArchetype(Entity) - Method in class gaiasky.scene.Archetypes
-
Finds a matching archetype given an entity.
- findAttribute(String, String) - Method in class gaiasky.data.JsonLoader
- findDataset(String) - Method in class gaiasky.util.datadesc.DataDescriptor
-
Finds the dataset with the given name in the dataset descriptor list.
- findDatasetByDescriptor(Path) - Method in class gaiasky.util.datadesc.DataDescriptor
-
Finds the dataset with the given descriptor file in the dataset descriptor list.
- findDatasetByKey(String) - Method in class gaiasky.util.datadesc.DataDescriptor
-
Finds the dataset with the given key in the dataset descriptor list.
- findEntitiesByComponentType(ComponentTypes.ComponentType, Array<Entity>) - Method in class gaiasky.scene.Scene
- findEntitiesByFamily(Family) - Method in class gaiasky.scene.Scene
- findFocus(String) - Method in class gaiasky.scene.Scene
-
Returns the focus entity with the given name, if it exists.
- findFocusableEntities() - Method in class gaiasky.scene.Scene
-
Returns a list with all the entities which are focusable.
- findIntervalStart(Comparable<T>) - Method in class gaiasky.util.BinarySearchTree
-
Find the start of the interval where x is in.
- findKey(double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(double, double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns the key for the specified value, or null if it is not in the map.
- findLeftIndex(long[], int, long) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
Deprecated.Mantis 14225, deprecated August 2, 2012. Use
AttitudeUtils.findLeftIndex(long, long[], int)
. Remove by GT 18.0. - findLeftIndex(long, long[], int) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
In the non-decreasing sequence xa[0:n-1], finds the left index such that xa[left] <= x < xa[left+1]
- findLeftIndexBisection(int, int[]) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
In the non-decreasing sequence xa[0:n-1], finds the left index such that xa[left] <= x < xa[left+1]
- findLeftIndexBisection(long, long[]) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
In the non-decreasing sequence xa[0:n-1], finds the left index such that xa[left] <= x < xa[left+1]
- findLeftIndexBisectionVar(int, int[]) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Variant of findLeftIndexBisection which returns left = xa.length - 2 if x == xa[xa.length-1].
- findLeftIndexBisectionVar(long, long[]) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Variant of findLeftIndexBisection which returns left = xa.length - 2 if x == xa[xa.length-1].
- findLeftIndexBSpline(long, long[]) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Variant of findLeftIndex to be used for BSpline interpolation.
- findLeftIndexVar(long, long[], int) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Variant of findLeftIndex which returns left = xa.length - 2 if x == xa[xa.length-1].
- findMax() - Method in class gaiasky.util.BinarySearchTree
-
Find the largest item in the tree.
- findMin() - Method in class gaiasky.util.BinarySearchTree
-
Find the smallest item in the tree.
- findMin(BinaryNode<T>) - Method in class gaiasky.util.BinarySearchTree
-
Internal method to find the smallest item in a subtree.
- findOctant(long) - Method in class gaiasky.util.tree.OctreeNode
- findRegion(String) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns the first region found with the specified name.
- findRegion(String, int) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns the first region found with the specified name and index.
- findRegions(String) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns all regions with the specified name, ordered by smallest to largest
index
. - finished(long) - Method in class gaiasky.gui.MessageBean
-
Has the message finished given the timeout?
- fInnerRadius - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fInnerRadius - Variable in class gaiasky.util.gdx.shader.GroundShader
- fireChange() - Method in class gaiasky.gui.WelcomeGui
- fireStateChanged() - Method in class gaiasky.util.scene2d.TabbedPane
-
Sends a ChangeEvent, with this TabbedPane as the target, to each registered listener.
- Firmware_ForceUpdateRequired_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- Firmware_ManualUpdate_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- Firmware_ManualUpdateURL_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- Firmware_ProgrammingTarget_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- Firmware_UpdateAvailable_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- FirmwareVersion_Uint64 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- first() - Method in class gaiasky.util.DoubleArray
-
Returns the first item.
- fixedWidth - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- fKm4PI - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fKm4PI - Variable in class gaiasky.util.gdx.shader.GroundShader
- fKmESun - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fKmESun - Variable in class gaiasky.util.gdx.shader.GroundShader
- fKr4PI - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fKr4PI - Variable in class gaiasky.util.gdx.shader.GroundShader
- fKrESun - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fKrESun - Variable in class gaiasky.util.gdx.shader.GroundShader
- Flags - Class in gaiasky.scene.component
- Flags() - Constructor for class gaiasky.scene.component.Flags
- Flare - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Lens flare effect as described in John Chapman's article (without lens dirt or diffraction starburst).
- Flare(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Flare
- Flare.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- flareBias - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare.Settings
- FlareDirt - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
This adds the lens dirt and starburst effects to the lens flare.
- FlareDirt() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.FlareDirt
- FlareDirt.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- flareIntensity - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare.Settings
- flareSaturation - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare.Settings
- flareSaturation - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- fling(float, float, int) - Method in class gaiasky.input.MainMouseKbdListener.GaiaGestureListener
- flip - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- flip - Variable in class gaiasky.util.gdx.loader.BitmapFontLoader.BitmapFontParameter
-
Flips the font vertically if
true
. - flip(boolean, boolean) - Method in class gaiasky.util.gdx.g2d.Sprite
-
boolean parameters x,y are not setting a state, but performing a flip
- flip(boolean, boolean) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
- flip(boolean, boolean) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- flip(boolean, boolean) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- flip(int) - Method in class gaiasky.util.Bits
- flip(int[], int) - Method in class gaiasky.util.gdx.ModelCreator
- flipNormals - Variable in class gaiasky.util.gdx.ModelCreator
- flipped - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- flipV - Variable in class gaiasky.util.gdx.loader.OwnObjLoader.ObjLoaderParameters
- FLOAT_ROUNDING_ERROR - Static variable in class gaiasky.util.math.MathUtilsDouble
- FloatAttribute - Class in gaiasky.util.gdx.shader.attribute
- FloatAttribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.FloatAttribute
- FloatAttribute(int, float) - Constructor for class gaiasky.util.gdx.shader.attribute.FloatAttribute
- FloatComboBoxBean - Class in gaiasky.gui.beans
- FloatComboBoxBean(float) - Constructor for class gaiasky.gui.beans.FloatComboBoxBean
- floatToDistanceString(float, Settings.DistanceUnits) - Static method in class gaiasky.util.GlobalResources
-
Converts this float to the string representation of a distance
- FloatValidator - Class in gaiasky.util.validator
- FloatValidator(float, float) - Constructor for class gaiasky.util.validator.FloatValidator
- FloatValidator(IValidator, float, float) - Constructor for class gaiasky.util.validator.FloatValidator
- floatVersion - Variable in class gaiasky.scene.component.RefSysTransform
- flush() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Causes any pending sprites to be rendered, without ending the Batch.
- flush() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- flush() - Method in class gaiasky.util.gdx.IntModelBatch
-
Flushes the batch, causing all
IntRenderable
s in the batch to be rendered. - flush() - Method in class gaiasky.util.screenshot.BasicFileImageRenderer
- flush() - Method in class gaiasky.util.screenshot.BufferedFileImageRenderer
- flush() - Method in interface gaiasky.util.screenshot.IFileImageRenderer
-
Flushes the renderer causing the images to be written, if needed.
- FLUSH_FRAMES - Enum constant in enum class gaiasky.event.Event
-
Issues the command to flush the frame system.
- flushLoadedIds() - Method in class gaiasky.data.OctreeLoader
- flushLoadQueue() - Method in class gaiasky.data.OctreeLoader
-
Tells the loader to start loading the octants in the queue.
- FNVHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- focus - Variable in class gaiasky.scene.camera.NaturalCamera
-
The focus entity
- focus - Variable in class gaiasky.scene.component.Keyframes
-
Invisible focus for camera.
- focus - Variable in class gaiasky.scene.component.ParticleSet
-
Reference to the current focus.
- focus - Static variable in class gaiasky.scene.Mapper
- focus - Variable in class gaiasky.util.Settings.SceneSettings.CrosshairSettings
- Focus - Class in gaiasky.scene.component
- Focus() - Constructor for class gaiasky.scene.component.Focus
- FOCUS - Enum constant in enum class gaiasky.util.Settings.OriginType
- FOCUS - Static variable in class gaiasky.gui.GSKeys
- FOCUS_CHANGE_CMD - Enum constant in enum class gaiasky.event.Event
-
FOCUS_MODE change command.
- FOCUS_CHANGED - Enum constant in enum class gaiasky.event.Event
-
Informs that the focus has somehow changed and the GUI must be updated.
- FOCUS_INFO_UPDATED - Enum constant in enum class gaiasky.event.Event
-
Updates focus information.
- FOCUS_LOCK_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the name, the boolean value.
- FOCUS_MODE - Enum constant in enum class gaiasky.scene.camera.CameraManager.CameraMode
-
FOCUS_MODE
- FOCUS_NOT_AVAILABLE - Enum constant in enum class gaiasky.event.Event
-
Informs that the given focus is not available any more (not visible or unloaded).
- focusable - Variable in class gaiasky.scene.component.Shape
- focusAbsMag - Variable in class gaiasky.gui.FocusInfoInterface
- focusActionsGroup - Variable in class gaiasky.gui.FocusInfoInterface
- FocusActive - Class in gaiasky.scene.entity
-
This class contains the implementation of
IFocus.isFocusActive()
. - FocusActive() - Constructor for class gaiasky.scene.entity.FocusActive
- focusAngle - Variable in class gaiasky.gui.FocusInfoInterface
- focusAppMagCamera - Variable in class gaiasky.gui.FocusInfoInterface
- focusAppMagEarth - Variable in class gaiasky.gui.FocusInfoInterface
- focusBak - Variable in class gaiasky.scene.camera.NaturalCamera
-
The focus entity
- focusDEC - Variable in class gaiasky.gui.FocusInfoInterface
- focusDistCam - Variable in class gaiasky.gui.FocusInfoInterface
- focusDistSol - Variable in class gaiasky.gui.FocusInfoInterface
- focusDistToCamera - Variable in class gaiasky.scene.component.ParticleSet
-
FOCUS_MODE attributes
- focusFirstInputWidget() - Method in class gaiasky.gui.GenericDialog
- FocusHit - Class in gaiasky.scene.entity
-
This class contains the methods that implement
IFocus.addHitRay(Vector3d, Vector3d, NaturalCamera, Array)
andIFocus.addHitCoordinate(int, int, int, int, int, NaturalCamera, Array)
. - FocusHit() - Constructor for class gaiasky.scene.entity.FocusHit
- focusId - Variable in class gaiasky.gui.FocusInfoInterface
- focusIdExpand - Variable in class gaiasky.gui.FocusInfoInterface
- focusIndex - Variable in class gaiasky.scene.component.ParticleSet
-
Index of the particle acting as focus.
- FocusInfoInterface - Class in gaiasky.gui
-
Part of the user interface which holds the information on the current focus object and on the camera.
- FocusInfoInterface(Skin) - Constructor for class gaiasky.gui.FocusInfoInterface
- FocusInfoInterface(Skin, boolean) - Constructor for class gaiasky.gui.FocusInfoInterface
- focusInterface - Variable in class gaiasky.gui.FullGui
- focusLock - Variable in class gaiasky.gui.components.CameraComponent
- focusLock - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings
- focusMuAlpha - Variable in class gaiasky.gui.FocusInfoInterface
- focusMuDelta - Variable in class gaiasky.gui.FocusInfoInterface
- focusName - Variable in class gaiasky.gui.FocusInfoInterface
- focusPosition - Variable in class gaiasky.scene.component.ParticleSet
-
Position of the current focus
- focusPositionSph - Variable in class gaiasky.scene.component.ParticleSet
-
Position in equatorial coordinates of the current focus in radians
- focusRA - Variable in class gaiasky.gui.FocusInfoInterface
- focusRadius - Variable in class gaiasky.gui.FocusInfoInterface
- focusRadVel - Variable in class gaiasky.gui.FocusInfoInterface
- FocusSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.CameraSettings.FocusSettings
- focusSize - Variable in class gaiasky.scene.component.ParticleSet
-
FOCUS_MODE attributes
- focusSolidAngle - Variable in class gaiasky.scene.component.ParticleSet
-
FOCUS_MODE attributes
- focusSolidAngleApparent - Variable in class gaiasky.scene.component.ParticleSet
-
FOCUS_MODE attributes
- focusType - Variable in class gaiasky.gui.FocusInfoInterface
- FocusView - Class in gaiasky.scene.view
-
An entity view that implements the
IFocus
methods. - FocusView() - Constructor for class gaiasky.scene.view.FocusView
-
Creates an empty focus view.
- FocusView(Entity) - Constructor for class gaiasky.scene.view.FocusView
-
Creates an abstract view with the given entity.
- FocusView(Scene) - Constructor for class gaiasky.scene.view.FocusView
-
Creates a focus view with the given scene.
- Fog - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- FogAlias - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- fogColor - Variable in class gaiasky.scene.record.AtmosphereComponent
- fogColor - Variable in class gaiasky.util.gdx.shader.GroundShader
- fogColor - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- fogColor - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- FogColor - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- FogColorAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- fogDensity - Variable in class gaiasky.scene.record.AtmosphereComponent
- fogDensity - Variable in class gaiasky.util.gdx.shader.GroundShader
- fogDensity - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- fogDensity - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- FogDensity - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- FogDensityAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- folder - Variable in class gaiasky.gui.BookmarksManager.BookmarkNode
- folder - Variable in class gaiasky.render.BufferedFrame
- FolderValidator - Class in gaiasky.util.validator
- FolderValidator() - Constructor for class gaiasky.util.validator.FolderValidator
- FOLLOWING - Enum constant in enum class gaiasky.util.gaia.Epsl.Mode
-
following scanning mode
- FollowingFovs - Static variable in enum class gaiasky.util.gaia.FOV
- font - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- font - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
- FONT_ANNOTATION - Enum constant in enum class gaiasky.render.RenderGroup
-
Annotations
- FONT_LABEL - Enum constant in enum class gaiasky.render.RenderGroup
-
Label
- font2d - Variable in class gaiasky.render.RenderAssets
- font2d - Variable in class gaiasky.render.system.FontRenderSystem
- font2d - Variable in class gaiasky.scene.system.render.draw.TextRenderer
- font3d - Variable in class gaiasky.render.RenderAssets
- fontBatch - Variable in class gaiasky.render.RenderAssets
- fontColor - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
-
Optional.
- fontDistanceField - Variable in class gaiasky.render.system.FontRenderSystem
- fontDistanceField - Variable in class gaiasky.scene.system.render.draw.TextRenderer
- fontFile - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- FontRenderSystem - Class in gaiasky.render.system
- FontRenderSystem(SceneRenderer, RenderGroup, float[], ExtSpriteBatch, ExtShaderProgram) - Constructor for class gaiasky.render.system.FontRenderSystem
- FontRenderSystem(SceneRenderer, RenderGroup, float[], ExtSpriteBatch, ExtShaderProgram, BitmapFont, BitmapFont, BitmapFont) - Constructor for class gaiasky.render.system.FontRenderSystem
- FontRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.render.system.FontRenderSystem
- fontTitles - Variable in class gaiasky.render.RenderAssets
- fontTitles - Variable in class gaiasky.render.system.FontRenderSystem
- fontTitles - Variable in class gaiasky.scene.system.render.draw.TextRenderer
- force - Variable in class gaiasky.scene.component.MotorEngine
-
Force, acceleration and velocity
- force() - Method in interface gaiasky.scene.api.ISpacecraft
- force() - Method in class gaiasky.scene.component.MotorEngine
- force() - Method in class gaiasky.scene.view.SpacecraftView
- FORCE_OBJECT_LABEL_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the force label flag on the given object which causes the label to always be rendered regardless of the solid angle.
- forceInit - Variable in class gaiasky.scene.record.ModelComponent
- forceInit(FileHandle, FileHandle) - Static method in class gaiasky.util.i18n.I18n
- forceLabel - Variable in class gaiasky.scene.component.Base
-
Force to render the label of this entity, bypassing the solid angle check
- forceLabel - Variable in class gaiasky.scene.component.Flags
-
Force to render the label of this entity, bypassing the solid angle check
- forceLabelStars - Variable in class gaiasky.scene.component.StarSet
-
Stars for which forceLabel is enabled.
- forceUpdateScene() - Method in class gaiasky.script.EventScriptingInterface
- forceUpdateScene() - Method in interface gaiasky.script.IScriptingInterface
-
Forcefully triggers an update of the scene and the positions of all the objects.
- format - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
- format - Variable in class gaiasky.util.gdx.loader.CubemapLoader.CubemapParameter
-
the format of the final Texture.
- format - Variable in class gaiasky.util.Settings.ScreenshotSettings
- formatMessage(boolean) - Method in class gaiasky.gui.MessageBean
- forward - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- forward(double) - Method in class gaiasky.scene.camera.NaturalCamera
- forward(double, double) - Method in class gaiasky.scene.camera.NaturalCamera
- FORWARD_DEL - Static variable in class gaiasky.gui.GSKeys
- FOUR_PI - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- FOUR_PI - Static variable in class gaiasky.util.gaia.ModifiedScanningLaw
- fourthOrder(DiffnFunctionNs, long, double[], long, long, long) - Static method in class gaiasky.util.gaia.utils.RungeKuttaNs
-
Returns the value of y at a given value of x (xn) for a set of ordinary differential equation (ODEs)
- fOuterRadius - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fOuterRadius - Variable in class gaiasky.util.gdx.shader.GroundShader
- fov - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings
- Fov - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter.Param
- FOV - Enum Class in gaiasky.util.gaia
-
FOV enumeration
- FOV_AC - Static variable in class gaiasky.util.gaia.Satellite
-
Total FoV (i.e., including dead zones between CCDs) in the across-scan direction per viewing direction (telescope)
- FOV_AC_ACTIVE - Static variable in class gaiasky.util.gaia.Satellite
-
Total actice FoV (i.e., excluding dead zones between CCDs) in the across-scan direction per viewing direction (telescope)
- FOV_AL - Static variable in class gaiasky.util.gaia.Satellite
-
Total FoV (i.e., including 'intra-instrument' but excluding 'inter-instrument' dead zones between CCDs), in the along-scan direction, per viewing direction (telescope)
- FOV_CHANGE_NOTIFICATION - Enum constant in enum class gaiasky.event.Event
-
Notifies a fov update in the camera.
- FOV_CHANGED_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the a float with the new fov value and an optional boolean to indicate whether to cap the value to 95 degrees or not.
- FOV1 - Enum constant in enum class gaiasky.util.gaia.FOV
- FOV2 - Enum constant in enum class gaiasky.util.gaia.FOV
- FOV3 - Enum constant in enum class gaiasky.util.gaia.FOV
- FOV4 - Enum constant in enum class gaiasky.util.gaia.FOV
- fovBackup - Variable in class gaiasky.render.process.RenderModeCubemap
- fovCamera - Variable in class gaiasky.scene.camera.CameraManager
- FovCamera - Class in gaiasky.scene.camera
-
The field of view cameras
- FovCamera(AssetManager, CameraManager, SpriteBatch) - Constructor for class gaiasky.scene.camera.FovCamera
- fovFactor - Variable in class gaiasky.scene.camera.AbstractCamera
- fovFactor - Variable in class gaiasky.scene.component.GridRecursive
- fovFactor - Variable in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- fovFlag - Variable in class gaiasky.gui.components.CameraComponent
- fovMode - Variable in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- FPGAVersion_Uint64 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- fps - Variable in class gaiasky.util.time.GlobalClock
-
The fixed frame rate when not in real time.
- FPS_INFO - Enum constant in enum class gaiasky.event.Event
-
Frames per second info.
- fpsLimit - Variable in class gaiasky.util.Settings.GraphicsSettings
- fractalType - Variable in class gaiasky.scene.record.NoiseComponent
- fragmentFile - Variable in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider.ShaderProgramParameter
-
File name to be used for the fragment program instead of the default determined by the file name used to submit this asset to AssetManager.
- fragmentShader - Variable in class gaiasky.util.gdx.shader.AtmosphereShader.Config
-
The uber fragment shader to use, null to use the default fragment shader.
- fragmentShaderCode - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
The uber fragment shader to use, null to use the default fragment shader.
- fragmentShaderFile - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
File with the fragment shader, if any
- frame - Enum constant in enum class gaiasky.render.api.IPostProcessor.RenderType
- frame - Variable in class gaiasky.util.Settings
- FRAME_OUTPUT_CMD - Enum constant in enum class gaiasky.event.Event
-
Issues the frame output command.
- FRAME_OUTPUT_MODE_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the frame output mode, either SIMPLE or ADVANCED.
- FRAME_SIZE_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Informs of the new size of the frame output system.
- frameBufferCubeMap - Variable in class gaiasky.render.process.RenderModeCubemap
- frameMonitor - Variable in class gaiasky.GaiaSky
-
Used to wait for new frames
- frameRenderer - Variable in class gaiasky.util.screenshot.ScreenshotsManager
- frames - Variable in class gaiasky.GaiaSky
-
Holds the number of frames produced in this session.
- FrameSettings() - Constructor for class gaiasky.util.Settings.FrameSettings
- FREE_MODE - Enum constant in enum class gaiasky.scene.camera.CameraManager.CameraMode
-
Free navigation
- FREE_MODE_COORD_CMD - Enum constant in enum class gaiasky.event.Event
-
Posts the coordinates of the free mode focus.
- frequency - Variable in class gaiasky.scene.record.NoiseComponent
- from - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
-
Conversions to and from internal units
- from(long) - Static method in class gaiasky.util.Bits
- fromFile(String, String) - Static method in class gaiasky.util.gdx.contrib.utils.ShaderLoader
- fromFile(String, String, String) - Static method in class gaiasky.util.gdx.contrib.utils.ShaderLoader
- fromKm - Variable in enum class gaiasky.util.Settings.DistanceUnits
- fromString(String, String, String, String) - Static method in class gaiasky.util.gdx.contrib.utils.ShaderLoader
- fromString(String, String, String, String, String) - Static method in class gaiasky.util.gdx.contrib.utils.ShaderLoader
- Front - Enum constant in enum class gaiasky.util.math.Planed.PlaneSide
- FrustumCorners - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- FrustumCorners - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- frustumd - Variable in class gaiasky.scene.camera.AbstractCamera
- Frustumd - Class in gaiasky.util.math
-
A truncated rectangular pyramid.
- Frustumd() - Constructor for class gaiasky.util.math.Frustumd
- fScale - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fScale - Variable in class gaiasky.util.gdx.shader.GroundShader
- fScaleDepth - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fScaleDepth - Variable in class gaiasky.util.gdx.shader.GroundShader
- fScaleOverScaleDepth - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fScaleOverScaleDepth - Variable in class gaiasky.util.gdx.shader.GroundShader
- ftp - Variable in class gaiasky.util.Settings.ProxySettings
- FullGui - Class in gaiasky.gui
-
Full OpenGL GUI with all the controls and whistles.
- FullGui(Skin, Graphics, Float, GlobalResources, CatalogManager) - Constructor for class gaiasky.gui.FullGui
- fullPowerTime - Variable in class gaiasky.scene.component.MotorEngine
-
Seconds to reach full power
- fullScreen - Variable in class gaiasky.util.Settings.GraphicsSettings
- FullscreenMesh - Class in gaiasky.util.gdx.contrib.postprocess.utils
- FullscreenMesh(float[], int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenMesh
- FullscreenQuad - Class in gaiasky.util.gdx.contrib.postprocess.utils
-
Encapsulates a fullscreen quad, geometry is aligned to the screen corners.
- FullscreenQuad() - Constructor for class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenQuad
- FullscreenQuad3 - Class in gaiasky.util.gdx.contrib.postprocess.utils
-
Encapsulates a fullscreen quad, geometry is aligned to the screen corners.
- FullscreenQuad3() - Constructor for class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenQuad3
- FullscreenSettings() - Constructor for class gaiasky.util.Settings.GraphicsSettings.FullscreenSettings
- Functions - Class in gaiasky.util
- Functions() - Constructor for class gaiasky.util.Functions
- Functions.Function2<One,
Two, R> - Interface in gaiasky.util - Functions.Function3<One,
Two, Three, R> - Interface in gaiasky.util - Functions.Function4<One,
Two, Three, Four, R> - Interface in gaiasky.util - Functions.Function5<One,
Two, Three, Four, Five, R> - Interface in gaiasky.util - Functions.Function6<One,
Two, Three, Four, Five, Six, R> - Interface in gaiasky.util - Fxaa - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Implements the fast approximate anti-aliasing.
- Fxaa(float, float, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Fxaa
-
Create a FXAA with the viewport size
- Fxaa(int, int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Fxaa
- FXAA - Enum constant in enum class gaiasky.util.Settings.Antialias
- FxaaFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Fast approximate anti-aliasing filter.
- FxaaFilter(float, float, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter
-
Creates an FXAA filter with the given viewport size and quality.
- FxaaFilter(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter
-
Creates an FXAA filter with the given viewport size and maximum quality (2)
- FxaaFilter(Vector2, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter
-
Creates an FXAA filter with the given viewport size and quality.
- FxaaFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
G
- g - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- g - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- g - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- g - Variable in class gaiasky.util.gdx.shader.GroundShader
- g - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- g - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- G - Static variable in class gaiasky.gui.GSKeys
- G - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- G3dModelLoader - Class in gaiasky.util.gdx.loader
- G3dModelLoader(BaseJsonReader) - Constructor for class gaiasky.util.gdx.loader.G3dModelLoader
- G3dModelLoader(BaseJsonReader, FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.G3dModelLoader
- GAIA_FOV1_MODE - Enum constant in enum class gaiasky.scene.camera.CameraManager.CameraMode
-
FOV1
- GAIA_FOV2_MODE - Enum constant in enum class gaiasky.scene.camera.CameraManager.CameraMode
-
FOV2
- GAIA_FOVS_MODE - Enum constant in enum class gaiasky.scene.camera.CameraManager.CameraMode
-
Both fields of view
- GAIA_POSITION - Enum constant in enum class gaiasky.event.Event
- GaiaAttitudeServer - Class in gaiasky.util.gaia
-
Provides caching of the last Nsl37 attitude requested.
- GaiaAttitudeServer(String) - Constructor for class gaiasky.util.gaia.GaiaAttitudeServer
- GaiaGestureListener() - Constructor for class gaiasky.input.MainMouseKbdListener.GaiaGestureListener
- gaiasky - package gaiasky
-
The main package of Gaia Sky.
- gaiaSky - Variable in class gaiasky.util.GaiaSkyLoader.GaiaSkyLoaderParameters
- GaiaSky - Class in gaiasky
-
The main class.
- GaiaSky() - Constructor for class gaiasky.GaiaSky
-
Creates an instance of Gaia Sky.
- GaiaSky(boolean, boolean, boolean, boolean, boolean, boolean) - Constructor for class gaiasky.GaiaSky
-
Creates an instance of Gaia Sky.
- gaiasky.data - package gaiasky.data
-
Data loaders and converters
- gaiasky.data.attitude - package gaiasky.data.attitude
- gaiasky.data.galaxy - package gaiasky.data.galaxy
- gaiasky.data.group - package gaiasky.data.group
- gaiasky.data.orbit - package gaiasky.data.orbit
- gaiasky.data.util - package gaiasky.data.util
-
This package contains data loaders and transformers.
- gaiasky.desktop - package gaiasky.desktop
-
Contains classes that implement the main method, to be run directly.
- gaiasky.desktop.util - package gaiasky.desktop.util
- gaiasky.event - package gaiasky.event
-
Event manager infrastructure and utility classes.
- gaiasky.gui - package gaiasky.gui
-
Everything concerning the graphical user interface
- gaiasky.gui.beans - package gaiasky.gui.beans
- gaiasky.gui.components - package gaiasky.gui.components
- gaiasky.gui.minimap - package gaiasky.gui.minimap
- gaiasky.input - package gaiasky.input
- gaiasky.render - package gaiasky.render
-
Renderer classes and utilities
- gaiasky.render.api - package gaiasky.render.api
- gaiasky.render.process - package gaiasky.render.process
- gaiasky.render.system - package gaiasky.render.system
- gaiasky.rest - package gaiasky.rest
-
Rest server to enable http communication between Gaia Sky instances
- gaiasky.scene - package gaiasky.scene
- gaiasky.scene.api - package gaiasky.scene.api
- gaiasky.scene.camera - package gaiasky.scene.camera
- gaiasky.scene.component - package gaiasky.scene.component
- gaiasky.scene.component.tag - package gaiasky.scene.component.tag
- gaiasky.scene.entity - package gaiasky.scene.entity
- gaiasky.scene.record - package gaiasky.scene.record
- gaiasky.scene.system - package gaiasky.scene.system
- gaiasky.scene.system.initialize - package gaiasky.scene.system.initialize
- gaiasky.scene.system.render - package gaiasky.scene.system.render
- gaiasky.scene.system.render.draw - package gaiasky.scene.system.render.draw
- gaiasky.scene.system.render.draw.billboard - package gaiasky.scene.system.render.draw.billboard
- gaiasky.scene.system.render.draw.line - package gaiasky.scene.system.render.draw.line
- gaiasky.scene.system.render.draw.model - package gaiasky.scene.system.render.draw.model
- gaiasky.scene.system.render.draw.shape - package gaiasky.scene.system.render.draw.shape
- gaiasky.scene.system.render.draw.text - package gaiasky.scene.system.render.draw.text
- gaiasky.scene.system.render.extract - package gaiasky.scene.system.render.extract
- gaiasky.scene.system.update - package gaiasky.scene.system.update
- gaiasky.scene.task - package gaiasky.scene.task
- gaiasky.scene.view - package gaiasky.scene.view
- gaiasky.script - package gaiasky.script
-
Scripting API specification and implementations
- gaiasky.test - package gaiasky.test
- gaiasky.util - package gaiasky.util
-
Various utilities
- gaiasky.util.camera - package gaiasky.util.camera
- gaiasky.util.camera.rec - package gaiasky.util.camera.rec
- gaiasky.util.color - package gaiasky.util.color
- gaiasky.util.comp - package gaiasky.util.comp
- gaiasky.util.concurrent - package gaiasky.util.concurrent
- gaiasky.util.coord - package gaiasky.util.coord
- gaiasky.util.coord.vsop87 - package gaiasky.util.coord.vsop87
- gaiasky.util.datadesc - package gaiasky.util.datadesc
- gaiasky.util.ds - package gaiasky.util.ds
- gaiasky.util.filter - package gaiasky.util.filter
- gaiasky.util.filter.attrib - package gaiasky.util.filter.attrib
- gaiasky.util.gaia - package gaiasky.util.gaia
- gaiasky.util.gaia.time - package gaiasky.util.gaia.time
- gaiasky.util.gaia.utils - package gaiasky.util.gaia.utils
- gaiasky.util.gdx - package gaiasky.util.gdx
-
This package contains extensions and re-implementations of certain utilities of libgdx.
- gaiasky.util.gdx.contrib.postprocess - package gaiasky.util.gdx.contrib.postprocess
- gaiasky.util.gdx.contrib.postprocess.effects - package gaiasky.util.gdx.contrib.postprocess.effects
- gaiasky.util.gdx.contrib.postprocess.filters - package gaiasky.util.gdx.contrib.postprocess.filters
- gaiasky.util.gdx.contrib.postprocess.utils - package gaiasky.util.gdx.contrib.postprocess.utils
- gaiasky.util.gdx.contrib.utils - package gaiasky.util.gdx.contrib.utils
- gaiasky.util.gdx.g2d - package gaiasky.util.gdx.g2d
- gaiasky.util.gdx.g3d.decals - package gaiasky.util.gdx.g3d.decals
- gaiasky.util.gdx.loader - package gaiasky.util.gdx.loader
- gaiasky.util.gdx.loader.is - package gaiasky.util.gdx.loader.is
- gaiasky.util.gdx.mesh - package gaiasky.util.gdx.mesh
- gaiasky.util.gdx.model - package gaiasky.util.gdx.model
- gaiasky.util.gdx.model.data - package gaiasky.util.gdx.model.data
- gaiasky.util.gdx.shader - package gaiasky.util.gdx.shader
- gaiasky.util.gdx.shader.attribute - package gaiasky.util.gdx.shader.attribute
- gaiasky.util.gdx.shader.loader - package gaiasky.util.gdx.shader.loader
-
This package contains shader loaders and providers.
- gaiasky.util.gdx.shader.provider - package gaiasky.util.gdx.shader.provider
- gaiasky.util.gravwaves - package gaiasky.util.gravwaves
- gaiasky.util.i18n - package gaiasky.util.i18n
- gaiasky.util.io - package gaiasky.util.io
- gaiasky.util.math - package gaiasky.util.math
- gaiasky.util.math.test - package gaiasky.util.math.test
- gaiasky.util.parse - package gaiasky.util.parse
- gaiasky.util.properties - package gaiasky.util.properties
- gaiasky.util.samp - package gaiasky.util.samp
- gaiasky.util.scene2d - package gaiasky.util.scene2d
- gaiasky.util.screenshot - package gaiasky.util.screenshot
-
Utils to manage still frame output and screenshots
- gaiasky.util.test - package gaiasky.util.test
- gaiasky.util.time - package gaiasky.util.time
- gaiasky.util.tree - package gaiasky.util.tree
- gaiasky.util.ucd - package gaiasky.util.ucd
- gaiasky.util.units - package gaiasky.util.units
- gaiasky.util.update - package gaiasky.util.update
- gaiasky.util.validator - package gaiasky.util.validator
- gaiasky.vr.openvr - package gaiasky.vr.openvr
- GaiaSkyAssets - Class in gaiasky.util
-
A bundle of global Gaia Sky assets loaded together.
- GaiaSkyAssets() - Constructor for class gaiasky.util.GaiaSkyAssets
- GaiaSkyContextMenu - Class in gaiasky.gui
- GaiaSkyContextMenu(Skin, String, int, int, FocusView, CatalogManager, Scene) - Constructor for class gaiasky.gui.GaiaSkyContextMenu
- GaiaSkyDesktop - Class in gaiasky.desktop
-
Main class for the Gaia Sky desktop and VR launcher.
- GaiaSkyDesktop() - Constructor for class gaiasky.desktop.GaiaSkyDesktop
- GaiaSkyExecutorService - Class in gaiasky.util.ds
-
Contains the infrastructure to run tasks that sort and update the dataset metadata.
- GaiaSkyExecutorService() - Constructor for class gaiasky.util.ds.GaiaSkyExecutorService
- GaiaSkyFrameBuffer - Class in gaiasky.util.gdx.contrib.utils
-
Exposes a builder accepting a buffer builder.
- GaiaSkyFrameBuffer(GLFrameBuffer.GLFrameBufferBuilder<? extends GLFrameBuffer<Texture>>, int...) - Constructor for class gaiasky.util.gdx.contrib.utils.GaiaSkyFrameBuffer
-
Creates a buffer.
- GaiaSkyHubConnector - Class in gaiasky.util.samp
-
Extends hub connector to provide some very basic logging using the Gaia Sky internal logging system.
- GaiaSkyHubConnector(ClientProfile) - Constructor for class gaiasky.util.samp.GaiaSkyHubConnector
- GaiaSkyLoader - Class in gaiasky.util
- GaiaSkyLoader(FileHandleResolver) - Constructor for class gaiasky.util.GaiaSkyLoader
- GaiaSkyLoader.GaiaSkyLoaderParameters - Class in gaiasky.util
- GaiaSkyLoaderParameters(GaiaSky, boolean) - Constructor for class gaiasky.util.GaiaSkyLoader.GaiaSkyLoaderParameters
- gaiaSkyView - Variable in class gaiasky.GaiaSky
-
External UI window
- GaiaSkyView - Class in gaiasky
-
This application implements the external view of Gaia Sky, which renders the main back render buffer into a different window.
- GaiaSkyView(Skin, ShaderProgram) - Constructor for class gaiasky.GaiaSkyView
- GAL_SPH_DIST - Enum constant in enum class gaiasky.util.units.Position.PositionType
- GAL_SPH_PLX - Enum constant in enum class gaiasky.util.units.Position.PositionType
- GAL_XYZ - Enum constant in enum class gaiasky.util.units.Position.PositionType
- Galactic - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- galacticToEcliptic() - Static method in class gaiasky.util.coord.Coordinates
- galacticToEclipticF() - Static method in class gaiasky.util.coord.Coordinates
- galacticToEquatorial() - Static method in class gaiasky.util.coord.Coordinates
- galacticToEquatorial(double[]) - Method in class gaiasky.script.EventScriptingInterface
- galacticToEquatorial(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Converts galactic cartesian coordinates (in the internal reference system) to equatorial cartesian coordinates.
- galacticToEquatorial(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- galacticToEquatorialF() - Static method in class gaiasky.util.coord.Coordinates
- galacticToInternalCartesian(double, double, double) - Method in class gaiasky.script.EventScriptingInterface
- galacticToInternalCartesian(double, double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts galactic coordinates to the internal cartesian coordinate system.
- galacticToInternalCartesian(int, int, int) - Method in class gaiasky.script.EventScriptingInterface
- Galaxies - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- GALAXY - Enum constant in enum class gaiasky.scene.record.BillboardDataset.ParticleType
- GalaxyGenerator - Class in gaiasky.data.galaxy
- GalaxyGenerator() - Constructor for class gaiasky.data.galaxy.GalaxyGenerator
- GAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- galShaders - Variable in class gaiasky.render.RenderAssets
- galToEq() - Static method in class gaiasky.util.coord.Coordinates
-
Gets the rotation matrix to transform from the galactic system to the equatorial system.
- galToEqF() - Static method in class gaiasky.util.coord.Coordinates
- GAME_MODE - Enum constant in enum class gaiasky.scene.camera.CameraManager.CameraMode
-
GAME_MODE mode
- GameMouseKbdListener - Class in gaiasky.input
-
Mouse and keyboard input listener for the natural camera in game mode.
- GameMouseKbdListener(GameMouseKbdListener.GameGestureListener, NaturalCamera) - Constructor for class gaiasky.input.GameMouseKbdListener
- GameMouseKbdListener(NaturalCamera) - Constructor for class gaiasky.input.GameMouseKbdListener
- gamepad - Variable in class gaiasky.util.Settings.ControlsSettings
- GamepadConfigWindow - Class in gaiasky.gui
-
Dialog to configure a gamepad interactively.
- GamepadConfigWindow(String, GamepadMappings, Stage, Skin) - Constructor for class gaiasky.gui.GamepadConfigWindow
- gamepadGui - Variable in class gaiasky.GaiaSky
-
The user interfaces
- GamepadGui - Class in gaiasky.gui
-
GUI that is operated with a game controller and optimized for that purpose.
- GamepadGui(Skin, Graphics, Float) - Constructor for class gaiasky.gui.GamepadGui
- gamepadInput - Variable in class gaiasky.scene.camera.AbstractCamera
-
The last input event was by a gamepad.
- gamepadListener - Variable in class gaiasky.gui.GenericDialog
- GamepadMappings - Class in gaiasky.gui
-
Reads inputListener mappings from a file
- GamepadMappings(String) - Constructor for class gaiasky.gui.GamepadMappings
-
Create empty controller mappings
- GamepadMappings(String, Path) - Constructor for class gaiasky.gui.GamepadMappings
-
Create a controller mappings instance from a *.controller file
- GamepadSettings() - Constructor for class gaiasky.util.Settings.ControlsSettings.GamepadSettings
- gamma - Variable in class gaiasky.util.Settings.PostprocessSettings.LevelsSettings
- Gamma - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- GAMMA_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the gamma level (float) in [0,3].
- GAS - Enum constant in enum class gaiasky.scene.record.BillboardDataset.ParticleType
- gaussian() - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number from a standard Gaussian distribution.
- gaussian(double, double) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number from a Gaussian distribution with mean μ and standard deviation σ.
- gaussian(Random, double, double) - Method in class gaiasky.scene.record.NamedComponent
- gaussian(Random, double, double, double) - Method in class gaiasky.scene.record.NamedComponent
- gaussian(Random, double, double, double, double) - Method in class gaiasky.scene.record.NamedComponent
- Gaussian3x3 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Blur.BlurType
- Gaussian3x3b - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Blur.BlurType
- Gaussian5x5 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Blur.BlurType
- Gaussian5x5b - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Blur.BlurType
- gBlue - Static variable in class gaiasky.util.color.ColorUtils
- gBlueC - Static variable in class gaiasky.util.color.ColorUtils
- GEN_KEYWORD - Static variable in class gaiasky.util.Constants
-
Generated height keyword.
- generateAll() - Method in class gaiasky.gui.ProceduralGenerationWindow
- generateAtmosphere(Boolean) - Method in class gaiasky.gui.ProceduralGenerationWindow
- generateAtmosphereDirect() - Method in class gaiasky.gui.ProceduralGenerationWindow
- generateClouds(Boolean) - Method in class gaiasky.gui.ProceduralGenerationWindow
- generateCloudsDirect() - Method in class gaiasky.gui.ProceduralGenerationWindow
- generateData(int, int, float[], String) - Method in class gaiasky.scene.record.NoiseComponent
- generateDatasetOptions() - Method in class gaiasky.gui.DatasetLoadDialog
- generateElevation(int, int, float, String) - Method in class gaiasky.scene.record.NoiseComponent
- generateGamepadsList(Table) - Method in class gaiasky.gui.PreferencesWindow
- generateIndex(List<IParticleRecord>) - Method in class gaiasky.scene.component.ParticleSet
-
Generates the index (maps name to array index) and computes the geometric center of this group
- generateMesh(float[], int, int) - Static method in class gaiasky.util.gdx.loader.PFMReader
- generateSurface(Boolean) - Method in class gaiasky.gui.ProceduralGenerationWindow
- generateSurfaceDirect() - Method in class gaiasky.gui.ProceduralGenerationWindow
- Generic - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceType
-
a generic VR tracking device
- GenericDialog - Class in gaiasky.gui
- GenericDialog(String, Skin, Stage) - Constructor for class gaiasky.gui.GenericDialog
- genMipMaps - Variable in class gaiasky.util.gdx.loader.BitmapFontLoader.BitmapFontParameter
-
Generates mipmaps for the font if
true
. - geodist - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- GeoJsonLoader - Class in gaiasky.data
-
Loads GeoJson files into ECS entities.
- GeoJsonLoader() - Constructor for class gaiasky.data.GeoJsonLoader
- geometric(double) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random integer from a geometric distribution with success probability p.
- GeometryWarp - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Implements geometry warp and blending from MPCDI
- GeometryWarp(PFMData) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.GeometryWarp
- GeometryWarp(PFMData, Texture) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.GeometryWarp
- GeometryWarpFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
This filter implements the geometry warp and blending defined in the MPCDI format.
- GeometryWarpFilter(PFMData) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.GeometryWarpFilter
- GeometryWarpFilter(PFMData, Texture) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.GeometryWarpFilter
- GeometryWarpFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- gestureListener - Variable in class gaiasky.input.MainMouseKbdListener
- get(int) - Method in class gaiasky.event.PriorityQueue
-
Retrieves the element at the specified index.
- get(int) - Method in class gaiasky.scene.component.ParticleSet
- get(int) - Method in class gaiasky.util.Bits
- get(int) - Method in class gaiasky.util.DoubleArray
- get(int) - Method in class gaiasky.util.gdx.contrib.utils.ItemsManager
-
Returns the item at the specified index
- get(int) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Example usage: ((BlendingAttribute)material.get(BlendingAttribute.ID)).sourceFunction;
- get(AbstractStarGroupDataProvider.ColId, Long) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider.AdditionalCols
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeAbsmag
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeAppmag
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeColorBlue
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeColorGreen
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeColorRed
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeDEC
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeDistance
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeEclLatitude
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeEclLongitude
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeGalLatitude
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeGalLongitude
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeMualpha
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeMudelta
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeRA
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeRadvel
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeUCD
- get(IParticleRecord) - Method in interface gaiasky.util.filter.attrib.IAttribute
-
Gets the value of this attribute
- get(Quantity.Angle.AngleUnit) - Method in class gaiasky.util.units.Quantity.Angle
- get(Quantity.Brightness.BrightnessUnit) - Method in class gaiasky.util.units.Quantity.Brightness
- get(Quantity.Length.LengthUnit) - Method in class gaiasky.util.units.Quantity.Length
- get(Class) - Method in class gaiasky.scene.Archetypes
-
Gets an archetype by class.
- get(Class<? extends PostProcessorEffect>) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
-
Gets the effect of the given class with the default key
- get(Class<T>, int) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Example usage: ((BlendingAttribute)material.get(BlendingAttribute.ID)).sourceFunction;
- get(Long) - Method in class gaiasky.util.LargeLongMap
- get(String) - Method in class gaiasky.scene.Archetypes
-
Gets an archetype by name (key).
- get(String) - Method in class gaiasky.scene.AttributeMap
-
Returns the component class to which the specified key is mapped.
- get(String) - Method in class gaiasky.util.CatalogManager
-
Gets the CatalogInfo with the given name, if any.
- get(String, Class<? extends PostProcessorEffect>) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
-
Gets the first effect of the given type
- get(Date) - Method in class gaiasky.util.gaia.AttitudeIntervalBean
- get(K, double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns the value for the specified key, or the default value if the key is not in the map.
- getAACode() - Method in enum class gaiasky.util.Settings.Antialias
- getAbsmag() - Method in interface gaiasky.scene.api.IFocus
-
Gets the absolute magnitude.
- getAbsmag() - Method in class gaiasky.scene.view.FocusView
- getAbsmag() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getAbsolutePosition(Entity, Vector3b) - Static method in class gaiasky.scene.entity.EntityUtils
-
Returns the absolute position of this entity in the native coordinates (equatorial system) and internal units.
- getAbsolutePosition(Entity, String, Vector3b) - Static method in class gaiasky.scene.entity.EntityUtils
-
Returns the absolute position of the entity identified by the given name within this entity in the native coordinates (equatorial system) and internal units.
- getAbsolutePosition(Vector3b) - Method in interface gaiasky.scene.api.IFocus
-
Returns the absolute position of this entity in the native coordinates (equatorial system).
- getAbsolutePosition(Vector3b) - Method in class gaiasky.scene.component.ParticleSet
-
Returns the current focus position, if any, in the out vector.
- getAbsolutePosition(Vector3b) - Method in class gaiasky.scene.view.FocusView
- getAbsolutePosition(Vector3b) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getAbsolutePosition(String, Vector3b) - Method in interface gaiasky.scene.api.IFocus
-
Returns the absolute position of the entity identified by name within this entity in the native reference system.
- getAbsolutePosition(String, Vector3b) - Method in class gaiasky.scene.component.ParticleSet
-
Returns the position of the particle with the given name, if any, in the out vector.
- getAbsolutePosition(String, Vector3b) - Method in class gaiasky.scene.component.StarSet
- getAbsolutePosition(String, Vector3b) - Method in class gaiasky.scene.view.FocusView
- getAbsolutePosition(String, Vector3b) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getAbsolutePosition(String, Vector3d) - Method in class gaiasky.scene.component.StarSet
- getActiveItem() - Method in class gaiasky.util.scene2d.ContextMenu
- getActor() - Method in class gaiasky.gui.components.GuiComponent
- getActors(Skin) - Method in class gaiasky.desktop.util.DesktopMusicActors
- getAdditionalValue(AbstractStarGroupDataProvider.ColId, Long) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- getAlAcRates(double, double) - Method in class gaiasky.util.gaia.ConcreteAttitude
- getAlAcRates(double, double) - Method in interface gaiasky.util.gaia.IAttitude
-
Compute the angular speed AL and AC of an inertial direction in the SRS frame, using instrument angles (phi, zeta).
- getAlAcRates(FOV, double, double) - Method in class gaiasky.util.gaia.ConcreteAttitude
- getAlAcRates(FOV, double, double) - Method in interface gaiasky.util.gaia.IAttitude
-
Compute the angular speed AL and AC of an inertial direction in the SRS frame, using field angles (fov, eta, zeta).
- getAll(Class<? extends PostProcessorEffect>) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
-
Gets all effects of the given type
- getAlpha() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- getAlpha() - Method in interface gaiasky.scene.api.IFocus
-
Returns the right ascension angle of this focus object.
- getAlpha() - Method in class gaiasky.scene.component.ParticleSet
- getAlpha() - Method in class gaiasky.scene.view.FocusView
- getAlpha() - Method in class gaiasky.scene.view.VertsView
- getAlpha() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getAlpha() - Method in class gaiasky.util.gaia.utils.Place
-
Returns the right ascension [rad] of the Place
- getAlpha(Entity) - Method in class gaiasky.render.system.AbstractRenderSystem
- getAlpha(IRenderable) - Method in class gaiasky.render.system.AbstractRenderSystem
-
Computes the alpha opacity value of a given renderable using its component types
- getAlpha(ComponentTypes) - Method in class gaiasky.render.system.AbstractRenderSystem
- getAlphaZ() - Method in class gaiasky.util.gaia.EquatorialAnglesRates
-
Get the right ascension of the SRS z axis - this is the first equatorial attitude angle
- getAlphaZDot() - Method in class gaiasky.util.gaia.EquatorialAnglesRates
-
Get the time derivative of the right ascension of the SRS z axis
- getAmount() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- getAnaglyphModeInteger() - Method in enum class gaiasky.util.Settings.StereoProfile
- getAndClear(int) - Method in class gaiasky.util.Bits
-
Returns the bit at the given index and clears it in one go.
- getAndIncrement(K, double, double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns the key's current value and increments the stored value.
- getAndroidApiLevel() - Static method in class gaiasky.util.scene2d.OsUtils
-
Returns the Android API level it's basically the same as android.os.Build.VERSION.SDK_INT
- getAndSet(int) - Method in class gaiasky.util.Bits
-
Returns the bit at the given index and sets it in one go.
- getAngle() - Method in class gaiasky.util.math.Quaterniond
-
Get the angle in degrees of the rotation this quaternion represents.
- getAngleAround(double, double, double) - Method in class gaiasky.util.math.Quaterniond
-
Get the angle in degrees of the rotation around the specified axis.
- getAngleAround(Vector3d) - Method in class gaiasky.util.math.Quaterniond
-
Get the angle in degrees of the rotation around the specified axis.
- getAngleAroundRad(double, double, double) - Method in class gaiasky.util.math.Quaterniond
-
Get the angle in radians of the rotation around the specified axis.
- getAngleAroundRad(Vector3d) - Method in class gaiasky.util.math.Quaterniond
-
Get the angle in radians of the rotation around the specified axis.
- getAngleEdge() - Method in class gaiasky.scene.camera.AbstractCamera
- getAngleEdge() - Method in class gaiasky.scene.camera.CameraManager
- getAngleEdge() - Method in interface gaiasky.scene.camera.ICamera
-
Gets the angle of the edge of the screen, diagonally.
- getAngleEdge(int, int, float) - Method in class gaiasky.scene.camera.AbstractCamera
- getAngleRad() - Method in class gaiasky.util.math.Quaterniond
-
Get the angle in radians of the rotation this quaternion represents.
- getAngleRad() - Method in class gaiasky.util.math.Vector2d
- getAngleTo(Place) - Method in class gaiasky.util.gaia.utils.Place
-
Calculates the angle between this Place and another Place
- getAnimation(String) - Method in class gaiasky.util.gdx.model.IntModel
- getAnimation(String) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getAnimation(String, boolean) - Method in class gaiasky.util.gdx.model.IntModel
- getAnimation(String, boolean) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getAntialias(int) - Method in class gaiasky.util.Settings.PostprocessSettings
- getApplicationTitle(boolean) - Static method in class gaiasky.util.Settings
- getAppmag() - Method in interface gaiasky.scene.api.IFocus
-
Gets the apparent magnitude.
- getAppmag() - Method in class gaiasky.scene.view.FocusView
- getAppmag() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getAscent() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the ascent, which is the distance from the cap height to the top of the tallest glyph.
- getAssets() - Static method in class gaiasky.data.AssetBean
- getAssetsLocation() - Method in class gaiasky.script.EventScriptingInterface
- getAssetsLocation() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the location of the assets folder.
- getAtlasRegion() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getAttitude(long) - Method in class gaiasky.util.gaia.BaseAttitudeDataServer
- getAttitude(Date) - Method in interface gaiasky.data.attitude.IAttitudeServer
- getAttitude(Date) - Method in class gaiasky.util.gaia.BaseAttitudeDataServer
- getAttitude(Date) - Method in class gaiasky.util.gaia.GaiaAttitudeServer
-
Returns the NSL37 attitude for the given date.
- getAttitudeNative(double) - Method in class gaiasky.util.gaia.Nsl37
-
Calculate the scanning law at a given time.
- getAttitudeNative(long) - Method in class gaiasky.util.gaia.BaseAttitudeDataServer
-
Evaluate the attitude in the native time system of the server
- getAttitudeNative(long) - Method in class gaiasky.util.gaia.Epsl
- getAttitudeNative(long) - Method in class gaiasky.util.gaia.EpslAndNsl
- getAttitudeNative(long) - Method in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- getAttitudeNative(long) - Method in class gaiasky.util.gaia.MslAttitudeDataServer
- getAttitudeNative(long) - Method in class gaiasky.util.gaia.Nsl37
- getAttitudeNative(long) - Method in class gaiasky.util.gaia.TransitionScanningLaw
- getAttribute() - Method in class gaiasky.util.filter.FilterRule
- getAttributeAlias(Bits) - Static method in class gaiasky.util.gdx.shader.attribute.Attribute
- getAttributeIndex(Bits) - Static method in class gaiasky.util.gdx.shader.attribute.Attribute
- getAttributeIndex(String) - Static method in class gaiasky.util.gdx.shader.attribute.Attribute
- getAttributeLocation(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getAttributeLocation(String) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- getAttributes() - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- getAttributes() - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
- getAttributes() - Method in interface gaiasky.util.gdx.mesh.IntVertexData
- getAttributes() - Method in class gaiasky.util.gdx.mesh.VertexArray
- getAttributes() - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
- getAttributes() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- getAttributes() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
- getAttributes() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
- getAttributes() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getAttributes() - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- getAttributeSize(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getAttributeSize(String) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- getAttributeType(String) - Static method in class gaiasky.util.gdx.shader.attribute.Attribute
- getAttributeType(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getAttributeType(String) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- getAxisAngle(Vector3d) - Method in class gaiasky.util.math.Quaterniond
-
Get the axis angle representation of the rotation in degrees.
- getAxisAngleRad(Vector3d) - Method in class gaiasky.util.math.Quaterniond
-
Get the axis-angle representation of the rotation in radians.
- getAxisDpadH() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisDpadH() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the horizontal dpad axis, if exists
- getAxisDpadV() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisDpadV() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the vertical dpad axis, if exists
- getAxisLstickH() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisLstickH() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the left stick horizontal axis, that produces: Roll rotation in focus mode Horizontal lateral movement in free mode
- getAxisLstickHSensitivity() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisLstickHSensitivity() - Method in interface gaiasky.gui.IGamepadMappings
-
Sensitivity of left stick axis
- getAxisLstickV() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisLstickV() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the left stick vertical axis, that controls the forward and backward movement
- getAxisLstickVSensitivity() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisLstickVSensitivity() - Method in interface gaiasky.gui.IGamepadMappings
-
Sensitivity of left stick vertical axis
- getAxisLT() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisLT() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the left trigger axis, used to decrease the velocity.
- getAxisLTSensitivity() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisLTSensitivity() - Method in interface gaiasky.gui.IGamepadMappings
-
Sensitivity of left trigger axis
- getAxisRstickH() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisRstickH() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the Right stick horizontal axis, that produces: Vertical rotation around focus in focus mode Vertical look rotation (pitch) in free mode
- getAxisRstickHSensitivity() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisRstickHSensitivity() - Method in interface gaiasky.gui.IGamepadMappings
-
Sensitivity of pitch axis
- getAxisRstickV() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisRstickV() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the right stick vertical axis, that produces: Horizontal rotation around focus in focus mode Horizontal look rotation (yaw) in free mode
- getAxisRstickVSensitivity() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisRstickVSensitivity() - Method in interface gaiasky.gui.IGamepadMappings
-
Sensitivity of right stick vertical axis
- getAxisRT() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisRT() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the right trigger axis, used to increase the velocity.
- getAxisRTSensitivity() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisRTSensitivity() - Method in interface gaiasky.gui.IGamepadMappings
-
Sensitivity of right trigger axis
- getAxisValuePower() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisValuePower() - Method in interface gaiasky.gui.IGamepadMappings
-
Power to apply to the linear value: val = val^pow
- getAxisX(int) - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- getAxisY(int) - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- getBackgroundDrawable() - Method in class gaiasky.util.scene2d.OwnSelectBox
- getBackgroundDrawable() - Method in class gaiasky.util.scene2d.OwnSlider
- getBackgroundDrawable() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- getBackRenderBuffer() - Method in class gaiasky.GaiaSky
- getBackward(V) - Method in class gaiasky.util.TwoWayHashmap
- getBase() - Method in class gaiasky.scene.view.BaseView
- getBaseIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- getBaseIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBaseSaturation() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- getBaseSaturation() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBestOctant(Vector3d) - Method in class gaiasky.util.tree.OctreeNode
-
Returns the deepest octant that contains the position.
- getBias() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- getBias() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBias() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Bias
- getBillboardRotation(Camera) - Static method in class gaiasky.util.DecalUtils
-
Gets the billboard rotation using the parameters of the given camera
- getBillboardRotation(Vector3, Vector3) - Static method in class gaiasky.util.DecalUtils
-
Returns a Quaternion representing the billboard rotation to be applied to a decal that is always to face the given direction and up vector
- getBlendDstFunc() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- getBlendDstFunc() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getBlendDstFuncAlpha() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- getBlendDstFuncAlpha() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getBlendingDestFactor() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- getBlendingDestFactor() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- getBlendingDestFactor() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBlendingSourceFactor() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- getBlendingSourceFactor() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- getBlendingSourceFactor() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBlendSrcFunc() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- getBlendSrcFunc() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getBlendSrcFuncAlpha() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- getBlendSrcFuncAlpha() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getBlue(int) - Static method in class gaiasky.util.color.ColorUtils
- getBlurAmount() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- getBlurAmount() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- getBlurAmount() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBlurPasses() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- getBlurPasses() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- getBlurPasses() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBlurStrength() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- getBlurType() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- getBlurType() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- getBlurType() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBody() - Method in class gaiasky.scene.view.BaseView
- getBookmarks() - Method in class gaiasky.gui.BookmarksManager
-
Returns the internal list of bookmark nodes.
- getBookmarksByType(List<BookmarksManager.BookmarkNode>, List<BookmarksManager.BookmarkNode>, boolean) - Method in class gaiasky.gui.BookmarksManager
- getBookmarksDirName() - Static method in class gaiasky.util.SysUtils
- getBookmarksManager() - Method in class gaiasky.GaiaSky
- getBooleanProperty(VRContext.VRDeviceProperty) - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- getBottmGroup() - Method in class gaiasky.gui.GenericDialog
- getBottom() - Method in class gaiasky.gui.GenericDialog
- getBottomHeight() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getBoundingRectangle() - Method in class gaiasky.util.gdx.g2d.Sprite
-
Returns the bounding axis aligned
Rectangle
that bounds this sprite. - getBuffer() - Method in class gaiasky.util.gdx.mesh.IntIndexArray
-
Returns the underlying IntBuffer.
- getBuffer() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
-
Returns the underlying IntBuffer.
- getBuffer() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
-
Returns the underlying IntBuffer.
- getBuffer() - Method in interface gaiasky.util.gdx.mesh.IntIndexData
-
Returns the underlying IntBuffer.
- getBuffer() - Method in interface gaiasky.util.gdx.mesh.IntVertexData
-
Returns the underlying FloatBuffer and marks it as dirty, causing the buffer contents to be uploaded on the next call to bind.
- getBuffer() - Method in class gaiasky.util.gdx.mesh.VertexArray
- getBuffer() - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
- getBuffer() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- getBuffer() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
- getBuffer() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
- getBufferHandle() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
-
Returns the VBO handle
- getBuildTimePretty() - Method in class gaiasky.util.Settings.VersionSettings
- getButtonA() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonA() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the A button
- getButtonB() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonB() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the B button
- getButtonDpadDown() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonDpadDown() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the dpad-down button
- getButtonDpadLeft() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonDpadLeft() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the dpad-left button
- getButtonDpadRight() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonDpadRight() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the dpad-right button
- getButtonDpadUp() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonDpadUp() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the dpad-up button
- getButtonLB() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonLB() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the LB button
- getButtonLstick() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonLstick() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the left stick button
- getButtonLT() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonLT() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the LT button
- getButtonRB() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonRB() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the RB button
- getButtonRstick() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonRstick() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the right stick button
- getButtonRT() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonRT() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the RT button
- getButtonSelect() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonSelect() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the select button
- getButtonsGroup() - Method in class gaiasky.gui.GenericDialog
- getButtonStart() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonStart() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the start button
- getButtonX() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonX() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the X button
- getButtonY() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonY() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the Y button
- getByColumName(String) - Method in class gaiasky.util.ucd.UCDParser
- getByEntity(Entity) - Method in class gaiasky.util.CatalogManager
- getByteBuffer() - Method in class gaiasky.util.io.ByteBufferInputStream
- getBytesRead() - Method in class gaiasky.util.io.FileInfoInputStream
- getCache() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
For expert usage -- returns the BitmapFontCache used by this font, for rendering to a sprite batch.
- getCacheDir() - Static method in class gaiasky.util.SysUtils
-
Returns the default cache directory, for non-essential data.
- getCalendarDay(double) - Static method in class gaiasky.util.coord.AstroUtils
-
Gets the Gregorian calendar quantities given the Julian date.
- getCamera() - Method in class gaiasky.scene.camera.CameraManager
- getCamera() - Method in class gaiasky.scene.camera.FovCamera
- getCamera() - Method in interface gaiasky.scene.camera.ICamera
-
Returns the perspective camera.
- getCamera() - Method in class gaiasky.scene.camera.NaturalCamera
- getCamera() - Method in class gaiasky.scene.camera.RelativisticCamera
- getCamera() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getCamera() - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- getCamera() - Method in class gaiasky.util.gdx.IntModelBatch
-
Provides access to the current camera in between
IntModelBatch.begin(Camera)
andIntModelBatch.end()
. - getCameraDirection() - Method in class gaiasky.script.EventScriptingInterface
- getCameraDirection() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current camera direction vector.
- getCameraK() - Static method in class gaiasky.util.Constants
- getCameraManager() - Method in class gaiasky.GaiaSky
- getCameraPosition() - Method in class gaiasky.script.EventScriptingInterface
- getCameraPosition() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current camera position, in km.
- getCameraSpeed() - Method in class gaiasky.script.EventScriptingInterface
- getCameraSpeed() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current physical speed of the camera in km/h.
- getCameraStereoLeft() - Method in class gaiasky.scene.camera.AbstractCamera
- getCameraStereoLeft() - Method in class gaiasky.scene.camera.CameraManager
- getCameraStereoLeft() - Method in interface gaiasky.scene.camera.ICamera
- getCameraStereoRight() - Method in class gaiasky.scene.camera.AbstractCamera
- getCameraStereoRight() - Method in class gaiasky.scene.camera.CameraManager
- getCameraStereoRight() - Method in interface gaiasky.scene.camera.ICamera
- getCameraUp() - Method in class gaiasky.script.EventScriptingInterface
- getCameraUp() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current camera up vector.
- getCandidateBean() - Method in class gaiasky.scene.component.ParticleSet
- getCandidateId() - Method in interface gaiasky.scene.api.IFocus
-
Returns the id of the focus candidate of this object.
- getCandidateId() - Method in class gaiasky.scene.component.ParticleSet
- getCandidateId() - Method in class gaiasky.scene.component.StarSet
- getCandidateId() - Method in class gaiasky.scene.view.FocusView
- getCandidateId() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getCandidateName() - Method in interface gaiasky.scene.api.IFocus
-
Returns the name of the focus candidate of this object.
- getCandidateName() - Method in class gaiasky.scene.component.ParticleSet
- getCandidateName() - Method in class gaiasky.scene.component.StarSet
- getCandidateName() - Method in class gaiasky.scene.view.FocusView
- getCandidateName() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getCandidateSolidAngleApparent() - Method in interface gaiasky.scene.api.IFocus
-
Returns the candidate apparent view angle (view angle corrected with the field of view) of this entity, in radians.
- getCandidateSolidAngleApparent() - Method in class gaiasky.scene.component.ParticleSet
- getCandidateSolidAngleApparent() - Method in class gaiasky.scene.component.StarSet
- getCandidateSolidAngleApparent() - Method in class gaiasky.scene.view.FocusView
- getCandidateSolidAngleApparent() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getCapHeight() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the cap height, which is the distance from the top of most uppercase characters to the baseline.
- getCatalogInfoFromEntity(Entity) - Method in class gaiasky.GaiaSky
- getCatalogInfos() - Method in class gaiasky.util.CatalogManager
- getCatalogManager() - Method in class gaiasky.GaiaSky
- getCatalogSource() - Method in interface gaiasky.scene.api.IStarFocus
-
Gets the catalog source of this star.
- getCelestialSphereIndexOfRefraction() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections
- getCelestialSphereIndexOfRefraction() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- getCenter() - Method in class gaiasky.util.math.BoundingBoxd
-
Deprecated.
- getCenter(Vector3d) - Method in class gaiasky.util.math.BoundingBoxd
- getCenterX() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getCenterX() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getCenterX() - Method in class gaiasky.util.math.BoundingBoxd
- getCenterY() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getCenterY() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getCenterY() - Method in class gaiasky.util.math.BoundingBoxd
- getCenterZ() - Method in class gaiasky.util.math.BoundingBoxd
- getCentre() - Method in class gaiasky.util.gaia.utils.CircleArea
- getChild(int) - Method in class gaiasky.util.gdx.model.IntNode
- getChild(String, boolean, boolean) - Method in class gaiasky.util.gdx.model.IntNode
- getChildByName(String) - Method in class gaiasky.scene.component.GraphNode
- getChildByNameAndArchetype(String, Archetype) - Method in class gaiasky.scene.view.FocusView
- getChildCount() - Method in class gaiasky.util.gdx.model.IntNode
- getChildren() - Method in class gaiasky.util.gdx.model.IntNode
- getChromaticDispersion() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- getChromaticDispersion() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- getCloseLightSource(int) - Method in class gaiasky.scene.camera.AbstractCamera
- getCloseLightSource(int) - Method in class gaiasky.scene.camera.CameraManager
- getCloseLightSource(int) - Method in interface gaiasky.scene.camera.ICamera
-
Gets the current i-close light source to this camera
- getClosest() - Method in class gaiasky.scene.camera.AbstractCamera
- getClosest() - Method in class gaiasky.scene.camera.CameraManager
- getClosest() - Method in interface gaiasky.scene.camera.ICamera
-
Returns the current closest object
- getClosestAbsolutePos(Vector3b) - Method in interface gaiasky.scene.api.IFocus
-
Same as
IFocus.getAbsolutePosition(Vector3b)
. - getClosestAbsolutePos(Vector3b) - Method in interface gaiasky.scene.api.IStarFocus
-
Returns the position of the closest star in world coordinates
- getClosestAbsolutePos(Vector3b) - Method in class gaiasky.scene.component.StarSet
- getClosestAbsolutePos(Vector3b) - Method in class gaiasky.scene.view.FocusView
- getClosestAbsolutePos(Vector3b) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getClosestBody() - Method in class gaiasky.scene.camera.AbstractCamera
- getClosestBody() - Method in class gaiasky.scene.camera.CameraManager
- getClosestBody() - Method in interface gaiasky.scene.camera.ICamera
- getClosestCol() - Method in interface gaiasky.scene.api.IStarFocus
-
Returns the color of the closest star
- getClosestCol() - Method in class gaiasky.scene.component.StarSet
- getClosestDistToCamera() - Method in interface gaiasky.scene.api.IFocus
-
Same as
IFocus.getDistToCamera()
. - getClosestDistToCamera() - Method in interface gaiasky.scene.api.IStarFocus
-
Returns the closest star distance to the camera
- getClosestDistToCamera() - Method in class gaiasky.scene.component.StarSet
- getClosestDistToCamera() - Method in class gaiasky.scene.view.FocusView
- getClosestDistToCamera() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getClosestName() - Method in interface gaiasky.scene.api.IFocus
-
Same as
IFocus.getName()
. - getClosestName() - Method in interface gaiasky.scene.api.IStarFocus
-
Name of closest star to camera
- getClosestName() - Method in class gaiasky.scene.component.ParticleSet
- getClosestName() - Method in class gaiasky.scene.view.FocusView
- getClosestName() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getClosestObjectToCamera() - Method in class gaiasky.script.EventScriptingInterface
- getClosestObjectToCamera() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the closest object to the camera in this instant as a
IFocus
. - getClosestParticle() - Method in class gaiasky.scene.camera.AbstractCamera
- getClosestParticle() - Method in class gaiasky.scene.camera.CameraManager
- getClosestParticle() - Method in interface gaiasky.scene.camera.ICamera
-
Gets the current closest particle to this camera
- getClosestPoint2(double, double, double, double, double, double, double, double, double, Vector3d) - Static method in class gaiasky.util.math.MathUtilsDouble
- getClosestPos(Vector3d) - Method in interface gaiasky.scene.api.IStarFocus
-
Returns the position of the closest star in camera coordinates
- getClosestPos(Vector3d) - Method in class gaiasky.scene.component.StarSet
- getClosestSize() - Method in interface gaiasky.scene.api.IStarFocus
-
Returns the size of the closest star
- getClosestSize() - Method in class gaiasky.scene.component.StarSet
- getClusters() - Method in class gaiasky.data.StarClusterLoader
- getCollapsiblePane(String) - Method in class gaiasky.gui.ControlsWindow
- getColor() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- getColor() - Method in interface gaiasky.scene.api.IFocus
-
Gets the color of this object.
- getColor() - Method in class gaiasky.scene.view.FocusView
- getColor() - Method in class gaiasky.scene.view.VertsView
- getColor() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getColor() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the color of text drawn with this font.
- getColor() - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Returns the color used for subsequently added text.
- getColor() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- getColor() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getColor() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getColor() - Method in class gaiasky.util.gdx.g2d.Sprite
-
Returns the color of this sprite.
- getColor(int, ParticleSet, Highlight) - Method in class gaiasky.scene.entity.ParticleUtils
- getColor(Body, Highlight) - Method in class gaiasky.scene.entity.ParticleUtils
- getColorBufferTexture() - Method in class gaiasky.util.gdx.contrib.utils.GaiaSkyFrameBuffer
- getColorFromIndex(int) - Static method in class gaiasky.util.color.ColorUtils
- getColorMax() - Method in class gaiasky.scene.component.ParticleSet
- getColorMin() - Method in class gaiasky.scene.component.ParticleSet
- getColors() - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- getColors() - Method in interface gaiasky.data.group.IStarGroupDataProvider
- getColors() - Method in class gaiasky.data.group.STILDataProvider
- getCombinedBuffer() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- getCombinePass() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- getComparator() - Method in class gaiasky.util.filter.FilterRule
- getComparatorFromString(String) - Method in class gaiasky.util.filter.FilterRule
- getComponent(Class<T>) - Method in class gaiasky.scene.view.BaseView
- getComponentType() - Method in interface gaiasky.render.api.IRenderable
-
Gets the component types of this entity
- getComponentType() - Method in class gaiasky.scene.component.Render
- getComponentType() - Method in class gaiasky.scene.view.LineView
- getComponentType() - Method in class gaiasky.scene.view.RenderView
- getComponentType() - Method in class gaiasky.scene.view.VertsView
- getComponentType() - Method in class gaiasky.util.tree.OctreeNode
- getComponentTypeVisibility(String) - Method in class gaiasky.script.EventScriptingInterface
- getComponentTypeVisibility(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets the visibility of the component type described by the key.
- getConfigDir() - Method in class gaiasky.script.EventScriptingInterface
- getConfigDir() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the absolute path to the location of the configuration directory
- getConfigDir() - Static method in class gaiasky.util.SysUtils
- getConfigFileName(boolean) - Static method in class gaiasky.util.SettingsManager
- getContent() - Method in class gaiasky.gui.GenericDialog
- getContentContainers() - Method in class gaiasky.input.GuiGamepadListener
- getContentContainers() - Method in class gaiasky.input.GuiKbdListener
- getContentContainers() - Method in class gaiasky.input.WindowGamepadListener
- getContentContainers() - Method in class gaiasky.input.WindowKbdListener
- getContentWidth() - Static method in class gaiasky.gui.ControlsWindow
-
Content width.
- getControllerByRole(VRContext.VRControllerRole) - Method in class gaiasky.vr.openvr.VRContext
- getControllerListeners() - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
-
Returns a copy of the current controller listeners for the first detected controller.
- getControllerRole() - Method in class gaiasky.vr.openvr.VRContext.VRDevice
-
The
VRContext.VRControllerRole
, indicating if theVRContext.VRDevice
is assigned to the left or right hand. - getCoordinates() - Method in class gaiasky.scene.view.SpacecraftView
- getCoordsX() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getCoordsY() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getCopy(Engine) - Method in class gaiasky.scene.component.Base
- getCopy(Engine) - Method in class gaiasky.scene.component.Body
- getCopy(Engine) - Method in class gaiasky.scene.component.Celestial
- getCopy(Engine) - Method in class gaiasky.scene.component.Cluster
- getCopy(Engine) - Method in class gaiasky.scene.component.Coordinates
- getCopy(Engine) - Method in class gaiasky.scene.component.GraphNode
- getCopy(Engine) - Method in interface gaiasky.scene.component.ICopy
- getCopy(Engine) - Method in class gaiasky.scene.component.Magnitude
- getCopy(Engine) - Method in class gaiasky.scene.component.MotorEngine
- getCopy(Engine) - Method in class gaiasky.scene.component.ParticleExtra
- getCopy(Engine) - Method in class gaiasky.scene.component.ProperMotion
- getCopy(Engine) - Method in class gaiasky.scene.component.Rotation
- getCorner000(Vector3d) - Method in class gaiasky.util.math.BoundingBoxd
- getCorner001(Vector3d) - Method in class gaiasky.util.math.BoundingBoxd
- getCorner010(Vector3d) - Method in class gaiasky.util.math.BoundingBoxd
- getCorner011(Vector3d) - Method in class gaiasky.util.math.BoundingBoxd
- getCorner100(Vector3d) - Method in class gaiasky.util.math.BoundingBoxd
- getCorner101(Vector3d) - Method in class gaiasky.util.math.BoundingBoxd
- getCorner110(Vector3d) - Method in class gaiasky.util.math.BoundingBoxd
- getCorner111(Vector3d) - Method in class gaiasky.util.math.BoundingBoxd
- getCorners() - Method in class gaiasky.util.math.BoundingBoxd
-
Deprecated.Use the getCornerXYZ methods instead
- getCount(IRenderable) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- getCountsPerMag() - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- getCountsPerMag() - Method in interface gaiasky.data.group.IStarGroupDataProvider
-
Gets the star counts per magnitude.
- getCrashReportsDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the crash reports directory, where crash reports are stored.
- getCt() - Method in interface gaiasky.scene.api.IFocus
-
Returns the component types of this focus.
- getCt() - Method in class gaiasky.scene.view.FocusView
- getCt() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getCt() - Method in class gaiasky.util.CatalogInfo
-
Gets the component type of the model object linked to this catalog.
- getCubemapData() - Method in class gaiasky.util.gdx.OwnCubemap
- getCurrent() - Method in class gaiasky.scene.camera.AbstractCamera
- getCurrent() - Method in class gaiasky.scene.camera.CameraManager
- getCurrent() - Method in interface gaiasky.scene.camera.ICamera
- getCurrentAttitudeName() - Method in class gaiasky.util.gaia.GaiaAttitudeServer
- getCurrentContentContainer() - Method in class gaiasky.gui.GenericDialog
- getCurrentFrameNumber() - Method in class gaiasky.script.EventScriptingInterface
- getCurrentFrameNumber() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current frame number.
- getCurrentMachine() - Method in class gaiasky.scene.view.SpacecraftView
- getCurrentMouseKbdListener() - Method in class gaiasky.scene.camera.NaturalCamera
- getCurrentName() - Method in class gaiasky.gui.MinimapWidget
- getCurrentS() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current speed of z axis in solar motion units
- getCurrentTimeMs() - Method in enum class gaiasky.event.EventManager.TimeFrame
- getD() - Method in class gaiasky.util.math.Planed
- getData() - Method in interface gaiasky.data.orbit.IOrbitDataProvider
- getData() - Method in class gaiasky.data.orbit.OrbitalParametersProvider
- getData() - Method in class gaiasky.data.orbit.OrbitFileDataEclipticJulianTimeProvider
- getData() - Method in class gaiasky.data.orbit.OrbitFileDataProvider
- getData() - Method in class gaiasky.data.orbit.OrbitSamplerDataProvider
- getData() - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- getData() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Gets the underlying
BitmapFont.BitmapFontData
for this BitmapFont. - getDataDir() - Method in class gaiasky.script.EventScriptingInterface
- getDataDir() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the absolute path of the local data directory, configured in your
config.yaml
file. - getDataDir() - Static method in class gaiasky.util.SysUtils
-
Returns the default data directory.
- getDataFile() - Method in class gaiasky.scene.view.FocusView
- getDatasetNames() - Method in class gaiasky.util.CatalogManager
- getDatasets() - Method in interface gaiasky.render.api.IBillboardDatasetProvider
- getDatasetSizeFactor(Entity, Highlight, DatasetDescription) - Method in class gaiasky.scene.entity.ParticleUtils
- getDate(int) - Method in class gaiasky.data.util.PointCloudData
- getDayFraction(int, int, int, int) - Static method in class gaiasky.util.coord.AstroUtils
-
Gets the day fraction from the day quantities.
- getDayQuantities(double) - Static method in class gaiasky.util.coord.AstroUtils
-
Gets the day quantities from the day fraction
- getDaysSince(Instant, double) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the elapsed days since the given julian date jd until the given date.
- getDaysSinceJ2000(Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the elapsed days since the epoch J2000 until the given date.
- getDecay() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- getDefaultBookmarksDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the bookmarks directory.
- getDefaultCameraDir() - Method in class gaiasky.script.EventScriptingInterface
- getDefaultCameraDir() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the absolute path of the default directory where the camera files are saved.
- getDefaultCameraDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the camera directory.
- getDefaultCullFace() - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- getDefaultCullFace() - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- getDefaultDepthFunc() - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- getDefaultDepthFunc() - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- getDefaultFragmentShader() - Static method in class gaiasky.util.gdx.shader.AtmosphereShader
- getDefaultFragmentShader() - Static method in class gaiasky.util.gdx.shader.DefaultIntShader
- getDefaultFragmentShader() - Static method in class gaiasky.util.gdx.shader.DepthIntShader
- getDefaultFramesDir() - Method in class gaiasky.script.EventScriptingInterface
- getDefaultFramesDir() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the absolute path of the default directory where the still frames are saved.
- getDefaultFramesDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the frames directory.
- getDefaultInputListener() - Method in class gaiasky.util.scene2d.ContextMenu
-
Returns input listener that can be added to scene2d actor.
- getDefaultInputListener(int) - Method in class gaiasky.util.scene2d.ContextMenu
-
Returns input listener that can be added to scene2d actor.
- getDefaultLocale() - Method in class gaiasky.util.Settings.ProgramSettings
- getDefaultMappingsDir() - Method in class gaiasky.script.EventScriptingInterface
- getDefaultMappingsDir() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the absolute path to the location of the inputListener mappings.
- getDefaultMappingsDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the mappings directory.
- getDefaultMpcdiDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the mpcdi directory.
- getDefaultMusicDir() - Method in class gaiasky.script.EventScriptingInterface
- getDefaultMusicDir() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the absolute path to the location of the music files
- getDefaultMusicDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the music directory.
- getDefaultScreenshotsDir() - Method in class gaiasky.script.EventScriptingInterface
- getDefaultScreenshotsDir() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the absolute path of the default directory where the screenshots are saved.
- getDefaultScreenshotsDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the default screenshots directory.
- getDefaultStarSet(String, List<IParticleRecord>, BaseInitializer, ParticleSetInitializer, boolean) - Method in class gaiasky.scene.entity.StarSetUtils
-
Creates a default star set entity with some sane parameters, given the name and the data
- getDefaultVertexShader() - Static method in class gaiasky.util.gdx.shader.AtmosphereShader
- getDefaultVertexShader() - Static method in class gaiasky.util.gdx.shader.DefaultIntShader
- getDefaultVertexShader() - Static method in class gaiasky.util.gdx.shader.DepthIntShader
- getDelta() - Method in interface gaiasky.scene.api.IFocus
-
Returns the declination angle of this focus object.
- getDelta() - Method in class gaiasky.scene.component.ParticleSet
- getDelta() - Method in class gaiasky.scene.view.FocusView
- getDelta() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getDelta() - Method in class gaiasky.util.gaia.utils.Place
-
Returns the declination [rad] of the Place
- getDeltaOmega() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current spin phase offset (DeltaOmega)
- getDeltaOmegaDot() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current spin phase offset rate (d(DeltaOmega/dt)
- getDeltaYears() - Method in class gaiasky.scene.component.ParticleSet
-
Returns the delta years to integrate the proper motion.
- getDeltaYears() - Method in class gaiasky.scene.component.StarSet
- getDeltaZ() - Method in class gaiasky.util.gaia.EquatorialAnglesRates
-
Get the declination of the SRS z axis - this is the second equatorial attitude angle
- getDeltaZDot() - Method in class gaiasky.util.gaia.EquatorialAnglesRates
-
Get the time derivative of the declination of the SRS z axis
- getDensity() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- getDependencies(String, FileHandle, AttitudeLoader.AttitudeLoaderParameters) - Method in class gaiasky.data.util.AttitudeLoader
- getDependencies(String, FileHandle, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.util.OrbitDataLoader
- getDependencies(String, FileHandle, SceneLoader.SceneLoaderParameters) - Method in class gaiasky.data.util.SceneLoader
- getDependencies(String, FileHandle, GaiaSkyLoader.GaiaSkyLoaderParameters) - Method in class gaiasky.util.GaiaSkyLoader
- getDependencies(String, FileHandle, BitmapFontLoader.BitmapFontParameter) - Method in class gaiasky.util.gdx.loader.BitmapFontLoader
- getDependencies(String, FileHandle, CubemapLoader.CubemapParameter) - Method in class gaiasky.util.gdx.loader.CubemapLoader
- getDependencies(String, FileHandle, PFMDataLoader.PFMDataParameter) - Method in class gaiasky.util.gdx.loader.PFMDataLoader
- getDependencies(String, FileHandle, PFMTextureLoader.PFMTextureParameter) - Method in class gaiasky.util.gdx.loader.PFMTextureLoader
- getDependencies(String, FileHandle, AtmosphereShaderProviderLoader.AtmosphereShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.AtmosphereShaderProviderLoader
- getDependencies(String, FileHandle, DefaultShaderProviderLoader.DefaultShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.DefaultShaderProviderLoader
- getDependencies(String, FileHandle, GroundShaderProviderLoader.GroundShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.GroundShaderProviderLoader
- getDependencies(String, FileHandle, RelativisticShaderProviderLoader.RelativisticShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.RelativisticShaderProviderLoader
- getDependencies(String, FileHandle, TessellationShaderProviderLoader.TessellationShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.TessellationShaderProviderLoader
- getDependencies(String, FileHandle, ShaderProgramProvider.ShaderProgramParameter) - Method in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider
- getDependencies(String, FileHandle, P) - Method in class gaiasky.util.gdx.loader.IntModelLoader
- getDepth() - Method in class gaiasky.util.gdx.OwnCubemap
- getDepth() - Method in class gaiasky.util.math.BoundingBoxd
- getDepthBufferTexture() - Method in class gaiasky.util.gdx.contrib.utils.GaiaSkyFrameBuffer
- getDepthMap() - Method in class gaiasky.render.ShadowMapImpl
- getDepthTexture() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- getDescent() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the descent, which is the distance from the bottom of the glyph that extends the lowest to the baseline.
- getDescription() - Method in interface gaiasky.scene.api.IVisibilitySwitch
- getDescription() - Method in class gaiasky.scene.view.FocusView
- getDeviceByType(VRContext.VRDeviceType) - Method in class gaiasky.vr.openvr.VRContext
- getDevices() - Method in class gaiasky.vr.openvr.VRContext
- getDevicesByType(VRContext.VRDeviceType) - Method in class gaiasky.vr.openvr.VRContext
- getDimensions() - Method in class gaiasky.util.math.BoundingBoxd
-
Deprecated.Use
BoundingBoxd.getDimensions(Vector3d)
instead - getDimensions(Vector3d) - Method in class gaiasky.util.math.BoundingBoxd
- getDirection() - Method in class gaiasky.scene.camera.CameraManager
- getDirection() - Method in class gaiasky.scene.camera.FovCamera
- getDirection() - Method in interface gaiasky.scene.camera.ICamera
- getDirection() - Method in class gaiasky.scene.camera.NaturalCamera
- getDirection() - Method in class gaiasky.scene.camera.RelativisticCamera
- getDirection() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getDirection() - Method in class gaiasky.util.gaia.utils.Place
-
Returns the unit vector of the Place
- getDirection(Vector3) - Method in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
- getDirection(VRContext.Space) - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- getDirections() - Method in class gaiasky.scene.camera.CameraManager
- getDirections() - Method in class gaiasky.scene.camera.FovCamera
- getDirections() - Method in interface gaiasky.scene.camera.ICamera
- getDirections() - Method in class gaiasky.scene.camera.NaturalCamera
- getDirections() - Method in class gaiasky.scene.camera.RelativisticCamera
- getDirections() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getDirections(Date) - Method in class gaiasky.scene.camera.FovCamera
- getDistance() - Method in class gaiasky.scene.camera.AbstractCamera
- getDistance() - Method in class gaiasky.scene.camera.CameraManager
- getDistance() - Method in interface gaiasky.scene.camera.ICamera
-
Gets the distance from the camera to the centre of our reference frame (Sun)
- getDistanceTo(String) - Method in class gaiasky.script.EventScriptingInterface
- getDistanceTo(String) - Method in interface gaiasky.script.IScriptingInterface
-
Returns the distance to the surface of the object identified with the given
name
. - getDistortion() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Curvature
- getDistortion() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion
- getDistToCamera() - Method in interface gaiasky.render.api.IRenderable
-
Gets the last distance to the camera calculated for this entity
- getDistToCamera() - Method in interface gaiasky.scene.api.IFocus
-
Returns the current distance to the camera in internal units.
- getDistToCamera() - Method in class gaiasky.scene.component.ParticleSet
- getDistToCamera() - Method in class gaiasky.scene.component.Render
- getDistToCamera() - Method in class gaiasky.scene.view.FocusView
- getDistToCamera() - Method in class gaiasky.scene.view.LineView
- getDistToCamera() - Method in class gaiasky.scene.view.RenderView
- getDistToCamera() - Method in class gaiasky.scene.view.VertsView
- getDistToCamera() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getDistToCamera() - Method in class gaiasky.util.tree.OctreeNode
- getDoubleValue(double) - Method in class gaiasky.util.scene2d.OwnTextField
- getDrag() - Method in class gaiasky.scene.record.MachineDefinition
- getDrag() - Method in class gaiasky.scene.view.SpacecraftView
- getDrawable() - Method in class gaiasky.gui.ColormapPicker
- getDt() - Method in class gaiasky.util.time.GlobalClock
- getDt() - Method in interface gaiasky.util.time.ITimeFrameProvider
-
The frame time difference in seconds.
- getDt() - Method in class gaiasky.util.time.RealTimeClock
- getDuration() - Method in class gaiasky.util.gaia.time.Gti
-
Return the duration of the GTI
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.HeliotropicOrbitCoordinates
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in interface gaiasky.util.coord.IBodyCoordinates
-
Gets ecliptic cartesian coordinates for the given date.
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.MoonAACoordinates
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.OrbitLintCoordinates
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.PlutoCoordinates
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.SpacecraftCoordinates
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.StaticCoordinates
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.vsop87.AbstractVSOP87
- getEclipticCoordinates(String, Instant, Vector3b, boolean) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns a vector with the heliocentric ecliptic latitude and longitude in radians and the distance in internal units.
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.HeliotropicOrbitCoordinates
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in interface gaiasky.util.coord.IBodyCoordinates
-
Returns the ecliptic coordinates of the body in the out vector for the given date.
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.MoonAACoordinates
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.OrbitLintCoordinates
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.PlutoCoordinates
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.SpacecraftCoordinates
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.StaticCoordinates
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.vsop87.AbstractVSOP87
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- getEmptyCursor() - Method in class gaiasky.util.GlobalResources
- getEnabledEffectsCount() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Returns the number of the currently enabled effects
- getEnd() - Method in class gaiasky.data.util.PointCloudData
- getEnd() - Method in class gaiasky.util.gaia.time.Gti
-
Return the end time.
- getEndMs() - Method in class gaiasky.data.util.PointCloudData
- getEndPoint(float) - Method in class gaiasky.util.math.Rayd
-
Deprecated.Use
Rayd.getEndPoint(Vector3d, float)
instead. Returns the endpoint given the distance. This is calculated as startpoint + distance * direction. - getEndPoint(Vector3d, float) - Method in class gaiasky.util.math.Rayd
-
Returns the endpoint given the distance.
- getEntities() - Method in class gaiasky.scene.system.ParallelSystem
- getEntity() - Method in class gaiasky.scene.component.Render
- getEntity() - Method in class gaiasky.scene.entity.EntityRadio
- getEntity() - Method in class gaiasky.scene.view.AbstractView
-
Returns the current entity under this view.
- getEntity(String) - Method in class gaiasky.scene.Index
-
Returns the entity identified with the given name, or null if it is not found.
- getEntity(String) - Method in class gaiasky.scene.Scene
-
Returns the entity with the given name, or null if it does not exist.
- getEntity(String) - Method in class gaiasky.script.EventScriptingInterface
- getEntity(String, double) - Method in class gaiasky.script.EventScriptingInterface
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.HeliotropicOrbitCoordinates
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in interface gaiasky.util.coord.IBodyCoordinates
-
Gets equatorial cartesian coordinates for the given date.
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.MoonAACoordinates
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.OrbitLintCoordinates
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.PlutoCoordinates
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.SpacecraftCoordinates
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.StaticCoordinates
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.vsop87.AbstractVSOP87
- getExecutorService() - Method in class gaiasky.GaiaSky
- getExtra() - Method in class gaiasky.scene.view.FocusView
- getExtra(UCD) - Method in interface gaiasky.scene.api.IParticleRecord
- getExtra(UCD) - Method in class gaiasky.scene.record.ParticleRecord
- getExtra(UCD) - Method in class gaiasky.scene.record.PointParticleRecord
- getExtra(String) - Method in interface gaiasky.scene.api.IParticleRecord
- getExtra(String) - Method in class gaiasky.scene.record.ParticleRecord
- getExtra(String) - Method in class gaiasky.scene.record.PointParticleRecord
- getExtSpriteBatch() - Method in class gaiasky.util.GlobalResources
- getExtSpriteShader() - Method in class gaiasky.util.GlobalResources
- getFadeIn() - Method in interface gaiasky.render.api.IFadeObject
-
Gets the fade in distances.
- getFadeOut() - Method in interface gaiasky.render.api.IFadeObject
-
Gets the fade out distances.
- getFamilies() - Method in class gaiasky.scene.Scene
- getFamily() - Method in class gaiasky.scene.Archetype
- getFamily() - Method in class gaiasky.scene.system.ParallelSystem
- getFamily() - Method in interface gaiasky.scene.system.update.EntityUpdater
-
Returns the family for this updater.
- getFar() - Method in class gaiasky.scene.camera.AbstractCamera
- getFar() - Method in class gaiasky.scene.camera.CameraManager
- getFar() - Method in interface gaiasky.scene.camera.ICamera
- getFileNameField() - Method in class gaiasky.gui.FileNameWindow
-
Returns the file name text field
- getFirst() - Method in class gaiasky.util.Pair
- getFirst() - Method in class gaiasky.util.Trio
- getFirstFolderAncestor() - Method in class gaiasky.gui.BookmarksManager.BookmarkNode
- getFirstGlyph() - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- getFirstOrdinal() - Method in class gaiasky.render.ComponentTypes
-
Returns the index of the rightmost bit set to 1.
- getFirstStarAncestor() - Method in interface gaiasky.scene.api.IFocus
- getFirstStarAncestor() - Method in class gaiasky.scene.view.FocusView
- getFirstStarAncestor() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getFirstStarAncestor(FocusView) - Method in class gaiasky.scene.view.FocusView
- getFirstStarAncestorEntity() - Method in interface gaiasky.scene.api.IFocus
-
Gets the first ancestor of this node that is a star.
- getFirstStarAncestorEntity() - Method in class gaiasky.scene.view.FocusView
- getFirstStarAncestorEntity() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getFixedRate() - Method in class gaiasky.util.time.GlobalClock
- getFixedRate() - Method in interface gaiasky.util.time.ITimeFrameProvider
-
Returns the fixed frame rate if the mode is fixed frame rate.
- getFixedRate() - Method in class gaiasky.util.time.RealTimeClock
- getFlareIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- getFlareSaturation() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- getFloat(Map<String, Object>, String, float) - Method in class gaiasky.scene.component.DatasetDescription
- getFloatProperty(VRContext.VRDeviceProperty) - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- getFloatValue(float) - Method in class gaiasky.util.scene2d.OwnTextField
- getFocus() - Method in class gaiasky.scene.camera.CameraManager
- getFocus() - Method in class gaiasky.scene.camera.FovCamera
- getFocus() - Method in interface gaiasky.scene.camera.ICamera
-
Returns the focus if any.
- getFocus() - Method in class gaiasky.scene.camera.NaturalCamera
- getFocus() - Method in class gaiasky.scene.camera.RelativisticCamera
- getFocus() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getFocus(String) - Method in interface gaiasky.scene.api.IFocus
-
Prepares the candidate with the given name.
- getFocus(String) - Method in class gaiasky.scene.view.FocusView
- getFocus(String) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getFocusSize() - Method in class gaiasky.scene.component.ParticleSet
-
Default size if not in data, 1e5 km
- getFolders() - Method in class gaiasky.gui.BookmarksManager
- getFont() - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- getFontFile() - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- getForceDisplayLabel(String) - Method in class gaiasky.script.EventScriptingInterface
- getForceDisplayLabel(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets the value of the force display label flag for the object identified with the given name.
- getFormattedTimeWarp() - Static method in class gaiasky.util.TextUtils
- getFormattedTimeWarp(double) - Static method in class gaiasky.util.TextUtils
- getForward(K) - Method in class gaiasky.util.TwoWayHashmap
- getFov(int) - Static method in enum class gaiasky.util.gaia.FOV
-
Get enumeration type for the given FoV index [0-3]
- getFovByNumber(int) - Static method in enum class gaiasky.util.gaia.FOV
-
Get enumeration type for the given FoV number [1-4]
- getFovCount() - Static method in enum class gaiasky.util.gaia.FOV
-
Get the number of FoV identifiers (including the both motion configurations)
- getFovDirections() - Method in class gaiasky.util.gaia.ConcreteAttitude
- getFovDirections() - Method in interface gaiasky.util.gaia.IAttitude
-
Get the PFoV and FFoV directions as an array of unit vectors expressed in the ICRS (or CoMRS).
- getFovFactor() - Method in class gaiasky.scene.camera.AbstractCamera
- getFovFactor() - Method in class gaiasky.scene.camera.CameraManager
- getFovFactor() - Method in class gaiasky.scene.camera.FovCamera
- getFovFactor() - Method in interface gaiasky.scene.camera.ICamera
- getFragmentShaderSource() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getFragmentShaderSource() - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- getFrameBuffer(int, int) - Method in class gaiasky.render.process.RenderModeCubemap
- getFrameBuffer(int, int) - Method in class gaiasky.scene.system.render.SceneRenderer
- getFrameBuffer(int, int, int) - Method in class gaiasky.render.process.RenderModeCubemap
- getFramebufferFormat() - Static method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Returns the internal framebuffer format, computed from the parameters specified during construction.
- getFrameNumber() - Method in class gaiasky.script.EventScriptingInterface
- getFrameNumber() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current frame number.
- getFrameOutputFps() - Method in class gaiasky.script.EventScriptingInterface
- getFrameOutputFps() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current FPS setting in the frame output system.
- getFreeMemory() - Static method in class gaiasky.util.MemInfo
-
The amount of free memory in the JMV.
- getFreeMemory() - Static method in class gaiasky.util.VMemInfo
- getFreeMemory() - Method in interface gaiasky.util.VMemInfo.IGraphicsDeviceInfo
- getFromCode(int) - Static method in enum class gaiasky.util.Settings.Antialias
- getFromKey(String) - Static method in enum class gaiasky.render.ComponentTypes.ComponentType
- getFrontCameras() - Method in class gaiasky.scene.camera.CameraManager
- getFrontCameras() - Method in class gaiasky.scene.camera.FovCamera
- getFrontCameras() - Method in interface gaiasky.scene.camera.ICamera
- getFrontCameras() - Method in class gaiasky.scene.camera.NaturalCamera
- getFrontCameras() - Method in class gaiasky.scene.camera.RelativisticCamera
- getFrontCameras() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getFrustum2() - Method in class gaiasky.scene.camera.FovCamera
- getFrustumCornersEye(PerspectiveCamera, Matrix4) - Static method in class gaiasky.scene.camera.CameraManager
-
Stores the normalized rays representing the camera frustum in eye space in a 4x4 matrix.
- getFrustumCornersWorld(Matrix4) - Method in class gaiasky.scene.camera.CameraManager
-
Stores the normalized rays representing the camera frustum in world space in a 4x4 matrix.
- getFullpowertime() - Method in class gaiasky.scene.record.MachineDefinition
- getGaiaFovMode() - Method in enum class gaiasky.scene.camera.CameraManager.CameraMode
-
Returns the current FOV mode: 1 - FOV1 2 - FOV2 3 - FOV1invalid input: '&'2 0 - No FOV mode
- getGamepadListener() - Method in class gaiasky.scene.camera.NaturalCamera
- getGeoDistance(long) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Gets the distance in parsecs to the star from the additional columns map, if it exists.
- getGhosts() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- getGhosts() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Flare
- getGimbalPole() - Method in class gaiasky.util.math.Quaterniond
-
Get the pole of the gimbal lock, if any.
- getGLEnum() - Method in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
- getGLExtensions() - Static method in class gaiasky.util.GlobalResources
- getGlobalResources() - Method in class gaiasky.GaiaSky
- getGlowFrameBuffer() - Method in interface gaiasky.render.api.ISceneRenderer
-
Returns the post-processing glow frame buffer.
- getGlowFrameBuffer() - Method in class gaiasky.scene.system.render.SceneRenderer
- getGlowNLights() - Method in enum class gaiasky.util.Settings.GraphicsQuality
- getGlPrimitive() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- getGlPrimitive() - Method in interface gaiasky.render.api.ILineRenderable
- getGlPrimitive() - Method in class gaiasky.scene.view.LineView
- getGlPrimitive() - Method in class gaiasky.scene.view.VertsView
- getGlPrimitive() - Method in class gaiasky.util.tree.OctreeNode
- getGlyph(char) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Returns the glyph for the specified character, or null if no such glyph exists.
- getGlyphs(GlyphLayout.GlyphRun, CharSequence, int, int, BitmapFont.Glyph) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Using the specified string, populates the glyphs and positions of the specified glyph run.
- getGraph() - Method in class gaiasky.scene.view.FocusView
- getGreen(int) - Static method in class gaiasky.util.color.ColorUtils
- getGroupShader(int) - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- getGTimeBeg() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get initial time as GaiaTime
- getGtis() - Method in class gaiasky.util.gaia.NumericalAttitudeDataServer
-
Get the set of good time intervals for the spacecraft attitude.
- getGuiRegistry() - Method in class gaiasky.GaiaSky
- getGuiScaleFactor() - Method in class gaiasky.script.EventScriptingInterface
- getGuiScaleFactor() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current scale factor applied to the UI.
- getGuiStage() - Method in class gaiasky.gui.AbstractGui
- getGuiStage() - Method in interface gaiasky.gui.IGui
-
Returns the stage
- getGuiStage() - Method in class gaiasky.gui.VRGui
- getHaloWidth() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Flare
- getHdiff() - Method in class gaiasky.util.time.GlobalClock
-
Provides the time difference in hours
- getHdiff() - Method in interface gaiasky.util.time.ITimeFrameProvider
-
The simulation time difference in hours.
- getHdiff() - Method in class gaiasky.util.time.RealTimeClock
-
The dt in hours
- getHeight() - Method in class gaiasky.util.gdx.g2d.Sprite
- getHeight() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getHeight() - Method in class gaiasky.util.gdx.OwnCubemap
- getHeight() - Method in class gaiasky.util.math.BoundingBoxd
- getHeight() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- getHeight() - Method in class gaiasky.vr.openvr.VRContext
- getHeight(Vector3b) - Method in interface gaiasky.scene.api.IFocus
-
Returns the height of the projected position of the current camera on this focus object, which is usually the radius plus a value lookup in the height texture (if exists).
- getHeight(Vector3b) - Method in class gaiasky.scene.view.FocusView
- getHeight(Vector3b) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getHeight(Vector3b, boolean) - Method in interface gaiasky.scene.api.IFocus
-
Same as
IFocus.getHeight(Vector3b)
but with the option to use the future position of the body instead of the current one. - getHeight(Vector3b, boolean) - Method in class gaiasky.scene.view.FocusView
- getHeight(Vector3b, boolean) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getHeight(Vector3b, Vector3b) - Method in interface gaiasky.scene.api.IFocus
-
Same as
IFocus.getHeight(Vector3b)
but with the option to use the given future position of the body instead of the current one. - getHeight(Vector3b, Vector3b) - Method in class gaiasky.scene.view.FocusView
- getHeight(Vector3b, Vector3b) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getHeightRatio() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getHeightScale() - Method in interface gaiasky.scene.api.IFocus
-
Returns the height scale of this focus, or 0 if it has no height info.
- getHeightScale() - Method in class gaiasky.scene.view.FocusView
- getHeightScale() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getHeliotropicAnglesRates() - Method in class gaiasky.util.gaia.ConcreteAttitude
- getHeliotropicAnglesRates(long, IAttitude) - Static method in class gaiasky.util.gaia.AttitudeConverter
-
Calculate the heliotropic angles and rates for a given attitude
- getHighDensityAreas() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get a list of high-density areas that have been set
- getHip() - Method in interface gaiasky.scene.api.IStarFocus
-
Returns the HIP number of this star, or negative if it has no HIP number
- getHip() - Method in class gaiasky.scene.component.StarSet
- getHip() - Method in class gaiasky.scene.view.FocusView
- getHipMap() - Method in class gaiasky.scene.Index
- getHipNames() - Method in class gaiasky.data.util.HipNames
- getHistorical() - Static method in class gaiasky.gui.NotificationsInterface
- getHlcma() - Method in class gaiasky.scene.component.Highlight
- getHlcmi() - Method in class gaiasky.scene.component.Highlight
- getHlcmmax() - Method in class gaiasky.scene.component.Highlight
- getHlcmmin() - Method in class gaiasky.scene.component.Highlight
- getHlColor() - Method in class gaiasky.util.CatalogInfo
- getHomeDir() - Static method in class gaiasky.util.SysUtils
- getICamera() - Method in class gaiasky.GaiaSky
- getIcon(String) - Static method in class gaiasky.gui.DatasetManagerWindow
- getId() - Method in interface gaiasky.scene.api.IFocus
-
Returns the unique id of this focus.
- getId() - Method in interface gaiasky.scene.api.IStarFocus
-
Returns the identifier
- getId() - Method in class gaiasky.scene.component.ParticleSet
- getId() - Method in class gaiasky.scene.component.StarSet
- getId() - Method in class gaiasky.scene.view.FocusView
- getId() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getImage() - Method in class gaiasky.util.scene2d.MenuItem
- getImageCell() - Method in class gaiasky.util.scene2d.MenuItem
- getImagePath(int) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Returns the image path for the texture page at the given index (the "id" in the BMFont file).
- getImagePaths() - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- getIndex() - Method in enum class gaiasky.util.gaia.FOV
-
Get FOV index [0-3]
- getIndex() - Method in enum class gaiasky.util.gaia.time.TimeContext
- getIndex() - Method in class gaiasky.vr.openvr.VRContext.VRDevicePose
- getIndex(long) - Method in class gaiasky.data.util.PointCloudData
- getIndex(Instant) - Method in class gaiasky.data.util.PointCloudData
-
Gets the bounding indices for the given date.
- getIndices(int[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the indices from the Mesh to the int array.
- getIndices(int[], int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the indices from the Mesh to the int array.
- getIndices(int, int[], int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the remaining indices from the Mesh to the int array.
- getIndices(int, int, int[], int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the indices from the Mesh to the int array.
- getIndicesBuffer() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getInput(GamepadConfigWindow.GamepadInput) - Method in class gaiasky.gui.GamepadConfigWindow
-
Returns an integer array with [0] the code and [1] the type.
- getInputMultiplexer() - Method in class gaiasky.gui.GuiRegistry
- getInputStream(FileHandle) - Method in class gaiasky.util.gdx.loader.is.GzipInputStreamProvider
- getInputStream(FileHandle) - Method in interface gaiasky.util.gdx.loader.is.InputStreamProvider
- getInputStream(FileHandle) - Method in class gaiasky.util.gdx.loader.is.RegularInputStreamProvider
- getInputWidgets(Actor, Array<Actor>) - Static method in class gaiasky.util.GuiUtils
-
Get all the input widgets in the given container actor by traversing it recursively.
- getInputWidgets(Array<? extends Actor>, Array<Actor>) - Static method in class gaiasky.util.GuiUtils
- getInstance() - Static method in class gaiasky.util.gravwaves.RelativisticEffectsManager
- getInstance(Class<T>) - Static method in class gaiasky.util.coord.AbstractOrbitCoordinates
- getInstanceAttributes() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getInstanceAttributes() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- getInstancedAttribute(int) - Method in class gaiasky.util.gdx.mesh.IntMesh
- getInstances() - Static method in class gaiasky.util.coord.AbstractOrbitCoordinates
- getInt32Property(VRContext.VRDeviceProperty) - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- getIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getInternalUnitToMeterConversion() - Method in class gaiasky.script.EventScriptingInterface
- getInternalUnitToMeterConversion() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the internal unit to meter conversion factor.
- getIntValue(int) - Method in class gaiasky.util.scene2d.OwnTextField
- getInversePos() - Method in class gaiasky.scene.camera.AbstractCamera
- getInversePos() - Method in class gaiasky.scene.camera.CameraManager
- getInversePos() - Method in interface gaiasky.scene.camera.ICamera
- getJavaVersion() - Static method in class gaiasky.util.SysUtils
- getJulianDate(double) - Static method in class gaiasky.util.coord.AstroUtils
-
Get julian date from a double reference epoch, as a Gregorian calendar year plus fraction.
- getJulianDate(int, int, int, int, int, int, int, boolean) - Static method in class gaiasky.util.coord.AstroUtils
-
Gets the Julian date number given the Gregorian calendar quantities.
- getJulianDate(Instant) - Static method in class gaiasky.util.coord.AstroUtils
- getJulianDateCache(Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Gets the Julian Date for the given date.
- getJulianDayNumberBook(int, int, int) - Static method in class gaiasky.util.coord.AstroUtils
-
Deprecated.This does not work well!
- getJulianDayNumberWikipediaGregorianCalendar(int, int, int) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the Julian day number of a date in the Gregorian calendar.
- getJulianDayNumberWikipediaJulianCalendar(int, int, int) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the Julian day number of a date in the Julian calendar.
- getKappa() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current kappa = d(nu)/d(sLon)
- getKerning(char) - Method in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- getKey() - Method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- getKey(int, int, int) - Method in class gaiasky.render.process.RenderModeCubemap
- getKeys(String) - Method in class gaiasky.gui.KeyBindings
-
Gets the keys that trigger the action identified by the given name
- getKnobBeforeDrawable() - Method in class gaiasky.util.scene2d.OwnSlider
- getKnobBeforeDrawable() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- getLabel() - Method in class gaiasky.util.scene2d.MenuItem
- getLabelCell() - Method in class gaiasky.util.scene2d.MenuItem
- getLastCheckedString() - Method in class gaiasky.util.Settings.ProgramSettings.UpdateSettings
- getLayouts() - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- getLeft(double, double[], int) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
Find left such that t[left] <= ta < t[left+1]
- getLeftVar(double, double[], int) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
Find left such that t[left] <= ta < t[left+1] (but one less if ta == t[left+1])
- getLeftWidth() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getLightGlowTexture() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- getLightGlowTexture() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- getLineCopy(Entity) - Method in class gaiasky.scene.Scene
- getLineHeight() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the line height, which is the distance from one line of text to the next.
- getLineObject(String) - Method in class gaiasky.script.EventScriptingInterface
- getLineObject(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets a
Verts
object from the scene byname
. - getLineObject(String, double) - Method in class gaiasky.script.EventScriptingInterface
- getLineObject(String, double) - Method in interface gaiasky.script.IScriptingInterface
-
Gets a
Verts
object from the scene byname
. - getLineWidth() - Method in interface gaiasky.render.api.ILineRenderable
- getLineWidth() - Method in class gaiasky.scene.view.LineView
- getLineWidth() - Method in class gaiasky.util.tree.OctreeNode
- getLinkCursor() - Method in class gaiasky.util.GlobalResources
- getLinkURL() - Method in class gaiasky.util.scene2d.Link
- getList(int) - Method in class gaiasky.util.ds.RouletteList
-
Returns the list for the given index.
- getListener() - Method in class gaiasky.util.scene2d.ContextMenu
- getListOfAreas() - Method in class gaiasky.util.gaia.utils.ComplexArea
- getLoadQueueSize() - Method in interface gaiasky.data.IOctantLoader
- getLoadQueueSize() - Method in class gaiasky.data.OctreeLoader
- getLocalCopy() - Method in class gaiasky.util.datadesc.DatasetDesc
- getLocalDataDir() - Method in class gaiasky.script.EventScriptingInterface
- getLocalDataDir() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the default data directory.
- getLocalDataDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the local data directory where the data files are downloaded and stored.
- getLocale() - Method in class gaiasky.util.Settings.ProgramSettings
- getLocaleFromLanguageTag(String) - Static method in class gaiasky.util.i18n.I18n
- getLocalizedName() - Method in interface gaiasky.scene.api.IFocus
-
Returns the localized name of this focus.
- getLocalizedName() - Method in class gaiasky.scene.component.Base
- getLocalizedName() - Method in class gaiasky.scene.component.ParticleSet
- getLocalizedName() - Method in class gaiasky.scene.view.FocusView
- getLocalizedName() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getLocalTransform() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- getLocalTransform() - Method in class gaiasky.scene.view.VertsView
- getLocations() - Method in class gaiasky.util.LocationLogManager
- getLog() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getLog() - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- getLogDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the log directory, where the log for the last session is stored.
- getLogger() - Static method in class gaiasky.util.Logger
-
Returns default logger
- getLogger(Class<?>) - Static method in class gaiasky.util.Logger
-
Gets the logger for the particular class
- getLogger(String) - Static method in class gaiasky.util.Logger
-
Gets a logger for an arbitary string tag
- getLong(Map<String, Object>, String, long) - Method in class gaiasky.scene.component.DatasetDescription
- getLongValue(long) - Method in class gaiasky.util.scene2d.OwnTextField
- getLonLat(FocusView, Entity, ICamera, int, int, Vector3, Vector3, Vector3, Vector3, Vector3d, Vector3d, Matrix4, double[]) - Static method in class gaiasky.util.camera.CameraUtils
- getLSun() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
- getLSunDot() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
- getLSunRef() - Method in class gaiasky.util.gaia.Nsl37
- getLuma() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- getLumaBuffer() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- getLut() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getLut() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getLutIndexVal(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getLutIndexVal(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getLutIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getLutIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getMachines() - Method in class gaiasky.scene.view.SpacecraftView
- getMag() - Method in class gaiasky.scene.view.FocusView
- getMainBuffer() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- getManagedDisposables() - Method in class gaiasky.util.gdx.model.IntModel
- getManagedStatus() - Static method in class gaiasky.util.gdx.mesh.IntMesh
- getManagedStatus() - Static method in class gaiasky.util.gdx.OwnCubemap
- getManagedStatus() - Static method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getManagedStatus() - Static method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- getManager() - Method in class gaiasky.scene.camera.AbstractCamera
- getManager() - Method in class gaiasky.scene.camera.CameraManager
- getManager() - Method in interface gaiasky.scene.camera.ICamera
- getMappedValue() - Method in class gaiasky.util.scene2d.OwnSlider
- getMappedValue() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- getMappings() - Method in class gaiasky.gui.KeyBindings
- getMappings() - Method in class gaiasky.input.AbstractGamepadListener
- getMappingsDirName() - Static method in class gaiasky.util.SysUtils
- getMappingsInv() - Method in class gaiasky.gui.KeyBindings
- getMask() - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- getMass() - Method in class gaiasky.scene.record.MachineDefinition
- getMaterial(String) - Method in class gaiasky.util.gdx.loader.OwnMtlLoader
- getMaterial(String) - Method in class gaiasky.util.gdx.model.IntModel
- getMaterial(String) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getMaterial(String, boolean) - Method in class gaiasky.util.gdx.model.IntModel
- getMaterial(String, boolean) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getMatrix(Matrix4) - Method in class gaiasky.util.math.Vector3d
-
Sets the matrix aux to a translation matrix using this vector
- getMatrix(Matrix4d) - Method in class gaiasky.util.math.Vector3d
-
Sets the given matrix to a translation matrix using this vector
- getMax() - Method in class gaiasky.util.math.BoundingBoxd
-
Deprecated.Use
BoundingBoxd.getMax(Vector3d)
instead - getMax() - Method in class gaiasky.util.validator.DoubleValidator
- getMax() - Method in class gaiasky.util.validator.FloatValidator
- getMax() - Method in class gaiasky.util.validator.IntValidator
- getMax() - Method in class gaiasky.util.validator.LongValidator
- getMax(Vector3d) - Method in class gaiasky.util.math.BoundingBoxd
- getMaxDepth() - Method in class gaiasky.util.tree.OctreeNode
-
Gets the depth of this subtree, that is, the number of levels of the longest parent-child path starting at this node.
- getMaxDistance() - Method in class gaiasky.scene.component.ParticleSet
- getMaxHeight() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- getMaxHeight() - Method in class gaiasky.util.scene2d.TextureWidget
- getMaxIndices() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getMaxInternalTimeStep() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current time step in Runge-Kutta integrator
- getMaxMemory() - Static method in class gaiasky.util.MemInfo
-
The maximum amount of memory the JVM will attempt to use.
- getMaxStep() - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Return the currently set maximum step used in the Hermite interpolation
- getMaxVertices() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getMaxWidth() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- getMaxWidth() - Method in class gaiasky.util.scene2d.TextureWidget
- getMeanDistance() - Method in class gaiasky.scene.component.ParticleSet
- getMeshPart() - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- getMeshPart() - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
- getMessage1Width() - Method in class gaiasky.gui.NotificationsInterface
- getMessage2Width() - Method in class gaiasky.gui.NotificationsInterface
- getMessagesWidth() - Method in class gaiasky.gui.NotificationsInterface
- getMeterToInternalUnitConversion() - Method in class gaiasky.script.EventScriptingInterface
- getMeterToInternalUnitConversion() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the meter to internal unit conversion factor.
