Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
A
- a - Variable in class gaiasky.scene.component.GridRecursive
- A - Static variable in class gaiasky.gui.GSKeys
- AberrationAmount - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.ChromaticAberrationFilter.Param
- abort() - Method in class gaiasky.data.OctreeLoader.OctreeLoaderThread
- AbortableRunnable - Interface in gaiasky.util.concurrent
- abortCurrentLoading() - Method in class gaiasky.data.OctreeLoader
-
Tells the daemon to immediately stop the loading of octants and wait for new data
- AboutWindow - Class in gaiasky.gui
- AboutWindow(Stage, Skin) - Constructor for class gaiasky.gui.AboutWindow
- absMag - Variable in class gaiasky.scene.component.Magnitude
-
Absolute magnitude, m = -2.5 log10(flux), with the flux at 10 pc
- absMag() - Method in interface gaiasky.scene.api.IParticleRecord
- absMag() - Method in class gaiasky.scene.record.ParticleRecord
- absMag() - Method in class gaiasky.scene.record.PointParticleRecord
- absMagLabel - Variable in class gaiasky.gui.FocusInfoInterface
- absoluteMagnitudeToPseudoSize(double) - Static method in class gaiasky.util.coord.AstroUtils
-
Computes the pseudo-size of a star from the absolute magnitude.
- absolutePos - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- absoluteToApparentMagnitude(double, double) - Static method in class gaiasky.util.coord.AstroUtils
-
Converts an absolute magnitude to an apparent magnitude at the given distance in parsecs.
- AbstractAttitudeAnglesRates - Class in gaiasky.util.gaia
- AbstractAttitudeAnglesRates() - Constructor for class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- AbstractCamera - Class in gaiasky.scene.camera
- AbstractCamera(CameraManager) - Constructor for class gaiasky.scene.camera.AbstractCamera
- AbstractExtractSystem - Class in gaiasky.scene.system.render.extract
- AbstractExtractSystem(Family, int) - Constructor for class gaiasky.scene.system.render.extract.AbstractExtractSystem
- AbstractGamepadListener - Class in gaiasky.input
- AbstractGamepadListener(IGamepadMappings) - Constructor for class gaiasky.input.AbstractGamepadListener
- AbstractGamepadListener(String) - Constructor for class gaiasky.input.AbstractGamepadListener
- AbstractGamepadMappings - Class in gaiasky.gui
- AbstractGamepadMappings() - Constructor for class gaiasky.gui.AbstractGamepadMappings
- AbstractGui - Class in gaiasky.gui
- AbstractGui(Graphics, Float) - Constructor for class gaiasky.gui.AbstractGui
- AbstractInitSystem - Class in gaiasky.scene.system.initialize
- AbstractInitSystem(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.AbstractInitSystem
- AbstractInitSystem(Family, int) - Constructor for class gaiasky.scene.system.initialize.AbstractInitSystem
- AbstractMinimapScale - Class in gaiasky.gui.minimap
- AbstractMinimapScale() - Constructor for class gaiasky.gui.minimap.AbstractMinimapScale
- AbstractMouseKbdListener - Class in gaiasky.input
- AbstractMouseKbdListener(GestureDetector.GestureListener, ICamera) - Constructor for class gaiasky.input.AbstractMouseKbdListener
- AbstractOrbitCoordinates - Class in gaiasky.util.coord
- AbstractOrbitCoordinates() - Constructor for class gaiasky.util.coord.AbstractOrbitCoordinates
- AbstractRenderSystem - Class in gaiasky.render.system
- AbstractRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.render.system.AbstractRenderSystem
- AbstractRenderSystem.RenderSystemRunnable - Interface in gaiasky.render.system
- AbstractSceneLoader - Class in gaiasky.data
-
Abstract implementation of
ISceneLoader
, which contains some common utilities to all implementers. - AbstractSceneLoader() - Constructor for class gaiasky.data.AbstractSceneLoader
- AbstractStarGroupDataProvider - Class in gaiasky.data.group
- AbstractStarGroupDataProvider() - Constructor for class gaiasky.data.group.AbstractStarGroupDataProvider
- AbstractStarGroupDataProvider.AdditionalCols - Class in gaiasky.data.group
- AbstractStarGroupDataProvider.ColId - Enum Class in gaiasky.data.group
-
Represents a column type.
- AbstractUpdateSystem - Class in gaiasky.scene.system.update
- AbstractUpdateSystem(Family, int) - Constructor for class gaiasky.scene.system.update.AbstractUpdateSystem
- AbstractView - Class in gaiasky.scene.view
- AbstractView() - Constructor for class gaiasky.scene.view.AbstractView
-
Creates an empty abstract view without entity.
- AbstractView(Entity) - Constructor for class gaiasky.scene.view.AbstractView
-
Creates an abstract view with the given entity.
- AbstractVSOP87 - Class in gaiasky.util.coord.vsop87
- AbstractVSOP87() - Constructor for class gaiasky.util.coord.vsop87.AbstractVSOP87
- acc - Variable in class gaiasky.util.gaia.TransitionScanningLaw
- accel - Variable in class gaiasky.scene.camera.NaturalCamera
-
Acceleration and velocity
- accel - Variable in class gaiasky.scene.component.MotorEngine
-
Force, acceleration and velocity
- accel() - Method in interface gaiasky.scene.api.ISpacecraft
- accel() - Method in class gaiasky.scene.component.MotorEngine
- accel() - Method in class gaiasky.scene.view.SpacecraftView
- accept - Variable in class gaiasky.vr.openxr.input.XrControllerDevice
- accept() - Method in class gaiasky.gui.AboutWindow
- accept() - Method in class gaiasky.gui.AddShapeDialog
- accept() - Method in class gaiasky.gui.ArchiveViewWindow
- accept() - Method in class gaiasky.gui.BookmarkNameDialog
- accept() - Method in class gaiasky.gui.DataLocationCheckWindow
- accept() - Method in class gaiasky.gui.DatasetLoadDialog
- accept() - Method in class gaiasky.gui.DatasetManagerWindow
- accept() - Method in class gaiasky.gui.DatasetPreferencesWindow
- accept() - Method in class gaiasky.gui.DateDialog
- accept() - Method in class gaiasky.gui.FileNameWindow
- accept() - Method in class gaiasky.gui.GamepadConfigWindow
- accept() - Method in class gaiasky.gui.GenericDialog
-
The accept function, if any.
- accept() - Method in class gaiasky.gui.IndividualVisibilityWindow
- accept() - Method in class gaiasky.gui.KeyframePreferencesWindow
- accept() - Method in class gaiasky.gui.KeyframesWindow
- accept() - Method in class gaiasky.gui.LandAtWindow
- accept() - Method in class gaiasky.gui.LogWindow
- accept() - Method in class gaiasky.gui.MemInfoWindow
- accept() - Method in class gaiasky.gui.MinimapWindow
- accept() - Method in class gaiasky.gui.NewBookmarkFolderDialog
- accept() - Method in class gaiasky.gui.PreferencesWindow
- accept() - Method in class gaiasky.gui.ProceduralGenerationWindow
- accept() - Method in class gaiasky.gui.QuitWindow
- accept() - Method in class gaiasky.gui.ReleaseNotesWindow
- accept() - Method in class gaiasky.gui.SearchDialog
- accept() - Method in class gaiasky.gui.SlaveConfigWindow
- accept() - Method in class gaiasky.gui.TextureWindow
- accept() - Method in class gaiasky.gui.UpdatePopup
- accept() - Method in class gaiasky.gui.WikiInfoWindow
- accept() - Method in class gaiasky.input.GuiKbdListener
- accept() - Method in class gaiasky.input.WindowKbdListener
- accept() - Method in class gaiasky.util.scene2d.FileChooser
- accept(boolean, XrControllerDevice) - Method in class gaiasky.gui.OpenXRListener
- accept(boolean, XrControllerDevice) - Method in class gaiasky.gui.vr.MainVRGui
- accept(boolean, XrControllerDevice) - Method in interface gaiasky.vr.openxr.input.XrInputListener
- accept(Path) - Method in interface gaiasky.util.scene2d.FileChooser.PathnameFilter
- acceptButton - Variable in class gaiasky.gui.GenericDialog
- acceptDistance(double) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Checks whether to accept the distance
- acceptParallax(double, double, double) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Checks whether the parallax is accepted or not.
- acceptRunnable - Variable in class gaiasky.gui.GenericDialog
- accessed - Variable in class gaiasky.util.svt.SVTQuadtreeNode
- accessorComponentTypeSize(GLTFAccessor) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- accessors - Variable in class gaiasky.util.gdx.model.gltf.data.GLTF
- accessorSize(GLTFAccessor) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- accessorStrideSize(GLTFAccessor) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- accessorTypeSize(GLTFAccessor) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- AccumulationBlur - Class in gaiasky.util.gdx.contrib.postprocess.effects
- AccumulationBlur(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.AccumulationBlur
- AccumulationBlurFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- AccumulationBlurFilter() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter
- AccumulationBlurFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- ACCURATE - Enum constant in enum class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderConfig.SRGB
- ACCURATE - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- ACES - Enum constant in enum class gaiasky.util.Settings.ToneMapping
- acos(double) - Method in class gaiasky.util.math.FastTrigonometry
- acos(double) - Method in interface gaiasky.util.math.ITrigonometry
- acos(double) - Method in class gaiasky.util.math.Trigonometry
- act(float) - Method in class gaiasky.gui.GenericDialog
- act(float) - Method in class gaiasky.gui.MinimapWindow
- act(float) - Method in class gaiasky.util.scene2d.CollapsibleWindow
- action(IntAnimationController.AnimationDesc, float) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Apply an action animation on top of the current animation.
- action(IntAnimation, float, float, int, float, IntAnimationController.AnimationListener, float) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Apply an action animation on top of the current animation.
- action(String, float, float, int, float, IntAnimationController.AnimationListener, float) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Apply an action animation on top of the current animation.
- action(String, int, float, IntAnimationController.AnimationListener, float) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Apply an action animation on top of the current animation.
- Action - Class in gaiasky.vr.openxr.input.actions
- Action(String, String, int, XrControllerDevice) - Constructor for class gaiasky.vr.openxr.input.actions.Action
- actionDown() - Method in class gaiasky.input.GuiGamepadListener
-
By default, the main action acts on the keyboard focus actor by firing a change event or checking it, if it is a checkbox.
- actionDown() - Method in class gaiasky.input.GuiKbdListener
- actions - Variable in class gaiasky.vr.openxr.input.actionsets.GaiaSkyActionSet
- actions() - Method in class gaiasky.vr.openxr.input.actionsets.ActionSet
- actions() - Method in class gaiasky.vr.openxr.input.actionsets.GaiaSkyActionSet
- ActionSet - Class in gaiasky.vr.openxr.input.actionsets
- ActionSet(String, String, int) - Constructor for class gaiasky.vr.openxr.input.actionsets.ActionSet
- activate() - Method in interface gaiasky.gui.IInputListener
- activate() - Method in class gaiasky.input.AbstractGamepadListener
- activate() - Method in class gaiasky.input.AbstractMouseKbdListener
- activate() - Method in class gaiasky.input.GameMouseKbdListener
- activate() - Static method in class gaiasky.rest.RESTServer
-
Activate.
- activateRealTimeFrame() - Method in class gaiasky.script.EventScriptingInterface
- activateRealTimeFrame() - Method in interface gaiasky.script.IScriptingInterface
-
Sets the current time frame to real time.
- activateSimulationTimeFrame() - Method in class gaiasky.script.EventScriptingInterface
- activateSimulationTimeFrame() - Method in interface gaiasky.script.IScriptingInterface
-
Sets the current time frame to simulation time.
- activationTime - Variable in class gaiasky.util.gaia.AttitudeIntervalBean
- active - Variable in class gaiasky.input.AbstractGamepadListener
- active - Variable in class gaiasky.input.AbstractMouseKbdListener
- active - Variable in class gaiasky.scene.component.ParticleSet
- active - Variable in class gaiasky.util.Settings.FrameSettings
- active - Variable in class gaiasky.util.Settings.GraphicsSettings.FullscreenSettings
- active - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- active - Variable in class gaiasky.util.Settings.PostprocessSettings.LightGlowSettings
- active - Variable in class gaiasky.util.Settings.PostprocessSettings.MotionBlurSettings
- active - Variable in class gaiasky.util.Settings.PostprocessSettings.ReprojectionSettings
- active - Variable in class gaiasky.util.Settings.PostprocessSettings.SSRSettings
- active - Variable in class gaiasky.util.Settings.ProgramSettings.MinimapSettings
- active - Variable in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
- active - Variable in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- active - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings.MasterSettings
- active - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings.SlaveSettings
- active - Variable in class gaiasky.util.Settings.ProgramSettings.PointerSettings.GuidesSettings
- active - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.EclipseSettings
- active - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.ShadowSettings
- active - Variable in class gaiasky.vr.openxr.input.XrControllerDevice
- activeFunction - Variable in class gaiasky.scene.component.Focus
-
Consumer that returns whether the focus is active or not.
- activeItemChanged(MenuItem, boolean) - Method in interface gaiasky.util.scene2d.ContextMenu.ContextMenuListener
-
Called when active menu item (the highlighted one) has changed.
- ActorUtils - Class in gaiasky.util.scene2d
- ActorUtils() - Constructor for class gaiasky.util.scene2d.ActorUtils
- ACubemap(int, int) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader.Setters.ACubemap
- adaptiveParallax - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Whether to use an adaptive threshold which lets more bright stars in to avoid artifacts.
- add(double) - Method in class gaiasky.util.DoubleArray
- add(double) - Method in class gaiasky.util.math.Vector3b
-
Adds the given value to all three components of the vector.
- add(double) - Method in class gaiasky.util.math.Vector3d
-
Adds the given value to all three components of the vector.
- add(double...) - Method in class gaiasky.util.math.Vector3b
-
Adds the given vector to this component
- add(double...) - Method in class gaiasky.util.math.Vector3d
-
Adds the given vector to this component
- add(double, double) - Method in class gaiasky.util.DoubleArray
- add(double, double) - Method in class gaiasky.util.math.Vector2d
-
Adds the given components to this vector
- add(double, double, double) - Method in class gaiasky.util.DoubleArray
- add(double, double, double) - Method in class gaiasky.util.math.Vector3b
-
Adds the given vector to this component
- add(double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Adds the given vector to this component
- add(double, double, double, double) - Method in class gaiasky.util.DoubleArray
- add(long, double, double, double, double, double, double, double, double, double) - Method in class gaiasky.util.camera.rec.CameraPath
-
Add a new time step at the end of the path.
- add(long, long) - Method in class gaiasky.util.gaia.time.GtiList
-
Convenience method to add a new GTI
- add(Entity, Entity...) - Method in class gaiasky.scene.system.initialize.SceneGraphBuilderSystem
-
Adds the given
Entity
list as children to this node. - add(BaseLight) - Method in class gaiasky.util.gdx.shader.Environment
- add(BaseLight...) - Method in class gaiasky.util.gdx.shader.Environment
- add(DirectionalLight) - Method in class gaiasky.util.gdx.shader.Environment
- add(PointLight) - Method in class gaiasky.util.gdx.shader.Environment
- add(SpotLight) - Method in class gaiasky.util.gdx.shader.Environment
- add(Vector3) - Method in class gaiasky.util.math.Vector3b
- add(Vector3) - Method in class gaiasky.util.math.Vector3d
- add(Array<BaseLight>) - Method in class gaiasky.util.gdx.shader.Environment
- add(Bits, RenderGroup...) - Static method in enum class gaiasky.render.RenderGroup
-
Adds the given render groups to the given Bits mask
- add(E) - Method in class gaiasky.event.PriorityQueue
-
Inserts the specified element into this priority queue.
- add(Duration) - Method in class gaiasky.util.gaia.time.Days
- add(Duration) - Method in interface gaiasky.util.gaia.time.Duration
-
Add a duration to this one
- add(Duration) - Method in class gaiasky.util.gaia.time.Hours
- add(Duration) - Method in class gaiasky.util.gaia.time.JulianYears
- add(Duration) - Method in class gaiasky.util.gaia.time.Mins
- add(Duration) - Method in class gaiasky.util.gaia.time.NanoSecs
- add(Duration) - Method in class gaiasky.util.gaia.time.Revs
- add(Duration) - Method in class gaiasky.util.gaia.time.Secs
- add(Area) - Method in class gaiasky.util.gaia.utils.ComplexArea
- add(Vector2d) - Method in class gaiasky.util.math.Vector2d
- add(Vector3b) - Method in class gaiasky.util.math.Vector3b
- add(Vector3b) - Method in class gaiasky.util.math.Vector3d
- add(Vector3d) - Method in class gaiasky.util.math.Vector3b
- add(Vector3d) - Method in class gaiasky.util.math.Vector3d
- add(IOctreeObject) - Method in class gaiasky.util.tree.OctreeNode
- add(String, String) - Method in class gaiasky.util.properties.CommentedProperties
-
Add a Property to the end of the CommentedProperties.
- add(K, V) - Method in class gaiasky.util.TwoWayMap
- add(T) - Method in class gaiasky.util.ds.RouletteList
- add(T) - Method in class gaiasky.util.gdx.contrib.utils.ItemsManager
-
Add an item to the manager and transfer ownership to it
- add(T) - Method in interface gaiasky.util.math.VectorDouble
-
Adds the given vector to this vector
- add(T) - Method in class gaiasky.util.scene2d.ContextMenu
- add(T, boolean) - Method in class gaiasky.util.gdx.contrib.utils.ItemsManager
-
Add an item to the manager, if own is true the manager will manage the resource's lifecycle
- ADD_CUSTOM_IMAGE - Enum constant in enum class gaiasky.event.Event
-
Adds or modifies a custom image.
- ADD_CUSTOM_MESSAGE - Enum constant in enum class gaiasky.event.Event
-
Adds or modifies a custom message.
- ADD_CUSTOM_TEXT - Enum constant in enum class gaiasky.event.Event
-
Adds or modifies a custom message.
- ADD_GUI_COMPONENT - Enum constant in enum class gaiasky.event.Event
-
Adds the GUI component identified by the given name.
- addAll(double...) - Method in class gaiasky.util.DoubleArray
- addAll(double[], int, int) - Method in class gaiasky.util.DoubleArray
- addAll(DoubleArray) - Method in class gaiasky.util.DoubleArray
- addAll(DoubleArray, int, int) - Method in class gaiasky.util.DoubleArray
- addAll(Collection<? extends T>) - Method in class gaiasky.util.ds.RouletteList
- addAll(List<IOctreeObject>) - Method in class gaiasky.util.tree.OctreeNode
- addAmount(Vector3d, double, boolean) - Method in class gaiasky.scene.camera.NaturalCamera
- addAnimation(IntAnimationController.AnimationDesc) - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationsPlayer
- addAnimations(Array<IntAnimationController.AnimationDesc>) - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationsPlayer
- addAsset(String, Class) - Static method in class gaiasky.data.AssetBean
- addAsset(String, Class, AssetLoaderParameters) - Static method in class gaiasky.data.AssetBean
- addAttributesDivisor0(Array<VertexAttribute>, int, boolean, boolean) - Method in class gaiasky.render.system.InstancedRenderSystem
-
Adds the required vertex attributes for this renderer to the given list.
- addAttributesDivisor1(Array<VertexAttribute>, int) - Method in class gaiasky.render.system.InstancedRenderSystem
-
Adds the required vertex attributes for this renderer to the given list.
- addAttributesDivisor1(Array<VertexAttribute>, int) - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- addAttributesDivisor1(Array<VertexAttribute>, int) - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- addAttributesDivisor1(Array<VertexAttribute>, int) - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- addBookmark(String, boolean) - Method in class gaiasky.gui.BookmarksManager
-
Adds a bookmark with the given path.
- addCameraUpCubemapMode(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.AbstractRenderSystem
-
Adds the camera up vector (only in non-cubemap mode) to compute the billboard rotation.
- addChild(Entity, Entity, boolean) - Method in class gaiasky.scene.system.initialize.SceneGraphBuilderSystem
-
Adds a child to the given node and updates the number of children in this node and in all ancestors.
- addChild(Entity, Entity, boolean, int) - Method in class gaiasky.scene.component.GraphNode
-
Adds a child to the given node and updates the number of children in this entity and in all ancestors.
- addChild(T) - Method in class gaiasky.util.gdx.model.IntNode
-
Adds the specified node as the currently last child of this node.
- addChildren(Iterable<T>) - Method in class gaiasky.util.gdx.model.IntNode
-
Adds the specified nodes as the currently last child of this node.
- addChildrenToList(ArrayList<OctreeNode>) - Method in class gaiasky.util.tree.OctreeNode
-
Adds all the children of this node and its descendants to the given list.
- addColorToMaterial() - Method in class gaiasky.scene.record.ModelComponent
- addComponentsRecursive(Entity) - Method in class gaiasky.scene.Archetype
- addControllerListener(ControllerListener) - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
-
Adds the given controller listeners to all detected controllers.
- addControllerListener(ControllerListener, String) - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
-
Adds the given controller listener to the controller with the given name, if it is not blacklisted.
- addControlsWindow() - Method in class gaiasky.gui.FullGui
- addDataset - Variable in class gaiasky.scene.component.DatasetDescription
-
Whether to add this as a dataset.
- addDataset(DatasetDesc) - Method in class gaiasky.util.datadesc.DatasetType
- addDepthBufferUniforms(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.AbstractRenderSystem
-
Uniforms needed to compute the logarithmic depth buffer.
- addedToEngine(Engine) - Method in class gaiasky.scene.system.initialize.AbstractInitSystem
- addedToEngine(Engine) - Method in class gaiasky.scene.system.ParallelSystem
- addEffect(PostProcessorEffect) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Adds the specified effect to the effect chain and transfer ownership to the PostProcessor, it will manage cleaning it up for you.
- addEffectsUniforms(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.AbstractRenderSystem
- addEntityHitCoordinate(int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in interface gaiasky.scene.api.IFocus
- addEntityHitCoordinate(int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.view.FocusView
- addEntityHitCoordinate(int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- addEntityHitRay(Vector3d, Vector3d, NaturalCamera, Array<Entity>) - Method in interface gaiasky.scene.api.IFocus
- addEntityHitRay(Vector3d, Vector3d, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.view.FocusView
- addEntityHitRay(Vector3d, Vector3d, NaturalCamera, Array<Entity>) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- addFace(List<ModelCreator.IFace>, boolean, int...) - Method in class gaiasky.util.gdx.ModelCreator
- addForwardForce(double) - Method in class gaiasky.scene.camera.NaturalCamera
-
Adds a forward movement by the given amount.
- addGamepadGui() - Method in class gaiasky.gui.GamepadGui
- addGamepadListener() - Method in class gaiasky.scene.camera.NaturalCamera
- addGamepadListener() - Method in class gaiasky.scene.camera.SpacecraftCamera
- addGravWaveUniforms(ExtShaderProgram) - Method in class gaiasky.render.system.AbstractRenderSystem
- addHitCoordinate(int, int, int, int, int, NaturalCamera, Array<IFocus>) - Method in interface gaiasky.scene.api.IFocus
-
Adds this focus to the hits list if it is hit by the [screenX, screenY] position.
- addHitCoordinate(int, int, int, int, int, NaturalCamera, Array<IFocus>) - Method in class gaiasky.scene.view.FocusView
- addHitCoordinate(int, int, int, int, int, NaturalCamera, Array<IFocus>) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- addHitCoordinateCelestial(FocusView, int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHitCoordinateCluster(FocusView, int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHitCoordinateModel(FocusView, int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
-
If we render the model, we set up a sphere at the object's position with its radius and check for intersections with the ray
- addHitCoordinateParticleSet(FocusView, int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHitCoordinateStar(FocusView, int, int, int, int, int, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHitRay(Vector3d, Vector3d, NaturalCamera, Array<IFocus>) - Method in interface gaiasky.scene.api.IFocus
-
Adds this focus to the hits list if it is hit by the given ray.
- addHitRay(Vector3d, Vector3d, NaturalCamera, Array<IFocus>) - Method in class gaiasky.scene.view.FocusView
- addHitRay(Vector3d, Vector3d, NaturalCamera, Array<IFocus>) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- addHitRayCelestial(FocusView, Vector3d, Vector3d, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHitRayCluster(FocusView, Vector3d, Vector3d, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHitRayModel(FocusView, Vector3d, Vector3d, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHitRayParticleSet(FocusView, Vector3d, Vector3d, NaturalCamera, Array<Entity>) - Method in class gaiasky.scene.entity.FocusHit
- addHorizontal(double, boolean) - Method in class gaiasky.scene.camera.NaturalCamera
-
Adds the given amount to camera horizontal rotation around the focus acceleration, or pan in free mode
- addItem(MenuItem) - Method in class gaiasky.gui.GaiaSkyContextMenu
- addItem(MenuItem) - Method in class gaiasky.util.scene2d.ContextMenu
- additional - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- Additional - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- Additional - Static variable in class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- AdditionalCols() - Constructor for class gaiasky.data.group.AbstractStarGroupDataProvider.AdditionalCols
- additionalFiles - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Files or folders with optionally gzipped CSVs containing additional columns to be matched by sourceid with the main catalog.
- additive - Variable in class gaiasky.scene.component.Verts
- ADDITIVE - Enum constant in enum class gaiasky.render.BlendMode
-
Uses GL_ONE and GL_ONE for source and destination in blend equation.
- ADDITIVE - Enum constant in enum class gaiasky.scene.component.Mesh.MeshShading
- addKnot(Vector3d, Vector3d, Vector3d, boolean) - Method in class gaiasky.scene.view.KeyframesView
- addLine(ILineRenderable, double, double, double, double, double, double, double, double, double, double, double, double, double, double) - Method in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- addLine(ILineRenderable, double, double, double, double, double, double, float, float, float, float) - Method in class gaiasky.render.system.LineRenderSystem
- addLine(ILineRenderable, double, double, double, double, double, double, float, float, float, float, float, float, float, float) - Method in class gaiasky.render.system.LineRenderSystem
- addLine(ILineRenderable, double, double, double, double, double, double, Color) - Method in class gaiasky.render.system.LineRenderSystem
- addLine(ILineRenderable, double, double, double, double, double, double, Color, Color) - Method in class gaiasky.render.system.LineRenderSystem
- addLine(String) - Method in class gaiasky.util.properties.CommentedProperties
-
Add a comment or blank line or comment to the end of the CommentedProperties.
- addLineObject(String, double[], double[], double, int, boolean, double, String) - Method in class gaiasky.script.EventScriptingInterface
- addLineObject(String, List<?>, List<?>, double, int, boolean, double, String) - Method in class gaiasky.script.EventScriptingInterface
- addLinePostproc(double, double, double, double, double, double, double, double, double, double) - Method in class gaiasky.render.system.LineRenderSystem
- addLinePostproc(double, double, double, double, double, double, double, double, double, double, double, double, double, double) - Method in class gaiasky.render.system.LineRenderSystem
- addListener(XrInputListener) - Method in class gaiasky.vr.openxr.XrDriver
-
Adds a
XrInputListener
to receive events - addLoadedInfo(long, int) - Method in class gaiasky.data.OctreeLoader
- addLoadProgressInterface() - Method in class gaiasky.gui.FullGui
- addMapping(String, String...) - Method in class gaiasky.gui.ModePopupInfo
- addMesh(IntModelMesh) - Method in class gaiasky.util.gdx.model.data.IntModelData
- addMeshData(int) - Method in class gaiasky.render.system.PointCloudRenderSystem
-
Adds a new mesh data to the meshes list and increases the mesh data index
- addMeshData(int) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
-
Adds a new mesh data to the meshes list and increases the mesh data index
- addMeshData(int, int) - Method in class gaiasky.render.system.PointCloudRenderSystem
-
Adds a new mesh data to the meshes list and increases the mesh data index
- addMeshData(int, int) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
-
Adds a new mesh data to the meshes list and increases the mesh data index
- addMeshData(InstancedRenderSystem.InstancedModel, int, int, int, String, String, int) - Method in class gaiasky.render.system.InstancedRenderSystem
-
Adds a new mesh data to the meshes list and increases the mesh data index.
- addName(String) - Method in interface gaiasky.scene.api.IParticleRecord
- addName(String) - Method in class gaiasky.scene.component.Base
-
Adds a name to the list of names.
- addName(String) - Method in class gaiasky.scene.record.ParticleRecord
- addName(String) - Method in class gaiasky.scene.record.PointParticleRecord
- addNames(String...) - Method in interface gaiasky.scene.api.IParticleRecord
- addNames(String...) - Method in class gaiasky.scene.record.ParticleRecord
- addNames(String...) - Method in class gaiasky.scene.record.PointParticleRecord
- addNoConnectionExit(Skin, Stage) - Static method in class gaiasky.util.GuiUtils
- addNoConnectionWindow(Skin, Stage) - Static method in class gaiasky.util.GuiUtils
- addNoConnectionWindow(Skin, Stage, Runnable) - Static method in class gaiasky.util.GuiUtils
- addNormals() - Method in class gaiasky.util.gdx.RingCreator
- addNotification(String, float) - Method in class gaiasky.gui.PopupNotificationsInterface
-
Adds a new notification with the given message.
- addNoVRConnectionExit(Skin, Stage) - Static method in class gaiasky.util.GuiUtils
- addNoVRDataExit(Skin, Stage) - Static method in class gaiasky.util.GuiUtils
- addParticlesTo(Array<IOctreeObject>) - Method in class gaiasky.util.tree.OctreeNode
-
Adds all the particles of this node and its descendants to the given list.
- addPitch(double, boolean) - Method in class gaiasky.scene.camera.NaturalCamera
-
Adds the given amount to the camera pitch acceleration
- addPoint(double, double, double) - Method in class gaiasky.data.util.PointCloudData
-
Adds a single point to the cloud
- addPoint(ILineRenderable, double, double, double, float, float, float, float) - Method in class gaiasky.render.system.LineRenderSystem
- addPoint(IPointRenderable, double, double, double, float, float, float, float, float) - Method in class gaiasky.scene.system.render.draw.PointPrimitiveRenderSystem
- addPoint(Vector3d) - Method in class gaiasky.data.util.PointCloudData
-
Adds a single point o this point cloud
- addPoint(Vector3d) - Method in class gaiasky.scene.view.VertsView
-
Adds the given point ot this data
- addPoints(double[]) - Method in class gaiasky.data.util.PointCloudData
-
Adds the given vector to the current points.
- addPoints(double[]) - Method in class gaiasky.scene.view.VertsView
-
Adds the given points to this data
- addPoints(ArrayList) - Method in class gaiasky.data.util.PointCloudData
-
Same as
PointCloudData.addPoints(double[])
but with an array list - addPolyline(String, double[], double[]) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, double[], double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new polyline with the given name, points and color.
- addPolyline(String, double[], double[], double) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, double[], double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new polyline with the given name, points, color and line width.
- addPolyline(String, double[], double[], double, boolean) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, double[], double[], double, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new polyline with the given name, points, color and line width.
- addPolyline(String, double[], double[], double, int) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, double[], double[], double, int) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new polyline with the given name, points, color, line width and primitive.
- addPolyline(String, double[], double[], double, int, boolean) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, double[], double[], double, int, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new polyline with the given name, points, color, line width, primitive and arrow caps.
- addPolyline(String, double[], double[], int) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, double[], double[], int, int) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, float) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, float, boolean) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, float, int) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, float, int, boolean) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, int) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, int, boolean) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, int, int) - Method in class gaiasky.script.EventScriptingInterface
- addPolyline(String, List<?>, List<?>, int, int, boolean) - Method in class gaiasky.script.EventScriptingInterface
- addPostRunnables(AbstractRenderSystem.RenderSystemRunnable...) - Method in class gaiasky.render.system.AbstractRenderSystem
- addPreRunnables(AbstractRenderSystem.RenderSystemRunnable...) - Method in class gaiasky.render.system.AbstractRenderSystem
- addPreviousFrameUniforms(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.AbstractRenderSystem
-
Uniforms needed for the velocity buffer
- addProcessor(IGui) - Method in class gaiasky.gui.GuiRegistry
-
Adds the stage of the given GUI to the processors in the input multiplexer.
- addRecord(IFocus, ICamera, ITimeFrameProvider) - Method in class gaiasky.util.LocationLogManager
-
Adds a new record with the given object, camera and time
- addReflectionCubemapAttribute(Array<Material>) - Method in class gaiasky.scene.record.ModelComponent
- addRegion(String, Texture, int, int, int, int) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Adds a region to the atlas.
- addRegion(String, TextureRegion) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Adds a region to the atlas.
- addRelativisticUniforms(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.AbstractRenderSystem
- addRoll(double, boolean) - Method in class gaiasky.scene.camera.NaturalCamera
-
Adds the given amount to the camera roll acceleration
- addRotateMovement(double, double, boolean, boolean) - Method in class gaiasky.scene.camera.NaturalCamera
-
Adds a rotation force to the camera.
- addRule(FilterRule) - Method in class gaiasky.util.filter.Filter
- addScene(Scene) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- addScene(Scene, boolean) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- addSelectedCatalog(Path) - Method in class gaiasky.util.Settings.DataSettings
-
Adds the given catalog descriptor file to the list of JSON selected files.
- addSeparator() - Method in class gaiasky.gui.GenericDialog
-
Adds a horizontal separator to the main content table with the default colspan of 1.
- addSeparator() - Method in class gaiasky.util.scene2d.ContextMenu
- addSeparator(int) - Method in class gaiasky.gui.GenericDialog
-
Adds a horizontal separator to the main content table with the given colspan.
- addShapeAroundObject(String, String, String, double, String, float, float, float, float, boolean, boolean) - Method in class gaiasky.script.EventScriptingInterface
- addShapeAroundObject(String, String, String, double, String, float, float, float, float, boolean, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Creates a shape object of the given type with the given size around the object with the given name.
- AddShapeDialog - Class in gaiasky.gui
- AddShapeDialog(String, IFocus, String, Skin, Stage) - Constructor for class gaiasky.gui.AddShapeDialog
- addSystemsToEngine(Array<?>) - Method in class gaiasky.scene.Scene
- addTab(String, Actor) - Method in class gaiasky.util.scene2d.TabbedPane
- addTabContent(Group) - Method in class gaiasky.gui.GenericDialog
-
Add tab contents to the list of tabs.
- addText(GlyphLayout, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Adds the specified glyphs.
- addText(CharSequence, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Adds glyphs for the specified text.
- addText(CharSequence, float, float, float, int, boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Adds glyphs for the specified text.
- addText(CharSequence, float, float, int, int, float, int, boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Adds glyphs for the specified text.
- addText(CharSequence, float, float, int, int, float, int, boolean, String) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Adds glyphs for the the specified text.
- addToHipMap(Entity) - Method in class gaiasky.scene.Index
- addToIndex(Entity) - Method in class gaiasky.scene.Index
-
Adds the given node to the index.
- addToIndex(Entity) - Method in class gaiasky.scene.Scene
-
Inserts the given entity into the index by running the index initializer system on it.
- addToQueue(OctreeNode) - Method in class gaiasky.data.OctreeLoader
- addToRender(IRenderable, RenderGroup) - Method in class gaiasky.scene.system.render.extract.AbstractExtractSystem
-
Adds the given renderable to the given render group list.
- addToRenderLists(Entity, ICamera) - Method in class gaiasky.scene.system.render.extract.ModelExtractor
- addToRenderLists(Entity, ICamera) - Method in class gaiasky.scene.system.render.extract.TrajectoryExtractor
- addToRenderLists(Base, OctreeNode, ICamera) - Method in class gaiasky.scene.system.render.extract.OctreeExtractor
- addTrajectoryLine(String, double[], double[]) - Method in class gaiasky.script.EventScriptingInterface
- addTrajectoryLine(String, double[], double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new trajectory object with the given name, points and color.
- addTrajectoryLine(String, double[], double[], double) - Method in class gaiasky.script.EventScriptingInterface
- addTrajectoryLine(String, double[], double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new trajectory object with the given name, points and color.
- addTrajectoryLine(String, List<?>, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- addTrajectoryLine(String, List<?>, List<?>, double) - Method in class gaiasky.script.EventScriptingInterface
- addTranslationTo(Vector3d) - Method in class gaiasky.util.math.Matrix4d
- addUV(Vector3) - Method in class gaiasky.util.gdx.IcoSphereCreator
-
Implements the spherical UV mapping
- addUV(Vector3, float) - Method in class gaiasky.util.gdx.RingCreator
- addUV(Set<Integer>) - Method in class gaiasky.util.gdx.OctahedronSphereCreator
-
Implements the spherical UV mapping
- addVertex(Vector3) - Method in class gaiasky.util.gdx.ModelCreator
-
Adds a vertex.
- addVertex(Vector3, float) - Method in class gaiasky.util.gdx.RingCreator
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.render.system.PointCloudRenderSystem
-
Adds the required vertex attributes for this renderer to the given list
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.ElementsRenderer
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.ElementsSetRenderer
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
-
Adds the required vertex attributes for this renderer to the given list
- addVertexAttributes(Array<VertexAttribute>) - Method in class gaiasky.scene.system.render.draw.SingleStarQuadRenderer
- addVertical(double, boolean) - Method in class gaiasky.scene.camera.NaturalCamera
-
Adds the given amount to camera vertical rotation around the focus acceleration, or pan in free mode
- addVRScale(ExtShaderProgram) - Method in class gaiasky.render.system.AbstractRenderSystem
- addYaw(double, boolean) - Method in class gaiasky.scene.camera.NaturalCamera
-
Adds the given amount to the camera yaw acceleration
- adjustOmega() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Adjusts the spin phase (omega) and the number of spin revolutions (omegaRevs) so that 0 invalid input: '<'= omega invalid input: '<' 2*pi
- ADVANCED - Enum constant in enum class gaiasky.util.Settings.ScreenshotMode
- advanceScanningTo(long) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Integrate the MSL forward in time by an arbitrary step.
- advanceTwoBody(double) - Method in class gaiasky.util.elements.OsculatingElements
-
Advance a position-velocity vector at a new mean anomaly.
- affine - Static variable in class gaiasky.scene.Mapper
- AffineTransformations - Class in gaiasky.scene.component
- AffineTransformations() - Constructor for class gaiasky.scene.component.AffineTransformations
- afterGroup(int) - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- afterGroups() - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- ag - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- AIM - Enum constant in enum class gaiasky.vr.openxr.input.actions.PoseAction.PoseType
- aimPose - Variable in class gaiasky.vr.openxr.input.XrControllerDevice
- aimTransform - Variable in class gaiasky.vr.openxr.input.XrControllerDevice
- alias - Variable in class gaiasky.util.gdx.shader.BaseIntShader.Uniform
- Alias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.CascadeShadowMapAttribute
- Alias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRIridescenceAttribute
- Alias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRVolumeAttribute
- Alias - Static variable in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- Alias - Static variable in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- Alias - Static variable in class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- Alias - Static variable in class gaiasky.util.gdx.shader.attribute.PointLightsAttribute
- Alias - Static variable in class gaiasky.util.gdx.shader.attribute.SpotLightsAttribute
- align - Variable in class gaiasky.scene.component.Title
- ALL - Enum constant in enum class gaiasky.util.scene2d.FileChooser.FileChooserTarget
- allLoaded - Variable in class gaiasky.scene.component.Constel
- allOn(ComponentTypes) - Method in interface gaiasky.render.api.ISceneRenderer
-
Checks if the component types are all on.
- allOn(ComponentTypes) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Checks if the component types are all on
- allowSameAnimation - Variable in class gaiasky.util.gdx.model.IntAnimationController
-
Whether to allow the same animation to be played while playing that animation.
- allPressed(int...) - Method in class gaiasky.input.AbstractMouseKbdListener
-
Returns true if all keys are pressed
- allPressed(Collection<Integer>) - Method in class gaiasky.input.AbstractMouseKbdListener
- allSetLike(ComponentTypes) - Method in class gaiasky.render.ComponentTypes
-
Checks if all the t bits in this bit set are also set in other.
- alpha - Variable in class gaiasky.scene.component.Constel
- alpha - Variable in class gaiasky.scene.component.Trajectory
- alpha - Variable in class gaiasky.util.gaia.utils.Place
- alpha - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- alpha - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- alpha - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- alpha - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- alpha(ComponentTypes) - Method in class gaiasky.GaiaSky
- alpha(ComponentTypes) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Computes the alpha of this component types by multiplying the alphas of all components
- Alpha - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- ALPHA - Enum constant in enum class gaiasky.render.BlendMode
-
Uses GL_SRC_ALPHA and GL_ONE_MINUS_SRC_ALPHA for source and destination in blend equation.
- AlphaAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- alphaCutoff - Variable in class gaiasky.util.gdx.model.gltf.data.material.GLTFMaterial
- alphaMode - Variable in class gaiasky.util.gdx.model.gltf.data.material.GLTFMaterial
- alphas - Variable in class gaiasky.render.system.AbstractRenderSystem
- alphas - Variable in class gaiasky.scene.system.render.SceneRenderer
-
Alpha values for each type.
- alphaSizeBr - Variable in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- alphaTest - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- AlphaTest - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- AlphaTestAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- ALT_L - Static variable in class gaiasky.gui.GSKeys
- ALT_L - Static variable in class gaiasky.gui.KeyBindings
- ALT_R - Static variable in class gaiasky.gui.GSKeys
- altitude(Place) - Method in interface gaiasky.util.gaia.utils.Area
-
Determine the minimum angle between a great circle and the Area boundary
- altitude(Place) - Method in class gaiasky.util.gaia.utils.CircleArea
- altitude(Place) - Method in class gaiasky.util.gaia.utils.ComplexArea
- alwaysScroll - Variable in class gaiasky.input.MainMouseKbdListener
-
Whether scrolling requires the activeKey to be pressed (false) or always allow scrolling (true).
- alwaysUpdate - Variable in class gaiasky.scene.component.OrbitElementsSet
- ambient - Variable in class gaiasky.util.gdx.model.data.OwnModelMaterial
- ambient - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings
- Ambient - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- Ambient - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- AMBIENT_LIGHT_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains a float with the intensity of the light in [0,1].
- AmbientAlias - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- AmbientAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- ambientCube - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- AmbientLight - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- AmbientLightAlias - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- amount - Variable in class gaiasky.util.Settings.PostprocessSettings.ChromaticAberrationSettings
- ANAGLYPH_RED_BLUE - Enum constant in enum class gaiasky.util.Settings.StereoProfile
-
Red-blue anaglyph 3D mode
- ANAGLYPH_RED_CYAN - Enum constant in enum class gaiasky.util.Settings.StereoProfile
-
Red-cyan anaglyph 3D mode
- AnaglyphEffect - Class in gaiasky.util.gdx.contrib.postprocess.effects
- AnaglyphEffect() - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.AnaglyphEffect
- AnaglyphFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- AnaglyphFilter() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter
- AnaglyphFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- AnaglyphMode - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter.Param
- AnalyticalAttitudeDataServer - Class in gaiasky.util.gaia
- AnalyticalAttitudeDataServer() - Constructor for class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- and(Bits) - Method in class gaiasky.util.Bits
-
Performs a logical AND of this target bit set with the argument bit set.
- and(GtiList) - Method in class gaiasky.util.gaia.time.GtiList
-
combine list with second list (logical AND) Return this List combined with second list
- andNot(Bits) - Method in class gaiasky.util.Bits
-
Clears all of the bits in this bit set whose corresponding bit is set in the specified bit set.
- angle - Variable in class gaiasky.scene.record.RotationComponent
-
Current angle with respect to the rotationAxis in degrees.
- angle - Variable in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings.PlanetariumSettings
- angle() - Method in class gaiasky.util.math.Vector2d
- angle(Vector3b) - Method in class gaiasky.util.math.Vector3b
-
Gets the angle in degrees between the two vectors
- angle(Vector3b) - Method in class gaiasky.util.math.Vector3d
-
Gets the angle in degrees between the two vectors
- angle(Vector3d) - Method in class gaiasky.util.math.Vector3b
-
Gets the angle in degrees between the two vectors
- angle(Vector3d) - Method in class gaiasky.util.math.Vector3d
-
Gets the angle in degrees between the two vectors
- Angle(double, Quantity.Angle.AngleUnit) - Constructor for class gaiasky.util.units.Quantity.Angle
- Angle(double, String) - Constructor for class gaiasky.util.units.Quantity.Angle
- angle2d(Vector3, Vector3) - Static method in class gaiasky.util.GlobalResources
-
Gets the angle in degrees between the two vectors
- angleBase(double, int) - Method in class gaiasky.util.coord.NslSun
-
Puts an angle in the base interval [ 0, nRev*2*PI )
- angleEdgeRad - Variable in class gaiasky.scene.camera.AbstractCamera
-
Angle from the center to the corner of the screen in scene coordinates, in radians
- angleFromZenith - Variable in class gaiasky.render.process.RenderModeCubemap
- anglePrecise(Vector3b) - Method in class gaiasky.util.math.Vector3b
-
Gets the angle in degrees between the two vectors
- anglePrecise(Vector3d) - Method in class gaiasky.util.math.Vector3b
-
Gets the angle in degrees between the two vectors
- anglePrecise(Vector3d) - Method in class gaiasky.util.math.Vector3d
-
Gets the angle in degrees between the two vectors
- anglesRates - Variable in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- angularVelocity - Variable in class gaiasky.scene.record.RotationComponent
-
Angular velocity [deg/hour] around the rotation axis.
- animate(IntAnimationController.AnimationDesc, float) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Changes the current animation by blending the new on top of the old during the transition time.
- animate(IntAnimation, float, float, int, float, IntAnimationController.AnimationListener, float) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Changes the current animation by blending the new on top of the old during the transition time.
- animate(String, float) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Changes the current animation by blending the new on top of the old during the transition time.
- animate(String, float, float, int, float, IntAnimationController.AnimationListener, float) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Changes the current animation by blending the new on top of the old during the transition time.
- animate(String, int, float, IntAnimationController.AnimationListener, float) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Changes the current animation by blending the new on top of the old during the transition time.
- animate(String, int, IntAnimationController.AnimationListener, float) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Changes the current animation by blending the new on top of the old during the transition time.
- animate(String, IntAnimationController.AnimationListener, float) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Changes the current animation by blending the new on top of the old during the transition time.
- animation - Variable in class gaiasky.util.gdx.model.IntAnimationController.AnimationDesc
-
The animation to be applied.
- animationController - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
- AnimationControllerHack - Class in gaiasky.util.gdx.model.gltf.scene3d.animation
- AnimationControllerHack(IntModelInstance) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack
- AnimationControllerHack.Transform - Class in gaiasky.util.gdx.model.gltf.scene3d.animation
- AnimationDesc() - Constructor for class gaiasky.util.gdx.model.IntAnimationController.AnimationDesc
- animationLoader - Variable in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFLoaderBase
- AnimationLoader - Class in gaiasky.util.gdx.model.gltf.loaders.shared.animation
- AnimationLoader() - Constructor for class gaiasky.util.gdx.model.gltf.loaders.shared.animation.AnimationLoader
- animationMs - Variable in class gaiasky.util.Settings.ProgramSettings.UiSettings
- animationPool - Variable in class gaiasky.util.gdx.model.IntAnimationController
- animations - Variable in class gaiasky.util.gdx.model.data.IntModelData
- animations - Variable in class gaiasky.util.gdx.model.gltf.data.GLTF
- animations - Variable in class gaiasky.util.gdx.model.gltf.loaders.shared.animation.AnimationLoader
- animations - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
- animations - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneAsset
- animations - Variable in class gaiasky.util.gdx.model.IntModel
-
animations of the model, modifying node transformations
- animations - Variable in class gaiasky.util.gdx.model.IntModelInstance
-
animations of the model, modifying node transformations
- AnimationsPlayer - Class in gaiasky.util.gdx.model.gltf.scene3d.animation
- AnimationsPlayer(Scene) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationsPlayer
- annotations - Variable in class gaiasky.scene.component.GridRecursive
- annotTransform - Variable in class gaiasky.scene.component.GridUV
- Anomalies - Class in gaiasky.util.elements
- Anomalies() - Constructor for class gaiasky.util.elements.Anomalies
- antialias - Variable in class gaiasky.util.Settings.PostprocessSettings
- Antialiasing - Class in gaiasky.util.gdx.contrib.postprocess.effects
- Antialiasing() - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Antialiasing
- ANTIALIASING_CMD - Enum constant in enum class gaiasky.event.Event
-
Anti aliasing changed, contains the new anti-aliasing value.
- ANY_KEY - Static variable in class gaiasky.gui.GSKeys
- anyPressed(int...) - Method in class gaiasky.input.AbstractGamepadListener
-
Returns true if any of the buttons are pressed in the last controller used.
- anyPressed(int...) - Method in class gaiasky.input.AbstractMouseKbdListener
-
Returns true if any of the keys are pressed
- anyPressed(Controller, int...) - Method in class gaiasky.input.AbstractGamepadListener
- ao - Variable in class gaiasky.scene.record.MaterialComponent
- AO - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- AOAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- aOrange - Static variable in class gaiasky.util.color.ColorUtils
- aOrangeC - Static variable in class gaiasky.util.color.ColorUtils
- aoTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- aoTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- aoUnapcked - Variable in class gaiasky.scene.record.MaterialComponent
- aperture - Variable in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings.PlanetariumSettings
- APHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- APOSTROPHE - Static variable in class gaiasky.gui.GSKeys
- apparentToAbsoluteMagnitude(double, double) - Static method in class gaiasky.util.coord.AstroUtils
-
Converts an apparent magnitude to an absolute magnitude given the distance in parsecs.
- APPLICATION_NAME - Static variable in class gaiasky.util.Settings
- APPLICATION_NAME_TITLE - Static variable in class gaiasky.util.Settings
- APPLICATION_SHORT_NAME - Static variable in class gaiasky.util.Settings
- apply(boolean) - Method in class gaiasky.gui.vr.FixedScreenViewport
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble.Bounce
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble.BounceIn
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble.BounceOut
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble.Elastic
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble.ElasticIn
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble.ElasticOut
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble.Exp
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble.ExpIn
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble.ExpOut
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble.Pow
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble.PowIn
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble.PowOut
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble.Swing
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble.SwingIn
- apply(double) - Method in class gaiasky.util.math.InterpolationDouble.SwingOut
- apply(double, double, double) - Method in class gaiasky.util.math.InterpolationDouble
- apply(Matrix4) - Method in class gaiasky.scene.component.AffineTransformations
- apply(Matrix4) - Method in interface gaiasky.scene.record.ITransform
- apply(Matrix4) - Method in class gaiasky.scene.record.QuaternionTransform
- apply(Matrix4) - Method in class gaiasky.scene.record.RotateTransform
- apply(Matrix4) - Method in class gaiasky.scene.record.ScaleTransform
- apply(Matrix4) - Method in class gaiasky.scene.record.TranslateTransform
- apply(IntAnimation, float, float) - Method in class gaiasky.util.gdx.model.BaseIntAnimationController
-
Apply an animation, must be called between {
BaseIntAnimationController.begin()
and {BaseIntAnimationController.end()
. - apply(IntAnimation, float, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack
-
Apply an animation, must be called between {
AnimationControllerHack.begin()
and {AnimationControllerHack.end()
. - apply(Matrix4d) - Method in class gaiasky.scene.component.AffineTransformations
- apply(Matrix4d) - Method in interface gaiasky.scene.record.ITransform
- apply(Matrix4d) - Method in class gaiasky.scene.record.QuaternionTransform
- apply(Matrix4d) - Method in class gaiasky.scene.record.RotateTransform
- apply(Matrix4d) - Method in class gaiasky.scene.record.ScaleTransform
- apply(Matrix4d) - Method in class gaiasky.scene.record.TranslateTransform
- apply(One, Two) - Method in interface gaiasky.util.Functions.Function2
- apply(One, Two, Three) - Method in interface gaiasky.util.Consumers.Consumer3
- apply(One, Two, Three) - Method in interface gaiasky.util.Functions.Function3
- apply(One, Two, Three, Four) - Method in interface gaiasky.util.Consumers.Consumer4
- apply(One, Two, Three, Four) - Method in interface gaiasky.util.Functions.Function4
- apply(One, Two, Three, Four, Five) - Method in interface gaiasky.util.Consumers.Consumer5
- apply(One, Two, Three, Four, Five) - Method in interface gaiasky.util.Functions.Function5
- apply(One, Two, Three, Four, Five, Six) - Method in interface gaiasky.util.Consumers.Consumer6
- apply(One, Two, Three, Four, Five, Six) - Method in interface gaiasky.util.Functions.Function6
- apply(One, Two, Three, Four, Five, Six, Seven) - Method in interface gaiasky.util.Consumers.Consumer7
- apply(One, Two, Three, Four, Five, Six, Seven, Eight) - Method in interface gaiasky.util.Consumers.Consumer8
- apply(One, Two, Three, Four, Five, Six, Seven, Eight, Nine) - Method in interface gaiasky.util.Consumers.Consumer9
- apply(One, Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten) - Method in interface gaiasky.util.Consumers.Consumer10
- applyAnimation(ObjectMap<IntNode, BaseIntAnimationController.Transform>, Pool<BaseIntAnimationController.Transform>, float, IntAnimation, float) - Static method in class gaiasky.util.gdx.model.BaseIntAnimationController
-
Helper method to apply one animation to either an objectmap for blending or directly to the bones.
- applyAnimation(IntAnimation, float) - Method in class gaiasky.util.gdx.model.BaseIntAnimationController
-
Apply a single animation to the
IntModelInstance
and update the it to reflect the changes. - applyAnimation(IntAnimation, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack
-
Apply a single animation to the
ModelInstance
and update the it to reflect the changes. - applyAnimationPlus(ObjectMap<IntNode, AnimationControllerHack.Transform>, Pool<AnimationControllerHack.Transform>, float, IntAnimation, float) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack
-
Helper method to apply one animation to either an object map for blending or directly to the bones.
- applyAnimations(IntAnimation, float, IntAnimation, float, float) - Method in class gaiasky.util.gdx.model.BaseIntAnimationController
-
Apply two animations, blending the second onto to first using weight.
- applyAnimations(IntAnimation, float, IntAnimation, float, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack
-
Apply two animations, blending the second onto to first using weight.
- applyForce(Vector3b) - Method in class gaiasky.scene.camera.NaturalCamera
-
Applies the given force to this entity's acceleration.
- applyRelativisticAberration(Vector3d, ICamera) - Static method in class gaiasky.util.GlobalResources
- applyZeroPoint(double) - Method in class gaiasky.input.AbstractGamepadListener
-
Zero-point function for the axes.
- appMag - Variable in class gaiasky.scene.component.Magnitude
-
Apparent magnitude, m = -2.5 log10(flux)
- appMag() - Method in interface gaiasky.scene.api.IParticleRecord
- appMag() - Method in class gaiasky.scene.record.ParticleRecord
- appMag() - Method in class gaiasky.scene.record.PointParticleRecord
- appMagCameraLabel - Variable in class gaiasky.gui.FocusInfoInterface
- appMagEarthLabel - Variable in class gaiasky.gui.FocusInfoInterface
- approximate(T) - Method in class gaiasky.util.math.BSplineDouble
- approximate(T) - Method in class gaiasky.util.math.CatmullRomSplined
- approximate(T) - Method in class gaiasky.util.math.LinearDouble
- approximate(T) - Method in interface gaiasky.util.math.PathDouble
- approximate(T, int) - Method in class gaiasky.util.math.BSplineDouble
- approximate(T, int) - Method in class gaiasky.util.math.CatmullRomSplined
- approximate(T, int, int) - Method in class gaiasky.util.math.BSplineDouble
- approximate(T, int, int) - Method in class gaiasky.util.math.CatmullRomSplined
- approxLength(int) - Method in class gaiasky.util.math.BSplineDouble
- approxLength(int) - Method in class gaiasky.util.math.CatmullRomSplined
- approxLength(int) - Method in class gaiasky.util.math.LinearDouble
- approxLength(int) - Method in interface gaiasky.util.math.PathDouble
- ar - Variable in class gaiasky.scene.camera.AbstractCamera
-
Aspect ratio
- archetype - Variable in class gaiasky.scene.component.Base
-
Reference to the archetype used to create this entity, if any.
- Archetype - Class in gaiasky.scene
- Archetype(Engine, Archetype, String, Class<? extends Component>...) - Constructor for class gaiasky.scene.Archetype
- Archetype(Engine, String, Class<? extends Component>...) - Constructor for class gaiasky.scene.Archetype
- archetypes - Variable in class gaiasky.scene.Archetypes
-
Archetypes map, links old scene graph model objects to artemis archetypes.
- archetypes - Variable in class gaiasky.scene.Index
-
The archetypes container.
- archetypes() - Method in class gaiasky.scene.Scene
-
Access to the archetypes.
- Archetypes - Class in gaiasky.scene
- Archetypes() - Constructor for class gaiasky.scene.Archetypes
-
Creates a new archetypes container.
- archiveViewWindow - Variable in class gaiasky.gui.FullGui
- ArchiveViewWindow - Class in gaiasky.gui
- ArchiveViewWindow(Stage, Skin) - Constructor for class gaiasky.gui.ArchiveViewWindow
- ARCMIN - Enum constant in enum class gaiasky.util.units.Quantity.Angle.AngleUnit
- ARCSEC - Enum constant in enum class gaiasky.util.units.Quantity.Angle.AngleUnit
-
Arcseconds
- ARCSEC_PER_S_TO_DEG_PER_DAY - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Factor converting from arcsec/s to deg/day
- ARCSEC_TO_DEG - Static variable in class gaiasky.util.Nature
-
Arc-seconds to degrees
- ARCSEC_TO_RAD - Static variable in class gaiasky.util.Nature
- Area - Interface in gaiasky.util.gaia.utils
- areSlaveConfigPropertiesPresent() - Method in class gaiasky.util.Settings.ProgramSettings.NetSettings
-
Checks whether the slave is configured directly in the properties file of Gaia Sky
- argofpericenter - Variable in class gaiasky.scene.record.OrbitComponent
-
Argument of perihelion in degrees.
- array0 - Variable in class gaiasky.util.camera.Proximity
- array1 - Variable in class gaiasky.util.camera.Proximity
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Bias.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.ChromaticAberrationFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Combine.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Copy.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter.Param
- arrayElementSize() - Method in interface gaiasky.util.gdx.contrib.postprocess.filters.Filter.Parameter
- arrayElementSize() - Method in interface gaiasky.util.gdx.contrib.postprocess.filters.Filter3.Parameter
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.LensDirt.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.LensFlareFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Luma.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.PseudoLensFlareFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Threshold.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.UnsharpMaskFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.WarpingMeshFilter.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.XBRZUpscale.Param
- arrayElementSize() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Zoom.Param
- arrayToStr(String[]) - Static method in class gaiasky.util.TextUtils
- arrayToStr(String[], String, String, String) - Static method in class gaiasky.util.TextUtils
- ArrayUtils - Class in gaiasky.util
-
Utilities to work with arrays.
- ArrayUtils() - Constructor for class gaiasky.util.ArrayUtils
- arrow - Static variable in class gaiasky.scene.Mapper
- arrow(float, float, float, float, float, float, float, float, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- arrow(float, float, float, float, float, float, float, float, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an arrow
- Arrow - Class in gaiasky.scene.component
- Arrow() - Constructor for class gaiasky.scene.component.Arrow
- arrowCap - Variable in class gaiasky.scene.component.Arrow
-
Paint arrow caps
- arrowHeads - Variable in class gaiasky.util.Settings.SceneSettings.ProperMotionSettings
- ascendingnode - Variable in class gaiasky.scene.record.OrbitComponent
-
Longitude of the ascending node in degrees.
- ascendingNode - Variable in class gaiasky.scene.record.RotationComponent
-
The ascending node in degrees, should not be used, as it obviously causes the body to wobble.
- ascent - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The distance from the cap height to the top of the tallest glyph.
- asDays() - Method in class gaiasky.util.gaia.time.Days
- asDays() - Method in interface gaiasky.util.gaia.time.Duration
- asDays() - Method in class gaiasky.util.gaia.time.Hours
- asDays() - Method in class gaiasky.util.gaia.time.JulianYears
- asDays() - Method in class gaiasky.util.gaia.time.Mins
- asDays() - Method in class gaiasky.util.gaia.time.NanoSecs
- asDays() - Method in class gaiasky.util.gaia.time.Revs
- asDays() - Method in class gaiasky.util.gaia.time.Secs
- asDays(double) - Static method in class gaiasky.util.gaia.time.Hours
- asDays(double) - Static method in class gaiasky.util.gaia.time.JulianYears
- asDays(double) - Static method in class gaiasky.util.gaia.time.Mins
- asDays(double) - Static method in class gaiasky.util.gaia.time.Revs
- asDays(double) - Static method in class gaiasky.util.gaia.time.Secs
- asDays(long) - Static method in class gaiasky.util.gaia.time.NanoSecs
- asHours() - Method in class gaiasky.util.gaia.time.Days
- asHours() - Method in interface gaiasky.util.gaia.time.Duration
- asHours() - Method in class gaiasky.util.gaia.time.Hours
- asHours() - Method in class gaiasky.util.gaia.time.JulianYears
- asHours() - Method in class gaiasky.util.gaia.time.Mins
- asHours() - Method in class gaiasky.util.gaia.time.NanoSecs
- asHours() - Method in class gaiasky.util.gaia.time.Revs
- asHours() - Method in class gaiasky.util.gaia.time.Secs
- asHours(double) - Static method in class gaiasky.util.gaia.time.Days
- asHours(double) - Static method in class gaiasky.util.gaia.time.JulianYears
- asHours(double) - Static method in class gaiasky.util.gaia.time.Mins
- asHours(double) - Static method in class gaiasky.util.gaia.time.Revs
- asHours(double) - Static method in class gaiasky.util.gaia.time.Secs
- asHours(long) - Static method in class gaiasky.util.gaia.time.NanoSecs
- asin(double) - Method in class gaiasky.util.math.FastTrigonometry
- asin(double) - Method in interface gaiasky.util.math.ITrigonometry
- asin(double) - Method in class gaiasky.util.math.Trigonometry
- asJulianYears() - Method in class gaiasky.util.gaia.time.Days
- asJulianYears() - Method in interface gaiasky.util.gaia.time.Duration
- asJulianYears() - Method in class gaiasky.util.gaia.time.Hours
- asJulianYears() - Method in class gaiasky.util.gaia.time.JulianYears
- asJulianYears() - Method in class gaiasky.util.gaia.time.Mins
- asJulianYears() - Method in class gaiasky.util.gaia.time.NanoSecs
- asJulianYears() - Method in class gaiasky.util.gaia.time.Revs
- asJulianYears() - Method in class gaiasky.util.gaia.time.Secs
- asJulianYears(double) - Static method in class gaiasky.util.gaia.time.Days
- asJulianYears(double) - Static method in class gaiasky.util.gaia.time.Hours
- asJulianYears(double) - Static method in class gaiasky.util.gaia.time.Mins
- asJulianYears(double) - Static method in class gaiasky.util.gaia.time.Revs
- asJulianYears(double) - Static method in class gaiasky.util.gaia.time.Secs
- asJulianYears(long) - Static method in class gaiasky.util.gaia.time.NanoSecs
- asMins() - Method in class gaiasky.util.gaia.time.Days
- asMins() - Method in interface gaiasky.util.gaia.time.Duration
- asMins() - Method in class gaiasky.util.gaia.time.Hours
- asMins() - Method in class gaiasky.util.gaia.time.JulianYears
- asMins() - Method in class gaiasky.util.gaia.time.Mins
- asMins() - Method in class gaiasky.util.gaia.time.NanoSecs
- asMins() - Method in class gaiasky.util.gaia.time.Revs
- asMins() - Method in class gaiasky.util.gaia.time.Secs
- asMins(double) - Static method in class gaiasky.util.gaia.time.Days
- asMins(double) - Static method in class gaiasky.util.gaia.time.Hours
- asMins(double) - Static method in class gaiasky.util.gaia.time.JulianYears
- asMins(double) - Static method in class gaiasky.util.gaia.time.Revs
- asMins(double) - Static method in class gaiasky.util.gaia.time.Secs
- asMins(long) - Static method in class gaiasky.util.gaia.time.NanoSecs
- asNanoSecs() - Method in class gaiasky.util.gaia.time.Days
- asNanoSecs() - Method in interface gaiasky.util.gaia.time.Duration
- asNanoSecs() - Method in class gaiasky.util.gaia.time.Hours
- asNanoSecs() - Method in class gaiasky.util.gaia.time.JulianYears
- asNanoSecs() - Method in class gaiasky.util.gaia.time.Mins
- asNanoSecs() - Method in class gaiasky.util.gaia.time.NanoSecs
- asNanoSecs() - Method in class gaiasky.util.gaia.time.Revs
- asNanoSecs() - Method in class gaiasky.util.gaia.time.Secs
- asNanoSecs(double) - Static method in class gaiasky.util.gaia.time.Days
- asNanoSecs(double) - Static method in class gaiasky.util.gaia.time.Hours
- asNanoSecs(double) - Static method in class gaiasky.util.gaia.time.JulianYears
- asNanoSecs(double) - Static method in class gaiasky.util.gaia.time.Mins
- asNanoSecs(double) - Static method in class gaiasky.util.gaia.time.Revs
- asNanoSecs(double) - Static method in class gaiasky.util.gaia.time.Secs
- aspectRatio - Variable in class gaiasky.util.gdx.model.gltf.data.camera.GLTFPerspective
- asRevs() - Method in class gaiasky.util.gaia.time.Days
- asRevs() - Method in interface gaiasky.util.gaia.time.Duration
- asRevs() - Method in class gaiasky.util.gaia.time.Hours
- asRevs() - Method in class gaiasky.util.gaia.time.JulianYears
- asRevs() - Method in class gaiasky.util.gaia.time.Mins
- asRevs() - Method in class gaiasky.util.gaia.time.NanoSecs
- asRevs() - Method in class gaiasky.util.gaia.time.Revs
- asRevs() - Method in class gaiasky.util.gaia.time.Secs
- asRevs(double) - Static method in class gaiasky.util.gaia.time.Days
- asRevs(double) - Static method in class gaiasky.util.gaia.time.Hours
- asRevs(double) - Static method in class gaiasky.util.gaia.time.JulianYears
- asRevs(double) - Static method in class gaiasky.util.gaia.time.Mins
- asRevs(double) - Static method in class gaiasky.util.gaia.time.Secs
- asRevs(long) - Static method in class gaiasky.util.gaia.time.NanoSecs
- asSecs() - Method in class gaiasky.util.gaia.time.Days
- asSecs() - Method in interface gaiasky.util.gaia.time.Duration
- asSecs() - Method in class gaiasky.util.gaia.time.Hours
- asSecs() - Method in class gaiasky.util.gaia.time.JulianYears
- asSecs() - Method in class gaiasky.util.gaia.time.Mins
- asSecs() - Method in class gaiasky.util.gaia.time.NanoSecs
- asSecs() - Method in class gaiasky.util.gaia.time.Revs
- asSecs() - Method in class gaiasky.util.gaia.time.Secs
- asSecs(double) - Static method in class gaiasky.util.gaia.time.Days
- asSecs(double) - Static method in class gaiasky.util.gaia.time.Hours
- asSecs(double) - Static method in class gaiasky.util.gaia.time.JulianYears
- asSecs(double) - Static method in class gaiasky.util.gaia.time.Mins
- asSecs(double) - Static method in class gaiasky.util.gaia.time.Revs
- asSecs(long) - Static method in class gaiasky.util.gaia.time.NanoSecs
- asset - Variable in class gaiasky.util.gdx.model.gltf.data.GLTF
- AssetBean - Class in gaiasky.data
- assetManager - Variable in class gaiasky.GaiaSky
-
The asset manager.
