Package gaiasky.util.gdx.contrib.postprocess.filters
package gaiasky.util.gdx.contrib.postprocess.filters
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ClassDescriptionMotion blur filter that draws the last frame (motion filter included) with a lower opacity.Anaglyph 3D red-cyan filterBias filter.Camera blur that relies on a precomputed velocity map for the sceneEncapsulates a separable 2D convolution kernel filterCubemap projections (spherical, cylindrical, hammer, azimuthal equidistant) filter.Debug filter, renders the contents of the depth texture attachmentFilter<T>The base class for any single-pass filter.Filter3<T>The base class for any single-pass filter.Lens flare effect as described in John Chapman's article (without lens dirt or diffraction starburst).This adds the lens dirt and starburst effects to the lens flare.Fast approximate anti-aliasing filter.This filter implements the geometry warp and blending defined in the MPCDI format.Scattering Light effect.Fast approximate anti-aliasing filter.Controls levels of brightness and contrastThe base class for any multi-pass filter.Normal filtered anti-aliasing filter.Raymarching filter.A re-projection filter with a bunch of projection types, encoded in mode.Scattering Light effect.Screen space reflections filter.Fast approximate anti-aliasing filter.