- getMiddleHeight() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getMiddleWidth() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getMidPoint() - Method in interface gaiasky.util.gaia.utils.Area
-
Determine the weighted mid-point of the Area
- getMidPoint() - Method in class gaiasky.util.gaia.utils.CircleArea
- getMidPoint() - Method in class gaiasky.util.gaia.utils.ComplexArea
- getMin() - Method in class gaiasky.util.math.BoundingBoxd
-
Deprecated.Use
BoundingBoxd.getMin(Vector3d)
instead. - getMin() - Method in class gaiasky.util.validator.DoubleValidator
- getMin() - Method in class gaiasky.util.validator.FloatValidator
- getMin() - Method in class gaiasky.util.validator.IntValidator
- getMin() - Method in class gaiasky.util.validator.LongValidator
- getMin(Vector3d) - Method in class gaiasky.util.math.BoundingBoxd
- getMinDistance() - Method in class gaiasky.scene.component.ParticleSet
- getMinHeight() - Method in class gaiasky.util.scene2d.TextureWidget
- getMinStarOpacity() - Method in class gaiasky.script.EventScriptingInterface
- getMinWidth() - Method in class gaiasky.util.scene2d.TextureWidget
- getMode() - Method in class gaiasky.scene.camera.CameraManager
- getMode() - Method in class gaiasky.scene.camera.FovCamera
- getMode() - Method in interface gaiasky.scene.camera.ICamera
- getMode() - Method in class gaiasky.scene.camera.NaturalCamera
- getMode() - Method in class gaiasky.scene.camera.RelativisticCamera
- getMode() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getMode() - Method in class gaiasky.util.gaia.Epsl
- getMode() - Method in class gaiasky.util.gaia.TransitionScanningLaw
-
Return the Epsl.Mode (preceding or following)
- getMode(int) - Static method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- getModel() - Method in class gaiasky.scene.record.MachineDefinition
- getModel(String, Map<String, Object>, Bits, int) - Method in class gaiasky.util.ModelCache
- getModelInstance() - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- getMouseWheelY() - Method in class gaiasky.util.scene2d.OwnScrollPane
-
Returns the amount to scroll vertically when the mouse wheel is scrolled.
- getMsl() - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Returns the underlying ModeifiedScanningLaw.
- getMsSince(Instant, double) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the elapsed milliseconds since the given julian date jd until the given date.
- getMsSinceJ2000(Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the elapsed milliseconds since the epoch J2000 until the given date.
- getMsSinceJ2010(Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the elapsed milliseconds since the epoch J2010 until the given date.
- getMsSinceJ2015(Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the elapsed milliseconds since the epoch J2015 until the given date.
- getMuAlpha() - Method in interface gaiasky.scene.api.IProperMotion
-
Returns the mu alpha in mas/yr
- getMuAlpha() - Method in class gaiasky.scene.view.FocusView
- getMuDelta() - Method in interface gaiasky.scene.api.IProperMotion
-
Returns the mu delta in mas/yr
- getMuDelta() - Method in class gaiasky.scene.view.FocusView
- getName() - Method in class gaiasky.gui.AbstractGui
- getName() - Method in interface gaiasky.gui.IMinimapScale
- getName() - Method in class gaiasky.gui.minimap.HeliosphereMinimapScale
- getName() - Method in class gaiasky.gui.minimap.HighZMinimapScale
- getName() - Method in class gaiasky.gui.minimap.InnerSolarSystemMinimapScale
- getName() - Method in class gaiasky.gui.minimap.LocalGroup1MinimapScale
- getName() - Method in class gaiasky.gui.minimap.LocalGroup2MinimapScale
- getName() - Method in class gaiasky.gui.minimap.MilkyWayMinimapScale
- getName() - Method in class gaiasky.gui.minimap.OortCloudMinimapScale
- getName() - Method in class gaiasky.gui.minimap.OuterSolarSystemMinimapScale
- getName() - Method in class gaiasky.gui.minimap.SolarNeighbourhoodMinimapScale
- getName() - Method in enum class gaiasky.render.ComponentTypes.ComponentType
- getName() - Method in interface gaiasky.scene.api.IFocus
-
Returns the first name of this focus.
- getName() - Method in interface gaiasky.scene.api.IVisibilitySwitch
- getName() - Method in class gaiasky.scene.Archetype
- getName() - Method in class gaiasky.scene.component.Base
- getName() - Method in class gaiasky.scene.component.ParticleSet
- getName() - Method in class gaiasky.scene.record.MachineDefinition
- getName() - Method in class gaiasky.scene.view.FocusView
- getName() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getName() - Method in class gaiasky.util.gaia.utils.ComplexArea
-
Get the name of the area
- getName0() - Method in class gaiasky.scene.component.Ruler
- getName1() - Method in class gaiasky.scene.component.Ruler
- getNames() - Method in interface gaiasky.scene.api.IFocus
-
Returns all names of this focus.
- getNames() - Method in class gaiasky.scene.component.ParticleSet
- getNames() - Method in class gaiasky.scene.view.FocusView
- getNames() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getNCameras() - Method in class gaiasky.scene.camera.CameraManager
- getNCameras() - Method in class gaiasky.scene.camera.FovCamera
- getNCameras() - Method in interface gaiasky.scene.camera.ICamera
- getNCameras() - Method in class gaiasky.scene.camera.NaturalCamera
- getNCameras() - Method in class gaiasky.scene.camera.RelativisticCamera
- getNCameras() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getNear() - Method in class gaiasky.scene.camera.AbstractCamera
- getNear() - Method in class gaiasky.scene.camera.CameraManager
- getNear() - Method in interface gaiasky.scene.camera.ICamera
- getNetName() - Method in class gaiasky.util.Settings.ProgramSettings.NetSettings
- getNext(Function<CubemapProjections.CubemapProjection, Boolean>) - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections.CubemapProjection
- getNextOrthosphereProfile() - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections.CubemapProjection
- getNextPanoramaProjection() - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections.CubemapProjection
- getNLoadedStars() - Method in interface gaiasky.data.IOctantLoader
- getNLoadedStars() - Method in class gaiasky.data.OctreeLoader
- getNode(Array<IntNode>, String, boolean, boolean) - Static method in class gaiasky.util.gdx.model.IntNode
-
Helper method to recursive fetch a node from an array
- getNode(String) - Method in class gaiasky.util.gdx.model.IntModel
- getNode(String) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getNode(String, boolean) - Method in class gaiasky.util.gdx.model.IntModel
- getNode(String, boolean) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getNode(String, boolean, boolean) - Method in class gaiasky.util.gdx.model.IntModel
- getNode(String, boolean, boolean) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getNodeParams() - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Return the parameters defining the Hermite interpolation nodes (array tNs)
- getNominalSunVector() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- getNormal() - Method in class gaiasky.util.math.Planed
- getNormalBufferTexture() - Method in class gaiasky.util.gdx.contrib.utils.GaiaSkyFrameBuffer
- getNu() - Method in class gaiasky.util.gaia.HeliotropicAnglesRates
-
Get the revolving phase angle - this is the second heliotropic attitude angle
- getNu() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Returns the current heliotropic revolving phase in range [0,2*pi]
- getNuDot() - Method in class gaiasky.util.gaia.HeliotropicAnglesRates
-
Get the time derivative of the revolving phase angle
- getNuDot() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current precession angle rate (d(nu)/dt)
- getNuFull() - Method in class gaiasky.util.gaia.Nsl37
- getNumAttributes() - Static method in class gaiasky.util.gdx.shader.attribute.Attribute
- getNumber() - Method in enum class gaiasky.util.gaia.FOV
-
Get FOV number [1-4]
- getNumberMessages() - Static method in class gaiasky.gui.NotificationsInterface
- getNumberObjects(Entity) - Method in class gaiasky.scene.Scene
-
Returns the number of actual objects held by this entity.
- getNumberObjects(OctreeNode) - Method in class gaiasky.scene.Scene
-
Computes the number of objects in the given octree node, recursively.
- getNumberOfThreads() - Method in class gaiasky.util.Settings.PerformanceSettings
-
Returns the actual number of threads.
- getNumCollections() - Method in class gaiasky.util.ds.RouletteList
- getNumericalFieldIndex() - Method in enum class gaiasky.util.gaia.FOV
-
Get numerical field index defined as 1.0 for FOV1-3 and -1.0 for FOV2-4
- getNumIndices() - Method in class gaiasky.util.gdx.mesh.IntIndexArray
- getNumIndices() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
- getNumIndices() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
- getNumIndices() - Method in interface gaiasky.util.gdx.mesh.IntIndexData
- getNumIndices() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getNumManagedCubemaps() - Static method in class gaiasky.util.gdx.OwnCubemap
- getNumManagedShaderPrograms() - Static method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getNumManagedShaderPrograms() - Static method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- getNumMaxIndices() - Method in class gaiasky.util.gdx.mesh.IntIndexArray
- getNumMaxIndices() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
- getNumMaxIndices() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
- getNumMaxIndices() - Method in interface gaiasky.util.gdx.mesh.IntIndexData
- getNumMaxVertices() - Method in interface gaiasky.util.gdx.mesh.IntVertexData
- getNumMaxVertices() - Method in class gaiasky.util.gdx.mesh.VertexArray
- getNumMaxVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
- getNumMaxVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- getNumMaxVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
- getNumMaxVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
- getNuMod4Pi() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Returns the current heliotropic revolving phase in range [0,4*pi]
- getNuMod4Pi() - Method in class gaiasky.util.gaia.Nsl37
- getNumParticles() - Method in class gaiasky.scene.view.FocusView
- getNumPoints() - Method in class gaiasky.data.util.PointCloudData
- getNumSamples() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- getNumVertices() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getNumVertices() - Method in interface gaiasky.util.gdx.mesh.IntVertexData
- getNumVertices() - Method in class gaiasky.util.gdx.mesh.VertexArray
- getNumVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
- getNumVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- getNumVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
- getNumVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
- getNuRef() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Get the reference revolving phase angle
- getObject(String) - Method in class gaiasky.script.EventScriptingInterface
- getObject(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets an object from the scene graph by
name
or id (HIP, TYC, Gaia SourceId). - getObject(String, double) - Method in class gaiasky.script.EventScriptingInterface
- getObject(String, double) - Method in interface gaiasky.script.IScriptingInterface
-
Gets an object by
name
or id (HIP, TYC, Gaia SourceID), optionally waiting until the object is available, with a timeout. - getObjectPosition(String) - Method in class gaiasky.script.EventScriptingInterface
- getObjectPosition(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current position of the object identified by
name
in the internal coordinate system and internal units. - getObjectPosition(String, double[]) - Method in class gaiasky.scene.Scene
-
Gets the current position of the object identified by the given name.
- getObjectPredictedPosition(String) - Method in class gaiasky.script.EventScriptingInterface
- getObjectPredictedPosition(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets the predicted position of the object identified by
name
in the internal coordinate system and internal units. - getObjectRadius(String) - Method in class gaiasky.script.EventScriptingInterface
- getObjectRadius(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets the size of the object identified by
name
, in Km, by name or id (HIP, TYC, sourceId). - getObjectVisibility(String) - Method in class gaiasky.script.EventScriptingInterface
- getObjectVisibility(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets the visibility of a particular object.
- getOctant() - Method in interface gaiasky.scene.api.IFocus
-
Gets the octant this focus belongs to, if any.
- getOctant() - Method in class gaiasky.scene.view.FocusView
- getOctant() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getOctreeObjects(Array<Entity>) - Method in class gaiasky.scene.view.FocusView
- getOffset() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- getOffset() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- getOffset(IRenderable) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- getOmega() - Method in class gaiasky.util.gaia.HeliotropicAnglesRates
-
Get the spin phase angle - this is the third heliotropic attitude angle
- getOmega() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Returns the scanning phase angle (Omega) in the range [0, 2*pi].
- getOmegaDot() - Method in class gaiasky.util.gaia.HeliotropicAnglesRates
-
Get the time derivative of the spin phase angle
- getOmegaDot() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current spin phase rate (d(Omega)/dt)
- getOmegaDot1() - Method in class gaiasky.util.gaia.Nsl37
- getOmegaFull() - Method in class gaiasky.util.gaia.Epsl
- getOmegaFull() - Method in class gaiasky.util.gaia.Nsl37
- getOmegaMod4Pi() - Method in class gaiasky.util.gaia.Epsl
- getOmegaMod4Pi() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Returns the scanning phase angle (Omega) in the range [0, 4*pi].
- getOmegaMod4Pi() - Method in class gaiasky.util.gaia.Nsl37
- getOmegaRef() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Get the reference scan phase angle
- getOmegaRevs() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Returns the integer number of revolutions to be added to the spin phase (omega) such that omega + 2 * pi * omegaRevs is a continuous function of time
- getOmegaRevs() - Method in class gaiasky.util.gaia.Nsl37
- getOntime() - Method in class gaiasky.util.gaia.time.GtiList
-
Compute the sum of the TimeIntervals
- getOpacity() - Method in interface gaiasky.render.api.IRenderable
-
Returns the opacity of this renderable
- getOpacity() - Method in class gaiasky.scene.component.Render
- getOpacity() - Method in class gaiasky.scene.view.BaseView
- getOpacity() - Method in class gaiasky.scene.view.LineView
- getOpacity() - Method in class gaiasky.scene.view.RenderView
- getOpacity() - Method in class gaiasky.scene.view.VertsView
- getOpacity() - Method in class gaiasky.util.tree.OctreeNode
- getOperation() - Method in class gaiasky.util.filter.Filter
- getOperationFromString(String) - Method in class gaiasky.util.filter.Filter
- getOperationString() - Method in class gaiasky.util.filter.Filter
- getOrbitName() - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- getOrientation() - Method in interface gaiasky.scene.api.IFocus
-
Returns the orientation matrix of this focus.
- getOrientation() - Method in class gaiasky.scene.view.FocusView
- getOrientation() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getOrientationQuaternion() - Method in interface gaiasky.scene.api.IFocus
-
Returns the orientation quaternion of this focus.
- getOrientationQuaternion() - Method in class gaiasky.scene.view.FocusView
- getOrientationQuaternion() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getOriginX() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- getOriginX() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- getOriginX() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Zoom
- getOriginX() - Method in class gaiasky.util.gdx.g2d.Sprite
-
The origin influences
Sprite.setPosition(float, float)
,Sprite.setRotation(float)
and the expansion direction of scalingSprite.setScale(float, float)
- getOriginX() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getOriginY() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- getOriginY() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- getOriginY() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Zoom
- getOriginY() - Method in class gaiasky.util.gdx.g2d.Sprite
-
The origin influences
Sprite.setPosition(float, float)
,Sprite.setRotation(float)
and the expansion direction of scalingSprite.setScale(float, float)
- getOriginY() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getOSArchitecture() - Static method in class gaiasky.util.SysUtils
- getOSFamily() - Static method in class gaiasky.util.SysUtils
- getOSName() - Static method in class gaiasky.util.SysUtils
- getOSVersion() - Static method in class gaiasky.util.SysUtils
- getPackedColor() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- getPackedColor() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getPadBottom() - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Returns the bottom padding if set, else returns
NinePatch.getBottomHeight()
. - getPadLeft() - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Returns the left padding if set, else returns
NinePatch.getLeftWidth()
. - getPadRight() - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Returns the right padding if set, else returns
NinePatch.getRightWidth()
. - getPadTop() - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Returns the top padding if set, else returns
NinePatch.getTopHeight()
. - getPages() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData
- getParallaxDistance() - Method in class gaiasky.util.units.Quantity.Angle
-
Gets the parallax distance of this angle.
- getParent() - Method in class gaiasky.util.gdx.model.IntNode
- getParent() - Method in class gaiasky.util.validator.CallbackValidator
- getParentEntity() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- getParentEntity() - Method in class gaiasky.scene.view.VertsView
- getParentIndex() - Method in class gaiasky.util.tree.OctreeNode
-
Gets the index of this node in the parent's list.
- getParentOrientation() - Method in class gaiasky.util.coord.OrbitLintCoordinates
- getParticleDatasetOptions(String, double, double[], double, double[], double, double[], ComponentTypes.ComponentType, double[], double[]) - Static method in class gaiasky.data.group.DatasetOptions
- getParticleSet() - Method in class gaiasky.scene.view.FocusView
- getParticleSet(Scene, String, String, List<IParticleRecord>, DatasetOptions, boolean) - Static method in class gaiasky.scene.entity.EntityUtils
- getPasses() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- getPickedCmapAttribute() - Method in class gaiasky.gui.ColormapPicker
- getPickedCmapIndex() - Method in class gaiasky.gui.ColormapPicker
- getPickedCmapMax() - Method in class gaiasky.gui.ColormapPicker
- getPickedCmapMin() - Method in class gaiasky.gui.ColormapPicker
- getPickedColor() - Method in class gaiasky.gui.ColorPickerAbstract
- getPickedColorDouble() - Method in class gaiasky.gui.ColorPickerAbstract
- getPitch() - Method in class gaiasky.util.math.Quaterniond
-
Get the pitch euler angle in degrees, which is the rotation around the x axis.
- getPitchPower() - Method in class gaiasky.scene.view.SpacecraftView
- getPitchRad() - Method in class gaiasky.util.math.Quaterniond
-
Get the pitch euler angle in radians, which is the rotation around the x axis.
- getPlanetariumAngle() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections
- getPlanetariumAngle() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- getPlanetariumAperture() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections
- getPlanetariumAperture() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- getPointCloud() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- getPointCloud() - Method in class gaiasky.scene.view.VertsView
- getPointScaling(Highlight, GraphNode) - Method in class gaiasky.scene.entity.ParticleUtils
- getPos() - Method in interface gaiasky.scene.api.IFocus
-
Returns the position.
- getPos() - Method in class gaiasky.scene.camera.AbstractCamera
- getPos() - Method in class gaiasky.scene.camera.CameraManager
- getPos() - Method in interface gaiasky.scene.camera.ICamera
- getPos() - Method in class gaiasky.scene.view.FocusView
- getPos() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getPose() - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- getPosition() - Method in class gaiasky.scene.record.Position
- getPosition() - Method in class gaiasky.scene.view.PositionView
- getPosition() - Method in class gaiasky.util.coord.StaticCoordinates
- getPosition() - Method in class gaiasky.util.MusicManager
-
Gets the current play position in seconds
- getPosition() - Method in interface gaiasky.util.tree.IOctreeObject
- getPosition() - Method in interface gaiasky.util.tree.IPosition
- getPosition(VRContext.Space) - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- getPositionAboveSurface(double, double, double, Vector3b) - Method in class gaiasky.scene.view.FocusView
-
Returns the cartesian position in the internal reference system above the surface at the given longitude and latitude and distance.
- getPositionAndSizeGui(String) - Method in class gaiasky.script.EventScriptingInterface
- getPositionAndSizeGui(String) - Method in interface gaiasky.script.IScriptingInterface
-
Returns the size and position of the GUI element that goes by the given name or null if such element does not exist.
- getPositionType(UCD, UCD, UCD) - Method in class gaiasky.util.ucd.UCDParser
- getPosSph() - Method in interface gaiasky.scene.api.IFocus
-
Gets the position in equatorial spherical coordinates.
- getPosSph() - Method in class gaiasky.scene.component.ParticleSet
- getPosSph() - Method in class gaiasky.scene.view.FocusView
- getPosSph() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getPostProcessBean(IPostProcessor.RenderType) - Method in interface gaiasky.render.api.IPostProcessor
- getPostProcessBean(IPostProcessor.RenderType) - Method in class gaiasky.render.MainPostProcessor
- getPostProcessor() - Method in class gaiasky.GaiaSky
- getPostProcessor() - Method in class gaiasky.render.PostProcessorFactory
- getPower() - Method in class gaiasky.scene.record.MachineDefinition
- getPrecessionRateChanges() - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Get a list of the (approximate) times when the precession rate has changed.
- getPrecRate() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get the precession rate of the underlying NSL
- getPredictedPosition(Vector3b, ITimeFrameProvider, ICamera, boolean) - Method in interface gaiasky.scene.api.IFocus
-
Gets the position of this entity in the next time step in the internal reference system using the given time provider and the given camera.
- getPredictedPosition(Vector3b, ITimeFrameProvider, ICamera, boolean) - Method in class gaiasky.scene.view.FocusView
- getPredictedPosition(Vector3b, ITimeFrameProvider, ICamera, boolean) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getPrefHeight() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnCheckBox
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnImage
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnLabel
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnProgressBar
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnScrollPane
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnSelectBox
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnSlider
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnTextArea
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnTextButton
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnTextField
- getPrefHeight() - Method in class gaiasky.util.scene2d.Separator
- getPrefHeight() - Method in class gaiasky.util.scene2d.TextureWidget
- getPrefWidth() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnCheckBox
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnImage
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnLabel
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnProgressBar
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnScrollPane
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnSelectBox
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnSlider
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnTextArea
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnTextButton
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnTextField
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnWindow
- getPrefWidth() - Method in class gaiasky.util.scene2d.Separator
- getPrefWidth() - Method in class gaiasky.util.scene2d.TextureWidget
- getPrePassTexture() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- getPrePassTexture() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- getPreviousPos() - Method in class gaiasky.scene.camera.AbstractCamera
- getPreviousPos() - Method in class gaiasky.scene.camera.CameraManager
- getPreviousPos() - Method in interface gaiasky.scene.camera.ICamera
- getPreviousProjView() - Method in class gaiasky.scene.camera.AbstractCamera
- getPreviousProjView() - Method in class gaiasky.scene.camera.CameraManager
- getPreviousProjView() - Method in interface gaiasky.scene.camera.ICamera
- getPrimitiveSize() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- getPrimitiveSize() - Method in class gaiasky.scene.view.VertsView
- getProceduralPixmapDir() - Static method in class gaiasky.util.SysUtils
- getProjection() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections
- getProjection() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- getProjectionMatrix() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Returns the current projection matrix.
- getProjectionMatrix() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getProjView() - Method in class gaiasky.scene.camera.AbstractCamera
- getProjView() - Method in class gaiasky.scene.camera.CameraManager
- getProjView() - Method in interface gaiasky.scene.camera.ICamera
- getProjViewTrans() - Method in class gaiasky.render.ShadowMapImpl
- getProperMotionsMaxNumber() - Method in class gaiasky.script.EventScriptingInterface
- getProperMotionsMaxNumber() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the current maximum number of velocity vectors per star group.
- getPsi() - Method in class gaiasky.util.gaia.EquatorialAnglesRates
-
Get the equatorial spin phase angle, psi (from the ascending node on the equator to the SRS x axis) - this is the third equatorial attitude angle
- getPsiDot() - Method in class gaiasky.util.gaia.EquatorialAnglesRates
-
Get time derivative psiDot of the the equatorial spin phase angle
- getQuaternion() - Method in class gaiasky.util.gaia.ConcreteAttitude
- getQuaternion() - Method in interface gaiasky.util.gaia.IAttitude
- getQuaternionAndRate(long, HeliotropicAnglesRates) - Static method in class gaiasky.util.gaia.AttitudeConverter
-
Converts heliotropic angles and rates to an attitude quaternion and its derivative
- getQuaternionDot() - Method in class gaiasky.util.gaia.ConcreteAttitude
-
Get the time derivative of the attitude.
- getQuaternionDot() - Method in interface gaiasky.util.gaia.IAttitude
- getRadialVelocity() - Method in interface gaiasky.scene.api.IProperMotion
-
Returns the radial velocity in km/s
- getRadialVelocity() - Method in class gaiasky.scene.view.FocusView
- getRadius() - Method in interface gaiasky.scene.api.IFocus
-
Returns the radius of this focus object in internal units.
- getRadius() - Method in class gaiasky.scene.component.ParticleSet
- getRadius() - Method in class gaiasky.scene.view.FocusView
- getRadius() - Method in class gaiasky.scene.view.RenderView
- getRadius() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getRadius() - Method in class gaiasky.util.gaia.utils.CircleArea
- getRadius(int) - Method in class gaiasky.scene.component.ParticleSet
- getRadius(Entity) - Static method in class gaiasky.scene.entity.EntityUtils
-
Re-implementation of
FocusView.getRadius()
in a static context. - getRampDuration() - Method in class gaiasky.util.gaia.TransitionScanningLaw
-
Return the duration of the ramp
- getRandomParticleName() - Method in class gaiasky.scene.component.ParticleSet
-
Gets the name of a random particle in this group
- getRandomPlace(Random) - Method in class gaiasky.util.gaia.utils.ComplexArea
-
Get a random Place within the ComplexArea
- getRed(int) - Static method in class gaiasky.util.color.ColorUtils
- getRefEpoch() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get reference epoch (for the reference values of nu and omega) as nanoseconds since J2010
- getReflectionMaskBufferTexture() - Method in class gaiasky.util.gdx.contrib.utils.GaiaSkyFrameBuffer
- getRefNu() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get reference value of nu
- getRefOmega() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get reference values of omega
- getRefOmega() - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Returns the (effective) reference value of the heliotropic angle Omega.
- getRefTime() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Ref time in nanoseconds since epoch.
- getRefTime() - Method in class gaiasky.util.gaia.BaseAttitudeDataServer
- getRegion() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the first texture region.
- getRegion(int) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the texture page at the given index.
- getRegionHeight() - Method in class gaiasky.util.gdx.g2d.TextureRegion
-
Returns the region's height.
- getRegions() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the array of TextureRegions that represents each texture page of glyphs.
- getRegions() - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns all regions in the atlas.
- getRegions() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData
- getRegionWidth() - Method in class gaiasky.util.gdx.g2d.TextureRegion
-
Returns the region's width.
- getRegionX() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- getRegionY() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- getReleaseNotesFile() - Static method in class gaiasky.util.SysUtils
-
Gets the path to the file containing the release notes.
- getReleaseNotesRevisionFile() - Static method in class gaiasky.util.SysUtils
-
Gets the path to the file containing the last shown release notes version.
- getRenderable(IntRenderable) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getRenderable(IntRenderable, IntNode) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getRenderable(IntRenderable, IntNode, IntNodePart) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getRenderables(Array<IntRenderable>, Pool<IntRenderable>) - Method in interface gaiasky.util.gdx.IntRenderableProvider
-
Returns
IntRenderable
instances. - getRenderables(Array<IntRenderable>, Pool<IntRenderable>) - Method in class gaiasky.util.gdx.model.IntModelInstance
-
Traverses the IntNode hierarchy and collects
IntRenderable
instances for every node with a graphical representation. - getRenderables(IntNode, Array<IntRenderable>, Pool<IntRenderable>) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getRenderableSorter() - Method in class gaiasky.util.gdx.IntModelBatch
- getRenderContext() - Method in class gaiasky.util.gdx.IntModelBatch
- getRenderGroup() - Method in class gaiasky.render.system.AbstractRenderSystem
- getRenderGroup() - Method in interface gaiasky.render.system.IRenderSystem
- getRenderingContext() - Method in interface gaiasky.render.api.IRenderMode
- getRenderingContext() - Method in class gaiasky.render.process.RenderModeAbstract
- getRenderOutputFps() - Method in class gaiasky.script.EventScriptingInterface
- getRenderOutputFps() - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.Use
IScriptingInterface.getFrameOutputFps()
instead. - getRenderProcess() - Method in interface gaiasky.render.api.ISceneRenderer
-
Gets the current render process.
- getRenderProcess() - Method in class gaiasky.scene.system.render.SceneRenderer
- getRenderSizeBillboardGalaxy(ICamera, Body, ModelScaffolding) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- getRenderSizeCelestial(ICamera, Entity, Body, SolidAngle, ModelScaffolding, ParticleExtra) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- getRenderSizeStarSet(double, double, double, double) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- getResizeXCursor() - Method in class gaiasky.util.GlobalResources
- getResizeYCursor() - Method in class gaiasky.util.GlobalResources
- getResponseTime() - Method in class gaiasky.input.AbstractMouseKbdListener
- getResponseTime() - Method in class gaiasky.input.GameMouseKbdListener
- getResponsiveness() - Method in class gaiasky.scene.record.MachineDefinition
- getResponsiveness() - Method in class gaiasky.scene.view.SpacecraftView
- getResult() - Method in class gaiasky.util.scene2d.FileChooser
- getResultBuffer() - Method in interface gaiasky.render.api.IRenderMode
- getResultBuffer() - Method in class gaiasky.render.process.RenderModeAbstract
- getResultBuffer() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- getResultTexture() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- getRgbaComplimentary(float[]) - Static method in class gaiasky.util.color.ColorUtils
- getRgbComplimentary(float[]) - Static method in class gaiasky.util.color.ColorUtils
- getRgbMode() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- getRgbMode() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- getRight(VRContext.Space) - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- getRightWidth() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getRoll() - Method in class gaiasky.util.math.Quaterniond
-
Get the roll euler angle in degrees, which is the rotation around the z axis.
- getRollPower() - Method in class gaiasky.scene.view.SpacecraftView
- getRollRad() - Method in class gaiasky.util.math.Quaterniond
-
Get the roll euler angle in radians, which is the rotation around the z axis.
- getRoot() - Method in class gaiasky.util.tree.OctreeNode
-
Gets the root of the tree this octant is in by successively checking the parent until it is null.
- getRoot(Entity) - Method in class gaiasky.scene.component.GraphNode
- getRotatedPackedHeight() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
Returns the packed height considering the rotate value, if it is true then it returns the packedWidth, otherwise it returns the packedHeight.
- getRotatedPackedWidth() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
Returns the packed width considering the rotate value, if it is true then it returns the packedHeight, otherwise it returns the packedWidth.
- getRotateTransform() - Method in class gaiasky.scene.component.AffineTransformations
- getRotation() - Method in class gaiasky.util.gdx.g2d.Sprite
- getRotation(Quaterniond) - Method in class gaiasky.util.math.Matrix4d
-
Gets the rotation of this matrix.
- getRotation(Quaterniond, boolean) - Method in class gaiasky.util.math.Matrix4d
-
Gets the rotation of this matrix.
- getRotationComponent() - Method in interface gaiasky.scene.api.IFocus
-
Returns the rotation component of this focus.
- getRotationComponent() - Method in class gaiasky.scene.view.FocusView
- getRotationComponent() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getRotationMatrix(double, double, double) - Static method in class gaiasky.util.coord.Coordinates
-
Gets the rotation matrix to apply for the given Euler angles α, β and γ.
- getRotationQuaternion() - Method in class gaiasky.scene.view.SpacecraftView
- getRules() - Method in class gaiasky.util.filter.Filter
- getRuweValue(long, String[]) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- getSaturation() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getSaturation() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getSaturationMul() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getSaturationMul() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getScale() - Method in class gaiasky.util.gaia.time.ConcreteDuration
- getScale() - Method in interface gaiasky.util.gaia.time.Duration
- getScale() - Method in class gaiasky.util.Settings.ProgramSettings.UiSettings
-
Never use this method to get the scale, use the field itself, it is public.
- getScale(Vector3d) - Method in class gaiasky.util.math.Matrix4d
- getScaleTransform() - Method in class gaiasky.scene.component.AffineTransformations
- getScaleX() - Method in class gaiasky.util.gdx.g2d.BitmapFont
- getScaleX() - Method in class gaiasky.util.gdx.g2d.Sprite
-
X scale of the sprite, independent of size set by
Sprite.setSize(float, float)
- getScaleX() - Method in class gaiasky.util.math.Matrix4d
- getScaleXSquared() - Method in class gaiasky.util.math.Matrix4d
- getScaleY() - Method in class gaiasky.util.gdx.g2d.BitmapFont
- getScaleY() - Method in class gaiasky.util.gdx.g2d.Sprite
-
Y scale of the sprite, independent of size set by
Sprite.setSize(float, float)
- getScaleY() - Method in class gaiasky.util.math.Matrix4d
- getScaleYSquared() - Method in class gaiasky.util.math.Matrix4d
- getScaleZ() - Method in class gaiasky.util.math.Matrix4d
- getScaleZSquared() - Method in class gaiasky.util.math.Matrix4d
- getScanRate() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get the (target) scan rate
- getScatteringIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getScatteringSaturation() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getScene() - Method in class gaiasky.scene.camera.NaturalCamera
- getSceneGraphDepth() - Method in interface gaiasky.scene.api.IFocus
-
Gets the depth of this focus object in the scene graph.
- getSceneGraphDepth() - Method in class gaiasky.scene.component.GraphNode
- getSceneGraphDepth() - Method in class gaiasky.scene.view.FocusView
- getSceneGraphDepth() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getScreenHeight() - Method in class gaiasky.script.EventScriptingInterface
- getScreenHeight() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the screen height in pixels.
- getScreenHeight() - Method in class gaiasky.util.Settings.GraphicsSettings
- getScreenWidth() - Method in class gaiasky.script.EventScriptingInterface
- getScreenWidth() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the screen width in pixels.
- getScreenWidth() - Method in class gaiasky.util.Settings.GraphicsSettings
- getScrollPaneIn(Actor) - Static method in class gaiasky.util.GuiUtils
-
Gets the first scroll pane contained in the given actor by traversing it recursively, if it exists.
- getSecond() - Method in class gaiasky.util.Pair
- getSecond() - Method in class gaiasky.util.Trio
- getSecondClosestBody() - Method in class gaiasky.scene.camera.AbstractCamera
- getSecondClosestBody() - Method in class gaiasky.scene.camera.CameraManager
- getSecondClosestBody() - Method in interface gaiasky.scene.camera.ICamera
- getSecondClosestBody() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getSeed() - Static method in class gaiasky.util.math.StdRandom
-
Returns the seed of the pseudorandom number generator.
- getSeed(String) - Method in class gaiasky.scene.component.ModelScaffolding
-
Gets the seed corresponding to the given component by matching it using the position in the randomize vector.
- getSelectedIndex() - Method in class gaiasky.util.scene2d.TabbedPane
- getSequenceNumber() - Static method in class gaiasky.util.screenshot.ImageRenderer
- getSet() - Method in class gaiasky.scene.view.FocusView
- getSettings() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- getSettings() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- getSettings() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- getSettings() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getShader() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- getShader() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.BaseIntShaderProvider
- getShader(IntRenderable) - Method in interface gaiasky.util.gdx.shader.provider.IntShaderProvider
-
Returns a
IntShader
for the givenIntRenderable
. - getShaderCode(String, String) - Static method in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider
- getShaderProgram() - Method in class gaiasky.render.system.AbstractRenderSystem
- getShaderProvider() - Method in class gaiasky.util.gdx.IntModelBatch
- getShadowvalues() - Method in class gaiasky.scene.record.MachineDefinition
- getShapeShader() - Method in class gaiasky.util.GlobalResources
- getShift() - Method in class gaiasky.scene.camera.AbstractCamera
- getShift() - Method in class gaiasky.scene.camera.CameraManager
- getShift() - Method in interface gaiasky.scene.camera.ICamera
- getShortApplicationName() - Static method in class gaiasky.util.Settings
- getShortcut() - Method in class gaiasky.util.scene2d.MenuItem
- getShortcutCell() - Method in class gaiasky.util.scene2d.MenuItem
- getShortcutFor(int...) - Static method in class gaiasky.util.scene2d.OsUtils
-
Creates platform dependant shortcut text.
- getSideProjection() - Method in class gaiasky.gui.MinimapWidget
- getSimpleCopy(Entity) - Method in class gaiasky.scene.Scene
- getSimulationTime() - Method in class gaiasky.script.EventScriptingInterface
- getSimulationTime() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the current simulation time as the number of milliseconds since 1970-01-01T00:00:00Z (UTC).
- getSimulationTimeArr() - Method in class gaiasky.script.EventScriptingInterface
- getSimulationTimeArr() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the current UTC simulation time in an array.
- getSize() - Method in interface gaiasky.scene.api.IFocus
-
Returns the size (diameter) of this entity in internal units.
- getSize() - Method in class gaiasky.scene.component.ParticleSet
- getSize() - Method in class gaiasky.scene.record.MachineDefinition
- getSize() - Method in class gaiasky.scene.view.FocusView
- getSize() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getSize(int) - Method in class gaiasky.scene.component.ParticleSet
-
Returns the size of the particle at index i
- getSkin() - Method in class gaiasky.util.GlobalResources
- getSlaveIndex(String) - Method in class gaiasky.util.MasterManager
- getSlaves() - Method in class gaiasky.util.MasterManager
- getSlaveStates() - Method in class gaiasky.util.MasterManager
- getSolarDirection(Vector3d) - Method in class gaiasky.util.coord.NslSun
- getSolarLongitude() - Method in class gaiasky.util.coord.NslSun
- getSolarLongitudeDot() - Method in class gaiasky.util.coord.NslSun
- getSolarLongitudeMod4Pi() - Method in class gaiasky.util.coord.NslSun
- getSolidAngle() - Method in interface gaiasky.scene.api.IFocus
-
Returns the current view angle of this entity, in radians.
- getSolidAngle() - Method in class gaiasky.scene.component.ParticleSet
- getSolidAngle() - Method in class gaiasky.scene.view.FocusView
- getSolidAngle() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getSolidAngleApparent() - Method in interface gaiasky.scene.api.IFocus
-
Returns the current apparent view angle (view angle corrected with the field of view) of this entity, in radians.
- getSolidAngleApparent() - Method in class gaiasky.scene.component.ParticleSet
- getSolidAngleApparent() - Method in class gaiasky.scene.view.FocusView
- getSolidAngleApparent() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getSortedMappings() - Method in class gaiasky.gui.KeyBindings
- getSortedMappingsInv() - Method in class gaiasky.gui.KeyBindings
- getSouceTexture() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- getSource1Intensity() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- getSource1Saturation() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- getSource2Intensity() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- getSource2Saturation() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- getSourceBuffer() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- getSpacecraft() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getSpacecraftView() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getSpaceXadvance() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the x-advance of the space character.
- getSpeed() - Method in class gaiasky.scene.camera.CameraManager
- getSpeed() - Method in class gaiasky.scene.camera.FovCamera
- getSpeed() - Method in interface gaiasky.scene.camera.ICamera
-
Gets the current velocity of the camera in km/h.
- getSpeed() - Method in class gaiasky.scene.camera.NaturalCamera
- getSpeed() - Method in class gaiasky.scene.camera.RelativisticCamera
- getSpeed() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getSpinVectorInIcrs() - Method in class gaiasky.util.gaia.ConcreteAttitude
- getSpinVectorInIcrs() - Method in interface gaiasky.util.gaia.IAttitude
-
Get the inertial spin vector in the ICRS (or CoMRS).
- getSpinVectorInSrs() - Method in class gaiasky.util.gaia.ConcreteAttitude
- getSpinVectorInSrs() - Method in interface gaiasky.util.gaia.IAttitude
-
Get the inertial spin vector in the SRS.
- getSpriteBatch() - Method in class gaiasky.util.GlobalResources
- getSpriteBatchVR() - Method in class gaiasky.util.GlobalResources
- getSpriteShader() - Method in class gaiasky.util.GlobalResources
- getSquareDegrees() - Method in class gaiasky.util.gaia.utils.CircleArea
- getSquareDegrees() - Method in class gaiasky.util.gaia.utils.ComplexArea
- getSrsAxes(Vector3d[]) - Method in class gaiasky.util.gaia.ConcreteAttitude
- getSrsAxes(Vector3d[]) - Method in interface gaiasky.util.gaia.IAttitude
-
Get the x, y, z axes of the SRS as an array of three unit vectors expressed in the ICRS (or CoMRS).
- getStage() - Method in class gaiasky.gui.GenericDialog
- getStarBrightness() - Method in class gaiasky.script.EventScriptingInterface
- getStarBrightness() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the star brightness value.
- getStarClusterDatasetOptions(String, double[], double[], ComponentTypes.ComponentType, double[], double[]) - Static method in class gaiasky.data.group.DatasetOptions
- getStarCount() - Method in interface gaiasky.scene.api.IStarContainer
- getStarCount() - Method in class gaiasky.scene.view.OctreeObjectView
- getStarCount() - Method in interface gaiasky.util.tree.IOctreeObject
- getStarDatasetOptions(String, double, double[], double[], double[]) - Static method in class gaiasky.data.group.DatasetOptions
- getStarMinOpacity() - Method in class gaiasky.script.EventScriptingInterface
- getStarMinOpacity() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the minimum star opacity.
- getStarParameters(String) - Method in class gaiasky.script.EventScriptingInterface
- getStarParameters(String) - Method in interface gaiasky.script.IScriptingInterface
-
Returns the star parameters given its identifier or name, if the star exists and it is loaded.
- getStarPointSize() - Static method in class gaiasky.util.Settings.SceneSettings.StarSettings
-
Computes the runtime star point size taking into account cubemap rendering
- getStarSet() - Method in class gaiasky.scene.view.FocusView
- getStarSet(Scene, String, String, List<IParticleRecord>, DatasetOptions, boolean) - Static method in class gaiasky.scene.entity.EntityUtils
- getStarSize() - Method in class gaiasky.script.EventScriptingInterface
- getStarSize() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current star size value in pixels.
- getStart() - Method in class gaiasky.data.util.PointCloudData
- getStart() - Method in class gaiasky.util.gaia.time.Gti
-
Return the start time.
- getStarTexture() - Method in class gaiasky.util.Settings.SceneSettings.StarSettings
- getStartMs() - Method in class gaiasky.data.util.PointCloudData
- getStartTime() - Method in class gaiasky.util.gaia.NumericalAttitudeDataServer
- getStatus() - Method in interface gaiasky.render.api.IStatusObject
- getStatus() - Method in class gaiasky.scene.component.BillboardSet
- getStatus() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current status of scanning (nominal, transition, modified)
- getStatus() - Method in class gaiasky.util.samp.SAMPClient
- getStatus() - Method in class gaiasky.util.tree.OctreeNode
- getStopTime() - Method in class gaiasky.util.gaia.NumericalAttitudeDataServer
- getStrength() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- getStringArrayKeys(String) - Method in class gaiasky.gui.KeyBindings
- getStringKeys(String) - Method in class gaiasky.gui.KeyBindings
- getStringKeys(String, String) - Method in class gaiasky.gui.KeyBindings
- getStringProperty(VRContext.VRDeviceProperty) - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- getStyle() - Method in class gaiasky.util.scene2d.MenuItem
- getStyle() - Method in class gaiasky.util.scene2d.OwnWindow
-
Returns the window's style.
- getStyle() - Method in class gaiasky.util.scene2d.Separator
- getStyle() - Method in class gaiasky.util.scene2d.TabbedPane
-
Returns the tabbed pane's style.
- getSubMenu() - Method in class gaiasky.util.scene2d.MenuItem
- getSubMenuIconCell() - Method in class gaiasky.util.scene2d.MenuItem
- getSunDistance(double) - Static method in class gaiasky.util.coord.AstroUtils
- getSunDistance(Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Algorithm in "Astronomical Algorithms" book by Jean Meeus.
- getSunLongitude(Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the Sun's ecliptic longitude in degrees for the given time.
- getSunLongitudeWikipedia(double) - Static method in class gaiasky.util.coord.AstroUtils
-
Gets the ecliptic longitude of the Sun in degrees as published in Wikipedia.
- getSuperShortApplicationName() - Static method in class gaiasky.util.Settings
- getSwingTwist(double, double, double, Quaterniond, Quaterniond) - Method in class gaiasky.util.math.Quaterniond
-
Get the swing rotation and twist rotation for the specified axis.
- getSwingTwist(Vector3d, Quaterniond, Quaterniond) - Method in class gaiasky.util.math.Quaterniond
-
Get the swing rotation and twist rotation for the specified axis.
- getT() - Method in class gaiasky.GaiaSky
- getTabButtons() - Method in class gaiasky.gui.GenericDialog
- getTag() - Method in class gaiasky.util.update.VersionCheckEvent
- getTagTime() - Method in class gaiasky.util.update.VersionCheckEvent
- getTargetPrecessionRate() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Get the target precession rate
- getTargetScanPeriod() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Get the target scan period
- getTargetScanRate() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Get the target scan rate
- getTelescopeIndex() - Method in enum class gaiasky.util.gaia.FOV
-
Get telescope index [0-1]
- getTelescopeNumber() - Method in enum class gaiasky.util.gaia.FOV
-
Get telescope number [1-2]
- getTempDir(String) - Static method in class gaiasky.util.SysUtils
-
Gets the path to the actual temporary directory in the data folder.
- getText() - Method in class gaiasky.util.scene2d.MenuItem
- getTextOpacity() - Method in interface gaiasky.render.api.I3DTextRenderable
-
Gets the text opacity
- getTextOpacity() - Method in class gaiasky.scene.view.LabelView
- getTexture() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getTexture() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- getTextureAttachment(int) - Method in class gaiasky.util.gdx.contrib.utils.GaiaSkyFrameBuffer
- getTextures() - Method in class gaiasky.util.gdx.g2d.TextureAtlas
- getTexturesString() - Method in class gaiasky.scene.record.MaterialComponent
- getThird() - Method in class gaiasky.util.Trio
- getThreadLock() - Method in class gaiasky.util.concurrent.ServiceThread
- getThreshold() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- getThreshold() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Threshold
- getTime() - Method in class gaiasky.util.gaia.ConcreteAttitude
- getTime() - Method in interface gaiasky.util.gaia.IAttitude
-
Get the time that this attitude is valid for as a single long value.
- getTime() - Method in class gaiasky.util.time.GlobalClock
- getTime() - Method in interface gaiasky.util.time.ITimeFrameProvider
-
Gets the current time
- getTime() - Method in class gaiasky.util.time.RealTimeClock
- getTimeMediator(TimeContext, TimeContext) - Static method in class gaiasky.util.gaia.time.TimeMediator
-
Get an applicable
TimeMediator
for a given combination of time contexts. - getTimeZone() - Method in enum class gaiasky.util.Settings.DefaultTimeZone
- getTint() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- getTint() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- getTitleLabel() - Method in class gaiasky.util.scene2d.OwnWindow
- getTitleTable() - Method in class gaiasky.util.scene2d.OwnWindow
- getTooltipHorizontalGroup(Actor, String, float, Skin) - Static method in class gaiasky.util.GuiUtils
- getTooltipHorizontalGroup(Actor, String, Skin) - Static method in class gaiasky.util.GuiUtils
- getTopHeight() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getTopProjection() - Method in class gaiasky.gui.MinimapWidget
- getTotalHeight() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getTotalMemory() - Static method in class gaiasky.util.MemInfo
-
The total amount of memory in the JVM.
- getTotalMemory() - Static method in class gaiasky.util.VMemInfo
- getTotalMemory() - Method in interface gaiasky.util.VMemInfo.IGraphicsDeviceInfo
- getTotalRam() - Static method in class gaiasky.util.MemInfo
-
The total amount of RAM memory in the system, in MB.
- getTotalWidth() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getTrackerSpaceOriginToWorldSpaceTranslationOffset() - Method in class gaiasky.vr.openvr.VRContext
-
Returns the tracker space to world space translation offset.
- getTrackerSpaceToWorldspaceRotationOffset() - Method in class gaiasky.vr.openvr.VRContext
-
Returns the tracker space to world space rotation offset.
- getTransformD(String) - Static method in class gaiasky.util.coord.Coordinates
- getTransformF(String) - Static method in class gaiasky.util.coord.Coordinates
- getTransformFunction() - Method in class gaiasky.util.coord.OrbitLintCoordinates
- getTransformMatrix() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Returns the current transform matrix.
- getTransformMatrix() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getTranslateTransform() - Method in class gaiasky.scene.component.AffineTransformations
- getTranslation() - Method in class gaiasky.util.math.Matrix4d
- getTranslation(Vector3d) - Method in class gaiasky.util.math.Matrix4d
- getTranslationf() - Method in class gaiasky.util.math.Matrix4d
- getTranslationf(float[]) - Method in class gaiasky.util.math.Matrix4d
- getTranslationf(Vector3) - Method in class gaiasky.util.math.Matrix4d
- getType() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- getType() - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- getTypes() - Static method in class gaiasky.util.gdx.shader.attribute.Attribute
- getTypeWeight(String) - Static method in class gaiasky.gui.DatasetManagerWindow
- getTypeWeight(String) - Method in class gaiasky.util.datadesc.DataDescriptorUtils
- getU() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- getU2() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- getUInt64Property(VRContext.VRDeviceProperty) - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- getUniformAlias(int) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- getUniformID(String) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- getUniformLocation(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getUniformLocation(String) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- getUniforms() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getUniforms() - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- getUniformSize(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getUniformSize(String) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- getUniformType(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getUniformType(String) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- getUniqueness() - Method in class gaiasky.event.PriorityQueue
-
Returns a value indicating whether only unique elements are allowed to be inserted.
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeAbsmag
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeAppmag
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeColorBlue
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeColorGreen
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeColorRed
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeDEC
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeDistance
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeEclLatitude
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeEclLongitude
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeGalLatitude
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeGalLongitude
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeMualpha
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeMudelta
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeRA
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeRadvel
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeUCD
- getUnit() - Method in interface gaiasky.util.filter.attrib.IAttribute
-
Gets the unit in string
- getUnitString() - Method in enum class gaiasky.util.Settings.DistanceUnits
- getUnitX() - Static method in class gaiasky.util.math.Vector3d
- getUnitY() - Static method in class gaiasky.util.math.Vector3d
- getUnitZ() - Static method in class gaiasky.util.math.Vector3d
- getUp() - Method in class gaiasky.scene.camera.CameraManager
- getUp() - Method in class gaiasky.scene.camera.FovCamera
- getUp() - Method in interface gaiasky.scene.camera.ICamera
- getUp() - Method in class gaiasky.scene.camera.NaturalCamera
- getUp() - Method in class gaiasky.scene.camera.RelativisticCamera
- getUp() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getUp(Vector3) - Method in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
- getUp(VRContext.Space) - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- getUsage() - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
- getUsedMemory() - Static method in class gaiasky.util.MemInfo
-
The used memory in MiB, which is totalMemory - freeMemory.
- getUsedMemory() - Static method in class gaiasky.util.VMemInfo
- getUsedMemory() - Method in interface gaiasky.util.VMemInfo.IGraphicsDeviceInfo
- getUserHome() - Static method in class gaiasky.util.SysUtils
- getV() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- getV2() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- getVal() - Method in enum class gaiasky.util.Logger.LoggerLevel
- getValue() - Method in class gaiasky.util.filter.FilterRule
- getValues() - Method in class gaiasky.util.math.Matrix4d
- getValuesFloat() - Method in class gaiasky.util.math.Matrix4d
- getValueString() - Method in class gaiasky.util.scene2d.OwnSlider
- getValueString() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- getVariableSizeScaling(StarSet, int) - Method in class gaiasky.scene.entity.ParticleUtils
- getVariableStarDatasetOptions(String, double, double[], ComponentTypes.ComponentType, double[], double[]) - Static method in class gaiasky.data.group.DatasetOptions
- getVector() - Method in class gaiasky.scene.record.TranslateTransform
- getVelocity() - Method in class gaiasky.scene.camera.AbstractCamera
- getVelocity() - Method in class gaiasky.scene.camera.CameraManager
- getVelocity() - Method in interface gaiasky.scene.camera.ICamera
- getVelocity() - Method in class gaiasky.scene.camera.NaturalCamera
- getVelocity() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getVelocity() - Method in class gaiasky.scene.record.Position
- getVelocity() - Method in class gaiasky.scene.view.PositionView
- getVelocity() - Method in interface gaiasky.util.tree.IPosition
- getVelocityBufferTexture() - Method in class gaiasky.util.gdx.contrib.utils.GaiaSkyFrameBuffer
- getVersionNumber() - Method in class gaiasky.script.EventScriptingInterface
- getVersionNumber() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the version number string.
- getVersionNumber() - Method in class gaiasky.util.update.VersionCheckEvent
- getVertexAttribute(int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Returns the first
VertexAttribute
having the givenVertexAttributes.Usage
. - getVertexAttributes() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getVertexCount(int) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- getVertexShaderSource() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getVertexShaderSource() - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- getVertexSize() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getVertexTransform(Matrix4) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- getVertexTransform(Matrix4) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Get the current vertex transformation matrix.
- getVertices() - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- getVertices() - Method in class gaiasky.util.gdx.g2d.Sprite
-
Returns the packed vertices, colors, and texture coordinates for this sprite.
- getVertices(float[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the vertices from the Mesh to the float array.
- getVertices(int) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- getVertices(int, float[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the the remaining vertices from the Mesh to the float array.
- getVertices(int, int, float[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the specified vertices from the Mesh to the float array.
- getVertices(int, int, float[], int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the specified vertices from the Mesh to the float array.
- getVerticesBuffer() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getViewport() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- getViewportSize() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter
- getViewportSize() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter
- getViewportSize() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- getVisibilityOpacityFactor() - Method in class gaiasky.scene.component.Base
-
Gets the visibility opacity factor for this base component.
- getVisibilityOpacityFactor(Base) - Method in class gaiasky.scene.system.update.GraphUpdater
- getVolume() - Method in class gaiasky.util.math.BoundingBoxd
- getVolume() - Method in class gaiasky.util.MusicManager
- getVOSP87(String) - Method in class gaiasky.util.coord.vsop87.VSOP87
- getVRDeviceToModel() - Method in class gaiasky.GaiaSky
- getWarpFactor() - Method in class gaiasky.util.time.GlobalClock
- getWarpFactor() - Method in interface gaiasky.util.time.ITimeFrameProvider
-
Gets the current warp factor
- getWarpFactor() - Method in class gaiasky.util.time.RealTimeClock
- getWavelengths() - Method in class gaiasky.scene.record.AtmosphereComponent
- getWeight() - Method in interface gaiasky.util.gaia.utils.Area
-
Determine the weight of the Area
- getWeight() - Method in class gaiasky.util.gaia.utils.CircleArea
- getWeight() - Method in class gaiasky.util.gaia.utils.ComplexArea
- getWeight() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- getWidth() - Method in class gaiasky.util.gdx.g2d.Sprite
- getWidth() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getWidth() - Method in class gaiasky.util.gdx.OwnCubemap
- getWidth() - Method in class gaiasky.util.math.BoundingBoxd
- getWidth() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- getWidth() - Method in class gaiasky.vr.openvr.VRContext
- getWidthRatio() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getWrapIndex(Array<BitmapFont.Glyph>, int) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Returns the first valid glyph index to use to wrap to the next line, starting at the specified start index and (typically) moving toward the beginning of the glyphs array.
- getWrapTime(Instant) - Method in class gaiasky.data.util.PointCloudData
- getWrapTimeMs(Instant) - Method in class gaiasky.data.util.PointCloudData
- getX() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getX() - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Returns the x position of the cached string, relative to the position when the string was cached.
- getX() - Method in class gaiasky.util.gdx.g2d.Sprite
- getX() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getX(int) - Method in class gaiasky.data.util.PointCloudData
- getXdgDesktop() - Static method in class gaiasky.util.SysUtils
- getXHeight() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the x-height, which is the distance from the top of most lowercase characters to the baseline.
- getXi() - Method in class gaiasky.util.gaia.HeliotropicAnglesRates
-
Get the solar aspect angle (between the nominal sun and the SRS z axis) - this is the first heliotropic attitude angle
- getXi() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
- getXiDot() - Method in class gaiasky.util.gaia.HeliotropicAnglesRates
-
Get the time derivative of the solar aspect angle
- getXiRef() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Get the reference solar aspect angle
- getY() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getY() - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Returns the y position of the cached string, relative to the position when the string was cached.
- getY() - Method in class gaiasky.util.gdx.g2d.Sprite
- getY() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getY(int) - Method in class gaiasky.data.util.PointCloudData
- getYaw() - Method in class gaiasky.util.math.Quaterniond
-
Get the yaw euler angle in degrees, which is the rotation around the y axis.
- getYawPower() - Method in class gaiasky.scene.view.SpacecraftView
- getYawRad() - Method in class gaiasky.util.math.Quaterniond
-
Get the yaw euler angle in radians, which is the rotation around the y axis.
- getZ(int) - Method in class gaiasky.data.util.PointCloudData
- getZeroPoint() - Method in class gaiasky.gui.AbstractGamepadMappings
- getZeroPoint() - Method in interface gaiasky.gui.IGamepadMappings
-
The configured axis zero point.
- getZoom() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- getZoom() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Curvature
- getZoom() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- getZoom() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- getZoom() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- getZoom() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion
- getZoom() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Zoom
- gGreen - Static variable in class gaiasky.util.color.ColorUtils
- gGreenC - Static variable in class gaiasky.util.color.ColorUtils
- ghosts - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare.Settings
- Ghosts - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Flare.Param
- GL_LINES - Enum constant in enum class gaiasky.util.Settings.LineMode
- glEnum - Variable in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The OpenGL target (used for glTexImage2D) of the side.
- GlobalClock - Class in gaiasky.util.time
-
Keeps pace of the simulation time vs real time and holds the global clock.
- GlobalClock(double, Instant) - Constructor for class gaiasky.util.time.GlobalClock
-
Creates a new GlobalClock
- GlobalResources - Class in gaiasky.util
-
Holds and initialises resources utilised globally.
- GlobalResources(AssetManager) - Constructor for class gaiasky.util.GlobalResources
- GlobalSetter() - Constructor for class gaiasky.util.gdx.shader.BaseIntShader.GlobalSetter
- globalTransform - Variable in class gaiasky.util.gdx.model.IntNode
-
the global transform, product of local transform and transform of the parent node, calculated via
IntNode.calculateWorldTransform()
- Glow - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Scattering Light effect.
- Glow(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- Glow.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- glowFactor - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings
-
When close to the stars, this factor controls the amount of glow.
- glPrimitive - Variable in class gaiasky.scene.component.Verts
- Glyph() - Constructor for class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- GlyphLayout - Class in gaiasky.util.gdx.g2d
-
Stores
runs
of glyphs for a piece of text. - GlyphLayout() - Constructor for class gaiasky.util.gdx.g2d.GlyphLayout
-
Creates an empty GlyphLayout.
- GlyphLayout(BitmapFont, CharSequence) - Constructor for class gaiasky.util.gdx.g2d.GlyphLayout
- GlyphLayout(BitmapFont, CharSequence, int, int, Color, float, int, boolean, String) - Constructor for class gaiasky.util.gdx.g2d.GlyphLayout
- GlyphLayout(BitmapFont, CharSequence, Color, float, int, boolean) - Constructor for class gaiasky.util.gdx.g2d.GlyphLayout
- GlyphLayout.GlyphRun - Class in gaiasky.util.gdx.g2d
-
Stores glyphs and positions for a piece of text which is a single color and does not span multiple lines.
- GlyphRun() - Constructor for class gaiasky.util.gdx.g2d.GlyphLayout.GlyphRun
- glyphs - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- glyphs - Variable in class gaiasky.util.gdx.g2d.GlyphLayout.GlyphRun
- gmag - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- GO_TO_OBJECT_CMD - Enum constant in enum class gaiasky.event.Event
-
Executes the command to position the camera near the object in focus.
- goEnd(boolean) - Method in class gaiasky.util.scene2d.OwnTextField
- goHome(boolean) - Method in class gaiasky.util.scene2d.OwnTextField
- goTo - Variable in class gaiasky.gui.FocusInfoInterface
- goToObject(Entity, double, int, AtomicBoolean) - Method in class gaiasky.script.EventScriptingInterface
- goToObject(String) - Method in class gaiasky.script.EventScriptingInterface
- goToObject(String) - Method in interface gaiasky.script.IScriptingInterface
-
Runs a seamless trip to the object with the name
focusName
until the object view angle is20 degrees
. - goToObject(String, double) - Method in class gaiasky.script.EventScriptingInterface
- goToObject(String, double) - Method in interface gaiasky.script.IScriptingInterface
-
Runs a seamless trip to the object with the name
focusName
until the object view angleviewAngle
is met. - goToObject(String, double, float) - Method in class gaiasky.script.EventScriptingInterface
- goToObject(String, double, float) - Method in interface gaiasky.script.IScriptingInterface
-
Runs a seamless trip to the object with the name
focusName
until the object view angleviewAngle
is met. - goToObject(String, double, int) - Method in class gaiasky.script.EventScriptingInterface
- goToObject(String, double, int, AtomicBoolean) - Method in class gaiasky.script.EventScriptingInterface
- goToObject(String, long, float) - Method in class gaiasky.script.EventScriptingInterface
- goToObject(String, long, int) - Method in class gaiasky.script.EventScriptingInterface
- goToObjectInstant(String) - Method in class gaiasky.script.EventScriptingInterface
- goToObjectInstant(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in focus mode with the given focus object and instantly moves the camera next to the focus object.
- gPink - Static variable in class gaiasky.util.color.ColorUtils
- gPinkC - Static variable in class gaiasky.util.color.ColorUtils
- GPS - Enum constant in enum class gaiasky.util.gaia.time.TimeScale
-
GPS time
- GPU_DISPOSE_BILLBOARD_DATASET - Enum constant in enum class gaiasky.event.Event
-
Dispose the source GPU mesh.
- GPU_DISPOSE_ORBITAL_ELEMENTS - Enum constant in enum class gaiasky.event.Event
-
Dispose the source GPU mesh.
- GPU_DISPOSE_PARTICLE_GROUP - Enum constant in enum class gaiasky.event.Event
-
Dispose the source GPU mesh.
- GPU_DISPOSE_STAR_GROUP - Enum constant in enum class gaiasky.event.Event
-
Dispose the source GPU mesh.
- GPU_DISPOSE_VARIABLE_GROUP - Enum constant in enum class gaiasky.event.Event
-
Dispose the source GPU mesh.
- GPU_DISPOSE_VERTS_OBJECT - Enum constant in enum class gaiasky.event.Event
-
Dispose the source GPU mesh.
- graph - Static variable in class gaiasky.scene.Mapper
- graph - Variable in class gaiasky.scene.view.BillboardView
- graph - Variable in class gaiasky.scene.view.LabelView
- graphics - Variable in class gaiasky.GaiaSky
-
Graphics.
- graphics - Variable in class gaiasky.GaiaSkyView
- graphics - Variable in class gaiasky.gui.AbstractGui
-
Graphics instance.
- graphics - Variable in class gaiasky.util.Settings
- GRAPHICS_QUALITY_UPDATED - Enum constant in enum class gaiasky.event.Event
-
Graphics quality updated, contains the new
Settings.GraphicsQuality
object. - GraphicsSettings() - Constructor for class gaiasky.util.Settings.GraphicsSettings
- GraphNode - Class in gaiasky.scene.component
- GraphNode() - Constructor for class gaiasky.scene.component.GraphNode
- graphNodes - Variable in class gaiasky.scene.Families
- GraphRoot - Class in gaiasky.scene.component
- GraphRoot() - Constructor for class gaiasky.scene.component.GraphRoot
- GraphUpdater - Class in gaiasky.scene.system.update
-
Processes entities in a scene graph, which have a
GraphRoot
component. - GraphUpdater(Family, int, ITimeFrameProvider) - Constructor for class gaiasky.scene.system.update.GraphUpdater
-
Instantiates a system that will iterate over the entities described by the Family.
- GRAV_WAVE_START - Enum constant in enum class gaiasky.event.Event
-
Start gravitational wave.
- GRAV_WAVE_STOP - Enum constant in enum class gaiasky.event.Event
-
Stops gravitational wave.
- GRAVE - Static variable in class gaiasky.gui.GSKeys
- GRAVITATIONAL_LENSING_PARAMS - Enum constant in enum class gaiasky.event.Event
-
Contains the x and the y in pixels of the position of the mass.
- GravitationalDistortion - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
This is just a test for now
- GravitationalDistortion(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.GravitationalDistortion
- GravitationalDistortionFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Fast approximate anti-aliasing filter.
- GravitationalDistortionFilter(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter
- GravitationalDistortionFilter(Vector2) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter
- GravitationalDistortionFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- gravitationalWavePos(Vector3d) - Method in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
Applies the gravitational wave transformation to the given position
- gravitationalWaves - Variable in class gaiasky.util.Settings.RuntimeSettings
- gravWavesOn() - Method in class gaiasky.util.gravwaves.RelativisticEffectsManager
- grayscale(float, float[]) - Static method in class gaiasky.util.color.ColorUtils
-
Converts a scalar value that is normalized to [0:1] into a grayscale color vector rgba.
- GRAYSCALE - Enum constant in enum class gaiasky.util.gdx.loader.PortableFloatMap.Mode
- gRed - Static variable in class gaiasky.util.color.ColorUtils
- gRedC - Static variable in class gaiasky.util.color.ColorUtils
- grid - Static variable in class gaiasky.scene.Mapper
- gridRec - Static variable in class gaiasky.scene.Mapper
- GridRecExtractor - Class in gaiasky.scene.system.render.extract
- GridRecExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.GridRecExtractor
- GridRecInitializer - Class in gaiasky.scene.system.initialize
- GridRecInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.GridRecInitializer
- gridRecs - Variable in class gaiasky.scene.Families
- GridRecUpdater - Class in gaiasky.scene.system.update
- GridRecUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.GridRecUpdater
- GridRecursive - Class in gaiasky.scene.component
- GridRecursive() - Constructor for class gaiasky.scene.component.GridRecursive
- GridRecursiveRadio - Class in gaiasky.scene.entity
- GridRecursiveRadio(Entity) - Constructor for class gaiasky.scene.entity.GridRecursiveRadio
- GridUV - Class in gaiasky.scene.component
- GridUV() - Constructor for class gaiasky.scene.component.GridUV
- Grip - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- GroundShader - Class in gaiasky.util.gdx.shader
- GroundShader(IntRenderable, DefaultIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.GroundShader
- GroundShader(IntRenderable, DefaultIntShader.Config, ExtShaderProgram) - Constructor for class gaiasky.util.gdx.shader.GroundShader
- GroundShader(IntRenderable, DefaultIntShader.Config, String) - Constructor for class gaiasky.util.gdx.shader.GroundShader
- GroundShader(IntRenderable, DefaultIntShader.Config, String, String, String) - Constructor for class gaiasky.util.gdx.shader.GroundShader
- GroundShader.Inputs - Class in gaiasky.util.gdx.shader
- GroundShader.Setters - Class in gaiasky.util.gdx.shader
- GroundShaderProvider - Class in gaiasky.util.gdx.shader.provider
- GroundShaderProvider() - Constructor for class gaiasky.util.gdx.shader.provider.GroundShaderProvider
- GroundShaderProvider(FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.shader.provider.GroundShaderProvider
- GroundShaderProvider(DefaultIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.provider.GroundShaderProvider
- GroundShaderProvider(String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.provider.GroundShaderProvider
- GroundShaderProviderLoader<T extends GroundShaderProviderLoader.GroundShaderProviderParameter> - Class in gaiasky.util.gdx.shader.loader
- GroundShaderProviderLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.shader.loader.GroundShaderProviderLoader
- GroundShaderProviderLoader.GroundShaderProviderParameter - Class in gaiasky.util.gdx.shader.loader
- GroundShaderProviderParameter(String, String) - Constructor for class gaiasky.util.gdx.shader.loader.GroundShaderProviderLoader.GroundShaderProviderParameter
- group - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings
- group(Actor, Actor, float) - Method in class gaiasky.gui.components.GuiComponent
- GroupSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.StarSettings.GroupSettings
- GSKeys - Class in gaiasky.gui
-
Contains key definitions for Gaia Sky
- GSKeys() - Constructor for class gaiasky.gui.GSKeys
- Gti - Class in gaiasky.util.gaia.time
-
A GTI (Good Time Interval), is a
- Gti(long, long) - Constructor for class gaiasky.util.gaia.time.Gti
-
Constructor taking both start and end times.
- GtiList - Class in gaiasky.util.gaia.time
-
A collection of Good Time Intervals (GTIs).
- GtiList() - Constructor for class gaiasky.util.gaia.time.GtiList
-
Create an empty GTI List
- gtis - Variable in class gaiasky.util.gaia.NumericalAttitudeDataServer
-
List of good time intervals
- GUI_FOLD_CMD - Enum constant in enum class gaiasky.event.Event
-
Maximizes or minimizes the GUI window.
- GUI_MOVE_CMD - Enum constant in enum class gaiasky.event.Event
-
Moves the GUI window.
- GUI_SCROLL_POSITION_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the vertical scroll position.
- GuiComponent - Class in gaiasky.gui.components
-
A GUI component.
- GuiComponent(Skin, Stage) - Constructor for class gaiasky.gui.components.GuiComponent
- guides - Variable in class gaiasky.util.Settings.ProgramSettings.PointerSettings
- GuidesSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.PointerSettings.GuidesSettings
- GuiGamepadListener - Class in gaiasky.input
- GuiGamepadListener(IGamepadMappings, Stage) - Constructor for class gaiasky.input.GuiGamepadListener
- GuiGamepadListener(String, Stage) - Constructor for class gaiasky.input.GuiGamepadListener
- GuiKbdListener - Class in gaiasky.input
- GuiKbdListener(Stage) - Constructor for class gaiasky.input.GuiKbdListener
- guiLayout - Variable in class gaiasky.gui.ControlsWindow
- GuiRegistry - Class in gaiasky.gui
-
Manages the Graphical User Interfaces of Gaia Sky
- GuiRegistry(Skin, Scene, CatalogManager) - Constructor for class gaiasky.gui.GuiRegistry
-
Create new GUI registry object.
- GuiUtils - Class in gaiasky.util
- GuiUtils() - Constructor for class gaiasky.util.GuiUtils
- gw - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- gw - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- gw - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Inputs
- gw - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Setters
- gw - Variable in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
Cartesian coordinates from the origin of the grav wave.
- Gw - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- GwAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- gWhite - Static variable in class gaiasky.util.color.ColorUtils
- gWhiteC - Static variable in class gaiasky.util.color.ColorUtils
- gwmat3 - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- gwmat3 - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- gwmat3 - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Inputs
- gwmat3 - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Setters
- gwmat3 - Variable in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
Rotation of gw
- Gwmat3 - Static variable in class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- Gwmat3Alias - Static variable in class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- gwmat4 - Variable in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
Rotation of gw
- gwtime - Variable in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
Time in seconds, synced to the simulation time.
- gYellow - Static variable in class gaiasky.util.color.ColorUtils
- gYellowC - Static variable in class gaiasky.util.color.ColorUtils
- GzipInputStreamProvider - Class in gaiasky.util.gdx.loader.is
- GzipInputStreamProvider() - Constructor for class gaiasky.util.gdx.loader.is.GzipInputStreamProvider
H
- h() - Method in class gaiasky.render.RenderingContext
-
Gets the height
- H - Static variable in class gaiasky.gui.GSKeys
- H_TO_MS - Static variable in class gaiasky.util.Nature
-
Hours to milliseconds
- H_TO_S - Static variable in class gaiasky.util.Nature
-
Hours to seconds
- halfExtents - Variable in class gaiasky.util.gdx.model.IntMeshPart
-
The location, relative to
IntMeshPart.center
, of the corner of the axis aligned bounding box of the shape. - haloWidth - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare.Settings
- haloWidth - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- HaloWidth - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Flare.Param
- HAMMER - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections.CubemapProjection
- hardEdges - Variable in class gaiasky.util.gdx.ModelCreator
- HardwareRevision_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- HardwareRevision_Uint64 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- has(int) - Method in class gaiasky.util.Bits
- has(int) - Method in class gaiasky.util.gdx.shader.attribute.Attribute
- has(int) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- has(int) - Method in class gaiasky.util.gdx.shader.BaseIntShader
-
Whether this IntShader instance implements the specified uniform, only valid after a call to init().
- has(Bits) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- has(UCD) - Method in class gaiasky.util.ucd.UCDParser
- has(UCD, Array<UCD>) - Method in class gaiasky.util.ucd.UCDParser
- hasAcceptRunnable() - Method in class gaiasky.gui.GenericDialog
- hasAdditional(AbstractStarGroupDataProvider.ColId, Long) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- hasAdditionalColumn(AbstractStarGroupDataProvider.ColId) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- hasAtmosphere() - Method in interface gaiasky.render.api.IModelRenderable
- hasAttached() - Method in class gaiasky.scene.component.Ruler
-
Returns true if the ruler is attached to at least one object.
- hasAttribute(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- hasAttribute(String) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- hasBinormal - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- HasCamera_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- hasCancelRunnable() - Method in class gaiasky.gui.GenericDialog
- hasChangeListener(Actor) - Static method in class gaiasky.util.GuiUtils
-
Check if the actor currently has a change listener attached.
- hasChildren() - Method in class gaiasky.util.gdx.model.IntNode
- hascol - Variable in class gaiasky.util.ucd.UCDParser
- hasCol() - Method in interface gaiasky.scene.api.IParticleRecord
- hasCol() - Method in class gaiasky.scene.record.ParticleRecord
- hasCol() - Method in class gaiasky.scene.record.PointParticleRecord
- hasCol(AbstractStarGroupDataProvider.ColId) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider.AdditionalCols
- hasCol(AbstractStarGroupDataProvider.ColId) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- hasColor - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- hasComponent(Component) - Method in class gaiasky.scene.Archetype
- hasCt(ComponentTypes.ComponentType) - Method in interface gaiasky.scene.api.IVisibilitySwitch
- hasCt(ComponentTypes.ComponentType) - Method in class gaiasky.scene.component.Base
- hasCt(ComponentTypes.ComponentType) - Method in class gaiasky.scene.view.BaseView
- hasDataset(String) - Method in class gaiasky.script.EventScriptingInterface
- hasDataset(String) - Method in interface gaiasky.script.IScriptingInterface
-
Checks whether the dataset identified by the given name is loaded
- hasExtra() - Method in interface gaiasky.scene.api.IParticleRecord
- hasExtra() - Method in class gaiasky.scene.record.ParticleRecord
- hasExtra() - Method in class gaiasky.scene.record.PointParticleRecord
- hasExtra(UCD) - Method in interface gaiasky.scene.api.IParticleRecord
- hasExtra(UCD) - Method in class gaiasky.scene.record.ParticleRecord
- hasExtra(UCD) - Method in class gaiasky.scene.record.PointParticleRecord
- hasExtra(String) - Method in interface gaiasky.scene.api.IParticleRecord
- hasExtra(String) - Method in class gaiasky.scene.record.ParticleRecord
- hasExtra(String) - Method in class gaiasky.scene.record.PointParticleRecord
- hasFocus() - Method in class gaiasky.scene.camera.CameraManager
- hasFocus() - Method in class gaiasky.scene.camera.FovCamera
- hasFocus() - Method in interface gaiasky.scene.camera.ICamera
-
Checks whether the current camera has a focus set.
- hasFocus() - Method in class gaiasky.scene.camera.NaturalCamera
- hasFocus() - Method in class gaiasky.scene.camera.RelativisticCamera
- hasFocus() - Method in class gaiasky.scene.camera.SpacecraftCamera
- hasGlyph(char) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Returns true if the font has the glyph, or if the font has a
BitmapFont.BitmapFontData.missingGlyph
. - hasGravitationalWaves(Material) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- hash(double) - Static method in class gaiasky.util.tree.OctreeNode
-
Returns an integer hash code representing the given double value.
- hash(double, double, double) - Static method in class gaiasky.util.tree.OctreeNode
- Hash - Class in gaiasky.util.gdx.contrib.utils
-
* General Purpose Hash Function Algorithms Library * * Author: Arash Partow - 2002 * URL: http://www.partow.net * URL: http://www.partow.net/programming/hashfunctions/index.html * * Copyright notice: * Free use of the General Purpose Hash Function Algorithms Library is * permitted under the guidelines and in accordance with the most current * version of the Common Public License.
- hashCode() - Method in class gaiasky.event.Telegram
- hashCode() - Method in class gaiasky.util.Bits
- hashCode() - Method in class gaiasky.util.DoubleArray
- hashCode() - Method in class gaiasky.util.gaia.time.Gti
-
This is needed in order to have the search working in the HashMap In order to choose the bucket we don't need more than one second accuracy.
- hashCode() - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.Attribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.IntAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.PointLightsAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.SpotLightsAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.Vector2Attribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.Vector4Attribute
- hashCode() - Method in class gaiasky.util.gdx.shader.Material
- hashCode() - Method in class gaiasky.util.math.Quaterniond
- hashCode() - Method in class gaiasky.util.math.Rayd
- hashCode() - Method in class gaiasky.util.math.Vector3b
- hashCode() - Method in class gaiasky.util.math.Vector3d
- hashCode() - Method in class gaiasky.util.ObjectDoubleMap
- hashCode() - Method in class gaiasky.util.Pair
- hashCode() - Method in class gaiasky.util.Trio
- hasHeight() - Method in class gaiasky.scene.record.MaterialComponent
- hasHeight() - Method in class gaiasky.scene.record.ModelComponent
- hasid - Variable in class gaiasky.util.ucd.UCDParser
- hasmag - Variable in class gaiasky.util.ucd.UCDParser
- hasMessage(String) - Static method in class gaiasky.util.i18n.I18n
- hasname - Variable in class gaiasky.util.ucd.UCDParser
- hasName(String) - Method in interface gaiasky.scene.api.IFocus
-
Checks whether the focus has the given name.
- hasName(String) - Method in interface gaiasky.scene.api.IParticleRecord
- hasName(String) - Method in class gaiasky.scene.component.Base
- hasName(String) - Method in class gaiasky.scene.record.ParticleRecord
- hasName(String) - Method in class gaiasky.scene.record.PointParticleRecord
- hasName(String) - Method in class gaiasky.scene.view.FocusView
- hasName(String) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- hasName(String, boolean) - Method in interface gaiasky.scene.api.IFocus
-
Checks whether the focus has the given name.
- hasName(String, boolean) - Method in interface gaiasky.scene.api.IParticleRecord
- hasName(String, boolean) - Method in class gaiasky.scene.component.Base
- hasName(String, boolean) - Method in class gaiasky.scene.record.ParticleRecord
- hasName(String, boolean) - Method in class gaiasky.scene.record.PointParticleRecord
- hasName(String, boolean) - Method in class gaiasky.scene.view.FocusView
- hasName(String, boolean) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- hasNaN() - Method in class gaiasky.util.math.Vector3b
- hasNaN() - Method in class gaiasky.util.math.Vector3d
- hasNext - Variable in class gaiasky.util.ObjectDoubleMap.Keys
- hasNext() - Method in class gaiasky.util.ObjectDoubleMap.Entries
- hasNext() - Method in class gaiasky.util.ObjectDoubleMap.Keys
- hasNext() - Method in class gaiasky.util.ObjectDoubleMap.Values
- hasNormal - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- hasObject(String) - Static method in class gaiasky.util.i18n.I18n
- hasObject0() - Method in class gaiasky.scene.component.Ruler
- hasObject1() - Method in class gaiasky.scene.component.Ruler
- hasOppositeDirection(Vector2d) - Method in class gaiasky.util.math.Vector2d
- hasOppositeDirection(Vector3d) - Method in class gaiasky.util.math.Vector3d
- hasOppositeDirection(T) - Method in interface gaiasky.util.math.Vectord
- hasParent() - Method in class gaiasky.util.gdx.model.IntNode
- hasParticleAttributes() - Method in class gaiasky.util.CatalogInfo
- hasperiod - Variable in class gaiasky.util.ucd.UCDParser
- haspm - Variable in class gaiasky.util.ucd.UCDParser
- hasPm - Variable in class gaiasky.scene.component.ProperMotion
-
This flag is up if pm is not null, and it is not zero.
- haspos - Variable in class gaiasky.util.ucd.UCDParser
- hasPosition - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- hasProperMotion() - Method in class gaiasky.scene.view.FocusView
- hasRelativisticEffects(Material) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- hasRules() - Method in class gaiasky.util.filter.Filter
- hasSameDirection(Vector2d) - Method in class gaiasky.util.math.Vector2d
- hasSameDirection(Vector3d) - Method in class gaiasky.util.math.Vector3d
- hasSameDirection(T) - Method in interface gaiasky.util.math.Vectord
- hasSlaves() - Static method in class gaiasky.util.MasterManager
- hasSubscriptors(Event) - Method in class gaiasky.event.EventManager
- hasTangent - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- hasteff - Variable in class gaiasky.util.ucd.UCDParser
- hasTime() - Method in class gaiasky.data.util.PointCloudData
- hasUniform(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- hasUniform(String) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- hasUV - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- hasvari - Variable in class gaiasky.util.ucd.UCDParser
- hasVelocityBuffer(Material) - Method in class gaiasky.scene.record.VelocityBufferComponent
- haveAngles - Variable in class gaiasky.util.gaia.utils.Place
- header - Variable in class gaiasky.gui.ModePopupInfo
- HeadMountedDisplay - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceType
-
the head mounted display
- HEADSETHOOK - Static variable in class gaiasky.gui.GSKeys
- height - Variable in class gaiasky.scene.record.MaterialComponent
- height - Variable in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- height - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- height - Variable in class gaiasky.util.gdx.g2d.GlyphLayout
- height - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
- height - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- height - Variable in class gaiasky.util.gdx.loader.PFMData
- height - Variable in class gaiasky.util.gdx.loader.PortableFloatMap
-
The height of the image.
- Height - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- HeightAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- heightCubemap - Variable in class gaiasky.scene.record.MaterialComponent
- heightCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- heightCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- HeightCubemap - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- HeightCubemapAlias - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- heightMap - Variable in class gaiasky.scene.record.MaterialComponent
- heightNoiseSize - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- heightNoiseSize - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- HeightNoiseSize - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- HeightNoiseSizeAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- heightScale - Variable in class gaiasky.scene.record.MaterialComponent
- heightScale - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- heightScale - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- HeightScale - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- HeightScaleAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- heightSize - Variable in class gaiasky.scene.record.MaterialComponent
- heightSize - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- heightSize - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- HeightSize - Static variable in class gaiasky.util.gdx.shader.attribute.Vector2Attribute
- HeightSizeAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector2Attribute
- heightTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- heightTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- heightUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- HeliosphereMinimapScale - Class in gaiasky.gui.minimap
- HeliosphereMinimapScale() - Constructor for class gaiasky.gui.minimap.HeliosphereMinimapScale
- HeliotropicAnglesRates - Class in gaiasky.util.gaia
-
A compound object for holding heliotropic angles and their rates as per Fig.
- HeliotropicAnglesRates() - Constructor for class gaiasky.util.gaia.HeliotropicAnglesRates
- HeliotropicOrbitCoordinates - Class in gaiasky.util.coord
- HeliotropicOrbitCoordinates() - Constructor for class gaiasky.util.coord.HeliotropicOrbitCoordinates
- HeliotropicOrbitDataLoader - Class in gaiasky.data.orbit
- HeliotropicOrbitDataLoader() - Constructor for class gaiasky.data.orbit.HeliotropicOrbitDataLoader
- heliotropicToQuaternion(long, double, double, double) - Method in class gaiasky.util.coord.NslSun
-
Method to convert heliotropic angles to quaternion
- heliotropicToQuaternions(double, double, double, double, double, double, double) - Static method in class gaiasky.util.gaia.AttitudeConverter
-
Converts heliotropic angles and rates to an attitude quaternion and its derivative
- heliotropicToQuaternionSrsRates(double, double, double, double, double, double, double) - Static method in class gaiasky.util.gaia.AttitudeConverter
-
Converts heliotropic angles and rates to the attitude quaternion components and the inertial rates in SRS
- hermite3(double, double, double, double, double, double, double) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
Static method for cubic Hermite interpolation between two points, given their values and derivatives.
- HermiteInterpolatedAttitudeDataServer - Class in gaiasky.util.gaia
-
This abstract class contains the fields needed to store numerical attitude in the form of arrays (q and SRS rates), and a method to calculate the attitude for any given time using cubic Hermite interpolation
- HermiteInterpolatedAttitudeDataServer(long, Duration) - Constructor for class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
-
Constructor for a given start time and mission length
- HexColorValidator - Class in gaiasky.util.validator
- HexColorValidator(boolean) - Constructor for class gaiasky.util.validator.HexColorValidator
- hexToRgb(String) - Static method in class gaiasky.util.color.ColorUtils
- hexToRgba(String) - Static method in class gaiasky.util.color.ColorUtils
- HiddenHelperUser - Class in gaiasky.script
-
This guy implements high level operations which run concurrently to the main thread by starting new threads
- hide() - Method in class gaiasky.gui.GenericDialog
-
Hides the dialog.
- hide(Action) - Method in class gaiasky.gui.GenericDialog
-
Hides the dialog with the given action and then removes it from the stage.
- HIDE_UNCERTAINTIES - Enum constant in enum class gaiasky.event.Event
-
Hides all uncertainties.
- hideDataset(String) - Method in class gaiasky.script.EventScriptingInterface
- hideDataset(String) - Method in interface gaiasky.script.IScriptingInterface
-
Hides the dataset identified by the given name, if it exists and is not hidden.
- High - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Quality
- HIGH - Enum constant in enum class gaiasky.util.Settings.GraphicsQuality
- HIGH_ACCURACY_CMD - Enum constant in enum class gaiasky.event.Event
-
Issues the command to change the high accuracy setting.
- highAccuracy - Variable in class gaiasky.util.coord.vsop87.AbstractVSOP87
- highAccuracy - Variable in class gaiasky.util.Settings.DataSettings
- highDensityAreas - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- highlight - Static variable in class gaiasky.scene.Mapper
- highlight(boolean) - Method in class gaiasky.util.CatalogInfo
-
Highlight the dataset using the dataset's own color index
- highlight(boolean, float[], boolean) - Method in class gaiasky.scene.view.FocusView
-
Highlight using a plain color.
- highlight(boolean, int, IAttribute, double, double, boolean) - Method in class gaiasky.scene.view.FocusView
-
Highlight using a colormap.
- highlight(Keyframe) - Method in class gaiasky.scene.view.KeyframesView
- Highlight - Class in gaiasky.scene.component
- Highlight() - Constructor for class gaiasky.scene.component.Highlight
- highlightDataset(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- highlightDataset(String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the dataset highlight using a plain color chosen by the system.
- highlightDataset(String, float, float, float, float, boolean) - Method in class gaiasky.script.EventScriptingInterface
- highlightDataset(String, float, float, float, float, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the dataset highlight, using a given plain color.
- highlightDataset(String, int, boolean) - Method in class gaiasky.script.EventScriptingInterface
- highlightDataset(String, int, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the dataset highlight, using a plain color given by the color index: 0 - blue 1 - red 2 - yellow 3 - green 4 - pink 5 - orange 6 - purple 7 - brown 8 - magenta
- highlightDataset(String, String, String, double, double, boolean) - Method in class gaiasky.script.EventScriptingInterface
- highlightDataset(String, String, String, double, double, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the dataset highlight, using the given color map on the given attribute with the given maximum and minimum mapping values.
- highlighted - Variable in class gaiasky.scene.component.Highlight
-
Is it highlighted?
- highlighted - Variable in class gaiasky.scene.component.Keyframes
-
Highlighted keyframe.
- highlighted - Variable in class gaiasky.util.CatalogInfo
- highlightedKnot - Variable in class gaiasky.scene.component.Keyframes
-
High-lighted knot.
- HighZMinimapScale - Class in gaiasky.gui.minimap
- HighZMinimapScale() - Constructor for class gaiasky.gui.minimap.HighZMinimapScale
- HII - Enum constant in enum class gaiasky.scene.record.BillboardDataset.ParticleType
- hip - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- hip - Variable in class gaiasky.scene.component.Hip
- hip - Static variable in class gaiasky.scene.Mapper
- hip() - Method in interface gaiasky.scene.api.IParticleRecord
- hip() - Method in class gaiasky.scene.record.ParticleRecord
- hip() - Method in class gaiasky.scene.record.PointParticleRecord
- Hip - Class in gaiasky.scene.component
- Hip() - Constructor for class gaiasky.scene.component.Hip
- hipMap - Variable in class gaiasky.scene.Index
-
Map from integer to position with all Hipparcos stars, for the constellations.
- HipNames - Class in gaiasky.data.util
-
Loads HIP star names.
- HipNames() - Constructor for class gaiasky.data.util.HipNames
- hit(float, float, boolean) - Method in class gaiasky.util.scene2d.OwnWindow
- hitCoordinatesConsumer - Variable in class gaiasky.scene.component.Focus
-
Consumer that computes whether the focus is hit by the given screen coordinates.
- hitRayConsumer - Variable in class gaiasky.scene.component.Focus
-
Consumer that computes whether the focus is hit by a ray.
- hits - Variable in class gaiasky.util.gaia.AttitudeIntervalBean
- hlallvisible - Variable in class gaiasky.scene.component.Highlight
- hlAllVisible - Variable in class gaiasky.util.CatalogInfo
- hlc - Variable in class gaiasky.scene.component.Highlight
- hlcma - Variable in class gaiasky.scene.component.Highlight
- hlCmapAttribute - Variable in class gaiasky.util.CatalogInfo
- hlCmapIndex - Variable in class gaiasky.util.CatalogInfo
- hlCmapMax - Variable in class gaiasky.util.CatalogInfo
- hlCmapMin - Variable in class gaiasky.util.CatalogInfo
- hlcmi - Variable in class gaiasky.scene.component.Highlight
- hlcmmax - Variable in class gaiasky.scene.component.Highlight
- hlcmmin - Variable in class gaiasky.scene.component.Highlight
- hlColor - Variable in class gaiasky.util.CatalogInfo
- hlplain - Variable in class gaiasky.scene.component.Highlight
- hlSizeFactor - Variable in class gaiasky.util.CatalogInfo
- HMD_DEVICE_INDEX - Static variable in class gaiasky.vr.openvr.VRContext
-
device index of the head mounted display
- hmdMat34ToMatrix4(HmdMatrix34, Matrix4) - Static method in class gaiasky.vr.openvr.VRContext
- hmdMat4toMatrix4(HmdMatrix44, Matrix4) - Static method in class gaiasky.vr.openvr.VRContext
- hOffset - Variable in class gaiasky.gui.AbstractGui
-
Horizontal offset, for VR.
- home - Variable in class gaiasky.util.Settings.SceneSettings.CrosshairSettings
- HOME - Static variable in class gaiasky.gui.GSKeys
- HOME_CMD - Enum constant in enum class gaiasky.event.Event
-
Runs the 'Go home' action.
- homeObject - Variable in class gaiasky.util.Settings.SceneSettings
- HORIZONTAL_3DTV - Enum constant in enum class gaiasky.util.Settings.StereoProfile
-
Left image -> left eye, distortion
- host - Variable in class gaiasky.util.Settings.ProxySettings.ProxyBean
- Hours - Class in gaiasky.util.gaia.time
-
A finite number of hours
- Hours() - Constructor for class gaiasky.util.gaia.time.Hours
-
Default constructor
- Hours(double) - Constructor for class gaiasky.util.gaia.time.Hours
-
Construct object
- HOURS_PER_DAY - Static variable in interface gaiasky.util.gaia.time.Duration
- HOURS_PER_JULIAN_YEAR - Static variable in interface gaiasky.util.gaia.time.Duration
- HOURS_PER_REV - Static variable in interface gaiasky.util.gaia.time.Duration
- hsbToRgb(float[]) - Static method in class gaiasky.util.color.ColorUtils
- HSBtoRGB(float, float, float) - Static method in class gaiasky.util.color.ColorUtils
- hslToRgb(float[]) - Static method in class gaiasky.util.color.ColorUtils
-
Converts an HSL color value to RGB.
- hterms - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- hterms - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- hterms - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Inputs
- hterms - Variable in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
Hterms: hpluscos, hplussin, htimescos, htimessin
- hTerms - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Setters
- Hterms - Static variable in class gaiasky.util.gdx.shader.attribute.Vector4Attribute
- HtermsAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector4Attribute
- html2text(String) - Static method in class gaiasky.util.TextUtils
- http - Variable in class gaiasky.util.Settings.ProxySettings
- https - Variable in class gaiasky.util.Settings.ProxySettings
- hudColors - Variable in class gaiasky.scene.camera.NaturalCamera
- hudHeight - Variable in class gaiasky.scene.camera.NaturalCamera
- hudScales - Variable in class gaiasky.scene.camera.NaturalCamera
- hudWidth - Variable in class gaiasky.scene.camera.NaturalCamera
- hue - Variable in class gaiasky.util.Settings.PostprocessSettings.LevelsSettings
- Hue - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- HUE_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the hue level (float) in [0,2].
- humanReadableByteCount(long, boolean) - Static method in class gaiasky.util.GlobalResources
-
Converts bytes to a human-readable format
I
- i - Variable in class gaiasky.scene.record.OrbitComponent
-
Inclination, angle between the reference plane and the orbital plane, in degrees.
- I - Static variable in class gaiasky.gui.GSKeys
- I_FABSMAG - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FAPPMAG - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FCOL - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FHIP - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FMUALPHA - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FMUDELTA - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FPMX - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FPMY - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FPMZ - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FRADVEL - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FSIZE - Static variable in class gaiasky.scene.record.ParticleRecord
- I_X - Static variable in class gaiasky.scene.record.ParticleRecord
- I_Y - Static variable in class gaiasky.scene.record.ParticleRecord
- I_Z - Static variable in class gaiasky.scene.record.ParticleRecord
- I18n - Class in gaiasky.util.i18n
-
Manages the i18n (internationalization) system.
- I18n() - Constructor for class gaiasky.util.i18n.I18n
- I18nFormatter - Class in gaiasky.desktop.util
-
Format i18n bundle files according to a reference file.
- I18nFormatter() - Constructor for class gaiasky.desktop.util.I18nFormatter
- I18nStatus - Class in gaiasky.desktop.util
-
This class computes the translation status for each language.
- I18nStatus() - Constructor for class gaiasky.desktop.util.I18nStatus
- I3DTextRenderable - Interface in gaiasky.render.api
-
Interface to be implemented by all entities that can render a text in 3d space
- IAnnotationsRenderable - Interface in gaiasky.render.api
- IAttitude - Interface in gaiasky.util.gaia
-
This is the basic interface for all attitude representations and scanning laws.
- IAttitudeServer - Interface in gaiasky.data.attitude
-
Attitude server interface.
- IAttribute - Interface in gaiasky.util.filter.attrib
-
Represents an attribute
- IBillboardDatasetProvider - Interface in gaiasky.render.api
- IBillboardRenderable - Interface in gaiasky.render.api
-
Implemented by all objects that can be rendered by a camera-oriented quad, otherwise called a billboard.
- IBodyCoordinates - Interface in gaiasky.util.coord
-
Defines the interface to get the coordinates of a body
- iCamera - Variable in class gaiasky.input.AbstractMouseKbdListener
- ICamera - Interface in gaiasky.scene.camera
-
Camera interface to be implemented by all cameras in Gaia Sky.
- IComponent - Interface in gaiasky.scene.record
- ICON_URL - Static variable in class gaiasky.util.Settings
- IconPathName_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- ICopy - Interface in gaiasky.scene.component
- icosphere(float, int, boolean, boolean) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- icosphere(float, int, boolean, boolean) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an icosphere
- icosphere(float, int, boolean, boolean, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- icosphere(float, int, boolean, boolean, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an icosphere
- ICOSPHERE - Enum constant in enum class gaiasky.gui.beans.ShapeComboBoxBean.Shape
- IcoSphereCreator - Class in gaiasky.util.gdx
-
Helper generic class to create icospheres.
- IcoSphereCreator() - Constructor for class gaiasky.util.gdx.IcoSphereCreator
- id - Variable in class gaiasky.scene.component.Base
-
The internal identifier
- id - Variable in class gaiasky.scene.component.Id
- id - Static variable in class gaiasky.scene.Mapper
- id - Variable in class gaiasky.scene.record.ParticleRecord
- id - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- id - Variable in class gaiasky.util.gdx.model.data.IntModelData
- id - Variable in class gaiasky.util.gdx.model.data.IntModelMesh
- id - Variable in class gaiasky.util.gdx.model.data.IntModelMeshPart
- id - Variable in class gaiasky.util.gdx.model.data.IntModelNode
- id - Variable in class gaiasky.util.gdx.model.IntAnimation
-
the unique id of the animation
- id - Variable in class gaiasky.util.gdx.model.IntMeshPart
-
Unique id within model, may be null.
- id - Variable in class gaiasky.util.gdx.model.IntNode
-
the id, may be null, FIXME is this unique?
- id - Variable in class gaiasky.util.gdx.shader.Material
- id() - Method in interface gaiasky.scene.api.IParticleRecord
- id() - Method in class gaiasky.scene.record.ParticleRecord
- id() - Method in class gaiasky.scene.record.PointParticleRecord
- Id - Class in gaiasky.scene.component
- Id() - Constructor for class gaiasky.scene.component.Id
- ID - Variable in class gaiasky.util.ucd.UCDParser
- idcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- IDisposable - Interface in gaiasky.scene.component
- IDLE - Enum constant in enum class gaiasky.util.camera.rec.CamRecorder.RecorderState
- ids - Variable in class gaiasky.scene.component.Constel
-
List of pairs of HIP identifiers
- idSeq - Static variable in class gaiasky.scene.component.ParticleSet
- idt() - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to an identity matrix.
- idt() - Method in class gaiasky.util.math.Quaterniond
-
Sets the quaternion to an identity Quaterniond
- idt(Vector3b) - Method in class gaiasky.util.math.Vector3b
- idt(Vector3d) - Method in class gaiasky.util.math.Vector3d
- idx(AbstractStarGroupDataProvider.ColId) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- idxLoadedIds - Variable in class gaiasky.data.OctreeLoader
- IFadeObject - Interface in gaiasky.render.api
- IFileImageRenderer - Interface in gaiasky.util.screenshot
- IFocus - Interface in gaiasky.scene.api
-
Contract that all focus objects must implement.
- IGamepadMappings - Interface in gaiasky.gui
- ignoreTouchDown - Variable in class gaiasky.gui.GenericDialog
- ignoreUnimplemented - Variable in class gaiasky.util.gdx.shader.AtmosphereShader.Config
- IGPUVertsRenderable - Interface in gaiasky.render.api
-
Defines the interface that all objects composed by a collection of vertices to be rendered with a VBO must adhere to.
- IGui - Interface in gaiasky.gui
-
An interface to be implemented by all top-level GUIs in Gaia Sky
- IGuiInterface - Interface in gaiasky.gui
- IInputListener - Interface in gaiasky.gui
- ILineRenderable - Interface in gaiasky.render.api
-
Interface to implement by all entities that are to be rendered as lines whose points are floated by the camera position in the CPU
- imagePaths - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
An array of the image paths, for multiple texture pages.
- ImageRenderer - Class in gaiasky.util.screenshot
-
Utility class to render the current frame buffer to images
- ImageRenderer() - Constructor for class gaiasky.util.screenshot.ImageRenderer
- ImageSize - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Luma.Param
- ImageUtils - Class in gaiasky.util
- ImageUtils() - Constructor for class gaiasky.util.ImageUtils
- IMinimapScale - Interface in gaiasky.gui
- ImmediateModeRenderSystem - Class in gaiasky.render.system
- ImmediateModeRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.render.system.ImmediateModeRenderSystem
- ImmediateModeRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[], int) - Constructor for class gaiasky.render.system.ImmediateModeRenderSystem
- ImmediateModeRenderSystem.MeshData - Class in gaiasky.render.system
- ImmediateModeRenderSystem.OwnUsage - Class in gaiasky.render.system
- IModelRenderable - Interface in gaiasky.render.api
-
Interface to implement by all the entities that can be rendered as a model
- implementedFlags - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader
- inclination - Variable in class gaiasky.scene.record.RotationComponent
-
Angle between orbital plane and the ecliptic in degrees.
- incr(double) - Method in class gaiasky.util.DoubleArray
- incr(int, double) - Method in class gaiasky.util.DoubleArray
- increaseThrustFactorIndex(boolean) - Method in class gaiasky.scene.view.SpacecraftView
- index - Variable in enum class gaiasky.render.api.IPostProcessor.RenderType
- index - Variable in class gaiasky.scene.component.ParticleSet
- index - Variable in class gaiasky.scene.Index
-
Quick lookup map.
- index - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- index - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The number at the end of the original image file name, or -1 if none.
When sprites are packed, if the original file name ends with a number, it is stored as the index and is not considered as part of the sprite's name. - index - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- index - Variable in class gaiasky.util.gdx.ModelCreator
- index - Variable in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The zero based index of the side in the cubemap
- index - Variable in class gaiasky.util.gdx.shader.attribute.Attribute
- index - Variable in class gaiasky.util.ucd.UCD
- index() - Method in class gaiasky.scene.Scene
-
Access to the index.
- index(int) - Method in class gaiasky.render.system.PointCloudTriRenderSystem
- index(int) - Method in class gaiasky.scene.system.render.draw.PointCloudQuadRenderer
- index(int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- index(int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an index, IntMeshPartBuilder expects all meshes to be indexed.
- index(int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- index(int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add multiple indices, IntMeshPartBuilder expects all meshes to be indexed.
- index(int, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- index(int, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add multiple indices, IntMeshPartBuilder expects all meshes to be indexed.
- index(int, int, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- index(int, int, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add multiple indices, IntMeshPartBuilder expects all meshes to be indexed.
- index(int, int, int, int, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- index(int, int, int, int, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add multiple indices, IntMeshPartBuilder expects all meshes to be indexed.
- index(int, int, int, int, int, int, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- index(int, int, int, int, int, int, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add multiple indices, IntMeshPartBuilder expects all meshes to be indexed.
- Index - Class in gaiasky.scene
-
Contains the index of objects.
- Index(Archetypes, int) - Constructor for class gaiasky.scene.Index
-
Creates a new index with the given archetypes and initial number of entities.
- indexes(int...) - Static method in class gaiasky.util.Bits
- indexIdx - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- IndexInitializer - Class in gaiasky.scene.system.initialize
-
Initializes the name and id indices.
- IndexInitializer(Index, Family, int) - Constructor for class gaiasky.scene.system.initialize.IndexInitializer
- indexMap - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- indexOf(double) - Method in class gaiasky.util.DoubleArray
- indexOf(int) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- INDEXOFREFRACTION_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the index of refraction of the celestial sphere when orthospheric view is on.
- indexVert - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- indices - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- indices - Variable in class gaiasky.util.gdx.model.data.IntModelMeshPart
- indices1 - Variable in class gaiasky.scene.component.ParticleSet
- indices2 - Variable in class gaiasky.scene.component.ParticleSet
- IndividualVisibilityWindow - Class in gaiasky.gui
-
This window controls the visibility of individual objects
- IndividualVisibilityWindow(Scene, Stage, Skin) - Constructor for class gaiasky.gui.IndividualVisibilityWindow
- inf() - Method in class gaiasky.util.math.BoundingBoxd
-
Sets the minimum and maximum vector to positive and negative infinity.
- info(Object...) - Method in class gaiasky.util.Logger.Log
- INFO - Enum constant in enum class gaiasky.util.Logger.LoggerLevel
- infoCell - Variable in class gaiasky.gui.VRInfoGui
- infoCell1 - Variable in class gaiasky.gui.components.BookmarksComponent
- infoCell2 - Variable in class gaiasky.gui.components.BookmarksComponent
- infoFocus - Variable in class gaiasky.gui.VRInfoGui
- infoFree - Variable in class gaiasky.gui.VRInfoGui
- infoMessage1 - Variable in class gaiasky.gui.components.BookmarksComponent
- infoMessage2 - Variable in class gaiasky.gui.components.BookmarksComponent
- infoTable - Variable in class gaiasky.gui.components.BookmarksComponent
- inGap(long) - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- inGap(long) - Method in class gaiasky.util.gaia.MslAttitudeDataServer
- inGpu - Variable in class gaiasky.render.system.ImmediateModeRenderSystem
- inGpu(IRenderable) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- inheritTransform - Variable in class gaiasky.util.gdx.model.IntNode
-
Whether this node should inherit the transformation of its parent node, defaults to true.
- ini - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- INI_DPOOL_SIZE - Static variable in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- init() - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- init() - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- init() - Method in interface gaiasky.util.gdx.shader.IntShader
-
Initializes the IntShader, must be called before the IntShader can be used.
- init(ExtShaderProgram, IntRenderable) - Method in class gaiasky.util.gdx.shader.BaseIntShader
-
Initialize this shader, causing all registered uniforms/attributes to be fetched.
- initChildren(int) - Method in class gaiasky.scene.component.GraphNode
- initColor() - Method in class gaiasky.gui.ColorPickerAbstract
- initialization - Variable in class gaiasky.util.Settings.SceneSettings
- InitializationSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.InitializationSettings
- initialize() - Method in class gaiasky.gui.ColormapPicker
- initialize() - Method in class gaiasky.gui.ColorPicker
- initialize() - Method in class gaiasky.gui.ColorPickerAbstract
- initialize() - Method in class gaiasky.gui.components.BookmarksComponent
- initialize() - Method in class gaiasky.gui.components.CameraComponent
- initialize() - Method in class gaiasky.gui.components.DatasetsComponent
- initialize() - Method in class gaiasky.gui.components.GuiComponent
-
Initialises the component.
- initialize() - Method in class gaiasky.gui.components.LocationLogComponent
- initialize() - Method in class gaiasky.gui.components.TimeComponent
- initialize() - Method in class gaiasky.gui.components.VisibilityComponent
- initialize() - Method in class gaiasky.gui.components.VisualSettingsComponent
- initialize() - Method in class gaiasky.gui.ControlsWindow
- initialize() - Static method in class gaiasky.gui.KeyBindings
- initialize() - Static method in class gaiasky.render.ScreenModeCmd
- initialize() - Method in class gaiasky.scene.AttributeMap
- initialize() - Method in class gaiasky.scene.record.CubemapComponent
- initialize() - Method in class gaiasky.scene.Scene
- initialize() - Static method in class gaiasky.script.HiddenHelperUser
- initialize() - Static method in class gaiasky.util.camera.rec.CameraKeyframeManager
- initialize() - Static method in class gaiasky.util.camera.rec.CamRecorder
- initialize() - Method in class gaiasky.util.ds.GaiaSkyExecutorService
- initialize() - Method in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- initialize() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Make constants available to integrator and compute the initial values of the scanning law angles at the starting time of the integration.
- initialize() - Method in class gaiasky.util.gaia.MslAttitudeDataServer
- initialize() - Method in class gaiasky.util.gaia.NumericalAttitudeDataServer
-
Any numerical attitude needs to be initialized
- initialize() - Method in class gaiasky.util.gaia.TransitionScanningLaw
-
Initialization mainly calculates the acceleration required for the specified ramp
- initialize() - Static method in class gaiasky.util.i18n.I18n
-
Initializes the i18n system with the main and the objects bundle.
- initialize() - Static method in class gaiasky.util.LocationLogManager
- initialize() - Static method in class gaiasky.util.MasterManager
- initialize() - Static method in class gaiasky.util.math.MathManager
- initialize() - Static method in class gaiasky.util.SlaveManager
- initialize() - Static method in class gaiasky.util.VMemInfo
- initialize() - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- initialize(boolean) - Method in class gaiasky.scene.record.ModelComponent
- initialize(boolean) - Static method in class gaiasky.util.math.MathManager
- initialize(boolean) - Static method in class gaiasky.util.SettingsManager
- initialize(double) - Static method in class gaiasky.util.Constants
- initialize(Engine) - Method in class gaiasky.scene.Archetypes
-
Initializes the archetypes map with an entry for each model object.
- initialize(AssetManager) - Method in interface gaiasky.render.api.IPostProcessor
- initialize(AssetManager) - Method in interface gaiasky.render.api.ISceneRenderer
-
Initializes the renderer, sending all the necessary assets to the manager for loading.
- initialize(AssetManager) - Method in class gaiasky.render.MainPostProcessor
- initialize(AssetManager) - Method in class gaiasky.render.RenderAssets
-
Sends shaders and fonts to load via the asset manager.
- initialize(AssetManager) - Method in class gaiasky.scene.record.CubemapComponent
- initialize(AssetManager) - Method in class gaiasky.scene.system.render.SceneRenderer
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.CrashGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.DebugGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.FullGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.GamepadGui
- initialize(AssetManager, SpriteBatch) - Method in interface gaiasky.gui.IGui
-
Initializes the GUI, adding all the resources to the asset manager queue for loading
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.LoadingGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.RenderGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.SpacecraftGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.StereoGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.VRControllerInfoGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.VRGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.VRInfoGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.VRSelectionGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.WelcomeGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.WelcomeGuiVR
- initialize(FileHandle, FileHandle) - Static method in class gaiasky.util.i18n.I18n
- initialize(SpriteBatch) - Method in class gaiasky.scene.camera.FovCamera
- initialize(ShaderProgram, ShaderProgram) - Method in class gaiasky.scene.camera.NaturalCamera
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in interface gaiasky.gui.IMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.HeliosphereMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.HighZMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.InnerSolarSystemMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.LocalGroup1MinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.LocalGroup2MinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.MilkyWayMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.OortCloudMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.OuterSolarSystemMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.SolarNeighbourhoodMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int, double, double, double, double) - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- initialize(Stage) - Method in class gaiasky.gui.FullGui
- initialize(Skin) - Method in class gaiasky.util.samp.SAMPClient
- initialize(PointDataProvider, boolean) - Method in class gaiasky.scene.record.BillboardDataset
- initialize(PostProcessorFactory) - Static method in class gaiasky.render.PostProcessorFactory
- initialize(IScriptingInterface) - Static method in class gaiasky.script.ScriptingServer
- initialize(IScriptingInterface, boolean) - Static method in class gaiasky.script.ScriptingServer
- initialize(ITimeFrameProvider) - Static method in class gaiasky.util.gravwaves.RelativisticEffectsManager
- initialize(FileInputStream, FileInputStream) - Static method in class gaiasky.util.SettingsManager
- initialize(Integer) - Static method in class gaiasky.rest.RESTServer
-
Initialize the REST server.
- initialize(String) - Method in interface gaiasky.scene.record.IComponent
- initialize(String) - Method in class gaiasky.scene.record.MaterialComponent
- initialize(String) - Method in class gaiasky.scene.record.ModelComponent
- initialize(String) - Method in class gaiasky.scene.record.NamedComponent
- initialize(String[], Scene) - Method in class gaiasky.data.AbstractSceneLoader
- initialize(String[], Scene) - Method in interface gaiasky.data.ISceneLoader
- initialize(String[], Scene) - Method in class gaiasky.data.OctreeLoader
- initialize(String[], String, Scene) - Method in class gaiasky.data.AbstractSceneLoader
- initialize(String[], String, Scene) - Method in interface gaiasky.data.ISceneLoader
- initialize(String[], String, Scene) - Method in class gaiasky.data.OctreeLoader
- initialize(String, boolean) - Method in class gaiasky.scene.record.CloudComponent
- initialize(String, AssetManager) - Method in class gaiasky.scene.record.MaterialComponent
- initialize(String, Instant, String, String, String) - Method in class gaiasky.util.Settings.VersionSettings
- initialize(Path...) - Static method in class gaiasky.util.MusicManager
- initialize(Path, Path) - Static method in class gaiasky.util.i18n.I18n
- initialize(DataSource, Scene) - Method in class gaiasky.data.AbstractSceneLoader
- initialize(DataSource, Scene) - Method in interface gaiasky.data.ISceneLoader
- initializeArchetypes() - Method in class gaiasky.scene.Archetypes
- initializeCatalogInfo - Variable in class gaiasky.data.group.DatasetOptions
- initializeCatalogInfo(Entity, DatasetDescription, boolean, String, String) - Method in class gaiasky.scene.system.initialize.DatasetDescriptionInitializer
- initialized - Variable in class gaiasky.util.gaia.BaseAttitudeDataServer
-
Some scanning laws have constants or tables for interpolation that need to be computed before the first use and recomputed after changing certain reference values.
- initialized - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Have computed quantities been properly initialized?
- initialized - Variable in class gaiasky.util.Settings
- initialized() - Static method in class gaiasky.util.MusicManager
- INITIALIZED_INFO - Enum constant in enum class gaiasky.event.Event
-
Informs Gaia Sky is fully initialized and normal operation is about to start.
- initializeEntities() - Method in class gaiasky.scene.Scene
-
Sets up the initializing systems and runs them.
- initializeEntity(Entity) - Method in class gaiasky.scene.Scene
-
Runs the matching initialization systems on the given entity.
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.AxesInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.BackgroundModelInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.BaseInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.BillboardSetInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.BoundariesInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.ClusterInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.ConstellationInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.DatasetDescriptionInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.ElementsSetInitializer
- initializeEntity(Entity) - Method in interface gaiasky.scene.system.initialize.EntityInitializer
-
Contains the initialization of this entity before the scene graph structure has been constructed, or the entity is in the index.
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.FadeNodeInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.GridRecInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.IndexInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.KeyframeInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.LocInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.MeshInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.ModelInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.OrbitElementsSetInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.ParticleInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.ParticleSetInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.PerimeterInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.RaymarchingInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.RulerInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.SceneGraphBuilderSystem
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.ShapeInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.TitleInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.TrajectoryInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.VertsInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.VRDeviceInitializer
- initializeIndex() - Method in class gaiasky.scene.Scene
-
Initializes the name and id index using the current entities.
- initializeList(float[], int) - Method in class gaiasky.render.system.LightPositionUpdater
- initializeMinimap(Stage) - Method in class gaiasky.gui.FullGui
- initializeModel() - Method in class gaiasky.render.system.InstancedRenderSystem
- initializeModelSize(Model) - Static method in class gaiasky.scene.system.initialize.ModelInitializer
- initializeOffscreenPostProcessors() - Method in class gaiasky.render.MainPostProcessor
- initializeOrbitsWithOrbit(GraphNode, OrbitElementsSet) - Method in class gaiasky.scene.system.initialize.ElementsSetInitializer
-
Gather the children objects that need to be rendered as an orbit line into a list, for they need to be updated every single frame.
- initializeProxyAuthenticator() - Static method in class gaiasky.util.SettingsManager
- initializeSatellite(Attitude, ModelScaffolding, SolidAngle, Label) - Method in class gaiasky.scene.system.initialize.ModelInitializer
- initializeStarSet(Entity, StarSet) - Method in class gaiasky.scene.system.initialize.ParticleSetInitializer
-
Initializes a star set.
- initializeTransformMatrix(Trajectory, GraphNode, RefSysTransform) - Method in class gaiasky.scene.entity.TrajectoryUtils
- initialRequestedTimeContext - Variable in class gaiasky.util.gaia.BaseAttitudeDataServer
- initialUpdate - Variable in class gaiasky.scene.component.Base
-
Has this been updated at least once?
- initialUpdate - Variable in class gaiasky.scene.component.Flags
-
Has this been updated at least once?
- initialUpdate - Variable in class gaiasky.scene.component.OrbitElementsSet
- initialValue() - Method in class gaiasky.util.TLV3
- initialValue() - Method in class gaiasky.util.TLV3B
- initialValue() - Method in class gaiasky.util.TLV3D
- initLists() - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- initLists(int) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Initialises the lists and structures given number of elements
- initLists(FileHandle) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Initialises the lists and structures given a file by counting the number of lines
- initMappings() - Method in class gaiasky.gui.ModePopupInfo
- initMaterial() - Method in class gaiasky.scene.record.CloudComponent
- initMaterial(AssetManager, IntModelInstance, float[], boolean) - Method in class gaiasky.scene.record.MaterialComponent
- initMaterial(AssetManager, Material, Material, float[], boolean) - Method in class gaiasky.scene.record.MaterialComponent
- initModel(Entity) - Method in class gaiasky.scene.system.initialize.ShapeInitializer
- initModel(AssetManager, Model) - Method in class gaiasky.scene.entity.ParticleUtils
-
Initializes the star model.
- initOrbitMetadata(Body, Trajectory, Verts) - Method in class gaiasky.scene.entity.TrajectoryUtils
- initRefresher() - Static method in class gaiasky.scene.entity.TrajectoryUtils
-
Initialize the trajectory refresher daemon.
- initSettings() - Method in class gaiasky.util.SettingsManager
- initShaderProgram() - Method in class gaiasky.render.system.AbstractRenderSystem
-
Initializes metadata or essential uniforms in the shader program.
- initShaderProgram() - Method in class gaiasky.render.system.LineRenderSystem
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.ElementsRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.ElementsSetRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.ParticleEffectsRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.ParticleSetRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.PointPrimitiveRenderSystem
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.SinglePointRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.StarSetRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.VariableSetRenderer
- initShaderProgram(ExtShaderProgram) - Method in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- initVertices() - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- initVertices() - Method in class gaiasky.render.system.InstancedRenderSystem
- initVertices() - Method in class gaiasky.render.system.LineRenderSystem
- initVertices() - Method in class gaiasky.render.system.PointCloudRenderSystem
- initVertices() - Method in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- initVertices() - Method in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- initVertices() - Method in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- initVertices() - Method in class gaiasky.scene.system.render.draw.ParticleEffectsRenderer
- initVertices() - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
- initVertices() - Method in class gaiasky.scene.system.render.draw.PointPrimitiveRenderSystem
- initVertices() - Method in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- initVertices() - Method in class gaiasky.scene.system.render.draw.SinglePointRenderer
- initVertices() - Method in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- initVertices() - Method in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- innerRad - Variable in class gaiasky.scene.component.Celestial
-
Inner radius for billboard rendering
- innerRadius - Variable in class gaiasky.scene.record.RingComponent
- innerRadius - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- innerRadius - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- innerRadius - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- innerRadius - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- InnerRadius - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- innerRadius2 - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- InnerRadiusAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- InnerSolarSystemMinimapScale - Class in gaiasky.gui.minimap
- InnerSolarSystemMinimapScale() - Constructor for class gaiasky.gui.minimap.InnerSolarSystemMinimapScale
- input - Variable in class gaiasky.GaiaSkyView
- input - Variable in class gaiasky.gui.NewBookmarkFolderDialog
- INPUT_ENABLED_CMD - Enum constant in enum class gaiasky.event.Event
-
Enables/disables input from mouse/keyboard/etc.