- ASSETS_LOC - Static variable in class gaiasky.util.Settings
-
Assets location for this instance of Gaia Sky.
- assetsFileStr(String) - Static method in class gaiasky.util.Settings
- assetsPath(String) - Static method in class gaiasky.util.Settings
- Asteroids - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- AstroUtils - Class in gaiasky.util.coord
- AstroUtils() - Constructor for class gaiasky.util.coord.AstroUtils
- AstroUtilsTest - Class in gaiasky.util.test
- AstroUtilsTest() - Constructor for class gaiasky.util.test.AstroUtilsTest
- AT - Static variable in class gaiasky.gui.GSKeys
- atan(double) - Method in class gaiasky.util.math.FastTrigonometry
- atan(double) - Method in interface gaiasky.util.math.ITrigonometry
- atan(double) - Method in class gaiasky.util.math.Trigonometry
- atan2(double, double) - Method in class gaiasky.util.math.FastTrigonometry
- atan2(double, double) - Method in interface gaiasky.util.math.ITrigonometry
- atan2(double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns atan2 in radians, faster but less accurate than Math.atan2.
- atan2(double, double) - Method in class gaiasky.util.math.Trigonometry
- atlasName - Variable in class gaiasky.util.gdx.loader.BitmapFontLoader.BitmapFontParameter
-
The name of the
TextureAtlas
to load theBitmapFont
itself from. - AtlasRegion(Texture, int, int, int, int) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
- AtlasRegion(TextureAtlas.AtlasRegion) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
- AtlasSprite(TextureAtlas.AtlasRegion) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- AtlasSprite(TextureAtlas.AtlasSprite) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- atmosphere - Variable in class gaiasky.scene.component.Atmosphere
- atmosphere - Static variable in class gaiasky.scene.Mapper
- Atmosphere - Class in gaiasky.scene.component
- Atmosphere() - Constructor for class gaiasky.scene.component.Atmosphere
- AtmosphereAttribute - Class in gaiasky.util.gdx.shader.attribute
- AtmosphereAttribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- AtmosphereAttribute(int, float) - Constructor for class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- AtmosphereComponent - Class in gaiasky.scene.record
- AtmosphereComponent() - Constructor for class gaiasky.scene.record.AtmosphereComponent
- Atmospheres - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- AtmosphereShader - Class in gaiasky.util.gdx.shader
- AtmosphereShader(IntRenderable, AtmosphereShader.Config) - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader
- AtmosphereShader(IntRenderable, AtmosphereShader.Config, ExtShaderProgram) - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader
- AtmosphereShader(IntRenderable, AtmosphereShader.Config, String) - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader
- AtmosphereShader(IntRenderable, AtmosphereShader.Config, String, String, String) - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader
- AtmosphereShader.Config - Class in gaiasky.util.gdx.shader
- AtmosphereShader.Inputs - Class in gaiasky.util.gdx.shader
- AtmosphereShader.Setters - Class in gaiasky.util.gdx.shader
- AtmosphereShaderProvider - Class in gaiasky.util.gdx.shader.provider
- AtmosphereShaderProvider(FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.shader.provider.AtmosphereShaderProvider
- AtmosphereShaderProvider(AtmosphereShader.Config) - Constructor for class gaiasky.util.gdx.shader.provider.AtmosphereShaderProvider
- AtmosphereShaderProvider(String, String) - Constructor for class gaiasky.util.gdx.shader.provider.AtmosphereShaderProvider
- AtmosphereShaderProviderLoader<T> - Class in gaiasky.util.gdx.shader.loader
- AtmosphereShaderProviderLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.shader.loader.AtmosphereShaderProviderLoader
- AtmosphereShaderProviderLoader.AtmosphereShaderProviderParameter - Class in gaiasky.util.gdx.shader.loader
- AtmosphereShaderProviderParameter(String, String) - Constructor for class gaiasky.util.gdx.shader.loader.AtmosphereShaderProviderLoader.AtmosphereShaderProviderParameter
- attachTo(T) - Method in class gaiasky.util.gdx.model.IntNode
-
Adds this node as child to specified parent Node, synonym for:
parent.addChild(this)
- attachToSession(XrDriver, MemoryStack) - Method in class gaiasky.vr.openxr.input.actionsets.ActionSet
-
Attaches this (and only this) action set to the session in the driver.
- attenuationColor - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsVolume
- attenuationColor - Variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRVolumeAttribute
- attenuationDistance - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsVolume
- attenuationDistance - Variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRVolumeAttribute
-
a value of zero means positive infinity (no attenuation)
- attitude - Variable in class gaiasky.scene.component.Attitude
- attitude - Static variable in class gaiasky.scene.Mapper
- attitude - Variable in class gaiasky.util.gaia.AttitudeIntervalBean
- Attitude - Class in gaiasky.scene.component
- Attitude() - Constructor for class gaiasky.scene.component.Attitude
- AttitudeConverter - Class in gaiasky.util.gaia
- AttitudeConverter() - Constructor for class gaiasky.util.gaia.AttitudeConverter
- AttitudeIntervalBean - Class in gaiasky.util.gaia
- AttitudeIntervalBean(String, Date, BaseAttitudeDataServer, String) - Constructor for class gaiasky.util.gaia.AttitudeIntervalBean
- AttitudeLoader - Class in gaiasky.data.util
- AttitudeLoader(FileHandleResolver) - Constructor for class gaiasky.data.util.AttitudeLoader
- AttitudeLoader.AttitudeLoaderParameters - Class in gaiasky.data.util
- AttitudeLoaderParameters(String) - Constructor for class gaiasky.data.util.AttitudeLoader.AttitudeLoaderParameters
- attitudeLocation - Variable in class gaiasky.scene.component.Attitude
- attitudeServer - Variable in class gaiasky.scene.component.Attitude
- AttitudeUtils - Class in gaiasky.util.gaia.utils
- AttitudeUtils() - Constructor for class gaiasky.util.gaia.utils.AttitudeUtils
- AttitudeUtils.KnotsAndSplines - Class in gaiasky.util.gaia.utils
-
Utility class for manipulating knots and splines together
- AttitudeXmlParser - Class in gaiasky.util.gaia
- AttitudeXmlParser() - Constructor for class gaiasky.util.gaia.AttitudeXmlParser
- attr - Variable in class gaiasky.gui.beans.AttributeComboBoxBean
- attribute - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.CascadeShadowMap
- attribute - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.TransmissionSource
-
attribute to be added to the environment in the final render pass.
- Attribute - Class in gaiasky.util.gdx.shader.attribute
- Attribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.Attribute
- Attribute(long) - Constructor for class gaiasky.util.gdx.shader.attribute.Attribute
- AttributeAbsmag - Class in gaiasky.util.filter.attrib
- AttributeAbsmag() - Constructor for class gaiasky.util.filter.attrib.AttributeAbsmag
- AttributeAbstract - Class in gaiasky.util.filter.attrib
- AttributeAbstract() - Constructor for class gaiasky.util.filter.attrib.AttributeAbstract
- AttributeAppmag - Class in gaiasky.util.filter.attrib
- AttributeAppmag() - Constructor for class gaiasky.util.filter.attrib.AttributeAppmag
- AttributeColorBlue - Class in gaiasky.util.filter.attrib
- AttributeColorBlue() - Constructor for class gaiasky.util.filter.attrib.AttributeColorBlue
- AttributeColorGreen - Class in gaiasky.util.filter.attrib
- AttributeColorGreen() - Constructor for class gaiasky.util.filter.attrib.AttributeColorGreen
- AttributeColorRed - Class in gaiasky.util.filter.attrib
- AttributeColorRed() - Constructor for class gaiasky.util.filter.attrib.AttributeColorRed
- AttributeComboBoxBean - Class in gaiasky.gui.beans
- AttributeComboBoxBean(IAttribute) - Constructor for class gaiasky.gui.beans.AttributeComboBoxBean
- AttributeDEC - Class in gaiasky.util.filter.attrib
- AttributeDEC() - Constructor for class gaiasky.util.filter.attrib.AttributeDEC
- AttributeDistance - Class in gaiasky.util.filter.attrib
- AttributeDistance() - Constructor for class gaiasky.util.filter.attrib.AttributeDistance
- AttributeEclLatitude - Class in gaiasky.util.filter.attrib
- AttributeEclLatitude() - Constructor for class gaiasky.util.filter.attrib.AttributeEclLatitude
- AttributeEclLongitude - Class in gaiasky.util.filter.attrib
- AttributeEclLongitude() - Constructor for class gaiasky.util.filter.attrib.AttributeEclLongitude
- AttributeGalLatitude - Class in gaiasky.util.filter.attrib
- AttributeGalLatitude() - Constructor for class gaiasky.util.filter.attrib.AttributeGalLatitude
- AttributeGalLongitude - Class in gaiasky.util.filter.attrib
- AttributeGalLongitude() - Constructor for class gaiasky.util.filter.attrib.AttributeGalLongitude
- AttributeMap - Class in gaiasky.scene
- AttributeMap() - Constructor for class gaiasky.scene.AttributeMap
- AttributeMualpha - Class in gaiasky.util.filter.attrib
- AttributeMualpha() - Constructor for class gaiasky.util.filter.attrib.AttributeMualpha
- AttributeMudelta - Class in gaiasky.util.filter.attrib
- AttributeMudelta() - Constructor for class gaiasky.util.filter.attrib.AttributeMudelta
- attributeNames - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Attribute names.
- AttributeRA - Class in gaiasky.util.filter.attrib
- AttributeRA() - Constructor for class gaiasky.util.filter.attrib.AttributeRA
- AttributeRadvel - Class in gaiasky.util.filter.attrib
- AttributeRadvel() - Constructor for class gaiasky.util.filter.attrib.AttributeRadvel
- attributes - Variable in class gaiasky.util.gdx.model.data.IntModelMesh
- attributes - Variable in class gaiasky.util.gdx.model.gltf.data.geometry.GLTFPrimitive
- attributes - Variable in class gaiasky.util.gdx.shader.attribute.Attributes
- attributes - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Attribute lookup.
- Attributes - Class in gaiasky.util.gdx.shader.attribute
- Attributes() - Constructor for class gaiasky.util.gdx.shader.attribute.Attributes
- attributesHash() - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- attributeSizes - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Attribute sizes.
- attributesMask - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
-
The attributes that this shader supports
- attributesMask - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
-
The attributes that this shader supports
- attributeTypes - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Attribute types.
- AttributeUCD - Class in gaiasky.util.filter.attrib
- AttributeUCD(UCD) - Constructor for class gaiasky.util.filter.attrib.AttributeUCD
- AU - Enum constant in enum class gaiasky.gui.beans.DistanceUnitComboBoxBean.DistanceUnit
- AU - Enum constant in enum class gaiasky.util.Settings.DistanceUnits
- AU - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Astronomical units
- AU_TO_KM - Static variable in class gaiasky.util.Nature
-
Astronomical units to kilometres
- AU_TO_U - Static variable in class gaiasky.util.Constants
-
AU to local units conversion.
- AUTHOR_AFFILIATION - Static variable in class gaiasky.util.Settings
- AUTHOR_AFFILIATION_PLAIN - Static variable in class gaiasky.util.Settings
- AUTHOR_EMAIL - Static variable in class gaiasky.util.Settings
- AUTHOR_NAME - Static variable in class gaiasky.util.Settings
- AUTHOR_NAME_PLAIN - Static variable in class gaiasky.util.Settings
- auto - Variable in class gaiasky.util.Settings.CamrecorderSettings
- AUTO - Enum constant in enum class gaiasky.util.Settings.ToneMapping
- aux - Variable in class gaiasky.util.svt.SVTQuadtree
-
Auxiliary object to store additional data.
- aux1 - Variable in class gaiasky.render.process.RenderModeCubemap
- aux1 - Static variable in interface gaiasky.util.filter.attrib.IAttribute
- aux2 - Variable in class gaiasky.render.process.RenderModeCubemap
- aux2 - Variable in class gaiasky.render.system.LineRenderSystem
- aux2 - Variable in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- aux2 - Static variable in interface gaiasky.util.filter.attrib.IAttribute
- aux2d1 - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- aux2d2 - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- aux3 - Variable in class gaiasky.render.process.RenderModeCubemap
- aux3b1 - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- aux3b2 - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- aux3d1 - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- aux3d1 - Static variable in class gaiasky.scene.record.ParticleRecord
- aux3d2 - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- aux3d2 - Static variable in class gaiasky.scene.record.ParticleRecord
- auxd - Variable in class gaiasky.render.system.AbstractRenderSystem
- auxf - Variable in class gaiasky.render.system.AbstractRenderSystem
- available() - Method in class gaiasky.util.io.ByteBufferInputStream
- AVAILABLE - Enum constant in enum class gaiasky.util.datadesc.DatasetDesc.DatasetStatus
- AvgLuma - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- awake - Variable in class gaiasky.util.concurrent.ServiceThread
- axes - Variable in class gaiasky.scene.Families
- Axes - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- axesColors - Variable in class gaiasky.scene.component.Axis
- AxesExtractor - Class in gaiasky.scene.system.render.extract
- AxesExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.AxesExtractor
- AxesInitializer - Class in gaiasky.scene.system.initialize
- AxesInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.AxesInitializer
- AxesUpdater - Class in gaiasky.scene.system.update
- AxesUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.AxesUpdater
- axialTilt - Variable in class gaiasky.scene.record.RotationComponent
-
Angle between equatorial plane and orbital plane in degrees.
- axis - Static variable in class gaiasky.scene.Mapper
- Axis - Class in gaiasky.scene.component
- Axis() - Constructor for class gaiasky.scene.component.Axis
- AXIS_DPAD_H - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_DPAD_V - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_LB - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_LSTICK_H - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_LSTICK_H_SENS - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_LSTICK_V - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_LSTICK_V_SENS - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_LT - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_LT_SENS - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_RB - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_RSTICK_H - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_RSTICK_H_SENS - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_RSTICK_V - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_RSTICK_V_SENS - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_RT - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_RT_SENS - Variable in class gaiasky.gui.AbstractGamepadMappings
- AXIS_VALUE_POW - Variable in class gaiasky.gui.AbstractGamepadMappings
- axisEventDelay - Variable in class gaiasky.input.AbstractGamepadListener
-
Delay between axis events.
- axisMoved(Controller, int, float) - Method in class gaiasky.input.AbstractGamepadListener
- axisMoved(Controller, int, float) - Method in class gaiasky.input.GuiGamepadListener
- axisMoved(Controller, int, float) - Method in class gaiasky.input.MainGamepadListener
- axisMoved(Controller, int, float) - Method in class gaiasky.input.SpacecraftGamepadListener
- axisPollDelay - Variable in class gaiasky.input.AbstractGamepadListener
-
Delay between axis poll operations.
- AZIMUTHAL_EQUIDISTANT - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
B
- b - Variable in class gaiasky.scene.component.GridRecursive
- b - Variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRHDRColorAttribute
- b - Variable in class gaiasky.util.gdx.ModelCreator.Face
-
This stores the indices for the binormals
- b() - Method in interface gaiasky.scene.api.IParticleRecord
-
Galactic latitude in degrees.
- b() - Method in class gaiasky.scene.record.ParticleRecord
-
Galactic latitude in degrees.
- b() - Method in class gaiasky.scene.record.PointParticleRecord
- b() - Method in class gaiasky.util.gdx.ModelCreator.Face
- b() - Method in interface gaiasky.util.gdx.ModelCreator.IFace
- B - Static variable in class gaiasky.gui.GSKeys
- b0 - Variable in class gaiasky.scene.component.Axis
- B0(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- B0(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- B0(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- b1 - Variable in class gaiasky.scene.component.Axis
- B1(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- B1(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- B1(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- b2 - Variable in class gaiasky.scene.component.Axis
- B2(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- B2(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- B2(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- B3(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- B3(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- B31 - Variable in class gaiasky.scene.component.ParticleSet
- B32 - Variable in class gaiasky.scene.component.ParticleSet
- B33 - Variable in class gaiasky.scene.component.ParticleSet
- B34 - Variable in class gaiasky.scene.component.ParticleSet
- B4(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- B4(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- B4(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- B5(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- B5(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- back - Variable in class gaiasky.gui.StereoGui
- back() - Method in class gaiasky.gui.GamepadGui
- back() - Method in class gaiasky.input.GuiGamepadListener
- back() - Method in class gaiasky.input.WindowGamepadListener
- Back - Enum constant in enum class gaiasky.util.math.PlaneDouble.PlaneSide
- BACK - Static variable in class gaiasky.gui.GSKeys
- BACKBUFFER_SCALE_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the back-buffer scale.
- BACKBUFFER_SCALE_MAX - Static variable in class gaiasky.util.Constants
- BACKBUFFER_SCALE_MIN - Static variable in class gaiasky.util.Constants
- BACKBUFFER_SCALE_STEP - Static variable in class gaiasky.util.Constants
- backBufferHeight - Variable in class gaiasky.gui.AbstractGui
- backBufferResolution - Variable in class gaiasky.util.Settings.GraphicsSettings
- backBufferScale - Variable in class gaiasky.util.Settings.GraphicsSettings
- BackbufferScale - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter.Param
- backBufferWidth - Variable in class gaiasky.gui.AbstractGui
- background - Variable in class gaiasky.scene.component.ParticleSet
- background - Variable in class gaiasky.util.scene2d.ContextMenu.ContextMenuStyle
- background - Variable in class gaiasky.util.scene2d.Separator.SeparatorStyle
- BACKGROUND_LOADING_INFO - Enum constant in enum class gaiasky.event.Event
-
Empty event which informs that background loading is active.
- BackgroundExtractor - Class in gaiasky.scene.system.render.extract
- BackgroundExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.BackgroundExtractor
- backgroundFocused - Variable in class gaiasky.util.scene2d.OwnSelectBox.OwnSelectBoxStyle
- backgroundFocused - Variable in class gaiasky.util.scene2d.OwnSlider.OwnSliderStyle
- BackgroundModelInitializer - Class in gaiasky.scene.system.initialize
- BackgroundModelInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.BackgroundModelInitializer
- backgroundModels - Variable in class gaiasky.scene.Families
- BackgroundUpdater - Class in gaiasky.scene.system.update
- BackgroundUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.BackgroundUpdater
- BACKSLASH - Static variable in class gaiasky.gui.GSKeys
- BACKSPACE - Static variable in class gaiasky.gui.GSKeys
- backupCamera() - Method in class gaiasky.scene.camera.CameraManager
- backupGamepadListeners - Variable in class gaiasky.gui.GenericDialog
- backupMouseKbdListeners - Variable in class gaiasky.gui.GenericDialog
- BackupProjectionCamera(PerspectiveCamera) - Constructor for class gaiasky.scene.camera.CameraManager.BackupProjectionCamera
- base - Static variable in class gaiasky.scene.Mapper
- base - Variable in class gaiasky.scene.view.BaseView
-
The base component.
- Base - Class in gaiasky.scene.component
- Base() - Constructor for class gaiasky.scene.component.Base
- BaseAttitudeDataServer<A> - Class in gaiasky.util.gaia
- BaseAttitudeDataServer() - Constructor for class gaiasky.util.gaia.BaseAttitudeDataServer
- baseColor - Variable in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalLightEx
-
base color clamped
- baseColorFactor - Variable in class gaiasky.util.gdx.model.gltf.data.material.GLTFpbrMetallicRoughness
- BaseColorFactor - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRColorAttribute
- BaseColorFactorAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRColorAttribute
- baseColorFactorSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- baseColorFactorUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- baseColorTexture - Variable in class gaiasky.util.gdx.model.gltf.data.material.GLTFpbrMetallicRoughness
- BaseColorTexture - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- BaseColorTextureAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- baseColorTextureSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- baseColorTextureUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- baseData - Variable in class gaiasky.util.datadesc.DatasetDesc
- baseDataPresent() - Method in class gaiasky.gui.WelcomeGui
-
Checks if the basic Gaia Sky data folders are present in the default data folder
- BaseInitializer - Class in gaiasky.scene.system.initialize
- BaseInitializer(Scene, boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.BaseInitializer
- BaseIntAnimationController - Class in gaiasky.util.gdx.model
- BaseIntAnimationController(IntModelInstance) - Constructor for class gaiasky.util.gdx.model.BaseIntAnimationController
-
Construct a new BaseAnimationController.
- BaseIntAnimationController.Transform - Class in gaiasky.util.gdx.model
- baseIntensity - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- baseIntensity - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- baseIntensity - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare.Settings
- BaseIntShader - Class in gaiasky.util.gdx.shader
- BaseIntShader() - Constructor for class gaiasky.util.gdx.shader.BaseIntShader
- BaseIntShader.GlobalSetter - Class in gaiasky.util.gdx.shader
- BaseIntShader.LocalSetter - Class in gaiasky.util.gdx.shader
- BaseIntShader.Setter - Interface in gaiasky.util.gdx.shader
- BaseIntShader.Uniform - Class in gaiasky.util.gdx.shader
- BaseIntShader.Validator - Interface in gaiasky.util.gdx.shader
- BaseIntShaderProvider - Class in gaiasky.util.gdx.shader.provider
- BaseIntShaderProvider() - Constructor for class gaiasky.util.gdx.shader.provider.BaseIntShaderProvider
- BasePath - Static variable in class gaiasky.util.gdx.contrib.utils.ShaderLoader
- baseSaturation - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- baseSaturation - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- baseSaturation - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare.Settings
- BaseView - Class in gaiasky.scene.view
- BaseView() - Constructor for class gaiasky.scene.view.BaseView
- BaseView(Entity) - Constructor for class gaiasky.scene.view.BaseView
- basic() - Element in annotation interface gaiasky.util.gaia.Satellite.ParamMetaData
- BASICANGLE_DEGREE - Static variable in class gaiasky.util.gaia.Satellite
-
Basic angle, i.e., the angle between FoV2 (following FoV) and FoV1 (preceding FoV).
- BasicFileImageRenderer - Class in gaiasky.util.screenshot
- BasicFileImageRenderer() - Constructor for class gaiasky.util.screenshot.BasicFileImageRenderer
- batch - Variable in class gaiasky.scene.system.render.draw.ModelRenderer
- bbSet - Variable in class gaiasky.scene.view.LabelView
- beamP0 - Variable in class gaiasky.scene.component.VRDevice
- beamP1 - Variable in class gaiasky.scene.component.VRDevice
- beamP2 - Variable in class gaiasky.scene.component.VRDevice
- beamPn - Variable in class gaiasky.scene.component.VRDevice
- beforeGroup(int, Array<Decal>) - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- beforeGroups() - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- beforeRenderToScreen() - Method in interface gaiasky.util.gdx.contrib.postprocess.PostProcessorListener
- begin() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
Ensures the initial buffer state is always the same before starting ping-ponging.
- begin() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets up the Batch for drawing.
- begin() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- begin() - Method in class gaiasky.util.gdx.IntModelBuilder
-
Begin building a new model
- begin() - Method in class gaiasky.util.gdx.model.BaseIntAnimationController
-
Begin applying multiple animations to the instance, must followed by one or more calls to {
BaseIntAnimationController.apply(IntAnimation, float, float)
and finally {BaseIntAnimationController.end()
. - begin() - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack
-
Begin applying multiple animations to the instance, must followed by one or more calls to {
AnimationControllerHack.apply(IntAnimation, float, float)
and finally {AnimationControllerHack.end()
. - begin() - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- begin() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Makes OpenGL ES 2.0 use this vertex and fragment shader pair.
- begin(Camera) - Method in class gaiasky.util.gdx.IntModelBatch
-
Start rendering one or more
IntRenderable
s. - begin(Camera) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.TransmissionSource
- begin(Camera, RenderContext) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- begin(Camera, RenderContext) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- begin(Camera, RenderContext) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- begin(Camera, RenderContext) - Method in interface gaiasky.util.gdx.shader.IntShader
-
Initializes the context for exclusive rendering by this shader.
- begin(Camera, Environment, SceneSkybox) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.MirrorSource
- begin(VertexAttributes) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Begin building a mesh.
- begin(VertexAttributes, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Begin building a mesh
- begin(Bits) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Begin building a mesh.
- begin(Bits, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Begin building a mesh.
- bernoulli() - Static method in class gaiasky.util.math.StdRandom
-
Returns a random boolean from a Bernoulli distribution with success probability 1/2.
- bernoulli(double) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random boolean from a Bernoulli distribution with success probability p.
- beta() - Method in interface gaiasky.scene.api.IParticleRecord
-
Ecliptic latitude in degrees.
- beta() - Method in class gaiasky.scene.record.ParticleRecord
-
Ecliptic latitude in degrees.
- beta() - Method in class gaiasky.scene.record.PointParticleRecord
- beta(double, double) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number from a beta distribution with parameters α and β.
- bias - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- bias - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- Bias - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Bias - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Bias.Param
- Bias() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Bias
- Bias.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- bigEndian - Variable in class gaiasky.util.gdx.loader.PortableFloatMap
-
Indicates whether the image read was in big endian, or indicates whether to write the image in big endian.
- BilinearInterpolator - Class in gaiasky.scene.record
- BilinearInterpolator() - Constructor for class gaiasky.scene.record.BilinearInterpolator
- BilinearInterpolator.GridModel - Interface in gaiasky.scene.record
- billboard - Static variable in class gaiasky.scene.Mapper
- billboard - Variable in class gaiasky.scene.view.BillboardView
- billboard - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings.GroupSettings
- Billboard - Class in gaiasky.scene.component
- Billboard() - Constructor for class gaiasky.scene.component.Billboard
- BILLBOARD_GAL - Enum constant in enum class gaiasky.render.RenderGroup
-
IntShader - galaxies
- BILLBOARD_GROUP - Enum constant in enum class gaiasky.render.RenderGroup
-
Group of billboard datasets
- BILLBOARD_SPRITE - Enum constant in enum class gaiasky.render.RenderGroup
-
Regular billboard sprite
- BILLBOARD_SSO - Enum constant in enum class gaiasky.render.RenderGroup
-
IntShader - front (planets, satellites...)
- BILLBOARD_STAR - Enum constant in enum class gaiasky.render.RenderGroup
-
Star billboards
- BILLBOARD_TEXTURE_IDX_CMD - Enum constant in enum class gaiasky.event.Event
-
Set the global texture index for billboards rendered in
RenderGroup.BILLBOARD_STAR
. - BillboardDataset - Class in gaiasky.scene.record
- BillboardDataset() - Constructor for class gaiasky.scene.record.BillboardDataset
- BillboardDataset.ParticleType - Enum Class in gaiasky.scene.record
- BillboardEntityRenderSystem - Class in gaiasky.scene.system.render.draw.billboard
- BillboardEntityRenderSystem() - Constructor for class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- billboardGalaxies - Variable in class gaiasky.scene.Families
- billboardGroupShaders - Variable in class gaiasky.render.RenderAssets
- BillboardRenderer - Class in gaiasky.scene.system.render.draw
- BillboardRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[], String, ComponentTypes.ComponentType, boolean) - Constructor for class gaiasky.scene.system.render.draw.BillboardRenderer
-
Creates a new billboard quad render component.
- BillboardRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[], String, ComponentTypes.ComponentType, float, float, boolean) - Constructor for class gaiasky.scene.system.render.draw.BillboardRenderer
- billboardSet - Static variable in class gaiasky.scene.Mapper
- BillboardSet - Class in gaiasky.scene.component
- BillboardSet() - Constructor for class gaiasky.scene.component.BillboardSet
- BillboardSetExtractor - Class in gaiasky.scene.system.render.extract
- BillboardSetExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.BillboardSetExtractor
- BillboardSetInitializer - Class in gaiasky.scene.system.initialize
- BillboardSetInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.BillboardSetInitializer
- BillboardSetRadio - Class in gaiasky.scene.entity
- BillboardSetRadio(Entity) - Constructor for class gaiasky.scene.entity.BillboardSetRadio
- BillboardSetRenderer - Class in gaiasky.scene.system.render.draw
- BillboardSetRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.BillboardSetRenderer
- billboardSets - Variable in class gaiasky.scene.Families
- BillboardSetUpdater - Class in gaiasky.scene.system.update
- BillboardSetUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.BillboardSetUpdater
- billboardSizeFactor - Variable in class gaiasky.scene.component.ModelScaffolding
-
The factor to apply to the size when rendered as billboard.
- BillboardUpdater - Class in gaiasky.scene.system.update
- BillboardUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.BillboardUpdater
- BillboardView - Class in gaiasky.scene.view
- BillboardView() - Constructor for class gaiasky.scene.view.BillboardView
- BinaryDataFileResolver - Class in gaiasky.util.gdx.model.gltf.loaders.glb
- BinaryDataFileResolver() - Constructor for class gaiasky.util.gdx.model.gltf.loaders.glb.BinaryDataFileResolver
- BinaryDataProvider - Class in gaiasky.data.group
- BinaryDataProvider() - Constructor for class gaiasky.data.group.BinaryDataProvider
- BinaryIO - Interface in gaiasky.data.api
- BinaryIOBase - Class in gaiasky.data.group
- BinaryIOBase(int, int, boolean) - Constructor for class gaiasky.data.group.BinaryIOBase
- BinarySearchTree<T> - Class in gaiasky.util
- BinarySearchTree() - Constructor for class gaiasky.util.BinarySearchTree
-
Construct the tree.
- BinaryVersion0 - Class in gaiasky.data.group
- BinaryVersion0() - Constructor for class gaiasky.data.group.BinaryVersion0
- BinaryVersion1 - Class in gaiasky.data.group
- BinaryVersion1() - Constructor for class gaiasky.data.group.BinaryVersion1
- BinaryVersion2 - Class in gaiasky.data.group
- BinaryVersion2() - Constructor for class gaiasky.data.group.BinaryVersion2
- bind() - Method in class gaiasky.util.gdx.mesh.IntIndexArray
-
Binds this IntIndexArray for rendering with glDrawElements.
- bind() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
-
Binds this IntIndexBufferObject for rendering with glDrawElements.
- bind() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
-
Binds this IntIndexBufferObject for rendering with glDrawElements.
- bind() - Method in interface gaiasky.util.gdx.mesh.IntIndexData
-
Binds this IntIndexBufferObject for rendering with glDrawElements.
- bind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Binds the underlying
VertexBufferObject
andIntIndexBufferObject
if indices where given. - bind(ExtShaderProgram) - Method in interface gaiasky.util.gdx.mesh.IntVertexData
-
Binds this VertexData for rendering via glDrawArrays or glDrawElements.
- bind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.VertexArray
- bind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
-
Binds this VertexBufferObject for rendering via glDrawArrays or glDrawElements
- bind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
-
Binds this VertexBufferObject for rendering via glDrawArrays or glDrawElements
- bind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
-
Binds this VertexBufferObject for rendering via glDrawArrays or glDrawElements
- bind(ExtShaderProgram) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
-
Binds this VertexBufferObject for rendering via glDrawArrays or glDrawElements
- bind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Binds the underlying
VertexBufferObject
andIntIndexBufferObject
if indices where given. - bind(ExtShaderProgram, int[]) - Method in interface gaiasky.util.gdx.mesh.IntVertexData
-
Binds this VertexData for rendering via glDrawArrays or glDrawElements.
- bind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.VertexArray
- bind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
- bind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- bind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
- bind(ExtShaderProgram, int[]) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
- bindLights(IntRenderable, Attributes) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- bindLights(IntRenderable, Attributes) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- bindMaterial(IntRenderable) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- bindMaterial(Attributes) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- bindMaterial(Attributes) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- binormal - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- binormals - Variable in class gaiasky.util.gdx.ModelCreator
- biomeHueShift - Variable in class gaiasky.scene.record.MaterialComponent
- biomeLUT - Variable in class gaiasky.scene.record.MaterialComponent
- bitDepth - Variable in class gaiasky.util.Settings.GraphicsSettings.FullscreenSettings
- BitmapFont - Class in gaiasky.util.gdx.g2d
-
Renders bitmap fonts.
- BitmapFont() - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont using the default 15pt Arial font included in the libgdx JAR file.
- BitmapFont(boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont using the default 15pt Arial font included in the libgdx JAR file.
- BitmapFont(FileHandle) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont from a BMFont file.
- BitmapFont(FileHandle, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont from a BMFont file.
- BitmapFont(FileHandle, FileHandle, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont from a BMFont file, using the specified image for glyphs.
- BitmapFont(FileHandle, FileHandle, boolean, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont from a BMFont file, using the specified image for glyphs.
- BitmapFont(FileHandle, TextureRegion) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont with the glyphs relative to the specified region.
- BitmapFont(FileHandle, TextureRegion, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a BitmapFont with the glyphs relative to the specified region.
- BitmapFont(BitmapFont.BitmapFontData, Array<TextureRegion>, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Constructs a new BitmapFont from the given
BitmapFont.BitmapFontData
and array ofTextureRegion
. - BitmapFont(BitmapFont.BitmapFontData, TextureRegion, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont
-
Constructs a new BitmapFont from the given
BitmapFont.BitmapFontData
andTextureRegion
. - BitmapFont.BitmapFontData - Class in gaiasky.util.gdx.g2d
-
Backing data for a
BitmapFont
. - BitmapFont.Glyph - Class in gaiasky.util.gdx.g2d
-
Represents a single character in a font page.
- BitmapFontCache - Class in gaiasky.util.gdx.g2d
-
Caches glyph geometry for a BitmapFont, providing a fast way to render static text.
- BitmapFontCache(BitmapFont) - Constructor for class gaiasky.util.gdx.g2d.BitmapFontCache
- BitmapFontCache(BitmapFont, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFontCache
- bitmapFontData - Variable in class gaiasky.util.gdx.loader.BitmapFontLoader.BitmapFontParameter
-
optional
BitmapFont.BitmapFontData
to be used instead of loading theTexture
directly. - BitmapFontData() - Constructor for class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Creates an empty BitmapFontData for configuration before calling
BitmapFont.BitmapFontData.load(FileHandle, boolean)
, to subclass, or to populate yourself, e.g. - BitmapFontData(FileHandle, boolean) - Constructor for class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- BitmapFontLoader - Class in gaiasky.util.gdx.loader
- BitmapFontLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.BitmapFontLoader
- BitmapFontLoader.BitmapFontParameter - Class in gaiasky.util.gdx.loader
-
Parameter to be passed to
AssetManager.load(String, Class, AssetLoaderParameters)
if additional configuration is necessary for theBitmapFont
. - BitmapFontParameter() - Constructor for class gaiasky.util.gdx.loader.BitmapFontLoader.BitmapFontParameter
- Bits - Class in gaiasky.util
- Bits() - Constructor for class gaiasky.util.Bits
- Bits(int) - Constructor for class gaiasky.util.Bits
-
Creates a bit set whose initial size is large enough to explicitly represent bits with indices in the range 0 through nbits-1.
- BKDRHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- blacklist - Variable in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
- blankLineScale - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Multiplier for the line height of blank lines.
- blend - Variable in class gaiasky.scene.component.Verts
- blend - Variable in class gaiasky.util.SlaveManager
- blend() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- blend() - Method in interface gaiasky.render.api.IPointRenderable
- blend() - Method in class gaiasky.scene.component.Verts
- blend() - Method in class gaiasky.scene.view.PointView
- blend() - Method in class gaiasky.scene.view.VertsView
- blend(Verts) - Static method in class gaiasky.scene.entity.EntityUtils
-
Prepares the blending OpenGL state given a
Verts
component. - Blend - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.WarpingMeshFilter.Param
- blended - Variable in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
-
Whether this material should be considered blended (default: true).
- BlenderShapeKeys - Class in gaiasky.util.gdx.model.gltf.loaders.blender
- BlenderShapeKeys() - Constructor for class gaiasky.util.gdx.model.gltf.loaders.blender.BlenderShapeKeys
- blendFile - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings.SlaveSettings
- blending - Variable in class gaiasky.scene.record.BillboardDataset
- BlendingAttribute - Class in gaiasky.util.gdx.shader.attribute
- BlendingAttribute() - Constructor for class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- BlendingAttribute(boolean, float) - Constructor for class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- BlendingAttribute(boolean, int, int, float) - Constructor for class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- BlendingAttribute(float) - Constructor for class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- BlendingAttribute(int, int) - Constructor for class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- BlendingAttribute(int, int, float) - Constructor for class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- BlendingAttribute(BlendingAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- BlendingAttribute(BlendingAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- BlendMode - Enum Class in gaiasky.render
- BlendState - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.WarpingMeshFilter.Param
- bloom - Variable in class gaiasky.util.Settings.PostprocessSettings
- Bloom - Class in gaiasky.util.gdx.contrib.postprocess.effects
- Bloom(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- BLOOM_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the intensity value in [0,1].
- Bloom.Settings - Class in gaiasky.util.gdx.contrib.postprocess.effects
- bloomIntensity - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- bloomSaturation - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- BloomSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.BloomSettings
- bloomThreshold - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- Blur - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Blur(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- Blur.BlurType - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- blurAmount - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- blurAmount - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- blurAmount - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare.Settings
- BlurDiv - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Param
- BlurMaxSamples - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur.Param
- BlurOpacity - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter.Param
- blurPasses - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- blurPasses - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- blurPasses - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare.Settings
- blurPasses - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- BlurRadius - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter.Param
- BlurScale - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur.Param
- blurType - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- blurType - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- blurType - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare.Settings
- boardcastCamera(Vector3d, Vector3d, Vector3d) - Method in class gaiasky.util.MasterManager
-
Broadcasts the given camera state to all the slaves
- boardcastCameraAndTime(Vector3b, Vector3d, Vector3d, ITimeFrameProvider) - Method in class gaiasky.util.MasterManager
-
Broadcasts the given camera state and time to all the slaves.
- body - Variable in class gaiasky.scene.component.Trajectory
- body - Static variable in class gaiasky.scene.Mapper
- body - Variable in class gaiasky.scene.view.BaseView
-
The body component.
- Body - Class in gaiasky.scene.component
- Body() - Constructor for class gaiasky.scene.component.Body
- BODY_AND_ORBIT - Enum constant in enum class gaiasky.scene.component.Trajectory.OrbitBodyRepresentation
-
Both body and orbit/trajectory line are visually represented.
- bodyBackground - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
- bodyColor - Variable in class gaiasky.scene.component.Trajectory
-
Body color.
- bodyRepresentation - Variable in class gaiasky.scene.component.Trajectory
-
Control the body/trajectory representation for this object.
- bodySize - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- bodySize - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- BodySize - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- BodySizeAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- bones - Variable in class gaiasky.util.gdx.IntRenderable
-
The bone transformations used for skinning, or null if not applicable.
- bones - Variable in class gaiasky.util.gdx.model.IntNodePart
-
The current transformation (relative to the bind pose) of each bone, may be null.
- bones - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- bones - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters.Bones
- Bones(int) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader.Setters.Bones
- bookmark - Variable in class gaiasky.gui.FocusInfoInterface
- BookmarkNameDialog - Class in gaiasky.gui
-
This dialog asks for a name for the new position bookmark, created right after this is closed.
- BookmarkNameDialog(Stage, Skin) - Constructor for class gaiasky.gui.BookmarkNameDialog
- BookmarkNode(Path, boolean) - Constructor for class gaiasky.gui.BookmarksManager.BookmarkNode
- BookmarkPath - Class in gaiasky.gui
-
Implementation of bookmarks path.
- BookmarkPath(String) - Constructor for class gaiasky.gui.BookmarkPath
- BookmarkPath(String[]) - Constructor for class gaiasky.gui.BookmarkPath
- BookmarkPath.BookmarksFileSystem - Class in gaiasky.gui
- BOOKMARKS_ADD - Enum constant in enum class gaiasky.event.Event
-
Add bookmark.
- BOOKMARKS_MOVE - Enum constant in enum class gaiasky.event.Event
-
Moves the bookmark 1 to a child of bookmark 2.
- BOOKMARKS_MOVE_DOWN - Enum constant in enum class gaiasky.event.Event
-
Moves the bookmark down in the list of its parent.
- BOOKMARKS_MOVE_UP - Enum constant in enum class gaiasky.event.Event
-
Moves the bookmark up in the list of its parent.
- BOOKMARKS_REMOVE - Enum constant in enum class gaiasky.event.Event
-
Remove bookmark.
- BOOKMARKS_REMOVE_ALL - Enum constant in enum class gaiasky.event.Event
-
Remove all bookmarks with the given name, irrespective of the path.
- BookmarksComponent - Class in gaiasky.gui.components
- BookmarksComponent(Skin, Stage) - Constructor for class gaiasky.gui.components.BookmarksComponent
- BookmarksComponent.TreeNode - Class in gaiasky.gui.components
- BookmarksFileSystem() - Constructor for class gaiasky.gui.BookmarkPath.BookmarksFileSystem
- bookmarksManager - Variable in class gaiasky.util.GaiaSkyAssets
- BookmarksManager - Class in gaiasky.gui
- BookmarksManager() - Constructor for class gaiasky.gui.BookmarksManager
- BookmarksManager.BookmarkNode - Class in gaiasky.gui
- bookmarksScrollPane - Variable in class gaiasky.gui.components.BookmarksComponent
- bookmarksTree - Variable in class gaiasky.gui.components.BookmarksComponent
- BoolAction - Class in gaiasky.vr.openxr.input.actions
- BoolAction(String, String, XrControllerDevice) - Constructor for class gaiasky.vr.openxr.input.actions.BoolAction
- border - Variable in class gaiasky.util.scene2d.ContextMenu.ContextMenuStyle
- bottom - Variable in class gaiasky.gui.GenericDialog
- BOTTOM_CENTER - Static variable in class gaiasky.util.gdx.g2d.NinePatch
-
Indices for
NinePatch(TextureRegion...)
constructor - BOTTOM_LEFT - Static variable in class gaiasky.util.gdx.g2d.NinePatch
- BOTTOM_RIGHT - Static variable in class gaiasky.util.gdx.g2d.NinePatch
- bottomMiddle - Variable in class gaiasky.gui.LoadingGui
- bounce - Static variable in class gaiasky.util.math.InterpolationDouble
- Bounce(double[], double[]) - Constructor for class gaiasky.util.math.InterpolationDouble.Bounce
- Bounce(int) - Constructor for class gaiasky.util.math.InterpolationDouble.Bounce
- bounceIn - Static variable in class gaiasky.util.math.InterpolationDouble
- BounceIn(double[], double[]) - Constructor for class gaiasky.util.math.InterpolationDouble.BounceIn
- BounceIn(int) - Constructor for class gaiasky.util.math.InterpolationDouble.BounceIn
- bounceOut - Static variable in class gaiasky.util.math.InterpolationDouble
- BounceOut(double[], double[]) - Constructor for class gaiasky.util.math.InterpolationDouble.BounceOut
- BounceOut(int) - Constructor for class gaiasky.util.math.InterpolationDouble.BounceOut
- bound - Static variable in class gaiasky.scene.Mapper
- boundaries - Variable in class gaiasky.scene.component.Boundaries
- boundaries - Variable in class gaiasky.scene.Families
- Boundaries - Class in gaiasky.scene.component
- Boundaries - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- Boundaries() - Constructor for class gaiasky.scene.component.Boundaries
- BoundariesExtractor - Class in gaiasky.scene.system.render.extract
- BoundariesExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.BoundariesExtractor
- BoundariesInitializer - Class in gaiasky.scene.system.initialize
- BoundariesInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.BoundariesInitializer
- BoundingBoxDouble - Class in gaiasky.util.math
- BoundingBoxDouble() - Constructor for class gaiasky.util.math.BoundingBoxDouble
-
Constructs a new bounding box with the minimum and maximum vector set to zeros.
- BoundingBoxDouble(BoundingBoxDouble) - Constructor for class gaiasky.util.math.BoundingBoxDouble
-
Constructs a new bounding box from the given bounding box.
- BoundingBoxDouble(Vector3d, Vector3d) - Constructor for class gaiasky.util.math.BoundingBoxDouble
-
Constructs the new bounding box using the given minimum and maximum vector.
- boundsInFrustum(double, double, double, double, double, double) - Method in class gaiasky.util.math.FrustumDouble
-
Returns whether the given bounding box is in the frustum.
- boundsInFrustum(BoundingBoxDouble) - Method in class gaiasky.util.math.FrustumDouble
-
Returns whether the given
BoundingBoxDouble
is in the frustum. - boundsInFrustum(Vector3d, Vector3d) - Method in class gaiasky.util.math.FrustumDouble
-
Returns whether the given bounding box is in the frustum.
- box(float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- box(float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a box with the specified dimensions.
- box(float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- box(float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a box at the specified location, with the specified dimensions
- box(Matrix4) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- box(Matrix4) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a box given the matrix.
- box(Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- box(Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a box.
- box(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- box(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a box.
- bp_rp - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- BPHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- bpmag - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- BRDFLUTTexture - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- BRDFLUTTextureAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- brdfLUTTextureSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- brdfLUTTextureUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- breakCharacters(CharSequence, int) - Static method in class gaiasky.util.TextUtils
-
Breaks the character sequence with new line characters '\n' so that the lines have approximately
breakChars
characters. - breakCharacters(String, int) - Static method in class gaiasky.util.TextUtils
-
Breaks the string with new line characters '\n' so that the lines have approximately
breakChars
characters. - breakCharacters(String, int, boolean) - Static method in class gaiasky.util.TextUtils
-
Breaks the string with new line characters '\n' so that the lines have approximately
breakChars
characters. - breakChars - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Additional characters besides whitespace where text is wrapped.
- breakLine() - Method in class gaiasky.render.system.LineRenderSystem
-
Breaks current line of points
- breakSpaces(CharSequence, int) - Static method in class gaiasky.util.TextUtils
- breakSpaces(String, int) - Static method in class gaiasky.util.TextUtils
- brighten(float[], float) - Static method in class gaiasky.util.color.ColorUtils
-
Returns a copy of the RGB colour brightened up by the given amount
- brightness - Variable in class gaiasky.util.Settings.PostprocessSettings.LevelsSettings
- brightness - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings
- Brightness - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- Brightness(double, Quantity.Brightness.BrightnessUnit) - Constructor for class gaiasky.util.units.Quantity.Brightness
- Brightness(double, String) - Constructor for class gaiasky.util.units.Quantity.Brightness
- BRIGHTNESS_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the brightness level (float) in [-1,1].
- brightnessPower - Variable in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- BSplineDouble<T> - Class in gaiasky.util.math
- BSplineDouble() - Constructor for class gaiasky.util.math.BSplineDouble
- BSplineDouble(T[], int, boolean) - Constructor for class gaiasky.util.math.BSplineDouble
- buffer - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFBufferView
- BufferedFileImageRenderer - Class in gaiasky.util.screenshot
- BufferedFileImageRenderer(int) - Constructor for class gaiasky.util.screenshot.BufferedFileImageRenderer
- BufferedFrame - Class in gaiasky.render
- BufferedFrame() - Constructor for class gaiasky.render.BufferedFrame
- BufferedFrame(Pixmap, String, String) - Constructor for class gaiasky.render.BufferedFrame
- BufferedImageTextureData - Class in gaiasky.util.gdx.graphics
- BufferedImageTextureData(FileHandle, boolean) - Constructor for class gaiasky.util.gdx.graphics.BufferedImageTextureData
- bufferId - Variable in class gaiasky.util.SlaveManager
- buffers - Variable in class gaiasky.util.gdx.model.gltf.data.GLTF
- bufferView - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessor
- bufferView - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessorSparseIndices
- bufferView - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessorSparseValues
- bufferView - Variable in class gaiasky.util.gdx.model.gltf.data.texture.GLTFImage
- bufferViews - Variable in class gaiasky.util.gdx.model.gltf.data.GLTF
- build - Variable in class gaiasky.util.Settings.VersionSettings
- build() - Method in class gaiasky.gui.AboutWindow
- build() - Method in class gaiasky.gui.AddShapeDialog
- build() - Method in class gaiasky.gui.ArchiveViewWindow
- build() - Method in class gaiasky.gui.BookmarkNameDialog
- build() - Method in class gaiasky.gui.DataLocationCheckWindow
- build() - Method in class gaiasky.gui.DatasetLoadDialog
- build() - Method in class gaiasky.gui.DatasetManagerWindow
- build() - Method in class gaiasky.gui.DatasetPreferencesWindow
- build() - Method in class gaiasky.gui.DateDialog
- build() - Method in class gaiasky.gui.FileNameWindow
- build() - Method in class gaiasky.gui.GamepadConfigWindow
- build() - Method in class gaiasky.gui.GamepadGui
- build() - Method in class gaiasky.gui.GenericDialog
-
Build the content here.
- build() - Method in class gaiasky.gui.IndividualVisibilityWindow
- build() - Method in class gaiasky.gui.KeyframePreferencesWindow
- build() - Method in class gaiasky.gui.KeyframesWindow
- build() - Method in class gaiasky.gui.LandAtWindow
- build() - Method in class gaiasky.gui.LogWindow
- build() - Method in class gaiasky.gui.MemInfoWindow
- build() - Method in class gaiasky.gui.MinimapWindow
- build() - Method in class gaiasky.gui.NewBookmarkFolderDialog
- build() - Method in class gaiasky.gui.PreferencesWindow
- build() - Method in class gaiasky.gui.ProceduralGenerationWindow
- build() - Method in class gaiasky.gui.QuitWindow
- build() - Method in class gaiasky.gui.ReleaseNotesWindow
- build() - Method in class gaiasky.gui.SearchDialog
- build() - Method in class gaiasky.gui.SlaveConfigWindow
- build() - Method in class gaiasky.gui.TextureWindow
- build() - Method in class gaiasky.gui.UpdatePopup
- build() - Method in class gaiasky.gui.WikiInfoWindow
- build() - Method in class gaiasky.util.scene2d.FileChooser
- build(Skin) - Method in class gaiasky.gui.vr.MainVRGui
- build(String, Path, int) - Method in class gaiasky.util.svt.SVTQuadtreeBuilder
-
Creates a new SVT quadtree and initializes it with the given file system location and the given tile size.
- buildAttributesDivisor0(int, boolean, boolean) - Method in class gaiasky.render.system.InstancedRenderSystem
-
Builds the vertex attributes with divisor=0 array and returns it.
- buildAttributesDivisor1(int) - Method in class gaiasky.render.system.InstancedRenderSystem
-
Builds the vertex attributes with divisor=1 array and returns it The content of divisor-1 attributes is updated for each instance.
- buildEnabledEffectsList() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- buildEnabledEffectsList(boolean, boolean) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- buildEnabledEffectsListCubemap() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- buildEnabledEffectsListVR() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- buildEnvMap(int) - Method in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder
-
Create an environment map, to be used with
SceneSkybox
- builder - Variable in class gaiasky.util.Settings.VersionSettings
- buildGui() - Method in class gaiasky.gui.FullGui
- buildIndirectionBuffer() - Method in class gaiasky.scene.record.VirtualTextureComponent
- buildIrradianceMap(int) - Method in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder
-
Creates an irradiance map, to be used with
PBRCubemapAttribute.DiffuseEnv
- buildLightGlowData() - Method in class gaiasky.scene.system.render.pass.LightGlowPass
- buildLocalDatasets(DataDescriptor) - Method in class gaiasky.util.datadesc.DataDescriptorUtils
-
Constructs a list of local catalogs found in the current data location and combines them with the server data.
- buildRadianceMap(int) - Method in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder
-
Creates an radiance map, to be used with
PBRCubemapAttribute.SpecularEnv
generated cubemap contains mipmaps in order to perform roughness in PBR shading - buildSceneGraph() - Method in class gaiasky.scene.Scene
-
Constructs the scene graph structure in the
GraphNode
components of the current entities. - buildServerDatasets(FileHandle) - Method in class gaiasky.util.datadesc.DataDescriptorUtils
-
Constructs a data descriptor from a server JSON file.
- buildShadowMapData() - Method in class gaiasky.scene.system.render.pass.ShadowMapRenderPass
-
Builds the shadow map data; frame buffers, arrays, etc.
- buildSuper() - Method in class gaiasky.gui.GenericDialog
- buildTime - Variable in class gaiasky.util.Settings.VersionSettings
- buildTree() - Method in class gaiasky.scene.record.VirtualTextureComponent
- buildVertexAttributes() - Method in class gaiasky.render.system.LineRenderSystem
- buildVertexAttributes() - Method in class gaiasky.render.system.PointCloudRenderSystem
-
Builds the vertex attributes array and returns it
- buildVertexAttributes() - Method in class gaiasky.scene.system.render.draw.ParticleEffectsRenderer
- buildVertexAttributes() - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
-
Builds the vertex attributes array and returns it
- buildVertexAttributes() - Method in class gaiasky.scene.system.render.draw.PointPrimitiveRenderSystem
- buildVertexAttributes() - Method in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- buildVertexAttributes() - Method in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- buildVertexAttributes() - Method in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- BULGE - Enum constant in enum class gaiasky.scene.record.BillboardDataset.ParticleType
- Bump - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- BumpAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- button - Variable in class gaiasky.input.MainMouseKbdListener
-
The current (first) button being pressed.
- BUTTON_A - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_B - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_DPAD_DOWN - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_DPAD_LEFT - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_DPAD_RIGHT - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_DPAD_UP - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_LB - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_LSTICK - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_LT - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_RB - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_RSTICK - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_RT - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_SELECT - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_START - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_X - Variable in class gaiasky.gui.AbstractGamepadMappings
- BUTTON_Y - Variable in class gaiasky.gui.AbstractGamepadMappings
- button3d - Variable in class gaiasky.gui.components.CameraComponent
- buttonContainer - Variable in class gaiasky.gui.StereoGui
- buttonCubemap - Variable in class gaiasky.gui.components.CameraComponent
- buttonDome - Variable in class gaiasky.gui.components.CameraComponent
- buttonDown(Controller, int) - Method in class gaiasky.input.AbstractGamepadListener
- buttonDown(Controller, int) - Method in class gaiasky.input.GuiGamepadListener
- buttonDown(Controller, int) - Method in class gaiasky.input.MainGamepadListener
- buttonDown(Controller, int) - Method in class gaiasky.input.SpacecraftGamepadListener
- buttonGroup - Variable in class gaiasky.gui.GenericDialog
- buttonMaster - Variable in class gaiasky.gui.components.CameraComponent
- buttonMinimap - Variable in class gaiasky.gui.ControlsWindow
- buttonOrthosphere - Variable in class gaiasky.gui.components.CameraComponent
- buttonPollDelay - Variable in class gaiasky.input.AbstractGamepadListener
-
Delay between button poll operations.
- buttonUp(Controller, int) - Method in class gaiasky.input.AbstractGamepadListener
- buttonUp(Controller, int) - Method in class gaiasky.input.MainGamepadListener
- buttonUp(Controller, int) - Method in class gaiasky.input.SpacecraftGamepadListener
- BVtoRGB(double) - Static method in class gaiasky.util.color.ColorUtils
-
Converts the color index B-V to RGB model.
- bvToTeff(double) - Method in class gaiasky.util.color.BVToTeff_ballesteros
-
Convert the incoming B-V color index [mag] into an effective temperature [K]
- BVToTeff_ballesteros - Class in gaiasky.util.color
- BVToTeff_ballesteros() - Constructor for class gaiasky.util.color.BVToTeff_ballesteros
- BYTE_TO_MB - Static variable in class gaiasky.util.Constants
- ByteBufferInputStream - Class in gaiasky.util.io
- ByteBufferInputStream() - Constructor for class gaiasky.util.io.ByteBufferInputStream
- ByteBufferInputStream(int) - Constructor for class gaiasky.util.io.ByteBufferInputStream
-
Creates a stream with a new non-direct buffer of the specified size.
- ByteBufferInputStream(ByteBuffer) - Constructor for class gaiasky.util.io.ByteBufferInputStream
-
Creates an uninitialized stream that cannot be used until
ByteBufferInputStream.setByteBuffer(ByteBuffer)
is called. - byteLength - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFBuffer
- byteLength - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFBufferView
- byteOffset - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessor
- byteOffset - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessorSparseIndices
- byteOffset - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessorSparseValues
- byteOffset - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFBufferView
- byteStride - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFBufferView
- ByteTextureData - Class in gaiasky.util.gdx.graphics
- ByteTextureData(int, int, int, int, int, boolean, boolean) - Constructor for class gaiasky.util.gdx.graphics.ByteTextureData
C
- c - Variable in class gaiasky.scene.component.GridRecursive
- C - Static variable in class gaiasky.gui.GSKeys
- C - Static variable in class gaiasky.util.Nature
-
Speed of light in m/s
- C_BYTE - Static variable in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- C_FLOAT - Static variable in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- C_KMH - Static variable in class gaiasky.util.Constants
-
Speed of light in km/h
- C_SHORT - Static variable in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- C_UBYTE - Static variable in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- C_UINT - Static variable in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- C_US - Static variable in class gaiasky.util.Constants
-
Speed of light in internal units per second
- C_USHORT - Static variable in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- C1 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- C2 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- C3 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- C4 - Static variable in interface gaiasky.util.gdx.g2d.ExtBatch
- cache - Variable in class gaiasky.util.gaia.AttitudeIntervalBean
- cache - Static variable in class gaiasky.util.ModelCache
-
Model cache
- cacheSize - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.VirtualTextureSettings
-
Cache size, in tiles.
- calcAngles() - Method in class gaiasky.util.gaia.utils.Place
-
Internal conversion from direction to (alpha, delta)
- calcBsplines(long, long[], int, int, double[], double[]) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Returns the values and first derivatives of the four non-zero cubic B-splines in the interval tau(left) <= x < tau(left+1)
- calcOmega() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Calculates omega and omegaRevs from deltaOmega, t, scanPerNs.
- calcSNom(double, double) - Static method in class gaiasky.util.gaia.NslUtil
-
Calculates the nominal speed of the z axis in solar motion units, as function of the precession rate precRate [rev/yr] and the solar aspect angle xi [rad].
- calculate(T, double, T[], boolean, T) - Static method in class gaiasky.util.math.CatmullRomSplined
-
Calculates the catmullrom value for the given position (t).
- calculate(T, double, T[], int, boolean, T) - Static method in class gaiasky.util.math.BSplineDouble
-
Calculates the n-degree b-spline value for the given position (t).
- calculate(T, int, double, T[], boolean, T) - Static method in class gaiasky.util.math.CatmullRomSplined
-
Calculates the catmullrom value for the given span (i) at the given position (u).
- calculate(T, int, double, T[], int, boolean, T) - Static method in class gaiasky.util.math.BSplineDouble
-
Calculates the n-degree b-spline value for the given span (i) at the given position (u).
- calculateBoneTransforms(boolean) - Method in class gaiasky.util.gdx.model.IntNode
- calculateBoundingBox() - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the
BoundingBox
of the vertices contained in this mesh. - calculateBoundingBox(BoundingBox) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the
BoundingBox
of the vertices contained in this mesh. - calculateBoundingBox(BoundingBox) - Method in class gaiasky.util.gdx.model.IntModel
-
Calculate the bounding box of this model instance.
- calculateBoundingBox(BoundingBox) - Method in class gaiasky.util.gdx.model.IntModelInstance
-
Calculate the bounding box of this model instance.
- calculateBoundingBox(BoundingBox) - Method in class gaiasky.util.gdx.model.IntNode
-
Calculate the bounding box of this Node.
- calculateBoundingBox(BoundingBox, boolean) - Method in class gaiasky.util.gdx.model.IntNode
-
Calculate the bounding box of this Node.
- calculateBoundingBox(BoundingBox, int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculate the
BoundingBox
of the specified part. - calculateBoundingBox(BoundingBox, int, int, Matrix4) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculate the
BoundingBox
of the specified part. - calculateLocalTransform() - Method in class gaiasky.util.gdx.model.IntNode
-
Calculates the local transform based on the translation, scale and rotation
- calculateRadius(float, float, float) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the squared radius of the bounding sphere around the specified center for the specified part.
- calculateRadius(float, float, float, int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the squared radius of the bounding sphere around the specified center for the specified part.
- calculateRadius(float, float, float, int, int, Matrix4) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the radius of the bounding sphere around the specified center for the specified part.
- calculateRadius(Vector3) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the squared radius of the bounding sphere around the specified center for the specified part.
- calculateRadius(Vector3, int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the squared radius of the bounding sphere around the specified center for the specified part.
- calculateRadius(Vector3, int, int, Matrix4) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the squared radius of the bounding sphere around the specified center for the specified part.
- calculateRadiusSquared(float, float, float, int, int, Matrix4) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Calculates the squared radius of the bounding sphere around the specified center for the specified part.
- calculateTransforms - Variable in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack
- calculateTransforms() - Method in class gaiasky.util.gdx.model.IntModel
-
Calculates the local and world transform of all
Node
instances in this model, recursively. - calculateTransforms() - Method in class gaiasky.util.gdx.model.IntModelInstance
-
Calculates the local and world transform of all
IntNode
instances in this model, recursively. - calculateTransforms(boolean) - Method in class gaiasky.util.gdx.model.IntNode
-
Calculates the local and world transform of this node and optionally all its children.
- calculateWorldTransform() - Method in class gaiasky.util.gdx.model.IntNode
-
Calculates the world transform; the product of local transform and the parent's world transform.
- CALL - Static variable in class gaiasky.gui.GSKeys
- CallbackValidator - Class in gaiasky.util.validator
- CallbackValidator() - Constructor for class gaiasky.util.validator.CallbackValidator
- CallbackValidator(IValidator) - Constructor for class gaiasky.util.validator.CallbackValidator
- CallbackValidator(Runnable, Runnable) - Constructor for class gaiasky.util.validator.CallbackValidator
- cam - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- cam - Variable in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- CAM_DX_TH - Static variable in class gaiasky.scene.task.ParticleSetUpdaterTask
- CAM_DX_TH_SQ - Static variable in class gaiasky.scene.task.ParticleSetUpdaterTask
- CAM_FAR - Variable in class gaiasky.scene.camera.AbstractCamera
-
Camera far value
- CAM_NEAR - Variable in class gaiasky.scene.camera.AbstractCamera
-
Camera near value
- camc - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- Camcorder - Class in gaiasky.util.camera.rec
- Camcorder() - Constructor for class gaiasky.util.camera.rec.Camcorder
- Camcorder.RecorderState - Enum Class in gaiasky.util.camera.rec
- camd - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- camDistSol - Variable in class gaiasky.gui.FocusInfoInterface
- camera - Variable in class gaiasky.render.system.LineRenderSystem
- camera - Variable in class gaiasky.scene.camera.AbstractCamera
-
The main camera
- camera - Variable in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- camera - Variable in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- camera - Variable in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- camera - Variable in class gaiasky.scene.system.render.extract.AbstractExtractSystem
- camera - Variable in class gaiasky.util.gdx.IntModelBatch
- camera - Variable in class gaiasky.util.gdx.model.gltf.data.scene.GLTFNode
- camera - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- camera - Variable in class gaiasky.util.gdx.shader.BaseIntShader
- camera - Variable in class gaiasky.util.Settings.SceneSettings
- CAMERA - Static variable in class gaiasky.gui.GSKeys
- CAMERA_CENTER - Enum constant in enum class gaiasky.event.Event
-
Removes the turn off the camera in focus mode.
- CAMERA_CENTER_FOCUS_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the 'diverted' attribute of the camera.
- CAMERA_CINEMATIC_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains a boolean with the cinematic mode state (on/off).
- CAMERA_CLOSEST_INFO - Enum constant in enum class gaiasky.event.Event
-
Broadcasts the overall closest (in [0]), the closest non-star body (in [1]) and the closest particle (in [2]) to this camera.
- CAMERA_DIR_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains a double[] with the new direction.
- CAMERA_FWD - Enum constant in enum class gaiasky.event.Event
-
Contains the forward force in [0,1].
- CAMERA_K - Static variable in class gaiasky.util.Constants
-
Logarithmic depth buffer constant.
- CAMERA_MODE_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the new CameraMode object.
- CAMERA_MOTION_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Informs of a new camera state.
- CAMERA_NEW_CLOSEST - Enum constant in enum class gaiasky.event.Event
-
This event is broadcast whenever the closest object to the camera changes.
- CAMERA_ORIENTATION_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Sent whenever the camera orientation changes.
- CAMERA_PAN - Enum constant in enum class gaiasky.event.Event
- CAMERA_PLAY_INFO - Enum constant in enum class gaiasky.event.Event
-
Informs that the camera has started or stopped playing.
- CAMERA_POS_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains a double[] with the new position.
- CAMERA_PROJECTION_CMD - Enum constant in enum class gaiasky.event.Event
-
Update camera position, direction and up vectors all at once.
- CAMERA_ROLL - Enum constant in enum class gaiasky.event.Event
-
Contains the roll value in [-1,1].
- CAMERA_ROTATE - Enum constant in enum class gaiasky.event.Event
-
Contains the deltaX and deltaY, both in [-1,1].
- CAMERA_SPEED_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the new camera speed.
- CAMERA_STOP - Enum constant in enum class gaiasky.event.Event
-
Stops the camera motion.