- INPUT_EVENT - Enum constant in enum class gaiasky.event.Event
-
Issued when an input event is received.
- inputBuffer - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- inputBuffer - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- inputEnabled - Variable in class gaiasky.util.Settings.RuntimeSettings
- inputListener - Variable in class gaiasky.input.MainMouseKbdListener.GaiaGestureListener
- inputMultiplexer - Variable in class gaiasky.GaiaSky
- Inputs() - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- Inputs() - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- Inputs() - Constructor for class gaiasky.util.gdx.shader.GroundShader.Inputs
- Inputs() - Constructor for class gaiasky.util.gdx.shader.RelativisticShader.Inputs
- InputScene - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur.Param
- InputStreamProvider - Interface in gaiasky.util.gdx.loader.is
- inputTexture - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- inputTexture - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- inQueue(Runnable) - Method in class gaiasky.util.ds.GaiaSkyExecutorService
- insert(int, double) - Method in class gaiasky.util.DoubleArray
- insert(int, IFocus, ICamera) - Method in class gaiasky.util.camera.Proximity
-
Inserts the given object at the given index, moving the rest of the values to the right
- insert(int, Proximity.NearbyRecord) - Method in class gaiasky.util.camera.Proximity
-
Inserts the given record at the given index, moving the rest of the values to the right
- insert(Entity, boolean) - Method in class gaiasky.scene.Scene
- insert(BookmarksManager.BookmarkNode) - Method in class gaiasky.gui.BookmarksManager.BookmarkNode
- insert(IOctreeObject, int) - Method in class gaiasky.util.tree.OctreeNode
- insert(T) - Method in class gaiasky.util.BinarySearchTree
-
Insert into the tree.
- insert(T, BinaryNode<T>) - Method in class gaiasky.util.BinarySearchTree
-
Internal method to insert into a subtree.
- INSERT - Static variable in class gaiasky.gui.GSKeys
- insertChild(int, T) - Method in class gaiasky.util.gdx.model.IntNode
-
Insert the specified node as child of this node at the specified index.
- insertChildren(int, Iterable<T>) - Method in class gaiasky.util.gdx.model.IntNode
-
Insert the specified nodes as children of this node at the specified index.
- insertElements(double[], long[], long[], int, int) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Insert one or more elements in an array with a certain multiplicity This will redefine a larger array of the same duration.
- insertKnots(long[], long[], int, int) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Insert one or more knots in a knot sequence with a certain multiplicity This will redefine a larger knot sequence of the same duration
- insertKnotsAndSplines(AttitudeUtils.KnotsAndSplines, long[], int, int) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Insert one or more knots in a knot sequence with a certain multiplicity This will redefine a larger knot sequence of the same duration Additionally, corresponding spline coefficients are inserted with zero as their starting values.
- insertRange(int, int) - Method in class gaiasky.util.DoubleArray
-
Inserts the specified number of items at the specified index.
- inside(long) - Method in class gaiasky.util.gaia.time.GtiList
-
Check if a time is within any GTI in the list
- INSTALLED - Enum constant in enum class gaiasky.util.datadesc.DatasetDesc.DatasetStatus
- instance - Static variable in class gaiasky.data.OctreeLoader
- instance - Static variable in class gaiasky.event.EventManager
-
Singleton pattern
- instance - Static variable in class gaiasky.GaiaSky
-
Singleton instance.
- instance - Static variable in class gaiasky.gui.KeyBindings
- instance - Static variable in class gaiasky.render.PostProcessorFactory
- instance - Static variable in class gaiasky.render.ScreenModeCmd
- instance - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- instance - Variable in class gaiasky.scene.record.ModelComponent
- instance - Static variable in class gaiasky.util.camera.rec.CameraKeyframeManager
-
Singleton
- instance - Static variable in class gaiasky.util.camera.rec.CamRecorder
-
Singleton
- instance - Static variable in class gaiasky.util.coord.vsop87.VSOP87
- instance - Static variable in class gaiasky.util.MasterManager
- instance - Static variable in class gaiasky.util.math.MathManager
- instance - Static variable in class gaiasky.util.MusicManager
- instance - Static variable in class gaiasky.util.SettingsManager
- instance - Static variable in class gaiasky.util.SlaveManager
- instance() - Static method in class gaiasky.script.HiddenHelperUser
- instance() - Static method in class gaiasky.util.datadesc.DataDescriptorUtils
- instance() - Static method in class gaiasky.util.LocationLogManager
- InstancedRenderSystem - Class in gaiasky.render.system
-
Common code to all render systems that render quads with GPU instancing.
- InstancedRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.render.system.InstancedRenderSystem
- instanceIdx - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- instances - Static variable in class gaiasky.util.coord.AbstractOrbitCoordinates
- instanceSize - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- INT - Enum constant in enum class gaiasky.util.gaia.utils.Interpolator.Kind
- IntAnimation - Class in gaiasky.util.gdx.model
-
An Animation has an id and a list of
IntNodeAnimation
instances. - IntAnimation() - Constructor for class gaiasky.util.gdx.model.IntAnimation
- IntAttribute - Class in gaiasky.util.gdx.shader.attribute
- IntAttribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.IntAttribute
- IntAttribute(int, int) - Constructor for class gaiasky.util.gdx.shader.attribute.IntAttribute
- IntComboBoxBean - Class in gaiasky.gui.beans
- IntComboBoxBean(int) - Constructor for class gaiasky.gui.beans.IntComboBoxBean
- intensity - Variable in class gaiasky.scene.record.BillboardDataset
- intensity - Variable in class gaiasky.util.Settings.PostprocessSettings.BloomSettings
- intensity - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- interfaces - Variable in class gaiasky.gui.AbstractGui
-
The GUI interfaces, if any.
- INTERNAL - Enum constant in enum class gaiasky.util.CatalogInfo.CatalogInfoSource
- internalCartesianToEquatorial(double, double, double) - Method in class gaiasky.script.EventScriptingInterface
- internalCartesianToEquatorial(double, double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts internal cartesian coordinates to equatorial
[ra, dec, distance]
coordinates. - internalCartesianToEquatorial(int, int, int) - Method in class gaiasky.script.EventScriptingInterface
- internalFormat - Variable in class gaiasky.util.gdx.loader.PFMTextureLoader.PFMTextureParameter
-
Either GL_RGB or GL_FLOAT
- internalUnitsToKilometres(double) - Method in class gaiasky.script.EventScriptingInterface
- internalUnitsToKilometres(double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts the value in internal units to Kilometers.
- internalUnitsToKilometres(double[]) - Method in class gaiasky.script.EventScriptingInterface
- internalUnitsToKilometres(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Converts the array in internal units to Kilometers.
- internalUnitsToKilometres(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- internalUnitsToMetres(double) - Method in class gaiasky.script.EventScriptingInterface
- internalUnitsToMetres(double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts the value in internal units to metres.
- interpolate(Vector2d, double, Interpolationd) - Method in class gaiasky.util.math.Vector2d
- interpolate(Vector3d, double, Interpolationd) - Method in class gaiasky.util.math.Vector3d
- interpolate(T, double, Interpolationd) - Method in interface gaiasky.util.math.Vectord
-
Interpolates between this vector and the given target vector by alpha (within range [0,1]) using the given Interpolation method.
- interpolatedDirections - Variable in class gaiasky.scene.camera.FovCamera
- Interpolationd - Class in gaiasky.util.math
-
Takes a linear value in the range of 0-1 and outputs a (usually) non-linear, interpolated value.
- Interpolationd() - Constructor for class gaiasky.util.math.Interpolationd
- Interpolationd.Bounce - Class in gaiasky.util.math
- Interpolationd.BounceIn - Class in gaiasky.util.math
- Interpolationd.BounceOut - Class in gaiasky.util.math
- Interpolationd.Elastic - Class in gaiasky.util.math
- Interpolationd.ElasticIn - Class in gaiasky.util.math
- Interpolationd.ElasticOut - Class in gaiasky.util.math
- Interpolationd.Exp - Class in gaiasky.util.math
- Interpolationd.ExpIn - Class in gaiasky.util.math
- Interpolationd.ExpOut - Class in gaiasky.util.math
- Interpolationd.Pow - Class in gaiasky.util.math
- Interpolationd.PowIn - Class in gaiasky.util.math
- Interpolationd.PowOut - Class in gaiasky.util.math
- Interpolationd.Swing - Class in gaiasky.util.math
- Interpolationd.SwingIn - Class in gaiasky.util.math
- Interpolationd.SwingOut - Class in gaiasky.util.math
- Interpolator - Class in gaiasky.util.gaia.utils
- Interpolator() - Constructor for class gaiasky.util.gaia.utils.Interpolator
- Interpolator.Kind - Enum Class in gaiasky.util.gaia.utils
-
Kind of interpolation: for derivative, value or integral
- interPolDer(double) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
For normalized argument x (between 0 and 1), calculate the derivatives ap0(x), ap1(x), bp0(x), bp1(x) of the four interpolating polynomials
- interPolInt(double) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
For normalized argument x (between 0 and 1), calculate the integrals A0(x), A1(x), B0(x), B1(x) of the interpolating polynomials
- interPolVal(double) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
For normalized argument x (between 0 and 1), calculate the four interpolating polynomials a0(x), a1(x), b0(x), b1(x) [DRO-012, Eq.
- intersectLinePlane(float, float, float, float, float, float, Planed, Vector3d) - Static method in class gaiasky.util.math.Intersectord
-
Intersects a line and a plane.
- intersectLinePlane(Vector3d, Vector3d, Vector3d, Vector3d, Vector3d) - Static method in class gaiasky.util.math.Intersectord
- Intersectord - Class in gaiasky.util.math
- Intersectord() - Constructor for class gaiasky.util.math.Intersectord
- intersectRayBoundsFast(Rayd, Vector3d, Vector3d) - Static method in class gaiasky.util.math.Intersectord
-
Quick check whether the given
Ray
andBoundingBoxd
intersect. - intersectRayPlane(Rayd, Planed, Vector3d) - Static method in class gaiasky.util.math.Intersectord
- intersectRaySphere(Vector3d, Vector3d, Vector3d, double) - Static method in class gaiasky.util.math.Intersectord
- intersects(Bits) - Method in class gaiasky.util.Bits
-
Returns true if the specified BitSet has any bits set to true that are also set to true in this BitSet.
- intersects(BoundingBoxd) - Method in class gaiasky.util.math.BoundingBoxd
-
Returns whether the given bounding box is intersecting this bounding box (at least one point in).
- intersectScreenSphere(IFocus, Entity, ICamera, int, int, Vector3, Vector3, Vector3, Vector3) - Static method in class gaiasky.util.camera.CameraUtils
-
Checks if the entity e is hit by the screen position x and y.
- intersectSegmentSphere(Vector3d, Vector3d, Vector3d, double) - Static method in class gaiasky.util.math.Intersectord
-
TODO: Not working well due to aux vectors
- IntIndexArray - Class in gaiasky.util.gdx.mesh
-
This implementation uses 32-bit integer indices instead of 16-bit shorts
- IntIndexArray(int) - Constructor for class gaiasky.util.gdx.mesh.IntIndexArray
-
Creates a new IntIndexArray to be used with vertex arrays.
- IntIndexBufferObject - Class in gaiasky.util.gdx.mesh
-
This implementation uses 32-bit integer indices instead of 16-bit shorts
- IntIndexBufferObject(boolean, int) - Constructor for class gaiasky.util.gdx.mesh.IntIndexBufferObject
-
Creates a new IntIndexBufferObject.
- IntIndexBufferObject(int) - Constructor for class gaiasky.util.gdx.mesh.IntIndexBufferObject
-
Creates a new static IntIndexBufferObject to be used with vertex arrays.
- IntIndexBufferObjectSubData - Class in gaiasky.util.gdx.mesh
-
This implementation uses 32-bit integer indices instead of 16-bit shorts
- IntIndexBufferObjectSubData(boolean, int) - Constructor for class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
-
Creates a new IntIndexBufferObject.
- IntIndexBufferObjectSubData(int) - Constructor for class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
-
Creates a new IntIndexBufferObject to be used with vertex arrays.
- IntIndexData - Interface in gaiasky.util.gdx.mesh
-
An IntIndexData instance holds index data.
- IntIntMeshBuilder - Class in gaiasky.util.gdx
-
Class to construct a mesh, optionally splitting it into one or more mesh parts.
- IntIntMeshBuilder() - Constructor for class gaiasky.util.gdx.IntIntMeshBuilder
- IntMesh - Class in gaiasky.util.gdx.mesh
-
This implementation uses 32-bit integer indices instead of 16-bit shorts used in
Mesh
- IntMesh(boolean, boolean, int, int, VertexAttributes) - Constructor for class gaiasky.util.gdx.mesh.IntMesh
-
Creates a new Mesh with the given attributes.
- IntMesh(boolean, int, int, VertexAttribute[]) - Constructor for class gaiasky.util.gdx.mesh.IntMesh
-
Creates a new Mesh with the given attributes.
- IntMesh(boolean, int, int, VertexAttribute[], VertexAttribute[]) - Constructor for class gaiasky.util.gdx.mesh.IntMesh
-
Creates a new Mesh with the given attributes.
- IntMesh(boolean, int, int, VertexAttributes) - Constructor for class gaiasky.util.gdx.mesh.IntMesh
-
Creates a new Mesh with the given attributes.
- IntMesh(IntMesh.VertexDataType, boolean, int, int, VertexAttribute[]) - Constructor for class gaiasky.util.gdx.mesh.IntMesh
-
Creates a new Mesh with the given attributes.
- IntMesh(IntMesh.VertexDataType, boolean, int, int, VertexAttributes) - Constructor for class gaiasky.util.gdx.mesh.IntMesh
-
Creates a new Mesh with the given attributes.
- IntMesh.VertexDataType - Enum Class in gaiasky.util.gdx.mesh
- IntMeshPart - Class in gaiasky.util.gdx.model
-
A libgdx MeshPart which uses
IntMesh
(for integer indices) instead of a regularMesh
- IntMeshPart() - Constructor for class gaiasky.util.gdx.model.IntMeshPart
-
Construct a new MeshPart, with null values.
- IntMeshPart(IntMeshPart) - Constructor for class gaiasky.util.gdx.model.IntMeshPart
-
Construct a new MeshPart which is an exact copy of the provided MeshPart.
- IntMeshPart(String, IntMesh, int, int, int) - Constructor for class gaiasky.util.gdx.model.IntMeshPart
-
Construct a new MeshPart and set all its values.
- IntMeshPartBuilder - Interface in gaiasky.util.gdx
- IntMeshPartBuilder.VertexInfo - Class in gaiasky.util.gdx
-
Class that contains all vertex information the builder can use.
- IntModel - Class in gaiasky.util.gdx.model
- IntModel() - Constructor for class gaiasky.util.gdx.model.IntModel
-
Constructs an empty model.
- IntModel(IntModelData) - Constructor for class gaiasky.util.gdx.model.IntModel
-
Constructs a new Model based on the
IntModelData
. - IntModel(IntModelData, TextureProvider) - Constructor for class gaiasky.util.gdx.model.IntModel
-
Constructs a new Model based on the
IntModelData
. - IntModelBatch - Class in gaiasky.util.gdx
-
Batches
IntRenderable
instances, fetchesIntShader
s for them, sorts them and then renders them. - IntModelBatch() - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch with the default implementation
- IntModelBatch(RenderContext) - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch, using this constructor makes you responsible for calling context.begin() and context.end() yourself.
- IntModelBatch(RenderContext, IntRenderableSorter) - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch, using this constructor makes you responsible for calling context.begin() and context.end() yourself.
- IntModelBatch(RenderContext, IntShaderProvider) - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch, using this constructor makes you responsible for calling context.begin() and context.end() yourself.
- IntModelBatch(RenderContext, IntShaderProvider, IntRenderableSorter) - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch, using this constructor makes you responsible for calling context.begin() and context.end() yourself.
- IntModelBatch(IntShaderProvider) - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch
- IntModelBatch(IntShaderProvider, IntRenderableSorter) - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch
- IntModelBatch(String, String) - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch with the default implementation and the specified ubershader.
- IntModelBatch.RenderablePool - Class in gaiasky.util.gdx
- IntModelBuilder - Class in gaiasky.util.gdx
-
Helper class to create
IntModel
s from code. - IntModelBuilder() - Constructor for class gaiasky.util.gdx.IntModelBuilder
- IntModelData - Class in gaiasky.util.gdx.model.data
-
Returned by a
ModelLoader
, contains meshes, materials, nodes and animations. - IntModelData() - Constructor for class gaiasky.util.gdx.model.data.IntModelData
- IntModelInstance - Class in gaiasky.util.gdx.model
-
An instance of a
IntModel
, allows to specify global transform and modify the materials, as it has a copy of the model's materials. - IntModelInstance(IntModel) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance with all nodes and materials of the given model.
- IntModelInstance(IntModelInstance) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance which is an copy of the specified IntModelInstance.
- IntModelInstance(IntModelInstance, Matrix4) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance which is an copy of the specified IntModelInstance.
- IntModelInstance(IntModelInstance, Matrix4, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance which is an copy of the specified IntModelInstance.
- IntModelInstance(IntModel, float, float, float) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance at the specified position.
- IntModelInstance(IntModel, Matrix4) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance with the specified transform.
- IntModelInstance(IntModel, Matrix4, Array<String>) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance with only the specified nodes and materials of the given model.
- IntModelInstance(IntModel, Matrix4, Array<String>, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance with only the specified nodes and materials of the given model.
- IntModelInstance(IntModel, Matrix4, String...) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance with only the specified nodes and materials of the given model.
- IntModelInstance(IntModel, Matrix4, String, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
- IntModelInstance(IntModel, Matrix4, String, boolean, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Recursively searches the mode for the specified node.
- IntModelInstance(IntModel, Matrix4, String, boolean, boolean, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
- IntModelInstance(IntModel, Matrix4, String, boolean, boolean, boolean, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
- IntModelInstance(IntModel, Vector3) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance at the specified position.
- IntModelInstance(IntModel, Array<String>) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance with only the specified nodes and materials of the given model.
- IntModelInstance(IntModel, String...) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance with only the specified nodes and materials of the given model.
- IntModelInstance(IntModel, String, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
- IntModelInstance(IntModel, String, boolean, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Recursively searches the mode for the specified node.
- IntModelInstance(IntModel, String, boolean, boolean, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
- IntModelLoader<P extends IntModelLoader.IntModelParameters> - Class in gaiasky.util.gdx.loader
- IntModelLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.IntModelLoader
- IntModelLoader.IntModelParameters - Class in gaiasky.util.gdx.loader
- IntModelMesh - Class in gaiasky.util.gdx.model.data
- IntModelMesh() - Constructor for class gaiasky.util.gdx.model.data.IntModelMesh
- IntModelMeshPart - Class in gaiasky.util.gdx.model.data
- IntModelMeshPart() - Constructor for class gaiasky.util.gdx.model.data.IntModelMeshPart
- IntModelNode - Class in gaiasky.util.gdx.model.data
- IntModelNode() - Constructor for class gaiasky.util.gdx.model.data.IntModelNode
- IntModelParameters() - Constructor for class gaiasky.util.gdx.loader.IntModelLoader.IntModelParameters
- IntNode - Class in gaiasky.util.gdx.model
-
A node is part of a hierarchy of Nodes in a
IntModel
. - IntNode() - Constructor for class gaiasky.util.gdx.model.IntNode
- IntNodeAnimation - Class in gaiasky.util.gdx.model
- IntNodeAnimation() - Constructor for class gaiasky.util.gdx.model.IntNodeAnimation
- IntNodePart - Class in gaiasky.util.gdx.model
- IntNodePart() - Constructor for class gaiasky.util.gdx.model.IntNodePart
-
Construct a new NodePart with null values.
- IntNodePart(IntMeshPart, Material) - Constructor for class gaiasky.util.gdx.model.IntNodePart
-
Construct a new NodePart referencing the provided
IntMeshPart
andMaterial
. - IntRenderable - Class in gaiasky.util.gdx
-
A Renderable contains all information about a single render instruction (typically a draw call).
- IntRenderable() - Constructor for class gaiasky.util.gdx.IntRenderable
- IntRenderableProvider - Interface in gaiasky.util.gdx
-
Returns a list of
IntRenderable
instances to be rendered by aIntModelBatch
. - IntRenderableSorter - Interface in gaiasky.util.gdx
-
Responsible for sorting
IntRenderable
lists by whatever criteria (material, distance to camera, etc.) - IntShader - Interface in gaiasky.util.gdx.shader
-
Interface which is used to render one or more
IntRenderable
s. - IntShaderProvider - Interface in gaiasky.util.gdx.shader.provider
-
Returns
IntShader
instances for aIntRenderable
on request. - IntValidator - Class in gaiasky.util.validator
- IntValidator() - Constructor for class gaiasky.util.validator.IntValidator
- IntValidator(int, int) - Constructor for class gaiasky.util.validator.IntValidator
- IntValidator(IValidator) - Constructor for class gaiasky.util.validator.IntValidator
- IntValidator(IValidator, int, int) - Constructor for class gaiasky.util.validator.IntValidator
- IntVertexData - Interface in gaiasky.util.gdx.mesh
-
A VertexData instance holds vertices for rendering with OpenGL.
- inv() - Method in class gaiasky.util.math.Matrix4d
- inv(double[]) - Static method in class gaiasky.util.math.Matrix4d
-
Computes the inverse of the given matrix.
- Invalid - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRControllerRole
- Invalid - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- invalidate() - Method in class gaiasky.util.gdx.mesh.IntIndexArray
-
Invalidates the IntIndexArray so a new OpenGL buffer handle is created.
- invalidate() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
-
Invalidates the IntIndexBufferObject so a new OpenGL buffer handle is created.
- invalidate() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
-
Invalidates the IntIndexBufferObject so a new OpenGL buffer handle is created.
- invalidate() - Method in interface gaiasky.util.gdx.mesh.IntIndexData
-
Invalidates the IntIndexBufferObject so a new OpenGL buffer handle is created.
- invalidate() - Method in interface gaiasky.util.gdx.mesh.IntVertexData
-
Invalidates the VertexData if applicable.
- invalidate() - Method in class gaiasky.util.gdx.mesh.VertexArray
- invalidate() - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
-
Invalidates the VertexBufferObject so a new OpenGL buffer handle is created.
- invalidate() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
-
Invalidates the VertexBufferObject so a new OpenGL buffer handle is created.
- invalidate() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
-
Invalidates the VertexBufferObject so a new OpenGL buffer handle is created.
- invalidate() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
-
Invalidates the VertexBufferObject so a new OpenGL buffer handle is created.
- invalidateAllCubemaps(Application) - Static method in class gaiasky.util.gdx.OwnCubemap
-
Invalidate all managed cubemaps.
- invalidateAllMeshes(Application) - Static method in class gaiasky.util.gdx.mesh.IntMesh
-
Invalidates all meshes so the next time they are rendered new VBO handles are generated.
- invalidateAllShaderPrograms(Application) - Static method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Invalidates all shaders so the next time they are used new handles are generated
- invalidateAllShaderPrograms(Application) - Static method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Invalidates all shaders so the next time they are used new handles are generated
- invBoneBindTransforms - Variable in class gaiasky.util.gdx.model.IntNodePart
-
Mapping to each bone (node) and the inverse transform of the bind pose.
- inverse() - Method in class gaiasky.util.math.Quaterniond
-
Sets the value of this quaternion to the quaternion inverse of itself.
- inverseRefPlaneTransform - Variable in class gaiasky.scene.component.ModelScaffolding
- invert - Variable in class gaiasky.util.gdx.loader.PFMDataLoader.PFMDataParameter
- invert - Variable in class gaiasky.util.gdx.loader.PFMTextureLoader.PFMTextureParameter
-
Whether to compute the inverse mapping
- INVERT_X_CMD - Enum constant in enum class gaiasky.event.Event
- INVERT_Y_CMD - Enum constant in enum class gaiasky.event.Event
- invertX - Variable in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
- invertY - Variable in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
- invEyeSpace - Variable in class gaiasky.render.process.RenderModeOpenVR
- Invisible - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- InvProjection - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- InvView - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- InvView - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- invWavelength - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- invWavelength - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- invWavelength - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- invWavelength - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- InvWavelength - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- InvWavelengthAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- inWindow - Variable in class gaiasky.util.Settings.ProgramSettings.MinimapSettings
- IObserver - Interface in gaiasky.event
-
Interface to be implemented by anyone willing to watch and be notified of events.
- IOctantLoader - Interface in gaiasky.data
- IOctreeObject - Interface in gaiasky.util.tree
-
Describes the interface for all objects added to an octant in an octree.
- IOrbitDataProvider - Interface in gaiasky.data.orbit
- IParticleGroupDataProvider - Interface in gaiasky.data.group
-
Data provider for a particle group.
- IParticleRecord - Interface in gaiasky.scene.api
- IPointRenderable - Interface in gaiasky.render.api
-
Interface to be implemented by those entities that can be rendered as a single point, floated by the camera position in the CPU
- IPosition - Interface in gaiasky.util.tree
-
Interface that must implement all entities that have a position.
- IPostProcessor - Interface in gaiasky.render.api
- IPostProcessor.PostProcessBean - Class in gaiasky.render.api
- IPostProcessor.RenderType - Enum Class in gaiasky.render.api
- IProperMotion - Interface in gaiasky.scene.api
-
Any entity which contains a proper motion
- IRenderable - Interface in gaiasky.render.api
-
A top-level renderable interface that all renderable objects must extend
- IRenderMode - Interface in gaiasky.render.api
-
Defines the interface for all render modes.
- IRenderSystem - Interface in gaiasky.render.system
-
Defines the interface common to all render systems.
- is(int) - Method in class gaiasky.util.Bits
- is(int) - Static method in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- is(Bits) - Method in enum class gaiasky.render.RenderGroup
- isActive() - Method in class gaiasky.input.AbstractGamepadListener
- isActive() - Method in class gaiasky.input.AbstractMouseKbdListener
- isActive(Vector3d, double) - Method in interface gaiasky.gui.IMinimapScale
- isActive(Vector3d, double) - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- isAdvancedMode() - Method in class gaiasky.util.Settings.ScreenshotSettings
- isAnaglyph() - Method in enum class gaiasky.util.Settings.StereoProfile
- isAnaglyphRedBlue() - Method in enum class gaiasky.util.Settings.StereoProfile
- isAnaglyphRedCyan() - Method in enum class gaiasky.util.Settings.StereoProfile
- isAndroid() - Static method in class gaiasky.util.scene2d.OsUtils
- isAngle(String) - Static method in class gaiasky.util.units.Quantity.Angle
- isAnimated - Variable in class gaiasky.util.gdx.model.IntNode
-
Whether this node is currently being animated, if so the translation, rotation and scale values are not used.
- isAnyInView(Vector3d[], float, Vector3d) - Static method in class gaiasky.util.GlobalResources
-
Computes whether any of the given points is visible by a camera with the given direction and the given cone angle.
- isAtLeast(Settings.GraphicsQuality) - Method in enum class gaiasky.util.Settings.GraphicsQuality
- isAtMost(Settings.GraphicsQuality) - Method in enum class gaiasky.util.Settings.GraphicsQuality
- isAwake() - Method in class gaiasky.util.concurrent.ServiceThread
-
Queries the thread state.
- isBlendingEnabled() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- isBlendingEnabled() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- isBlendingEnabled() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- isBlendingEnabled() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- isBlendingEnabled() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- isBreakChar(char) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- isBrightness(String) - Static method in class gaiasky.util.units.Quantity.Brightness
- isButtonPressed(int) - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- isCelestial() - Method in class gaiasky.scene.view.FocusView
- ISceneLoader - Interface in gaiasky.data
-
Defines the interface for scene loaders.
- ISceneRenderer - Interface in gaiasky.render.api
-
Defines the interface for scene renderers.
- isClosedLoop() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- isClosedLoop() - Method in class gaiasky.scene.view.VertsView
- isCluster() - Method in class gaiasky.scene.view.FocusView
- isCollapsed() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- isCollapsible() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- isCollinear(Vector2d) - Method in class gaiasky.util.math.Vector2d
- isCollinear(Vector2d, double) - Method in class gaiasky.util.math.Vector2d
- isCollinear(Vector3d) - Method in class gaiasky.util.math.Vector3d
- isCollinear(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
- isCollinear(T) - Method in interface gaiasky.util.math.Vectord
- isCollinear(T, double) - Method in interface gaiasky.util.math.Vectord
- isCollinearOpposite(Vector2d) - Method in class gaiasky.util.math.Vector2d
- isCollinearOpposite(Vector2d, double) - Method in class gaiasky.util.math.Vector2d
- isCollinearOpposite(Vector3d) - Method in class gaiasky.util.math.Vector3d
- isCollinearOpposite(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
- isCollinearOpposite(T) - Method in interface gaiasky.util.math.Vectord
- isCollinearOpposite(T, double) - Method in interface gaiasky.util.math.Vectord
- isColor(String) - Static method in class gaiasky.util.ucd.UCDParser
- isCompiled() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- isCompiled() - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- isConnected - Variable in class gaiasky.vr.openvr.VRContext.VRDevicePose
-
whether the device is connected
- isConnected() - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- isControllerBlacklisted(String) - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
- isCoordinatesTimeOverflow() - Method in interface gaiasky.scene.api.IFocus
-
Checks whether this foucs is within its valid time range, so that it can be used as a focus.
- isCoordinatesTimeOverflow() - Method in class gaiasky.scene.view.FocusView
- isCoordinatesTimeOverflow() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isCoordinatesTimeOverflow(Entity) - Static method in class gaiasky.scene.entity.EntityUtils
-
Checks whether the given entity has a
Coordinates
component, and the current time is out of range. - isCopy() - Method in interface gaiasky.scene.api.IFocus
-
Whether this is a copy or not.
- isCopy() - Method in class gaiasky.scene.view.FocusView
- isCopy() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- IScriptingInterface - Interface in gaiasky.script
-
Scripting interface.
- isCubemap() - Method in class gaiasky.render.RenderingContext
- isDec(String) - Static method in class gaiasky.util.ucd.UCDParser
- isDefault() - Method in enum class gaiasky.scene.component.Trajectory.OrbitOrientationModel
- isDescendantOf(BookmarksManager.BookmarkNode) - Method in class gaiasky.gui.BookmarksManager.BookmarkNode
- isDisabled() - Method in class gaiasky.util.scene2d.OwnLabel
- isDist(String) - Static method in class gaiasky.util.ucd.UCDParser
- isDragging() - Method in class gaiasky.util.scene2d.OwnWindow
- isDrawing() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- isDrawing() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- isEmpty() - Method in class gaiasky.data.util.PointCloudData
- isEmpty() - Method in interface gaiasky.scene.api.IFocus
-
Whether this focus object actually contains a focus.
- isEmpty() - Method in class gaiasky.scene.view.AbstractView
-
Checks whether an entity is set in this view.
- isEmpty() - Method in class gaiasky.scene.view.VertsView
- isEmpty() - Method in class gaiasky.util.BinarySearchTree
-
Test if the tree is logically empty.
- isEmpty() - Method in class gaiasky.util.Bits
- isEmpty() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isEmpty() - Method in class gaiasky.util.DoubleArray
-
Returns true if the array is empty.
- isEmpty() - Method in class gaiasky.util.ds.RouletteList
- isEmpty() - Method in class gaiasky.util.LargeLongMap
- isEmpty() - Method in class gaiasky.util.ObjectDoubleMap
-
Returns true if the map is empty.
- isEnabled() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Whether or not the post-processor is enabled
- isEnabled() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
-
Whether or not this effect is enabled and should be processed
- isEnabled(int) - Method in class gaiasky.util.gdx.contrib.postprocess.PipelineState
- isEnabled(ComponentTypes.ComponentType) - Method in class gaiasky.render.ComponentTypes
-
Checks whether the given
ComponentTypes.ComponentType
is enabled in thisComponentTypes
instance - isEqual(double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns true if a is nearly equal to b.
- isEqual(double, double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns true if a is nearly equal to b.
- isExtrasolar() - Method in enum class gaiasky.scene.component.Trajectory.OrbitOrientationModel
- isFailed() - Method in class gaiasky.util.update.VersionCheckEvent
- isFinishedLoading(AssetManager) - Method in class gaiasky.scene.record.CloudComponent
- isFinishedLoading(AssetManager) - Method in class gaiasky.scene.record.MaterialComponent
- isFixedFov() - Method in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
-
Checks whether we are in fixed fov mode (slave, planetarium, panorama)
- isFixedRateMode() - Method in class gaiasky.util.time.GlobalClock
- isFixedRateMode() - Method in interface gaiasky.util.time.ITimeFrameProvider
-
Returns whether the frame rate is set to fixed or not
- isFixedRateMode() - Method in class gaiasky.util.time.RealTimeClock
- isFlipped() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns true if this BitmapFont has been flipped for use with a y-down coordinate system.
- isFlipX() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- isFlipY() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- isFocus() - Method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- isFocus() - Method in enum class gaiasky.util.Settings.OriginType
- isFocus(Entity) - Method in class gaiasky.scene.camera.CameraManager
- isFocus(Entity) - Method in class gaiasky.scene.camera.FovCamera
- isFocus(Entity) - Method in interface gaiasky.scene.camera.ICamera
-
Checks if the given entity is the current focus.
- isFocus(Entity) - Method in class gaiasky.scene.camera.NaturalCamera
- isFocus(Entity) - Method in class gaiasky.scene.camera.RelativisticCamera
- isFocus(Entity) - Method in class gaiasky.scene.camera.SpacecraftCamera
- isFocusActive() - Method in interface gaiasky.scene.api.IFocus
-
Returns whether this focus object is active or not.
- isFocusActive() - Method in class gaiasky.scene.view.FocusView
- isFocusActive() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isFocusActiveCtOpacity(Entity, Base) - Method in class gaiasky.scene.entity.FocusActive
- isFocusActiveFalse(Entity, Base) - Method in class gaiasky.scene.entity.FocusActive
- isFocusActiveGroup(Entity, Base) - Method in class gaiasky.scene.entity.FocusActive
- isFocusActiveTrue(Entity, Base) - Method in class gaiasky.scene.entity.FocusActive
- isFollowingTelescope() - Method in enum class gaiasky.util.gaia.FOV
-
Determine whether a given field of view corresponds to the following telescope
- isForceLabel() - Method in interface gaiasky.scene.api.IFocus
- isForceLabel() - Method in class gaiasky.scene.view.BaseView
- isForceLabel() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isForceLabel(String) - Method in interface gaiasky.scene.api.IFocus
- isForceLabel(String) - Method in class gaiasky.scene.component.StarSet
- isForceLabel(String) - Method in class gaiasky.scene.view.FocusView
- isForceLabel(String) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isFrameOutputActive() - Method in class gaiasky.script.EventScriptingInterface
- isFrameOutputActive() - Method in interface gaiasky.script.IScriptingInterface
-
Is the frame output system on?
- isFree() - Method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- isFrontFacing(Vector3d) - Method in class gaiasky.util.math.Planed
-
Returns whether the plane is facing the direction vector.
- isGaiaFov() - Method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- isGame() - Method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- isGenerateDisabledImage() - Method in class gaiasky.util.scene2d.MenuItem
- isGlobal(BaseIntShader, int) - Method in class gaiasky.util.gdx.shader.BaseIntShader.GlobalSetter
- isGlobal(BaseIntShader, int) - Method in class gaiasky.util.gdx.shader.BaseIntShader.LocalSetter
- isGlobal(BaseIntShader, int) - Method in interface gaiasky.util.gdx.shader.BaseIntShader.Setter
- isGradientMappingEnabled() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- isGradientMappingEnabled() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- isGVariMags(String) - Static method in class gaiasky.util.ucd.UCDParser
- isGVariTimes(String) - Static method in class gaiasky.util.ucd.UCDParser
- IShapeRenderable - Interface in gaiasky.render.api
- isHeadless() - Method in class gaiasky.GaiaSky
- isHiDPITheme() - Method in class gaiasky.util.Settings.ProgramSettings.UiSettings
- isHigh() - Method in enum class gaiasky.util.Settings.GraphicsQuality
- isHighlightable() - Method in class gaiasky.util.CatalogInfo
- isHighlighted() - Method in class gaiasky.scene.component.Highlight
- isHighlighted() - Method in class gaiasky.scene.view.FocusView
- isHlAllVisible() - Method in class gaiasky.scene.component.Highlight
- isHlplain() - Method in class gaiasky.scene.component.Highlight
- isHorizontal() - Method in enum class gaiasky.util.Settings.StereoProfile
- isId(String) - Static method in class gaiasky.util.ucd.UCDParser
- isIdentity() - Method in class gaiasky.util.math.Quaterniond
- isIdentity(double) - Method in class gaiasky.util.math.Quaterniond
- isInitialised() - Method in class gaiasky.GaiaSky
- isInitialized() - Method in class gaiasky.util.gaia.BaseAttitudeDataServer
- isInitialized() - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- isInOrbitalElementsGroup - Variable in class gaiasky.scene.component.Trajectory
- isInputWidget(Actor) - Static method in class gaiasky.util.GuiUtils
-
Check if the given actor is an input widget.
- isInRender(IRenderable, RenderGroup) - Method in class gaiasky.scene.system.render.extract.AbstractExtractSystem
- isInRender(IRenderable, RenderGroup...) - Method in class gaiasky.scene.system.render.extract.AbstractExtractSystem
- isInside(long) - Method in class gaiasky.util.gaia.time.Gti
-
Is an instant within the GTI; that is has a time later than or equal to the start time and earlier than or equal to the end time of the GTI
- isInView(Vector3b, double, float, Vector3d) - Static method in class gaiasky.util.GlobalResources
-
Computes whether a body with the given position is visible by a camera with the given direction and angle.
- isInView(Vector3d, double, float, Vector3d) - Static method in class gaiasky.util.GlobalResources
-
Computes whether a body with the given position is visible by a camera with the given direction and angle.
- isIos() - Static method in class gaiasky.util.scene2d.OsUtils
- isKeyPressed(int) - Method in class gaiasky.input.AbstractGamepadListener
-
Checks whether the button with the given code is pressed in the last controller used.
- isKeyPressed(int) - Method in class gaiasky.input.AbstractMouseKbdListener
- isKeyPressed(Controller, int) - Method in class gaiasky.input.AbstractGamepadListener
- isLabel() - Method in interface gaiasky.render.api.I3DTextRenderable
-
Is it a label or another kind of text?
- isLabel() - Method in class gaiasky.scene.view.LabelView
- isLazy() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- isLength(String) - Static method in class gaiasky.util.units.Quantity.Length
- isLessThan(Gti) - Method in class gaiasky.util.gaia.time.Gti
-
Is this GTI X 'invalid input: '<'' than the GTI passed in Y? If X starts before Y it is less than Y.
- isLightScatterEnabled() - Method in interface gaiasky.render.api.IPostProcessor
- isLightScatterEnabled() - Method in class gaiasky.render.MainPostProcessor
- isLine() - Method in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- isLinux() - Static method in class gaiasky.util.SysUtils
- isLoaded(AssetManager) - Method in class gaiasky.scene.record.CubemapComponent
- isLoaded(CubemapComponent, AssetManager) - Static method in class gaiasky.scene.record.TextureUtils
-
Checks whether the given cubemap is loaded.
- isLoaded(String, AssetManager) - Static method in class gaiasky.scene.record.TextureUtils
-
Checks whether the texture with the given name is loaded.
- isLongerThan(Duration) - Method in class gaiasky.util.gaia.time.ConcreteDuration
- isLongerThan(Duration) - Method in interface gaiasky.util.gaia.time.Duration
-
Check that this duration is longer than a given one
- isLow() - Method in enum class gaiasky.util.Settings.GraphicsQuality
- isM1Mac() - Static method in class gaiasky.util.SysUtils
- isMac() - Static method in class gaiasky.util.scene2d.OsUtils
- isMac() - Static method in class gaiasky.util.SysUtils
- isMag(String) - Static method in class gaiasky.util.ucd.UCDParser
- isManaged() - Method in class gaiasky.util.gdx.OwnCubemap
- isMasterInstance() - Method in class gaiasky.util.Settings.ProgramSettings.NetSettings
- isModal() - Method in class gaiasky.util.scene2d.OwnWindow
- isModeInit() - Method in class gaiasky.scene.system.initialize.AbstractInitSystem
- isModel() - Method in class gaiasky.scene.view.FocusView
- isModelInitialised() - Method in class gaiasky.scene.record.ModelComponent
- isModelLoading() - Method in class gaiasky.scene.record.ModelComponent
- isModeSetUp() - Method in class gaiasky.scene.system.initialize.AbstractInitSystem
- isModified(long) - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Returns true if the precession rate is reduced in the interpolation interval containing t
- isMonochrome(File) - Static method in class gaiasky.util.ImageUtils
- isMotion() - Method in enum class gaiasky.util.gaia.FOV
-
Indicates if this FoV has motion propagation in the Focal plane
- isMovable() - Method in class gaiasky.util.scene2d.OwnWindow
- isName(String) - Static method in class gaiasky.util.ucd.UCDParser
- isNatural() - Method in class gaiasky.scene.camera.CameraManager
- isNewMethod() - Method in class gaiasky.util.coord.OrbitLintCoordinates
- isNone() - Method in enum class gaiasky.util.Settings.ElevationType
- isNormal() - Method in enum class gaiasky.util.Settings.GraphicsQuality
- isNormalLineRenderer() - Method in class gaiasky.util.Settings.SceneSettings.RendererSettings
- isNotDisabled(Actor) - Static method in class gaiasky.util.GuiUtils
-
Check if the actor is not disabled.
- isNstars(String) - Static method in class gaiasky.util.ucd.UCDParser
- isNullMotion() - Method in enum class gaiasky.util.gaia.FOV
-
Indicates if this FoV has Null motion propagation in the Focal plane
- isNumeric(String) - Static method in class gaiasky.util.GlobalResources
- isObserved() - Method in class gaiasky.util.tree.OctreeNode
- isOctree() - Method in class gaiasky.scene.view.FocusView
- isOn - Variable in class gaiasky.scene.component.Raymarching
- isOn() - Method in class gaiasky.gui.CustomInterface
- isOn() - Method in interface gaiasky.gui.IGuiInterface
- isOn() - Method in class gaiasky.gui.TableGuiInterface
- isOn(int) - Method in class gaiasky.GaiaSky
- isOn(int) - Method in class gaiasky.scene.system.render.SceneRenderer
- isOn(ComponentTypes) - Method in class gaiasky.GaiaSky
- isOn(ComponentTypes.ComponentType) - Method in class gaiasky.GaiaSky
- isOn(ComponentTypes.ComponentType) - Method in interface gaiasky.render.api.ISceneRenderer
-
Checks if a given component type is on.
- isOn(ComponentTypes.ComponentType) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Checks if a given component type is on
- IsOnDesktop_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- isOnLine(Vector2d) - Method in class gaiasky.util.math.Vector2d
- isOnLine(Vector2d, double) - Method in class gaiasky.util.math.Vector2d
- isOnLine(Vector3d) - Method in class gaiasky.util.math.Vector3d
- isOnLine(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
- isOnLine(T) - Method in interface gaiasky.util.math.Vectord
- isOnLine(T, double) - Method in interface gaiasky.util.math.Vectord
- isOrthosphere() - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections.CubemapProjection
- isOrthosphereOn() - Method in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
-
Checks whether the program is in orthosphere view mode
- isOther() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isOver() - Method in class gaiasky.util.scene2d.MenuItem
- ISpacecraft - Interface in gaiasky.scene.api
- isPanorama() - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections.CubemapProjection
- isPanoramaOn() - Method in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
-
Checks whether the program is in panorama mode
- isParallax() - Method in enum class gaiasky.util.units.Position.PositionType
- isParallaxMapping() - Method in enum class gaiasky.util.Settings.ElevationType
- isParticle() - Method in class gaiasky.scene.view.FocusView
- isPeriod(String) - Static method in class gaiasky.util.ucd.UCDParser
- isPerpendicular(Vector2d) - Method in class gaiasky.util.math.Vector2d
- isPerpendicular(Vector2d, double) - Method in class gaiasky.util.math.Vector2d
- isPerpendicular(Vector3d) - Method in class gaiasky.util.math.Vector3d
- isPerpendicular(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
- isPerpendicular(T) - Method in interface gaiasky.util.math.Vectord
- isPerpendicular(T, double) - Method in interface gaiasky.util.math.Vectord
- isPlanetarium() - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections.CubemapProjection
- isPlanetariumOn() - Method in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
-
Checks whether the program is in planetarium mode
- isPlaying() - Method in class gaiasky.util.MusicManager
- isPllx(String) - Static method in class gaiasky.util.ucd.UCDParser
- isPmde(String) - Static method in class gaiasky.util.ucd.UCDParser
- isPmra(String) - Static method in class gaiasky.util.ucd.UCDParser
- isPoint() - Method in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- isPoints() - Method in enum class gaiasky.util.Settings.PointCloudMode
- isPostProcessAntialias() - Method in enum class gaiasky.util.Settings.Antialias
- isPrecedingTelescope() - Method in enum class gaiasky.util.gaia.FOV
-
Indicates whether this field of view corresponds to the preceding telescope
- isQuadLineRenderer() - Method in class gaiasky.util.Settings.SceneSettings.RendererSettings
- isRa(String) - Static method in class gaiasky.util.ucd.UCDParser
- isRadius(String) - Static method in class gaiasky.util.ucd.UCDParser
- isRadvel(String) - Static method in class gaiasky.util.ucd.UCDParser
- isRandomizeAtmosphere(ModelScaffolding) - Method in class gaiasky.scene.system.initialize.ModelInitializer
- isRandomizeCloud(ModelScaffolding) - Method in class gaiasky.scene.system.initialize.ModelInitializer
- isRandomizeModel(ModelScaffolding) - Method in class gaiasky.scene.system.initialize.ModelInitializer
- isReady() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
If called before capturing it will indicate if the next capture call will succeed or not.
- isReduced() - Method in class gaiasky.util.gaia.time.GtiList
-
Is the list reduced?
- isRefSys() - Method in enum class gaiasky.util.Settings.OriginType
- isRenderOutputActive() - Method in class gaiasky.script.EventScriptingInterface
- isRenderOutputActive() - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.Use
IScriptingInterface.isFrameOutputActive()
instead. - isResizable() - Method in class gaiasky.util.scene2d.OwnWindow
- isRunning() - Method in class gaiasky.util.concurrent.ServiceThread
-
Whether the thread is running or it is stopped.
- isSelectable() - Method in enum class gaiasky.data.group.DatasetOptions.DatasetLoadType
- isSelected() - Method in class gaiasky.scene.view.KeyframesView
- isSet() - Method in class gaiasky.scene.view.FocusView
-
Checks whether the entity is a particle or star set.
- isShadow() - Method in class gaiasky.scene.component.ModelScaffolding
-
Whether shadows should be rendered for this object
- isSimpleMode() - Method in class gaiasky.util.Settings.ScreenshotSettings
- isSimulationTimeOn() - Method in class gaiasky.script.EventScriptingInterface
- isSimulationTimeOn() - Method in interface gaiasky.script.IScriptingInterface
-
Queries whether the time is on or not.
- isSlaveConnected(int) - Method in class gaiasky.util.MasterManager
- isSlaveConnected(String) - Method in class gaiasky.util.MasterManager
- isSlaveInstance() - Method in class gaiasky.util.Settings.ProgramSettings.NetSettings
- isSlaveMPCDIPresent() - Method in class gaiasky.util.Settings.ProgramSettings.NetSettings
-
Checks whether the MPCDI configuration file for this slave is set
- isSolaris() - Static method in class gaiasky.util.SysUtils
- isSorted() - Method in class gaiasky.util.gaia.time.GtiList
-
Is the list sorted?
- isSpacecraft() - Method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- isStabilising() - Method in class gaiasky.scene.view.SpacecraftView
- isStar() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isStarDataset() - Method in class gaiasky.util.datadesc.DatasetDesc
- isStarGroup() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isStars - Variable in class gaiasky.scene.component.ParticleSet
-
Flag indicating whether the particle set holds stars or particles.
- isStateEnabled(int) - Static method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Provides a way to query the pipeline for the most used states
- isStaticLight() - Method in class gaiasky.scene.record.ModelComponent
- isStereoFullWidth() - Method in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- isStereoHalfViewport() - Method in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- isStereoHalfWidth() - Method in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- isStereoOrCubemap() - Method in class gaiasky.util.Settings.ProgramSettings
- isStereoVR() - Method in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- isStopping() - Method in class gaiasky.scene.view.SpacecraftView
- isSubscribedTo(IObserver, Event) - Method in class gaiasky.event.EventManager
- IStarContainer - Interface in gaiasky.scene.api
- IStarFocus - Interface in gaiasky.scene.api
- IStarGroupDataProvider - Interface in gaiasky.data.group
-
Data provider for a star group, which contains an index map with the names and indices of the stars.
- IStatusObject - Interface in gaiasky.render.api
- isTeff(String) - Static method in class gaiasky.util.ucd.UCDParser
- isTessellation() - Method in enum class gaiasky.util.Settings.ElevationType
- isTimeOn() - Method in class gaiasky.util.time.GlobalClock
- isTimeOn() - Method in interface gaiasky.util.time.ITimeFrameProvider
-
Is the time on?
- isTimeOn() - Method in class gaiasky.util.time.RealTimeClock
- isToneMappingAuto() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- isTooltipWidget(Actor) - Static method in class gaiasky.util.GuiUtils
-
Check if the given actor is a tooltip widget.
- isTransition(long) - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Returns true if the precession rate is in a transition phase during the interval containing t
- isTriangles() - Method in enum class gaiasky.util.Settings.PointCloudMode
- isUINightMode() - Method in class gaiasky.util.Settings.ProgramSettings.UiSettings
- isUltra() - Method in enum class gaiasky.util.Settings.GraphicsQuality
- isUndefined() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isUnit() - Method in class gaiasky.util.math.Vector2d
- isUnit() - Method in class gaiasky.util.math.Vector3b
- isUnit() - Method in class gaiasky.util.math.Vector3d
- isUnit() - Method in interface gaiasky.util.math.Vectord
- isUnit(double) - Method in class gaiasky.util.math.Vector2d
- isUnit(double) - Method in class gaiasky.util.math.Vector3b
- isUnit(double) - Method in class gaiasky.util.math.Vector3d
- isUnit(double) - Method in interface gaiasky.util.math.Vectord
- isUnix() - Static method in class gaiasky.util.scene2d.OsUtils
- isUnix() - Static method in class gaiasky.util.SysUtils
- isUpdating() - Method in class gaiasky.gui.ArchiveViewWindow
- isUpdating() - Method in class gaiasky.gui.WikiInfoWindow
- isValid - Variable in class gaiasky.vr.openvr.VRContext.VRDevicePose
-
whether the pose is valid our invalid, e.g.
- isValid() - Method in interface gaiasky.scene.api.IFocus
- isValid() - Method in class gaiasky.scene.view.AbstractView
-
Checks whether the entity is valid, i.e., it is not null and has at least one component.
- isValid() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isValid() - Method in class gaiasky.util.math.BoundingBoxd
-
Returns whether this bounding box is valid.
- isValid() - Method in class gaiasky.util.scene2d.OwnTextField
-
Checks the validity of the value.
- isValid(long) - Method in class gaiasky.util.gaia.NumericalAttitudeDataServer
-
Check if the there is a valid attitude at a given time
- isVertexTransformationEnabled() - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- isVertexTransformationEnabled() - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Indicates whether vertex transformation is enabled.
- isVertical() - Method in enum class gaiasky.util.Settings.StereoProfile
- isVisibilityOn(Entity) - Static method in class gaiasky.scene.entity.EntityUtils
- isVisible() - Method in interface gaiasky.scene.api.IVisibilitySwitch
- isVisible() - Method in class gaiasky.scene.component.Base
- isVisible() - Method in class gaiasky.scene.view.BaseView
- isVisible() - Method in class gaiasky.util.CatalogInfo
- isVisible(boolean) - Method in interface gaiasky.scene.api.IVisibilitySwitch
- isVisible(boolean) - Method in class gaiasky.scene.view.BaseView
- isVisible(boolean) - Method in class gaiasky.util.CatalogInfo
- isVisible(double, Vector3b, double) - Method in class gaiasky.scene.camera.AbstractCamera
- isVisible(double, Vector3d, double) - Method in class gaiasky.scene.camera.AbstractCamera
- isVisible(double, Vector3d, double) - Method in class gaiasky.scene.camera.CameraManager
- isVisible(double, Vector3d, double) - Method in interface gaiasky.scene.camera.ICamera
- isVisible(int) - Method in class gaiasky.scene.component.ParticleSet
-
Checks whether the particle with the given index is visible
- isVisible(Entity) - Method in class gaiasky.scene.camera.AbstractCamera
- isVisible(Entity) - Method in class gaiasky.scene.camera.CameraManager
- isVisible(Entity) - Method in class gaiasky.scene.camera.FovCamera
- isVisible(Entity) - Method in interface gaiasky.scene.camera.ICamera
- isVisible(String) - Method in interface gaiasky.scene.api.IVisibilitySwitch
- isVisible(String) - Method in class gaiasky.scene.view.FocusView
- isVisibleGroup() - Method in class gaiasky.scene.view.FocusView
- isVisibleGroup(boolean) - Method in class gaiasky.scene.view.FocusView
- isVR() - Method in enum class gaiasky.util.Settings.StereoProfile
- isWarpOrBlend() - Method in class gaiasky.util.SlaveManager
- isWhitespace(char) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- isWindows() - Static method in class gaiasky.util.scene2d.OsUtils
- isWindows() - Static method in class gaiasky.util.SysUtils
- isX(String) - Static method in class gaiasky.util.ucd.UCDParser
- isY(String) - Static method in class gaiasky.util.ucd.UCDParser
- isZ(String) - Static method in class gaiasky.util.ucd.UCDParser
- isZero() - Method in class gaiasky.util.math.Vector2d
- isZero() - Method in class gaiasky.util.math.Vector3b
- isZero() - Method in class gaiasky.util.math.Vector3d
- isZero() - Method in interface gaiasky.util.math.Vectord
- isZero(double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns true if the value is zero (using the default tolerance as upper bound)
- isZero(double) - Method in class gaiasky.util.math.Vector2d
- isZero(double) - Method in class gaiasky.util.math.Vector3b
- isZero(double) - Method in class gaiasky.util.math.Vector3d
- isZero(double) - Method in interface gaiasky.util.math.Vectord
- isZero(double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns true if the value is zero.
- isZero(Color) - Static method in class gaiasky.util.color.ColorUtils
- items - Variable in class gaiasky.util.DoubleArray
- items - Variable in class gaiasky.util.gdx.loader.IntModelLoader
- ItemsManager<T extends com.badlogic.gdx.utils.Disposable> - Class in gaiasky.util.gdx.contrib.utils
- ItemsManager() - Constructor for class gaiasky.util.gdx.contrib.utils.ItemsManager
- iterator() - Method in class gaiasky.util.ds.RouletteList
- iterator() - Method in class gaiasky.util.gdx.contrib.utils.ItemsManager
- iterator() - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Used for iterating through the attributes
- iterator() - Method in class gaiasky.util.ObjectDoubleMap.Entries
- iterator() - Method in class gaiasky.util.ObjectDoubleMap
- iterator() - Method in class gaiasky.util.ObjectDoubleMap.Keys
- iterator() - Method in class gaiasky.util.ObjectDoubleMap.Values
- ITimeFrameProvider - Interface in gaiasky.util.time
-
Basic interface for entities that provide an time frame in the scene
- ITransform - Interface in gaiasky.scene.record
-
Represents a generic matrix transformation
- ITrigonometry - Interface in gaiasky.util.math
-
Trigonometry interface to enable multiple implementations
- IValidator - Interface in gaiasky.util.validator
-
Generic interface to be implemented by all input validators.
- IVisibilitySwitch - Interface in gaiasky.scene.api
-
This interface must be implemented by all objects whose visibility can be manipulated using the per-object visibility controls.
- iVSOP87 - Interface in gaiasky.util.coord.vsop87
J
- J - Static variable in class gaiasky.gui.GSKeys
- J2000_MS - Static variable in class gaiasky.util.coord.AstroUtils
-
Milliseconds of J2000 in the scale of
Instant
. - JAVA_EXCEPTION - Enum constant in enum class gaiasky.event.Event
-
Notifies from a java exception, it sends the Throwable and an optional tag.
- JD_J2000 - Static variable in class gaiasky.util.coord.AstroUtils
-
Julian date of reference epoch J2000 = JD2451544.5 = 2000-01-01T00:00:00Z.
- JD_J2010 - Static variable in class gaiasky.util.coord.AstroUtils
-
Julian date of reference epoch J2010 = JD2455197.5 = 2010-01-01T00:00:00Z.
- JD_J2015 - Static variable in class gaiasky.util.coord.AstroUtils
-
Julian date of reference epoch J2015.0 = JD2457023.5 = 2015-01-01T00:00:00Z.
- JD_J2015_5 - Static variable in class gaiasky.util.coord.AstroUtils
-
Julian date of reference epoch J2015.5 = JD2457206.125 = 2015-01-01T00:00:00Z.
- JD_TO_Y - Static variable in class gaiasky.util.coord.AstroUtils
-
Julian days per year.
- JPG - Enum constant in enum class gaiasky.util.Settings.ImageFormat
- JPGWriter - Class in gaiasky.util.screenshot
-
Writes JPG images
- JPGWriter() - Constructor for class gaiasky.util.screenshot.JPGWriter
- JSHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- JsonLoader - Class in gaiasky.data
- JsonLoader() - Constructor for class gaiasky.data.JsonLoader
-
Creates a new instance.
- julianDateToInstant(double) - Static method in class gaiasky.util.coord.AstroUtils
- JulianYears - Class in gaiasky.util.gaia.time
-
A finite number of years.
- JulianYears() - Constructor for class gaiasky.util.gaia.time.JulianYears
-
Default constructor
- JulianYears(double) - Constructor for class gaiasky.util.gaia.time.JulianYears
-
Construct object
- JupiterVSOP87 - Class in gaiasky.util.coord.vsop87
- JupiterVSOP87() - Constructor for class gaiasky.util.coord.vsop87.JupiterVSOP87
K
- K - Static variable in class gaiasky.gui.GSKeys
- kappa - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- keepWithinStage() - Method in class gaiasky.util.scene2d.OwnWindow
- keepWithinStage(Actor) - Static method in class gaiasky.util.scene2d.ActorUtils
-
Makes sure that the actor will be fully visible in the stage.
- keepWithinStage(Stage, Actor) - Static method in class gaiasky.util.scene2d.ActorUtils
-
Ensures the actor is fully visible in stage.
- kerning - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- key - Variable in enum class gaiasky.render.ComponentTypes.ComponentType
- key - Variable in class gaiasky.util.datadesc.DatasetDesc
- key - Variable in class gaiasky.util.ObjectDoubleMap.Entry
- key - Variable in enum class gaiasky.util.Settings.GraphicsQuality
- KEY_DOWN - Enum constant in enum class gaiasky.event.Event
- KEY_UP - Enum constant in enum class gaiasky.event.Event
- KeyBindings - Class in gaiasky.gui
-
Contains the key mappings and the actions.
- KeyBindings.BooleanRunnable - Interface in gaiasky.gui
- KeyBindings.ProgramAction - Class in gaiasky.gui
-
A simple program action.
- KeyboardInputController - Class in gaiasky.gui
-
This input inputListener connects the input events with the key binding actions
- KeyboardInputController(Input) - Constructor for class gaiasky.gui.KeyboardInputController
- keyData - Variable in class gaiasky.util.properties.CommentedProperties
-
Use a Vector to keep a copy of lines containing a key, i.e.
- keyDown(int) - Method in class gaiasky.gui.KeyboardInputController
- keyDown(int) - Method in class gaiasky.input.AbstractMouseKbdListener
- keyDown(int) - Method in class gaiasky.input.GameMouseKbdListener
- keyDown(int) - Method in class gaiasky.input.GuiKbdListener
- keyDown(int) - Method in class gaiasky.input.SpacecraftMouseKbdListener
- keyframe - Variable in class gaiasky.util.Settings.CamrecorderSettings
- Keyframe - Class in gaiasky.util.camera.rec
-
Represents a keyframe and contains the camera state, the simulation time, the frame and a descriptor name.
- Keyframe(String, Vector3d, Vector3d, Vector3d, long, double, boolean) - Constructor for class gaiasky.util.camera.rec.Keyframe
- KEYFRAME_ADD - Enum constant in enum class gaiasky.event.Event
-
Add new keyframe at the end with the current camera settings.
- KEYFRAME_SELECT - Enum constant in enum class gaiasky.event.Event
-
The given keyframe has been selected.
- KEYFRAME_UNSELECT - Enum constant in enum class gaiasky.event.Event
-
The given keyframe is no longer selected.
- KeyframeExtractor - Class in gaiasky.scene.system.render.extract
- KeyframeExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.KeyframeExtractor
- KeyframeInitializer - Class in gaiasky.scene.system.initialize
- KeyframeInitializer(Scene, boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.KeyframeInitializer
- KeyframePreferencesWindow - Class in gaiasky.gui
- KeyframePreferencesWindow(Stage, Skin) - Constructor for class gaiasky.gui.KeyframePreferencesWindow
- keyframes - Variable in class gaiasky.scene.component.Keyframes
-
Keyframe objects.
- keyframes - Variable in class gaiasky.scene.Families
- keyframes - Static variable in class gaiasky.scene.Mapper
- Keyframes - Class in gaiasky.scene.component
- Keyframes() - Constructor for class gaiasky.scene.component.Keyframes
- KEYFRAMES_EXPORT - Enum constant in enum class gaiasky.event.Event
-
Exports the given array of keyframes to a camera path file.
- KEYFRAMES_FILE_SAVE - Enum constant in enum class gaiasky.event.Event
-
Saves the given array of keyframes to a keyframes file.
- KEYFRAMES_REFRESH - Enum constant in enum class gaiasky.event.Event
-
Refreshes the keyframes from the model.
- KeyframeSettings() - Constructor for class gaiasky.util.Settings.CamrecorderSettings.KeyframeSettings
- KeyframesView - Class in gaiasky.scene.view
- KeyframesView(Scene) - Constructor for class gaiasky.scene.view.KeyframesView
- KeyframesWindow - Class in gaiasky.gui
- KeyframesWindow(Scene, Stage, Skin) - Constructor for class gaiasky.gui.KeyframesWindow
- KeyframeUpdater - Class in gaiasky.scene.system.update
- KeyframeUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.KeyframeUpdater
- KeyframeUtils - Class in gaiasky.scene.entity
- KeyframeUtils(Scene) - Constructor for class gaiasky.scene.entity.KeyframeUtils
- keys() - Method in class gaiasky.util.ObjectDoubleMap
-
Returns an iterator for the keys in the map.
- keys() - Method in class gaiasky.util.properties.SortedProperties
- Keys(ObjectDoubleMap<K>) - Constructor for class gaiasky.util.ObjectDoubleMap.Keys
- keyUp(int) - Method in class gaiasky.gui.KeyboardInputController
- keyUp(int) - Method in class gaiasky.input.AbstractMouseKbdListener
- keyUp(int) - Method in class gaiasky.input.GameMouseKbdListener
- keyUp(int) - Method in class gaiasky.input.GuiKbdListener
- keyUp(int) - Method in class gaiasky.input.SpacecraftMouseKbdListener
- kilometersToInternalUnits(double) - Method in class gaiasky.script.EventScriptingInterface
- kilometresToInternalUnits(double) - Method in class gaiasky.script.EventScriptingInterface
- kilometresToInternalUnits(double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts the kilometres to internal units.
- KM - Enum constant in enum class gaiasky.gui.beans.DistanceUnitComboBoxBean.DistanceUnit
- KM - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Kilometres
- KM_TO_AU - Static variable in class gaiasky.util.Nature
-
Kilometres to astronomical units
- KM_TO_LY - Static variable in class gaiasky.util.Nature
-
Kilometers to light years
- KM_TO_M - Static variable in class gaiasky.util.Nature
-
Kilometers to metres
- KM_TO_PC - Static variable in class gaiasky.util.Nature
-
Kilometres to parsecs
- KM_TO_U - Static variable in class gaiasky.util.Constants
-
Kilometre to local unit conversion.
- km4PI - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- km4PI - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- km4PI - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- km4PI - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- Km4PI - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- Km4PIAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- kmESun - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- kmESun - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- kmESun - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- kmESun - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- KmESun - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- KmESunAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- knobBeforeFocused - Variable in class gaiasky.util.scene2d.OwnSlider.OwnSliderStyle
- knots - Variable in class gaiasky.scene.component.Keyframes
-
The knots, or keyframe positions.
- knots - Variable in class gaiasky.util.gaia.utils.AttitudeUtils.KnotsAndSplines
- knots - Variable in class gaiasky.util.math.BSplined
- KnotsAndSplines(long[], double[][]) - Constructor for class gaiasky.util.gaia.utils.AttitudeUtils.KnotsAndSplines
- knotsSeam - Variable in class gaiasky.scene.component.Keyframes
-
Knots which are also seams.
- KPC_TO_U - Static variable in class gaiasky.util.Constants
-
Kiloparsec to local unit conversion.
- kr4PI - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- kr4PI - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- kr4PI - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- kr4PI - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- Kr4PI - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- Kr4PIAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- krESun - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- krESun - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- krESun - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- krESun - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- KrESun - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- KrESunAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
L
- l() - Method in interface gaiasky.scene.api.IParticleRecord
-
Galactic longitude in degrees.
- l() - Method in class gaiasky.scene.record.ParticleRecord
-
Galactic longitude in degrees.
- l() - Method in class gaiasky.scene.record.PointParticleRecord
- L - Static variable in class gaiasky.gui.GSKeys
- L_BRACKET - Static variable in class gaiasky.gui.GSKeys
- L0(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- L0(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- L1(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- L2(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- L3(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- L4(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- L5(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- label - Variable in class gaiasky.scene.component.Label
-
Is it a label or another kind of text?
- label - Static variable in class gaiasky.scene.Mapper
- label - Variable in class gaiasky.scene.view.LabelView
- label - Variable in class gaiasky.util.Settings.SceneSettings
- Label - Class in gaiasky.scene.component
- Label() - Constructor for class gaiasky.scene.component.Label
- LABEL_COLOR_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the label color for a given object.
- LABEL_SIZE_CMD - Enum constant in enum class gaiasky.event.Event
-
Set label size.
- label2d - Variable in class gaiasky.scene.component.Label
-
Is it a label or another kind of text?
- labelColor - Variable in class gaiasky.data.group.DatasetOptions
- labelColor - Variable in class gaiasky.gui.DatasetLoadDialog
- labelColor - Variable in class gaiasky.scene.component.Body
- labelColors - Variable in class gaiasky.scene.component.StarSet
-
Stars with special label colors.
- LabelEntityRenderSystem - Class in gaiasky.scene.system.render.draw.text
-
Contains the logic to render labels for specific objects.
- LabelEntityRenderSystem() - Constructor for class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- labelFactor - Variable in class gaiasky.scene.component.Label
- labelMax - Variable in class gaiasky.scene.component.Label
- labelPosition - Variable in class gaiasky.scene.component.Label
-
Position of label.
- Labels - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- LabelSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.LabelSettings
- LabelView - Class in gaiasky.scene.view
-
An entity view that implements the
I3DTextRenderable
methods. - LabelView() - Constructor for class gaiasky.scene.view.LabelView
- labelVisibility - Variable in class gaiasky.gui.FocusInfoInterface
- lacunarity - Variable in class gaiasky.scene.record.NoiseComponent
- lambda() - Method in interface gaiasky.scene.api.IParticleRecord
-
Ecliptic longitude in degrees.
- lambda() - Method in class gaiasky.scene.record.ParticleRecord
-
Ecliptic longitude in degrees.
- lambda() - Method in class gaiasky.scene.record.PointParticleRecord
- LAMBERT_180 - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- LAMBERT_LONG - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- LAMBERT_SCREEN - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- LAMBERT_SHORT - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- LAND_AT_LOCATION_OF_OBJECT - Enum constant in enum class gaiasky.event.Event
-
Lands at a certain location on a planet object.
- LAND_ON_OBJECT - Enum constant in enum class gaiasky.event.Event
-
Lands on a planet object.
- landAt - Variable in class gaiasky.gui.FocusInfoInterface
- landAtObjectLocation(Entity, String, AtomicBoolean) - Method in class gaiasky.script.EventScriptingInterface
- landAtObjectLocation(String, double, double) - Method in class gaiasky.script.EventScriptingInterface
- landAtObjectLocation(String, double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Lands on the object with the given
name
, if it is a planet or moon, at the location specified in by [latitude, longitude], in degrees. - landAtObjectLocation(String, String) - Method in class gaiasky.script.EventScriptingInterface
- landAtObjectLocation(String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Lands on the object with the given
name
, if it is a planet or moon, at the location with the given name, if it exists. - landAtObjectLocation(String, String, AtomicBoolean) - Method in class gaiasky.script.EventScriptingInterface
- LandAtWindow - Class in gaiasky.gui
- LandAtWindow(Entity, Stage, Skin) - Constructor for class gaiasky.gui.LandAtWindow
- landOn - Variable in class gaiasky.gui.FocusInfoInterface
- landOnObject(String) - Method in class gaiasky.script.EventScriptingInterface
- landOnObject(String) - Method in interface gaiasky.script.IScriptingInterface
-
Lands on the object with the given name, if it is a planet or moon.
- LangComboBoxBean - Class in gaiasky.gui.beans
- LangComboBoxBean(Locale) - Constructor for class gaiasky.gui.beans.LangComboBoxBean
- LargeLongMap<T> - Class in gaiasky.util
- LargeLongMap(int) - Constructor for class gaiasky.util.LargeLongMap
-
Creates a LargeLongMap with the given number of backend maps
- lastAxisEvtTime - Variable in class gaiasky.input.AbstractGamepadListener
- lastButtonPollTime - Variable in class gaiasky.input.AbstractGamepadListener
- lastCheck - Variable in class gaiasky.util.Settings.ProgramSettings.UpdateSettings
- lastControllerUsed - Variable in class gaiasky.input.AbstractGamepadListener
- LastFrame - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter.Param
- lastIndex() - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- lastIndex() - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
- lastIndexOf(double) - Method in class gaiasky.util.DoubleArray
- lastLocation - Variable in class gaiasky.util.Settings.ProgramSettings.FileChooserSettings
- lastPollTime - Variable in class gaiasky.input.AbstractMouseKbdListener
- lastPosX - Variable in class gaiasky.gui.GenericDialog
- lastPosY - Variable in class gaiasky.gui.GenericDialog
- lastQueueClearMs - Variable in class gaiasky.data.OctreeLoader
-
Last time of a queue clear event went through.
- lastSortCameraPos - Variable in class gaiasky.scene.component.ParticleSet
- lastSortTime - Variable in class gaiasky.scene.component.ParticleSet
-
Stores the time when the last sort operation finished, in ms
- lastStateChangeTimeMs - Variable in class gaiasky.scene.component.Base
-
Time of last visibility change in milliseconds
- lastTime - Variable in class gaiasky.scene.camera.FovCamera
- lastVersion - Variable in class gaiasky.util.Settings.ProgramSettings.UpdateSettings
- launchedViaInstall4j() - Static method in class gaiasky.util.SysUtils
- launchMainApp() - Method in class gaiasky.desktop.GaiaSkyDesktop
- layers - Variable in class gaiasky.scene.record.BillboardDataset
- layout() - Method in class gaiasky.util.scene2d.OwnScrollPane
- lazyMesh - Variable in class gaiasky.util.Settings.SceneSettings.InitializationSettings
- lazyTexture - Variable in class gaiasky.util.Settings.SceneSettings.InitializationSettings
- left - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- left() - Method in class gaiasky.gui.GamepadGui
- left() - Method in class gaiasky.gui.VRGui
- LEFT - Static variable in class gaiasky.gui.GSKeys
- LEFT_BRACKET - Static variable in class gaiasky.gui.GSKeys
- leftAngle - Variable in class gaiasky.util.SlaveManager
- LeftHand - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRControllerRole
- leftMouseButton - Variable in class gaiasky.input.MainMouseKbdListener
-
The button for rotating the camera either around its center or around the focus.
- len() - Method in class gaiasky.util.math.Quaterniond
- len() - Method in class gaiasky.util.math.Vector2d
- len() - Method in class gaiasky.util.math.Vector3b
- len() - Method in class gaiasky.util.math.Vector3d
- len() - Method in interface gaiasky.util.math.Vectord
- len(double, double) - Static method in class gaiasky.util.math.Vector2d
- len(double, double, double) - Static method in class gaiasky.util.math.Vector3b
- len(double, double, double) - Static method in class gaiasky.util.math.Vector3d
- len(double, double, double, double) - Static method in class gaiasky.util.math.Quaterniond
- len2() - Method in class gaiasky.util.math.Quaterniond
- len2() - Method in class gaiasky.util.math.Vector2d
- len2() - Method in class gaiasky.util.math.Vector3b
- len2() - Method in class gaiasky.util.math.Vector3d
- len2() - Method in interface gaiasky.util.math.Vectord
-
This method is faster than
Vectord.len()
because it avoids calculating a square root. - len2(double, double) - Static method in class gaiasky.util.math.Vector2d
- len2(double, double, double) - Static method in class gaiasky.util.math.Vector3b
- len2(double, double, double) - Static method in class gaiasky.util.math.Vector3d
- len2(double, double, double, double) - Static method in class gaiasky.util.math.Quaterniond
- len2d() - Method in class gaiasky.util.math.Vector3b
- lend() - Method in class gaiasky.util.math.Vector3b
- lenf() - Method in class gaiasky.util.math.Vector3b
- length - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- length - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- length - Variable in class gaiasky.util.Settings.SceneSettings.ProperMotionSettings
- length() - Method in class gaiasky.util.Bits
-
Returns the "logical size" of this bitset: the index of the highest set bit in the bitset plus one.
- Length(double, Quantity.Length.LengthUnit) - Constructor for class gaiasky.util.units.Quantity.Length
- Length(double, String) - Constructor for class gaiasky.util.units.Quantity.Length
- LengthValidator - Class in gaiasky.util.validator
- LengthValidator(int, int) - Constructor for class gaiasky.util.validator.LengthValidator
- LengthValidator(IValidator, int, int) - Constructor for class gaiasky.util.validator.LengthValidator
- LENS_FLARE_CMD - Enum constant in enum class gaiasky.event.Event
-
Activate/deactivate lens flare.
- LensCenterLeftU_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- LensCenterLeftV_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- LensCenterRightU_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- LensCenterRightV_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- LensColor - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Flare.Param
- LensDirt - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.FlareDirt.Param
- lensFlare - Variable in class gaiasky.util.Settings.PostprocessSettings
- LensFlare - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Pseudo lens flare implementation.
- LensFlare(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- LensFlare.Settings - Class in gaiasky.util.gdx.contrib.postprocess.effects
- LensFlareSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- LensStarburst - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.FlareDirt.Param
- lerp(IntMeshPartBuilder.VertexInfo, float) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- lerp(Matrix4d, double) - Method in class gaiasky.util.math.Matrix4d
-
Linearly interpolates between this matrix and the given matrix mixing by alpha
- lerp(Vector2d, double) - Method in class gaiasky.util.math.Vector2d
- lerp(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
- lerp(T, double) - Method in interface gaiasky.util.math.Vectord
-
Linearly interpolates between this vector and the target vector by alpha which is in the range [0,1].
- level - Static variable in class gaiasky.util.Logger
- leveling - Variable in class gaiasky.scene.component.MotorEngine
- leveling() - Method in interface gaiasky.scene.api.ISpacecraft
- leveling() - Method in class gaiasky.scene.component.MotorEngine
- leveling() - Method in class gaiasky.scene.view.SpacecraftView
- levels - Variable in class gaiasky.util.Settings.PostprocessSettings
- Levels - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Implements brightness, contrast, hue and saturation levels, plus auto-tone mapping HDR and gamma correction.
- Levels() - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Levels
-
Creates the effect
- LevelsFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Controls levels of brightness and contrast
- LevelsFilter() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- LevelsFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- LevelsSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.LevelsSettings
- LICENSE_URL - Static variable in class gaiasky.util.Settings
- LIGHT_GLOW_CMD - Enum constant in enum class gaiasky.event.Event
-
Activate/deactivate the light scattering.
- LIGHT_POS_2D_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Contains an int with the number of lights and a float[] with [x, y] of the 10 closest stars in screen coordinates in [0,1].
- LightColors - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
- lightGlow - Variable in class gaiasky.util.Settings.PostprocessSettings
- LightGlow - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Light glow implementation.
- LightGlow(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- LightGlow.Settings - Class in gaiasky.util.gdx.contrib.postprocess.effects
- LightGlowSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.LightGlowSettings
- LightGlowTexture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
- lighting - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- LightingUtils - Class in gaiasky.scene.entity
- LightingUtils() - Constructor for class gaiasky.scene.entity.LightingUtils
- lightPos - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- lightPos - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- lightPos - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- lightPos - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- LightPos - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- LightPosAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- LightPositions - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
- LightPositions - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- LightPositionUpdater - Class in gaiasky.render.system
- LightPositionUpdater() - Constructor for class gaiasky.render.system.LightPositionUpdater
- lights - Variable in class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- lights - Variable in class gaiasky.util.gdx.shader.attribute.PointLightsAttribute
- lights - Variable in class gaiasky.util.gdx.shader.attribute.SpotLightsAttribute
- LightScattering - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Light scattering implementation.
- LightScattering(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- LightScattering.Settings - Class in gaiasky.util.gdx.contrib.postprocess.effects
- LightViewAngles - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
- LightViewAngles - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- limit(double) - Method in class gaiasky.util.math.Vector2d
- limit(double) - Method in class gaiasky.util.math.Vector3d
- limit(double) - Method in interface gaiasky.util.math.Vectord
-
Limits the length of this vector, based on the desired maximum length.
- LIMIT_FPS_CMD - Enum constant in enum class gaiasky.event.Event
-
Limits the frame rate, contains a double with the new limit frame rate.
- limit2(double) - Method in class gaiasky.util.math.Vector2d
- limit2(double) - Method in class gaiasky.util.math.Vector3d
- limit2(double) - Method in interface gaiasky.util.math.Vectord
-
Limits the length of this vector, based on the desired maximum length squared.
- limitWidth(CharSequence, float, float) - Static method in class gaiasky.util.TextUtils
- line - Static variable in class gaiasky.scene.Mapper
- line - Variable in class gaiasky.scene.view.LineView
- line - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings
- line(float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- line(float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a line.
- line(int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- line(int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a line by indices.
- line(Vector3, Color, Vector3, Color) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- line(Vector3, Color, Vector3, Color) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a line.
- line(Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- line(Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a line.
- line(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- line(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a line.
- Line - Class in gaiasky.scene.component
- Line() - Constructor for class gaiasky.scene.component.Line
- LINE - Enum constant in enum class gaiasky.render.RenderGroup
-
Line
- LINE_GPU - Enum constant in enum class gaiasky.render.RenderGroup
-
Line GPU
- LINE_RENDERER_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Issues the command to update the line render system.
- LINE_SIZE_RAD - Static variable in class gaiasky.scene.system.update.AxesUpdater
- LINE_WIDTH_CMD - Enum constant in enum class gaiasky.event.Event
-
Line width factor.
- linear - Static variable in class gaiasky.util.math.Interpolationd
- linear(double, double, double, double, double) - Static method in class gaiasky.util.gaia.utils.Interpolator
- LINEAR - Enum constant in enum class gaiasky.util.camera.rec.CameraKeyframeManager.PathType
- LINEAR - Enum constant in enum class gaiasky.util.gaia.ModifiedScanningLaw.TransitionFunction
- Lineard<T extends Vectord<T>> - Class in gaiasky.util.math
- Lineard(T[]) - Constructor for class gaiasky.util.math.Lineard
- LineArraySorter(int) - Constructor for class gaiasky.render.system.LineRenderSystem.LineArraySorter
- LineArraySorter(int) - Constructor for class gaiasky.scene.system.render.draw.LinePrimitiveRenderer.LineArraySorter
- lineData - Variable in class gaiasky.util.properties.CommentedProperties
-
Use a Vector to keep a copy of lines that are a comment or 'blank'
- LineEntityRenderSystem - Class in gaiasky.scene.system.render.draw.line
-
Implements line rendering for the different families of entities.
- LineEntityRenderSystem() - Constructor for class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- LineEntityRenderSystem(LineView) - Constructor for class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- lineGpuShaders - Variable in class gaiasky.render.RenderAssets
- lineHeight - Variable in class gaiasky.scene.component.Title
- lineHeight - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The distance from one line of text to the next.
- lineIntersection(Vector3d, Vector3d, Vector3d, Vector3d, Vector3d) - Static method in class gaiasky.util.math.Intersectord
-
Determines the point of intersection between a plane defined by a point and a normal vector and a line defined by a point and a direction vector.
- LinePrimitiveRenderer - Class in gaiasky.scene.system.render.draw
- LinePrimitiveRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- LinePrimitiveRenderer.LineArraySorter - Class in gaiasky.scene.system.render.draw
- lineQuadShaders - Variable in class gaiasky.render.RenderAssets
- LineQuadstripRenderer - Class in gaiasky.scene.system.render.draw
-
Renders lines as Polyline Quadstrips (Polyboards).
- LineQuadstripRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- LineQuadstripRenderer.DoubleArrayPool - Class in gaiasky.scene.system.render.draw
-
Pools arrays of double-precision floating point numbers.
- LineRenderSystem - Class in gaiasky.render.system
- LineRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.render.system.LineRenderSystem
- LineRenderSystem.LineArraySorter - Class in gaiasky.render.system
- lines - Variable in class gaiasky.scene.component.Constel
-
The lines themselves as pairs of positions
- lines - Variable in class gaiasky.scene.component.Title
- lines - Variable in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- LINES - Enum constant in enum class gaiasky.gui.beans.PrimitiveComboBoxBean.Primitive
- lineShaders - Variable in class gaiasky.render.RenderAssets
- LineView - Class in gaiasky.scene.view
-
An entity view that implements the
ILineRenderable
methods. - LineView() - Constructor for class gaiasky.scene.view.LineView
-
Creates an empty line view.
- LineView(Entity) - Constructor for class gaiasky.scene.view.LineView
-
Creates an abstract view with the given entity.
- lineWidth - Variable in class gaiasky.scene.component.Line
- lineWidth - Variable in class gaiasky.util.Settings.SceneSettings
- link - Variable in class gaiasky.util.datadesc.DatasetDesc
- Link - Class in gaiasky.util.scene2d
-
Link widget.
- Link(CharSequence, Label.LabelStyle, String) - Constructor for class gaiasky.util.scene2d.Link
- Link(CharSequence, Skin, String) - Constructor for class gaiasky.util.scene2d.Link
- Link(CharSequence, Skin, String, Color, String) - Constructor for class gaiasky.util.scene2d.Link
- Link(CharSequence, Skin, String, String) - Constructor for class gaiasky.util.scene2d.Link
- Link(CharSequence, Skin, String, String, String) - Constructor for class gaiasky.util.scene2d.Link
- LinkButton - Class in gaiasky.util.scene2d
- LinkButton(String, Skin) - Constructor for class gaiasky.util.scene2d.LinkButton
- lint(double, double, double, double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Linear interpolation
- lint(float, float, float, float, float) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Linear interpolation
- lint(long, long, long, float, float) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Linear interpolation
- list - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- listDatasets() - Method in class gaiasky.script.EventScriptingInterface
- listDatasets() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the names of all datasets currently loaded.
- listRecursive(Path, Array<Path>, String...) - Static method in class gaiasky.util.GlobalResources
-
Gets all the files with the given extension in the given path f.
- listRecursive(Path, Array<Path>, DirectoryStream.Filter<Path>) - Static method in class gaiasky.util.GlobalResources
- load(AssetManager) - Method in class gaiasky.data.AssetBean
-
Invokes the load operation on the given AssetManager for this given AssetBean.
- load(AssetManager) - Static method in class gaiasky.util.SlaveManager
- load(FileHandle) - Method in class gaiasky.util.gdx.loader.OwnMtlLoader
-
loads .mtl file
- load(FileHandle) - Static method in class gaiasky.util.gdx.shader.loader.ShaderTemplatingLoader
- load(FileHandle, boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- load(CubemapData) - Method in class gaiasky.util.gdx.OwnCubemap
-
Sets the sides of this cubemap to the specified
CubemapData
. - load(CubemapData, Texture.TextureFilter, Texture.TextureFilter) - Method in class gaiasky.util.gdx.OwnCubemap
- load(Matrix4) - Method in class gaiasky.scene.record.ModelComponent
- load(BitmapFont.BitmapFontData) - Method in class gaiasky.util.gdx.g2d.BitmapFont
- load(IntModelData, TextureProvider) - Method in class gaiasky.util.gdx.model.IntModel
- load(InputStream) - Method in class gaiasky.data.orbit.FileDataLoader
-
Loads the data in the input stream into an OrbitData object.
- load(InputStream) - Method in class gaiasky.data.orbit.FileDataLoaderEclipticJulianTime
-
Loads the data in the input stream into an OrbitData object.
- load(InputStream) - Method in class gaiasky.data.orbit.HeliotropicOrbitDataLoader
-
Loads the data in the input stream and transforms it into Cartesian ecliptic coordinates.
- load(InputStream) - Method in class gaiasky.util.properties.CommentedProperties
-
Load properties from the specified InputStream.
- load(InputStreamReader) - Method in class gaiasky.util.properties.CommentedProperties
-
Load properties from the specified InputStreamReader.
- load(String) - Static method in class gaiasky.util.gdx.shader.loader.ShaderTemplatingLoader
- load(String, OrbitDataLoader.OrbitDataLoaderParameters) - Method in interface gaiasky.data.orbit.IOrbitDataProvider
-
Loads the orbit data into the OrbitData object in the internal units.
- load(String, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.orbit.OrbitalParametersProvider
- load(String, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.orbit.OrbitFileDataEclipticJulianTimeProvider
- load(String, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.orbit.OrbitFileDataProvider
- load(String, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.orbit.OrbitSamplerDataProvider
- load(String, OrbitDataLoader.OrbitDataLoaderParameters, boolean) - Method in interface gaiasky.data.orbit.IOrbitDataProvider
-
Loads the orbit data into the OrbitData object in the internal units.
- load(String, OrbitDataLoader.OrbitDataLoaderParameters, boolean) - Method in class gaiasky.data.orbit.OrbitalParametersProvider
- load(String, OrbitDataLoader.OrbitDataLoaderParameters, boolean) - Method in class gaiasky.data.orbit.OrbitFileDataEclipticJulianTimeProvider
- load(String, OrbitDataLoader.OrbitDataLoaderParameters, boolean) - Method in class gaiasky.data.orbit.OrbitFileDataProvider
- load(String, OrbitDataLoader.OrbitDataLoaderParameters, boolean) - Method in class gaiasky.data.orbit.OrbitSamplerDataProvider
- load(Path) - Method in class gaiasky.data.util.HipNames
- load(Path...) - Method in class gaiasky.data.util.HipNames
- LOAD_DATA_CMD - Enum constant in enum class gaiasky.event.Event
-
Dataset has been chosen, loading can start.
- LOAD_QUEUE_MAX_SIZE - Static variable in class gaiasky.data.OctreeLoader
-
Default load queue size in octants.
- loadAnimations(Iterable<ModelAnimation>) - Method in class gaiasky.util.gdx.model.IntModel
- loadAssets(AssetManager) - Method in class gaiasky.util.SlaveManager
- loadAsync(AssetManager, String, FileHandle, AttitudeLoader.AttitudeLoaderParameters) - Method in class gaiasky.data.util.AttitudeLoader
- loadAsync(AssetManager, String, FileHandle, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.util.OrbitDataLoader
- loadAsync(AssetManager, String, FileHandle, SceneLoader.SceneLoaderParameters) - Method in class gaiasky.data.util.SceneLoader
- loadAsync(AssetManager, String, FileHandle, GaiaSkyLoader.GaiaSkyLoaderParameters) - Method in class gaiasky.util.GaiaSkyLoader
- loadAsync(AssetManager, String, FileHandle, BitmapFontLoader.BitmapFontParameter) - Method in class gaiasky.util.gdx.loader.BitmapFontLoader
- loadAsync(AssetManager, String, FileHandle, CubemapLoader.CubemapParameter) - Method in class gaiasky.util.gdx.loader.CubemapLoader
- loadAsync(AssetManager, String, FileHandle, PFMDataLoader.PFMDataParameter) - Method in class gaiasky.util.gdx.loader.PFMDataLoader
- loadAsync(AssetManager, String, FileHandle, PFMTextureLoader.PFMTextureParameter) - Method in class gaiasky.util.gdx.loader.PFMTextureLoader
- loadAsync(AssetManager, String, FileHandle, ShaderProgramProvider.ShaderProgramParameter) - Method in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider
- loadAsync(AssetManager, String, FileHandle, P) - Method in class gaiasky.util.gdx.loader.IntModelLoader
- loadAsync(AssetManager, String, FileHandle, T) - Method in class gaiasky.util.gdx.shader.loader.AtmosphereShaderProviderLoader
- loadAsync(AssetManager, String, FileHandle, T) - Method in class gaiasky.util.gdx.shader.loader.DefaultShaderProviderLoader
- loadAsync(AssetManager, String, FileHandle, T) - Method in class gaiasky.util.gdx.shader.loader.GroundShaderProviderLoader
- loadAsync(AssetManager, String, FileHandle, T) - Method in class gaiasky.util.gdx.shader.loader.RelativisticShaderProviderLoader
- loadAsync(AssetManager, String, FileHandle, T) - Method in class gaiasky.util.gdx.shader.loader.TessellationShaderProviderLoader
- loadData() - Method in class gaiasky.data.GeoJsonLoader
- loadData() - Method in interface gaiasky.data.ISceneLoader
-
Performs the loading and returns an array with the entities loaded.
- loadData() - Method in class gaiasky.data.JsonLoader
- loadData() - Method in class gaiasky.data.OctreeLoader
- loadData() - Method in class gaiasky.data.StarClusterLoader
- loadData(InputStream, double) - Method in class gaiasky.data.group.BinaryDataProvider
- loadData(InputStream, double) - Method in interface gaiasky.data.group.IParticleGroupDataProvider
-
Loads the data applying a factor.
- loadData(InputStream, double) - Method in interface gaiasky.data.group.IStarGroupDataProvider
-
Loads the data applying a factor.
- loadData(InputStream, double) - Method in class gaiasky.data.group.PointDataProvider
- loadData(InputStream, double) - Method in class gaiasky.data.group.SerializedDataProvider
- loadData(InputStream, double) - Method in class gaiasky.data.group.STILDataProvider
- loadData(String) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- loadData(String) - Method in interface gaiasky.data.group.IParticleGroupDataProvider
-
Loads the data as it is.
- loadData(String) - Method in class gaiasky.data.group.PointDataProvider
- loadData(String, double) - Method in class gaiasky.data.group.BinaryDataProvider
- loadData(String, double) - Method in interface gaiasky.data.group.IParticleGroupDataProvider
-
Loads the data applying a factor.
- loadData(String, double) - Method in interface gaiasky.data.group.IStarGroupDataProvider
-
Loads the data applying a factor.
- loadData(String, double) - Method in class gaiasky.data.group.PointDataProvider
- loadData(String, double) - Method in class gaiasky.data.group.SerializedDataProvider
- loadData(String, double) - Method in class gaiasky.data.group.STILDataProvider
- loadData(DataSource, double) - Method in class gaiasky.data.group.STILDataProvider
- loadData(DataSource, double, Runnable, RunnableLongLong, Runnable) - Method in class gaiasky.data.group.STILDataProvider
- loadDataMapped(String, double) - Method in class gaiasky.data.group.BinaryDataProvider
- loadDataMapped(String, double) - Method in interface gaiasky.data.group.IParticleGroupDataProvider
-
Loads the data applying a factor using a memory mapped file for improved speed.
- loadDataMapped(String, double) - Method in interface gaiasky.data.group.IStarGroupDataProvider
-
Loads the data applying a factor using a memory mapped file for improved speed.
- loadDataMapped(String, double) - Method in class gaiasky.data.group.PointDataProvider
- loadDataMapped(String, double) - Method in class gaiasky.data.group.SerializedDataProvider
- loadDataMapped(String, double) - Method in class gaiasky.data.group.STILDataProvider
- loadDataMapped(String, double, int) - Method in class gaiasky.data.group.BinaryDataProvider
-
Loads data mapped with a version hint.
- loadDataPoint(Vector3d, double) - Method in class gaiasky.scene.record.OrbitComponent
- loadDataPoint(Vector3d, Instant) - Method in class gaiasky.scene.record.OrbitComponent
- loadDataset(String, String) - Method in class gaiasky.script.EventScriptingInterface
- loadDataset(String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a VOTable, FITS, CSV or JSON dataset file with the given name.
- loadDataset(String, String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadDataset(String, String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a VOTable, FITS, CSV or JSON dataset file with the given name.
- loadDataset(String, String, CatalogInfo.CatalogInfoSource, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadDataset(String, String, CatalogInfo.CatalogInfoSource, DatasetOptions, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadDataset(String, String, CatalogInfo.CatalogInfoSource, DatasetOptions, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a VOTable, FITS, CSV or JSON dataset file with the given name.
- loadDataset(String, DataSource, CatalogInfo.CatalogInfoSource, DatasetOptions, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadDateUTC - Variable in class gaiasky.util.CatalogInfo
- loaded - Variable in class gaiasky.scene.record.CubemapComponent
- LOADED - Enum constant in enum class gaiasky.util.tree.LoadStatus
- loadedIds - Variable in class gaiasky.data.OctreeLoader
-
Loaded octant ids, for logging.
- loadedObjects - Variable in class gaiasky.data.OctreeLoader
- loader - Variable in class gaiasky.util.tree.OctreeNode
-
The object used to load new octants.
- loaderClass - Variable in class gaiasky.data.util.AttitudeLoader.AttitudeLoaderParameters
- LOADING - Enum constant in enum class gaiasky.util.tree.LoadStatus
- LOADING_FAILED - Enum constant in enum class gaiasky.util.tree.LoadStatus
- loadingGui - Variable in class gaiasky.GaiaSky
-
The user interfaces
- LoadingGui - Class in gaiasky.gui
-
Displays the loading screen.
- LoadingGui(Skin, Graphics, Float, Boolean) - Constructor for class gaiasky.gui.LoadingGui
- LoadingGui(Skin, Graphics, Float, Integer, Boolean) - Constructor for class gaiasky.gui.LoadingGui
- loadingGuiVR - Variable in class gaiasky.GaiaSky
-
The user interfaces
- loadingPaused - Variable in class gaiasky.data.OctreeLoader
-
Whether loading is paused or not.
- LoadingTextGenerator - Class in gaiasky.util
-
Manages and generates sentences to display during loading.
- LoadingTextGenerator() - Constructor for class gaiasky.util.LoadingTextGenerator
- loadJsonCatalog(String, String) - Method in class gaiasky.script.EventScriptingInterface
- loadJsonCatalog(String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a JSON catalog file.
- loadJsonCatalog(String, String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadJsonFile(FileHandle, Scene) - Static method in class gaiasky.data.SceneJsonLoader
- loadKeyframesFile(Path) - Method in class gaiasky.util.camera.rec.CameraKeyframeManager
- loadLod(Integer, Entity) - Method in class gaiasky.data.OctreeLoader
-
Loads all the levels of detail until the given one.
- loadMaterials(Iterable<ModelMaterial>, TextureProvider) - Method in class gaiasky.util.gdx.model.IntModel
- loadMeshes(Iterable<IntModelMesh>) - Method in class gaiasky.util.gdx.model.IntModel
- loadModel(FileHandle) - Method in class gaiasky.util.gdx.loader.IntModelLoader
-
Directly load the model on the calling thread.
- loadModel(FileHandle, boolean) - Method in class gaiasky.util.gdx.loader.OwnObjLoader
-
Directly load the model on the calling thread.
- loadModel(FileHandle, TextureProvider) - Method in class gaiasky.util.gdx.loader.IntModelLoader
-
Directly load the model on the calling thread.
- loadModel(FileHandle, TextureProvider, P) - Method in class gaiasky.util.gdx.loader.IntModelLoader
-
Directly load the model on the calling thread.
- loadModel(FileHandle, P) - Method in class gaiasky.util.gdx.loader.IntModelLoader
-
Directly load the model on the calling thread.
- loadModelData(FileHandle) - Method in class gaiasky.util.gdx.loader.IntModelLoader
-
Directly load the raw model data on the calling thread.
- loadModelData(FileHandle, boolean) - Method in class gaiasky.util.gdx.loader.OwnObjLoader
- loadModelData(FileHandle, IntModelLoader.IntModelParameters) - Method in class gaiasky.util.gdx.loader.G3dModelLoader
- loadModelData(FileHandle, OwnObjLoader.ObjLoaderParameters) - Method in class gaiasky.util.gdx.loader.OwnObjLoader
- loadModelData(FileHandle, P) - Method in class gaiasky.util.gdx.loader.IntModelLoader
-
Directly load the raw model data on the calling thread.
- loadNode(IntModelNode) - Method in class gaiasky.util.gdx.model.IntModel
- loadNodes(Iterable<IntModelNode>) - Method in class gaiasky.util.gdx.model.IntModel
- loadOctant(OctreeNode, Entity, boolean) - Method in class gaiasky.data.OctreeLoader
-
Loads the data of the given octant.
- loadOctant(OctreeNode, Entity, Integer) - Method in class gaiasky.data.OctreeLoader
-
Loads the data of the given octant and its children down to the given level.
- loadOctants(Array<OctreeNode>, Entity, AtomicBoolean) - Method in class gaiasky.data.OctreeLoader
-
Loads the objects of the given octants.
- loadOctreeData() - Method in class gaiasky.data.OctreeLoader
-
Loads the nodes and the octree.
- loadOld(String, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.orbit.OrbitalParametersProvider
- loadParticleDataset(String, String, double, double[], double, double[], double, double[], ComponentTypes.ComponentType, double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadParticleDataset(String, String, double, double[], double, double[], double, double[], String, double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadParticleDataset(String, String, double, double[], double, double[], double, double[], String, double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a particle dataset (only positions and extra attributes) from a VOTable file (
.vot
). - loadParticleDataset(String, String, double, double[], double, double[], double, String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadParticleDataset(String, String, double, double[], double, double[], double, String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a particle dataset (only positions and extra attributes) from a VOTable file (
.vot
). - loadParticleDataset(String, String, double, double[], double, double[], double, String, double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadParticleDataset(String, String, double, double[], double, double[], double, String, double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a particle dataset (only positions and extra attributes) from a VOTable file (
.vot
). - loadParticleDataset(String, String, double, List<?>, double, List<?>, double, String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadParticleDataset(String, String, double, List<?>, double, List<?>, double, String, List<?>, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadParticleDataset(String, String, double, List<?>, double, List<?>, double, List<?>, String, List<?>, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadParticleDataset(String, String, CatalogInfo.CatalogInfoSource, double, double[], double, double[], double, double[], ComponentTypes.ComponentType, double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadPoint(Vector3b, int) - Method in class gaiasky.data.util.PointCloudData
- loadPoint(Vector3b, long) - Method in class gaiasky.data.util.PointCloudData
- loadPoint(Vector3b, Instant) - Method in class gaiasky.data.util.PointCloudData
- loadPoint(Vector3d, int) - Method in class gaiasky.data.util.PointCloudData
-
Loads the data point at the index in the vector in the Orbit reference system.
- loadPoint(Vector3d, long) - Method in class gaiasky.data.util.PointCloudData
-
Returns a vector with the data point at the given time.
- loadPoint(Vector3d, Instant) - Method in class gaiasky.data.util.PointCloudData
-
Returns a vector with the data point at the given time.
- loadPointF(Vector3, int) - Method in class gaiasky.data.util.PointCloudData
-
Loads the data point at the index in the vector in the world reference system.
- loadProgressInterface - Variable in class gaiasky.gui.FullGui
- LoadProgressInterface - Class in gaiasky.gui
- LoadProgressInterface(float, Skin) - Constructor for class gaiasky.gui.LoadProgressInterface
- loadScene(FileHandle[], Scene) - Static method in class gaiasky.data.SceneJsonLoader
- loadStarClusterDataset(String, String, double[], double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarClusterDataset(String, String, double[], double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star cluster dataset from a CSV file.
- loadStarClusterDataset(String, String, double[], double[], double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarClusterDataset(String, String, double[], double[], double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star cluster dataset from a CSV file.
- loadStarClusterDataset(String, String, double[], double[], String, double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarClusterDataset(String, String, double[], double[], String, double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star cluster dataset from a CSV file.
- loadStarClusterDataset(String, String, double[], String, double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarClusterDataset(String, String, double[], String, double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star cluster dataset from a CSV file.
- loadStarClusterDataset(String, String, List<?>, String, List<?>, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarClusterDataset(String, String, List<?>, List<?>, String, List<?>, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarClusterDataset(String, String, List<?>, List<?>, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarClusterDataset(String, String, List<?>, List<?>, List<?>, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarDataset(String, String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarDataset(String, String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star dataset from a VOTable file (
.vot
). - loadStarDataset(String, String, double, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarDataset(String, String, double, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star dataset from a VOTable file (
.vot
). - loadStarDataset(String, String, double, double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarDataset(String, String, double, double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star dataset from a VOTable file (
.vot
). - loadStarDataset(String, String, double, double[], double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarDataset(String, String, double, double[], double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star dataset from a VOTable file (
.vot
). - loadStarDataset(String, String, double, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarDataset(String, String, double, List<?>, List<?>, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarDataset(String, String, CatalogInfo.CatalogInfoSource, double, double[], double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- LoadStatus - Enum Class in gaiasky.util.tree
- loadSync(AssetManager, String, FileHandle, AttitudeLoader.AttitudeLoaderParameters) - Method in class gaiasky.data.util.AttitudeLoader
- loadSync(AssetManager, String, FileHandle, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.util.OrbitDataLoader
- loadSync(AssetManager, String, FileHandle, SceneLoader.SceneLoaderParameters) - Method in class gaiasky.data.util.SceneLoader
- loadSync(AssetManager, String, FileHandle, GaiaSkyLoader.GaiaSkyLoaderParameters) - Method in class gaiasky.util.GaiaSkyLoader
- loadSync(AssetManager, String, FileHandle, BitmapFontLoader.BitmapFontParameter) - Method in class gaiasky.util.gdx.loader.BitmapFontLoader
- loadSync(AssetManager, String, FileHandle, CubemapLoader.CubemapParameter) - Method in class gaiasky.util.gdx.loader.CubemapLoader
- loadSync(AssetManager, String, FileHandle, PFMDataLoader.PFMDataParameter) - Method in class gaiasky.util.gdx.loader.PFMDataLoader
- loadSync(AssetManager, String, FileHandle, PFMTextureLoader.PFMTextureParameter) - Method in class gaiasky.util.gdx.loader.PFMTextureLoader
- loadSync(AssetManager, String, FileHandle, AtmosphereShaderProviderLoader.AtmosphereShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.AtmosphereShaderProviderLoader
- loadSync(AssetManager, String, FileHandle, DefaultShaderProviderLoader.DefaultShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.DefaultShaderProviderLoader
- loadSync(AssetManager, String, FileHandle, GroundShaderProviderLoader.GroundShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.GroundShaderProviderLoader
- loadSync(AssetManager, String, FileHandle, RelativisticShaderProviderLoader.RelativisticShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.RelativisticShaderProviderLoader
- loadSync(AssetManager, String, FileHandle, TessellationShaderProviderLoader.TessellationShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.TessellationShaderProviderLoader
- loadSync(AssetManager, String, FileHandle, ShaderProgramProvider.ShaderProgramParameter) - Method in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider
- loadSync(AssetManager, String, FileHandle, P) - Method in class gaiasky.util.gdx.loader.IntModelLoader
- loadTime(int) - Method in class gaiasky.data.util.PointCloudData
- loadVariableStarDataset(String, String, double, double[], double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadVariableStarDataset(String, String, double, double[], double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a variable star dataset from a VOTable file (
.vot
). - loadVariableStarDataset(String, String, CatalogInfo.CatalogInfoSource, double, double[], double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loc - Static variable in class gaiasky.scene.Mapper
- loc - Variable in class gaiasky.scene.view.LabelView
- loc(int) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- loc2d - Variable in class gaiasky.scene.component.Perimeter
- loc3d - Variable in class gaiasky.scene.component.Perimeter
- localDataDescriptor - Static variable in class gaiasky.util.datadesc.DataDescriptor
- locale - Variable in class gaiasky.gui.beans.LangComboBoxBean
- locale - Static variable in class gaiasky.util.i18n.I18n
- locale - Variable in class gaiasky.util.Settings.ProgramSettings
- LocalGroup1MinimapScale - Class in gaiasky.gui.minimap
- LocalGroup1MinimapScale() - Constructor for class gaiasky.gui.minimap.LocalGroup1MinimapScale
- LocalGroup2MinimapScale - Class in gaiasky.gui.minimap
- LocalGroup2MinimapScale() - Constructor for class gaiasky.gui.minimap.LocalGroup2MinimapScale
- localizedNameIndex - Variable in class gaiasky.scene.component.Base
-
The index of the localized name in the
Base.names
array. - LocalSetter() - Constructor for class gaiasky.util.gdx.shader.BaseIntShader.LocalSetter
- localTransform - Variable in class gaiasky.scene.component.GraphNode
-
Local transform matrix.
- localTransform - Variable in class gaiasky.scene.record.AtmosphereComponent
- localTransform - Variable in class gaiasky.scene.record.CloudComponent
- localTransform - Variable in class gaiasky.util.gdx.model.IntNode
-
the local transform, based on translation/rotation/scale (
IntNode.calculateLocalTransform()
) or any applied animation - localTransformD - Variable in class gaiasky.scene.component.Trajectory
- locate(T) - Method in class gaiasky.util.math.BSplined
- locate(T) - Method in class gaiasky.util.math.CatmullRomSplined
- locate(T) - Method in class gaiasky.util.math.Lineard
- locate(T) - Method in interface gaiasky.util.math.Pathd
- location - Variable in class gaiasky.scene.component.LocationMark
-
Longitude and latitude
- location - Variable in class gaiasky.scene.record.CubemapComponent
- location - Variable in class gaiasky.util.Settings.DataSettings
- location - Variable in class gaiasky.util.Settings.ScreenshotSettings
- location3d - Variable in class gaiasky.scene.component.LocationMark
- LocationLogComponent - Class in gaiasky.gui.components
- LocationLogComponent(Skin, Stage) - Constructor for class gaiasky.gui.components.LocationLogComponent
- LocationLogManager - Class in gaiasky.util
-
This guy is in charge of logging the visited locations and serving them to the corresponding subsystems.
- LocationLogManager() - Constructor for class gaiasky.util.LocationLogManager
- LocationLogManager.LocationRecord - Class in gaiasky.util
-
A single location
- LocationMark - Class in gaiasky.scene.component
- LocationMark() - Constructor for class gaiasky.scene.component.LocationMark
- LocationRecord() - Constructor for class gaiasky.util.LocationLogManager.LocationRecord
- locations - Variable in class gaiasky.scene.Families
- Locations - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- LocExtractor - Class in gaiasky.scene.system.render.extract
- LocExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.LocExtractor
- LocInitializer - Class in gaiasky.scene.system.initialize
-
Initializes location mark entities.
- LocInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.LocInitializer
- lock - Variable in class gaiasky.gui.AbstractGui
-
Lock for sync.
- locThresholdLabel - Variable in class gaiasky.scene.component.ModelScaffolding
-
ThresholdLabel for children locations.
- LocUpdater - Class in gaiasky.scene.system.update
- LocUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.LocUpdater
- locVaMultiplier - Variable in class gaiasky.scene.component.ModelScaffolding
-
Multiplier for Loc view angle
- LOD - Enum constant in enum class gaiasky.util.CatalogInfo.CatalogInfoSource
- LodLevel - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Luma.Param
- log - Variable in class gaiasky.test.ParallelSystemBenchmark
- log(String) - Method in class gaiasky.script.EventScriptingInterface
- log(String) - Method in interface gaiasky.script.IScriptingInterface
-
Print text using the internal logging system.
- loggedArchetypes - Variable in class gaiasky.data.AbstractSceneLoader
- logger - Static variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- logger - Static variable in class gaiasky.gui.AbstractGamepadMappings
- logger - Static variable in class gaiasky.render.api.IPostProcessor.PostProcessBean
- logger - Static variable in class gaiasky.render.system.LineRenderSystem
- logger - Static variable in class gaiasky.scene.camera.AbstractCamera
- logger - Static variable in class gaiasky.scene.component.Trajectory
- logger - Variable in class gaiasky.scene.system.initialize.AbstractInitSystem
- logger - Static variable in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.ElementsRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.ElementsSetRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.ParticleSetRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.PointPrimitiveRenderSystem
- logger - Static variable in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- logger - Static variable in class gaiasky.scene.system.render.draw.SinglePointRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.StarSetRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.VariableSetRenderer
- logger - Static variable in class gaiasky.util.coord.AbstractOrbitCoordinates
- logger - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- logger - Static variable in class gaiasky.util.LocationLogManager
- Logger - Class in gaiasky.util
- Logger() - Constructor for class gaiasky.util.Logger
- Logger.Log - Class in gaiasky.util
- Logger.LoggerLevel - Enum Class in gaiasky.util
- logOnCompileFailure - Variable in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider.ShaderProgramParameter
-
Whether to log (at the error level) the shader's log if it fails to compile.
- logWarning - Static variable in class gaiasky.util.gdx.loader.OwnObjLoader
- logWindow - Variable in class gaiasky.gui.FullGui
- LogWindow - Class in gaiasky.gui
- LogWindow(Stage, Skin) - Constructor for class gaiasky.gui.LogWindow
- LON_LAT_UPDATED - Enum constant in enum class gaiasky.event.Event
-
Contains two Double values, the longitude and latitude in degrees.
- longPress(float, float) - Method in class gaiasky.input.MainMouseKbdListener.GaiaGestureListener
- LongValidator - Class in gaiasky.util.validator
- LongValidator() - Constructor for class gaiasky.util.validator.LongValidator
- LongValidator(long, long) - Constructor for class gaiasky.util.validator.LongValidator
- LongValidator(IValidator) - Constructor for class gaiasky.util.validator.LongValidator
- LongValidator(IValidator, long, long) - Constructor for class gaiasky.util.validator.LongValidator
- lonLatLabel - Variable in class gaiasky.gui.FocusInfoInterface
- Low - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Quality
- LOW - Enum constant in enum class gaiasky.util.Settings.GraphicsQuality
- LOWER_LIMIT - Static variable in class gaiasky.scene.component.LocationMark
- LruCache<A,
B> - Class in gaiasky.util -
Least Recently Used cache implementation
- LruCache(int) - Constructor for class gaiasky.util.LruCache
- lSun - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Current value of the solar longitude [rad] and rate of solar longitude [rad/day]
- lSunDot - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- lSunRef - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Reference solar longitude (at the reference epoch) [rad]
- Luma - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Luma() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- Luma.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- LutIndex - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- LutIndex2 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- LutIndexOffset - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- LutIntensity - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- LutStep - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- LutStepOffset - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- LY - Enum constant in enum class gaiasky.gui.beans.DistanceUnitComboBoxBean.DistanceUnit
- LY - Enum constant in enum class gaiasky.util.Settings.DistanceUnits
- LY_TO_KM - Static variable in class gaiasky.util.Nature
-
Light years to kilometers
- LY_TO_U - Static variable in class gaiasky.util.Constants
-
Light years to local units.
M
- m - Variable in class gaiasky.scene.component.Ruler
- M - Enum constant in enum class gaiasky.gui.beans.DistanceUnitComboBoxBean.DistanceUnit
- M - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Metres
- M - Static variable in class gaiasky.gui.GSKeys
- m_eSun - Variable in class gaiasky.scene.record.AtmosphereComponent
- m_fAtmosphereHeight - Variable in class gaiasky.scene.record.AtmosphereComponent
- m_fInnerRadius - Variable in class gaiasky.scene.record.AtmosphereComponent
- m_fOuterRadius - Variable in class gaiasky.scene.record.AtmosphereComponent
- m_Km - Variable in class gaiasky.scene.record.AtmosphereComponent
- m_Kr - Variable in class gaiasky.scene.record.AtmosphereComponent
- M_TO_PC - Static variable in class gaiasky.util.Nature
-
Metres to parsecs
- M_TO_U - Static variable in class gaiasky.util.Constants
-
Metre to local unit conversion.
- M00 - Static variable in class gaiasky.util.math.Matrix4d
-
XX: Typically the unrotated X component for scaling, also the cosine of the angle when rotated on the Y and/or Z axis.
- M01 - Static variable in class gaiasky.util.math.Matrix4d
-
XY: Typically the negative sine of the angle when rotated on the Z axis.
- M02 - Static variable in class gaiasky.util.math.Matrix4d
-
XZ: Typically the sine of the angle when rotated on the Y axis.
- M03 - Static variable in class gaiasky.util.math.Matrix4d
-
XW: Typically the translation of the X component.
- M10 - Static variable in class gaiasky.util.math.Matrix4d
-
YX: Typically the sine of the angle when rotated on the Z axis.
- M11 - Static variable in class gaiasky.util.math.Matrix4d
-
YY: Typically the unrotated Y component for scaling, also the cosine of the angle when rotated on the X and/or Z axis.
- M12 - Static variable in class gaiasky.util.math.Matrix4d
-
YZ: Typically the negative sine of the angle when rotated on the X axis.
- M13 - Static variable in class gaiasky.util.math.Matrix4d
-
YW: Typically the translation of the Y component.
- M20 - Static variable in class gaiasky.util.math.Matrix4d
-
ZX: Typically the negative sine of the angle when rotated on the Y axis.
- M21 - Static variable in class gaiasky.util.math.Matrix4d
-
ZY: Typical the sine of the angle when rotated on the X axis.
- M22 - Static variable in class gaiasky.util.math.Matrix4d
-
ZZ: Typically the unrotated Z component for scaling, also the cosine of the angle when rotated on the X and/or Y axis.
- M23 - Static variable in class gaiasky.util.math.Matrix4d
-
ZW: Typically the translation of the Z component.
- M30 - Static variable in class gaiasky.util.math.Matrix4d
-
WX: Typically the value zero.
- M31 - Static variable in class gaiasky.util.math.Matrix4d
-
WY: Typically the value zero.
- M32 - Static variable in class gaiasky.util.math.Matrix4d
-
WZ: Typically the value zero.
- M33 - Static variable in class gaiasky.util.math.Matrix4d
-
WW: Typically the value one.
- MachineDefinition - Class in gaiasky.scene.record
-
Definition of a spacecraft with its parameters, model, etc.
- MachineDefinition() - Constructor for class gaiasky.scene.record.MachineDefinition
- machineName - Variable in class gaiasky.scene.component.MotorEngine
-
The current name of this spacecraft
- machines - Variable in class gaiasky.scene.component.MotorEngine
- MAG - Enum constant in enum class gaiasky.util.units.Quantity.Brightness.BrightnessUnit
- MAG - Variable in class gaiasky.util.ucd.UCDParser
- magcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- magCorrections - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Apply magnitude/color corrections for extinction/reddening
- magFilter - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
- magFilter - Variable in class gaiasky.util.gdx.loader.BitmapFontLoader.BitmapFontParameter
-
The
Texture.TextureFilter
to use when scaling up theBitmapFont
. - magFilter - Variable in class gaiasky.util.gdx.loader.CubemapLoader.CubemapParameter
- magnitude - Static variable in class gaiasky.scene.Mapper
- Magnitude - Class in gaiasky.scene.component
- Magnitude() - Constructor for class gaiasky.scene.component.Magnitude
- magnitudeScale - Variable in class gaiasky.data.group.DatasetOptions
- magnitudeScale - Variable in class gaiasky.gui.DatasetLoadDialog
- main(String[]) - Static method in class gaiasky.data.galaxy.GalaxyGenerator
- main(String[]) - Static method in class gaiasky.data.orbit.HeliotropicOrbitDataLoader
- main(String[]) - Static method in class gaiasky.data.orbit.OrbitSamplerDataProvider
- main(String[]) - Static method in class gaiasky.desktop.GaiaSkyDesktop
-
Main method.
- main(String[]) - Static method in class gaiasky.desktop.util.CompressTextures
-
Compresses all PNG and JPG files in the given location into ETC1A-compressed ZKTX files.