- CAMERA_TRACKING_OBJECT_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets or unsets the tracking object of the camera.
- CAMERA_TRACKING_OBJECT_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Broadcasts the new camera tracking object, contains the object and the name, or null to indicate the camera is not tracking.
- CAMERA_TURN - Enum constant in enum class gaiasky.event.Event
-
Contains the deltaX and deltaY in [-1,1].
- CAMERA_UP_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains a double[] with the new up vector.
- CameraBlur - Class in gaiasky.util.gdx.contrib.postprocess.filters
- CameraBlur() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur
- CameraBlur.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- cameraCenter() - Method in class gaiasky.script.EventScriptingInterface
- cameraCenter() - Method in interface gaiasky.script.IScriptingInterface
-
Centers the camera to the focus, removing any deviation of the line of sight.
- CameraComboBoxBean - Class in gaiasky.gui.beans
- CameraComboBoxBean(String, CameraManager.CameraMode) - Constructor for class gaiasky.gui.beans.CameraComboBoxBean
- CameraComponent - Class in gaiasky.gui.components
- CameraComponent(Skin, Stage) - Constructor for class gaiasky.gui.components.CameraComponent
- cameraDirection - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- cameraDirection - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- cameraDirection - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- cameraDirection - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- cameraForward(double) - Method in class gaiasky.script.EventScriptingInterface
- cameraForward(double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a forward movement to the camera with the given value.
- cameraForward(long) - Method in class gaiasky.script.EventScriptingInterface
- cameraFov - Variable in class gaiasky.util.SlaveManager
- CameraGroupStrategy - Class in gaiasky.util.gdx.g3d.decals
-
Minimalistic grouping strategy that splits decals into opaque and transparent ones enabling and disabling blending as needed.
- CameraGroupStrategy(Camera) - Constructor for class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- CameraGroupStrategy(Camera, Comparator<Decal>) - Constructor for class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- cameraHeight - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- cameraHeight - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- cameraHeight - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- cameraHeight - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- CameraHeight - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- CameraHeightAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- cameraK - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- cameraK - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- cameraK - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- cameraK - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- cameraManager - Variable in class gaiasky.GaiaSky
-
The main camera manager.
- CameraManager - Class in gaiasky.scene.camera
- CameraManager(AssetManager, CameraManager.CameraMode, boolean, GlobalResources) - Constructor for class gaiasky.scene.camera.CameraManager
- CameraManager.BackupProjectionCamera - Class in gaiasky.scene.camera
- CameraManager.CameraMode - Enum Class in gaiasky.scene.camera
-
Convenience enum to describe the camera mode
- cameraMode - Variable in class gaiasky.gui.components.CameraComponent
- cameraMode - Variable in class gaiasky.vr.openxr.input.XrControllerDevice
- cameraMode(boolean, XrControllerDevice) - Method in class gaiasky.gui.OpenXRListener
- cameraMode(boolean, XrControllerDevice) - Method in class gaiasky.gui.vr.MainVRGui
- cameraMode(boolean, XrControllerDevice) - Method in interface gaiasky.vr.openxr.input.XrInputListener
- CameraMotion - Class in gaiasky.util.gdx.contrib.postprocess.effects
- CameraMotion(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- CameraMotion(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- cameraNearFar - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- cameraNearFar - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- cameraNearFar - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- cameraNearFar - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- CameraPath - Class in gaiasky.util.camera.rec
-
Contains the in-memory data for a specific camera path.
- CameraPath() - Constructor for class gaiasky.util.camera.rec.CameraPath
-
Create an empty camera path.
- CameraPath(Array<Keyframe>, KeyframesManager.PathPart[]) - Constructor for class gaiasky.util.camera.rec.CameraPath
-
Create a camera path from a list of keyframes and its respective array of path parts.
- CameraPath(InputStream) - Constructor for class gaiasky.util.camera.rec.CameraPath
-
Create a camera path from a
.gsc
file. - cameraPitch(double) - Method in class gaiasky.script.EventScriptingInterface
- cameraPitch(double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a pitch to the camera.
- cameraPitch(long) - Method in class gaiasky.script.EventScriptingInterface
- cameraPos - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- cameraPos - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- cameraPos - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- cameraPos - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- CameraPos - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- CameraPosAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- cameraPosition - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- cameraPosition - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- cameraPosition - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- cameraPosition - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- cameraRoll(double) - Method in class gaiasky.script.EventScriptingInterface
- cameraRoll(double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a roll force to the camera.
- cameraRoll(long) - Method in class gaiasky.script.EventScriptingInterface
- cameraRotate(double, double) - Method in class gaiasky.script.EventScriptingInterface
- cameraRotate(double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a rotation movement to the camera around the current focus, or a pitch/yaw if in free mode.
- cameraRotate(double, long) - Method in class gaiasky.script.EventScriptingInterface
- cameraRotate(long, double) - Method in class gaiasky.script.EventScriptingInterface
- cameras - Variable in class gaiasky.scene.camera.AbstractCamera
-
Vector with all perspective cameras
- cameras - Variable in class gaiasky.util.gdx.model.gltf.data.GLTF
- cameras - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
- cameras - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneModel
- CameraSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.CameraSettings
- cameraSpeed - Variable in class gaiasky.gui.components.CameraComponent
- cameraSpeedLimit - Variable in class gaiasky.gui.components.CameraComponent
- cameraStop() - Method in class gaiasky.script.EventScriptingInterface
- cameraStop() - Method in interface gaiasky.script.IScriptingInterface
-
Stops all camera motion.
- cameraTransition(double[], double[], double[], double) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(double[], double[], double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Creates a smooth transition from the current camera state to the given camera state {camPos, camDir, camUp} in the given number of seconds.
- cameraTransition(double[], double[], double[], double, boolean) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(double[], double[], double[], double, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Creates a smooth transition from the current camera state to the given camera state {camPos, camDir, camUp} in the given number of seconds.
- cameraTransition(double[], double[], double[], long) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(double[], String, double[], double[], double) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(double[], String, double[], double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Creates a smooth transition from the current camera state to the given camera state {camPos, camDir, camUp} in the given number of seconds.
- cameraTransition(double[], String, double[], double[], double, boolean) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(double[], String, double[], double[], double, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Creates a smooth transition from the current camera state to the given camera state {camPos, camDir, camUp} in the given number of seconds.
- cameraTransition(double[], String, double[], double[], long) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(List<?>, String, List<?>, List<?>, double) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(List<?>, String, List<?>, List<?>, double, boolean) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(List<?>, String, List<?>, List<?>, long) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(List<?>, String, List<?>, List<?>, long, boolean) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(List<?>, List<?>, List<?>, double) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(List<?>, List<?>, List<?>, double, boolean) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(List<?>, List<?>, List<?>, long) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransition(List<?>, List<?>, List<?>, long, boolean) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransitionKm(double[], double[], double[], double) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransitionKm(double[], double[], double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Same as
IScriptingInterface.cameraTransition(double[], double[], double[], double)
but the camera position is given in Km. - cameraTransitionKm(List<?>, List<?>, List<?>, double) - Method in class gaiasky.script.EventScriptingInterface
- cameraTransitionKm(List<?>, List<?>, List<?>, long) - Method in class gaiasky.script.EventScriptingInterface
- cameraTurn(double, double) - Method in class gaiasky.script.EventScriptingInterface
- cameraTurn(double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a turn force to the camera (yaw and/or pitch).
- cameraTurn(double, long) - Method in class gaiasky.script.EventScriptingInterface
- cameraTurn(long, double) - Method in class gaiasky.script.EventScriptingInterface
- cameraTurn(long, long) - Method in class gaiasky.script.EventScriptingInterface
- cameraUp - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- cameraUp - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- cameraUp - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- cameraUp - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- CameraUtils - Class in gaiasky.util.camera
- CameraUtils() - Constructor for class gaiasky.util.camera.CameraUtils
- cameraYaw(double) - Method in class gaiasky.script.EventScriptingInterface
- cameraYaw(double) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a yaw to the camera.
- cameraYaw(long) - Method in class gaiasky.script.EventScriptingInterface
- camLeft - Variable in class gaiasky.scene.camera.AbstractCamera
-
Stereoscopic mode cameras
- camName - Variable in class gaiasky.gui.FocusInfoInterface
- camOrientProjection(float, float, float) - Method in class gaiasky.scene.camera.NaturalCamera
-
Does a pre-transformation to the camera to orient it using the given yaw, pitch and roll angles.
- camp - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- camrecFps - Variable in class gaiasky.gui.KeyframePreferencesWindow
- camrecorder - Variable in class gaiasky.util.Settings
- CAMRECORDER_FPS_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the target frame rate for the camera recorder.
- CamrecorderSettings() - Constructor for class gaiasky.util.Settings.CamrecorderSettings
- camRight - Variable in class gaiasky.scene.camera.AbstractCamera
-
Stereoscopic mode cameras
- camTracking - Variable in class gaiasky.gui.FocusInfoInterface
- camVel - Variable in class gaiasky.gui.FocusInfoInterface
- cancel() - Method in class gaiasky.gui.AboutWindow
- cancel() - Method in class gaiasky.gui.AddShapeDialog
- cancel() - Method in class gaiasky.gui.ArchiveViewWindow
- cancel() - Method in class gaiasky.gui.BookmarkNameDialog
- cancel() - Method in class gaiasky.gui.DataLocationCheckWindow
- cancel() - Method in class gaiasky.gui.DatasetLoadDialog
- cancel() - Method in class gaiasky.gui.DatasetManagerWindow
- cancel() - Method in class gaiasky.gui.DatasetPreferencesWindow
- cancel() - Method in class gaiasky.gui.DateDialog
- cancel() - Method in class gaiasky.gui.FileNameWindow
- cancel() - Method in class gaiasky.gui.GamepadConfigWindow
- cancel() - Method in class gaiasky.gui.GenericDialog
-
The cancel function, if any.
- cancel() - Method in class gaiasky.gui.IndividualVisibilityWindow
- cancel() - Method in class gaiasky.gui.KeyframePreferencesWindow
- cancel() - Method in class gaiasky.gui.KeyframesWindow
- cancel() - Method in class gaiasky.gui.LandAtWindow
- cancel() - Method in class gaiasky.gui.LogWindow
- cancel() - Method in class gaiasky.gui.MemInfoWindow
- cancel() - Method in class gaiasky.gui.MinimapWindow
- cancel() - Method in class gaiasky.gui.NewBookmarkFolderDialog
- cancel() - Method in class gaiasky.gui.PreferencesWindow
- cancel() - Method in class gaiasky.gui.ProceduralGenerationWindow
- cancel() - Method in class gaiasky.gui.QuitWindow
- cancel() - Method in class gaiasky.gui.ReleaseNotesWindow
- cancel() - Method in class gaiasky.gui.SearchDialog
- cancel() - Method in class gaiasky.gui.SlaveConfigWindow
- cancel() - Method in class gaiasky.gui.TextureWindow
- cancel() - Method in class gaiasky.gui.UpdatePopup
- cancel() - Method in class gaiasky.gui.WikiInfoWindow
- cancel() - Method in class gaiasky.util.scene2d.FileChooser
- cancelButton - Variable in class gaiasky.gui.GenericDialog
- cancelRunnable - Variable in class gaiasky.gui.GenericDialog
- cancelTouchFocus() - Method in class gaiasky.gui.AbstractGui
- cancelTouchFocus() - Method in class gaiasky.gui.DebugGui
- cancelTouchFocus() - Method in class gaiasky.gui.FullGui
-
Removes the focus from this Gui and returns true if the focus was in the GUI, false otherwise.
- cancelTouchFocus() - Method in interface gaiasky.gui.IGui
-
Removes the focus from this GUI and returns true if the focus was in the GUI, false otherwise.
- cancelTouchFocus() - Method in class gaiasky.gui.StereoGui
-
Removes the focus from this Gui and returns true if the focus was in the GUI, false otherwise.
- cancelTouchFocus() - Method in class gaiasky.gui.vr.MainVRGui
- cancelTouchFocus() - Method in class gaiasky.gui.vr.StandaloneVRGui
- candidateFocusIndex - Variable in class gaiasky.scene.component.ParticleSet
-
Candidate to focus.
- canRender(IntRenderable) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRDepthShader
- canRender(IntRenderable) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- canRender(IntRenderable) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- canRender(IntRenderable) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- canRender(IntRenderable) - Method in class gaiasky.util.gdx.shader.DepthIntShader
- canRender(IntRenderable) - Method in class gaiasky.util.gdx.shader.GroundShader
- canRender(IntRenderable) - Method in interface gaiasky.util.gdx.shader.IntShader
-
Checks whether this shader is intended to render the
IntRenderable
. - canRender(IntRenderable) - Method in class gaiasky.util.gdx.shader.TessellationShader
- canSelect(FilterView) - Method in class gaiasky.scene.component.ParticleSet
- capacity - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- capChars - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- capHeight - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The distance from the top of most uppercase characters to the baseline.
- capitalise(String) - Static method in class gaiasky.util.TextUtils
-
Returns the given string with the first letter capitalised
- capLabelWidth(Label, float) - Static method in class gaiasky.util.TextUtils
- CAPS_LOCK - Static variable in class gaiasky.gui.GSKeys
- capString(String, int) - Static method in class gaiasky.util.TextUtils
- capString(String, int, boolean) - Static method in class gaiasky.util.TextUtils
- capsule(float, float, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- capsule(float, float, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a capsule
- capture() - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- capture() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- capture() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
Starts and/or continue ping-ponging, begin capturing on the next available buffer, returns the result of the previous call.
- capture(IntSupplier) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Starts capturing the scene, clears the buffer with the clear color specified by
PostProcessor.setClearColor(Color)
orPostProcessor.setClearColor(float r, float g, float b, float a)
. - captureCubemap() - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- captureCubemap() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- captured() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
After a capture/captureEnd action, returns the just captured buffer
- captureEnd() - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- captureEnd() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Stops capturing the scene and returns the result, or null if nothing was captured.
- captureNoClear() - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- captureNoClear() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- captureNoClear(IntSupplier) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Starts capturing the scene as
PostProcessor.capture()
, but without clearing the screen. - captureNoClearCubemap() - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- captureNoClearCubemap() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- captureNoClearReprojection() - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- captureNoClearReprojection() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- captureVR() - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- captureVR() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- cart0 - Variable in class gaiasky.scene.component.Perimeter
-
Cartesian points corresponding to maximum lonlat and minimum lonlat
- cartesianToSpherical(Vector3b, Vector3b) - Static method in class gaiasky.util.coord.Coordinates
-
Converts from Cartesian coordinates to spherical coordinates.
- cartesianToSpherical(Vector3b, Vector3d) - Static method in class gaiasky.util.coord.Coordinates
-
Converts from Cartesian coordinates to spherical coordinates.
- cartesianToSpherical(Vector3d, Vector3d) - Static method in class gaiasky.util.coord.Coordinates
-
Converts from Cartesian coordinates to spherical coordinates.
- cascadeCount - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.CascadeShadowMap
- cascadeShadowMap - Variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.CascadeShadowMapAttribute
- CascadeShadowMap - Class in gaiasky.util.gdx.model.gltf.scene3d.scene
- CascadeShadowMap(int) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.CascadeShadowMap
- CascadeShadowMapAttribute - Class in gaiasky.util.gdx.model.gltf.scene3d.attributes
- CascadeShadowMapAttribute(CascadeShadowMap) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.CascadeShadowMapAttribute
- Catalog - Class in gaiasky.scene.component
- Catalog() - Constructor for class gaiasky.scene.component.Catalog
- CATALOG_ADD - Enum constant in enum class gaiasky.event.Event
-
Add the new catalog object to the catalog manager.
- CATALOG_HIGHLIGHT - Enum constant in enum class gaiasky.event.Event
-
Highlight the catalog.
- CATALOG_POINT_SIZE_SCALING_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the point size multiplier as a positive double for a catalog given its name.
- CATALOG_REMOVE - Enum constant in enum class gaiasky.event.Event
-
Removes the catalog identified by the given string name.
- CATALOG_VISIBLE - Enum constant in enum class gaiasky.event.Event
-
Sets the visibility of a catalog given its name.
- catalogFile - Variable in class gaiasky.util.datadesc.DatasetDesc
- catalogInfo - Variable in class gaiasky.scene.component.DatasetDescription
-
Information on the catalog this fade node represents (particle group, octree, etc.)
- CatalogInfo - Class in gaiasky.util
- CatalogInfo(String, String, String, CatalogInfo.CatalogInfoSource, float) - Constructor for class gaiasky.util.CatalogInfo
- CatalogInfo(String, String, String, CatalogInfo.CatalogInfoSource, float, Entity) - Constructor for class gaiasky.util.CatalogInfo
- CatalogInfo.CatalogInfoSource - Enum Class in gaiasky.util
- catalogInfos - Variable in class gaiasky.scene.Families
- CatalogManager - Class in gaiasky.util
- CatalogManager() - Constructor for class gaiasky.util.CatalogManager
- catalogName - Variable in class gaiasky.data.group.DatasetOptions
- CatmullRomSplined<T> - Class in gaiasky.util.math
- CatmullRomSplined() - Constructor for class gaiasky.util.math.CatmullRomSplined
- CatmullRomSplined(T[], boolean) - Constructor for class gaiasky.util.math.CatmullRomSplined
- cauchy() - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number from the Cauchy distribution.
- cbMap - Variable in class gaiasky.gui.IndividualVisibilityWindow
- ccEcl - Variable in class gaiasky.scene.component.GridRecursive
- ccEq - Variable in class gaiasky.scene.component.GridRecursive
- ccGal - Variable in class gaiasky.scene.component.GridRecursive
- ccL - Variable in class gaiasky.scene.component.GridRecursive
- ccMax - Variable in class gaiasky.scene.component.ParticleSet
-
Mapping colors.
- ccMin - Variable in class gaiasky.scene.component.ParticleSet
-
Mapping colors.
- celestial - Static variable in class gaiasky.scene.Mapper
- celestial - Variable in class gaiasky.scene.view.BillboardView
- Celestial - Class in gaiasky.scene.component
- Celestial() - Constructor for class gaiasky.scene.component.Celestial
- CelestialBodyComparator - Class in gaiasky.util.comp
- CelestialBodyComparator() - Constructor for class gaiasky.util.comp.CelestialBodyComparator
- celestialSphereIndexOfRefraction - Variable in class gaiasky.util.Settings.GraphicsSettings
- celestialSphereIndexOfRefraction - Variable in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
- CelestialSphereIndexOfRefraction - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter.Param
- center - Variable in class gaiasky.gui.LoadingGui
- center - Variable in class gaiasky.util.coord.AbstractOrbitCoordinates
- center - Variable in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- center - Variable in class gaiasky.util.gdx.model.IntMeshPart
-
The offset to the center of the bounding box of the shape, only valid after the call to
IntMeshPart.update()
. - CENTER - Static variable in class gaiasky.gui.GSKeys
- CenterX - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- CenterY - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- centre - Variable in class gaiasky.util.tree.OctreeNode
-
The centre of this octant.
- change(IGui) - Method in class gaiasky.gui.GuiRegistry
-
Switches the current GUI with the given one, updating the processors.
- change(IGui, IGui) - Method in class gaiasky.gui.GuiRegistry
-
Switches the current GUI with the given one, updating the processors.
- changed(ChangeListener.ChangeEvent, Actor) - Method in class gaiasky.util.scene2d.TabSelectionChangeListener
- changedSinceLastSync - Variable in class gaiasky.vr.openxr.input.actions.SingleInputAction
- changeOfBasis(double[], double[], double[]) - Static method in class gaiasky.util.math.Matrix4d
-
Constructs a change of basis from the canonical basis to the base defined by the given x, y and z vectors.
- changeOfBasis(Vector3d, Vector3d, Vector3d) - Static method in class gaiasky.util.math.Matrix4d
-
Constructs a change of basis from the canonical basis to the base defined by the given x, y and z vectors.
- ChangeOfBasisTest - Class in gaiasky.util.math
- ChangeOfBasisTest - Class in gaiasky.util.math.test
- ChangeOfBasisTest() - Constructor for class gaiasky.util.math.ChangeOfBasisTest
- ChangeOfBasisTest() - Constructor for class gaiasky.util.math.test.ChangeOfBasisTest
- channels - Variable in class gaiasky.util.gdx.model.gltf.data.animation.GLTFAnimation
- ChebyshevCoefficients - Class in gaiasky.util.coord.chebyshev
-
The class
carries the Chebyshev coefficients of the ephemerides of a specific body.ChebyshevCoefficients
- ChebyshevCoefficients() - Constructor for class gaiasky.util.coord.chebyshev.ChebyshevCoefficients
- ChebyshevCoefficients.Coefficients - Class in gaiasky.util.coord.chebyshev
-
The class
contains the begin times and the Chebyshev polynomial coefficient data for the three dimensional vectors of the time granules.ChebyshevCoefficients.Coefficients
- ChebyshevCoefficients.Header - Class in gaiasky.util.coord.chebyshev
-
The class
contains the header data of a set of Chebyshev polynomials describing the structure of theChebyshevCoefficients.Header
for position and velocity.ChebyshevCoefficients.Coefficients
- ChebyshevEphemeris - Class in gaiasky.util.coord.chebyshev
-
This class provides coordinates for a single body.
- ChebyshevEphemeris() - Constructor for class gaiasky.util.coord.chebyshev.ChebyshevEphemeris
- ChebyshevLoader - Class in gaiasky.util.coord.chebyshev
-
The class
loads Chebyshev polynomial coefficients files into an instance ofChebyshevLoader
ChebyshevCoefficients
. - ChebyshevLoader() - Constructor for class gaiasky.util.coord.chebyshev.ChebyshevLoader
- check(int) - Method in class gaiasky.vr.openxr.XrDriver
- check(int, String) - Method in class gaiasky.vr.openxr.XrDriver
- check(Entity, ComponentMapper, Class<? extends Component>) - Method in class gaiasky.scene.view.AbstractView
-
Checks whether an entity has a component, and throws a
RuntimeException
if it does not. - checkBudgie() - Static method in class gaiasky.util.SysUtils
- checkClickDistance(int, int, Vector3, NaturalCamera, PerspectiveCamera, double) - Method in class gaiasky.scene.entity.FocusHit
- checkClickDistance(int, int, Vector3, NaturalCamera, PerspectiveCamera, double) - Method in class gaiasky.scene.view.KeyframesView
- checkClosestBody(Entity) - Method in class gaiasky.scene.camera.AbstractCamera
- checkClosestBody(Entity) - Method in class gaiasky.scene.camera.CameraManager
- checkClosestBody(Entity) - Method in interface gaiasky.scene.camera.ICamera
-
Called after updating the body's distance to the cam, it updates the closest body in the camera to figure out the camera near
- checkClosestBody(Entity) - Method in class gaiasky.scene.camera.SpacecraftCamera
- checkClosestBody(IFocus) - Method in class gaiasky.scene.camera.AbstractCamera
- checkClosestBody(IFocus) - Method in class gaiasky.scene.camera.CameraManager
- checkClosestBody(IFocus) - Method in interface gaiasky.scene.camera.ICamera
-
Called after updating the body's distance to the cam, it updates the closest body in the camera to figure out the camera near
- checkClosestBody(IFocus) - Method in class gaiasky.scene.camera.SpacecraftCamera
- checkClosestParticle(IFocus) - Method in class gaiasky.scene.camera.AbstractCamera
- checkClosestParticle(IFocus) - Method in class gaiasky.scene.camera.CameraManager
- checkClosestParticle(IFocus) - Method in interface gaiasky.scene.camera.ICamera
-
Sets the current closest particle to this camera.
- checkedFontColor - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
-
Optional.
- checkedOverFontColor - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
-
Optional.
- checkField(TextField, int, int) - Method in class gaiasky.gui.DateDialog
-
Returns true if all is good
- checkGnome() - Static method in class gaiasky.util.SysUtils
- checkI3() - Static method in class gaiasky.util.SysUtils
- checkIntersectRaySpehre(double, double, double, double, double, double, double, double, double, double) - Static method in class gaiasky.util.math.IntersectorDouble
- checkIntersectRaySpehre(Vector3, Vector3, Vector3d, double) - Static method in class gaiasky.util.math.IntersectorDouble
- checkIntersectRaySpehre(Vector3d, Vector3d, Vector3d, double) - Static method in class gaiasky.util.math.IntersectorDouble
- checkIntersectSegmentSphere(Vector3d, Vector3d, Vector3d, double) - Static method in class gaiasky.util.math.IntersectorDouble
- checkKDE() - Static method in class gaiasky.util.SysUtils
- checkKeyframeTimings() - Method in class gaiasky.util.camera.rec.KeyframesManager
-
Checks that all keyframe timings fall perfectly on a frame, so that t(kf) * FPS % 1 = 0 holds.
- checkLinuxDesktop(String) - Static method in class gaiasky.util.SysUtils
- checkNoException(int) - Method in class gaiasky.vr.openxr.XrDriver
- checkNoException(int, String) - Method in class gaiasky.vr.openxr.XrDriver
- checkOpenGL() - Method in class gaiasky.vr.openxr.XrDriver
- checkPath - Variable in class gaiasky.util.datadesc.DatasetDesc
- checkShaderCompilation(ExtShaderProgram) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
- checkStr - Variable in class gaiasky.util.datadesc.DatasetDesc
- checkString(String, Scene) - Method in class gaiasky.gui.GamepadGui
- ChecksumRunnable - Interface in gaiasky.util
- checkUnity() - Static method in class gaiasky.util.SysUtils
- checkVertexAttributes(IntRenderable) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRCommon
- checkXfce() - Static method in class gaiasky.util.SysUtils
- children - Variable in class gaiasky.gui.BookmarksManager.BookmarkNode
-
Children, if any.
- children - Variable in class gaiasky.scene.component.GraphNode
-
List of children entities.
- children - Variable in class gaiasky.util.gdx.model.data.IntModelNode
- children - Variable in class gaiasky.util.gdx.model.gltf.data.scene.GLTFNode
- children - Variable in class gaiasky.util.tree.OctreeNode
-
Children nodes.
- CHROMATIC_ABERRATION_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the amount of chromatic aberration in [0,0.2].
- chromaticAberration - Variable in class gaiasky.util.Settings.PostprocessSettings
- ChromaticAberration - Class in gaiasky.util.gdx.contrib.postprocess.effects
- ChromaticAberration(float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.ChromaticAberration
- ChromaticAberrationFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- ChromaticAberrationFilter(float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.ChromaticAberrationFilter
-
Creates a chromatic aberration filter with the given aberration amount.
- ChromaticAberrationFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- ChromaticAberrations - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.RgbMode
- ChromaticAberrationSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.ChromaticAberrationSettings
- ChromaticDispersion - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
- cinematic - Variable in class gaiasky.gui.components.CameraComponent
- cinematic - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings
- circle - Static variable in class gaiasky.util.math.InterpolationDouble
- circle(float, int, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- circle(float, int, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- circle(float, int, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, float, float, float, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- circle(float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- circle(float, int, Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- circle(float, int, Vector3, Vector3, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, Vector3, Vector3, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- circle(float, int, Vector3, Vector3, Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, Vector3, Vector3, Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- circle(float, int, Vector3, Vector3, Vector3, Vector3, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- circle(float, int, Vector3, Vector3, Vector3, Vector3, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- CircleArea - Class in gaiasky.util.gaia.utils
- CircleArea(Place, double) - Constructor for class gaiasky.util.gaia.utils.CircleArea
-
Creates an instance of a CircleArea about a given centre and radius.
- circleIn - Static variable in class gaiasky.util.math.InterpolationDouble
- circleOut - Static variable in class gaiasky.util.math.InterpolationDouble
- CIRCULAR - Enum constant in enum class gaiasky.util.Settings.GridStyle
- clamp(double, double) - Method in class gaiasky.util.math.Vector2d
- clamp(double, double) - Method in class gaiasky.util.math.Vector3b
- clamp(double, double) - Method in class gaiasky.util.math.Vector3d
- clamp(double, double) - Method in interface gaiasky.util.math.VectorDouble
-
Clamps this vector's length to given min and max values
- clamp(double, double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
- clamp(float, float, float) - Static method in class gaiasky.util.math.MathUtilsDouble
- clamp(int, int, int) - Static method in class gaiasky.util.math.MathUtilsDouble
- clamp(short, short, short) - Static method in class gaiasky.util.math.MathUtilsDouble
- classSimpleName(String) - Static method in class gaiasky.util.TextUtils
- clean() - Method in class gaiasky.util.camera.rec.KeyframesManager
-
Cleans the current configuration of keyframes.
- CLEAN_PRESSED_KEYS - Enum constant in enum class gaiasky.event.Event
-
Issues the command to clean pressed keys in KebyoardInputController.
- cleanDataLocationOldDatasets() - Static method in class gaiasky.util.datadesc.DataDescriptorUtils
- clear() - Method in class gaiasky.data.util.PointCloudData
-
Clears all data
- clear() - Method in class gaiasky.event.PriorityQueue
-
Removes all of the elements from this priority queue.
- clear() - Method in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- clear() - Method in class gaiasky.scene.view.KeyframesView
- clear() - Method in class gaiasky.scene.view.VertsView
-
Clears the data from this object, both in RAM and VRAM
- clear() - Method in class gaiasky.util.Bits
-
Clears the entire bitset
- clear() - Method in class gaiasky.util.DoubleArray
- clear() - Method in class gaiasky.util.ds.RouletteList
- clear() - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Removes all glyphs in the cache.
- clear() - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.texture.ImageResolver
- clear() - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Removes all attributes
- clear() - Method in class gaiasky.util.ObjectDoubleMap
- clear(int) - Method in class gaiasky.util.Bits
- clear(int) - Method in class gaiasky.util.ObjectDoubleMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity / loadFactor, if they are larger.
- CLEAR - Static variable in class gaiasky.gui.GSKeys
- CLEAR_HEADLINE_MESSAGE - Enum constant in enum class gaiasky.event.Event
-
Clears the headline message.
- CLEAR_MESSAGES - Enum constant in enum class gaiasky.event.Event
-
Clears all messages in the message interface.
- CLEAR_OCTANT_QUEUE - Enum constant in enum class gaiasky.event.Event
-
Clears the octant loading queues.
- CLEAR_SHADERS - Enum constant in enum class gaiasky.event.Event
-
Clears all cached shaders.
- CLEAR_SUBHEAD_MESSAGE - Enum constant in enum class gaiasky.event.Event
-
Clears the subhead message.
- clearAllCubemaps(Application) - Static method in class gaiasky.util.gdx.OwnCubemap
-
Clears all managed cubemaps.
- clearAllMeshes(Application) - Static method in class gaiasky.util.gdx.mesh.IntMesh
-
Will clear the managed mesh cache.
- clearAllMessages() - Method in class gaiasky.script.EventScriptingInterface
- clearAllMessages() - Method in interface gaiasky.script.IScriptingInterface
-
Clears both the subhead and the headline messages.
- clearAllShaderPrograms(Application) - Static method in class gaiasky.util.gdx.shader.ExtShaderProgram
- clearAllShaderPrograms(Application) - Static method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- clearAllSubscriptions() - Method in class gaiasky.event.EventManager
- clearAnimations() - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationsPlayer
- clearDirectionals() - Method in class gaiasky.scene.record.ModelComponent
-
Turns off all directional lights
- clearEntity() - Method in class gaiasky.scene.view.AbstractView
-
Removes the entity (if any) of this view and sets all component references to null.
- clearGui() - Method in class gaiasky.gui.WelcomeGui
- clearHeadlineMessage() - Method in class gaiasky.script.EventScriptingInterface
- clearHeadlineMessage() - Method in interface gaiasky.script.IScriptingInterface
-
Clears the headline message.
- clearLocations() - Method in class gaiasky.util.LocationLogManager
- clearMeshData(int) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
-
Clears the mesh data at the index i
- clearMeshes() - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- clearOrientations() - Method in class gaiasky.scene.component.Keyframes
- clearOrientations() - Method in class gaiasky.scene.view.KeyframesView
- clearQueue() - Method in interface gaiasky.data.api.IOctantLoader
- clearQueue() - Method in class gaiasky.data.OctreeLoader
-
Clears the current load queue.
- clearScreen() - Method in class gaiasky.scene.system.render.SceneRenderer
- clearSubheadMessage() - Method in class gaiasky.script.EventScriptingInterface
- clearSubheadMessage() - Method in interface gaiasky.script.IScriptingInterface
-
Clears the subhead message.
- clearText() - Method in class gaiasky.gui.SearchDialog
- clearVelocityVR() - Method in class gaiasky.scene.camera.NaturalCamera
-
Clears the velocityVR vector
- ClickableLabel - Class in gaiasky.util.scene2d
-
A simple label that executes a
Runnable
when it is clicked. - ClickableLabel(CharSequence, Label.LabelStyle, Runnable) - Constructor for class gaiasky.util.scene2d.ClickableLabel
- ClickableLabel(CharSequence, Skin, Runnable) - Constructor for class gaiasky.util.scene2d.ClickableLabel
- ClickableLabel(CharSequence, Skin, String, Color, Runnable) - Constructor for class gaiasky.util.scene2d.ClickableLabel
- ClickableLabel(CharSequence, Skin, String, Runnable) - Constructor for class gaiasky.util.scene2d.ClickableLabel
- ClickableLabel(CharSequence, Skin, String, String, Runnable) - Constructor for class gaiasky.util.scene2d.ClickableLabel
- ClippingPlaneAttribute - Class in gaiasky.util.gdx.model.gltf.scene3d.attributes
- ClippingPlaneAttribute(Plane) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.ClippingPlaneAttribute
- ClippingPlaneAttribute(Vector3, float) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.ClippingPlaneAttribute
- clippingPlaneSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- clippingPlaneUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- clipScene - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.MirrorSource
-
enable/disable scene clipping.
- clipSpacePlanePoints - Static variable in class gaiasky.util.math.FrustumDouble
- clipSpacePlanePointsArray - Static variable in class gaiasky.util.math.FrustumDouble
- clone() - Method in class gaiasky.util.gaia.time.Days
- clone() - Method in class gaiasky.util.gaia.time.Hours
- clone() - Method in class gaiasky.util.gaia.time.JulianYears
- clone() - Method in class gaiasky.util.gaia.time.Mins
- clone() - Method in class gaiasky.util.gaia.time.NanoSecs
- clone() - Method in class gaiasky.util.gaia.time.Revs
- clone() - Method in class gaiasky.util.gaia.time.Secs
- clone() - Method in class gaiasky.util.properties.CommentedProperties
- close() - Method in class gaiasky.gui.BookmarkPath.BookmarksFileSystem
- close() - Method in class gaiasky.input.GuiKbdListener
- close() - Method in class gaiasky.input.WindowKbdListener
- close() - Method in class gaiasky.vr.openxr.input.actions.Action
- close() - Method in class gaiasky.vr.openxr.input.actionsets.ActionSet
- CLOSE_ALL_GUI_WINDOWS_CMD - Enum constant in enum class gaiasky.event.Event
-
All open windows must be closed
- closeAccept() - Method in class gaiasky.gui.GenericDialog
-
Closes the window with the accept action.
- closeCancel() - Method in class gaiasky.gui.GenericDialog
-
Closes the window with the cancel action.
- closedLoop - Variable in class gaiasky.scene.component.Trajectory
-
Whether to close the trajectory (connect end point to start point) or not
- closedLoop - Variable in class gaiasky.scene.component.Verts
-
Whether to close the polyline (connect end point to start point) or not
- closest - Variable in class gaiasky.scene.camera.AbstractCamera
-
The closest between
AbstractCamera.closestBody
andAbstractCamera.closestStar
- closest - Variable in class gaiasky.util.Settings.SceneSettings.CrosshairSettings
- closestBody - Variable in class gaiasky.scene.camera.AbstractCamera
-
Closest non-star body to the camera
- closestStar - Variable in class gaiasky.scene.camera.AbstractCamera
-
The closest particle to the camera
- closestStarView - Variable in class gaiasky.scene.camera.AbstractCamera
- cloud - Variable in class gaiasky.scene.component.Cloud
- cloud - Static variable in class gaiasky.scene.Mapper
- cloud - Variable in class gaiasky.scene.view.ModelView
-
Cloud component.
- Cloud - Class in gaiasky.scene.component
- Cloud() - Constructor for class gaiasky.scene.component.Cloud
- CloudComponent - Class in gaiasky.scene.record
- CloudComponent() - Constructor for class gaiasky.scene.record.CloudComponent
- Clouds - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- clr() - Method in class gaiasky.util.math.BoundingBoxDouble
-
Sets the minimum and maximum vector to zeros.
- cluster - Static variable in class gaiasky.scene.Mapper
- cluster - Variable in class gaiasky.scene.view.LabelView
- Cluster - Class in gaiasky.scene.component
- Cluster() - Constructor for class gaiasky.scene.component.Cluster
- ClusterExtractor - Class in gaiasky.scene.system.render.extract
- ClusterExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.ClusterExtractor
- ClusterInitializer - Class in gaiasky.scene.system.initialize
- ClusterInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.ClusterInitializer
- clusters - Variable in class gaiasky.gui.DatasetLoadDialog
- clusters - Variable in class gaiasky.scene.Families
- Clusters - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- CLUSTERS - Enum constant in enum class gaiasky.data.group.DatasetOptions.DatasetLoadType
- clusterTex - Variable in class gaiasky.scene.component.Cluster
- ClusterUpdater - Class in gaiasky.scene.system.update
- ClusterUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.ClusterUpdater
- CM - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Centimetres
- cmapList - Static variable in class gaiasky.gui.ColormapPicker
- cmBack - Variable in class gaiasky.scene.record.CubemapComponent
- cmDown - Variable in class gaiasky.scene.record.CubemapComponent
- cmFront - Variable in class gaiasky.scene.record.CubemapComponent
- cmLeft - Variable in class gaiasky.scene.record.CubemapComponent
- cmRight - Variable in class gaiasky.scene.record.CubemapComponent
- cmUp - Variable in class gaiasky.scene.record.CubemapComponent
- coefficients - Variable in class gaiasky.util.coord.chebyshev.ChebyshevCoefficients
-
The
for the position dataChebyshevCoefficients.Coefficients
- Coefficients(long[], double[][][]) - Constructor for class gaiasky.util.coord.chebyshev.ChebyshevCoefficients.Coefficients
-
Initialises this
with the given array of begin times in nanoseconds TCB as well as Chebyshev polynomial coefficient data as arrayData
[granule][dimension][coefficient]
for the positions and velocities. - col - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- col - Variable in class gaiasky.util.svt.SVTQuadtreeNode
- col() - Method in interface gaiasky.scene.api.IParticleRecord
- col() - Method in class gaiasky.scene.record.ParticleRecord
- col() - Method in class gaiasky.scene.record.PointParticleRecord
- COL - Variable in class gaiasky.util.ucd.UCDParser
- col_idx - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- colIdFromStr(String) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- collapse() - Method in class gaiasky.util.scene2d.CollapsibleEntry
- collapse() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- COLLAPSE_PANE_CMD - Enum constant in enum class gaiasky.event.Event
-
Collapses a GUI pane.
- collapseGuiComponent(String) - Method in class gaiasky.script.EventScriptingInterface
- collapseGuiComponent(String) - Method in interface gaiasky.script.IScriptingInterface
-
Collapses the component with the given name.
- collapseInstant() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- collapsePane() - Method in class gaiasky.util.scene2d.CollapsiblePane
- collapseSpeed - Variable in class gaiasky.util.scene2d.CollapsiblePane
-
Collapse speed in pixels per second
- collapseSpeed - Variable in class gaiasky.util.scene2d.CollapsibleWindow
-
Collapse speed in pixels per second.
- CollapsibleEntry - Class in gaiasky.util.scene2d
- CollapsibleEntry(Actor, Actor, Skin) - Constructor for class gaiasky.util.scene2d.CollapsibleEntry
- CollapsibleEntry(Actor, Actor, Skin, String, boolean) - Constructor for class gaiasky.util.scene2d.CollapsibleEntry
- CollapsiblePane - Class in gaiasky.util.scene2d
- CollapsiblePane(Stage, String, Actor, float, Skin, boolean, String, Actor...) - Constructor for class gaiasky.util.scene2d.CollapsiblePane
-
Creates a collapsible pane.
- CollapsiblePane(Stage, String, Actor, float, Skin, String, String, String, boolean, String, Actor...) - Constructor for class gaiasky.util.scene2d.CollapsiblePane
-
Creates a collapsible pane.
- CollapsibleWindow - Class in gaiasky.util.scene2d
- CollapsibleWindow(String, Skin) - Constructor for class gaiasky.util.scene2d.CollapsibleWindow
- CollapsibleWindow(String, Skin, float) - Constructor for class gaiasky.util.scene2d.CollapsibleWindow
- CollapsibleWindow(String, Skin, String) - Constructor for class gaiasky.util.scene2d.CollapsibleWindow
- CollapsibleWindow(String, Skin, String, float) - Constructor for class gaiasky.util.scene2d.CollapsibleWindow
- colname - Variable in class gaiasky.util.ucd.UCD
- COLON - Static variable in class gaiasky.gui.GSKeys
- color - Variable in class gaiasky.gui.AddShapeDialog
- color - Variable in class gaiasky.gui.ColorPickerAbstract
- color - Variable in class gaiasky.scene.component.Body
-
Base RGB color
- color - Variable in class gaiasky.scene.record.CloudComponent
-
RGB color of generated clouds
- color - Variable in class gaiasky.util.gdx.g2d.GlyphLayout.GlyphRun
- color - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- color - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRLightsPunctual.GLTFLight
- color - Variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder.Light
- color - Variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- color - Variable in class gaiasky.util.Settings.ProgramSettings.PointerSettings.GuidesSettings
- color(double, double, double, double) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- color(float) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- color(float, float, float, float) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- color(Color) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- Color - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LensFlareFilter.Param
- COLOR - Enum constant in enum class gaiasky.render.BlendMode
-
Uses GL_ONE and GL_ONE_MINUS_SRC_COLOR for source and destination in blend equation.
- COLOR - Enum constant in enum class gaiasky.util.gdx.loader.PortableFloatMap.Mode
- COLOR_ATTRIBUTE - Static variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Default name for color attributes.
- colorArray - Static variable in class gaiasky.util.color.ColorUtils
-
Highlight color array for datasets
- ColorAttribute - Class in gaiasky.util.gdx.shader.attribute
- ColorAttribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.ColorAttribute
- ColorAttribute(int, float) - Constructor for class gaiasky.util.gdx.shader.attribute.ColorAttribute
- ColorAttribute(int, float, float, float, float) - Constructor for class gaiasky.util.gdx.shader.attribute.ColorAttribute
- ColorAttribute(int, Color) - Constructor for class gaiasky.util.gdx.shader.attribute.ColorAttribute
- ColorAttribute(ColorAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.ColorAttribute
- ColorAttribute(ColorAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.ColorAttribute
- colorBv - Variable in class gaiasky.scene.component.Celestial
-
B-V color index
- colorcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- colorIfTexture - Variable in class gaiasky.scene.record.MaterialComponent
-
Add also color even if texture is present
- colormap(int, double) - Method in class gaiasky.util.color.Colormap
- colormap(int, double, double, double) - Method in class gaiasky.util.color.Colormap
- Colormap - Class in gaiasky.util.color
- Colormap() - Constructor for class gaiasky.util.color.Colormap
- colormap_blue_to_magenta(float, float[]) - Static method in class gaiasky.util.color.ColorUtils
- colormap_blue_white_red(float, float[]) - Static method in class gaiasky.util.color.ColorUtils
-
Converts a scalar normalized to the range [0:1] into a blue-white-red rgba color, with blue at 0, white at 0.5 and red at 1
- colormap_blues(double) - Method in class gaiasky.util.color.Colormap
- colormap_carnation(double) - Method in class gaiasky.util.color.Colormap
- colormap_cool(double) - Method in class gaiasky.util.color.Colormap
- colormap_greens(double) - Method in class gaiasky.util.color.Colormap
- colormap_hotmetal(double) - Method in class gaiasky.util.color.Colormap
- colormap_long_rainbow(float, float[]) - Static method in class gaiasky.util.color.ColorUtils
-
Converts a scalar in [0..1] to a long rainbow of rgba values.
- colormap_rainbow(double) - Method in class gaiasky.util.color.Colormap
- colormap_rainbow18(double) - Method in class gaiasky.util.color.Colormap
- colormap_reds(double) - Method in class gaiasky.util.color.Colormap
- colormap_seismic(double) - Method in class gaiasky.util.color.Colormap
- colormap_short_rainbow(float, float[]) - Static method in class gaiasky.util.color.ColorUtils
-
Converts a scalar normalized to the range [0:1] into a short rainbow of rgba values.
- colormap_yellow_to_red(float, float[]) - Static method in class gaiasky.util.color.ColorUtils
-
Converts a scalar in [0..1] to a yellow to red map.
- ColormapPicker - Class in gaiasky.gui
- ColormapPicker(float[], CatalogInfo, Stage, Skin) - Constructor for class gaiasky.gui.ColormapPicker
- ColormapPicker(String, float[], CatalogInfo, Stage, Skin) - Constructor for class gaiasky.gui.ColormapPicker
- colorMode - Variable in class gaiasky.util.Settings.SceneSettings.ProperMotionSettings
-
Color mode for velocity vectors 0 - direction 1 - length 2 - has radial velocity 3 - redshift (sun) 4 - redshift (camera) 5 - single color
- colorNoise - Variable in class gaiasky.gui.DatasetLoadDialog
- colorNoise - Variable in class gaiasky.scene.component.ParticleSet
-
Noise factor for the color in [0,1].
- colorOffset - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- ColorOffset - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
- ColorOpacity - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- ColorOpacityAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- colorP0 - Variable in class gaiasky.scene.component.VRDevice
- colorP1 - Variable in class gaiasky.scene.component.VRDevice
- colorP2 - Variable in class gaiasky.scene.component.VRDevice
- colorPale - Variable in class gaiasky.scene.component.Celestial
-
Red, green and blue colors and their revamped cousins
- ColorPicker - Class in gaiasky.gui
- ColorPicker(float[], Stage, Skin) - Constructor for class gaiasky.gui.ColorPicker
- ColorPicker(Stage, Skin) - Constructor for class gaiasky.gui.ColorPicker
- ColorPicker(String, float[], Stage, Skin) - Constructor for class gaiasky.gui.ColorPicker
- ColorPicker(String, Stage, Skin) - Constructor for class gaiasky.gui.ColorPicker
- ColorPickerAbstract - Class in gaiasky.gui
- ColorPickerAbstract(String, Stage, Skin) - Constructor for class gaiasky.gui.ColorPickerAbstract
- colors - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- ColorUtils - Class in gaiasky.util.color
- ColorUtils() - Constructor for class gaiasky.util.color.ColorUtils
- ColorUtilsTest - Class in gaiasky.util.color
- ColorUtilsTest() - Constructor for class gaiasky.util.color.ColorUtilsTest
- ColourComponent - Class in gaiasky.scene.record
- ColourComponent() - Constructor for class gaiasky.scene.record.ColourComponent
- ColourComponent(float, float, float) - Constructor for class gaiasky.scene.record.ColourComponent
- ColourComponent(float, float, float, float) - Constructor for class gaiasky.scene.record.ColourComponent
- ColourComponent(String) - Constructor for class gaiasky.scene.record.ColourComponent
- combination(List<T>, int) - Static method in class gaiasky.util.GlobalResources
-
Generates all combinations of the given size using the elements in values.
- combinations(String[]) - Static method in class gaiasky.util.GlobalResources
-
Generates all combinations of all sizes of all the strings given in values.
- Combine - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Combine() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- Combine.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- combined - Variable in class gaiasky.scene.camera.AbstractCamera
- Combined - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- Combined - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- ComboBoxBean - Class in gaiasky.gui.beans
- ComboBoxBean(String) - Constructor for class gaiasky.gui.beans.ComboBoxBean
- ComboBoxBean(String, int) - Constructor for class gaiasky.gui.beans.ComboBoxBean
- COMMA - Static variable in class gaiasky.gui.GSKeys
- CommentedProperties - Class in gaiasky.util.properties
- CommentedProperties() - Constructor for class gaiasky.util.properties.CommentedProperties
- comp - Variable in class gaiasky.render.system.AbstractRenderSystem
-
Comparator of renderables, in case of need
- ComparatorEq() - Constructor for class gaiasky.util.filter.FilterRule.ComparatorEq
- ComparatorG() - Constructor for class gaiasky.util.filter.FilterRule.ComparatorG
- ComparatorGeq() - Constructor for class gaiasky.util.filter.FilterRule.ComparatorGeq
- ComparatorL() - Constructor for class gaiasky.util.filter.FilterRule.ComparatorL
- ComparatorLeq() - Constructor for class gaiasky.util.filter.FilterRule.ComparatorLeq
- ComparatorNeq() - Constructor for class gaiasky.util.filter.FilterRule.ComparatorNeq
- compare(double[], double[]) - Method in class gaiasky.render.system.LineRenderSystem.LineArraySorter
- compare(IFocus, IFocus) - Method in class gaiasky.util.comp.CelestialBodyComparator
- compare(IntRenderable, IntRenderable) - Method in class gaiasky.util.gdx.DefaultIntRenderableSorter
- compare(IntRenderable, IntRenderable) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneRenderableSorter
- compare(Attribute, Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Used for sorting attributes by type (not by value)
- compare(Path, Path) - Method in class gaiasky.util.comp.FilenameComparator
- compare(T, T) - Method in class gaiasky.util.comp.DistanceEntityComparator
- compare(T, T) - Method in class gaiasky.util.comp.ViewAngleComparator
- compareTo(Telegram) - Method in class gaiasky.event.Telegram
- compareTo(LangComboBoxBean) - Method in class gaiasky.gui.beans.LangComboBoxBean
- compareTo(KeyBindings.ProgramAction) - Method in class gaiasky.gui.KeyBindings.ProgramAction
- compareTo(IRenderSystem) - Method in class gaiasky.render.system.AbstractRenderSystem
- compareTo(Bits) - Method in class gaiasky.util.Bits
- compareTo(AttitudeIntervalBean) - Method in class gaiasky.util.gaia.AttitudeIntervalBean
- compareTo(Gti) - Method in class gaiasky.util.gaia.time.Gti
- compareTo(Attribute) - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.CascadeShadowMapAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.ClippingPlaneAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.FogAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.MirrorAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.MirrorSourceAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFlagAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRHDRColorAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRIridescenceAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRVolumeAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.IntAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.PointLightsAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.SpotLightsAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Vector2Attribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- compareTo(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Vector4Attribute
- compareTo(Attributes) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- compareTo(IntShader) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- compareTo(IntShader) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- compareTo(IntShader) - Method in interface gaiasky.util.gdx.shader.IntShader
-
Compare this shader against the other, used for sorting, light weight shaders are rendered first.
- compareTo(SVTQuadtreeNode) - Method in class gaiasky.util.svt.SVTQuadtreeNode
- compareTo(Path) - Method in class gaiasky.gui.BookmarkPath
- compile() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- COMPLEX - Enum constant in enum class gaiasky.util.Settings.LensFlareType
- ComplexArea - Class in gaiasky.util.gaia.utils
- ComplexArea() - Constructor for class gaiasky.util.gaia.utils.ComplexArea
- component - Variable in class gaiasky.gui.components.GuiComponent
- componentsCheck(Entity) - Method in class gaiasky.scene.view.AbstractView
-
Check whether the current components are the same as the components of the given entity.
- componentsCheck(Entity) - Method in class gaiasky.scene.view.BaseView
- componentsCheck(Entity) - Method in class gaiasky.scene.view.PositionView
- componentType - Variable in class gaiasky.gui.DatasetLoadDialog
- componentType - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessor
- componentType - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessorSparseIndices
- ComponentTypeBean - Class in gaiasky.gui.beans
- ComponentTypeBean(ComponentTypes.ComponentType) - Constructor for class gaiasky.gui.beans.ComponentTypeBean
- ComponentTypes - Class in gaiasky.render
- ComponentTypes() - Constructor for class gaiasky.render.ComponentTypes
- ComponentTypes(int) - Constructor for class gaiasky.render.ComponentTypes
- ComponentTypes(ComponentTypes.ComponentType...) - Constructor for class gaiasky.render.ComponentTypes
- ComponentTypes.ComponentType - Enum Class in gaiasky.render
- ComponentUtils - Class in gaiasky.scene.record
- ComponentUtils() - Constructor for class gaiasky.scene.record.ComponentUtils
- CompressTextures - Class in gaiasky.desktop.util
- CompressTextures() - Constructor for class gaiasky.desktop.util.CompressTextures
- computed - Variable in class gaiasky.scene.component.Base
-
Flag indicating whether the object has been computed in this step.
- computed - Variable in class gaiasky.scene.component.Flags
-
Flag indicating whether the object has been computed in this step.
- computedEnvironement - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- computeDirectionUp(double, Pair<Vector3d, Vector3d>) - Method in class gaiasky.scene.view.SpacecraftView
- computedSize - Variable in class gaiasky.scene.component.ParticleExtra
- computeExtrasolarSystemTransformMatrix(GraphNode, RefSysTransform) - Method in class gaiasky.scene.entity.TrajectoryUtils
- computeMeanPosition(Entity, ParticleSet) - Method in class gaiasky.scene.system.initialize.ParticleSetInitializer
- computeMinMeanMaxDistances(ParticleSet) - Method in class gaiasky.scene.system.initialize.ParticleSetInitializer
- computeMorphTargetsMask(IntRenderable) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRDepthShader
- computeMorphTargetsMask(IntRenderable) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- computeMu() - Method in class gaiasky.scene.record.OrbitComponent
-
This method automatically computes the standard gravitational parameter (mu) of the orbit if the period and the semi-major axis are set as mu=4 pi^2 a^3 / T^2.
- computePageId() - Method in class gaiasky.util.tree.OctreeNode
- computePageIdRec(StringBuilder) - Method in class gaiasky.util.tree.OctreeNode
- computePosition(double, IFocus, double, Vector3d, Vector3d, Vector3d, Vector3d, Vector3d, Vector3b) - Method in class gaiasky.util.coord.SpacecraftCoordinates
- computeTangentSpace(float[], int[], VertexAttributes, boolean, boolean, VertexAttribute) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.geometry.MeshTangentSpaceGenerator
- computeTangentSpace(IntMesh, Material, boolean, boolean) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.geometry.MeshTangentSpaceGenerator
- concatAll(String, String[]) - Static method in class gaiasky.util.TextUtils
-
Concatenates the base with each of the strings in suffixes
- concatAll(String, String[], String) - Static method in class gaiasky.util.TextUtils
- concatenate(String, Array<String>) - Static method in class gaiasky.util.TextUtils
-
Concatenates the strings using the given split
- concatenate(String, String...) - Static method in class gaiasky.util.TextUtils
-
Concatenates the strings using the given split
- concatenate(String, List<String>) - Static method in class gaiasky.util.TextUtils
-
Concatenates the strings using the given split
- concatWithArrayCopy(T[], T[]) - Static method in class gaiasky.util.ArrayUtils
- ConcreteAttitude - Class in gaiasky.util.gaia
- ConcreteAttitude(long, QuaternionDouble, boolean) - Constructor for class gaiasky.util.gaia.ConcreteAttitude
-
Construct object from time, and a quaternion.
- ConcreteAttitude(long, QuaternionDouble, QuaternionDouble, boolean) - Constructor for class gaiasky.util.gaia.ConcreteAttitude
-
Construct object from time, quaternion and its derivative.
- ConcreteDuration - Class in gaiasky.util.gaia.time
- ConcreteDuration() - Constructor for class gaiasky.util.gaia.time.ConcreteDuration
- cone(float, float, float, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- cone(float, float, float, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a cone
- cone(float, float, float, int, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- cone(float, float, float, int, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a cone
- cone(float, float, float, int, int, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- cone(float, float, float, int, int, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a cone
- CONE - Enum constant in enum class gaiasky.gui.beans.ShapeComboBoxBean.Shape
- config - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- config - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- config - Variable in class gaiasky.util.gdx.shader.provider.AtmosphereShaderProvider
- config - Variable in class gaiasky.util.gdx.shader.provider.DefaultIntShaderProvider
- config - Variable in class gaiasky.util.gdx.shader.provider.DepthIntShaderProvider
- config - Variable in class gaiasky.util.gdx.shader.provider.GroundShaderProvider
- config - Variable in class gaiasky.util.gdx.shader.provider.RelativisticShaderProvider
- Config() - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader.Config
- Config() - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader.Config
- Config() - Constructor for class gaiasky.util.gdx.shader.DepthIntShader.Config
- Config() - Constructor for class gaiasky.util.gdx.shader.provider.TessellationShaderProvider.Config
- Config(String, String) - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader.Config
- Config(String, String) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader.Config
- Config(String, String) - Constructor for class gaiasky.util.gdx.shader.DepthIntShader.Config
- Config(String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader.Config
- Config(String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.provider.TessellationShaderProvider.Config
- CONFIG_FRAME_OUTPUT_CMD - Enum constant in enum class gaiasky.event.Event
-
Configures the render system.
- CONFIG_SCREENSHOT_CMD - Enum constant in enum class gaiasky.event.Event
-
Configures the screenshots.
- configFile - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings.SlaveSettings
- configureFrameOutput(int, int, double, String, String) - Method in class gaiasky.script.EventScriptingInterface
- configureFrameOutput(int, int, double, String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Configures the frame output system, setting the resolution of the images, the target frames per second, the output directory and the image name prefix.
- configureFrameOutput(int, int, int, String, String) - Method in class gaiasky.script.EventScriptingInterface
- configureFrameOutput(int, int, int, String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Configures the frame output system, setting the resolution of the images, the target frames per second, the output directory and the image name prefix.
- configureRenderOutput(int, int, int, String, String) - Method in class gaiasky.script.EventScriptingInterface
- configureRenderOutput(int, int, int, String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.
- configureScreenshots(int, int, String, String) - Method in class gaiasky.script.EventScriptingInterface
- configureScreenshots(int, int, String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Configures the screenshot system, setting the resolution of the images, the output directory and the image name prefix.
- configVersion - Variable in class gaiasky.util.Settings
- conjugate() - Method in class gaiasky.util.math.QuaternionDouble
-
Conjugate the quaternion.
- connected(Controller) - Method in class gaiasky.gui.ControllerConnectionListener
- connected(Controller) - Method in class gaiasky.input.AbstractGamepadListener
- connectionChanged(boolean) - Method in class gaiasky.util.samp.GaiaSkyHubConnector
- ConsoleLogger - Class in gaiasky.gui
- ConsoleLogger() - Constructor for class gaiasky.gui.ConsoleLogger
- Constants - Class in gaiasky.util
- Constants() - Constructor for class gaiasky.util.Constants
- constel - Static variable in class gaiasky.scene.Mapper
- constel - Variable in class gaiasky.scene.view.LabelView
- Constel - Class in gaiasky.scene.component
- Constel() - Constructor for class gaiasky.scene.component.Constel
- CONSTELLATION_UPDATE_CMD - Enum constant in enum class gaiasky.event.Event
-
Command to update constellations.
- ConstellationExtractor - Class in gaiasky.scene.system.render.extract
- ConstellationExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.ConstellationExtractor
- ConstellationInitializer - Class in gaiasky.scene.system.initialize
- ConstellationInitializer(Scene, boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.ConstellationInitializer
- ConstellationRadio - Class in gaiasky.scene.entity
- ConstellationRadio(Entity) - Constructor for class gaiasky.scene.entity.ConstellationRadio
- constellations - Variable in class gaiasky.scene.Families
- Constellations - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- ConstellationUpdater - Class in gaiasky.scene.system.update
- ConstellationUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.ConstellationUpdater
- constructPFMData(int, int, Function<Float, Float>) - Static method in class gaiasky.util.gdx.loader.PFMReader
- constructPFMData(int, int, Function<Float, Float>, Function<Float, Float>) - Static method in class gaiasky.util.gdx.loader.PFMReader
- constructString() - Method in class gaiasky.gui.BookmarkPath
- consumeCubemapData() - Method in class gaiasky.util.gdx.model.gltf.scene3d.utils.FacedMultiCubemapData
- consumeCustomData(int) - Method in class gaiasky.util.gdx.graphics.BufferedImageTextureData
- consumeCustomData(int) - Method in class gaiasky.util.gdx.graphics.ByteTextureData
- consumeCustomData(int) - Method in class gaiasky.util.gdx.graphics.FloatTextureDataExt
- consumeCustomData(int) - Method in class gaiasky.util.gdx.graphics.ShortTextureData
- consumePixmap() - Method in class gaiasky.util.gdx.graphics.BufferedImageTextureData
- consumePixmap() - Method in class gaiasky.util.gdx.graphics.ByteTextureData
- consumePixmap() - Method in class gaiasky.util.gdx.graphics.FloatTextureDataExt
- consumePixmap() - Method in class gaiasky.util.gdx.graphics.ShortTextureData
- Consumers - Class in gaiasky.util
- Consumers() - Constructor for class gaiasky.util.Consumers
- Consumers.Consumer10<One,
Two, - Interface in gaiasky.utilThree, Four, Five, Six, Seven, Eight, Nine, Ten> - Consumers.Consumer3<One,
Two, - Interface in gaiasky.utilThree> - Consumers.Consumer4<One,
Two, - Interface in gaiasky.utilThree, Four> - Consumers.Consumer5<One,
Two, - Interface in gaiasky.utilThree, Four, Five> - Consumers.Consumer6<One,
Two, - Interface in gaiasky.utilThree, Four, Five, Six> - Consumers.Consumer7<One,
Two, - Interface in gaiasky.utilThree, Four, Five, Six, Seven> - Consumers.Consumer8<One,
Two, - Interface in gaiasky.utilThree, Four, Five, Six, Seven, Eight> - Consumers.Consumer9<One,
Two, - Interface in gaiasky.utilThree, Four, Five, Six, Seven, Eight, Nine> - ContainerPane - Class in gaiasky.gui
-
A container pane that holds a menu actor.
- ContainerPane(Skin, String, Actor) - Constructor for class gaiasky.gui.ContainerPane
- contains(double) - Method in class gaiasky.util.DoubleArray
- contains(double, double, double) - Method in class gaiasky.util.math.BoundingBoxDouble
-
Returns whether the given position [xyz] is contained in this bounding box.
- contains(double, double, double) - Method in class gaiasky.util.tree.OctreeNode
- contains(float, float) - Method in class gaiasky.util.scene2d.ContextMenu
- contains(int, int, int) - Method in class gaiasky.util.svt.SVTQuadtree
- contains(int, int, Vector3[]) - Method in class gaiasky.gui.vr.MainVRGui
-
Checks whether the quadrilateral or polygon defined by points contains the point [x,y].
- contains(Place) - Method in interface gaiasky.util.gaia.utils.Area
-
Determine whether a given Place is within the Area
- contains(Place) - Method in class gaiasky.util.gaia.utils.CircleArea
- contains(Place) - Method in class gaiasky.util.gaia.utils.ComplexArea
- contains(BoundingBoxDouble) - Method in class gaiasky.util.math.BoundingBoxDouble
-
Returns whether the given bounding box is contained in this bounding box.
- contains(Vector3d) - Method in class gaiasky.util.math.BoundingBoxDouble
-
Returns whether the given vector is contained in this bounding box.
- contains(Vector3d) - Method in class gaiasky.util.tree.OctreeNode
- contains(Object) - Method in class gaiasky.util.ds.RouletteList
- contains(String) - Method in class gaiasky.scene.Archetypes
- contains(String) - Method in class gaiasky.util.CatalogManager
- contains(String[], String) - Static method in class gaiasky.util.TextUtils
- contains(String[], String, boolean) - Static method in class gaiasky.util.TextUtils
- contains(String, List<String>) - Static method in class gaiasky.util.TextUtils
- containsAll(Bits) - Method in class gaiasky.util.Bits
-
Returns true if this bit set is a super set of the specified set, i.e.
- containsAll(Collection<?>) - Method in class gaiasky.util.ds.RouletteList
- containsEntity(String) - Method in class gaiasky.scene.Index
-
Checks whether the index contains an entity with the given name.
- containsKey(String) - Method in class gaiasky.scene.AttributeMap
-
Checks whether the given key is in the attribute map.
- containsKey(K) - Method in class gaiasky.util.ObjectDoubleMap
- containsKey(K) - Method in class gaiasky.util.TwoWayMap
- containsName(String) - Method in class gaiasky.gui.BookmarksManager
- containsNameRec(String, BookmarksManager.BookmarkNode) - Method in class gaiasky.gui.BookmarksManager
- containsObject(IOctreeObject) - Method in class gaiasky.util.tree.OctreeNode
- containsOrMatches(String[][], String, boolean) - Static method in class gaiasky.util.TextUtils
- containsOrMatches(String[], String, boolean) - Static method in class gaiasky.util.TextUtils
- containsPath(Path) - Method in class gaiasky.gui.BookmarksManager
- containsValue(double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns true if the specified value is in the map.
- containsValue(double, double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns true if the specified value is in the map.
- containsValue(Class<? extends Component>) - Method in class gaiasky.scene.AttributeMap
- containsValue(V) - Method in class gaiasky.util.TwoWayMap
- content - Variable in class gaiasky.gui.GenericDialog
- context - Variable in class gaiasky.util.gdx.IntModelBatch
-
the
RenderContext
- context - Variable in class gaiasky.util.gdx.shader.BaseIntShader
- ContextMenu - Class in gaiasky.util.scene2d
- ContextMenu(Skin, String) - Constructor for class gaiasky.util.scene2d.ContextMenu
- ContextMenu.ContextMenuListener - Interface in gaiasky.util.scene2d
-
Listener used to get events from
ContextMenu
. - ContextMenu.ContextMenuStyle - Class in gaiasky.util.scene2d
- ContextMenuStyle() - Constructor for class gaiasky.util.scene2d.ContextMenu.ContextMenuStyle
- ContextMenuStyle(Drawable, Drawable) - Constructor for class gaiasky.util.scene2d.ContextMenu.ContextMenuStyle
- ContextMenuStyle(ContextMenu.ContextMenuStyle) - Constructor for class gaiasky.util.scene2d.ContextMenu.ContextMenuStyle
- continuous - Variable in class gaiasky.util.math.BSplineDouble
- continuous - Variable in class gaiasky.util.math.CatmullRomSplined
- contrast - Variable in class gaiasky.util.Settings.PostprocessSettings.LevelsSettings
- Contrast - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- CONTRAST_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the contrast level (float) in [0,2].