- main(String[]) - Static method in class gaiasky.desktop.util.EqGalTest
- main(String[]) - Static method in class gaiasky.desktop.util.I18nFormatter
- main(String[]) - Static method in class gaiasky.desktop.util.I18nStatus
- main(String[]) - Static method in class gaiasky.desktop.util.MilkyWayReshaper
- main(String[]) - Static method in class gaiasky.desktop.util.OortGenerator
- main(String[]) - Static method in class gaiasky.desktop.util.PackUITextures
- main(String[]) - Static method in class gaiasky.desktop.util.Positions2DExtractor
- main(String[]) - Static method in class gaiasky.desktop.util.TEffPlot
- main(String[]) - Static method in class gaiasky.test.ParallelSystemBenchmark
- main(String[]) - Static method in class gaiasky.util.BinarySearchTree
- main(String[]) - Static method in class gaiasky.util.color.ColorUtilsTest
- main(String[]) - Static method in class gaiasky.util.gdx.IcoSphereCreator
- main(String[]) - Static method in class gaiasky.util.math.ChangeOfBasisTest
- main(String[]) - Static method in class gaiasky.util.math.test.ChangeOfBasisTest
- main(String[]) - Static method in class gaiasky.util.test.AstroUtilsTest
- main(String[]) - Static method in class gaiasky.util.test.SortTest
- MainGamepadListener - Class in gaiasky.input
-
Gamepad input listener for the natural camera.
- MainGamepadListener(NaturalCamera, String) - Constructor for class gaiasky.input.MainGamepadListener
- mainGui - Variable in class gaiasky.GaiaSky
-
The user interfaces
- MainMouseKbdListener - Class in gaiasky.input
-
Mouse and keyboard input listener for the natural camera.
- MainMouseKbdListener(MainMouseKbdListener.GaiaGestureListener, NaturalCamera) - Constructor for class gaiasky.input.MainMouseKbdListener
- MainMouseKbdListener(NaturalCamera) - Constructor for class gaiasky.input.MainMouseKbdListener
- MainMouseKbdListener.GaiaGestureListener - Class in gaiasky.input
- MainPostProcessor - Class in gaiasky.render
-
Centralized repository for all post-processing effects in Gaia Sky.
- MainPostProcessor(Scene) - Constructor for class gaiasky.render.MainPostProcessor
- mainTable - Variable in class gaiasky.gui.RenderGui
- mainVertical - Variable in class gaiasky.gui.ControlsWindow
- makeFocus() - Method in interface gaiasky.scene.api.IFocus
-
Hook that runs when the candidate is actually made focus.
- makeFocus() - Method in class gaiasky.scene.component.ParticleSet
- makeFocus() - Method in class gaiasky.scene.view.FocusView
- makeFocus() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- manage(Disposable) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Add the
Disposable
object to the model, causing it to be disposed when the model is disposed. - manageDisposable(Disposable) - Method in class gaiasky.util.gdx.model.IntModel
-
Adds a
Disposable
to be managed and disposed by this Model. - manager() - Static method in class gaiasky.data.AssetBean
- manufacturerName - Variable in class gaiasky.vr.openvr.VRContext.VRDevice
- ManufacturerName_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- map - Variable in class gaiasky.gui.ControlsWindow
- Mapper - Class in gaiasky.scene
-
Centralized repository of component mappers.
- Mapper() - Constructor for class gaiasky.scene.Mapper
- MappingFileComboBoxBean - Class in gaiasky.gui.beans
- MappingFileComboBoxBean(Path) - Constructor for class gaiasky.gui.beans.MappingFileComboBoxBean
- mappings - Variable in class gaiasky.gui.KeyboardInputController
- mappings - Variable in class gaiasky.gui.ModePopupInfo
- mappings - Variable in class gaiasky.input.AbstractGamepadListener
- mappingsFile - Variable in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
- markForUpdate() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- markForUpdate() - Method in class gaiasky.scene.view.FocusView
-
Marks the element for update in VRAM.
- markForUpdate() - Method in class gaiasky.scene.view.VertsView
- markForUpdate(Render) - Method in class gaiasky.scene.component.OrbitElementsSet
- markForUpdate(Render) - Method in class gaiasky.scene.component.ParticleSet
- markForUpdate(Render) - Method in class gaiasky.scene.component.StarSet
- markForUpdate(Render) - Method in class gaiasky.scene.component.Verts
- markupEnabled - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- MarsVSOP87 - Class in gaiasky.util.coord.vsop87
- MarsVSOP87() - Constructor for class gaiasky.util.coord.vsop87.MarsVSOP87
- MAS - Enum constant in enum class gaiasky.util.units.Quantity.Angle.AngleUnit
-
Milliarcseconds
- mask - Variable in class gaiasky.util.gdx.shader.attribute.Attributes
- mask - Variable in class gaiasky.util.ObjectDoubleMap
-
A bitmask used to confine hashcodes to the size of the table.
- mass - Variable in class gaiasky.scene.component.MotorEngine
-
Mass in kg
- mass() - Method in interface gaiasky.scene.api.ISpacecraft
- mass() - Method in class gaiasky.scene.component.MotorEngine
- mass() - Method in class gaiasky.scene.view.SpacecraftView
- MassPosition - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter.Param
- master - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings
- MasterManager - Class in gaiasky.util
-
Manages a master instance which makes available state information to others in order to synchronize a session.
- MasterSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.NetSettings.MasterSettings
- matches(Entity) - Method in class gaiasky.scene.Archetype
-
Checks whether the given entity matches this archetype.
- matchingFocusableNodes(String, SortedSet<String>, int, AtomicBoolean) - Method in class gaiasky.scene.Index
-
Returns focus entities in this index matching the given string by name, to a maximum of
maxResults
. - matchingFocusableNodes(String, SortedSet<String>, int, AtomicBoolean) - Method in class gaiasky.scene.Scene
-
Returns focus entities matching the given string by name, to a maximum of
maxResults
. - material - Variable in class gaiasky.scene.component.Material
- material - Variable in class gaiasky.util.gdx.IntRenderable
-
The
Material
to be applied to the shape (part of the mesh), must not be null. - material - Variable in class gaiasky.util.gdx.model.IntNodePart
-
The Material used to render the
IntNodePart.meshPart
. - Material - Class in gaiasky.scene.component
- Material - Class in gaiasky.util.gdx.shader
- Material() - Constructor for class gaiasky.scene.component.Material
- Material() - Constructor for class gaiasky.util.gdx.shader.Material
-
Create an empty material
- Material(Array<Attribute>) - Constructor for class gaiasky.util.gdx.shader.Material
-
Create a material with the specified attributes
- Material(Attribute...) - Constructor for class gaiasky.util.gdx.shader.Material
-
Create a material with the specified attributes
- Material(Material) - Constructor for class gaiasky.util.gdx.shader.Material
-
Create a material which is an exact copy of the specified material
- Material(String) - Constructor for class gaiasky.util.gdx.shader.Material
-
Create an empty material
- Material(String, Array<Attribute>) - Constructor for class gaiasky.util.gdx.shader.Material
-
Create a material with the specified attributes
- Material(String, Attribute...) - Constructor for class gaiasky.util.gdx.shader.Material
-
Create a material with the specified attributes
- Material(String, Material) - Constructor for class gaiasky.util.gdx.shader.Material
-
Create a material which is an exact copy of the specified material
- MaterialComponent - Class in gaiasky.scene.record
-
A basic component that contains the info on a material
- MaterialComponent() - Constructor for class gaiasky.scene.record.MaterialComponent
- materialMask - Variable in class gaiasky.util.gdx.shader.BaseIntShader.Uniform
- materials - Variable in class gaiasky.util.gdx.loader.OwnMtlLoader
- materials - Variable in class gaiasky.util.gdx.model.data.IntModelData
- materials - Variable in class gaiasky.util.gdx.model.IntModel
-
the materials of the model, used by nodes that have a graphical representation
- materials - Variable in class gaiasky.util.gdx.model.IntModelInstance
-
the materials of the model, used by nodes that have a graphical representation FIXME not sure if superfluous, allows modification of materials without having to traverse the nodes
- MathManager - Class in gaiasky.util.math
- MathUtilsDouble - Class in gaiasky.util.math
-
Double-precision version of single-precision math utilities in libgdx.
- MathUtilsDouble() - Constructor for class gaiasky.util.math.MathUtilsDouble
- matrix - Variable in class gaiasky.scene.component.RefSysTransform
- matrix - Variable in class gaiasky.scene.component.SingleMatrix
- matrix - Static variable in class gaiasky.scene.Mapper
- Matrix3Attribute - Class in gaiasky.util.gdx.shader.attribute
- Matrix3Attribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- Matrix3Attribute(int, Matrix3) - Constructor for class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- Matrix4Attribute - Class in gaiasky.util.gdx.shader.attribute
- Matrix4Attribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- Matrix4Attribute(int, Matrix4) - Constructor for class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- Matrix4d - Class in gaiasky.util.math
-
Encapsulates a column major 4 by 4 matrix.
- Matrix4d() - Constructor for class gaiasky.util.math.Matrix4d
-
Constructs an identity matrix
- Matrix4d(double[]) - Constructor for class gaiasky.util.math.Matrix4d
-
Constructs a matrix from the given double array.
- Matrix4d(float[]) - Constructor for class gaiasky.util.math.Matrix4d
- Matrix4d(Matrix4d) - Constructor for class gaiasky.util.math.Matrix4d
-
Constructs a matrix from the given matrix.
- Matrix4d(Quaterniond) - Constructor for class gaiasky.util.math.Matrix4d
-
Constructs a rotation matrix from the given
Quaterniond
. - Matrix4d(Vector3d, Quaterniond, Vector3d) - Constructor for class gaiasky.util.math.Matrix4d
-
Construct a matrix from the given translation, rotation and scale.
- matrixf - Variable in class gaiasky.scene.component.RefSysTransform
- max - Variable in class gaiasky.util.math.BoundingBoxd
- max - Variable in class gaiasky.util.tree.OctreeNode
-
Contains the top-right-back position of the octant.
- Max - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRControllerRole
- MAX_AMBIENT_LIGHT - Static variable in class gaiasky.util.Constants
-
Max ambient light.
- MAX_BLOOM - Static variable in class gaiasky.util.Constants
- MAX_BRIGHTNESS - Static variable in class gaiasky.util.Constants
- MAX_CAM_SPEED - Static variable in class gaiasky.util.Constants
-
Maximum camera speed.
- MAX_COLOR_NOISE - Static variable in class gaiasky.util.Constants
- MAX_CONTRAST - Static variable in class gaiasky.util.Constants
- MAX_DATASET_SIZE_FACTOR - Static variable in class gaiasky.util.Constants
- MAX_DEVICE_INDEX - Static variable in class gaiasky.vr.openvr.VRContext
-
maximum device index
- MAX_DPOOL_SIZE - Static variable in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- MAX_ELEVATION_MULT - Static variable in class gaiasky.util.Constants
- MAX_EXPOSURE - Static variable in class gaiasky.util.Constants
- MAX_FADE_TIME_MS - Static variable in class gaiasky.util.Constants
- MAX_FOV - Static variable in class gaiasky.util.Constants
-
Maximum fov value, in degrees.
- MAX_FPS - Static variable in class gaiasky.util.Constants
-
Maximum limit/frame/camrec fps value.
- MAX_GAMMA - Static variable in class gaiasky.util.Constants
- MAX_HUE - Static variable in class gaiasky.util.Constants
- MAX_LABEL_SIZE - Static variable in class gaiasky.util.Constants
- MAX_LINE_WIDTH - Static variable in class gaiasky.util.Constants
- MAX_LOAD_CHUNK - Static variable in class gaiasky.data.OctreeLoader
-
Maximum number of pages to send to load every batch.
- MAX_LOAD_CHUNK - Static variable in class gaiasky.data.OrbitRefresher
- MAX_LOD_TRANS_ANGLE_DEG - Static variable in class gaiasky.util.Constants
-
Maximum angle where the LOD transitions end.
- MAX_MINIMAP_SIZE - Static variable in class gaiasky.util.Constants
- MAX_OUTPUT_VERSION - Static variable in class gaiasky.data.group.BinaryDataProvider
- MAX_OVERLAP_ANGLE - Variable in class gaiasky.scene.camera.FovCamera
- MAX_OVERLAP_TIME - Variable in class gaiasky.scene.camera.FovCamera
-
time that has to pass with the current scan rate so that we scan to the edge of the current field of view.
- MAX_PARTICLE_SIZE - Static variable in class gaiasky.util.Constants
- MAX_PM_LEN_FACTOR - Static variable in class gaiasky.util.Constants
-
Maximum length factor for proper motion vectors.
- MAX_PM_NUM_FACTOR - Static variable in class gaiasky.util.Constants
-
Maximum number factor for proper motion vectors.
- MAX_POINT_SIZE_SCALE - Static variable in class gaiasky.util.Constants
- MAX_POINTER_GUIDES_WIDTH - Static variable in class gaiasky.util.Constants
- MAX_ROT_SPEED - Static variable in class gaiasky.util.Constants
-
Maximum rotation speed.
- MAX_SATURATION - Static variable in class gaiasky.util.Constants
- MAX_SC_RESPONSIVENESS - Static variable in class gaiasky.util.Constants
-
Maximum spacecraft responsiveness.
- MAX_SCREENSHOT_SIZE - Static variable in class gaiasky.util.Settings.ScreenshotSettings
- MAX_SLIDER - Static variable in class gaiasky.util.Constants
-
Maximum generic slider value.
- MAX_STAR_BRIGHTNESS - Static variable in class gaiasky.util.Constants
-
Maximum star brightness.
- MAX_STAR_BRIGHTNESS_POW - Static variable in class gaiasky.util.Constants
-
Maximum star brightness power.
- MAX_STAR_GLOW_FACTOR - Static variable in class gaiasky.util.Constants
-
Maximum star glow factor.
- MAX_STAR_MIN_OPACITY - Static variable in class gaiasky.util.Constants
-
Maximum star minimum opacity.
- MAX_STAR_POINT_SIZE - Static variable in class gaiasky.util.Constants
-
Maximum star pixel size.
- MAX_TESS_QUALITY - Static variable in class gaiasky.util.Constants
- MAX_TURN_SPEED - Static variable in class gaiasky.util.Constants
-
Maximum turning speed.
- MAX_UNSHARP_MASK_FACTOR - Static variable in class gaiasky.util.Constants
- MAX_VARI - Static variable in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- MAX_VARI - Static variable in class gaiasky.scene.system.render.draw.VariableSetRenderer
- MAX_VERSION_NUMBER - Static variable in class gaiasky.util.update.VersionChecker
- MAX_VSOP_TIME_MS - Static variable in class gaiasky.util.Constants
- MAX_WARP - Static variable in class gaiasky.util.Constants
- maxDepth - Static variable in class gaiasky.util.tree.OctreeNode
-
Max depth of the structure this node belongs to.
- maxDistance - Variable in class gaiasky.scene.component.ParticleSet
- maximizeInterfaceWindow() - Method in class gaiasky.script.EventScriptingInterface
- maximizeInterfaceWindow() - Method in interface gaiasky.script.IScriptingInterface
-
Maximizes the interface window.
- maxLoadedIds - Variable in class gaiasky.data.OctreeLoader
- maxLoadedStars - Variable in class gaiasky.data.OctreeLoader
-
Max number of stars loaded at once.
- maxlonlat - Variable in class gaiasky.scene.component.Perimeter
-
Max latitude/longitude and min latitude/longitude
- MaxLuma - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- maxSizes - Variable in class gaiasky.scene.record.BillboardDataset
-
Maximum particle size for each graphics quality mode.
- maxSpritesInBatch - Variable in class gaiasky.util.gdx.g2d.ExtSpriteBatch
-
The maximum number of sprites rendered in one batch so far.
- maxStars - Variable in class gaiasky.util.Settings.SceneSettings.OctreeSettings
- maxStepSec - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
-
Maximum step size for the Hermite interpolation.
- maxTimeMs - Variable in class gaiasky.util.Settings.RuntimeSettings
- mb - Variable in class gaiasky.util.ModelCache
- MB_TO_BYTE - Static variable in class gaiasky.util.Constants
-
Bytes to MB
- mbAtmosphere - Variable in class gaiasky.render.RenderAssets
- mbCloud - Variable in class gaiasky.render.RenderAssets
- mbPixelLighting - Variable in class gaiasky.render.RenderAssets
- mbPixelLightingDepth - Variable in class gaiasky.render.RenderAssets
- mbPixelLightingDepthTessellation - Variable in class gaiasky.render.RenderAssets
- mbPixelLightingDust - Variable in class gaiasky.render.RenderAssets
- mbPixelLightingOpaque - Variable in class gaiasky.render.RenderAssets
- mbPixelLightingOpaqueTessellation - Variable in class gaiasky.render.RenderAssets
- mbPixelLightingTessellation - Variable in class gaiasky.render.RenderAssets
- mbSkybox - Variable in class gaiasky.render.RenderAssets
- mbVertexDiffuse - Variable in class gaiasky.render.RenderAssets
- mbVertexLighting - Variable in class gaiasky.render.RenderAssets
- mbVertexLightingAdditive - Variable in class gaiasky.render.RenderAssets
- mbVertexLightingBeam - Variable in class gaiasky.render.RenderAssets
- mbVertexLightingGrid - Variable in class gaiasky.render.RenderAssets
- mbVertexLightingRecGrid - Variable in class gaiasky.render.RenderAssets
- mbVertexLightingStarSurface - Variable in class gaiasky.render.RenderAssets
- mbVertexLightingThruster - Variable in class gaiasky.render.RenderAssets
- mc - Variable in class gaiasky.scene.record.AtmosphereComponent
- mc - Variable in class gaiasky.scene.record.CloudComponent
- me - Variable in class gaiasky.gui.GenericDialog
- me - Variable in class gaiasky.gui.PopupNotificationsInterface
- me - Variable in class gaiasky.util.scene2d.CollapsibleWindow
- meananomaly - Variable in class gaiasky.scene.record.OrbitComponent
-
Mean anomaly at epoch, in degrees.
- meanDistance - Variable in class gaiasky.scene.component.ParticleSet
-
The mean distance from the origin of all points in this group.
- meanPosition - Variable in class gaiasky.scene.component.ParticleSet
-
Temporary storage for the mean position of this particle set, if it is given externally.
- MEDIA_FAST_FORWARD - Static variable in class gaiasky.gui.GSKeys
- MEDIA_NEXT - Static variable in class gaiasky.gui.GSKeys
- MEDIA_PLAY_PAUSE - Static variable in class gaiasky.gui.GSKeys
- MEDIA_PREVIOUS - Static variable in class gaiasky.gui.GSKeys
- MEDIA_REWIND - Static variable in class gaiasky.gui.GSKeys
- MEDIA_STOP - Static variable in class gaiasky.gui.GSKeys
- Medium - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Quality
- MemInfo - Class in gaiasky.util
-
RAM memory information
- MemInfo() - Constructor for class gaiasky.util.MemInfo
- MemInfoWindow - Class in gaiasky.gui
- MemInfoWindow(Stage, Skin) - Constructor for class gaiasky.gui.MemInfoWindow
- MENU - Static variable in class gaiasky.gui.GSKeys
- MenuItem - Class in gaiasky.util.scene2d
-
MenuItem contains text or text with icon.
- MenuItem(String, Skin) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Image) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Image, ChangeListener) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Image, MenuItem.MenuItemStyle) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Image, String) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, ChangeListener) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Drawable) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Drawable, ChangeListener) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Drawable, MenuItem.MenuItemStyle) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Drawable, String) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, String) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem.MenuItemStyle - Class in gaiasky.util.scene2d
- MenuItemStyle() - Constructor for class gaiasky.util.scene2d.MenuItem.MenuItemStyle
- MenuItemStyle(Drawable) - Constructor for class gaiasky.util.scene2d.MenuItem.MenuItemStyle
- MenuItemStyle(MenuItem.MenuItemStyle) - Constructor for class gaiasky.util.scene2d.MenuItem.MenuItemStyle
- MercuryVSOP87 - Class in gaiasky.util.coord.vsop87
- MercuryVSOP87() - Constructor for class gaiasky.util.coord.vsop87.MercuryVSOP87
- meridianAngle - Variable in class gaiasky.scene.record.RotationComponent
-
The meridian (hour) angle at the epoch J2000.0, in degrees
- mesh - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- mesh - Static variable in class gaiasky.scene.Mapper
- mesh - Variable in class gaiasky.scene.view.LabelView
- mesh - Variable in class gaiasky.util.gdx.model.IntMeshPart
-
The Mesh the part references, also stored in
IntModel
- Mesh - Class in gaiasky.scene.component
- Mesh() - Constructor for class gaiasky.scene.component.Mesh
- Mesh.MeshShading - Enum Class in gaiasky.scene.component
- MeshData() - Constructor for class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- meshes - Variable in class gaiasky.render.system.ImmediateModeRenderSystem
- meshes - Variable in class gaiasky.scene.Families
- meshes - Variable in class gaiasky.util.gdx.model.data.IntModelData
- meshes - Variable in class gaiasky.util.gdx.model.IntModel
-
the meshes of the model
- Meshes - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- MeshExtractor - Class in gaiasky.scene.system.render.extract
- MeshExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.MeshExtractor
- meshId - Variable in class gaiasky.util.gdx.model.data.IntModelNode
- meshIdx - Variable in class gaiasky.render.system.ImmediateModeRenderSystem
- MeshInitializer - Class in gaiasky.scene.system.initialize
- MeshInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.MeshInitializer
- meshPart - Variable in class gaiasky.util.gdx.IntRenderable
-
The
IntMeshPart
that contains the shape to render - meshPart - Variable in class gaiasky.util.gdx.model.IntNodePart
-
The MeshPart (shape) to render.
- meshParts - Variable in class gaiasky.util.gdx.model.IntModel
-
parts of meshes, used by nodes that have a graphical representation
- MeshUpdater - Class in gaiasky.scene.system.update
- MeshUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.MeshUpdater
- MessageBean - Class in gaiasky.gui
- MessageBean(String) - Constructor for class gaiasky.gui.MessageBean
- MessageBean(Instant, String) - Constructor for class gaiasky.gui.MessageBean
- messages - Static variable in class gaiasky.util.i18n.I18n
- messagesInterface - Variable in class gaiasky.gui.FullGui
- messagesInterface - Variable in class gaiasky.gui.RenderGui
- MessagesInterface - Class in gaiasky.gui
-
Widget that displays big messages on screen.
- MessagesInterface(Skin, Object) - Constructor for class gaiasky.gui.MessagesInterface
- META_ALT_LEFT_ON - Static variable in class gaiasky.gui.GSKeys
- META_ALT_ON - Static variable in class gaiasky.gui.GSKeys
- META_ALT_RIGHT_ON - Static variable in class gaiasky.gui.GSKeys
- META_SHIFT_LEFT_ON - Static variable in class gaiasky.gui.GSKeys
- META_SHIFT_ON - Static variable in class gaiasky.gui.GSKeys
- META_SHIFT_RIGHT_ON - Static variable in class gaiasky.gui.GSKeys
- META_SYM_ON - Static variable in class gaiasky.gui.GSKeys
- metadata - Variable in class gaiasky.data.OctreeLoader
- metadata - Variable in class gaiasky.scene.component.ParticleSet
- MetadataBinaryIO - Class in gaiasky.data.group
-
Writes and reads the metadata to/from binary.
- MetadataBinaryIO() - Constructor for class gaiasky.data.group.MetadataBinaryIO
- metallic - Variable in class gaiasky.scene.record.MaterialComponent
- Metallic - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- Metallic - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- MetallicAlias - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- MetallicAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- metallicColor - Variable in class gaiasky.scene.record.MaterialComponent
- metallicColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- metallicColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- metallicCubemap - Variable in class gaiasky.scene.record.MaterialComponent
- metallicCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- metallicCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- MetallicCubemap - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- MetallicCubemapAlias - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- metallicTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- metallicTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- metallicUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- metresToInternalUnits(double) - Method in class gaiasky.script.EventScriptingInterface
- metresToInternalUnits(double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts the metres to internal units.
- MIDDLE_CENTER - Static variable in class gaiasky.util.gdx.g2d.NinePatch
- MIDDLE_LEFT - Static variable in class gaiasky.util.gdx.g2d.NinePatch
- MIDDLE_RIGHT - Static variable in class gaiasky.util.gdx.g2d.NinePatch
- middleMouseButton - Variable in class gaiasky.input.MainMouseKbdListener
-
The button for moving the camera along the direction axis
- MilkyWay - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- MilkyWayMinimapScale - Class in gaiasky.gui.minimap
- MilkyWayMinimapScale() - Constructor for class gaiasky.gui.minimap.MilkyWayMinimapScale
- MilkyWayReshaper - Class in gaiasky.desktop.util
- MilkyWayReshaper() - Constructor for class gaiasky.desktop.util.MilkyWayReshaper
- MILLARCSEC_TO_DEG - Static variable in class gaiasky.util.Nature
- MILLARCSEC_TO_RAD - Static variable in class gaiasky.util.Nature
- MILLIARCSEC_TO_ARCSEC - Static variable in class gaiasky.util.Nature
- min - Variable in class gaiasky.util.math.BoundingBoxd
- min - Variable in class gaiasky.util.tree.OctreeNode
-
Contains the bottom-left-front position of the octant.
- MIN_AMBIENT_LIGHT - Static variable in class gaiasky.util.Constants
-
Min ambient light.
- MIN_BLOOM - Static variable in class gaiasky.util.Constants
- MIN_BRIGHTNESS - Static variable in class gaiasky.util.Constants
- MIN_CAM_SPEED - Static variable in class gaiasky.util.Constants
-
Minimum camera speed.
- MIN_COLOR_NOISE - Static variable in class gaiasky.util.Constants
- MIN_CONTRAST - Static variable in class gaiasky.util.Constants
- MIN_DATASET_SIZE_FACTOR - Static variable in class gaiasky.util.Constants
- MIN_ELEVATION_MULT - Static variable in class gaiasky.util.Constants
- MIN_EXPOSURE - Static variable in class gaiasky.util.Constants
- MIN_FADE_TIME_MS - Static variable in class gaiasky.util.Constants
- MIN_FOV - Static variable in class gaiasky.util.Constants
-
Minimum fov value, in degrees.
- MIN_FPS - Static variable in class gaiasky.util.Constants
-
Minimum limit/frame/camrec fps value.
- MIN_GAMMA - Static variable in class gaiasky.util.Constants
- MIN_HUE - Static variable in class gaiasky.util.Constants
- MIN_LABEL_SIZE - Static variable in class gaiasky.util.Constants
- MIN_LINE_WIDTH - Static variable in class gaiasky.util.Constants
- MIN_LOD_TRANS_ANGLE_DEG - Static variable in class gaiasky.util.Constants
-
Minimum angle where the LOD transitions start.
- MIN_MINIMAP_SIZE - Static variable in class gaiasky.util.Constants
- MIN_OUTPUT_VERSION - Static variable in class gaiasky.data.group.BinaryDataProvider
- MIN_PARTICLE_SIZE - Static variable in class gaiasky.util.Constants
- MIN_PM_LEN_FACTOR - Static variable in class gaiasky.util.Constants
-
Minimum length factor for proper motion vectors.
- MIN_PM_NUM_FACTOR - Static variable in class gaiasky.util.Constants
-
Minimum number factor for proper motion vectors.
- MIN_POINT_SIZE_SCALE - Static variable in class gaiasky.util.Constants
- MIN_POINTER_GUIDES_WIDTH - Static variable in class gaiasky.util.Constants
- MIN_QUEUE_CLEAR_MS - Static variable in class gaiasky.data.OctreeLoader
-
Minimum time to pass to be able to clear the queue again.
- MIN_ROT_SPEED - Static variable in class gaiasky.util.Constants
-
Minimum rotation speed.
- MIN_SATURATION - Static variable in class gaiasky.util.Constants
- MIN_SC_RESPONSIVENESS - Static variable in class gaiasky.util.Constants
-
Minimum spacecraft responsiveness.
- MIN_SCREENSHOT_SIZE - Static variable in class gaiasky.util.Settings.ScreenshotSettings
- MIN_SLIDER - Static variable in class gaiasky.util.Constants
-
Minimum generic slider value.
- MIN_SLIDER_1 - Static variable in class gaiasky.util.Constants
-
Minimum generic slider value (1).
- MIN_STAR_BRIGHTNESS - Static variable in class gaiasky.util.Constants
-
Minimum star brightness.
- MIN_STAR_BRIGHTNESS_POW - Static variable in class gaiasky.util.Constants
-
Minimum star brightness power.
- MIN_STAR_GLOW_FACTOR - Static variable in class gaiasky.util.Constants
-
Minimum star glow factor.
- MIN_STAR_MIN_OPACITY - Static variable in class gaiasky.util.Constants
-
Minimum star minimum opacity.
- MIN_STAR_POINT_SIZE - Static variable in class gaiasky.util.Constants
-
Minimum star pixel size.
- MIN_TESS_QUALITY - Static variable in class gaiasky.util.Constants
- MIN_TO_S - Static variable in class gaiasky.util.Nature
-
Minutes to seconds
- MIN_TURN_SPEED - Static variable in class gaiasky.util.Constants
-
Minimum turning speed.
- MIN_UNSHARP_MASK_FACTOR - Static variable in class gaiasky.util.Constants
- MIN_VSOP_TIME_MS - Static variable in class gaiasky.util.Constants
- MIN_WARP - Static variable in class gaiasky.util.Constants
- MIN_ZERO_POINT - Static variable in class gaiasky.input.AbstractGamepadListener
- minDistance - Variable in class gaiasky.scene.component.ParticleSet
- minFilter - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
- minFilter - Variable in class gaiasky.util.gdx.loader.BitmapFontLoader.BitmapFontParameter
-
The
Texture.TextureFilter
to use when scaling down theBitmapFont
. - minFilter - Variable in class gaiasky.util.gdx.loader.CubemapLoader.CubemapParameter
- minGsVersion - Variable in class gaiasky.util.datadesc.DatasetDesc
- minimap - Variable in class gaiasky.util.Settings.ProgramSettings
- minimapInterface - Variable in class gaiasky.gui.FullGui
- MinimapInterface - Class in gaiasky.gui
- MinimapInterface(Skin, ShaderProgram, ShaderProgram) - Constructor for class gaiasky.gui.MinimapInterface
- MinimapSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.MinimapSettings
- MinimapWidget - Class in gaiasky.gui
- MinimapWidget(Skin, ShaderProgram, ShaderProgram) - Constructor for class gaiasky.gui.MinimapWidget
- minimapWindow - Variable in class gaiasky.gui.FullGui
- MinimapWindow - Class in gaiasky.gui
- MinimapWindow(Stage, Skin, ShaderProgram, ShaderProgram) - Constructor for class gaiasky.gui.MinimapWindow
- minimizeInterfaceWindow() - Method in class gaiasky.script.EventScriptingInterface
- minimizeInterfaceWindow() - Method in interface gaiasky.script.IScriptingInterface
-
Minimizes the interface window.
- minlonlat - Variable in class gaiasky.scene.component.Perimeter
- minPollInterval - Variable in class gaiasky.input.AbstractMouseKbdListener
- minPollTime - Variable in class gaiasky.input.AbstractMouseKbdListener
- Mins - Class in gaiasky.util.gaia.time
-
A finite number of minutes.
- Mins() - Constructor for class gaiasky.util.gaia.time.Mins
-
Default constructor
- Mins(double) - Constructor for class gaiasky.util.gaia.time.Mins
-
Construct object from number of minutes.
- MINS_PER_DAY - Static variable in interface gaiasky.util.gaia.time.Duration
- MINS_PER_HOUR - Static variable in interface gaiasky.util.gaia.time.Duration
- MINS_PER_JULIAN_YEAR - Static variable in interface gaiasky.util.gaia.time.Duration
- MINS_PER_REV - Static variable in interface gaiasky.util.gaia.time.Duration
- minTimeMs - Variable in class gaiasky.util.Settings.RuntimeSettings
- minus - Variable in class gaiasky.gui.components.TimeComponent
- MINUS - Static variable in class gaiasky.gui.GSKeys
- misses - Variable in class gaiasky.util.gaia.AttitudeIntervalBean
- missingGlyph - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The glyph to display for characters not in the font.
- mkdir(Path) - Static method in class gaiasky.util.SysUtils
- mkdirs() - Static method in class gaiasky.util.SysUtils
-
Initialise directories.
- MM - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Millimetres
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Bias.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Combine.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Copy.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter.Param
- mnemonic() - Method in interface gaiasky.util.gdx.contrib.postprocess.filters.Filter.Parameter
- mnemonic() - Method in interface gaiasky.util.gdx.contrib.postprocess.filters.Filter3.Parameter
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Flare.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.FlareDirt.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.GeometryWarpFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Luma.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Threshold.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.UnsharpMaskFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Zoom.Param
- modal - Variable in class gaiasky.gui.GenericDialog
- mode - Variable in class gaiasky.gui.beans.CameraComboBoxBean
- mode - Variable in class gaiasky.scene.camera.CameraManager
- mode - Variable in class gaiasky.util.gdx.loader.PortableFloatMap
-
The mode of the image, color/grayscale.
- mode - Variable in class gaiasky.util.Settings.PostprocessSettings.ReprojectionSettings
- mode - Variable in enum class gaiasky.util.Settings.ReprojectionMode
- mode - Variable in class gaiasky.util.Settings.ScreenshotSettings
- Mode - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter.Param
- MODE_POPUP_CMD - Enum constant in enum class gaiasky.event.Event
-
Opens a new popup window with information on the new mode.
- modeChangeInfo - Variable in class gaiasky.util.Settings.ProgramSettings.UiSettings
- modeChangeInfoPopup - Variable in class gaiasky.gui.GuiRegistry
-
Mode change info popup
- modeCubemap - Variable in class gaiasky.util.Settings.ProgramSettings
- ModeCubemapSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
- model - Variable in class gaiasky.scene.component.Cluster
- model - Variable in class gaiasky.scene.component.Model
-
The model.
- model - Variable in class gaiasky.scene.component.Trajectory
- model - Static variable in class gaiasky.scene.Mapper
- model - Variable in class gaiasky.util.gdx.model.IntModelInstance
-
the
IntModel
this instances derives from - Model - Class in gaiasky.scene.component
- Model() - Constructor for class gaiasky.scene.component.Model
- MODEL_ATM - Enum constant in enum class gaiasky.render.RenderGroup
-
Atmospheres of planets
- MODEL_BG - Enum constant in enum class gaiasky.render.RenderGroup
-
Using default shader, no normal map
- MODEL_CLOSEUP - Enum constant in enum class gaiasky.render.RenderGroup
-
Model close up
- MODEL_CLOUD - Enum constant in enum class gaiasky.render.RenderGroup
-
Clouds
- MODEL_DIFFUSE - Enum constant in enum class gaiasky.render.RenderGroup
-
Only diffuse
- MODEL_PIX - Enum constant in enum class gaiasky.render.RenderGroup
-
Using normal shader for per-pixel lighting
- MODEL_PIX_DUST - Enum constant in enum class gaiasky.render.RenderGroup
-
Opaque meshes (dust, etc.)
- MODEL_PIX_EARLY - Enum constant in enum class gaiasky.render.RenderGroup
-
Per-pixel lighting (early in the rendering pipeline)
- MODEL_PIX_TESS - Enum constant in enum class gaiasky.render.RenderGroup
-
Tessellated model
- MODEL_VERT_ADDITIVE - Enum constant in enum class gaiasky.render.RenderGroup
-
Transparent additive-blended meshes
- MODEL_VERT_BEAM - Enum constant in enum class gaiasky.render.RenderGroup
-
Beams
- MODEL_VERT_EARLY - Enum constant in enum class gaiasky.render.RenderGroup
-
Per-vertex lighting (early in the rendering pipeline)
- MODEL_VERT_GRID - Enum constant in enum class gaiasky.render.RenderGroup
-
Grids shader
- MODEL_VERT_RECGRID - Enum constant in enum class gaiasky.render.RenderGroup
-
Recursive grid
- MODEL_VERT_STAR - Enum constant in enum class gaiasky.render.RenderGroup
-
Model star
- MODEL_VERT_THRUSTER - Enum constant in enum class gaiasky.render.RenderGroup
-
Thrusters
- ModeLabel_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- ModelCache - Class in gaiasky.util
- ModelCache() - Constructor for class gaiasky.util.ModelCache
- ModelComponent - Class in gaiasky.scene.record
- ModelComponent() - Constructor for class gaiasky.scene.record.ModelComponent
- ModelComponent(Boolean) - Constructor for class gaiasky.scene.record.ModelComponent
- ModelCreator - Class in gaiasky.util.gdx
- ModelCreator() - Constructor for class gaiasky.util.gdx.ModelCreator
- ModelCreator.Face - Class in gaiasky.util.gdx
-
Contains the index info for a face.
- ModelCreator.IFace - Interface in gaiasky.util.gdx
- modelDist - Variable in class gaiasky.scene.component.StarSet
- ModelEntityRenderSystem - Class in gaiasky.scene.system.render.draw.model
-
Contains the logic to render model entities, the ones that have a
Model
component. - ModelEntityRenderSystem(SceneRenderer) - Constructor for class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
- ModelExtractor - Class in gaiasky.scene.system.render.extract
-
Extracts model object data to feed to the render stage.
- ModelExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.ModelExtractor
- modelFile - Variable in class gaiasky.scene.record.ModelComponent
- ModelInitializer - Class in gaiasky.scene.system.initialize
-
Initializes the old ModelBody objects, together with Planet, Satellite, HeliotropicSatellite, GenericSpacecraft, Spacecraft, Billboard and BillboardGalaxy.
- ModelInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.ModelInitializer
- modelNumber - Variable in class gaiasky.vr.openvr.VRContext.VRDevice
- ModelNumber_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- ModelRenderer - Class in gaiasky.scene.system.render.draw
-
Renders simple models using a model batch.
- ModelRenderer(SceneRenderer, RenderGroup, float[], IntModelBatch) - Constructor for class gaiasky.scene.system.render.draw.ModelRenderer
-
Creates a new model batch render component.
- models - Variable in class gaiasky.scene.Families
- modelScaffolding - Static variable in class gaiasky.scene.Mapper
- ModelScaffolding - Class in gaiasky.scene.component
- ModelScaffolding() - Constructor for class gaiasky.scene.component.ModelScaffolding
- modelSize - Variable in class gaiasky.scene.component.Model
-
In constructed models, this attribute is used to cache the model size (diameter, size, width, height, depth) in order to compute an accurate solid angle.
- modelTransform - Variable in class gaiasky.scene.component.Cluster
- ModelUpdater - Class in gaiasky.scene.system.update
-
Updates model objects.
- ModelUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.ModelUpdater
- ModePopupInfo - Class in gaiasky.gui
- ModePopupInfo() - Constructor for class gaiasky.gui.ModePopupInfo
- modeStereo - Variable in class gaiasky.util.Settings.ProgramSettings
- ModeStereoSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- modFourPi(double) - Method in class gaiasky.util.gaia.Nsl37
-
Returns the argument modulo 4*pi [rad]
- MODIFIED - Enum constant in enum class gaiasky.util.gaia.ModifiedScanningLaw.ScanState
- ModifiedScanningLaw - Class in gaiasky.util.gaia
-
Class to generate Gaia Modified Scanning Law (MSL).
- ModifiedScanningLaw(long) - Constructor for class gaiasky.util.gaia.ModifiedScanningLaw
-
Constructor with NSL initialization for given start time
- ModifiedScanningLaw.ScanState - Enum Class in gaiasky.util.gaia
-
There are three modes of scanning, enumerated by the ScanState: NOMINAL = running as in NSL, MODIFIED = running at reduced precession speed, TRANSITION = the precession speed is ramping up or down between the NOMINAL and MODIFIED states.
- ModifiedScanningLaw.TransitionFunction - Enum Class in gaiasky.util.gaia
-
Enumerates the various transition functions tested.
- modulus - Variable in class gaiasky.scene.record.BillboardDataset
- monochromeToRGB(File) - Static method in class gaiasky.util.ImageUtils
-
Converts the image in the incoming file to RGB if it is a monochrome image
- MoonAACoordinates - Class in gaiasky.util.coord
-
Coordinates of the Moon given by the algorithm in Jean Meeus' Astronomical Algorithms book.
- MoonAACoordinates() - Constructor for class gaiasky.util.coord.MoonAACoordinates
- moonEclipticCoordinates(double, Vector3d) - Static method in class gaiasky.util.coord.AstroUtils
-
Algorithm in "Astronomical Algorithms" book by Jean Meeus.
- moonEclipticCoordinates(Instant, Vector3d) - Static method in class gaiasky.util.coord.AstroUtils
-
Algorithm in "Astronomical Algorithms" book by Jean Meeus.
- moonEclipticCoordinates(Instant, Vector3d, Vector3b) - Static method in class gaiasky.util.coord.AstroUtils
-
Algorithm in "Astronomical Algorithms" book by Jean Meeus.
- moonEquatorialCoordinates(Vector3d, double) - Static method in class gaiasky.util.coord.AstroUtils
-
Algorithm in "Astronomical Algorithms" book by Jean Meeus.
- moonEquatorialCoordinates(Vector3d, Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Algorithm in "Astronomical Algorithms" book by Jean Meeus.
- Moons - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- morphSettings(Path, Path) - Static method in class gaiasky.util.SettingsMorph
-
This method loads the given properties file into a
Properties
, creates aSettings
and fills it up with the contents of the properties file. - Mosaic - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Mosaic with 4 textures
- Mosaic(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Mosaic
- MosaicFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- MosaicFilter(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter
- MosaicFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- MOTION_BLUR_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the opacity of motion blur in [0,1].
- motionBlur - Variable in class gaiasky.util.Settings.PostprocessSettings
- MotionBlurSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.MotionBlurSettings
- MotionFovs - Static variable in enum class gaiasky.util.gaia.FOV
-
Lists of FOVs grouped by the application of AC motion in theis related observations
- MotorEngine - Class in gaiasky.scene.component
- MotorEngine() - Constructor for class gaiasky.scene.component.MotorEngine
- MOUSE_CAPTURE_CMD - Enum constant in enum class gaiasky.event.Event
-
True to capture the mouse, false to un-capture.
- MOUSE_CAPTURE_TOGGLE - Enum constant in enum class gaiasky.event.Event
-
Toggle mouse capture.
- mouseKbdListener - Variable in class gaiasky.gui.GenericDialog
- mouseMoved(int, int) - Method in class gaiasky.input.GameMouseKbdListener
- moveCursor(boolean, boolean) - Method in class gaiasky.util.scene2d.OwnTextField
- moveDown() - Method in class gaiasky.input.GuiGamepadListener
-
Moves the focus down.
- moveDown() - Method in class gaiasky.input.GuiKbdListener
-
Moves the focus down.
- moveEnd() - Method in class gaiasky.input.GuiKbdListener
- moveFocusVertical(boolean) - Method in class gaiasky.input.GuiGamepadListener
- moveFocusVertical(boolean) - Method in class gaiasky.input.GuiKbdListener
- moveHome() - Method in class gaiasky.input.GuiKbdListener
- moveLeft() - Method in class gaiasky.input.GuiGamepadListener
- moveLeft() - Method in class gaiasky.input.GuiKbdListener
- moveLeft() - Method in class gaiasky.input.WindowGamepadListener
- moveRight() - Method in class gaiasky.input.GuiGamepadListener
- moveRight() - Method in class gaiasky.input.GuiKbdListener
- moveRight() - Method in class gaiasky.input.WindowGamepadListener
- moveSelection(int, int, NaturalCamera) - Method in class gaiasky.scene.view.KeyframesView
- moveToRandom(Random) - Method in class gaiasky.util.gaia.utils.Place
-
Moves the current Place to a random position
- moveToRandom(Random, Place, double) - Method in class gaiasky.util.gaia.utils.Place
-
Moves the current Place to a random position within a certain radius of a given Place.
- moveUp() - Method in class gaiasky.input.GuiGamepadListener
-
Moves the focus up.
- moveUp() - Method in class gaiasky.input.GuiKbdListener
-
Moves the focus up.
- MPC - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Megaparsecs
- MPC_TO_U - Static variable in class gaiasky.util.Constants
-
Megaparsec to local unit conversion.
- MS_TO_D - Static variable in class gaiasky.util.Nature
-
Milliseconds to days
- MS_TO_H - Static variable in class gaiasky.util.Nature
-
Milliseconds to hours
- MS_TO_S - Static variable in class gaiasky.util.Nature
-
Milliseconds to seconds
- MS_TO_Y - Static variable in class gaiasky.util.Nature
-
Milliseconds to year
- msg(String) - Static method in class gaiasky.util.i18n.I18n
- msg(String, Object...) - Static method in class gaiasky.util.i18n.I18n
- msgOr(String, String) - Static method in class gaiasky.util.i18n.I18n
- msl - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
- MslAttitudeDataServer - Class in gaiasky.util.gaia
-
This class implements the Modified Scanning Law (MSL) by Hermite interpolation of the attitude quaternion among values obtained by numerical integration of the basic equations in heliotropic angles.
- MslAttitudeDataServer(long, Duration, ModifiedScanningLaw) - Constructor for class gaiasky.util.gaia.MslAttitudeDataServer
-
Constructor for given start time and mission length
- msSinceStateChange() - Method in class gaiasky.scene.component.Base
-
Computes the elapsed number of milliseconds since the last visibility state change for the given base component.
- msSinceStateChange(Base) - Method in class gaiasky.scene.system.update.GraphUpdater
- msToTimeString(long) - Static method in class gaiasky.util.GlobalResources
- mtc - Variable in class gaiasky.scene.record.ModelComponent
-
COMPONENTS
- mu - Variable in class gaiasky.scene.record.OrbitComponent
-
G*M of central body (gravitational constant).
- mualpha() - Method in interface gaiasky.scene.api.IParticleRecord
- mualpha() - Method in class gaiasky.scene.record.ParticleRecord
- mualpha() - Method in class gaiasky.scene.record.PointParticleRecord
- mudelta() - Method in interface gaiasky.scene.api.IParticleRecord
- mudelta() - Method in class gaiasky.scene.record.ParticleRecord
- mudelta() - Method in class gaiasky.scene.record.PointParticleRecord
- mul(double) - Method in class gaiasky.util.DoubleArray
- mul(double) - Method in class gaiasky.util.math.Quaterniond
-
Multiplies the components of this quaternion with the given scalar.
- mul(double[], double[]) - Static method in class gaiasky.util.math.Matrix4d
-
Multiplies the matrix mata with matrix matb, storing the result in mata.
- mul(double, double, double, double) - Method in class gaiasky.util.math.Quaterniond
-
Multiplies this quaternion with another one in the form of this = this * other
- mul(int, double) - Method in class gaiasky.util.DoubleArray
- mul(Matrix3) - Method in class gaiasky.util.math.Vector2d
-
Left-multiplies this vector by the given matrix
- mul(Matrix4d) - Method in class gaiasky.util.math.BoundingBoxd
-
Multiplies the bounding box by the given matrix.
- mul(Matrix4d) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix with the given matrix, storing the result in this matrix.
- mul(Matrix4d) - Method in class gaiasky.util.math.Rayd
-
Multiplies the Rayd by the given matrix.
- mul(Matrix4d) - Method in class gaiasky.util.math.Vector3b
-
Left-multiplies the vector by the given matrix, assuming the fourth (w) component of the vector is 1.
- mul(Matrix4d) - Method in class gaiasky.util.math.Vector3d
-
Left-multiplies the vector by the given matrix, assuming the fourth (w) component of the vector is 1.
- mul(Quaterniond) - Method in class gaiasky.util.math.Quaterniond
-
Multiplies this quaternion with another one in the form of this = this * other
- mul(Quaterniond) - Method in class gaiasky.util.math.Vector3d
-
Multiplies the vector by the given
Quaternion
. - mul(Vector3b) - Method in class gaiasky.util.math.Vector3b
- mul(Vector3d) - Method in class gaiasky.util.math.Vector3d
- mul4x3(double[]) - Method in class gaiasky.util.math.Vector3b
-
Left-multiplies the vector by the given 4x3 column major matrix.
- mul4x3(double[]) - Method in class gaiasky.util.math.Vector3d
-
Left-multiplies the vector by the given 4x3 column major matrix.
- mulAdd(Quaterniond, double) - Method in class gaiasky.util.math.Quaterniond
-
Add quaternion q, scaled by s, to this quaternion (this = this + q * s)
- mulAdd(Vector2d, double) - Method in class gaiasky.util.math.Vector2d
- mulAdd(Vector2d, Vector2d) - Method in class gaiasky.util.math.Vector2d
- mulAdd(Vector3b, double) - Method in class gaiasky.util.math.Vector3b
- mulAdd(Vector3b, Vector3b) - Method in class gaiasky.util.math.Vector3b
- mulAdd(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
- mulAdd(Vector3d, Vector3d) - Method in class gaiasky.util.math.Vector3d
- mulAdd(T, double) - Method in interface gaiasky.util.math.Vectord
-
First scale a supplied vector, then add it to this vector.
- mulAdd(T, T) - Method in interface gaiasky.util.math.Vectord
-
First scale a supplied vector, then add it to this vector.
- mulInverse(Quaterniond) - Method in class gaiasky.util.math.Quaterniond
-
Multiplies this quaternion by the inverse of quaternion q1 and places the value into this quaternion.
- mulLeft(double, double, double, double) - Method in class gaiasky.util.math.Quaterniond
-
Multiplies this quaternion with another one in the form of this = other * this
- mulLeft(Matrix3) - Method in class gaiasky.util.math.Vector3d
- mulLeft(Matrix4d) - Method in class gaiasky.util.math.Matrix4d
-
Premultiplies this matrix with the given matrix, storing the result in this matrix.
- mulLeft(Quaterniond) - Method in class gaiasky.util.math.Quaterniond
-
Multiplies this quaternion with another one in the form of this = other * this
- mulLeftInverse(Quaterniond) - Method in class gaiasky.util.math.Quaterniond
-
Pre-multiplies this quaternion by the inverse of quaternion q and places the value into this quaternion.
- mulRight(Matrix3) - Method in class gaiasky.util.math.Vector3d
- mult(double) - Method in class gaiasky.util.gaia.time.ConcreteDuration
- mult(double) - Method in interface gaiasky.util.gaia.time.Duration
-
Multiply this duration by a given factor
- mult(double) - Method in class gaiasky.util.gaia.time.NanoSecs
- MultipassFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
The base class for any multi-pass filter.
- MultipassFilter() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.MultipassFilter
- multiplier - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- multiplier - Variable in class gaiasky.scene.component.Trajectory
- multiplier - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.ElevationSettings
- multithreading - Variable in class gaiasky.util.Settings.PerformanceSettings
- MUSIC_NEXT_CMD - Enum constant in enum class gaiasky.event.Event
-
Plays next music.
- MUSIC_PLAYPAUSE_CMD - Enum constant in enum class gaiasky.event.Event
-
Toggles the play.
- MUSIC_PREVIOUS_CMD - Enum constant in enum class gaiasky.event.Event
-
Plays previous music.
- MUSIC_RELOAD_CMD - Enum constant in enum class gaiasky.event.Event
-
Reload music files.
- MUSIC_TRACK_INFO - Enum constant in enum class gaiasky.event.Event
-
Info about current track.
- MUSIC_VOLUME_CMD - Enum constant in enum class gaiasky.event.Event
-
Volume of music, contains the volume (float in [0..1]).
- MusicManager - Class in gaiasky.util
-
This guy is in charge of managing the music playlist and actually playing the sounds
- MusicManager(Path[]) - Constructor for class gaiasky.util.MusicManager
- mustDraw() - Method in class gaiasky.gui.AbstractGui
- mustDraw() - Method in interface gaiasky.gui.IGui
-
Returns whether this GUI must be drawn or not
- mustDraw() - Method in class gaiasky.gui.VRControllerInfoGui
- mustDraw() - Method in class gaiasky.gui.VRGui
- mustDraw() - Method in class gaiasky.gui.VRInfoGui
- mustDraw() - Method in class gaiasky.gui.VRSelectionGui
- mustLoad(long) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Returns whether the star must be loaded or not
- mustLoadIds - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- mustRefresh - Variable in class gaiasky.scene.component.Trajectory
-
Whether the orbit must be refreshed when out of bounds
- mustRender() - Method in class gaiasky.scene.system.render.draw.ModelRenderer
- mustRender() - Method in class gaiasky.scene.system.render.draw.TessellationRenderer
- mustRender(Base) - Method in class gaiasky.scene.system.render.extract.AbstractExtractSystem
-
Computes whether the entity with the given base component must be rendered.
- mustUpdateFunction - Variable in class gaiasky.scene.component.GraphNode
-
Reference to the function that returns whether this object must be updated.
- mustUpdateLoc(Entity, GraphNode) - Method in class gaiasky.scene.system.update.GraphUpdater
- mustUpdatePosition(ITimeFrameProvider) - Method in class gaiasky.scene.view.FocusView
-
Whether position must be recomputed for this entity.
- MUTE - Static variable in class gaiasky.gui.GSKeys
- myVersion - Variable in class gaiasky.util.datadesc.DatasetDesc
N
- n - Variable in class gaiasky.util.gdx.ModelCreator.Face
-
This stores the indices for the normals
- n() - Method in class gaiasky.util.gdx.ModelCreator.Face
- n() - Method in interface gaiasky.util.gdx.ModelCreator.IFace
- N - Static variable in class gaiasky.gui.GSKeys
- N - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- N_DIR_LIGHTS - Static variable in class gaiasky.util.Constants
-
Number of directional lights.
- name - Variable in class gaiasky.data.OctreeLoader
- name - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- name - Variable in class gaiasky.gui.AbstractGui
-
The name of this GUI.
- name - Variable in class gaiasky.gui.AddShapeDialog
- name - Variable in class gaiasky.gui.beans.AttributeComboBoxBean
- name - Variable in class gaiasky.gui.beans.CameraComboBoxBean
- name - Variable in class gaiasky.gui.beans.ComboBoxBean
- name - Variable in class gaiasky.gui.beans.DistanceUnitComboBoxBean
- name - Variable in class gaiasky.gui.beans.ElevationComboBoxBean
- name - Variable in class gaiasky.gui.beans.FileComboBoxBean
- name - Variable in class gaiasky.gui.beans.LangComboBoxBean
- name - Variable in class gaiasky.gui.beans.PrimitiveComboBoxBean
- name - Variable in class gaiasky.gui.beans.ShapeComboBoxBean
- name - Variable in class gaiasky.gui.beans.StrComboBoxBean
- name - Variable in class gaiasky.gui.BookmarksManager.BookmarkNode
- name - Variable in class gaiasky.gui.ColorPickerAbstract
- name - Variable in class gaiasky.scene.record.NamedComponent
- name - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- name - Variable in class gaiasky.util.camera.rec.Keyframe
- name - Variable in class gaiasky.util.CatalogInfo
- name - Variable in class gaiasky.util.datadesc.DatasetDesc
- name - Variable in class gaiasky.util.gaia.AttitudeIntervalBean
- name - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- name - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare.Settings
- name - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow.Settings
- name - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- name - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The name of the original image file, up to the first underscore.
- name - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- name - Variable in class gaiasky.util.gdx.ModelCreator
- name - Variable in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider.ShaderProgramParameter
-
Name of the shader.
- name - Variable in class gaiasky.util.LocationLogManager.LocationRecord
- name - Variable in class gaiasky.util.scene2d.FileChooser.FileListItem
- NAME - Variable in class gaiasky.util.ucd.UCDParser
- name0 - Variable in class gaiasky.scene.component.Ruler
- name1 - Variable in class gaiasky.scene.component.Ruler
- namecolnames - Static variable in class gaiasky.util.ucd.UCDParser
- NamedComponent - Class in gaiasky.scene.record
- NamedComponent() - Constructor for class gaiasky.scene.record.NamedComponent
- NamedIconPathDeviceAlertLow_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- NamedIconPathDeviceNotReady_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- NamedIconPathDeviceOff_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- NamedIconPathDeviceReady_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- NamedIconPathDeviceReadyAlert_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- NamedIconPathDeviceSearching_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- NamedIconPathDeviceSearchingAlert_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- NamedIconPathDeviceStandby_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- names - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- names - Variable in class gaiasky.scene.component.Base
-
The name(s) of the node, if any.
- names - Variable in class gaiasky.scene.record.ParticleRecord
- names() - Method in interface gaiasky.scene.api.IParticleRecord
- names() - Method in class gaiasky.scene.record.ParticleRecord
- names() - Method in class gaiasky.scene.record.PointParticleRecord
- namesConcat() - Method in interface gaiasky.scene.api.IParticleRecord
- namesConcat() - Method in class gaiasky.scene.record.ParticleRecord
- namesConcat() - Method in class gaiasky.scene.record.PointParticleRecord
- nameSeparator - Static variable in class gaiasky.util.Constants
- nameSeparatorRegex - Static variable in class gaiasky.util.Constants
- NanoSecs - Class in gaiasky.util.gaia.time
-
A finite number of nanoseconds.
- NanoSecs() - Constructor for class gaiasky.util.gaia.time.NanoSecs
-
Default constructor
- NanoSecs(long) - Constructor for class gaiasky.util.gaia.time.NanoSecs
-
Construct object from number of nano seconds.
- nativeTimeContext - Variable in class gaiasky.util.gaia.BaseAttitudeDataServer
-
native and initially requested time context of the server - has to be set by the implementing class
- naturalCamera - Variable in class gaiasky.scene.camera.CameraManager
- NaturalCamera - Class in gaiasky.scene.camera
-
Models the default camera in Gaia Sky.
- NaturalCamera(AssetManager, CameraManager, boolean, ShaderProgram, ShaderProgram) - Constructor for class gaiasky.scene.camera.NaturalCamera
- Nature - Class in gaiasky.util
-
This class contains various unit conversion constants for angles, distance and time units
- Nature() - Constructor for class gaiasky.util.Nature
- NAVIGATE_TO_OBJECT - Enum constant in enum class gaiasky.event.Event
-
Navigates smoothly to the given object.
- nc - Variable in class gaiasky.scene.record.CloudComponent
- nc - Variable in class gaiasky.scene.record.MaterialComponent
- nDoubles - Variable in class gaiasky.data.group.BinaryIOBase
- NearbyRecord() - Constructor for class gaiasky.util.camera.Proximity.NearbyRecord
- nearest(T) - Method in class gaiasky.util.math.BSplined
- nearest(T) - Method in class gaiasky.util.math.CatmullRomSplined
- nearest(T, int, int) - Method in class gaiasky.util.math.BSplined
- nearest(T, int, int) - Method in class gaiasky.util.math.CatmullRomSplined
- Nebulae - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- negate() - Method in class gaiasky.util.gaia.time.ConcreteDuration
- negate() - Method in class gaiasky.util.gaia.time.Days
- negate() - Method in interface gaiasky.util.gaia.time.Duration
- negate() - Method in class gaiasky.util.gaia.time.NanoSecs
- NEGATIVE_DIST - Static variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- NegativeX - Enum constant in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The negative X and second side of the cubemap
- NegativeY - Enum constant in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The negative Y and fourth side of the cubemap
- NegativeZ - Enum constant in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The negative Z and sixth side of the cubemap
- NeptuneVSOP87 - Class in gaiasky.util.coord.vsop87
- NeptuneVSOP87() - Constructor for class gaiasky.util.coord.vsop87.NeptuneVSOP87
- net - Variable in class gaiasky.util.Settings.ProgramSettings
- NetSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.NetSettings
- NEW_DISTANCE_SCALE_FACTOR - Enum constant in enum class gaiasky.event.Event
-
This event informs a new DISTANCE_SCALE_FACTOR is in place
- NEW_LOCATION_RECORD - Enum constant in enum class gaiasky.event.Event
-
Broadcast a new location record, added to the location log
- NewBookmarkFolderDialog - Class in gaiasky.gui
- NewBookmarkFolderDialog(String, Skin, Stage) - Constructor for class gaiasky.gui.NewBookmarkFolderDialog
- newColormapRunnable - Variable in class gaiasky.gui.ColorPickerAbstract
- newColorRunnable - Variable in class gaiasky.gui.ColorPickerAbstract
- newFontCache() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a new BitmapFontCache for this font.
- newMethod - Variable in class gaiasky.scene.component.Trajectory
- newObject() - Method in class gaiasky.scene.system.render.draw.LineQuadstripRenderer.DoubleArrayPool
- newObject() - Method in class gaiasky.util.gdx.IntModelBatch.RenderablePool
- newPingPongBuffer(int, int, Pixmap.Format, boolean) - Static method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Creates and returns a managed PingPongBuffer buffer, just create and forget.
- newPingPongBuffer(int, int, Pixmap.Format, boolean, boolean, boolean, boolean, boolean) - Static method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Creates and returns a managed PingPongBuffer buffer, just create and forget.
- newRandomLists(Random) - Static method in class gaiasky.util.test.SortTest
- newTip(WidgetGroup) - Method in class gaiasky.util.TipsGenerator
- newVerts(Scene, String, ComponentTypes, String, float[], RenderGroup, boolean, float) - Method in class gaiasky.scene.entity.KeyframeUtils
- newVerts(Scene, String, ComponentTypes, String, float[], RenderGroup, boolean, float, boolean) - Method in class gaiasky.scene.entity.KeyframeUtils
- newVerts(Scene, String, ComponentTypes, String, float[], RenderGroup, boolean, float, boolean, boolean) - Method in class gaiasky.scene.entity.KeyframeUtils
- next() - Method in class gaiasky.util.LoadingTextGenerator
- next() - Method in class gaiasky.util.MusicManager
- next() - Method in class gaiasky.util.ObjectDoubleMap.Entries
-
Note the same entry instance is returned each time this method is called.
- next() - Method in class gaiasky.util.ObjectDoubleMap.Keys
- next() - Method in class gaiasky.util.ObjectDoubleMap.Values
- nextClearBit(int) - Method in class gaiasky.util.Bits
-
Returns the index of the first bit that is set to false that occurs on or after the specified starting index.
- nextSetBit(int) - Method in class gaiasky.util.Bits
-
Returns the index of the first bit that is set to true that occurs on or after the specified starting index.
- nf - Variable in class gaiasky.gui.FullGui
- nf - Variable in class gaiasky.gui.StereoGui
- nf - Variable in class gaiasky.scene.component.Ruler
- Nfaa - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Implements the normal filter anti-aliasing.
- Nfaa(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Nfaa
-
Create a NFAA with the viewport size
- NFAA - Enum constant in enum class gaiasky.util.Settings.Antialias
- NfaaFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Normal filtered anti-aliasing filter.
- NfaaFilter(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter
- NfaaFilter(Vector2) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter
- NfaaFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- nFloats - Variable in class gaiasky.data.group.BinaryIOBase
- ni - Variable in class gaiasky.gui.FullGui
- NinePatch - Class in gaiasky.util.gdx.g2d
-
A 3x3 grid of texture regions.
- NinePatch(Texture) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
-
Construct a degenerate "nine" patch with only a center component.
- NinePatch(Texture, int, int, int, int) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
-
Create a ninepatch by cutting up the given texture into nine patches.
- NinePatch(Texture, Color) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
-
Construct a degenerate "nine" patch with only a center component.
- NinePatch(NinePatch) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
- NinePatch(NinePatch, Color) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
- NinePatch(TextureRegion) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
-
Construct a degenerate "nine" patch with only a center component.
- NinePatch(TextureRegion...) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
-
Construct a nine patch from the given nine texture regions.
- NinePatch(TextureRegion, int, int, int, int) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
-
Create a ninepatch by cutting up the given texture region into nine patches.
- NinePatch(TextureRegion, Color) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
-
Construct a degenerate "nine" patch with only a center component.
- NLights - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
- NLights - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- nLoadedStars - Variable in class gaiasky.data.OctreeLoader
-
Current number of stars that are loaded.
- NO_VR - Enum constant in enum class gaiasky.vr.openvr.VRStatus
- nObjects - Variable in class gaiasky.util.datadesc.DatasetDesc
- nObjectsObserved - Static variable in class gaiasky.util.tree.OctreeNode
- nObjectsStr - Variable in class gaiasky.util.datadesc.DatasetDesc
- nObjectsToString(long) - Static method in class gaiasky.util.GlobalResources
- nOctantsObserved - Static variable in class gaiasky.util.tree.OctreeNode
- node - Variable in class gaiasky.util.gdx.model.IntNodeAnimation
-
the Node affected by this animation
- node() - Method in class gaiasky.util.gdx.IntModelBuilder
-
Add a node to the model.
- node(IntNode) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Adds the
Node
to the model and sets it active for building. - node(String, IntModel) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Adds the nodes of the specified model to a new node of the model being build.
- nodeAnimations - Variable in class gaiasky.util.gdx.model.IntAnimation
-
the animation curves for individual nodes
- nodes - Variable in class gaiasky.util.gdx.model.data.IntModelData
- nodes - Variable in class gaiasky.util.gdx.model.IntModel
-
root nodes of the model
- nodes - Variable in class gaiasky.util.gdx.model.IntModelInstance
-
root nodes of the model
- nodesMap - Variable in class gaiasky.data.group.MetadataBinaryIO
- NoiseComponent - Class in gaiasky.scene.record
-
Contains the parameters and functions for procedural elevation
- NoiseComponent() - Constructor for class gaiasky.scene.record.NoiseComponent
- NOMINAL - Enum constant in enum class gaiasky.util.gaia.ModifiedScanningLaw.ScanState
- none - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings.ThresholdSettings
- None - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Effect
- None - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.RgbMode
- NONE - Enum constant in enum class gaiasky.render.RenderGroup
-
None
- NONE - Enum constant in enum class gaiasky.util.Settings.Antialias
- NONE - Enum constant in enum class gaiasky.util.Settings.ElevationType
- NONE - Enum constant in enum class gaiasky.util.Settings.ToneMapping
- nonProxyHosts - Variable in class gaiasky.util.Settings.ProxySettings.ProxyBean
- nonRotatedPos - Variable in class gaiasky.scene.component.Attitude
- nor() - Method in class gaiasky.util.math.Quaterniond
-
Normalizes this quaternion to unit length
- nor() - Method in class gaiasky.util.math.Vector2d
- nor() - Method in class gaiasky.util.math.Vector3b
- nor() - Method in class gaiasky.util.math.Vector3d
- nor() - Method in interface gaiasky.util.math.Vectord
-
Normalizes this vector.
- normal - Variable in class gaiasky.scene.record.MaterialComponent
- normal - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- normal - Variable in class gaiasky.util.math.Planed
- Normal - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Quality
- Normal - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- NORMAL - Enum constant in enum class gaiasky.util.Settings.GraphicsQuality
- NormalAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- normalCubemap - Variable in class gaiasky.scene.record.MaterialComponent
- normalCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- normalCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- NormalCubemap - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- NormalCubemapAlias - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- normalize(float, float, float) - Static method in class gaiasky.util.color.ColorUtils
- normalMatrix - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- normalMatrix - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- normalMatrix - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- normalMatrix - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- normals - Variable in class gaiasky.util.gdx.ModelCreator
- normalTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- normalTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- normalUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- noScripting - Variable in class gaiasky.util.GaiaSkyLoader.GaiaSkyLoaderParameters
- NOT_LOADED - Enum constant in enum class gaiasky.util.tree.LoadStatus
- notEmpty() - Method in class gaiasky.util.Bits
- notEmpty() - Method in class gaiasky.util.DoubleArray
-
Returns true if the array has one or more items.
- notEmpty() - Method in class gaiasky.util.ObjectDoubleMap
-
Returns true if the map has one or more items.
- noTextDepthBuffer() - Method in class gaiasky.scene.view.LabelView
- NOTIFICATION - Static variable in class gaiasky.gui.GSKeys
- notificationsInterface - Variable in class gaiasky.gui.FullGui
- notificationsInterface - Variable in class gaiasky.gui.LoadingGui
- NotificationsInterface - Class in gaiasky.gui
-
Widget that captures and displays messages in a GUI.
- NotificationsInterface(Skin, Object, boolean, boolean) - Constructor for class gaiasky.gui.NotificationsInterface
-
Initializes the notifications interface.
- NotificationsInterface(Skin, Object, boolean, boolean, boolean) - Constructor for class gaiasky.gui.NotificationsInterface
-
Initializes the notifications interface.
- NotificationsInterface(Skin, Object, boolean, boolean, boolean, boolean) - Constructor for class gaiasky.gui.NotificationsInterface
-
Initializes the notifications interface.
- NotificationsInterface(List<MessageBean>, long, Skin, boolean, boolean, Object) - Constructor for class gaiasky.gui.NotificationsInterface
-
Initializes the notifications interface.
- notificationsOne - Variable in class gaiasky.gui.StereoGui
- notificationsTwo - Variable in class gaiasky.gui.StereoGui
- notify(Event, Object, Object...) - Method in class gaiasky.data.OctreeLoader
- notify(Event, Object, Object...) - Method in class gaiasky.data.OrbitRefresher
- notify(Event, Object, Object...) - Method in class gaiasky.desktop.GaiaSkyDesktop
- notify(Event, Object, Object...) - Method in class gaiasky.event.EventManager
- notify(Event, Object, Object...) - Method in interface gaiasky.event.IObserver
-
Event notification call.
- notify(Event, Object, Object...) - Method in class gaiasky.GaiaSky
- notify(Event, Object, Object...) - Method in class gaiasky.GaiaSkyView
- notify(Event, Object, Object...) - Method in class gaiasky.gui.AbstractGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.BookmarksManager
- notify(Event, Object, Object...) - Method in class gaiasky.gui.components.BookmarksComponent
- notify(Event, Object, Object...) - Method in class gaiasky.gui.components.CameraComponent
- notify(Event, Object, Object...) - Method in class gaiasky.gui.components.DatasetsComponent
- notify(Event, Object, Object...) - Method in class gaiasky.gui.components.LocationLogComponent
- notify(Event, Object, Object...) - Method in class gaiasky.gui.components.TimeComponent
- notify(Event, Object, Object...) - Method in class gaiasky.gui.components.VisibilityComponent
- notify(Event, Object, Object...) - Method in class gaiasky.gui.components.VisualSettingsComponent
- notify(Event, Object, Object...) - Method in class gaiasky.gui.ConsoleLogger
- notify(Event, Object, Object...) - Method in class gaiasky.gui.ControlsWindow
- notify(Event, Object, Object...) - Method in class gaiasky.gui.CustomInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.DatasetWatcher
- notify(Event, Object, Object...) - Method in class gaiasky.gui.DebugInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.FocusInfoInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.FullGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.GamepadConfigWindow
- notify(Event, Object, Object...) - Method in class gaiasky.gui.GamepadGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.GuiRegistry
- notify(Event, Object, Object...) - Method in class gaiasky.gui.IndividualVisibilityWindow
- notify(Event, Object, Object...) - Method in class gaiasky.gui.KeyboardInputController
- notify(Event, Object, Object...) - Method in class gaiasky.gui.KeyframesWindow
- notify(Event, Object, Object...) - Method in class gaiasky.gui.LoadProgressInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.MessagesInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.NotificationsInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.PopupNotificationsInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.PreferencesWindow
- notify(Event, Object, Object...) - Method in class gaiasky.gui.ProceduralGenerationWindow
- notify(Event, Object, Object...) - Method in class gaiasky.gui.RenderGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.RunStateInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.SlaveConfigWindow
- notify(Event, Object, Object...) - Method in class gaiasky.gui.SpacecraftGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.StereoGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.TopInfoInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.VRControllerInfoGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.VRInfoGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.VRSelectionGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.WelcomeGui
- notify(Event, Object, Object...) - Method in class gaiasky.input.AbstractGamepadListener
- notify(Event, Object, Object...) - Method in class gaiasky.input.GameMouseKbdListener
- notify(Event, Object, Object...) - Method in class gaiasky.input.MainMouseKbdListener
- notify(Event, Object, Object...) - Method in class gaiasky.render.MainPostProcessor
- notify(Event, Object, Object...) - Method in class gaiasky.render.process.RenderModeCubemapProjections
- notify(Event, Object, Object...) - Method in class gaiasky.render.process.RenderModeOpenVR
- notify(Event, Object, Object...) - Method in class gaiasky.render.process.RenderModeStereoscopic
- notify(Event, Object, Object...) - Method in class gaiasky.render.ScreenModeCmd
- notify(Event, Object, Object...) - Method in class gaiasky.render.system.LightPositionUpdater
- notify(Event, Object, Object...) - Method in class gaiasky.scene.camera.CameraManager
- notify(Event, Object, Object...) - Method in class gaiasky.scene.camera.FovCamera
- notify(Event, Object, Object...) - Method in class gaiasky.scene.camera.NaturalCamera
- notify(Event, Object, Object...) - Method in class gaiasky.scene.camera.SpacecraftCamera
- notify(Event, Object, Object...) - Method in class gaiasky.scene.entity.BillboardSetRadio
- notify(Event, Object, Object...) - Method in class gaiasky.scene.entity.ConstellationRadio
- notify(Event, Object, Object...) - Method in class gaiasky.scene.entity.ElementsSetRadio
- notify(Event, Object, Object...) - Method in class gaiasky.scene.entity.GridRecursiveRadio
- notify(Event, Object, Object...) - Method in class gaiasky.scene.entity.RulerRadio
- notify(Event, Object, Object...) - Method in class gaiasky.scene.entity.SpacecraftRadio
- notify(Event, Object, Object...) - Method in class gaiasky.scene.entity.TitleRadio
- notify(Event, Object, Object...) - Method in class gaiasky.scene.record.CloudComponent
- notify(Event, Object, Object...) - Method in class gaiasky.scene.record.MaterialComponent
- notify(Event, Object, Object...) - Method in class gaiasky.scene.record.ModelComponent
- notify(Event, Object, Object...) - Method in class gaiasky.scene.SceneObserver
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.initialize.ParticleInitializer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.BillboardRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.ElementsRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.ElementsSetRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.ParticleSetRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.SinglePointRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.StarSetRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.VariableSetRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.SceneRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.task.ParticleSetUpdaterTask
- notify(Event, Object, Object...) - Method in class gaiasky.script.EventScriptingInterface
- notify(Event, Object, Object...) - Method in class gaiasky.script.HiddenHelperUser
- notify(Event, Object, Object...) - Method in class gaiasky.util.camera.rec.CameraKeyframeManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.camera.rec.CamRecorder
- notify(Event, Object, Object...) - Method in class gaiasky.util.CatalogManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.gdx.shader.provider.BaseIntShaderProvider
- notify(Event, Object, Object...) - Method in class gaiasky.util.gravwaves.RelativisticEffectsManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.LocationLogManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.MasterManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.math.MathManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.MusicManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.samp.SAMPClient
- notify(Event, Object, Object...) - Method in class gaiasky.util.screenshot.ScreenshotsManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.CamrecorderSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.FrameSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.GraphicsSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.PostprocessSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.ProgramSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.RuntimeSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings.CameraSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings.CrosshairSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings.LabelSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings.OctreeSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings.ProperMotionSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings.RendererSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings.StarSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.ScreenshotSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.time.GlobalClock
- nParticles - Variable in class gaiasky.util.CatalogInfo
- NS_PER_DAY - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_DAY_L - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_HOUR - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_HOUR_L - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_JULIAN_YEAR - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_JULIAN_YEAR_L - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_MIN - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_MIN_L - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_REV - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_REV_L - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_SEC - Static variable in interface gaiasky.util.gaia.time.Duration
-
A few obvious constants
- NS_TO_D - Static variable in class gaiasky.util.Nature
-
Nanoseconds to days
- nSamples - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- nSamples - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- nSamples - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- nSamples - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- nSamples - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- nSamples - Variable in class gaiasky.util.gdx.shader.GroundShader
- nSamples - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- NSamples - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
- NSamplesAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- Nsl37 - Class in gaiasky.util.gaia
-
Improved analytical representation of the Gaia Nominal Scanning Law (NSL).
- Nsl37() - Constructor for class gaiasky.util.gaia.Nsl37
-
Creates a new instance of the Nominal Scanning Law with default values from the GPDB
- nslSun - Variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- NslSun - Class in gaiasky.util.coord
-
Analytical representation of the Nominal Sun for the Gaia NSL.
- NslSun() - Constructor for class gaiasky.util.coord.NslSun
-
Constructor
- NslUtil - Class in gaiasky.util.gaia
-
Class with various static methods for analytical scanning laws.
- NslUtil() - Constructor for class gaiasky.util.gaia.NslUtil
- nstarscolnames - Static variable in class gaiasky.util.ucd.UCDParser
- nT - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- nu - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Current value of the heliotropic revolving phase [rad]
- nuBeg - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Value of the revolving phase at tBeg
- nuDot - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Additional fields used by numerical scanning laws
- NullMotionFovs - Static variable in enum class gaiasky.util.gaia.FOV
- NUM - Static variable in class gaiasky.gui.GSKeys
- NUM_0 - Static variable in class gaiasky.gui.GSKeys
- NUM_1 - Static variable in class gaiasky.gui.GSKeys
- NUM_2 - Static variable in class gaiasky.gui.GSKeys
- NUM_3 - Static variable in class gaiasky.gui.GSKeys
- NUM_4 - Static variable in class gaiasky.gui.GSKeys
- NUM_5 - Static variable in class gaiasky.gui.GSKeys
- NUM_6 - Static variable in class gaiasky.gui.GSKeys
- NUM_7 - Static variable in class gaiasky.gui.GSKeys
- NUM_8 - Static variable in class gaiasky.gui.GSKeys
- NUM_9 - Static variable in class gaiasky.gui.GSKeys
- number - Variable in class gaiasky.util.Settings.SceneSettings.LabelSettings
- number - Variable in class gaiasky.util.Settings.SceneSettings.ProperMotionSettings
- number - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.ShadowSettings
- numberThreads - Variable in class gaiasky.util.Settings.PerformanceSettings
- numBillboard - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings.GroupSettings
- numBits() - Method in class gaiasky.util.Bits
- numBones - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
The number of bones to use
- numBones - Variable in class gaiasky.util.gdx.shader.DepthIntShader
- numChildren - Variable in class gaiasky.scene.component.GraphNode
-
The total number of descendants under this node.
- numChildren - Variable in class gaiasky.util.tree.OctreeNode
-
Number of children nodes of this node.
- numChildren() - Method in class gaiasky.util.tree.OctreeNode
-
Counts the number of direct children of this node.
- numComponents() - Method in class gaiasky.scene.Archetype
- numDirectionalLights - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
The number of directional lights to use
- NumericalAttitudeDataServer<A extends IAttitude> - Class in gaiasky.util.gaia
-
This abstract class defines the fields and implements the methods that any numerically defined attitude need in addition to those in the superclass.
- NumericalAttitudeDataServer() - Constructor for class gaiasky.util.gaia.NumericalAttitudeDataServer
- numGhosts - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- numLabel - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings.GroupSettings
- numNodesRec() - Method in class gaiasky.util.tree.OctreeNode
-
Counts the number of nodes recursively.
- numObjects - Variable in class gaiasky.util.tree.OctreeNode
-
Number of objects contained in this node.
- numObjectsRec - Variable in class gaiasky.util.tree.OctreeNode
-
Number of objects contained in this node and its descendants.
- NUMPAD_0 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_1 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_2 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_3 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_4 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_5 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_6 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_7 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_8 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_9 - Static variable in class gaiasky.gui.GSKeys
- numPointLights - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
The number of point lights to use
- numSamples - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- numSamples - Variable in class gaiasky.scene.component.Trajectory
-
Number of samples for the orbit data provider.
- NumSamples - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- numSpotLights - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
The number of spotlights to use
- numStars - Variable in class gaiasky.scene.component.Cluster
- numUpdates - Variable in class gaiasky.util.datadesc.DataDescriptor
- NumVariablePoints - Static variable in class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- numVelocityVector - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings.GroupSettings
- numVertices - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- nuRef - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Reference heliotropic revolving phase (at the reference epoch) [rad]
- nVari - Variable in class gaiasky.scene.record.VariableRecord
O
- o - Variable in class gaiasky.scene.component.Axis
- O - Static variable in class gaiasky.gui.GSKeys
- obj(String) - Static method in class gaiasky.util.i18n.I18n
- obj(String, Object...) - Static method in class gaiasky.util.i18n.I18n
- ObjectDoubleMap<K> - Class in gaiasky.util
-
An unordered map where the keys are objects and the values are unboxed doubles.
- ObjectDoubleMap() - Constructor for class gaiasky.util.ObjectDoubleMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ObjectDoubleMap(int) - Constructor for class gaiasky.util.ObjectDoubleMap
-
Creates a new map with a load factor of 0.8.
- ObjectDoubleMap(int, float) - Constructor for class gaiasky.util.ObjectDoubleMap
-
Creates a new map with the specified initial capacity and load factor.
- ObjectDoubleMap(ObjectDoubleMap<? extends K>) - Constructor for class gaiasky.util.ObjectDoubleMap
-
Creates a new map identical to the specified map.
- ObjectDoubleMap.Entries<K> - Class in gaiasky.util
- ObjectDoubleMap.Entry<K> - Class in gaiasky.util
- ObjectDoubleMap.Keys<K> - Class in gaiasky.util
- ObjectDoubleMap.Values - Class in gaiasky.util
- ObjectPosition - Static variable in class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- objects - Variable in class gaiasky.scene.component.Catalog
- objects - Variable in class gaiasky.scene.component.Keyframes
-
Objects.
- objects - Static variable in class gaiasky.util.i18n.I18n
- objects - Variable in class gaiasky.util.tree.OctreeNode
-
List of objects.
- objectVisibility - Variable in class gaiasky.gui.FocusInfoInterface
- ObjLoaderParameters() - Constructor for class gaiasky.util.gdx.loader.OwnObjLoader.ObjLoaderParameters
- ObjLoaderParameters(boolean) - Constructor for class gaiasky.util.gdx.loader.OwnObjLoader.ObjLoaderParameters
- objOr(String, String) - Static method in class gaiasky.util.i18n.I18n
- obliquity - Static variable in class gaiasky.util.gaia.ModifiedScanningLaw
- obliquity(double) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the obliquity of the ecliptic (inclination of the Earth's axis of rotation) for a given date, in degrees
- OBLIQUITY_ARCSEC_J2000 - Static variable in class gaiasky.util.coord.Coordinates
-
Obliquity of ecliptic in J2000 in arcsec
- OBLIQUITY_DEG - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- OBLIQUITY_DEG_J2000 - Static variable in class gaiasky.util.coord.Coordinates
-
Obliquity for low precision calculations in degrees and radians.
- OBLIQUITY_RAD - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
The obliquity of the ecliptic
- OBLIQUITY_RAD_J2000 - Static variable in class gaiasky.util.coord.Coordinates
- OBMT - Enum constant in enum class gaiasky.util.gaia.time.TimeContext
-
OnBoard-Mission Time: Strictly monotonically increasing values with a resolution of 50ns.
- observed - Variable in class gaiasky.util.tree.OctreeNode
-
Is this octant observed in this frame?
- Observer - Class in gaiasky.event
-
Observer to be extended by anonymous classes.
- Observer() - Constructor for class gaiasky.event.Observer
- obtain() - Method in class gaiasky.util.gdx.IntModelBatch.RenderablePool
- oc - Variable in class gaiasky.scene.component.Trajectory
- octahedronsphere(float, int, boolean, boolean) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- octahedronsphere(float, int, boolean, boolean) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an octahedronsphere
- octahedronsphere(float, int, boolean, boolean, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- octahedronsphere(float, int, boolean, boolean, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an octahedronsphere
- OCTAHEDRONSPHERE - Enum constant in enum class gaiasky.gui.beans.ShapeComboBoxBean.Shape
- OctahedronSphereCreator - Class in gaiasky.util.gdx
-
Utility class to create octahedron spheres.
- OctahedronSphereCreator() - Constructor for class gaiasky.util.gdx.OctahedronSphereCreator
- octant - Variable in class gaiasky.scene.component.Octant
-
Its page
- octant - Static variable in class gaiasky.scene.Mapper
- octant - Variable in class gaiasky.scene.record.ParticleRecord
- octant() - Method in interface gaiasky.scene.api.IParticleRecord
- octant() - Method in class gaiasky.scene.record.ParticleRecord
- octant() - Method in class gaiasky.scene.record.PointParticleRecord
- Octant - Class in gaiasky.scene.component
-
Component that contains a reference to the octree node this object belongs to.
- Octant() - Constructor for class gaiasky.scene.component.Octant
- octaves - Variable in class gaiasky.scene.record.NoiseComponent
- octree - Static variable in class gaiasky.scene.Mapper
- octree - Variable in class gaiasky.util.Settings.SceneSettings
- Octree - Class in gaiasky.scene.component
-
A component that defines an octree structure.
- Octree() - Constructor for class gaiasky.scene.component.Octree
-
Creates an empty octree.
- OCTREE_DISPOSED - Enum constant in enum class gaiasky.event.Event
-
Informs the octree has been disposed.
- OCTREE_PARTICLE_FADE_CMD - Enum constant in enum class gaiasky.event.Event
-
Toggles the fading of particles in the octree.
- OctreeExtractor - Class in gaiasky.scene.system.render.extract
-
Extracts octant data to render an octree with lines.
- OctreeExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.OctreeExtractor
- octreeLoadActive - Variable in class gaiasky.util.Settings.RuntimeSettings
- OctreeLoader - Class in gaiasky.data
-
Implements the loading and streaming of octree nodes from files.
- OctreeLoader() - Constructor for class gaiasky.data.OctreeLoader
- OctreeLoader.OctreeLoaderThread - Class in gaiasky.data
-
The daemon loader thread.
- OctreeLoaderThread(Entity, OctreeLoader) - Constructor for class gaiasky.data.OctreeLoader.OctreeLoaderThread
- OctreeNode - Class in gaiasky.util.tree
-
Octree node implementation which contains a list of
IPosition
objects and possibly 8 sub-nodes. - OctreeNode(double, double, double, double, double, double, int, int, int, int) - Constructor for class gaiasky.util.tree.OctreeNode
-
Constructs an octree node.
- OctreeNode(double, double, double, double, double, double, int, OctreeNode, int) - Constructor for class gaiasky.util.tree.OctreeNode
-
Constructs an octree node.
- OctreeNode(long, double, double, double, double, double, double, int) - Constructor for class gaiasky.util.tree.OctreeNode
-
Constructs an octree node.
- OctreeNode(long, double, double, double, double, double, double, int, int, int, int) - Constructor for class gaiasky.util.tree.OctreeNode
-
Constructs an octree node.
- OctreeObjectView - Class in gaiasky.scene.view
-
A view that implements
IOctreeObject
methods for entities. - OctreeObjectView(Entity) - Constructor for class gaiasky.scene.view.OctreeObjectView
- octrees - Variable in class gaiasky.scene.Families
- OctreeSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.OctreeSettings
- OctreeUpdater - Class in gaiasky.scene.system.update
- OctreeUpdater(Scene, Family, int) - Constructor for class gaiasky.scene.system.update.OctreeUpdater
- oDarkGray - Static variable in class gaiasky.util.color.ColorUtils
- oDarkGrayC - Static variable in class gaiasky.util.color.ColorUtils
- offerTask(Runnable) - Method in class gaiasky.util.concurrent.ServiceThread
-
This method offers the new task to the service thread.
- offlineMode - Variable in class gaiasky.util.Settings.ProgramSettings
- offset - Variable in class gaiasky.util.gdx.model.IntMeshPart
-
The offset in the
IntMeshPart.mesh
to this part. - offsets - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- offsets() - Method in class gaiasky.util.scene2d.OwnTextArea
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.render.system.PointCloudRenderSystem
-
Computes the offset for each vertex attribute.
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.ElementsRenderer
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.ElementsSetRenderer
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.ParticleSetRenderer
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
-
Computes the offset for each vertex attribute.
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.StarSetRenderer
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.VariableSetRenderer
- offsets0(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.render.system.InstancedRenderSystem
-
Computes the offset for each vertex attribute.
- offsets0(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- offsets0(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- offsets0(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- offsets1(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.render.system.InstancedRenderSystem
-
Computes the offset for each vertex attribute in the instanced array.
- offsets1(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- offsets1(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- offsets1(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- offsetsHor - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- offsetsVert - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- offsetU - Variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- offsetV - Variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- offsetX - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The offset from the left of the original image to the left of the packed image, after whitespace was removed for packing.
- offsetX - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- OffsetX - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Param
- OffsetX - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Zoom.Param
- offsetY - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The offset from the bottom of the original image to the bottom of the packed image, after whitespace was removed for packing.
- offsetY - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- OffsetY - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Param
- OffsetY - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Zoom.Param
- OK - Enum constant in enum class gaiasky.vr.openvr.VRStatus
- oLightGray - Static variable in class gaiasky.util.color.ColorUtils
- oLightGrayC - Static variable in class gaiasky.util.color.ColorUtils
- om0 - Variable in class gaiasky.util.gaia.TransitionScanningLaw
- om1 - Variable in class gaiasky.util.gaia.TransitionScanningLaw
- om2 - Variable in class gaiasky.util.gaia.TransitionScanningLaw
- om3 - Variable in class gaiasky.util.gaia.TransitionScanningLaw
- om4 - Variable in class gaiasky.util.gaia.TransitionScanningLaw
- omega - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Current value of the heliotropic spin phase Omega [rad].
- omegaDot - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Additional fields used by numerical scanning laws
- omegaRef - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Reference heliotropic spin phase (at the reference epoch) [rad]
- omegaRevs - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- omegaRevsBeg - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- omgw - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- omgw - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- omgw - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Inputs
- omgw - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Setters
- omgw - Variable in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
Wave frequency
- Omgw - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- OmgwAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Bias
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Copy
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
-
This method will get called just before a rendering operation occurs.
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
-
This method will get called just before a rendering operation occurs.
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Flare
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.FlareDirt
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GeometryWarpFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Threshold
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.UnsharpMaskFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Zoom
- OneTimeRunnable - Class in gaiasky.util
-
Wrapper class which handles a one-time update runnable.
- OneTimeRunnable(String) - Constructor for class gaiasky.util.OneTimeRunnable
- onlyBody - Variable in class gaiasky.scene.component.Trajectory
- OnPlane - Enum constant in enum class gaiasky.util.math.Planed.PlaneSide
- OortCloudMinimapScale - Class in gaiasky.gui.minimap
- OortCloudMinimapScale() - Constructor for class gaiasky.gui.minimap.OortCloudMinimapScale
- OortGenerator - Class in gaiasky.desktop.util
-
Generates particles that make up the Oort cloud.
- OortGenerator() - Constructor for class gaiasky.desktop.util.OortGenerator
- opacity - Variable in class gaiasky.scene.component.Base
-
The ownOpacity value (alpha)
- opacity - Variable in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
-
The opacity used as source alpha value, ranging from 0 (fully transparent) to 1 (fully opaque), (default: 1).
- opacity - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- opacity - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings
- opacity - Variable in class gaiasky.util.tree.OctreeNode
-
The opacity of this node.
- opacityLimits - Variable in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- opacityLimitsHlShowAll - Variable in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- openVr - Variable in class gaiasky.util.Settings.RuntimeSettings
- OpenVRListener - Class in gaiasky.gui
- OpenVRListener(NaturalCamera) - Constructor for class gaiasky.gui.OpenVRListener
- OpenVRQuery - Class in gaiasky.vr.openvr
- OpenVRQuery() - Constructor for class gaiasky.vr.openvr.OpenVRQuery
- OptOut - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRControllerRole
- or(Bits) - Method in class gaiasky.util.Bits
-
Performs a logical OR of this bit set with the bit set argument.
- or(GtiList) - Method in class gaiasky.util.gaia.time.GtiList
-
combine list with second list (logical OR)
- ORBIT_DATA_LOADED - Enum constant in enum class gaiasky.event.Event
-
Passes the OrbitData and the file name.
- ORBIT_SOLID_ANGLE_TH_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the solid angle threshold for orbits and trajectories.
- ORBITAL_ELEMENTS_GROUP - Enum constant in enum class gaiasky.render.RenderGroup
-
A particle group defined by orbital elements
- ORBITAL_ELEMENTS_PARTICLE - Enum constant in enum class gaiasky.render.RenderGroup
-
A particle defined by orbital elements
- orbitalElementSets - Variable in class gaiasky.scene.Families
- orbitalParamaters - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitalParametersProvider - Class in gaiasky.data.orbit
-
Reads an orbit file into an OrbitData object.
- OrbitalParametersProvider() - Constructor for class gaiasky.data.orbit.OrbitalParametersProvider
- orbitalPeriod - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitComponent - Class in gaiasky.scene.record
- OrbitComponent() - Constructor for class gaiasky.scene.record.OrbitComponent
- OrbitDataLoader - Class in gaiasky.data.util
-
The orbit data loader to rule them all.
- OrbitDataLoader(FileHandleResolver) - Constructor for class gaiasky.data.util.OrbitDataLoader
- OrbitDataLoader.OrbitDataLoaderParameters - Class in gaiasky.data.util
- OrbitDataLoaderParameters(Class<? extends IOrbitDataProvider>) - Constructor for class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitDataLoaderParameters(Class<? extends IOrbitDataProvider>, String, Date, boolean, double) - Constructor for class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitDataLoaderParameters(Class<? extends IOrbitDataProvider>, String, Date, boolean, double, int) - Constructor for class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitDataLoaderParameters(String, Class<? extends IOrbitDataProvider>, double, int) - Constructor for class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitDataLoaderParameters(String, Class<? extends IOrbitDataProvider>, OrbitComponent, double) - Constructor for class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitDataLoaderParameters(String, Class<? extends IOrbitDataProvider>, OrbitComponent, double, int) - Constructor for class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitDataWriter - Class in gaiasky.data.orbit
- OrbitDataWriter() - Constructor for class gaiasky.data.orbit.OrbitDataWriter
- orbitElementsSet - Static variable in class gaiasky.scene.Mapper
- OrbitElementsSet - Class in gaiasky.scene.component
- OrbitElementsSet() - Constructor for class gaiasky.scene.component.OrbitElementsSet
- OrbitElementsSetInitializer - Class in gaiasky.scene.system.initialize
-
This system initializes orbital element set objects.
- OrbitElementsSetInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.OrbitElementsSetInitializer
- OrbitElems1 - Static variable in class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- OrbitElems2 - Static variable in class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- orbitElemShaders - Variable in class gaiasky.render.RenderAssets
- orbitEndMs - Variable in class gaiasky.scene.component.Trajectory
- OrbitFileDataEclipticJulianTimeProvider - Class in gaiasky.data.orbit
-
Reads an orbit file into an OrbitData object.
- OrbitFileDataEclipticJulianTimeProvider() - Constructor for class gaiasky.data.orbit.OrbitFileDataEclipticJulianTimeProvider
- OrbitFileDataProvider - Class in gaiasky.data.orbit
-
Reads an orbit file into an OrbitData object.
- OrbitFileDataProvider() - Constructor for class gaiasky.data.orbit.OrbitFileDataProvider
- OrbitLintCoordinates - Class in gaiasky.util.coord
- OrbitLintCoordinates() - Constructor for class gaiasky.util.coord.OrbitLintCoordinates
- orbitname - Variable in class gaiasky.util.coord.AbstractOrbitCoordinates
- orbitRefresher - Static variable in class gaiasky.scene.entity.TrajectoryUtils
-
The trajectory refresher daemon.
- OrbitRefresher - Class in gaiasky.data
-
Refreshes sampled orbit data from the underlying data provider algorithms.
- OrbitRefresher() - Constructor for class gaiasky.data.OrbitRefresher
- OrbitRefresher(String) - Constructor for class gaiasky.data.OrbitRefresher
- OrbitRefresher.OrbitUpdaterThread - Class in gaiasky.data
-
The orbit refresher thread.
- orbits - Variable in class gaiasky.scene.Families
- Orbits - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- OrbitSamplerDataProvider - Class in gaiasky.data.orbit
-
Samples an orbit for a particular Body.
- OrbitSamplerDataProvider() - Constructor for class gaiasky.data.orbit.OrbitSamplerDataProvider
- orbitSolidAngleThreshold - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings
- orbitStartMs - Variable in class gaiasky.scene.component.Trajectory
- orbitTrail - Variable in class gaiasky.scene.component.Trajectory
-
Whether to show the orbit as a trail or not.
- OrbitUpdaterThread(OrbitRefresher) - Constructor for class gaiasky.data.OrbitRefresher.OrbitUpdaterThread
- ordered - Variable in class gaiasky.util.DoubleArray
- orientation - Variable in class gaiasky.scene.component.GraphNode
-
This transform stores only the orientation of the object.
- orientation - Variable in class gaiasky.util.Settings.CamrecorderSettings.KeyframeSettings
- orientation - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings.FocusSettings
- Orientation - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
- ORIENTATION_LOCK_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the name, the lock orientation boolean value.
- orientationf - Variable in class gaiasky.scene.component.ParentOrientation
- orientationLock - Variable in class gaiasky.gui.components.CameraComponent
- orientations - Variable in class gaiasky.scene.component.Keyframes
-
Contains pairs of {direction, up} representing the orientation at each knot.
- origin - Variable in class gaiasky.util.math.Rayd
- origin - Variable in class gaiasky.util.Settings.ProgramSettings.RecursiveGridSettings
- ORIGINAL_M_TO_U - Static variable in class gaiasky.util.Constants
- originalHeight - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The height of the image, before whitespace was removed for packing.
- originalHeight - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- originalucd - Variable in class gaiasky.util.ucd.UCD
- originalWidth - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The width of the image, before whitespace was removed and rotation was applied for packing.
- originalWidth - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- ortho - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- ORTHOGRAPHIC - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections.CubemapProjection
- ORTHOGRAPHIC_180 - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- ORTHOGRAPHIC_LONG - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- ORTHOGRAPHIC_SCREEN - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- ORTHOGRAPHIC_SHORT - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- ORTHOSPHERE - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections.CubemapProjection
- ORTHOSPHERE_CROSSEYE - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections.CubemapProjection
- OsUtils - Class in gaiasky.util.scene2d
-
Operating system related utils.
- OsUtils() - Constructor for class gaiasky.util.scene2d.OsUtils
- OTHER - Enum constant in enum class gaiasky.scene.record.BillboardDataset.ParticleType
- Others - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- outdated - Variable in class gaiasky.util.datadesc.DatasetDesc
- outerRadius - Variable in class gaiasky.scene.record.RingComponent
- outerRadius - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- outerRadius - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- outerRadius - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- outerRadius - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- OuterRadius - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- OuterRadiusAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- OuterSolarSystemMinimapScale - Class in gaiasky.gui.minimap
- OuterSolarSystemMinimapScale() - Constructor for class gaiasky.gui.minimap.OuterSolarSystemMinimapScale
- outputBuffer - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- outputBuffer - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- overallMask - Variable in class gaiasky.util.gdx.shader.BaseIntShader.Uniform
- overFontColor - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
-
Optional.
- OwnButton - Class in gaiasky.util.scene2d
-
A regular scene2d.ui Button on steroids.
- OwnButton(Actor, Skin, String, boolean) - Constructor for class gaiasky.util.scene2d.OwnButton
- OwnButton(Skin) - Constructor for class gaiasky.util.scene2d.OwnButton
- OwnButton(Skin, String) - Constructor for class gaiasky.util.scene2d.OwnButton
- OwnButton(Skin, String, boolean) - Constructor for class gaiasky.util.scene2d.OwnButton
- OwnCheckBox - Class in gaiasky.util.scene2d
- OwnCheckBox(String, Skin) - Constructor for class gaiasky.util.scene2d.OwnCheckBox
- OwnCheckBox(String, Skin, float) - Constructor for class gaiasky.util.scene2d.OwnCheckBox
- OwnCheckBox(String, Skin, String, float) - Constructor for class gaiasky.util.scene2d.OwnCheckBox
- OwnCubemap - Class in gaiasky.util.gdx
-
Wraps a standard OpenGL ES Cubemap.
- OwnCubemap(int, int, int, Pixmap.Format) - Constructor for class gaiasky.util.gdx.OwnCubemap
-
Construct a Cubemap with
Pixmap
s for each side of the specified size. - OwnCubemap(FileHandle, FileHandle, FileHandle, FileHandle, FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.OwnCubemap
-
Construct a Cubemap with the specified texture files for the sides, does not generate mipmaps.
- OwnCubemap(FileHandle, FileHandle, FileHandle, FileHandle, FileHandle, FileHandle, boolean) - Constructor for class gaiasky.util.gdx.OwnCubemap
-
Construct a Cubemap with the specified texture files for the sides, optionally generating mipmaps.
- OwnCubemap(CubemapData) - Constructor for class gaiasky.util.gdx.OwnCubemap
-
Construct a Cubemap based on the given CubemapData.
- OwnCubemap(CubemapData, Texture.TextureFilter, Texture.TextureFilter) - Constructor for class gaiasky.util.gdx.OwnCubemap
- OwnCubemap(Pixmap, Pixmap, Pixmap, Pixmap, Pixmap, Pixmap) - Constructor for class gaiasky.util.gdx.OwnCubemap
-
Construct a Cubemap with the specified
Pixmap
s for the sides, does not generate mipmaps. - OwnCubemap(Pixmap, Pixmap, Pixmap, Pixmap, Pixmap, Pixmap, boolean) - Constructor for class gaiasky.util.gdx.OwnCubemap
-
Construct a Cubemap with the specified
Pixmap
s for the sides, optionally generating mipmaps. - OwnCubemap(TextureData, TextureData, TextureData, TextureData, TextureData, TextureData) - Constructor for class gaiasky.util.gdx.OwnCubemap
-
Construct a Cubemap with the specified
TextureData
's for the sides - OwnCubemap(TextureData, TextureData, TextureData, TextureData, TextureData, TextureData, Texture.TextureFilter, Texture.TextureFilter) - Constructor for class gaiasky.util.gdx.OwnCubemap
- OwnCubemap.CubemapSide - Enum Class in gaiasky.util.gdx
-
Enum to identify each side of a Cubemap
- owned - Variable in class gaiasky.util.gdx.contrib.utils.ItemsManager
- OwnImage - Class in gaiasky.util.scene2d
- OwnImage(Drawable) - Constructor for class gaiasky.util.scene2d.OwnImage
- OwnImageButton - Class in gaiasky.util.scene2d
-
A regular scene2d.ui ImageButton on steroids.
- OwnImageButton(ImageButton.ImageButtonStyle) - Constructor for class gaiasky.util.scene2d.OwnImageButton
- OwnImageButton(Skin) - Constructor for class gaiasky.util.scene2d.OwnImageButton
- OwnImageButton(Skin, String) - Constructor for class gaiasky.util.scene2d.OwnImageButton
- OwnLabel - Class in gaiasky.util.scene2d
- OwnLabel(CharSequence, Label.LabelStyle) - Constructor for class gaiasky.util.scene2d.OwnLabel
- OwnLabel(CharSequence, Skin) - Constructor for class gaiasky.util.scene2d.OwnLabel
- OwnLabel(CharSequence, Skin, float) - Constructor for class gaiasky.util.scene2d.OwnLabel
- OwnLabel(CharSequence, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnLabel
- OwnLabel(CharSequence, Skin, String, int) - Constructor for class gaiasky.util.scene2d.OwnLabel
- OwnLabel(CharSequence, Skin, String, Color) - Constructor for class gaiasky.util.scene2d.OwnLabel
- OwnLabel(CharSequence, Skin, String, String) - Constructor for class gaiasky.util.scene2d.OwnLabel
- OwnMtlLoader - Class in gaiasky.util.gdx.loader
- OwnMtlLoader() - Constructor for class gaiasky.util.gdx.loader.OwnMtlLoader
- OwnObjLoader - Class in gaiasky.util.gdx.loader
- OwnObjLoader() - Constructor for class gaiasky.util.gdx.loader.OwnObjLoader
- OwnObjLoader(InputStreamProvider, FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.OwnObjLoader
- OwnObjLoader.ObjLoaderParameters - Class in gaiasky.util.gdx.loader
- OwnProgressBar - Class in gaiasky.util.scene2d
- OwnProgressBar(float, float, float, boolean, ProgressBar.ProgressBarStyle) - Constructor for class gaiasky.util.scene2d.OwnProgressBar
- OwnProgressBar(float, float, float, boolean, Skin) - Constructor for class gaiasky.util.scene2d.OwnProgressBar
- OwnProgressBar(float, float, float, boolean, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnProgressBar
- ownResources - Variable in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- OwnScrollPane - Class in gaiasky.util.scene2d
-
Small overriding that returns the user set size as preferred size.
- OwnScrollPane(Actor, ScrollPane.ScrollPaneStyle) - Constructor for class gaiasky.util.scene2d.OwnScrollPane
- OwnScrollPane(Actor, Skin) - Constructor for class gaiasky.util.scene2d.OwnScrollPane
- OwnScrollPane(Actor, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnScrollPane
- OwnSelectBox<T> - Class in gaiasky.util.scene2d
- OwnSelectBox(Skin) - Constructor for class gaiasky.util.scene2d.OwnSelectBox
- OwnSelectBox(Skin, String) - Constructor for class gaiasky.util.scene2d.OwnSelectBox
- OwnSelectBox(OwnSelectBox.OwnSelectBoxStyle) - Constructor for class gaiasky.util.scene2d.OwnSelectBox
- OwnSelectBox.OwnSelectBoxStyle - Class in gaiasky.util.scene2d
- OwnSelectBoxStyle() - Constructor for class gaiasky.util.scene2d.OwnSelectBox.OwnSelectBoxStyle
- OwnSelectBoxStyle(BitmapFont, Color, Drawable, ScrollPane.ScrollPaneStyle, List.ListStyle) - Constructor for class gaiasky.util.scene2d.OwnSelectBox.OwnSelectBoxStyle
- OwnSelectBoxStyle(OwnSelectBox.OwnSelectBoxStyle) - Constructor for class gaiasky.util.scene2d.OwnSelectBox.OwnSelectBoxStyle
- OwnSlider - Class in gaiasky.util.scene2d
- OwnSlider(float, float, float, boolean, Skin) - Constructor for class gaiasky.util.scene2d.OwnSlider
- OwnSlider(float, float, float, boolean, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnSlider
- OwnSlider(float, float, float, float, float, boolean, Skin) - Constructor for class gaiasky.util.scene2d.OwnSlider
- OwnSlider(float, float, float, float, float, Skin) - Constructor for class gaiasky.util.scene2d.OwnSlider
- OwnSlider(float, float, float, Skin) - Constructor for class gaiasky.util.scene2d.OwnSlider
- OwnSlider.OwnSliderStyle - Class in gaiasky.util.scene2d
- OwnSliderPlus - Class in gaiasky.util.scene2d
-
Same as a regular slider, but contains the title (name) and the value within its bounds.
- OwnSliderPlus(String, float, float, float, boolean, Skin) - Constructor for class gaiasky.util.scene2d.OwnSliderPlus
- OwnSliderPlus(String, float, float, float, boolean, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnSliderPlus
- OwnSliderPlus(String, float, float, float, float, float, Skin) - Constructor for class gaiasky.util.scene2d.OwnSliderPlus
- OwnSliderPlus(String, float, float, float, float, float, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnSliderPlus
- OwnSliderPlus(String, float, float, float, Skin) - Constructor for class gaiasky.util.scene2d.OwnSliderPlus
- OwnSliderPlus(String, float, float, float, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnSliderPlus
- OwnSliderStyle() - Constructor for class gaiasky.util.scene2d.OwnSlider.OwnSliderStyle
- OwnSliderStyle(OwnSlider.OwnSliderStyle) - Constructor for class gaiasky.util.scene2d.OwnSlider.OwnSliderStyle
- ownsRenderContext() - Method in class gaiasky.util.gdx.IntModelBatch
-
Checks whether the
RenderContext
returned byIntModelBatch.getRenderContext()
is owned and managed by this ModelBatch. - ownsTexture() - Method in class gaiasky.util.gdx.g2d.BitmapFont
- OwnTextArea - Class in gaiasky.util.scene2d
- OwnTextArea(String, Skin) - Constructor for class gaiasky.util.scene2d.OwnTextArea
- OwnTextArea(String, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextArea
- OwnTextArea(String, TextField.TextFieldStyle) - Constructor for class gaiasky.util.scene2d.OwnTextArea
- OwnTextButton - Class in gaiasky.util.scene2d
-
TextButton in which the cursor changes when the mouse rolls over.
- OwnTextButton(String, Skin) - Constructor for class gaiasky.util.scene2d.OwnTextButton
- OwnTextButton(String, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextButton
- OwnTextButton(String, TextButton.TextButtonStyle) - Constructor for class gaiasky.util.scene2d.OwnTextButton
- OwnTextField - Class in gaiasky.util.scene2d
-
TextButton in which the cursor changes when the mouse rolls over.
- OwnTextField(String, Skin) - Constructor for class gaiasky.util.scene2d.OwnTextField
- OwnTextField(String, Skin, IValidator) - Constructor for class gaiasky.util.scene2d.OwnTextField
- OwnTextField(String, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextField
- OwnTextField(String, Skin, String, IValidator) - Constructor for class gaiasky.util.scene2d.OwnTextField
- OwnTextHotkeyTooltip - Class in gaiasky.util.scene2d
-
A tooltip that shows a label and a hotkey shortcut in gray.
- OwnTextHotkeyTooltip(String, String, Skin) - Constructor for class gaiasky.util.scene2d.OwnTextHotkeyTooltip
- OwnTextHotkeyTooltip(String, String, Skin, int) - Constructor for class gaiasky.util.scene2d.OwnTextHotkeyTooltip
- OwnTextHotkeyTooltip(String, String, Skin, TooltipManager, TextTooltip.TextTooltipStyle, int) - Constructor for class gaiasky.util.scene2d.OwnTextHotkeyTooltip
- OwnTextIconButton - Class in gaiasky.util.scene2d
-
OwnTextButton with an icon.
- OwnTextIconButton(String, int, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextIconButton
- OwnTextIconButton(String, int, Skin, String, String) - Constructor for class gaiasky.util.scene2d.OwnTextIconButton
- OwnTextIconButton(String, Image, Skin) - Constructor for class gaiasky.util.scene2d.OwnTextIconButton
- OwnTextIconButton(String, Image, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextIconButton
- OwnTextIconButton(String, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextIconButton
- OwnTextIconButton(String, Skin, String, String) - Constructor for class gaiasky.util.scene2d.OwnTextIconButton
- OwnTextIconButton.TextIconButtonStyle - Class in gaiasky.util.scene2d
- OwnTextTooltip - Class in gaiasky.util.scene2d
-
A tooltip that shows a label.
- OwnTextTooltip(String, Skin) - Constructor for class gaiasky.util.scene2d.OwnTextTooltip
- OwnTextTooltip(String, Skin, int) - Constructor for class gaiasky.util.scene2d.OwnTextTooltip
- OwnTextTooltip(String, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextTooltip
- OwnTextTooltip(String, TextTooltip.TextTooltipStyle) - Constructor for class gaiasky.util.scene2d.OwnTextTooltip
- OwnTextTooltip(String, TooltipManager, Skin) - Constructor for class gaiasky.util.scene2d.OwnTextTooltip
- OwnTextTooltip(String, TooltipManager, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextTooltip
- OwnTextTooltip(String, TooltipManager, TextTooltip.TextTooltipStyle, int) - Constructor for class gaiasky.util.scene2d.OwnTextTooltip
- OwnUsage() - Constructor for class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- OwnWindow - Class in gaiasky.util.scene2d
-
OVERWRITE LINE 176 (setBounds) to remove the Math.round() calls, which makes the labels snap to integer pixel values.
- OwnWindow(String, Skin) - Constructor for class gaiasky.util.scene2d.OwnWindow
- OwnWindow(String, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnWindow
- OwnWindow(String, Window.WindowStyle) - Constructor for class gaiasky.util.scene2d.OwnWindow
P
- P - Static variable in class gaiasky.gui.GSKeys
- P - Static variable in enum class gaiasky.util.gaia.FOV
-
Mapping/Alias of the FOVs (with AC motion applied) to the "Following/Preceding" telescope nomenclature (mainly for AGIS use)
- p0 - Variable in class gaiasky.scene.component.Ruler
- p01 - Variable in class gaiasky.scene.component.GridRecursive
- p02 - Variable in class gaiasky.scene.component.GridRecursive
- p1 - Variable in class gaiasky.scene.component.Ruler
- pack() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- packedHeight - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The height of the image, after whitespace was removed for packing.
- packedWidth - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The width of the image, after whitespace was removed for packing.
- PackUITextures - Class in gaiasky.desktop.util
- PackUITextures() - Constructor for class gaiasky.desktop.util.PackUITextures
- pad - Variable in class gaiasky.gui.FullGui
- pad1 - Variable in class gaiasky.gui.components.GuiComponent
- pad10 - Static variable in class gaiasky.gui.GenericDialog
- pad12 - Variable in class gaiasky.gui.components.GuiComponent
- pad15 - Variable in class gaiasky.gui.PopupNotificationsInterface
- pad18 - Static variable in class gaiasky.gui.GenericDialog
- pad20 - Variable in class gaiasky.gui.components.GuiComponent
- pad20 - Static variable in class gaiasky.gui.GenericDialog
- pad3 - Variable in class gaiasky.gui.components.GuiComponent
- pad34 - Static variable in class gaiasky.gui.GenericDialog
- pad4 - Variable in class gaiasky.gui.components.GuiComponent
- pad5 - Variable in class gaiasky.gui.FullGui
- pad5 - Variable in class gaiasky.gui.PopupNotificationsInterface
- pad6 - Variable in class gaiasky.gui.components.GuiComponent
- pad8 - Variable in class gaiasky.gui.components.GuiComponent
- pad9 - Variable in class gaiasky.gui.components.GuiComponent
- padBottom - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- padLeft - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- padRight - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- pads - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The ninepatch pads, or null if not a ninepatch or the has no padding.
- pads - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- padString(String, int, char) - Static method in class gaiasky.util.TextUtils
-
Pads the given string with the given character to be the given length.
- padTop - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- page - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
-
The index to the texture page that holds this glyph.
- page - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- Page(FileHandle, float, float, boolean, Pixmap.Format, Texture.TextureFilter, Texture.TextureFilter, Texture.TextureWrap, Texture.TextureWrap) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
- PAGE_DOWN - Static variable in class gaiasky.gui.GSKeys
- PAGE_UP - Static variable in class gaiasky.gui.GSKeys
- pageId - Variable in class gaiasky.util.tree.OctreeNode
-
The unique page identifier.
- Pair<A,
B> - Class in gaiasky.util -
Simple implementation of a pair of objects.
- Pair(A, B) - Constructor for class gaiasky.util.Pair
- pan(float, float, float, float) - Method in class gaiasky.input.MainMouseKbdListener.GaiaGestureListener
- parallax() - Method in interface gaiasky.scene.api.IParticleRecord
-
Parallax in mas.
- parallax() - Method in class gaiasky.scene.record.ParticleRecord
-
Parallax in mas.
- parallax() - Method in class gaiasky.scene.record.PointParticleRecord
- PARALLAX_MAPPING - Enum constant in enum class gaiasky.util.Settings.ElevationType
- parallaxErrorFactorBright - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
The loader will only load stars for which the parallax error is at most the percentage given here, in [0..1].
- parallaxErrorFactorFaint - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
The loader will only load stars for which the parallax error is at most the percentage given here, in [0..1].
- parallaxZeroPoint - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
The zero point for the parallaxes in mas.
- PARALLEL_VIEW - Enum constant in enum class gaiasky.util.Settings.StereoProfile
-
Left image -> left eye, no distortion
- parallelism - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Parallelism value
- ParallelSystem - Class in gaiasky.scene.system
-
A simple EntitySystem that iterates over each entity in parallel and calls processEntity() for each entity every time the EntitySystem is updated.
- ParallelSystem(Family) - Constructor for class gaiasky.scene.system.ParallelSystem
-
Instantiates a system that will iterate over the entities described by the Family.
- ParallelSystem(Family, int) - Constructor for class gaiasky.scene.system.ParallelSystem
-
Instantiates a system that will iterate over the entities described by the Family, with a specific priority.
- ParallelSystemBenchmark - Class in gaiasky.test
-
Tests the speed of
ParallelSystem
and compares it toIteratingSystem
, for multiple numbers of entities. - ParallelSystemBenchmark() - Constructor for class gaiasky.test.ParallelSystemBenchmark
- params - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- params - Variable in class gaiasky.data.OctreeLoader
- params - Variable in class gaiasky.scene.component.Trajectory
- params - Variable in class gaiasky.scene.record.AtmosphereComponent
- params - Variable in class gaiasky.scene.record.CloudComponent
- params - Variable in class gaiasky.scene.record.ModelComponent
- parent - Variable in class gaiasky.gui.BookmarksManager.BookmarkNode
- parent - Variable in class gaiasky.scene.camera.AbstractCamera
-
The parent
- parent - Variable in class gaiasky.scene.component.GraphNode
-
The parent entity.
- parent - Variable in class gaiasky.util.gdx.model.IntNode
- parent - Variable in class gaiasky.util.tree.OctreeNode
-
The parent, if any.
- parenthood - Variable in class gaiasky.scene.component.Octree
-
Map with the parent for each node.
- parentName - Variable in class gaiasky.data.AbstractSceneLoader
- parentName - Variable in class gaiasky.scene.component.GraphNode
-
The first name of the parent object.
- parentOrientation - Variable in class gaiasky.scene.component.ParentOrientation
- parentOrientation - Static variable in class gaiasky.scene.Mapper
- ParentOrientation - Class in gaiasky.scene.component
- ParentOrientation() - Constructor for class gaiasky.scene.component.ParentOrientation
- parentrc - Variable in class gaiasky.scene.component.ParentOrientation
- pareto() - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number from the standard Pareto distribution.
- pareto(double) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number from a Pareto distribution with shape parameter α.
- PARK_CAMERA_RUNNABLE - Enum constant in enum class gaiasky.event.Event
-
Posts camera update runnable that runs after the update-camera stage and before the update-scene stage.
- PARK_RUNNABLE - Enum constant in enum class gaiasky.event.Event
-
Posts scene update runnable that runs after the update-scene stage and before the render stage.
- parkCameraRunnable(String, Runnable) - Method in class gaiasky.GaiaSky
-
Parks a camera runnable that runs after the update-camera stage, and before the update-scene stage, until it is removed.
- parkCameraRunnable(String, Runnable) - Method in class gaiasky.script.EventScriptingInterface
- parkCameraRunnable(String, Runnable) - Method in interface gaiasky.script.IScriptingInterface
-
Parks a camera update
Runnable
to the main loop thread, and keeps it running every frame until it finishes or it is unparked byIScriptingInterface.unparkRunnable(String)
. - parkRunnable(String, Runnable) - Method in class gaiasky.script.EventScriptingInterface
- parkRunnable(String, Runnable) - Method in interface gaiasky.script.IScriptingInterface
- parkRunnable(String, Runnable, Map<String, Runnable>, Array<Runnable>) - Method in class gaiasky.GaiaSky
-
Parks a runnable to the given map and list.
- parkSceneRunnable(String, Runnable) - Method in class gaiasky.script.EventScriptingInterface
- parkSceneRunnable(String, Runnable) - Method in interface gaiasky.script.IScriptingInterface
-
Parks an update
Runnable
to the main loop thread, and keeps it running every frame until it finishes or it is unparked byIScriptingInterface.unparkRunnable(String)
. - parkUpdateRunnable(String, Runnable) - Method in class gaiasky.GaiaSky
-
Parks an update runnable that runs after the update-scene stage until it is removed.
- parse(StarTable) - Method in class gaiasky.util.ucd.UCDParser
-
Parses the given table and puts the UCD info into the ucdmap.
- parseBoolean(Object) - Static method in class gaiasky.util.parse.Parser
-
Method used to parse accepted boolean values in incoming messages
- parsed(String) - Method in class gaiasky.data.orbit.FileDataLoader
- parsed(String) - Method in class gaiasky.data.orbit.FileDataLoaderEclipticJulianTime
- parsed(String) - Method in class gaiasky.data.orbit.HeliotropicOrbitDataLoader
- parseDouble(String) - Static method in class gaiasky.util.parse.Parser
-
Quick double string parser that can handle negative and positive doubles but not exponents.
- parseDoubleArray(String) - Static method in class gaiasky.util.parse.Parser
-
Parses a double precision float array in the form '[a, b, c, ...]
- parseDoubleArrayException(String) - Static method in class gaiasky.util.parse.Parser
-
Parses a double precision float array in the form '[a, b, c, ...]
- parseDoubleException(String) - Static method in class gaiasky.util.parse.Parser
-
Quick double string parser that can handle negative and positive doubles but not exponents.
- parsef(String) - Method in class gaiasky.data.orbit.FileDataLoader
- parsef(String) - Method in class gaiasky.data.orbit.FileDataLoaderEclipticJulianTime
- parsef(String) - Method in class gaiasky.data.orbit.HeliotropicOrbitDataLoader
- parseFloat(String) - Static method in class gaiasky.util.parse.Parser
-
Convenience method which uses the double parser and casts the result.
- parseFloatArray(String) - Static method in class gaiasky.util.parse.Parser
-
Parses a float array in the form '[a, b, c, ...]
- parseFloatArrayException(String) - Static method in class gaiasky.util.parse.Parser
-
Parses a float array in the form '[a, b, c, ...]
- parseFloatException(String) - Static method in class gaiasky.util.parse.Parser
-
Convenience method which uses the double parser and casts the result.
- parseFolder(String) - Static method in class gaiasky.util.gaia.AttitudeXmlParser
- parsei(String) - Method in class gaiasky.data.orbit.FileDataLoader
- parsei(String) - Method in class gaiasky.data.orbit.FileDataLoaderEclipticJulianTime
- parsei(String) - Method in class gaiasky.data.orbit.HeliotropicOrbitDataLoader
- parseInt(String) - Static method in class gaiasky.util.parse.Parser
-
Parses an integer.
- parseIntException(String) - Static method in class gaiasky.util.parse.Parser
-
Parses an integer.
- parseLong(String) - Static method in class gaiasky.util.parse.Parser
-
Quick long string parser that can handle negative and positive values.
- parseLongException(String) - Static method in class gaiasky.util.parse.Parser
-
Quick long string parser that can handle negative and positive values.
- parseModel(FileHandle) - Method in class gaiasky.util.gdx.loader.G3dModelLoader
- Parser - Class in gaiasky.util.parse
-
Parser utilities.
- Parser() - Constructor for class gaiasky.util.parse.Parser
- parseWhitespaceSeparatedList(String) - Static method in class gaiasky.util.GlobalResources
-
Parses the string and creates a string array.
- part(IntMeshPart, Material) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Adds the specified IntMeshPart to the current Node.
- part(String, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Starts a new MeshPart.
- part(String, int, VertexAttributes, Material) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Creates a new IntMeshPart within the current Node and returns a
IntMeshPartBuilder
which can be used to build the shape of the part. - part(String, int, Bits, Material) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Creates a new IntMeshPart within the current Node and returns a
IntMeshPartBuilder
which can be used to build the shape of the part. - part(String, IntMesh, int, int, int, Material) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Adds the specified mesh part to the current node.
- part(String, IntMesh, int, Material) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Adds the specified mesh part to the current node.
- PARTICLE_DISC_FACTOR - Static variable in class gaiasky.util.Constants
-
Disc factor for single particles and stars.
- PARTICLE_GROUP - Enum constant in enum class gaiasky.render.RenderGroup
-
Particle group
- particleColor - Variable in class gaiasky.data.group.DatasetOptions
- particleColor - Variable in class gaiasky.gui.DatasetLoadDialog
- particleColorNoise - Variable in class gaiasky.data.group.DatasetOptions
- particleEffectShaders - Variable in class gaiasky.render.RenderAssets
- ParticleEffectsRenderer - Class in gaiasky.scene.system.render.draw
- ParticleEffectsRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.ParticleEffectsRenderer
- ParticleExtra - Class in gaiasky.scene.component
-
Extra attributes for stars and particles.
- ParticleExtra() - Constructor for class gaiasky.scene.component.ParticleExtra
- ParticleExtractor - Class in gaiasky.scene.system.render.extract
-
Extracts single particle and star data to feed to the render stages.
- ParticleExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.ParticleExtractor
- particleGroupShaders - Variable in class gaiasky.render.RenderAssets
- ParticleInitializer - Class in gaiasky.scene.system.initialize
-
Initializes the old Particle and Star objects.
- ParticleInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.ParticleInitializer
- ParticleRecord - Class in gaiasky.scene.record
- ParticleRecord(double[]) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord(double[], float[]) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord(double[], float[], Long) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord(double[], float[], Long, String) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord(double[], float[], Long, String[]) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord(double[], float[], Long, String[], ObjectDoubleMap<UCD>) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord(double[], float[], Long, String, ObjectDoubleMap<UCD>) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord(double[], float[], String[]) - Constructor for class gaiasky.scene.record.ParticleRecord
- particles - Variable in class gaiasky.data.OctreeLoader
- particles - Variable in class gaiasky.gui.DatasetLoadDialog
- particles - Variable in class gaiasky.scene.Families
- PARTICLES - Enum constant in enum class gaiasky.data.group.DatasetOptions.DatasetLoadType
- particleSet - Static variable in class gaiasky.scene.Mapper
- particleSet - Variable in class gaiasky.scene.view.RenderView
-
Particle set component
- ParticleSet - Class in gaiasky.scene.component
- ParticleSet() - Constructor for class gaiasky.scene.component.ParticleSet
- ParticleSetExtractor - Class in gaiasky.scene.system.render.extract
-
Extracts particle and star set data to feed to the render stages.
- ParticleSetExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.ParticleSetExtractor
- ParticleSetInitializer - Class in gaiasky.scene.system.initialize
-
Initializes old ParticleGroup and StarGroup objects.
- ParticleSetInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.ParticleSetInitializer
- ParticleSetInstancedRenderer - Class in gaiasky.scene.system.render.draw
-
Renders particle groups using instancing via billboards with geometry (quads as two triangles).
- ParticleSetInstancedRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- ParticleSetPointRenderer - Class in gaiasky.scene.system.render.draw
- ParticleSetPointRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- ParticleSetRenderer - Class in gaiasky.scene.system.render.draw
-
Renders particle groups using regular arrays via billboards with geometry (quads as two triangles).
- ParticleSetRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.ParticleSetRenderer
- particleSets - Variable in class gaiasky.scene.Families
- ParticleSetUpdater - Class in gaiasky.scene.system.update
-
Updates particle and star sets.
- ParticleSetUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.ParticleSetUpdater
- ParticleSetUpdaterTask - Class in gaiasky.scene.task
-
Implements index update process of particle sets.
- ParticleSetUpdaterTask(Entity, ParticleSet, StarSet) - Constructor for class gaiasky.scene.task.ParticleSetUpdaterTask
- particleSize - Variable in class gaiasky.data.group.DatasetOptions
- particleSize - Variable in class gaiasky.gui.DatasetLoadDialog
- particleSizeLimits - Variable in class gaiasky.data.group.DatasetOptions
- particleSizeLimits - Variable in class gaiasky.scene.component.ParticleSet
-
Particle size limits for the quad renderer (using quads as GL_TRIANGLES).
- particleSizeLimitsPoint - Variable in class gaiasky.scene.component.ParticleSet
-
Particle size limits.
- ParticleSystemRenderSystem - Class in gaiasky.render.system
- ParticleSystemRenderSystem(SceneRenderer) - Constructor for class gaiasky.render.system.ParticleSystemRenderSystem
- ParticleUpdater - Class in gaiasky.scene.system.update
-
Updates single particles and star objects.
- ParticleUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.ParticleUpdater
- ParticleUtils - Class in gaiasky.scene.entity
-
Contains utilities common to particle and star objects and sets.
- ParticleUtils() - Constructor for class gaiasky.scene.entity.ParticleUtils
- parts - Variable in class gaiasky.util.gdx.model.data.IntModelMesh
- parts - Variable in class gaiasky.util.gdx.model.data.IntModelNode
- parts - Variable in class gaiasky.util.gdx.model.IntNode
- password - Variable in class gaiasky.util.Settings.ProxySettings.ProxyBean
- patch(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- patch(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a rectangle.
- patch(Vector3, Vector3, Vector3, Vector3, Vector3, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- patch(Vector3, Vector3, Vector3, Vector3, Vector3, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a rectangle.
- patch(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- patch(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a rectangle.
- path - Variable in class gaiasky.gui.BookmarksManager.BookmarkNode
- path - Variable in class gaiasky.scene.component.Keyframes
-
The actual path.
- Pathd<T> - Interface in gaiasky.util.math
-
Interface that specifies a path of type T within the window 0.0invalid input: '<'=tinvalid input: '<'=1.0.
- pause() - Method in class gaiasky.ErrorDialog
- pause() - Method in class gaiasky.GaiaSky
- pause() - Method in class gaiasky.GaiaSkyView
- pause() - Method in class gaiasky.util.MusicManager
- PAUSE_BACKGROUND_LOADING - Enum constant in enum class gaiasky.event.Event
-
Pauses background data loading thread, if any.
- PC - Enum constant in enum class gaiasky.gui.beans.DistanceUnitComboBoxBean.DistanceUnit
- PC - Enum constant in enum class gaiasky.util.Settings.DistanceUnits
- PC - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Parsecs
- PC_TO_KM - Static variable in class gaiasky.util.Nature
-
Parsecs to kilometres
- PC_TO_M - Static variable in class gaiasky.util.Nature
-
Parsecs to metres
- PC_TO_U - Static variable in class gaiasky.util.Constants
-
Parsec to local unit conversion.
- pedantic - Static variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Flag indicating whether attributes invalid input: '&' uniforms must be present at all times.
- pedantic - Static variable in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
flag indicating whether attributes invalid input: '&' uniforms must be present at all times
- Pedantic - Static variable in class gaiasky.util.gdx.contrib.utils.ShaderLoader
- peek() - Method in class gaiasky.event.PriorityQueue
-
Retrieves, but does not remove, the head of this queue.
- peek() - Method in class gaiasky.util.DoubleArray
-
Returns the last item.
- PER_OBJECT_VISIBILITY_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the object (instance of
IVisibilitySwitch
), the name of the object and a boolean with the new visibility state. - performance - Variable in class gaiasky.util.Settings
- PerformanceSettings() - Constructor for class gaiasky.util.Settings.PerformanceSettings
- perimeter - Static variable in class gaiasky.scene.Mapper
- Perimeter - Class in gaiasky.scene.component
- Perimeter() - Constructor for class gaiasky.scene.component.Perimeter
- PerimeterExtractor - Class in gaiasky.scene.system.render.extract
- PerimeterExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.PerimeterExtractor
- PerimeterInitializer - Class in gaiasky.scene.system.initialize
- PerimeterInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.PerimeterInitializer
- perimeters - Variable in class gaiasky.scene.Families
- PerimeterUpdater - Class in gaiasky.scene.system.update
- PerimeterUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.PerimeterUpdater
- period - Variable in class gaiasky.data.util.PointCloudData
- period - Variable in class gaiasky.scene.record.OrbitComponent
-
Orbital period in days
- period - Variable in class gaiasky.scene.record.RotationComponent
-
The rotation period in hours.
- period - Variable in class gaiasky.scene.record.VariableRecord
- PERIOD - Static variable in class gaiasky.gui.GSKeys
- periodcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- persist(Path) - Method in class gaiasky.gui.GamepadMappings
-
Persist the current mappings to the given path
- persistBookmarks() - Method in class gaiasky.gui.BookmarksManager
- persistSettings(File) - Static method in class gaiasky.util.SettingsManager
- pfm - Variable in class gaiasky.util.SlaveManager
- PFMData - Class in gaiasky.util.gdx.loader
- PFMData(float[], int, int) - Constructor for class gaiasky.util.gdx.loader.PFMData
- PFMDataInfo() - Constructor for class gaiasky.util.gdx.loader.PFMDataLoader.PFMDataInfo
- PFMDataLoader - Class in gaiasky.util.gdx.loader
- PFMDataLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.PFMDataLoader
- PFMDataLoader.PFMDataInfo - Class in gaiasky.util.gdx.loader
- PFMDataLoader.PFMDataParameter - Class in gaiasky.util.gdx.loader
- PFMDataParameter() - Constructor for class gaiasky.util.gdx.loader.PFMDataLoader.PFMDataParameter
- PFMReader - Class in gaiasky.util.gdx.loader
- PFMReader() - Constructor for class gaiasky.util.gdx.loader.PFMReader
- PFMTextureLoader - Class in gaiasky.util.gdx.loader
- PFMTextureLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.PFMTextureLoader
- PFMTextureLoader.PFMTextureParameter - Class in gaiasky.util.gdx.loader
- PFMTextureLoader.TextureLoaderInfo - Class in gaiasky.util.gdx.loader
- PFMTextureParameter() - Constructor for class gaiasky.util.gdx.loader.PFMTextureLoader.PFMTextureParameter
- PFMTextureParameter(TextureLoader.TextureParameter) - Constructor for class gaiasky.util.gdx.loader.PFMTextureLoader.PFMTextureParameter
- pfmTextureParams - Static variable in class gaiasky.scene.record.MaterialComponent
- PhosphorVibrance - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Effect
- PI - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Mathematical constants
- PI - Static variable in class gaiasky.util.gaia.ModifiedScanningLaw
- PI - Static variable in class gaiasky.util.math.MathUtilsDouble
- PI_HALF - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- PI2 - Static variable in class gaiasky.util.math.MathUtilsDouble
- PICTSYMBOLS - Static variable in class gaiasky.gui.GSKeys
- pinch(Vector2, Vector2, Vector2, Vector2) - Method in class gaiasky.input.MainMouseKbdListener.GaiaGestureListener
- PingPongBuffer - Class in gaiasky.util.gdx.contrib.postprocess.utils
-
Encapsulates a frame buffer with the ability to ping-pong between two buffers.
- PingPongBuffer(int, int, Pixmap.Format, boolean, boolean, boolean, boolean, boolean) - Constructor for class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
Creates a new ping-pong buffer and owns the resources.
- PingPongBuffer(GaiaSkyFrameBuffer, GaiaSkyFrameBuffer) - Constructor for class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
Creates a new ping-pong buffer with the given buffers.
- PipelineState - Class in gaiasky.util.gdx.contrib.postprocess
-
Provides a simple mechanism to query OpenGL pipeline states.
- PipelineState() - Constructor for class gaiasky.util.gdx.contrib.postprocess.PipelineState
- pitch - Variable in class gaiasky.scene.component.MotorEngine
- pitch - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings.SlaveSettings
- pitch - Variable in class gaiasky.util.SlaveManager
- pitcha - Variable in class gaiasky.scene.component.MotorEngine
- pitchf - Variable in class gaiasky.scene.component.MotorEngine
- pitchp - Variable in class gaiasky.scene.component.MotorEngine
-
Yaw, pitch and roll
- pitchv - Variable in class gaiasky.scene.component.MotorEngine
- pixels - Variable in class gaiasky.util.gdx.loader.PortableFloatMap
-
The pixels in the image, in row-major order from bottom to top.
- pixmap - Variable in class gaiasky.render.BufferedFrame
- PJWHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- place(K) - Method in class gaiasky.util.ObjectDoubleMap
- Place - Class in gaiasky.util.gaia.utils
-
Specifies a celestial position
- Place() - Constructor for class gaiasky.util.gaia.utils.Place
-
Default constructor.
- Place(double, double) - Constructor for class gaiasky.util.gaia.utils.Place
-
Constructs a Place at given (alpha, delta)
- Place(Place) - Constructor for class gaiasky.util.gaia.utils.Place
-
Duplicates a Place
- Place(Vector3d) - Constructor for class gaiasky.util.gaia.utils.Place
-
Constructs a Place at the position given by a vector (need not be a unit vector)
- Place(Random) - Constructor for class gaiasky.util.gaia.utils.Place
-
Constructs a Place at a random position
- plainColor - Variable in class gaiasky.util.CatalogInfo
- Planed - Class in gaiasky.util.math
-
A plane defined via a unit length normal and the distance from the origin, as you learned in your math class.
- Planed() - Constructor for class gaiasky.util.math.Planed
-
Constructs a new plane with all values set to 0
- Planed(Vector3d, double) - Constructor for class gaiasky.util.math.Planed
-
Constructs a new plane based on the normal and distance to the origin.
- Planed(Vector3d, Vector3d) - Constructor for class gaiasky.util.math.Planed
-
Constructs a new plane based on the normal and a point on the plane.
- Planed(Vector3d, Vector3d, Vector3d) - Constructor for class gaiasky.util.math.Planed
-
Constructs a new plane out of the three given points that are considered to be on the plane.
- Planed.PlaneSide - Enum Class in gaiasky.util.math
-
Enum specifying on which side a point lies respective to the plane and it's normal.
- planePoints - Variable in class gaiasky.util.math.Frustumd
-
eight points making up the near and far clipping "rectangles".
- planePointsArray - Variable in class gaiasky.util.math.Frustumd
- planes - Variable in class gaiasky.util.math.Frustumd
-
the six clipping planes, near, far, left, right, top, bottom
- planetarium - Variable in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
- PLANETARIUM_ANGLE_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the planetarium angle [deg], an angle from the zenith to put the focus on in planetarium mode.
- PLANETARIUM_APERTURE_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the aperture angle [deg] of the planetarium in cubemap mode.
- PlanetariumAngle - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter.Param
- PlanetariumAperture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter.Param
- PlanetariumSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings.PlanetariumSettings
- planetPos - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- planetPos - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- planetPos - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- planetPos - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- PlanetPos - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- PlanetPosAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- Planets - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- planetSize - Variable in class gaiasky.scene.record.AtmosphereComponent
- play() - Method in class gaiasky.util.MusicManager
- PLAY_CAMERA_CMD - Enum constant in enum class gaiasky.event.Event
-
Issues the play command.
- playCamera - Variable in class gaiasky.gui.ControlsWindow
- playCameraPath(String) - Method in class gaiasky.script.EventScriptingInterface
- playCameraPath(String) - Method in interface gaiasky.script.IScriptingInterface
- playCameraPath(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- playCameraPath(String, boolean) - Method in interface gaiasky.script.IScriptingInterface
- PLAYING - Enum constant in enum class gaiasky.util.camera.rec.CamRecorder.RecorderState
- playPauseToggle() - Method in class gaiasky.util.MusicManager
- playStop - Variable in class gaiasky.gui.ControlsWindow
- pllx - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- pllx_err - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- pllxcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- plus - Variable in class gaiasky.gui.components.TimeComponent
- PLUS - Static variable in class gaiasky.gui.GSKeys
- PlutoCoordinates - Class in gaiasky.util.coord
- PlutoCoordinates() - Constructor for class gaiasky.util.coord.PlutoCoordinates
- plutoEclipticCoordinates(Instant, Vector3b) - Static method in class gaiasky.util.coord.AstroUtils
-
Ecliptic coordinates of pluto at the given date.
- pm - Variable in class gaiasky.scene.component.ProperMotion
-
Proper motion in cartesian coordinates [U/yr].
- pm - Static variable in class gaiasky.scene.Mapper
- pm - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- PM_ARROWHEADS_CMD - Enum constant in enum class gaiasky.event.Event
-
Show or hide arrow caps.
- PM_COLOR_MODE_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the mode.
- PM_LEN_FACTOR_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the length factor for pm vectors.
- PM_NUM_FACTOR_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the number factor for pm vectors.
- pmdec - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- PMDEC - Variable in class gaiasky.util.ucd.UCDParser
- pmdec_err - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- pmdeccolnames - Static variable in class gaiasky.util.ucd.UCDParser
- pmra - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- PMRA - Variable in class gaiasky.util.ucd.UCDParser
- pmra_err - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- pmracolnames - Static variable in class gaiasky.util.ucd.UCDParser
- pmSph - Variable in class gaiasky.scene.component.ProperMotion
-
MuAlpha [mas/yr], Mudelta [mas/yr], radvel [km/s].
- pmx() - Method in interface gaiasky.scene.api.IParticleRecord
- pmx() - Method in class gaiasky.scene.record.ParticleRecord
- pmx() - Method in class gaiasky.scene.record.PointParticleRecord
- pmy() - Method in interface gaiasky.scene.api.IParticleRecord
- pmy() - Method in class gaiasky.scene.record.ParticleRecord
- pmy() - Method in class gaiasky.scene.record.PointParticleRecord
- pmz() - Method in interface gaiasky.scene.api.IParticleRecord
- pmz() - Method in class gaiasky.scene.record.ParticleRecord
- pmz() - Method in class gaiasky.scene.record.PointParticleRecord
- PNG - Enum constant in enum class gaiasky.util.Settings.ImageFormat
- point - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings.ThresholdSettings
- POINT - Enum constant in enum class gaiasky.render.RenderGroup
-
Point
- POINT - Enum constant in enum class gaiasky.scene.record.BillboardDataset.ParticleType
- POINT_GPU - Enum constant in enum class gaiasky.render.RenderGroup
-
Point GPU
- POINT_STAR - Enum constant in enum class gaiasky.render.RenderGroup
-
Single pixel
- pointAtSkyCoordinate(double, double) - Method in class gaiasky.script.EventScriptingInterface
- pointAtSkyCoordinate(double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in free mode and points it to the given coordinates in equatorial system.
- pointAtSkyCoordinate(long, long) - Method in class gaiasky.script.EventScriptingInterface
- pointCloud - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings
- pointCloudData - Variable in class gaiasky.scene.component.Verts
- PointCloudData - Class in gaiasky.data.util
-
Contains a point cloud dataset, with cartesian XYZ positions in the equatorial system with the origin in the barycenter of the solar system, and optionally times for each of those.
- PointCloudData() - Constructor for class gaiasky.data.util.PointCloudData
- PointCloudData(int) - Constructor for class gaiasky.data.util.PointCloudData
- PointCloudQuadRenderer - Class in gaiasky.scene.system.render.draw
-
Adds some utils to build quads as a couple of triangles.
- PointCloudQuadRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.PointCloudQuadRenderer
- PointCloudRenderer - Class in gaiasky.scene.system.render.draw
-
Contains some common code to all point cloud renderers and some scaffolding to make life easier.
- PointCloudRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.PointCloudRenderer
- PointCloudRenderSystem - Class in gaiasky.render.system
-
Contains some common code to all point cloud renderers and some scaffolding to make life easier.
- PointCloudRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.render.system.PointCloudRenderSystem
- PointCloudTriRenderSystem - Class in gaiasky.render.system
-
Adds some utils to build quads as a couple of triangles.
- PointCloudTriRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.render.system.PointCloudTriRenderSystem
- pointColor - Variable in class gaiasky.scene.component.Trajectory
-
Point color
- pointData - Variable in class gaiasky.scene.component.ParticleSet
-
List that contains the point data.
- PointDataProvider - Class in gaiasky.data.group
-
This provider loads point data into particle beans.
- PointDataProvider() - Constructor for class gaiasky.data.group.PointDataProvider
- PointDataWriter - Class in gaiasky.data.group
- PointDataWriter() - Constructor for class gaiasky.data.group.PointDataWriter
- pointer - Variable in class gaiasky.util.Settings.ProgramSettings
- POINTER_GUIDES_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the state (boolean), the color (float[4]) and the line width (float).
- pointerLonLat - Variable in class gaiasky.gui.FocusInfoInterface
- pointerName - Variable in class gaiasky.gui.FocusInfoInterface
- pointerRADEC - Variable in class gaiasky.gui.FocusInfoInterface
- PointerSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.PointerSettings
- pointerXCoord - Variable in class gaiasky.gui.FullGui
- pointerYCoord - Variable in class gaiasky.gui.FullGui
- pointInFrustum(float, float, float) - Method in class gaiasky.util.math.Frustumd
-
Returns whether the point is in the frustum.
- pointInFrustum(Vector3d) - Method in class gaiasky.util.math.Frustumd
-
Returns whether the point is in the frustum.
- pointLights - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- pointLights - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- PointLightsAttribute - Class in gaiasky.util.gdx.shader.attribute
- PointLightsAttribute() - Constructor for class gaiasky.util.gdx.shader.attribute.PointLightsAttribute
- PointLightsAttribute(PointLightsAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.PointLightsAttribute
- pointLightsColorOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- pointLightsIntensityOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- pointLightsLoc - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- pointLightsOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters.ACubemap
- pointLightsPositionOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- pointLightsSize - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- PointParticleRecord - Class in gaiasky.scene.record
-
Point particle record, only contains a double array to hold the data
- PointParticleRecord(double[]) - Constructor for class gaiasky.scene.record.PointParticleRecord
- PointPrimitiveRenderSystem - Class in gaiasky.scene.system.render.draw
-
Renders symbolic objects (usually part of the UI) as points.
- PointPrimitiveRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.PointPrimitiveRenderSystem
- POINTS - Enum constant in enum class gaiasky.util.Settings.PointCloudMode
- pointscaling - Variable in class gaiasky.scene.component.Highlight
- pointShaders - Variable in class gaiasky.render.RenderAssets
- pointSize - Variable in class gaiasky.scene.component.Trajectory
-
Point size
- pointSize - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings
- PointView - Class in gaiasky.scene.view
-
An entity view that implements the
IPointRenderable
methods. - PointView() - Constructor for class gaiasky.scene.view.PointView
-
Creates an empty line view.
- poisson(double) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random integer from a Poisson distribution with mean λ.
- poll() - Method in class gaiasky.event.PriorityQueue
-
Retrieves and removes the head of this queue, or returns
null
if this queue is empty. - pollAxes() - Method in class gaiasky.input.AbstractGamepadListener
- pollAxes() - Method in class gaiasky.input.GuiGamepadListener
- pollAxes() - Method in class gaiasky.input.MainGamepadListener
- pollAxes() - Method in class gaiasky.input.SpacecraftGamepadListener
- pollAxis(int) - Method in class gaiasky.vr.openvr.VRContext.VRDevice
-
Updates the axis values and returns whether the values changed.
- pollButtons() - Method in class gaiasky.input.AbstractGamepadListener
- pollButtons() - Method in class gaiasky.input.GuiGamepadListener
- pollButtons() - Method in class gaiasky.input.MainGamepadListener
- pollButtons() - Method in class gaiasky.input.SpacecraftGamepadListener
- pollEvents() - Method in class gaiasky.vr.openvr.VRContext
-
Get the latest tracking data and send events to
VRDeviceListener
instance registered with the context. - pollKeys() - Method in class gaiasky.input.AbstractMouseKbdListener
-
Implement key polling here.
- pollKeys() - Method in class gaiasky.input.GameMouseKbdListener
- pollKeys() - Method in class gaiasky.input.GuiKbdListener
- pollKeys() - Method in class gaiasky.input.MainMouseKbdListener
- pollKeys() - Method in class gaiasky.input.SpacecraftMouseKbdListener
- pollKeys(double) - Method in class gaiasky.scene.view.SpacecraftView
- POLYLINE_QUADSTRIP - Enum constant in enum class gaiasky.util.Settings.LineMode
- pool() - Method in class gaiasky.util.ds.GaiaSkyExecutorService
- pop() - Method in class gaiasky.util.DoubleArray
-
Removes and returns the last item.
- POPUP_MENU_FOCUS - Enum constant in enum class gaiasky.event.Event
-
Will show a popup menu for a focus candidate.
- popupNotificationsInterface - Variable in class gaiasky.gui.FullGui
- PopupNotificationsInterface - Class in gaiasky.gui
- PopupNotificationsInterface(Skin) - Constructor for class gaiasky.gui.PopupNotificationsInterface
- port - Variable in class gaiasky.util.Settings.ProxySettings.ProxyBean
- PortableFloatMap - Class in gaiasky.util.gdx.loader
- PortableFloatMap() - Constructor for class gaiasky.util.gdx.loader.PortableFloatMap
-
Constructs a blank Portable FloatMap image.
- PortableFloatMap(File) - Constructor for class gaiasky.util.gdx.loader.PortableFloatMap
-
Constructs a PFM image by reading from the specified file.
- PortableFloatMap(InputStream) - Constructor for class gaiasky.util.gdx.loader.PortableFloatMap
-
Constructs a PFM image by reading from the specified input stream.
- PortableFloatMap.Mode - Enum Class in gaiasky.util.gdx.loader
- pos - Variable in class gaiasky.scene.camera.AbstractCamera
- pos - Variable in class gaiasky.scene.component.Body
-
Position of this entity in the local reference system.
- pos - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- pos - Variable in class gaiasky.util.camera.rec.Keyframe
- pos() - Method in class gaiasky.scene.view.SpacecraftView
- pos(Vector3d) - Method in interface gaiasky.scene.api.IParticleRecord
- pos(Vector3d) - Method in class gaiasky.scene.record.ParticleRecord
- pos(Vector3d) - Method in class gaiasky.scene.record.PointParticleRecord
- Pos - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- pos0 - Variable in class gaiasky.scene.component.Ruler
- pos1 - Variable in class gaiasky.scene.component.Ruler
- POS1 - Variable in class gaiasky.util.ucd.UCDParser
- POS2 - Variable in class gaiasky.util.ucd.UCDParser
- POS3 - Variable in class gaiasky.util.ucd.UCDParser
- posBak - Variable in class gaiasky.scene.camera.NaturalCamera
-
Acceleration and velocity
- posd - Variable in class gaiasky.scene.component.Constel
- posf - Variable in class gaiasky.scene.component.MotorEngine
-
Float counterparts
- posinv - Variable in class gaiasky.scene.camera.AbstractCamera
- position - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- position - Variable in class gaiasky.util.LocationLogManager.LocationRecord
- position - Variable in class gaiasky.util.Settings.CamrecorderSettings.KeyframeSettings
- position - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings.FocusSettings
- position(Vector3d, float[]) - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- position(Vector3d, float[]) - Method in class gaiasky.gui.minimap.MilkyWayMinimapScale
- position(Vector3d, float[]) - Method in class gaiasky.gui.minimap.SolarNeighbourhoodMinimapScale
- Position - Class in gaiasky.scene.record
- Position - Class in gaiasky.util.units
-
Helper class that transforms various positional information into the internal position of the application.
- Position(double, double, double, double, double, double) - Constructor for class gaiasky.scene.record.Position
- Position(double, String, double, String, double, String, Position.PositionType) - Constructor for class gaiasky.util.units.Position
-
Works out the cartesian equatorial position in the Gaia Sandbox reference system.
- POSITION_ATTRIBUTE - Static variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Default name for position attributes.
- POSITION_ATTRIBUTE - Static variable in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
default name for position attributes
- Position.PositionType - Enum Class in gaiasky.util.units
- Positions2DExtractor - Class in gaiasky.desktop.util
- Positions2DExtractor() - Constructor for class gaiasky.desktop.util.Positions2DExtractor
- positionSetInScript - Variable in class gaiasky.scene.component.Body
-
Flag to control whether the position of this object has been set in a script.
- positionUpdaterConsumer - Variable in class gaiasky.scene.component.GraphNode
-
Reference to the method to update the position of this object.
- PositionView - Class in gaiasky.scene.view
-
A view which exposes position and velocity properties of an entity.
- PositionView(Entity) - Constructor for class gaiasky.scene.view.PositionView
- PositiveX - Enum constant in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The positive X and first side of the cubemap
- PositiveY - Enum constant in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The positive Y and third side of the cubemap
- PositiveZ - Enum constant in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The positive Z and fifth side of the cubemap
- posSph - Variable in class gaiasky.scene.component.Body
-
Position in the equatorial system; ra, dec.
- post() - Method in class gaiasky.util.OneTimeRunnable
- post(Event, Object) - Method in class gaiasky.event.EventManager
-
Register a new data-less event with the given source.
- post(Event, Object, Object...) - Method in class gaiasky.event.EventManager
-
Register a new event with the given source and with the given data.
- POST_HEADLINE_MESSAGE - Enum constant in enum class gaiasky.event.Event
-
Contains a string with the headline message, will be displayed in a big font in the center of the screen.
- POST_NOTIFICATION - Enum constant in enum class gaiasky.event.Event
-
Post a new notification that is to be displayed in the notifications area at the bottom left.
- POST_POPUP_NOTIFICATION - Enum constant in enum class gaiasky.event.Event
-
Post a notification that is to be displayed with a screen pop-up.
- POST_SUBHEAD_MESSAGE - Enum constant in enum class gaiasky.event.Event
-
Contains a string with the subhead message, will be displayed in a small font below the headline message.
- postDelayed(Event, Object, long, EventManager.TimeFrame, Object...) - Method in class gaiasky.event.EventManager
-
Register a new event with the given type, data, delay and time frame.
- postDelayed(Event, Object, long, Object...) - Method in class gaiasky.event.EventManager
-
Register a new delayed event with the given type, data, delay and the default time frame.
- postprocess - Variable in class gaiasky.util.Settings
- PostProcessBean() - Constructor for class gaiasky.render.api.IPostProcessor.PostProcessBean
- postProcessCapture(IPostProcessor.PostProcessBean, FrameBuffer, int, int) - Method in class gaiasky.render.process.RenderModeAbstract
- PostProcessor - Class in gaiasky.util.gdx.contrib.postprocess
-
Provides a way to capture the rendered scene to an off-screen buffer and to apply a chain of effects on it before rendering to screen.
- PostProcessor(IPostProcessor.RenderType, boolean, boolean, boolean) - Constructor for class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Construct a new PostProcessor with FBO dimensions set to the size of the screen
- PostProcessor(IPostProcessor.RenderType, int, int, boolean, boolean, boolean, boolean, boolean, boolean, boolean) - Constructor for class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Construct a new PostProcessor with the given parameters, defaulting to TextureWrap.ClampToEdge as texture wrap mode
- PostProcessor(IPostProcessor.RenderType, int, int, boolean, boolean, boolean, boolean, boolean, boolean, boolean, Texture.TextureWrap, Texture.TextureWrap) - Constructor for class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Construct a new PostProcessor with the given parameters and the specified texture wrap mode
- PostProcessorEffect - Class in gaiasky.util.gdx.contrib.postprocess
-
This interface defines the base class for the concrete implementation of post-processor effects.
- PostProcessorEffect() - Constructor for class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
- PostProcessorFactory - Class in gaiasky.render
- PostProcessorFactory() - Constructor for class gaiasky.render.PostProcessorFactory
- PostProcessorListener - Interface in gaiasky.util.gdx.contrib.postprocess
- postProcessRender(IPostProcessor.PostProcessBean, FrameBuffer, boolean, ICamera, int, int) - Method in class gaiasky.render.process.RenderModeAbstract
- PostprocessSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings
- postRender(FrameBuffer) - Method in class gaiasky.render.process.RenderModeCubemap
- postRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.InstancedRenderSystem
- postRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.PointCloudRenderSystem
- postRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
- postRunnable(Runnable) - Static method in class gaiasky.GaiaSky
-
Posts a runnable that will run once after the current frame.
- postRunnable(Runnable) - Method in class gaiasky.GaiaSkyView
- postRunnable(Runnable) - Method in class gaiasky.script.EventScriptingInterface
- postRunnable(Runnable) - Method in interface gaiasky.script.IScriptingInterface
-
Posts a
Runnable
to the main loop thread that runs once after the update-scene stage, and before the render stage. - postRunnables - Variable in class gaiasky.render.system.AbstractRenderSystem
- POUND - Static variable in class gaiasky.gui.GSKeys
- Pow(int) - Constructor for class gaiasky.util.math.Interpolationd.Pow
- pow2 - Static variable in class gaiasky.util.math.Interpolationd
- pow2In - Static variable in class gaiasky.util.math.Interpolationd
-
Slow, then fast.
- pow2InInverse - Static variable in class gaiasky.util.math.Interpolationd
- pow2Out - Static variable in class gaiasky.util.math.Interpolationd
-
Fast, then slow.
- pow2OutInverse - Static variable in class gaiasky.util.math.Interpolationd
- pow3 - Static variable in class gaiasky.util.math.Interpolationd
- pow3In - Static variable in class gaiasky.util.math.Interpolationd
- pow3InInverse - Static variable in class gaiasky.util.math.Interpolationd
- pow3Out - Static variable in class gaiasky.util.math.Interpolationd
- pow3OutInverse - Static variable in class gaiasky.util.math.Interpolationd
- pow4 - Static variable in class gaiasky.util.math.Interpolationd
- pow4In - Static variable in class gaiasky.util.math.Interpolationd
- pow4Out - Static variable in class gaiasky.util.math.Interpolationd
- pow5 - Static variable in class gaiasky.util.math.Interpolationd
- pow5In - Static variable in class gaiasky.util.math.Interpolationd
- pow5Out - Static variable in class gaiasky.util.math.Interpolationd
- power - Variable in class gaiasky.scene.record.NoiseComponent
- power - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings
- POWER - Static variable in class gaiasky.gui.GSKeys
- PowIn(int) - Constructor for class gaiasky.util.math.Interpolationd.PowIn
- PowOut(int) - Constructor for class gaiasky.util.math.Interpolationd.PowOut
- pp - Variable in class gaiasky.render.api.IPostProcessor.PostProcessBean
- ppb - Variable in class gaiasky.render.RenderingContext
-
The post process bean.
- PREC - Static variable in class gaiasky.util.Constants
-
Apfloat
default precision. - PRECEDING - Enum constant in enum class gaiasky.util.gaia.Epsl.Mode
-
preceding scanning mode
- PrecedingFovs - Static variable in enum class gaiasky.util.gaia.FOV
-
Lists of FOVs grouped by associated telescope "Following/Preceding"
- precessionAngle - Variable in class gaiasky.scene.record.PrecessionComponent
-
Precession angle in deg
- PrecessionComponent - Class in gaiasky.scene.record
-
Provides the information for the precession of this body
- PrecessionComponent() - Constructor for class gaiasky.scene.record.PrecessionComponent
- precessionPosition - Variable in class gaiasky.scene.record.PrecessionComponent
-
Current precession position around y
- precessionRateChanges - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
-
The times when the precession rate changes, calculated from
MslAttitudeDataServer.reducedPrecession
. - precessionVelocity - Variable in class gaiasky.scene.record.PrecessionComponent
-
Precession velocity in deg/s
- precRate - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Precession rate (K) in [rev/yr].
- PreferencesWindow - Class in gaiasky.gui
-
The default preferences window.
- PreferencesWindow(Stage, Skin, GlobalResources) - Constructor for class gaiasky.gui.PreferencesWindow
- PreferencesWindow(Stage, Skin, GlobalResources, boolean) - Constructor for class gaiasky.gui.PreferencesWindow
- prefix - Variable in class gaiasky.util.Settings.FrameSettings
- PRELOAD_DEPTH - Static variable in class gaiasky.data.OctreeLoader
-
Data will be preloaded at startup down to this octree depth.
- preloadTexture(String) - Method in class gaiasky.script.EventScriptingInterface
- preloadTexture(String) - Method in interface gaiasky.script.IScriptingInterface
-
Pre-loads the given image as a texture for later use.
- preloadTextures(String[]) - Method in class gaiasky.script.EventScriptingInterface
- preloadTextures(String[]) - Method in interface gaiasky.script.IScriptingInterface
-
Pre-loads the given images as textures for later use.
- prepareCubemap(AssetManager) - Method in class gaiasky.scene.record.CubemapComponent
- prepareShadowEnvironment(Entity, Model, ModelScaffolding) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Prepares the shadow environment for shadow mapping.
- prepareUpdateSystems(ISceneRenderer) - Method in class gaiasky.scene.Scene
-
Prepares the engine to start running update cycles.
- PrePassTexture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
- prependFragmentCode - Static variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Code that is always added to every fragment shader code, typically used to inject a #version line.
- prependFragmentCode - Variable in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider.ShaderProgramParameter
-
Code that is always added to the fragment shader code.
- prependFragmentCode - Static variable in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
code that is always added to every fragment shader code, typically used to inject a #version line.
- prependTessControlCode - Static variable in class gaiasky.util.gdx.shader.TessellationShaderProgram
- prependTessEvaluationCode - Static variable in class gaiasky.util.gdx.shader.TessellationShaderProgram
- prependVertexCode - Static variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Code that is always added to the vertex shader code, typically used to inject a #version line.
- prependVertexCode - Variable in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider.ShaderProgramParameter
-
Code that is always added to the vertex shader code.
- prependVertexCode - Static variable in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
code that is always added to the vertex shader code, typically used to inject a #version line.
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.InstancedRenderSystem
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.PointCloudRenderSystem
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.ParticleSetRenderer
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.StarSetRenderer
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.VariableSetRenderer
- preRunnables - Variable in class gaiasky.render.system.AbstractRenderSystem
- pressedKeys - Variable in class gaiasky.gui.KeyboardInputController
-
Holds the pressed keys at any moment
- prev - Variable in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- prevCombined - Variable in class gaiasky.scene.camera.AbstractCamera
- previous - Variable in class gaiasky.gui.GuiRegistry
-
Previous GUI object, if any
- previous() - Method in class gaiasky.util.MusicManager
- previousAlpha - Variable in class gaiasky.scene.component.DatasetDescription
-
Internal attribute to keep track of previous opacity to know when to update children with
TagNoProcess
. - previousClosest - Variable in class gaiasky.scene.camera.CameraManager
- PreviousUniverseId_Uint64 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- prevpos - Variable in class gaiasky.scene.camera.AbstractCamera
- prevProjView - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- prevProjView - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- PrevProjView - Static variable in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- PrevProjViewAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- primitive - Variable in class gaiasky.gui.AddShapeDialog
- primitive - Variable in class gaiasky.gui.beans.PrimitiveComboBoxBean
- PrimitiveComboBoxBean - Class in gaiasky.gui.beans
- PrimitiveComboBoxBean(PrimitiveComboBoxBean.Primitive) - Constructor for class gaiasky.gui.beans.PrimitiveComboBoxBean
- PrimitiveComboBoxBean.Primitive - Enum Class in gaiasky.gui.beans
- primitiveRenderScale - Variable in class gaiasky.scene.component.ParticleExtra
- primitiveSize - Variable in class gaiasky.scene.component.Verts
- primitiveType - Variable in class gaiasky.util.gdx.model.data.IntModelMeshPart
- primitiveType - Variable in class gaiasky.util.gdx.model.IntMeshPart
-
The primitive type, OpenGL constant e.g:
GL20.GL_TRIANGLES
,GL20.GL_POINTS
,GL20.GL_LINES
,GL20.GL_LINE_STRIP
,GL20.GL_TRIANGLE_STRIP
- PrimitiveVertexRenderSystem<T extends IGPUVertsRenderable> - Class in gaiasky.scene.system.render.draw
-
Renders vertices using a VBO.
- PrimitiveVertexRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[], boolean) - Constructor for class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- print(Logger.Log) - Method in class gaiasky.scene.record.AtmosphereComponent
- print(Logger.Log) - Method in class gaiasky.scene.record.CloudComponent
- print(Logger.Log) - Method in class gaiasky.scene.record.MaterialComponent
- print(Logger.Log) - Method in class gaiasky.scene.record.ModelComponent
- print(Logger.Log) - Method in class gaiasky.scene.record.NoiseComponent
- print(String) - Method in class gaiasky.script.EventScriptingInterface
- print(String) - Method in interface gaiasky.script.IScriptingInterface
-
Print text using the internal logging system.
- printTree(Entity, String, int, AtomicInteger) - Method in class gaiasky.scene.system.update.GraphUpdater
- PriorityQueue<E extends Comparable<E>> - Class in gaiasky.event
-
An unbounded priority queue based on a priority heap.
- PriorityQueue() - Constructor for class gaiasky.event.PriorityQueue
-
Creates a
PriorityQueue
with the default initial capacity (11) that orders its elements according to their natural ordering. - PriorityQueue(int) - Constructor for class gaiasky.event.PriorityQueue
-
Creates a
PriorityQueue
with the specified initial capacity that orders its elements according to their natural ordering. - prj(double[], double[]) - Static method in class gaiasky.util.math.Matrix4d
-
Multiplies the vector with the given matrix, performing a division by w.
- prj(double[], double[], int, int, int) - Static method in class gaiasky.util.math.Matrix4d
-
Multiplies the vectors with the given matrix, , performing a division by w.
- prj(Matrix4d) - Method in class gaiasky.util.math.Vector3d
-
Multiplies this vector by the given matrix dividing by w, assuming the fourth (w) component of the vector is 1.
- PROCEDURAL_GENERATION_CLOUD_INFO - Enum constant in enum class gaiasky.event.Event
-
Informs of the cloud generation, contains a boolean (start, finish)
- PROCEDURAL_GENERATION_SURFACE_INFO - Enum constant in enum class gaiasky.event.Event
-
Informs of the material generation, contains a boolean (start, finish)
- ProceduralGenerationWindow - Class in gaiasky.gui
- ProceduralGenerationWindow(FocusView, Stage, Skin) - Constructor for class gaiasky.gui.ProceduralGenerationWindow
- process() - Method in class gaiasky.desktop.util.Positions2DExtractor
- process() - Method in class gaiasky.util.OneTimeRunnable
- processDrag(int, int, double, double, int) - Method in class gaiasky.input.MainMouseKbdListener
- processEntity(Entity, float) - Method in class gaiasky.scene.system.initialize.AbstractInitSystem
- processEntity(Entity, float) - Method in class gaiasky.scene.system.ParallelSystem
-
This method is called on every entity on every update call of the EntitySystem.
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.AxesExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.BackgroundExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.BillboardSetExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.BoundariesExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.ClusterExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.ConstellationExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.ElementsSetExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.GridRecExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.KeyframeExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.LocExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.MeshExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.ModelExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.OctreeExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.ParticleExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.ParticleSetExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.PerimeterExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.RaymarchingExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.RulerExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.ShapeExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.TitleExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.TrajectoryExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.VertsExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.VRDeviceExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.AxesUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.BackgroundUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.BillboardSetUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.BillboardUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.ClusterUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.ConstellationUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.DatasetDescriptionUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.ElementsSetUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.GraphUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.GridRecUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.KeyframeUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.LocUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.MeshUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.ModelUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.OctreeUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.ParticleSetUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.ParticleUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.PerimeterUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.RaymarchingUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.RulerUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.ShapeUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.TitleUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.TrajectoryUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.VertsUpdater
- processJson(JsonValue, Functions.Function3<Class<?>, Object, JsonValue, Boolean>) - Method in class gaiasky.data.JsonLoader
-
Processes the given JSON tree, extracting and converting the class and value of each attribute, and runs the given function on it.
- profile - Variable in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- profileDecay - Variable in class gaiasky.data.group.DatasetOptions
- profileDecay - Variable in class gaiasky.gui.DatasetLoadDialog
- profileDecay - Variable in class gaiasky.scene.component.ParticleSet
-
Profile decay of the particles in the shader
- program - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- program - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- program - Variable in class gaiasky.util.gdx.shader.BaseIntShader
- program - Variable in class gaiasky.util.Settings
- programs - Variable in class gaiasky.render.system.AbstractRenderSystem
- ProgramSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings
- progress - Variable in class gaiasky.gui.VRSelectionGui
- ProgressRunnable - Interface in gaiasky.util
- projection - Variable in class gaiasky.scene.camera.AbstractCamera
- projection - Variable in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
- Projection - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- projectionActive() - Static method in class gaiasky.util.SlaveManager
-
Checks if a special projection is active in this slave (yaw/pitch/roll, etc.)
- projectionLines - Variable in class gaiasky.util.Settings.ProgramSettings.RecursiveGridSettings
- projTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- projTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- projTrans - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- projTrans - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- projViewTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- projViewTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- projViewTrans - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- projViewTrans - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- projViewWorldTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- projViewWorldTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- properMotion - Variable in class gaiasky.util.Settings.SceneSettings
- ProperMotion - Class in gaiasky.scene.component
-
Proper motion component.
- ProperMotion - Static variable in class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- ProperMotion() - Constructor for class gaiasky.scene.component.ProperMotion
- ProperMotionSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.ProperMotionSettings
- properMotionsToCartesian(double, double, double, double, double, double, Vector3d) - Static method in class gaiasky.util.coord.AstroUtils
-
Converts proper motions + radial velocity into a cartesian vector.
- PROPERTIES_WRITTEN - Enum constant in enum class gaiasky.event.Event
-
Sent when the properties in GlobalConf have been modified, usually after a configuration dialog.
- propertyToMethodName(String) - Static method in class gaiasky.util.TextUtils
-
Converts from property displayName to method displayName by removing the separator dots and capitalising each chunk.
- provider - Variable in class gaiasky.scene.component.Attitude
- provider - Variable in class gaiasky.scene.component.BillboardSet
- provider - Variable in class gaiasky.scene.component.Catalog
-
Fully qualified name of data provider class
- provider - Variable in class gaiasky.scene.component.ParticleSet
-
Fully qualified name of data provider class
- provider - Variable in class gaiasky.scene.component.Trajectory
- providerClass - Variable in class gaiasky.scene.component.Trajectory
- providerParams - Variable in class gaiasky.scene.component.ParticleSet
- proximity - Variable in class gaiasky.scene.camera.AbstractCamera
- proximity - Variable in class gaiasky.scene.component.ParticleSet
-
Proximity particles
- Proximity - Class in gaiasky.util.camera
-
Holds information on the order and properties of nearby particles to the camera.
- Proximity() - Constructor for class gaiasky.util.camera.Proximity
- Proximity(int) - Constructor for class gaiasky.util.camera.Proximity
- Proximity.NearbyRecord - Class in gaiasky.util.camera
- ProximitySensor - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- proxy - Variable in class gaiasky.util.Settings
- ProxyBean() - Constructor for class gaiasky.util.Settings.ProxySettings.ProxyBean
- ProxySettings() - Constructor for class gaiasky.util.Settings.ProxySettings
- publish(Event, Object, Object...) - Static method in class gaiasky.event.EventManager
-
Register a new event to the default event manager instance with the given source and data.
- publishDelayed(Event, Object, long, Object...) - Static method in class gaiasky.event.EventManager
-
Register a new delayed event in the default manager with the given type, data, delay and the default time frame.
- publishReleaseNotes() - Method in class gaiasky.gui.GuiRegistry
- put(BoundingBox) - Method in class gaiasky.util.math.BoundingBoxd
- put(Vector3) - Method in class gaiasky.util.math.Vector3b
- put(Vector3) - Method in class gaiasky.util.math.Vector3d
- put(Vector3b) - Method in class gaiasky.util.math.Vector3b
- put(Vector3d) - Method in class gaiasky.util.math.Vector3b
- put(Vector3d) - Method in class gaiasky.util.math.Vector3d
- put(Long, T) - Method in class gaiasky.util.LargeLongMap
- put(K, double) - Method in class gaiasky.util.ObjectDoubleMap
- put(K, double, double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns the old value associated with the specified key, or the specified default value.
- putAll(ObjectDoubleMap<? extends K>) - Method in class gaiasky.util.ObjectDoubleMap
- putIn(Matrix4) - Method in class gaiasky.util.math.Matrix4d
-
Sets the given matrix to this matrix
- px(float) - Method in class gaiasky.gui.minimap.AbstractMinimapScale
Q
- Q - Static variable in class gaiasky.gui.GSKeys
- qEval(double, double[], Quaterniond[], Quaterniond[], int, Interpolator.Kind) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
Evaluates the quaternion derivative, value or integral at point tx, using Hermite interpolation in t[], q[], qDot[].
- qExtraOmega - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
-
Quaterniond corresponding to extraOmega
- qf - Variable in class gaiasky.scene.component.MotorEngine
- qHermiteAverage(double, double, double[], int, Quaterniond[], Quaterniond[]) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
Static method for computing the average attitude quaternion over a finite time interval ta <= t <= tb, using cubic Hermite interpolation, as well as the average time derivative
- quad - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- quad - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- quad - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings.ThresholdSettings
- quadIndices(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.render.system.PointCloudTriRenderSystem
-
Adds the indices to make two triangles into a quad, given the four vertices in vertPos.
- quadIndices(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.PointCloudQuadRenderer
-
Adds the indices to make two triangles into a quad, given the four vertices in vertPos.
- quality - Variable in class gaiasky.scene.record.AtmosphereComponent
- quality - Variable in class gaiasky.scene.record.CloudComponent
- quality - Variable in class gaiasky.util.Settings.GraphicsSettings
- quality - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.ElevationSettings
- quality - Variable in class gaiasky.util.Settings.ScreenshotSettings
- Quantity - Class in gaiasky.util.units
-
A wee utility class that provides unit conversion mechanisms.
- Quantity() - Constructor for class gaiasky.util.units.Quantity
- Quantity.Angle - Class in gaiasky.util.units
- Quantity.Angle.AngleUnit - Enum Class in gaiasky.util.units
- Quantity.Brightness - Class in gaiasky.util.units
- Quantity.Brightness.BrightnessUnit - Enum Class in gaiasky.util.units
- Quantity.Length - Class in gaiasky.util.units
- Quantity.Length.LengthUnit - Enum Class in gaiasky.util.units
- Quaterniond - Class in gaiasky.util.math
-
A simple quaternion class.
- Quaterniond() - Constructor for class gaiasky.util.math.Quaterniond
- Quaterniond(double, double, double, double) - Constructor for class gaiasky.util.math.Quaterniond
-
Constructor, sets the four components of the quaternion.
- Quaterniond(Quaternion) - Constructor for class gaiasky.util.math.Quaterniond
-
Constructor, sets the quaternion components from the given quaternion.
- Quaterniond(Quaterniond) - Constructor for class gaiasky.util.math.Quaterniond
-
Constructor, sets the quaternion components from the given quaternion.
- Quaterniond(Vector3d, double) - Constructor for class gaiasky.util.math.Quaterniond
-
Constructor, sets the quaternion from the given axis vector and the angle around that axis in degrees.
- queryOpenVr() - Static method in class gaiasky.vr.openvr.OpenVRQuery
- queue(OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.OrbitRefresher
- queue(OctreeNode) - Method in interface gaiasky.data.IOctantLoader
- queue(OctreeNode) - Method in class gaiasky.data.OctreeLoader
-
Adds the octant to the load queue.
- QUEUED - Enum constant in enum class gaiasky.util.tree.LoadStatus
- quit() - Method in class gaiasky.script.EventScriptingInterface
- quit() - Method in interface gaiasky.script.IScriptingInterface
-
Initiates the quit action to terminate the program.
- QuitWindow - Class in gaiasky.gui
-
Generic dialog that displays the confirmation quit message and offers options to cancel it or go through.
- QuitWindow(Stage, Skin) - Constructor for class gaiasky.gui.QuitWindow
- qW - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- qX - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- qY - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- qZ - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
R
- R - Static variable in class gaiasky.gui.GSKeys
- R_BRACKET - Static variable in class gaiasky.gui.GSKeys
- R0(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- R0(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- R1(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- R2(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- R3(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- R4(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- R5(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- ra - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- ra() - Method in interface gaiasky.scene.api.IParticleRecord
-
Right ascension in degrees.
- ra() - Method in class gaiasky.scene.record.ParticleRecord
-
Right ascension in degrees.
- ra() - Method in class gaiasky.scene.record.PointParticleRecord
- RA_DEC_UPDATED - Enum constant in enum class gaiasky.event.Event
-
Updates the position of the pointer and the view in equatorial coordinates.
- ra_err - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- racolnames - Static variable in class gaiasky.util.ucd.UCDParser
- RAD - Enum constant in enum class gaiasky.util.units.Quantity.Angle.AngleUnit
-
Radians
- RAD_TO_MILLARCSEC - Static variable in class gaiasky.util.Nature
- raddeg - Variable in class gaiasky.scene.component.Cluster
- radDeg - Static variable in class gaiasky.util.math.MathUtilsDouble
- RADECPointerLabel - Variable in class gaiasky.gui.FocusInfoInterface
- RADECViewLabel - Variable in class gaiasky.gui.FocusInfoInterface
- RadialBlur - Class in gaiasky.util.gdx.contrib.postprocess.filters
- RadialBlur() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- RadialBlur(RadialBlur.Quality) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- RadialBlur.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- RadialBlur.Quality - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- RadialDistortion - Class in gaiasky.util.gdx.contrib.postprocess.filters
- RadialDistortion() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion
- RadialDistortion.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- radiansToDegrees - Static variable in class gaiasky.util.math.MathUtilsDouble
-
multiply by this to convert from radians to degrees
- RadioVersion_Uint64 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- radius - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- radius - Variable in class gaiasky.scene.component.ParticleExtra
- radius - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- radius - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- radius - Variable in class gaiasky.util.gdx.model.IntMeshPart
-
The radius relative to
IntMeshPart.center
of the bounding sphere of the shape, or negative if not calculated yet. - radius() - Method in interface gaiasky.scene.api.IParticleRecord
- radius() - Method in class gaiasky.scene.record.ParticleRecord
- radius() - Method in class gaiasky.scene.record.PointParticleRecord
- radiuscolnames - Static variable in class gaiasky.util.ucd.UCDParser
- radvel - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- radvel() - Method in interface gaiasky.scene.api.IParticleRecord
- radvel() - Method in class gaiasky.scene.record.ParticleRecord
- radvel() - Method in class gaiasky.scene.record.PointParticleRecord
- RADVEL - Variable in class gaiasky.util.ucd.UCDParser
- radvel_err - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- radvelcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- ramp - Variable in class gaiasky.util.gaia.TransitionScanningLaw
- random - Static variable in class gaiasky.util.math.MathUtilsDouble
- random() - Method in class gaiasky.util.DoubleArray
-
Returns a random item from the array, or zero if the array is empty.
- random() - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns random number between 0.0 (inclusive) and 1.0 (exclusive).
- random() - Static method in class gaiasky.util.math.StdRandom
-
Deprecated.Replaced by
StdRandom.uniform()
. - random(double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns a random number between 0 (inclusive) and the specified value (exclusive).
- random(double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns a random number between start (inclusive) and end (exclusive).
- random(int) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns a random number between 0 (inclusive) and the specified value (inclusive).
- random(int, int) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns a random number between start (inclusive) and end (inclusive).
- random(long) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns a random number between 0 (inclusive) and the specified value (inclusive).
- random(long, long) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns a random number between start (inclusive) and end (inclusive).
- randomize - Variable in class gaiasky.scene.component.ModelScaffolding
-
The components to randomize---possible values are ["model", "cloud", "atmosphere"]
- randomizeAll() - Method in class gaiasky.gui.ProceduralGenerationWindow
- randomizeAll(long, double) - Method in class gaiasky.scene.record.AtmosphereComponent
-
Creates a random atmosphere component using the given seed and the base body size.
- randomizeAll(long, double) - Method in class gaiasky.scene.record.CloudComponent
-
Creates a random cloud component using the given seed and the base body size.
- randomizeAll(long, double) - Method in class gaiasky.scene.record.MaterialComponent
- randomizeAll(long, double) - Method in class gaiasky.scene.record.ModelComponent
-
Creates a random model component using the given seed.
- randomizeAll(Random) - Method in class gaiasky.scene.record.NoiseComponent
- randomizeAll(Random, boolean, boolean) - Method in class gaiasky.scene.record.NoiseComponent
- randomizeAtmosphere(Boolean) - Method in class gaiasky.gui.ProceduralGenerationWindow
- randomizeClouds(Boolean) - Method in class gaiasky.gui.ProceduralGenerationWindow
- randomizeSurface(Boolean) - Method in class gaiasky.gui.ProceduralGenerationWindow
- range - Variable in class gaiasky.scene.record.NoiseComponent
- rateX - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- rateY - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- rateZ - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- rawDoubleData() - Method in interface gaiasky.scene.api.IParticleRecord
- rawDoubleData() - Method in class gaiasky.scene.record.ParticleRecord
- rawDoubleData() - Method in class gaiasky.scene.record.PointParticleRecord
- rawFloatData() - Method in interface gaiasky.scene.api.IParticleRecord
- rawFloatData() - Method in class gaiasky.scene.record.ParticleRecord
- rawFloatData() - Method in class gaiasky.scene.record.PointParticleRecord
- Rayd - Class in gaiasky.util.math
-
Encapsulates a Rayd having a starting position and a unit length direction.
- Rayd(Vector3d, Vector3d) - Constructor for class gaiasky.util.math.Rayd
-
Constructor, sets the starting position of the Rayd and the direction.
- raymarching - Static variable in class gaiasky.scene.Mapper
- Raymarching - Class in gaiasky.scene.component
- Raymarching - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Implements a raymarching effect, usually for SDFs.
- Raymarching() - Constructor for class gaiasky.scene.component.Raymarching
- Raymarching(String, float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- Raymarching(String, int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- RAYMARCHING_ADDITIONAL_CMD - Enum constant in enum class gaiasky.event.Event
-
Push new additional data to ray marching shader.
- RAYMARCHING_CMD - Enum constant in enum class gaiasky.event.Event
-
Submits a register/unregister command for a ray marching shader.
- RaymarchingExtractor - Class in gaiasky.scene.system.render.extract
- RaymarchingExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.RaymarchingExtractor
- RaymarchingFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Raymarching filter.
- RaymarchingFilter(String, int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
-
Creates a filter with the given viewport size
- RaymarchingFilter(String, Vector2) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
-
Creates a filter with the given viewport size.
- RaymarchingFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- RaymarchingInitializer - Class in gaiasky.scene.system.initialize
-
Initializes invisible and raymarching container entities.
- RaymarchingInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.RaymarchingInitializer
- raymarchings - Variable in class gaiasky.scene.Families
- raymarchingShader - Variable in class gaiasky.scene.component.Raymarching
- RaymarchingUpdater - Class in gaiasky.scene.system.update
- RaymarchingUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.RaymarchingUpdater
- rc - Variable in class gaiasky.render.process.RenderModeAbstract
- rc - Variable in class gaiasky.render.system.AbstractRenderSystem
- rc - Variable in class gaiasky.scene.component.Rotation
-
Holds information about the rotation of the body
- read() - Method in class gaiasky.util.io.ByteBufferInputStream
- read() - Method in class gaiasky.util.io.FileInfoInputStream
- read(byte[]) - Method in class gaiasky.util.io.FileInfoInputStream
- read(byte[], int, int) - Method in class gaiasky.util.io.ByteBufferInputStream
- read(byte[], int, int) - Method in class gaiasky.util.io.FileInfoInputStream
- readData(InputStream, double) - Method in class gaiasky.data.group.BinaryDataProvider
- reAddObjects() - Method in class gaiasky.gui.CustomInterface
- reader - Variable in class gaiasky.util.gdx.loader.G3dModelLoader
- readGamepadMappings(String) - Static method in class gaiasky.gui.AbstractGamepadMappings
- readMetadata(InputStream) - Method in class gaiasky.data.group.MetadataBinaryIO
-
Reads the metadata into an octree node
- readMetadata(InputStream, LoadStatus) - Method in class gaiasky.data.group.MetadataBinaryIO
-
Reads the metadata into an octree node
- readMetadataMapped(String) - Method in class gaiasky.data.group.MetadataBinaryIO
- readMetadataMapped(String, LoadStatus) - Method in class gaiasky.data.group.MetadataBinaryIO
- readParticleRecord(DataInputStream, double) - Method in interface gaiasky.data.group.BinaryIO
-
Read a star from the input stream.
- readParticleRecord(DataInputStream, double) - Method in class gaiasky.data.group.BinaryIOBase
- readParticleRecord(MappedByteBuffer, double) - Method in interface gaiasky.data.group.BinaryIO
-
Read a star from the mapped buffer.
- readParticleRecord(MappedByteBuffer, double) - Method in class gaiasky.data.group.BinaryIOBase
- readPFMData(FileHandle, boolean) - Static method in class gaiasky.util.gdx.loader.PFMReader
- readPFMPixmap(FileHandle, boolean) - Static method in class gaiasky.util.gdx.loader.PFMReader
- readPFMTextureData(FileHandle, boolean) - Static method in class gaiasky.util.gdx.loader.PFMReader
- READY - Enum constant in enum class gaiasky.util.tree.LoadStatus
- REAL_TIME - Enum constant in enum class gaiasky.event.EventManager.TimeFrame
-
Real time from the user's perspective
- realGaiaAttitude - Variable in class gaiasky.util.Settings.DataSettings
- realPosition - Variable in class gaiasky.util.units.Position
- realRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- realRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- realRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GeometryWarpFilter
- realTime - Variable in class gaiasky.util.Settings.RuntimeSettings
- RealTimeClock - Class in gaiasky.util.time
-
Implements a real time clock.
- RealTimeClock() - Constructor for class gaiasky.util.time.RealTimeClock
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AccumulationBlur
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AnaglyphEffect
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Curvature
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.DepthBuffer
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.DrawTexture
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Fxaa
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.GeometryWarp
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.GravitationalDistortion
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Mosaic
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Nfaa
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Reprojection
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.UnsharpMask
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Bias
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Copy
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Flare
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.FlareDirt
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GeometryWarpFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.MultipassFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Threshold
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.UnsharpMaskFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Zoom
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Regenerates and/or rebinds owned resources when needed, eg.
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
-
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost.
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
When needed graphics memory could be invalidated so buffers should be rebuilt.
- rebuild() - Method in class gaiasky.gui.ProceduralGenerationWindow
- REBUILD_SHADOW_MAP_DATA_CMD - Enum constant in enum class gaiasky.event.Event
-
Event to update the shadow map metadata.
- rebuildGui() - Method in class gaiasky.gui.AbstractGui
-
Adds the already created GUI objects to the stage.
- rebuildGui() - Method in class gaiasky.gui.CrashGui
- rebuildGui() - Method in class gaiasky.gui.DebugGui
- rebuildGui() - Method in class gaiasky.gui.FullGui
- rebuildGui() - Method in class gaiasky.gui.GamepadGui
- rebuildGui() - Method in class gaiasky.gui.LoadingGui
- rebuildGui() - Method in class gaiasky.gui.RenderGui
- rebuildGui() - Method in class gaiasky.gui.SpacecraftGui
- rebuildGui() - Method in class gaiasky.gui.StereoGui
- rebuildGui() - Method in class gaiasky.gui.VRControllerInfoGui
- rebuildGui() - Method in class gaiasky.gui.VRInfoGui
- rebuildGui() - Method in class gaiasky.gui.VRSelectionGui
- rebuildGui() - Method in class gaiasky.gui.WelcomeGui
- rebuildGui() - Method in class gaiasky.gui.WelcomeGuiVR
- rebuildReferences(IntModel) - Static method in class gaiasky.util.gdx.IntModelBuilder
-
Resets the references to
Material
s,IntMesh
es andIntMeshPart
s within the model to the ones used within it's nodes. - rec - Variable in class gaiasky.scene.record.ModelComponent
- RECALCULATE_CONTROLS_WINDOW_SIZE - Enum constant in enum class gaiasky.event.Event
-
Forces recalculation of main controls window size.
- recalculateButtonSize() - Method in class gaiasky.gui.GenericDialog
- recalculateOptionsSize() - Method in class gaiasky.gui.FullGui
- recalculateSize() - Method in class gaiasky.gui.ControlsWindow
- recCamera - Variable in class gaiasky.gui.ControlsWindow
- receiveScrollEvents() - Method in class gaiasky.util.scene2d.OwnLabel
- recKeyframeCamera - Variable in class gaiasky.gui.ControlsWindow
- recomputeConstants() - Method in class gaiasky.util.gaia.Nsl37
-
Initializes quantities that only depend on the initial parameters.
- RECORD_CAMERA_CMD - Enum constant in enum class gaiasky.event.Event
-
Issues the command to enable camera recording.
- recordCamera - Variable in class gaiasky.util.Settings.RuntimeSettings
- RECORDING - Enum constant in enum class gaiasky.util.camera.rec.CamRecorder.RecorderState
- recordKeyframeCamera - Variable in class gaiasky.util.Settings.RuntimeSettings
- rect(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- rect(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a rectangle Requires GL_POINTS, GL_LINES or GL_TRIANGLES primitive type.
- rect(int, int, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- rect(int, int, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a rectangle by indices.
- rect(Vector3, Vector3, Vector3, Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- rect(Vector3, Vector3, Vector3, Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a rectangle.
- rect(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- rect(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a rectangle.
- recursiveGrid - Variable in class gaiasky.util.Settings.ProgramSettings
- RecursiveGrid - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- RecursiveGridSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.RecursiveGridSettings
- reduce() - Method in class gaiasky.util.gaia.time.GtiList
-
Combine overlapping intervals (logical OR)
- reduced - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- reducedPrecession - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
-
Keep track of times when the precession rate is reduced
- ref_epoch - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- refDir - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- refEpoch - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Reference epoch to which the reference scan parameters refer
- reflectionCubemap - Static variable in class gaiasky.scene.record.MaterialComponent
- reflectionCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- reflectionCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- ReflectionCubemap - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- ReflectionCubemapAlias - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- reflectionSkyboxLocation - Variable in class gaiasky.util.Settings.DataSettings
- refPlane - Variable in class gaiasky.scene.component.ModelScaffolding
-
Name of the reference plane for this object.
- refPlaneTransform - Variable in class gaiasky.scene.component.ModelScaffolding
-
Name of the transformation to the reference plane
- refresh() - Method in class gaiasky.gui.DatasetManagerWindow
- refreshAllOrbits() - Method in class gaiasky.script.EventScriptingInterface
- refreshAllOrbits() - Method in interface gaiasky.script.IScriptingInterface
-
Forces all orbits to refresh immediately.
- refreshData() - Method in class gaiasky.scene.view.KeyframesView
-
Refreshes the positions and orientations from the keyframes
- refreshing - Variable in class gaiasky.scene.component.Trajectory
-
Refreshing state
- refreshObjectOrbit(String) - Method in class gaiasky.script.EventScriptingInterface
- refreshObjectOrbit(String) - Method in interface gaiasky.script.IScriptingInterface
-
Forces the refresh of the orbit of the object identified by
name
. - refreshOrbit(Trajectory, Verts, boolean) - Method in class gaiasky.scene.entity.TrajectoryUtils
-
Queues a trajectory refresh task with the refresher for this trajectory.
- refreshOrientations() - Method in class gaiasky.scene.view.KeyframesView
-
Refreshes the orientations from the keyframes
- refreshRate - Variable in class gaiasky.util.Settings.GraphicsSettings.FullscreenSettings
- refreshSingleVector(Entity, Vector3d, Vector3d) - Method in class gaiasky.scene.view.KeyframesView
- REFSYS - Enum constant in enum class gaiasky.util.Settings.OriginType
- RefSysTransform - Class in gaiasky.scene.component
- RefSysTransform() - Constructor for class gaiasky.scene.component.RefSysTransform
- regenerateIndex() - Method in class gaiasky.scene.component.ParticleSet
-
Regenerates the name index
- RegexpValidator - Class in gaiasky.util.validator
- RegexpValidator(IValidator, String) - Constructor for class gaiasky.util.validator.RegexpValidator
- RegexpValidator(String) - Constructor for class gaiasky.util.validator.RegexpValidator
- regime - Variable in class gaiasky.scene.component.GridRecursive
- Region() - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- regionId - Variable in class gaiasky.util.SlaveManager
- register(BaseIntShader.Uniform) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- register(BaseIntShader.Uniform, BaseIntShader.Setter) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- register(String) - Static method in class gaiasky.util.gdx.shader.attribute.Attribute
-
Call this method to register a custom attribute type, see the wiki for an example.
- register(String) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- register(String, BaseIntShader.Setter) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- register(String, BaseIntShader.Validator) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- register(String, BaseIntShader.Validator, BaseIntShader.Setter) - Method in class gaiasky.util.gdx.shader.BaseIntShader
-
Register an uniform which might be used by this shader.
- registerGui(IGui) - Method in class gaiasky.gui.GuiRegistry
-
Registers a new GUI
- regretLastStep() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Regret the last step
- REGULAR - Enum constant in enum class gaiasky.scene.component.Mesh.MeshShading
- RegularInputStreamProvider - Class in gaiasky.util.gdx.loader.is
- RegularInputStreamProvider() - Constructor for class gaiasky.util.gdx.loader.is.RegularInputStreamProvider
- reinitialiseGUI1() - Method in class gaiasky.GaiaSky
-
Re-initialises all the GUI (step 1).
- reinitialiseGUI2() - Method in class gaiasky.GaiaSky
-
Second step in GUI initialisation.
- reinitialize(int) - Method in class gaiasky.render.system.LightPositionUpdater
- relAberrationOn() - Method in class gaiasky.util.gravwaves.RelativisticEffectsManager
- relativisticAberration - Variable in class gaiasky.util.Settings.RuntimeSettings
- relativisticCamera - Variable in class gaiasky.scene.camera.CameraManager
- RelativisticCamera - Class in gaiasky.scene.camera
- RelativisticCamera(AssetManager, CameraManager) - Constructor for class gaiasky.scene.camera.RelativisticCamera
- RelativisticCamera(CameraManager) - Constructor for class gaiasky.scene.camera.RelativisticCamera
- RelativisticEffectsComponent - Class in gaiasky.scene.record
- RelativisticEffectsComponent() - Constructor for class gaiasky.scene.record.RelativisticEffectsComponent
- RelativisticEffectsManager - Class in gaiasky.util.gravwaves
-
Central hub where the parameters of the current relativistic effects (aberration, doppler, grav waves) are updated and served to the renderers.
- RelativisticShader - Class in gaiasky.util.gdx.shader
- RelativisticShader(IntRenderable) - Constructor for class gaiasky.util.gdx.shader.RelativisticShader
- RelativisticShader(IntRenderable, DefaultIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.RelativisticShader
- RelativisticShader(IntRenderable, DefaultIntShader.Config, ExtShaderProgram) - Constructor for class gaiasky.util.gdx.shader.RelativisticShader
- RelativisticShader(IntRenderable, DefaultIntShader.Config, String) - Constructor for class gaiasky.util.gdx.shader.RelativisticShader
- RelativisticShader(IntRenderable, DefaultIntShader.Config, String, String, String) - Constructor for class gaiasky.util.gdx.shader.RelativisticShader
- RelativisticShader.Inputs - Class in gaiasky.util.gdx.shader
- RelativisticShader.Setters - Class in gaiasky.util.gdx.shader
- RelativisticShaderProvider - Class in gaiasky.util.gdx.shader.provider
- RelativisticShaderProvider() - Constructor for class gaiasky.util.gdx.shader.provider.RelativisticShaderProvider
- RelativisticShaderProvider(FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.shader.provider.RelativisticShaderProvider
- RelativisticShaderProvider(DefaultIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.provider.RelativisticShaderProvider
- RelativisticShaderProvider(String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.provider.RelativisticShaderProvider
- RelativisticShaderProviderLoader<T extends RelativisticShaderProviderLoader.RelativisticShaderProviderParameter> - Class in gaiasky.util.gdx.shader.loader
- RelativisticShaderProviderLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.shader.loader.RelativisticShaderProviderLoader
- RelativisticShaderProviderLoader.RelativisticShaderProviderParameter - Class in gaiasky.util.gdx.shader.loader
- RelativisticShaderProviderParameter(String, String) - Constructor for class gaiasky.util.gdx.shader.loader.RelativisticShaderProviderLoader.RelativisticShaderProviderParameter
- relativisticSpeedCap() - Method in interface gaiasky.scene.api.ISpacecraft
- relativisticSpeedCap() - Method in class gaiasky.scene.component.MotorEngine
- relativisticSpeedCap() - Method in class gaiasky.scene.view.SpacecraftView
- releaseNotes - Variable in class gaiasky.util.datadesc.DatasetDesc
- ReleaseNotesWindow - Class in gaiasky.gui
- ReleaseNotesWindow(Stage, Skin, Path) - Constructor for class gaiasky.gui.ReleaseNotesWindow
- reload() - Method in class gaiasky.util.gdx.OwnCubemap
- reload() - Method in class gaiasky.util.MusicManager
- RELOAD_CONTROLLER_MAPPINGS - Enum constant in enum class gaiasky.event.Event
-
Reloads the inputListener mappings.
- reloadBookmarksTree() - Method in class gaiasky.gui.components.BookmarksComponent
- reloadData(BillboardSet) - Method in class gaiasky.scene.system.initialize.BillboardSetInitializer
- reloadDataFiles() - Method in class gaiasky.util.GlobalResources
- reloadGamepadMappings(Path) - Method in class gaiasky.gui.PreferencesWindow
- relpos - Variable in class gaiasky.scene.camera.SpacecraftCamera
- remove() - Method in class gaiasky.util.ObjectDoubleMap.Keys
- remove() - Method in class gaiasky.util.scene2d.ContextMenu
- remove() - Method in class gaiasky.util.tree.OctreeNode
-
Removes this octant from the octree.
- remove(int) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- remove(Entity) - Method in class gaiasky.scene.Index
-
Removes the given entity from the index.
- remove(Entity, boolean) - Method in class gaiasky.scene.Scene
-
Removes the given entity from the scene.
- remove(BaseLight) - Method in class gaiasky.util.gdx.shader.Environment
- remove(BaseLight...) - Method in class gaiasky.util.gdx.shader.Environment
- remove(DirectionalLight) - Method in class gaiasky.util.gdx.shader.Environment
- remove(PointLight) - Method in class gaiasky.util.gdx.shader.Environment
- remove(SpotLight) - Method in class gaiasky.util.gdx.shader.Environment
- remove(Array<BaseLight>) - Method in class gaiasky.util.gdx.shader.Environment
- remove(Bits) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Removes the attribute from the material, i.e.: material.remove(BlendingAttribute.ID); Can also be used to remove multiple attributes also, i.e.
- remove(Class<? extends PostProcessorEffect>) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
-
Removes all effects from the given class
- remove(Comparable<T>, BinaryNode<T>) - Method in class gaiasky.util.BinarySearchTree
-
Internal method to remove from a subtree.
- remove(Object) - Method in class gaiasky.util.ds.RouletteList
- remove(String) - Method in class gaiasky.scene.Index
-
Removes the given key from the index.
- remove(String, Class<? extends PostProcessorEffect>) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
-
Removes the keyed effect from the given class
- remove(K, double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns the value for the removed key, or the default value if the key is not in the map.
- remove(T) - Method in class gaiasky.util.BinarySearchTree
-
Remove from the tree.
- remove(T) - Method in class gaiasky.util.gdx.contrib.utils.ItemsManager
-
Removes a previously added resource
- REMOVE_ALL_OBJECTS - Enum constant in enum class gaiasky.event.Event
-
Removes all the custom objects.
- REMOVE_GUI_COMPONENT - Enum constant in enum class gaiasky.event.Event
-
Removes the GUI component identified by the given name.
- REMOVE_KEYBOARD_FOCUS - Enum constant in enum class gaiasky.event.Event
-
Removes the keyboard focus in the GUI.
- REMOVE_OBJECTS - Enum constant in enum class gaiasky.event.Event
-
Removes a previously added message or image.
- removeAll(Stage) - Static method in class gaiasky.util.scene2d.ContextMenu
-
Removes every instance of
ContextMenu
formStage
actors. - removeAll(DoubleArray) - Method in class gaiasky.util.DoubleArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(Collection<?>) - Method in class gaiasky.util.ds.RouletteList
- removeAllControllerListeners() - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
-
Removes all controller listeners from all controllers.
- removeAllObjects() - Method in class gaiasky.script.EventScriptingInterface
- removeAllObjects() - Method in interface gaiasky.script.IScriptingInterface
-
Removes all objects.
- removeAllSubscriptions(IObserver...) - Method in class gaiasky.event.EventManager
-
Unregister all the subscriptions of the given listeners.
- removeAtmosphericScattering(Material) - Method in class gaiasky.scene.record.AtmosphereComponent
- removeAtmosphericScattering(Material) - Method in class gaiasky.scene.record.CloudComponent
- removeBookmark(String) - Method in class gaiasky.gui.BookmarksManager
-
Removes a bookmark by its path.
- removeBookmarksByName(String) - Method in class gaiasky.gui.BookmarksManager
-
Remove all bookmarks with the given name.
- removeCameraTrackingObject() - Method in class gaiasky.script.EventScriptingInterface
- removeCameraTrackingObject() - Method in interface gaiasky.script.IScriptingInterface
-
Removes the tracking object from the camera, if any.
- removeCatalog() - Method in class gaiasky.util.CatalogInfo
-
Unloads and removes the catalog described by this catalog info
- removeChild(Entity, boolean) - Method in class gaiasky.scene.component.GraphNode
-
Removes the given child from this node, if it exists.
- removeChild(OctreeNode) - Method in class gaiasky.util.tree.OctreeNode
-
Removes the child from this octant's descendants.
- removeChild(T) - Method in class gaiasky.util.gdx.model.IntNode
-
Removes the specified node as child of this node.
- removeControllerGui() - Method in class gaiasky.gui.GamepadGui
- removeControllerListener(ControllerListener) - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
-
Removes the given listener from all controllers.
- removeDataset(String) - Method in class gaiasky.script.EventScriptingInterface
- removeDataset(String) - Method in interface gaiasky.script.IScriptingInterface
-
Removes the dataset identified by the given name, if it exists.
- removedFromEngine(Engine) - Method in class gaiasky.scene.system.ParallelSystem
- removeEffect(PostProcessorEffect) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Removes the specified effect from the effect chain.
- removeEldestEntry(Map.Entry<A, B>) - Method in class gaiasky.util.LruCache
-
Returns true if this
LruCache
has more entries than the maximum specified when it was created. - removeFromIndex(ParticleSet) - Method in class gaiasky.scene.Index
-
Removes the entities in the given particle set from this index.
- removeFromRender(IRenderable, RenderGroup) - Method in class gaiasky.scene.system.render.extract.AbstractExtractSystem
-
Removes the given renderable from the given render group list.
- removeGamepadGui() - Method in class gaiasky.gui.GuiRegistry
- removeGamepadListener() - Method in class gaiasky.scene.camera.NaturalCamera
- removeGamepadListener() - Method in class gaiasky.scene.camera.SpacecraftCamera
- removeGravitationalWavesMaterial(Array<Material>) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- removeGravitationalWavesMaterial(Material) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- removeIndex(int) - Method in class gaiasky.util.DoubleArray
-
Removes and returns the item at the specified index.
- removeKey(K) - Method in class gaiasky.util.TwoWayHashmap
- removeListener(VRDeviceListener) - Method in class gaiasky.vr.openvr.VRContext
-
Removes a
VRDeviceListener
- removeMapValues() - Method in class gaiasky.util.scene2d.OwnSlider
- removeMapValues() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- removeMin(BinaryNode<T>) - Method in class gaiasky.util.BinarySearchTree
-
Internal method to remove minimum item from a subtree.
- removeModeChangePopup() - Method in class gaiasky.gui.GuiRegistry
- removeModelObject(String) - Method in class gaiasky.script.EventScriptingInterface
- removeModelObject(String) - Method in interface gaiasky.script.IScriptingInterface
-
Removes the model object identified by the given name from the internal scene graph model of Gaia Sky, if it exists.
- removeObject(int) - Method in class gaiasky.script.EventScriptingInterface
- removeObject(int) - Method in interface gaiasky.script.IScriptingInterface
-
Removes the item with the given id.
- removeObjects(int[]) - Method in class gaiasky.script.EventScriptingInterface
- removeObjects(int[]) - Method in interface gaiasky.script.IScriptingInterface
-
Removes the items with the given ids.
- removeObjects(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- removeParenthood(Entity) - Method in class gaiasky.scene.component.Octree
- removeProcessor(IGui) - Method in class gaiasky.gui.GuiRegistry
- removeRadioSubscriptions(Entity) - Method in class gaiasky.event.EventManager
-
Remove all subscriptions of
EntityRadio
for the given entity. - removeRange(int, int) - Method in class gaiasky.util.DoubleArray
-
Removes the items between the specified indices, inclusive.
- removeReflectionCubemapAttribute(Array<Material>) - Method in class gaiasky.scene.record.ModelComponent
- removeRelativisticEffectsMaterial(Array<Material>) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- removeRelativisticEffectsMaterial(Material) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- removeRule(FilterRule) - Method in class gaiasky.util.filter.Filter
- removeRunnable(String) - Method in class gaiasky.GaiaSky
-
Removes a previously parked update runnable.
- removeRunnable(String) - Method in class gaiasky.script.EventScriptingInterface
- removeRunnable(String) - Method in interface gaiasky.script.IScriptingInterface
-
Removes the runnable with the given id, if any.
- removeValue(double) - Method in class gaiasky.util.DoubleArray
- removeValue(V) - Method in class gaiasky.util.TwoWayHashmap
- removeVelocityBufferMaterial(Material) - Method in class gaiasky.scene.record.VelocityBufferComponent
- render - Variable in class gaiasky.scene.component.MotorEngine
- render - Static variable in class gaiasky.scene.Mapper
- render() - Method in class gaiasky.ErrorDialog
- render() - Method in class gaiasky.GaiaSky
- render() - Method in class gaiasky.GaiaSkyView
- render() - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- render() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- render() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- render() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Convenience method to render to screen.
- render(int, int) - Method in class gaiasky.gui.AbstractGui
- render(int, int) - Method in class gaiasky.gui.GuiRegistry
-
Renders the registered GUIs
- render(int, int) - Method in interface gaiasky.gui.IGui
-
Renders this GUI
- render(int, int) - Method in class gaiasky.gui.SpacecraftGui
- render(int, int) - Method in class gaiasky.gui.VRGui
- render(int, int) - Method in class gaiasky.scene.camera.AbstractCamera
- render(int, int) - Method in class gaiasky.scene.camera.CameraManager
- render(int, int) - Method in class gaiasky.scene.camera.FovCamera
- render(int, int) - Method in interface gaiasky.scene.camera.ICamera
- render(int, int) - Method in class gaiasky.scene.camera.NaturalCamera
- render(int, int) - Method in class gaiasky.scene.camera.SpacecraftCamera
- render(Entity, IntModelBatch, ICamera, float, double, RenderingContext, RenderGroup, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders a single entity as a model.
- render(Entity, ExtShaderProgram, IntMesh, ICamera) - Method in class gaiasky.scene.system.render.draw.BillboardRenderer
-
Billboard quad render, for planets, stars, sso and sets.
- render(FrameBuffer) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- render(FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Stops capturing the scene and apply the effect chain, if there is one.
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AccumulationBlur
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AnaglyphEffect
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Curvature
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.DepthBuffer
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.DrawTexture
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Fxaa
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.GeometryWarp
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.GravitationalDistortion
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Mosaic
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Nfaa
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Reprojection
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.UnsharpMask
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
-
Concrete objects shall implements its own rendering, given the source and destination buffers.
- render(ShaderProgram) - Method in class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenMesh
-
Renders the quad with the specified shader program.
- render(ShaderProgram) - Method in class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenQuad
-
Renders the quad with the specified shader program.
- render(ShaderProgram) - Method in class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenQuad3
-
Renders the quad with the specified shader program.
- render(ShapeRenderer, RenderingContext, float, ICamera) - Method in interface gaiasky.render.api.IShapeRenderable
-
Renders the shape(s).
- render(ShapeRenderer, RenderingContext, float, ICamera) - Method in class gaiasky.scene.system.render.draw.shape.ShapeEntityRenderSystem
- render(ISceneRenderer, ICamera, double, int, int, int, int, FrameBuffer, IPostProcessor.PostProcessBean) - Method in interface gaiasky.render.api.IRenderMode
-
Renders the scene.
- render(ISceneRenderer, ICamera, double, int, int, int, int, FrameBuffer, IPostProcessor.PostProcessBean) - Method in class gaiasky.render.process.RenderModeCubemapProjections
- render(ISceneRenderer, ICamera, double, int, int, int, int, FrameBuffer, IPostProcessor.PostProcessBean) - Method in class gaiasky.render.process.RenderModeFov
- render(ISceneRenderer, ICamera, double, int, int, int, int, FrameBuffer, IPostProcessor.PostProcessBean) - Method in class gaiasky.render.process.RenderModeMain
- render(ISceneRenderer, ICamera, double, int, int, int, int, FrameBuffer, IPostProcessor.PostProcessBean) - Method in class gaiasky.render.process.RenderModeOpenVR
- render(ISceneRenderer, ICamera, double, int, int, int, int, FrameBuffer, IPostProcessor.PostProcessBean) - Method in class gaiasky.render.process.RenderModeStereoscopic
- render(LineRenderSystem, ICamera, float) - Method in interface gaiasky.render.api.ILineRenderable
- render(LineRenderSystem, ICamera, float) - Method in class gaiasky.scene.view.LineView
- render(LineRenderSystem, ICamera, float) - Method in class gaiasky.util.tree.OctreeNode
- render(ICamera, double, int, int, int, int, FrameBuffer, IPostProcessor.PostProcessBean) - Method in class gaiasky.scene.system.render.SceneRenderer
- render(Render, ExtSpriteBatch, ICamera, BitmapFont, float) - Method in class gaiasky.scene.system.render.draw.text.AnnotationsEntityRenderSystem
-
Annotation rendering
- render(PingPongBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- render(PingPongBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- render(PingPongBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.MultipassFilter
- render(ExtSpriteBatch, ICamera, BitmapFont, float) - Method in interface gaiasky.render.api.IAnnotationsRenderable
- render(ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in interface gaiasky.render.api.I3DTextRenderable
-
Renders the text
- render(ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.view.LabelView
- render(IntModelBatch, float, double, RenderingContext, RenderGroup) - Method in interface gaiasky.render.api.IModelRenderable
- render(IntRenderable) - Method in class gaiasky.util.gdx.IntModelBatch
-
Add a single
IntRenderable
to the batch. - render(IntRenderable) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- render(IntRenderable) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- render(IntRenderable) - Method in interface gaiasky.util.gdx.shader.IntShader
-
Renders the
IntRenderable
, must be called betweenIntShader.begin(Camera, RenderContext)
andIntShader.end()
. - render(IntRenderableProvider) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
RenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(IntRenderableProvider, Environment) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
RenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(IntRenderableProvider, Environment, IntShader) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
IntRenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(IntRenderableProvider, IntShader) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
RenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(IntRenderable, Attributes) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- render(IntRenderable, Attributes) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- render(IntRenderable, Attributes) - Method in class gaiasky.util.gdx.shader.DepthIntShader
- render(ExtShaderProgram) - Method in class gaiasky.util.gdx.model.IntMeshPart
-
Renders the mesh part using the specified shader, must be called in between
ExtShaderProgram.begin()
andExtShaderProgram.end()
. - render(ExtShaderProgram, boolean) - Method in class gaiasky.util.gdx.model.IntMeshPart
-
Renders the mesh part using the specified shader, must be called in between
ExtShaderProgram.begin()
andExtShaderProgram.end()
. - render(ExtShaderProgram, float, IntMesh, ICamera) - Method in interface gaiasky.render.api.IBillboardRenderable
-
Renders the billboard object using
invalid @link
gaiasky.render.system.BillboardRenderSystem
- render(ExtShaderProgram, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Renders the mesh using the given primitive type.
- render(ExtShaderProgram, int, int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Renders the mesh using the given primitive type.
- render(ExtShaderProgram, int, int, int, boolean) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Renders the mesh using the given primitive type.
- render(ExtShaderProgram, int, int, int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Renders the mesh with instanced rendering using the given primitive type.
- render(ExtShaderProgram, int, int, int, int, boolean) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Renders the mesh using the given primitive type using instanced rendering.
- render(Iterable<T>) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
RenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(Iterable<T>, Environment) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
IntRenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(Iterable<T>, Environment, IntShader) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
IntRenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(Iterable<T>, IntShader) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
IntRenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(List<IRenderable>, ICamera, double, RenderingContext) - Method in class gaiasky.render.system.AbstractRenderSystem
- render(List<IRenderable>, ICamera, double, RenderingContext) - Method in interface gaiasky.render.system.IRenderSystem
-
Renders the given list of renderable objects.
- render(List<IRenderable>, ICamera, double, RenderingContext) - Method in class gaiasky.render.system.ParticleSystemRenderSystem
- render(List<IRenderable>, ICamera, double, RenderingContext) - Method in class gaiasky.scene.system.render.draw.ParticleEffectsRenderer
- Render - Class in gaiasky.scene.component
-
This component marks the entity as renderable, and keeps a reference to it.
- Render() - Constructor for class gaiasky.scene.component.Render
- RENDER_FRAME - Enum constant in enum class gaiasky.event.Event
-
Issues the command to render a frame.
- RENDER_FRAME_BUFFER - Enum constant in enum class gaiasky.event.Event
-
Issues the command to render the current frame buffer with a given folder, file (without filename), width and height.
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, float, float) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, float, float) - Method in class gaiasky.scene.view.LabelView
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, float, float, float) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, float, float, float) - Method in class gaiasky.scene.view.LabelView
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, float, float, float, int) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, float, float, float, int) - Method in class gaiasky.scene.view.LabelView
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, Vector3d) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, Vector3d) - Method in class gaiasky.scene.view.LabelView
- render3DLabel(LabelView, ExtSpriteBatch, ExtShaderProgram, BitmapFont, ICamera, RenderingContext, String, Vector3d, double, float, double, double, boolean) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- render3DLabel(LabelView, ExtSpriteBatch, ExtShaderProgram, BitmapFont, ICamera, RenderingContext, String, Vector3d, double, float, double, double, float, float, boolean) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- render3DLabel(ExtSpriteBatch, ExtShaderProgram, BitmapFont, ICamera, RenderingContext, String, Vector3d, double, float, double, double, boolean) - Method in class gaiasky.scene.view.LabelView
- render3DLabel(ExtSpriteBatch, ExtShaderProgram, BitmapFont, ICamera, RenderingContext, String, Vector3d, double, float, double, double, float, float, boolean) - Method in class gaiasky.scene.view.LabelView
- RenderablePool() - Constructor for class gaiasky.util.gdx.IntModelBatch.RenderablePool
- renderables - Variable in class gaiasky.util.gdx.IntModelBatch
-
list of Renderables to be rendered in the current batch
- renderablesPool - Variable in class gaiasky.util.gdx.IntModelBatch
- RenderAssets - Class in gaiasky.render
-
Centralizes the creation and loading of render assets: shaders, fonts, batch objects, etc.
- RenderAssets(GlobalResources) - Constructor for class gaiasky.render.RenderAssets
- renderAtmosphere(Entity, Body, Model, ModelScaffolding, IntModelBatch, Atmosphere, float, RenderingContext) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders the atmosphere of a planet.
- renderAxes(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- renderBackbuffer(FrameBuffer, SpriteBatch, Graphics) - Static method in class gaiasky.util.RenderUtils
-
Assumes the aspect ratio is fine
- renderBillboardCelestial(BillboardView, float, ExtShaderProgram, IntMesh, ICamera) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- renderBillboardCluster(BillboardView, float, ExtShaderProgram, IntMesh, ICamera) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- renderBillboardGalaxy(BillboardView, float, ExtShaderProgram, IntMesh, ICamera) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- renderBillboardSet(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderBillboardStarSet(BillboardView, float, ExtShaderProgram, IntMesh, ICamera) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- renderCalls - Variable in class gaiasky.util.gdx.g2d.ExtSpriteBatch
-
Number of render calls since the last
ExtSpriteBatch.begin()
. - renderCameraSide() - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- renderCameraSide(float) - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- renderCameraTop() - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- renderCameraTop(float) - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- renderCelestial(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderClouds(Entity, Base, Model, Cloud, IntModelBatch, float, double) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders the cloud layer of a planet.
- renderCluster(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderConstellation(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- renderConstellation(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderConstellationBoundaries(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- renderConsumer - Variable in class gaiasky.scene.component.Billboard
- renderConsumer - Variable in class gaiasky.scene.component.Label
-
The label rendering code.
- renderConsumer - Variable in class gaiasky.scene.component.Line
-
The line rendering code.
- renderConsumer - Variable in class gaiasky.scene.component.Model
-
The render consumer.
- renderCubemapSides(ISceneRenderer, ICamera, double, int, int, IPostProcessor.PostProcessBean) - Method in class gaiasky.render.process.RenderModeCubemap
- renderCurrentFrameBuffer(String, String, int, int) - Method in class gaiasky.util.screenshot.ScreenshotsManager
- renderer - Variable in class gaiasky.scene.system.render.extract.AbstractExtractSystem
- renderer - Variable in class gaiasky.util.Settings.SceneSettings
- RendererSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.RendererSettings
- renderFace(FrameBuffer, ICamera, ISceneRenderer, IPostProcessor.PostProcessBean, int, int, int, double) - Method in class gaiasky.render.process.RenderModeCubemap
- RenderFlags - Class in gaiasky.scene.component
- RenderFlags() - Constructor for class gaiasky.scene.component.RenderFlags
- renderFrame() - Method in class gaiasky.util.screenshot.ScreenshotsManager
- renderFunction - Variable in class gaiasky.scene.component.Label
-
Function that checks whether the label must be rendered or not.
- renderGenericModel(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders a generic model.
- renderGlowPass(ICamera, FrameBuffer) - Method in interface gaiasky.render.api.ISceneRenderer
-
Renders the glow pass for the light glow.
- renderGlowPass(ICamera, FrameBuffer) - Method in class gaiasky.scene.system.render.SceneRenderer
- renderGridRec(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
-
Renders focus projection lines on the recursive grid.
- renderGroup - Variable in class gaiasky.scene.component.RenderType
- renderGroup - Variable in class gaiasky.scene.component.Verts
-
The render group
- RenderGroup - Enum Class in gaiasky.render
-
Describes to which render group this node belongs at a particular time step
- RenderGui - Class in gaiasky.gui
-
Only for frame output mode, it displays the current time.
- RenderGui(Skin, Graphics, Float) - Constructor for class gaiasky.gui.RenderGui
- RenderingContext - Class in gaiasky.render
-
Holds some context information useful when rendering
- RenderingContext() - Constructor for class gaiasky.render.RenderingContext
- RenderingContext.CubemapSide - Enum Class in gaiasky.render
- renderKeepAspect(FrameBuffer, SpriteBatch, Graphics) - Static method in class gaiasky.util.RenderUtils
-
Renders the given frame buffer to screen with a fill scaling, maintaining the aspect ratio
- renderKeepAspect(FrameBuffer, SpriteBatch, Graphics, Vector2) - Static method in class gaiasky.util.RenderUtils
-
Renders the given frame buffer to screen with a fill scaling, maintaining the aspect ratio
- renderKeyframe(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderLists - Variable in class gaiasky.scene.system.render.extract.AbstractExtractSystem
- renderListsBack() - Method in class gaiasky.scene.system.render.SceneRenderer
- renderListsFront() - Method in interface gaiasky.render.api.ISceneRenderer
-
Returnst he render lists of this renderer.
- renderListsFront() - Method in class gaiasky.scene.system.render.SceneRenderer
- renderLocation(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderMesh(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderMesh(ExtShaderProgram, IntMeshPart) - Method in class gaiasky.util.gdx.shader.BaseIntShader
-
If necessary, override
- renderMesh(ExtShaderProgram, IntMeshPart) - Method in class gaiasky.util.gdx.shader.TessellationShader
- renderMeshModel(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders a mesh, typically an iso-surface.
- RenderModeAbstract - Class in gaiasky.render.process
-
Abstract implementation with some useful methods for all SGRs.
- RenderModeAbstract() - Constructor for class gaiasky.render.process.RenderModeAbstract
- RenderModeCubemap - Class in gaiasky.render.process
-
Scene graph renderer that renders six scenes in the six cartesian directions (front, back, right, left, up, down) to a cubemap.
- RenderModeCubemap() - Constructor for class gaiasky.render.process.RenderModeCubemap
- RenderModeCubemapProjections - Class in gaiasky.render.process
-
Renders the cube map projection mode.
- RenderModeCubemapProjections() - Constructor for class gaiasky.render.process.RenderModeCubemapProjections
- RenderModeFov - Class in gaiasky.render.process
-
Renders the Gaia Field of View camera mode.
- RenderModeFov() - Constructor for class gaiasky.render.process.RenderModeFov
- renderModelName - Variable in class gaiasky.vr.openvr.VRContext.VRDevice
- RenderModelName_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- RenderModeMain - Class in gaiasky.render.process
-
Normal single-window desktop render mode.
- RenderModeMain() - Constructor for class gaiasky.render.process.RenderModeMain
- RenderModeOpenVR - Class in gaiasky.render.process
-
Renders to OpenVR.
- RenderModeOpenVR(Scene, VRContext, SpriteBatch) - Constructor for class gaiasky.render.process.RenderModeOpenVR
- RenderModeStereoscopic - Class in gaiasky.render.process
-
Renders all the 3D/stereoscopic modes.
- RenderModeStereoscopic(SpriteBatch) - Constructor for class gaiasky.render.process.RenderModeStereoscopic
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.render.system.InstancedRenderSystem
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.render.system.PointCloudRenderSystem
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.scene.system.render.draw.ParticleSetRenderer
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.scene.system.render.draw.StarSetRenderer
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.scene.system.render.draw.VariableSetRenderer
- renderOpaque(Entity, IntModelBatch, float, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Model opaque rendering for the light glow pass.
- renderParticleSet(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderParticleStarModel(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders the model of a single star or particle.
- renderParticleStarSetModel(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders the model of a single star or particle.
- renderPerimeter(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- renderPlanet(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders a planet.
- renderPolyline(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- renderQuad - Variable in class gaiasky.scene.component.RenderFlags
-
Whether to render this entity as a quad.
- renderRecursiveGrid(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderRecursiveGridModel(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders the recursive grid.
- renderRegularFace45(FrameBuffer, ICamera, ISceneRenderer, IPostProcessor.PostProcessBean, int, int, int, double) - Method in class gaiasky.render.process.RenderModeCubemap
- renderRegularFace90(FrameBuffer, ICamera, ISceneRenderer, IPostProcessor.PostProcessBean, int, int, int, double) - Method in class gaiasky.render.process.RenderModeCubemap
- renderRuler(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
-
Renders the ruler line with caps.
- renderRuler(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderScene(ICamera, double, RenderingContext) - Method in interface gaiasky.render.api.ISceneRenderer
-
Renders the scene.
- renderScene(ICamera, double, RenderingContext) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Renders the scene.
- renderShape(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders a wireframe/shape model.
- renderShape(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderSideProjection(FrameBuffer) - Method in interface gaiasky.gui.IMinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.HeliosphereMinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.HighZMinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.InnerSolarSystemMinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.LocalGroup1MinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.LocalGroup2MinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.MilkyWayMinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.OortCloudMinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.OuterSolarSystemMinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.SolarNeighbourhoodMinimapScale
- renderSpacecraft(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders a spacecraft.
- renderStarClusterModel(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders a star cluster entity as a model.
- renderStarSet(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
-
Renders the proper motions of a star set.
- renderStarSet(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.render.system.AbstractRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.render.system.FontRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.render.system.InstancedRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.render.system.LineRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.render.system.ParticleSystemRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.render.system.PointCloudRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.BillboardRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.ElementsRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.ElementsSetRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.ModelRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.ParticleEffectsRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.PointPrimitiveRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.ShapeRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.SinglePointRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.TessellationRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.TextRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- renderSystem(ICamera, double, RenderingContext, Class<? extends IRenderSystem>) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Renders all the systems which are of the given class.
- renderSystems(ICamera, double, RenderingContext, Class<?>...) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Renders all the systems which are of one of the given classes.
- renderText() - Method in interface gaiasky.render.api.I3DTextRenderable
-
Tells whether the text must be rendered or not for this entity
- renderText() - Method in class gaiasky.scene.view.LabelView
- renderTextBackgroundModel() - Method in class gaiasky.scene.view.LabelView
- renderTextBase() - Method in class gaiasky.scene.view.LabelView
- renderTextCelestial() - Method in class gaiasky.scene.view.LabelView
- renderTextEssential() - Method in class gaiasky.scene.view.LabelView
- renderTextGridRec() - Method in class gaiasky.scene.view.LabelView
- renderTextKeyframe() - Method in class gaiasky.scene.view.LabelView
- renderTextLocation() - Method in class gaiasky.scene.view.LabelView
- renderTextParticle() - Method in class gaiasky.scene.view.LabelView
- renderTextRuler() - Method in class gaiasky.scene.view.LabelView
- renderTextTitle() - Method in class gaiasky.scene.view.LabelView
- renderTextTrajectory() - Method in class gaiasky.scene.view.LabelView
- renderTitle(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderToImage(SceneRenderer, ICamera, double, IPostProcessor.PostProcessBean, int, int, String, String, IFileImageRenderer, Settings.ImageFormat, float) - Method in class gaiasky.util.screenshot.ScreenshotsManager
-
Renders the current scene to an image and returns the file name where it has been written to
- renderToImageGl20(String, String, int, int, Settings.ImageFormat, float) - Static method in class gaiasky.util.screenshot.ImageRenderer
-
Saves the current screen as an image to the given directory using the given file name.
- renderToPixmap(int, int) - Static method in class gaiasky.util.screenshot.ImageRenderer
- renderTopProjection(FrameBuffer) - Method in interface gaiasky.gui.IMinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.HeliosphereMinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.HighZMinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.InnerSolarSystemMinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.LocalGroup1MinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.LocalGroup2MinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.MilkyWayMinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.OortCloudMinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.OuterSolarSystemMinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.SolarNeighbourhoodMinimapScale
- renderTrajectory(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- renderType - Static variable in class gaiasky.scene.Mapper
- RenderType - Class in gaiasky.scene.component
- RenderType() - Constructor for class gaiasky.scene.component.RenderType
- RenderUtils - Class in gaiasky.util
-
Contains utilities to render stuff
- RenderUtils() - Constructor for class gaiasky.util.RenderUtils
- RenderView - Class in gaiasky.scene.view
-
An entity view that implements the
IRenderable
methods. - RenderView() - Constructor for class gaiasky.scene.view.RenderView
- RenderView(Entity) - Constructor for class gaiasky.scene.view.RenderView
- renderVRDevice(Entity, LineRenderSystem, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- renderVRDeviceModel(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
- REPO_ISSUES - Static variable in class gaiasky.util.Settings
- reportCrash(Throwable, Logger.Log) - Static method in class gaiasky.util.CrashReporter
- reportDebugObjects() - Method in class gaiasky.scene.Scene
- ReportsTimeSinceVSync_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- REPOSITORY - Static variable in class gaiasky.util.Settings
- reprojection - Variable in class gaiasky.util.Settings.PostprocessSettings
- Reprojection - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Fisheye effect
- Reprojection(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Reprojection
- Reprojection(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Reprojection
- REPROJECTION_CMD - Enum constant in enum class gaiasky.event.Event
-
Fisheye effect toggle.
- ReprojectionFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
A re-projection filter with a bunch of projection types, encoded in mode.
- ReprojectionFilter(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter
- ReprojectionFilter(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter
- ReprojectionFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- ReprojectionSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.ReprojectionSettings
- resamplePath() - Method in class gaiasky.scene.view.KeyframesView
- reset() - Method in class gaiasky.data.util.HipNames
- reset() - Method in class gaiasky.render.BufferedFrame
- reset() - Method in class gaiasky.scene.system.render.draw.ElementsRenderer
- reset() - Method in class gaiasky.scene.system.render.draw.ElementsSetRenderer
- reset() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Reset the integrator to (tNow, nuBeg, omegaBeg, ...)
- reset() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
Restore the previous buffers if the instance was owning resources.
- reset() - Method in class gaiasky.util.gdx.g2d.GlyphLayout.GlyphRun
- reset() - Method in class gaiasky.util.gdx.g2d.GlyphLayout
- reset() - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- reset() - Method in class gaiasky.util.ObjectDoubleMap.Keys
- RESET_RENDERER - Enum constant in enum class gaiasky.event.Event
-
Resets the main renderer.
- resetDynamicResolution() - Method in class gaiasky.GaiaSky
- resetFlags() - Method in class gaiasky.render.system.AbstractRenderSystem
- resetImageSequenceNumber() - Method in class gaiasky.script.EventScriptingInterface
- resetImageSequenceNumber() - Method in interface gaiasky.script.IScriptingInterface
-
Resets to zero the image sequence number used to generate the file names of the frame output images.
- resetRenderSystemFlags() - Method in class gaiasky.scene.system.render.SceneRenderer
-
Resets the render flags for all systems.
- resetSequenceNumber() - Static method in class gaiasky.util.screenshot.ImageRenderer
- resizable - Variable in class gaiasky.util.Settings.GraphicsSettings
- resize(int) - Method in class gaiasky.util.DoubleArray
- resize(int, int) - Method in class gaiasky.ErrorDialog
- resize(int, int) - Method in class gaiasky.GaiaSky
- resize(int, int) - Method in class gaiasky.GaiaSkyView
- resize(int, int) - Method in class gaiasky.gui.AbstractGui
- resize(int, int) - Method in interface gaiasky.gui.IGui
-
Resizes this GUI to the given values at the end of the current loop
- resize(int, int) - Method in class gaiasky.gui.VRGui
- resize(int, int) - Method in class gaiasky.render.system.AbstractRenderSystem
- resize(int, int) - Method in class gaiasky.render.system.FontRenderSystem
- resize(int, int) - Method in interface gaiasky.render.system.IRenderSystem
-
Resize the current render target with the given width and height.
- resize(int, int) - Method in class gaiasky.scene.camera.CameraManager
- resize(int, int) - Method in class gaiasky.scene.camera.FovCamera
- resize(int, int) - Method in interface gaiasky.scene.camera.ICamera
- resize(int, int) - Method in class gaiasky.scene.camera.NaturalCamera
- resize(int, int) - Method in class gaiasky.scene.camera.RelativisticCamera
- resize(int, int) - Method in class gaiasky.scene.camera.SpacecraftCamera
- resize(int, int) - Method in class gaiasky.scene.system.render.draw.ShapeRenderer
- resize(int, int) - Method in class gaiasky.scene.system.render.draw.TextRenderer
- resize(int, int) - Method in class gaiasky.util.Settings.GraphicsSettings
- resize(int, int, int, int) - Method in interface gaiasky.render.api.IPostProcessor
- resize(int, int, int, int) - Method in interface gaiasky.render.api.IRenderMode
-
Resizes the assets of this renderer to the given new size
- resize(int, int, int, int) - Method in class gaiasky.render.MainPostProcessor
- resize(int, int, int, int) - Method in class gaiasky.render.process.RenderModeCubemapProjections
- resize(int, int, int, int) - Method in class gaiasky.render.process.RenderModeFov
- resize(int, int, int, int) - Method in class gaiasky.render.process.RenderModeMain
- resize(int, int, int, int) - Method in class gaiasky.render.process.RenderModeOpenVR
- resize(int, int, int, int) - Method in class gaiasky.render.process.RenderModeStereoscopic
- resize(int, int, int, int) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Resizes the scene renderer and all its sub-renderers and assets, but not the render systems.
- resize(int, int, int, int, boolean) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Resizes the scene renderer and all its sub-renderers and assets.
- resizeImmediate(int, int) - Method in class gaiasky.gui.AbstractGui
- resizeImmediate(int, int) - Method in interface gaiasky.gui.IGui
-
Resizes without waiting for the current loop to finish
- resizeImmediate(int, int) - Method in class gaiasky.gui.SpacecraftGui
- resizeImmediate(int, int) - Method in class gaiasky.gui.VRGui
- resizeImmediate(int, int, boolean, boolean, boolean, boolean) - Method in class gaiasky.GaiaSky
- resizeImmediate(int, int, int, int) - Method in interface gaiasky.render.api.IPostProcessor
- resizeImmediate(int, int, int, int) - Method in class gaiasky.render.MainPostProcessor
- resizeRenderSystems(int, int, int, int) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Resizes the render systems of this renderer.
- resolution - Variable in class gaiasky.util.Settings.GraphicsSettings.FullscreenSettings
- resolution - Variable in class gaiasky.util.Settings.GraphicsSettings
- resolution - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.ShadowSettings
- resolution - Variable in class gaiasky.util.Settings.ScreenshotSettings
- Resolution - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter.Param
- resolveChildren(Map<Long, Pair<OctreeNode, long[]>>) - Method in class gaiasky.util.tree.OctreeNode
-
Resolves and adds the children of this node using the map.
- resolveCubemapSide(String, String...) - Static method in class gaiasky.util.GlobalResources
- resolveIncludes(String) - Static method in class gaiasky.util.gdx.shader.loader.ShaderTemplatingLoader
- responsiveness - Variable in class gaiasky.scene.component.MotorEngine
-
Responsiveness in [
Constants.MIN_SC_RESPONSIVENESS
,Constants.MAX_SC_RESPONSIVENESS
] - restore(PerspectiveCamera) - Method in class gaiasky.scene.camera.CameraManager.BackupProjectionCamera
- restoreCamera() - Method in class gaiasky.scene.camera.CameraManager
- restoreLabelColor() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- restoreViewport(FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Restores the previously set viewport if one was specified earlier and the destination buffer is the screen
- restoreViewport(FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
-
Convenience method to forward the call to the PostProcessor object while still being a non-publicly accessible method
- restPort - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings
- RESTServer - Class in gaiasky.rest
-
REST Server class to implement the REST API
- RESTServer() - Constructor for class gaiasky.rest.RESTServer
- result - Variable in class gaiasky.util.scene2d.FileChooser
- result(boolean, Path) - Method in interface gaiasky.util.scene2d.FileChooser.ResultListener
- resultBuffer - Variable in class gaiasky.render.process.RenderModeAbstract
- resultListener - Variable in class gaiasky.util.scene2d.FileChooser
- resume() - Method in class gaiasky.ErrorDialog
- resume() - Method in class gaiasky.GaiaSky
- resume() - Method in class gaiasky.GaiaSkyView
- RESUME_BACKGROUND_LOADING - Enum constant in enum class gaiasky.event.Event
-
Resumes background data loading thread, if it exists and it is paused.