- CONTROLLER_CONNECTED_INFO - Enum constant in enum class gaiasky.event.Event
-
A controller has been connected, contains the name.
- CONTROLLER_DISCONNECTED_INFO - Enum constant in enum class gaiasky.event.Event
-
A controller has been disconnected, contains the name.
- ControllerConnectionListener - Class in gaiasky.gui
- ControllerConnectionListener() - Constructor for class gaiasky.gui.ControllerConnectionListener
- controllerDevice - Variable in class gaiasky.vr.openxr.input.actions.Action
- controllerObjects - Variable in class gaiasky.render.process.RenderModeOpenXR
- controlPoints - Variable in class gaiasky.util.math.BSplineDouble
- controlPoints - Variable in class gaiasky.util.math.CatmullRomSplined
- controlPoints - Variable in class gaiasky.util.math.LinearDouble
- controls - Variable in class gaiasky.util.Settings
- controlShader - Variable in class gaiasky.util.gdx.shader.provider.TessellationShaderProvider.Config
- controlsInterface - Variable in class gaiasky.gui.FullGui
- ControlsInterface - Class in gaiasky.gui
-
Implements the controls of Gaia Sky as a drop-in replacement to
ControlsWindow
. - ControlsInterface(Skin, Stage, Scene, CatalogManager, ComponentTypes.ComponentType[], boolean[]) - Constructor for class gaiasky.gui.ControlsInterface
- ControlsSettings() - Constructor for class gaiasky.util.Settings.ControlsSettings
- controlsWindow - Variable in class gaiasky.gui.FullGui
- ControlsWindow - Class in gaiasky.gui
- ControlsWindow(String, Skin, Stage, CatalogManager) - Constructor for class gaiasky.gui.ControlsWindow
- convert(long) - Method in class gaiasky.util.gaia.time.TimeMediator
-
Convert a given time.
- convert(IFocus, Proximity.NearbyRecord, ICamera) - Method in class gaiasky.util.camera.Proximity
- convert(IParticleRecord, Proximity.NearbyRecord, ICamera, double) - Method in class gaiasky.util.camera.Proximity
- converted - Variable in class gaiasky.util.ucd.UCD
- converter - Variable in class gaiasky.util.gaia.time.TimeMediator
- convertJsonToMap(JsonValue) - Method in class gaiasky.data.JsonLoader
- convertMaterial(OwnModelMaterial, TextureProvider) - Method in class gaiasky.util.gdx.model.IntModel
- convertMesh(IntModelMesh) - Method in class gaiasky.util.gdx.model.IntModel
- convertParameters(GLBWrapperLoader.GLBLoaderParameters) - Method in class gaiasky.util.gdx.loader.GLBWrapperLoader
- convertParameters(GLTFWrapperLoader.GLTFLoaderParameters) - Method in class gaiasky.util.gdx.loader.GLTFWrapperLoader
- convertToComponent(Map<Object, Object>) - Static method in class gaiasky.scene.record.MaterialComponent
- convertToDoubleArray(JsonValue, int, int) - Method in class gaiasky.data.GeoJsonLoader
- convertType(long) - Static method in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- convertType(long) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- Convolve1D - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Convolve1D(int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- Convolve1D(int, float[]) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- Convolve1D(int, float[], float[]) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- Convolve1D.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- Convolve2D - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Convolve2D(int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- coord - Variable in class gaiasky.scene.component.Trajectory
- coord - Variable in class gaiasky.scene.view.SpacecraftView
- coordinates - Variable in class gaiasky.scene.component.Coordinates
-
Coordinates provider.
- coordinates - Static variable in class gaiasky.scene.Mapper
- coordinates - Variable in class gaiasky.util.Settings.ProgramSettings.PointerSettings
- Coordinates - Class in gaiasky.scene.component
- Coordinates - Class in gaiasky.util.coord
- Coordinates() - Constructor for class gaiasky.scene.component.Coordinates
- Coordinates() - Constructor for class gaiasky.util.coord.Coordinates
- coordinateSystem - Variable in class gaiasky.scene.component.Mesh
- coordOffset - Variable in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- copy - Variable in class gaiasky.scene.component.Base
-
Is this just a copy?
- copy - Variable in class gaiasky.scene.component.Flags
-
Is this just a copy?
- copy - Variable in class gaiasky.scene.component.Octree
-
Is this just a copy?
- copy() - Method in class gaiasky.util.Bits
- copy() - Method in class gaiasky.util.datadesc.DatasetDesc
- copy() - Method in class gaiasky.util.filter.FilterRule
- copy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.CascadeShadowMapAttribute
- copy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.ClippingPlaneAttribute
- copy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.FogAttribute
- copy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.MirrorAttribute
- copy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.MirrorSourceAttribute
- copy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRColorAttribute
- copy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRCubemapAttribute
- copy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFlagAttribute
- copy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- copy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRHDRColorAttribute
- copy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRIridescenceAttribute
- copy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- copy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRVolumeAttribute
- copy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.model.NodePartPlus
- copy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.model.NodePlus
- copy() - Method in class gaiasky.util.gdx.model.IntModelInstance
- copy() - Method in class gaiasky.util.gdx.model.IntNode
-
Creates a nested copy of this Node, any child nodes are copied using this method as well.
- copy() - Method in class gaiasky.util.gdx.model.IntNodePart
- copy() - Method in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.Attribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.IntAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.PointLightsAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.SpotLightsAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.Vector2Attribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- copy() - Method in class gaiasky.util.gdx.shader.attribute.Vector4Attribute
- copy() - Method in class gaiasky.util.gdx.shader.Material
-
Create a copy of this material
- copy(boolean) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies this mesh.
- copy(boolean, boolean, int[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies this mesh optionally removing duplicate vertices and/or reducing the amount of attributes.
- Copy - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Copy() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Copy
- Copy.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- copyAnimation(IntAnimation, boolean) - Method in class gaiasky.util.gdx.model.gltf.scene3d.model.ModelInstanceHack
- copyFile(Path, Path, boolean) - Static method in class gaiasky.util.GlobalResources
- copyFrom(AtmosphereComponent) - Method in class gaiasky.scene.record.AtmosphereComponent
- copyFrom(CloudComponent) - Method in class gaiasky.scene.record.CloudComponent
- copyFrom(MaterialComponent) - Method in class gaiasky.scene.record.MaterialComponent
- copyFrom(NoiseComponent) - Method in class gaiasky.scene.record.NoiseComponent
- copyFrom(RotationComponent) - Method in class gaiasky.scene.record.RotationComponent
- copyParamsFrom(AbstractCamera) - Method in class gaiasky.scene.camera.AbstractCamera
- copyright - Variable in class gaiasky.util.gdx.model.gltf.data.GLTFAsset
- correctAspect() - Method in enum class gaiasky.util.Settings.StereoProfile
- correctSunLongitude(Vector3d, Instant) - Method in class gaiasky.data.orbit.HeliotropicOrbitDataLoader
-
Transforms the given vector to a heliotropic system using the given time.
- correctSunLongitude(Vector3d, Instant, float) - Method in class gaiasky.data.orbit.HeliotropicOrbitDataLoader
-
Transforms the given vector to a heliotropic system using the given time.
- correctVersionNumber(int) - Static method in class gaiasky.util.update.VersionChecker
-
Adapts to the new min.maj.rev-seq format automagically.
- cos(double) - Method in class gaiasky.util.math.FastTrigonometry
- cos(double) - Method in interface gaiasky.util.math.ITrigonometry
- cos(double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns the cosine in radians from a lookup table.
- cos(double) - Method in class gaiasky.util.math.Trigonometry
- COSINE - Enum constant in enum class gaiasky.util.gaia.ModifiedScanningLaw.TransitionFunction
- CosmicLocations - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- cosXi - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- count - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessor
- count - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessorSparse
- count - Variable in class gaiasky.util.gdx.model.gltf.scene3d.model.WeightVector
- count() - Method in class gaiasky.util.gdx.contrib.utils.ItemsManager
-
Returns the number of items managed by this instance
- countLines(FileHandle) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- countLines(InputStream) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Counts the lines on this input stream
- countLines(String) - Static method in class gaiasky.util.TextUtils
- countObjects() - Method in class gaiasky.util.tree.OctreeNode
- countOccurrences(String, char) - Static method in class gaiasky.util.GlobalResources
- Countries - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- countsPerMag - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- cPosD - Variable in class gaiasky.scene.component.ParticleSet
- cpy() - Method in class gaiasky.util.gdx.model.gltf.scene3d.model.WeightVector
- cpy() - Method in class gaiasky.util.math.Matrix4d
- cpy() - Method in class gaiasky.util.math.QuaternionDouble
- cpy() - Method in class gaiasky.util.math.RayDouble
- cpy() - Method in class gaiasky.util.math.Vector2d
- cpy() - Method in class gaiasky.util.math.Vector3b
- cpy() - Method in class gaiasky.util.math.Vector3d
- cpy() - Method in interface gaiasky.util.math.VectorDouble
- crash - Variable in class gaiasky.gui.CrashGui
- crashGui - Variable in class gaiasky.GaiaSky
-
The user interfaces.
- CrashGui - Class in gaiasky.gui
- CrashGui(Skin, Graphics, Float, Throwable) - Constructor for class gaiasky.gui.CrashGui
- CrashGui(Skin, Graphics, Float, Throwable, Boolean) - Constructor for class gaiasky.gui.CrashGui
- CrashReporter - Class in gaiasky.util
- CrashReporter() - Constructor for class gaiasky.util.CrashReporter
- crashWindow - Variable in class gaiasky.gui.CrashGui
- create() - Method in class gaiasky.ErrorDialog
- create() - Method in class gaiasky.GaiaSky
- create() - Method in class gaiasky.GaiaSkyView
- create(float, int) - Method in class gaiasky.util.gdx.IcoSphereCreator
- create(float, int, boolean) - Method in class gaiasky.util.gdx.IcoSphereCreator
-
Creates an ico-sphere.
- create(float, int, boolean, boolean) - Method in class gaiasky.util.gdx.IcoSphereCreator
-
Creates an ico-sphere.
- create(float, int, boolean, boolean) - Method in class gaiasky.util.gdx.OctahedronSphereCreator
- create(int, float, float, boolean) - Method in class gaiasky.util.gdx.RingCreator
-
Creates a new ring with the given parameters.
- create(int, float, float, boolean, float, float) - Method in class gaiasky.util.gdx.RingCreator
-
Creates a new ring with the given parameters
- create(IntIntMeshBuilder, Matrix4, float, float, float, int, int, boolean, float, float, float, float) - Static method in class gaiasky.util.gdx.SphereCreator
- createAction(XrDriver, XrActionSet, int) - Method in class gaiasky.vr.openxr.input.actions.Action
- createActionSpace(XrDriver) - Method in class gaiasky.vr.openxr.input.actions.PoseAction
- createActionSpace(XrDriver) - Method in interface gaiasky.vr.openxr.input.actions.SpaceAwareAction
- createAlphaTest(float) - Static method in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- createAmbient(float, float, float, float) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createAmbient(Color) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createAmbient(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createAmbient(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createAmbientLight(float, float, float, float) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createAmbientLight(Color) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createArrow(float, float, float, float, float, float, float, float, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with an arrow.
- createArrow(Vector3, Vector3, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with an arrow.
- createAttributes(Bits) - Static method in class gaiasky.util.gdx.IntIntMeshBuilder
- createBaseColorFactor(Color) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRColorAttribute
- createBaseColorTexture(TextureRegion) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createBaseColorTexture(Texture) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createBox(float, float, float, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a box shape.
- createBox(float, float, float, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a box shape.
- createBRDFLookupTexture(TextureRegion) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createBRDFLookupTexture(Texture) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createBump(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createBump(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createCamera(Camera) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
- createCapsule(float, float, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a capsule shape.
- createCapsule(float, float, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a capsule shape.
- createCone(float, float, float, int, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cone shape.
- createCone(float, float, float, int, int, int, Material, Bits, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cone shape.
- createCone(float, float, float, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cone shape.
- createCone(float, float, float, int, int, Material, Bits, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cone shape.
- createCone(float, float, float, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cone shape.
- createCone(float, float, float, int, Material, Bits, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cone shape.
- createConfig(int) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBREmissiveShaderProvider
- createCubemap(FileHandleResolver, String, String, String[]) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.utils.EnvironmentUtil
- createCubemap(FileHandleResolver, String, String, String, int, String[]) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.utils.EnvironmentUtil
- createCullFace(int) - Static method in class gaiasky.util.gdx.shader.attribute.IntAttribute
-
create a cull face attribute to be used in a material
- createCustom(DirectionalLight) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder
- createCylinder(float, float, float, int, boolean, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cylinder shape.
- createCylinder(float, float, float, int, boolean, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cylinder shape.
- createCylinder(float, float, float, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cylinder shape.
- createCylinder(float, float, float, int, int, Material, Bits, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cylinder shape.
- createCylinder(float, float, float, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cylinder shape.
- createCylinder(float, float, float, int, Material, Bits, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a cylinder shape.
- createDefault(int) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
- createDefault(PBRShaderConfig) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
- createDefaultConfig() - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRDepthShaderProvider
- createDefaultConfig() - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
- createDefaultDepth(int) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
- createDefaultDepth(DepthIntShader.Config) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
- createDefaultDepthConfig() - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
- createDefaultShader() - Static method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
-
Returns a new instance of the default shader used by SpriteBatch for GL2 when no shader is specified.
- createDiffuse(float, float, float, float) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createDiffuse(Color) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createDiffuse(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createDiffuse(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createDiffuseEnv(OwnCubemap) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRCubemapAttribute
- createEmissive(float, float, float, float) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createEmissive(Color) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createEmissive(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createEmissive(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createEmissiveIntensity(float) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- createEmissiveTexture(TextureRegion) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createEmissiveTexture(Texture) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createEntity() - Method in class gaiasky.scene.Archetype
- createEnvRotation(float) - Static method in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- createEnvRotation(Matrix4) - Static method in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- createFog(float, float, float) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.FogAttribute
- createFog(float, float, float, float) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createFog(Color) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createFrameBuffer(int, int) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- createFrameBuffer(int, int) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.MirrorSource
- createFrameBuffer(int, int) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.TransmissionSource
- createFromMesh(float[], VertexAttribute[], int[], int, Material) - Static method in class gaiasky.util.gdx.IntModelBuilder
-
Deprecated.
- createFromMesh(IntMesh, int, int, int, Material) - Static method in class gaiasky.util.gdx.IntModelBuilder
-
Deprecated.
- createFromMesh(IntMesh, int, Material) - Static method in class gaiasky.util.gdx.IntModelBuilder
-
Deprecated.
- createHandle(XrDriver) - Method in class gaiasky.vr.openxr.input.actionsets.ActionSet
- createHandle(XrActionSet, XrDriver) - Method in class gaiasky.vr.openxr.input.actions.Action
- createHeight(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createHeight(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createIcoSphere(float, int, boolean, boolean, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
- createIcoSphere(float, int, boolean, boolean, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing an ico-sphere shape.
- createIndoor(DirectionalLight) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder
- createIOR(float) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- createIridescenceTexture(TextureRegion) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createIridescenceTexture(Texture) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createIridescenceThicknessTexture(TextureRegion) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createIridescenceThicknessTexture(Texture) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createLight(int, int) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.CascadeShadowMap
-
Allow subclass to use their own shadow light implementation.
- createLight(BaseLight) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
- createLineGrid(int, int, float, float, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model which represents a grid of lines on the XZ plane.
- createMainFrameBuffer(int, int, boolean, boolean, boolean, boolean, Pixmap.Format, boolean) - Static method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- createMaterialLoader(TextureResolver) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFLoaderBase
- createMeshData() - Method in class gaiasky.render.system.ImmediateModeRenderSystem
-
Creates a new mesh data object and adds it to the first available index in the meshes array
- createMetallic(float) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- createMetallic(float, float, float, float) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createMetallic(Color) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createMetallic(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createMetallic(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createMetallicRoughnessTexture(TextureRegion) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createMetallicRoughnessTexture(Texture) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createModelParameters(long, double, boolean) - Method in class gaiasky.scene.record.NamedComponent
- createNormal(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createNormal(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createNormalScale(float) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- createNormalTexture(TextureRegion) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createNormalTexture(Texture) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createOcclusionStrength(float) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- createOcclusionTexture(TextureRegion) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createOcclusionTexture(Texture) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createOctahedronSphere(float, int, boolean, boolean, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Creates an octahedron-sphere
- createOctahedronSphere(float, int, boolean, boolean, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing an octahedron-sphere shape.
- createOpenGLBinding(MemoryStack, long) - Static method in class gaiasky.vr.openxr.XrHelper
-
Allocates a
XrGraphicsBindingOpenGL**
struct for the current platform onto the given stack. - createOpenXRInstance() - Method in class gaiasky.vr.openxr.XrDriver
-
Creates the OpenXR instance object.
- createOpenXRReferenceSpace() - Method in class gaiasky.vr.openxr.XrDriver
-
Creates an XrSpace from the previously created session.
- createOpenXRSwapchains() - Method in class gaiasky.vr.openxr.XrDriver
-
Initializes the XR swapchains.
- createOutdoor(DirectionalLight) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder
- createPatch(String) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns the first region found with the specified name as a
NinePatch
. - createPlane(float, float, int, int, boolean, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
- createPlane(float, int, int, boolean, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
- createPrefix(IntRenderable) - Static method in class gaiasky.util.gdx.shader.AtmosphereShader
- createPrefix(IntRenderable, DefaultIntShader.Config) - Static method in class gaiasky.util.gdx.shader.DefaultIntShader
- createPrefix(IntRenderable, DefaultIntShader.Config) - Static method in class gaiasky.util.gdx.shader.GroundShader
- createPrefix(IntRenderable, DefaultIntShader.Config) - Static method in class gaiasky.util.gdx.shader.RelativisticShader
- createPrefix(IntRenderable, DepthIntShader.Config) - Static method in class gaiasky.util.gdx.shader.DepthIntShader
- createPrefix(IntRenderable, TessellationShaderProvider.Config) - Static method in class gaiasky.util.gdx.shader.TessellationShader
- createPrefixBase(IntRenderable, PBRShaderConfig) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
-
override this method in order to add your own prefix.
- createPrefixSRGB(IntRenderable, PBRShaderConfig) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
- createProgram() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- createProjectionMatrixBuffer(MemoryStack, XrFovf, float, float, boolean) - Static method in class gaiasky.vr.openxr.XrHelper
-
Allocates a
FloatBuffer
onto the given stack and fills it such that it can be used as parameter to the set method of Matrix4f. - createRect(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a rectangle shape.
- createRect(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a rectangle shape.
- createReflection(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createReflection(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createRing(float, int, int, float, float, int, int, Material, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a ring model.
- createRoughness(float) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- createRoughness(float, float, float, float) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createRoughness(Color) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRDepthShaderProvider
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBREmissiveShaderProvider
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.AtmosphereShaderProvider
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.BaseIntShaderProvider
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.DefaultIntShaderProvider
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.DepthIntShaderProvider
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.GroundShaderProvider
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.RelativisticShaderProvider
- createShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.TessellationShaderProvider
- createShader(IntRenderable, PBRShaderConfig, String) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
-
override this method in order to provide your own PBRShader subclass.
- createShininess(float) - Static method in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- createSpecular() - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.MirrorAttribute
- createSpecular(float, float, float, float) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createSpecular(Color) - Static method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- createSpecular(TextureRegion) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createSpecular(Texture) - Static method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- createSpecularEnv(OwnCubemap) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRCubemapAttribute
- createSpecularFactor(float) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- createSpecularFactorTexture(TextureRegion) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createSpecularFactorTexture(Texture) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createSphere(float, float, float, int, int, boolean, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, float, float, int, int, boolean, int, Material, Bits, float, float, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, float, float, int, int, boolean, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, float, float, int, int, boolean, Material, Bits, float, float, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, float, float, int, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, float, float, int, int, int, Material, Bits, float, float, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, float, float, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, float, float, int, int, Material, Bits, float, float, float, float) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, int, int, boolean, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphere(float, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with a single node containing a sphere shape.
- createSphereRing(float, int, int, float, float, int, int, Material, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a sphere with a ring.
- createSprite(String) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns the first region found with the specified name as a sprite.
- createSprite(String, int) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns the first region found with the specified name and index as a sprite.
- createSprites() - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns all regions in the atlas as sprites.
- createSprites(String) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns all regions with the specified name as sprites, ordered by smallest to largest
index
. - createThicknessTexture(TextureRegion) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createThicknessTexture(Texture) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createTransmissionFactor(float) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- createTransmissionTexture(TextureRegion) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createTransmissionTexture(Texture) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- createXYZCoordinates(float, float, float, int, int, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Convenience method to create a model with three orthonormal vectors shapes.
- createXYZCoordinates(float, Material, Bits) - Method in class gaiasky.util.gdx.IntModelBuilder
- cross(Vector3d, Vector3d) - Static method in class gaiasky.util.math.Vector3d
- cross3(double[], double[]) - Method in class gaiasky.script.EventScriptingInterface
- cross3(double[], double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Computes the cross product between the two 3D vectors.
- cross3(List<?>, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- CROSSEYE - Enum constant in enum class gaiasky.util.Settings.StereoProfile
-
Left image -> right eye, no distortion
- crosshair - Variable in class gaiasky.util.Settings.SceneSettings
- CROSSHAIR_CLOSEST_CMD - Enum constant in enum class gaiasky.event.Event
-
Activates/deactivates the closest crosshair.
- CROSSHAIR_FOCUS_CMD - Enum constant in enum class gaiasky.event.Event
-
Activates/deactivates the focus crosshair.
- CROSSHAIR_HOME_CMD - Enum constant in enum class gaiasky.event.Event
-
Activates/deactivates the home crosshair.
- CrosshairSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.CrosshairSettings
- crs(double, double) - Method in class gaiasky.util.math.Vector2d
-
Calculates the 2D cross product between this and the given vector.
- crs(double, double, double) - Method in class gaiasky.util.math.Vector3b
-
Sets this vector to the cross product between it and the other vector.
- crs(double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Sets this vector to the cross product between it and the other vector.
- crs(Vector2d) - Method in class gaiasky.util.math.Vector2d
-
Calculates the 2D cross product between this and the given vector.
- crs(Vector3b) - Method in class gaiasky.util.math.Vector3b
-
Sets this vector to the cross product between it and the other vector.
- crs(Vector3b, Vector3b) - Static method in class gaiasky.util.math.Vector3b
-
Calculates the outer product of two given vectors
v
andw
and returns the result as a newGVector3d
. - crs(Vector3d) - Method in class gaiasky.util.math.Vector3b
- crs(Vector3d) - Method in class gaiasky.util.math.Vector3d
-
Sets this vector to the cross product between it and the other vector.
- crs(Vector3d, Vector3d) - Static method in class gaiasky.util.math.Vector3d
-
Calculates the outer product of two given vectors
v
andw
and returns the result as a newGVector3d
. - CrtMonitor - Class in gaiasky.util.gdx.contrib.postprocess.effects
- CrtMonitor(int, int, boolean, boolean, CrtScreen.RgbMode, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- CrtScreen - Class in gaiasky.util.gdx.contrib.postprocess.filters
- CrtScreen(boolean, CrtScreen.RgbMode, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- CrtScreen.Effect - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- CrtScreen.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- CrtScreen.RgbMode - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- ct - Variable in class gaiasky.data.group.DatasetOptions
- ct - Variable in class gaiasky.gui.beans.ComponentTypeBean
- ct - Variable in class gaiasky.scene.component.Base
-
Component types, for managing visibility
- CT_SIZE - Static variable in class gaiasky.render.ComponentTypes
- CTRL_L - Static variable in class gaiasky.gui.GSKeys
- CTRL_L - Static variable in class gaiasky.gui.KeyBindings
- CTRL_R - Static variable in class gaiasky.gui.GSKeys
- cubemap - Variable in class gaiasky.scene.record.CubemapComponent
- cubemap - Variable in class gaiasky.util.gdx.loader.CubemapLoader.CubemapParameter
-
The texture to put the
TextureData
in, optional. - Cubemap - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter.Param
- CUBEMAP_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets cubemap mode.
- CUBEMAP_PROJECTION_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets a new cubemap projection.
- CUBEMAP_RESOLUTION_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the resolution of the cubemap, contains an integer in [20..15000] with the resolution.
- CubemapAttribute - Class in gaiasky.util.gdx.shader.attribute
- CubemapAttribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- CubemapAttribute(int, TextureDescriptor<T>) - Constructor for class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- CubemapAttribute(int, OwnCubemap) - Constructor for class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- CubemapAttribute(CubemapAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- CubemapComponent - Class in gaiasky.scene.record
- CubemapComponent() - Constructor for class gaiasky.scene.record.CubemapComponent
- cubemapData - Variable in class gaiasky.util.gdx.loader.CubemapLoader.CubemapParameter
-
CubemapData for textures created on the fly, optional.
- CubemapLoader - Class in gaiasky.util.gdx.loader
- CubemapLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.CubemapLoader
- CubemapLoader.CubemapLoaderInfo - Class in gaiasky.util.gdx.loader
- CubemapLoader.CubemapParameter - Class in gaiasky.util.gdx.loader
- CubemapLoaderInfo() - Constructor for class gaiasky.util.gdx.loader.CubemapLoader.CubemapLoaderInfo
- CubemapParameter() - Constructor for class gaiasky.util.gdx.loader.CubemapLoader.CubemapParameter
- CubemapProjectionsFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- CubemapProjectionsFilter(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- CubemapProjectionsFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- cubemapSide - Variable in class gaiasky.render.RenderingContext
-
Side of the cubemap, if any
- cubic(T, double, T[], boolean, T) - Static method in class gaiasky.util.math.BSplineDouble
-
Calculates the cubic b-spline value for the given position (t).
- cubic(T, int, double, T[], boolean, T) - Static method in class gaiasky.util.math.BSplineDouble
-
Calculates the cubic b-spline value for the given span (i) at the given position (u).
- cubic_derivative(T, double, T[], boolean, T) - Static method in class gaiasky.util.math.BSplineDouble
-
Calculates the cubic b-spline derivative for the given position (t).
- cubic_derivative(T, int, double, T[], boolean, T) - Static method in class gaiasky.util.math.BSplineDouble
-
Calculates the cubic b-spline derivative for the given span (i) at the given position (u).
- CubicQuaternion - Class in gaiasky.util.gdx.model.gltf.scene3d.model
- CubicQuaternion() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.model.CubicQuaternion
- CUBICSPLINE - Enum constant in enum class gaiasky.util.gdx.model.gltf.loaders.shared.animation.Interpolation
- CubicVector3 - Class in gaiasky.util.gdx.model.gltf.scene3d.model
- CubicVector3() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.model.CubicVector3
- CubicWeightVector - Class in gaiasky.util.gdx.model.gltf.scene3d.model
- CubicWeightVector(int) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.model.CubicWeightVector
- CubmeapProjectionEffect - Class in gaiasky.util.gdx.contrib.postprocess.effects
- CubmeapProjectionEffect(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect
- CubmeapProjectionEffect.CubemapProjection - Enum Class in gaiasky.util.gdx.contrib.postprocess.effects
- CullFace - Static variable in class gaiasky.util.gdx.shader.attribute.IntAttribute
- CullFaceAlias - Static variable in class gaiasky.util.gdx.shader.attribute.IntAttribute
- culling - Variable in class gaiasky.scene.record.ModelComponent
- cullLights() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- curr - Variable in class gaiasky.render.system.ImmediateModeRenderSystem
- curr - Variable in class gaiasky.scene.component.Trajectory
- curr - Variable in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- currDeltaYears - Variable in class gaiasky.scene.component.ParticleSet
-
Current computed epoch time.
- current - Variable in class gaiasky.gui.GuiRegistry
-
Current GUI object.
- current - Variable in class gaiasky.scene.camera.CameraManager
- current - Variable in class gaiasky.util.gdx.model.IntAnimationController
-
The animation currently playing.
- currentComponentType - Variable in class gaiasky.gui.IndividualVisibilityWindow
- currentCt - Variable in class gaiasky.gui.IndividualVisibilityWindow
- currentDistance - Variable in class gaiasky.scene.component.Fade
-
The current distance at each cycle, in internal units
- currentEnginePower - Variable in class gaiasky.scene.component.MotorEngine
-
Instantaneous engine power, do not set manually
- currentEnginePower() - Method in interface gaiasky.scene.api.ISpacecraft
- currentEnginePower() - Method in class gaiasky.scene.component.MotorEngine
- currentEnginePower() - Method in class gaiasky.scene.view.SpacecraftView
- currentEnginePower(double) - Method in interface gaiasky.scene.api.ISpacecraft
- currentEnginePower(double) - Method in class gaiasky.scene.component.MotorEngine
- currentEnginePower(double) - Method in class gaiasky.scene.view.SpacecraftView
- currentFocus - Variable in class gaiasky.gui.FocusInfoInterface
- currentFrameTime - Variable in class gaiasky.vr.openxr.XrDriver
- currentMachine - Variable in class gaiasky.scene.component.MotorEngine
- currentPath - Variable in class gaiasky.util.camera.rec.KeyframesManager
-
The current camera path, used for direct playback.
- currentPostProcessor - Static variable in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- currentState - Variable in class gaiasky.vr.openxr.input.actions.SingleInputAction
- cursorX - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The amount to add to the glyph X position when drawing a cursor between glyphs.
- Curvature - Class in gaiasky.util.gdx.contrib.postprocess.effects
- Curvature() - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Curvature
- customInterface - Variable in class gaiasky.gui.FullGui
- customInterface - Variable in class gaiasky.gui.StereoGui
- CustomInterface - Class in gaiasky.gui
- CustomInterface(Stage, Skin, Object) - Constructor for class gaiasky.gui.CustomInterface
- cylinder(float, float, float, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- cylinder(float, float, float, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a cylinder
- cylinder(float, float, float, int, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- cylinder(float, float, float, int, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a cylinder
- cylinder(float, float, float, int, float, float, boolean) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Add a cylinder
- cylinder(float, float, float, int, float, float, boolean) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a cylinder
- cylinder(float, float, float, int, float, float, boolean, boolean) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- cylinder(float, float, float, int, float, float, boolean, boolean) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a cylinder
- CYLINDER - Enum constant in enum class gaiasky.gui.beans.ShapeComboBoxBean.Shape
- CYLINDRICAL - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
D
- d - Variable in class gaiasky.scene.component.GridRecursive
- d - Variable in class gaiasky.util.math.PlaneDouble
- D - Static variable in class gaiasky.gui.GSKeys
- D_TO_MS - Static variable in class gaiasky.util.Nature
-
Days to milliseconds
- D_TO_NS - Static variable in class gaiasky.util.Nature
-
Days to nanoseconds
- D_TO_S - Static variable in class gaiasky.util.Nature
-
Days to seconds
- d01 - Variable in class gaiasky.scene.component.GridRecursive
- d02 - Variable in class gaiasky.scene.component.GridRecursive
- D31 - Variable in class gaiasky.scene.component.ParticleSet
- D32 - Variable in class gaiasky.scene.component.ParticleSet
- D33 - Variable in class gaiasky.scene.component.ParticleSet
- daemon - Variable in class gaiasky.data.OctreeLoader
-
Daemon thread that gets the data loading requests and serves them.
- data - Variable in class gaiasky.scene.record.BillboardDataset
- data - Variable in class gaiasky.util.camera.rec.CameraPath
-
Contains the position (3), direction (3) and up (3) values for each step.
- data - Variable in class gaiasky.util.coord.chebyshev.ChebyshevCoefficients.Coefficients
-
The Chebyshev coefficient data as array
[granule][dimension][coefficient]
- data - Variable in class gaiasky.util.coord.chebyshev.ChebyshevEphemeris
- data - Variable in class gaiasky.util.gdx.loader.PFMData
- data - Variable in class gaiasky.util.gdx.loader.PFMDataLoader.PFMDataParameter
- data - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneAsset
-
underlying GLTF data structure, null if loaded without "withData" option.
- data - Variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.FacedMultiCubemapData
- data - Variable in class gaiasky.util.gdx.OwnCubemap
- data - Variable in class gaiasky.util.Settings
- data() - Method in class gaiasky.scene.component.ParticleSet
-
Returns the list of particles.
- DATA_LOCATION_TOKEN - Static variable in class gaiasky.util.Constants
- dataD - Variable in class gaiasky.scene.record.ParticleRecord
- dataDescriptor - Variable in class gaiasky.util.Settings.ProgramSettings.UrlSettings
- DataDescriptor - Class in gaiasky.util.datadesc
- DataDescriptor(List<DatasetType>, List<DatasetDesc>) - Constructor for class gaiasky.util.datadesc.DataDescriptor
- DataDescriptorUtils - Class in gaiasky.util.datadesc
- dataF - Variable in class gaiasky.scene.record.ParticleRecord
- datafile - Variable in class gaiasky.scene.component.Catalog
-
Path of data file
- datafile - Variable in class gaiasky.scene.component.ParticleSet
-
Path of data file.
- dataFile - Variable in class gaiasky.util.coord.chebyshev.ChebyshevEphemeris
- dataFile(String) - Method in class gaiasky.util.Settings.DataSettings
- dataFile(String, String) - Method in class gaiasky.util.Settings.DataSettings
- dataFileHandle(String) - Method in class gaiasky.util.Settings.DataSettings
- dataFileHandle(String, String) - Method in class gaiasky.util.Settings.DataSettings
- dataFileResolver - Variable in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFLoaderBase
- DataFileResolver - Interface in gaiasky.util.gdx.model.gltf.loaders.shared.data
- dataFiles - Variable in class gaiasky.util.Settings.DataSettings
- DataLocationCheckWindow - Class in gaiasky.gui
- DataLocationCheckWindow(String, Skin, Stage) - Constructor for class gaiasky.gui.DataLocationCheckWindow
- dataLocationOldVersionDatasetsCheck() - Static method in class gaiasky.util.datadesc.DataDescriptorUtils
-
Checks whether the current data location contains old-version (pre-3.3.1) datasets.
- dataMirror - Variable in class gaiasky.util.Settings.ProgramSettings.UrlSettings
- dataPath(String) - Method in class gaiasky.util.Settings.DataSettings
- dataPath(String, String) - Method in class gaiasky.util.Settings.DataSettings
- dataResolver - Variable in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFLoaderBase
- DataResolver - Class in gaiasky.util.gdx.model.gltf.loaders.shared.data
- DataResolver(GLTF, DataFileResolver) - Constructor for class gaiasky.util.gdx.model.gltf.loaders.shared.data.DataResolver
- DATASET_DOWNLOAD_FINISH_INFO - Enum constant in enum class gaiasky.event.Event
-
Informs that the download has finished.
- DATASET_DOWNLOAD_PROGRESS_INFO - Enum constant in enum class gaiasky.event.Event
-
Informs of the progress of a current download.
- DATASET_DOWNLOAD_START_INFO - Enum constant in enum class gaiasky.event.Event
-
Signals the start of a dataset download.
- DatasetDesc - Class in gaiasky.util.datadesc
- DatasetDesc() - Constructor for class gaiasky.util.datadesc.DatasetDesc
- DatasetDesc(JsonReader, JsonValue) - Constructor for class gaiasky.util.datadesc.DatasetDesc
- DatasetDesc(JsonReader, JsonValue, FileHandle) - Constructor for class gaiasky.util.datadesc.DatasetDesc
- DatasetDesc.DatasetStatus - Enum Class in gaiasky.util.datadesc
- datasetDescription - Static variable in class gaiasky.scene.Mapper
- DatasetDescription - Class in gaiasky.scene.component
- DatasetDescription() - Constructor for class gaiasky.scene.component.DatasetDescription
- DatasetDescriptionInitializer - Class in gaiasky.scene.system.initialize
- DatasetDescriptionInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.DatasetDescriptionInitializer
- DatasetDescriptionUpdater - Class in gaiasky.scene.system.update
- DatasetDescriptionUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.DatasetDescriptionUpdater
- datasetDirectory - Variable in class gaiasky.data.AbstractSceneLoader
- DatasetLoadDialog - Class in gaiasky.gui
- DatasetLoadDialog(String, String, Skin, Stage) - Constructor for class gaiasky.gui.DatasetLoadDialog
- datasetManager - Variable in class gaiasky.gui.WelcomeGui
- DatasetManagerWindow - Class in gaiasky.gui
- DatasetManagerWindow(Stage, Skin, DataDescriptor) - Constructor for class gaiasky.gui.DatasetManagerWindow
- DatasetManagerWindow(Stage, Skin, DataDescriptor, boolean, String) - Constructor for class gaiasky.gui.DatasetManagerWindow
- DatasetOptions - Class in gaiasky.data.group
- DatasetOptions() - Constructor for class gaiasky.data.group.DatasetOptions
- DatasetOptions.DatasetLoadType - Enum Class in gaiasky.data.group
- DatasetPreferencesWindow - Class in gaiasky.gui
- DatasetPreferencesWindow(CatalogInfo, Skin, Stage) - Constructor for class gaiasky.gui.DatasetPreferencesWindow
- datasetPresent(String) - Method in class gaiasky.util.datadesc.DataDescriptor
-
Checks whether the dataset with the given name is present in the data folder.
- datasets - Variable in class gaiasky.scene.component.BillboardSet
- datasets - Variable in class gaiasky.scene.Families
- datasets - Variable in class gaiasky.util.datadesc.DataDescriptor
-
Raw datasets list, where each dataset has a type
- datasets - Variable in class gaiasky.util.datadesc.DatasetType
- DatasetsComponent - Class in gaiasky.gui.components
- DatasetsComponent(Skin, Stage, CatalogManager) - Constructor for class gaiasky.gui.components.DatasetsComponent
- DataSettings() - Constructor for class gaiasky.util.Settings.DataSettings
- datasetType - Variable in class gaiasky.util.datadesc.DatasetDesc
- DatasetType - Class in gaiasky.util.datadesc
- DatasetType(String) - Constructor for class gaiasky.util.datadesc.DatasetType
- DatasetWatcher - Class in gaiasky.gui
- DatasetWatcher(DatasetDesc, OwnProgressBar, OwnTextIconButton, OwnLabel, Table) - Constructor for class gaiasky.gui.DatasetWatcher
- dataSource - Variable in class gaiasky.data.AbstractSceneLoader
- date - Variable in class gaiasky.gui.components.CameraComponent
- date - Variable in class gaiasky.gui.components.TimeComponent
- DateDialog - Class in gaiasky.gui
- DateDialog(Stage, Skin) - Constructor for class gaiasky.gui.DateDialog
- dateEdit - Variable in class gaiasky.gui.components.TimeComponent
- DAY_NS - Static variable in class gaiasky.util.gaia.ModifiedScanningLaw
- Days - Class in gaiasky.util.gaia.time
- Days() - Constructor for class gaiasky.util.gaia.time.Days
-
Default constructor
- Days(double) - Constructor for class gaiasky.util.gaia.time.Days
-
Construct object
- DAYS_PER_JULIAN_YEAR - Static variable in interface gaiasky.util.gaia.time.Duration
- dCamPos - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- dCamPos - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- DCamPos - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- DCamPosAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- ddBrown - Static variable in class gaiasky.util.color.ColorUtils
- ddBrownC - Static variable in class gaiasky.util.color.ColorUtils
- ddMagenta - Static variable in class gaiasky.util.color.ColorUtils
- ddMagentaC - Static variable in class gaiasky.util.color.ColorUtils
- deactivate() - Method in interface gaiasky.gui.IInputListener
- deactivate() - Method in class gaiasky.input.AbstractGamepadListener
- deactivate() - Method in class gaiasky.input.AbstractMouseKbdListener
- deactivate() - Method in class gaiasky.input.GameMouseKbdListener
- debug() - Method in class gaiasky.util.scene2d.TabbedPane
- debug(Object...) - Method in class gaiasky.util.Logger.Log
- DEBUG - Enum constant in enum class gaiasky.util.Logger.LoggerLevel
- DEBUG_DYN_RES - Enum constant in enum class gaiasky.event.Event
-
Contains the current dynamic resolution level and the corresponding back buffer scale
- DEBUG_OBJECTS - Enum constant in enum class gaiasky.event.Event
- DEBUG_QUEUE - Enum constant in enum class gaiasky.event.Event
- DEBUG_RAM - Enum constant in enum class gaiasky.event.Event
- DEBUG_THREADS - Enum constant in enum class gaiasky.event.Event
-
Contains the number of running background threads, and the total number of threads in the pool.
- DEBUG_TIME - Enum constant in enum class gaiasky.event.Event
-
The time.
- DEBUG_VRAM - Enum constant in enum class gaiasky.event.Event
-
Contains the used graphics memory and total graphics memory in bytes.
- debugGui - Variable in class gaiasky.GaiaSky
-
The user interfaces.
- DebugGui - Class in gaiasky.gui
- DebugGui(Skin, Graphics, Float) - Constructor for class gaiasky.gui.DebugGui
- debugInfo - Variable in class gaiasky.util.Settings.ProgramSettings
- debugInterface - Variable in class gaiasky.gui.DebugGui
- DebugInterface - Class in gaiasky.gui
- DebugInterface(Skin, Object) - Constructor for class gaiasky.gui.DebugInterface
- dec - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- dec() - Method in interface gaiasky.scene.api.IParticleRecord
-
Declination in degrees.
- dec() - Method in class gaiasky.scene.record.ParticleRecord
-
Declination in degrees.
- dec() - Method in class gaiasky.scene.record.PointParticleRecord
- dec_err - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- DecalUtils - Class in gaiasky.util
- DecalUtils() - Constructor for class gaiasky.util.DecalUtils
- Decay - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- decideGroup(Decal) - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- decolnames - Static variable in class gaiasky.util.ucd.UCDParser
- decreaseThrustFactorIndex(boolean) - Method in class gaiasky.scene.view.SpacecraftView
- deepCopy() - Method in class gaiasky.util.filter.Filter
- DEFAULT - Enum constant in enum class gaiasky.scene.component.Trajectory.OrbitOrientationModel
-
Equatorial plane is the reference plane, and aries (vernal equinox) is the reference direction.
- DEFAULT - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- DEFAULT_DATASET_KEY - Static variable in class gaiasky.util.Constants
- DEFAULT_GAMMA - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderConfig
-
Default gamma factor that gives good results on most monitors.
- DEFAULT_KEY - Static variable in interface gaiasky.render.api.IPostProcessor
- DEFAULT_LENGTH - Static variable in class gaiasky.util.Bits
- DEFAULT_OUTPUT_VERSION - Static variable in class gaiasky.data.group.BinaryDataProvider
-
The default output format version to use for writing
- DEFAULT_RESOLUTION_HEIGHT - Static variable in class gaiasky.util.Constants
-
Default resolution: height.
- DEFAULT_RESOLUTION_WIDTH - Static variable in class gaiasky.util.Constants
-
Default resolution: width.
- defaultAlphaTest - Variable in class gaiasky.util.gdx.shader.DepthIntShader.Config
- defaultBeans() - Static method in class gaiasky.gui.beans.DistanceUnitComboBoxBean
- defaultCullFace - Variable in class gaiasky.util.gdx.shader.AtmosphereShader.Config
-
Set to 0 to disable culling.
- defaultCullFace - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
Set to 0 to disable culling.
- defaultDepthFunc - Variable in class gaiasky.util.gdx.shader.AtmosphereShader.Config
-
Set to 0 to disable depth test.
- defaultDepthFunc - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
Set to 0 to disable depth test.
- defaultGamepadListener - Variable in class gaiasky.gui.GenericDialog
- DefaultIntRenderableSorter - Class in gaiasky.util.gdx
- DefaultIntRenderableSorter() - Constructor for class gaiasky.util.gdx.DefaultIntRenderableSorter
- DefaultIntShader - Class in gaiasky.util.gdx.shader
- DefaultIntShader(IntRenderable) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader
- DefaultIntShader(IntRenderable, DefaultIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader
- DefaultIntShader(IntRenderable, DefaultIntShader.Config, ExtShaderProgram) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader
- DefaultIntShader(IntRenderable, DefaultIntShader.Config, String) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader
- DefaultIntShader(IntRenderable, DefaultIntShader.Config, String, String, String) - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader
- DefaultIntShader.Config - Class in gaiasky.util.gdx.shader
- DefaultIntShader.Inputs - Class in gaiasky.util.gdx.shader
- DefaultIntShader.Setters - Class in gaiasky.util.gdx.shader
- DefaultIntShader.Setters.ACubemap - Class in gaiasky.util.gdx.shader
- DefaultIntShader.Setters.Bones - Class in gaiasky.util.gdx.shader
- DefaultIntShaderProvider - Class in gaiasky.util.gdx.shader.provider
- DefaultIntShaderProvider() - Constructor for class gaiasky.util.gdx.shader.provider.DefaultIntShaderProvider
- DefaultIntShaderProvider(FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.shader.provider.DefaultIntShaderProvider
- DefaultIntShaderProvider(DefaultIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.provider.DefaultIntShaderProvider
- DefaultIntShaderProvider(String, String) - Constructor for class gaiasky.util.gdx.shader.provider.DefaultIntShaderProvider
- defaultMouseKbdListener - Variable in class gaiasky.gui.GenericDialog
- defaultParameters - Variable in class gaiasky.util.gdx.loader.IntModelLoader
- defaultSeconds - Variable in class gaiasky.gui.PopupNotificationsInterface
- DefaultShaderProviderLoader<T> - Class in gaiasky.util.gdx.shader.loader
- DefaultShaderProviderLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.shader.loader.DefaultShaderProviderLoader
- DefaultShaderProviderLoader.DefaultShaderProviderParameter - Class in gaiasky.util.gdx.shader.loader
- DefaultShaderProviderParameter(String, String) - Constructor for class gaiasky.util.gdx.shader.loader.DefaultShaderProviderLoader.DefaultShaderProviderParameter
- defaultShapes() - Static method in class gaiasky.gui.beans.PrimitiveComboBoxBean
- defaultShapes() - Static method in class gaiasky.gui.beans.ShapeComboBoxBean
- defaultShareKeyframes - Static variable in class gaiasky.util.gdx.model.IntModelInstance
-
Whether, by default,
NodeKeyframe
's are shared amongstIntModel
and IntModelInstance. - defaultTextDepthBuffer() - Method in class gaiasky.scene.view.LabelView
- defaultVertexDataType - Static variable in class gaiasky.util.gdx.g2d.ExtSpriteBatch
-
Deprecated.Do not use, this field is for testing only and is likely to be removed. Sets the
IntMesh.VertexDataType
to be used when gles 3 is not available, defaults toIntMesh.VertexDataType.VertexArray
. - DEG - Enum constant in enum class gaiasky.util.units.Quantity.Angle.AngleUnit
-
Degrees
- DEG - Static variable in class gaiasky.util.gaia.ModifiedScanningLaw
- DEG_TO_ARCSEC - Static variable in class gaiasky.util.Nature
-
Degrees to arc-seconds
- DEG_TO_MILLARCSEC - Static variable in class gaiasky.util.Nature
- degRad - Static variable in class gaiasky.util.math.MathUtilsDouble
- degree - Variable in class gaiasky.util.math.BSplineDouble
- degreesToRadians - Static variable in class gaiasky.util.math.MathUtilsDouble
-
multiply by this to convert from degrees to radians
- DEKHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- DEL - Static variable in class gaiasky.gui.GSKeys
- deleteRecursively(Path) - Static method in class gaiasky.util.GlobalResources
-
Deletes recursively all non-partial files from the path.
- delta - Variable in class gaiasky.util.gaia.utils.Place
- deltaOmega - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Additional fields used by numerical scanning laws
- deltaOmegaBeg - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Value of the spin phase at tBeg
- deltaOmegaDot - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Additional fields used by numerical scanning laws
- deltaYears - Variable in class gaiasky.scene.component.Constel
- Density - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- depth - Variable in class gaiasky.scene.component.Verts
- depth - Variable in class gaiasky.util.svt.SVTQuadtree
-
Depth of the tree, e.g., the deepest level, in [0,n].
- depth - Variable in class gaiasky.util.tree.OctreeNode
-
Contains the depth level.
- depth() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- depth() - Method in interface gaiasky.render.api.IPointRenderable
- depth() - Method in class gaiasky.scene.view.PointView
- depth() - Method in class gaiasky.scene.view.VertsView
- depth(JsonValue) - Method in class gaiasky.data.JsonLoader
- depth(Verts) - Static method in class gaiasky.scene.entity.EntityUtils
-
Prepares the depth test OpenGL state given an
Verts
component. - DepthBuffer - Class in gaiasky.util.gdx.contrib.postprocess.effects
- DepthBuffer() - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.DepthBuffer
-
Creates the effect
- depthBufferConsumer - Variable in class gaiasky.scene.component.Label
-
The function to apply to set up the depth buffer for text rendering.
- DepthBufferFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- DepthBufferFilter() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter
- DepthBufferFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- depthBufferOnly - Variable in class gaiasky.util.gdx.shader.DepthIntShader.Config
- depthFunc - Variable in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
-
The depth test function, or 0 to disable depth test (default: GL10.GL_LEQUAL)
- DepthIntShader - Class in gaiasky.util.gdx.shader
- DepthIntShader(IntRenderable) - Constructor for class gaiasky.util.gdx.shader.DepthIntShader
- DepthIntShader(IntRenderable, DepthIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.DepthIntShader
- DepthIntShader(IntRenderable, DepthIntShader.Config, ExtShaderProgram) - Constructor for class gaiasky.util.gdx.shader.DepthIntShader
- DepthIntShader(IntRenderable, DepthIntShader.Config, String) - Constructor for class gaiasky.util.gdx.shader.DepthIntShader
- DepthIntShader(IntRenderable, DepthIntShader.Config, String, String, String) - Constructor for class gaiasky.util.gdx.shader.DepthIntShader
- DepthIntShader.Config - Class in gaiasky.util.gdx.shader
- DepthIntShaderProvider - Class in gaiasky.util.gdx.shader.provider
- DepthIntShaderProvider() - Constructor for class gaiasky.util.gdx.shader.provider.DepthIntShaderProvider
- DepthIntShaderProvider(FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.shader.provider.DepthIntShaderProvider
- DepthIntShaderProvider(DepthIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.provider.DepthIntShaderProvider
- DepthIntShaderProvider(String, String) - Constructor for class gaiasky.util.gdx.shader.provider.DepthIntShaderProvider
- depthMask - Variable in class gaiasky.scene.record.BillboardDataset
- depthMask - Variable in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
-
Whether to write to the depth buffer (default: true)
- depthRangeFar - Variable in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
-
Mapping of far clipping plane to window coordinates (default: 1)
- depthRangeNear - Variable in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
-
Mapping of near clipping plane to window coordinates (default: 0)
- DepthTestAttribute - Class in gaiasky.util.gdx.shader.attribute
- DepthTestAttribute() - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- DepthTestAttribute(boolean) - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- DepthTestAttribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- DepthTestAttribute(int, boolean) - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- DepthTestAttribute(int, float, float) - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- DepthTestAttribute(int, float, float, boolean) - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- DepthTestAttribute(int, int, float, float, boolean) - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- DepthTestAttribute(DepthTestAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- DepthTestAttribute(DepthTestAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- depthTestDisable() - Method in class gaiasky.scene.record.ModelComponent
-
Completely disables the depth test.
- depthTestReadOnly() - Method in class gaiasky.scene.record.ModelComponent
-
Sets the depth test of this model to read only.
- depthTestReadWrite() - Method in class gaiasky.scene.record.ModelComponent
-
Sets the depth test of this model to read and write.
- DER - Enum constant in enum class gaiasky.util.gaia.utils.Interpolator.Kind
- derivative(T, double, T[], boolean, T) - Static method in class gaiasky.util.math.CatmullRomSplined
-
Calculates the derivative of the catmullrom spline for the given position (t).
- derivative(T, double, T[], int, boolean, T) - Static method in class gaiasky.util.math.BSplineDouble
-
Calculates the n-degree b-spline derivative for the given position (t).
- derivative(T, int, double, T[], boolean, T) - Static method in class gaiasky.util.math.CatmullRomSplined
-
Calculates the derivative of the catmullrom spline for the given span (i) at the given position (u).
- derivative(T, int, double, T[], int, boolean, T) - Static method in class gaiasky.util.math.BSplineDouble
-
Calculates the n-degree b-spline derivative for the given span (i) at the given position (u).
- derivativeAt(T, double) - Method in class gaiasky.util.math.BSplineDouble
- derivativeAt(T, double) - Method in class gaiasky.util.math.CatmullRomSplined
- derivativeAt(T, double) - Method in class gaiasky.util.math.LinearDouble
- derivativeAt(T, double) - Method in interface gaiasky.util.math.PathDouble
- derivativeAt(T, int, double) - Method in class gaiasky.util.math.BSplineDouble
- derivativeAt(T, int, double) - Method in class gaiasky.util.math.CatmullRomSplined
- derivn(long, double[]) - Method in interface gaiasky.util.gaia.utils.DiffnFunctionNs
- descent - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The distance from the bottom of the glyph that extends the lowest to the baseline.
- description - Variable in class gaiasky.data.OctreeLoader
- description - Variable in class gaiasky.scene.component.Catalog
-
Catalog description
- description - Variable in class gaiasky.scene.component.DatasetDescription
-
A description.
- description - Variable in class gaiasky.util.CatalogInfo
- description - Variable in class gaiasky.util.datadesc.DatasetDesc
- description() - Element in annotation interface gaiasky.util.gaia.Satellite.ParamMetaData
- DesktopMusicActors - Class in gaiasky.desktop.util
- DesktopMusicActors() - Constructor for class gaiasky.desktop.util.DesktopMusicActors
- destFunction - Variable in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
-
Specifies how the (existing) red, green, blue, and alpha destination blending factors are computed (default: GL_ONE_MINUS_SRC_ALPHA)
- destroyActionSpace() - Method in class gaiasky.vr.openxr.input.actions.PoseAction
- destroyActionSpace() - Method in interface gaiasky.vr.openxr.input.actions.SpaceAwareAction
- destroyHandle() - Method in class gaiasky.vr.openxr.input.actions.Action
- destroyHandles() - Method in class gaiasky.vr.openxr.input.actionsets.ActionSet
- det() - Method in class gaiasky.util.math.Matrix4d
- det3x3() - Method in class gaiasky.util.math.Matrix4d
- detach() - Method in class gaiasky.util.gdx.model.IntNode
-
Removes this node from its current parent, if any.
- detach() - Method in class gaiasky.util.scene2d.CollapsiblePane
- detectionBufferFactor - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.VirtualTextureSettings
-
The tile detection buffer is smaller than the main window by this factor.
- device - Variable in class gaiasky.scene.component.VRDevice
- deviceLeft - Variable in class gaiasky.vr.openxr.input.actionsets.GaiaSkyActionSet
- deviceRight - Variable in class gaiasky.vr.openxr.input.actionsets.GaiaSkyActionSet
- deviceType - Variable in class gaiasky.vr.openxr.input.XrControllerDevice
- df - Variable in class gaiasky.gui.RenderGui
- DiffnFunctionNs - Interface in gaiasky.util.gaia.utils
- diffuse - Variable in class gaiasky.scene.record.CloudComponent
- diffuse - Variable in class gaiasky.scene.record.MaterialComponent
- diffuse - Variable in class gaiasky.util.gdx.model.data.OwnModelMaterial
- Diffuse - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- Diffuse - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- DiffuseAlias - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- DiffuseAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- diffuseColor - Variable in class gaiasky.scene.record.MaterialComponent
- diffuseColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- diffuseColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- diffuseCubemap - Variable in class gaiasky.scene.record.CloudComponent
- diffuseCubemap - Variable in class gaiasky.scene.record.MaterialComponent
- diffuseCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- diffuseCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- DiffuseCubemap - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- DiffuseCubemapAlias - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- DiffuseEnv - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRCubemapAttribute
- DiffuseEnvAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRCubemapAttribute
- diffuseEnvTextureSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- diffuseEnvTextureUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- diffuseFactor - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsPBRSpecularGlossiness
- DiffuseScattering - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- DiffuseScatteringAlias - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- diffuseScatteringColor - Variable in class gaiasky.scene.record.MaterialComponent
- diffuseScatteringColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- diffuseScatteringColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- diffuseSvt - Variable in class gaiasky.scene.record.CloudComponent
- diffuseSvt - Variable in class gaiasky.scene.record.MaterialComponent
- diffuseTexture - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsPBRSpecularGlossiness
- diffuseTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- diffuseTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- diffuseUnpacked - Variable in class gaiasky.scene.record.CloudComponent
- diffuseUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- dir - Variable in class gaiasky.util.camera.rec.Keyframe
- dir - Variable in class gaiasky.util.camera.rec.KeyframesManager
-
Reference to current camera orientation.
- dirBackup - Variable in class gaiasky.render.process.RenderModeCubemap
- direction - Variable in class gaiasky.gui.BookmarksManager.BookmarkNode
-
Camera direction, for positional bookmarks.
- direction - Variable in class gaiasky.scene.camera.NaturalCamera
- direction - Variable in class gaiasky.scene.camera.RelativisticCamera
- direction - Variable in class gaiasky.scene.camera.SpacecraftCamera
-
Direction and up vectors.
- direction - Variable in class gaiasky.scene.component.MotorEngine
-
Direction and up vectors
- direction - Variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder.Light
- direction - Variable in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The direction vector to target the side.
- direction - Variable in class gaiasky.util.LocationLogManager.LocationRecord
- direction - Variable in class gaiasky.util.math.RayDouble
- direction() - Method in interface gaiasky.scene.api.ISpacecraft
- direction() - Method in class gaiasky.scene.component.MotorEngine
- direction() - Method in class gaiasky.scene.view.SpacecraftView
- direction(Vector3d, float[]) - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- directional(int) - Method in class gaiasky.scene.record.ModelComponent
-
Returns the given directional light
- DirectionalLightEx - Class in gaiasky.util.gdx.model.gltf.scene3d.lights
- DirectionalLightEx() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalLightEx
- directionalLights - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- DirectionalLightsAttribute - Class in gaiasky.util.gdx.shader.attribute
- DirectionalLightsAttribute() - Constructor for class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- DirectionalLightsAttribute(DirectionalLightsAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- DirectionalLightsAttribute(DirectionalLightsAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- DirectionalShadowLight - Class in gaiasky.util.gdx.model.gltf.scene3d.lights
- DirectionalShadowLight() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- DirectionalShadowLight(int, int) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- DirectionalShadowLight(int, int, float, float, float, float) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- directionf - Variable in class gaiasky.scene.component.MotorEngine
-
Float counterparts
- DIRECTORIES - Enum constant in enum class gaiasky.util.scene2d.FileChooser.FileChooserTarget
- DirectoryNameValidator - Class in gaiasky.util.validator
- DirectoryNameValidator() - Constructor for class gaiasky.util.validator.DirectoryNameValidator
- dirEffective - Variable in class gaiasky.render.process.RenderModeCubemap
- dirICRS - Variable in class gaiasky.util.gaia.utils.Place
- dirLights - Variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.LightUtils.LightsInfo
- dirLights - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- dirLightsColorOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- dirLightsDirectionOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- dirLightsLoc - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- dirLightsOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters.ACubemap
- dirLightsSize - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- dirup - Variable in class gaiasky.scene.component.MotorEngine
- dirUpCrs - Variable in class gaiasky.render.process.RenderModeCubemap
- disable(EntitySystem...) - Method in class gaiasky.scene.Scene
-
Disable the given entity systems.
- disable(Array<? extends EntitySystem>) - Method in class gaiasky.scene.Scene
-
Disable the given entity systems.
- disableBlending() - Method in class gaiasky.scene.record.ModelComponent
- disableBlending() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- disableBlending() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- disableBlending() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- disableBlending() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- disableBlending() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- disableBlending() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Disables blending for drawing sprites.
- disableBlending() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- DISABLED - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- disabledFontColor - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
-
Optional.
- disableGui() - Method in class gaiasky.script.EventScriptingInterface
- disableGui() - Method in interface gaiasky.script.IScriptingInterface
-
Disables the GUI rendering.
- disableInput() - Method in class gaiasky.script.EventScriptingInterface
- disableInput() - Method in interface gaiasky.script.IScriptingInterface
-
Disables all input events from mouse, keyboard, touchscreen, etc.
- disableToneMapping() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- disableToneMapping() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- disableVertexAttribute(int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- disableVertexAttribute(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Disables the vertex attribute with the given name
- disconnect() - Method in class gaiasky.util.samp.GaiaSkyHubConnector
- disconnected(Controller) - Method in class gaiasky.gui.ControllerConnectionListener
- disconnected(Controller) - Method in class gaiasky.input.AbstractGamepadListener
- discrete(double[]) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random integer from the specified discrete distribution.
- discrete(int[]) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random integer from the specified discrete distribution.
- dispatchDelayedMessages() - Method in class gaiasky.event.EventManager
-
Dispatches any telegrams with a timestamp that has expired.
- DISPLAY_GUI_CMD - Enum constant in enum class gaiasky.event.Event
-
Toggles whole GUI display.
- DISPLAY_MEM_INFO_WINDOW - Enum constant in enum class gaiasky.event.Event
- DISPLAY_POINTER_COORDS_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains a boolean with the display status.
- DISPLAY_VR_CONTROLLER_HINT_CMD - Enum constant in enum class gaiasky.event.Event
-
Displays VR Controller hints.
- DISPLAY_VR_GUI_CMD - Enum constant in enum class gaiasky.event.Event
-
Toggles VR GUI display.
- displayGui - Variable in class gaiasky.util.Settings.RuntimeSettings
- displayImageObject(int, String, double, double, double[]) - Method in class gaiasky.script.EventScriptingInterface
- displayImageObject(int, String, double, double, double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Same as
IScriptingInterface.displayImageObject(int, String, float, float, float, float, float, float)
but using a double array for the color instead of each component separately. - displayImageObject(int, String, double, double, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- displayImageObject(int, String, float, float) - Method in class gaiasky.script.EventScriptingInterface
- displayImageObject(int, String, float, float) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new image object at the given coordinates.
- displayImageObject(int, String, float, float, float, float, float, float) - Method in class gaiasky.script.EventScriptingInterface
- displayImageObject(int, String, float, float, float, float, float, float) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new image object at the given coordinates.
- displayMessageObject(int, String, double, double, double[], double) - Method in class gaiasky.script.EventScriptingInterface
- displayMessageObject(int, String, double, double, double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Same as
IScriptingInterface.displayImageObject(int, String, float, float, float, float, float, float)
but using an array for the color instead of giving each component separately. - displayMessageObject(int, String, double, double, List<?>, double) - Method in class gaiasky.script.EventScriptingInterface
- displayMessageObject(int, String, float, float, float, float, float, float, float) - Method in class gaiasky.script.EventScriptingInterface
- displayMessageObject(int, String, float, float, float, float, float, float, float) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new one-line message in the screen with the given id and the given coordinates.
- displayMessageObject(int, String, float, float, float, float, float, float, int) - Method in class gaiasky.script.EventScriptingInterface
- displayName - Variable in class gaiasky.scene.component.LocationMark
-
The display name
- displayPopupNotification(String) - Method in class gaiasky.script.EventScriptingInterface
- displayPopupNotification(String) - Method in interface gaiasky.script.IScriptingInterface
-
Displays a popup notification on the screen for the default duration.
- displayPopupNotification(String, float) - Method in class gaiasky.script.EventScriptingInterface
- displayPopupNotification(String, float) - Method in interface gaiasky.script.IScriptingInterface
-
Displays a popup notification on the screen for the given duration.
- displayPopupNotification(String, Double) - Method in class gaiasky.script.EventScriptingInterface
- displayTextObject(int, String, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.script.EventScriptingInterface
- displayTextObject(int, String, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.script.IScriptingInterface
-
Adds a new multi-line text in the screen with the given id, coordinates and size.
- displayTextObject(int, String, float, float, float, float, float, float, float, float, int) - Method in class gaiasky.script.EventScriptingInterface
- displayVrGui - Variable in class gaiasky.util.Settings.RuntimeSettings
- disposables - Variable in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
-
Array of disposables.
- disposables - Variable in class gaiasky.util.gdx.model.IntModel
-
Array of disposable resources like textures or meshes the Model is responsible for disposing
- dispose() - Method in class gaiasky.data.util.HipNames
- dispose() - Method in class gaiasky.ErrorDialog
- dispose() - Method in class gaiasky.GaiaSky
- dispose() - Method in class gaiasky.GaiaSkyView
- dispose() - Method in class gaiasky.gui.AboutWindow
- dispose() - Method in class gaiasky.gui.AbstractGui
- dispose() - Method in class gaiasky.gui.AddShapeDialog
- dispose() - Method in class gaiasky.gui.ArchiveViewWindow
- dispose() - Method in class gaiasky.gui.BookmarkNameDialog
- dispose() - Method in class gaiasky.gui.components.BookmarksComponent
- dispose() - Method in class gaiasky.gui.components.CameraComponent
- dispose() - Method in class gaiasky.gui.components.DatasetsComponent
- dispose() - Method in class gaiasky.gui.components.GuiComponent
-
Disposes the component.