- retainAll(Collection<?>) - Method in class gaiasky.util.ds.RouletteList
- returnCopyObject(Entity) - Method in class gaiasky.scene.Scene
- reverse() - Method in class gaiasky.util.DoubleArray
- REVOLVINGPHASE_INITIAL - Static variable in class gaiasky.util.gaia.Satellite
-
Initial value \nu_0 of the revolving phase \nu at time t_0 corresponding to the scanning-law reference epoch (see parameter :Satellite:Mission_ReferenceEpoch_ScanningLaw_TCB)
- Revs - Class in gaiasky.util.gaia.time
-
A finite number of revolutions
- Revs() - Constructor for class gaiasky.util.gaia.time.Revs
-
Default constructor
- Revs(double) - Constructor for class gaiasky.util.gaia.time.Revs
-
Construct object
- REVS_PER_DAY - Static variable in interface gaiasky.util.gaia.time.Duration
- REVS_PER_JULIAN_YEAR - Static variable in interface gaiasky.util.gaia.time.Duration
- rgb() - Method in interface gaiasky.scene.api.IParticleRecord
- rgb() - Method in class gaiasky.scene.record.ParticleRecord
- rgb() - Method in class gaiasky.scene.record.PointParticleRecord
- rgba - Variable in class gaiasky.scene.record.ColourComponent
- rgbaToHex(float[]) - Static method in class gaiasky.util.color.ColorUtils
- RgbShift - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.RgbMode
- rgbToHex(float[]) - Static method in class gaiasky.util.color.ColorUtils
- rgbToHsb(float[]) - Static method in class gaiasky.util.color.ColorUtils
- rgbToHsl(float[]) - Static method in class gaiasky.util.color.ColorUtils
-
Converts an RGB color value to HSL.
- right() - Method in class gaiasky.gui.GamepadGui
- right() - Method in class gaiasky.gui.VRGui
- RIGHT - Static variable in class gaiasky.gui.GSKeys
- RIGHT_BRACKET - Static variable in class gaiasky.gui.GSKeys
- rightAngle - Variable in class gaiasky.util.SlaveManager
- RightHand - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRControllerRole
- rightMouseButton - Variable in class gaiasky.input.MainMouseKbdListener
-
The button for panning the camera along the up/right plane
- rightStickHorizontal(float) - Method in class gaiasky.input.GuiGamepadListener
-
By default, the horizontal right stick does: Move sliders right and left.
- rightStickHorizontal(Actor, float) - Method in class gaiasky.input.GuiGamepadListener
- rightStickVertical(float) - Method in class gaiasky.input.GuiGamepadListener
-
By default, the vertical right stick does: Change the selection in select boxes. Move the first scroll pane found in the content up and down.
- rightStickVertical(Actor, float) - Method in class gaiasky.input.GuiGamepadListener
- ring - Variable in class gaiasky.scene.record.MaterialComponent
- ring(float, float, int, boolean) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ring(float, float, int, boolean) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a ring
- ring(Matrix4, float, float, int, boolean) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ring(Matrix4, float, float, int, boolean) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a ring
- ring(Matrix4, float, float, int, boolean, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ring(Matrix4, float, float, int, boolean, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a ring
- RING - Enum constant in enum class gaiasky.gui.beans.ShapeComboBoxBean.Shape
- RingComponent - Class in gaiasky.scene.record
- RingComponent() - Constructor for class gaiasky.scene.record.RingComponent
- RingCreator - Class in gaiasky.util.gdx
-
Helper generic class to create rings.
- RingCreator() - Constructor for class gaiasky.util.gdx.RingCreator
- ringnormal - Variable in class gaiasky.scene.record.MaterialComponent
- ringnormalUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- ringUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- Ro_TO_KM - Static variable in class gaiasky.util.Constants
-
Solar radius in Km
- Ro_TO_U - Static variable in class gaiasky.util.Constants
-
Solar radius to local units
- roll - Variable in class gaiasky.scene.component.MotorEngine
- roll - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings.SlaveSettings
- roll - Variable in class gaiasky.util.SlaveManager
- rolla - Variable in class gaiasky.scene.component.MotorEngine
- rollf - Variable in class gaiasky.scene.component.MotorEngine
- rollKey - Variable in class gaiasky.input.MainMouseKbdListener
-
The key for rolling the camera
- rollp - Variable in class gaiasky.scene.component.MotorEngine
-
Yaw, pitch and roll
- rollv - Variable in class gaiasky.scene.component.MotorEngine
- root - Variable in class gaiasky.util.BinarySearchTree
-
The tree root.
- ROOT_NAME - Static variable in class gaiasky.scene.Scene
- roots - Variable in class gaiasky.scene.Families
- rot(Matrix4d) - Method in class gaiasky.util.math.Vector3d
-
Multiplies this vector by the first three columns of the matrix, essentially only applying rotation and scaling.
- rotate - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
If true, the region has been rotated 90 degrees counter clockwise.
- rotate - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- rotate - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings
- rotate(double) - Method in class gaiasky.util.math.Vector2d
-
Rotates the Vector2d by the given angle, counter-clockwise assuming the y-axis points up.
- rotate(double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix with a (counter-clockwise) rotation matrix.
- rotate(double, double, double, double) - Method in class gaiasky.util.math.Vector3b
-
Rotates this vector by the given angle in degrees around the given axis.
- rotate(double, double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Rotates this vector by the given angle in degrees around the given axis.
- rotate(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the sprite's rotation in degrees relative to the current rotation.
- rotate(Quaterniond) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix with a (counter-clockwise) rotation matrix.
- rotate(Vector3d, double) - Method in class gaiasky.scene.camera.NaturalCamera
- rotate(Vector3d, double) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix with a (counter-clockwise) rotation matrix.
- rotate(Vector3d, double) - Method in class gaiasky.util.math.Vector3b
-
Rotates this vector by the given angle in degrees around the given axis.
- rotate(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
-
Rotates this vector by the given angle in degrees around the given axis.
- rotate(Vector3d, Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix by the rotation between two vectors.
- rotate2(double[], double) - Method in class gaiasky.script.EventScriptingInterface
- rotate2(double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Rotates a 2D vector by the specified angle in degrees, counter-clockwise assuming that the y axis points up.
- rotate2(double[], long) - Method in class gaiasky.script.EventScriptingInterface
- rotate2(List<?>, double) - Method in class gaiasky.script.EventScriptingInterface
- rotate2(List<?>, long) - Method in class gaiasky.script.EventScriptingInterface
- rotate3(double[], double[], double) - Method in class gaiasky.script.EventScriptingInterface
- rotate3(double[], double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Rotates a 3D vector around the given axis by the specified angle in degrees.
- rotate3(double[], double[], long) - Method in class gaiasky.script.EventScriptingInterface
- rotate3(List<?>, List<?>, double) - Method in class gaiasky.script.EventScriptingInterface
- rotate3(List<?>, List<?>, long) - Method in class gaiasky.script.EventScriptingInterface
- rotate90(boolean) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Rotates this sprite 90 degrees in-place by rotating the texture coordinates.
- rotate90(boolean) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- rotate90(int) - Method in class gaiasky.util.math.Vector2d
-
Rotates the Vector2d by 90 degrees in the specified direction, where >= 0 is counter-clockwise and invalid input: '<' 0 is clockwise.
- rotateAround(Vector3b, Vector3d, double) - Method in class gaiasky.scene.camera.NaturalCamera
-
Rotates the direction and up vector of this camera by the given angle around the given axis, with the axis attached to given point.
- rotateAroundCrs(double, double, NaturalCamera) - Method in class gaiasky.scene.view.KeyframesView
- rotateAroundDir(double, double, NaturalCamera) - Method in class gaiasky.scene.view.KeyframesView
- rotateAroundUp(double, double, NaturalCamera) - Method in class gaiasky.scene.view.KeyframesView
- rotateRad(double) - Method in class gaiasky.util.math.Vector2d
-
Rotates the Vector2d by the given angle, counter-clockwise assuming the y-axis points up.
- rotateRad(double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix with a (counter-clockwise) rotation matrix.
- rotateRad(double, double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Rotates this vector by the given angle in radians around the given axis.
- rotateRad(Vector3d, double) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix with a (counter-clockwise) rotation matrix.
- rotateRad(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
-
Rotates this vector by the given angle in radians around the given axis.
- rotateSpeed - Variable in class gaiasky.gui.components.CameraComponent
- RotateTransform - Class in gaiasky.scene.record
- RotateTransform() - Constructor for class gaiasky.scene.record.RotateTransform
- rotateVectorByQuaternion(Quaterniond) - Method in class gaiasky.util.math.Vector3d
-
Rotates this vector by a quaternion, using "vector rotation" according to (60) in LL-072.
- rotation - Static variable in class gaiasky.scene.Mapper
- rotation - Variable in class gaiasky.util.gdx.model.data.IntModelNode
- rotation - Variable in class gaiasky.util.gdx.model.IntNode
-
the rotation, relative to the parent, not modified by animations
- rotation - Variable in class gaiasky.util.gdx.model.IntNodeAnimation
-
the rotation keyframes if any (might be null), sorted by time ascending
- Rotation - Class in gaiasky.scene.component
- Rotation() - Constructor for class gaiasky.scene.component.Rotation
- ROTATION_SPEED_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the new camera rotation speed.
- RotationComponent - Class in gaiasky.scene.record
-
Provides the information for the rotation of this body
- RotationComponent() - Constructor for class gaiasky.scene.record.RotationComponent
- rotationMatrix - Variable in class gaiasky.scene.component.MotorEngine
-
Only the rotation matrix
- roughness - Variable in class gaiasky.scene.record.MaterialComponent
- Roughness - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- RoughnessAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- roughnessColor - Variable in class gaiasky.scene.record.MaterialComponent
- roughnessCubemap - Variable in class gaiasky.scene.record.MaterialComponent
- roughnessCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- roughnessCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- RoughnessCubemap - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- RoughnessCubemapAlias - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- roughnessTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- roughnessTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- roughnessUnapcked - Variable in class gaiasky.scene.record.MaterialComponent
- roulette - Variable in class gaiasky.scene.component.Octree
-
The list with the currently observed objects.
- RouletteList<T> - Class in gaiasky.util.ds
-
A structure composed of a set of collections of a given size in which additions happen to the next list in the roulette before it is spun.
- RouletteList(int, int) - Constructor for class gaiasky.util.ds.RouletteList
-
Constructs a roulette list with a given size.
- roundAvoid(double, int) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Rounds the double value to a number of decimal places
- rpmag - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- RSHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- ruler - Static variable in class gaiasky.scene.Mapper
- ruler - Variable in class gaiasky.scene.view.LabelView
- Ruler - Class in gaiasky.scene.component
- Ruler - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- Ruler() - Constructor for class gaiasky.scene.component.Ruler
- RULER_ATTACH_0 - Enum constant in enum class gaiasky.event.Event
-
Attach object to first end of ruler.
- RULER_ATTACH_1 - Enum constant in enum class gaiasky.event.Event
-
Attach object to second end of ruler.
- RULER_CLEAR - Enum constant in enum class gaiasky.event.Event
-
Clear all objects from ruler.
- RULER_DIST - Enum constant in enum class gaiasky.event.Event
-
Notifies new distances for the ruler.
- rulerDist - Variable in class gaiasky.gui.FocusInfoInterface
- RulerExtractor - Class in gaiasky.scene.system.render.extract
- RulerExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.RulerExtractor
- RulerInitializer - Class in gaiasky.scene.system.initialize
- RulerInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.RulerInitializer
- rulerName - Variable in class gaiasky.gui.FocusInfoInterface
- rulerName0 - Variable in class gaiasky.gui.FocusInfoInterface
- rulerName1 - Variable in class gaiasky.gui.FocusInfoInterface
- rulerOk - Variable in class gaiasky.scene.component.Ruler
- rulerOk() - Method in class gaiasky.scene.component.Ruler
- RulerRadio - Class in gaiasky.scene.entity
- RulerRadio(Entity) - Constructor for class gaiasky.scene.entity.RulerRadio
- rulers - Variable in class gaiasky.scene.Families
- RulerUpdater - Class in gaiasky.scene.system.update
- RulerUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.RulerUpdater
- run() - Method in interface gaiasky.gui.KeyBindings.BooleanRunnable
- run() - Method in class gaiasky.gui.KeyBindings.ProgramAction
- run() - Method in class gaiasky.scene.task.ParticleSetUpdaterTask
- run() - Method in class gaiasky.util.concurrent.ServiceThread
- run() - Method in class gaiasky.util.OneTimeRunnable
- run() - Method in class gaiasky.util.update.VersionChecker
- run(long) - Method in interface gaiasky.util.RunnableLong
- run(long, long) - Method in interface gaiasky.util.RunnableLongLong
- run(long, long, double, double) - Method in interface gaiasky.util.ProgressRunnable
-
Informs of progress
- run(Array<AbstractRenderSystem.RenderSystemRunnable>, List<IRenderable>, ICamera) - Method in class gaiasky.render.system.AbstractRenderSystem
- run(AbstractRenderSystem, List<IRenderable>, ICamera) - Method in interface gaiasky.render.system.AbstractRenderSystem.RenderSystemRunnable
- run(AbstractRenderSystem, List<IRenderable>, ICamera) - Method in class gaiasky.render.system.LightPositionUpdater
- run(String) - Method in interface gaiasky.util.ChecksumRunnable
- runCameraPath(String) - Method in class gaiasky.script.EventScriptingInterface
- runCameraPath(String) - Method in interface gaiasky.script.IScriptingInterface
-
Runs a .gsc camera path file and returns immediately.
- runCameraPath(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- runCameraPath(String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Runs a .gsc camera path file and returns immediately.
- runCameraRecording(String) - Method in class gaiasky.script.EventScriptingInterface
- runCameraRecording(String) - Method in interface gaiasky.script.IScriptingInterface
-
Runs the camera recording file with the given path.
- RungeKuttaNs - Class in gaiasky.util.gaia.utils
-
Provides an implementation of the Runge-Kutta method for solving single or sets of ordinary differential equations (ODEs).
- RungeKuttaNs() - Constructor for class gaiasky.util.gaia.utils.RungeKuttaNs
- runIsInvalidCallback() - Method in class gaiasky.util.validator.CallbackValidator
- runIsValidCallback() - Method in class gaiasky.util.validator.CallbackValidator
- RunnableLong - Interface in gaiasky.util
- RunnableLongLong - Interface in gaiasky.util
- running - Variable in class gaiasky.util.concurrent.ServiceThread
- runOnce(EntitySystem...) - Method in class gaiasky.scene.Scene
-
Runs the given entity systems only once with a dummy delta time of 0.
- runOnce(Array<? extends EntitySystem>) - Method in class gaiasky.scene.Scene
-
Runs the given entity systems only once with a dummy delta time of 0.
- runs - Variable in class gaiasky.util.gdx.g2d.GlyphLayout
- runStateInterface - Variable in class gaiasky.gui.FullGui
- RunStateInterface - Class in gaiasky.gui
-
Contains elements which depend on the current state of the program, such as the running scripts, the buttons to pause the camera subsystem, etc.
- RunStateInterface(Skin) - Constructor for class gaiasky.gui.RunStateInterface
- RunStateInterface(Skin, boolean) - Constructor for class gaiasky.gui.RunStateInterface
- runtime - Variable in class gaiasky.util.Settings
- RuntimeSettings() - Constructor for class gaiasky.util.Settings.RuntimeSettings
- ruwe - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- ruwe - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
RUWE cap value.
S
- S - Static variable in class gaiasky.gui.GSKeys
- S_TO_D - Static variable in class gaiasky.util.Nature
-
Seconds to days
- S_TO_H - Static variable in class gaiasky.util.Nature
-
Seconds to hours
- S_TO_MS - Static variable in class gaiasky.util.Nature
-
Seconds to milliseconds
- S_TO_Y - Static variable in class gaiasky.util.Nature
-
Seconds to years
- s1min - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Local constants
- sa - Static variable in class gaiasky.scene.Mapper
- sa - Variable in class gaiasky.scene.view.LabelView
- safeMode - Variable in class gaiasky.util.Settings.ProgramSettings
- safeModeFlag - Variable in class gaiasky.util.Settings.ProgramSettings
-
Flag to mark whether safe mode is activated via command line argument.
- same(Attributes) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- same(Attributes, boolean) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Check if this collection has the same attributes as the other collection.
- SAMP - Enum constant in enum class gaiasky.util.CatalogInfo.CatalogInfoSource
- SAMP_INFO - Enum constant in enum class gaiasky.event.Event
-
SAMP information
- sampClient - Variable in class gaiasky.util.GaiaSkyAssets
- SAMPClient - Class in gaiasky.util.samp
-
Implements the SAMP client, which attempts the connection to a hub and handles SAMP messages over that connection.
- SAMPClient(CatalogManager) - Constructor for class gaiasky.util.samp.SAMPClient
- SampleOffsets - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D.Param
- samplePaths(Array<Array<Vector3d>>, double[], int, CameraKeyframeManager.PathType) - Method in class gaiasky.util.camera.rec.CameraKeyframeManager
- samples - Variable in class gaiasky.scene.record.AtmosphereComponent
- samples - Variable in class gaiasky.util.Settings.PostprocessSettings.LightGlowSettings
- SampleWeights - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D.Param
- Satellite - Class in gaiasky.util.gaia
-
Clone of the Satellite class in GaiaParams with very few needed parameters.
- Satellite() - Constructor for class gaiasky.util.gaia.Satellite
- Satellite.ParamMetaData - Annotation Interface in gaiasky.util.gaia
- Satellites - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- saturation - Variable in class gaiasky.util.Settings.PostprocessSettings.LevelsSettings
- Saturation - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- Saturation - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- SATURATION_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the saturation level (float) in [0,2].
- SaturationMul - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- SaturnVSOP87 - Class in gaiasky.util.coord.vsop87
- SaturnVSOP87() - Constructor for class gaiasky.util.coord.vsop87.SaturnVSOP87
- savedFile - Variable in class gaiasky.gui.GamepadConfigWindow
- saveKeyframesFile(Array<Keyframe>, String) - Method in class gaiasky.util.camera.rec.CameraKeyframeManager
- saveProceduralPixmap(Pixmap, String) - Static method in class gaiasky.util.SysUtils
-
Saves the given procedurally generated pixmap as a PNG image to disk using the given name and timestamp.
- saveProceduralTextures - Variable in class gaiasky.util.Settings.ProgramSettings
- saveScreenshot() - Method in class gaiasky.script.EventScriptingInterface
- saveScreenshot() - Method in interface gaiasky.script.IScriptingInterface
-
Takes a screenshot of the current frame and saves it to the configured location (see
IScriptingInterface.configureScreenshots(int, int, String, String)
). - saveScreenshot(String, String, int, int, boolean, Settings.ImageFormat, float) - Method in class gaiasky.util.screenshot.BasicFileImageRenderer
- saveScreenshot(String, String, int, int, boolean, Settings.ImageFormat, float) - Method in class gaiasky.util.screenshot.BufferedFileImageRenderer
- saveScreenshot(String, String, int, int, boolean, Settings.ImageFormat, float) - Method in interface gaiasky.util.screenshot.IFileImageRenderer
-
Renders a screenshot in the given location with the given prefix and the given size.
- saveState - Variable in class gaiasky.GaiaSky
-
Save state on exit
- sb - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- scalar() - Element in annotation interface gaiasky.util.gaia.Satellite.ParamMetaData
- scale - Variable in class gaiasky.scene.component.Title
- scale - Variable in class gaiasky.scene.record.ModelComponent
- scale - Variable in class gaiasky.scene.record.NoiseComponent
- scale - Variable in class gaiasky.util.gdx.model.data.IntModelNode
- scale - Variable in class gaiasky.util.gdx.model.IntNode
-
the scale, relative to the parent, not modified by animations
- scale - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- scale - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- scale - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- scale - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- scale - Variable in class gaiasky.util.Settings.ProgramSettings.UiSettings
- scale(double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix with a scale matrix.
- scale(float) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Sets the font's scale relative to the current scale.
- scale(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the sprite's scale relative to the current scale.
- scale(float, float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Multiplies the top/left/bottom/right sizes and padding by the specified amount.
- scale(float, float, float) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Method to scale the positions in the mesh.
- Scale - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- scaleAdd(double, Vector3b) - Method in class gaiasky.util.math.Vector3b
-
Scales a given vector with a scalar and add the result to this one, i.e.
- scaleAdd(double, Vector3d) - Method in class gaiasky.util.math.Vector3d
-
Scales a given vector with a scalar and add the result to this one, i.e.
- ScaleAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- scaleDepth - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- scaleDepth - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- scaleDepth - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- scaleDepth - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- ScaleDepth - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- ScaleDepthAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- scaleFactor - Variable in class gaiasky.render.RenderingContext
-
Scale factor, the ratio between the diagonal of HD resolution (1280x720) and the current resolution
- scaleOverScaleDepth - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- scaleOverScaleDepth - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- scaleOverScaleDepth - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- scaleOverScaleDepth - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- ScaleOverScaleDepth - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- ScaleOverScaleDepthAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- ScaleTransform - Class in gaiasky.scene.record
- ScaleTransform() - Constructor for class gaiasky.scene.record.ScaleTransform
- scaleU - Variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- scaleV - Variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- scaleX - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- scaleY - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- scaling - Variable in class gaiasky.util.coord.AbstractOrbitCoordinates
- scaling - Variable in class gaiasky.util.gdx.model.IntNodeAnimation
-
the scaling keyframes if any (might be null), sorted by time ascending
- scalingFading - Variable in class gaiasky.scene.component.GridRecursive
- ScanDistortion - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Effect
- Scanlines - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Effect
- scanPerNs - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Inertial scanning speed (omega_z) given either as a period in [ns] or as a rate in [deg/hour] = [arcsec/s].
- SCANPHASE_INITIAL - Static variable in class gaiasky.util.gaia.Satellite
-
Initial value \Omega_0 of the scan (or spin) phase \Omega at time t_0 corresponding to the scanning-law reference epoch (see parameter :Satellite:Mission_ReferenceEpoch_ScanningLaw_TCB)
- scanRate - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- SCANRATE - Static variable in class gaiasky.util.gaia.Satellite
-
Value of the inertial scan rate (spin rate) of the satellite around the SRS z-axis, defined - for a given CCD TDI period (and along-scan pixel dimension) and the design-value of the telescope focal length - as the speed with which electrons move through the CCDs in TDI mode
- Scattering - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Scattering Light effect.
- Scattering(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- Scattering.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- scatteringIntensity - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- scatteringSaturation - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- scene - Variable in class gaiasky.data.AbstractSceneLoader
- scene - Variable in class gaiasky.GaiaSky
- scene - Variable in class gaiasky.gui.components.BookmarksComponent
- scene - Variable in class gaiasky.gui.FullGui
- scene - Variable in class gaiasky.gui.GuiRegistry
-
Scene reference.
- scene - Variable in class gaiasky.gui.IndividualVisibilityWindow
- scene - Variable in class gaiasky.scene.component.Keyframes
-
Reference to the scene.
- scene - Variable in class gaiasky.util.Settings
- Scene - Class in gaiasky.scene
-
Represents a scene, contains and manages the engine.
- Scene() - Constructor for class gaiasky.scene.Scene
- SCENE_ADD_OBJECT_CMD - Enum constant in enum class gaiasky.event.Event
-
Sends an object to be added to the scene.
- SCENE_ADD_OBJECT_NO_POST_CMD - Enum constant in enum class gaiasky.event.Event
-
Sends an object to be added to a scene, without using a post runnable.
- SCENE_FORCE_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Forces a scene update.
- SCENE_LOADED - Enum constant in enum class gaiasky.event.Event
-
Informs the scene has been loaded.
- SCENE_RELOAD_NAMES_CMD - Enum constant in enum class gaiasky.event.Event
-
Recomputes the names of the scene entities with the current locale.
- SCENE_REMOVE_OBJECT_CMD - Enum constant in enum class gaiasky.event.Event
-
Removes an object from the scene.
- SCENE_REMOVE_OBJECT_NO_POST_CMD - Enum constant in enum class gaiasky.event.Event
-
Removes an object from the scene without using a post runnable.
- SceneGraphBuilderSystem - Class in gaiasky.scene.system.initialize
-
Builds the scene graph once all nodes are in the index.
- SceneGraphBuilderSystem(Index, Family, int) - Constructor for class gaiasky.scene.system.initialize.SceneGraphBuilderSystem
- SceneJsonLoader - Class in gaiasky.data
-
Loads JSON files into a scene object, which contains an ECS world.
- SceneJsonLoader() - Constructor for class gaiasky.data.SceneJsonLoader
- SceneLoader - Class in gaiasky.data.util
-
Loads the world and all its entities from a list of JSON descriptor files.
- SceneLoader(FileHandleResolver) - Constructor for class gaiasky.data.util.SceneLoader
- SceneLoader.SceneLoaderParameters - Class in gaiasky.data.util
- SceneLoaderParameters(String[]) - Constructor for class gaiasky.data.util.SceneLoader.SceneLoaderParameters
- SceneObserver - Class in gaiasky.scene
-
Deals with all events related to the scene.
- SceneObserver() - Constructor for class gaiasky.scene.SceneObserver
- sceneRenderer - Variable in class gaiasky.GaiaSky
- sceneRenderer - Variable in class gaiasky.render.system.AbstractRenderSystem
- SceneRenderer - Class in gaiasky.scene.system.render
-
Initializes the render infrastructure renders the scene using different render systems.
- SceneRenderer(VRContext, GlobalResources) - Constructor for class gaiasky.scene.system.render.SceneRenderer
- SceneSettings() - Constructor for class gaiasky.util.Settings.SceneSettings
- scl(double) - Method in class gaiasky.util.math.Matrix4d
- scl(double) - Method in class gaiasky.util.math.Vector2d
- scl(double) - Method in class gaiasky.util.math.Vector3b
- scl(double) - Method in class gaiasky.util.math.Vector3d
- scl(double) - Method in interface gaiasky.util.math.Vectord
-
Scales this vector by a scalar
- scl(double, double) - Method in class gaiasky.util.math.Vector2d
-
Multiplies this vector by a scalar
- scl(double, double, double) - Method in class gaiasky.util.math.Matrix4d
- scl(double, double, double) - Method in class gaiasky.util.math.Vector3b
-
Scales this vector by the given values
- scl(double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Scales this vector by the given values
- scl(Vector2d) - Method in class gaiasky.util.math.Vector2d
- scl(Vector3b) - Method in class gaiasky.util.math.Vector3b
- scl(Vector3d) - Method in class gaiasky.util.math.Matrix4d
- scl(Vector3d) - Method in class gaiasky.util.math.Vector3d
- scl(Apfloat) - Method in class gaiasky.util.math.Vector3b
- scl(T) - Method in interface gaiasky.util.math.Vectord
-
Scales this vector by another vector
- screen - Enum constant in enum class gaiasky.render.api.IPostProcessor.RenderType
- SCREEN_MODE_CMD - Enum constant in enum class gaiasky.event.Event
-
Updates the screen mode according to what is in the
Settings.graphics
bean. - SCREEN_NOTIFICATION_CMD - Enum constant in enum class gaiasky.event.Event
-
Adds a screen notification which lasts for a little while.
- screenMode - Variable in class gaiasky.gui.LoadingGui
- ScreenModeCmd - Class in gaiasky.render
-
Manages screen mode (fullscreen, windowed) and screen resolution updates.
- screenOutput - Variable in class gaiasky.util.Settings.GraphicsSettings
-
Whether to output to the main display.
- screenshot - Enum constant in enum class gaiasky.render.api.IPostProcessor.RenderType
- screenshot - Variable in class gaiasky.util.Settings
- SCREENSHOT_CMD - Enum constant in enum class gaiasky.event.Event
-
Takes a screenshot.
- SCREENSHOT_INFO - Enum constant in enum class gaiasky.event.Event
-
Contains the path where the screenshot has been saved.
- SCREENSHOT_MODE_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the screenshot mode, either SIMPLE or ADVANCED.
- SCREENSHOT_SIZE_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Informs of the new size of the screenshot system.
- ScreenshotHorizontalFieldOfViewDegrees_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- screenshotRenderer - Variable in class gaiasky.util.screenshot.ScreenshotsManager
- ScreenshotSettings() - Constructor for class gaiasky.util.Settings.ScreenshotSettings
- ScreenshotsManager - Class in gaiasky.util.screenshot
- ScreenshotsManager(GaiaSky, SceneRenderer, GlobalResources) - Constructor for class gaiasky.util.screenshot.ScreenshotsManager
- ScreenshotVerticalFieldOfViewDegrees_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- SCRIPT - Enum constant in enum class gaiasky.util.CatalogInfo.CatalogInfoSource
- scripting() - Method in class gaiasky.GaiaSky
- scriptingInterface - Variable in class gaiasky.util.GaiaSkyAssets
- ScriptingServer - Class in gaiasky.script
-
The scripting server of Gaia Sky, backed by a Py4J
GatewayServer
. - ScriptingServer() - Constructor for class gaiasky.script.ScriptingServer
- scriptsLocation - Variable in class gaiasky.util.Settings.ProgramSettings
- scroll(float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
- scroll(float, float) - Method in class gaiasky.util.gdx.g2d.TextureRegion
-
Offsets the region relative to the current region.
- scrolled(float, float) - Method in class gaiasky.input.MainMouseKbdListener
- SCROLLED - Enum constant in enum class gaiasky.event.Event
- scrollFactor - Variable in class gaiasky.input.MainMouseKbdListener
-
The weight for each scrolled amount.
- scrolls - Variable in class gaiasky.gui.GenericDialog
- SDBMHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- seam - Variable in class gaiasky.util.camera.rec.Keyframe
-
Is it a seam? (breaks splines)
- SEARCH - Static variable in class gaiasky.gui.GSKeys
- searchBox - Variable in class gaiasky.gui.components.BookmarksComponent
- SearchDialog - Class in gaiasky.gui
-
The dialog to search objects.
- SearchDialog(Skin, Stage, Scene, boolean) - Constructor for class gaiasky.gui.SearchDialog
- seconds - Variable in class gaiasky.util.camera.rec.Keyframe
- SecondsFromVsyncToPhotons_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- Secs - Class in gaiasky.util.gaia.time
-
A finite number of seconds.
- Secs() - Constructor for class gaiasky.util.gaia.time.Secs
-
Default constructor
- Secs(double) - Constructor for class gaiasky.util.gaia.time.Secs
-
Construct object from an elapsed number of seconds.
- SECS_PER_DAY - Static variable in interface gaiasky.util.gaia.time.Duration
- SECS_PER_HOUR - Static variable in interface gaiasky.util.gaia.time.Duration
- SECS_PER_JULIAN_YEAR - Static variable in interface gaiasky.util.gaia.time.Duration
- SECS_PER_MIN - Static variable in interface gaiasky.util.gaia.time.Duration
- SECS_PER_REV - Static variable in interface gaiasky.util.gaia.time.Duration
- seed - Variable in class gaiasky.scene.component.ModelScaffolding
-
The seed for random components
- seed - Variable in class gaiasky.scene.record.NoiseComponent
- segments - Variable in class gaiasky.scene.component.Keyframes
-
The segments joining the knots.
- select() - Method in class gaiasky.input.GuiGamepadListener
- select() - Method in class gaiasky.input.GuiKbdListener
- select() - Method in class gaiasky.input.WindowGamepadListener
- select() - Method in class gaiasky.input.WindowKbdListener
- select(int, int, int, NaturalCamera) - Method in class gaiasky.scene.view.KeyframesView
- select(Keyframe) - Method in class gaiasky.scene.view.KeyframesView
- selectBookmark(String, boolean) - Method in class gaiasky.gui.components.BookmarksComponent
- selectBoxMoveSelection(boolean, boolean, SelectBox<?>) - Static method in class gaiasky.util.GuiUtils
-
Moves the selection of the given select box up or down.
- selected - Variable in class gaiasky.scene.component.Keyframes
-
Selected keyframe.
- selectedKnot - Variable in class gaiasky.scene.component.Keyframes
-
Selected knot.
- selectedTab - Variable in class gaiasky.gui.GenericDialog
-
Currently selected tab
- selectFirst() - Method in class gaiasky.gui.GamepadGui
- selectInCol(int, int, boolean) - Method in class gaiasky.gui.GamepadGui
-
Selects the given object.
- selectInRow(int, int, boolean) - Method in class gaiasky.gui.GamepadGui
-
Selects the given object.
- selectionListener - Variable in class gaiasky.util.scene2d.FileChooser
- SEMICOLON - Static variable in class gaiasky.gui.GSKeys
- semimajoraxis - Variable in class gaiasky.scene.record.OrbitComponent
-
Semi major axis of the ellipse, a in Km.
- sendOrientationUpdate(PerspectiveCamera, int, int) - Method in class gaiasky.render.process.RenderModeAbstract
- sendRequest(Net.HttpRequest, String, boolean, FileHandle, long, ProgressRunnable, ProgressRunnable, ChecksumRunnable, Runnable, Runnable) - Static method in class gaiasky.util.DownloadHelper
- separator - Variable in class gaiasky.gui.ControlsWindow
- Separator - Class in gaiasky.util.scene2d
-
A separator widget (horizontal or vertical bar) that can be used in menus, tables or other widgets, typically added to new row with growX() (if creating horizontal separator) OR growY() (if creating vertical separator) PopupMenu and VisTable provides utilities addSeparator() methods that adds new separator.
- Separator(Skin) - Constructor for class gaiasky.util.scene2d.Separator
-
New separator with default style
- Separator(Skin, String) - Constructor for class gaiasky.util.scene2d.Separator
- Separator(Separator.SeparatorStyle) - Constructor for class gaiasky.util.scene2d.Separator
- Separator.SeparatorStyle - Class in gaiasky.util.scene2d
- SeparatorStyle() - Constructor for class gaiasky.util.scene2d.Separator.SeparatorStyle
- SeparatorStyle(Drawable, int) - Constructor for class gaiasky.util.scene2d.Separator.SeparatorStyle
- SeparatorStyle(Separator.SeparatorStyle) - Constructor for class gaiasky.util.scene2d.Separator.SeparatorStyle
- SerializedDataProvider - Class in gaiasky.data.group
- SerializedDataProvider() - Constructor for class gaiasky.data.group.SerializedDataProvider
- SerialNumber_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- server - Variable in class gaiasky.util.datadesc.DatasetDesc
- serverDataDescriptor - Static variable in class gaiasky.util.datadesc.DataDescriptor
- serverVersion - Variable in class gaiasky.util.datadesc.DatasetDesc
- ServiceThread - Class in gaiasky.util.concurrent
-
A thread that waits for a task to be executed.
- ServiceThread() - Constructor for class gaiasky.util.concurrent.ServiceThread
- ServiceThread(String) - Constructor for class gaiasky.util.concurrent.ServiceThread
- set - Variable in class gaiasky.scene.view.OctreeObjectView
- set(double[]) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to the given matrix as a double array.
- set(double[]) - Method in class gaiasky.util.math.Vector2d
- set(double[]) - Method in class gaiasky.util.math.Vector3b
-
Sets the components from the array.
- set(double[]) - Method in class gaiasky.util.math.Vector3d
-
Sets the components from the array.
- set(double, double) - Method in class gaiasky.util.math.Vector2d
-
Sets the components of this vector
- set(double, double, double) - Method in class gaiasky.util.math.Vector3b
-
Sets the vector to the given components
- set(double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Sets the vector to the given components
- set(double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix representing the quaternion.
- set(double, double, double, double) - Method in class gaiasky.util.math.Planed
-
Sets the plane normal and distance
- set(double, double, double, double) - Method in class gaiasky.util.math.Quaterniond
-
Sets the components of the quaternion
- set(double, double, double, double, double, double) - Method in class gaiasky.util.math.Planed
- set(double, double, double, double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix representing the translation and quaternion.
- set(double, double, double, double, double, double, double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix representing the translation and quaternion.
- set(float[]) - Method in class gaiasky.util.math.Matrix4d
- set(float[]) - Method in class gaiasky.util.math.Vector3b
-
Sets the components from the array.
- set(float[]) - Method in class gaiasky.util.math.Vector3d
-
Sets the components from the array.
- set(float, float, float) - Method in class gaiasky.util.math.Vector3b
-
Sets the vector to the given components
- set(float, float, float, float, float, float) - Method in class gaiasky.util.math.Rayd
-
Sets this Rayd from the given starting position and direction.
- set(int) - Method in class gaiasky.util.Bits
- set(int, double) - Method in class gaiasky.util.DoubleArray
- set(int, float) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, float, float) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, float, float, float) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, float, float, float, float) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, int) - Method in class gaiasky.render.RenderingContext
-
Sets the width and height
- set(int, int) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, int, int) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, int, int, int) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, int, int, int, int) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, int, IFocus, ICamera) - Method in class gaiasky.util.camera.Proximity
- set(int, int, IParticleRecord, ICamera) - Method in class gaiasky.util.camera.Proximity
- set(int, int, IParticleRecord, ICamera, double) - Method in class gaiasky.util.camera.Proximity
- set(int, Color) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, TextureDescriptor) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, GLTexture) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, Matrix3) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, Matrix4) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, Vector2) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, Vector3) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, Proximity.NearbyRecord) - Method in class gaiasky.util.camera.Proximity
-
Sets the given record at the given index, overwriting the current value
- set(A, B) - Method in class gaiasky.util.Pair
- set(TextureRegion) - Method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- set(Matrix3) - Method in class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- set(Matrix3) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to the given 3x3 matrix.
- set(Matrix4) - Method in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- set(Matrix4) - Method in class gaiasky.util.math.Matrix4d
- set(Quaternion) - Method in class gaiasky.util.math.Quaterniond
-
Sets the quaternion components from the given quaternion.
- set(Vector3) - Method in class gaiasky.util.math.Vector3b
- set(Vector3) - Method in class gaiasky.util.math.Vector3d
- set(Vector3, Vector3, Color, Vector2) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- set(Vector3, Vector3, Vector3, Vector3, Color, Vector2) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- set(Bits, RenderGroup...) - Static method in enum class gaiasky.render.RenderGroup
-
Sets the given Bits mask to the given render groups
- set(IGui) - Method in class gaiasky.gui.GuiRegistry
-
Sets the given GUI as current
- set(Duration) - Method in class gaiasky.util.gaia.time.Days
- set(Duration) - Method in interface gaiasky.util.gaia.time.Duration
-
Set this duration to a new given one
- set(Duration) - Method in class gaiasky.util.gaia.time.Hours
- set(Duration) - Method in class gaiasky.util.gaia.time.JulianYears
- set(Duration) - Method in class gaiasky.util.gaia.time.Mins
- set(Duration) - Method in class gaiasky.util.gaia.time.NanoSecs
- set(Duration) - Method in class gaiasky.util.gaia.time.Revs
- set(Duration) - Method in class gaiasky.util.gaia.time.Secs
- set(PostProcessorEffect) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
-
Adds a new effect to the post processor with the default key
- set(GaiaSkyFrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
An instance of this object can also be used to manipulate some other externally-allocated buffers, applying just the same ping-ponging behavior.
- set(Sprite) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Make this sprite a copy in every way of the specified sprite
- set(IntMeshPartBuilder.VertexInfo) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- set(IntRenderable) - Method in class gaiasky.util.gdx.IntRenderable
- set(IntMeshPart) - Method in class gaiasky.util.gdx.model.IntMeshPart
-
Set this MeshPart to be a copy of the other MeshPart
- set(IntNode) - Method in class gaiasky.util.gdx.model.IntNode
-
Creates a nested copy of this Node, any child nodes are copied using the
IntNode.copy()
method. - set(IntNodePart) - Method in class gaiasky.util.gdx.model.IntNodePart
- set(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Add a attribute to this material.
- set(Attribute...) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Add an array of attributes to this material.
- set(Attribute, Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Add multiple attributes to this material.
- set(Attribute, Attribute, Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Add multiple attributes to this material.
- set(Attribute, Attribute, Attribute, Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Add multiple attributes to this material.
- set(BaseIntShader, int, IntRenderable, Attributes) - Method in interface gaiasky.util.gdx.shader.BaseIntShader.Setter
- set(BaseIntShader, int, IntRenderable, Attributes) - Method in class gaiasky.util.gdx.shader.DefaultIntShader.Setters.ACubemap
- set(BaseIntShader, int, IntRenderable, Attributes) - Method in class gaiasky.util.gdx.shader.DefaultIntShader.Setters.Bones
- set(BoundingBoxd) - Method in class gaiasky.util.math.BoundingBoxd
-
Sets the given bounding box.
- set(Matrix4d) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to the given matrix.
- set(Planed) - Method in class gaiasky.util.math.Planed
-
Sets this plane from the given plane
- set(Quaterniond) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix representing the quaternion.
- set(Quaterniond) - Method in class gaiasky.util.math.Quaterniond
-
Sets the quaternion components from the given quaternion.
- set(Rayd) - Method in class gaiasky.util.math.Rayd
-
Sets the starting position and direction from the given Rayd
- set(Vector2d) - Method in class gaiasky.util.math.Vector2d
- set(Vector3b) - Method in class gaiasky.util.math.Vector3b
- set(Vector3b) - Method in class gaiasky.util.math.Vector3d
- set(Vector3d) - Method in class gaiasky.util.math.Vector3b
- set(Vector3d) - Method in class gaiasky.util.math.Vector3d
- set(Vector3d[]) - Method in class gaiasky.util.math.BoundingBoxd
-
Sets the bounding box minimum and maximum vector from the given points.
- set(Vector3d, double) - Method in class gaiasky.util.math.Quaterniond
-
Sets the quaternion components from the given axis and angle around that axis.
- set(Vector3d, Quaterniond) - Method in class gaiasky.util.math.Matrix4d
-
Set this matrix to the specified translation and rotation.
- set(Vector3d, Quaterniond, Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Set this matrix to the specified translation, rotation and scale.
- set(Vector3d, Vector3d) - Method in class gaiasky.util.math.BoundingBoxd
-
Sets the given minimum and maximum vector.
- set(Vector3d, Vector3d) - Method in class gaiasky.util.math.Planed
-
Sets the plane to the given point and normal.
- set(Vector3d, Vector3d) - Method in class gaiasky.util.math.Rayd
-
Sets the starting position and the direction of this Rayd.
- set(Vector3d, Vector3d, Vector3d) - Method in class gaiasky.util.math.Planed
-
Sets the plane normal and distance to the origin based on the three given points which are considered to be on the plane.
- set(Vector3d, Vector3d, Vector3d, Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Sets the four columns of the matrix which correspond to the x-, y- and z-axis of the vector space this matrix creates as well as the 4th column representing the translation of any point that is multiplied by this matrix.
- set(Iterable<Attribute>) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Add an array of attributes to this material.
- set(Object, String, Object) - Method in class gaiasky.data.JsonLoader
- set(String, PostProcessorEffect) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
-
Sets the given singleton effect to the post processor.
- set(String, IntMesh, int, int, int) - Method in class gaiasky.util.gdx.model.IntMeshPart
-
Set this MeshPart to given values, does not
IntMeshPart.update()
the bounding box values. - set(List<Vector3d>) - Method in class gaiasky.util.math.BoundingBoxd
-
Sets the bounding box minimum and maximum vector from the given points.
- set(Apfloat, Apfloat, Apfloat) - Method in class gaiasky.util.math.Vector3b
-
Sets the vector to the given components
- set(T) - Method in interface gaiasky.util.math.Vectord
-
Sets this vector from the given vector
- set(T[]) - Method in class gaiasky.util.math.Lineard
- set(T[], boolean) - Method in class gaiasky.util.math.CatmullRomSplined
- set(T[], int, boolean) - Method in class gaiasky.util.math.BSplined
- setAbort(AtomicBoolean) - Method in interface gaiasky.util.concurrent.AbortableRunnable
-
Sets the abort object.
- setAbsmag(Double) - Method in class gaiasky.scene.component.Magnitude
- setAbsMag(Double) - Method in class gaiasky.scene.component.Magnitude
- setAcceptButtonColor(Color) - Method in class gaiasky.gui.GenericDialog
- setAcceptButtonStyle(String) - Method in class gaiasky.gui.GenericDialog
- setAcceptedFiles(String) - Method in class gaiasky.util.scene2d.FileChooser
- setAcceptRunnable(Runnable) - Method in class gaiasky.gui.GenericDialog
-
Sets the runnable which runs when accept is clicked
- setAcceptText(String) - Method in class gaiasky.gui.GenericDialog
- setAdaptiveParallax(boolean) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setAdaptiveParallax(boolean) - Method in interface gaiasky.data.group.IStarGroupDataProvider
-
Whether to use an adaptive threshold, relaxing it for bright (appmag >= 13) stars to let more bright stars in.
- setAdditional(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setAdditional(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setAdditional(float, float, float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setAdditional(float, float, float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setAdditional(int, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setAdditional(int, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setAdditionalFiles(String) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setAdditionalFiles(String) - Method in interface gaiasky.data.group.IStarGroupDataProvider
-
Set location of additional columns file or directory.
- setAdditionalTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setAdditionalTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setAdditiveblending(Boolean) - Method in class gaiasky.scene.component.Mesh
- setAlign(Long) - Method in class gaiasky.scene.component.Title
- setAlpha(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the alpha portion of the color used to tint this sprite.
- setAlphas(float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Sets the alpha component of all text currently in the cache.
- setAltname(String) - Method in class gaiasky.scene.component.Base
- setAltName(String) - Method in class gaiasky.scene.component.Base
- setAmbientLight(float) - Static method in class gaiasky.scene.record.ModelComponent
-
Sets the ambient light
- setAmbientLight(float) - Method in class gaiasky.script.EventScriptingInterface
- setAmbientLight(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the ambient light to a certain value.
- setAmbientLight(int) - Method in class gaiasky.script.EventScriptingInterface
- setAmount(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- setAnaglyphMode(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AnaglyphEffect
-
Sets the mode: 0 - red/blue 1 - red/cyan
- setAnaglyphMode(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter
- setAngle(double) - Method in class gaiasky.util.math.Vector2d
-
Sets the angle of the vector in degrees relative to the x-axis, towards the positive y-axis (typically counter-clockwise).
- setAngle(Double) - Method in class gaiasky.scene.record.RotateTransform
- setAngle(Double) - Method in class gaiasky.scene.record.RotationComponent
- setAngleRad(double) - Method in class gaiasky.util.math.Vector2d
-
Sets the angle of the vector in radians relative to the x-axis, towards the positive y-axis (typically counter-clockwise).
- setAngles(double, double) - Method in class gaiasky.util.gaia.utils.Place
-
Sets the position of the Place to given (alpha, delta)
- setAntialias(String) - Method in class gaiasky.util.Settings.PostprocessSettings
- setAo(String) - Method in class gaiasky.scene.record.MaterialComponent
- setAppmag(Double) - Method in class gaiasky.scene.component.Magnitude
- setAppMag(Double) - Method in class gaiasky.scene.component.Magnitude
- setArgofpericenter(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setArrowCap(boolean) - Method in class gaiasky.scene.component.Arrow
- setAscendingnode(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setAscendingnode(Double) - Method in class gaiasky.scene.record.RotationComponent
-
Sets the ascending node.
- setAssetManager(AssetManager) - Static method in class gaiasky.data.AssetBean
- setAssetManager(AssetManager) - Static method in class gaiasky.util.gdx.OwnCubemap
-
Sets the
AssetManager
. - setAttribute(IAttribute) - Method in class gaiasky.util.filter.FilterRule
- setAttributef(String, float, float, float, float) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the given attribute
- setAttributef(String, float, float, float, float) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the given attribute
- setAutoBind(boolean) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Sets whether to bind the underlying
VertexArray
orVertexBufferObject
automatically on a call to one of the render methods. - setAvgMaxLuma(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- setAxesColors(double[][]) - Method in class gaiasky.scene.component.Axis
- setAxialtilt(Double) - Method in class gaiasky.scene.record.RotationComponent
-
Sets the axial tilt, the angle between the equatorial plane and the orbital plane.
- setAxis(double[]) - Method in class gaiasky.scene.record.RotateTransform
- setBackbufferScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setBackbufferScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- setBackBufferScale(float) - Method in class gaiasky.script.EventScriptingInterface
- setBackBufferScale(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the scaling factor for the back-buffer.
- setBase(String) - Method in class gaiasky.scene.record.MaterialComponent
-
Deprecated.use
MaterialComponent.setDiffuse(String)
instead - setBaseIntensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setBaseIntesity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setBaseIntesity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setBaseSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setBaseSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setBaseSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setBias(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setBias(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setBias(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Bias
- setBillboardRenderGroup(String) - Method in class gaiasky.scene.component.RenderType
- setBillboardRotation(Quaternion, Vector3, Vector3) - Static method in class gaiasky.util.DecalUtils
-
Sets the rotation of this decal based on the (normalized) direction and up vector.
- setBillboardRotation(Quaternion, Vector3d, Vector3d) - Static method in class gaiasky.util.DecalUtils
-
Sets the rotation of this decal based on the (normalized) direction and up vector.
- setBin(float, float, float) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setBin(Vector3) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setBiomehueshift(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setBiomelut(String) - Method in class gaiasky.scene.record.MaterialComponent
- setBlendFunction(int, int) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets the blending function to be used when rendering sprites.
- setBlendFunction(int, int) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setBlendFunctionSeparate(int, int, int, int) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets separate (color/alpha) blending function to be used when rendering sprites.
- setBlendFunctionSeparate(int, int, int, int) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setBlending(String) - Method in class gaiasky.scene.record.BillboardDataset
- setBlendMode(BlendMode) - Method in class gaiasky.scene.record.ModelComponent
- setBlendMode(String) - Method in class gaiasky.scene.record.ModelComponent
- setBlendTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.GeometryWarp
- setBlendTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GeometryWarpFilter
- setBloom(float) - Method in class gaiasky.script.EventScriptingInterface
- setBloom(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the strength value for the bloom effect.
- setBloom(int) - Method in class gaiasky.script.EventScriptingInterface
- setBloomIntesnity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setBloomSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setBlurAmount(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setBlurAmount(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setBlurAmount(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setBlurMaxSamples(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- setBlurMaxSamples(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur
- setBlurOpacity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AccumulationBlur
- setBlurOpacity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter
- setBlurPasses(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setBlurPasses(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setBlurPasses(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setBlurRadius(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AccumulationBlur
- setBlurRadius(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter
- setBlurScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- setBlurScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur
- setBlurStrength(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- setBlurType(Blur.BlurType) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setBlurType(Blur.BlurType) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setBlurType(Blur.BlurType) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setBody(Entity, double) - Method in class gaiasky.scene.component.Trajectory
- setBottomHeight(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Set the draw-time height of the three bottom edge patches
- setBoundaries(double[][][]) - Method in class gaiasky.scene.component.Boundaries
- setBoundaries(List<List<Vector3d>>) - Method in class gaiasky.scene.component.Boundaries
- setBoundariesEquatorial(double[][][]) - Method in class gaiasky.scene.component.Boundaries
- setBounds(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the position and size of the sprite when drawn, before scaling and rotation are applied.
- setBounds(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- setBrightness(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
-
Set the brightness
- setBrightness(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
-
Sets the brightness level
- setBrightnessLevel(double) - Method in class gaiasky.script.EventScriptingInterface
- setBrightnessLevel(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the brightness level of the render system.
- setBrightnessLevel(long) - Method in class gaiasky.script.EventScriptingInterface
- setBuffer(Buffer, boolean, VertexAttributes) - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
-
Low level method to reset the buffer and attributes to the specified values.
- setBufferTextureWrap(Texture.TextureWrap, Texture.TextureWrap) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- setByteBuffer(ByteBuffer) - Method in class gaiasky.util.io.ByteBufferInputStream
- setCamera(Camera) - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- setCamera(Camera) - Method in class gaiasky.util.gdx.IntModelBatch
-
Change the camera in between
IntModelBatch.begin(Camera)
andIntModelBatch.end()
. - setCamera(PerspectiveCamera) - Method in class gaiasky.scene.camera.CameraManager
- setCamera(PerspectiveCamera) - Method in class gaiasky.scene.camera.FovCamera
- setCamera(PerspectiveCamera) - Method in interface gaiasky.scene.camera.ICamera
-
Sets the active camera
- setCamera(PerspectiveCamera) - Method in class gaiasky.scene.camera.NaturalCamera
- setCamera(PerspectiveCamera) - Method in class gaiasky.scene.camera.RelativisticCamera
- setCamera(PerspectiveCamera) - Method in class gaiasky.scene.camera.SpacecraftCamera
- setCamera(ICamera) - Method in class gaiasky.scene.system.update.GraphUpdater
- setCameraCenterFocus(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraCenterFocus(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Whether to look for the focus constantly when in focus mode and center it in the view or whether the view must be free.
- setCameraDirection(double[]) - Method in class gaiasky.script.EventScriptingInterface
- setCameraDirection(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera direction vector to the given vector, in the internal reference system.
- setCameraDirection(double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraDirection(double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera direction vector to the given vector, in the internal reference system.
- setCameraDirection(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setCameraDirection(List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraFocus(String) - Method in class gaiasky.script.EventScriptingInterface
- setCameraFocus(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in focus mode with the focus object that bears the given
focusName
. - setCameraFocus(String, float) - Method in class gaiasky.script.EventScriptingInterface
- setCameraFocus(String, float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in focus mode with the focus object that bears the given
focusName
. - setCameraFocus(String, int) - Method in class gaiasky.script.EventScriptingInterface
- setCameraFocusInstant(String) - Method in class gaiasky.script.EventScriptingInterface
- setCameraFocusInstant(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in focus mode with the given focus object.
- setCameraFocusInstantAndGo(String) - Method in class gaiasky.script.EventScriptingInterface
- setCameraFocusInstantAndGo(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in focus mode with the given focus object and instantly moves the camera next to the focus object.
- setCameraFocusInstantAndGo(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraFov1() - Method in class gaiasky.script.EventScriptingInterface
- setCameraFov1() - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in FoV1 mode.
- setCameraFov1and2() - Method in class gaiasky.script.EventScriptingInterface
- setCameraFov1and2() - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in Fov1 and 2 mode.
- setCameraFov2() - Method in class gaiasky.script.EventScriptingInterface
- setCameraFov2() - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in FoV2 mode.
- setCameraFree() - Method in class gaiasky.script.EventScriptingInterface
- setCameraFree() - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in free mode.
- setCameraLock(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraLock(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Activates or deactivates the camera lock to the focus reference system when in focus mode.
- setCameraOrientationLock(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraOrientationLock(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Locks or unlocks the orientation of the camera to the focus object's rotation.
- setCameraPosition(double[]) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPosition(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera position to the given coordinates, in the internal reference system and kilometres.
- setCameraPosition(double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPosition(double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera position to the given coordinates, in the internal reference system and kilometres.
- setCameraPosition(double, double, double) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPosition(double, double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Component-wise version of
IScriptingInterface.setCameraPosition(double[])
. - setCameraPosition(double, double, double, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPosition(double, double, double, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Component-wise version of
IScriptingInterface.setCameraPosition(double[], boolean)
. - setCameraPosition(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPosition(List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPositionAndFocus(String, String, double, double) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPositionAndFocus(String, String, double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the focus and instantly moves the camera to a point in the line defined by
focus
-other
and rotatedrotation
degrees aroundfocus
using the camera up vector as a rotation axis.
- setCameraPositionAndFocus(String, String, long, long) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPostion(double[]) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPostion(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.Use
IScriptingInterface.setCameraPosition(double[])
instead. - setCameraRecorderFps(double) - Method in class gaiasky.script.EventScriptingInterface
- setCameraRecorderFps(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the target frame rate of the camera recorder.
- setCameraRotationSpeed(float) - Method in class gaiasky.script.EventScriptingInterface
- setCameraRotationSpeed(float) - Method in interface gaiasky.script.IScriptingInterface
-
Changes the speed of the camera when it rotates around a focus.
- setCameraRotationSpeed(int) - Method in class gaiasky.script.EventScriptingInterface
- setCameraSpeed(float) - Method in class gaiasky.script.EventScriptingInterface
- setCameraSpeed(float) - Method in interface gaiasky.script.IScriptingInterface
-
Changes the speed multiplier of the camera and its acceleration.
- setCameraSpeed(int) - Method in class gaiasky.script.EventScriptingInterface
- setCameraSpeedLimit(int) - Method in class gaiasky.script.EventScriptingInterface
- setCameraSpeedLimit(int) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the speed limit of the camera given an index.
- setCameraState(double[], double[], double[]) - Method in class gaiasky.script.EventScriptingInterface
- setCameraState(double[], double[], double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera state (position, direction and up vector).
- setCameraState(List<?>, List<?>, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setCameraStateAndTime(double[], double[], double[], long) - Method in class gaiasky.script.EventScriptingInterface
- setCameraStateAndTime(double[], double[], double[], long) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera state (position, direction and up vector) plus the current time.
- setCameraStateAndTime(List<?>, List<?>, List<?>, long) - Method in class gaiasky.script.EventScriptingInterface
- setCameraStereoLeft(PerspectiveCamera) - Method in class gaiasky.scene.camera.AbstractCamera
- setCameraStereoLeft(PerspectiveCamera) - Method in class gaiasky.scene.camera.CameraManager
- setCameraStereoLeft(PerspectiveCamera) - Method in interface gaiasky.scene.camera.ICamera
- setCameraStereoRight(PerspectiveCamera) - Method in class gaiasky.scene.camera.AbstractCamera
- setCameraStereoRight(PerspectiveCamera) - Method in class gaiasky.scene.camera.CameraManager
- setCameraStereoRight(PerspectiveCamera) - Method in interface gaiasky.scene.camera.ICamera
- setCameraTrackingObject(String) - Method in class gaiasky.script.EventScriptingInterface
- setCameraTrackingObject(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera to track the object with the given name.
- setCameraTurningSpeed(float) - Method in class gaiasky.script.EventScriptingInterface
- setCameraTurningSpeed(float) - Method in interface gaiasky.script.IScriptingInterface
-
Changes the turning speed of the camera.
- setCameraTurningSpeed(int) - Method in class gaiasky.script.EventScriptingInterface
- setCameraUp(double[]) - Method in class gaiasky.script.EventScriptingInterface
- setCameraUp(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera up vector to the given vector, in the internal reference system.
- setCameraUp(double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraUp(double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera up vector to the given vector, in the internal reference system.
- setCameraUp(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setCameraUp(List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCancelButtonColors(Color, Color) - Method in class gaiasky.gui.GenericDialog
- setCancelButtonStyle(String) - Method in class gaiasky.gui.GenericDialog
- setCancelRunnable(Runnable) - Method in class gaiasky.gui.GenericDialog
-
Sets the runnable which runs when cancel is clicked
- setCancelText(String) - Method in class gaiasky.gui.GenericDialog
- setCataloginfo(Map<String, Object>) - Method in class gaiasky.scene.component.DatasetDescription
- setCatalogInfo(CatalogInfo) - Method in class gaiasky.scene.component.DatasetDescription
- setCatalogInfo(Map<String, Object>) - Method in class gaiasky.scene.component.DatasetDescription
- setCatalogInfoBare(CatalogInfo) - Method in class gaiasky.scene.component.DatasetDescription
- setCelestialSphereIndexOfRefraction(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections
- setCelestialSphereIndexOfRefraction(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- setCenter(double[]) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- setCenter(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
-
Specify the center, in screen coordinates.
- setCenter(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
-
Specify the center, in normalized screen coordinates.
- setCenter(float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the position so that the sprite is centered on (x, y)
- setCenterFocus(boolean) - Method in class gaiasky.scene.camera.NaturalCamera
- setCenterkm(double[]) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- setCenterpc(double[]) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- setCenterX(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the x position so that it is centered on the given x parameter
- setCenterY(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the y position so that it is centered on the given y parameter
- setCentre(double[]) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- setCheckedNoFire(boolean) - Method in class gaiasky.util.scene2d.OwnButton
- setCheckedNoFire(boolean) - Method in class gaiasky.util.scene2d.OwnImageButton
- setChromaticDispersion(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setChromaticDispersion(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setChromaticDispersion(Vector2) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setChromaticDispersionBY(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setChromaticDispersionBY(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setChromaticDispersionRC(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setChromaticDispersionRC(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setCinematicCamera(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCinematicCamera(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the cinematic camera mode.
- setClearBits(int) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Sets the clear bit for when glClear is invoked.
- setClearColor(float, float, float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Sets the color that will be used to clear the buffer.
- setClearColor(Color) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Sets the color that will be used to clear the buffer.
- setClearDepth(float) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Sets the depth value with which to clear the depth buffer when needed.
- setClosedLoop(boolean) - Method in interface gaiasky.render.api.IGPUVertsRenderable
- setClosedLoop(boolean) - Method in class gaiasky.scene.view.VertsView
- setClosest(IFocus) - Method in class gaiasky.scene.camera.AbstractCamera
- setClosest(IFocus) - Method in class gaiasky.scene.camera.CameraManager
- setClosest(IFocus) - Method in interface gaiasky.scene.camera.ICamera
-
Sets the closest of all
- setClosestCrosshairVisibility(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setClosestCrosshairVisibility(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the visibility of the closest object crosshair.
- setCloud(String) - Method in class gaiasky.scene.record.CloudComponent
- setCol(float) - Method in interface gaiasky.scene.api.IParticleRecord
- setCol(float) - Method in class gaiasky.scene.record.ParticleRecord
- setCol(float) - Method in class gaiasky.scene.record.PointParticleRecord
- setCol(float, float, float, float) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setCol(Color) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setCollapseRunnable(Runnable) - Method in class gaiasky.util.scene2d.CollapsibleEntry
- setCollapsible(boolean) - Method in class gaiasky.util.scene2d.CollapsibleWindow
- setColor(double[]) - Method in class gaiasky.scene.component.Body
-
Sets the object color, as an RGBA double array.
- setColor(float[]) - Method in class gaiasky.scene.component.Body
-
Sets the object color, as an RGBA float array.
- setColor(float[]) - Method in class gaiasky.scene.view.BaseView
- setColor(float, float, float, float) - Method in class gaiasky.util.CatalogInfo
- setColor(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
A convenience method for setting the font color.
- setColor(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
A convenience method for setting the cache color.
- setColor(float, float, float, float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- setColor(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setColor(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
- setColor(float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- setColor(float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Set the color used if no vertex color is provided.
- setColor(Color) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
A convenience method for setting the font color.
- setColor(Color) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
A convenience method for setting the cache color.
- setColor(Color) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets the color used to tint images when they are added to the Batch.
- setColor(Color) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setColor(Color) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Copy given color.
- setColor(Color) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the color used to tint this sprite.
- setColor(Color) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- setColor(Color) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Set the color used if no vertex color is provided, or null to not use a default color.
- setColor2Data(Body, Celestial, float) - Static method in class gaiasky.scene.entity.EntityUtils
-
Sets the pale color of this body.
- setColorAttribute(int, float[]) - Method in class gaiasky.scene.record.ModelComponent
- setColorbv(Double) - Method in class gaiasky.scene.component.Celestial
- setColorBv(Double) - Method in class gaiasky.scene.component.Celestial
- setColorIfTexture(Boolean) - Method in class gaiasky.scene.record.MaterialComponent
- setColorMax(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setColorMax(float[]) - Method in class gaiasky.scene.component.ParticleSet
- setColorMin(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setColorMin(float[]) - Method in class gaiasky.scene.component.ParticleSet
- setColornoise(Double) - Method in class gaiasky.scene.component.ParticleSet
- setColorNoise(Double) - Method in class gaiasky.scene.component.ParticleSet
- setColorOffset(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setColorOffset(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setColors(float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Sets the color of all text currently in the cache.
- setColors(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Sets the color of all text currently in the cache.
- setColors(float, int, int) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Sets the color of the specified characters.
- setColors(Color) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Sets the color of all text currently in the cache.
- setColors(Color, int, int) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Sets the color of the specified characters.
- setColumns(String) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setColumns(String) - Method in interface gaiasky.data.group.IStarGroupDataProvider
-
List of column names, separated by commas, indicating the position of each field to load.
- setCombined(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setCombined(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- setCombined(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setCombined(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setComparator(FilterRule.IComparator) - Method in class gaiasky.util.filter.FilterRule
- setComponentType(ComponentTypes.ComponentType) - Method in class gaiasky.scene.component.Base
- setComponentTypeVisibility(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setComponentTypeVisibility(String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the component described by the given name visible or invisible.
- setContentAlign(int) - Method in class gaiasky.util.scene2d.OwnTextIconButton
- setContrast(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
-
Set the contrast
- setContrast(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
-
Sets the contrast level
- setContrastLevel(double) - Method in class gaiasky.script.EventScriptingInterface
- setContrastLevel(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the contrast level of the render system.
- setContrastLevel(long) - Method in class gaiasky.script.EventScriptingInterface
- setControllerListeners(Set<ControllerListener>) - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
-
Adds all controller listeners in the set to all detected controllers.
- setCoords(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setCoords(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setCount(IRenderable, int) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- setCrashed(boolean) - Method in class gaiasky.GaiaSky
- setCrosshairVisibility(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCrosshairVisibility(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the visibility of all cross-hairs.
- setCt(String) - Method in class gaiasky.scene.component.Base
- setCt(String[]) - Method in class gaiasky.scene.component.Base
- setCubemapMode(boolean, String) - Method in class gaiasky.script.EventScriptingInterface
- setCubemapMode(boolean, String) - Method in interface gaiasky.script.IScriptingInterface
-
Enables and disables the cubemap mode.
- setCubemapProjection(String) - Method in class gaiasky.script.EventScriptingInterface
- setCubemapProjection(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the cubemap projection to use.
- setCubemapResolution(int) - Method in class gaiasky.script.EventScriptingInterface
- setCubemapResolution(int) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the resolution (width and height are the same) of each side of the frame buffers used to capture each of the 6 directions that go into the cubemap to construct the equirectangular image for the 360 mode.
- setCulling(Boolean) - Method in class gaiasky.scene.record.ModelComponent
- setCulling(String) - Method in class gaiasky.scene.record.ModelComponent
- setCurrentEnginePower(double) - Method in class gaiasky.scene.component.MotorEngine
-
Sets the current engine power
- setCurrentEnginePower(double) - Method in class gaiasky.scene.view.SpacecraftView
-
Sets the current engine power
- setData(Object[]) - Method in class gaiasky.scene.component.BillboardSet
- setData(List<IParticleRecord>) - Method in class gaiasky.scene.component.ParticleSet
- setData(List<IParticleRecord>, boolean) - Method in class gaiasky.scene.component.ParticleSet
- setDatafile(String) - Method in class gaiasky.scene.component.ParticleSet
- setDatasetHighlightAllVisible(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setDatasetHighlightAllVisible(String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the 'all visible' property of datasets when highlighted.
- setDatasetHighlightSizeFactor(String, float) - Method in class gaiasky.script.EventScriptingInterface
- setDatasetHighlightSizeFactor(String, float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the size increase factor of this dataset when highlighted.
- setDatasetOptions(DatasetOptions) - Method in class gaiasky.data.group.STILDataProvider
- setDatasetPointSizeMultiplier(String, double) - Method in class gaiasky.script.EventScriptingInterface
- setDatasetPointSizeMultiplier(String, double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the dataset point size multiplier.
- setDecay(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setDecay(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- setDefault() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Set all parameters to default values (from GaiaParam)
- setDefault() - Method in class gaiasky.util.gaia.Epsl
- setDefaultCullFace(int) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- setDefaultCullFace(int) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- setDefaultDepthFunc(int) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- setDefaultDepthFunc(int) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- setDensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setDensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- setDepthMap(Texture) - Method in class gaiasky.render.ShadowMapImpl
- setDepthmask(Boolean) - Method in class gaiasky.scene.record.BillboardDataset
- setDepthTest(int, boolean) - Method in class gaiasky.scene.record.ModelComponent
- setDepthTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter
- setDepthTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setDepthTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setDescription(String) - Method in class gaiasky.data.GeoJsonLoader
- setDescription(String) - Method in interface gaiasky.data.ISceneLoader
- setDescription(String) - Method in class gaiasky.data.JsonLoader
- setDescription(String) - Method in class gaiasky.data.OctreeLoader
- setDescription(String) - Method in class gaiasky.data.StarClusterLoader
- setDescription(String) - Method in interface gaiasky.scene.api.IVisibilitySwitch
- setDescription(String) - Method in class gaiasky.scene.component.DatasetDescription
- setDescription(String) - Method in class gaiasky.scene.view.FocusView
- setDiameter(Double) - Method in class gaiasky.scene.component.Body
- setDiameterKm(Double) - Method in class gaiasky.scene.component.Body
- setDiffuse(String) - Method in class gaiasky.scene.record.CloudComponent
- setDiffuse(String) - Method in class gaiasky.scene.record.MaterialComponent
- setDiffuseCubemap(String) - Method in class gaiasky.scene.record.CloudComponent
- setDiffuseCubemap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setDirection(Vector3d) - Method in class gaiasky.scene.camera.CameraManager
- setDirection(Vector3d) - Method in class gaiasky.scene.camera.FovCamera
- setDirection(Vector3d) - Method in interface gaiasky.scene.camera.ICamera
- setDirection(Vector3d) - Method in class gaiasky.scene.camera.NaturalCamera
- setDirection(Vector3d) - Method in class gaiasky.scene.camera.RelativisticCamera
- setDirection(Vector3d) - Method in class gaiasky.scene.camera.SpacecraftCamera
- setDirection(Vector3d) - Method in class gaiasky.util.gaia.utils.Place
-
Sets the position of the Place to that of a given vector (need not be a unit vector)
- setDisabled(boolean) - Method in class gaiasky.util.scene2d.OwnCheckBox
- setDisabled(boolean) - Method in class gaiasky.util.scene2d.OwnLabel
- setDisabled(boolean) - Method in class gaiasky.util.scene2d.OwnSlider
- setDisabled(boolean) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setDisabled(boolean) - Method in class gaiasky.util.scene2d.OwnTextIconButton
- setDisplayValueMapped(boolean) - Method in class gaiasky.util.scene2d.OwnSlider
- setDisplayValueMapped(boolean) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setDistanceCap(double) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setDistanceCap(double) - Method in interface gaiasky.data.group.IStarGroupDataProvider
-
Sets a distance cap.
- setDistanceUnits(String) - Method in class gaiasky.util.Settings.ProgramSettings.UiSettings
- setDistFactor(Double) - Method in class gaiasky.scene.component.LocationMark
- setDistortion(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setDistortion(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Curvature
- setDistortion(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setDistortion(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion
- setDiverted(boolean) - Method in class gaiasky.scene.camera.NaturalCamera
- setDivisions(Long) - Method in class gaiasky.scene.record.RingComponent
- setDrag(Double) - Method in class gaiasky.scene.record.MachineDefinition
- setEccentricity(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setEmissive(double[]) - Method in class gaiasky.scene.record.MaterialComponent
- setEmissive(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setEmissive(String) - Method in class gaiasky.scene.record.MaterialComponent
- setEmissiveColormap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setEmptyCursor(Cursor) - Method in class gaiasky.util.GlobalResources
- setEnabled(boolean) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AccumulationBlur
- setEnabled(boolean) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Sets whether or not the post-processor should be enabled
- setEnabled(boolean) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
-
Sets this effect enabled or not
- setEnd(long) - Method in class gaiasky.util.gaia.time.Gti
-
Set the end time
- setEntity(Entity) - Method in class gaiasky.scene.view.AbstractView
-
Sets the entity behind this view.
- setEntity(Entity) - Method in class gaiasky.util.CatalogInfo
- setEpoch(Double) - Method in class gaiasky.data.OctreeLoader
- setEpoch(Double) - Method in class gaiasky.scene.component.StarSet
-
Sets the epoch to use for the stars in this set.
- setEpoch(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setEpoch(Long) - Method in class gaiasky.data.OctreeLoader
- setEpochJd(Double) - Method in class gaiasky.scene.component.ProperMotion
- setEpochJd(Double) - Method in class gaiasky.scene.component.StarSet
-
Sets the epoch to use for the stars in this set.
- setEpochYear(Double) - Method in class gaiasky.scene.component.ProperMotion
-
Sets the epoch as a Gregorian calendar year and a fraction (i.e.
- setEquatorial(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
-
Sets equatorial coordinates as a vector of [ra, de, distance]
- setErrorColor(Color) - Method in class gaiasky.util.scene2d.OwnTextField
- setEulerAngles(double, double, double) - Method in class gaiasky.util.math.Quaterniond
-
Sets the quaternion to the given euler angles in degrees.
- setEulerAnglesRad(double, double, double) - Method in class gaiasky.util.math.Quaterniond
-
Sets the quaternion to the given euler angles in radians.
- setExpand(boolean) - Method in class gaiasky.util.scene2d.OwnScrollPane
- setExpandRunnable(Runnable) - Method in class gaiasky.util.scene2d.CollapsibleEntry
- setExposure(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
-
Sets the exposure tone mapping value
- setExposure(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
-
Sets the exposure tone mapping value
- setExposureToneMappingLevel(double) - Method in class gaiasky.script.EventScriptingInterface
- setExposureToneMappingLevel(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the exposure level.
- setExposureToneMappingLevel(long) - Method in class gaiasky.script.EventScriptingInterface
- setFactor(Double) - Method in class gaiasky.scene.component.ParticleSet
- setFade(double[]) - Method in class gaiasky.scene.component.Fade
- setFadein(double[]) - Method in class gaiasky.scene.component.Fade
- setFadeIn(double[]) - Method in class gaiasky.scene.component.Fade
- setFadeIn(double, double) - Method in interface gaiasky.render.api.IFadeObject
-
Sets the near and far fade in distances.
- setFadeInMap(double[]) - Method in class gaiasky.scene.component.Fade
-
Sets the values to which the fade in distances are mapped.
- setFadeObjectName(String) - Method in class gaiasky.scene.component.Fade
- setFadeout(double[]) - Method in class gaiasky.scene.component.Fade
- setFadeOut(double[]) - Method in class gaiasky.scene.component.Fade
- setFadeOut(double, double) - Method in interface gaiasky.render.api.IFadeObject
-
Sets the near and far fade out distances.
- setFadeOutMap(double[]) - Method in class gaiasky.scene.component.Fade
-
Sets the values to which the fade out distances are mapped.
- setFadepc(double[]) - Method in class gaiasky.scene.component.Fade
- setFadePc(double[]) - Method in class gaiasky.scene.component.Fade
- setFadePosition(double[]) - Method in class gaiasky.scene.component.Fade
- setFadePosition(Double) - Method in class gaiasky.scene.component.Fade
- setFile(String) - Method in class gaiasky.scene.record.BillboardDataset
- setFileFilter(FileChooser.PathnameFilter) - Method in class gaiasky.util.scene2d.FileChooser
-
Sets the file filter.
- setFileNameEnabled(boolean) - Method in class gaiasky.util.scene2d.FileChooser
- setFileNumberCap(int) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setFileNumberCap(int) - Method in interface gaiasky.data.group.IParticleGroupDataProvider
-
Sets a cap on the number of files to load.
- setFileNumberCap(int) - Method in class gaiasky.data.group.PointDataProvider
- setFileNumberCap(int) - Method in class gaiasky.data.group.STILDataProvider
- setFilter(DirectoryStream.Filter<Path>) - Method in class gaiasky.util.scene2d.FileChooser
-
Overrides the default filter.
- setFirst(A) - Method in class gaiasky.util.Pair
- setFirst(A) - Method in class gaiasky.util.Trio
- setFirstAngle(double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
-
Set first angle and/or rate
- setFirstPair(double, double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- setFirstRate(double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- setFixedWidthGlyphs(CharSequence) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Makes the specified glyphs fixed width.
- setFlareIntesity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setFlareSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setFlip(boolean, boolean) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Set the sprite's flip state regardless of current condition
- setFloatExtAttribute(int, float) - Method in class gaiasky.scene.record.ModelComponent
- setFocus(String, Entity) - Method in class gaiasky.scene.camera.NaturalCamera
- setFocusCrosshairVisibility(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setFocusCrosshairVisibility(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the visibility of the focus object crosshair.
- setFocusIndex(int) - Method in class gaiasky.scene.component.ParticleSet
- setFocusIndex(String) - Method in class gaiasky.scene.component.ParticleSet
- setFogcolor(double[]) - Method in class gaiasky.scene.record.AtmosphereComponent
- setFogdensity(Double) - Method in class gaiasky.scene.record.AtmosphereComponent
- setForceDisplayLabel(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setForceDisplayLabel(String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Forces the label to display for the given object, bypassing the solid angle requirements that are usually in place and determine label visibility.
- setForcelabel(Boolean) - Method in class gaiasky.scene.view.BaseView
- setForceLabel(Boolean) - Method in class gaiasky.scene.view.BaseView
- setForceLabel(Boolean, String) - Method in class gaiasky.scene.component.StarSet
- setForceLabel(Boolean, String) - Method in class gaiasky.scene.view.FocusView
- setFormat(String) - Method in class gaiasky.util.Settings.ScreenshotSettings
- setForward(boolean) - Method in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- setFosucable(Boolean) - Method in class gaiasky.scene.component.Shape
- setFov(float) - Method in class gaiasky.script.EventScriptingInterface
- setFov(float) - Method in interface gaiasky.script.IScriptingInterface
-
Changes the field of view of the camera.
- setFov(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Reprojection
- setFov(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter
-
Sets the field of view, in degrees.
- setFov(int) - Method in class gaiasky.script.EventScriptingInterface
- setFractaltype(String) - Method in class gaiasky.scene.record.NoiseComponent
- setFrameOutput(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setFrameOutput(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Activates or deactivates the image output system.
- setFrameOutputMode(String) - Method in class gaiasky.script.EventScriptingInterface
- setFrameOutputMode(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the frame output mode.
- setFrequency(Double) - Method in class gaiasky.scene.record.NoiseComponent
- setFromAxes(boolean, double, double, double, double, double, double, double, double, double) - Method in class gaiasky.util.math.Quaterniond
-
Sets the Quaterniond from the given x-, y- and z-axis.
- setFromAxes(double, double, double, double, double, double, double, double, double) - Method in class gaiasky.util.math.Quaterniond
-
Sets the Quaterniond from the given x-, y- and z-axis which have to be orthonormal.
- setFromAxis(double, double, double, double) - Method in class gaiasky.util.math.Quaterniond
-
Sets the quaternion components from the given axis and angle around that axis.
- setFromAxis(Vector3d, double) - Method in class gaiasky.util.math.Quaterniond
-
Sets the quaternion components from the given axis and angle around that axis.
- setFromAxisRad(double, double, double, double) - Method in class gaiasky.util.math.Quaterniond
-
Sets the quaternion components from the given axis and angle around that axis.
- setFromAxisRad(Vector3d, double) - Method in class gaiasky.util.math.Quaterniond
-
Sets the quaternion components from the given axis and angle around that axis.
- setFromBasis(Vector3d, Vector3d) - Method in class gaiasky.util.math.Quaterniond
- setFromCross(double, double, double, double, double, double) - Method in class gaiasky.util.math.Quaterniond
-
Set this quaternion to the rotation between two vectors.
- setFromCross(Vector3d, Vector3d) - Method in class gaiasky.util.math.Quaterniond
-
Set this quaternion to the rotation between two vectors.
- setFromEulerAngles(double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a rotation matrix from the given euler angles.
- setFromMatrix(boolean, Matrix4d) - Method in class gaiasky.util.math.Quaterniond
-
Sets the Quaterniond from the given matrix, optionally removing any scaling.
- setFromMatrix(Matrix4d) - Method in class gaiasky.util.math.Quaterniond
-
Sets the Quaterniond from the given rotation matrix, which must not contain scaling.
- setFromSpherical(double, double) - Method in class gaiasky.util.math.Vector3b
-
Sets the components from the given spherical coordinate
- setFromSpherical(double, double) - Method in class gaiasky.util.math.Vector3d
-
Sets the components from the given spherical coordinate
- setFrustumCorners(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setFrustumCorners(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- setFrustumCorners(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setFrustumCorners(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setFrustumPlanes(PerspectiveCamera) - Method in class gaiasky.scene.camera.AbstractCamera
- setFullpowertime(Double) - Method in class gaiasky.scene.record.MachineDefinition
- setGamepadInput(boolean) - Method in class gaiasky.scene.camera.AbstractCamera
- setGamepadInput(boolean) - Method in class gaiasky.scene.camera.CameraManager
- setGamepadInput(boolean) - Method in interface gaiasky.scene.camera.ICamera
-
Main input mode is a gamepad.
- setGamma(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
-
Sets the gamma correction value
- setGamma(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
-
Sets the gamma correction value
- setGammaCorrectionLevel(double) - Method in class gaiasky.script.EventScriptingInterface
- setGammaCorrectionLevel(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the gamma correction level.
- setGammaCorrectionLevel(long) - Method in class gaiasky.script.EventScriptingInterface
- setGenerated(boolean) - Method in class gaiasky.scene.record.CloudComponent
- setGenerated(boolean) - Method in class gaiasky.scene.record.MaterialComponent
- setGenerateDisabledImage(boolean) - Method in class gaiasky.util.scene2d.MenuItem
-
Changes generateDisabledImage property, when true that function is enabled.
- setGhosts(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setGhosts(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Flare
- setGlowTexture(Texture) - Method in class gaiasky.render.system.LightPositionUpdater
-
Sets the occlusion texture to use for the glow effect
- setGlPrimitive(int) - Method in class gaiasky.scene.view.VertsView
- setGlyph(int, BitmapFont.Glyph) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- setGlyphRegion(BitmapFont.Glyph, TextureRegion) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- setGuiPosition(float, float) - Method in class gaiasky.script.EventScriptingInterface
- setGuiPosition(float, float) - Method in interface gaiasky.script.IScriptingInterface
-
Moves the interface window to a new position.
- setGuiPosition(float, int) - Method in class gaiasky.script.EventScriptingInterface
- setGuiPosition(int, float) - Method in class gaiasky.script.EventScriptingInterface
- setGuiPosition(int, int) - Method in class gaiasky.script.EventScriptingInterface
- setGuiScrollPosition(float) - Method in class gaiasky.script.EventScriptingInterface
- setGuiScrollPosition(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the vertical scroll position in the GUI.
- setGuiScrollPosition(int) - Method in class gaiasky.script.EventScriptingInterface
- setHaloWidth(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setHaloWidth(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Flare
- setHDRToneMappingType(String) - Method in class gaiasky.script.EventScriptingInterface
- setHDRToneMappingType(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the high dynamic range tone mapping algorithm type.
- setHeadlineMessage(String) - Method in class gaiasky.script.EventScriptingInterface
- setHeadlineMessage(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets a headline message that will appear in a big font in the screen.
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnCheckBox
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnImage
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnLabel
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnScrollPane
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnSelectBox
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnSlider
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnTextArea
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnTextButton
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnTextField
- setHeight(String) - Method in class gaiasky.scene.record.MaterialComponent
- setHeightCubemap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setHeightScale(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setHighAccuracy(boolean) - Method in class gaiasky.util.coord.vsop87.AbstractVSOP87
- setHighAccuracy(boolean) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- setHighDensityAreas(ComplexArea[]) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the region of the sky that is to be considered as "high density"
- setHip(int) - Method in interface gaiasky.scene.api.IParticleRecord
- setHip(int) - Method in class gaiasky.scene.record.ParticleRecord
- setHip(int) - Method in class gaiasky.scene.record.PointParticleRecord
- setHlAllVisible(boolean) - Method in class gaiasky.util.CatalogInfo
- setHlColor(float[]) - Method in class gaiasky.util.CatalogInfo
- setHlColormap(int, IAttribute, double, double) - Method in class gaiasky.util.CatalogInfo
- setHlSizeFactor(float) - Method in class gaiasky.util.CatalogInfo
- sethOffset(int) - Method in class gaiasky.gui.AbstractGui
- sethOffset(int) - Method in interface gaiasky.gui.IGui
-
Sets the horizontal offset, for VR
- sethOffset(int) - Method in class gaiasky.gui.VRGui
- setHomeCrosshairVisibility(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setHomeCrosshairVisibility(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the visibility of the home object crosshair.
- setHorizontal(double) - Method in class gaiasky.scene.camera.NaturalCamera
- setHue(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
-
Set the hue
- setHue(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
-
Sets the hue
- setHueLevel(double) - Method in class gaiasky.script.EventScriptingInterface
- setHueLevel(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the hue level of the render system.
- setHueLevel(long) - Method in class gaiasky.script.EventScriptingInterface
- setIcon(Image) - Method in class gaiasky.util.scene2d.OwnTextIconButton
- setId(long) - Method in interface gaiasky.scene.api.IParticleRecord
- setId(long) - Method in class gaiasky.scene.record.ParticleRecord
- setId(long) - Method in class gaiasky.scene.record.PointParticleRecord
- setIds(double[][]) - Method in class gaiasky.scene.component.Constel
- setImageSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- setInclination(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setInclination(Double) - Method in class gaiasky.scene.record.RotationComponent
-
Sets the inclination, the angle between the orbital plane and the reference plane
- setInclination(Long) - Method in class gaiasky.scene.record.RotationComponent
-
Sets the inclination, the angle between the orbital plane and the reference plane
- setIndexOfRefraction(float) - Method in class gaiasky.script.EventScriptingInterface
- setIndexOfRefraction(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets index of refraction of celestial sphere in orthosphere view mode.
- setIndices(int[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Sets the indices of this Mesh
- setIndices(int[], int, int) - Method in class gaiasky.util.gdx.mesh.IntIndexArray
-
Sets the indices of this IntIndexArray, discarding the old indices.
- setIndices(int[], int, int) - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
-
Sets the indices of this IntIndexBufferObject, discarding the old indices.
- setIndices(int[], int, int) - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
-
Sets the indices of this IntIndexBufferObject, discarding the old indices.
- setIndices(int[], int, int) - Method in interface gaiasky.util.gdx.mesh.IntIndexData
-
Sets the indices of this IntIndexBufferObject, discarding the old indices.
- setIndices(int[], int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Sets the indices of this Mesh.
- setIndices(IntBuffer) - Method in class gaiasky.util.gdx.mesh.IntIndexArray
- setIndices(IntBuffer) - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
- setIndices(IntBuffer) - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
- setIndices(IntBuffer) - Method in interface gaiasky.util.gdx.mesh.IntIndexData
-
Copies the specified indices to the indices of this IntIndexBufferObject, discarding the old indices.
- setInGpu(IRenderable, boolean) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- setInGpu(IRenderable, boolean) - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- setInGpu(IRenderable, boolean) - Method in class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- setInGpu(IRenderable, boolean) - Method in class gaiasky.scene.system.render.draw.ParticleSetRenderer
- setInGpu(IRenderable, boolean) - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- setInGpu(IRenderable, boolean) - Method in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- setInGpu(IRenderable, boolean) - Method in class gaiasky.scene.system.render.draw.StarSetRenderer
- setInGpu(IRenderable, boolean) - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- setInGpu(IRenderable, boolean) - Method in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- setInGpu(IRenderable, boolean) - Method in class gaiasky.scene.system.render.draw.VariableSetRenderer
- setIni(Date) - Method in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- setInitialized(boolean) - Method in class gaiasky.util.gaia.BaseAttitudeDataServer
- setInnerradius(Double) - Method in class gaiasky.scene.record.RingComponent
- setInput(FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setInput(FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setInput(FrameBuffer, FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- setInput(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setInput(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setInput(Texture, Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- setInputMultiplexer(InputMultiplexer) - Method in class gaiasky.gui.GuiRegistry
- setInstance(float[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Sets the per-instance attributes of this Mesh.
- setInstance(float[], int, int) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- setInstanceAttribs(float[], int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Sets the per-instance attributes of this Mesh.
- setIntensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setIntensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setIntensity(Double) - Method in class gaiasky.scene.record.BillboardDataset
- setIsInvalidCallback(Runnable) - Method in class gaiasky.util.validator.CallbackValidator
- setIsValidCallback(Runnable) - Method in class gaiasky.util.validator.CallbackValidator
- setKeepWithinStage(boolean) - Method in class gaiasky.util.scene2d.OwnWindow
- setKerning(int, int) - Method in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- setKeyboardFocus() - Method in class gaiasky.gui.DatasetManagerWindow
- setKeyboardFocus() - Method in class gaiasky.gui.GenericDialog
-
Sets the keyboard focus, override in case you want to set the focus to a specific item
- setKeyboardFocus() - Method in class gaiasky.gui.LandAtWindow
- setKeyboardFocus() - Method in class gaiasky.gui.ProceduralGenerationWindow
- setLabelcolor(double[]) - Method in class gaiasky.scene.component.Body
-
Deprecated.
- setLabelcolor(float[]) - Method in class gaiasky.scene.component.Body
-
Deprecated.
- setLabelColor(double[]) - Method in class gaiasky.scene.component.Body
-
Sets the label color, as an RGBA double array.
- setLabelColor(float[]) - Method in class gaiasky.scene.component.Body
-
Sets the label color, as an RGBA float array.
- setLabelColor(float[]) - Method in class gaiasky.scene.view.FocusView
-
Sets the label color, as an RGBA float array.
- setLabelColor(float[], String) - Method in class gaiasky.scene.component.StarSet
- setLabelColor(float[], String) - Method in class gaiasky.scene.view.FocusView
- setLabelColor(float, float, float, float) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setLabelColor(Color) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setLabelColor(String, double[]) - Method in class gaiasky.script.EventScriptingInterface
- setLabelColor(String, double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the label color of the object identified by the given name.
- setLabelColor(String, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setLabelFactor(Double) - Method in class gaiasky.scene.component.Label
- setLabelMax(Double) - Method in class gaiasky.scene.component.Label
- setLabelposition(double[]) - Method in class gaiasky.scene.component.Label
- setLabelPosition(double[]) - Method in class gaiasky.scene.component.Label
-
Sets the position of the label, in parsecs and in the internal reference frame.
- setLabelPosition(Entity) - Method in class gaiasky.scene.system.initialize.ParticleSetInitializer
- setLabelSizeFactor(float) - Method in class gaiasky.script.EventScriptingInterface
- setLabelSizeFactor(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the label size factor.
- setLabelSizeFactor(int) - Method in class gaiasky.script.EventScriptingInterface
- setLacunarity(Double) - Method in class gaiasky.scene.record.NoiseComponent
- setLastFrameTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter
- setLayers(int[]) - Method in class gaiasky.scene.record.BillboardDataset
- setLeftWidth(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Set the draw-time width of the three left edge patches
- setLength(double) - Method in class gaiasky.util.math.Vector2d
- setLength(double) - Method in class gaiasky.util.math.Vector3b
- setLength(double) - Method in class gaiasky.util.math.Vector3d
- setLength(double) - Method in interface gaiasky.util.math.Vectord
-
Sets the length of this vector.
- setLength2(double) - Method in class gaiasky.util.math.Vector2d
- setLength2(double) - Method in class gaiasky.util.math.Vector3b
- setLength2(double) - Method in class gaiasky.util.math.Vector3d
- setLength2(double) - Method in interface gaiasky.util.math.Vectord
-
Sets the length of this vector, based on the square of the desired length.
- setLensColorTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setLensColorTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Flare
- setLensDirtTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setLensDirtTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.FlareDirt
- setLensFlare(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setLensFlare(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or deisables the lens flare effect.
- setLensStarburstTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setLensStarburstTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.FlareDirt
- setLightColors(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setLightColors(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- setLightGlowTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setLightGlowTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- setLightPositions(int, float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setLightPositions(int, float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
-
Sets the positions of the 10 lights in [0..1] in both coordinates
- setLightPositions(int, float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- setLightPositions(int, float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- setLightViewAngles(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setLightViewAngles(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setLightViewAngles(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- setLightViewAngles(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- setLimitFps(double) - Method in class gaiasky.script.EventScriptingInterface
- setLimitFps(double) - Method in interface gaiasky.script.IScriptingInterface
-
Limits the frame rate of Gaia Sky.
- setLimitFps(int) - Method in class gaiasky.script.EventScriptingInterface
- setLimitFps(int) - Method in interface gaiasky.script.IScriptingInterface
-
Limits the frame rate of Gaia Sky.
- setLineHeight(float) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Sets the line height, which is the distance from one line of text to the next.
- setLines(Boolean) - Method in class gaiasky.scene.component.Title
- setLines(String) - Method in class gaiasky.scene.component.Title
- setLineWidthFactor(float) - Method in class gaiasky.script.EventScriptingInterface
- setLineWidthFactor(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the line width factor.
- setLineWidthFactor(int) - Method in class gaiasky.script.EventScriptingInterface
- setLinkCursor(Cursor) - Method in class gaiasky.util.GlobalResources
- setLinkURL(String) - Method in class gaiasky.util.scene2d.Link
- setListener(EventListener) - Method in class gaiasky.util.update.VersionChecker
- setListener(PostProcessorListener) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Sets the listener that will receive events triggered by the PostProcessor rendering pipeline.
- setListener(ContextMenu.ContextMenuListener) - Method in class gaiasky.util.scene2d.ContextMenu
- setLocalTransform(Matrix4) - Method in class gaiasky.scene.record.AtmosphereComponent
- setLocalTransform(Matrix4) - Method in class gaiasky.scene.record.CloudComponent
- setLocation(double[]) - Method in class gaiasky.scene.component.LocationMark
- setLocation(String) - Method in class gaiasky.scene.record.CubemapComponent
- setLocthoverfactor(Double) - Method in class gaiasky.scene.component.ModelScaffolding
- setLocThOverFactor(Double) - Method in class gaiasky.scene.component.ModelScaffolding
- setLocThresholdLabel(Double) - Method in class gaiasky.scene.component.ModelScaffolding
- setLocvamultiplier(Double) - Method in class gaiasky.scene.component.ModelScaffolding
- setLocVaMultiplier(Double) - Method in class gaiasky.scene.component.ModelScaffolding
- setLodLevel(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- setLut(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
-
Sets the texture with which gradient mapping will be performed.
- setLutIndexOffset(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setLutIndexOffset(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setLutIndexVal(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setLutIndexVal(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setLutIntensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setLutIntensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setLutTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setM_eSun(Double) - Method in class gaiasky.scene.record.AtmosphereComponent
- setM_Km(Double) - Method in class gaiasky.scene.record.AtmosphereComponent
- setM_Kr(Double) - Method in class gaiasky.scene.record.AtmosphereComponent
- setMachines(Object[]) - Method in class gaiasky.scene.component.MotorEngine
- setMag(float, float) - Method in interface gaiasky.scene.api.IParticleRecord
- setMag(float, float) - Method in class gaiasky.scene.record.ParticleRecord
- setMag(float, float) - Method in class gaiasky.scene.record.PointParticleRecord
- setMagCorrections(boolean) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setMagCorrections(boolean) - Method in interface gaiasky.data.group.IStarGroupDataProvider
-
Sets the flag to apply magnitude and color corrections for extinction and reddening.
- setMagCorrections(boolean) - Method in class gaiasky.data.group.STILDataProvider
- setMappedValue(double) - Method in class gaiasky.util.scene2d.OwnSlider
- setMappedValue(double) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setMappedValue(float) - Method in class gaiasky.util.scene2d.OwnSlider
- setMappedValue(float) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setMappings(IGamepadMappings) - Method in class gaiasky.input.AbstractGamepadListener
- setMapValues(float, float) - Method in class gaiasky.util.scene2d.OwnSlider
- setMapValues(float, float) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setMask(long) - Method in class gaiasky.util.Bits
- setMass(Double) - Method in class gaiasky.scene.record.MachineDefinition
- setMassPosition(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.GravitationalDistortion
-
Sets the position of the mass in pixels.
- setMassPosition(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter
-
The position of the mass that causes the distortion in pixels.
- setMaterial(MaterialComponent) - Method in class gaiasky.scene.record.ModelComponent
- setMatrix(String) - Method in class gaiasky.scene.component.RefSysTransform
- setMaximumSimulationTime(double) - Method in class gaiasky.script.EventScriptingInterface
- setMaximumSimulationTime(long) - Method in class gaiasky.script.EventScriptingInterface
- setMaximumSimulationTime(long) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the maximum simulation time allowed, in years.
- setMaximumSimulationTime(Double) - Method in class gaiasky.script.EventScriptingInterface
- setMaximumSimulationTime(Integer) - Method in class gaiasky.script.EventScriptingInterface
- setMaximumSimulationTime(Long) - Method in class gaiasky.script.EventScriptingInterface
- setMaxInternalTimeStep(long) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set time step in Runge-Kutta integrator
- setMaxsize(Double) - Method in class gaiasky.scene.record.BillboardDataset
-
Sets the maximum size as a solid angle [deg].
- setMaxsizes(double[]) - Method in class gaiasky.scene.record.BillboardDataset
-
Sets the maximum size as a list of solid angles [deg], one for each of the graphics qualities LOW, NORMAL, HIGH and ULTRA.
- setMaxStep(double) - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Set the maximum step size to be used in the Hermite interpolation.
- setMaxStepForIntegrator(double) - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
This allows to override the default choice of max step for integrator
- setMaxTime(long) - Method in class gaiasky.util.Settings.RuntimeSettings
- setMc(ModelComponent) - Method in class gaiasky.scene.record.AtmosphereComponent
- setMc(ModelComponent) - Method in class gaiasky.scene.record.CloudComponent
- setMeananomaly(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setMeridianangle(Double) - Method in class gaiasky.scene.record.RotationComponent
-
Sets the meridian angle.
- setMetallic(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setMetallic(String) - Method in class gaiasky.scene.record.MaterialComponent
- setMetallicCubemap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setMiddleHeight(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Set the height of the middle row of the patch.
- setMiddleWidth(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Set the width of the middle column of the patch.
- setMinHeight(float) - Method in class gaiasky.util.scene2d.OwnCheckBox
- setMinHeight(float) - Method in class gaiasky.util.scene2d.OwnTextButton
- setMinimapVisibility(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setMinimapVisibility(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Shows or hides the minimap.
- setMinStarOpacity(float) - Method in class gaiasky.script.EventScriptingInterface
- setMinStarOpacity(int) - Method in class gaiasky.script.EventScriptingInterface
- setMinWidth(float) - Method in class gaiasky.util.scene2d.OwnCheckBox
- setMinWidth(float) - Method in class gaiasky.util.scene2d.OwnTextButton
- setModal(boolean) - Method in class gaiasky.gui.GenericDialog
- setModal(boolean) - Method in class gaiasky.util.scene2d.CollapsibleWindow
- setModal(boolean) - Method in class gaiasky.util.scene2d.OwnWindow
- setMode(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Reprojection
- setMode(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter
- setMode(Epsl.Mode) - Method in class gaiasky.util.gaia.TransitionScanningLaw
-
Preferred method to set the Epsl.Mode (it can also be set using setNuRef)
- setMode(String) - Method in class gaiasky.util.Settings.ScreenshotSettings
- setModeInit() - Method in class gaiasky.scene.system.initialize.AbstractInitSystem
- setModel(ModelComponent) - Method in class gaiasky.scene.component.Model
- setModel(ModelComponent) - Method in class gaiasky.scene.record.MachineDefinition
- setModel(String) - Method in class gaiasky.scene.component.Trajectory
-
Sets the orientation model as a string.
- setModel(String) - Method in class gaiasky.scene.record.ModelComponent
-
Sets the model file path (this must be a .g3db, .g3dj or .obj).
- setModelInitialized(boolean) - Method in class gaiasky.scene.record.ModelComponent
- setModeSetUp() - Method in class gaiasky.scene.system.initialize.AbstractInitSystem
- setModulus(Long) - Method in class gaiasky.scene.record.BillboardDataset
- setMotionBlur(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setMotionBlur(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the motion blur effect.
- setMovable(boolean) - Method in class gaiasky.util.scene2d.OwnWindow
- setMslParameters(double, double, double, double) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set MSL parameters: speed reduction factor for z axis and AC limits
- setMu(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setMultiplier(Double) - Method in class gaiasky.scene.component.Trajectory
- setMustLoadIds(Set<Long>) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setMustLoadIds(Set<Long>) - Method in interface gaiasky.data.group.IStarGroupDataProvider
-
Adds a set with all the ids which will be loaded regardless of any other conditions (i.e.
- setName(String) - Method in class gaiasky.data.GeoJsonLoader
- setName(String) - Method in interface gaiasky.data.ISceneLoader
- setName(String) - Method in class gaiasky.data.JsonLoader
- setName(String) - Method in class gaiasky.data.OctreeLoader
- setName(String) - Method in class gaiasky.data.StarClusterLoader
- setName(String) - Method in interface gaiasky.scene.api.IParticleRecord
- setName(String) - Method in interface gaiasky.scene.api.IVisibilitySwitch
- setName(String) - Method in class gaiasky.scene.component.Base
- setName(String) - Method in class gaiasky.scene.record.MachineDefinition
- setName(String) - Method in class gaiasky.scene.record.ParticleRecord
- setName(String) - Method in class gaiasky.scene.record.PointParticleRecord
- setName(String) - Method in class gaiasky.scene.view.FocusView
- setName(String) - Method in class gaiasky.util.gaia.utils.ComplexArea
-
Set the name of the area
- setName(String, int) - Method in class gaiasky.scene.component.Base
-
Sets the given index in the names list to the given name.
- setName0(String) - Method in class gaiasky.scene.component.Ruler
- setName1(String) - Method in class gaiasky.scene.component.Ruler
- setNames(String...) - Method in interface gaiasky.scene.api.IParticleRecord
- setNames(String[]) - Method in class gaiasky.scene.component.Base
- setNames(String...) - Method in class gaiasky.scene.record.ParticleRecord
- setNames(String...) - Method in class gaiasky.scene.record.PointParticleRecord
- setNewColormapRunnable(Runnable) - Method in class gaiasky.gui.ColormapPicker
- setNewColorRunnable(Runnable) - Method in class gaiasky.gui.ColormapPicker
- setNewColorRunnable(Runnable) - Method in class gaiasky.gui.ColorPicker
- setNewmethod(Boolean) - Method in class gaiasky.scene.component.Trajectory
- setNight(String) - Method in class gaiasky.scene.record.MaterialComponent
-
Deprecated.use
MaterialComponent.setEmissive(String)
instead - setNoise(NoiseComponent) - Method in class gaiasky.scene.record.CloudComponent
- setNoise(NoiseComponent) - Method in class gaiasky.scene.record.MaterialComponent
- setNor(float, float, float) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setNor(Vector3) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setNormal(String) - Method in class gaiasky.scene.record.MaterialComponent
- setNormalCubemap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setNormals(int...) - Method in class gaiasky.util.gdx.ModelCreator.Face
-
Sets the normal indices.
- setNormals(int...) - Method in interface gaiasky.util.gdx.ModelCreator.IFace
- setNormalTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setNSamples(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setNSamples(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- setNstars(Integer) - Method in class gaiasky.scene.component.Cluster
- setNumberFormatter(DecimalFormat) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setNumSamples(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setNumSamples(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- setNumSamples(Long) - Method in class gaiasky.scene.component.Trajectory
- setNumSamples(Long) - Method in class gaiasky.scene.record.AtmosphereComponent
- setNuRef(double) - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Set the reference value for the precession phase angle (nu)
- setObjectPosition(Entity, double[]) - Method in class gaiasky.script.EventScriptingInterface
- setObjectPosition(Entity, double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the internal position of the given entity object.
- setObjectPosition(Entity, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setObjectPosition(FocusView, double[]) - Method in class gaiasky.script.EventScriptingInterface
- setObjectPosition(FocusView, double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the internal position of the given entity object.
- setObjectPosition(FocusView, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setObjectPosition(String, double[]) - Method in class gaiasky.script.EventScriptingInterface
- setObjectPosition(String, double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the internal position of the object identified by
name
. - setObjectPosition(String, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setObjects(List<IOctreeObject>) - Method in class gaiasky.util.tree.OctreeNode
- setObjectSizeScaling(String, double) - Method in class gaiasky.script.EventScriptingInterface
- setObjectSizeScaling(String, double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the given size scaling factor to the object identified by
name
. - setObjectVisibility(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setObjectVisibility(String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the visibility of a particular object.
- setOctant(OctreeNode) - Method in interface gaiasky.scene.api.IParticleRecord
- setOctant(OctreeNode) - Method in class gaiasky.scene.record.ParticleRecord
- setOctant(OctreeNode) - Method in class gaiasky.scene.record.PointParticleRecord
- setOctant(OctreeNode) - Method in class gaiasky.scene.view.OctreeObjectView
- setOctantLoader(IOctantLoader) - Method in class gaiasky.util.tree.OctreeNode
-
Sets the octree loader to this node.
- setOctantLoader(IOctantLoader, boolean) - Method in class gaiasky.util.tree.OctreeNode
-
Sets the octant loader to this node.
- setOctaves(Long) - Method in class gaiasky.scene.record.NoiseComponent
-
Sets the number of octaves
- setOffset(IRenderable, int) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- setOmegaRef(double) - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Set the reference value for the spin phase abgle (Omega)
- setOnlybody(Boolean) - Method in class gaiasky.scene.component.Trajectory
- setOpacityLimitsUniform(ExtShaderProgram, Highlight) - Method in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- setOperation(String) - Method in class gaiasky.util.filter.Filter
- setOrbit(OrbitComponent) - Method in class gaiasky.scene.component.Trajectory
- setOrbitalPeriod(double) - Method in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- setOrbitCoordinatesScaling(String, double) - Method in class gaiasky.script.EventScriptingInterface
- setOrbitCoordinatesScaling(String, double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the given orbit coordinates scaling factor to the AbstractOrbitCoordinates identified by
name
. - setOrbitname(String) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- setOrbitName(String) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- setOrbitSolidAngleThreshold(float) - Method in class gaiasky.script.EventScriptingInterface
- setOrbitSolidAngleThreshold(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the solid angle below which orbits fade and disappear.
- setOrbittrail(Boolean) - Method in class gaiasky.scene.component.Trajectory
- setOrientation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setOrientation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- setOrientation(String) - Method in class gaiasky.util.Settings.CamrecorderSettings.KeyframeSettings
- setOrigin(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
-
Specify the zoom origin, in screen coordinates.
- setOrigin(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- setOrigin(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Zoom
-
Specify the zoom origin, in normalized screen coordinates.
- setOrigin(float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the origin in relation to the sprite's position for scaling and rotation.
- setOrigin(float, float) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- setOrigin(Vector2) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
-
Specify the zoom origin, in screen coordinates.
- setOrigin(String) - Method in class gaiasky.util.Settings.ProgramSettings.RecursiveGridSettings
- setOriginBasedPosition(float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the position where the sprite will be drawn, relative to its current origin.
- setOriginCenter() - Method in class gaiasky.util.gdx.g2d.Sprite
-
Place origin in the center of the sprite
- setOriginCenter() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- setOrthosphereViewMode(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setOrthosphereViewMode(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the orthosphere view mode.
- setOuterradius(Double) - Method in class gaiasky.scene.record.RingComponent
- setOutput(FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setOutput(FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setOutputFormatVersion(int) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setOutputFormatVersion(int) - Method in class gaiasky.data.group.BinaryDataProvider
- setOutputFormatVersion(int) - Method in interface gaiasky.data.group.IStarGroupDataProvider
-
Set the preferred output format version, if applicable.
- setOwnsTexture(boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Sets whether the font owns the texture.
- setPackedColor(float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets the rendering color of this Batch, expanding the alpha from 0-254 to 0-255.
- setPackedColor(float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setPackedColor(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the color of this sprite, expanding the alpha from 0-254 to 0-255.
- setPad(float) - Method in class gaiasky.util.scene2d.OwnTextIconButton
- setPadBottom(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
- setPadding(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Set the padding for content inside this ninepatch.
- setPadLeft(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
- setPadRight(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
- setPadTop(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
- setPanoramaMode(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setPanoramaMode(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the panorama mode.
- setParallaxErrorFactorBright(double) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setParallaxErrorFactorBright(double) - Method in interface gaiasky.data.group.IStarGroupDataProvider
-
The loader will only load stars for which the parallax error is at most the percentage given here, in [0..1].
- setParallaxErrorFactorBright(double) - Method in class gaiasky.data.group.STILDataProvider
- setParallaxErrorFactorFaint(double) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setParallaxErrorFactorFaint(double) - Method in interface gaiasky.data.group.IStarGroupDataProvider
-
The loader will only load stars for which the parallax error is at most the percentage given here, in [0..1].
- setParallaxErrorFactorFaint(double) - Method in class gaiasky.data.group.STILDataProvider
- setParallaxZeroPoint(double) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setParallaxZeroPoint(double) - Method in interface gaiasky.data.group.IStarGroupDataProvider
-
Sets the zero point of the parallax as an addition to the parallax values, in [mas].
- setParallaxZeroPoint(double) - Method in class gaiasky.data.group.STILDataProvider
- setParam(Filter.Parameter, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParam(Filter.Parameter, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParam(Filter.Parameter, Matrix3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParam(Filter.Parameter, Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParam(Filter.Parameter, Vector2) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParam(Filter.Parameter, Vector3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParam(Filter3.Parameter, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParam(Filter3.Parameter, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParam(Filter3.Parameter, Matrix3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParam(Filter3.Parameter, Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParam(Filter3.Parameter, Vector2) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParam(Filter3.Parameter, Vector3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParameters(Table, Skin, float) - Method in class gaiasky.gui.ExternalInformationUpdater
- setParams(Filter.Parameter, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
-
Sets the parameter to the specified value for this filter.
- setParams(Filter.Parameter, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParams(Filter.Parameter, Matrix3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParams(Filter.Parameter, Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParams(Filter.Parameter, Vector2) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParams(Filter.Parameter, Vector3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParams(Filter3.Parameter, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
-
Sets the parameter to the specified value for this filter.
- setParams(Filter3.Parameter, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParams(Filter3.Parameter, Matrix3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParams(Filter3.Parameter, Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParams(Filter3.Parameter, Vector2) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParams(Filter3.Parameter, Vector3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParams(Map<String, Object>) - Method in class gaiasky.data.GeoJsonLoader
- setParams(Map<String, Object>) - Method in interface gaiasky.data.ISceneLoader
- setParams(Map<String, Object>) - Method in class gaiasky.data.JsonLoader
- setParams(Map<String, Object>) - Method in class gaiasky.data.OctreeLoader
- setParams(Map<String, Object>) - Method in class gaiasky.data.StarClusterLoader
- setParams(Map<String, Object>) - Method in class gaiasky.scene.record.AtmosphereComponent
- setParams(Map<String, Object>) - Method in class gaiasky.scene.record.CloudComponent
- setParams(Map<String, Object>) - Method in class gaiasky.scene.record.ModelComponent
- setParamsv(Filter.Parameter, float[], int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParamsv(Filter3.Parameter, float[], int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParamv(Filter.Parameter, float[], int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParamv(Filter3.Parameter, float[], int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParent(Group) - Method in class gaiasky.util.scene2d.MenuItem
- setParent(String) - Method in class gaiasky.scene.component.GraphNode
-
Sets the name of the parent.
- setParentName(String) - Method in class gaiasky.data.AbstractSceneLoader
- setParentOpacity(Entity) - Method in class gaiasky.scene.system.update.TitleUpdater
- setParticlesizelimits(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setParticleSizeLimits(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setPasses(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- setPathKnots(double[], double[], double[], boolean[]) - Method in class gaiasky.scene.view.KeyframesView
- setPerimeter(double[][][]) - Method in class gaiasky.scene.component.Perimeter
- setPeriod(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setPeriod(Double) - Method in class gaiasky.scene.record.RotationComponent
-
Sets the rotation period.
- setPickedColor(float[]) - Method in class gaiasky.gui.ColormapPicker
- setPickedColor(float[]) - Method in class gaiasky.gui.ColorPickerAbstract
- setPickedColor(float, float, float, float) - Method in class gaiasky.gui.ColorPickerAbstract
- setPickedColormap(Image) - Method in class gaiasky.gui.ColormapPicker
- setPitch(double) - Method in class gaiasky.scene.camera.NaturalCamera
- setPitchPower(double) - Method in class gaiasky.scene.component.MotorEngine
-
Sets the current pitch power
- setPitchPower(double) - Method in class gaiasky.scene.view.SpacecraftView
-
Sets the current pitch power
- setPlanetariumAngle(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections
- setPlanetariumAngle(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- setPlanetariumAperture(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections
- setPlanetariumAperture(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- setPlanetariumMode(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setPlanetariumMode(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the planetarium mode.
- setPointCloud(String) - Method in class gaiasky.util.Settings.SceneSettings.RendererSettings
- setPointcolor(double[]) - Method in class gaiasky.scene.component.Trajectory
- setPoints(double[]) - Method in class gaiasky.scene.view.VertsView
-
Sets the 3D points of the line in the internal reference system.
- setPointsize(Double) - Method in class gaiasky.scene.component.Trajectory
- setPointsize(Long) - Method in class gaiasky.scene.component.Trajectory
- setPointSize(float) - Method in class gaiasky.util.Settings.SceneSettings.StarSettings
- setPos(double[]) - Method in class gaiasky.scene.component.Body
- setPos(double, double, double) - Method in interface gaiasky.scene.api.IParticleRecord
- setPos(double, double, double) - Method in class gaiasky.scene.record.ParticleRecord
- setPos(double, double, double) - Method in class gaiasky.scene.record.PointParticleRecord
- setPos(float, float, float) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setPos(Vector3) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setPos(Vector3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setPos(Vector3) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setPos(Vector3b) - Method in class gaiasky.scene.camera.AbstractCamera
- setPos(Vector3b) - Method in class gaiasky.scene.camera.CameraManager
- setPos(Vector3b) - Method in interface gaiasky.scene.camera.ICamera
- setPos(Vector3d) - Method in class gaiasky.scene.camera.AbstractCamera
- setPos(Vector3d) - Method in class gaiasky.scene.camera.CameraManager
- setPos(Vector3d) - Method in interface gaiasky.scene.camera.ICamera
- setPosition(double[]) - Method in class gaiasky.scene.component.Body
- setPosition(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setPosition(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPosition(float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Sets the position of the text, relative to the position when the cached text was created.
- setPosition(float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the position where the sprite will be drawn.
- setPosition(float, float) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- setPosition(int[]) - Method in class gaiasky.scene.component.Body
- setPosition(int[]) - Method in class gaiasky.scene.component.ParticleSet
- setPosition(String) - Method in class gaiasky.util.Settings.CamrecorderSettings.KeyframeSettings
- setPositionEcliptic(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPositionEquatorial(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPositionGalactic(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPositionkm(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPositionKm(double[]) - Method in class gaiasky.scene.component.Body
- setPositionKm(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setPositionKm(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPositionobjectname(String) - Method in class gaiasky.scene.component.Fade
- setPositionpc(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPositionPc(double[]) - Method in class gaiasky.scene.component.Body
- setPositionPc(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setPositionPc(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPosKm(double[]) - Method in class gaiasky.scene.component.Body
- setPosKm(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setPosPc(double[]) - Method in class gaiasky.scene.component.Body
- setPosPc(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setPower(Double) - Method in class gaiasky.scene.record.MachineDefinition
- setPower(Double) - Method in class gaiasky.scene.record.NoiseComponent
- setPrecRate(double) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the precession rate for the underlying NSL
- setPrefHeight(float) - Method in class gaiasky.util.scene2d.OwnProgressBar
- setPrefWidth(float) - Method in class gaiasky.util.scene2d.OwnProgressBar
- setPrePassTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setPrePassTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- setPrevious(IGui) - Method in class gaiasky.gui.GuiRegistry
-
Sets the given GUI as previous
- setPreviousPos(Vector3b) - Method in class gaiasky.scene.camera.AbstractCamera
- setPreviousPos(Vector3b) - Method in class gaiasky.scene.camera.CameraManager
- setPreviousPos(Vector3b) - Method in interface gaiasky.scene.camera.ICamera
- setPreviousPos(Vector3d) - Method in class gaiasky.scene.camera.AbstractCamera
- setPreviousPos(Vector3d) - Method in class gaiasky.scene.camera.CameraManager
- setPreviousPos(Vector3d) - Method in interface gaiasky.scene.camera.ICamera
- setPreviousProjView(Matrix4) - Method in class gaiasky.scene.camera.AbstractCamera
- setPreviousProjView(Matrix4) - Method in class gaiasky.scene.camera.CameraManager
- setPreviousProjView(Matrix4) - Method in interface gaiasky.scene.camera.ICamera
- setPrimitiveRenderScale(Double) - Method in class gaiasky.scene.component.ParticleExtra
- setPrimitiveSize(float) - Method in interface gaiasky.render.api.IGPUVertsRenderable
-
Line width for lines, point size for points
- setPrimitiveSize(float) - Method in class gaiasky.scene.view.VertsView
- setPrimitiveType(int) - Method in class gaiasky.scene.record.ModelComponent
- setPrimitiveType(String) - Method in class gaiasky.scene.record.ModelComponent
- setProfile(String) - Method in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- setProfiledecay(Double) - Method in class gaiasky.scene.component.ParticleSet
- setProfileDecay(Double) - Method in class gaiasky.scene.component.ParticleSet
- setProjection(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- setProjection(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setProjection(CubemapProjections.CubemapProjection) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections
- setProjection(CubemapProjections.CubemapProjection) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
-
Sets the projection to use
- setProjection(String) - Method in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
- setProjectionFov(float) - Method in class gaiasky.script.EventScriptingInterface
- setProjectionFov(float) - Method in interface gaiasky.script.IScriptingInterface
-
Same as
IScriptingInterface.setFov(float)
, but bypassing the restriction of an active projection in the slave (slaves that have an active projection do not accept fov modification events). - setProjectionMatrix(Matrix4) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets the projection matrix to be used by this Batch.