- dispose() - Method in class gaiasky.gui.components.LocationLogComponent
- dispose() - Method in class gaiasky.gui.components.TimeComponent
- dispose() - Method in class gaiasky.gui.components.VisibilityComponent
- dispose() - Method in class gaiasky.gui.components.VisualSettingsComponent
- dispose() - Method in class gaiasky.gui.ConsoleLogger
- dispose() - Method in class gaiasky.gui.ControlsInterface
- dispose() - Method in class gaiasky.gui.CustomInterface
- dispose() - Method in class gaiasky.gui.DataLocationCheckWindow
- dispose() - Method in class gaiasky.gui.DatasetLoadDialog
- dispose() - Method in class gaiasky.gui.DatasetManagerWindow
- dispose() - Method in class gaiasky.gui.DatasetPreferencesWindow
- dispose() - Method in class gaiasky.gui.DatasetWatcher
- dispose() - Method in class gaiasky.gui.DateDialog
- dispose() - Method in class gaiasky.gui.DebugInterface
- dispose() - Method in class gaiasky.gui.FileNameWindow
- dispose() - Method in class gaiasky.gui.FocusInfoInterface
- dispose() - Method in class gaiasky.gui.GamepadConfigWindow
- dispose() - Method in class gaiasky.gui.GenericDialog
- dispose() - Method in class gaiasky.gui.GuiRegistry
- dispose() - Method in interface gaiasky.gui.IGuiInterface
- dispose() - Method in interface gaiasky.gui.IMinimapScale
- dispose() - Method in class gaiasky.gui.IndividualVisibilityWindow
- dispose() - Method in class gaiasky.gui.KeyframePreferencesWindow
- dispose() - Method in class gaiasky.gui.KeyframesWindow
- dispose() - Method in class gaiasky.gui.LandAtWindow
- dispose() - Method in class gaiasky.gui.LoadProgressInterface
- dispose() - Method in class gaiasky.gui.LogWindow
- dispose() - Method in class gaiasky.gui.MemInfoWindow
- dispose() - Method in class gaiasky.gui.MessagesInterface
- dispose() - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- dispose() - Method in class gaiasky.gui.MinimapInterface
- dispose() - Method in class gaiasky.gui.MinimapWidget
- dispose() - Method in class gaiasky.gui.MinimapWindow
- dispose() - Method in class gaiasky.gui.NewBookmarkFolderDialog
- dispose() - Method in class gaiasky.gui.NotificationsInterface
- dispose() - Method in class gaiasky.gui.PopupNotificationsInterface
- dispose() - Method in class gaiasky.gui.PreferencesWindow
- dispose() - Method in class gaiasky.gui.ProceduralGenerationWindow
- dispose() - Method in class gaiasky.gui.QuitWindow
- dispose() - Method in class gaiasky.gui.ReleaseNotesWindow
- dispose() - Method in class gaiasky.gui.RunStateInterface
- dispose() - Method in class gaiasky.gui.SearchDialog
- dispose() - Method in class gaiasky.gui.SlaveConfigWindow
- dispose() - Method in class gaiasky.gui.TextureWindow
- dispose() - Method in class gaiasky.gui.TopInfoInterface
- dispose() - Method in class gaiasky.gui.UpdatePopup
- dispose() - Method in class gaiasky.gui.vr.MainVRGui
- dispose() - Method in class gaiasky.gui.vr.StandaloneVRGui
- dispose() - Method in class gaiasky.gui.WikiInfoWindow
- dispose() - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- dispose() - Method in class gaiasky.render.MainPostProcessor
- dispose() - Method in class gaiasky.render.process.RenderModeCubemapProjections
- dispose() - Method in class gaiasky.render.process.RenderModeMain
- dispose() - Method in class gaiasky.render.process.RenderModeOpenXR
- dispose() - Method in class gaiasky.render.process.RenderModeStereoscopic
- dispose() - Method in class gaiasky.render.system.AbstractRenderSystem
- dispose() - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- dispose() - Method in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- dispose() - Static method in class gaiasky.rest.RESTServer
-
Stops the REST server gracefully.
- dispose() - Method in class gaiasky.scene.record.AtmosphereComponent
- dispose() - Method in class gaiasky.scene.record.CloudComponent
- dispose() - Method in class gaiasky.scene.record.CubemapComponent
- dispose() - Method in class gaiasky.scene.record.MaterialComponent
- dispose() - Method in class gaiasky.scene.record.ModelComponent
- dispose() - Method in class gaiasky.scene.record.NoiseComponent
- dispose() - Method in class gaiasky.scene.record.VirtualTextureComponent
- dispose() - Method in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- dispose() - Method in class gaiasky.scene.system.render.SceneRenderer
- dispose() - Method in class gaiasky.scene.task.ParticleSetUpdaterTask
- dispose() - Method in class gaiasky.scene.view.OctreeObjectView
- dispose() - Static method in class gaiasky.script.ScriptingServer
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.PipelineState
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Frees owned resources.
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
-
Default implementation uses the resources in the disposables list.
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenMesh
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenQuad
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenQuad3
- dispose() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
Free the resources, if any.
- dispose() - Method in class gaiasky.util.gdx.contrib.utils.ItemsManager
- dispose() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Disposes the texture used by this BitmapFont's region IF this BitmapFont created the texture.
- dispose() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- dispose() - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Releases all resources associated with this TextureAtlas instance.
- dispose() - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- dispose() - Method in class gaiasky.util.gdx.IntModelBatch
- dispose() - Method in class gaiasky.util.gdx.mesh.IntIndexArray
-
Disposes this IntIndexArray and all its associated OpenGL resources.
- dispose() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
-
Disposes this IntIndexBufferObject and all its associated OpenGL resources.
- dispose() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
-
Disposes this IntIndexBufferObject and all its associated OpenGL resources.
- dispose() - Method in interface gaiasky.util.gdx.mesh.IntIndexData
-
Disposes this IndexDatat and all its associated OpenGL resources.
- dispose() - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Frees all resources associated with this Mesh
- dispose() - Method in interface gaiasky.util.gdx.mesh.IntVertexData
-
Disposes this VertexData and all its associated OpenGL resources.
- dispose() - Method in class gaiasky.util.gdx.mesh.VertexArray
- dispose() - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
-
Disposes of all resources this VertexBufferObject uses.
- dispose() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
-
Disposes of all resources this VertexBufferObject uses.
- dispose() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
-
Disposes of all resources this VertexBufferObject uses.
- dispose() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
-
Disposes of all resources this VertexBufferObject uses.
- dispose() - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFLoaderBase
- dispose() - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.texture.ImageResolver
- dispose() - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.texture.TextureResolver
- dispose() - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- dispose() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.CascadeShadowMap
- dispose() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.MirrorSource
- dispose() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneAsset
- dispose() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- dispose() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneModel
- dispose() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneSkybox
- dispose() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.TransmissionSource
- dispose() - Method in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder
- dispose() - Method in class gaiasky.util.gdx.model.IntModel
- dispose() - Method in class gaiasky.util.gdx.OwnCubemap
-
Disposes all resources associated with the cubemap
- dispose() - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- dispose() - Method in class gaiasky.util.gdx.shader.BaseIntShader
- dispose() - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- dispose() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Disposes all resources associated with this shader.
- dispose() - Method in class gaiasky.util.gdx.shader.provider.BaseIntShaderProvider
- dispose() - Method in interface gaiasky.util.gdx.shader.provider.IntShaderProvider
-
Disposes all resources created by the provider
- dispose() - Method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- dispose() - Method in class gaiasky.util.ModelCache
- dispose() - Method in class gaiasky.util.scene2d.FileChooser
- dispose() - Method in interface gaiasky.util.tree.IOctreeObject
- dispose() - Method in class gaiasky.util.tree.OctreeNode
-
Disposes this octree node (and all children nodes recursively)
- dispose() - Method in class gaiasky.vr.openxr.XrDriver
- dispose(boolean) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- dispose(boolean) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- dispose(Entity) - Method in interface gaiasky.scene.component.IDisposable
- dispose(Entity) - Method in class gaiasky.scene.component.ParticleSet
- dispose(Entity, StarSet) - Method in class gaiasky.scene.entity.StarSetUtils
- DISPOSE - Enum constant in enum class gaiasky.event.Event
-
Dispose all resources, app is shutting down.
- disposeCubemap(AssetManager, Material, int, CubemapComponent) - Method in class gaiasky.scene.record.CloudComponent
- disposeCubemap(AssetManager, Material, int, CubemapComponent) - Method in class gaiasky.scene.record.MaterialComponent
- disposed - Variable in class gaiasky.scene.component.ParticleSet
- disposed - Variable in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
- disposeInput() - Method in class gaiasky.vr.openxr.XrDriver
- disposePixmap() - Method in class gaiasky.util.gdx.graphics.BufferedImageTextureData
- disposePixmap() - Method in class gaiasky.util.gdx.graphics.ByteTextureData
- disposePixmap() - Method in class gaiasky.util.gdx.graphics.FloatTextureDataExt
- disposePixmap() - Method in class gaiasky.util.gdx.graphics.ShortTextureData
- disposeTexture(AssetManager, Material, String, String, int, Texture) - Method in class gaiasky.scene.record.CloudComponent
- disposeTexture(AssetManager, Material, String, String, int, Texture) - Method in class gaiasky.scene.record.MaterialComponent
- disposeTextures(AssetManager) - Method in class gaiasky.scene.record.CloudComponent
-
Disposes and unloads all currently loaded textures immediately
- disposeTextures(AssetManager) - Method in class gaiasky.scene.record.MaterialComponent
-
Disposes and unloads all currently loaded textures immediately
- dist - Variable in class gaiasky.scene.component.Cluster
- dist - Variable in class gaiasky.scene.component.Ruler
- distance - Variable in class gaiasky.scene.camera.AbstractCamera
-
Distance of camera to center
- distance - Variable in class gaiasky.scene.component.Distance
- distance - Static variable in class gaiasky.scene.Mapper
- distance() - Method in interface gaiasky.scene.api.IParticleRecord
-
Distance in internal units.
- distance() - Method in class gaiasky.scene.record.ParticleRecord
-
Distance in internal units.
- distance() - Method in class gaiasky.scene.record.PointParticleRecord
- distance(Vector3d) - Method in class gaiasky.util.math.PlaneDouble
-
Calculates the shortest signed distance between the plane and the given point.
- Distance - Class in gaiasky.scene.component
- Distance() - Constructor for class gaiasky.scene.component.Distance
- DISTANCE_SCALE_FACTOR - Static variable in class gaiasky.util.Constants
-
Distance unit scaling (mainly for VR)
- DistanceEntityComparator<T> - Class in gaiasky.util.comp
- DistanceEntityComparator() - Constructor for class gaiasky.util.comp.DistanceEntityComparator
- distanceFieldFontShader - Variable in class gaiasky.render.RenderAssets
- distanceLinePoint(Vector3d, Vector3d, Vector3d) - Static method in class gaiasky.util.math.IntersectorDouble
-
Returns the shortest distance between the line defined by x1 and x2 and the point x0.
- distancePointPlane(double, double, double, double, double, double, double) - Static method in class gaiasky.util.math.IntersectorDouble
-
Determine the signed distance of the given point
(pointX, pointY, pointZ)
to the plane specified via its general plane equation a*x + b*y + c*z + d = 0. - distancePointPlane(Vector3d, Vector3d, Vector3d) - Static method in class gaiasky.util.math.IntersectorDouble
-
Determine the signed distance of the given point to the plane determined by the given plane normal and point.
- distancePointSegment(double, double, double, double, double, double, double, double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Gets the distance from the point p0 to the segment denoted by p1-p2.
Check this link. - distanceScaleDesktop - Variable in class gaiasky.util.Settings.SceneSettings
- distanceScaleVr - Variable in class gaiasky.util.Settings.SceneSettings
- distanceSegmentPoint(Vector3d, Vector3d, Vector3d) - Static method in class gaiasky.util.math.IntersectorDouble
-
Calculates the Euclidean distance from a point to a line segment.
- DistanceUnitComboBoxBean - Class in gaiasky.gui.beans
- DistanceUnitComboBoxBean(DistanceUnitComboBoxBean.DistanceUnit) - Constructor for class gaiasky.gui.beans.DistanceUnitComboBoxBean
- DistanceUnitComboBoxBean.DistanceUnit - Enum Class in gaiasky.gui.beans
- distanceUnits - Variable in class gaiasky.util.Settings.ProgramSettings.UiSettings
- distCap - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Distance cap in parsecs
- distcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- distDown - Variable in class gaiasky.scene.component.Trajectory
-
Orbits with a body fade out as the camera get closer to the body.
- distFactor - Variable in class gaiasky.scene.component.LocationMark
-
This controls the distance from the center in case of non-spherical objects
- Distortion - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
- Distortion - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion.Param
- distToCamera - Variable in class gaiasky.scene.component.Body
-
The distance to the camera from the focus center.
- distToCamera - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- distToCamera - Variable in class gaiasky.util.tree.OctreeNode
-
The distance to the camera in units of the center of this octant.
- distUp - Variable in class gaiasky.scene.component.Trajectory
-
Orbits with a body fade out as the camera get closer to the body.
- div(Vector3b) - Method in class gaiasky.util.math.Vector3b
- div(Vector3d) - Method in class gaiasky.util.math.Vector3d
- div(Apfloat) - Method in class gaiasky.util.math.Vector3b
- divisible(String, String) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Checks whether a is divisible by b, using the default precision.
- divisible(String, String, long) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Checks whether a is divisible by b, using the given floating-point precision.
- divisions - Variable in class gaiasky.scene.record.RingComponent
- DJBHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- dn - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
The dn object allows the Runge-Kutta integrator to calculate derivatives and gives access to constants needed for the calculation
- DOCUMENTATION - Static variable in class gaiasky.util.Settings
- doesSaturationControl() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- doneLoading(AssetManager) - Method in class gaiasky.gui.CrashGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.DebugGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.FullGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.GamepadGui
- doneLoading(AssetManager) - Method in interface gaiasky.gui.IGui
-
Hook that runs after the assets have been loaded.
- doneLoading(AssetManager) - Method in class gaiasky.gui.LoadingGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.RenderGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.SpacecraftGui
-
Constructs the interface
- doneLoading(AssetManager) - Method in class gaiasky.gui.StereoGui
-
Constructs the interface
- doneLoading(AssetManager) - Method in class gaiasky.gui.vr.MainVRGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.vr.StandaloneVRGui
- doneLoading(AssetManager) - Method in class gaiasky.gui.vr.WelcomeGuiVR
- doneLoading(AssetManager) - Method in class gaiasky.gui.WelcomeGui
- doneLoading(AssetManager) - Method in interface gaiasky.render.api.IPostProcessor
- doneLoading(AssetManager) - Method in interface gaiasky.render.api.ISceneRenderer
-
Actually initializes all the clockwork of this renderer using the assets in the given manager.
- doneLoading(AssetManager) - Method in class gaiasky.render.MainPostProcessor
- doneLoading(AssetManager) - Method in class gaiasky.render.RenderAssets
-
Once the loading has finished, this method gets the results and sets up the required objects.
- doneLoading(AssetManager) - Method in class gaiasky.scene.record.CloudComponent
- doneLoading(AssetManager) - Method in class gaiasky.scene.record.VirtualTextureComponent
- doneLoading(AssetManager) - Method in class gaiasky.scene.system.render.pass.SVTRenderPass
- doneLoading(AssetManager) - Method in class gaiasky.scene.system.render.SceneRenderer
- doneLoading(AssetManager) - Static method in class gaiasky.util.GlobalResources
- doneLoading(AssetManager) - Method in class gaiasky.util.svt.SVTManager
- doneLoading(AssetManager, Matrix4, float[]) - Method in class gaiasky.scene.record.ModelComponent
- doneLoading(AssetManager, Matrix4, float[], boolean) - Method in class gaiasky.scene.record.ModelComponent
- doneLoading(Material) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- doneLoading(Material) - Method in class gaiasky.scene.record.VelocityBufferComponent
- doneLoading(Material, float) - Method in class gaiasky.scene.record.AtmosphereComponent
- doneLoading(Object...) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- doneLoading(Object...) - Method in interface gaiasky.util.coord.IBodyCoordinates
-
Initializes the coordinates object
- doneLoading(Object...) - Method in class gaiasky.util.coord.OrbitLintCoordinates
- doneLoading(Object...) - Method in class gaiasky.util.coord.PlutoCoordinates
- doneLoading(Object...) - Method in class gaiasky.util.coord.PythonBodyCoordinates
- doneLoading(Object...) - Method in class gaiasky.util.coord.SpacecraftCoordinates
- doneLoading(Object...) - Method in class gaiasky.util.coord.StaticCoordinates
- doneLoading(Object...) - Method in class gaiasky.util.coord.vsop87.AbstractVSOP87
- doneLoading(Map<String, Material>) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- doneLoading(Map<String, Material>) - Method in class gaiasky.scene.record.VelocityBufferComponent
- dot(double, double) - Method in class gaiasky.util.math.Vector2d
- dot(double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Returns the dot product between this and the given vector.
- dot(double, double, double, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Get the dot product between this and the other quaternion (commutative).
- dot(double, double, double, double) - Static method in class gaiasky.util.math.Vector2d
- dot(double, double, double, double, double, double) - Static method in class gaiasky.util.math.Vector3d
- dot(double, double, double, double, double, double, double, double) - Static method in class gaiasky.util.math.QuaternionDouble
-
Get the dot product between the two quaternions (commutative).
- dot(QuaternionDouble) - Method in class gaiasky.util.math.QuaternionDouble
-
Get the dot product between this and the other quaternion (commutative).
- dot(Vector2d) - Method in class gaiasky.util.math.Vector2d
- dot(Vector3b) - Method in class gaiasky.util.math.Vector3b
- dot(Vector3b) - Method in class gaiasky.util.math.Vector3d
- dot(Vector3d) - Method in class gaiasky.util.math.Vector3b
- dot(Vector3d) - Method in class gaiasky.util.math.Vector3d
- dot(Apfloat, Apfloat, Apfloat) - Method in class gaiasky.util.math.Vector3b
-
Returns the dot product between this and the given vector.
- dot(T) - Method in interface gaiasky.util.math.VectorDouble
- dot3(double[], double[]) - Method in class gaiasky.script.EventScriptingInterface
- dot3(double[], double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Computes the dot product between the two 3D vectors.
- dot3(List<?>, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- dotd(double, double, double) - Method in class gaiasky.util.math.Vector3b
- dotd(Vector3b) - Method in class gaiasky.util.math.Vector3b
- DoubleArray - Class in gaiasky.util
- DoubleArray() - Constructor for class gaiasky.util.DoubleArray
-
Creates an ordered array with a capacity of 16.
- DoubleArray(boolean, double[], int, int) - Constructor for class gaiasky.util.DoubleArray
-
Creates a new array containing the elements in the specified array.
- DoubleArray(boolean, int) - Constructor for class gaiasky.util.DoubleArray
- DoubleArray(double[]) - Constructor for class gaiasky.util.DoubleArray
-
Creates a new ordered array containing the elements in the specified array.
- DoubleArray(int) - Constructor for class gaiasky.util.DoubleArray
-
Creates an ordered array with the specified capacity.
- DoubleArray(DoubleArray) - Constructor for class gaiasky.util.DoubleArray
-
Creates a new array containing the elements in the specific array.
- doubleArraySize - Variable in enum class gaiasky.scene.record.ParticleRecord.ParticleRecordType
- doubleSided - Variable in class gaiasky.util.gdx.model.gltf.data.material.GLTFMaterial
- doubleToDistanceString(double, Settings.DistanceUnits) - Static method in class gaiasky.util.GlobalResources
-
Converts this double to the string representation of a distance
- doubleToDistanceString(Apfloat, Settings.DistanceUnits) - Static method in class gaiasky.util.GlobalResources
- doubleToVelocityString(double, Settings.DistanceUnits) - Static method in class gaiasky.util.GlobalResources
-
Converts the double to the string representation of a velocity (always in seconds)
- DoubleValidator - Class in gaiasky.util.validator
- DoubleValidator(double, double) - Constructor for class gaiasky.util.validator.DoubleValidator
- DoubleValidator(IValidator, double, double) - Constructor for class gaiasky.util.validator.DoubleValidator
- down - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The distance to move down when \n is encountered.
- down() - Method in class gaiasky.gui.GamepadGui
- DOWN - Static variable in class gaiasky.gui.GSKeys
- downAngle - Variable in class gaiasky.util.SlaveManager
- downFontColor - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
-
Optional.
- downloadFile(String, FileHandle, boolean, ProgressRunnable, ProgressRunnable, ChecksumRunnable, Runnable, Runnable) - Static method in class gaiasky.util.DownloadHelper
- DownloadHelper - Class in gaiasky.util
- DownloadHelper() - Constructor for class gaiasky.util.DownloadHelper
- DOWNLOADING - Enum constant in enum class gaiasky.util.datadesc.DatasetDesc.DatasetStatus
- DPAD_CENTER - Static variable in class gaiasky.gui.GSKeys
- DPAD_DOWN - Static variable in class gaiasky.gui.GSKeys
- DPAD_LEFT - Static variable in class gaiasky.gui.GSKeys
- DPAD_RIGHT - Static variable in class gaiasky.gui.GSKeys
- DPAD_UP - Static variable in class gaiasky.gui.GSKeys
- drag - Variable in class gaiasky.scene.component.MotorEngine
-
Responsiveness in [0, 1]
- drag() - Method in interface gaiasky.scene.api.ISpacecraft
- drag() - Method in class gaiasky.scene.component.MotorEngine
- drag() - Method in class gaiasky.scene.view.SpacecraftView
- dragging - Variable in class gaiasky.util.scene2d.OwnWindow
- draw(Batch) - Method in class gaiasky.util.gdx.g2d.Sprite
- draw(Batch, float) - Method in class gaiasky.util.gdx.g2d.Sprite
- draw(Batch, float) - Method in class gaiasky.util.scene2d.ContextMenu
- draw(Batch, float) - Method in class gaiasky.util.scene2d.MenuItem
- draw(Batch, float) - Method in class gaiasky.util.scene2d.OwnCheckBox
-
Fix focused check boxes.
- draw(Batch, float) - Method in class gaiasky.util.scene2d.OwnImageButton
- draw(Batch, float) - Method in class gaiasky.util.scene2d.OwnProgressBar
- draw(Batch, float) - Method in class gaiasky.util.scene2d.OwnSlider
- draw(Batch, float) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- draw(Batch, float) - Method in class gaiasky.util.scene2d.OwnTextField
- draw(Batch, float) - Method in class gaiasky.util.scene2d.OwnTextIconButton
- draw(Batch, float) - Method in class gaiasky.util.scene2d.OwnWindow
- draw(Batch, float) - Method in class gaiasky.util.scene2d.Separator
- draw(Batch, float) - Method in class gaiasky.util.scene2d.TextureWidget
- draw(Batch, float, float, float, float) - Method in class gaiasky.util.gdx.g2d.NinePatch
- draw(Batch, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.g2d.NinePatch
- draw(Pixmap, int, int, int) - Method in class gaiasky.util.gdx.graphics.TextureExt
-
Draws the given
Pixmap
to the texture mipmap level at position x, y. - draw(Texture, float[], int, int) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle using the given vertices.
- draw(Texture, float[], int, int) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(Texture, float, float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y having the width and height of the texture.
- draw(Texture, float, float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(Texture, float, float, float, float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y and stretching the region to cover the given width and height.
- draw(Texture, float, float, float, float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(Texture, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.
- draw(Texture, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.
- draw(Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(Texture, float, float, float, float, int, int, int, int, boolean, boolean) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.
- draw(Texture, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(Texture, float, float, int, int, int, int) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.
- draw(Texture, float, float, int, int, int, int) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(ExtBatch) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- draw(ExtBatch, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- draw(ExtBatch, int, int) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- draw(ExtBatch, GlyphLayout, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Draws text at the specified position.
- draw(ExtBatch, CharSequence, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Draws text at the specified position.
- draw(ExtBatch, CharSequence, float, float, float, int, boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Draws text at the specified position.
- draw(ExtBatch, CharSequence, float, float, int, int, float, int, boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Draws text at the specified position.
- draw(ExtBatch, CharSequence, float, float, int, int, float, int, boolean, String) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Draws text at the specified position.
- draw(TextureRegion, float, float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y having the width and height of the region.
- draw(TextureRegion, float, float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(TextureRegion, float, float, float, float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y and stretching the region to cover the given width and height.
- draw(TextureRegion, float, float, float, float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(TextureRegion, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the bottom left corner at x,y and stretching the region to cover the given width and height.
- draw(TextureRegion, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(TextureRegion, float, float, float, float, float, float, float, float, float, boolean) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle with the texture coordinates rotated 90 degrees.
- draw(TextureRegion, float, float, float, float, float, float, float, float, float, boolean) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(TextureRegion, float, float, Affine2) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Draws a rectangle transformed by the given matrix.
- draw(TextureRegion, float, float, Affine2) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(TextureView, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- draw(Buffer, int, int, int, int, int, int, int) - Method in class gaiasky.util.gdx.graphics.TextureExt
-
Draws the given
Buffer
to the texture mipmap level at position x, y. - drawBackground(Batch, float, float, float) - Method in class gaiasky.util.scene2d.CollapsibleWindow
- drawBackground(Batch, float, float, float) - Method in class gaiasky.util.scene2d.OwnWindow
- drawFont2D(BitmapFont, ExtSpriteBatch, RenderingContext, String, float, float, float, float) - Static method in class gaiasky.util.DecalUtils
- drawFont2D(BitmapFont, ExtSpriteBatch, RenderingContext, String, float, float, float, int) - Static method in class gaiasky.util.DecalUtils
- drawFont2D(BitmapFont, ExtSpriteBatch, String, float, float) - Static method in class gaiasky.util.DecalUtils
- drawFont2D(BitmapFont, ExtSpriteBatch, String, Vector3) - Static method in class gaiasky.util.DecalUtils
- drawFont3D(BitmapFont, ExtSpriteBatch, String, float, float, float, double, float, ICamera, boolean, float, float) - Static method in class gaiasky.util.DecalUtils
-
Draws the given text using the given font in the given 3D position using the 3D coordinate space.
- drawFont3D(BitmapFont, ExtSpriteBatch, String, float, float, float, float, float, ICamera, boolean) - Static method in class gaiasky.util.DecalUtils
- drawFont3D(BitmapFont, ExtSpriteBatch, String, Vector3, float, ICamera, boolean) - Static method in class gaiasky.util.DecalUtils
-
Draws the given text using the given font in the given 3D position using the 3D coordinate space.
- drawFont3D(BitmapFont, ExtSpriteBatch, String, Vector3, ICamera, boolean) - Static method in class gaiasky.util.DecalUtils
-
Draws the given text using the given font in the given 3D position using the 3D coordinate space.
- drawOctree - Variable in class gaiasky.util.Settings.RuntimeSettings
- drawSprite(Sprite, SpriteBatch, float, float, float, double, float, ICamera, boolean, float, float) - Static method in class gaiasky.util.DecalUtils
-
Draws the given sprite using the given font in the given 3D position using the 3D coordinate space.
- drawStageBackground(Batch, float, float, float, float, float) - Method in class gaiasky.util.scene2d.OwnWindow
- DrawTexture - Class in gaiasky.util.gdx.contrib.postprocess.effects
- DrawTexture() - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.DrawTexture
- driver - Variable in class gaiasky.vr.openxr.input.actionsets.ActionSet
- ds - Variable in class gaiasky.scene.component.Catalog
-
STIL data source, if no data file exists
- dsName - Variable in class gaiasky.gui.DatasetLoadDialog
- dst(double, double) - Method in class gaiasky.util.math.Vector2d
- dst(double, double, double) - Method in class gaiasky.util.math.Vector3b
- dst(double, double, double) - Method in class gaiasky.util.math.Vector3d
- dst(double, double, double, double) - Static method in class gaiasky.util.math.Vector2d
- dst(double, double, double, double, double, double) - Static method in class gaiasky.util.math.Vector3d
- dst(double, double, double, Vector3b) - Method in class gaiasky.util.math.Vector3b
- dst(Vector2d) - Method in class gaiasky.util.math.Vector2d
- dst(Vector3b) - Method in class gaiasky.util.math.Vector3b
- dst(Vector3b) - Method in class gaiasky.util.math.Vector3d
- dst(Vector3b, Vector3b) - Method in class gaiasky.util.math.Vector3b
-
Faster version of
Vector3b.dst(Vector3b)
, using an auxiliary vector. - dst(Vector3d) - Method in class gaiasky.util.math.Vector3b
- dst(Vector3d) - Method in class gaiasky.util.math.Vector3d
- dst(Vector3d, Vector3b) - Method in class gaiasky.util.math.Vector3b
-
Faster version of
Vector3b.dst(Vector3d)
, using an auxiliary vector. - dst(T) - Method in interface gaiasky.util.math.VectorDouble
- dst2(double, double) - Method in class gaiasky.util.math.Vector2d
- dst2(double, double, double) - Method in class gaiasky.util.math.Vector3b
-
Returns the squared distance between this point and the given point
- dst2(double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Returns the squared distance between this point and the given point
- dst2(double, double, double, double) - Static method in class gaiasky.util.math.Vector2d
- dst2(double, double, double, double, double, double) - Static method in class gaiasky.util.math.Vector3d
- dst2(Vector2d) - Method in class gaiasky.util.math.Vector2d
- dst2(Vector3b) - Method in class gaiasky.util.math.Vector3b
- dst2(Vector3b) - Method in class gaiasky.util.math.Vector3d
- dst2(Vector3d) - Method in class gaiasky.util.math.Vector3d
- dst2(T) - Method in interface gaiasky.util.math.VectorDouble
-
This method is faster than
VectorDouble.dst(VectorDouble)
because it avoids calculating a square root. - dst2d(double, double, double) - Method in class gaiasky.util.math.Vector3b
- dst2d(Vector3b) - Method in class gaiasky.util.math.Vector3b
- dst2d(Vector3d) - Method in class gaiasky.util.math.Vector3b
- dstDouble(double, double, double) - Method in class gaiasky.util.math.Vector3b
- dstDouble(Vector3b) - Method in class gaiasky.util.math.Vector3b
- dstDouble(Vector3b, Vector3b) - Method in class gaiasky.util.math.Vector3b
- dt - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- dtMin - Static variable in class gaiasky.util.gaia.utils.Interpolator
- DummyVSOP87 - Class in gaiasky.util.coord.vsop87
- DummyVSOP87() - Constructor for class gaiasky.util.coord.vsop87.DummyVSOP87
- dumpObj(OutputStream) - Method in class gaiasky.util.gdx.ModelCreator
-
Exports the model to the .obj (Wavefront) format in the given output stream.
- dumpToDisk(List<IParticleRecord>, String, String) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- dumpToDiskBin(List<IParticleRecord>, String, boolean) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- dumpToDiskCsv(List<IParticleRecord>, String) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- duration - Variable in class gaiasky.util.gdx.model.IntAnimation
-
the duration in seconds
- duration - Variable in class gaiasky.util.gdx.model.IntAnimationController.AnimationDesc
-
The duration of the animation
- Duration - Interface in gaiasky.util.gaia.time
- DUST - Enum constant in enum class gaiasky.scene.component.Mesh.MeshShading
- DUST - Enum constant in enum class gaiasky.scene.record.BillboardDataset.ParticleType
- dydt - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- dynamicResolution - Variable in class gaiasky.util.Settings.GraphicsSettings
- dynamicResolutionScale - Variable in class gaiasky.util.Settings.GraphicsSettings
-
This controls the dynamic resolution levels available as back buffer scales.
E
- e - Variable in class gaiasky.scene.record.OrbitComponent
-
Eccentricity of the ellipse, in degrees.
- E - Static variable in class gaiasky.gui.GSKeys
- EarthVSOP87 - Class in gaiasky.util.coord.vsop87
- EarthVSOP87() - Constructor for class gaiasky.util.coord.vsop87.EarthVSOP87
- ebp_min_rp - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- eccAnom(double, double) - Method in class gaiasky.util.elements.KeplerSolver
-
Solve Kepler Equation (see reference above).
- eccAnomConstrained(double, double) - Method in class gaiasky.util.elements.KeplerSolver
-
Solve Kepler Equation by bisections and Newton method with Taylor expanded trigonometric functions.
- ECL_SPH_DIST - Enum constant in enum class gaiasky.util.units.Position.PositionType
- ECL_SPH_PLX - Enum constant in enum class gaiasky.util.units.Position.PositionType
- ECL_XYZ - Enum constant in enum class gaiasky.util.units.Position.PositionType
- eclipseOutlines - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- eclipseOutlines - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- EclipseOutlines - Static variable in class gaiasky.util.gdx.shader.attribute.IntAttribute
- EclipseOutlinesAlias - Static variable in class gaiasky.util.gdx.shader.attribute.IntAttribute
- eclipses - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings
- ECLIPSES_CMD - Enum constant in enum class gaiasky.event.Event
-
Eclipses have been toggled.
- EclipseSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.RendererSettings.EclipseSettings
- eclipsingBodyPos - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- eclipsingBodyPos - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- eclipsingBodyPos - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- eclipsingBodyPos - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- EclipsingBodyPos - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- EclipsingBodyPosAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- eclipsingBodyRadius - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- eclipsingBodyRadius - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- eclipsingBodyRadius - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- eclipsingBodyRadius - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- EclipsingBodyRadius - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- EclipsingBodyRadiusAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- Ecliptic - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- eclipticToEquatorial() - Static method in class gaiasky.util.coord.Coordinates
- eclipticToEquatorial(double) - Static method in class gaiasky.util.coord.Coordinates
- eclipticToEquatorial(double[]) - Method in class gaiasky.script.EventScriptingInterface
- eclipticToEquatorial(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Converts ecliptic cartesian coordinates (in the internal reference system) to equatorial cartesian coordinates.
- eclipticToEquatorial(double, double, Vector2d) - Static method in class gaiasky.util.coord.Coordinates
-
Transforms from spherical ecliptic coordinates to spherical equatorial coordinates.
- eclipticToEquatorial(Vector2d, Vector2d) - Static method in class gaiasky.util.coord.Coordinates
-
Transforms from spherical ecliptic coordinates to spherical equatorial coordinates.
- eclipticToEquatorial(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- eclipticToEquatorialF() - Static method in class gaiasky.util.coord.Coordinates
- eclipticToGalactic() - Static method in class gaiasky.util.coord.Coordinates
- eclipticToGalacticF() - Static method in class gaiasky.util.coord.Coordinates
- eclipticToInternalCartesian(double, double, double) - Method in class gaiasky.script.EventScriptingInterface
- eclipticToInternalCartesian(double, double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts ecliptic coordinates to the internal cartesian coordinate system.
- eclipticToInternalCartesian(int, int, int) - Method in class gaiasky.script.EventScriptingInterface
- eclPole - Static variable in class gaiasky.util.gaia.ModifiedScanningLaw
- eclToEq() - Static method in class gaiasky.util.coord.Coordinates
-
Gets the rotation matrix to transform equatorial to the ecliptic coordinates.
- eclToEq(double) - Static method in class gaiasky.util.coord.Coordinates
-
Gets the rotation matrix to transform from the ecliptic system to the equatorial system.
- eclToEqF() - Static method in class gaiasky.util.coord.Coordinates
- edge - Variable in class gaiasky.util.scene2d.OwnWindow
- effective - Variable in class gaiasky.util.camera.Proximity
- effects - Variable in class gaiasky.render.api.IPostProcessor.PostProcessBean
- Effects - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- elapsedString() - Method in class gaiasky.util.LocationLogManager.LocationRecord
- elastic - Static variable in class gaiasky.util.math.InterpolationDouble
- Elastic(double, double, int, double) - Constructor for class gaiasky.util.math.InterpolationDouble.Elastic
- elasticIn - Static variable in class gaiasky.util.math.InterpolationDouble
- ElasticIn(double, double, int, double) - Constructor for class gaiasky.util.math.InterpolationDouble.ElasticIn
- elasticOut - Static variable in class gaiasky.util.math.InterpolationDouble
- ElasticOut(double, double, int, double) - Constructor for class gaiasky.util.math.InterpolationDouble.ElasticOut
- elementsCell - Variable in class gaiasky.gui.IndividualVisibilityWindow
- ElementsRenderer - Class in gaiasky.scene.system.render.draw
- ElementsRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.ElementsRenderer
- ElementsSetExtractor - Class in gaiasky.scene.system.render.extract
- ElementsSetExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.ElementsSetExtractor
- ElementsSetInitializer - Class in gaiasky.scene.system.initialize
- ElementsSetInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.ElementsSetInitializer
- ElementsSetRadio - Class in gaiasky.scene.entity
- ElementsSetRadio(Entity, ElementsSetInitializer) - Constructor for class gaiasky.scene.entity.ElementsSetRadio
- ElementsSetRenderer - Class in gaiasky.scene.system.render.draw
- ElementsSetRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.ElementsSetRenderer
- ElementsSetUpdater - Class in gaiasky.scene.system.update
- ElementsSetUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.ElementsSetUpdater
- elevation - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings
- ELEVATION_MULTIPLIER_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the elevation multiplier.
- ELEVATION_TYPE_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the elevation type.
- ElevationComboBoxBean - Class in gaiasky.gui.beans
- ElevationComboBoxBean(String, Settings.ElevationType) - Constructor for class gaiasky.gui.beans.ElevationComboBoxBean
- elevationMultiplier - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- elevationMultiplier - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- ElevationMultiplier - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- ElevationMultiplierAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- ElevationSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.RendererSettings.ElevationSettings
- ELFHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- ellipse(float, float, float, float, int, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, float, float, int, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an ellipse
- ellipse(float, float, float, float, int, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, float, float, int, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an ellipse
- ellipse(float, float, float, float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, float, float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an ellipse
- ellipse(float, float, float, float, int, Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, float, float, int, Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an ellipse
- ellipse(float, float, int, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- ellipse(float, float, int, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- ellipse(float, float, int, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, float, float, float, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- ellipse(float, float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- ellipse(float, float, int, Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- ellipse(float, float, int, Vector3, Vector3, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, Vector3, Vector3, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- ellipse(float, float, int, Vector3, Vector3, Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, Vector3, Vector3, Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- ellipse(float, float, int, Vector3, Vector3, Vector3, Vector3, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ellipse(float, float, int, Vector3, Vector3, Vector3, Vector3, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a circle
- em - Variable in class gaiasky.input.AbstractGamepadListener
- emissionCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- emissive - Variable in class gaiasky.scene.record.MaterialComponent
- emissive - Variable in class gaiasky.util.gdx.model.data.OwnModelMaterial
- Emissive - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- Emissive - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- EmissiveAlias - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- EmissiveAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- emissiveColor - Variable in class gaiasky.scene.record.MaterialComponent
- emissiveColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- emissiveColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- emissiveCubemap - Variable in class gaiasky.scene.record.MaterialComponent
- emissiveCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- EmissiveCubemap - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- EmissiveCubemapAlias - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- emissiveFactor - Variable in class gaiasky.util.gdx.model.gltf.data.material.GLTFMaterial
- EmissiveIntensity - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- EmissiveIntensityAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- emissiveScaledColor - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- emissiveStrength - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsEmissiveStrength
- emissiveSvt - Variable in class gaiasky.scene.record.MaterialComponent
- emissiveTexture - Variable in class gaiasky.util.gdx.model.gltf.data.material.GLTFMaterial
- emissiveTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- emissiveTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- EmissiveTexture - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- EmissiveTextureAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- emissiveTextureSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- emissiveTextureUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- emissiveUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- empty() - Static method in class gaiasky.util.Bits
- empty(int) - Static method in class gaiasky.util.Bits
- emptyLoadQueue() - Method in class gaiasky.data.OctreeLoader
-
Removes all octants from the current load queue.
- emptyTextDepthBuffer() - Method in class gaiasky.scene.view.LabelView
- enable(EntitySystem...) - Method in class gaiasky.scene.Scene
-
Enable the given entity systems.
- enable(Array<? extends EntitySystem>) - Method in class gaiasky.scene.Scene
-
Enable the given entity systems.
- enableBlending() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Enables blending for drawing sprites.
- enableBlending() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- enableBlending(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- enableBlending(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- enableBlending(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- enableBlending(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- enableBlending(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- enableChildrenProcessing(Entity, boolean) - Method in class gaiasky.scene.system.update.DatasetDescriptionUpdater
- enableComponents(boolean, Disableable...) - Method in class gaiasky.gui.GenericDialog
-
Sets the enabled property on the given components.
- enableComponents(boolean, Disableable...) - Method in class gaiasky.gui.LandAtWindow
-
Sets the enabled property on the given components
- enableComponents(boolean, Disableable...) - Method in class gaiasky.gui.ProceduralGenerationWindow
-
Sets the enabled property on the given components
- enabled - Variable in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
- enabled - Variable in class gaiasky.util.gdx.model.IntNodePart
-
true by default.
- enabledInCubemap - Variable in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
- enabledInVR - Variable in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
- enableGui() - Method in class gaiasky.script.EventScriptingInterface
- enableGui() - Method in interface gaiasky.script.IScriptingInterface
-
Enables the GUI rendering.
- enableInput() - Method in class gaiasky.script.EventScriptingInterface
- enableInput() - Method in interface gaiasky.script.IScriptingInterface
-
Enables all input events.
- enableProgramAvg() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- enableProgramLuma() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- enableProgramMax() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- EnableQueryStates - Static variable in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Enable pipeline state queries: beware the pipeline can stall!
- enableSeamlessCubemaps() - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRCommon
- enableToneMappingACES() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- enableToneMappingACES() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- enableToneMappingAuto() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- enableToneMappingAuto() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- enableToneMappingExposure() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- enableToneMappingExposure() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- enableToneMappingFilmic() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- enableToneMappingFilmic() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- enableToneMappingUncharted() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- enableToneMappingUncharted() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- enableVertexAttribute(int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- enableVertexAttribute(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Enables the vertex attribute with the given name
- end() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
Finishes ping-ponging, must always be called after a call to
PingPongBuffer.capture()
- end() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Finishes off rendering.
- end() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- end() - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
End building the mesh and returns the mesh
- end() - Method in class gaiasky.util.gdx.IntModelBatch
-
End rendering one or more
IntRenderable
s. - end() - Method in class gaiasky.util.gdx.IntModelBuilder
-
End building the model.
- end() - Method in class gaiasky.util.gdx.model.BaseIntAnimationController
-
End applying multiple animations to the instance and update it to reflect the changes.
- end() - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack
-
End applying multiple animations to the instance and update it to reflect the changes.
- end() - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- end() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.MirrorSource
- end() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.TransmissionSource
- end() - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- end() - Method in class gaiasky.util.gdx.shader.BaseIntShader
- end() - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- end() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Disables this shader.
- end() - Method in interface gaiasky.util.gdx.shader.IntShader
-
Cleanup the context so other shaders can render.
- END - Static variable in class gaiasky.gui.GSKeys
- ENDCALL - Static variable in class gaiasky.gui.GSKeys
- endParams() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
-
Should be called after any one or more setParams method calls.
- endParams() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
-
Should be called after any one or more setParams method calls.
- endsWith(String, String[]) - Static method in class gaiasky.util.GlobalResources
-
Returns true if the string ends with any of the endings
- endsWith(Path) - Method in class gaiasky.gui.BookmarkPath
- engine - Static variable in class gaiasky.scene.Mapper
- engine - Variable in class gaiasky.scene.Scene
-
The engine, containing all entities, components and systems.
- engine - Variable in class gaiasky.scene.view.SpacecraftView
- engineBackup - Variable in class gaiasky.scene.system.initialize.AbstractInitSystem
- ensureCapacity(int) - Method in class gaiasky.util.DoubleArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class gaiasky.util.ObjectDoubleMap
-
Increases the size of the backing array to accommodate the specified number of additional items / loadFactor.
- ensureCapacity(int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing vertices and indices arrays to accommodate the specified number of additional vertices and indices.
- ensureIndices(int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing indices array to accommodate the specified number of additional indices.
- ensureInstanceAttribsSize(int) - Method in class gaiasky.render.system.InstancedRenderSystem.InstancedModel
- ensureRectangleIndices(int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing indices array to accommodate the specified number of additional rectangles.
- ensureRectangles(int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing vertices and indices arrays to accommodate the specified number of additional vertices and rectangles.
- ensureRectangles(int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing vertices and indices arrays to accommodate the specified number of additional vertices and rectangles.
- ensureScrollVisible(Actor) - Static method in class gaiasky.util.GuiUtils
-
If the given actor has a scroll pane ancestor, this method makes sure that the actor is visible by moving the scroll position if required.
- ensureStartsWith(String, String) - Static method in class gaiasky.util.TextUtils
- ensureTempIndicesSize(int) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
-
This function makes sure that the tempIndices array has at least the given size.
- ensureTempVertsSize(int) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
-
This function makes sure that the tempVerts array has at least the given size.
- ensureTriangleIndices(int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing indices array to accommodate the specified number of additional triangles.
- ensureTriangles(int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing vertices and indices arrays to accommodate the specified number of additional vertices and triangles.
- ensureTriangles(int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing vertices and indices arrays to accommodate the specified number of additional vertices and triangles.
- ensureVertices(int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Increases the size of the backing vertices array to accommodate the specified number of additional vertices.
- ENTER - Static variable in class gaiasky.gui.GSKeys
- enterExit - Variable in class gaiasky.gui.GenericDialog
- entity - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- entity - Variable in class gaiasky.scene.component.Render
- entity - Variable in class gaiasky.scene.entity.EntityRadio
- entity - Variable in class gaiasky.scene.view.AbstractView
-
A reference to the entity.
- entity - Variable in class gaiasky.util.CatalogInfo
- entity - Variable in class gaiasky.util.coord.AbstractOrbitCoordinates
- entityChanged() - Method in class gaiasky.scene.view.AbstractView
-
Contains actions to take after a new entity has been set.
- entityChanged() - Method in class gaiasky.scene.view.BaseView
- entityChanged() - Method in class gaiasky.scene.view.BillboardView
- entityChanged() - Method in class gaiasky.scene.view.FilterView
- entityChanged() - Method in class gaiasky.scene.view.FocusView
- entityChanged() - Method in class gaiasky.scene.view.KeyframesView
- entityChanged() - Method in class gaiasky.scene.view.LabelView
- entityChanged() - Method in class gaiasky.scene.view.LineView
- entityChanged() - Method in class gaiasky.scene.view.ModelView
- entityChanged() - Method in class gaiasky.scene.view.OctreeObjectView
- entityChanged() - Method in class gaiasky.scene.view.PointView
- entityChanged() - Method in class gaiasky.scene.view.PositionView
- entityChanged() - Method in class gaiasky.scene.view.RenderView
- entityChanged() - Method in class gaiasky.scene.view.SpacecraftView
- entityChanged() - Method in class gaiasky.scene.view.VertsView
- entityCheck(Entity) - Method in class gaiasky.scene.view.AbstractView
-
Checks whether the given entity is suitable for this view.
- entityCheck(Entity) - Method in class gaiasky.scene.view.BaseView
- entityCheck(Entity) - Method in class gaiasky.scene.view.BillboardView
- entityCheck(Entity) - Method in class gaiasky.scene.view.FocusView
- entityCheck(Entity) - Method in class gaiasky.scene.view.KeyframesView
- entityCheck(Entity) - Method in class gaiasky.scene.view.LabelView
- entityCheck(Entity) - Method in class gaiasky.scene.view.OctreeObjectView
- entityCheck(Entity) - Method in class gaiasky.scene.view.PointView
- entityCheck(Entity) - Method in class gaiasky.scene.view.PositionView
- entityCheck(Entity) - Method in class gaiasky.scene.view.SpacecraftView
- entityCheck(Entity) - Method in class gaiasky.scene.view.VertsView
- entityCleared() - Method in class gaiasky.scene.view.AbstractView
-
This method is called when the entity of this view is cleared.
- entityCleared() - Method in class gaiasky.scene.view.BaseView
- entityCleared() - Method in class gaiasky.scene.view.BillboardView
- entityCleared() - Method in class gaiasky.scene.view.FocusView
- entityCleared() - Method in class gaiasky.scene.view.KeyframesView
- entityCleared() - Method in class gaiasky.scene.view.LabelView
- entityCleared() - Method in class gaiasky.scene.view.LineView
- entityCleared() - Method in class gaiasky.scene.view.ModelView
- entityCleared() - Method in class gaiasky.scene.view.OctreeObjectView
- entityCleared() - Method in class gaiasky.scene.view.PointView
- entityCleared() - Method in class gaiasky.scene.view.PositionView
- entityCleared() - Method in class gaiasky.scene.view.RenderView
- entityCleared() - Method in class gaiasky.scene.view.SpacecraftView
- entityCleared() - Method in class gaiasky.scene.view.VertsView
- EntityInitializer - Interface in gaiasky.scene.system.initialize
- EntityRadio - Class in gaiasky.scene.entity
- EntityRadio(Entity) - Constructor for class gaiasky.scene.entity.EntityRadio
- EntityUpdater - Interface in gaiasky.scene.system.update
- EntityUtils - Class in gaiasky.scene.entity
- EntityUtils() - Constructor for class gaiasky.scene.entity.EntityUtils
- entries() - Method in class gaiasky.util.gdx.model.gltf.data.GLTFExtras
- entries() - Method in class gaiasky.util.ObjectDoubleMap
-
Returns an iterator for the entries in the map.
- Entries(ObjectDoubleMap<K>) - Constructor for class gaiasky.util.ObjectDoubleMap.Entries
- Entry() - Constructor for class gaiasky.util.ObjectDoubleMap.Entry
- entrySet() - Method in class gaiasky.util.properties.SortedProperties
- entryTime - Variable in class gaiasky.util.LocationLogManager.LocationRecord
- env - Variable in class gaiasky.scene.record.ModelComponent
- ENVELOPE - Static variable in class gaiasky.gui.GSKeys
- environment - Variable in class gaiasky.util.gdx.IntRenderable
-
The
Environment
to be used to render this Renderable, may be null. - environment - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
-
Shouldn't be null.
- Environment - Class in gaiasky.util.gdx.shader
- Environment() - Constructor for class gaiasky.util.gdx.shader.Environment
- EnvironmentCache - Class in gaiasky.util.gdx.model.gltf.scene3d.utils
- EnvironmentCache() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.utils.EnvironmentCache
- environmentMask - Variable in class gaiasky.util.gdx.shader.BaseIntShader.Uniform
- EnvironmentUtil - Class in gaiasky.util.gdx.model.gltf.scene3d.utils
- EnvironmentUtil() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.utils.EnvironmentUtil
- EnvRotation - Static variable in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- EnvRotationAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- envRotationSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- envRotationUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- epoch - Variable in class gaiasky.scene.record.OrbitComponent
-
Base epoch in julian days
- epochJd - Variable in class gaiasky.scene.component.ParticleSet
-
Epoch for positions/proper motions in julian days.
- epochJd - Variable in class gaiasky.scene.component.ProperMotion
-
Proper motion epoch in julian days.
- eps - Variable in class gaiasky.util.gaia.TransitionScanningLaw
-
Relative tolerance for exceeding the ramp
- epsilonEquals(double, double, double) - Method in class gaiasky.util.math.Vector2d
-
Compares this vector with the other vector, using the supplied epsilon for fuzzy equality testing.
- epsilonEquals(float, float, float) - Method in class gaiasky.util.math.Vector3d
-
Compares this vector with the other vector using MathUtils.FLOAT_ROUNDING_ERROR for fuzzy equality testing
- epsilonEquals(float, float, float, float) - Method in class gaiasky.util.math.Vector3d
-
Compares this vector with the other vector, using the supplied epsilon for fuzzy equality testing.
- epsilonEquals(Vector2d, double) - Method in class gaiasky.util.math.Vector2d
- epsilonEquals(Vector3d) - Method in class gaiasky.util.math.Vector3d
-
Compares this vector with the other vector using MathUtils.FLOAT_ROUNDING_ERROR for fuzzy equality testing
- epsilonEquals(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
- epsilonEquals(T, double) - Method in interface gaiasky.util.math.VectorDouble
-
Compares this vector with the other vector, using the supplied epsilon for fuzzy equality testing.
- Epsl - Class in gaiasky.util.gaia
- Epsl() - Constructor for class gaiasky.util.gaia.Epsl
-
Default constructor (uses Mode = PRECEDING):
- Epsl(Epsl.Mode) - Constructor for class gaiasky.util.gaia.Epsl
-
Constructor that allows to initialize preceding or following EPSL:
- Epsl.Mode - Enum Class in gaiasky.util.gaia
-
Ecliptic pole scanning has two modes: PRECEDING (revolving phase angle = 0) and FOLLOWING (revolving phase angle = 180 deg).
- EpslAndNsl - Class in gaiasky.util.gaia
- EpslAndNsl() - Constructor for class gaiasky.util.gaia.EpslAndNsl
-
Default constructor:
- EpslAndNsl(long, Epsl.Mode) - Constructor for class gaiasky.util.gaia.EpslAndNsl
-
Constructor for arbitrary reference time (= switch from EPSL to NSL) and Epsl mode (PRECEDING or FOLLOWING):
- EQ_SPH_DIST - Enum constant in enum class gaiasky.util.units.Position.PositionType
- EQ_SPH_PLX - Enum constant in enum class gaiasky.util.units.Position.PositionType
- EQ_XYZ - Enum constant in enum class gaiasky.util.units.Position.PositionType
- EqGalTest - Class in gaiasky.desktop.util
- EqGalTest() - Constructor for class gaiasky.desktop.util.EqGalTest
- eqToEcl() - Static method in class gaiasky.util.coord.Coordinates
-
Gets the rotation matrix to transform from the ecliptic system to the equatorial system.
- eqToEcl(double) - Static method in class gaiasky.util.coord.Coordinates
-
Gets the rotation matrix to transform equatorial to the ecliptic coordinates.
- eqToEclF() - Static method in class gaiasky.util.coord.Coordinates
- eqToGal() - Static method in class gaiasky.util.coord.Coordinates
-
Gets the rotation matrix to transform equatorial to galactic coordinates.
- eqToGalF() - Static method in class gaiasky.util.coord.Coordinates
- equal(String, char[], boolean) - Static method in class gaiasky.util.GlobalResources
-
Compares a given buffer with another buffer.
- equals(DirectionalLight) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalLightEx
- equals(ChebyshevCoefficients.Header) - Method in class gaiasky.util.coord.chebyshev.ChebyshevCoefficients.Header
-
Compares the given and this
.ChebyshevCoefficients.Header
- equals(DirectionalLightEx) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalLightEx
- equals(DirectionalLightEx) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- equals(DirectionalShadowLight) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- equals(IntMeshPart) - Method in class gaiasky.util.gdx.model.IntMeshPart
-
Compares this MeshPart to the specified MeshPart and returns true if they both reference the same
IntMesh
and theIntMeshPart.offset
,IntMeshPart.size
andIntMeshPart.primitiveType
members are equal. - equals(AtmosphereShader) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- equals(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Attribute
- equals(DefaultIntShader) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- equals(Object) - Method in class gaiasky.event.Telegram
- equals(Object) - Method in class gaiasky.gui.BookmarkPath
- equals(Object) - Method in class gaiasky.scene.view.FocusView
- equals(Object) - Method in class gaiasky.util.Bits
- equals(Object) - Method in class gaiasky.util.DoubleArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class gaiasky.util.filter.attrib.AttributeAbstract
- equals(Object) - Method in class gaiasky.util.filter.attrib.AttributeUCD
- equals(Object) - Method in class gaiasky.util.gaia.time.Gti
-
This is the method that determines if two time intervals are identical one of them will typically contain one time and the other one a start and an end, but we have to also consider that both may have start/end times only.
- equals(Object) - Method in class gaiasky.util.gdx.model.IntMeshPart
- equals(Object) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- equals(Object) - Method in class gaiasky.util.gdx.shader.attribute.Attribute
- equals(Object) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- equals(Object) - Method in class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- equals(Object) - Method in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- equals(Object) - Method in class gaiasky.util.gdx.shader.attribute.Vector2Attribute
- equals(Object) - Method in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- equals(Object) - Method in class gaiasky.util.gdx.shader.attribute.Vector4Attribute
- equals(Object) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- equals(Object) - Method in class gaiasky.util.gdx.shader.Material
- equals(Object) - Method in class gaiasky.util.math.QuaternionDouble
- equals(Object) - Method in class gaiasky.util.math.RayDouble
- equals(Object) - Method in class gaiasky.util.math.Vector3b
- equals(Object) - Method in class gaiasky.util.math.Vector3d
- equals(Object) - Method in class gaiasky.util.ObjectDoubleMap
- equals(Object) - Method in class gaiasky.util.Pair
- equals(Object) - Method in class gaiasky.util.Trio
- equals(Object) - Method in class gaiasky.util.ucd.UCD
- equals(Object, double) - Method in class gaiasky.util.DoubleArray
-
Returns false if either array is unordered.
- EQUALS - Static variable in class gaiasky.gui.GSKeys
- Equatorial - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- EquatorialAnglesRates - Class in gaiasky.util.gaia
- EquatorialAnglesRates() - Constructor for class gaiasky.util.gaia.EquatorialAnglesRates
- equatorialCartesianToInternalCartesian(double[], double) - Method in class gaiasky.script.EventScriptingInterface
- equatorialCartesianToInternalCartesian(double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts regular cartesian coordinates, where XY is the equatorial plane, with X pointing to the vernal equinox (ra=0) and Y points to ra=90, and Z pointing to the celestial north pole (dec=90) to internal cartesian coordinates with internal units.
- equatorialCartesianToInternalCartesian(List<?>, double) - Method in class gaiasky.script.EventScriptingInterface
- equatorialToEcliptic() - Static method in class gaiasky.util.coord.Coordinates
- equatorialToEcliptic(double) - Static method in class gaiasky.util.coord.Coordinates
- equatorialToEcliptic(double[]) - Method in class gaiasky.script.EventScriptingInterface
- equatorialToEcliptic(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Converts equatorial cartesian coordinates (in the internal reference system) to ecliptic cartesian coordinates.
- equatorialToEcliptic(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- equatorialToEclipticF() - Static method in class gaiasky.util.coord.Coordinates
- equatorialToGalactic() - Static method in class gaiasky.util.coord.Coordinates
- equatorialToGalactic(double[]) - Method in class gaiasky.script.EventScriptingInterface
- equatorialToGalactic(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Converts equatorial cartesian coordinates (in the internal reference system) to galactic cartesian coordinates.
- equatorialToGalactic(double, double, Vector2d) - Static method in class gaiasky.util.coord.Coordinates
-
Transforms from spherical equatorial coordinates to spherical galactic coordinates.
- equatorialToGalactic(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- equatorialToGalacticF() - Static method in class gaiasky.util.coord.Coordinates
- equatorialToInternalCartesian(double, double, double) - Method in class gaiasky.script.EventScriptingInterface
- equatorialToInternalCartesian(double, double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts equatorial coordinates to the internal cartesian coordinate system.
- equatorialToInternalCartesian(int, int, int) - Method in class gaiasky.script.EventScriptingInterface
- EQUIRECTANGULAR - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- error(double, double, double) - Static method in class gaiasky.util.elements.KeplerSolver
-
Compute the absolute error of Kepler equation given the mean and eccentric anomalies and the eccentricity.
- error(Object...) - Method in class gaiasky.util.Logger.Log
- error(String) - Method in class gaiasky.script.EventScriptingInterface
- error(String) - Method in interface gaiasky.script.IScriptingInterface
-
Log an error using the internal logging system.
- error(Throwable) - Method in class gaiasky.util.Logger.Log
- error(Throwable, String) - Method in class gaiasky.util.Logger.Log
- ERROR - Enum constant in enum class gaiasky.util.Logger.LoggerLevel
- ERROR_NO_CONTEXT - Enum constant in enum class gaiasky.vr.openxr.XrLoadStatus
- ERROR_RENDERMODEL - Enum constant in enum class gaiasky.vr.openxr.XrLoadStatus
- ErrorDialog - Class in gaiasky
-
Gaia Sky main error dialog implementation.
- ErrorDialog(Exception, String) - Constructor for class gaiasky.ErrorDialog
- ESC - Static variable in class gaiasky.gui.GSKeys
- escape(String) - Static method in class gaiasky.util.TextUtils
-
Escape a give String to make it safe to be printed or stored.
- escExit - Variable in class gaiasky.gui.GenericDialog
- evaluate(double, double) - Method in class gaiasky.util.filter.FilterRule.ComparatorEq
- evaluate(double, double) - Method in class gaiasky.util.filter.FilterRule.ComparatorG
- evaluate(double, double) - Method in class gaiasky.util.filter.FilterRule.ComparatorGeq
- evaluate(double, double) - Method in class gaiasky.util.filter.FilterRule.ComparatorL
- evaluate(double, double) - Method in class gaiasky.util.filter.FilterRule.ComparatorLeq
- evaluate(double, double) - Method in class gaiasky.util.filter.FilterRule.ComparatorNeq
- evaluate(double, double) - Method in interface gaiasky.util.filter.FilterRule.IComparator
- evaluate(IParticleRecord) - Method in class gaiasky.util.filter.Filter
- evaluate(IParticleRecord) - Method in class gaiasky.util.filter.FilterRule
- evaluationShader - Variable in class gaiasky.util.gdx.shader.provider.TessellationShaderProvider.Config
- Event - Enum Class in gaiasky.event
- EVENT_TIME_FRAME_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the new time frame object.
- EventManager - Class in gaiasky.event
- EventManager() - Constructor for class gaiasky.event.EventManager
- EventManager.TimeFrame - Enum Class in gaiasky.event
-
Time frame options
- EventScriptingInterface - Class in gaiasky.script
- EventScriptingInterface(AssetManager, CatalogManager) - Constructor for class gaiasky.script.EventScriptingInterface
- execute(Runnable) - Method in class gaiasky.util.ds.GaiaSkyExecutorService
- ExistingLocationValidator - Class in gaiasky.util.validator
- ExistingLocationValidator(Entity) - Constructor for class gaiasky.util.validator.ExistingLocationValidator
- exists - Variable in class gaiasky.util.datadesc.DatasetDesc
- exists(String) - Static method in class gaiasky.util.i18n.I18n
- exitConfirmation - Variable in class gaiasky.util.Settings.ProgramSettings
- exp(double) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number from an exponential distribution with rate λ.
- Exp(double, double) - Constructor for class gaiasky.util.math.InterpolationDouble.Exp
- exp10 - Static variable in class gaiasky.util.math.InterpolationDouble
- exp10In - Static variable in class gaiasky.util.math.InterpolationDouble
- exp10Out - Static variable in class gaiasky.util.math.InterpolationDouble
- exp5 - Static variable in class gaiasky.util.math.InterpolationDouble
- exp5In - Static variable in class gaiasky.util.math.InterpolationDouble
- exp5Out - Static variable in class gaiasky.util.math.InterpolationDouble
- expand() - Method in class gaiasky.util.scene2d.CollapsibleEntry
- expand() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- EXPAND_PANE_CMD - Enum constant in enum class gaiasky.event.Event
-
Expands a GUI pane.
- expandGuiComponent(String) - Method in class gaiasky.script.EventScriptingInterface
- expandGuiComponent(String) - Method in interface gaiasky.script.IScriptingInterface
-
Expands the component with the given name.
- expandInstant() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- expandPane() - Method in class gaiasky.util.scene2d.CollapsiblePane
- ExpIn(double, double) - Constructor for class gaiasky.util.math.InterpolationDouble.ExpIn
- EXPLORER - Static variable in class gaiasky.gui.GSKeys
- exponent - Variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder.Light
- export() - Method in class gaiasky.gui.LogWindow
- exportKeyframesFile(Array<Keyframe>, String) - Method in class gaiasky.util.camera.rec.KeyframesManager
- exposure - Variable in class gaiasky.util.Settings.PostprocessSettings.ToneMappingSettings
- Exposure - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- EXPOSURE - Enum constant in enum class gaiasky.util.Settings.ToneMapping
- EXPOSURE_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the exposure tone mapping level (float) in [0,n] (0 for disabled).
- ExpOut(double, double) - Constructor for class gaiasky.util.math.InterpolationDouble.ExpOut
- ext(double, double, double) - Method in class gaiasky.util.math.BoundingBoxDouble
-
Extends the bounding box by the given vector.
- ext(BoundingBoxDouble) - Method in class gaiasky.util.math.BoundingBoxDouble
-
Extends this bounding box by the given bounding box.
- ext(BoundingBoxDouble, Matrix4d) - Method in class gaiasky.util.math.BoundingBoxDouble
-
Extends this bounding box by the given transformed bounding box.
- ext(Vector3d) - Method in class gaiasky.util.math.BoundingBoxDouble
-
Extends the bounding box to incorporate the given
Vector3d
. - EXT - Static variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRLightsPunctual
- EXT - Static variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsEmissiveStrength
- EXT - Static variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsIOR
- EXT - Static variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsIridescence
- EXT - Static variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsPBRSpecularGlossiness
- EXT - Static variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsSpecular
- EXT - Static variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsTransmission
- EXT - Static variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsUnlit
- EXT - Static variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsVolume
- EXT - Static variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRTextureTransform
- ExtBatch - Interface in gaiasky.util.gdx.g2d
- extendBoundingBox(BoundingBox) - Method in class gaiasky.util.gdx.model.IntModel
-
Extends the bounding box with the bounds of this model instance.
- extendBoundingBox(BoundingBox) - Method in class gaiasky.util.gdx.model.IntModelInstance
-
Extends the bounding box with the bounds of this model instance.
- extendBoundingBox(BoundingBox) - Method in class gaiasky.util.gdx.model.IntNode
-
Extends the bounding box with the bounds of this Node.
- extendBoundingBox(BoundingBox, boolean) - Method in class gaiasky.util.gdx.model.IntNode
-
Extends the bounding box with the bounds of this Node.
- extendBoundingBox(BoundingBox, int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Extends the specified
BoundingBox
with the specified part. - extendBoundingBox(BoundingBox, int, int, Matrix4) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Extends the specified
BoundingBox
with the specified part. - extendViewport - Variable in class gaiasky.render.process.RenderModeAbstract
-
Viewport to use in normal mode
- extensions - Variable in class gaiasky.util.gdx.model.gltf.data.GLTFObject
- extensionsRequired - Variable in class gaiasky.util.gdx.model.gltf.data.GLTF
- extensionsUsed - Variable in class gaiasky.util.gdx.model.gltf.data.GLTF
- extentDown - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
-
Extent, in whatever units, of the minimap - where the edge is
- extentUp - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
-
Extent, in whatever units, of the minimap - where the edge is
- ExternalInformationUpdater - Class in gaiasky.gui
- ExternalInformationUpdater() - Constructor for class gaiasky.gui.ExternalInformationUpdater
- externalView - Variable in class gaiasky.GaiaSky
-
External view with final rendered scene and no UI.
- extra - Static variable in class gaiasky.scene.Mapper
- extra - Variable in class gaiasky.scene.record.ParticleRecord
- extra - Variable in class gaiasky.scene.view.FocusView
-
Particle component, maybe.
- extra - Variable in class gaiasky.scene.view.RenderView
-
Particle component, maybe.
- extra - Variable in class gaiasky.util.ucd.UCDParser
- extract(Entity) - Method in class gaiasky.scene.system.render.extract.AbstractExtractSystem
- extract4x3Matrix(double[]) - Method in class gaiasky.util.math.Matrix4d
-
Copies the 4x3 upper-left sub-matrix into double array.
- extractEntity(Entity) - Method in class gaiasky.scene.Scene
-
Runs the matching extract systems on the given entity.
- extractEntity(Entity) - Method in class gaiasky.scene.system.render.extract.ModelExtractor
- extractEntity(Entity) - Method in class gaiasky.scene.system.render.extract.ParticleSetExtractor
- extractEntity(Entity) - Method in class gaiasky.scene.system.render.extract.TrajectoryExtractor
- extraKeys() - Method in interface gaiasky.scene.api.IParticleRecord
- extraKeys() - Method in class gaiasky.scene.record.ParticleRecord
- extraKeys() - Method in class gaiasky.scene.record.PointParticleRecord
- extraOmega - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
-
An extra rotation by this angle [rad] is added to the generated attitude
- extras - Variable in class gaiasky.util.gdx.model.gltf.data.GLTFObject
- EXTRASOLAR_SYSTEM - Enum constant in enum class gaiasky.scene.component.Trajectory.OrbitOrientationModel
-
Extrasolar systems are typically specified using elements in a special reference system.
- ExtShaderProgram - Class in gaiasky.util.gdx.shader
- ExtShaderProgram() - Constructor for class gaiasky.util.gdx.shader.ExtShaderProgram
- ExtShaderProgram(FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.shader.ExtShaderProgram
- ExtShaderProgram(String, String) - Constructor for class gaiasky.util.gdx.shader.ExtShaderProgram
-
Constructs a new ShaderProgram and immediately compiles it.
- ExtShaderProgram(String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.ExtShaderProgram
- ExtShaderProgram(String, String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.ExtShaderProgram
- ExtShaderProgram(String, String, String, String, String, boolean) - Constructor for class gaiasky.util.gdx.shader.ExtShaderProgram
-
Constructs a new ShaderProgram and immediately compiles it.
- ExtShaderProgram(String, String, String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.ExtShaderProgram
- ExtShaderProgram(String, String, String, String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.ExtShaderProgram
- ExtShaderProgram(String, String, String, String, String, String, String, boolean) - Constructor for class gaiasky.util.gdx.shader.ExtShaderProgram
-
Constructs a new ShaderProgram and immediately compiles it.
- ExtSpriteBatch - Class in gaiasky.util.gdx.g2d
- ExtSpriteBatch() - Constructor for class gaiasky.util.gdx.g2d.ExtSpriteBatch
-
Constructs a new SpriteBatch with a size of 1000, one buffer, and the default shader.
- ExtSpriteBatch(int) - Constructor for class gaiasky.util.gdx.g2d.ExtSpriteBatch
-
Constructs a SpriteBatch with one buffer and the default shader.
- ExtSpriteBatch(int, ExtShaderProgram) - Constructor for class gaiasky.util.gdx.g2d.ExtSpriteBatch
-
Constructs a new SpriteBatch.
- eyeSeparation - Variable in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
F
- F - Static variable in class gaiasky.gui.GSKeys
- F - Static variable in enum class gaiasky.util.gaia.FOV
- F1 - Static variable in class gaiasky.gui.GSKeys
- F10 - Static variable in class gaiasky.gui.GSKeys
- F11 - Static variable in class gaiasky.gui.GSKeys
- F12 - Static variable in class gaiasky.gui.GSKeys
- F2 - Static variable in class gaiasky.gui.GSKeys
- F3 - Static variable in class gaiasky.gui.GSKeys
- F4 - Static variable in class gaiasky.gui.GSKeys
- F5 - Static variable in class gaiasky.gui.GSKeys
- F6 - Static variable in class gaiasky.gui.GSKeys
- F7 - Static variable in class gaiasky.gui.GSKeys
- F8 - Static variable in class gaiasky.gui.GSKeys
- F9 - Static variable in class gaiasky.gui.GSKeys
- Face(int...) - Constructor for class gaiasky.util.gdx.ModelCreator.Face
-
Constructs a face with the indices of the vertices.
- FACE_NAMES_FULL - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.EnvironmentUtil
- FACE_NAMES_NEG_POS - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.EnvironmentUtil
- FACE_NAMES_NP - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.EnvironmentUtil
- FacedMultiCubemapData - Class in gaiasky.util.gdx.model.gltf.scene3d.utils
- FacedMultiCubemapData(FileHandle[], int) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.utils.FacedMultiCubemapData
-
Construct Cubemap data for MipMap cubemap.
- FacedMultiCubemapData(Pixmap[], int) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.utils.FacedMultiCubemapData
- faceResolution - Variable in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
- faces - Variable in class gaiasky.util.gdx.ModelCreator
- facingFocus - Variable in class gaiasky.scene.camera.NaturalCamera
-
Indicates whether the camera is facing the focus or not
- factor - Variable in class gaiasky.scene.component.ParticleSet
-
Factor to apply to the data points, usually to normalise distances.
- factor - Variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRIridescenceAttribute
- factor - Variable in class gaiasky.util.Settings.PostprocessSettings.UnsharpMaskSettings
- Factory() - Constructor for class gaiasky.util.gdx.loader.OwnTextureLoader.Factory
- fade - Static variable in class gaiasky.scene.Mapper
- fade - Static variable in class gaiasky.util.math.InterpolationDouble
- fade - Variable in class gaiasky.util.Settings.SceneSettings.OctreeSettings
- Fade - Class in gaiasky.scene.component
- Fade() - Constructor for class gaiasky.scene.component.Fade
- fadeAlpha - Variable in class gaiasky.scene.component.Cluster
-
Fade alpha between quad and model.
- fadeIn - Variable in class gaiasky.data.group.DatasetOptions
- fadeIn - Variable in class gaiasky.gui.DatasetLoadDialog
- fadeIn - Variable in class gaiasky.scene.component.Fade
-
Fade in low and high limits
- fadeInMap - Variable in class gaiasky.scene.component.Fade
-
Fade in low and high limits
- fadeInMax - Variable in class gaiasky.gui.DatasetLoadDialog
- fadeInMin - Variable in class gaiasky.gui.DatasetLoadDialog
- fadeMs - Variable in class gaiasky.util.Settings.SceneSettings
- FadeNodeInitializer - Class in gaiasky.scene.system.initialize
- FadeNodeInitializer(Index, boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.FadeNodeInitializer
- fadeNodes - Variable in class gaiasky.scene.Families
- fadeOpacity - Variable in class gaiasky.scene.component.ModelScaffolding
-
Fade opacity, special to model bodies
- fadeOut - Variable in class gaiasky.data.group.DatasetOptions
- fadeOut - Variable in class gaiasky.gui.DatasetLoadDialog
- fadeOut - Variable in class gaiasky.scene.component.Fade
-
Fade out low and high limits
- fadeOutMap - Variable in class gaiasky.scene.component.Fade
-
Fade out low and high limits
- fadeOutMax - Variable in class gaiasky.gui.DatasetLoadDialog
- fadeOutMin - Variable in class gaiasky.gui.DatasetLoadDialog
- fadePosition - Variable in class gaiasky.scene.component.Fade
-
The position to use in order to compute the fading distance.
- fadePositionObject - Variable in class gaiasky.scene.component.Fade
-
If set, the fading distance is the distance between the current object and this object.
- fadePositionObjectName - Variable in class gaiasky.scene.component.Fade
-
The name of the position object
- FAKE - Enum constant in enum class gaiasky.scene.record.ParticleRecord.ParticleRecordType
-
Fake particle record, not implemented by this class!
- fAlpha - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fAlpha - Variable in class gaiasky.util.gdx.shader.GroundShader
- Families - Class in gaiasky.scene
- Families() - Constructor for class gaiasky.scene.Families
- FANCY - Enum constant in enum class gaiasky.util.gaia.ModifiedScanningLaw.TransitionFunction
- farGroundColor - Variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder
- farSkyColor - Variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder
- FAST - Enum constant in enum class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderConfig.SRGB
- fastSlow - Static variable in class gaiasky.util.math.InterpolationDouble
- FastTrigonometry - Class in gaiasky.util.math
- FastTrigonometry() - Constructor for class gaiasky.util.math.FastTrigonometry
- fb - Variable in class gaiasky.render.RenderingContext
-
In case this is not null, we are using the screenshot or frame output feature.
- fbo - Variable in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- fbo - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.MirrorSource
- fboScale - Variable in class gaiasky.util.Settings.PostprocessSettings.BloomSettings
- fboScale - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- fCameraHeight - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fCameraHeight - Variable in class gaiasky.util.gdx.shader.GroundShader
- fetchAttributeLocation(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- fetchAttributes() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- fetchPosition(IParticleRecord, Vector3b, Vector3b, double) - Method in class gaiasky.scene.component.ParticleSet
-
Fetches the real position of the particle.
- fetchPositionDouble(IParticleRecord, Vector3b, Vector3d, double) - Method in class gaiasky.scene.component.ParticleSet
-
Fetches the real position of the particle.
- fetchUniformLocation(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- fetchUniformLocation(String, boolean) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- fetchUniforms() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- fi - Variable in class gaiasky.gui.FullGui
- fieldOfView - Variable in class gaiasky.gui.components.CameraComponent
- file - Variable in class gaiasky.gui.beans.FileComboBoxBean
- file - Variable in class gaiasky.scene.record.BillboardDataset
- file - Variable in class gaiasky.util.datadesc.DatasetDesc
- file - Variable in class gaiasky.util.gaia.AttitudeIntervalBean
- file - Variable in class gaiasky.util.scene2d.FileChooser.FileListItem
- fileChooser - Variable in class gaiasky.util.Settings.ProgramSettings
- FileChooser - Class in gaiasky.util.scene2d
- FileChooser(String, Skin, Stage, Path, FileChooser.FileChooserTarget) - Constructor for class gaiasky.util.scene2d.FileChooser
- FileChooser(String, Skin, Stage, Path, FileChooser.FileChooserTarget, EventListener) - Constructor for class gaiasky.util.scene2d.FileChooser
- FileChooser(String, Skin, Stage, Path, FileChooser.FileChooserTarget, EventListener, boolean) - Constructor for class gaiasky.util.scene2d.FileChooser
- FileChooser.FileChooserTarget - Enum Class in gaiasky.util.scene2d
-
The type of files that can be chosen with this file chooser
- FileChooser.FileListItem - Class in gaiasky.util.scene2d
- FileChooser.PathnameFilter - Interface in gaiasky.util.scene2d
- FileChooser.ResultListener - Interface in gaiasky.util.scene2d
- FileChooserSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.FileChooserSettings
- FileComboBoxBean - Class in gaiasky.gui.beans
- FileComboBoxBean(Path) - Constructor for class gaiasky.gui.beans.FileComboBoxBean
- fileCount(Path) - Static method in class gaiasky.util.GlobalResources
-
Recursively count files in a directory
- fileCount(Path, String[]) - Static method in class gaiasky.util.GlobalResources
-
Count files matching a certain ending in a directory, recursively
- FileDataLoader - Class in gaiasky.data.orbit
- FileDataLoader() - Constructor for class gaiasky.data.orbit.FileDataLoader
- FileDataLoaderEclipticJulianTime - Class in gaiasky.data.orbit
- FileDataLoaderEclipticJulianTime() - Constructor for class gaiasky.data.orbit.FileDataLoaderEclipticJulianTime
- FileInfoInputStream - Class in gaiasky.util.io
- FileInfoInputStream(File) - Constructor for class gaiasky.util.io.FileInfoInputStream
- FileInfoInputStream(String) - Constructor for class gaiasky.util.io.FileInfoInputStream
- FileListItem(String, Path) - Constructor for class gaiasky.util.scene2d.FileChooser.FileListItem
- FileListItem(Path) - Constructor for class gaiasky.util.scene2d.FileChooser.FileListItem
- filename - Variable in class gaiasky.render.BufferedFrame
- FilenameComparator - Class in gaiasky.util.comp
- FilenameComparator() - Constructor for class gaiasky.util.comp.FilenameComparator
- FileNameWindow - Class in gaiasky.gui
- FileNameWindow(String, Stage, Skin) - Constructor for class gaiasky.gui.FileNameWindow
- fileNumberCap - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Maximum number of files to load.
- filePaths - Variable in class gaiasky.data.AbstractSceneLoader
- files - Variable in class gaiasky.data.util.SceneLoader.SceneLoaderParameters
- files - Variable in class gaiasky.util.datadesc.DatasetDesc
- files - Variable in class gaiasky.util.gdx.TextureArrayLoader.TextureArrayParameter
- FILES - Enum constant in enum class gaiasky.util.scene2d.FileChooser.FileChooserTarget
- fileUnpack - Variable in class gaiasky.scene.record.BillboardDataset
- fill(T, int, int) - Static method in class gaiasky.vr.openxr.XrHelper
- fillEntity(JsonValue, Entity, String, boolean) - Method in class gaiasky.data.JsonLoader
- FILMIC - Enum constant in enum class gaiasky.util.Settings.ToneMapping
- filter - Variable in class gaiasky.util.CatalogInfo
- filter(int) - Method in class gaiasky.scene.view.FilterView
- filter(int, ParticleSet, DatasetDescription) - Method in class gaiasky.scene.entity.ParticleUtils
-
Evaluates the filter of this dataset (if any) for the given particle index
- filter(String) - Method in class gaiasky.util.datadesc.DatasetDesc
-
Filters the dataset using a given text.
- Filter - Class in gaiasky.util.filter
- Filter<T> - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Filter(ShaderProgram) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- Filter(FilterRule) - Constructor for class gaiasky.util.filter.Filter
-
Creates a filter with only one rule
- Filter(String, Array<FilterRule>) - Constructor for class gaiasky.util.filter.Filter
- Filter(String, FilterRule...) - Constructor for class gaiasky.util.filter.Filter
-
Creates a new filter with the given rules and linking operation
- Filter.Parameter - Interface in gaiasky.util.gdx.contrib.postprocess.filters
- Filter3<T> - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Filter3(ShaderProgram) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- Filter3.Parameter - Interface in gaiasky.util.gdx.contrib.postprocess.filters
- FilterRule - Class in gaiasky.util.filter
- FilterRule(String, IAttribute, double) - Constructor for class gaiasky.util.filter.FilterRule
-
Creates a new filter with the given attribute, value and comparator function
- FilterRule.ComparatorEq - Class in gaiasky.util.filter
- FilterRule.ComparatorG - Class in gaiasky.util.filter
- FilterRule.ComparatorGeq - Class in gaiasky.util.filter
- FilterRule.ComparatorL - Class in gaiasky.util.filter
- FilterRule.ComparatorLeq - Class in gaiasky.util.filter
- FilterRule.ComparatorNeq - Class in gaiasky.util.filter
- FilterRule.IComparator - Interface in gaiasky.util.filter
- FilterView - Class in gaiasky.scene.view
- FilterView() - Constructor for class gaiasky.scene.view.FilterView
- find(Comparable<T>) - Method in class gaiasky.util.BinarySearchTree
-
Find an item in the tree.
- findAction(String) - Method in class gaiasky.gui.KeyBindings
-
Finds an action given its name
- findActor(String) - Method in class gaiasky.gui.AbstractGui
- findActor(String) - Method in interface gaiasky.gui.IGui
-
Returns the first actor found with the specified name.
- findActor(String) - Method in class gaiasky.gui.vr.MainVRGui
- findActor(String) - Method in class gaiasky.gui.vr.StandaloneVRGui
- findArchetype(Entity) - Method in class gaiasky.scene.Archetypes
-
Finds a matching archetype given an entity.
- findAttribute(String, String) - Method in class gaiasky.data.JsonLoader
- findDataset(String) - Method in class gaiasky.util.datadesc.DataDescriptor
-
Finds the dataset with the given name in the dataset descriptor list.
- findDatasetByDescriptor(Path) - Method in class gaiasky.util.datadesc.DataDescriptor
-
Finds the dataset with the given descriptor file in the dataset descriptor list.
- findDatasetByKey(String) - Method in class gaiasky.util.datadesc.DataDescriptor
-
Finds the dataset with the given key in the dataset descriptor list.
- findEntitiesByComponentType(ComponentTypes.ComponentType, Array<Entity>) - Method in class gaiasky.scene.Scene
- findEntitiesByFamily(Family) - Method in class gaiasky.scene.Scene
- findFocus(String) - Method in class gaiasky.scene.Scene
-
Returns the focus entity with the given name, if it exists.
- findFocusableEntities() - Method in class gaiasky.scene.Scene
-
Returns a list with all the entities which are focusable.
- findIntervalStart(Comparable<T>) - Method in class gaiasky.util.BinarySearchTree
-
Find the start of the interval where x is in.
- findKey(double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(double, double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns the key for the specified value, or null if it is not in the map.
- findLeftIndex(long[], int, long) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
Deprecated.Mantis 14225, deprecated August 2, 2012. Use
AttitudeUtils.findLeftIndex(long, long[], int)
. Remove by GT 18.0. - findLeftIndex(long, long[], int) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
In the non-decreasing sequence xa[0:n-1], finds the left index such that xa[left] <= x < xa[left+1]
- findLeftIndexBisection(int, int[]) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
In the non-decreasing sequence xa[0:n-1], finds the left index such that xa[left] <= x < xa[left+1]
- findLeftIndexBisection(long, long[]) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
In the non-decreasing sequence xa[0:n-1], finds the left index such that xa[left] <= x < xa[left+1]
- findLeftIndexBisectionVar(int, int[]) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Variant of findLeftIndexBisection which returns left = xa.length - 2 if x == xa[xa.length-1].
- findLeftIndexBisectionVar(long, long[]) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Variant of findLeftIndexBisection which returns left = xa.length - 2 if x == xa[xa.length-1].
- findLeftIndexBSpline(long, long[]) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Variant of findLeftIndex to be used for BSpline interpolation.
- findLeftIndexVar(long, long[], int) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Variant of findLeftIndex which returns left = xa.length - 2 if x == xa[xa.length-1].
- findMax() - Method in class gaiasky.util.BinarySearchTree
-
Find the largest item in the tree.
- findMin() - Method in class gaiasky.util.BinarySearchTree
-
Find the smallest item in the tree.
- findMin(BinaryNode<T>) - Method in class gaiasky.util.BinarySearchTree
-
Internal method to find the smallest item in a subtree.
- findNearestWarpSnapValue(double, double) - Method in class gaiasky.util.time.GlobalClock
-
Finds the nearest value in the
GlobalClock.timeWarpVector
array in the given direction. - findOctant(long) - Method in class gaiasky.util.tree.OctreeNode
- findRegion(String) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns the first region found with the specified name.
- findRegion(String, int) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns the first region found with the specified name and index.
- findRegions(String) - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns all regions with the specified name, ordered by smallest to largest
index
. - finished(long) - Method in class gaiasky.gui.MessageBean
-
Has the message finished given the timeout?
- fInnerRadius - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fInnerRadius - Variable in class gaiasky.util.gdx.shader.GroundShader
- fireChange() - Method in class gaiasky.gui.WelcomeGui
- fireStateChanged() - Method in class gaiasky.util.scene2d.TabbedPane
-
Sends a ChangeEvent, with this TabbedPane as the target, to each registered listener.
- first() - Method in class gaiasky.util.DoubleArray
-
Returns the first item.
- firstStage - Variable in class gaiasky.util.GaiaSkyLoader.GaiaSkyLoaderParameters
- fixedAngularSize - Variable in class gaiasky.scene.component.ParticleSet
-
Fixed angular size for all particles in this set, in radians.
- FixedScreenViewport - Class in gaiasky.gui.vr
- FixedScreenViewport(int, int) - Constructor for class gaiasky.gui.vr.FixedScreenViewport
-
Creates a new viewport using a new
OrthographicCamera
. - FixedScreenViewport(int, int, Camera) - Constructor for class gaiasky.gui.vr.FixedScreenViewport
- FixedStage - Class in gaiasky.util.scene2d
- FixedStage(int, int) - Constructor for class gaiasky.util.scene2d.FixedStage
- FixedStage(Viewport, int, int) - Constructor for class gaiasky.util.scene2d.FixedStage
- FixedStage(Viewport, SpriteBatch, int, int) - Constructor for class gaiasky.util.scene2d.FixedStage
- fixedWidth - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- fKm4PI - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fKm4PI - Variable in class gaiasky.util.gdx.shader.GroundShader
- fKmESun - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fKmESun - Variable in class gaiasky.util.gdx.shader.GroundShader
- fKr4PI - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fKr4PI - Variable in class gaiasky.util.gdx.shader.GroundShader
- fKrESun - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fKrESun - Variable in class gaiasky.util.gdx.shader.GroundShader
- Flags - Class in gaiasky.scene.component
- Flags() - Constructor for class gaiasky.scene.component.Flags
- flareBias - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare.Settings
- flareIntensity - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare.Settings
- flareSaturation - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare.Settings
- flareSaturation - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- flip - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- flip - Variable in class gaiasky.util.gdx.loader.BitmapFontLoader.BitmapFontParameter
-
Flips the font vertically if
true
. - flip(boolean, boolean) - Method in class gaiasky.util.gdx.g2d.Sprite
-
boolean parameters x,y are not setting a state, but performing a flip
- flip(boolean, boolean) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
- flip(boolean, boolean) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- flip(boolean, boolean) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- flip(int) - Method in class gaiasky.util.Bits
- flip(int[], int) - Method in class gaiasky.util.gdx.ModelCreator
- flipNormals - Variable in class gaiasky.util.gdx.ModelCreator
- flipped - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- flipV - Variable in class gaiasky.util.gdx.loader.OwnObjLoader.ObjLoaderParameters
- FLOAT_ROUNDING_ERROR - Static variable in class gaiasky.util.math.MathUtilsDouble
- FloatAction - Class in gaiasky.vr.openxr.input.actions
- FloatAction(String, String, XrControllerDevice) - Constructor for class gaiasky.vr.openxr.input.actions.FloatAction
- floatArraySize - Variable in enum class gaiasky.scene.record.ParticleRecord.ParticleRecordType
- FloatAttribute - Class in gaiasky.util.gdx.shader.attribute
- FloatAttribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.FloatAttribute
- FloatAttribute(int, float) - Constructor for class gaiasky.util.gdx.shader.attribute.FloatAttribute
- FloatComboBoxBean - Class in gaiasky.gui.beans
- FloatComboBoxBean(float) - Constructor for class gaiasky.gui.beans.FloatComboBoxBean
- FloatTextureDataExt - Class in gaiasky.util.gdx.graphics
- FloatTextureDataExt(int, int, int, int, int, boolean, boolean) - Constructor for class gaiasky.util.gdx.graphics.FloatTextureDataExt
- floatToDistanceString(float, Settings.DistanceUnits) - Static method in class gaiasky.util.GlobalResources
-
Converts this float to the string representation of a distance
- FloatValidator - Class in gaiasky.util.validator
- FloatValidator(float, float) - Constructor for class gaiasky.util.validator.FloatValidator
- FloatValidator(IValidator, float, float) - Constructor for class gaiasky.util.validator.FloatValidator
- floatVersion - Variable in class gaiasky.scene.component.RefSysTransform
- flush() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Causes any pending sprites to be rendered, without ending the Batch.
- flush() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- flush() - Method in class gaiasky.util.gdx.IntModelBatch
-
Flushes the batch, causing all
IntRenderable
s in the batch to be rendered. - flush() - Method in class gaiasky.util.screenshot.BasicFileImageRenderer
- flush() - Method in class gaiasky.util.screenshot.BufferedFileImageRenderer
- flush() - Method in interface gaiasky.util.screenshot.IFileImageRenderer
-
Flushes the renderer causing the images to be written, if needed.
- FLUSH_FRAMES - Enum constant in enum class gaiasky.event.Event
-
Issues the command to flush the frame system.
- flushLoadedIds() - Method in class gaiasky.data.OctreeLoader
- flushLoadQueue() - Method in class gaiasky.data.OctreeLoader
-
Tells the loader to start loading the octants in the queue.
- flushView() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- FNVHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- focus - Variable in class gaiasky.scene.camera.NaturalCamera
-
The focus entity
- focus - Variable in class gaiasky.scene.component.Keyframes
-
Invisible focus for camera.
- focus - Variable in class gaiasky.scene.component.ParticleSet
-
Reference to the current focus.
- focus - Static variable in class gaiasky.scene.Mapper
- focus - Variable in class gaiasky.util.Settings.SceneSettings.CrosshairSettings
- Focus - Class in gaiasky.scene.component
- Focus() - Constructor for class gaiasky.scene.component.Focus
- FOCUS - Enum constant in enum class gaiasky.util.Settings.OriginType
- FOCUS - Static variable in class gaiasky.gui.GSKeys
- FOCUS_CHANGE_CMD - Enum constant in enum class gaiasky.event.Event
-
FOCUS_MODE change command.
- FOCUS_CHANGED - Enum constant in enum class gaiasky.event.Event
-
Informs that the focus has somehow changed and the GUI must be updated.
- FOCUS_INFO_UPDATED - Enum constant in enum class gaiasky.event.Event
-
Updates focus information.
- FOCUS_LOCK_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the name, the boolean value.
- FOCUS_MODE - Enum constant in enum class gaiasky.scene.camera.CameraManager.CameraMode
-
FOCUS_MODE
- FOCUS_NOT_AVAILABLE - Enum constant in enum class gaiasky.event.Event
-
Informs that the given focus is not available any more (not visible or unloaded).
- focusable - Variable in class gaiasky.scene.component.Focus
-
Whether this entity is focusable or not.
- focusAbsMag - Variable in class gaiasky.gui.FocusInfoInterface
- focusActionsGroup - Variable in class gaiasky.gui.FocusInfoInterface
- FocusActive - Class in gaiasky.scene.entity
- FocusActive() - Constructor for class gaiasky.scene.entity.FocusActive
- focusAngle - Variable in class gaiasky.gui.FocusInfoInterface
- focusAppMagCamera - Variable in class gaiasky.gui.FocusInfoInterface
- focusAppMagEarth - Variable in class gaiasky.gui.FocusInfoInterface
- focusBak - Variable in class gaiasky.scene.camera.NaturalCamera
-
The focus entity
- focusDEC - Variable in class gaiasky.gui.FocusInfoInterface
- focusDistCam - Variable in class gaiasky.gui.FocusInfoInterface
- focusDistSol - Variable in class gaiasky.gui.FocusInfoInterface
- focusDistToCamera - Variable in class gaiasky.scene.component.ParticleSet
-
FOCUS_MODE attributes.
- focusFirstInputWidget() - Method in class gaiasky.gui.GenericDialog
- FocusHit - Class in gaiasky.scene.entity
- FocusHit() - Constructor for class gaiasky.scene.entity.FocusHit
- focusId - Variable in class gaiasky.gui.FocusInfoInterface
- focusIdExpand - Variable in class gaiasky.gui.FocusInfoInterface
- focusIndex - Variable in class gaiasky.scene.component.ParticleSet
-
Index of the particle acting as focus.
- FocusInfoInterface - Class in gaiasky.gui
- FocusInfoInterface(Skin) - Constructor for class gaiasky.gui.FocusInfoInterface
- FocusInfoInterface(Skin, boolean) - Constructor for class gaiasky.gui.FocusInfoInterface
- focusInterface - Variable in class gaiasky.gui.FullGui
- focusLock - Variable in class gaiasky.gui.components.CameraComponent
- focusLock - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings
- focusMuAlpha - Variable in class gaiasky.gui.FocusInfoInterface
- focusMuDelta - Variable in class gaiasky.gui.FocusInfoInterface
- focusName - Variable in class gaiasky.gui.FocusInfoInterface
- focusPosition - Variable in class gaiasky.scene.component.ParticleSet
-
Position of the current focus.
- focusPositionSph - Variable in class gaiasky.scene.component.ParticleSet
-
Position in equatorial coordinates of the current focus in radians.
- focusRA - Variable in class gaiasky.gui.FocusInfoInterface
- focusRadius - Variable in class gaiasky.gui.FocusInfoInterface
- focusRadVel - Variable in class gaiasky.gui.FocusInfoInterface
- FocusSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.CameraSettings.FocusSettings
- focusSize - Variable in class gaiasky.scene.component.ParticleSet
-
FOCUS_MODE attributes.
- focusSolidAngle - Variable in class gaiasky.scene.component.ParticleSet
-
FOCUS_MODE attributes.
- focusSolidAngleApparent - Variable in class gaiasky.scene.component.ParticleSet
-
FOCUS_MODE attributes.
- focusType - Variable in class gaiasky.gui.FocusInfoInterface
- FocusView - Class in gaiasky.scene.view
- FocusView() - Constructor for class gaiasky.scene.view.FocusView
-
Creates an empty focus view.
- FocusView(Entity) - Constructor for class gaiasky.scene.view.FocusView
-
Creates an abstract view with the given entity.
- FocusView(Scene) - Constructor for class gaiasky.scene.view.FocusView
-
Creates a focus view with the given scene.
- Fog - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- FogAlias - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- FogAttribute - Class in gaiasky.util.gdx.model.gltf.scene3d.attributes
- FogAttribute(int) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.FogAttribute
- fogColor - Variable in class gaiasky.scene.record.AtmosphereComponent
- fogColor - Variable in class gaiasky.util.gdx.shader.GroundShader
- fogColor - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- fogColor - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- FogColor - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- FogColorAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- fogDensity - Variable in class gaiasky.scene.record.AtmosphereComponent
- fogDensity - Variable in class gaiasky.util.gdx.shader.GroundShader
- fogDensity - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- fogDensity - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- FogDensity - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- FogDensityAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- FogEquation - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.FogAttribute
- FogEquationAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.FogAttribute
- fogEquationSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- fogEquationUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- folder - Variable in class gaiasky.gui.BookmarksManager.BookmarkNode
-
Is it a folder?
- folder - Variable in class gaiasky.render.BufferedFrame
- FolderValidator - Class in gaiasky.util.validator
- FolderValidator() - Constructor for class gaiasky.util.validator.FolderValidator
- FOLLOWING - Enum constant in enum class gaiasky.util.gaia.Epsl.Mode
-
following scanning mode
- FollowingFovs - Static variable in enum class gaiasky.util.gaia.FOV
- font - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- font - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
- FONT_ANNOTATION - Enum constant in enum class gaiasky.render.RenderGroup
-
Annotations
- FONT_LABEL - Enum constant in enum class gaiasky.render.RenderGroup
-
Label
- font2d - Variable in class gaiasky.render.RenderAssets
- font2d - Variable in class gaiasky.render.system.FontRenderSystem
- font2d - Variable in class gaiasky.scene.system.render.draw.TextRenderer
- font3d - Variable in class gaiasky.render.RenderAssets
- fontBatch - Variable in class gaiasky.render.RenderAssets
- fontColor - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
-
Optional.
- fontDistanceField - Variable in class gaiasky.render.system.FontRenderSystem
- fontDistanceField - Variable in class gaiasky.scene.system.render.draw.TextRenderer
- fontFile - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- FontRenderSystem - Class in gaiasky.render.system
- FontRenderSystem(SceneRenderer, RenderGroup, float[], ExtSpriteBatch, ExtShaderProgram) - Constructor for class gaiasky.render.system.FontRenderSystem
- FontRenderSystem(SceneRenderer, RenderGroup, float[], ExtSpriteBatch, ExtShaderProgram, BitmapFont, BitmapFont, BitmapFont) - Constructor for class gaiasky.render.system.FontRenderSystem
- FontRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.render.system.FontRenderSystem
- fontTitles - Variable in class gaiasky.render.RenderAssets
- fontTitles - Variable in class gaiasky.render.system.FontRenderSystem
- fontTitles - Variable in class gaiasky.scene.system.render.draw.TextRenderer
- force - Variable in class gaiasky.scene.component.MotorEngine
-
Force, acceleration and velocity
- force() - Method in interface gaiasky.scene.api.ISpacecraft
- force() - Method in class gaiasky.scene.component.MotorEngine
- force() - Method in class gaiasky.scene.view.SpacecraftView
- FORCE_OBJECT_LABEL_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the force label flag on the given object which causes the label to always be rendered regardless of the solid angle.
- forceInit - Variable in class gaiasky.scene.record.ModelComponent
- forceInit(FileHandle, FileHandle) - Static method in class gaiasky.util.i18n.I18n
- forceLabel - Variable in class gaiasky.scene.component.Flags
-
Force to render the label of this entity, bypassing the solid angle check
- forceLabel - Variable in class gaiasky.scene.component.Label
-
Force to render the label of this entity, bypassing the solid angle check
- forceLabel - Variable in class gaiasky.scene.component.ParticleSet
-
Particles for which forceLabel is enabled.
- forceUpdateScene() - Method in class gaiasky.script.EventScriptingInterface
- forceUpdateScene() - Method in interface gaiasky.script.IScriptingInterface
-
Forcefully triggers an update of the scene and the positions of all the objects.
- format - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
- format - Variable in class gaiasky.util.gdx.loader.CubemapLoader.CubemapParameter
-
the format of the final Texture.
- format - Variable in class gaiasky.util.Settings.ScreenshotSettings
- formatMessage(boolean) - Method in class gaiasky.gui.MessageBean
- forward - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- forward(double) - Method in class gaiasky.scene.camera.NaturalCamera
- forward(double, double) - Method in class gaiasky.scene.camera.NaturalCamera
- FORWARD_DEL - Static variable in class gaiasky.gui.GSKeys
- FOUR_PI - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- FOUR_PI - Static variable in class gaiasky.util.gaia.ModifiedScanningLaw
- fourthOrder(DiffnFunctionNs, long, double[], long, long, long) - Static method in class gaiasky.util.gaia.utils.RungeKuttaNs
-
Returns the value of y at a given value of x (xn) for a set of ordinary differential equation (ODEs)
- fOuterRadius - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fOuterRadius - Variable in class gaiasky.util.gdx.shader.GroundShader
- fov - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings
- Fov - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter.Param
- FOV - Enum Class in gaiasky.util.gaia
- FOV_AC - Static variable in class gaiasky.util.gaia.Satellite
-
Total FoV (i.e., including dead zones between CCDs) in the across-scan direction per viewing direction (telescope)
- FOV_AC_ACTIVE - Static variable in class gaiasky.util.gaia.Satellite
-
Total active FoV (i.e., excluding dead zones between CCDs) in the across-scan direction per viewing direction (telescope)
- FOV_AL - Static variable in class gaiasky.util.gaia.Satellite
-
Total FoV (i.e., including 'intra-instrument' but excluding 'inter-instrument' dead zones between CCDs), in the along-scan direction, per viewing direction (telescope)
- FOV_CHANGE_NOTIFICATION - Enum constant in enum class gaiasky.event.Event
-
Notifies a fov update in the camera.
- FOV_CHANGED_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the a float with the new fov value and an optional boolean to indicate whether to cap the value to 95 degrees or not.
- FOV1 - Enum constant in enum class gaiasky.util.gaia.FOV
- FOV2 - Enum constant in enum class gaiasky.util.gaia.FOV
- FOV3 - Enum constant in enum class gaiasky.util.gaia.FOV
- FOV4 - Enum constant in enum class gaiasky.util.gaia.FOV
- fovBackup - Variable in class gaiasky.render.process.RenderModeCubemap
- fovFactor - Variable in class gaiasky.scene.camera.AbstractCamera
- fovFactor - Variable in class gaiasky.scene.component.GridRecursive
- fovFactor - Variable in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- fovFlag - Variable in class gaiasky.gui.components.CameraComponent
- fovMode - Variable in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- fps - Variable in class gaiasky.util.time.GlobalClock
-
The fixed frame rate when not in real time.
- FPS_INFO - Enum constant in enum class gaiasky.event.Event
-
Frames per second info.
- fpsLimit - Variable in class gaiasky.util.Settings.GraphicsSettings
- fractalType - Variable in class gaiasky.scene.record.NoiseComponent
- fragmentFile - Variable in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider.ShaderProgramParameter
-
File name to be used for the fragment program instead of the default determined by the file name used to submit this asset to AssetManager.
- fragmentShader - Variable in class gaiasky.util.gdx.shader.AtmosphereShader.Config
-
The uber fragment shader to use, null to use the default fragment shader.
- fragmentShaderCode - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
The uber fragment shader to use, null to use the default fragment shader.
- fragmentShaderFile - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
File with the fragment shader, if any
- fragmentShaderFile - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
- fragmentShaderHandle - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Fragment shader handle.
- fragmentShaderSource - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Fragment shader source.
- frame - Enum constant in enum class gaiasky.render.api.IPostProcessor.RenderType
- frame - Variable in class gaiasky.util.Settings
- FRAME_OUTPUT_CMD - Enum constant in enum class gaiasky.event.Event
-
Issues the frame output command.
- FRAME_OUTPUT_MODE_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the frame output mode, either SIMPLE or ADVANCED.
- FRAME_SIZE_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Informs of the new size of the frame output system.
- frameBufferCubeMap - Variable in class gaiasky.render.process.RenderModeCubemap
- frameMonitor - Variable in class gaiasky.GaiaSky
-
Used to wait for new frames.
- frameRenderer - Variable in class gaiasky.util.screenshot.ScreenshotsManager
- frames - Variable in class gaiasky.GaiaSky
-
Holds the number of frames produced in this session.
- FrameSettings() - Constructor for class gaiasky.util.Settings.FrameSettings
- FREE_MODE - Enum constant in enum class gaiasky.scene.camera.CameraManager.CameraMode
-
Free navigation
- FREE_MODE_COORD_CMD - Enum constant in enum class gaiasky.event.Event
-
Posts the coordinates of the free mode focus.
- frequency - Variable in class gaiasky.scene.record.NoiseComponent
- from - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
-
Conversions to and from internal units
- from(long) - Static method in class gaiasky.util.Bits
- fromAxes(Vector3d, Vector3d, Vector3d) - Method in class gaiasky.util.math.QuaternionDouble
-
fromAxes
creates aQuaternion
that represents the coordinate system defined by three axes. - fromFile(String, String) - Static method in class gaiasky.util.gdx.contrib.utils.ShaderLoader
- fromFile(String, String, String) - Static method in class gaiasky.util.gdx.contrib.utils.ShaderLoader
- fromInternalUnits(double) - Method in enum class gaiasky.util.Settings.DistanceUnits
-
Returns the given value, given in internal units, in the units represented by this object.
- fromKm - Variable in enum class gaiasky.util.Settings.DistanceUnits
- fromRotationMatrix(double, double, double, double, double, double, double, double, double) - Method in class gaiasky.util.math.QuaternionDouble
- fromString(String, String, String, String) - Static method in class gaiasky.util.gdx.contrib.utils.ShaderLoader
- fromString(String, String, String, String, String) - Static method in class gaiasky.util.gdx.contrib.utils.ShaderLoader
- Front - Enum constant in enum class gaiasky.util.math.PlaneDouble.PlaneSide
- FrustumCorners - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- FrustumCorners - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- frustumd - Variable in class gaiasky.scene.camera.AbstractCamera
- FrustumDouble - Class in gaiasky.util.math
- FrustumDouble() - Constructor for class gaiasky.util.math.FrustumDouble
- fScale - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fScale - Variable in class gaiasky.util.gdx.shader.GroundShader
- fScaleDepth - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fScaleDepth - Variable in class gaiasky.util.gdx.shader.GroundShader
- fScaleOverScaleDepth - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- fScaleOverScaleDepth - Variable in class gaiasky.util.gdx.shader.GroundShader
- ftp - Variable in class gaiasky.util.Settings.ProxySettings
- FullGui - Class in gaiasky.gui
- FullGui(Skin, Graphics, Float, GlobalResources, CatalogManager) - Constructor for class gaiasky.gui.FullGui
- fullPowerTime - Variable in class gaiasky.scene.component.MotorEngine
-
Seconds to reach full power
- fullScreen - Variable in class gaiasky.util.Settings.GraphicsSettings
- FullscreenMesh - Class in gaiasky.util.gdx.contrib.postprocess.utils
- FullscreenMesh(float[], int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenMesh
- FullscreenMesh(WarpMeshReader.WarpMesh) - Constructor for class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenMesh
- FullscreenQuad - Class in gaiasky.util.gdx.contrib.postprocess.utils
- FullscreenQuad() - Constructor for class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenQuad
- FullscreenQuad3 - Class in gaiasky.util.gdx.contrib.postprocess.utils
- FullscreenQuad3() - Constructor for class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenQuad3
- FullscreenSettings() - Constructor for class gaiasky.util.Settings.GraphicsSettings.FullscreenSettings
- Functions - Class in gaiasky.util
- Functions() - Constructor for class gaiasky.util.Functions
- Functions.Function2<One,
Two, - Interface in gaiasky.utilR> - Functions.Function3<One,
Two, - Interface in gaiasky.utilThree, R> - Functions.Function4<One,
Two, - Interface in gaiasky.utilThree, Four, R> - Functions.Function5<One,
Two, - Interface in gaiasky.utilThree, Four, Five, R> - Functions.Function6<One,
Two, - Interface in gaiasky.utilThree, Four, Five, Six, R> - fuzzyEquals(Double, Double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Compares two doubles, with an epsilon.
- Fxaa - Class in gaiasky.util.gdx.contrib.postprocess.effects
- Fxaa(float, float, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Fxaa
-
Create a FXAA with the viewport size
- Fxaa(int, int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Fxaa
- FXAA - Enum constant in enum class gaiasky.util.Settings.AntialiasSettings
- FxaaFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- FxaaFilter(float, float, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter
-
Creates an FXAA filter with the given viewport size and quality.
- FxaaFilter(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter
-
Creates an FXAA filter with the given viewport size and maximum quality (2)
- FxaaFilter(Vector2, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter
-
Creates an FXAA filter with the given viewport size and quality.
- FxaaFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
G
- g - Variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRHDRColorAttribute
- g - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- g - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- g - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- g - Variable in class gaiasky.util.gdx.shader.GroundShader
- g - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- g - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- G - Static variable in class gaiasky.gui.GSKeys
- G - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- G3dModelLoader - Class in gaiasky.util.gdx.loader
- G3dModelLoader(BaseJsonReader) - Constructor for class gaiasky.util.gdx.loader.G3dModelLoader
- G3dModelLoader(BaseJsonReader, FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.G3dModelLoader
- GAIA_POSITION - Enum constant in enum class gaiasky.event.Event
- GaiaAttitudeServer - Class in gaiasky.util.gaia
- GaiaAttitudeServer(String) - Constructor for class gaiasky.util.gaia.GaiaAttitudeServer
- GaiaGestureListener() - Constructor for class gaiasky.input.MainMouseKbdListener.GaiaGestureListener
- gaiasky - package gaiasky
-
The main package of the project.
- gaiaSky - Variable in class gaiasky.util.GaiaSkyLoader.GaiaSkyLoaderParameters
- GaiaSky - Class in gaiasky
-
Gaia Sky application code.
- GaiaSky() - Constructor for class gaiasky.GaiaSky
-
Creates an instance of Gaia Sky.
- GaiaSky(boolean, boolean, boolean, boolean, boolean, boolean) - Constructor for class gaiasky.GaiaSky
-
Creates an instance of Gaia Sky.
- gaiasky.data - package gaiasky.data
-
Contains utilities to load different kinds of data.
- gaiasky.data.api - package gaiasky.data.api
-
Contains the API for the Gaia Sky data package.
- gaiasky.data.galaxy - package gaiasky.data.galaxy
- gaiasky.data.group - package gaiasky.data.group
-
Data loaders and providers pertaining to particle and star sets.
- gaiasky.data.orbit - package gaiasky.data.orbit
-
Data loaders, writers and providers related to orbits and trajectories.
- gaiasky.data.util - package gaiasky.data.util
-
Utilities for the data package.
- gaiasky.desktop - package gaiasky.desktop
-
Contains the main entry point of Gaia Sky, plus support applications that need to be run in a standalone fashion.
- gaiasky.desktop.util - package gaiasky.desktop.util
-
Contains small standalone applications to perform various housekeeping and testing tasks.
- gaiasky.event - package gaiasky.event
-
Contains everything relative to the event manager.
- gaiasky.gui - package gaiasky.gui
-
Contains the classes relative to the graphical user interface.
- gaiasky.gui.beans - package gaiasky.gui.beans
-
Classes modeling the different entries in combo boxes.
- gaiasky.gui.components - package gaiasky.gui.components
-
The different components in the control panel.
- gaiasky.gui.minimap - package gaiasky.gui.minimap
-
The minimap functionality.
- gaiasky.gui.vr - package gaiasky.gui.vr
-
User interface code specific to virtual reality.
- gaiasky.input - package gaiasky.input
-
Contains all the input listeners.
- gaiasky.render - package gaiasky.render
-
Render systems and processes.
- gaiasky.render.api - package gaiasky.render.api
-
Interfaces pertaining to the render module of Gaia Sky.
- gaiasky.render.process - package gaiasky.render.process
-
This package contains all render mode implementations.
- gaiasky.render.system - package gaiasky.render.system
-
Contains all render systems and other classes doing rendering work.
- gaiasky.rest - package gaiasky.rest
-
Implements the REST server, providing access to the scripting API via HTTP.
- gaiasky.scene - package gaiasky.scene
-
Contains all classes and utilities directly related to the scene, the scene graph and the entity-component-system.
- gaiasky.scene.api - package gaiasky.scene.api
-
Contains the API for the scene module.
- gaiasky.scene.camera - package gaiasky.scene.camera
- gaiasky.scene.component - package gaiasky.scene.component
-
Contains all components in the ECS.
- gaiasky.scene.component.tag - package gaiasky.scene.component.tag
- gaiasky.scene.entity - package gaiasky.scene.entity
-
Utilities related to different entity types.
- gaiasky.scene.record - package gaiasky.scene.record
-
Contains components which combine data and logic, and do not adhere to the standard ECS structure.
- gaiasky.scene.system - package gaiasky.scene.system
- gaiasky.scene.system.initialize - package gaiasky.scene.system.initialize
- gaiasky.scene.system.render - package gaiasky.scene.system.render
- gaiasky.scene.system.render.draw - package gaiasky.scene.system.render.draw
- gaiasky.scene.system.render.draw.billboard - package gaiasky.scene.system.render.draw.billboard
- gaiasky.scene.system.render.draw.line - package gaiasky.scene.system.render.draw.line
- gaiasky.scene.system.render.draw.model - package gaiasky.scene.system.render.draw.model
- gaiasky.scene.system.render.draw.shape - package gaiasky.scene.system.render.draw.shape
- gaiasky.scene.system.render.draw.text - package gaiasky.scene.system.render.draw.text
- gaiasky.scene.system.render.extract - package gaiasky.scene.system.render.extract
- gaiasky.scene.system.render.pass - package gaiasky.scene.system.render.pass
- gaiasky.scene.system.update - package gaiasky.scene.system.update
- gaiasky.scene.task - package gaiasky.scene.task
- gaiasky.scene.view - package gaiasky.scene.view
- gaiasky.script - package gaiasky.script
-
The scripting API and its implementation.
- gaiasky.test - package gaiasky.test
-
Some test utils.
- gaiasky.util - package gaiasky.util
-
Contains various utilities to achieve different tasks that do not fit in any other package.
- gaiasky.util.camera - package gaiasky.util.camera
- gaiasky.util.camera.rec - package gaiasky.util.camera.rec
- gaiasky.util.color - package gaiasky.util.color
- gaiasky.util.comp - package gaiasky.util.comp
- gaiasky.util.concurrent - package gaiasky.util.concurrent
- gaiasky.util.coord - package gaiasky.util.coord
- gaiasky.util.coord.chebyshev - package gaiasky.util.coord.chebyshev
-
This package contains an implementation of body ephemeris based on Chebyshev polynomials.
- gaiasky.util.coord.vsop2000 - package gaiasky.util.coord.vsop2000
-
This package contains an implementation of VSOP2000.
- gaiasky.util.coord.vsop87 - package gaiasky.util.coord.vsop87
- gaiasky.util.datadesc - package gaiasky.util.datadesc
- gaiasky.util.ds - package gaiasky.util.ds
- gaiasky.util.elements - package gaiasky.util.elements
- gaiasky.util.filter - package gaiasky.util.filter
- gaiasky.util.filter.attrib - package gaiasky.util.filter.attrib
- gaiasky.util.gaia - package gaiasky.util.gaia
- gaiasky.util.gaia.time - package gaiasky.util.gaia.time
- gaiasky.util.gaia.utils - package gaiasky.util.gaia.utils
- gaiasky.util.gdx - package gaiasky.util.gdx
- gaiasky.util.gdx.contrib.postprocess - package gaiasky.util.gdx.contrib.postprocess
- gaiasky.util.gdx.contrib.postprocess.effects - package gaiasky.util.gdx.contrib.postprocess.effects
- gaiasky.util.gdx.contrib.postprocess.filters - package gaiasky.util.gdx.contrib.postprocess.filters
- gaiasky.util.gdx.contrib.postprocess.utils - package gaiasky.util.gdx.contrib.postprocess.utils
- gaiasky.util.gdx.contrib.utils - package gaiasky.util.gdx.contrib.utils
- gaiasky.util.gdx.g2d - package gaiasky.util.gdx.g2d
- gaiasky.util.gdx.g3d.decals - package gaiasky.util.gdx.g3d.decals
- gaiasky.util.gdx.graphics - package gaiasky.util.gdx.graphics
- gaiasky.util.gdx.loader - package gaiasky.util.gdx.loader
- gaiasky.util.gdx.loader.is - package gaiasky.util.gdx.loader.is
- gaiasky.util.gdx.mesh - package gaiasky.util.gdx.mesh
- gaiasky.util.gdx.model - package gaiasky.util.gdx.model
- gaiasky.util.gdx.model.data - package gaiasky.util.gdx.model.data
- gaiasky.util.gdx.model.gltf - package gaiasky.util.gdx.model.gltf
-
This package is part of the gdx-gltf (https://github.com/mgsx-dev/gdx-gltf) library, under the APACHE 2.0 license.
- gaiasky.util.gdx.model.gltf.data - package gaiasky.util.gdx.model.gltf.data
- gaiasky.util.gdx.model.gltf.data.animation - package gaiasky.util.gdx.model.gltf.data.animation
- gaiasky.util.gdx.model.gltf.data.camera - package gaiasky.util.gdx.model.gltf.data.camera
- gaiasky.util.gdx.model.gltf.data.data - package gaiasky.util.gdx.model.gltf.data.data
- gaiasky.util.gdx.model.gltf.data.extensions - package gaiasky.util.gdx.model.gltf.data.extensions
- gaiasky.util.gdx.model.gltf.data.geometry - package gaiasky.util.gdx.model.gltf.data.geometry
- gaiasky.util.gdx.model.gltf.data.material - package gaiasky.util.gdx.model.gltf.data.material
- gaiasky.util.gdx.model.gltf.data.scene - package gaiasky.util.gdx.model.gltf.data.scene
- gaiasky.util.gdx.model.gltf.data.texture - package gaiasky.util.gdx.model.gltf.data.texture
- gaiasky.util.gdx.model.gltf.loaders.blender - package gaiasky.util.gdx.model.gltf.loaders.blender
- gaiasky.util.gdx.model.gltf.loaders.exceptions - package gaiasky.util.gdx.model.gltf.loaders.exceptions
- gaiasky.util.gdx.model.gltf.loaders.glb - package gaiasky.util.gdx.model.gltf.loaders.glb
- gaiasky.util.gdx.model.gltf.loaders.gltf - package gaiasky.util.gdx.model.gltf.loaders.gltf
- gaiasky.util.gdx.model.gltf.loaders.shared - package gaiasky.util.gdx.model.gltf.loaders.shared
- gaiasky.util.gdx.model.gltf.loaders.shared.animation - package gaiasky.util.gdx.model.gltf.loaders.shared.animation
- gaiasky.util.gdx.model.gltf.loaders.shared.data - package gaiasky.util.gdx.model.gltf.loaders.shared.data
- gaiasky.util.gdx.model.gltf.loaders.shared.geometry - package gaiasky.util.gdx.model.gltf.loaders.shared.geometry
- gaiasky.util.gdx.model.gltf.loaders.shared.material - package gaiasky.util.gdx.model.gltf.loaders.shared.material
- gaiasky.util.gdx.model.gltf.loaders.shared.scene - package gaiasky.util.gdx.model.gltf.loaders.shared.scene
- gaiasky.util.gdx.model.gltf.loaders.shared.texture - package gaiasky.util.gdx.model.gltf.loaders.shared.texture
- gaiasky.util.gdx.model.gltf.scene3d.animation - package gaiasky.util.gdx.model.gltf.scene3d.animation
- gaiasky.util.gdx.model.gltf.scene3d.attributes - package gaiasky.util.gdx.model.gltf.scene3d.attributes
- gaiasky.util.gdx.model.gltf.scene3d.lights - package gaiasky.util.gdx.model.gltf.scene3d.lights
- gaiasky.util.gdx.model.gltf.scene3d.model - package gaiasky.util.gdx.model.gltf.scene3d.model
- gaiasky.util.gdx.model.gltf.scene3d.scene - package gaiasky.util.gdx.model.gltf.scene3d.scene
- gaiasky.util.gdx.model.gltf.scene3d.shaders - package gaiasky.util.gdx.model.gltf.scene3d.shaders
- gaiasky.util.gdx.model.gltf.scene3d.utils - package gaiasky.util.gdx.model.gltf.scene3d.utils
- gaiasky.util.gdx.shader - package gaiasky.util.gdx.shader
- gaiasky.util.gdx.shader.attribute - package gaiasky.util.gdx.shader.attribute
- gaiasky.util.gdx.shader.loader - package gaiasky.util.gdx.shader.loader
- gaiasky.util.gdx.shader.provider - package gaiasky.util.gdx.shader.provider
- gaiasky.util.gravwaves - package gaiasky.util.gravwaves
- gaiasky.util.i18n - package gaiasky.util.i18n
- gaiasky.util.io - package gaiasky.util.io
- gaiasky.util.math - package gaiasky.util.math
- gaiasky.util.math.test - package gaiasky.util.math.test
- gaiasky.util.parse - package gaiasky.util.parse
- gaiasky.util.properties - package gaiasky.util.properties
- gaiasky.util.samp - package gaiasky.util.samp
- gaiasky.util.scene2d - package gaiasky.util.scene2d
- gaiasky.util.screenshot - package gaiasky.util.screenshot
- gaiasky.util.svt - package gaiasky.util.svt
- gaiasky.util.test - package gaiasky.util.test
- gaiasky.util.time - package gaiasky.util.time
- gaiasky.util.tree - package gaiasky.util.tree
- gaiasky.util.ucd - package gaiasky.util.ucd
- gaiasky.util.units - package gaiasky.util.units
- gaiasky.util.update - package gaiasky.util.update
- gaiasky.util.validator - package gaiasky.util.validator
- gaiasky.vr - package gaiasky.vr
-
Contains the implementation of the VR capabilities of Gaia Sky.
- gaiasky.vr.openxr - package gaiasky.vr.openxr
-
Contains the implementation of the OpenXR driver, utilities and model.
- gaiasky.vr.openxr.input - package gaiasky.vr.openxr.input
-
The input model of OpenXR.
- gaiasky.vr.openxr.input.actions - package gaiasky.vr.openxr.input.actions
-
Contains the OpenXR actions in Gaia Sky.
- gaiasky.vr.openxr.input.actionsets - package gaiasky.vr.openxr.input.actionsets
-
Contains the OpenXR action sets in Gaia Sky.
- GaiaSkyActionSet - Class in gaiasky.vr.openxr.input.actionsets
- GaiaSkyActionSet(XrControllerDevice, XrControllerDevice) - Constructor for class gaiasky.vr.openxr.input.actionsets.GaiaSkyActionSet
- GaiaSkyAssets - Class in gaiasky.util
- GaiaSkyAssets() - Constructor for class gaiasky.util.GaiaSkyAssets
- GaiaSkyContextMenu - Class in gaiasky.gui
- GaiaSkyContextMenu(Skin, String, int, int, FocusView, CatalogManager, Scene) - Constructor for class gaiasky.gui.GaiaSkyContextMenu
- GaiaSkyDesktop - Class in gaiasky.desktop
-
Main entry point for Gaia Sky.
- GaiaSkyDesktop() - Constructor for class gaiasky.desktop.GaiaSkyDesktop
- GaiaSkyExecutorService - Class in gaiasky.util.ds
-
Executor service of Gaia Sky, backed by a
ThreadPoolExecutor
- GaiaSkyExecutorService() - Constructor for class gaiasky.util.ds.GaiaSkyExecutorService
- GaiaSkyFrameBuffer - Class in gaiasky.util.gdx.contrib.utils
- GaiaSkyFrameBuffer(GLFrameBuffer.GLFrameBufferBuilder<? extends GLFrameBuffer<Texture>>, int...) - Constructor for class gaiasky.util.gdx.contrib.utils.GaiaSkyFrameBuffer
-
Creates a buffer.
- GaiaSkyHubConnector - Class in gaiasky.util.samp
- GaiaSkyHubConnector(ClientProfile) - Constructor for class gaiasky.util.samp.GaiaSkyHubConnector
- GaiaSkyLoader - Class in gaiasky.util
- GaiaSkyLoader(FileHandleResolver) - Constructor for class gaiasky.util.GaiaSkyLoader
- GaiaSkyLoader.GaiaSkyLoaderParameters - Class in gaiasky.util
- GaiaSkyLoaderParameters(GaiaSky, boolean) - Constructor for class gaiasky.util.GaiaSkyLoader.GaiaSkyLoaderParameters
- GaiaSkyLoaderParameters(GaiaSky, boolean, boolean) - Constructor for class gaiasky.util.GaiaSkyLoader.GaiaSkyLoaderParameters
- gaiaSkyView - Variable in class gaiasky.GaiaSky
-
External UI window.
- GaiaSkyView - Class in gaiasky
-
Additional window that mirrors the main window implemented in
GaiaSky
. - GaiaSkyView(Skin, ShaderProgram) - Constructor for class gaiasky.GaiaSkyView
- GAL_SPH_DIST - Enum constant in enum class gaiasky.util.units.Position.PositionType
- GAL_SPH_PLX - Enum constant in enum class gaiasky.util.units.Position.PositionType
- GAL_XYZ - Enum constant in enum class gaiasky.util.units.Position.PositionType
- Galactic - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- galacticToEcliptic() - Static method in class gaiasky.util.coord.Coordinates
- galacticToEclipticF() - Static method in class gaiasky.util.coord.Coordinates
- galacticToEquatorial() - Static method in class gaiasky.util.coord.Coordinates
- galacticToEquatorial(double[]) - Method in class gaiasky.script.EventScriptingInterface
- galacticToEquatorial(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Converts galactic cartesian coordinates (in the internal reference system) to equatorial cartesian coordinates.
- galacticToEquatorial(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- galacticToEquatorialF() - Static method in class gaiasky.util.coord.Coordinates
- galacticToInternalCartesian(double, double, double) - Method in class gaiasky.script.EventScriptingInterface
- galacticToInternalCartesian(double, double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts galactic coordinates to the internal cartesian coordinate system.
- galacticToInternalCartesian(int, int, int) - Method in class gaiasky.script.EventScriptingInterface
- Galaxies - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- GALAXY - Enum constant in enum class gaiasky.scene.record.BillboardDataset.ParticleType
- GalaxyGenerator - Class in gaiasky.data.galaxy
- GalaxyGenerator() - Constructor for class gaiasky.data.galaxy.GalaxyGenerator
- GAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- galShaders - Variable in class gaiasky.render.RenderAssets
- galToEq() - Static method in class gaiasky.util.coord.Coordinates
-
Gets the rotation matrix to transform from the galactic system to the equatorial system.
- galToEqF() - Static method in class gaiasky.util.coord.Coordinates
- GAME_MODE - Enum constant in enum class gaiasky.scene.camera.CameraManager.CameraMode
-
GAME_MODE mode
- GameMouseKbdListener - Class in gaiasky.input
- GameMouseKbdListener(GameMouseKbdListener.GameGestureListener, NaturalCamera) - Constructor for class gaiasky.input.GameMouseKbdListener
- GameMouseKbdListener(NaturalCamera) - Constructor for class gaiasky.input.GameMouseKbdListener
- gamepad - Variable in class gaiasky.util.Settings.ControlsSettings
- GamepadConfigWindow - Class in gaiasky.gui
- GamepadConfigWindow(String, GamepadMappings, Stage, Skin) - Constructor for class gaiasky.gui.GamepadConfigWindow
- gamepadGui - Variable in class gaiasky.GaiaSky
-
The user interfaces.
- GamepadGui - Class in gaiasky.gui
- GamepadGui(Skin, Graphics, Float) - Constructor for class gaiasky.gui.GamepadGui
- GamepadGui(Skin, Graphics, Float, boolean) - Constructor for class gaiasky.gui.GamepadGui
- gamepadInput - Variable in class gaiasky.scene.camera.AbstractCamera
-
The last input event was by a gamepad.
- gamepadListener - Variable in class gaiasky.gui.GenericDialog
- GamepadMappings - Class in gaiasky.gui
- GamepadMappings(String) - Constructor for class gaiasky.gui.GamepadMappings
-
Create empty controller mappings.
- GamepadMappings(String, Path) - Constructor for class gaiasky.gui.GamepadMappings
-
Create a controller mappings instance from a *.controller file
- GamepadSettings() - Constructor for class gaiasky.util.Settings.ControlsSettings.GamepadSettings
- gamma - Variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderConfig
-
Gamma value used when
PBRShaderConfig.manualGammaCorrection
is enabled. - gamma - Variable in class gaiasky.util.Settings.PostprocessSettings.LevelsSettings
- Gamma - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- GAMMA_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the gamma level (float) in [0,3].
- GAS - Enum constant in enum class gaiasky.scene.record.BillboardDataset.ParticleType
- GAUSS_CONSTANT - Static variable in class gaiasky.util.elements.OsculatingElements
- gaussian() - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number from a standard Gaussian distribution.
- gaussian(double, double) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number from a Gaussian distribution with mean μ and standard deviation σ.
- gaussian(Random, double, double) - Method in class gaiasky.scene.record.NamedComponent
- gaussian(Random, double, double, double) - Method in class gaiasky.scene.record.NamedComponent
- gaussian(Random, double, double, double, double) - Method in class gaiasky.scene.record.NamedComponent
- Gaussian3x3 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Blur.BlurType
- Gaussian3x3b - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Blur.BlurType
- Gaussian5x5 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Blur.BlurType
- Gaussian5x5b - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Blur.BlurType
- gBlue - Static variable in class gaiasky.util.color.ColorUtils
- gBlueC - Static variable in class gaiasky.util.color.ColorUtils
- GEN_KEYWORD - Static variable in class gaiasky.util.Constants
-
Generated height keyword.
- generateAll() - Method in class gaiasky.gui.ProceduralGenerationWindow
- generateAtmosphere(Boolean) - Method in class gaiasky.gui.ProceduralGenerationWindow
- generateAtmosphereDirect() - Method in class gaiasky.gui.ProceduralGenerationWindow
- generateClouds(Boolean) - Method in class gaiasky.gui.ProceduralGenerationWindow
- generateCloudsDirect() - Method in class gaiasky.gui.ProceduralGenerationWindow
- generateData(int, int, float[], String) - Method in class gaiasky.scene.record.NoiseComponent
- generateDatasetOptions() - Method in class gaiasky.gui.DatasetLoadDialog
- generateElevation(int, int, float, String) - Method in class gaiasky.scene.record.NoiseComponent
- generateGamepadsList(Table) - Method in class gaiasky.gui.PreferencesWindow
- generateIndex(List<IParticleRecord>) - Method in class gaiasky.scene.component.ParticleSet
-
Generates the index (maps name to array index) and computes the geometric center of this group
- generateMesh(float[], int, int) - Static method in class gaiasky.util.gdx.loader.PFMReader
- generateSurface(Boolean) - Method in class gaiasky.gui.ProceduralGenerationWindow
- generateSurfaceDirect() - Method in class gaiasky.gui.ProceduralGenerationWindow
- generateTimeWarpVector() - Method in class gaiasky.util.time.GlobalClock
-
Generate the time warp vector with the default number of steps.
- generateTimeWarpVector(int) - Method in class gaiasky.util.time.GlobalClock
-
Generate the time warp vector.
- generator - Variable in class gaiasky.util.gdx.model.gltf.data.GLTFAsset
- GenericDialog - Class in gaiasky.gui
- GenericDialog(String, Skin, Stage) - Constructor for class gaiasky.gui.GenericDialog
- genMipMaps - Variable in class gaiasky.util.gdx.loader.BitmapFontLoader.BitmapFontParameter
-
Generates mipmaps for the font if
true
. - geodist - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- GeoJsonLoader - Class in gaiasky.data
-
GeoJSON data loader.
- GeoJsonLoader() - Constructor for class gaiasky.data.GeoJsonLoader
- geometric(double) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random integer from a geometric distribution with success probability p.
- geometryFile - Variable in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider.ShaderProgramParameter
-
File name to be used for the geometry shader.
- geometryShaderFile - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
- geometryShaderSource - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Geometry shader source.
- GeometryWarpSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.GeometryWarpSettings
- gestureListener - Variable in class gaiasky.input.MainMouseKbdListener
-
The gesture listener.
- get(int) - Method in class gaiasky.event.PriorityQueue
-
Retrieves the element at the specified index.
- get(int) - Method in class gaiasky.scene.component.ParticleSet
- get(int) - Method in class gaiasky.util.Bits
- get(int) - Method in class gaiasky.util.DoubleArray
- get(int) - Method in class gaiasky.util.gdx.contrib.utils.ItemsManager
-
Returns the item at the specified index
- get(int) - Method in interface gaiasky.util.gdx.model.gltf.loaders.shared.material.MaterialLoader
- get(int) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.material.MaterialLoaderBase
- get(int) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.scene.NodeResolver
- get(int) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.texture.ImageResolver
- get(int) - Method in class gaiasky.util.gdx.model.gltf.scene3d.model.WeightVector
- get(int) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Example usage: ((BlendingAttribute)material.get(BlendingAttribute.ID)).sourceFunction;
- get(Matrix4, int, FloatBuffer) - Static method in class gaiasky.util.math.Matrix4Utils
- get(AbstractStarGroupDataProvider.ColId, Long) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider.AdditionalCols
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeAbsmag
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeAppmag
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeColorBlue
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeColorGreen
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeColorRed
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeDEC
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeDistance
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeEclLatitude
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeEclLongitude
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeGalLatitude
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeGalLongitude
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeMualpha
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeMudelta
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeRA
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeRadvel
- get(IParticleRecord) - Method in class gaiasky.util.filter.attrib.AttributeUCD
- get(IParticleRecord) - Method in interface gaiasky.util.filter.attrib.IAttribute
-
Gets the value of this attribute
- get(Quantity.Angle.AngleUnit) - Method in class gaiasky.util.units.Quantity.Angle
- get(Quantity.Brightness.BrightnessUnit) - Method in class gaiasky.util.units.Quantity.Brightness
- get(Quantity.Length.LengthUnit) - Method in class gaiasky.util.units.Quantity.Length
- get(Class) - Method in class gaiasky.scene.Archetypes
-
Gets an archetype by class.