- setProjectionMatrix(Matrix4) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setProjectionPitch(float) - Method in class gaiasky.script.EventScriptingInterface
- setProjectionPitch(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the projection pitch angle (if this is a slave instance), in degrees.
- setProjectionRoll(float) - Method in class gaiasky.script.EventScriptingInterface
- setProjectionRoll(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the projection roll angle (if this is a slave instance), in degrees.
- setProjectionYaw(float) - Method in class gaiasky.script.EventScriptingInterface
- setProjectionYaw(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the projection yaw angle (if this is a slave instance), in degrees.
- setProjViewTrans(Matrix4) - Method in class gaiasky.render.ShadowMapImpl
- setProperMotion(float, float, float) - Method in interface gaiasky.scene.api.IParticleRecord
- setProperMotion(float, float, float) - Method in class gaiasky.scene.record.ParticleRecord
- setProperMotion(float, float, float) - Method in class gaiasky.scene.record.PointParticleRecord
- setProperMotionsArrowheads(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setProperMotionsArrowheads(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets whether to show arrowheads or not for the velocity vectors.
- setProperMotionsColorMode(int) - Method in class gaiasky.script.EventScriptingInterface
- setProperMotionsColorMode(int) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the color mode of proper motion vectors.
- setProperMotionsLengthFactor(float) - Method in class gaiasky.script.EventScriptingInterface
- setProperMotionsLengthFactor(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the length of the proper motion vectors, in [500,30000].
- setProperMotionsLengthFactor(int) - Method in class gaiasky.script.EventScriptingInterface
- setProperMotionsMaxNumber(long) - Method in class gaiasky.script.EventScriptingInterface
- setProperMotionsMaxNumber(long) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the maximum number of proper motion vectors to add per star group.
- setProperMotionsNumberFactor(float) - Method in class gaiasky.script.EventScriptingInterface
- setProperMotionsNumberFactor(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the number factor of proper motion vectors that are visible.
- setProperMotionsNumberFactor(int) - Method in class gaiasky.script.EventScriptingInterface
- setProvider(String) - Method in class gaiasky.scene.component.Trajectory
- setProviderparams(Map<String, Object>) - Method in class gaiasky.scene.component.ParticleSet
- setProviderParams(Map<String, Object>) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setProviderParams(Map<String, Object>) - Method in interface gaiasky.data.group.IParticleGroupDataProvider
-
Set provider parameters as a map.
- setProviderParams(Map<String, Object>) - Method in class gaiasky.data.group.PointDataProvider
- setProviderParams(Map<String, Object>) - Method in class gaiasky.data.group.STILDataProvider
- setQuality(float) - Static method in class gaiasky.util.screenshot.JPGWriter
- setQuality(Long) - Method in class gaiasky.scene.record.AtmosphereComponent
- setQuality(Long) - Method in class gaiasky.scene.record.CloudComponent
- setQuality(String) - Method in class gaiasky.util.Settings.GraphicsSettings
- setQuaternion(Quaterniond) - Method in class gaiasky.util.gaia.ConcreteAttitude
-
The the quaternion of the attitude.
- setQuaternionDot(Quaterniond) - Method in class gaiasky.util.gaia.ConcreteAttitude
- setRadius(Double) - Method in class gaiasky.scene.component.Body
- setRadiusKm(Double) - Method in class gaiasky.scene.component.Body
- setRadiusPc(Double) - Method in class gaiasky.scene.component.Body
- setRandomize(String) - Method in class gaiasky.scene.component.ModelScaffolding
- setRandomize(String[]) - Method in class gaiasky.scene.component.ModelScaffolding
- setRange(double[]) - Method in class gaiasky.scene.record.NoiseComponent
- setRaymarchingShader(String) - Method in class gaiasky.scene.component.Raymarching
- setRefEpoch(long) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the reference epoch to which the reference heliotropic angles refer
- setReflection(double[]) - Method in class gaiasky.scene.record.MaterialComponent
- setReflection(Double) - Method in class gaiasky.scene.record.MaterialComponent
-
Deprecated.use
MaterialComponent.setMetallic(String)
instead - setReflectionCubemap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setReflectionTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setRefNu(double) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the reference heliotropic angle nu (at refEpoch)
- setRefNuOmega(double, double) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the reference heliotropic angles (at refEpoch) to other values than the default values obtained with the contructor
- setRefOmega(double) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the reference heliotropic angle Omega (at refEpoch)
- setRefOmega(double) - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Sets the (effective) reference value of the heliotropic angle Omega.
- setRefplane(String) - Method in class gaiasky.scene.component.ModelScaffolding
- setRefPlane(String) - Method in class gaiasky.scene.component.ModelScaffolding
- setRefTime(long) - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Sets the reference time in nanoseconds.
- setRefTime(long) - Method in class gaiasky.util.gaia.BaseAttitudeDataServer
- setRefTime(long) - Method in class gaiasky.util.gaia.EpslAndNsl
- setRefXi(double) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the reference heliotropic angle xi (solar aspect angle).
- setRegion(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
- setRegion(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setRegion(int, int, int, int) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setRegion(Texture) - Method in class gaiasky.util.gdx.g2d.TextureRegion
-
Sets the texture and sets the coordinates to the size of the specified texture.
- setRegion(TextureRegion) - Method in class gaiasky.util.gdx.g2d.TextureRegion
-
Sets the texture and coordinates to the specified region.
- setRegion(TextureRegion, int, int, int, int) - Method in class gaiasky.util.gdx.g2d.TextureRegion
-
Sets the texture to that of the specified region and sets the coordinates relative to the specified region.
- setRegionHeight(int) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setRegionWidth(int) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setRegionX(int) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setRegionY(int) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setReinitializeUIScale(boolean) - Method in class gaiasky.desktop.GaiaSkyDesktop
- setRenderable(IntRenderable) - Method in class gaiasky.util.gdx.model.IntNodePart
-
Convenience method to set the material, mesh, meshPartOffset, meshPartSize, primitiveType and bones members of the specified Renderable.
- setRenderer(ISceneRenderer) - Method in class gaiasky.scene.system.render.extract.AbstractExtractSystem
- setRenderer(ISceneRenderer) - Method in class gaiasky.scene.system.render.extract.ElementsSetExtractor
- setRenderer(ISceneRenderer) - Method in class gaiasky.scene.system.render.extract.OctreeExtractor
- setRendergroup(String) - Method in class gaiasky.scene.component.RenderType
- setRenderGroup(RenderGroup) - Method in class gaiasky.scene.system.render.extract.VRDeviceExtractor
- setRenderGroup(RenderGroup) - Method in class gaiasky.scene.view.VertsView
- setRenderGroup(String) - Method in class gaiasky.scene.component.RenderType
- setRendering(boolean) - Method in class gaiasky.scene.system.render.SceneRenderer
- setRenderquad(Boolean) - Method in class gaiasky.scene.component.RenderFlags
- setRenderquad(String) - Method in class gaiasky.scene.component.RenderFlags
- setReprojection(String) - Method in class gaiasky.util.Settings.PostprocessSettings.ReprojectionSettings
- setReprojectionMode(String) - Method in class gaiasky.script.EventScriptingInterface
- setReprojectionMode(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the re-projection mode.
- setResizable(boolean) - Method in class gaiasky.util.scene2d.OwnWindow
- setResizable(boolean, boolean) - Method in class gaiasky.util.scene2d.CollapsibleWindow
- setResizeBorder(int) - Method in class gaiasky.util.scene2d.OwnWindow
- setResizeXCursor(Cursor) - Method in class gaiasky.util.GlobalResources
- setResizeYCursor(Cursor) - Method in class gaiasky.util.GlobalResources
- setResolution(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AccumulationBlur
- setResolution(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter
- setResponsiveness(Double) - Method in class gaiasky.scene.record.MachineDefinition
- setResultListener(FileChooser.ResultListener) - Method in class gaiasky.util.scene2d.FileChooser
- setRgbMode(CrtScreen.RgbMode) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setRgbMode(CrtScreen.RgbMode) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setRightWidth(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Set the draw-time width of the three right edge patches
- setRing(String) - Method in class gaiasky.scene.record.MaterialComponent
- setRingnormal(String) - Method in class gaiasky.scene.record.MaterialComponent
- setRoll(double) - Method in class gaiasky.scene.camera.NaturalCamera
- setRollPower(double) - Method in class gaiasky.scene.component.MotorEngine
-
Sets the current roll power
- setRollPower(double) - Method in class gaiasky.scene.view.SpacecraftView
-
Sets the current roll power
- setRotate(double[]) - Method in class gaiasky.scene.component.AffineTransformations
- setRotation(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the rotation of the sprite in degrees.
- setRotation(RotationComponent) - Method in class gaiasky.scene.component.Rotation
-
Sets the rotation period in hours
- setRotationCameraSpeed(float) - Method in class gaiasky.script.EventScriptingInterface
- setRotationCameraSpeed(float) - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.
- setRotationCameraSpeed(int) - Method in class gaiasky.script.EventScriptingInterface
- setRoughness(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setRoughness(String) - Method in class gaiasky.scene.record.MaterialComponent
- setRoughnessCubemap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setRUWECap(double) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setRUWECap(double) - Method in interface gaiasky.data.group.IStarGroupDataProvider
-
Sets the RUWE criteria.
- setSamples(Long) - Method in class gaiasky.scene.record.AtmosphereComponent
- setSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
-
Set the saturation
- setSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
-
Sets the saturation
- setSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setSaturationLevel(double) - Method in class gaiasky.script.EventScriptingInterface
- setSaturationLevel(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the saturation level of the render system.
- setSaturationLevel(long) - Method in class gaiasky.script.EventScriptingInterface
- setSaturationMul(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setSaturationMul(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setScale(double[]) - Method in class gaiasky.scene.component.AffineTransformations
- setScale(double[]) - Method in class gaiasky.scene.record.NoiseComponent
- setScale(double[]) - Method in class gaiasky.scene.record.ScaleTransform
- setScale(float) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Scales the font by the specified amount in both directions.
- setScale(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the sprite's scale for both X and Y uniformly.
- setScale(float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Scales the font by the specified amounts on both axes
- setScale(float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the sprite's scale for both X and Y.
- setScale(TimeScale) - Method in class gaiasky.util.gaia.time.ConcreteDuration
- setScale(TimeScale) - Method in interface gaiasky.util.gaia.time.Duration
-
Set the time scale for this duration
- setScale(Double) - Method in class gaiasky.scene.component.Title
- setScale(Double) - Method in class gaiasky.scene.record.ModelComponent
- setScale(Double) - Method in class gaiasky.scene.record.NoiseComponent
- setScale(Long) - Method in class gaiasky.scene.record.ModelComponent
- setScaling(double) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- setScanRate(double) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the scan rates for the underlying NSL
- setScatteringIntesity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setScatteringSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setScene(Scene) - Method in class gaiasky.gui.components.BookmarksComponent
- setScene(Scene) - Method in class gaiasky.gui.ControlsWindow
- setScene(Scene) - Method in class gaiasky.gui.FullGui
- setScene(Scene) - Method in class gaiasky.scene.view.FocusView
- setScreenshotsMode(String) - Method in class gaiasky.script.EventScriptingInterface
- setScreenshotsMode(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the screenshot mode.
- setSecond(B) - Method in class gaiasky.util.Pair
- setSecond(B) - Method in class gaiasky.util.Trio
- setSecondAngle(double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
-
set second angle and/or rate value
- setSecondPair(double, double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- setSecondRate(double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- setSeed(int[]) - Method in class gaiasky.scene.component.ModelScaffolding
- setSeed(long) - Static method in class gaiasky.util.math.StdRandom
-
Sets the seed of the pseudorandom number generator.
- setSeed(Long) - Method in class gaiasky.scene.component.ModelScaffolding
- setSeed(Long) - Method in class gaiasky.scene.record.NoiseComponent
- setSelectedIndex(int) - Method in class gaiasky.util.scene2d.TabbedPane
- setSemimajoraxis(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setSettings(Bloom.Settings) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setSettings(LensFlare.Settings) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setSettings(LightGlow.Settings) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setSettings(LightScattering.Settings) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setShader(ExtShaderProgram) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets the shader to be used in a GLES 2.0 environment.
- setShader(ExtShaderProgram) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setShader(String) - Method in class gaiasky.scene.component.Raymarching
- setShading(String) - Method in class gaiasky.scene.component.Mesh
- setShadowvalues(double[]) - Method in class gaiasky.scene.component.ModelScaffolding
- setShadowvalues(double[]) - Method in class gaiasky.scene.record.MachineDefinition
- setShadowValues(double[]) - Method in class gaiasky.scene.component.ModelScaffolding
-
Sets the shadow mapping values for this object
- setShapeShader(ShaderProgram) - Method in class gaiasky.util.GlobalResources
- setSharpenFactor(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.UnsharpMask
-
The sharpen factor.
- setSharpenFactor(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.UnsharpMaskFilter
- setShift(Vector3d) - Method in class gaiasky.scene.camera.AbstractCamera
- setShift(Vector3d) - Method in class gaiasky.scene.camera.CameraManager
- setShift(Vector3d) - Method in interface gaiasky.scene.camera.ICamera
- setShortcut(int) - Method in class gaiasky.util.scene2d.MenuItem
-
Set shortcuts text displayed in this menu item.
- setShortcut(int...) - Method in class gaiasky.util.scene2d.MenuItem
-
Creates platform dependant shortcut text.
- setShortcut(String) - Method in class gaiasky.util.scene2d.MenuItem
-
Set shortcuts text displayed in this menu item.
- setShowHidden(boolean) - Method in class gaiasky.util.scene2d.FileChooser
- setShowHiddenConsumer(Consumer<Boolean>) - Method in class gaiasky.util.scene2d.FileChooser
-
Sets a consumer that is run when the property 'showHidden' changes, whit its value.
- setSides(FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections
- setSides(FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- setSimulationPace(double) - Method in class gaiasky.script.EventScriptingInterface
- setSimulationPace(double) - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.
- setSimulationPace(long) - Method in class gaiasky.script.EventScriptingInterface
- setSimulationTime(int, int, int, int, int, int, int) - Method in class gaiasky.script.EventScriptingInterface
- setSimulationTime(int, int, int, int, int, int, int) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the time of the application, in UTC.
- setSimulationTime(long) - Method in class gaiasky.script.EventScriptingInterface
- setSimulationTime(long) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the time of the application.
- setSize(float) - Method in interface gaiasky.scene.api.IParticleRecord
- setSize(float) - Method in class gaiasky.scene.record.ParticleRecord
- setSize(float) - Method in class gaiasky.scene.record.PointParticleRecord
- setSize(float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the size of the sprite when drawn, before scaling and rotation are applied.
- setSize(float, float) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnCheckBox
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnImage
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnLabel
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnScrollPane
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnSelectBox
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnSlider
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnTextArea
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnTextButton
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnTextField
- setSize(int) - Method in class gaiasky.util.DoubleArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(Double) - Method in class gaiasky.scene.component.Body
- setSize(Double) - Method in class gaiasky.scene.record.AtmosphereComponent
- setSize(Double) - Method in class gaiasky.scene.record.BillboardDataset
- setSize(Double) - Method in class gaiasky.scene.record.CloudComponent
- setSize(Double) - Method in class gaiasky.scene.record.MachineDefinition
- setSizeAU(Double) - Method in class gaiasky.scene.component.Body
- setSizeKm(Double) - Method in class gaiasky.scene.component.Body
- setSizeM(Double) - Method in class gaiasky.scene.component.Body
- setSizepc(Double) - Method in class gaiasky.scene.component.Body
- setSizePc(Double) - Method in class gaiasky.scene.component.Body
- setSizescalefactor(Double) - Method in class gaiasky.scene.component.ModelScaffolding
- setSizeScaleFactor(Double) - Method in class gaiasky.scene.component.ModelScaffolding
- setSkin(Skin) - Method in class gaiasky.util.GlobalResources
- setSkybox(String) - Method in class gaiasky.scene.record.MaterialComponent
- setSkyboxLocation(String) - Method in class gaiasky.util.Settings.DataSettings
-
This method keeps compatibility with older versions of the configuration file where the setting
Settings.DataSettings.reflectionSkyboxLocation
was calledskyboxLocation
. - setSlaveFov(String, float) - Method in class gaiasky.util.MasterManager
- setSlavePitch(String, float) - Method in class gaiasky.util.MasterManager
- setSlaveRoll(String, float) - Method in class gaiasky.util.MasterManager
- setSlaveYaw(String, float) - Method in class gaiasky.util.MasterManager
- setSmoothLodTransitions(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setSmoothLodTransitions(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the value of smooth lod transitions, allowing or disallowing octant fade-ins of as they come into view.
- setSource(String) - Method in class gaiasky.scene.record.OrbitComponent
- setSource1Intensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- setSource1Saturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- setSource2Intensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- setSource2Saturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- setSpace(float) - Method in class gaiasky.util.scene2d.OwnTextIconButton
- setSpacecraft(ISpacecraft) - Method in class gaiasky.util.coord.SpacecraftCoordinates
- setSpecular(double[]) - Method in class gaiasky.scene.record.MaterialComponent
- setSpecular(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setSpecular(String) - Method in class gaiasky.scene.record.MaterialComponent
- setSpecularCubemap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setSpeedLimitIndex(int) - Method in class gaiasky.util.Settings.SceneSettings.CameraSettings
- setSpiralScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setSpiralScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- setSpriteBatchVR(SpriteBatch) - Method in class gaiasky.util.GlobalResources
- setStage(Stage) - Method in class gaiasky.util.scene2d.ContextMenu
- setStage(Stage) - Method in class gaiasky.util.scene2d.MenuItem
- setStarBrightness(float) - Method in class gaiasky.script.EventScriptingInterface
- setStarBrightness(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the star brightness value.
- setStarBrightness(int) - Method in class gaiasky.script.EventScriptingInterface
- setStarBrightnessPower(float) - Method in class gaiasky.script.EventScriptingInterface
- setStarBrightnessPower(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the star brightness power profile value.
- setStarburstOffset(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setStarburstOffset(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.FlareDirt
- setStarGlow(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setStarGlow(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.Use
IScriptingInterface.setStarGlowOverObjects(boolean)
instead. - setStarGlowFactor(float) - Method in class gaiasky.script.EventScriptingInterface
- setStarGlowFactor(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the star glow factor level value.
- setStarGlowOverObjects(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setStarGlowOverObjects(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables stars' light glowing and spilling over closer objects.
- setStarGroupBillboard(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setStarGroupBillboard(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enable or disable the rendering of close stars as billboards.
- setStarGroupNearestNumber(int) - Method in class gaiasky.script.EventScriptingInterface
- setStarGroupNearestNumber(int) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the number of nearest stars to be processed for each star group.
- setStarMinOpacity(float) - Method in class gaiasky.script.EventScriptingInterface
- setStarMinOpacity(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the minimum star opacity.
- setStarNumberCap(int) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setStarNumberCap(int) - Method in interface gaiasky.data.group.IParticleGroupDataProvider
-
Sets the maximum number of stars to be processed per file.
- setStarNumberCap(int) - Method in class gaiasky.data.group.PointDataProvider
- setStarSize(float) - Method in class gaiasky.script.EventScriptingInterface
- setStarSize(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the size of the rasterized stars, in pixels.
- setStarSize(int) - Method in class gaiasky.script.EventScriptingInterface
- setStart(long) - Method in class gaiasky.util.gaia.time.Gti
-
Set the start time
- setStarTexture(String) - Method in class gaiasky.scene.system.render.draw.BillboardRenderer
- setStarTexture(String) - Method in class gaiasky.scene.system.render.draw.SinglePointRenderer
- setStarTexture(String) - Method in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- setStarTexture(String) - Method in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- setStarTexture(String) - Method in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- setStarTextureIndex(int) - Method in class gaiasky.script.EventScriptingInterface
- setStarTextureIndex(int) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the star texture index, in [1, 4]
- setStaticlight(Boolean) - Method in class gaiasky.scene.record.ModelComponent
- setStaticlight(Double) - Method in class gaiasky.scene.record.ModelComponent
- setStaticlight(String) - Method in class gaiasky.scene.record.ModelComponent
- setStaticLight(Boolean) - Method in class gaiasky.scene.record.ModelComponent
- setStaticLight(Double) - Method in class gaiasky.scene.record.ModelComponent
- setStaticLight(String) - Method in class gaiasky.scene.record.ModelComponent
- setStatus(LoadStatus) - Method in interface gaiasky.render.api.IStatusObject
- setStatus(LoadStatus) - Method in class gaiasky.scene.component.BillboardSet
- setStatus(LoadStatus) - Method in class gaiasky.util.tree.OctreeNode
- setStatus(LoadStatus, int) - Method in class gaiasky.util.tree.OctreeNode
-
Sets the status to this node and its descendants recursively to the given depth level.
- setStereoscopicMode(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setStereoscopicMode(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables and disables the stereoscopic mode.
- setStereoscopicProfile(int) - Method in class gaiasky.script.EventScriptingInterface
- setStereoscopicProfile(int) - Method in interface gaiasky.script.IScriptingInterface
-
Changes the stereoscopic profile.
- setStrength(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- setStyle(Button.ButtonStyle) - Method in class gaiasky.util.scene2d.MenuItem
- setStyle(TextButton.TextButtonStyle, String) - Method in class gaiasky.util.scene2d.OwnTextIconButton
- setStyle(TextTooltip.TextTooltipStyle) - Method in class gaiasky.util.scene2d.OwnTextHotkeyTooltip
- setStyle(TextTooltip.TextTooltipStyle) - Method in class gaiasky.util.scene2d.OwnTextTooltip
- setStyle(Window.WindowStyle) - Method in class gaiasky.util.scene2d.OwnWindow
- setStyle(TabbedPane.TabbedPaneStyle) - Method in class gaiasky.util.scene2d.TabbedPane
- setSubheadMessage(String) - Method in class gaiasky.script.EventScriptingInterface
- setSubheadMessage(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets a subhead message that will appear in a small font below the headline.
- setSubMenu(ContextMenu) - Method in class gaiasky.util.scene2d.MenuItem
- setTan(float, float, float) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setTan(Vector3) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setTargetPrecessionRate(double) - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Set the target precession rate
- setTargetScanPeriod(long) - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Set the target scan period
- setTargetScanRate(double) - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Set the target scan rate
- setTargetTime(int, int, int, int, int, int, int) - Method in class gaiasky.script.EventScriptingInterface
- setTargetTime(int, int, int, int, int, int, int) - Method in interface gaiasky.script.IScriptingInterface
-
Sets a time bookmark in the global clock that, when reached, the clock automatically stops.
- setTargetTime(long) - Method in class gaiasky.script.EventScriptingInterface
- setTargetTime(long) - Method in interface gaiasky.script.IScriptingInterface
-
Sets a time bookmark in the global clock that, when reached, the clock automatically stops.
- Setters() - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- Setters() - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- Setters() - Constructor for class gaiasky.util.gdx.shader.GroundShader.Setters
- Setters() - Constructor for class gaiasky.util.gdx.shader.RelativisticShader.Setters
- setTexelSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- setText(BitmapFont, CharSequence) - Method in class gaiasky.util.gdx.g2d.GlyphLayout
-
Calls
setText
with the whole string, the font's current color, and no alignment or wrapping. - setText(BitmapFont, CharSequence, int, int, Color, float, int, boolean, String) - Method in class gaiasky.util.gdx.g2d.GlyphLayout
- setText(BitmapFont, CharSequence, Color, float, int, boolean) - Method in class gaiasky.util.gdx.g2d.GlyphLayout
-
Calls
setText
with the whole string and no truncation. - setText(GlyphLayout, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Clears any cached glyphs and adds the specified glyphs.
- setText(CharSequence) - Method in class gaiasky.util.scene2d.MenuItem
- setText(CharSequence, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Clears any cached glyphs and adds glyphs for the specified text.
- setText(CharSequence, float, float, float, int, boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Clears any cached glyphs and adds glyphs for the specified text.
- setText(CharSequence, float, float, int, int, float, int, boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Clears any cached glyphs and adds glyphs for the specified text.
- setText(CharSequence, float, float, int, int, float, int, boolean, String) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Clears any cached glyphs and adds glyphs for the specified text.
- setTextScale(Double) - Method in class gaiasky.scene.component.Label
- setTexture(Texture) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setTexture1(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- setTexture1(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setTexture2(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- setTexture2(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setTexture3(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- setTexture3(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setTextureLeft(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AnaglyphEffect
- setTextureLeft(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter
- setTextureRight(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AnaglyphEffect
- setTextureRight(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter
- setTextureScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setTextureScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- setThird(C) - Method in class gaiasky.util.Trio
- setThirdAngle(double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
-
set third angle and/or rate value
- setThirdPair(double, double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- setThirdRate(double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- setThreshold(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setThreshold(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Threshold
- setThrust(double, int) - Method in class gaiasky.scene.camera.NaturalCamera
- setThrustFactorIndex(int, boolean) - Method in class gaiasky.scene.view.SpacecraftView
- setTiles(FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Mosaic
- setTiles(FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter
- setTime(double) - Method in class gaiasky.util.coord.NslSun
-
Calculate all fields for a given julian date.
- setTime(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setTime(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setTime(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setTime(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setTime(long) - Method in class gaiasky.util.coord.NslSun
-
Calculate all fields for a given time
- setTime(long) - Method in class gaiasky.util.gaia.ConcreteAttitude
-
Set the time of the attitude.
- setTimeContext(TimeContext, TimeContext) - Method in class gaiasky.util.gaia.time.TimeMediator
-
Setup a converter according to a requested and native time context.
- setTimeWarp(double) - Method in class gaiasky.script.EventScriptingInterface
- setTimeWarp(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the simulation time warp factor.
- setTimeWarp(double) - Method in class gaiasky.util.time.GlobalClock
- setTimeWarp(long) - Method in class gaiasky.script.EventScriptingInterface
- setTimeZone(String) - Method in class gaiasky.util.Settings.ProgramSettings
- settings - Static variable in class gaiasky.util.Settings
- Settings - Class in gaiasky.util
-
This class contains the settings for Gaia Sky, organized into several inner classes by topic.
- Settings() - Constructor for class gaiasky.util.Settings
- Settings(Bloom.Settings) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- Settings(LensFlare.Settings) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare.Settings
- Settings(LightGlow.Settings) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow.Settings
- Settings(LightScattering.Settings) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- Settings(String) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow.Settings
- Settings(String, int, float, float, float, float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- Settings(String, int, float, float, float, float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- Settings(String, int, float, float, float, float, float, int, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare.Settings
- Settings(String, Blur.BlurType, int, float, float, float, float, float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- Settings(String, Blur.BlurType, int, float, float, float, float, float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- Settings(String, Blur.BlurType, int, float, float, float, float, float, float, int, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare.Settings
- Settings.Antialias - Enum Class in gaiasky.util
- Settings.CamrecorderSettings - Class in gaiasky.util
- Settings.CamrecorderSettings.KeyframeSettings - Class in gaiasky.util
- Settings.ControlsSettings - Class in gaiasky.util
- Settings.ControlsSettings.GamepadSettings - Class in gaiasky.util
- Settings.DataSettings - Class in gaiasky.util
- Settings.DefaultTimeZone - Enum Class in gaiasky.util
- Settings.DistanceUnits - Enum Class in gaiasky.util
- Settings.ElevationType - Enum Class in gaiasky.util
- Settings.FrameSettings - Class in gaiasky.util
- Settings.GraphicsQuality - Enum Class in gaiasky.util
- Settings.GraphicsSettings - Class in gaiasky.util
- Settings.GraphicsSettings.FullscreenSettings - Class in gaiasky.util
- Settings.ImageFormat - Enum Class in gaiasky.util
- Settings.LineMode - Enum Class in gaiasky.util
- Settings.OriginType - Enum Class in gaiasky.util
- Settings.PerformanceSettings - Class in gaiasky.util
- Settings.PointCloudMode - Enum Class in gaiasky.util
- Settings.PostprocessSettings - Class in gaiasky.util
- Settings.PostprocessSettings.BloomSettings - Class in gaiasky.util
- Settings.PostprocessSettings.LensFlareSettings - Class in gaiasky.util
- Settings.PostprocessSettings.LevelsSettings - Class in gaiasky.util
- Settings.PostprocessSettings.LightGlowSettings - Class in gaiasky.util
- Settings.PostprocessSettings.MotionBlurSettings - Class in gaiasky.util
- Settings.PostprocessSettings.ReprojectionSettings - Class in gaiasky.util
- Settings.PostprocessSettings.SSRSettings - Class in gaiasky.util
- Settings.PostprocessSettings.ToneMappingSettings - Class in gaiasky.util
- Settings.PostprocessSettings.UnsharpMaskSettings - Class in gaiasky.util
- Settings.ProgramSettings - Class in gaiasky.util
- Settings.ProgramSettings.FileChooserSettings - Class in gaiasky.util
- Settings.ProgramSettings.MinimapSettings - Class in gaiasky.util
- Settings.ProgramSettings.ModeCubemapSettings - Class in gaiasky.util
- Settings.ProgramSettings.ModeCubemapSettings.PlanetariumSettings - Class in gaiasky.util
- Settings.ProgramSettings.ModeStereoSettings - Class in gaiasky.util
- Settings.ProgramSettings.NetSettings - Class in gaiasky.util
- Settings.ProgramSettings.NetSettings.MasterSettings - Class in gaiasky.util
- Settings.ProgramSettings.NetSettings.SlaveSettings - Class in gaiasky.util
- Settings.ProgramSettings.PointerSettings - Class in gaiasky.util
- Settings.ProgramSettings.PointerSettings.GuidesSettings - Class in gaiasky.util
- Settings.ProgramSettings.RecursiveGridSettings - Class in gaiasky.util
- Settings.ProgramSettings.UiSettings - Class in gaiasky.util
- Settings.ProgramSettings.UpdateSettings - Class in gaiasky.util
- Settings.ProgramSettings.UrlSettings - Class in gaiasky.util
- Settings.ProxySettings - Class in gaiasky.util
- Settings.ProxySettings.ProxyBean - Class in gaiasky.util
- Settings.ReprojectionMode - Enum Class in gaiasky.util
- Settings.RuntimeSettings - Class in gaiasky.util
- Settings.SceneSettings - Class in gaiasky.util
- Settings.SceneSettings.CameraSettings - Class in gaiasky.util
- Settings.SceneSettings.CameraSettings.FocusSettings - Class in gaiasky.util
- Settings.SceneSettings.CrosshairSettings - Class in gaiasky.util
- Settings.SceneSettings.InitializationSettings - Class in gaiasky.util
- Settings.SceneSettings.LabelSettings - Class in gaiasky.util
- Settings.SceneSettings.OctreeSettings - Class in gaiasky.util
- Settings.SceneSettings.ProperMotionSettings - Class in gaiasky.util
- Settings.SceneSettings.RendererSettings - Class in gaiasky.util
- Settings.SceneSettings.RendererSettings.ElevationSettings - Class in gaiasky.util
- Settings.SceneSettings.RendererSettings.ShadowSettings - Class in gaiasky.util
- Settings.SceneSettings.StarSettings - Class in gaiasky.util
- Settings.SceneSettings.StarSettings.GroupSettings - Class in gaiasky.util
- Settings.SceneSettings.StarSettings.ThresholdSettings - Class in gaiasky.util
- Settings.ScreenshotMode - Enum Class in gaiasky.util
- Settings.ScreenshotSettings - Class in gaiasky.util
- Settings.SpacecraftSettings - Class in gaiasky.util
- Settings.StereoProfile - Enum Class in gaiasky.util
- Settings.ToneMapping - Enum Class in gaiasky.util
- Settings.VersionSettings - Class in gaiasky.util
- SettingsManager - Class in gaiasky.util
-
Initializes and stores the YAML configuration file for Gaia Sky.
- SettingsManager(boolean) - Constructor for class gaiasky.util.SettingsManager
- SettingsManager(InputStream, InputStream) - Constructor for class gaiasky.util.SettingsManager
- SettingsMorph - Class in gaiasky.util
-
This class converts settings from the old Java properties file to the new YAML-based configuration.
- SettingsMorph() - Constructor for class gaiasky.util.SettingsMorph
- setTint(float, float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setTint(float, float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setTint(Color) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setTint(Color) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setTitle(String, Skin) - Method in class gaiasky.util.scene2d.OwnProgressBar
- setToLocalTransform(Entity, Body, GraphNode, float, float, Matrix4, boolean) - Method in class gaiasky.scene.system.update.ModelUpdater
- setToLocalTransform(Entity, Body, GraphNode, float, Matrix4, boolean) - Method in class gaiasky.scene.system.update.ModelUpdater
- setToLookAt(Vector3b, Vector3b) - Method in class gaiasky.util.math.Matrix4d
- setToLookAt(Vector3b, Vector3b, Vector3b) - Method in class gaiasky.util.math.Matrix4d
- setToLookAt(Vector3d, Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a look at matrix with a direction and an up vector.
- setToLookAt(Vector3d, Vector3d, Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a look at matrix with the given position, target and up vector.
- setToOrtho(double, double, double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to an orthographic projection like glOrtho following the OpenGL equivalent
- setToOrtho2D(double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to an orthographic projection matrix with the origin at (x,y) extending by width and height.
- setToOrtho2D(double, double, double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to an orthographic projection matrix with the origin at (x,y) extending by width and height, having a near and far plane.
- setTopHeight(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Set the draw-time height of the three top edge patches
- setToProjection(double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a projection matrix with a near- and far plane, a field of view in degrees and an aspect ratio.
- setToRandomDirection() - Method in class gaiasky.util.math.Vector2d
- setToRandomDirection() - Method in class gaiasky.util.math.Vector3b
- setToRandomDirection() - Method in class gaiasky.util.math.Vector3d
- setToRandomDirection() - Method in interface gaiasky.util.math.Vectord
-
Sets this vector to the unit vector with a random direction
- setToRotation(double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix around the given axis.
- setToRotation(double, double, double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Set the matrix to a rotation matrix between two vectors.
- setToRotation(Vector3d, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix around the given axis.
- setToRotation(Vector3d, Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Set the matrix to a rotation matrix between two vectors.
- setToRotationRad(double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix around the given axis.
- setToRotationRad(Vector3d, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix around the given axis.
- setToScaling(double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a scaling matrix
- setToScaling(Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a scaling matrix
- setToStr(Set<String>) - Static method in class gaiasky.util.TextUtils
- setToStr(Set<String>, String, String, String) - Static method in class gaiasky.util.TextUtils
- setToTranslation(double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a translation matrix, overwriting it first by an identity matrix and then setting the 4th column to the translation vector.
- setToTranslation(Matrix4) - Method in class gaiasky.util.math.Vector3b
-
Sets the given matrix to a translation matrix using this vector.
- setToTranslation(Vector3) - Method in class gaiasky.util.math.Matrix4d
- setToTranslation(Matrix4d) - Method in class gaiasky.util.math.Vector3b
-
Sets the given matrix to a translation matrix using this vector.
- setToTranslation(Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a translation matrix, overwriting it first by an identity matrix and then setting the 4th column to the translation vector.
- setToTranslationAndScaling(double, double, double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a translation and scaling matrix by first overwriting it with an identity and then setting the translation vector in the 4th column and the scaling vector in the diagonal.
- setToTranslationAndScaling(Vector3d, Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a translation and scaling matrix by first overwriting it with an identity and then setting the translation vector in the 4th column and the scaling vector in the diagonal.
- setToWorld(Vector3d, Vector3d, Vector3d) - Method in class gaiasky.util.math.Matrix4d
- setTrail(Boolean) - Method in class gaiasky.scene.component.Trajectory
- setTrailMap(Double) - Method in class gaiasky.scene.component.Trajectory
- setTransformations(Object[]) - Method in class gaiasky.scene.component.AffineTransformations
- setTransformFunction(String) - Method in class gaiasky.scene.component.RefSysTransform
- setTransformFunction(String) - Method in class gaiasky.util.coord.StaticCoordinates
- setTransformMatrix(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setTransformMatrix(Matrix4) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets the transform matrix to be used by this Batch.
- setTransformMatrix(Matrix4) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setTransformName(String) - Method in class gaiasky.scene.component.RefSysTransform
- setTransformName(String) - Method in class gaiasky.util.coord.StaticCoordinates
- setTransformValues(double[]) - Method in class gaiasky.scene.component.RefSysTransform
-
Constructs the transformation matrix from a double array containing the values in a column-major order (first the four values of the first column, then the second, etc.).
- setTranslate(double[]) - Method in class gaiasky.scene.component.AffineTransformations
- setTranslatePc(double[]) - Method in class gaiasky.scene.component.AffineTransformations
- setTranslation(double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the 4th column to the translation vector.
- setTranslation(Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Sets the 4th column to the translation vector.
- setTransparency(float) - Method in class gaiasky.scene.record.ModelComponent
- setTransparency(float, int, int) - Method in class gaiasky.scene.record.ModelComponent
- setTransparencyColor(float) - Method in class gaiasky.scene.record.ModelComponent
- setTurningCameraSpeed(float) - Method in class gaiasky.script.EventScriptingInterface
- setTurningCameraSpeed(float) - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.
- setTurningCameraSpeed(int) - Method in class gaiasky.script.EventScriptingInterface
- setType(Blur.BlurType) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- setType(String) - Method in class gaiasky.scene.record.BillboardDataset
- setType(String) - Method in class gaiasky.scene.record.ModelComponent
-
Sets the type of the model to construct.
- setType(String) - Method in class gaiasky.scene.record.NoiseComponent
- setType(String) - Method in class gaiasky.util.Settings.PostprocessSettings.ToneMappingSettings
- setType(String) - Method in class gaiasky.util.Settings.SceneSettings.RendererSettings.ElevationSettings
- setTypicalHighDensityArea() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Defines a typical high-density area for the MSL (as of April 2013).
- setU(float) - Method in class gaiasky.util.gdx.g2d.Sprite
- setU(float) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setU2(float) - Method in class gaiasky.util.gdx.g2d.Sprite
- setU2(float) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setUnfilteredProperMotionsNumberFactor(float) - Method in class gaiasky.script.EventScriptingInterface
- setUniform1fv(int, float[], int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniform1fv(int, float[], int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniform1fv(String, float[], int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniform1fv(String, float[], int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniform2fv(int, float[], int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniform2fv(int, float[], int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniform2fv(String, float[], int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniform2fv(String, float[], int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniform3fv(int, float[], int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniform3fv(int, float[], int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniform3fv(String, float[], int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniform3fv(String, float[], int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniform4fv(int, float[], int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniform4fv(int, float[], int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniform4fv(String, float[], int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniform4fv(String, float[], int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformf(int, float) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformf(int, float) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformf(int, float, float) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformf(int, float, float) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformf(int, float, float, float) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformf(int, float, float, float) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformf(int, float, float, float, float) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformf(int, float, float, float, float) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformf(int, Color) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformf(int, Color) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformf(int, Vector2) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformf(int, Vector2) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformf(int, Vector3) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformf(int, Vector3) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformf(String, float) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the uniform with the given name.
- setUniformf(String, float) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the uniform with the given name.
- setUniformf(String, float, float) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the uniform with the given name.
- setUniformf(String, float, float) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the uniform with the given name.
- setUniformf(String, float, float, float) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the uniform with the given name.
- setUniformf(String, float, float, float) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the uniform with the given name.
- setUniformf(String, float, float, float, float) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the uniform with the given name.
- setUniformf(String, float, float, float, float) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the uniform with the given name.
- setUniformf(String, Color) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the uniform with the given name.
- setUniformf(String, Color) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the uniform with the given name.
- setUniformf(String, Vector2) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the uniform with the given name.
- setUniformf(String, Vector2) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the uniform with the given name.
- setUniformf(String, Vector3) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the uniform with the given name.
- setUniformf(String, Vector3) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the uniform with the given name.
- setUniformi(int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformi(int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformi(int, int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformi(int, int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformi(int, int, int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformi(int, int, int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformi(int, int, int, int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformi(int, int, int, int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformi(String, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the uniform with the given name.
- setUniformi(String, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the uniform with the given name.
- setUniformi(String, int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the uniform with the given name.
- setUniformi(String, int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the uniform with the given name.
- setUniformi(String, int, int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the uniform with the given name.
- setUniformi(String, int, int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the uniform with the given name.
- setUniformi(String, int, int, int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the uniform with the given name.
- setUniformi(String, int, int, int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the uniform with the given name.
- setUniformMatrix(int, Matrix3) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformMatrix(int, Matrix3) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformMatrix(int, Matrix3, boolean) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformMatrix(int, Matrix3, boolean) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformMatrix(int, Matrix4) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformMatrix(int, Matrix4) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformMatrix(int, Matrix4, boolean) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformMatrix(int, Matrix4, boolean) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformMatrix(String, Matrix3) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the uniform matrix with the given name.
- setUniformMatrix(String, Matrix3) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the uniform matrix with the given name.
- setUniformMatrix(String, Matrix3, boolean) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the uniform matrix with the given name.
- setUniformMatrix(String, Matrix3, boolean) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the uniform matrix with the given name.
- setUniformMatrix(String, Matrix4) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the uniform matrix with the given name.
- setUniformMatrix(String, Matrix4) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the uniform matrix with the given name.
- setUniformMatrix(String, Matrix4, boolean) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the uniform matrix with the given name.
- setUniformMatrix(String, Matrix4, boolean) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the uniform matrix with the given name.
- setUniformMatrix3fv(String, FloatBuffer, int, boolean) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets an array of uniform matrices with the given name.
- setUniformMatrix3fv(String, FloatBuffer, int, boolean) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets an array of uniform matrices with the given name.
- setUniformMatrix4fv(int, float[], int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformMatrix4fv(int, float[], int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformMatrix4fv(String, float[], int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniformMatrix4fv(String, float[], int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setUniformMatrix4fv(String, FloatBuffer, int, boolean) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets an array of uniform matrices with the given name.
- setUniformMatrix4fv(String, FloatBuffer, int, boolean) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets an array of uniform matrices with the given name.
- setUniqueness(boolean) - Method in class gaiasky.event.PriorityQueue
-
Sets a flag indicating whether only unique elements are allowed to be inserted.
- setUp(float, float) - Method in class gaiasky.util.scene2d.OwnSlider
- setUp(float, float, DecimalFormat) - Method in class gaiasky.util.scene2d.OwnSlider
- setUp(Scene) - Method in class gaiasky.scene.entity.ConstellationRadio
- setUp(Vector3d) - Method in class gaiasky.scene.camera.NaturalCamera
- setUp(String, float, float, String) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setUp(String, float, float, DecimalFormat, String) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setUpAtmosphericScatteringMaterial(Material) - Method in class gaiasky.scene.record.AtmosphereComponent
-
Sets up the atmospheric scattering parameters to the given material
- setUpEntities() - Method in class gaiasky.scene.Scene
-
Runs the set up initialization stage for all entities.
- setUpEntity(Entity) - Method in class gaiasky.scene.Scene
-
Runs the matching setup systems on the given entity.
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.AxesInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.BackgroundModelInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.BaseInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.BillboardSetInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.BoundariesInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.ClusterInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.ConstellationInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.DatasetDescriptionInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.ElementsSetInitializer
- setUpEntity(Entity) - Method in interface gaiasky.scene.system.initialize.EntityInitializer
-
Contains the set up of this entity, after the entity has been added to the scene graph and it is in the index.
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.FadeNodeInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.GridRecInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.IndexInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.KeyframeInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.LocInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.MeshInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.ModelInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.OrbitElementsSetInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.ParticleInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.ParticleSetInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.PerimeterInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.RaymarchingInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.RulerInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.SceneGraphBuilderSystem
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.ShapeInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.TitleInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.TrajectoryInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.VertsInitializer
- setUpEntity(Entity) - Method in class gaiasky.scene.system.initialize.VRDeviceInitializer
- setUpGravitationalWavesMaterial(Array<Material>) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- setUpGravitationalWavesMaterial(Material) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- setUpRelativisticEffectsMaterial(Array<Material>) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- setUpRelativisticEffectsMaterial(Material) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- setUpTabListeners() - Method in class gaiasky.gui.GenericDialog
-
Prepares the tab button listeners that make tab buttons actually change the content.
- setUpVelocityBufferMaterial(Array<Material>) - Method in class gaiasky.scene.record.VelocityBufferComponent
- setUpVelocityBufferMaterial(Material) - Method in class gaiasky.scene.record.VelocityBufferComponent
- setUsage(int) - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
-
Set the GL enum used in the call to
GL20.glBufferData(int, int, Buffer, int)
, can only be called when the VBO is not bound. - setUsecolor(Boolean) - Method in class gaiasky.scene.record.ModelComponent
- setUsecolor(String) - Method in class gaiasky.scene.record.ModelComponent
- setUseHistorical(boolean) - Method in class gaiasky.gui.ConsoleLogger
- setUseIntegerPositions(boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Specifies whether to use integer positions.
- setUseIntegerPositions(boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Specifies whether to use integer positions or not.
- setUV(float, float) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setUV(Vector2) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setUVRange(float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- setUVRange(float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Set range of texture coordinates used (default is 0,0,1,1).
- setUVRange(TextureRegion) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- setUVRange(TextureRegion) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Set range of texture coordinates from the specified TextureRegion.
- setV(float) - Method in class gaiasky.util.gdx.g2d.Sprite
- setV(float) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setV2(float) - Method in class gaiasky.util.gdx.g2d.Sprite
- setV2(float) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setValidator(IValidator) - Method in class gaiasky.util.scene2d.OwnTextField
- setValue(double) - Method in class gaiasky.util.filter.FilterRule
- setValue(float) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setValueLabelTransform(Function<Float, String>) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setValuePrefix(String) - Method in class gaiasky.util.scene2d.OwnSlider
- setValuePrefix(String) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setValueSuffix(String) - Method in class gaiasky.util.scene2d.OwnSlider
- setValueSuffix(String) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setVariabilityEpoch(Double) - Method in class gaiasky.scene.component.StarSet
-
Sets the light curve epoch to use for the stars in this group.
- setVariabilityEpochJd(Double) - Method in class gaiasky.scene.component.StarSet
-
Sets the light curve epoch to use for the stars in this group.
- setVector(double[]) - Method in class gaiasky.scene.record.TranslateTransform
- setVector3(Vector3) - Method in class gaiasky.util.math.Vector3b
-
Returns set v to this vector by casting doubles to floats.
- setVector3(Vector3) - Method in class gaiasky.util.math.Vector3d
-
Returns set v to this vector by casting doubles to floats.
- setVector3d(Vector3d) - Method in class gaiasky.util.math.Vector3b
-
Returns set v to this vector by casting Apfloats to doubles.
- setVelocity(double) - Method in class gaiasky.scene.camera.NaturalCamera
-
Sets the gamepad velocity as it comes from the joystick sensor.
- setVelocityScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- setVelocityScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur
- setVelocityTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- setVelocityTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur
- setVelocityVector(double, double, double) - Method in interface gaiasky.scene.api.IParticleRecord
- setVelocityVector(double, double, double) - Method in class gaiasky.scene.record.ParticleRecord
- setVelocityVector(double, double, double) - Method in class gaiasky.scene.record.PointParticleRecord
- setVelocityVR(Vector3, Vector3, double, double) - Method in class gaiasky.scene.camera.NaturalCamera
-
Sets the velocity of the VR controller as a vector.
- setVersionCheck(String) - Method in class gaiasky.util.Settings.ProgramSettings.UrlSettings
- setVertexAttribute(int, int, int, boolean, int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setVertexAttribute(int, int, int, boolean, int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setVertexAttribute(int, int, int, boolean, int, Buffer) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setVertexAttribute(int, int, int, boolean, int, Buffer) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- setVertexAttribute(String, int, int, boolean, int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the vertex attribute with the given name.
- setVertexAttribute(String, int, int, boolean, int, int) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the vertex attribute with the given name.
- setVertexAttribute(String, int, int, boolean, int, Buffer) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the vertex attribute with the given name.
- setVertexAttribute(String, int, int, boolean, int, Buffer) - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Sets the vertex attribute with the given name.
- setVertexTransform(Matrix4) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- setVertexTransform(Matrix4) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Set the current vertex transformation matrix and enables vertex transformation.
- setVertexTransformationEnabled(boolean) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- setVertexTransformationEnabled(boolean) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Sets whether vertex transformation is enabled.
- setVertical(double) - Method in class gaiasky.scene.camera.NaturalCamera
- setVertices(float[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Sets the vertices of this Mesh.
- setVertices(float[], int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Sets the vertices of this Mesh.
- setVertices(float[], int, int) - Method in interface gaiasky.util.gdx.mesh.IntVertexData
-
Sets the vertices of this VertexData, discarding the old vertex data.
- setVertices(float[], int, int) - Method in class gaiasky.util.gdx.mesh.VertexArray
- setVertices(float[], int, int) - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
- setVertices(float[], int, int) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- setVertices(float[], int, int) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
- setVertices(float[], int, int) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
- setView(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setView(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- setView(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setView(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setViewport(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur
- setViewport(Rectangle) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Sets the viewport to be restored, if null is specified then the viewport will NOT be restored at all.
- setViewportSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections
- setViewportSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Mosaic
- setViewportSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- setViewportSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Flare
- setViewportSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter
- setViewportSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Glow
- setViewportSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter
- setViewportSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter
- setViewportSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter
- setViewportSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setViewportSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter
- setViewportSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- setViewportSize(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Antialiasing
- setViewportSize(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Fxaa
- setViewportSize(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setViewportSize(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Nfaa
- setViewportSize(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setViewportSize(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Reprojection
- setVisibility(boolean) - Method in class gaiasky.util.CatalogInfo
- setVisibility(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setVisibility(String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.
- setVisibility(Map<String, Object>) - Method in class gaiasky.util.Settings.SceneSettings
- setVisibilityEntitites(ComponentTypes.ComponentType[], boolean[]) - Method in class gaiasky.gui.components.VisibilityComponent
- setVisibilityToggles(ComponentTypes.ComponentType[], boolean[]) - Method in class gaiasky.gui.ControlsWindow
- setVisibilityToggles(ComponentTypes.ComponentType[], ComponentTypes) - Method in class gaiasky.gui.AbstractGui
- setVisibilityToggles(ComponentTypes.ComponentType[], ComponentTypes) - Method in class gaiasky.gui.FullGui
- setVisibilityToggles(ComponentTypes.ComponentType[], ComponentTypes) - Method in interface gaiasky.gui.IGui
-
Sets the visibility state of the component entities
- setVisibilityToggles(ComponentTypes.ComponentType[], ComponentTypes) - Method in class gaiasky.gui.VRGui
- setVisible(boolean) - Method in interface gaiasky.scene.api.IVisibilitySwitch
- setVisible(boolean) - Method in class gaiasky.scene.view.BaseView
- setVisible(boolean, String) - Method in interface gaiasky.scene.api.IVisibilitySwitch
- setVisible(boolean, String) - Method in class gaiasky.scene.view.BaseView
- setVisible(boolean, String) - Method in class gaiasky.scene.view.FocusView
- setVisible(boolean, String, Render) - Method in class gaiasky.scene.component.ParticleSet
- setVisible(int, boolean, Render) - Method in class gaiasky.scene.component.ParticleSet
-
Sets the visibility of the particle with the given index.
- setVisibleGroup(boolean) - Method in class gaiasky.scene.view.FocusView
- setVolume(float) - Method in class gaiasky.util.MusicManager
-
Sets the seeker of this music manager.
- setVr(boolean) - Method in class gaiasky.gui.AbstractGui
- setVr(boolean) - Method in interface gaiasky.gui.IGui
-
Whether this GUI is to be used in VR mode
- setVr(boolean) - Method in class gaiasky.gui.VRGui
- setVROffset(NaturalCamera) - Method in class gaiasky.scene.record.ModelComponent
- setWavelengths(double[]) - Method in class gaiasky.scene.record.AtmosphereComponent
- setWeight(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setWeight(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- setWeights(int, float[], float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- setWidth(float) - Method in class gaiasky.util.scene2d.CollapsibleEntry
- setWidth(float) - Method in class gaiasky.util.scene2d.OwnCheckBox
- setWidth(float) - Method in class gaiasky.util.scene2d.OwnImage
- setWidth(float) - Method in class gaiasky.util.scene2d.OwnLabel
- setWidth(float) - Method in class gaiasky.util.scene2d.OwnScrollPane
- setWidth(float) - Method in class gaiasky.util.scene2d.OwnSelectBox
- setWidth(float) - Method in class gaiasky.util.scene2d.OwnSlider
- setWidth(float) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setWidth(float) - Method in class gaiasky.util.scene2d.OwnTextArea
- setWidth(float) - Method in class gaiasky.util.scene2d.OwnTextButton
- setWidth(float) - Method in class gaiasky.util.scene2d.OwnTextField
- setWindow(Lwjgl3Window) - Method in class gaiasky.GaiaSkyView
- setX(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setX(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setX(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the x position where the sprite will be drawn.
- setX(float) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- setX(int, double) - Method in class gaiasky.data.util.PointCloudData
- setXiRef(double) - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Set the reference value for the solar aspect angle (xi)
- setY(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setY(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setY(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the y position where the sprite will be drawn.
- setY(float) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- setY(int, double) - Method in class gaiasky.data.util.PointCloudData
- setYaw(double) - Method in class gaiasky.scene.camera.NaturalCamera
- setYawPower(double) - Method in class gaiasky.scene.component.MotorEngine
-
Sets the current yaw power
- setYawPower(double) - Method in class gaiasky.scene.view.SpacecraftView
-
Sets the current yaw power
- setZ(int, double) - Method in class gaiasky.data.util.PointCloudData
- setZero() - Method in class gaiasky.util.math.Vector2d
- setZero() - Method in class gaiasky.util.math.Vector3b
- setZero() - Method in class gaiasky.util.math.Vector3d
- setZero() - Method in interface gaiasky.util.math.Vectord
-
Sets the components of this vector to 0
- setZfarK(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setZfarK(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- setZfarK(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setZfarK(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setZoom(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setZoom(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Curvature
- setZoom(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- setZoom(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setZoom(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- setZoom(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion
- setZoom(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Zoom
- sFactor - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Local constants
- sha256 - Variable in class gaiasky.util.datadesc.DatasetDesc
- shader - Variable in class gaiasky.util.gdx.IntRenderable
-
The
IntShader
to be used to render this Renderable using aIntModelBatch
, may be null. - SHADER_MODEL_OVERLAP_FACTOR - Static variable in class gaiasky.scene.system.render.extract.TrajectoryExtractor
-
Special overlap factor
- shaderAliasMethod - Variable in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
-
Enable method with aliasing in the fragment shader.
- ShaderLoader - Class in gaiasky.util.gdx.contrib.utils
- ShaderProgramParameter() - Constructor for class gaiasky.util.gdx.shader.provider.ShaderProgramProvider.ShaderProgramParameter
- ShaderProgramProvider - Class in gaiasky.util.gdx.shader.provider
-
AssetLoader
forExtShaderProgram
instances loaded from text files. - ShaderProgramProvider(FileHandleResolver) - Constructor for class gaiasky.util.gdx.shader.provider.ShaderProgramProvider
- ShaderProgramProvider(FileHandleResolver, String, String) - Constructor for class gaiasky.util.gdx.shader.provider.ShaderProgramProvider
- ShaderProgramProvider.ShaderProgramParameter - Class in gaiasky.util.gdx.shader.provider
- shaderProvider - Variable in class gaiasky.util.gdx.IntModelBatch
-
the
IntShaderProvider
, providesIntShader
instances for IntRenderables - shaders - Variable in class gaiasky.util.gdx.shader.provider.BaseIntShaderProvider
- ShaderTemplatingLoader - Class in gaiasky.util.gdx.shader.loader
-
Loads shaders with extra functionality to add code from other shaders.
- ShaderTemplatingLoader() - Constructor for class gaiasky.util.gdx.shader.loader.ShaderTemplatingLoader
- shading - Variable in class gaiasky.scene.component.Mesh
- shadow - Variable in class gaiasky.scene.component.ModelScaffolding
-
State flag; whether to render the shadow (number of times left)
- shadow - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings
- shadowMap - Variable in class gaiasky.scene.component.ModelScaffolding
-
Shadow map properties
- shadowMap - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- shadowMap - Variable in class gaiasky.util.gdx.shader.Environment
-
Shadow map used to render shadows
- shadowMapFb - Variable in class gaiasky.scene.system.render.SceneRenderer
- ShadowMapImpl - Class in gaiasky.render
- ShadowMapImpl(Matrix4, Texture) - Constructor for class gaiasky.render.ShadowMapImpl
- ShadowMapProjViewTrans - Static variable in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- ShadowMapProjViewTransAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- shadowMapValues - Variable in class gaiasky.scene.component.ModelScaffolding
-
Array with shadow camera distance, cam near and cam far as a function of the radius of the object
- ShadowSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.RendererSettings.ShadowSettings
- shape - Variable in class gaiasky.gui.AddShapeDialog
- shape - Variable in class gaiasky.gui.beans.ShapeComboBoxBean
- shape - Static variable in class gaiasky.scene.Mapper
- Shape - Class in gaiasky.scene.component
- Shape() - Constructor for class gaiasky.scene.component.Shape
- SHAPE - Enum constant in enum class gaiasky.render.RenderGroup
-
Shapes
- ShapeComboBoxBean - Class in gaiasky.gui.beans
- ShapeComboBoxBean(ShapeComboBoxBean.Shape) - Constructor for class gaiasky.gui.beans.ShapeComboBoxBean
- ShapeComboBoxBean.Shape - Enum Class in gaiasky.gui.beans
- ShapeEntityRenderSystem - Class in gaiasky.scene.system.render.draw.shape
- ShapeEntityRenderSystem() - Constructor for class gaiasky.scene.system.render.draw.shape.ShapeEntityRenderSystem
- ShapeExtractor - Class in gaiasky.scene.system.render.extract
- ShapeExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.ShapeExtractor
- ShapeInitializer - Class in gaiasky.scene.system.initialize
- ShapeInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.ShapeInitializer
- ShapeRenderer - Class in gaiasky.scene.system.render.draw
-
System that renders shapes through a
ShapeRenderer
- ShapeRenderer(SceneRenderer, RenderGroup, float[], ShaderProgram) - Constructor for class gaiasky.scene.system.render.draw.ShapeRenderer
- shapes - Variable in class gaiasky.scene.Families
- ShapeUpdater - Class in gaiasky.scene.system.update
- ShapeUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.ShapeUpdater
- SharpenFactor - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.UnsharpMaskFilter.Param
- shift - Variable in class gaiasky.scene.camera.AbstractCamera
- shift - Variable in class gaiasky.util.ObjectDoubleMap
-
Used by
ObjectDoubleMap.place(Object)
to bit shift the upper bits of along
into a usable range (>= 0 and <=ObjectDoubleMap.mask
). - SHIFT_L - Static variable in class gaiasky.gui.GSKeys
- SHIFT_L - Static variable in class gaiasky.gui.KeyBindings
- SHIFT_R - Static variable in class gaiasky.gui.GSKeys
- shininess - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- shininess - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- Shininess - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- ShininessAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- show(Stage) - Method in class gaiasky.gui.GenericDialog
-
Packs
the dialog and adds it to the stage, centered with default fadeIn action - show(Stage, float, float) - Method in class gaiasky.gui.GenericDialog
-
Packs
the dialog and adds it to the stage at the specified position - show(Stage, Action) - Method in class gaiasky.gui.GenericDialog
-
Packs
the dialog and adds it to the stage with custom action which can be null for instant show - show(Stage, Action) - Method in class gaiasky.gui.KeyframesWindow
- show(Stage, Action) - Method in class gaiasky.gui.NewBookmarkFolderDialog
- show(Stage, Action) - Method in class gaiasky.gui.PreferencesWindow
- show(Stage, Action) - Method in class gaiasky.gui.SearchDialog
- SHOW_ABOUT_ACTION - Enum constant in enum class gaiasky.event.Event
- SHOW_ARCHIVE_VIEW_ACTION - Enum constant in enum class gaiasky.event.Event
-
Shows a window with the Gaia or Hipparcos archive info for the object in the data, which must be a
IStarFocus
. - SHOW_CONTROLLER_GUI_ACTION - Enum constant in enum class gaiasky.event.Event
-
Show/hide controller GUI
- SHOW_DEBUG_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains an optional boolean indicating whether debug info should be shown or not.
- SHOW_KEYFRAMES_WINDOW_ACTION - Enum constant in enum class gaiasky.event.Event
- SHOW_LAND_AT_LOCATION_ACTION - Enum constant in enum class gaiasky.event.Event
- SHOW_LOAD_CATALOG_ACTION - Enum constant in enum class gaiasky.event.Event
- SHOW_LOG_ACTION - Enum constant in enum class gaiasky.event.Event
- SHOW_MINIMAP_ACTION - Enum constant in enum class gaiasky.event.Event
-
Shows the minimap window/interface.
- SHOW_PER_OBJECT_VISIBILITY_ACTION - Enum constant in enum class gaiasky.event.Event
- SHOW_PLAYCAMERA_ACTION - Enum constant in enum class gaiasky.event.Event
-
Shows the camera path file selector, contains the stage and the skin.
- SHOW_PREFERENCES_ACTION - Enum constant in enum class gaiasky.event.Event
- SHOW_PROCEDURAL_GEN_ACTION - Enum constant in enum class gaiasky.event.Event
-
Procedural surface and atmosphere generation.
- SHOW_QUIT_ACTION - Enum constant in enum class gaiasky.event.Event
-
Quit action, can contain optional Runnable to run on accept().
- SHOW_RESTART_ACTION - Enum constant in enum class gaiasky.event.Event
-
Displays a dialog to restart.
- SHOW_SEARCH_ACTION - Enum constant in enum class gaiasky.event.Event
- SHOW_SLAVE_CONFIG_ACTION - Enum constant in enum class gaiasky.event.Event
-
Shows the slave configuration window
- SHOW_UNCERTAINTIES - Enum constant in enum class gaiasky.event.Event
-
Show uncertainties for Tycho star, if available.
- SHOW_WIKI_INFO_ACTION - Enum constant in enum class gaiasky.event.Event
-
Shows a window with a summary of the search object in the data (string) as taken from the wikipedia API.
- showAxes - Variable in class gaiasky.util.Settings.SpacecraftSettings
- showDataset(String) - Method in class gaiasky.script.EventScriptingInterface
- showDataset(String) - Method in interface gaiasky.script.IScriptingInterface
-
Shows (un-hides) the dataset identified by the given name, if it exists and is hidden
- showDialogHook(Stage) - Method in class gaiasky.gui.GenericDialog
- showDialogHook(Stage) - Method in class gaiasky.gui.PreferencesWindow
- showHidden - Variable in class gaiasky.util.Settings.ProgramSettings.FileChooserSettings
- showLabel - Variable in class gaiasky.gui.AddShapeDialog
- showMenu(Stage, float, float) - Method in class gaiasky.util.scene2d.ContextMenu
-
Shows menu as given stage coordinates
- showMenu(Stage, Actor) - Method in class gaiasky.util.scene2d.ContextMenu
-
Shows menu below (or above if not enough space) given actor.
- showMinimapInterface(Stage, boolean) - Method in class gaiasky.gui.FullGui
- showMinimapWindow(Stage, boolean) - Method in class gaiasky.gui.FullGui
- showValueLabel(boolean) - Method in class gaiasky.util.scene2d.OwnSlider
- shrink() - Method in class gaiasky.util.DoubleArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink(int) - Method in class gaiasky.util.ObjectDoubleMap
-
Reduces the size of the backing arrays to be the specified capacity / loadFactor, or less.
- shuffle() - Method in class gaiasky.util.DoubleArray
- shuffle(double[]) - Static method in class gaiasky.util.math.StdRandom
-
Rearranges the elements of the specified array in uniformly random order.
- shuffle(double[], int, int) - Static method in class gaiasky.util.math.StdRandom
-
Rearranges the elements of the specified subarray in uniformly random order.
- shuffle(int[]) - Static method in class gaiasky.util.math.StdRandom
-
Rearranges the elements of the specified array in uniformly random order.
- shuffle(int[], int, int) - Static method in class gaiasky.util.math.StdRandom
-
Rearranges the elements of the specified subarray in uniformly random order.
- shuffle(Object[]) - Static method in class gaiasky.util.math.StdRandom
-
Rearranges the elements of the specified array in uniformly random order.
- shuffle(Object[], int, int) - Static method in class gaiasky.util.math.StdRandom
-
Rearranges the elements of the specified subarray in uniformly random order.
- shutDownThreadPool() - Method in class gaiasky.util.ds.GaiaSkyExecutorService
- side - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- SIDE_BACK - Enum constant in enum class gaiasky.render.RenderingContext.CubemapSide
- SIDE_DOWN - Enum constant in enum class gaiasky.render.RenderingContext.CubemapSide
- SIDE_FRONT - Enum constant in enum class gaiasky.render.RenderingContext.CubemapSide
- SIDE_LEFT - Enum constant in enum class gaiasky.render.RenderingContext.CubemapSide
- SIDE_NONE - Enum constant in enum class gaiasky.render.RenderingContext.CubemapSide
- SIDE_RIGHT - Enum constant in enum class gaiasky.render.RenderingContext.CubemapSide
- SIDE_UP - Enum constant in enum class gaiasky.render.RenderingContext.CubemapSide
- side2 - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- sideshort - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- sideshort2 - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- sigmoid(double) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
The sigmoid function provides a smooth transition from 0 (for x invalid input: '<'invalid input: '<' 0) to 1 (for x >> 0)
- SIMPLE - Enum constant in enum class gaiasky.util.Settings.ScreenshotMode
- SIMULATION_TIME - Enum constant in enum class gaiasky.event.EventManager.TimeFrame
-
Simulation time in the simulation clock
- simulationTime - Variable in class gaiasky.util.LocationLogManager.LocationRecord
- sin(double) - Method in class gaiasky.util.math.FastTrigonometry
- sin(double) - Method in interface gaiasky.util.math.ITrigonometry
- sin(double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns the sine in radians from a lookup table.
- sin(double) - Method in class gaiasky.util.math.Trigonometry
- sine - Static variable in class gaiasky.util.math.Interpolationd
- sineIn - Static variable in class gaiasky.util.math.Interpolationd
- sineOut - Static variable in class gaiasky.util.math.Interpolationd
- SingleMatrix - Class in gaiasky.scene.component
-
Contains a single 4x4 matrix.
- SingleMatrix() - Constructor for class gaiasky.scene.component.SingleMatrix
- SinglePointRenderer - Class in gaiasky.scene.system.render.draw
-
Renders single points.
- SinglePointRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[], ComponentTypes.ComponentType) - Constructor for class gaiasky.scene.system.render.draw.SinglePointRenderer
- SingleTexture - Class in gaiasky.scene.component
-
Component that contains a single texture.
- SingleTexture() - Constructor for class gaiasky.scene.component.SingleTexture
- sinXi - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- size - Variable in class gaiasky.gui.AddShapeDialog
- size - Variable in class gaiasky.scene.component.Body
-
Body size in internal units.
- size - Variable in class gaiasky.scene.record.AtmosphereComponent
- size - Variable in class gaiasky.scene.record.BillboardDataset
- size - Variable in class gaiasky.scene.record.CloudComponent
- size - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- size - Variable in class gaiasky.util.datadesc.DatasetDesc
- size - Variable in class gaiasky.util.DoubleArray
- size - Variable in class gaiasky.util.gdx.model.IntMeshPart
-
The size (in total number of vertices) of this part in the
IntMeshPart.mesh
. - size - Variable in class gaiasky.util.ObjectDoubleMap
- size - Variable in class gaiasky.util.Settings.ProgramSettings.MinimapSettings
- size - Variable in class gaiasky.util.Settings.SceneSettings.LabelSettings
- size - Variable in class gaiasky.util.tree.OctreeNode
-
Octant size in x, y and z.
- size() - Method in class gaiasky.event.PriorityQueue
-
Returns the number of elements in this queue.
- size() - Method in interface gaiasky.scene.api.IParticleRecord
- size() - Method in class gaiasky.scene.record.ParticleRecord
- size() - Method in class gaiasky.scene.record.PointParticleRecord
- size() - Method in class gaiasky.scene.view.SpacecraftView
- size() - Method in class gaiasky.util.ds.RouletteList
- size() - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- size() - Method in class gaiasky.util.LargeLongMap
- size(float) - Method in class gaiasky.scene.system.render.draw.PointPrimitiveRenderSystem
- size(Path) - Static method in class gaiasky.util.GlobalResources
-
Attempts to calculate the size of a file or directory.
- Size - Static variable in class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- sizeBytes - Variable in class gaiasky.util.CatalogInfo
- sizeBytes - Variable in class gaiasky.util.datadesc.DatasetDesc
- sizeKm - Variable in class gaiasky.scene.component.LocationMark
- sizeScaleFactor - Variable in class gaiasky.scene.component.ModelScaffolding
-
Size factor, which can be set to scale model objects up or down
- skin - Variable in class gaiasky.gui.AbstractGui
-
The skin to use.
- skin - Variable in class gaiasky.gui.ColorPickerAbstract
- skin - Variable in class gaiasky.gui.components.GuiComponent
- skin - Variable in class gaiasky.gui.ControlsWindow
- skin - Variable in class gaiasky.gui.FocusInfoInterface
- skin - Variable in class gaiasky.gui.GenericDialog
- skin - Variable in class gaiasky.gui.PopupNotificationsInterface
- skin - Variable in class gaiasky.util.scene2d.CollapsibleWindow
- SKYBOX - Enum constant in enum class gaiasky.render.RenderGroup
-
A skybox rendered with a cubemap
- SLASH - Static variable in class gaiasky.gui.GSKeys
- slave - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings
- SLAVE_CONNECTION_EVENT - Enum constant in enum class gaiasky.event.Event
-
Slave connection event.
- SlaveConfigWindow - Class in gaiasky.gui
- SlaveConfigWindow(Stage, Skin) - Constructor for class gaiasky.gui.SlaveConfigWindow
- SlaveManager - Class in gaiasky.util
-
Manages a slave instance configured with an MPCDI file.
- SlaveManager() - Constructor for class gaiasky.util.SlaveManager
- slaves - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings.MasterSettings
- SlaveSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.NetSettings.SlaveSettings
- sleep(float) - Method in class gaiasky.script.EventScriptingInterface
- sleep(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sleeps for the given number of seconds in the application time (FPS), so if we are capturing frames and the frame rate is set to 30 FPS, the command sleep(1) will put the script to sleep for 30 frames.
- sleep(int) - Method in class gaiasky.script.EventScriptingInterface
- sleepFrames(long) - Method in class gaiasky.script.EventScriptingInterface
- sleepFrames(long) - Method in interface gaiasky.script.IScriptingInterface
-
Sleeps for a number of frames.
- slerp(Quaterniond, double) - Method in class gaiasky.util.math.Quaterniond
-
Spherical linear interpolation between this quaternion and the other quaternion, based on the alpha value in the range [0,1].
- slerp(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
-
Spherically interpolates between this vector and the target vector by alpha which is in the range [0,1].
- SLIDER_STEP - Static variable in class gaiasky.util.Constants
-
Default step value for sliders.
- SLIDER_STEP_SMALL - Static variable in class gaiasky.util.Constants
-
Default step value for sliders (small).
- SLIDER_STEP_TINY - Static variable in class gaiasky.util.Constants
-
Default step value for sliders (tiny).
- sliderMove(boolean, float, Slider) - Static method in class gaiasky.util.GuiUtils
-
Moves the slider up or down by the given percentage.
- slowFast - Static variable in class gaiasky.util.math.Interpolationd
- smallAngularDifferences(double[], double[]) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Deprecated.
- smCombinedMap - Variable in class gaiasky.scene.system.render.SceneRenderer
-
Map containing the combined matrix for each model body.
- smooth - Static variable in class gaiasky.util.math.Interpolationd
-
Aka "smoothstep".
- smooth2 - Static variable in class gaiasky.util.math.Interpolationd
- smoother - Static variable in class gaiasky.util.math.Interpolationd
-
By Ken Perlin.
- smTexMap - Variable in class gaiasky.scene.system.render.SceneRenderer
-
Map containing the shadow map for each model body.
- sNom - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
The uniform speed of the z-axis in solar motion units (S) for the nominal scaning law [dimensionless]
- SOCIAL_MEDIA_NAME - Static variable in class gaiasky.util.Settings
- SOCIAL_MEDIA_URL - Static variable in class gaiasky.util.Settings
- socks - Variable in class gaiasky.util.Settings.ProxySettings
- SOFT_LEFT - Static variable in class gaiasky.gui.GSKeys
- SOFT_RIGHT - Static variable in class gaiasky.gui.GSKeys
- SOLARASPECTANGLE_NOMINAL - Static variable in class gaiasky.util.gaia.Satellite
-
Nominal value of the constant angle between the SRS z-axis and the direction to the nominal Sun (also refered to as solar-aspect angle, SAA, revolving angle, and satellite scan-axis tilt angle)
- SolarNeighbourhoodMinimapScale - Class in gaiasky.gui.minimap
- SolarNeighbourhoodMinimapScale() - Constructor for class gaiasky.gui.minimap.SolarNeighbourhoodMinimapScale
- solidAngle - Variable in class gaiasky.scene.component.Body
-
The view angle, in radians.
- SolidAngle - Class in gaiasky.scene.component
- SolidAngle() - Constructor for class gaiasky.scene.component.SolidAngle
- solidAngleApparent - Variable in class gaiasky.scene.component.Body
-
The view angle corrected with the field of view angle, in radians.
- solidAnglePow - Variable in class gaiasky.scene.component.Label
-
Power to apply to the view angle for labels.
- solidAngleThresholdBottomOverFovFactor - Variable in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- solidAngleThresholdTopOverFovFactor - Variable in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- sort() - Method in class gaiasky.util.DoubleArray
- sort() - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Sort the attributes by their ID
- sort(Camera, Array<IntRenderable>) - Method in class gaiasky.util.gdx.DefaultIntRenderableSorter
- sort(Camera, Array<IntRenderable>) - Method in interface gaiasky.util.gdx.IntRenderableSorter
-
Sorts the array of
IntRenderable
instances based on some criteria, e.g. - sortByValue(Map<K, V>) - Static method in class gaiasky.util.GlobalResources
- sorted - Variable in class gaiasky.util.gdx.shader.attribute.Attributes
- SortedProperties - Class in gaiasky.util.properties
-
Properties which are sorted by key
- SortedProperties() - Constructor for class gaiasky.util.properties.SortedProperties
- sorter - Variable in class gaiasky.util.gdx.IntModelBatch
- sortIt() - Method in class gaiasky.util.gaia.time.GtiList
-
sort the list such that t_i_start invalid input: '<'= t_i+1_start forall i=0, this->size()-1
- SortTest - Class in gaiasky.util.test
-
Compares performances of different lists such as
ArrayList
andArray
. - SortTest() - Constructor for class gaiasky.util.test.SortTest
- source - Variable in class gaiasky.scene.record.OrbitComponent
-
Source file
- source - Variable in class gaiasky.util.CatalogInfo
- source - Variable in class gaiasky.util.datadesc.DatasetDesc
- source() - Element in annotation interface gaiasky.util.gaia.Satellite.ParamMetaData
- SOURCE_VERSION - Static variable in class gaiasky.desktop.GaiaSkyDesktop
- Source1Intensity - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Combine.Param
- Source1Saturation - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Combine.Param
- Source2Intensity - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Combine.Param
- Source2Saturation - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Combine.Param
- sourceFunction - Variable in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
-
Specifies how the (incoming) red, green, blue, and alpha source blending factors are computed (default: GL_SRC_ALPHA)
- sourceid - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- SPACE - Static variable in class gaiasky.gui.GSKeys
- space2 - Variable in class gaiasky.gui.IndividualVisibilityWindow
- space4 - Variable in class gaiasky.gui.IndividualVisibilityWindow
- space8 - Variable in class gaiasky.gui.IndividualVisibilityWindow
- spacecraft - Variable in class gaiasky.util.Settings
- SPACECRAFT_INFO - Enum constant in enum class gaiasky.event.Event
-
Contains following info: current speed [u/s] current yaw angle [deg] current pitch angle [deg] current roll angle [deg] thrust factor engine power [-1..1] yaw power [-1..1] pitch power [-1..1] roll power [-1..1]
- SPACECRAFT_LOADED - Enum constant in enum class gaiasky.event.Event
-
Contains the spacecraft object after it has been loaded.
- SPACECRAFT_MACHINE_SELECTION_CMD - Enum constant in enum class gaiasky.event.Event
-
Use new machine.
- SPACECRAFT_MACHINE_SELECTION_INFO - Enum constant in enum class gaiasky.event.Event
-
Informs a new machine is in place.
- SPACECRAFT_MODE - Enum constant in enum class gaiasky.scene.camera.CameraManager.CameraMode
-
SPACECRAFT_MODE
- SPACECRAFT_NEAREST_INFO - Enum constant in enum class gaiasky.event.Event
-
Contains following info about the nearest object: nearest object name distance to nearest object [u]
- SPACECRAFT_STABILISE_CMD - Enum constant in enum class gaiasky.event.Event
-
Level spacecraft command, contains boolean with state.
- SPACECRAFT_STOP_CMD - Enum constant in enum class gaiasky.event.Event
-
Stop spacecraft, contains boolean with state.
- SPACECRAFT_THRUST_DECREASE_CMD - Enum constant in enum class gaiasky.event.Event
-
Decreases thrust.
- SPACECRAFT_THRUST_INCREASE_CMD - Enum constant in enum class gaiasky.event.Event
-
Increases thrust.
- SPACECRAFT_THRUST_INFO - Enum constant in enum class gaiasky.event.Event
-
Broadcasts the new thrust index.
- SPACECRAFT_THRUST_SET_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the integer index of the new thrust.
- spacecraftCamera - Variable in class gaiasky.scene.camera.CameraManager
- SpacecraftCamera - Class in gaiasky.scene.camera
-
Implements a spacecraft-like movement.
- SpacecraftCamera(CameraManager) - Constructor for class gaiasky.scene.camera.SpacecraftCamera
- SpacecraftCoordinates - Class in gaiasky.util.coord
-
Computes the coordinates of the spacecraft object.
- SpacecraftCoordinates() - Constructor for class gaiasky.util.coord.SpacecraftCoordinates
- SpacecraftGamepadListener - Class in gaiasky.input
-
Gamepad input listener for the spacecraft camera.
- SpacecraftGamepadListener(SpacecraftCamera, String) - Constructor for class gaiasky.input.SpacecraftGamepadListener
- spacecraftGui - Variable in class gaiasky.GaiaSky
-
The user interfaces
- SpacecraftGui - Class in gaiasky.gui
- SpacecraftGui(Skin, Graphics, Float) - Constructor for class gaiasky.gui.SpacecraftGui
- SpacecraftMouseKbdListener - Class in gaiasky.input
-
Keyboard and mouse input listener for the spacecraft mode.
- SpacecraftMouseKbdListener(SpacecraftCamera, GestureDetector.GestureListener) - Constructor for class gaiasky.input.SpacecraftMouseKbdListener
- SpacecraftRadio - Class in gaiasky.scene.entity
-
Picks up spacecraft events and relays them to the entity.
- SpacecraftRadio(Entity) - Constructor for class gaiasky.scene.entity.SpacecraftRadio
- SpacecraftSettings() - Constructor for class gaiasky.util.Settings.SpacecraftSettings
- SpacecraftView - Class in gaiasky.scene.view
- SpacecraftView() - Constructor for class gaiasky.scene.view.SpacecraftView
- spaceXadvance - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The width of the space character.
- spanCount - Variable in class gaiasky.util.math.BSplined
- spanCount - Variable in class gaiasky.util.math.CatmullRomSplined
- SPECIAL - Static variable in class gaiasky.gui.KeyBindings
- specular - Variable in class gaiasky.scene.record.MaterialComponent
- Specular - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- Specular - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- SpecularAlias - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- SpecularAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- specularColor - Variable in class gaiasky.scene.record.MaterialComponent
- specularColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- specularColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- specularCubemap - Variable in class gaiasky.scene.record.MaterialComponent
- specularCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- specularCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- SpecularCubemap - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- SpecularCubemapAlias - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- specularTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- specularTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- specularUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- speed - Variable in class gaiasky.scene.camera.CameraManager
-
Current velocity in km/h
- speed - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings
- SPEED_LIMIT_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the speed limit index as in: 100 km/h 0.5 * c 0.8 * c 0.9 * c 0.99 * c 0.99999 * c c (3e8 m/s) 2*c 10*c 1000*c 1 AU/s 10 AU/s 1000 AU/s 10000 AU/s 1 pc/s 2 pc/s 10 pc/s 1000 pc/s No limit
- speedLimit - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings
- speedLimitIndex - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings
- speedScaling() - Method in class gaiasky.scene.camera.CameraManager
- speedScaling() - Method in class gaiasky.scene.camera.FovCamera
- speedScaling() - Method in interface gaiasky.scene.camera.ICamera
- speedScaling() - Method in class gaiasky.scene.camera.NaturalCamera
-
The speed scaling function.
- speedScaling() - Method in class gaiasky.scene.camera.RelativisticCamera
- speedScaling() - Method in class gaiasky.scene.camera.SpacecraftCamera
- speedScaling(double) - Method in class gaiasky.scene.camera.NaturalCamera
-
The speed scaling function.
- sphere(float, float, float, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- sphere(float, float, float, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a sphere
- sphere(float, float, float, int, int, boolean, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- sphere(float, float, float, int, int, boolean, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a sphere
- sphere(float, float, float, int, int, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- sphere(float, float, float, int, int, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a sphere
- sphere(Matrix4, float, float, float, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- sphere(Matrix4, float, float, float, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a sphere
- sphere(Matrix4, float, float, float, int, int, boolean, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- sphere(Matrix4, float, float, float, int, int, boolean, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a sphere
- sphere(Matrix4, float, float, float, int, int, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- sphere(Matrix4, float, float, float, int, int, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a sphere
- SPHERE - Enum constant in enum class gaiasky.gui.beans.ShapeComboBoxBean.Shape
- SphereCreator - Class in gaiasky.util.gdx
- SphereCreator() - Constructor for class gaiasky.util.gdx.SphereCreator
- sphereInFrustum(float, float, float, float) - Method in class gaiasky.util.math.Frustumd
-
Returns whether the given sphere is in the frustum.
- sphereInFrustum(Vector3d, float) - Method in class gaiasky.util.math.Frustumd
-
Returns whether the given sphere is in the frustum.
- sphereInFrustumWithoutNearFar(float, float, float, float) - Method in class gaiasky.util.math.Frustumd
-
Returns whether the given sphere is in the frustum not checking whether it is behind the near and far clipping plane.
- sphereInFrustumWithoutNearFar(Vector3d, float) - Method in class gaiasky.util.math.Frustumd
-
Returns whether the given sphere is in the frustum not checking whether it is behind the near and far clipping plane.
- sphericalGrids - Variable in class gaiasky.scene.Families
- sphericalPositions - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- sphericalToCartesian(double, double, double, Vector3d) - Static method in class gaiasky.util.coord.Coordinates
-
Converts from spherical to Cartesian coordinates, given a longitude (α), a latitude (δ) and the radius.
- sphericalToCartesian(double, double, Apfloat, Vector3b) - Static method in class gaiasky.util.coord.Coordinates
- sphericalToCartesian(Vector3b, Vector3b) - Static method in class gaiasky.util.coord.Coordinates
- sphericalToCartesian(Vector3d, Vector3d) - Static method in class gaiasky.util.coord.Coordinates
-
Converts from spherical to Cartesian coordinates, given a longitude (α), a latitude (δ) and the radius.
- spinAxis - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- SPINAXIS_NUMBEROFLOOPSPERYEAR - Static variable in class gaiasky.util.gaia.Satellite
-
The number of spin-axis revolutions around the solar direction per Julian year.
- SpiralScale - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
- SPLINE - Enum constant in enum class gaiasky.util.camera.rec.CameraKeyframeManager.PathType
- splines - Variable in class gaiasky.util.gaia.utils.AttitudeUtils.KnotsAndSplines
- split(int, int) - Method in class gaiasky.util.gdx.g2d.TextureRegion
-
Helper function to create tiles out of this TextureRegion starting from the top left corner going to the right and ending at the bottom right corner.
- split(Texture, int, int) - Static method in class gaiasky.util.gdx.g2d.TextureRegion
-
Helper function to create tiles out of the given
Texture
starting from the top left corner going to the right and ending at the bottom right corner. - splits - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The ninepatch splits, or null if not a ninepatch.
- splits - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- spotLights - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- spotLights - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- SpotLightsAttribute - Class in gaiasky.util.gdx.shader.attribute
- SpotLightsAttribute() - Constructor for class gaiasky.util.gdx.shader.attribute.SpotLightsAttribute
- SpotLightsAttribute(SpotLightsAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.SpotLightsAttribute
- spotLightsColorOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- spotLightsCutoffAngleOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- spotLightsDirectionOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- spotLightsExponentOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- spotLightsIntensityOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- spotLightsLoc - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- spotLightsPositionOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- spotLightsSize - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- Sprite - Class in gaiasky.util.gdx.g2d
-
Holds the geometry, color, and texture information for drawing 2D sprites using
Batch
. - Sprite() - Constructor for class gaiasky.util.gdx.g2d.Sprite
-
Creates an uninitialized sprite.
- Sprite(Texture) - Constructor for class gaiasky.util.gdx.g2d.Sprite
-
Creates a sprite with width, height, and texture region equal to the size of the texture.
- Sprite(Texture, int, int) - Constructor for class gaiasky.util.gdx.g2d.Sprite
-
Creates a sprite with width, height, and texture region equal to the specified size.
- Sprite(Texture, int, int, int, int) - Constructor for class gaiasky.util.gdx.g2d.Sprite
-
Creates a sprite with width, height, and texture region equal to the specified size.
- Sprite(Sprite) - Constructor for class gaiasky.util.gdx.g2d.Sprite
-
Creates a sprite that is a copy in every way of the specified sprite.
- Sprite(TextureRegion) - Constructor for class gaiasky.util.gdx.g2d.Sprite
-
Creates a sprite based on a specific TextureRegion, the new sprite's region is a copy of the parameter region - altering one does not affect the other
- Sprite(TextureRegion, int, int, int, int) - Constructor for class gaiasky.util.gdx.g2d.Sprite
-
Creates a sprite with width, height, and texture region equal to the specified size, relative to specified sprite's texture region.
- spriteBatch - Variable in class gaiasky.render.RenderAssets
- spriteShaders - Variable in class gaiasky.render.RenderAssets
- sqrt(double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Fast sqrt method.
- SQUAREROOT - Enum constant in enum class gaiasky.util.gaia.ModifiedScanningLaw.TransitionFunction
- sr - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- srcX - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- srcY - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- sRed - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- ss - Variable in class gaiasky.scene.component.Keyframes
-
Multiplier to primitive size
- SSAA - Enum constant in enum class gaiasky.util.Settings.Antialias
- ssr - Variable in class gaiasky.util.Settings.PostprocessSettings
- SSR - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Screen Space Reflections effect.
- SSR() - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- SSR_CMD - Enum constant in enum class gaiasky.event.Event
-
Enables/disables screen-space reflections.
- SSRFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Screen space reflections filter.
- SSRFilter() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- SSRFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- SSRSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.SSRSettings
- stack - Variable in class gaiasky.gui.PopupNotificationsInterface
- stage - Variable in class gaiasky.gui.AbstractGui
-
The user interface stage.
- stage - Variable in class gaiasky.gui.ColorPickerAbstract
- stage - Variable in class gaiasky.gui.components.GuiComponent
- stage - Variable in class gaiasky.gui.GenericDialog
- stage - Variable in class gaiasky.input.GuiGamepadListener
- stage - Variable in class gaiasky.input.GuiKbdListener
- star - Variable in class gaiasky.util.Settings.SceneSettings
- STAR - Enum constant in enum class gaiasky.scene.record.BillboardDataset.ParticleType
- STAR - Static variable in class gaiasky.gui.GSKeys
- STAR_BASE_LEVEL_CMD - Enum constant in enum class gaiasky.event.Event
-
Minimum star opacity.
- STAR_BRIGHTNESS_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the star brightness multiplier.
- STAR_BRIGHTNESS_POW_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the star brightness power.
- STAR_GLOW_FACTOR_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the star glow factor.
- STAR_GROUP - Enum constant in enum class gaiasky.render.RenderGroup
-
Star group
- STAR_GROUP_BILLBOARD_CMD - Enum constant in enum class gaiasky.event.Event
-
Set the flag to render stars as billboards or not.
- STAR_GROUP_NEAREST_CMD - Enum constant in enum class gaiasky.event.Event
-
Update the number of nearest stars in star groups.
- STAR_POINT_SIZE_CMD - Enum constant in enum class gaiasky.event.Event
-
Set a new value for the star point size.
- STAR_POINT_SIZE_DECREASE_CMD - Enum constant in enum class gaiasky.event.Event
-
Decrease star point size by
Constants.SLIDER_STEP_TINY
- STAR_POINT_SIZE_INCREASE_CMD - Enum constant in enum class gaiasky.event.Event
-
Increase star point size by
Constants.SLIDER_STEP_TINY
- STAR_POINT_SIZE_RESET_CMD - Enum constant in enum class gaiasky.event.Event
-
Reset star point size to original value
- STAR_SIZE_D - Static variable in class gaiasky.scene.record.ParticleRecord
- STAR_SIZE_F - Static variable in class gaiasky.scene.record.ParticleRecord
- STAR_SIZE_FACTOR - Static variable in class gaiasky.util.Constants
-
Size factor for single stars.
- STAR_SOLID_ANGLE_THRESHOLD_BOTTOM - Static variable in class gaiasky.util.Constants
-
Solid angle bottom threshold for stars.
- STAR_SOLID_ANGLE_THRESHOLD_TOP - Static variable in class gaiasky.util.Constants
-
Solid angle top threshold for stars.
- STAR_SUBSTITUTE - Static variable in class gaiasky.util.Constants
- starBillboardShaders - Variable in class gaiasky.render.RenderAssets
- StarburstOffset - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.FlareDirt.Param
- StarClusterLoader - Class in gaiasky.data
-
Loads the star cluster catalogs from CSV files or STIL data sources.
- StarClusterLoader() - Constructor for class gaiasky.data.StarClusterLoader
- starGroupShaders - Variable in class gaiasky.render.RenderAssets
- starNumberCap - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Maximum number of files to load per file
- starParameterUniforms(ExtShaderProgram) - Method in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- starPointShaders - Variable in class gaiasky.render.RenderAssets
- starPointSize - Variable in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- stars - Variable in class gaiasky.gui.DatasetLoadDialog
- Stars - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- STARS - Enum constant in enum class gaiasky.data.group.DatasetOptions.DatasetLoadType
- starSet - Static variable in class gaiasky.scene.Mapper
- starSet - Variable in class gaiasky.scene.view.RenderView
-
Star set component
- StarSet - Class in gaiasky.scene.component
- StarSet() - Constructor for class gaiasky.scene.component.StarSet
- StarSetInstancedRenderer - Class in gaiasky.scene.system.render.draw
-
Renders star sets using instancing via billboards with geometry (quads as two triangles).
- StarSetInstancedRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- StarSetPointRenderer - Class in gaiasky.scene.system.render.draw
-
Renders star sets using
GL_POINT
primitives. - StarSetPointRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.StarSetPointRenderer
- StarSetQuadComponent - Class in gaiasky.scene.system.render.draw
- StarSetQuadComponent() - Constructor for class gaiasky.scene.system.render.draw.StarSetQuadComponent
- StarSetRenderer - Class in gaiasky.scene.system.render.draw
-
Renders star sets using regular arrays via billboards with geometry (quads as two triangles).
- StarSetRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.StarSetRenderer
- StarSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.StarSettings
- StarSetUtils - Class in gaiasky.scene.entity
-
Utilities to construct star sets.
- StarSetUtils(Scene) - Constructor for class gaiasky.scene.entity.StarSetUtils
-
Constructs a star set utils with the given scene.
- start() - Method in class gaiasky.input.GuiGamepadListener
- start() - Method in class gaiasky.input.WindowGamepadListener
- start() - Method in class gaiasky.util.MusicManager
- startCapturing() - Method in class gaiasky.util.LocationLogManager
- starTex - Variable in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- startRecordingCameraPath() - Method in class gaiasky.script.EventScriptingInterface
- startRecordingCameraPath() - Method in interface gaiasky.script.IScriptingInterface
-
Starts recording the camera path to an auto-generated file in the default camera directory.
- startRecordingCameraPath(String) - Method in class gaiasky.script.EventScriptingInterface
- startRecordingCameraPath(String) - Method in interface gaiasky.script.IScriptingInterface
-
Starts recording a camera path with the given filename.
- startSimulationTime() - Method in class gaiasky.script.EventScriptingInterface
- startSimulationTime() - Method in interface gaiasky.script.IScriptingInterface
-
Starts the simulation.
- StaticCoordinates - Class in gaiasky.util.coord
-
A position that never changes.
- StaticCoordinates() - Constructor for class gaiasky.util.coord.StaticCoordinates
- stats() - Method in class gaiasky.util.tree.OctreeNode
-
Gets some per-level stats on the octree node.
- status - Variable in class gaiasky.scene.component.BillboardSet
- status - Variable in class gaiasky.util.datadesc.DatasetDesc
- status - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- status() - Element in annotation interface gaiasky.util.gaia.Satellite.ParamMetaData
- StdRandom - Class in gaiasky.util.math
-
The
StdRandom
class provides static methods for generating random number from various discrete and continuous distributions, including Bernoulli, uniform, Gaussian, exponential, pareto, Poisson, and Cauchy. - SteamVR_Touchpad - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerAxes
- SteamVR_Touchpad - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- SteamVR_Trigger - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerAxes
- SteamVR_Trigger - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- step - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
-
Actual time step for Hermite interpolation, in [ns]
- stepForIntegrator - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
- stepForward(long) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Integrate the MSL forward in time by an arbitrary step.
- STEREO_PROFILE_CMD - Enum constant in enum class gaiasky.event.Event
-
Switches stereoscopic profile, contains the index of the new profile.
- STEREOGRAPHIC_180 - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- STEREOGRAPHIC_LONG - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- STEREOGRAPHIC_SCREEN - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- STEREOGRAPHIC_SHORT - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- stereoGui - Variable in class gaiasky.GaiaSky
-
The user interfaces
- StereoGui - Class in gaiasky.gui
-
Full OpenGL GUI with all the controls and whistles.
- StereoGui(Skin, Graphics, Float) - Constructor for class gaiasky.gui.StereoGui
- STEREOSCOPIC_CMD - Enum constant in enum class gaiasky.event.Event
-
Stereoscopic vision, side by side rendering.
- STILDataProvider - Class in gaiasky.data.group
-
Loads VOTables, FITS, etc.
- STILDataProvider() - Constructor for class gaiasky.data.group.STILDataProvider
- stmp - Static variable in class gaiasky.util.math.Matrix4d
- STOP_CAMERA_PLAY - Enum constant in enum class gaiasky.event.Event
-
Stops the current camera playing operation, if any
- stopAllMovement() - Method in interface gaiasky.scene.api.ISpacecraft
- stopAllMovement() - Method in class gaiasky.scene.component.MotorEngine
- stopAllMovement() - Method in class gaiasky.scene.view.SpacecraftView
- stopCapturing() - Method in class gaiasky.util.LocationLogManager
-
Stops capturing locations.
- stopDaemon() - Method in class gaiasky.util.concurrent.ServiceThread
-
Stops the daemon iterations when the current task has finished.
- stopForwardMovement() - Method in class gaiasky.scene.camera.NaturalCamera
-
Stops the camera movement.
- stopMovement() - Method in class gaiasky.scene.camera.NaturalCamera
-
Stops the camera movement.
- stopping - Variable in class gaiasky.scene.component.MotorEngine
- stopping() - Method in interface gaiasky.scene.api.ISpacecraft
- stopping() - Method in class gaiasky.scene.component.MotorEngine
- stopping() - Method in class gaiasky.scene.view.SpacecraftView
- stopRecordingCameraPath() - Method in class gaiasky.script.EventScriptingInterface
- stopRecordingCameraPath() - Method in interface gaiasky.script.IScriptingInterface
-
Stops the current camera recording.
- stopRotateMovement() - Method in class gaiasky.scene.camera.NaturalCamera
- stopSimulationTime() - Method in class gaiasky.script.EventScriptingInterface
- stopSimulationTime() - Method in interface gaiasky.script.IScriptingInterface
-
Stops the simulation time.
- stopTotalMovement() - Method in class gaiasky.scene.camera.NaturalCamera
-
Stops the camera movement.
- store(OutputStream, String) - Method in class gaiasky.util.properties.CommentedProperties
- store(OutputStream, String, String) - Method in class gaiasky.util.properties.CommentedProperties
-
Write the properties to the specified OutputStream.
- store(OutputStream, String, String, Map<String, String>) - Method in class gaiasky.util.properties.CommentedProperties
- strafe(double, double) - Method in class gaiasky.scene.camera.NaturalCamera
- StrComboBoxBean - Class in gaiasky.gui.beans
- StrComboBoxBean(String, String) - Constructor for class gaiasky.gui.beans.StrComboBoxBean
- stretchViewport - Variable in class gaiasky.render.process.RenderModeCubemap
- stringToVersionNumber(String) - Static method in class gaiasky.util.update.VersionChecker
-
Attempts to convert a tag string (maj.min.rev) to an integer number: num = maj*10000 + min*100 + rev
- style - Variable in enum class gaiasky.render.ComponentTypes.ComponentType
- sub(double) - Method in class gaiasky.util.math.Vector3b
-
Subtracts the given value from all components of this vector
- sub(double) - Method in class gaiasky.util.math.Vector3d
-
Subtracts the given value from all components of this vector
- sub(double, double) - Method in class gaiasky.util.math.Vector2d
-
Substracts the other vector from this vector.
- sub(double, double, double) - Method in class gaiasky.util.math.Vector3b
-
Subtracts the other vector from this vector.
- sub(double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Subtracts the other vector from this vector.
- sub(Vector3) - Method in class gaiasky.util.math.Vector3b
- sub(Vector3) - Method in class gaiasky.util.math.Vector3d
- sub(Duration) - Method in class gaiasky.util.gaia.time.Days
- sub(Duration) - Method in interface gaiasky.util.gaia.time.Duration
-
Subtract a duration from this one
- sub(Duration) - Method in class gaiasky.util.gaia.time.Hours
- sub(Duration) - Method in class gaiasky.util.gaia.time.JulianYears
- sub(Duration) - Method in class gaiasky.util.gaia.time.Mins
- sub(Duration) - Method in class gaiasky.util.gaia.time.NanoSecs
- sub(Duration) - Method in class gaiasky.util.gaia.time.Revs
- sub(Duration) - Method in class gaiasky.util.gaia.time.Secs
- sub(Vector2d) - Method in class gaiasky.util.math.Vector2d
- sub(Vector3b) - Method in class gaiasky.util.math.Vector3b
- sub(Vector3b) - Method in class gaiasky.util.math.Vector3d
- sub(Vector3d) - Method in class gaiasky.util.math.Vector3b
- sub(Vector3d) - Method in class gaiasky.util.math.Vector3d
- sub(T) - Method in interface gaiasky.util.math.Vectord
-
Subtracts the given vector from this vector.
- subMenu - Variable in class gaiasky.util.scene2d.MenuItem.MenuItemStyle
- subscribe() - Method in class gaiasky.gui.ConsoleLogger
- subscribe(IObserver, Event) - Method in class gaiasky.event.EventManager
-
Register a listener for the specified message code.
- subscribe(IObserver, Event...) - Method in class gaiasky.event.EventManager
-
Subscribe the given observer to the given event types.
- suffix - Variable in enum class gaiasky.util.Settings.GraphicsQuality
- SUFFIX_COLMAP - Static variable in class gaiasky.render.RenderAssets
- SUFFIX_GRAV - Static variable in class gaiasky.render.RenderAssets
- SUFFIX_REL - Static variable in class gaiasky.render.RenderAssets
- SUFFIX_SSR - Static variable in class gaiasky.render.RenderAssets
-
Shader name parts.
- SUFFIX_VELBUFF - Static variable in class gaiasky.render.RenderAssets
- sunc - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- suns - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- SupportedButtons_Uint64 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- surround(String, String, String) - Static method in class gaiasky.util.TextUtils
- surroundBrackets(String) - Static method in class gaiasky.util.TextUtils
- swap(int, int) - Method in class gaiasky.util.DoubleArray
- swapBuffers() - Method in class gaiasky.scene.camera.AbstractCamera
- swapBuffers() - Method in class gaiasky.scene.camera.CameraManager
- swapBuffers() - Method in interface gaiasky.scene.camera.ICamera
- swapBuffers() - Method in class gaiasky.util.camera.Proximity
-
Swaps the arrays in this double-buffer implementation
- swapRenderLists() - Method in class gaiasky.scene.system.render.SceneRenderer
-
This must be called when all the rendering for the current frame has finished.
- swing - Static variable in class gaiasky.util.math.Interpolationd
- Swing(double) - Constructor for class gaiasky.util.math.Interpolationd.Swing
- swingIn - Static variable in class gaiasky.util.math.Interpolationd
- SwingIn(double) - Constructor for class gaiasky.util.math.Interpolationd.SwingIn
- swingOut - Static variable in class gaiasky.util.math.Interpolationd
- SwingOut(double) - Constructor for class gaiasky.util.math.Interpolationd.SwingOut
- SWITCH_CHARSET - Static variable in class gaiasky.gui.GSKeys
- switchTexture(Texture) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- SYM - Static variable in class gaiasky.gui.GSKeys
- system - Variable in class gaiasky.util.Settings.VersionSettings
- System - Static variable in class gaiasky.vr.openvr.VRContext.VRControllerButtons
- SYSTEM_DEFAULT - Enum constant in enum class gaiasky.util.Settings.DefaultTimeZone
- SysUtils - Class in gaiasky.util
-
Wee utility class to check the operating system and the desktop environment.
- SysUtils() - Constructor for class gaiasky.util.SysUtils
T
- T - Static variable in class gaiasky.gui.GSKeys
- T(double) - Static method in class gaiasky.util.coord.AstroUtils
-
Time T measured in Julian centuries from the Epoch J2000.0.
- TAB - Static variable in class gaiasky.gui.GSKeys
- TabbedPane - Class in gaiasky.util.scene2d
-
A
TabbedPane
widget not full featured but somewhat reusable. - TabbedPane() - Constructor for class gaiasky.util.scene2d.TabbedPane
-
Creates a
TabbedPane
without setting the style or size. - TabbedPane(Skin) - Constructor for class gaiasky.util.scene2d.TabbedPane
-
Creates a
TabbedPane
using the specified skin. - TabbedPane(Skin, int) - Constructor for class gaiasky.util.scene2d.TabbedPane
-
Creates a
TabbedPane
using the specified skin and alignment. - TabbedPane(Skin, String) - Constructor for class gaiasky.util.scene2d.TabbedPane
-
Creates a
TabbedPane
using the specified skin and style name. - TabbedPane(Skin, String, int) - Constructor for class gaiasky.util.scene2d.TabbedPane
-
Creates a
TabbedPane
using the specified skin, style name and alignment. - TabbedPane(TabbedPane.TabbedPaneStyle) - Constructor for class gaiasky.util.scene2d.TabbedPane
-
Creates a
TabbedPane
using the specified style. - TabbedPane(TabbedPane.TabbedPaneStyle, int) - Constructor for class gaiasky.util.scene2d.TabbedPane
-
Creates a
TabbedPane
using the specified style and alignment. - TabbedPane.TabbedPaneStyle - Class in gaiasky.util.scene2d
-
The style for a
TabbedPane
. - TabbedPaneStyle() - Constructor for class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
- TabbedPaneStyle(Drawable, Drawable, Drawable, Drawable, Drawable, BitmapFont) - Constructor for class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
- TabbedPaneStyle(TabbedPane.TabbedPaneStyle) - Constructor for class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
- tabButtons - Variable in class gaiasky.gui.GenericDialog
-
If this dialog has tabs, this list holds them.
- tabContents - Variable in class gaiasky.gui.GenericDialog
-
Actual actor for each tab.
- tabLeft() - Method in class gaiasky.gui.GamepadGui
- tabLeft() - Method in class gaiasky.gui.GenericDialog
- tabLeft() - Method in class gaiasky.input.GuiGamepadListener
- tabLeft() - Method in class gaiasky.input.GuiKbdListener
- tabLeft() - Method in class gaiasky.input.WindowGamepadListener
- tabLeft() - Method in class gaiasky.input.WindowKbdListener
- TableGuiInterface - Class in gaiasky.gui
- TableGuiInterface(Skin) - Constructor for class gaiasky.gui.TableGuiInterface
- tabRight() - Method in class gaiasky.gui.GamepadGui
- tabRight() - Method in class gaiasky.gui.GenericDialog
- tabRight() - Method in class gaiasky.input.GuiGamepadListener
- tabRight() - Method in class gaiasky.input.GuiKbdListener
- tabRight() - Method in class gaiasky.input.WindowGamepadListener
- tabRight() - Method in class gaiasky.input.WindowKbdListener
- tabSelectionChanged(ChangeListener.ChangeEvent, Actor) - Method in class gaiasky.util.scene2d.TabSelectionChangeListener
- TabSelectionChangeListener - Class in gaiasky.util.scene2d
-
A
TabSelectionChangeListener
for aTabbedPane
widget. - TabSelectionChangeListener() - Constructor for class gaiasky.util.scene2d.TabSelectionChangeListener
- tabStack - Variable in class gaiasky.gui.GenericDialog
-
Tab contents stack.
- tagBackgroundModel - Static variable in class gaiasky.scene.Mapper
- TagBackgroundModel - Class in gaiasky.scene.component.tag
-
This tag marks background models.
- TagBackgroundModel() - Constructor for class gaiasky.scene.component.tag.TagBackgroundModel
- tagBillboardGalaxy - Static variable in class gaiasky.scene.Mapper
- TagBillboardGalaxy - Class in gaiasky.scene.component.tag
-
Marks billboard galaxies.
- TagBillboardGalaxy() - Constructor for class gaiasky.scene.component.tag.TagBillboardGalaxy
- tagHeliotropic - Static variable in class gaiasky.scene.Mapper
- TagHeliotropic - Class in gaiasky.scene.component.tag
- TagHeliotropic() - Constructor for class gaiasky.scene.component.tag.TagHeliotropic
- tagInvisible - Static variable in class gaiasky.scene.Mapper
- TagInvisible - Class in gaiasky.scene.component.tag
- TagInvisible() - Constructor for class gaiasky.scene.component.tag.TagInvisible
- tagNoClosest - Static variable in class gaiasky.scene.Mapper
- TagNoClosest - Class in gaiasky.scene.component.tag
-
Entities tagged with this can't be the camera's closest body.
- TagNoClosest() - Constructor for class gaiasky.scene.component.tag.TagNoClosest
- TagNoProcess - Class in gaiasky.scene.component.tag
-
This tag prevents the entity from being included in any of the processing families.
- TagNoProcess() - Constructor for class gaiasky.scene.component.tag.TagNoProcess
- tagNoProcessChildren - Static variable in class gaiasky.scene.Mapper
- TagNoProcessChildren - Class in gaiasky.scene.component.tag
-
Tag that marks the entity as a set of entities.
- TagNoProcessChildren() - Constructor for class gaiasky.scene.component.tag.TagNoProcessChildren
- TagNoProcessGraph - Class in gaiasky.scene.component.tag
-
This tag prevents the entity from being processed by the graph updater.
- TagNoProcessGraph() - Constructor for class gaiasky.scene.component.tag.TagNoProcessGraph
- TagOctreeObject - Class in gaiasky.scene.component.tag
-
A tag that marks an entity as being in an octree.
- TagOctreeObject() - Constructor for class gaiasky.scene.component.tag.TagOctreeObject
- TagQuaternionOrientation - Class in gaiasky.scene.component.tag
-
A tag to mark billboards.
- TagQuaternionOrientation() - Constructor for class gaiasky.scene.component.tag.TagQuaternionOrientation
- tagQuatOrientation - Static variable in class gaiasky.scene.Mapper
- tagSetElement - Static variable in class gaiasky.scene.Mapper
- TagSetElement - Class in gaiasky.scene.component.tag
-
This tag marks the element as a part of a set.
- TagSetElement() - Constructor for class gaiasky.scene.component.tag.TagSetElement
- TAI - Enum constant in enum class gaiasky.util.gaia.time.TimeScale
-
International Atomic Time
- takeScreenshot() - Method in class gaiasky.script.EventScriptingInterface
- takeScreenshot() - Method in interface gaiasky.script.IScriptingInterface
-
Alias to
IScriptingInterface.saveScreenshot()
. - takeScreenshot(int, int, String) - Method in class gaiasky.util.screenshot.ScreenshotsManager
-
Posts a runnable that renders a screenshot after the current update-render cycle.
- tan(double) - Method in class gaiasky.util.math.FastTrigonometry
- tan(double) - Method in interface gaiasky.util.math.ITrigonometry
- tan(double) - Method in class gaiasky.util.math.Trigonometry
- tangent - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- tap - Variable in enum class gaiasky.util.gdx.contrib.postprocess.filters.Blur.BlurType
- tap(float, float, int, int) - Method in class gaiasky.input.MainMouseKbdListener.GaiaGestureListener
- TARGET_TIME_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets and unsets the target time.
- targetFps - Variable in class gaiasky.util.Settings.CamrecorderSettings
- targetFps - Variable in class gaiasky.util.Settings.FrameSettings
- targetMode - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings
- targetScanPeriod - Variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
The time in ns of one rotation of the satellite around its spin axis.
- task - Variable in class gaiasky.util.concurrent.ServiceThread
- tau(double) - Static method in class gaiasky.util.coord.AstroUtils
- tBeg - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
The starting time for the integration as GaiaTime and [ns] from J2010.0
- tBegNs - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- TCB - Enum constant in enum class gaiasky.util.gaia.time.TimeContext
-
Number of elapsed ns in TCB since the reference epoch
- TCB - Enum constant in enum class gaiasky.util.gaia.time.TimeScale
-
Barycentric Coordinate Time
- TCG - Enum constant in enum class gaiasky.util.gaia.time.TimeScale
-
Geocentric Coordinate Time
- TDB - Enum constant in enum class gaiasky.util.gaia.time.TimeScale
-
Barycentric Dynamical Time
- teff - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- TEFF - Variable in class gaiasky.util.ucd.UCDParser
- teffcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- TEffPlot - Class in gaiasky.desktop.util
-
Produces a plot of ColorXP (BP-RP) vs log(tEff)).
- TEffPlot() - Constructor for class gaiasky.desktop.util.TEffPlot
- teffToBv(double) - Method in class gaiasky.util.color.BVToTeff_ballesteros
-
Convert the incoming effective temperature [K] into a B-V color index [mag]
- teffToRGB_harre(double) - Static method in class gaiasky.util.color.ColorUtils
-
Convert effective temperature to RGB using the Harre and Heller 2021 (Digital Color of Stars) method.
- teffToRGB_rough(double) - Static method in class gaiasky.util.color.ColorUtils
-
Converts effective temperature in Kelvin (1000-40000) to RGB
- Telegram - Class in gaiasky.event
-
A delayed message used internally by the
EventManager
. - Telegram() - Constructor for class gaiasky.event.Telegram
- Telegram(Event, Object, long, Object...) - Constructor for class gaiasky.event.Telegram
- Telescopes - Static variable in enum class gaiasky.util.gaia.FOV
-
List of the telescope alias of the FOVs with AC motion applied
- tempIndices - Variable in class gaiasky.render.system.ImmediateModeRenderSystem
- tempInstanceAttribs - Variable in class gaiasky.render.system.InstancedRenderSystem
- tempVerts - Variable in class gaiasky.render.system.ImmediateModeRenderSystem
- TESSELLATION - Enum constant in enum class gaiasky.util.Settings.ElevationType
- TESSELLATION_QUALITY_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the tessellation quality.
- TessellationRenderer - Class in gaiasky.scene.system.render.draw
-
Renders model objects with tessellation shaders.
- TessellationRenderer(SceneRenderer, RenderGroup, float[], IntModelBatch) - Constructor for class gaiasky.scene.system.render.draw.TessellationRenderer
-
Creates a new model batch render component.
- TessellationShader - Class in gaiasky.util.gdx.shader
- TessellationShader(IntRenderable, TessellationShaderProvider.Config) - Constructor for class gaiasky.util.gdx.shader.TessellationShader
- TessellationShader(IntRenderable, TessellationShaderProvider.Config, TessellationShaderProgram) - Constructor for class gaiasky.util.gdx.shader.TessellationShader
- TessellationShader(IntRenderable, TessellationShaderProvider.Config, String) - Constructor for class gaiasky.util.gdx.shader.TessellationShader
- TessellationShader(IntRenderable, TessellationShaderProvider.Config, String, String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.TessellationShader
- TessellationShaderProgram - Class in gaiasky.util.gdx.shader
- TessellationShaderProgram(String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.TessellationShaderProgram
- TessellationShaderProvider - Class in gaiasky.util.gdx.shader.provider
- TessellationShaderProvider() - Constructor for class gaiasky.util.gdx.shader.provider.TessellationShaderProvider
- TessellationShaderProvider(FileHandle, FileHandle, FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.shader.provider.TessellationShaderProvider
- TessellationShaderProvider(TessellationShaderProvider.Config) - Constructor for class gaiasky.util.gdx.shader.provider.TessellationShaderProvider
- TessellationShaderProvider(String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.provider.TessellationShaderProvider
- TessellationShaderProvider.Config - Class in gaiasky.util.gdx.shader.provider
- TessellationShaderProviderLoader<T extends TessellationShaderProviderLoader.TessellationShaderProviderParameter> - Class in gaiasky.util.gdx.shader.loader
- TessellationShaderProviderLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.shader.loader.TessellationShaderProviderLoader
- TessellationShaderProviderLoader.TessellationShaderProviderParameter - Class in gaiasky.util.gdx.shader.loader
- TessellationShaderProviderParameter(String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.loader.TessellationShaderProviderLoader.TessellationShaderProviderParameter
- tessQuality - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- tessQuality - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- TessQuality - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- TessQualityAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- testPoint(double, double, double) - Method in class gaiasky.util.math.Planed
-
Returns on which side the given point lies relative to the plane and its normal.
- testPoint(Vector3d) - Method in class gaiasky.util.math.Planed
-
Returns on which side the given point lies relative to the plane and its normal.
- TEXCOORD_ATTRIBUTE - Static variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Default name for texture coordinates attributes, append texture unit number.
- TEXCOORD_ATTRIBUTE - Static variable in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
default name for texture coordinates attributes, append texture unit number
- TexelSize - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Luma.Param
- texHeightTarget - Variable in enum class gaiasky.util.Settings.GraphicsQuality
- texInitialised - Variable in class gaiasky.scene.record.MaterialComponent
- texLensColor - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- texLensDirt - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- texLensStarburst - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- texLoading - Variable in class gaiasky.scene.record.MaterialComponent
- TexLUT - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- text() - Method in enum class gaiasky.gui.beans.DistanceUnitComboBoxBean.DistanceUnit
- text() - Method in interface gaiasky.render.api.I3DTextRenderable
-
Returns the text
- text() - Method in class gaiasky.scene.view.LabelView
- textbc - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- textcc - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- textColour() - Method in interface gaiasky.render.api.I3DTextRenderable
-
Returns an array with the text colour in the fashion [r, g, b, a]
- textColour() - Method in class gaiasky.scene.view.RenderView
-
Text color for single objects
- textColour(Keyframes, Keyframe) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- textColour(String) - Method in class gaiasky.scene.view.RenderView
-
Text color for the star with the given name in a star set.