- get(Class<? extends PostProcessorEffect>) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
-
Gets the effect of the given class with the default key
- get(Class<T>, int) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Example usage: ((BlendingAttribute)material.get(BlendingAttribute.ID)).sourceFunction;
- get(Class<T>, String) - Method in class gaiasky.util.gdx.model.gltf.data.GLTFExtensions
- get(String) - Method in class gaiasky.scene.Archetypes
-
Gets an archetype by name (key).
- get(String) - Method in class gaiasky.scene.AttributeMap
-
Returns the component class to which the specified key is mapped.
- get(String) - Method in class gaiasky.util.CatalogManager
-
Gets the CatalogInfo with the given name, if any.
- get(String) - Static method in class gaiasky.util.i18n.I18n
- get(String, Class<? extends PostProcessorEffect>) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
-
Gets the first effect of the given type
- get(Date) - Method in class gaiasky.util.gaia.AttitudeIntervalBean
- get(K, double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns the value for the specified key, or the default value if the key is not in the map.
- getAACode() - Method in enum class gaiasky.util.Settings.AntialiasSettings
- getAberrationAmount() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.ChromaticAberration
- getAberrationAmount() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.ChromaticAberrationFilter
- getAbsmag() - Method in interface gaiasky.scene.api.IFocus
-
Gets the absolute magnitude.
- getAbsmag() - Method in class gaiasky.scene.view.FocusView
- getAbsmag() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getAbsolutePosition(Entity, Vector3b) - Static method in class gaiasky.scene.entity.EntityUtils
-
Returns the absolute position of this entity in the internal reference system and internal units.
- getAbsolutePosition(Entity, String, Vector3b) - Static method in class gaiasky.scene.entity.EntityUtils
-
Returns the absolute position of the entity identified by the given name within this entity in the native coordinates (equatorial system) and internal units.
- getAbsolutePosition(Vector3b) - Method in interface gaiasky.scene.api.IFocus
-
Returns the absolute position of this entity in the native coordinates (equatorial system).
- getAbsolutePosition(Vector3b) - Method in class gaiasky.scene.component.ParticleSet
-
Returns the current focus position, if any, in the out vector.
- getAbsolutePosition(Vector3b) - Method in class gaiasky.scene.view.FocusView
- getAbsolutePosition(Vector3b) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getAbsolutePosition(String, Vector3b) - Method in interface gaiasky.scene.api.IFocus
-
Returns the absolute position of the entity identified by name within this entity in the native reference system.
- getAbsolutePosition(String, Vector3b) - Method in class gaiasky.scene.component.ParticleSet
-
Returns the absolute position of the particle with the given name.
- getAbsolutePosition(String, Vector3b) - Method in class gaiasky.scene.view.FocusView
- getAbsolutePosition(String, Vector3b) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getAbsolutePosition(String, Vector3d) - Method in class gaiasky.scene.component.ParticleSet
-
Returns the absolute position of the particle with the given name.
- getAbsolutePosition(Instant, Vector3b) - Method in class gaiasky.scene.component.ParticleSet
-
Returns the current focus position, if any, in the out vector.
- getAccessor(int) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.data.DataResolver
- getActiveItem() - Method in class gaiasky.util.scene2d.ContextMenu
- getActiveLightsCount() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- getActor() - Method in class gaiasky.gui.components.GuiComponent
- getActors(Skin) - Method in class gaiasky.desktop.util.DesktopMusicActors
- getAdditionalValue(AbstractStarGroupDataProvider.ColId, Long) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- getAlAcRates(double, double) - Method in class gaiasky.util.gaia.ConcreteAttitude
- getAlAcRates(double, double) - Method in interface gaiasky.util.gaia.IAttitude
-
Compute the angular speed AL and AC of an inertial direction in the SRS frame, using instrument angles (phi, zeta).
- getAlAcRates(FOV, double, double) - Method in class gaiasky.util.gaia.ConcreteAttitude
- getAlAcRates(FOV, double, double) - Method in interface gaiasky.util.gaia.IAttitude
-
Compute the angular speed AL and AC of an inertial direction in the SRS frame, using field angles (fov, eta, zeta).
- getAll(Class<? extends PostProcessorEffect>) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
-
Gets all effects of the given type
- getAlpha() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- getAlpha() - Method in interface gaiasky.scene.api.IFocus
-
Returns the right ascension angle of this focus object.
- getAlpha() - Method in class gaiasky.scene.component.ParticleSet
- getAlpha() - Method in class gaiasky.scene.view.FocusView
- getAlpha() - Method in class gaiasky.scene.view.VertsView
- getAlpha() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getAlpha() - Method in class gaiasky.util.gaia.utils.Place
-
Returns the right ascension [rad] of the Place
- getAlpha(Entity) - Method in class gaiasky.render.system.AbstractRenderSystem
- getAlpha(IRenderable) - Method in class gaiasky.render.system.AbstractRenderSystem
-
Computes the alpha opacity value of a given renderable using its component types
- getAlpha(ComponentTypes) - Method in class gaiasky.render.system.AbstractRenderSystem
- getAlphaZ() - Method in class gaiasky.util.gaia.EquatorialAnglesRates
-
Get the right ascension of the SRS z axis - this is the first equatorial attitude angle
- getAlphaZDot() - Method in class gaiasky.util.gaia.EquatorialAnglesRates
-
Get the time derivative of the right ascension of the SRS z axis
- getAmount() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- getAnaglyphModeInteger() - Method in enum class gaiasky.util.Settings.StereoProfile
- getAndClear(int) - Method in class gaiasky.util.Bits
-
Returns the bit at the given index and clears it in one go.
- getAndIncrement(K, double, double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns the key's current value and increments the stored value.
- getAndroidApiLevel() - Static method in class gaiasky.util.scene2d.OsUtils
-
Returns the Android API level it's basically the same as android.os.Build.VERSION.SDK_INT
- getAndSet(int) - Method in class gaiasky.util.Bits
-
Returns the bit at the given index and sets it in one go.
- getAngle() - Method in class gaiasky.util.math.QuaternionDouble
-
Get the angle in degrees of the rotation this quaternion represents.
- getAngleAround(double, double, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Get the angle in degrees of the rotation around the specified axis.
- getAngleAround(Vector3d) - Method in class gaiasky.util.math.QuaternionDouble
-
Get the angle in degrees of the rotation around the specified axis.
- getAngleAroundRad(double, double, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Get the angle in radians of the rotation around the specified axis.
- getAngleAroundRad(Vector3d) - Method in class gaiasky.util.math.QuaternionDouble
-
Get the angle in radians of the rotation around the specified axis.
- getAngleEdge() - Method in class gaiasky.scene.camera.AbstractCamera
- getAngleEdge() - Method in class gaiasky.scene.camera.CameraManager
- getAngleEdge() - Method in interface gaiasky.scene.camera.ICamera
-
Gets the angle of the edge of the screen, diagonally.
- getAngleEdge(int, int, float) - Method in class gaiasky.scene.camera.AbstractCamera
- getAngleRad() - Method in class gaiasky.util.math.QuaternionDouble
-
Get the angle in radians of the rotation this quaternion represents.
- getAngleRad() - Method in class gaiasky.util.math.Vector2d
- getAngleTo(Place) - Method in class gaiasky.util.gaia.utils.Place
-
Calculates the angle between this Place and another Place
- getAnimation(String) - Method in class gaiasky.util.gdx.model.IntModel
- getAnimation(String) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getAnimation(String, boolean) - Method in class gaiasky.util.gdx.model.IntModel
- getAnimation(String, boolean) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getAnimationSeconds() - Method in class gaiasky.util.Settings.ProgramSettings.UiSettings
- getAntialias(int) - Method in class gaiasky.util.Settings.PostprocessSettings
- getApplicationName(boolean) - Static method in class gaiasky.util.Settings
- getApplicationTitle(boolean) - Static method in class gaiasky.util.Settings
- getAppmag() - Method in interface gaiasky.scene.api.IFocus
-
Gets the apparent magnitude.
- getAppmag() - Method in class gaiasky.scene.view.FocusView
- getAppmag() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getAscent() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the ascent, which is the distance from the cap height to the top of the tallest glyph.
- getAssets() - Static method in class gaiasky.data.AssetBean
- getAssetsLocation() - Method in class gaiasky.script.EventScriptingInterface
- getAssetsLocation() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the location of the assets folder.
- getAtlasRegion() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getAttitude(long) - Method in class gaiasky.util.gaia.BaseAttitudeDataServer
- getAttitude(Date) - Method in interface gaiasky.data.api.IAttitudeServer
- getAttitude(Date) - Method in class gaiasky.util.gaia.BaseAttitudeDataServer
- getAttitude(Date) - Method in class gaiasky.util.gaia.GaiaAttitudeServer
-
Returns the NSL37 attitude for the given date.
- getAttitudeNative(double) - Method in class gaiasky.util.gaia.Nsl37
-
Calculate the scanning law at a given time.
- getAttitudeNative(long) - Method in class gaiasky.util.gaia.BaseAttitudeDataServer
-
Evaluate the attitude in the native time system of the server
- getAttitudeNative(long) - Method in class gaiasky.util.gaia.Epsl
- getAttitudeNative(long) - Method in class gaiasky.util.gaia.EpslAndNsl
- getAttitudeNative(long) - Method in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- getAttitudeNative(long) - Method in class gaiasky.util.gaia.MslAttitudeDataServer
- getAttitudeNative(long) - Method in class gaiasky.util.gaia.Nsl37
- getAttitudeNative(long) - Method in class gaiasky.util.gaia.TransitionScanningLaw
- getAttribute() - Method in class gaiasky.util.filter.FilterRule
- getAttributeAlias(Bits) - Static method in class gaiasky.util.gdx.shader.attribute.Attribute
- getAttributeIndex(Bits) - Static method in class gaiasky.util.gdx.shader.attribute.Attribute
- getAttributeIndex(String) - Static method in class gaiasky.util.gdx.shader.attribute.Attribute
- getAttributeLocation(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getAttributes() - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- getAttributes() - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
- getAttributes() - Method in interface gaiasky.util.gdx.mesh.IntVertexData
- getAttributes() - Method in class gaiasky.util.gdx.mesh.VertexArray
- getAttributes() - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
- getAttributes() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- getAttributes() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
- getAttributes() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
- getAttributes() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getAttributeSize(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getAttributeType(String) - Static method in class gaiasky.util.gdx.shader.attribute.Attribute
- getAttributeType(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getAxisAngle(Vector3d) - Method in class gaiasky.util.math.QuaternionDouble
-
Get the axis angle representation of the rotation in degrees.
- getAxisAngleRad(Vector3d) - Method in class gaiasky.util.math.QuaternionDouble
-
Get the axis-angle representation of the rotation in radians.
- getAxisDpadH() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisDpadH() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the horizontal dpad axis, if exists
- getAxisDpadV() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisDpadV() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the vertical dpad axis, if exists
- getAxisLB() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisLB() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the left bumper axis, used to increase the velocity.
- getAxisLstickH() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisLstickH() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the left stick horizontal axis, that produces: Roll rotation in focus mode Horizontal lateral movement in free mode
- getAxisLstickHSensitivity() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisLstickHSensitivity() - Method in interface gaiasky.gui.IGamepadMappings
-
Sensitivity of left stick axis
- getAxisLstickV() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisLstickV() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the left stick vertical axis, that controls the forward and backward movement
- getAxisLstickVSensitivity() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisLstickVSensitivity() - Method in interface gaiasky.gui.IGamepadMappings
-
Sensitivity of left stick vertical axis
- getAxisLT() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisLT() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the left trigger axis, used to decrease the velocity.
- getAxisLTSensitivity() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisLTSensitivity() - Method in interface gaiasky.gui.IGamepadMappings
-
Sensitivity of left trigger axis
- getAxisRB() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisRB() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the right bumper axis, used to increase the velocity.
- getAxisRstickH() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisRstickH() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the Right stick horizontal axis, that produces: Vertical rotation around focus in focus mode Vertical look rotation (pitch) in free mode
- getAxisRstickHSensitivity() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisRstickHSensitivity() - Method in interface gaiasky.gui.IGamepadMappings
-
Sensitivity of pitch axis
- getAxisRstickV() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisRstickV() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the right stick vertical axis, that produces: Horizontal rotation around focus in focus mode Horizontal look rotation (yaw) in free mode
- getAxisRstickVSensitivity() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisRstickVSensitivity() - Method in interface gaiasky.gui.IGamepadMappings
-
Sensitivity of right stick vertical axis
- getAxisRT() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisRT() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the right trigger axis, used to increase the velocity.
- getAxisRTSensitivity() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisRTSensitivity() - Method in interface gaiasky.gui.IGamepadMappings
-
Sensitivity of right trigger axis
- getAxisValuePower() - Method in class gaiasky.gui.AbstractGamepadMappings
- getAxisValuePower() - Method in interface gaiasky.gui.IGamepadMappings
-
Power to apply to the linear value: val = val^pow
- getBackBufferHeight() - Method in class gaiasky.gui.AbstractGui
- getBackBufferWidth() - Method in class gaiasky.gui.AbstractGui
- getBackgroundDrawable() - Method in class gaiasky.util.scene2d.OwnSelectBox
- getBackgroundDrawable() - Method in class gaiasky.util.scene2d.OwnSlider
- getBackgroundDrawable() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- getBackRenderBuffer() - Method in class gaiasky.GaiaSky
- getBackward(V) - Method in class gaiasky.util.TwoWayMap
- getBase() - Method in class gaiasky.scene.view.BaseView
- getBaseIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBaseIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- getBaseSaturation() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBaseSaturation() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- getBatch() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- getBestOctant(Vector3d) - Method in class gaiasky.util.tree.OctreeNode
-
Returns the deepest octant that contains the position.
- getBias() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBias() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- getBias() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Bias
- getBillboardRotation(Camera) - Static method in class gaiasky.util.DecalUtils
-
Gets the billboard rotation using the parameters of the given camera
- getBillboardRotation(Vector3, Vector3) - Static method in class gaiasky.util.DecalUtils
-
Returns a Quaternion representing the billboard rotation to be applied to a decal that is always to face the given direction and up vector
- getBlendDstFunc() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- getBlendDstFunc() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getBlendDstFuncAlpha() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- getBlendDstFuncAlpha() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getBlendingDestFactor() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- getBlendingDestFactor() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBlendingDestFactor() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- getBlendingSourceFactor() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- getBlendingSourceFactor() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBlendingSourceFactor() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- getBlendMode() - Method in class gaiasky.scene.record.ModelComponent
- getBlendSrcFunc() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- getBlendSrcFunc() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getBlendSrcFuncAlpha() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- getBlendSrcFuncAlpha() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getBlue(int) - Static method in class gaiasky.util.color.ColorUtils
- getBlurAmount() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- getBlurAmount() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBlurAmount() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- getBlurPasses() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- getBlurPasses() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBlurPasses() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- getBlurStrength() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- getBlurType() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- getBlurType() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getBlurType() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- getBody() - Method in class gaiasky.scene.view.BaseView
- getBookmarks() - Method in class gaiasky.gui.BookmarksManager
-
Returns the internal list of bookmark nodes.
- getBookmarksByType(List<BookmarksManager.BookmarkNode>, List<BookmarksManager.BookmarkNode>, boolean) - Method in class gaiasky.gui.BookmarksManager
- getBookmarksDirName() - Static method in class gaiasky.util.SysUtils
- getBookmarksManager() - Method in class gaiasky.GaiaSky
- getBottmGroup() - Method in class gaiasky.gui.GenericDialog
- getBottom() - Method in class gaiasky.gui.GenericDialog
- getBottomHeight() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getBoundingRectangle() - Method in class gaiasky.util.gdx.g2d.Sprite
-
Returns the bounding axis aligned
Rectangle
that bounds this sprite. - getBuffer() - Method in class gaiasky.util.gdx.graphics.ByteTextureData
- getBuffer() - Method in class gaiasky.util.gdx.graphics.FloatTextureDataExt
- getBuffer() - Method in class gaiasky.util.gdx.graphics.ShortTextureData
- getBuffer() - Method in class gaiasky.util.gdx.mesh.IntIndexArray
-
Returns the underlying IntBuffer.
- getBuffer() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
-
Returns the underlying IntBuffer.
- getBuffer() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
-
Returns the underlying IntBuffer.
- getBuffer() - Method in interface gaiasky.util.gdx.mesh.IntIndexData
-
Returns the underlying IntBuffer.
- getBuffer() - Method in interface gaiasky.util.gdx.mesh.IntVertexData
-
Returns the underlying FloatBuffer and marks it as dirty, causing the buffer contents to be uploaded on the next call to bind.
- getBuffer() - Method in class gaiasky.util.gdx.mesh.VertexArray
- getBuffer() - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
- getBuffer() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- getBuffer() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
- getBuffer() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
- getBuffer(int) - Method in class gaiasky.util.gdx.model.gltf.loaders.glb.BinaryDataFileResolver
- getBuffer(int) - Method in class gaiasky.util.gdx.model.gltf.loaders.gltf.SeparatedDataFileResolver
- getBuffer(int) - Method in interface gaiasky.util.gdx.model.gltf.loaders.shared.data.DataFileResolver
- getBufferByte(GLTFAccessor) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.data.DataResolver
- getBufferByte(GLTFBufferView) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.data.DataResolver
- getBufferFloat(int) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.data.DataResolver
- getBufferFloat(GLTFAccessor) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.data.DataResolver
- getBufferHandle() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
-
Returns the VBO handle
- getBufferInt(GLTFAccessor) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.data.DataResolver
- getBufferShort(GLTFAccessor) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.data.DataResolver
- getBufferView(int) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.data.DataResolver
- getBuildTimePretty() - Method in class gaiasky.util.Settings.VersionSettings
- getButtonA() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonA() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the A button
- getButtonB() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonB() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the B button
- getButtonDpadDown() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonDpadDown() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the dpad-down button
- getButtonDpadLeft() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonDpadLeft() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the dpad-left button
- getButtonDpadRight() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonDpadRight() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the dpad-right button
- getButtonDpadUp() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonDpadUp() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the dpad-up button
- getButtonLB() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonLB() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the LB button
- getButtonLstick() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonLstick() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the left stick button
- getButtonLT() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonLT() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the LT button
- getButtonRB() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonRB() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the RB button
- getButtonRstick() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonRstick() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the right stick button
- getButtonRT() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonRT() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the RT button
- getButtonSelect() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonSelect() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the select button
- getButtonsGroup() - Method in class gaiasky.gui.GenericDialog
- getButtonStart() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonStart() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the start button
- getButtonX() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonX() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the X button
- getButtonY() - Method in class gaiasky.gui.AbstractGamepadMappings
- getButtonY() - Method in interface gaiasky.gui.IGamepadMappings
-
Returns the code of the Y button
- getByColumName(String) - Method in class gaiasky.util.ucd.UCDParser
- getByEntity(Entity) - Method in class gaiasky.util.CatalogManager
- getByteBuffer() - Method in class gaiasky.util.io.ByteBufferInputStream
- getBytesRead() - Method in class gaiasky.util.io.FileInfoInputStream
- getCache() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
For expert usage -- returns the BitmapFontCache used by this font, for rendering to a sprite batch.
- getCacheDir() - Static method in class gaiasky.util.SysUtils
-
Returns the default cache directory, for non-essential data.
- getCalendarDay(double) - Static method in class gaiasky.util.coord.AstroUtils
-
Gets the Gregorian calendar quantities given the Julian date.
- getCamera() - Method in class gaiasky.scene.camera.CameraManager
- getCamera() - Method in interface gaiasky.scene.camera.ICamera
-
Returns the perspective camera.
- getCamera() - Method in class gaiasky.scene.camera.NaturalCamera
- getCamera() - Method in class gaiasky.scene.camera.RelativisticCamera
- getCamera() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getCamera() - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- getCamera() - Method in class gaiasky.util.gdx.IntModelBatch
-
Provides access to the current camera in between
IntModelBatch.begin(Camera)
andIntModelBatch.end()
. - getCamera() - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- getCamera(String) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
- getCameraDirection() - Method in class gaiasky.script.EventScriptingInterface
- getCameraDirection() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current camera direction vector.
- getCameraK() - Static method in class gaiasky.util.Constants
- getCameraManager() - Method in class gaiasky.GaiaSky
- getCameraPosition() - Method in class gaiasky.script.EventScriptingInterface
- getCameraPosition() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current camera position, in km.
- getCameraPosition(String) - Method in class gaiasky.script.EventScriptingInterface
- getCameraPosition(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current camera position, in the requested units.
- getCameraSpeed() - Method in class gaiasky.script.EventScriptingInterface
- getCameraSpeed() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current physical speed of the camera in km/h.
- getCameraStereoLeft() - Method in class gaiasky.scene.camera.AbstractCamera
- getCameraStereoLeft() - Method in class gaiasky.scene.camera.CameraManager
- getCameraStereoLeft() - Method in interface gaiasky.scene.camera.ICamera
- getCameraStereoRight() - Method in class gaiasky.scene.camera.AbstractCamera
- getCameraStereoRight() - Method in class gaiasky.scene.camera.CameraManager
- getCameraStereoRight() - Method in interface gaiasky.scene.camera.ICamera
- getCameraUp() - Method in class gaiasky.script.EventScriptingInterface
- getCameraUp() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current camera up vector.
- getCandidateBean() - Method in class gaiasky.scene.component.ParticleSet
- getCandidateId() - Method in interface gaiasky.scene.api.IFocus
-
Returns the id of the focus candidate of this object.
- getCandidateId() - Method in class gaiasky.scene.component.ParticleSet
- getCandidateId() - Method in class gaiasky.scene.view.FocusView
- getCandidateId() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getCandidateName() - Method in interface gaiasky.scene.api.IFocus
-
Returns the name of the focus candidate of this object.
- getCandidateName() - Method in class gaiasky.scene.component.ParticleSet
- getCandidateName() - Method in class gaiasky.scene.view.FocusView
- getCandidateName() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getCandidateSolidAngleApparent() - Method in interface gaiasky.scene.api.IFocus
-
Returns the candidate apparent view angle (view angle corrected with the field of view) of this entity, in radians.
- getCandidateSolidAngleApparent() - Method in class gaiasky.scene.component.ParticleSet
- getCandidateSolidAngleApparent() - Method in class gaiasky.scene.component.StarSet
- getCandidateSolidAngleApparent() - Method in class gaiasky.scene.view.FocusView
- getCandidateSolidAngleApparent() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getCapability(int) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRCommon
- getCapHeight() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the cap height, which is the distance from the top of most uppercase characters to the baseline.
- getCatalogInfoFromEntity(Entity) - Method in class gaiasky.GaiaSky
- getCatalogInfos() - Method in class gaiasky.util.CatalogManager
- getCatalogManager() - Method in class gaiasky.GaiaSky
- getCelestialSphereIndexOfRefraction() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect
- getCelestialSphereIndexOfRefraction() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- getCenter() - Method in class gaiasky.util.math.BoundingBoxDouble
-
Deprecated.
- getCenter(Vector3) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- getCenter(Vector3d) - Method in class gaiasky.util.math.BoundingBoxDouble
- getCenterX() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getCenterX() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getCenterX() - Method in class gaiasky.util.math.BoundingBoxDouble
- getCenterY() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getCenterY() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getCenterY() - Method in class gaiasky.util.math.BoundingBoxDouble
- getCenterZ() - Method in class gaiasky.util.math.BoundingBoxDouble
- getCentre() - Method in class gaiasky.util.gaia.utils.CircleArea
- getChild(int) - Method in class gaiasky.util.gdx.model.IntNode
- getChild(String, boolean, boolean) - Method in class gaiasky.util.gdx.model.IntNode
- getChildByName(String) - Method in class gaiasky.scene.component.GraphNode
- getChildByNameAndArchetype(String, Archetype) - Method in class gaiasky.scene.view.FocusView
- getChildCount() - Method in class gaiasky.util.gdx.model.IntNode
- getChildren() - Method in class gaiasky.util.gdx.model.IntNode
- getChromaticDispersion() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- getChromaticDispersion() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- getCloseLightSource(int) - Method in class gaiasky.scene.camera.AbstractCamera
- getCloseLightSource(int) - Method in class gaiasky.scene.camera.CameraManager
- getCloseLightSource(int) - Method in interface gaiasky.scene.camera.ICamera
-
Gets the current i-close light source to this camera
- getClosest() - Method in class gaiasky.scene.camera.AbstractCamera
- getClosest() - Method in class gaiasky.scene.camera.CameraManager
- getClosest() - Method in interface gaiasky.scene.camera.ICamera
-
Returns the current closest object
- getClosestAbsolutePos(Vector3b) - Method in interface gaiasky.scene.api.IFocus
-
Same as
IFocus.getAbsolutePosition(Vector3b)
. - getClosestAbsolutePos(Vector3b) - Method in class gaiasky.scene.component.StarSet
- getClosestAbsolutePos(Vector3b) - Method in class gaiasky.scene.view.FocusView
- getClosestAbsolutePos(Vector3b) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getClosestBody() - Method in class gaiasky.scene.camera.AbstractCamera
- getClosestBody() - Method in class gaiasky.scene.camera.CameraManager
- getClosestBody() - Method in interface gaiasky.scene.camera.ICamera
- getClosestCol() - Method in class gaiasky.scene.component.StarSet
- getClosestDistToCamera() - Method in interface gaiasky.scene.api.IFocus
-
Same as
IFocus.getDistToCamera()
. - getClosestDistToCamera() - Method in class gaiasky.scene.component.StarSet
- getClosestDistToCamera() - Method in class gaiasky.scene.view.FocusView
- getClosestDistToCamera() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getClosestName() - Method in interface gaiasky.scene.api.IFocus
-
Same as
IFocus.getName()
. - getClosestName() - Method in class gaiasky.scene.component.ParticleSet
- getClosestName() - Method in class gaiasky.scene.view.FocusView
- getClosestName() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getClosestObjectToCamera() - Method in class gaiasky.script.EventScriptingInterface
- getClosestObjectToCamera() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the closest object to the camera in this instant as a
IFocus
. - getClosestParticle() - Method in class gaiasky.scene.camera.AbstractCamera
- getClosestParticle() - Method in class gaiasky.scene.camera.CameraManager
- getClosestParticle() - Method in interface gaiasky.scene.camera.ICamera
-
Gets the current closest particle to this camera
- getClosestPoint2(double, double, double, double, double, double, double, double, double, Vector3d) - Static method in class gaiasky.util.math.MathUtilsDouble
- getClosestPos(Vector3d) - Method in class gaiasky.scene.component.StarSet
- getClosestSize() - Method in class gaiasky.scene.component.StarSet
- getClusters() - Method in class gaiasky.data.StarClusterLoader
- getCollapsiblePane(String) - Method in class gaiasky.gui.ControlsWindow
- getColor() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- getColor() - Method in interface gaiasky.scene.api.IFocus
-
Gets the color of this object.
- getColor() - Method in class gaiasky.scene.view.FocusView
- getColor() - Method in class gaiasky.scene.view.VertsView
- getColor() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getColor() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the color of text drawn with this font.
- getColor() - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Returns the color used for subsequently added text.
- getColor() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- getColor() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getColor() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getColor() - Method in class gaiasky.util.gdx.g2d.Sprite
-
Returns the color of this sprite.
- getColor() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneSkybox
- getColor(int, ParticleSet, Highlight) - Method in class gaiasky.scene.entity.ParticleUtils
- getColor(Body, Highlight) - Method in class gaiasky.scene.entity.ParticleUtils
- getColorBufferTexture() - Method in class gaiasky.util.gdx.contrib.utils.GaiaSkyFrameBuffer
- getColorFromIndex(int) - Static method in class gaiasky.util.color.ColorUtils
- getColorMax() - Method in class gaiasky.scene.component.ParticleSet
- getColorMin() - Method in class gaiasky.scene.component.ParticleSet
- getColors() - Method in interface gaiasky.data.api.IStarGroupDataProvider
- getColors() - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- getColors() - Method in class gaiasky.data.group.STILDataProvider
- getColRow(int, double, double) - Method in class gaiasky.util.svt.SVTQuadtree
- getCombinedBuffer() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- getCombinePass() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- getComparator() - Method in class gaiasky.util.filter.FilterRule
- getComparatorFromString(String) - Method in class gaiasky.util.filter.FilterRule
- getComponent(Class<T>) - Method in class gaiasky.scene.view.BaseView
- getComponentType() - Method in interface gaiasky.render.api.IRenderable
-
Gets the component types of this entity
- getComponentType() - Method in class gaiasky.scene.component.Render
- getComponentType() - Method in class gaiasky.scene.view.BaseView
- getComponentType() - Method in class gaiasky.scene.view.LineView
- getComponentType() - Method in class gaiasky.scene.view.VertsView
- getComponentType() - Method in class gaiasky.util.tree.OctreeNode
- getComponentTypeVisibility(String) - Method in class gaiasky.script.EventScriptingInterface
- getComponentTypeVisibility(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets the visibility of the component type described by the key.
- getConfigDir() - Method in class gaiasky.script.EventScriptingInterface
- getConfigDir() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the absolute path to the location of the configuration directory
- getConfigDir() - Static method in class gaiasky.util.SysUtils
- getConfigFileName(boolean) - Static method in class gaiasky.util.SettingsManager
- getContent() - Method in class gaiasky.gui.GamepadGui
- getContent() - Method in class gaiasky.gui.GenericDialog
- getContentContainers() - Method in class gaiasky.input.GuiGamepadListener
- getContentContainers() - Method in class gaiasky.input.GuiKbdListener
- getContentContainers() - Method in class gaiasky.input.WindowGamepadListener
- getContentContainers() - Method in class gaiasky.input.WindowKbdListener
- getContentWidth() - Static method in class gaiasky.gui.ControlsWindow
-
Content width.
- getControllerDevice() - Method in class gaiasky.vr.openxr.input.actions.Action
- getControllerDevices() - Method in class gaiasky.vr.openxr.XrDriver
- getControllerListeners() - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
-
Returns a copy of the current controller listeners for the first detected controller.
- getCoordinates() - Method in class gaiasky.scene.view.SpacecraftView
- getCoordsX() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getCoordsY() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getCopy(Engine) - Method in class gaiasky.scene.component.Base
- getCopy(Engine) - Method in class gaiasky.scene.component.Body
- getCopy(Engine) - Method in class gaiasky.scene.component.Celestial
- getCopy(Engine) - Method in class gaiasky.scene.component.Cluster
- getCopy(Engine) - Method in class gaiasky.scene.component.Coordinates
- getCopy(Engine) - Method in class gaiasky.scene.component.GraphNode
- getCopy(Engine) - Method in interface gaiasky.scene.component.ICopy
- getCopy(Engine) - Method in class gaiasky.scene.component.Magnitude
- getCopy(Engine) - Method in class gaiasky.scene.component.MotorEngine
- getCopy(Engine) - Method in class gaiasky.scene.component.ParticleExtra
- getCopy(Engine) - Method in class gaiasky.scene.component.ProperMotion
- getCopy(Engine) - Method in class gaiasky.scene.component.Rotation
- getCorner000(Vector3d) - Method in class gaiasky.util.math.BoundingBoxDouble
- getCorner001(Vector3d) - Method in class gaiasky.util.math.BoundingBoxDouble
- getCorner010(Vector3d) - Method in class gaiasky.util.math.BoundingBoxDouble
- getCorner011(Vector3d) - Method in class gaiasky.util.math.BoundingBoxDouble
- getCorner100(Vector3d) - Method in class gaiasky.util.math.BoundingBoxDouble
- getCorner101(Vector3d) - Method in class gaiasky.util.math.BoundingBoxDouble
- getCorner110(Vector3d) - Method in class gaiasky.util.math.BoundingBoxDouble
- getCorner111(Vector3d) - Method in class gaiasky.util.math.BoundingBoxDouble
- getCorners() - Method in class gaiasky.util.math.BoundingBoxDouble
-
Deprecated.Use the getCornerXYZ methods instead
- getCount(IRenderable) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- getCountsPerMag() - Method in interface gaiasky.data.api.IStarGroupDataProvider
-
Gets the star counts per magnitude.
- getCountsPerMag() - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- getCrashReportsDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the crash reports directory, where crash reports are stored.
- getCt() - Method in interface gaiasky.scene.api.IFocus
-
Returns the component types of this focus.
- getCt() - Method in class gaiasky.scene.view.FocusView
- getCt() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getCt() - Method in class gaiasky.util.CatalogInfo
-
Gets the component type of the model object linked to this catalog.
- getCubemapData() - Method in class gaiasky.util.gdx.OwnCubemap
- getCurrent() - Method in class gaiasky.scene.camera.AbstractCamera
- getCurrent() - Method in class gaiasky.scene.camera.CameraManager
- getCurrent() - Method in interface gaiasky.scene.camera.ICamera
- getCurrentAttitudeName() - Method in class gaiasky.util.gaia.GaiaAttitudeServer
- getCurrentContentContainer() - Method in class gaiasky.gui.GenericDialog
- getCurrentFrameNumber() - Method in class gaiasky.script.EventScriptingInterface
- getCurrentFrameNumber() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current frame number.
- getCurrentMachine() - Method in class gaiasky.scene.view.SpacecraftView
- getCurrentMouseKbdListener() - Method in class gaiasky.scene.camera.NaturalCamera
- getCurrentName() - Method in class gaiasky.gui.MinimapWidget
- getCurrentS() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current speed of z axis in solar motion units
- getCurrentTimeMs() - Method in enum class gaiasky.event.EventManager.TimeFrame
- getD() - Method in class gaiasky.util.math.PlaneDouble
- getData() - Method in interface gaiasky.data.api.IOrbitDataProvider
- getData() - Method in class gaiasky.data.orbit.OrbitalParametersProvider
- getData() - Method in class gaiasky.data.orbit.OrbitBodyDataProvider
- getData() - Method in class gaiasky.data.orbit.OrbitFileDataEclipticJulianTimeProvider
- getData() - Method in class gaiasky.data.orbit.OrbitFileDataProvider
- getData() - Method in class gaiasky.data.orbit.OrbitSamplerDataProvider
-
Deprecated.
- getData() - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- getData() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Gets the underlying
BitmapFont.BitmapFontData
for this BitmapFont. - getDataDir() - Method in class gaiasky.script.EventScriptingInterface
- getDataDir() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the absolute path of the local data directory, configured in your
config.yaml
file. - getDataDir() - Static method in class gaiasky.util.SysUtils
-
Returns the default data directory.
- getDataFile() - Method in class gaiasky.scene.view.FocusView
- getDatasetAncestor(Entity) - Static method in class gaiasky.scene.entity.EntityUtils
-
Gets the first dataset ancestor of this entity.
- getDatasetNames() - Method in class gaiasky.util.CatalogManager
- getDatasets() - Method in interface gaiasky.render.api.IBillboardDatasetProvider
- getDatasetSizeFactor(Entity, Highlight, DatasetDescription) - Method in class gaiasky.scene.entity.ParticleUtils
- getDate(int) - Method in class gaiasky.data.util.PointCloudData
- getDayFraction(int, int, int, int) - Static method in class gaiasky.util.coord.AstroUtils
-
Gets the day fraction from the day quantities.
- getDayQuantities(double) - Static method in class gaiasky.util.coord.AstroUtils
-
Gets the day quantities from the day fraction
- getDaysSince(Instant, double) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the elapsed days since the given julian date jd until the given date.
- getDaysSinceJ2000(Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the elapsed days since the epoch J2000 until the given date.
- getDecay() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- getDefaultBindings(HashMap<String, List<Pair<Action, String>>>) - Method in class gaiasky.vr.openxr.input.actionsets.ActionSet
- getDefaultBindings(HashMap<String, List<Pair<Action, String>>>) - Method in class gaiasky.vr.openxr.input.actionsets.GaiaSkyActionSet
- getDefaultBookmarksDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the bookmarks directory.
- getDefaultCameraDir() - Method in class gaiasky.script.EventScriptingInterface
- getDefaultCameraDir() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the absolute path of the default directory where the camera files are saved.
- getDefaultCameraDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the camera directory.
- getDefaultCullFace() - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- getDefaultCullFace() - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- getDefaultDepthFunc() - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- getDefaultDepthFunc() - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- getDefaultFragmentShader() - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRDepthShaderProvider
- getDefaultFragmentShader() - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
- getDefaultFragmentShader() - Static method in class gaiasky.util.gdx.shader.AtmosphereShader
- getDefaultFragmentShader() - Static method in class gaiasky.util.gdx.shader.DefaultIntShader
- getDefaultFragmentShader() - Static method in class gaiasky.util.gdx.shader.DepthIntShader
- getDefaultFramesDir() - Method in class gaiasky.script.EventScriptingInterface
- getDefaultFramesDir() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the absolute path of the default directory where the still frames are saved.
- getDefaultFramesDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the frames directory.
- getDefaultInputListener() - Method in class gaiasky.util.scene2d.ContextMenu
-
Returns input listener that can be added to scene2d actor.
- getDefaultInputListener(int) - Method in class gaiasky.util.scene2d.ContextMenu
-
Returns input listener that can be added to scene2d actor.
- getDefaultLocale() - Method in class gaiasky.util.Settings.ProgramSettings
- getDefaultMappingsDir() - Method in class gaiasky.script.EventScriptingInterface
- getDefaultMappingsDir() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the absolute path to the location of the inputListener mappings.
- getDefaultMappingsDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the mappings directory.
- getDefaultMaterial() - Method in interface gaiasky.util.gdx.model.gltf.loaders.shared.material.MaterialLoader
- getDefaultMaterial() - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.material.MaterialLoaderBase
- getDefaultMpcdiDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the mpcdi directory.
- getDefaultMusicDir() - Method in class gaiasky.script.EventScriptingInterface
- getDefaultMusicDir() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the absolute path to the location of the music files
- getDefaultMusicDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the music directory.
- getDefaultScreenshotsDir() - Method in class gaiasky.script.EventScriptingInterface
- getDefaultScreenshotsDir() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the absolute path of the default directory where the screenshots are saved.
- getDefaultScreenshotsDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the default screenshots directory.
- getDefaultStarSet(String, List<IParticleRecord>, BaseInitializer, ParticleSetInitializer, boolean) - Method in class gaiasky.scene.entity.StarSetUtils
-
Creates a default star set entity with some sane parameters, given the name and the data
- getDefaultVertexShader() - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRDepthShaderProvider
- getDefaultVertexShader() - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
- getDefaultVertexShader() - Static method in class gaiasky.util.gdx.shader.AtmosphereShader
- getDefaultVertexShader() - Static method in class gaiasky.util.gdx.shader.DefaultIntShader
- getDefaultVertexShader() - Static method in class gaiasky.util.gdx.shader.DepthIntShader
- getDelta() - Method in interface gaiasky.scene.api.IFocus
-
Returns the declination angle of this focus object.
- getDelta() - Method in class gaiasky.scene.component.ParticleSet
- getDelta() - Method in class gaiasky.scene.view.FocusView
- getDelta() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getDelta() - Method in class gaiasky.util.gaia.utils.Place
-
Returns the declination [rad] of the Place
- getDeltaOmega() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current spin phase offset (DeltaOmega)
- getDeltaOmegaDot() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current spin phase offset rate (d(DeltaOmega/dt)
- getDeltaYears() - Method in class gaiasky.scene.component.ParticleSet
-
Returns the delta years to integrate the proper motion.
- getDeltaZ() - Method in class gaiasky.util.gaia.EquatorialAnglesRates
-
Get the declination of the SRS z axis - this is the second equatorial attitude angle
- getDeltaZDot() - Method in class gaiasky.util.gaia.EquatorialAnglesRates
-
Get the time derivative of the declination of the SRS z axis
- getDensity() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- getDependencies(String, FileHandle, TextureLoader.TextureParameter) - Method in class gaiasky.util.gdx.loader.OwnTextureLoader
- getDependencies(String, FileHandle, AttitudeLoader.AttitudeLoaderParameters) - Method in class gaiasky.data.util.AttitudeLoader
- getDependencies(String, FileHandle, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.util.OrbitDataLoader
- getDependencies(String, FileHandle, SceneLoader.SceneLoaderParameters) - Method in class gaiasky.data.util.SceneLoader
- getDependencies(String, FileHandle, GaiaSkyLoader.GaiaSkyLoaderParameters) - Method in class gaiasky.util.GaiaSkyLoader
- getDependencies(String, FileHandle, BitmapFontLoader.BitmapFontParameter) - Method in class gaiasky.util.gdx.loader.BitmapFontLoader
- getDependencies(String, FileHandle, CubemapLoader.CubemapParameter) - Method in class gaiasky.util.gdx.loader.CubemapLoader
- getDependencies(String, FileHandle, GLBWrapperLoader.GLBLoaderParameters) - Method in class gaiasky.util.gdx.loader.GLBWrapperLoader
- getDependencies(String, FileHandle, GLTFWrapperLoader.GLTFLoaderParameters) - Method in class gaiasky.util.gdx.loader.GLTFWrapperLoader
- getDependencies(String, FileHandle, PFMDataLoader.PFMDataParameter) - Method in class gaiasky.util.gdx.loader.PFMDataLoader
- getDependencies(String, FileHandle, PFMTextureLoader.PFMTextureParameter) - Method in class gaiasky.util.gdx.loader.PFMTextureLoader
- getDependencies(String, FileHandle, SceneAssetLoaderParameters) - Method in class gaiasky.util.gdx.model.gltf.loaders.glb.GLBAssetLoader
- getDependencies(String, FileHandle, SceneAssetLoaderParameters) - Method in class gaiasky.util.gdx.model.gltf.loaders.gltf.GLTFAssetLoader
- getDependencies(String, FileHandle, AtmosphereShaderProviderLoader.AtmosphereShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.AtmosphereShaderProviderLoader
- getDependencies(String, FileHandle, DefaultShaderProviderLoader.DefaultShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.DefaultShaderProviderLoader
- getDependencies(String, FileHandle, GroundShaderProviderLoader.GroundShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.GroundShaderProviderLoader
- getDependencies(String, FileHandle, RelativisticShaderProviderLoader.RelativisticShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.RelativisticShaderProviderLoader
- getDependencies(String, FileHandle, TessellationShaderProviderLoader.TessellationShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.TessellationShaderProviderLoader
- getDependencies(String, FileHandle, ShaderProgramProvider.ShaderProgramParameter) - Method in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider
- getDependencies(String, FileHandle, TextureArrayLoader.TextureArrayParameter) - Method in class gaiasky.util.gdx.TextureArrayLoader
- getDependencies(String, FileHandle, P) - Method in class gaiasky.util.gdx.loader.IntModelLoader
- getDepth() - Method in class gaiasky.util.gdx.graphics.TextureView
- getDepth() - Method in class gaiasky.util.gdx.OwnCubemap
- getDepth() - Method in class gaiasky.util.math.BoundingBoxDouble
- getDepthBatch() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- getDepthBufferTexture() - Method in class gaiasky.util.gdx.contrib.utils.GaiaSkyFrameBuffer
- getDepthMap() - Method in class gaiasky.render.ShadowMapImpl
- getDepthMap() - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- getDepthTexture() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- getDescent() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the descent, which is the distance from the bottom of the glyph that extends the lowest to the baseline.
- getDescription() - Method in interface gaiasky.scene.api.IVisibilitySwitch
- getDescription() - Method in class gaiasky.scene.view.FocusView
- getDeviceType() - Method in class gaiasky.vr.openxr.input.actions.Action
- getDimensions() - Method in class gaiasky.util.math.BoundingBoxDouble
-
Deprecated.Use
BoundingBoxDouble.getDimensions(Vector3d)
instead - getDimensions(Vector3d) - Method in class gaiasky.util.math.BoundingBoxDouble
- getDirection() - Method in class gaiasky.scene.camera.CameraManager
- getDirection() - Method in interface gaiasky.scene.camera.ICamera
- getDirection() - Method in class gaiasky.scene.camera.NaturalCamera
- getDirection() - Method in class gaiasky.scene.camera.RelativisticCamera
- getDirection() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getDirection() - Method in class gaiasky.util.gaia.utils.Place
-
Returns the unit vector of the Place
- getDirection(Vector3) - Method in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
- getDirection(Vector3d) - Method in class gaiasky.util.math.QuaternionDouble
-
Gets the camera direction vector corresponding to this quaternion rotation.
- getDirectionalLightCount() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
- getDirections() - Method in class gaiasky.scene.camera.CameraManager
- getDirections() - Method in interface gaiasky.scene.camera.ICamera
- getDirections() - Method in class gaiasky.scene.camera.NaturalCamera
- getDirections() - Method in class gaiasky.scene.camera.RelativisticCamera
- getDirections() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getDisplayResolution() - Static method in class gaiasky.util.SysUtils
-
Gets the current display resolution.
- getDistance() - Method in class gaiasky.scene.camera.AbstractCamera
- getDistance() - Method in class gaiasky.scene.camera.CameraManager
- getDistance() - Method in interface gaiasky.scene.camera.ICamera
-
Gets the distance from the camera to the centre of our reference frame (Sun)
- getDistanceTo(String) - Method in class gaiasky.script.EventScriptingInterface
- getDistanceTo(String) - Method in interface gaiasky.script.IScriptingInterface
-
Returns the distance to the surface of the object identified with the given
name
. - getDistortion() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Curvature
- getDistortion() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion
- getDistToCamera() - Method in interface gaiasky.render.api.IRenderable
-
Gets the last distance to the camera calculated for this entity
- getDistToCamera() - Method in interface gaiasky.scene.api.IFocus
-
Returns the current distance to the camera in internal units.
- getDistToCamera() - Method in class gaiasky.scene.component.ParticleSet
- getDistToCamera() - Method in class gaiasky.scene.component.Render
- getDistToCamera() - Method in class gaiasky.scene.view.FocusView
- getDistToCamera() - Method in class gaiasky.scene.view.LineView
- getDistToCamera() - Method in class gaiasky.scene.view.RenderView
- getDistToCamera() - Method in class gaiasky.scene.view.VertsView
- getDistToCamera() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getDistToCamera() - Method in class gaiasky.util.tree.OctreeNode
- getDoubleValue(double) - Method in class gaiasky.util.scene2d.OwnTextField
- getDrag() - Method in class gaiasky.scene.record.MachineDefinition
- getDrag() - Method in class gaiasky.scene.view.SpacecraftView
- getDrawable() - Method in class gaiasky.gui.ColormapPicker
- getDt() - Method in class gaiasky.util.time.GlobalClock
- getDt() - Method in interface gaiasky.util.time.ITimeFrameProvider
-
The frame time difference in seconds.
- getDt() - Method in class gaiasky.util.time.RealTimeClock
- getDuration() - Method in class gaiasky.util.gaia.time.Gti
-
Return the duration of the GTI
- getEccentricity() - Method in class gaiasky.util.elements.OsculatingElements
-
Gets the eccentricity.
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.chebyshev.ChebyshevEphemeris
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.HeliotropicOrbitCoordinates
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in interface gaiasky.util.coord.IBodyCoordinates
-
Gets ecliptic cartesian coordinates for the given date.
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.MoonAACoordinates
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.OrbitLintCoordinates
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.PlutoCoordinates
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.PythonBodyCoordinates
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.SpacecraftCoordinates
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.StaticCoordinates
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.vsop2000.VSOP2000
- getEclipticCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.vsop87.AbstractVSOP87
- getEclipticCoordinates(String, Instant, Vector3b, boolean) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns a vector with the heliocentric ecliptic latitude and longitude in radians and the distance in internal units.
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.chebyshev.ChebyshevEphemeris
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.HeliotropicOrbitCoordinates
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in interface gaiasky.util.coord.IBodyCoordinates
-
Returns the ecliptic coordinates of the body in the out vector for the given date.
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.MoonAACoordinates
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.OrbitLintCoordinates
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.PlutoCoordinates
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.PythonBodyCoordinates
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.SpacecraftCoordinates
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.StaticCoordinates
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.vsop2000.VSOP2000
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.vsop87.AbstractVSOP87
- getEclipticSphericalCoordinates(Instant, Vector3b) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- getElements() - Method in class gaiasky.util.elements.OsculatingElements
-
Gets the elements.
- getElevationAt(Vector3b) - Method in interface gaiasky.scene.api.IFocus
-
Returns the surface elevation of the projected position of the current camera on this focus object, which is usually the radius plus a value lookup in the height texture (if exists).
- getElevationAt(Vector3b) - Method in class gaiasky.scene.view.FocusView
- getElevationAt(Vector3b) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getElevationAt(Vector3b, boolean) - Method in interface gaiasky.scene.api.IFocus
-
Same as
IFocus.getElevationAt(Vector3b)
but with the option to use the future position of the body instead of the current one. - getElevationAt(Vector3b, boolean) - Method in class gaiasky.scene.view.FocusView
- getElevationAt(Vector3b, boolean) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getElevationAt(Vector3b, Vector3b) - Method in interface gaiasky.scene.api.IFocus
-
Same as
IFocus.getElevationAt(Vector3b)
but with the option to use the given future position of the body instead of the current one. - getElevationAt(Vector3b, Vector3b) - Method in class gaiasky.scene.view.FocusView
- getElevationAt(Vector3b, Vector3b) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getEmptyCursor() - Method in class gaiasky.util.GlobalResources
- getEnabledEffectsCount() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Returns the number of the currently enabled effects
- getEnd() - Method in class gaiasky.data.util.PointCloudData
- getEnd() - Method in class gaiasky.util.gaia.time.Gti
-
Return the end time.
- getEndMs() - Method in class gaiasky.data.util.PointCloudData
- getEndPoint(float) - Method in class gaiasky.util.math.RayDouble
-
Deprecated.Use
RayDouble.getEndPoint(Vector3d, float)
instead. Returns the endpoint given the distance. This is calculated as startpoint + distance * direction. - getEndPoint(Vector3d, float) - Method in class gaiasky.util.math.RayDouble
-
Returns the endpoint given the distance.
- getEntities() - Method in class gaiasky.scene.system.ParallelSystem
- getEntity() - Method in class gaiasky.scene.component.Render
- getEntity() - Method in class gaiasky.scene.entity.EntityRadio
- getEntity() - Method in class gaiasky.scene.view.AbstractView
-
Returns the current entity under this view.
- getEntity(String) - Method in class gaiasky.scene.Index
-
Returns the entity identified with the given name, or null if it is not found.
- getEntity(String) - Method in class gaiasky.scene.Scene
-
Returns the entity with the given name, or null if it does not exist.
- getEntity(String) - Method in class gaiasky.script.EventScriptingInterface
- getEntity(String, double) - Method in class gaiasky.script.EventScriptingInterface
- getEquatorialCartesianCoordinates(Object, Object) - Method in interface gaiasky.util.coord.IPythonCoordinatesProvider
-
This method takes in a julian date and outputs the coordinates in the internal cartesian system.
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.chebyshev.ChebyshevEphemeris
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.HeliotropicOrbitCoordinates
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in interface gaiasky.util.coord.IBodyCoordinates
-
Gets equatorial cartesian coordinates for the given date.
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.MoonAACoordinates
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.OrbitLintCoordinates
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.PlutoCoordinates
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.PythonBodyCoordinates
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.SpacecraftCoordinates
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.StaticCoordinates
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.vsop2000.VSOP2000
- getEquatorialCartesianCoordinates(Instant, Vector3b) - Method in class gaiasky.util.coord.vsop87.AbstractVSOP87
- getExecutorService() - Method in class gaiasky.GaiaSky
-
Returns the main executor service, used to run asynchronous tasks in different threads.
- getExtra() - Method in class gaiasky.scene.view.FocusView
- getExtra(UCD) - Method in interface gaiasky.scene.api.IParticleRecord
- getExtra(UCD) - Method in class gaiasky.scene.record.ParticleRecord
- getExtra(UCD) - Method in class gaiasky.scene.record.PointParticleRecord
- getExtra(String) - Method in interface gaiasky.scene.api.IParticleRecord
- getExtra(String) - Method in class gaiasky.scene.record.ParticleRecord
- getExtra(String) - Method in class gaiasky.scene.record.PointParticleRecord
- getExtSpriteBatch() - Method in class gaiasky.util.GlobalResources
- getExtSpriteShader() - Method in class gaiasky.util.GlobalResources
- getFadeIn() - Method in interface gaiasky.render.api.IFadeObject
-
Gets the fade in distances.
- getFadeOut() - Method in interface gaiasky.render.api.IFadeObject
-
Gets the fade out distances.
- getFamilies() - Method in class gaiasky.scene.Scene
- getFamily() - Method in class gaiasky.scene.Archetype
- getFamily() - Method in class gaiasky.scene.system.ParallelSystem
- getFamily() - Method in interface gaiasky.scene.system.update.EntityUpdater
-
Returns the family for this updater.
- getFar() - Method in class gaiasky.scene.camera.AbstractCamera
- getFar() - Method in class gaiasky.scene.camera.CameraManager
- getFar() - Method in interface gaiasky.scene.camera.ICamera
- getFileName() - Method in class gaiasky.gui.BookmarkPath
- getFileNameField() - Method in class gaiasky.gui.FileNameWindow
-
Returns the file name text field
- getFileStores() - Method in class gaiasky.gui.BookmarkPath.BookmarksFileSystem
- getFileSystem() - Method in class gaiasky.gui.BookmarkPath
- getFirst() - Method in class gaiasky.util.Pair
- getFirst() - Method in class gaiasky.util.Trio
- getFirstDirectionalLight() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- getFirstDirectionalShadowLight() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- getFirstFolderAncestor() - Method in class gaiasky.gui.BookmarksManager.BookmarkNode
- getFirstGlyph() - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- getFirstOrdinal() - Method in class gaiasky.render.ComponentTypes
-
Returns the index of the rightmost bit set to 1.
- getFirstStarAncestor() - Method in interface gaiasky.scene.api.IFocus
- getFirstStarAncestor() - Method in class gaiasky.scene.view.FocusView
- getFirstStarAncestor() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getFirstStarAncestor(FocusView) - Method in class gaiasky.scene.view.FocusView
- getFirstStarAncestorEntity() - Method in interface gaiasky.scene.api.IFocus
-
Gets the first ancestor of this node that is a star.
- getFirstStarAncestorEntity() - Method in class gaiasky.scene.view.FocusView
- getFirstStarAncestorEntity() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getFixedRate() - Method in class gaiasky.util.time.GlobalClock
- getFixedRate() - Method in interface gaiasky.util.time.ITimeFrameProvider
-
Returns the fixed frame rate if the mode is fixed frame rate.
- getFixedRate() - Method in class gaiasky.util.time.RealTimeClock
- getFlareIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- getFlareSaturation() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- getFloat(Map<String, Object>, String, float) - Method in class gaiasky.scene.component.DatasetDescription
- getFloatValue(float) - Method in class gaiasky.util.scene2d.OwnTextField
- getFocus() - Method in class gaiasky.scene.camera.CameraManager
- getFocus() - Method in interface gaiasky.scene.camera.ICamera
-
Returns the focus if any.
- getFocus() - Method in class gaiasky.scene.camera.NaturalCamera
- getFocus() - Method in class gaiasky.scene.camera.RelativisticCamera
- getFocus() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getFocus(String) - Method in interface gaiasky.scene.api.IFocus
-
Prepares the candidate with the given name.
- getFocus(String) - Method in class gaiasky.scene.view.FocusView
- getFocus(String) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getFocusSize() - Method in class gaiasky.scene.component.ParticleSet
-
Default size if not in data, 1e5 km
- getFolders() - Method in class gaiasky.gui.BookmarksManager
- getFont() - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- getFontFile() - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- getForceDisplayLabel(String) - Method in class gaiasky.script.EventScriptingInterface
- getForceDisplayLabel(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets the value of the force display label flag for the object identified with the given name.
- getFormat() - Method in class gaiasky.util.gdx.graphics.BufferedImageTextureData
- getFormat() - Method in class gaiasky.util.gdx.graphics.ByteTextureData
- getFormat() - Method in class gaiasky.util.gdx.graphics.FloatTextureDataExt
- getFormat() - Method in class gaiasky.util.gdx.graphics.ShortTextureData
- getFormattedTimeWarp() - Static method in class gaiasky.util.TextUtils
- getFormattedTimeWarp(double) - Static method in class gaiasky.util.TextUtils
- getForward(K) - Method in class gaiasky.util.TwoWayMap
- getFov(int) - Static method in enum class gaiasky.util.gaia.FOV
-
Get enumeration type for the given FoV index [0-3]
- getFovByNumber(int) - Static method in enum class gaiasky.util.gaia.FOV
-
Get enumeration type for the given FoV number [1-4]
- getFovCount() - Static method in enum class gaiasky.util.gaia.FOV
-
Get the number of FoV identifiers (including the both motion configurations)
- getFovDirections() - Method in class gaiasky.util.gaia.ConcreteAttitude
- getFovDirections() - Method in interface gaiasky.util.gaia.IAttitude
-
Get the PFoV and FFoV directions as an array of unit vectors expressed in the ICRS (or CoMRS).
- getFovFactor() - Method in class gaiasky.scene.camera.AbstractCamera
- getFovFactor() - Method in class gaiasky.scene.camera.CameraManager
- getFovFactor() - Method in interface gaiasky.scene.camera.ICamera
- getFragmentShaderSource() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getFrameBuffer() - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- getFrameBuffer(int, int) - Method in class gaiasky.render.process.RenderModeCubemap
- getFrameBuffer(int, int) - Method in class gaiasky.scene.system.render.SceneRenderer
- getFrameBuffer(int, int, int) - Method in class gaiasky.render.process.RenderModeCubemap
- getFramebufferFormat() - Static method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Returns the internal framebuffer format, computed from the parameters specified during construction.
- getFrameNumber() - Method in class gaiasky.script.EventScriptingInterface
- getFrameNumber() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current frame number.
- getFrameNumber(Keyframe) - Method in class gaiasky.util.camera.rec.KeyframesManager
-
Gets the frame number of the given keyframe using the current target frame rate setting.
- getFrameOutputFps() - Method in class gaiasky.script.EventScriptingInterface
- getFrameOutputFps() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current FPS setting in the frame output system.
- getFreeMemory() - Static method in class gaiasky.util.MemInfo
-
The amount of free memory in the JMV.
- getFreeMemory() - Static method in class gaiasky.util.VMemInfo
- getFreeMemory() - Method in interface gaiasky.util.VMemInfo.IGraphicsDeviceInfo
- getFromCode(int) - Static method in enum class gaiasky.util.Settings.AntialiasSettings
- getFromKey(String) - Static method in enum class gaiasky.render.ComponentTypes.ComponentType
- getFrontCameras() - Method in class gaiasky.scene.camera.CameraManager
- getFrontCameras() - Method in interface gaiasky.scene.camera.ICamera
- getFrontCameras() - Method in class gaiasky.scene.camera.NaturalCamera
- getFrontCameras() - Method in class gaiasky.scene.camera.RelativisticCamera
- getFrontCameras() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getFrustumCornersEye(PerspectiveCamera, Matrix4) - Static method in class gaiasky.scene.camera.CameraManager
-
Stores the normalized rays representing the camera frustum in eye space in a 4x4 matrix.
- getFrustumCornersWorld(Matrix4) - Method in class gaiasky.scene.camera.CameraManager
-
Stores the normalized rays representing the camera frustum in world space in a 4x4 matrix.
- getFullpowertime() - Method in class gaiasky.scene.record.MachineDefinition
- getGamepadListener() - Method in class gaiasky.scene.camera.NaturalCamera
- getGeoDistance(long) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Gets the distance in parsecs to the star from the additional columns map, if it exists.
- getGhosts() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- getGhosts() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.PseudoLensFlareFilter
- getGimbalPole() - Method in class gaiasky.util.math.QuaternionDouble
-
Get the pole of the gimbal lock, if any.
- getGLEnum() - Method in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
- getGLExtensions() - Static method in class gaiasky.util.GlobalResources
- getGlobalResources() - Method in class gaiasky.GaiaSky
- getGlowFrameBuffer() - Method in interface gaiasky.render.api.ISceneRenderer
-
Returns the post-processing glow frame buffer.
- getGlowFrameBuffer() - Method in class gaiasky.scene.system.render.pass.LightGlowPass
- getGlowFrameBuffer() - Method in class gaiasky.scene.system.render.SceneRenderer
- getGlowNLights() - Method in enum class gaiasky.util.Settings.GraphicsQuality
- getGlPrimitive() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- getGlPrimitive() - Method in interface gaiasky.render.api.ILineRenderable
- getGlPrimitive() - Method in class gaiasky.scene.view.LineView
- getGlPrimitive() - Method in class gaiasky.scene.view.VertsView
- getGlPrimitive() - Method in class gaiasky.util.tree.OctreeNode
- getGLPrimitive(Render) - Method in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- getGlyph(char) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Returns the glyph for the specified character, or null if no such glyph exists.
- getGlyphs(GlyphLayout.GlyphRun, CharSequence, int, int, BitmapFont.Glyph) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Using the specified string, populates the glyphs and positions of the specified glyph run.
- getGraph() - Method in class gaiasky.scene.view.FocusView
- getGreen(int) - Static method in class gaiasky.util.color.ColorUtils
- getGroupShader(int) - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- getGTimeBeg() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get initial time as GaiaTime
- getGtis() - Method in class gaiasky.util.gaia.NumericalAttitudeDataServer
-
Get the set of good time intervals for the spacecraft attitude.
- getGuiRegistry() - Method in class gaiasky.GaiaSky
- getGuiScaleFactor() - Method in class gaiasky.script.EventScriptingInterface
- getGuiScaleFactor() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current scale factor applied to the UI.
- getGuiStage() - Method in class gaiasky.gui.AbstractGui
- getGuiStage() - Method in interface gaiasky.gui.IGui
-
Returns the stage
- getGuiStage() - Method in class gaiasky.gui.vr.MainVRGui
- getGuiStage() - Method in class gaiasky.gui.vr.StandaloneVRGui
- getHaloWidth() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.PseudoLensFlareFilter
- getHandle() - Method in class gaiasky.vr.openxr.input.actions.Action
- getHandle() - Method in class gaiasky.vr.openxr.input.actionsets.ActionSet
- getHdiff() - Method in class gaiasky.util.time.GlobalClock
-
Provides the time difference in hours
- getHdiff() - Method in interface gaiasky.util.time.ITimeFrameProvider
-
The simulation time difference in hours.
- getHdiff() - Method in class gaiasky.util.time.RealTimeClock
-
The dt in hours
- getHeight() - Method in interface gaiasky.scene.record.BilinearInterpolator.GridModel
- getHeight() - Method in class gaiasky.util.gdx.g2d.Sprite
- getHeight() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getHeight() - Method in class gaiasky.util.gdx.graphics.BufferedImageTextureData
- getHeight() - Method in class gaiasky.util.gdx.graphics.ByteTextureData
- getHeight() - Method in class gaiasky.util.gdx.graphics.FloatTextureDataExt
- getHeight() - Method in class gaiasky.util.gdx.graphics.ShortTextureData
- getHeight() - Method in class gaiasky.util.gdx.graphics.TextureView
- getHeight() - Method in class gaiasky.util.gdx.model.gltf.scene3d.utils.FacedMultiCubemapData
- getHeight() - Method in class gaiasky.util.gdx.OwnCubemap
- getHeight() - Method in class gaiasky.util.math.BoundingBoxDouble
- getHeight() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- getHeight() - Method in class gaiasky.vr.openxr.XrDriver
- getHeightRatio() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getHeightScale() - Method in interface gaiasky.scene.api.IFocus
-
Returns the height scale of this focus, or 0 if it has no height info.
- getHeightScale() - Method in class gaiasky.scene.view.FocusView
- getHeightScale() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getHeliotropicAnglesRates() - Method in class gaiasky.util.gaia.ConcreteAttitude
- getHeliotropicAnglesRates(long, IAttitude) - Static method in class gaiasky.util.gaia.AttitudeConverter
-
Calculate the heliotropic angles and rates for a given attitude
- getHighDensityAreas() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get a list of high-density areas that have been set
- getHip() - Method in class gaiasky.scene.component.StarSet
- getHip() - Method in class gaiasky.scene.view.FocusView
- getHipMap() - Method in class gaiasky.scene.Index
- getHipNames() - Method in class gaiasky.data.util.HipNames
- getHistorical() - Static method in class gaiasky.gui.NotificationsInterface
- getHlcma() - Method in class gaiasky.scene.component.Highlight
- getHlcmAlpha() - Method in class gaiasky.scene.component.Highlight
- getHlcmi() - Method in class gaiasky.scene.component.Highlight
- getHlcmmax() - Method in class gaiasky.scene.component.Highlight
- getHlcmmin() - Method in class gaiasky.scene.component.Highlight
- getHlColor() - Method in class gaiasky.util.CatalogInfo
- getHomeDir() - Static method in class gaiasky.util.SysUtils
- getICamera() - Method in class gaiasky.GaiaSky
- getIcon(String) - Static method in class gaiasky.gui.DatasetManagerWindow
- getId() - Method in interface gaiasky.scene.api.IFocus
-
Returns the unique id of this focus.
- getId() - Method in class gaiasky.scene.component.ParticleSet
- getId() - Method in class gaiasky.scene.component.StarSet
- getId() - Method in class gaiasky.scene.view.FocusView
- getId() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getImage() - Method in class gaiasky.util.scene2d.MenuItem
- getImageCell() - Method in class gaiasky.util.scene2d.MenuItem
- getImageFile(GLTFImage) - Method in class gaiasky.util.gdx.model.gltf.loaders.gltf.SeparatedDataFileResolver
- getImagePath(int) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Returns the image path for the texture page at the given index (the "id" in the BMFont file).