- textDepthBuffer() - Method in interface gaiasky.render.api.I3DTextRenderable
-
Executes the blending for the text
- textDepthBuffer() - Method in class gaiasky.scene.view.LabelView
- TextFieldComparatorValidator - Class in gaiasky.util.validator
-
A validator that compares the current value to the value of the given text fields (lessThan and greaterThan).
- TextFieldComparatorValidator(IValidator, OwnTextField[], OwnTextField[]) - Constructor for class gaiasky.util.validator.TextFieldComparatorValidator
- textgc - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- TextIconButtonStyle() - Constructor for class gaiasky.util.scene2d.OwnTextIconButton.TextIconButtonStyle
- TextIconButtonStyle(TextButton.TextButtonStyle, OwnTextIconButton.TextIconButtonStyle) - Constructor for class gaiasky.util.scene2d.OwnTextIconButton.TextIconButtonStyle
- textmc - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- textPosition(ICamera, Vector3d) - Method in interface gaiasky.render.api.I3DTextRenderable
-
Sets the position of this text in the out vector
- textPosition(ICamera, Vector3d) - Method in class gaiasky.scene.view.LabelView
-
Text position for single objects (models, single stars, etc.).
- textrc - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- TextRenderer - Class in gaiasky.scene.system.render.draw
-
Renders text (labels, annotations, titles, etc.) in two and three dimensional space.
- TextRenderer(SceneRenderer, RenderGroup, float[], ExtSpriteBatch, ExtShaderProgram) - Constructor for class gaiasky.scene.system.render.draw.TextRenderer
- TextRenderer(SceneRenderer, RenderGroup, float[], ExtSpriteBatch, ExtShaderProgram, BitmapFont, BitmapFont, BitmapFont) - Constructor for class gaiasky.scene.system.render.draw.TextRenderer
- textScale - Variable in class gaiasky.scene.component.Label
-
Scale parameter for distance field fonts.
- textScale() - Method in interface gaiasky.render.api.I3DTextRenderable
-
Returns the text scale for the scale varying in the shader
- textScale() - Method in class gaiasky.scene.view.LabelView
- textSize() - Method in interface gaiasky.render.api.I3DTextRenderable
-
Returns the text size
- textSize() - Method in class gaiasky.scene.view.LabelView
- texture - Variable in class gaiasky.scene.component.SingleTexture
- texture - Static variable in class gaiasky.scene.Mapper
- texture - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Bias.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Flare.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.FlareDirt.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Threshold.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.UnsharpMaskFilter.Param
- Texture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Zoom.Param
- Texture0 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Combine.Param
- Texture0 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Copy.Param
- Texture0 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
- Texture0 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GeometryWarpFilter.Param
- Texture0 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Luma.Param
- Texture0 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter.Param
- Texture0 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion.Param
- Texture0 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter.Param
- Texture0 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- Texture0 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- texture1 - Variable in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- Texture1 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Combine.Param
- Texture1 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter.Param
- Texture1 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- texture2 - Variable in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- Texture2 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter.Param
- Texture2 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- Texture3 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter.Param
- Texture3 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- TextureAdditional - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- TextureAtlas - Class in gaiasky.util.gdx.g2d
-
Loads images from texture atlases created by TexturePacker.
A TextureAtlas must be disposed to free up the resources consumed by the backing textures. - TextureAtlas() - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas
-
Creates an empty atlas to which regions can be added.
- TextureAtlas(FileHandle) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas
-
Loads the specified pack file, using the parent directory of the pack file to find the page images.
- TextureAtlas(FileHandle, boolean) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas
- TextureAtlas(FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas
- TextureAtlas(FileHandle, FileHandle, boolean) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas
- TextureAtlas(TextureAtlas.TextureAtlasData) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas
- TextureAtlas(String) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas
-
Loads the specified pack file using
Files.FileType.Internal
, using the parent directory of the pack file to find the page images. - TextureAtlas.AtlasRegion - Class in gaiasky.util.gdx.g2d
-
Describes the region of a packed image and provides information about the original image before it was packed.
- TextureAtlas.AtlasSprite - Class in gaiasky.util.gdx.g2d
-
A sprite that, if whitespace was stripped from the region when it was packed, is automatically positioned as if whitespace had not been stripped.
- TextureAtlas.TextureAtlasData - Class in gaiasky.util.gdx.g2d
- TextureAtlas.TextureAtlasData.Page - Class in gaiasky.util.gdx.g2d
- TextureAtlas.TextureAtlasData.Region - Class in gaiasky.util.gdx.g2d
- TextureAtlasData(FileHandle, FileHandle, boolean) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData
- TextureAttribute - Class in gaiasky.util.gdx.shader.attribute
- TextureAttribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.TextureAttribute
- TextureAttribute(int, TextureRegion) - Constructor for class gaiasky.util.gdx.shader.attribute.TextureAttribute
- TextureAttribute(int, TextureDescriptor<T>) - Constructor for class gaiasky.util.gdx.shader.attribute.TextureAttribute
- TextureAttribute(int, TextureDescriptor<T>, float, float, float, float) - Constructor for class gaiasky.util.gdx.shader.attribute.TextureAttribute
- TextureAttribute(int, TextureDescriptor<T>, float, float, float, float, int) - Constructor for class gaiasky.util.gdx.shader.attribute.TextureAttribute
- TextureAttribute(int, Texture) - Constructor for class gaiasky.util.gdx.shader.attribute.TextureAttribute
- TextureAttribute(TextureAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.TextureAttribute
- textureDepth - Variable in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- TextureDepth - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter.Param
- TextureDepth - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- textureDescription - Variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- textureDescription - Variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- textureFile - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
- textureIndex - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings
- TextureLeft - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter.Param
- TextureLoaderInfo() - Constructor for class gaiasky.util.gdx.loader.PFMTextureLoader.TextureLoaderInfo
- textureNormal - Variable in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- textureParameter - Variable in class gaiasky.util.gdx.loader.IntModelLoader.IntModelParameters
- textureParams - Static variable in class gaiasky.scene.record.CloudComponent
-
Default texture parameters
- textureParams - Static variable in class gaiasky.scene.record.MaterialComponent
-
Default texture parameters
- textureParamsMipMap - Static variable in class gaiasky.scene.record.MaterialComponent
-
Default texture parameters
- textureReflectionMap - Variable in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- TextureRegion - Class in gaiasky.util.gdx.g2d
-
Defines a rectangular area of a texture.
- TextureRegion() - Constructor for class gaiasky.util.gdx.g2d.TextureRegion
-
Constructs a region with no texture and no coordinates defined.
- TextureRegion(Texture) - Constructor for class gaiasky.util.gdx.g2d.TextureRegion
-
Constructs a region the size of the specified texture.
- TextureRegion(Texture, float, float, float, float) - Constructor for class gaiasky.util.gdx.g2d.TextureRegion
- TextureRegion(Texture, int, int) - Constructor for class gaiasky.util.gdx.g2d.TextureRegion
- TextureRegion(Texture, int, int, int, int) - Constructor for class gaiasky.util.gdx.g2d.TextureRegion
- TextureRegion(TextureRegion) - Constructor for class gaiasky.util.gdx.g2d.TextureRegion
-
Constructs a region with the same texture and coordinates of the specified region.
- TextureRegion(TextureRegion, int, int, int, int) - Constructor for class gaiasky.util.gdx.g2d.TextureRegion
-
Constructs a region with the same texture as the specified region and sets the coordinates relative to the specified region.
- TextureRight - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter.Param
- TextureScale - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
- TextureUtils - Class in gaiasky.scene.record
- TextureUtils() - Constructor for class gaiasky.scene.record.TextureUtils
- textureVel - Variable in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- TextureWidget - Class in gaiasky.util.scene2d
- TextureWidget(FrameBuffer) - Constructor for class gaiasky.util.scene2d.TextureWidget
- TextUtils - Class in gaiasky.util
-
Contains some general utilities to deal with text and strings.
- TextUtils() - Constructor for class gaiasky.util.TextUtils
- textyc - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- texWidthTarget - Variable in enum class gaiasky.util.Settings.GraphicsQuality
- TG - Enum constant in enum class gaiasky.util.gaia.time.TimeScale
-
Gaia's proper Time "Temp de Gaia"
- TH_ANGLE - Static variable in class gaiasky.scene.system.update.ClusterUpdater
- TH_ANGLE_OVERLAP - Static variable in class gaiasky.scene.system.update.ClusterUpdater
- theme - Variable in class gaiasky.util.Settings.ProgramSettings.UiSettings
- thickness - Variable in class gaiasky.util.scene2d.Separator.SeparatorStyle
- threadLock - Variable in class gaiasky.util.concurrent.ServiceThread
- threshold - Variable in class gaiasky.util.Settings.SceneSettings.OctreeSettings
- threshold - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings
- Threshold - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Threshold - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Threshold.Param
- Threshold() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Threshold
- Threshold.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- thresholdLabel - Variable in class gaiasky.scene.component.SolidAngle
-
Minimum solid angle for rendering the lable of this object.
- thresholdNone - Variable in class gaiasky.scene.component.SolidAngle
-
radius/distance limit for rendering at all.
- thresholdPoint - Variable in class gaiasky.scene.component.SolidAngle
-
radius/distance limit for rendering as point.
- thresholdQuad - Variable in class gaiasky.scene.component.SolidAngle
-
radius/distance limit for rendering as shader.
- ThresholdSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.StarSettings.ThresholdSettings
- thrust - Variable in class gaiasky.scene.component.MotorEngine
-
Engine thrust vector
- thrust() - Method in interface gaiasky.scene.api.ISpacecraft
- thrust() - Method in class gaiasky.scene.component.MotorEngine
- thrust() - Method in class gaiasky.scene.view.SpacecraftView
- thrustBase - Static variable in class gaiasky.scene.component.MotorEngine
- thrustFactor - Static variable in class gaiasky.scene.component.MotorEngine
-
Factor (adapt to be able to navigate small and large scale structures)
- thrustFactor() - Method in interface gaiasky.scene.api.ISpacecraft
- thrustFactor() - Method in class gaiasky.scene.component.MotorEngine
- thrustFactor() - Method in class gaiasky.scene.view.SpacecraftView
- thrustFactorIndex - Variable in class gaiasky.scene.component.MotorEngine
-
Index of the current engine power setting
- thrustFactorIndex() - Method in interface gaiasky.scene.api.ISpacecraft
- thrustFactorIndex() - Method in class gaiasky.scene.component.MotorEngine
- thrustFactorIndex() - Method in class gaiasky.scene.view.SpacecraftView
- thrustMagnitude - Variable in class gaiasky.scene.component.MotorEngine
-
This is the magnitude of the thrust
- thrustMagnitude() - Method in interface gaiasky.scene.api.ISpacecraft
- thrustMagnitude() - Method in class gaiasky.scene.component.MotorEngine
- thrustMagnitude() - Method in class gaiasky.scene.view.SpacecraftView
- ti - Variable in class gaiasky.gui.FullGui
- time - Variable in class gaiasky.data.util.PointCloudData
- time - Variable in class gaiasky.GaiaSky
-
Time
- time - Variable in class gaiasky.gui.components.TimeComponent
- time - Variable in class gaiasky.gui.RenderGui
- time - Variable in class gaiasky.util.camera.rec.Keyframe
- time - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- time - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- time - Variable in class gaiasky.util.Settings.FrameSettings
- time - Variable in class gaiasky.util.time.GlobalClock
-
The current time of the clock
- Time - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
- Time - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- Time - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- TIME_CHANGE_CMD - Enum constant in enum class gaiasky.event.Event
-
Issues a change time command, contains the Instant object with the new time
- TIME_CHANGE_INFO - Enum constant in enum class gaiasky.event.Event
-
Notifies of a change in the time, contains the Instant object
- TIME_STATE_CMD - Enum constant in enum class gaiasky.event.Event
-
Issues the command to toggle the time.
- TIME_WARP_CHANGED_INFO - Enum constant in enum class gaiasky.event.Event
-
Contains the new time warp factor
- TIME_WARP_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains a double with the new warp value.
- TIME_WARP_DECREASE_CMD - Enum constant in enum class gaiasky.event.Event
-
Divide the pace by 2.
- TIME_WARP_INCREASE_CMD - Enum constant in enum class gaiasky.event.Event
-
Double the pace.
- TimeAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- TimeComponent - Class in gaiasky.gui.components
- TimeComponent(Skin, Stage) - Constructor for class gaiasky.gui.components.TimeComponent
- TimeContext - Enum Class in gaiasky.util.gaia.time
-
An enumeration to distinguish between the different times that attitude can be expressed in.
- timeGranularity - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
-
The actual starting and end times of the time period covered by the Hermite nodes must be multiples of the timeGranularity since the scanning law reference epoch.
- TimeMediator - Class in gaiasky.util.gaia.time
-
A small class to convert between GaiaTime/TCB and OBMT transparently.
- TimeMediator(TimeContext, TimeContext) - Constructor for class gaiasky.util.gaia.time.TimeMediator
-
Construct a new TimeMediator with a given native and requestd time context
- timeOn - Variable in class gaiasky.util.Settings.RuntimeSettings
- timeOverflow - Variable in class gaiasky.scene.component.Coordinates
-
Whether the current time puts the coordinates are out of time range.
- times - Variable in class gaiasky.scene.system.render.SceneRenderer
-
Contains the last update time of each of the flags
- TimeScale - Enum Class in gaiasky.util.gaia.time
-
Gaia Data Model.
- timeWarpVector - Variable in class gaiasky.gui.components.TimeComponent
- timeZone - Variable in class gaiasky.util.Settings.ProgramSettings
- tint(Color) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Tints all text currently in the cache.
- Tint - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Effect
- Tint - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
- TipsGenerator - Class in gaiasky.util
-
Generates sytle-aware tips from a series of strings in the i18n bundle files.
- TipsGenerator(Skin) - Constructor for class gaiasky.util.TipsGenerator
- title - Variable in class gaiasky.gui.ModePopupInfo
- title - Static variable in class gaiasky.scene.Mapper
- Title - Class in gaiasky.scene.component
- Title() - Constructor for class gaiasky.scene.component.Title
- titleBegin - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
- titleButtonSelected - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
- titleButtonUnselected - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
- titleEnd - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
- TitleExtractor - Class in gaiasky.scene.system.render.extract
- TitleExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.TitleExtractor
- TitleInitializer - Class in gaiasky.scene.system.initialize
- TitleInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.TitleInitializer
- TitleRadio - Class in gaiasky.scene.entity
- TitleRadio(Entity) - Constructor for class gaiasky.scene.entity.TitleRadio
- titles - Variable in class gaiasky.scene.Families
- Titles - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- TitleUpdater - Class in gaiasky.scene.system.update
- TitleUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.TitleUpdater
- TLV3 - Class in gaiasky.util
- TLV3() - Constructor for class gaiasky.util.TLV3
- TLV3B - Class in gaiasky.util
- TLV3B() - Constructor for class gaiasky.util.TLV3B
- TLV3D - Class in gaiasky.util
- TLV3D() - Constructor for class gaiasky.util.TLV3D
- tmp - Variable in class gaiasky.scene.camera.AbstractCamera
- tmp - Variable in class gaiasky.util.math.Matrix4d
- tNow - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Current time in [ns] from 2010.0
- tNs - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- to - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
-
Conversions to and from internal units
- TO_DEG - Static variable in class gaiasky.util.Nature
-
Radians to degrees
- TO_RAD - Static variable in class gaiasky.util.Nature
-
Degrees to radians
- to1DoubleArray(JsonValue) - Method in class gaiasky.data.JsonLoader
- to2DoubleArray(JsonValue) - Method in class gaiasky.data.JsonLoader
- to3DoubleArray(JsonValue) - Method in class gaiasky.data.JsonLoader
- toArray() - Method in class gaiasky.util.DoubleArray
- toArray() - Method in class gaiasky.util.ds.RouletteList
- toArray() - Method in class gaiasky.util.ObjectDoubleMap.Keys
-
Returns a new array containing the remaining keys.
- toArray() - Method in class gaiasky.util.ObjectDoubleMap.Values
-
Returns a new array containing the remaining values.
- toArray(Array<K>) - Method in class gaiasky.util.ObjectDoubleMap.Keys
-
Adds the remaining keys to the array.
- toArray(DoubleArray) - Method in class gaiasky.util.ObjectDoubleMap.Values
-
Adds the remaining values to the specified array.
- toArray(T[]) - Method in class gaiasky.util.ds.RouletteList
- toArrayConcrete(T[]) - Method in class gaiasky.util.ds.RouletteList
- toFloatArray(double[]) - Static method in class gaiasky.util.GlobalResources
-
Transforms the given double array into a float array by casting each of its numbers
- TOGGLE_EXPANDCOLLAPSE_PANE_CMD - Enum constant in enum class gaiasky.event.Event
-
Toggles the collapsed state of a GUI pane.
- TOGGLE_MINIMAP - Enum constant in enum class gaiasky.event.Event
-
Toggles minimap visibility
- TOGGLE_UPDATEPAUSE - Enum constant in enum class gaiasky.event.Event
-
Toggles the pause of the update process.
- TOGGLE_VISIBILITY_CMD - Enum constant in enum class gaiasky.event.Event
-
Toggle the visibility of a component type.
- toggleAmbientLight(boolean) - Static method in class gaiasky.scene.record.ModelComponent
- toggleCollapsed() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- toggleMinimapInterface(Stage) - Method in class gaiasky.gui.FullGui
- toggleMinimapWindow(Stage) - Method in class gaiasky.gui.FullGui
- togglePane() - Method in class gaiasky.util.scene2d.CollapsiblePane
- toggleRecord(Boolean, Settings) - Method in class gaiasky.util.Settings.RuntimeSettings
- toggleTimeOn(Boolean) - Method in class gaiasky.util.Settings.RuntimeSettings
-
Toggles the time
- toKm - Variable in enum class gaiasky.util.Settings.DistanceUnits
- toKm(double) - Method in enum class gaiasky.gui.beans.DistanceUnitComboBoxBean.DistanceUnit
- tOld - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Variables for the Runge-Kutta integrator
- toList(OctreeNode, List<OctreeNode>) - Method in class gaiasky.data.group.MetadataBinaryIO
- toLoadQueue - Variable in class gaiasky.data.OctreeLoader
-
The octant loading queue.
- toMatrix(double[]) - Method in class gaiasky.util.math.Quaterniond
-
Fills a 4x4 matrix with the rotation matrix represented by this quaternion.
- toMultidimDoubleArray(JsonValue) - Method in class gaiasky.data.JsonLoader
- toneMapping - Variable in class gaiasky.util.Settings.PostprocessSettings
- TONEMAPPING_TYPE_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the tone mapping type as an
Settings.ToneMapping
or a string in [AUTO|EXPOSURE|NONE]. - ToneMappingSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.ToneMappingSettings
- toNormalMatrix() - Method in class gaiasky.util.math.Matrix4d
-
removes the translational part and transposes the matrix.
- tooltipHg(Actor, String, Skin) - Static method in class gaiasky.util.GuiUtils
- top - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- TOP_CENTER - Static variable in class gaiasky.util.gdx.g2d.NinePatch
- TOP_LEFT - Static variable in class gaiasky.util.gdx.g2d.NinePatch
- TOP_RIGHT - Static variable in class gaiasky.util.gdx.g2d.NinePatch
- topInfoInterface - Variable in class gaiasky.gui.FullGui
- TopInfoInterface - Class in gaiasky.gui
-
The HUD UI at the top of the regular view
- TopInfoInterface(Skin, Scene) - Constructor for class gaiasky.gui.TopInfoInterface
- topLeft - Variable in class gaiasky.gui.LoadingGui
- toString() - Method in class gaiasky.gui.beans.AttributeComboBoxBean
- toString() - Method in class gaiasky.gui.beans.CameraComboBoxBean
- toString() - Method in class gaiasky.gui.beans.ComboBoxBean
- toString() - Method in class gaiasky.gui.beans.ComponentTypeBean
- toString() - Method in class gaiasky.gui.beans.DistanceUnitComboBoxBean
- toString() - Method in class gaiasky.gui.beans.ElevationComboBoxBean
- toString() - Method in class gaiasky.gui.beans.FileComboBoxBean
- toString() - Method in class gaiasky.gui.beans.FloatComboBoxBean
- toString() - Method in class gaiasky.gui.beans.IntComboBoxBean
- toString() - Method in class gaiasky.gui.beans.LangComboBoxBean
- toString() - Method in class gaiasky.gui.beans.PrimitiveComboBoxBean
- toString() - Method in class gaiasky.gui.beans.ShapeComboBoxBean
- toString() - Method in class gaiasky.gui.beans.StrComboBoxBean
- toString() - Method in class gaiasky.gui.BookmarksManager.BookmarkNode
- toString() - Method in class gaiasky.gui.MessageBean
- toString() - Method in enum class gaiasky.render.ComponentTypes.ComponentType
- toString() - Method in class gaiasky.render.ComponentTypes
- toString() - Method in class gaiasky.scene.record.MachineDefinition
- toString() - Method in class gaiasky.scene.record.MaterialComponent
- toString() - Method in class gaiasky.scene.record.ModelComponent
- toString() - Method in class gaiasky.scene.record.OrbitComponent
- toString() - Method in class gaiasky.scene.record.RotationComponent
- toString() - Method in class gaiasky.scene.system.initialize.AbstractInitSystem
- toString() - Method in class gaiasky.util.Bits
- toString() - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- toString() - Method in class gaiasky.util.coord.StaticCoordinates
- toString() - Method in class gaiasky.util.DoubleArray
- toString() - Method in class gaiasky.util.filter.attrib.AttributeAbsmag
- toString() - Method in class gaiasky.util.filter.attrib.AttributeAppmag
- toString() - Method in class gaiasky.util.filter.attrib.AttributeColorBlue
- toString() - Method in class gaiasky.util.filter.attrib.AttributeColorGreen
- toString() - Method in class gaiasky.util.filter.attrib.AttributeColorRed
- toString() - Method in class gaiasky.util.filter.attrib.AttributeDEC
- toString() - Method in class gaiasky.util.filter.attrib.AttributeDistance
- toString() - Method in class gaiasky.util.filter.attrib.AttributeEclLatitude
- toString() - Method in class gaiasky.util.filter.attrib.AttributeEclLongitude
- toString() - Method in class gaiasky.util.filter.attrib.AttributeGalLatitude
- toString() - Method in class gaiasky.util.filter.attrib.AttributeGalLongitude
- toString() - Method in class gaiasky.util.filter.attrib.AttributeMualpha
- toString() - Method in class gaiasky.util.filter.attrib.AttributeMudelta
- toString() - Method in class gaiasky.util.filter.attrib.AttributeRA
- toString() - Method in class gaiasky.util.filter.attrib.AttributeRadvel
- toString() - Method in class gaiasky.util.filter.attrib.AttributeUCD
- toString() - Method in interface gaiasky.util.filter.attrib.IAttribute
-
Gets the name
- toString() - Method in class gaiasky.util.filter.FilterRule.ComparatorEq
- toString() - Method in class gaiasky.util.filter.FilterRule.ComparatorG
- toString() - Method in class gaiasky.util.filter.FilterRule.ComparatorGeq
- toString() - Method in class gaiasky.util.filter.FilterRule.ComparatorL
- toString() - Method in class gaiasky.util.filter.FilterRule.ComparatorLeq
- toString() - Method in class gaiasky.util.filter.FilterRule.ComparatorNeq
- toString() - Method in interface gaiasky.util.filter.FilterRule.IComparator
- toString() - Method in class gaiasky.util.gaia.AttitudeIntervalBean
- toString() - Method in class gaiasky.util.gaia.time.Gti
-
Return a useful string representation
- toString() - Method in class gaiasky.util.gaia.time.GtiList
- toString() - Method in class gaiasky.util.gaia.utils.Place
- toString() - Method in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- toString() - Method in class gaiasky.util.gdx.g2d.BitmapFont
- toString() - Method in class gaiasky.util.gdx.g2d.GlyphLayout.GlyphRun
- toString() - Method in class gaiasky.util.gdx.g2d.GlyphLayout
- toString() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
- toString() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- toString() - Method in class gaiasky.util.gdx.shader.attribute.Attribute
- toString() - Method in class gaiasky.util.LocationLogManager.LocationRecord
- toString() - Method in class gaiasky.util.math.BoundingBoxd
- toString() - Method in class gaiasky.util.math.Matrix4d
- toString() - Method in class gaiasky.util.math.Planed
- toString() - Method in class gaiasky.util.math.Quaterniond
- toString() - Method in class gaiasky.util.math.Rayd
- toString() - Method in class gaiasky.util.math.Vector2d
- toString() - Method in class gaiasky.util.math.Vector3b
- toString() - Method in class gaiasky.util.math.Vector3d
- toString() - Method in class gaiasky.util.ObjectDoubleMap.Entry
- toString() - Method in class gaiasky.util.ObjectDoubleMap
- toString() - Method in class gaiasky.util.Pair
- toString() - Method in class gaiasky.util.scene2d.FileChooser.FileListItem
- toString() - Method in enum class gaiasky.util.Settings.ReprojectionMode
- toString() - Method in class gaiasky.util.Settings.VersionSettings
- toString() - Method in class gaiasky.util.tree.OctreeNode
- toString() - Method in class gaiasky.util.Trio
- toString() - Method in class gaiasky.util.ucd.UCD
- toString() - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- toString(boolean) - Method in class gaiasky.util.tree.OctreeNode
- toString(int) - Static method in class gaiasky.gui.GSKeys
-
Intercepts the toString() method in
Input.Keys
and injects our own I18n. - toString(String) - Method in class gaiasky.util.DoubleArray
- toString(String) - Method in class gaiasky.util.ObjectDoubleMap
- toString(String[], String, String) - Static method in class gaiasky.util.GlobalResources
-
Converts a string array into a string, optionally quoting each entry and with a given separator.
- toStringFull() - Method in class gaiasky.util.LocationLogManager.LocationRecord
- toStringI18n() - Method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- totalRenderCalls - Variable in class gaiasky.util.gdx.g2d.ExtSpriteBatch
-
Number of rendering calls, ever.
- toTree(TreeSet<IOctreeObject>) - Method in class gaiasky.util.tree.OctreeNode
- touch() - Method in class gaiasky.gui.GenericDialog
-
Override this method to update the contents of this dialog before displaying it.
- touch() - Method in class gaiasky.gui.PreferencesWindow
- touch() - Method in class gaiasky.scene.record.CloudComponent
- touch() - Method in class gaiasky.scene.record.ModelComponent
- touch(int) - Method in class gaiasky.util.tree.OctreeNode
-
Called when this octant has just been loaded or unloaded.
- touch(Matrix4) - Method in class gaiasky.scene.record.ModelComponent
-
Initialises the model or texture if LAZY_X_INIT is on
- touch(OctreeNode) - Method in interface gaiasky.data.IOctantLoader
- touch(OctreeNode) - Method in class gaiasky.data.OctreeLoader
-
Moves the octant to the end of the unload queue.
- TOUCH_DOWN - Enum constant in enum class gaiasky.event.Event
- TOUCH_DRAGGED - Enum constant in enum class gaiasky.event.Event
- TOUCH_UP - Enum constant in enum class gaiasky.event.Event
- touchDown(float, float, int, int) - Method in class gaiasky.input.MainMouseKbdListener.GaiaGestureListener
- touchDown(int, int, int, int) - Method in class gaiasky.input.MainMouseKbdListener
- touchDragged(int, int, int) - Method in class gaiasky.input.MainMouseKbdListener
- touchOctant(OctreeNode) - Method in class gaiasky.data.OctreeLoader
-
Puts it at the end of the toUnloadQueue.
- touchSceneGraph() - Method in class gaiasky.GaiaSky
-
Forces a global scene update.
- touchStarParameters(ExtShaderProgram) - Method in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- touchUp(float, float, int, int) - Method in class gaiasky.input.GameMouseKbdListener
- touchUp(int, int, int, int) - Method in class gaiasky.input.MainMouseKbdListener
- toUnloadQueue - Variable in class gaiasky.data.OctreeLoader
-
This queue is sorted ascending by access date, so that we know which element to release if needed (oldest).
- tov3() - Method in class gaiasky.util.math.Vector3b
- tov3(Vector3) - Method in class gaiasky.util.math.Vector3b
- tov3d() - Method in class gaiasky.util.math.Vector3b
- tov3d(Vector3d) - Method in class gaiasky.util.math.Vector3b
- toVector3() - Method in class gaiasky.util.math.Vector3b
-
Returns a vector3 representation of this vector by casting the doubles to floats.
- toVector3() - Method in class gaiasky.util.math.Vector3d
-
Returns a vector3 representation of this vector by casting the doubles to floats.
- toVector3d() - Method in class gaiasky.util.math.Vector3b
-
Returns a vector3d representation of this vector by casting the Apfloats to doubles.
- toWhitespaceSeparatedList(String[]) - Static method in class gaiasky.util.GlobalResources
-
Converts the string array into a whitespace-separated string where each element is double-quoted.
- tPurple - Static variable in class gaiasky.util.color.ColorUtils
- tPurpleC - Static variable in class gaiasky.util.color.ColorUtils
- tra() - Method in class gaiasky.util.math.Matrix4d
-
Transposes the matrix.
- track - Variable in class gaiasky.gui.AddShapeDialog
- track - Variable in class gaiasky.scene.component.Shape
- Tracker - Enum constant in enum class gaiasky.vr.openvr.VRContext.Space
- TrackingFirmwareVersion_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- TrackingRangeMaximumMeters_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- TrackingRangeMinimumMeters_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- TrackingSystemName_String - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- trackName - Variable in class gaiasky.scene.component.Shape
- trailMap - Variable in class gaiasky.scene.component.Trajectory
-
The bottom mapping position for the trail.
- trajectory - Static variable in class gaiasky.scene.Mapper
- trajectory - Variable in class gaiasky.scene.view.LineView
- Trajectory - Class in gaiasky.scene.component
- Trajectory() - Constructor for class gaiasky.scene.component.Trajectory
- Trajectory.OrbitOrientationModel - Enum Class in gaiasky.scene.component
- TrajectoryExtractor - Class in gaiasky.scene.system.render.extract
-
Extracts trajectory and orbit data to feed to the render stages.
- TrajectoryExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.TrajectoryExtractor
- TrajectoryInitializer - Class in gaiasky.scene.system.initialize
-
Initializes entities with a
Trajectory
component. - TrajectoryInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.TrajectoryInitializer
- TrajectoryUpdater - Class in gaiasky.scene.system.update
-
Updates trajectories and orbit objects of all classes and types.
- TrajectoryUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.TrajectoryUpdater
- TrajectoryUtils - Class in gaiasky.scene.entity
-
Contains methods that act on trajectory entities.
- TrajectoryUtils() - Constructor for class gaiasky.scene.entity.TrajectoryUtils
- traMul(Matrix4d) - Method in class gaiasky.util.math.Vector3d
-
Multiplies the vector by the transpose of the given matrix, assuming the fourth (w) component of the vector is 1.
- trans - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- transform - Static variable in class gaiasky.scene.Mapper
- transform - Variable in class gaiasky.util.gdx.model.IntModelInstance
-
the world transform
- transform - Variable in class gaiasky.vr.openvr.VRContext.VRDevicePose
-
transform encoding the position and rotation of the device in tracker space
- transform(Matrix4) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Method to transform the positions in the mesh.
- transform(Matrix4, float[], int, int, int, int, int) - Static method in class gaiasky.util.gdx.mesh.IntMesh
-
Method to transform the positions in the float array.
- transform(Matrix4, int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
- transform(Vector3d) - Method in class gaiasky.util.math.Quaterniond
-
Transforms the given vector using this quaternion
- transformations - Variable in class gaiasky.scene.component.AffineTransformations
-
Affine transformations, applied each cycle
- transformData(Entity) - Method in class gaiasky.scene.system.initialize.BillboardSetInitializer
- transformName - Variable in class gaiasky.scene.component.RefSysTransform
- transformUV(Matrix3) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Method to transform the texture coordinates in the mesh.
- transformUV(Matrix3, float[], int, int, int, int) - Static method in class gaiasky.util.gdx.mesh.IntMesh
-
Method to transform the texture coordinates (UV) in the float array.
- transformUV(Matrix3, int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
- TRANSITION - Enum constant in enum class gaiasky.util.gaia.ModifiedScanningLaw.ScanState
- transitionKappa(double, double, double, ModifiedScanningLaw.TransitionFunction) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Calculates a smooth transition of kappa from a nominal value (kappaN) to the reduced value (kappaR), depending on the variable x, which must be in the range from 0 to 1.
- transitionPrecession - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
-
Keep track of times when the precession rate is in a transition from nominal to reduced, or vice versa
- TransitionScanningLaw - Class in gaiasky.util.gaia
- TransitionScanningLaw(Duration) - Constructor for class gaiasky.util.gaia.TransitionScanningLaw
-
The constructor is the only way to set the duration of the ramp
- translate(double[]) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix by a translation matrix.
- translate(double, double, double) - Method in class gaiasky.scene.camera.NaturalCamera
-
Moves the camera by the given amount on each axis.
- translate(double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix by a translation matrix.
- translate(float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Sets the position of the text, relative to its current position.
- translate(float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the position relative to the current position where the sprite will be drawn.
- translate(Vector3d) - Method in class gaiasky.scene.camera.NaturalCamera
-
Moves the camera by the given vector.
- translate(Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix by a translation matrix.
- TranslateTransform - Class in gaiasky.scene.record
- TranslateTransform() - Constructor for class gaiasky.scene.record.TranslateTransform
- translateX(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the x position relative to the current position where the sprite will be drawn.
- translateY(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the y position relative to the current position where the sprite will be drawn.
- translation - Variable in class gaiasky.scene.component.GraphNode
-
Cumulative translation object.
- translation - Variable in class gaiasky.util.gdx.model.data.IntModelNode
- translation - Variable in class gaiasky.util.gdx.model.IntNode
-
the translation, relative to the parent, not modified by animations
- translation - Variable in class gaiasky.util.gdx.model.IntNodeAnimation
-
the translation keyframes if any (might be null), sorted by time ascending
- Treadmill - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRControllerRole
- triangle(int, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- triangle(int, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a triangle by indices.
- triangle(Vector3, Color, Vector3, Color, Vector3, Color) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- triangle(Vector3, Color, Vector3, Color, Vector3, Color) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a triangle.
- triangle(Vector3, Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- triangle(Vector3, Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a triangle.
- triangle(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- triangle(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a triangle.
- TRIANGLES - Enum constant in enum class gaiasky.gui.beans.PrimitiveComboBoxBean.Primitive
- TRIANGLES - Enum constant in enum class gaiasky.util.Settings.PointCloudMode
- TRIANGLES_INSTANCED - Enum constant in enum class gaiasky.util.Settings.PointCloudMode
- triggerHapticPulse(short) - Method in class gaiasky.vr.openvr.VRContext.VRDevice
-
Trigger a haptic pulse (vibrate) for the duration in microseconds.
- Trigonometry - Class in gaiasky.util.math
-
Uses the default
Math
library. - Trigonometry() - Constructor for class gaiasky.util.math.Trigonometry
- trigonometryInterface - Variable in class gaiasky.util.math.MathManager
- trim(String, String) - Method in class gaiasky.gui.ArchiveViewWindow
- Trio<A,
B, C> - Class in gaiasky.util -
Simple impelementation of a trio of objects.
- Trio(A, B, C) - Constructor for class gaiasky.util.Trio
- trn(double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Adds a translational component to the matrix in the 4th column.
- trn(Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Adds a translational component to the matrix in the 4th column.
- trueCapitalise(String) - Static method in class gaiasky.util.TextUtils
-
Returns the given string with the first letter capitalised and all the others in lower case
- truncate(int) - Method in class gaiasky.util.DoubleArray
-
Reduces the size of the array to the specified size.
- ts - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- ts - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- ts - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Inputs
- ts - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Setters
- Ts - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- TsAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- TT - Enum constant in enum class gaiasky.util.gaia.time.TimeScale
-
Terrestial Time
- turn - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings
- TURNING_SPEED_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the new turning speed.
- turnSpeed - Variable in class gaiasky.gui.components.CameraComponent
- TweakContrast - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Effect
- TWO_PI - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- TWO_PI - Static variable in class gaiasky.util.gaia.ModifiedScanningLaw
- TwoWayHashmap<K,
V> - Class in gaiasky.util -
Simple two-way hashmap implemented with two maps.
- TwoWayHashmap() - Constructor for class gaiasky.util.TwoWayHashmap
- tychoIds - Variable in class gaiasky.data.group.BinaryIOBase
- type - Variable in class gaiasky.data.group.DatasetOptions
- type - Variable in class gaiasky.gui.beans.ElevationComboBoxBean
- type - Variable in class gaiasky.scene.record.BillboardDataset
- type - Variable in class gaiasky.scene.record.ModelComponent
- type - Variable in class gaiasky.scene.record.NoiseComponent
- type - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- type - Variable in class gaiasky.util.CatalogInfo
- type - Variable in class gaiasky.util.datadesc.DatasetDesc
- type - Variable in class gaiasky.util.gdx.shader.attribute.Attribute
-
The type of this attribute
- type - Variable in class gaiasky.util.Settings.PostprocessSettings.ToneMappingSettings
- type - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.ElevationSettings
- type - Variable in class gaiasky.util.ucd.UCD
- Type - Static variable in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- Type - Static variable in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- Type - Static variable in class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- Type - Static variable in class gaiasky.util.gdx.shader.attribute.PointLightsAttribute
- Type - Static variable in class gaiasky.util.gdx.shader.attribute.SpotLightsAttribute
- types - Variable in class gaiasky.util.datadesc.DataDescriptor
-
View organised by types, where each time has a list of datasets
- typeStr - Variable in class gaiasky.util.datadesc.DatasetType
U
- u - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- U - Static variable in class gaiasky.gui.GSKeys
- u_alphaTest - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_ambientCubemap - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_aoTexture - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_bones - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_cameraDirection - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_cameraDirection - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_cameraK - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_cameraK - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_cameraNearFar - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_cameraNearFar - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_cameraPosition - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_cameraPosition - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_cameraUp - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_cameraUp - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_dCamPos - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_diffuseColor - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_diffuseCubemap - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_diffuseTexture - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_dirLights0color - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_dirLights0direction - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_dirLights1color - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_emissiveColor - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_emissiveCubemap - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_emissiveTexture - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_fogColor - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_gw - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_gw - Variable in class gaiasky.util.gdx.shader.RelativisticShader
- u_gwmat3 - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_gwmat3 - Variable in class gaiasky.util.gdx.shader.RelativisticShader
- u_heightCubemap - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_heightNoiseSize - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_heightScale - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_heightSize - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_heightTexture - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_hterms - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_hterms - Variable in class gaiasky.util.gdx.shader.RelativisticShader
- u_metallicColor - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_metallicCubemap - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_metallicTexture - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_normalCubemap - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_normalMatrix - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_normalMatrix - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_normalTexture - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_omgw - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_omgw - Variable in class gaiasky.util.gdx.shader.RelativisticShader
- u_opacity - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_pointLights0color - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_pointLights0intensity - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_pointLights0position - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_pointLights1color - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_prevProjView - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_projTrans - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_projTrans - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_projViewTrans - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_projViewTrans - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_projViewWorldTrans - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_reflectionCubemap - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_roughnessCubemap - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_roughnessTexture - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_shadowMapProjViewTrans - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_shadowPCFOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_shadowTexture - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_shininess - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_specularColor - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_specularCubemap - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_specularTexture - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_spotLights0color - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_spotLights0cutoffAngle - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_spotLights0direction - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_spotLights0exponent - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_spotLights0intensity - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_spotLights0position - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_spotLights1color - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_tessQuality - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_texture0 - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- u_texture0 - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- u_texture1 - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- u_texture1 - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- u_texture2 - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- u_texture2 - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- u_texture3 - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- u_texture3 - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- u_time - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- U_TO_AU - Static variable in class gaiasky.util.Constants
-
Local unit to AU conversion.
- U_TO_KM - Static variable in class gaiasky.util.Constants
-
Local unit to km conversion.
- U_TO_KPC - Static variable in class gaiasky.util.Constants
-
Local unit to Kpc conversion.
- U_TO_LY - Static variable in class gaiasky.util.Constants
-
Local units to light years.
- U_TO_M - Static variable in class gaiasky.util.Constants
-
Local unit to m conversion.
- U_TO_PC - Static variable in class gaiasky.util.Constants
-
Local unit to pc conversion.
- U_TO_Ro - Static variable in class gaiasky.util.Constants
-
Units to solar radius
- u_ts - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_ts - Variable in class gaiasky.util.gdx.shader.RelativisticShader
- u_vc - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_vc - Variable in class gaiasky.util.gdx.shader.RelativisticShader
- u_velDir - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_velDir - Variable in class gaiasky.util.gdx.shader.RelativisticShader
- u_viewTrans - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_viewWorldTrans - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_vrOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_vrScale - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- u_worldTrans - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- u_worldTrans - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- U1 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- u2 - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- U2 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- u2Px(double, float) - Method in class gaiasky.gui.minimap.AbstractMinimapScale
-
Converts units to pixels, given the side/2 of the end minimap
- U3 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- U4 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- ucd - Variable in class gaiasky.util.filter.attrib.AttributeUCD
- ucd - Variable in class gaiasky.util.ucd.UCD
- UCD - Class in gaiasky.util.ucd
-
Very naive class that represents and UCD and does the parsing.
- UCD(String, String, String, int) - Constructor for class gaiasky.util.ucd.UCD
- ucdmap - Variable in class gaiasky.util.ucd.UCDParser
- UCDParser - Class in gaiasky.util.ucd
-
Parses the ucds of a star table and builds some metadata on the relevant quantities for Gaia Sky (position, proper motion, magnitudes, colors, etc.)
- UCDParser() - Constructor for class gaiasky.util.ucd.UCDParser
- ucdstrings - Variable in class gaiasky.util.ucd.UCD
- ui - Variable in class gaiasky.gui.ControlsWindow
-
The user interface stage
- ui - Variable in class gaiasky.util.Settings.ProgramSettings
- UI - Enum constant in enum class gaiasky.util.CatalogInfo.CatalogInfoSource
- UI_RELOAD_CMD - Enum constant in enum class gaiasky.event.Event
-
Issues the command to reload the UI, contains the
GlobalResources
instance. - UI_SCALE_CMD - Enum constant in enum class gaiasky.event.Event
-
Change UI scale factor.
- UI_SCALE_INTERNAL_MAX - Static variable in class gaiasky.util.Constants
- UI_SCALE_INTERNAL_MIN - Static variable in class gaiasky.util.Constants
- UI_SCALE_MAX - Static variable in class gaiasky.util.Constants
- UI_SCALE_MIN - Static variable in class gaiasky.util.Constants
- UI_THEME_RELOAD_INFO - Enum constant in enum class gaiasky.event.Event
-
Informs the UI theme has been reloaded.
- UiSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.UiSettings
- ULTRA - Enum constant in enum class gaiasky.util.Settings.GraphicsQuality
- unbind() - Method in class gaiasky.util.gdx.mesh.IntIndexArray
-
Unbinds this IntIndexArray.
- unbind() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
-
Unbinds this IntIndexBufferObject.
- unbind() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
-
Unbinds this IntIndexBufferObject.
- unbind() - Method in interface gaiasky.util.gdx.mesh.IntIndexData
-
Unbinds this IntIndexBufferObject.
- unbind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Unbinds the underlying
VertexBufferObject
andIntIndexBufferObject
is indices were given. - unbind(ExtShaderProgram) - Method in interface gaiasky.util.gdx.mesh.IntVertexData
-
Unbinds this VertexData.
- unbind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.VertexArray
-
Unbinds this VertexBufferObject.
- unbind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
-
Unbinds this VertexBufferObject.
- unbind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
-
Unbinds this VertexBufferObject.
- unbind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
-
Unbinds this VertexBufferObject.
- unbind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
-
Unbinds this VertexBufferObject.
- unbind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Unbinds the underlying
VertexBufferObject
andIntIndexBufferObject
is indices were given. - unbind(ExtShaderProgram, int[]) - Method in interface gaiasky.util.gdx.mesh.IntVertexData
-
Unbinds this VertexData.
- unbind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.VertexArray
- unbind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
- unbind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- unbind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
- unbind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
- UNCHARTED - Enum constant in enum class gaiasky.util.Settings.ToneMapping
- unescape(String) - Static method in class gaiasky.util.TextUtils
- unhighlight() - Method in class gaiasky.scene.view.KeyframesView
- unhighlight(Keyframe) - Method in class gaiasky.scene.view.KeyframesView
- uniform() - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number uniformly in [0, 1).
- uniform(double, double) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number uniformly in [a, b).
- uniform(int) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random integer uniformly in [0, n).
- uniform(int, int) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random integer uniformly in [a, b).
- Uniform(String) - Constructor for class gaiasky.util.gdx.shader.BaseIntShader.Uniform
- Uniform(String, int) - Constructor for class gaiasky.util.gdx.shader.BaseIntShader.Uniform
- Uniform(String, Bits, Bits) - Constructor for class gaiasky.util.gdx.shader.BaseIntShader.Uniform
- Uniform(String, Bits, Bits, Bits) - Constructor for class gaiasky.util.gdx.shader.BaseIntShader.Uniform
- unit - Variable in class gaiasky.gui.beans.DistanceUnitComboBoxBean
- unit - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- unit - Variable in class gaiasky.util.ucd.UCD
- unit() - Element in annotation interface gaiasky.util.gaia.Satellite.ParamMetaData
- units - Variable in class gaiasky.gui.AddShapeDialog
- unitsPerPixel - Variable in class gaiasky.gui.AbstractGui
-
Units per pixel, 1/uiScale.
- UNKNOWN - Enum constant in enum class gaiasky.util.gaia.time.TimeScale
-
Embrace the unknown
- unloadOctant(OctreeNode, Entity) - Method in class gaiasky.data.OctreeLoader
-
Unloads the given octant.
- unpackAssetPath(String) - Static method in class gaiasky.util.GlobalResources
- unpackAssetPath(String, Settings.GraphicsQuality) - Static method in class gaiasky.util.GlobalResources
- UNPARK_RUNNABLE - Enum constant in enum class gaiasky.event.Event
-
Un-parks a runnable.
- unparkRunnable(String) - Method in class gaiasky.script.EventScriptingInterface
- unparkRunnable(String) - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.
- unregisterAll() - Method in class gaiasky.gui.GuiRegistry
-
Unregisters all GUIs
- unregisterGui(IGui) - Method in class gaiasky.gui.GuiRegistry
-
Unregisters a GUI
- unrotate(Matrix4d) - Method in class gaiasky.util.math.Vector3d
-
Multiplies this vector by the transpose of the first three columns of the matrix.
- unselect() - Method in class gaiasky.scene.view.KeyframesView
- unset() - Method in class gaiasky.gui.GuiRegistry
-
Unsets the current GUI and sets it as previous
- unset(IGui) - Method in class gaiasky.gui.GuiRegistry
-
Unsets the given GUI and sets it as previous
- unsetTargetTime() - Method in class gaiasky.script.EventScriptingInterface
- unsetTargetTime() - Method in interface gaiasky.script.IScriptingInterface
-
Unsets the target time bookmark from the global clock, if any.
- UNSHARP_MASK_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the sharpen factor in [0,2].
- unsharpMask - Variable in class gaiasky.util.Settings.PostprocessSettings
- UnsharpMask - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Implements an unsharp mask filter.
- UnsharpMask() - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.UnsharpMask
- UnsharpMaskFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Fast approximate anti-aliasing filter.
- UnsharpMaskFilter() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.UnsharpMaskFilter
-
Creates an unsharp mask filter.
- UnsharpMaskFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- UnsharpMaskSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.UnsharpMaskSettings
- unsubscribe() - Method in class gaiasky.gui.ConsoleLogger
- unsubscribe() - Method in class gaiasky.gui.NotificationsInterface
- unsubscribe(IObserver, Event) - Method in class gaiasky.event.EventManager
-
Unregister the specified listener for the specified message code.
- unsubscribe(IObserver, Event...) - Method in class gaiasky.event.EventManager
- untransform(Matrix4d) - Method in class gaiasky.util.math.Vector3d
-
Translates this vector in the direction opposite to the translation of the matrix and the multiplies this vector by the transpose of the first three columns of the matrix.
- unzip(String, String) - Static method in class gaiasky.util.ZipUtils
- up - Variable in class gaiasky.scene.camera.NaturalCamera
- up - Variable in class gaiasky.scene.camera.RelativisticCamera
- up - Variable in class gaiasky.scene.camera.SpacecraftCamera
-
Direction and up vectors.
- up - Variable in class gaiasky.scene.component.MotorEngine
-
Direction and up vectors
- up - Variable in class gaiasky.util.camera.rec.Keyframe
- up - Variable in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The up vector to target the side.
- up - Variable in class gaiasky.util.LocationLogManager.LocationRecord
- up() - Method in class gaiasky.gui.GamepadGui
- up() - Method in interface gaiasky.scene.api.ISpacecraft
- up() - Method in class gaiasky.scene.component.MotorEngine
- up() - Method in class gaiasky.scene.view.SpacecraftView
- UP - Static variable in class gaiasky.gui.GSKeys
- upAngle - Variable in class gaiasky.util.SlaveManager
- upBackup - Variable in class gaiasky.render.process.RenderModeCubemap
- update - Variable in class gaiasky.util.Settings.ProgramSettings
- update() - Method in class gaiasky.gui.CustomInterface
- update() - Method in class gaiasky.gui.DebugInterface
- update() - Method in class gaiasky.gui.FocusInfoInterface
- update() - Method in interface gaiasky.gui.IGuiInterface
- update() - Method in interface gaiasky.gui.IInputListener
- update() - Method in interface gaiasky.gui.IMinimapScale
- update() - Method in class gaiasky.gui.LoadProgressInterface
- update() - Method in class gaiasky.gui.LogWindow
- update() - Method in class gaiasky.gui.MessagesInterface
- update() - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- update() - Method in class gaiasky.gui.MinimapInterface
- update() - Method in class gaiasky.gui.MinimapWidget
- update() - Method in class gaiasky.gui.NotificationsInterface
- update() - Method in class gaiasky.gui.OpenVRListener
- update() - Method in class gaiasky.gui.PopupNotificationsInterface
- update() - Method in class gaiasky.gui.RunStateInterface
- update() - Method in class gaiasky.gui.TopInfoInterface
- update() - Method in class gaiasky.input.AbstractGamepadListener
- update() - Method in class gaiasky.input.AbstractMouseKbdListener
- update() - Method in class gaiasky.input.SpacecraftGamepadListener
- update() - Method in class gaiasky.util.gdx.model.IntMeshPart
-
Calculates and updates the
IntMeshPart.center
,IntMeshPart.halfExtents
andIntMeshPart.radius
values. - update(boolean, Matrix4, float) - Method in class gaiasky.scene.record.ModelComponent
- update(boolean, Matrix4, float, int, int) - Method in class gaiasky.scene.record.ModelComponent
- update(double) - Method in class gaiasky.GaiaSky
-
Update method.
- update(double) - Method in class gaiasky.gui.AbstractGui
- update(double) - Method in class gaiasky.gui.CrashGui
- update(double) - Method in class gaiasky.gui.DebugGui
- update(double) - Method in class gaiasky.gui.FullGui
- update(double) - Method in class gaiasky.gui.GamepadGui
- update(double) - Method in class gaiasky.gui.GuiRegistry
-
Updates the registered GUIs
- update(double) - Method in interface gaiasky.gui.IGui
-
Updates the GUI
- update(double) - Method in class gaiasky.gui.LoadingGui
- update(double) - Method in class gaiasky.gui.StereoGui
- update(double) - Method in class gaiasky.gui.VRControllerInfoGui
- update(double) - Method in class gaiasky.gui.VRGui
- update(double) - Method in class gaiasky.gui.WelcomeGui
- update(double) - Method in class gaiasky.util.time.GlobalClock
-
Update function
- update(double) - Method in interface gaiasky.util.time.ITimeFrameProvider
-
Updates this time frame with the system time difference
- update(double) - Method in class gaiasky.util.time.RealTimeClock
- update(double, ITimeFrameProvider) - Method in class gaiasky.scene.camera.CameraManager
-
Update method.
- update(double, ITimeFrameProvider) - Method in class gaiasky.scene.camera.FovCamera
- update(double, ITimeFrameProvider) - Method in interface gaiasky.scene.camera.ICamera
-
Updates the camera.
- update(double, ITimeFrameProvider) - Method in class gaiasky.scene.camera.NaturalCamera
- update(double, ITimeFrameProvider) - Method in class gaiasky.scene.camera.RelativisticCamera
- update(double, ITimeFrameProvider) - Method in class gaiasky.scene.camera.SpacecraftCamera
- update(float) - Method in class gaiasky.scene.record.ModelComponent
- update(float) - Method in class gaiasky.scene.system.ParallelSystem
- update(float, boolean) - Method in class gaiasky.scene.record.ModelComponent
- update(Entity, ITimeFrameProvider, Vector3b, float) - Method in class gaiasky.scene.system.update.GraphUpdater
- update(PerspectiveCamera, Vector3d, Vector3d, Vector3d) - Method in class gaiasky.scene.camera.AbstractCamera
- update(Matrix4, float) - Method in class gaiasky.scene.record.ModelComponent
- update(Matrix4, float, int, int) - Method in class gaiasky.scene.record.ModelComponent
- update(IFocus) - Method in class gaiasky.gui.ExternalInformationUpdater
- update(IFocus, ICamera) - Method in class gaiasky.util.camera.Proximity
-
Updates the list of proximal objects with the given
IFocus
- update(FocusView) - Method in class gaiasky.gui.ArchiveViewWindow
- update(Proximity.NearbyRecord) - Method in class gaiasky.util.camera.Proximity
-
Updates the list of proximal objects with the given
Proximity.NearbyRecord
- update(Matrix4d) - Method in class gaiasky.util.math.Frustumd
-
Updates the clipping plane's based on the given inverse combined projection and view matrix, e.g.
- update(Vector3b) - Method in class gaiasky.scene.record.AtmosphereComponent
- update(Vector3b) - Method in class gaiasky.scene.record.CloudComponent
- update(Vector3b, ICamera, List<IOctreeObject>, float) - Method in class gaiasky.util.tree.OctreeNode
-
Computes the observed value and the transform of each observed node.
- update(ITimeFrameProvider) - Method in class gaiasky.scene.record.RotationComponent
- update(ITimeFrameProvider) - Method in class gaiasky.scene.Scene
-
Updates the scene.
- update(ITimeFrameProvider, ICamera) - Method in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
This must be called every cycle, it updates the needed parameters for the gravitational waves
- update(ITimeFrameProvider, Vector3b, Vector3d, Vector3d) - Method in class gaiasky.util.camera.rec.CamRecorder
- update(String) - Method in class gaiasky.gui.WikiInfoWindow
- UPDATE_ARCHIVE_VIEW_ACTION - Enum constant in enum class gaiasky.event.Event
-
Updates the archive view if it is open.
- UPDATE_CAM_RECORDER - Enum constant in enum class gaiasky.event.Event
-
Updates the camera recorder.
- UPDATE_GUI - Enum constant in enum class gaiasky.event.Event
-
Update external GUIs signal.
- UPDATE_INTERVAL_MS - Static variable in class gaiasky.scene.task.ParticleSetUpdaterTask
- UPDATE_INTERVAL_MS_2 - Static variable in class gaiasky.scene.task.ParticleSetUpdaterTask
- UPDATE_LOAD_PROGRESS - Enum constant in enum class gaiasky.event.Event
-
Updates the progress bar with the given name, contains a name and a float value in (0,1) The progress bar is removed when the value is >= 1.
- UPDATE_WIKI_INFO_ACTION - Enum constant in enum class gaiasky.event.Event
-
Updates the wiki info window if it is open.
- updateAnaglyphMode() - Method in class gaiasky.render.process.RenderModeStereoscopic
- updateAngleEdge(int, int) - Method in class gaiasky.scene.camera.AbstractCamera
- updateAngleEdge(int, int) - Method in class gaiasky.scene.camera.CameraManager
- updateAngleEdge(int, int) - Method in class gaiasky.scene.camera.FovCamera
-
We have fixed field of view angles and thus fixed aspect ratio.
- updateAngleEdge(int, int) - Method in interface gaiasky.scene.camera.ICamera
- updateAtmosphericScatteringParams(Material, float, boolean, GraphNode, Rotation, ModelScaffolding, Vector3d) - Method in class gaiasky.scene.record.AtmosphereComponent
-
Updates the atmospheric scattering shader parameters.
- updateAtmosphericScatteringParams(Material, float, boolean, Vector3b, RotationComponent, String, Vector3b, Vector3d) - Method in class gaiasky.scene.record.AtmosphereComponent
-
Updates the atmospheric scattering shader parameters.
- updateAxesAndPosition() - Method in class gaiasky.vr.openvr.VRContext.VRDevice
- updateBatchSize(int, int) - Method in class gaiasky.render.system.AbstractRenderSystem
- updateBatchSize(int, int) - Method in class gaiasky.render.system.FontRenderSystem
- updateBatchSize(int, int) - Method in interface gaiasky.render.system.IRenderSystem
-
Updates the size of object batches, if any.
- updateBatchSize(int, int) - Method in class gaiasky.scene.system.render.draw.ShapeRenderer
- updateBatchSize(int, int) - Method in class gaiasky.scene.system.render.draw.TextRenderer
- updateBrightnessPower(float) - Method in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- updateCorners() - Method in class gaiasky.util.math.BoundingBoxd
-
Deprecated.
- updateCounts() - Method in class gaiasky.util.tree.OctreeNode
-
Updates the number of objects, own objects and children.
- updateCurrentCamera() - Method in class gaiasky.scene.camera.CameraManager
- updateDepthTest() - Method in class gaiasky.scene.record.ModelComponent
-
Sets the depth test of this model using the information in the
ModelComponent.blendMode
attribute like so: blendMode = alpha -> depth reads and writes blendMode = additive -> depth reads but no writes - updateDirections(ITimeFrameProvider) - Method in class gaiasky.scene.camera.FovCamera
-
Updates both FOVs' directions applying the right transformation.
- updateEntity(Entity, float) - Method in class gaiasky.scene.Scene
-
Runs the matching update systems on the given entity.
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.AxesUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.BackgroundUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.BillboardSetUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.BillboardUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.ClusterUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.ConstellationUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.DatasetDescriptionUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.ElementsSetUpdater
- updateEntity(Entity, float) - Method in interface gaiasky.scene.system.update.EntityUpdater
-
Updates the entity.
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.GraphUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.GridRecUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.KeyframeUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.LocUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.MeshUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.ModelUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.OctreeUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.ParticleSetUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.ParticleUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.PerimeterUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.RaymarchingUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.RulerUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.ShapeUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.TitleUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.TrajectoryUpdater
- updateEntity(Entity, float) - Method in class gaiasky.scene.system.update.VertsUpdater
- updateEntityGraph(Entity, ITimeFrameProvider, Vector3b, float) - Method in class gaiasky.scene.Scene
-
Updates the entity graph for the given entity with the given parent translation vector.
- updateFocus(ICamera) - Method in class gaiasky.scene.component.ParticleSet
-
Updates the parameters of the focus, if the focus is active in this group
- updateFocus(ICamera) - Method in class gaiasky.scene.component.StarSet
-
Updates the parameters of the focus, if the focus is active in this group
- updateFocusDataPos() - Method in class gaiasky.scene.component.ParticleSet
- updateFocusDataPos(ParticleSet) - Method in class gaiasky.scene.entity.ParticleUtils
- updateFocused() - Method in class gaiasky.gui.GamepadGui
- updateFocused() - Method in class gaiasky.gui.WelcomeGui
- updateFocused(boolean) - Method in class gaiasky.gui.GamepadGui
- updateFrustumPlanes() - Method in class gaiasky.scene.camera.AbstractCamera
- updateFrustumPlanes() - Method in class gaiasky.scene.camera.CameraManager
- updateFrustumPlanes() - Method in interface gaiasky.scene.camera.ICamera
- updateGravitationalWavesMaterial(Material) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- updateHard(double) - Method in class gaiasky.scene.camera.SpacecraftCamera
-
Updates the position and direction of the camera using a hard analytical algorithm.
- updateImage() - Method in class gaiasky.util.scene2d.OwnImageButton
- updateImage() - Method in class gaiasky.util.scene2d.OwnTextIconButton
- updateIndices(int, int[], int, int) - Method in class gaiasky.util.gdx.mesh.IntIndexArray
- updateIndices(int, int[], int, int) - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
- updateIndices(int, int[], int, int) - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
- updateIndices(int, int[], int, int) - Method in interface gaiasky.util.gdx.mesh.IntIndexData
-
Update (a portion of) the indices.
- updateJPEGParams() - Static method in class gaiasky.util.screenshot.JPGWriter
- updateLights(Model, Body, GraphNode, ICamera) - Static method in class gaiasky.scene.entity.LightingUtils
- updateLineRenderSystem() - Method in class gaiasky.scene.system.render.SceneRenderer
- updateLocal() - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- updateLocal() - Method in class gaiasky.gui.minimap.HeliosphereMinimapScale
- updateLocal() - Method in class gaiasky.gui.minimap.HighZMinimapScale
- updateLocal() - Method in class gaiasky.gui.minimap.InnerSolarSystemMinimapScale
- updateLocal() - Method in class gaiasky.gui.minimap.LocalGroup1MinimapScale
- updateLocal() - Method in class gaiasky.gui.minimap.LocalGroup2MinimapScale
- updateLocal() - Method in class gaiasky.gui.minimap.MilkyWayMinimapScale
- updateLocal() - Method in class gaiasky.gui.minimap.OortCloudMinimapScale
- updateLocal() - Method in class gaiasky.gui.minimap.OuterSolarSystemMinimapScale
- updateLocal() - Method in class gaiasky.gui.minimap.SolarNeighbourhoodMinimapScale
- updateLocalizedName() - Method in class gaiasky.scene.component.Base
- updateLocalizedNames() - Method in class gaiasky.scene.Scene
-
Updates the localized names of all entities in the scene.
- updateLocalTransform(Entity, Body, GraphNode, ModelScaffolding) - Method in class gaiasky.scene.system.update.ModelUpdater
- updateLocalTransformHeliotropic(Instant, GraphNode, Trajectory) - Method in class gaiasky.scene.system.update.TrajectoryUpdater
- updateLocalTransformRegular(GraphNode, Trajectory, RefSysTransform) - Method in class gaiasky.scene.system.update.TrajectoryUpdater
- updateLocalValues(Entity, Body, GraphNode, Perimeter) - Method in class gaiasky.scene.system.update.PerimeterUpdater
- updateLocalValues(Entity, GraphNode, LocationMark, ICamera) - Method in class gaiasky.scene.system.update.LocUpdater
- updateMode(ICamera, CameraManager.CameraMode, CameraManager.CameraMode, boolean, boolean) - Method in class gaiasky.scene.camera.CameraManager
-
Runs on each camera after a mode change.
- updateMode(ICamera, CameraManager.CameraMode, CameraManager.CameraMode, boolean, boolean) - Method in class gaiasky.scene.camera.FovCamera
- updateMode(ICamera, CameraManager.CameraMode, CameraManager.CameraMode, boolean, boolean) - Method in interface gaiasky.scene.camera.ICamera
- updateMode(ICamera, CameraManager.CameraMode, CameraManager.CameraMode, boolean, boolean) - Method in class gaiasky.scene.camera.NaturalCamera
-
Updates the camera mode.
- updateMode(ICamera, CameraManager.CameraMode, CameraManager.CameraMode, boolean, boolean) - Method in class gaiasky.scene.camera.RelativisticCamera
- updateMode(ICamera, CameraManager.CameraMode, CameraManager.CameraMode, boolean, boolean) - Method in class gaiasky.scene.camera.SpacecraftCamera
- updateOctreeObjects(Base, GraphNode, Octree, float) - Method in class gaiasky.scene.system.update.OctreeUpdater
-
Updates all observed octree objects.
- updatePads() - Static method in class gaiasky.gui.GenericDialog
- updatePause - Variable in class gaiasky.util.Settings.RuntimeSettings
- UPDATEPAUSE_CHANGED - Enum constant in enum class gaiasky.event.Event
-
Contains the new value
- updatePerspectiveCamera() - Method in class gaiasky.scene.camera.NaturalCamera
-
Sets the perspective camera float values from the computed double vectors, and recalculates the camera matrices.
- updatePerspectiveCamera() - Method in class gaiasky.scene.camera.SpacecraftCamera
- UpdatePopup - Class in gaiasky.gui
-
Popup window that informs the user of new updates.
- UpdatePopup(String, Stage, Skin) - Constructor for class gaiasky.gui.UpdatePopup
- updatePosition(double, double, double) - Method in class gaiasky.scene.camera.NaturalCamera
-
Updates the position of this entity using the current force
- updateProgram(ShaderProgram) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
-
Caution, disposes of the current program and updates it with the new one.
- updateProgram(ShaderProgram) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
-
Caution, disposes of the current program and updates it with the new one.
- updateQuality(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Antialiasing
- updateQuality(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Fxaa
-
Updates the FXAA quality setting.
- updateQuality(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Nfaa
- updateQuality(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter
-
Updates the FXAA quality setting.
- updateRelativisticEffects(ICamera) - Method in class gaiasky.scene.record.ModelComponent
- updateRelativisticEffects(ICamera, float) - Method in class gaiasky.scene.record.ModelComponent
- updateRelativisticEffects(Material, ICamera) - Method in class gaiasky.scene.record.ModelComponent
- updateRelativisticEffects(Material, ICamera, float) - Method in class gaiasky.scene.record.ModelComponent
- updateRelativisticEffectsMaterial(Material, ICamera) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- updateRelativisticEffectsMaterial(Material, ICamera, float) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- updaterTask - Variable in class gaiasky.scene.component.ParticleSet
- updatesAvailable - Variable in class gaiasky.util.datadesc.DataDescriptor
- updateScroll() - Method in class gaiasky.gui.LogWindow
- UpdateSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.UpdateSettings
- updateSize(Body, Trajectory, Verts) - Method in class gaiasky.scene.entity.TrajectoryUtils
- updateSkin() - Method in class gaiasky.util.GlobalResources
- updateSpacecraft(Entity, GraphNode) - Method in class gaiasky.scene.system.update.GraphUpdater
- updateSpeedLimit() - Method in class gaiasky.util.Settings.SceneSettings.CameraSettings
- updateStarBrightness(float) - Method in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- updateStarOpacityLimits(float, float) - Method in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- updateStarPointSize(float) - Method in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- updateTabs() - Method in class gaiasky.gui.GamepadGui
- updateTime(Instant, ZoneId) - Method in class gaiasky.gui.DateDialog
-
Updates the time
- updateUnitsPerPixel(float) - Method in class gaiasky.gui.AbstractGui
- updateUnitsPerPixel(float) - Method in class gaiasky.gui.FullGui
- updateUnitsPerPixel(float) - Method in interface gaiasky.gui.IGui
-
Updates the units-per-pixel value of this GUI.
- updateUnitsPerPixel(float) - Method in class gaiasky.gui.VRGui
- updateVelocityBufferMaterial(Material, ICamera) - Method in class gaiasky.scene.record.VelocityBufferComponent
- updateVelocityBufferUniforms(ICamera) - Method in class gaiasky.scene.record.ModelComponent
- updateVelocityBufferUniforms(Material, ICamera) - Method in class gaiasky.scene.record.ModelComponent
- updateVertices(int, float[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Update (a portion of) the vertices.
- updateVertices(int, float[], int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Update (a portion of) the vertices.
- updateVertices(int, float[], int, int) - Method in interface gaiasky.util.gdx.mesh.IntVertexData
-
Update (a portion of) the vertices.
- updateVertices(int, float[], int, int) - Method in class gaiasky.util.gdx.mesh.VertexArray
- updateVertices(int, float[], int, int) - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
- updateVertices(int, float[], int, int) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- updateVertices(int, float[], int, int) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
- updateVertices(int, float[], int, int) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
- updateViewportSize(int, int, boolean) - Method in class gaiasky.gui.VRGui
- updating - Variable in class gaiasky.scene.component.ParticleSet
- updating - Variable in class gaiasky.util.camera.Proximity
- upEffective - Variable in class gaiasky.render.process.RenderModeCubemap
- upf - Variable in class gaiasky.scene.component.MotorEngine
-
Float counterparts
- upload() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- UPPER_LIMIT - Static variable in class gaiasky.scene.component.LocationMark
- UranusVSOP87 - Class in gaiasky.util.coord.vsop87
- UranusVSOP87() - Constructor for class gaiasky.util.coord.vsop87.UranusVSOP87
- url - Variable in class gaiasky.util.Settings.ProgramSettings
- URL_GAIA_JSON_SOURCE - Static variable in class gaiasky.util.Constants
- URL_GAIA_WEB_SOURCE - Static variable in class gaiasky.util.Constants
- URL_HIP_JSON_SOURCE - Static variable in class gaiasky.util.Constants
- URL_SIMBAD - Static variable in class gaiasky.util.Constants
- URL_WIKI_API_SUMMARY - Static variable in class gaiasky.util.Constants
- URL_WIKIPEDIA - Static variable in class gaiasky.util.Constants
- UrlSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.UrlSettings
- useClosest() - Method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- useDefaultStepForIntegrator - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
-
The default integrator time step is the same as for Hermite interpolation.
- useFocus() - Method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- useMipMaps - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
- userData - Variable in class gaiasky.util.gdx.IntRenderable
-
User definable value, may be null.
- userData - Variable in class gaiasky.util.gdx.model.IntModelInstance
-
user definable value, which is passed to the
IntShader
. - UserHeadToEyeDepthMeters_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- UserIpdMeters_Float - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- username - Variable in class gaiasky.util.Settings.ProxySettings.ProxyBean
- usesIntegerPositions() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Checks whether this font uses integer positions for drawing.
- usesIntegerPositions() - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- useSRGB - Variable in class gaiasky.util.Settings.GraphicsSettings
-
Use the sRGB color space as a frame buffer format.
- useSystemProxies - Variable in class gaiasky.util.Settings.ProxySettings
- UTC - Enum constant in enum class gaiasky.util.gaia.time.TimeScale
-
Coordinated Universal Time
- UTC - Enum constant in enum class gaiasky.util.Settings.DefaultTimeZone
- uv - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- uv - Variable in class gaiasky.util.gdx.ModelCreator
- uv(float, float) - Method in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- uvIndex - Variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
-
The index of the texture coordinate vertex attribute to use for this TextureAttribute.
- uWrap - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
V
- v - Variable in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Effect
- v - Variable in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.RgbMode
- v - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- v - Variable in class gaiasky.util.gdx.ModelCreator.Face
-
This stores the indices for both the vertices and the UV coordinates
- v() - Method in class gaiasky.util.gdx.ModelCreator.Face
- v() - Method in interface gaiasky.util.gdx.ModelCreator.IFace
- V - Static variable in class gaiasky.gui.GSKeys
- V1 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- v2 - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- V2 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- V3 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- v3CameraPos - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- v3CameraPos - Variable in class gaiasky.util.gdx.shader.GroundShader
- v3InvWavelength - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- v3InvWavelength - Variable in class gaiasky.util.gdx.shader.GroundShader
- v3LightPos - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- v3LightPos - Variable in class gaiasky.util.gdx.shader.GroundShader
- v3PlanetPos - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- v3PlanetPos - Variable in class gaiasky.util.gdx.shader.GroundShader
- V4 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- val - Variable in enum class gaiasky.util.Logger.LoggerLevel
- val - Variable in class gaiasky.util.math.Matrix4d
- VAL - Enum constant in enum class gaiasky.util.gaia.utils.Interpolator.Kind
- validate(BaseIntShader, int, IntRenderable) - Method in class gaiasky.util.gdx.shader.BaseIntShader.Uniform
- validate(BaseIntShader, int, IntRenderable) - Method in interface gaiasky.util.gdx.shader.BaseIntShader.Validator
- validate(String) - Method in class gaiasky.util.validator.CallbackValidator
- validate(String) - Method in class gaiasky.util.validator.HexColorValidator
- validate(String) - Method in interface gaiasky.util.validator.IValidator
- validateLocal(String) - Method in class gaiasky.util.validator.CallbackValidator
- validateLocal(String) - Method in class gaiasky.util.validator.DirectoryNameValidator
- validateLocal(String) - Method in class gaiasky.util.validator.DoubleValidator
- validateLocal(String) - Method in class gaiasky.util.validator.ExistingLocationValidator
- validateLocal(String) - Method in class gaiasky.util.validator.FloatValidator
- validateLocal(String) - Method in class gaiasky.util.validator.FolderValidator
- validateLocal(String) - Method in class gaiasky.util.validator.IntValidator
- validateLocal(String) - Method in class gaiasky.util.validator.LengthValidator
- validateLocal(String) - Method in class gaiasky.util.validator.LongValidator
- validateLocal(String) - Method in class gaiasky.util.validator.RegexpValidator
- validateLocal(String) - Method in class gaiasky.util.validator.TextFieldComparatorValidator
- validFov(int) - Static method in enum class gaiasky.util.gaia.FOV
-
Indicates if the FoV index is valid [0-3]
- value - Variable in class gaiasky.gui.beans.ComboBoxBean
- value - Variable in class gaiasky.gui.beans.FloatComboBoxBean
- value - Variable in class gaiasky.gui.beans.IntComboBoxBean
- value - Variable in class gaiasky.gui.beans.StrComboBoxBean
- value - Variable in class gaiasky.util.gaia.time.ConcreteDuration
- value - Variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- value - Variable in class gaiasky.util.gdx.shader.attribute.IntAttribute
- value - Variable in class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- value - Variable in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- value - Variable in class gaiasky.util.gdx.shader.attribute.Vector2Attribute
- value - Variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- value - Variable in class gaiasky.util.gdx.shader.attribute.Vector4Attribute
- value - Variable in class gaiasky.util.ObjectDoubleMap.Entry
- value - Variable in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- valueAt(T, double) - Method in class gaiasky.util.math.BSplined
- valueAt(T, double) - Method in class gaiasky.util.math.CatmullRomSplined
- valueAt(T, double) - Method in class gaiasky.util.math.Lineard
- valueAt(T, double) - Method in interface gaiasky.util.math.Pathd
- valueAt(T, int, double) - Method in class gaiasky.util.math.BSplined
- valueAt(T, int, double) - Method in class gaiasky.util.math.CatmullRomSplined
- valueOf(String) - Static method in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.data.group.DatasetOptions.DatasetLoadType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.event.Event
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.event.EventManager.TimeFrame
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.gui.beans.DistanceUnitComboBoxBean.DistanceUnit
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.gui.beans.PrimitiveComboBoxBean.Primitive
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.gui.beans.ShapeComboBoxBean.Shape
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in class gaiasky.gui.GSKeys
- valueOf(String) - Static method in enum class gaiasky.render.api.IPostProcessor.RenderType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.render.BlendMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.render.ComponentTypes.ComponentType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.render.RenderGroup
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.render.RenderingContext.CubemapSide
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.scene.camera.CameraManager.CameraMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.scene.component.Mesh.MeshShading
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.scene.component.Trajectory.OrbitOrientationModel
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.scene.record.BillboardDataset.ParticleType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.camera.rec.CameraKeyframeManager.PathType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.camera.rec.CamRecorder.RecorderState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.CatalogInfo.CatalogInfoSource
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.datadesc.DatasetDesc.DatasetStatus
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gaia.Epsl.Mode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gaia.FOV
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gaia.ModifiedScanningLaw.ScanState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gaia.ModifiedScanningLaw.TransitionFunction
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gaia.time.TimeContext
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gaia.time.TimeScale
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gaia.utils.Interpolator.Kind
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections.CubemapProjection
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Bias.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Blur.BlurType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Combine.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Copy.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Effect
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.RgbMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Flare.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.FlareDirt.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.GeometryWarpFilter.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Luma.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Quality
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Threshold.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.UnsharpMaskFilter.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Zoom.Param
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.loader.PortableFloatMap.Mode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.mesh.IntMesh.VertexDataType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.Logger.LoggerLevel
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.math.Planed.PlaneSide
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.scene2d.FileChooser.FileChooserTarget
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.Settings.Antialias
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.Settings.DefaultTimeZone
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.Settings.DistanceUnits
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.Settings.ElevationType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.Settings.GraphicsQuality
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.Settings.ImageFormat
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.Settings.LineMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.Settings.OriginType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.Settings.PointCloudMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.Settings.ReprojectionMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.Settings.ScreenshotMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.Settings.StereoProfile
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.Settings.ToneMapping
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.tree.LoadStatus
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.units.Position.PositionType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.units.Quantity.Angle.AngleUnit
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.units.Quantity.Brightness.BrightnessUnit
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.vr.openvr.VRContext.Space
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.vr.openvr.VRContext.VRControllerRole
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.vr.openvr.VRContext.VRDeviceType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class gaiasky.vr.openvr.VRStatus
-
Returns the enum constant of this class with the specified name.
- values() - Static method in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.data.group.DatasetOptions.DatasetLoadType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.event.Event
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.event.EventManager.TimeFrame
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.gui.beans.DistanceUnitComboBoxBean.DistanceUnit
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.gui.beans.PrimitiveComboBoxBean.Primitive
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.gui.beans.ShapeComboBoxBean.Shape
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.render.api.IPostProcessor.RenderType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.render.BlendMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.render.ComponentTypes.ComponentType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.render.RenderGroup
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.render.RenderingContext.CubemapSide
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.scene.camera.CameraManager.CameraMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.scene.component.Mesh.MeshShading
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.scene.component.Trajectory.OrbitOrientationModel
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.scene.record.BillboardDataset.ParticleType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.camera.rec.CameraKeyframeManager.PathType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.camera.rec.CamRecorder.RecorderState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.CatalogInfo.CatalogInfoSource
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.datadesc.DatasetDesc.DatasetStatus
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gaia.Epsl.Mode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gaia.FOV
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gaia.ModifiedScanningLaw.ScanState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gaia.ModifiedScanningLaw.TransitionFunction
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gaia.time.TimeContext
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gaia.time.TimeScale
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gaia.utils.Interpolator.Kind
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubemapProjections.CubemapProjection
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Bias.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Blur.BlurType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Combine.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Copy.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Effect
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.RgbMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Flare.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.FlareDirt.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.GeometryWarpFilter.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Luma.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Quality
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Threshold.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.UnsharpMaskFilter.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Zoom.Param
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.loader.PortableFloatMap.Mode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.mesh.IntMesh.VertexDataType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.Logger.LoggerLevel
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.math.Planed.PlaneSide
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Method in class gaiasky.util.math.Vector2d
- values() - Method in class gaiasky.util.math.Vector3b
- values() - Method in class gaiasky.util.math.Vector3d
- values() - Method in class gaiasky.util.ObjectDoubleMap
-
Returns an iterator for the values in the map.
- values() - Static method in enum class gaiasky.util.scene2d.FileChooser.FileChooserTarget
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.Settings.Antialias
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.Settings.DefaultTimeZone
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.Settings.DistanceUnits
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.Settings.ElevationType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.Settings.GraphicsQuality
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.Settings.ImageFormat
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.Settings.LineMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.Settings.OriginType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.Settings.PointCloudMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.Settings.ReprojectionMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.Settings.ScreenshotMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.Settings.StereoProfile
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.Settings.ToneMapping
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.tree.LoadStatus
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.units.Position.PositionType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.units.Quantity.Angle.AngleUnit
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.units.Quantity.Brightness.BrightnessUnit
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.vr.openvr.VRContext.Space
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.vr.openvr.VRContext.VRControllerRole
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.vr.openvr.VRContext.VRDeviceType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class gaiasky.vr.openvr.VRStatus
-
Returns an array containing the constants of this enum class, in the order they are declared.
- Values(ObjectDoubleMap<?>) - Constructor for class gaiasky.util.ObjectDoubleMap.Values
- valuesd() - Method in class gaiasky.util.math.Vector3b
- valuesf() - Method in class gaiasky.util.math.Vector3b
- valuesf() - Method in class gaiasky.util.math.Vector3d
- valuesf(float[]) - Method in class gaiasky.util.math.Vector3b
- valuesf(float[]) - Method in class gaiasky.util.math.Vector3d
- VARI_MAGS - Variable in class gaiasky.util.ucd.UCDParser
- VARI_PERIOD - Variable in class gaiasky.util.ucd.UCDParser
- VARI_TIMES - Variable in class gaiasky.util.ucd.UCDParser
- variabilityEpochJd - Variable in class gaiasky.scene.component.StarSet
-
Epoch for the times in the light curves in julian days.
- VARIABLE_GROUP - Enum constant in enum class gaiasky.render.RenderGroup
-
Variable star group
- variableGroupShaders - Variable in class gaiasky.render.RenderAssets
- VariableMagnitudes - Static variable in class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- VariableRecord - Class in gaiasky.scene.record
-
A record that holds a variable star.
- VariableRecord(double[], float[], int, double, float[], double[], Long, String[], ObjectDoubleMap<UCD>) - Constructor for class gaiasky.scene.record.VariableRecord
- variables - Variable in class gaiasky.gui.DatasetLoadDialog
- VARIABLES - Enum constant in enum class gaiasky.data.group.DatasetOptions.DatasetLoadType
- VariableSetInstancedRenderer - Class in gaiasky.scene.system.render.draw
-
Renders variable star sets using instancing via billboards with geometry (quads as two triangles).
- VariableSetInstancedRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- VariableSetPointRenderer - Class in gaiasky.scene.system.render.draw
-
Renders variable star sets which have periodical light curve data using
GL_POINT
primitives. - VariableSetPointRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- VariableSetRenderer - Class in gaiasky.scene.system.render.draw
-
Renders variable star sets using regular arrays via billboards with geometry (quads as two triangles).
- VariableSetRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.VariableSetRenderer
- variableStars - Variable in class gaiasky.scene.component.StarSet
-
Does this contain variable stars?
- VariableTimes - Static variable in class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- variMag(int) - Method in class gaiasky.scene.record.VariableRecord
- variMags - Variable in class gaiasky.scene.record.VariableRecord
- varimagscolnames - Static variable in class gaiasky.util.ucd.UCDParser
- variTime(int) - Method in class gaiasky.scene.record.VariableRecord
- variTimes - Variable in class gaiasky.scene.record.VariableRecord
- varitimescolnames - Static variable in class gaiasky.util.ucd.UCDParser
- vbc - Variable in class gaiasky.scene.record.ModelComponent
- vc - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- vc - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- vc - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Inputs
- vc - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Setters
- vc - Variable in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
v/c
- Vc - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- VcAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- Vector2Attribute - Class in gaiasky.util.gdx.shader.attribute
- Vector2Attribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.Vector2Attribute
- Vector2Attribute(int, Vector2) - Constructor for class gaiasky.util.gdx.shader.attribute.Vector2Attribute
- Vector2d - Class in gaiasky.util.math
-
Encapsulates a 2D vector.
- Vector2d() - Constructor for class gaiasky.util.math.Vector2d
-
Constructs a new vector at (0,0)
- Vector2d(double, double) - Constructor for class gaiasky.util.math.Vector2d
-
Constructs a vector with the given components
- Vector2d(Vector2d) - Constructor for class gaiasky.util.math.Vector2d
-
Constructs a vector from the given vector
- Vector3Attribute - Class in gaiasky.util.gdx.shader.attribute
- Vector3Attribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- Vector3Attribute(int, Vector3) - Constructor for class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- Vector3b - Class in gaiasky.util.math
-
Vector of arbitrary precision floating point numbers using ApFloat.
- Vector3b() - Constructor for class gaiasky.util.math.Vector3b
-
Constructs a vector at (0,0,0)
- Vector3b(double[]) - Constructor for class gaiasky.util.math.Vector3b
-
Creates a vector from the given array.
- Vector3b(double, double, double) - Constructor for class gaiasky.util.math.Vector3b
-
Creates a vector with the given components
- Vector3b(Vector3b) - Constructor for class gaiasky.util.math.Vector3b
-
Creates a vector from the given vector
- Vector3b(Vector3d) - Constructor for class gaiasky.util.math.Vector3b
- Vector3b(Apfloat, Apfloat, Apfloat) - Constructor for class gaiasky.util.math.Vector3b
-
Creates a vector with the given components
- Vector3d - Class in gaiasky.util.math
-
Counterpart to libgdx's Vector3 class, but using double-precision floating point numbers.
- Vector3d() - Constructor for class gaiasky.util.math.Vector3d
-
Constructs a vector at (0,0,0)
- Vector3d(double[]) - Constructor for class gaiasky.util.math.Vector3d
-
Creates a vector from the given array.
- Vector3d(double, double, double) - Constructor for class gaiasky.util.math.Vector3d
-
Creates a vector with the given components
- Vector3d(Vector3d) - Constructor for class gaiasky.util.math.Vector3d
-
Creates a vector from the given vector
- Vector4Attribute - Class in gaiasky.util.gdx.shader.attribute
- Vector4Attribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.Vector4Attribute
- Vector4Attribute(int, float[]) - Constructor for class gaiasky.util.gdx.shader.attribute.Vector4Attribute
- Vectord<T extends Vectord<T>> - Interface in gaiasky.util.math
-
Encapsulates a general vector.
- vel - Variable in class gaiasky.scene.camera.NaturalCamera
-
Acceleration and velocity
- vel - Variable in class gaiasky.scene.component.MotorEngine
-
Force, acceleration and velocity
- vel() - Method in interface gaiasky.scene.api.ISpacecraft
- vel() - Method in class gaiasky.scene.component.MotorEngine
- vel() - Method in class gaiasky.scene.view.SpacecraftView
- velDir - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- velDir - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- velDir - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Inputs
- velDir - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Setters
- velDir - Variable in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
Camera velocity direction vector
- VelDir - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- VelDirAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- velocity - Variable in class gaiasky.scene.camera.CameraManager
-
Velocity vector
- velocity - Variable in class gaiasky.vr.openvr.VRContext.VRDevicePose
-
the velocity in m/s in tracker space space
- VelocityBufferComponent - Class in gaiasky.scene.record
- VelocityBufferComponent() - Constructor for class gaiasky.scene.record.VelocityBufferComponent
- velocityDirection - Variable in class gaiasky.util.Settings.SpacecraftSettings
- VelocityMap - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur.Param
- velocityNormalized - Variable in class gaiasky.scene.camera.CameraManager
-
Velocity vector
- VelocityScale - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur.Param
- VelocityVectors - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- VendorSpecific_Reserved_End - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- VendorSpecific_Reserved_Start - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- VenusVSOP87 - Class in gaiasky.util.coord.vsop87
- VenusVSOP87() - Constructor for class gaiasky.util.coord.vsop87.VenusVSOP87
- version - Variable in class gaiasky.util.gdx.model.data.IntModelData
- version - Variable in class gaiasky.util.Settings.ProxySettings.ProxyBean
- version - Variable in class gaiasky.util.Settings
- version - Variable in class gaiasky.util.Settings.VersionSettings
- VERSION_CHECK_INTERVAL_MS - Static variable in class gaiasky.util.Settings.ProgramSettings.UpdateSettings
- VERSION_HI - Static variable in class gaiasky.util.gdx.loader.G3dModelLoader
- VERSION_LO - Static variable in class gaiasky.util.gdx.loader.G3dModelLoader
- versionCheck - Variable in class gaiasky.util.Settings.ProgramSettings.UrlSettings
- VersionChecker - Class in gaiasky.util.update
- VersionChecker(String) - Constructor for class gaiasky.util.update.VersionChecker
- VersionCheckEvent - Class in gaiasky.util.update
- VersionCheckEvent(boolean) - Constructor for class gaiasky.util.update.VersionCheckEvent
- VersionCheckEvent(String, Integer, Instant) - Constructor for class gaiasky.util.update.VersionCheckEvent
- VersionLineTable - Class in gaiasky.gui
-
Produces a table with status information (version, build, build time, OpenGL version, GLSL version, etc.) to be shown at startup.
- VersionLineTable(Skin) - Constructor for class gaiasky.gui.VersionLineTable
- versionNumber - Variable in class gaiasky.util.Settings.VersionSettings
- VersionSettings() - Constructor for class gaiasky.util.Settings.VersionSettings
- vertex(float...) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- vertex(float...) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add one or more vertices, returns the index of the last vertex added.
- vertex(float, float, float) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- vertex(Vector3, float) - Method in class gaiasky.util.gdx.IcoSphereCreator
-
Adds a vertex and its UV mapping.
- vertex(Vector3, Vector3, Color, Vector2) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- vertex(Vector3, Vector3, Color, Vector2) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a vertex, returns the index.
- vertex(Vector3, Vector3, Vector3, Vector3, Color, Vector2) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- vertex(IntMeshPartBuilder.VertexInfo) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- vertex(IntMeshPartBuilder.VertexInfo) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a vertex, returns the index.
- VertexArray - Class in gaiasky.util.gdx.mesh
-
Convenience class for working with OpenGL vertex arrays.
- VertexArray - Enum constant in enum class gaiasky.util.gdx.mesh.IntMesh.VertexDataType
- VertexArray(int, VertexAttribute...) - Constructor for class gaiasky.util.gdx.mesh.VertexArray
-
Constructs a new interleaved VertexArray
- VertexArray(int, VertexAttributes) - Constructor for class gaiasky.util.gdx.mesh.VertexArray
-
Constructs a new interleaved VertexArray
- VertexBufferObject - Class in gaiasky.util.gdx.mesh
-
A
VertexData
implementation based on OpenGL vertex buffer objects. - VertexBufferObject - Enum constant in enum class gaiasky.util.gdx.mesh.IntMesh.VertexDataType
- VertexBufferObject(boolean, int, VertexAttribute...) - Constructor for class gaiasky.util.gdx.mesh.VertexBufferObject
-
Constructs a new interleaved VertexBufferObject.
- VertexBufferObject(boolean, int, VertexAttributes) - Constructor for class gaiasky.util.gdx.mesh.VertexBufferObject
-
Constructs a new interleaved VertexBufferObject.
- VertexBufferObject(int, ByteBuffer, boolean, VertexAttributes) - Constructor for class gaiasky.util.gdx.mesh.VertexBufferObject
- VertexBufferObjectInstanced - Class in gaiasky.util.gdx.mesh
-
A
VertexData
implementation that uses vertex buffer objects and vertex array objects to construct a global buffer and an instance buffer for instanced rendering. - VertexBufferObjectInstanced(boolean, int, VertexAttributes, int, VertexAttributes) - Constructor for class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
-
Constructs a new interleaved VertexBufferObjectWithVAO.
- VertexBufferObjectSubData - Class in gaiasky.util.gdx.mesh
-
A
VertexData
implementation based on OpenGL vertex buffer objects. - VertexBufferObjectSubData - Enum constant in enum class gaiasky.util.gdx.mesh.IntMesh.VertexDataType
- VertexBufferObjectSubData(boolean, int, VertexAttribute...) - Constructor for class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
-
Constructs a new interleaved VertexBufferObject.
- VertexBufferObjectSubData(boolean, int, VertexAttributes) - Constructor for class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
-
Constructs a new interleaved VertexBufferObject.
- VertexBufferObjectWithVAO - Class in gaiasky.util.gdx.mesh
-
A
VertexData
implementation that uses vertex buffer objects and vertex array objects. - VertexBufferObjectWithVAO - Enum constant in enum class gaiasky.util.gdx.mesh.IntMesh.VertexDataType
- VertexBufferObjectWithVAO(boolean, int, VertexAttribute...) - Constructor for class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
-
Constructs a new interleaved VertexBufferObjectWithVAO.
- VertexBufferObjectWithVAO(boolean, int, VertexAttributes) - Constructor for class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
-
Constructs a new interleaved VertexBufferObjectWithVAO.
- vertexFile - Variable in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider.ShaderProgramParameter
-
File name to be used for the vertex program instead of the default determined by the file name used to submit this asset to AssetManager.
- vertexIdx - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- VertexInfo() - Constructor for class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- vertexShader - Variable in class gaiasky.util.gdx.shader.AtmosphereShader.Config
-
The uber vertex shader to use, null to use the default vertex shader.
- vertexShaderCode - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
The uber vertex shader to use, null to use the default vertex shader.
- vertexShaderFile - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
File with the vertex shader, if any
- vertexSize - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- vertical(double) - Method in class gaiasky.scene.camera.NaturalCamera
- vertical(double, double) - Method in class gaiasky.scene.camera.NaturalCamera
- VERTICAL_3DTV - Enum constant in enum class gaiasky.util.Settings.StereoProfile
-
Top-bottom
- vertices - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- vertices - Variable in class gaiasky.util.gdx.model.data.IntModelMesh
- vertices - Variable in class gaiasky.util.gdx.ModelCreator
- vertPos - Variable in class gaiasky.render.system.PointCloudTriRenderSystem
- vertPos - Variable in class gaiasky.scene.system.render.draw.PointCloudQuadRenderer
- verts - Variable in class gaiasky.scene.Families
- verts - Static variable in class gaiasky.scene.Mapper
- verts - Variable in class gaiasky.scene.view.LineView
- Verts - Class in gaiasky.scene.component
- Verts() - Constructor for class gaiasky.scene.component.Verts
- VertsExtractor - Class in gaiasky.scene.system.render.extract
- VertsExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.VertsExtractor
- VertsInitializer - Class in gaiasky.scene.system.initialize
- VertsInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.VertsInitializer
- VertsUpdater - Class in gaiasky.scene.system.update
- VertsUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.VertsUpdater
- vertsView - Variable in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- VertsView - Class in gaiasky.scene.view
-
A view which exposes common vertex buffer renderable operations.
- VertsView() - Constructor for class gaiasky.scene.view.VertsView
- VertsView(Entity) - Constructor for class gaiasky.scene.view.VertsView
- vertUV - Variable in class gaiasky.render.system.PointCloudTriRenderSystem
- vertUV - Variable in class gaiasky.scene.system.render.draw.PointCloudQuadRenderer
- VeryHigh - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Quality
- view - Variable in class gaiasky.gui.components.BookmarksComponent
- view - Variable in class gaiasky.scene.camera.AbstractCamera
- view - Variable in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- view - Variable in class gaiasky.scene.system.render.extract.AbstractExtractSystem
- View - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- viewAngle - Variable in class gaiasky.util.tree.OctreeNode
-
If observed, the view angle in radians of this octant.
- ViewAngleComparator<T> - Class in gaiasky.util.comp
-
Compares entities depending on the solid angle from the camera.
- ViewAngleComparator() - Constructor for class gaiasky.util.comp.ViewAngleComparator
- Viewport - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur.Param
- Viewport - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter.Param
- Viewport - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Glow.Param
- Viewport - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter.Param
- Viewport - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter.Param
- Viewport - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- Viewport - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter.Param
- Viewport - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- Viewport - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- ViewportInverse - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Flare.Param
- ViewportInverse - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter.Param
- ViewportInverse - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter.Param
- viewRADEC - Variable in class gaiasky.gui.FocusInfoInterface
- viewTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- viewTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- viewWorldTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- viewWorldTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- Vignette - Class in gaiasky.util.gdx.contrib.postprocess.effects
- Vignette - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Effect
- Vignette(int, int, boolean) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- VignetteIntensity - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- VignetteX - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- VignetteY - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- Vignetting - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Vignetting(boolean) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- Vignetting.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- visibility - Variable in class gaiasky.util.Settings.SceneSettings
- VISIBILITY_OF_COMPONENTS - Enum constant in enum class gaiasky.event.Event
-
Contains an array of booleans with the visibility of each ComponentType, in the same order returned by ComponentType.values()
- visibilityArray - Variable in class gaiasky.scene.component.ParticleSet
- VisibilityComponent - Class in gaiasky.gui.components
- VisibilityComponent(Skin, Stage) - Constructor for class gaiasky.gui.components.VisibilityComponent
- visible - Variable in class gaiasky.scene.component.Base
-
Is this node visible?
- visible - Variable in class gaiasky.scene.component.Flags
-
Is this node visible?
- visible - Variable in class gaiasky.scene.system.render.SceneRenderer
-
Contains the flags representing each type's visibility
- VisualSettingsComponent - Class in gaiasky.gui.components
- VisualSettingsComponent(Skin, Stage) - Constructor for class gaiasky.gui.components.VisualSettingsComponent
- ViveSystemButtonFixRequired_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- VMemInfo - Class in gaiasky.util
- VMemInfo() - Constructor for class gaiasky.util.VMemInfo
- VMemInfo.IGraphicsDeviceInfo - Interface in gaiasky.util
- VOLUME_DOWN - Static variable in class gaiasky.gui.GSKeys
- VOLUME_UP - Static variable in class gaiasky.gui.GSKeys
- vr - Variable in class gaiasky.gui.AbstractGui
-
Whether we're in VR mode.
- vr - Static variable in class gaiasky.scene.Mapper
- VR_DEVICE_CONNECTED - Enum constant in enum class gaiasky.event.Event
-
New VR device connected.
- VR_DEVICE_DISCONNECTED - Enum constant in enum class gaiasky.event.Event
-
VR device disconnected.
- VR_HEADSET - Enum constant in enum class gaiasky.util.Settings.StereoProfile
-
Left image -> left eye, distortion
- VR_SELECTING_STATE - Enum constant in enum class gaiasky.event.Event
-
Informs of the current selecting state.
- vrContext - Variable in class gaiasky.GaiaSky
-
The
VRContext
setup inGaiaSky.createVR()
, may be null if no HMD is present or SteamVR is not installed. - VRContext - Class in gaiasky.vr.openvr
-
Responsible for initializing the VR system, managing rendering surfaces, getting tracking device poses, submitting the rendering results to the HMD and rendering the surfaces side by side to the companion window on the desktop.
- VRContext() - Constructor for class gaiasky.vr.openvr.VRContext
-
Creates a new VRContext, initializes the VR system, and sets up rendering surfaces with depth attachments.
- VRContext(float, boolean) - Constructor for class gaiasky.vr.openvr.VRContext
-
Creates a new VRContext, initializes the VR system, and sets up rendering surfaces.
- VRContext.Space - Enum Class in gaiasky.vr.openvr
-
Space in which matrices and vectors are returned in by
VRContext.VRDevice
methods taking aVRContext.Space
. - VRContext.VRControllerAxes - Class in gaiasky.vr.openvr
-
Axes ids on VR controllers
- VRContext.VRControllerButtons - Class in gaiasky.vr.openvr
-
Button ids on VR controllers
- VRContext.VRControllerRole - Enum Class in gaiasky.vr.openvr
-
The role of a
VRContext.VRDevice
of typeVRContext.VRDeviceType.Controller
- VRContext.VRDevice - Class in gaiasky.vr.openvr
-
Represents a tracked VR device such as the head mounted display, wands etc.
- VRContext.VRDevicePose - Class in gaiasky.vr.openvr
-
Represents the pose of a
VRContext.VRDevice
, including its transform, velocity and angular velocity. - VRContext.VRDeviceProperty - Enum Class in gaiasky.vr.openvr
- VRContext.VRDeviceType - Enum Class in gaiasky.vr.openvr
-
Type of a
VRContext.VRDevice
- VRControllerAxes() - Constructor for class gaiasky.vr.openvr.VRContext.VRControllerAxes
- VRControllerButtons() - Constructor for class gaiasky.vr.openvr.VRContext.VRControllerButtons
- VRControllerInfoGui - Class in gaiasky.gui
- VRControllerInfoGui(Skin, Graphics, Float, Boolean) - Constructor for class gaiasky.gui.VRControllerInfoGui
- VRCVersion_Uint64 - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- VRDevice - Class in gaiasky.scene.component
- VRDevice() - Constructor for class gaiasky.scene.component.VRDevice
- VRDeviceExtractor - Class in gaiasky.scene.system.render.extract
- VRDeviceExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.VRDeviceExtractor
- VRDeviceInitializer - Class in gaiasky.scene.system.initialize
- VRDeviceInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.VRDeviceInitializer
- VRDeviceListener - Interface in gaiasky.vr.openvr
- VRDevicePose(int) - Constructor for class gaiasky.vr.openvr.VRContext.VRDevicePose
- vrdevices - Variable in class gaiasky.scene.Families
- VRGui<T extends IGui> - Class in gaiasky.gui
- VRGui(Class<T>, int, Skin, Graphics, Float) - Constructor for class gaiasky.gui.VRGui
- VRInfoGui - Class in gaiasky.gui
- VRInfoGui(Skin, Graphics, Float, Boolean) - Constructor for class gaiasky.gui.VRInfoGui
- vrInitFailed() - Method in enum class gaiasky.vr.openvr.VRStatus
- vrLoadingLeftFb - Variable in class gaiasky.GaiaSky
-
Loading frame buffers.
- vrLoadingLeftTex - Variable in class gaiasky.GaiaSky
-
Loading texture.
- vrLoadingRightFb - Variable in class gaiasky.GaiaSky
-
Loading frame buffers.
- vrLoadingRightTex - Variable in class gaiasky.GaiaSky
-
Loading texture.
- vrOffset - Variable in class gaiasky.render.RenderingContext
-
VR position offset
- vrOffset - Variable in class gaiasky.scene.camera.NaturalCamera
-
VR offset
- vrOffset - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- vrOffset - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- VrOffset - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- VrOffsetAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- vrScale - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- vrScale - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- VRSelectionGui - Class in gaiasky.gui
- VRSelectionGui(Skin, Graphics, Float, Boolean) - Constructor for class gaiasky.gui.VRSelectionGui
- VRStatus - Enum Class in gaiasky.vr.openvr
- VSOP87 - Class in gaiasky.util.coord.vsop87
- VSOP87() - Constructor for class gaiasky.util.coord.vsop87.VSOP87
- vsync - Variable in class gaiasky.util.Settings.GraphicsSettings
- vWrap - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
W
- w - Variable in class gaiasky.util.math.Quaterniond
- w() - Method in class gaiasky.render.RenderingContext
-
Gets the width
- W - Static variable in class gaiasky.gui.GSKeys
- waitCurrentTask() - Method in class gaiasky.util.concurrent.ServiceThread
-
This method does an active wait until the current task is finished.
- waitFocus(String, long) - Method in class gaiasky.script.EventScriptingInterface
- waitFocus(String, long) - Method in interface gaiasky.script.IScriptingInterface
-
Blocks the script until the focus is the object indicated by the name.
- waitForEnter() - Method in class gaiasky.script.EventScriptingInterface
- waitForEnter() - Method in interface gaiasky.script.IScriptingInterface
-
Blocks the execution until the Enter key is pressed.
- waitForInput() - Method in class gaiasky.script.EventScriptingInterface
- waitForInput() - Method in interface gaiasky.script.IScriptingInterface
-
Blocks the execution until any kind of input (keyboard, mouse, etc.) is received.
- waitForInput(int) - Method in class gaiasky.script.EventScriptingInterface
- waitForInput(int) - Method in interface gaiasky.script.IScriptingInterface
-
Blocks the execution until the given key or button is pressed.
- wakeUp() - Method in class gaiasky.util.concurrent.ServiceThread
-
This method wakes up the thread and runs the current task.
- warn - Variable in class gaiasky.gui.ModePopupInfo
- warn(Object...) - Method in class gaiasky.util.Logger.Log
- WARN - Enum constant in enum class gaiasky.util.Logger.LoggerLevel
- warp - Variable in class gaiasky.gui.components.TimeComponent
- WARP_STEPS - Static variable in class gaiasky.util.Constants
- warpFile - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings.SlaveSettings
- warpGuard - Variable in class gaiasky.gui.components.TimeComponent
- wavelengths - Variable in class gaiasky.scene.record.AtmosphereComponent
- WEBPAGE - Static variable in class gaiasky.util.Settings
- WEBPAGE_DOWNLOADS - Static variable in class gaiasky.util.Settings
- Weight - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- weights - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- weights - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- weights - Variable in class gaiasky.util.gdx.shader.DepthIntShader
- welcomeGui - Variable in class gaiasky.GaiaSky
-
The user interfaces
- WelcomeGui - Class in gaiasky.gui
-
Welcome screen that allows access to the main application and the dataset manager.
- WelcomeGui(Skin, Graphics, Float, boolean, VRStatus) - Constructor for class gaiasky.gui.WelcomeGui
-
Creates an initial GUI
- welcomeGuiVR - Variable in class gaiasky.GaiaSky
-
The user interfaces
- WelcomeGuiVR - Class in gaiasky.gui
- WelcomeGuiVR(Skin, Graphics, Float, Boolean) - Constructor for class gaiasky.gui.WelcomeGuiVR
- width - Variable in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- width - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- width - Variable in class gaiasky.util.gdx.g2d.GlyphLayout.GlyphRun
- width - Variable in class gaiasky.util.gdx.g2d.GlyphLayout
- width - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
- width - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- width - Variable in class gaiasky.util.gdx.loader.PFMData
- width - Variable in class gaiasky.util.gdx.loader.PortableFloatMap
-
The width of the image.
- width - Variable in class gaiasky.util.Settings.ProgramSettings.PointerSettings.GuidesSettings
- wikiInfoWindow - Variable in class gaiasky.gui.FullGui
- WikiInfoWindow - Class in gaiasky.gui
- WikiInfoWindow(Stage, Skin) - Constructor for class gaiasky.gui.WikiInfoWindow
- wikiname - Variable in class gaiasky.scene.component.Celestial
-
Name to pull info from wikipedia
- WillDriftInYaw_Bool - Enum constant in enum class gaiasky.vr.openvr.VRContext.VRDeviceProperty
- window - Variable in class gaiasky.GaiaSky
-
Window.
- window - Variable in class gaiasky.GaiaSkyView
- windowCreated - Variable in class gaiasky.GaiaSky
- WindowGamepadListener - Class in gaiasky.input
-
Provides the default gamepad listener for UI windows.
- WindowGamepadListener(IGamepadMappings, GenericDialog) - Constructor for class gaiasky.input.WindowGamepadListener
- WindowGamepadListener(String, GenericDialog) - Constructor for class gaiasky.input.WindowGamepadListener
- WindowKbdListener - Class in gaiasky.input
- WindowKbdListener(GenericDialog) - Constructor for class gaiasky.input.WindowKbdListener
- windowScroll - Variable in class gaiasky.gui.ControlsWindow
- with(double...) - Static method in class gaiasky.util.DoubleArray
- withinVSOPTime(long) - Static method in class gaiasky.util.Constants
-
Checks whether the given time is within the acceptable bounds of VSOP87 algorithms.
- withUncertaintiesCorrelations - Variable in class gaiasky.util.gaia.BaseAttitudeDataServer
-
switch to decide if attitude uncertainties and correlations should be calculated
- World - Enum constant in enum class gaiasky.vr.openvr.VRContext.Space
- worldTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- worldTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- worldTrans - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- worldTrans - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- worldTransform - Variable in class gaiasky.util.gdx.IntRenderable
-
Used to specify the transformations (like translation, scale and rotation) to apply to the shape.
- wrapU - Variable in class gaiasky.util.gdx.loader.CubemapLoader.CubemapParameter
- wrapV - Variable in class gaiasky.util.gdx.loader.CubemapLoader.CubemapParameter
- write(FileHandle, Pixmap) - Static method in class gaiasky.util.screenshot.JPGWriter
- write(File) - Method in class gaiasky.util.gdx.loader.PortableFloatMap
-
Writes this PFM image to the specified file.
- write(OutputStream) - Method in class gaiasky.util.gdx.loader.PortableFloatMap
-
Writes this PFM image to the specified output stream.
- writeData(Array<IParticleRecord>, String, boolean) - Method in class gaiasky.data.group.PointDataWriter
- writeData(List<IParticleRecord>, OutputStream) - Method in class gaiasky.data.group.BinaryDataProvider
- writeData(List<IParticleRecord>, OutputStream, int) - Method in class gaiasky.data.group.BinaryDataProvider
- writeDistVsTimeData(String, PointCloudData) - Method in class gaiasky.data.orbit.HeliotropicOrbitDataLoader
-
Writes a file under the given path with the distance data
- writeLastSessionLog(Logger.Log) - Static method in class gaiasky.util.CrashReporter
- writeMetadata(OctreeNode, OutputStream) - Method in class gaiasky.data.group.MetadataBinaryIO
-
Writes the metadata of the given octree node and its descendants to the given output stream in binary.
- writeOrbitData(String, PointCloudData) - Static method in class gaiasky.data.orbit.OrbitDataWriter
-
Dumps the current orbit data to the given file
- writeParticleRecord(IParticleRecord, DataOutputStream) - Method in interface gaiasky.data.group.BinaryIO
-
Write the star bean to the output stream.
- writeParticleRecord(IParticleRecord, DataOutputStream) - Method in class gaiasky.data.group.BinaryVersion0
- writeParticleRecord(IParticleRecord, DataOutputStream) - Method in class gaiasky.data.group.BinaryVersion2
- writePixmapToImage(String, String, Pixmap, Settings.ImageFormat, float) - Static method in class gaiasky.util.screenshot.ImageRenderer
X
- x - Variable in class gaiasky.data.util.PointCloudData
- x - Variable in class gaiasky.scene.component.Axis
- x - Variable in class gaiasky.util.gdx.g2d.GlyphLayout.GlyphRun
- x - Variable in class gaiasky.util.math.Quaterniond
- x - Variable in class gaiasky.util.math.Vector2d
-
the x-component of this vector
- x - Variable in class gaiasky.util.math.Vector3b
-
the x-component of this vector
- x - Variable in class gaiasky.util.math.Vector3d
-
the x-component of this vector
- x() - Method in interface gaiasky.scene.api.IParticleRecord
- x() - Method in class gaiasky.scene.record.ParticleRecord
- x() - Method in class gaiasky.scene.record.PointParticleRecord
- x() - Method in class gaiasky.util.math.Vector2d
- x() - Method in class gaiasky.util.math.Vector3b
- x() - Method in class gaiasky.util.math.Vector3d
- X - Static variable in class gaiasky.gui.GSKeys
- X - Static variable in class gaiasky.util.math.Vector2d
- X - Static variable in class gaiasky.util.math.Vector3b
- X - Static variable in class gaiasky.util.math.Vector3d
- X_AXIS - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Unit vectors
- X1 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- X2 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- X3 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- X4 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- xadvance - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- xAdvances - Variable in class gaiasky.util.gdx.g2d.GlyphLayout.GlyphRun
-
Contains glyphs.size+1 entries: First entry is X offset relative to the drawing position.
- xb() - Method in class gaiasky.util.math.Vector3b
- xChars - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- xcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- xHeight - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The x-height, which is the distance from the top of most lowercase characters to the baseline.
- xi - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Current value of the solar aspect angle (revolving angle) [rad] and the quaternion representing a rotation by 90-xi about Y axis
- xNegFb - Variable in class gaiasky.render.process.RenderModeCubemap
- xNegFlag - Variable in class gaiasky.render.process.RenderModeCubemap
- xoffset - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- xor(Bits) - Method in class gaiasky.util.Bits
-
Performs a logical XOR of this bit set with the bit set argument.
- xPosFb - Variable in class gaiasky.render.process.RenderModeCubemap
- xPosFlag - Variable in class gaiasky.render.process.RenderModeCubemap
- xResolution - Variable in class gaiasky.util.SlaveManager
Y
- y - Variable in class gaiasky.data.util.PointCloudData
- y - Variable in class gaiasky.scene.component.Axis
- y - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- y - Variable in class gaiasky.util.gdx.g2d.GlyphLayout.GlyphRun
- y - Variable in class gaiasky.util.math.Quaterniond
- y - Variable in class gaiasky.util.math.Vector2d
-
the y-component of this vector
- y - Variable in class gaiasky.util.math.Vector3b
-
the y-component of this vector
- y - Variable in class gaiasky.util.math.Vector3d
-
the y-component of this vector
- y() - Method in interface gaiasky.scene.api.IParticleRecord
- y() - Method in class gaiasky.scene.record.ParticleRecord
- y() - Method in class gaiasky.scene.record.PointParticleRecord
- y() - Method in class gaiasky.util.math.Vector2d
- y() - Method in class gaiasky.util.math.Vector3b
- y() - Method in class gaiasky.util.math.Vector3d
- Y - Static variable in class gaiasky.gui.GSKeys
- Y - Static variable in class gaiasky.util.math.Vector2d
- Y - Static variable in class gaiasky.util.math.Vector3b
- Y - Static variable in class gaiasky.util.math.Vector3d
- Y_AXIS - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- Y_TO_MS - Static variable in class gaiasky.util.Nature
-
Years to milliseconds
- Y_TO_S - Static variable in class gaiasky.util.Nature
-
Years to seconds
- Y1 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- Y2 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- Y3 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- Y4 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- yaw - Variable in class gaiasky.scene.component.MotorEngine
- yaw - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings.SlaveSettings
- yaw - Variable in class gaiasky.util.SlaveManager
- yawa - Variable in class gaiasky.scene.component.MotorEngine
- yawf - Variable in class gaiasky.scene.component.MotorEngine
- yawp - Variable in class gaiasky.scene.component.MotorEngine
-
Yaw, pitch and roll
- yawv - Variable in class gaiasky.scene.component.MotorEngine
- yb() - Method in class gaiasky.util.math.Vector3b
- ycolnames - Static variable in class gaiasky.util.ucd.UCDParser
- yNegFb - Variable in class gaiasky.render.process.RenderModeCubemap
- yNegFlag - Variable in class gaiasky.render.process.RenderModeCubemap
- yoffset - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- yOld - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- yPosFb - Variable in class gaiasky.render.process.RenderModeCubemap
- yPosFlag - Variable in class gaiasky.render.process.RenderModeCubemap
- yResolution - Variable in class gaiasky.util.SlaveManager
- ySinceEpoch - Variable in class gaiasky.scene.component.Cluster
Z
- z - Variable in class gaiasky.data.util.PointCloudData
- z - Variable in class gaiasky.scene.component.Axis
- z - Variable in class gaiasky.util.math.Quaterniond
- z - Variable in class gaiasky.util.math.Vector3b
-
the z-component of this vector
- z - Variable in class gaiasky.util.math.Vector3d
-
the z-component of this vector
- z() - Method in interface gaiasky.scene.api.IParticleRecord
- z() - Method in class gaiasky.scene.record.ParticleRecord
- z() - Method in class gaiasky.scene.record.PointParticleRecord
- z() - Method in class gaiasky.util.math.Vector3b
- z() - Method in class gaiasky.util.math.Vector3d
- Z - Static variable in class gaiasky.gui.GSKeys
- Z - Static variable in class gaiasky.util.math.Vector3b
- Z - Static variable in class gaiasky.util.math.Vector3d
- Z_AXIS - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- zb() - Method in class gaiasky.util.math.Vector3b
- zcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- Zero - Static variable in class gaiasky.util.math.Vector2d
- Zero - Static variable in class gaiasky.util.math.Vector3d
- ZERO_POINT - Variable in class gaiasky.gui.AbstractGamepadMappings
- ZfarK - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- ZfarK - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- ZipUtils - Class in gaiasky.util
- ZipUtils() - Constructor for class gaiasky.util.ZipUtils
- zMax - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Local constants
- zMin - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Local constants
- zNegFb - Variable in class gaiasky.render.process.RenderModeCubemap
- zNegFlag - Variable in class gaiasky.render.process.RenderModeCubemap
- zoom(float) - Method in class gaiasky.input.MainMouseKbdListener
- zoom(float, float) - Method in class gaiasky.input.MainMouseKbdListener.GaiaGestureListener
- Zoom - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Zoom - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
- Zoom - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Param
- Zoom - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion.Param
- Zoom - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Zoom.Param
- Zoom() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Zoom
- Zoom.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- Zoomer - Class in gaiasky.util.gdx.contrib.postprocess.effects
-
Implements a zooming effect: either a radial blur filter or a zoom filter is used.
- Zoomer(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
-
Creating a Zoomer without any parameter will use plain simple zooming
- Zoomer(int, int, RadialBlur.Quality) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
-
Creating a Zoomer specifying the radial blur quality will enable radial blur
- zPosFb - Variable in class gaiasky.render.process.RenderModeCubemap
- zPosFlag - Variable in class gaiasky.render.process.RenderModeCubemap
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
IScriptingInterface.configureFrameOutput(int, int, int, String, String)
instead.