- getImagePaths() - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- getInclination() - Method in class gaiasky.util.elements.OsculatingElements
-
Gets the inclination.
- getIndex() - Method in enum class gaiasky.util.gaia.FOV
-
Get FOV index [0-3]
- getIndex() - Method in enum class gaiasky.util.gaia.time.TimeContext
- getIndex(long) - Method in class gaiasky.data.util.PointCloudData
- getIndex(long) - Static method in class gaiasky.util.gdx.shader.attribute.Attribute
- getIndex(Instant) - Method in class gaiasky.data.util.PointCloudData
-
Gets the bounding indices for the given date.
- getIndices(int[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the indices from the Mesh to the int array.
- getIndices(int[], int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the indices from the Mesh to the int array.
- getIndices(int, int[], int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the remaining indices from the Mesh to the int array.
- getIndices(int, int, int[], int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the indices from the Mesh to the int array.
- getIndicesBuffer() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getInfo - Static variable in class gaiasky.vr.openxr.input.actions.SingleInputAction
- getInput(GamepadConfigWindow.GamepadInput) - Method in class gaiasky.gui.GamepadConfigWindow
-
Returns an integer array with [0] the code and [1] the type.
- getInputMultiplexer() - Method in class gaiasky.gui.GuiRegistry
- getInputStream(FileHandle) - Method in class gaiasky.util.gdx.loader.is.GzipInputStreamProvider
- getInputStream(FileHandle) - Method in interface gaiasky.util.gdx.loader.is.InputStreamProvider
- getInputStream(FileHandle) - Method in class gaiasky.util.gdx.loader.is.RegularInputStreamProvider
- getInputWidgets(Actor, Array<Actor>) - Static method in class gaiasky.util.GuiUtils
-
Get all the input widgets in the given container actor by traversing it recursively.
- getInputWidgets(Array<? extends Actor>, Array<Actor>) - Static method in class gaiasky.util.GuiUtils
-
Get all input widgets recursively.
- getInstance() - Static method in class gaiasky.util.gravwaves.RelativisticEffectsManager
- getInstance(Class<T>) - Static method in class gaiasky.util.coord.AbstractOrbitCoordinates
- getInstanceAttributes() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getInstanceAttributes() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- getInstancedAttribute(int) - Method in class gaiasky.util.gdx.mesh.IntMesh
- getInstances() - Static method in class gaiasky.util.coord.AbstractOrbitCoordinates
- getIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getInternalUnitToMeterConversion() - Method in class gaiasky.script.EventScriptingInterface
- getInternalUnitToMeterConversion() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the internal unit to meter conversion factor.
- getIntValue(int) - Method in class gaiasky.util.scene2d.OwnTextField
- getInversePos() - Method in class gaiasky.scene.camera.AbstractCamera
- getInversePos() - Method in class gaiasky.scene.camera.CameraManager
- getInversePos() - Method in interface gaiasky.scene.camera.ICamera
- getJavaVersion() - Static method in class gaiasky.util.SysUtils
- getJulianDate(double) - Static method in class gaiasky.util.coord.AstroUtils
-
Get julian date from a double reference epoch, as a Gregorian calendar year plus fraction.
- getJulianDate(int, int, int, int, int, int, int, boolean) - Static method in class gaiasky.util.coord.AstroUtils
-
Gets the Julian date number given the Gregorian calendar quantities.
- getJulianDate(Instant) - Static method in class gaiasky.util.coord.AstroUtils
- getJulianDateCache(Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Gets the Julian Date for the given date.
- getJulianDayNumberBook(int, int, int) - Static method in class gaiasky.util.coord.AstroUtils
-
Deprecated.This does not work well!
- getJulianDayNumberWikipediaGregorianCalendar(int, int, int) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the Julian day number of a date in the Gregorian calendar.
- getJulianDayNumberWikipediaJulianCalendar(int, int, int) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the Julian day number of a date in the Julian calendar.
- getKappa() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current kappa = d(nu)/d(sLon)
- getKerning(char) - Method in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- getKey() - Method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- getKey() - Method in class gaiasky.util.svt.SVTQuadtreeNode
-
Gets a unique 64-bit integer key for this tile, including the level, the column and the row.
- getKey(int, int, int) - Method in class gaiasky.render.process.RenderModeCubemap
- getKey(int, int, int) - Method in class gaiasky.util.svt.SVTQuadtree
- getKey(SVTQuadtreeNode<T>) - Method in class gaiasky.util.svt.SVTQuadtree
- getKeys(String) - Method in class gaiasky.gui.KeyBindings
-
Gets the keys that trigger the action identified by the given name
- getKnobBeforeDrawable() - Method in class gaiasky.util.scene2d.OwnSlider
- getKnobBeforeDrawable() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- getLabel() - Method in class gaiasky.util.scene2d.MenuItem
- getLabelCell() - Method in class gaiasky.util.scene2d.MenuItem
- getLastCheckedString() - Method in class gaiasky.util.Settings.ProgramSettings.UpdateSettings
- getLastPollEventsResult() - Method in class gaiasky.vr.openxr.XrDriver
- getLatitude() - Method in class gaiasky.util.math.Vector3d
-
Returns the latitude of this vector in the reference frame with the
Z
axis pointing toward the North pole and theX
axis pointing towards zero longitude. - getLayouts() - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- getLeft(double, double[], int) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
Find left such that t[left] <= ta < t[left+1]
- getLeftVar(double, double[], int) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
Find left such that t[left] <= ta < t[left+1] (but one less if ta == t[left+1])
- getLeftWidth() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getLight(String) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
- getLightCount(Environment) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.utils.EnvironmentUtil
- getLightGlowPass() - Method in interface gaiasky.render.api.ISceneRenderer
-
Gets the light glow pass object.
- getLightGlowPass() - Method in class gaiasky.scene.system.render.SceneRenderer
- getLightGlowTexture() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- getLightGlowTexture() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter
- getLightsInfo(LightUtils.LightsInfo, Environment) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.utils.LightUtils
- getLightsInfo(LightUtils.LightsInfo, Iterable<BaseLight>) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.utils.LightUtils
- getLineCopy(Entity) - Method in class gaiasky.scene.Scene
- getLineHeight() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the line height, which is the distance from one line of text to the next.
- getLineObject(String) - Method in class gaiasky.script.EventScriptingInterface
- getLineObject(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets a
Verts
object from the scene byname
. - getLineObject(String, double) - Method in class gaiasky.script.EventScriptingInterface
- getLineObject(String, double) - Method in interface gaiasky.script.IScriptingInterface
-
Gets a
Verts
object from the scene byname
. - getLineWidth() - Method in interface gaiasky.render.api.ILineRenderable
- getLineWidth() - Method in class gaiasky.scene.view.LineView
- getLineWidth() - Method in class gaiasky.util.tree.OctreeNode
- getLinkCursor() - Method in class gaiasky.util.GlobalResources
- getLinkURL() - Method in class gaiasky.util.scene2d.Link
- getList(int) - Method in class gaiasky.util.ds.RouletteList
-
Returns the list for the given index.
- getListener() - Method in class gaiasky.util.scene2d.ContextMenu
- getListOfAreas() - Method in class gaiasky.util.gaia.utils.ComplexArea
- getLoadQueueSize() - Method in interface gaiasky.data.api.IOctantLoader
- getLoadQueueSize() - Method in class gaiasky.data.OctreeLoader
- getLocalAppDataTemp() - Static method in class gaiasky.util.SysUtils
- getLocalCopy() - Method in class gaiasky.util.datadesc.DatasetDesc
- getLocalDataDir() - Method in class gaiasky.script.EventScriptingInterface
- getLocalDataDir() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the default data directory.
- getLocalDataDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the local data directory where the data files are downloaded and stored.
- getLocale() - Method in class gaiasky.util.Settings.ProgramSettings
- getLocaleFromLanguageTag(String) - Static method in class gaiasky.util.i18n.I18n
- getLocalizedName() - Method in interface gaiasky.scene.api.IFocus
-
Returns the localized name of this focus.
- getLocalizedName() - Method in class gaiasky.scene.component.Base
- getLocalizedName() - Method in class gaiasky.scene.component.ParticleSet
- getLocalizedName() - Method in class gaiasky.scene.view.FocusView
- getLocalizedName() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getLocalTransform() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- getLocalTransform() - Method in class gaiasky.scene.view.VertsView
- getLocations() - Method in class gaiasky.util.LocationLogManager
- getLog() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getLogDir() - Static method in class gaiasky.util.SysUtils
-
Gets a file pointer to the log directory, where the log for the last session is stored.
- getLogger() - Static method in class gaiasky.util.Logger
-
Returns default logger
- getLogger(Class<?>) - Static method in class gaiasky.util.Logger
-
Gets the logger for the particular class
- getLogger(String) - Static method in class gaiasky.util.Logger
-
Gets a logger for an arbitrary string tag
- getLong(Map<String, Object>, String, long) - Method in class gaiasky.scene.component.DatasetDescription
- getLongitude() - Method in class gaiasky.util.math.Vector3d
-
Returns the longitude of this vector in the reference frame with the
Z
axis pointing towards the North pole and theX
axis pointing towards zero longitude. - getLongValue(long) - Method in class gaiasky.util.scene2d.OwnTextField
- getLonLat(FocusView, Entity, ICamera, int, int, Vector3, Vector3, Vector3, Vector3, Vector3d, Vector3d, Matrix4, double[]) - Static method in class gaiasky.util.camera.CameraUtils
- getLpu() - Method in class gaiasky.scene.system.render.pass.LightGlowPass
- getLSun() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
- getLSunDot() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
- getLSunRef() - Method in class gaiasky.util.gaia.Nsl37
- getLuma() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- getLumaBuffer() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- getLut() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getLut() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getLutIndexVal(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getLutIndexVal(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getLutIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getLutIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getMachines() - Method in class gaiasky.scene.view.SpacecraftView
- getMag() - Method in class gaiasky.scene.view.FocusView
- getMainBuffer() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- getManagedDisposables() - Method in class gaiasky.util.gdx.model.IntModel
- getManagedStatus() - Static method in class gaiasky.util.gdx.mesh.IntMesh
- getManagedStatus() - Static method in class gaiasky.util.gdx.OwnCubemap
- getManagedStatus() - Static method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getManagedStatus() - Static method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- getManager() - Method in class gaiasky.scene.camera.AbstractCamera
- getManager() - Method in class gaiasky.scene.camera.CameraManager
- getManager() - Method in interface gaiasky.scene.camera.ICamera
- getMappedValue() - Method in class gaiasky.util.scene2d.OwnSlider
- getMappedValue() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- getMappings() - Method in class gaiasky.gui.KeyBindings
- getMappings() - Method in class gaiasky.input.AbstractGamepadListener
- getMappingsDirName() - Static method in class gaiasky.util.SysUtils
- getMappingsInv() - Method in class gaiasky.gui.KeyBindings
- getMask() - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- getMass() - Method in class gaiasky.scene.record.MachineDefinition
- getMaterial() - Method in class gaiasky.scene.record.CloudComponent
- getMaterial() - Method in interface gaiasky.scene.record.IMaterialProvider
- getMaterial() - Method in class gaiasky.scene.record.MaterialComponent
- getMaterial(String) - Method in class gaiasky.util.gdx.loader.OwnMtlLoader
- getMaterial(String) - Method in class gaiasky.util.gdx.model.IntModel
- getMaterial(String) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getMaterial(String, boolean) - Method in class gaiasky.util.gdx.model.IntModel
- getMaterial(String, boolean) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getMatrix(Matrix4) - Method in class gaiasky.util.math.Vector3d
-
Sets the matrix aux to a translation matrix using this vector
- getMatrix(Matrix4d) - Method in class gaiasky.util.math.Vector3d
-
Sets the given matrix to a translation matrix using this vector
- getMax() - Method in class gaiasky.util.math.BoundingBoxDouble
-
Deprecated.Use
BoundingBoxDouble.getMax(Vector3d)
instead - getMax() - Method in class gaiasky.util.validator.DoubleValidator
- getMax() - Method in class gaiasky.util.validator.FloatValidator
- getMax() - Method in class gaiasky.util.validator.IntValidator
- getMax() - Method in class gaiasky.util.validator.LongValidator
- getMax(Vector3d) - Method in class gaiasky.util.math.BoundingBoxDouble
- getMaxBones() - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.scene.SkinLoader
- getMaxDepth() - Method in class gaiasky.util.tree.OctreeNode
-
Gets the depth of this subtree, that is, the number of levels of the longest parent-child path starting at this node.
- getMaxDistance() - Method in class gaiasky.scene.component.ParticleSet
- getMaxHeight() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- getMaxHeight() - Method in class gaiasky.util.scene2d.TextureWidget
- getMaxIndices() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getMaxInternalTimeStep() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current time step in Runge-Kutta integrator
- getMaxMemory() - Static method in class gaiasky.util.MemInfo
-
The maximum amount of memory the JVM will attempt to use.
- getMaxStep() - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Return the currently set maximum step used in the Hermite interpolation
- getMaxVertices() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getMaxWidth() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- getMaxWidth() - Method in class gaiasky.util.scene2d.TextureWidget
- getMeanAnomaly() - Method in class gaiasky.util.elements.OsculatingElements
-
Gets the mean anomaly.
- getMeanDistance() - Method in class gaiasky.scene.component.ParticleSet
- getMeshes() - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.geometry.MeshLoader
- getMeshPart() - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- getMeshPart() - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
- getMessage1Width() - Method in class gaiasky.gui.NotificationsInterface
- getMessage2Width() - Method in class gaiasky.gui.NotificationsInterface
- getMessagesWidth() - Method in class gaiasky.gui.NotificationsInterface
- getMeterToInternalUnitConversion() - Method in class gaiasky.script.EventScriptingInterface
- getMeterToInternalUnitConversion() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the meter to internal unit conversion factor.
- getMiddleHeight() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getMiddleWidth() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getMidPoint() - Method in interface gaiasky.util.gaia.utils.Area
-
Determine the weighted mid-point of the Area
- getMidPoint() - Method in class gaiasky.util.gaia.utils.CircleArea
- getMidPoint() - Method in class gaiasky.util.gaia.utils.ComplexArea
- getMin() - Method in class gaiasky.util.math.BoundingBoxDouble
-
Deprecated.Use
BoundingBoxDouble.getMin(Vector3d)
instead. - getMin() - Method in class gaiasky.util.validator.DoubleValidator
- getMin() - Method in class gaiasky.util.validator.FloatValidator
- getMin() - Method in class gaiasky.util.validator.IntValidator
- getMin() - Method in class gaiasky.util.validator.LongValidator
- getMin(Vector3d) - Method in class gaiasky.util.math.BoundingBoxDouble
- getMinDistance() - Method in class gaiasky.scene.component.ParticleSet
- getMinHeight() - Method in class gaiasky.util.scene2d.TextureWidget
- getMinStarOpacity() - Method in class gaiasky.script.EventScriptingInterface
- getMinWidth() - Method in class gaiasky.util.scene2d.TextureWidget
- getMode() - Method in class gaiasky.scene.camera.CameraManager
- getMode() - Method in interface gaiasky.scene.camera.ICamera
- getMode() - Method in class gaiasky.scene.camera.NaturalCamera
- getMode() - Method in class gaiasky.scene.camera.RelativisticCamera
- getMode() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getMode() - Method in class gaiasky.util.gaia.Epsl
- getMode() - Method in class gaiasky.util.gaia.TransitionScanningLaw
-
Return the Epsl.Mode (preceding or following)
- getMode(int) - Static method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- getModel() - Method in class gaiasky.scene.record.MachineDefinition
- getModel(ParticleSet, int) - Method in class gaiasky.render.system.InstancedRenderSystem
- getModel(IntModel, String, Map<String, Object>, int, int) - Method in class gaiasky.render.system.InstancedRenderSystem
- getModel(String, Map<String, Object>, Bits, int) - Method in class gaiasky.util.ModelCache
- getModelInstance() - Method in class gaiasky.vr.openxr.input.XrControllerDevice
- getModelRenderSystem() - Method in class gaiasky.scene.system.render.SceneRenderer
- getMouseWheelY() - Method in class gaiasky.util.scene2d.OwnScrollPane
-
Returns the amount to scroll vertically when the mouse wheel is scrolled.
- getMsl() - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Returns the underlying ModeifiedScanningLaw.
- getMsSince(Instant, double) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the elapsed milliseconds since the given julian date jd until the given date.
- getMsSinceJ2000(Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the elapsed milliseconds since the epoch J2000 until the given date.
- getMsSinceJ2010(Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the elapsed milliseconds since the epoch J2010 until the given date.
- getMsSinceJ2015(Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the elapsed milliseconds since the epoch J2015 until the given date.
- getMu() - Method in class gaiasky.util.elements.OsculatingElements
-
Gets the mu.
- getMuAlpha() - Method in class gaiasky.scene.view.FocusView
- getMuDelta() - Method in class gaiasky.scene.view.FocusView
- getName() - Method in class gaiasky.gui.AbstractGui
- getName() - Method in interface gaiasky.gui.IMinimapScale
- getName() - Method in class gaiasky.gui.minimap.HeliosphereMinimapScale
- getName() - Method in class gaiasky.gui.minimap.HighZMinimapScale
- getName() - Method in class gaiasky.gui.minimap.InnerSolarSystemMinimapScale
- getName() - Method in class gaiasky.gui.minimap.LocalGroup1MinimapScale
- getName() - Method in class gaiasky.gui.minimap.LocalGroup2MinimapScale
- getName() - Method in class gaiasky.gui.minimap.MilkyWayMinimapScale
- getName() - Method in class gaiasky.gui.minimap.OortCloudMinimapScale
- getName() - Method in class gaiasky.gui.minimap.OuterSolarSystemMinimapScale
- getName() - Method in class gaiasky.gui.minimap.SolarNeighbourhoodMinimapScale
- getName() - Method in enum class gaiasky.render.ComponentTypes.ComponentType
- getName() - Method in interface gaiasky.scene.api.IFocus
-
Returns the first name of this focus.
- getName() - Method in interface gaiasky.scene.api.IVisibilitySwitch
- getName() - Method in class gaiasky.scene.Archetype
- getName() - Method in class gaiasky.scene.component.Base
- getName() - Method in class gaiasky.scene.component.ParticleSet
- getName() - Method in class gaiasky.scene.record.MachineDefinition
- getName() - Method in class gaiasky.scene.view.FocusView
- getName() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getName() - Method in class gaiasky.util.gaia.utils.ComplexArea
-
Get the name of the area
- getName(int) - Method in class gaiasky.gui.BookmarkPath
- getName0() - Method in class gaiasky.scene.component.Ruler
- getName1() - Method in class gaiasky.scene.component.Ruler
- getNameCount() - Method in class gaiasky.gui.BookmarkPath
- getNames() - Method in interface gaiasky.scene.api.IFocus
-
Returns all names of this focus.
- getNames() - Method in class gaiasky.scene.component.ParticleSet
- getNames() - Method in class gaiasky.scene.view.FocusView
- getNames() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getNCameras() - Method in class gaiasky.scene.camera.CameraManager
- getNCameras() - Method in interface gaiasky.scene.camera.ICamera
- getNCameras() - Method in class gaiasky.scene.camera.NaturalCamera
- getNCameras() - Method in class gaiasky.scene.camera.RelativisticCamera
- getNCameras() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getNear() - Method in class gaiasky.scene.camera.AbstractCamera
- getNear() - Method in class gaiasky.scene.camera.CameraManager
- getNear() - Method in interface gaiasky.scene.camera.ICamera
- getNetName() - Method in class gaiasky.util.Settings.ProgramSettings.NetSettings
- getNext(Function<CubmeapProjectionEffect.CubemapProjection, Boolean>) - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- getNextOrthosphereProfile() - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- getNextPanoramaProjection() - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- getNextPlanetariumProjection() - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- getNLoadedStars() - Method in interface gaiasky.data.api.IOctantLoader
- getNLoadedStars() - Method in class gaiasky.data.OctreeLoader
- getNode() - Method in class gaiasky.util.elements.OsculatingElements
-
Gets the node.
- getNode(Array<IntNode>, String, boolean, boolean) - Static method in class gaiasky.util.gdx.model.IntNode
-
Helper method to recursive fetch a node from an array
- getNode(String) - Method in class gaiasky.util.gdx.model.IntModel
- getNode(String) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getNode(String, boolean) - Method in class gaiasky.util.gdx.model.IntModel
- getNode(String, boolean) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getNode(String, boolean, boolean) - Method in class gaiasky.util.gdx.model.IntModel
- getNode(String, boolean, boolean) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getNodeParams() - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Return the parameters defining the Hermite interpolation nodes (array tNs)
- getNominalSunVector() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- getNormal() - Method in class gaiasky.util.math.PlaneDouble
- getNormalBufferTexture() - Method in class gaiasky.util.gdx.contrib.utils.GaiaSkyFrameBuffer
- getNormalizedHeight(double, double) - Method in class gaiasky.scene.record.HeightDataArray
- getNormalizedHeight(double, double) - Method in class gaiasky.scene.record.HeightDataPixmap
- getNormalizedHeight(double, double) - Method in class gaiasky.scene.record.HeightDataSVT
- getNormalizedHeight(double, double) - Method in interface gaiasky.scene.record.IHeightData
-
Gets the height normalized in [0,1] for the given UV coordinates.
- getNu() - Method in class gaiasky.util.gaia.HeliotropicAnglesRates
-
Get the revolving phase angle - this is the second heliotropic attitude angle
- getNu() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Returns the current heliotropic revolving phase in range [0,2*pi]
- getNuDot() - Method in class gaiasky.util.gaia.HeliotropicAnglesRates
-
Get the time derivative of the revolving phase angle
- getNuDot() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current precession angle rate (d(nu)/dt)
- getNuFull() - Method in class gaiasky.util.gaia.Nsl37
- getNumAttributes() - Static method in class gaiasky.util.gdx.shader.attribute.Attribute
- getNumber() - Method in enum class gaiasky.util.gaia.FOV
-
Get FOV number [1-4]
- getNumberMessages() - Static method in class gaiasky.gui.NotificationsInterface
- getNumberObjects(Entity) - Method in class gaiasky.scene.Scene
-
Returns the number of actual objects held by this entity.
- getNumberObjects(OctreeNode) - Method in class gaiasky.scene.Scene
-
Computes the number of objects in the given octree node, recursively.
- getNumberOfThreads() - Method in class gaiasky.util.Settings.PerformanceSettings
-
Returns the actual number of threads.
- getNumCollections() - Method in class gaiasky.util.ds.RouletteList
- getNumericalFieldIndex() - Method in enum class gaiasky.util.gaia.FOV
-
Get numerical field index defined as 1.0 for FOV1-3 and -1.0 for FOV2-4
- getNumIndices() - Method in class gaiasky.util.gdx.mesh.IntIndexArray
- getNumIndices() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
- getNumIndices() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
- getNumIndices() - Method in interface gaiasky.util.gdx.mesh.IntIndexData
- getNumIndices() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getNumManagedCubemaps() - Static method in class gaiasky.util.gdx.OwnCubemap
- getNumManagedShaderPrograms() - Static method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getNumManagedShaderPrograms() - Static method in class gaiasky.util.gdx.shader.TessellationShaderProgram
- getNumMaxIndices() - Method in class gaiasky.util.gdx.mesh.IntIndexArray
- getNumMaxIndices() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
- getNumMaxIndices() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
- getNumMaxIndices() - Method in interface gaiasky.util.gdx.mesh.IntIndexData
- getNumMaxVertices() - Method in interface gaiasky.util.gdx.mesh.IntVertexData
- getNumMaxVertices() - Method in class gaiasky.util.gdx.mesh.VertexArray
- getNumMaxVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
- getNumMaxVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- getNumMaxVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
- getNumMaxVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
- getNuMod4Pi() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Returns the current heliotropic revolving phase in range [0,4*pi]
- getNuMod4Pi() - Method in class gaiasky.util.gaia.Nsl37
- getNumParticles() - Method in class gaiasky.scene.view.FocusView
- getNumPoints() - Method in class gaiasky.data.util.PointCloudData
- getNumSamples() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- getNumVertices() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getNumVertices() - Method in interface gaiasky.util.gdx.mesh.IntVertexData
- getNumVertices() - Method in class gaiasky.util.gdx.mesh.VertexArray
- getNumVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
- getNumVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- getNumVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
- getNumVertices() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
- getNuRef() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Get the reference revolving phase angle
- getObject(String) - Method in class gaiasky.script.EventScriptingInterface
- getObject(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets an object from the scene graph by
name
or id (HIP, TYC, Gaia SourceId). - getObject(String, double) - Method in class gaiasky.script.EventScriptingInterface
- getObject(String, double) - Method in interface gaiasky.script.IScriptingInterface
-
Gets an object by
name
or id (HIP, TYC, Gaia SourceID), optionally waiting until the object is available, with a timeout. - getObjectPosition(String) - Method in class gaiasky.script.EventScriptingInterface
- getObjectPosition(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current position of the object identified by
name
in the internal coordinate system and internal units. - getObjectPosition(String, double[]) - Method in class gaiasky.scene.Scene
-
Gets the current position of the object identified by the given name.
- getObjectPosition(String, String) - Method in class gaiasky.script.EventScriptingInterface
- getObjectPosition(String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current position of the object identified by
name
in the internal coordinate system and the requested distance units. - getObjectPredictedPosition(String) - Method in class gaiasky.script.EventScriptingInterface
- getObjectPredictedPosition(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets the predicted position of the object identified by
name
in the internal coordinate system and internal units. - getObjectPredictedPosition(String, String) - Method in class gaiasky.script.EventScriptingInterface
- getObjectPredictedPosition(String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets the predicted position of the object identified by
name
in the internal coordinate system and the requested distance units. - getObjectRadius(String) - Method in class gaiasky.script.EventScriptingInterface
- getObjectRadius(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets the size of the object identified by
name
, in Km, by name or id (HIP, TYC, sourceId). - getObjectVisibility(String) - Method in class gaiasky.script.EventScriptingInterface
- getObjectVisibility(String) - Method in interface gaiasky.script.IScriptingInterface
-
Gets the visibility of a particular object.
- getOctant() - Method in interface gaiasky.scene.api.IFocus
-
Gets the octant this focus belongs to, if any.
- getOctant() - Method in class gaiasky.scene.view.FocusView
- getOctant() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getOctreeObjects(Array<Entity>) - Method in class gaiasky.scene.view.FocusView
- getOffset() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- getOffset() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- getOffset(IRenderable) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- getOmega() - Method in class gaiasky.util.gaia.HeliotropicAnglesRates
-
Get the spin phase angle - this is the third heliotropic attitude angle
- getOmega() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Returns the scanning phase angle (Omega) in the range [0, 2*pi].
- getOmegaDot() - Method in class gaiasky.util.gaia.HeliotropicAnglesRates
-
Get the time derivative of the spin phase angle
- getOmegaDot() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current spin phase rate (d(Omega)/dt)
- getOmegaDot1() - Method in class gaiasky.util.gaia.Nsl37
- getOmegaFull() - Method in class gaiasky.util.gaia.Epsl
- getOmegaFull() - Method in class gaiasky.util.gaia.Nsl37
- getOmegaMod4Pi() - Method in class gaiasky.util.gaia.Epsl
- getOmegaMod4Pi() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Returns the scanning phase angle (Omega) in the range [0, 4*pi].
- getOmegaMod4Pi() - Method in class gaiasky.util.gaia.Nsl37
- getOmegaRef() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Get the reference scan phase angle
- getOmegaRevs() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Returns the integer number of revolutions to be added to the spin phase (omega) such that omega + 2 * pi * omegaRevs is a continuous function of time
- getOmegaRevs() - Method in class gaiasky.util.gaia.Nsl37
- getOntime() - Method in class gaiasky.util.gaia.time.GtiList
-
Compute the sum of the TimeIntervals
- getOpacity() - Method in interface gaiasky.render.api.IRenderable
-
Returns the opacity of this renderable
- getOpacity() - Method in class gaiasky.scene.component.Render
- getOpacity() - Method in class gaiasky.scene.view.BaseView
- getOpacity() - Method in class gaiasky.scene.view.LineView
- getOpacity() - Method in class gaiasky.scene.view.RenderView
- getOpacity() - Method in class gaiasky.scene.view.VertsView
- getOpacity() - Method in class gaiasky.util.tree.OctreeNode
- getOperation() - Method in class gaiasky.util.filter.Filter
- getOperationFromString(String) - Method in class gaiasky.util.filter.Filter
- getOperationString() - Method in class gaiasky.util.filter.Filter
- getOrbitName() - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- getOrientation() - Method in interface gaiasky.scene.api.IFocus
-
Returns the orientation matrix of this focus.
- getOrientation() - Method in class gaiasky.scene.view.FocusView
- getOrientation() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getOrientationQuaternion() - Method in interface gaiasky.scene.api.IFocus
-
Returns the orientation quaternion of this focus.
- getOrientationQuaternion() - Method in class gaiasky.scene.view.FocusView
- getOrientationQuaternion() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getOriginX() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- getOriginX() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- getOriginX() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Zoom
- getOriginX() - Method in class gaiasky.util.gdx.g2d.Sprite
-
The origin influences
Sprite.setPosition(float, float)
,Sprite.setRotation(float)
and the expansion direction of scalingSprite.setScale(float, float)
- getOriginX() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getOriginY() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- getOriginY() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- getOriginY() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Zoom
- getOriginY() - Method in class gaiasky.util.gdx.g2d.Sprite
-
The origin influences
Sprite.setPosition(float, float)
,Sprite.setRotation(float)
and the expansion direction of scalingSprite.setScale(float, float)
- getOriginY() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getOrInitializeRenderSystem(RenderGroup) - Method in class gaiasky.scene.system.render.SceneRenderer
- getOSArchitecture() - Static method in class gaiasky.util.SysUtils
- getOSFamily() - Static method in class gaiasky.util.SysUtils
- getOSName() - Static method in class gaiasky.util.SysUtils
- getOSVersion() - Static method in class gaiasky.util.SysUtils
- getPackedColor() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- getPackedColor() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getPadBottom() - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Returns the bottom padding if set, else returns
NinePatch.getBottomHeight()
. - getPadLeft() - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Returns the left padding if set, else returns
NinePatch.getLeftWidth()
. - getPadRight() - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Returns the right padding if set, else returns
NinePatch.getRightWidth()
. - getPadTop() - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Returns the top padding if set, else returns
NinePatch.getTopHeight()
. - getPages() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData
- getParallaxDistance() - Method in class gaiasky.util.units.Quantity.Angle
-
Gets the parallax distance of this angle.
- getParent() - Method in class gaiasky.gui.BookmarkPath
- getParent() - Method in class gaiasky.util.gdx.model.IntNode
- getParent() - Method in class gaiasky.util.validator.CallbackValidator
- getParentEntity() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- getParentEntity() - Method in class gaiasky.scene.view.VertsView
- getParentIndex() - Method in class gaiasky.util.tree.OctreeNode
-
Gets the index of this node in the parent's list.
- getParentOrientation() - Method in class gaiasky.util.coord.OrbitLintCoordinates
- getParticleDatasetOptions(String, double, double[], double, double[], double, double[], ComponentTypes.ComponentType, double[], double[]) - Static method in class gaiasky.data.group.DatasetOptions
- getParticleSet() - Method in class gaiasky.scene.view.FocusView
- getParticleSet(Scene, String, String, List<IParticleRecord>, DatasetOptions, boolean) - Static method in class gaiasky.scene.entity.EntityUtils
- getPasses() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- getPath(String) - Method in class gaiasky.vr.openxr.XrDriver
- getPath(String, String...) - Method in class gaiasky.gui.BookmarkPath.BookmarksFileSystem
- getPathMatcher(String) - Method in class gaiasky.gui.BookmarkPath.BookmarksFileSystem
- getPericenter() - Method in class gaiasky.util.elements.OsculatingElements
-
Gets the pericenter.
- getPickedCmapAttribute() - Method in class gaiasky.gui.ColormapPicker
- getPickedCmapIndex() - Method in class gaiasky.gui.ColormapPicker
- getPickedCmapMax() - Method in class gaiasky.gui.ColormapPicker
- getPickedCmapMin() - Method in class gaiasky.gui.ColormapPicker
- getPickedColor() - Method in class gaiasky.gui.ColorPickerAbstract
- getPickedColorDouble() - Method in class gaiasky.gui.ColorPickerAbstract
- getPitch() - Method in class gaiasky.util.math.QuaternionDouble
-
Get the pitch euler angle in degrees, which is the rotation around the x axis.
- getPitchPower() - Method in class gaiasky.scene.view.SpacecraftView
- getPitchRad() - Method in class gaiasky.util.math.QuaternionDouble
-
Get the pitch euler angle in radians, which is the rotation around the x axis.
- getPixmaps(Array<Pixmap>) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.texture.ImageResolver
- getPlanetariumAngle() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect
- getPlanetariumAngle() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- getPlanetariumAperture() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect
- getPlanetariumAperture() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- getPointCloud() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- getPointCloud() - Method in class gaiasky.scene.view.VertsView
- getPointScaling(Highlight, GraphNode) - Method in class gaiasky.scene.entity.ParticleUtils
- getPool() - Method in class gaiasky.util.ds.GaiaSkyExecutorService
- getPos() - Method in interface gaiasky.scene.api.IFocus
-
Returns the position.
- getPos() - Method in class gaiasky.scene.camera.AbstractCamera
- getPos() - Method in class gaiasky.scene.camera.CameraManager
- getPos() - Method in interface gaiasky.scene.camera.ICamera
- getPos() - Method in class gaiasky.scene.view.FocusView
- getPos() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getPosition() - Method in class gaiasky.scene.record.Position
- getPosition() - Method in class gaiasky.scene.view.PositionView
- getPosition() - Method in class gaiasky.util.coord.StaticCoordinates
- getPosition() - Method in interface gaiasky.util.tree.IOctreeObject
- getPosition() - Method in interface gaiasky.util.tree.IPosition
- getPositionAboveSurface(double, double, double, Vector3b) - Method in class gaiasky.scene.view.FocusView
-
Returns the cartesian position in the internal reference system above the surface at the given longitude and latitude and distance.
- getPositionAndSizeGui(String) - Method in class gaiasky.script.EventScriptingInterface
- getPositionAndSizeGui(String) - Method in interface gaiasky.script.IScriptingInterface
-
Returns the size and position of the GUI element that goes by the given name or null if such element does not exist.
- getPositionAtPericenter() - Method in class gaiasky.util.elements.OsculatingElements
-
Gets the position at pericenter.
- getPositionType(UCD, UCD, UCD) - Method in class gaiasky.util.ucd.UCDParser
- getPosSph() - Method in interface gaiasky.scene.api.IFocus
-
Gets the position in equatorial spherical coordinates.
- getPosSph() - Method in class gaiasky.scene.component.ParticleSet
- getPosSph() - Method in class gaiasky.scene.view.FocusView
- getPosSph() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getPostProcessBean(IPostProcessor.RenderType) - Method in interface gaiasky.render.api.IPostProcessor
- getPostProcessBean(IPostProcessor.RenderType) - Method in class gaiasky.render.MainPostProcessor
- getPostProcessor() - Method in class gaiasky.GaiaSky
- getPostProcessor() - Method in class gaiasky.render.PostProcessorFactory
- getPower() - Method in class gaiasky.scene.record.MachineDefinition
- getPrecessionRateChanges() - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Get a list of the (approximate) times when the precession rate has changed.
- getPrecRate() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get the precession rate of the underlying NSL
- getPredictedPosition(Vector3b, ITimeFrameProvider, ICamera, boolean) - Method in interface gaiasky.scene.api.IFocus
-
Gets the position of this entity in the next time step in the internal reference system using the given time provider and the given camera.
- getPredictedPosition(Vector3b, ITimeFrameProvider, ICamera, boolean) - Method in class gaiasky.scene.view.FocusView
- getPredictedPosition(Vector3b, ITimeFrameProvider, ICamera, boolean) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getPrefHeight() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnCheckBox
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnImage
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnLabel
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnProgressBar
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnScrollPane
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnSelectBox
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnSlider
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnTextArea
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnTextButton
- getPrefHeight() - Method in class gaiasky.util.scene2d.OwnTextField
- getPrefHeight() - Method in class gaiasky.util.scene2d.Separator
- getPrefHeight() - Method in class gaiasky.util.scene2d.TextureWidget
- getPrefWidth() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnCheckBox
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnImage
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnLabel
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnProgressBar
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnScrollPane
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnSelectBox
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnSlider
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnTextArea
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnTextButton
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnTextField
- getPrefWidth() - Method in class gaiasky.util.scene2d.OwnWindow
- getPrefWidth() - Method in class gaiasky.util.scene2d.Separator
- getPrefWidth() - Method in class gaiasky.util.scene2d.TextureWidget
- getPrePassTexture() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- getPrePassTexture() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter
- getPreviousPos() - Method in class gaiasky.scene.camera.AbstractCamera
- getPreviousPos() - Method in class gaiasky.scene.camera.CameraManager
- getPreviousPos() - Method in interface gaiasky.scene.camera.ICamera
- getPreviousProjView() - Method in class gaiasky.scene.camera.AbstractCamera
- getPreviousProjView() - Method in class gaiasky.scene.camera.CameraManager
- getPreviousProjView() - Method in interface gaiasky.scene.camera.ICamera
- getPrimitiveSize() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- getPrimitiveSize() - Method in class gaiasky.scene.view.VertsView
- getProceduralPixmapDir() - Static method in class gaiasky.util.SysUtils
- getProjection() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect
- getProjection() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- getProjectionMatrix() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Returns the current projection matrix.
- getProjectionMatrix() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getProjView() - Method in class gaiasky.scene.camera.AbstractCamera
- getProjView() - Method in class gaiasky.scene.camera.CameraManager
- getProjView() - Method in interface gaiasky.scene.camera.ICamera
- getProjViewTrans() - Method in class gaiasky.render.ShadowMapImpl
- getProjViewTrans() - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- getProperMotionsMaxNumber() - Method in class gaiasky.script.EventScriptingInterface
- getProperMotionsMaxNumber() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the current maximum number of velocity vectors per star group.
- getPsi() - Method in class gaiasky.util.gaia.EquatorialAnglesRates
-
Get the equatorial spin phase angle, psi (from the ascending node on the equator to the SRS x axis) - this is the third equatorial attitude angle
- getPsiDot() - Method in class gaiasky.util.gaia.EquatorialAnglesRates
-
Get time derivative psiDot of the the equatorial spin phase angle
- getQuaternion() - Method in class gaiasky.util.gaia.ConcreteAttitude
- getQuaternion() - Method in interface gaiasky.util.gaia.IAttitude
- getQuaternionAndRate(long, HeliotropicAnglesRates) - Static method in class gaiasky.util.gaia.AttitudeConverter
-
Converts heliotropic angles and rates to an attitude quaternion and its derivative
- getQuaternionDot() - Method in class gaiasky.util.gaia.ConcreteAttitude
-
Get the time derivative of the attitude.
- getQuaternionDot() - Method in interface gaiasky.util.gaia.IAttitude
- getRadialVelocity() - Method in class gaiasky.scene.view.FocusView
- getRadius() - Method in interface gaiasky.scene.api.IFocus
-
Returns the radius of this focus object in internal units.
- getRadius() - Method in class gaiasky.scene.component.ParticleSet
- getRadius() - Method in class gaiasky.scene.view.FocusView
- getRadius() - Method in class gaiasky.scene.view.RenderView
- getRadius() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getRadius() - Method in class gaiasky.util.gaia.utils.CircleArea
- getRadius(int) - Method in class gaiasky.scene.component.ParticleSet
- getRadius(Entity) - Static method in class gaiasky.scene.entity.EntityUtils
-
Re-implementation of
FocusView.getRadius()
in a static context. - getRampDuration() - Method in class gaiasky.util.gaia.TransitionScanningLaw
-
Return the duration of the ramp
- getRandomParticleName() - Method in class gaiasky.scene.component.ParticleSet
-
Gets the name of a random particle in this group
- getRandomPlace(Random) - Method in class gaiasky.util.gaia.utils.ComplexArea
-
Get a random Place within the ComplexArea
- getRed(int) - Static method in class gaiasky.util.color.ColorUtils
- getRefEpoch() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get reference epoch (for the reference values of nu and omega) as nanoseconds since J2010
- getReflectionMaskBufferTexture() - Method in class gaiasky.util.gdx.contrib.utils.GaiaSkyFrameBuffer
- getRefNu() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get reference value of nu
- getRefOmega() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get reference values of omega
- getRefOmega() - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Returns the (effective) reference value of the heliotropic angle Omega.
- getRefTime() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Ref time in nanoseconds since epoch.
- getRefTime() - Method in class gaiasky.util.gaia.BaseAttitudeDataServer
- getRegion() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the first texture region.
- getRegion(int) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the texture page at the given index.
- getRegionHeight() - Method in class gaiasky.util.gdx.g2d.TextureRegion
-
Returns the region's height.
- getRegions() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the array of TextureRegions that represents each texture page of glyphs.
- getRegions() - Method in class gaiasky.util.gdx.g2d.TextureAtlas
-
Returns all regions in the atlas.
- getRegions() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData
- getRegionWidth() - Method in class gaiasky.util.gdx.g2d.TextureRegion
-
Returns the region's width.
- getRegionX() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- getRegionY() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- getReleaseNotesFile() - Static method in class gaiasky.util.SysUtils
-
Gets the path to the file containing the release notes.
- getReleaseNotesRevisionFile() - Static method in class gaiasky.util.SysUtils
-
Gets the path to the file containing the last shown release notes version.
- getRenderable(IntRenderable) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getRenderable(IntRenderable, IntNode) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getRenderable(IntRenderable, IntNode, IntNodePart) - Method in class gaiasky.util.gdx.model.gltf.scene3d.model.ModelInstanceHack
- getRenderable(IntRenderable, IntNode, IntNodePart) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getRenderableProviders() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- getRenderables(Array<IntRenderable>, Pool<IntRenderable>) - Method in interface gaiasky.util.gdx.IntRenderableProvider
-
Returns
IntRenderable
instances. - getRenderables(Array<IntRenderable>, Pool<IntRenderable>) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
- getRenderables(Array<IntRenderable>, Pool<IntRenderable>) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneSkybox
- getRenderables(Array<IntRenderable>, Pool<IntRenderable>) - Method in class gaiasky.util.gdx.model.IntModelInstance
-
Traverses the IntNode hierarchy and collects
IntRenderable
instances for every node with a graphical representation. - getRenderables(IntNode, Array<IntRenderable>, Pool<IntRenderable>) - Method in class gaiasky.util.gdx.model.IntModelInstance
- getRenderableSorter() - Method in class gaiasky.util.gdx.IntModelBatch
- getRenderAssets() - Method in class gaiasky.scene.system.render.SceneRenderer
- getRenderContext() - Method in class gaiasky.util.gdx.IntModelBatch
- getRenderGroup() - Method in class gaiasky.render.system.AbstractRenderSystem
- getRenderGroup() - Method in interface gaiasky.render.system.IRenderSystem
- getRenderingContext() - Method in interface gaiasky.render.api.IRenderMode
- getRenderingContext() - Method in class gaiasky.render.process.RenderModeAbstract
- getRenderLists() - Method in interface gaiasky.render.api.ISceneRenderer
-
Returns he render lists of this renderer.
- getRenderLists() - Method in class gaiasky.scene.system.render.SceneRenderer
- getRenderModeOpenXR() - Method in class gaiasky.scene.system.render.SceneRenderer
- getRenderOutputFps() - Method in class gaiasky.script.EventScriptingInterface
- getRenderOutputFps() - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.Use
IScriptingInterface.getFrameOutputFps()
instead. - getRenderProcess() - Method in interface gaiasky.render.api.ISceneRenderer
-
Gets the current render process.
- getRenderProcess() - Method in class gaiasky.scene.system.render.SceneRenderer
- getRenderSizeBillboardGalaxy(ICamera, Body, ModelScaffolding) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- getRenderSizeCelestial(ICamera, Entity, Body, SolidAngle, ModelScaffolding, ParticleExtra) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- getRenderSizeStarSet(double, double, double, double) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- getResizeXCursor() - Method in class gaiasky.util.GlobalResources
- getResizeYCursor() - Method in class gaiasky.util.GlobalResources
- getResolution() - Method in class gaiasky.util.svt.SVTQuadtree
-
Get the resolution of this SVT at the most-detailed level.
- getResponseTime() - Method in class gaiasky.input.AbstractMouseKbdListener
- getResponseTime() - Method in class gaiasky.input.GameMouseKbdListener
- getResponsiveness() - Method in class gaiasky.scene.record.MachineDefinition
- getResponsiveness() - Method in class gaiasky.scene.view.SpacecraftView
- getResult() - Method in class gaiasky.util.scene2d.FileChooser
- getResultBuffer() - Method in interface gaiasky.render.api.IRenderMode
- getResultBuffer() - Method in class gaiasky.render.process.RenderModeAbstract
- getResultBuffer() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- getResultTexture() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- getRgbaComplimentary(float[]) - Static method in class gaiasky.util.color.ColorUtils
- getRgbComplimentary(float[]) - Static method in class gaiasky.util.color.ColorUtils
- getRgbMode() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- getRgbMode() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- getRightWidth() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getRingMaterial() - Method in class gaiasky.scene.record.MaterialComponent
- getRoll() - Method in class gaiasky.util.math.QuaternionDouble
-
Get the roll euler angle in degrees, which is the rotation around the z axis.
- getRollPower() - Method in class gaiasky.scene.view.SpacecraftView
- getRollRad() - Method in class gaiasky.util.math.QuaternionDouble
-
Get the roll euler angle in radians, which is the rotation around the z axis.
- getRoot() - Method in class gaiasky.gui.BookmarkPath
- getRoot() - Method in class gaiasky.util.gdx.model.gltf.loaders.glb.BinaryDataFileResolver
- getRoot() - Method in class gaiasky.util.gdx.model.gltf.loaders.gltf.SeparatedDataFileResolver
- getRoot() - Method in interface gaiasky.util.gdx.model.gltf.loaders.shared.data.DataFileResolver
- getRoot() - Method in class gaiasky.util.tree.OctreeNode
-
Gets the root of the tree this octant is in by successively checking the parent until it is null.
- getRoot(Entity) - Method in class gaiasky.scene.component.GraphNode
- getRootDirectories() - Method in class gaiasky.gui.BookmarkPath.BookmarksFileSystem
- getRotatedPackedHeight() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
Returns the packed height considering the rotate value, if it is true then it returns the packedWidth, otherwise it returns the packedHeight.
- getRotatedPackedWidth() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
Returns the packed width considering the rotate value, if it is true then it returns the packedHeight, otherwise it returns the packedWidth.
- getRotateTransform() - Method in class gaiasky.scene.component.AffineTransformations
- getRotation() - Method in class gaiasky.util.gdx.g2d.Sprite
- getRotation(QuaternionDouble) - Method in class gaiasky.util.math.Matrix4d
-
Gets the rotation of this matrix.
- getRotation(QuaternionDouble, boolean) - Method in class gaiasky.util.math.Matrix4d
-
Gets the rotation of this matrix.
- getRotationComponent() - Method in interface gaiasky.scene.api.IFocus
-
Returns the rotation component of this focus.
- getRotationComponent() - Method in class gaiasky.scene.view.FocusView
- getRotationComponent() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getRotationMatrix(double, double, double) - Static method in class gaiasky.util.coord.Coordinates
-
Gets the rotation matrix to apply for the given Euler angles α, β and γ.
- getRotationQuaternion() - Method in class gaiasky.scene.view.SpacecraftView
- getRules() - Method in class gaiasky.util.filter.Filter
- getRuweValue(long, String[]) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- getSaturation() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getSaturation() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getSaturationMul() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- getSaturationMul() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getScale() - Method in class gaiasky.util.gaia.time.ConcreteDuration
- getScale() - Method in interface gaiasky.util.gaia.time.Duration
- getScale() - Method in class gaiasky.util.Settings.ProgramSettings.UiSettings
-
Never use this method to get the scale, use the field itself, it is public.
- getScale(Vector3d) - Method in class gaiasky.util.math.Matrix4d
- getScaleTransform() - Method in class gaiasky.scene.component.AffineTransformations
- getScaleX() - Method in class gaiasky.util.gdx.g2d.BitmapFont
- getScaleX() - Method in class gaiasky.util.gdx.g2d.Sprite
-
X scale of the sprite, independent of size set by
Sprite.setSize(float, float)
- getScaleX() - Method in class gaiasky.util.math.Matrix4d
- getScaleXSquared() - Method in class gaiasky.util.math.Matrix4d
- getScaleY() - Method in class gaiasky.util.gdx.g2d.BitmapFont
- getScaleY() - Method in class gaiasky.util.gdx.g2d.Sprite
-
Y scale of the sprite, independent of size set by
Sprite.setSize(float, float)
- getScaleY() - Method in class gaiasky.util.math.Matrix4d
- getScaleYSquared() - Method in class gaiasky.util.math.Matrix4d
- getScaleZ() - Method in class gaiasky.util.math.Matrix4d
- getScaleZSquared() - Method in class gaiasky.util.math.Matrix4d
- getScanRate() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get the (target) scan rate
- getScatteringIntensity() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getScatteringSaturation() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getScene() - Method in class gaiasky.scene.camera.NaturalCamera
- getSceneGraphDepth() - Method in interface gaiasky.scene.api.IFocus
-
Gets the depth of this focus object in the scene graph.
- getSceneGraphDepth() - Method in class gaiasky.scene.component.GraphNode
- getSceneGraphDepth() - Method in class gaiasky.scene.view.FocusView
- getSceneGraphDepth() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getScreenHeight() - Method in class gaiasky.script.EventScriptingInterface
- getScreenHeight() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the screen height in pixels.
- getScreenHeight() - Method in class gaiasky.util.Settings.GraphicsSettings
- getScreenWidth() - Method in class gaiasky.script.EventScriptingInterface
- getScreenWidth() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the screen width in pixels.
- getScreenWidth() - Method in class gaiasky.util.Settings.GraphicsSettings
- getScrollPaneIn(Actor) - Static method in class gaiasky.util.GuiUtils
-
Gets the first scroll pane contained in the given actor by traversing it recursively, if it exists.
- getScrollPanes(Group, Array<OwnScrollPane>) - Static method in class gaiasky.util.GuiUtils
-
Recursively get all scroll panes in the given group.
- getSecond() - Method in class gaiasky.util.Pair
- getSecond() - Method in class gaiasky.util.Trio
- getSecondClosestBody() - Method in class gaiasky.scene.camera.AbstractCamera
- getSecondClosestBody() - Method in class gaiasky.scene.camera.CameraManager
- getSecondClosestBody() - Method in interface gaiasky.scene.camera.ICamera
- getSecondClosestBody() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getSeed() - Static method in class gaiasky.util.math.StdRandom
-
Returns the seed of the pseudorandom number generator.
- getSeed(String) - Method in class gaiasky.scene.component.ModelScaffolding
-
Gets the seed corresponding to the given component by matching it using the position in the randomize vector.
- getSelectedIndex() - Method in class gaiasky.util.scene2d.TabbedPane
- getSemiMajorAxis() - Method in class gaiasky.util.elements.OsculatingElements
-
Gets the semi major axis.
- getSeparator() - Method in class gaiasky.gui.BookmarkPath.BookmarksFileSystem
- getSequenceNumber() - Static method in class gaiasky.util.screenshot.ImageRenderer
- getSet() - Method in class gaiasky.scene.view.FocusView
- getSettings() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- getSettings() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- getSettings() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- getSettings() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- getShader() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- getShader() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getShader(IntRenderable) - Method in class gaiasky.util.gdx.shader.provider.BaseIntShaderProvider
- getShader(IntRenderable) - Method in interface gaiasky.util.gdx.shader.provider.IntShaderProvider
-
Returns a
IntShader
for the givenIntRenderable
. - getShaderCode(String, String) - Static method in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider
- getShaderCount() - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
- getShaderProgram() - Method in class gaiasky.render.system.AbstractRenderSystem
- getShaderProgram(ExtShaderProgram[]) - Method in class gaiasky.render.system.AbstractRenderSystem
- getShaderProvider() - Method in class gaiasky.util.gdx.IntModelBatch
- getShadowMapPass() - Method in class gaiasky.scene.system.render.SceneRenderer
- getShadowvalues() - Method in class gaiasky.scene.record.MachineDefinition
- getShapeShader() - Method in class gaiasky.util.GlobalResources
- getShift() - Method in class gaiasky.scene.camera.AbstractCamera
- getShift() - Method in class gaiasky.scene.camera.CameraManager
- getShift() - Method in interface gaiasky.scene.camera.ICamera
- getShortApplicationName() - Static method in class gaiasky.util.Settings
- getShortcut() - Method in class gaiasky.util.scene2d.MenuItem
- getShortcutCell() - Method in class gaiasky.util.scene2d.MenuItem
- getShortcutFor(int...) - Static method in class gaiasky.util.scene2d.OsUtils
-
Creates platform dependent shortcut text.
- getSideProjection() - Method in class gaiasky.gui.MinimapWidget
- getSimpleCopy(Entity) - Method in class gaiasky.scene.Scene
- getSimulationTime() - Method in class gaiasky.script.EventScriptingInterface
- getSimulationTime() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the current simulation time as the number of milliseconds since 1970-01-01T00:00:00Z (UTC).
- getSimulationTimeArr() - Method in class gaiasky.script.EventScriptingInterface
- getSimulationTimeArr() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the current UTC simulation time in an array.
- getSize() - Method in interface gaiasky.scene.api.IFocus
-
Returns the size (diameter) of this entity in internal units.
- getSize() - Method in class gaiasky.scene.component.ParticleSet
- getSize() - Method in class gaiasky.scene.record.MachineDefinition
- getSize() - Method in class gaiasky.scene.view.FocusView
- getSize() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getSize(int) - Method in class gaiasky.scene.component.ParticleSet
-
Returns the size of the particle at index i
- getSkin() - Method in class gaiasky.util.GlobalResources
- getSkyBox() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- getSlaveIndex(String) - Method in class gaiasky.util.MasterManager
- getSlaves() - Method in class gaiasky.util.MasterManager
- getSlaveStates() - Method in class gaiasky.util.MasterManager
- getSolarDirection(Vector3d) - Method in class gaiasky.util.coord.NslSun
- getSolarLongitude() - Method in class gaiasky.util.coord.NslSun
- getSolarLongitudeDot() - Method in class gaiasky.util.coord.NslSun
- getSolarLongitudeMod4Pi() - Method in class gaiasky.util.coord.NslSun
- getSolidAngle() - Method in interface gaiasky.scene.api.IFocus
-
Returns the current view angle of this entity, in radians.
- getSolidAngle() - Method in class gaiasky.scene.component.ParticleSet
- getSolidAngle() - Method in class gaiasky.scene.view.FocusView
- getSolidAngle() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getSolidAngleApparent() - Method in interface gaiasky.scene.api.IFocus
-
Returns the current apparent view angle (view angle corrected with the field of view) of this entity, in radians.
- getSolidAngleApparent() - Method in class gaiasky.scene.component.ParticleSet
- getSolidAngleApparent() - Method in class gaiasky.scene.view.FocusView
- getSolidAngleApparent() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- getSolidAngleApparent(int) - Method in class gaiasky.scene.component.StarSet
-
Returns the apparent solid angle of the star with the given index.
- getSortedMappings() - Method in class gaiasky.gui.KeyBindings
- getSortedMappingsInv() - Method in class gaiasky.gui.KeyBindings
- getSouceTexture() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- getSource1Intensity() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- getSource1Saturation() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- getSource2Intensity() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- getSource2Saturation() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- getSourceBuffer() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- getSpacecraft() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getSpacecraftView() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getSpaceXadvance() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the x-advance of the space character.
- getSpeed() - Method in class gaiasky.scene.camera.CameraManager
- getSpeed() - Method in interface gaiasky.scene.camera.ICamera
-
Gets the current velocity of the camera in km/h.
- getSpeed() - Method in class gaiasky.scene.camera.NaturalCamera
- getSpeed() - Method in class gaiasky.scene.camera.RelativisticCamera
- getSpeed() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getSphericalMirrorWarp() - Method in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings.PlanetariumSettings
- getSpinVectorInIcrs() - Method in class gaiasky.util.gaia.ConcreteAttitude
- getSpinVectorInIcrs() - Method in interface gaiasky.util.gaia.IAttitude
-
Get the inertial spin vector in the ICRS (or CoMRS).
- getSpinVectorInSrs() - Method in class gaiasky.util.gaia.ConcreteAttitude
- getSpinVectorInSrs() - Method in interface gaiasky.util.gaia.IAttitude
-
Get the inertial spin vector in the SRS.
- getSpriteBatch() - Method in class gaiasky.util.GlobalResources
- getSpriteShader() - Method in class gaiasky.util.GlobalResources
- getSquareDegrees() - Method in class gaiasky.util.gaia.utils.CircleArea
- getSquareDegrees() - Method in class gaiasky.util.gaia.utils.ComplexArea
- getSrsAxes(Vector3d[]) - Method in class gaiasky.util.gaia.ConcreteAttitude
- getSrsAxes(Vector3d[]) - Method in interface gaiasky.util.gaia.IAttitude
-
Get the x, y, z axes of the SRS as an array of three unit vectors expressed in the ICRS (or CoMRS).
- getStage() - Method in class gaiasky.gui.GenericDialog
- getStarBrightness() - Method in class gaiasky.script.EventScriptingInterface
- getStarBrightness() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the star brightness value.
- getStarClusterDatasetOptions(String, double[], double[], ComponentTypes.ComponentType, double[], double[]) - Static method in class gaiasky.data.group.DatasetOptions
- getStarCount() - Method in interface gaiasky.scene.api.IStarContainer
- getStarCount() - Method in class gaiasky.scene.view.OctreeObjectView
- getStarCount() - Method in interface gaiasky.util.tree.IOctreeObject
- getStarDatasetOptions(String, double, double[], double[], double[]) - Static method in class gaiasky.data.group.DatasetOptions
- getStarLensTexture() - Method in class gaiasky.util.Settings.SceneSettings.StarSettings
- getStarMinOpacity() - Method in class gaiasky.script.EventScriptingInterface
- getStarMinOpacity() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the minimum star opacity.
- getStarParameters(String) - Method in class gaiasky.script.EventScriptingInterface
- getStarParameters(String) - Method in interface gaiasky.script.IScriptingInterface
-
Returns the star parameters given its identifier or name, if the star exists and it is loaded.
- getStarPointSize() - Static method in class gaiasky.util.Settings.SceneSettings.StarSettings
-
Computes the runtime star point size taking into account cubemap rendering
- getStarSet() - Method in class gaiasky.scene.view.FocusView
- getStarSet(Scene, String, String, List<IParticleRecord>, DatasetOptions, boolean) - Static method in class gaiasky.scene.entity.EntityUtils
- getStarSize() - Method in class gaiasky.script.EventScriptingInterface
- getStarSize() - Method in interface gaiasky.script.IScriptingInterface
-
Gets the current star size value in pixels.
- getStart() - Method in class gaiasky.data.util.PointCloudData
- getStart() - Method in class gaiasky.util.gaia.time.Gti
-
Return the start time.
- getStarTexture() - Method in class gaiasky.util.Settings.SceneSettings.StarSettings
- getStarTexture(int) - Method in class gaiasky.util.Settings.SceneSettings.StarSettings
- getStartMs() - Method in class gaiasky.data.util.PointCloudData
- getStartTime() - Method in class gaiasky.util.gaia.NumericalAttitudeDataServer
- getStatus() - Method in interface gaiasky.render.api.IStatusObject
- getStatus() - Method in class gaiasky.scene.component.BillboardSet
- getStatus() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Get current status of scanning (nominal, transition, modified)
- getStatus() - Method in class gaiasky.util.samp.SAMPClient
- getStatus() - Method in class gaiasky.util.tree.OctreeNode
- getStopTime() - Method in class gaiasky.util.gaia.NumericalAttitudeDataServer
- getStrength() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- getStringArrayKeys(String) - Method in class gaiasky.gui.KeyBindings
- getStringKeys(String) - Method in class gaiasky.gui.KeyBindings
- getStringKeys(String, String) - Method in class gaiasky.gui.KeyBindings
- getStyle() - Method in class gaiasky.util.scene2d.MenuItem
- getStyle() - Method in class gaiasky.util.scene2d.OwnWindow
-
Returns the window's style.
- getStyle() - Method in class gaiasky.util.scene2d.Separator
- getStyle() - Method in class gaiasky.util.scene2d.TabbedPane
-
Returns the tabbed pane's style.
- getSubMenu() - Method in class gaiasky.util.scene2d.MenuItem
- getSubMenuIconCell() - Method in class gaiasky.util.scene2d.MenuItem
- getSunDistance(double) - Static method in class gaiasky.util.coord.AstroUtils
- getSunDistance(Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Algorithm in "Astronomical Algorithms" book by Jean Meeus.
- getSunLongitude(Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the Sun's ecliptic longitude in degrees for the given time.
- getSunLongitudeWikipedia(double) - Static method in class gaiasky.util.coord.AstroUtils
-
Gets the ecliptic longitude of the Sun in degrees as published in Wikipedia.
- getSuperShortApplicationName() - Static method in class gaiasky.util.Settings
- getSwingTwist(double, double, double, QuaternionDouble, QuaternionDouble) - Method in class gaiasky.util.math.QuaternionDouble
-
Get the swing rotation and twist rotation for the specified axis.
- getSwingTwist(Vector3d, QuaternionDouble, QuaternionDouble) - Method in class gaiasky.util.math.QuaternionDouble
-
Get the swing rotation and twist rotation for the specified axis.
- getT() - Method in class gaiasky.GaiaSky
- getTabButtons() - Method in class gaiasky.gui.GenericDialog
- getTag() - Method in class gaiasky.util.update.VersionCheckEvent
- getTagTime() - Method in class gaiasky.util.update.VersionCheckEvent
- getTargetPrecessionRate() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Get the target precession rate
- getTargetScanPeriod() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Get the target scan period
- getTargetScanRate() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Get the target scan rate
- getTelescopeIndex() - Method in enum class gaiasky.util.gaia.FOV
-
Get telescope index [0-1]
- getTelescopeNumber() - Method in enum class gaiasky.util.gaia.FOV
-
Get telescope number [1-2]
- getTempDir(String) - Static method in class gaiasky.util.SysUtils
-
Gets the path to the actual temporary directory in the data folder.
- getText() - Method in class gaiasky.util.scene2d.MenuItem
- getTextOpacity() - Method in interface gaiasky.render.api.I3DTextRenderable
-
Gets the text opacity
- getTextOpacity() - Method in class gaiasky.scene.view.LabelView
- getTexture() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getTexture() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- getTexture(GLTFTextureInfo) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.texture.TextureResolver
- getTextureAttachment(int) - Method in class gaiasky.util.gdx.contrib.utils.GaiaSkyFrameBuffer
- getTextureData(Cubemap.CubemapSide) - Method in class gaiasky.util.gdx.model.gltf.scene3d.utils.FacedMultiCubemapData
- getTextureMap(int, GLTFTextureInfo) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.material.PBRMaterialLoader
- getTextureMapPBR(int, GLTFTextureInfo) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.material.PBRMaterialLoader
- getTextures() - Method in class gaiasky.util.gdx.g2d.TextureAtlas
- getTextures(Array<Texture>) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.texture.TextureResolver
- getTexturesString() - Method in class gaiasky.scene.record.MaterialComponent
- getThird() - Method in class gaiasky.util.Trio
- getThreadLock() - Method in class gaiasky.util.concurrent.ServiceThread
- getThreshold() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- getThreshold() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Threshold
- getTile(int, int, int) - Method in class gaiasky.util.svt.SVTQuadtree
-
Gets a tile in the tree given its level, column and row.
- getTileFromUV(int, double, double) - Method in class gaiasky.util.svt.SVTQuadtree
-
Gets a tile given a level and texture coordinates in UV.
- getTime() - Method in class gaiasky.util.gaia.ConcreteAttitude
- getTime() - Method in interface gaiasky.util.gaia.IAttitude
-
Get the time that this attitude is valid for as a single long value.
- getTime() - Method in class gaiasky.util.time.GlobalClock
- getTime() - Method in interface gaiasky.util.time.ITimeFrameProvider
-
Gets the current time in UTC.
- getTime() - Method in class gaiasky.util.time.RealTimeClock
- getTimeMediator(TimeContext, TimeContext) - Static method in class gaiasky.util.gaia.time.TimeMediator
-
Get an applicable
TimeMediator
for a given combination of time contexts. - getTimeZone() - Method in enum class gaiasky.util.Settings.DefaultTimeZone
- getTint() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- getTint() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- getTitleLabel() - Method in class gaiasky.util.scene2d.OwnWindow
- getTitleTable() - Method in class gaiasky.util.scene2d.OwnWindow
- getTooltipHorizontalGroup(Actor, String, float, Skin) - Static method in class gaiasky.util.GuiUtils
- getTooltipHorizontalGroup(Actor, String, Skin) - Static method in class gaiasky.util.GuiUtils
- getTopHeight() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getTopProjection() - Method in class gaiasky.gui.MinimapWidget
- getTotalHeight() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getTotalLightsCount() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- getTotalMemory() - Static method in class gaiasky.util.MemInfo
-
The total amount of memory in the JVM.
- getTotalMemory() - Static method in class gaiasky.util.VMemInfo
- getTotalMemory() - Method in interface gaiasky.util.VMemInfo.IGraphicsDeviceInfo
- getTotalRam() - Static method in class gaiasky.util.MemInfo
-
The total amount of RAM memory in the system, in MB.
- getTotalWidth() - Method in class gaiasky.util.gdx.g2d.NinePatch
- getTransformD(String) - Static method in class gaiasky.util.coord.Coordinates
- getTransformF(String) - Static method in class gaiasky.util.coord.Coordinates
- getTransformFunction() - Method in class gaiasky.util.coord.OrbitLintCoordinates
- getTransformMatrix() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Returns the current transform matrix.
- getTransformMatrix() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- getTranslateTransform() - Method in class gaiasky.scene.component.AffineTransformations
- getTranslation() - Method in class gaiasky.util.math.Matrix4d
- getTranslation(Vector3d) - Method in class gaiasky.util.math.Matrix4d
- getTranslationf() - Method in class gaiasky.util.math.Matrix4d
- getTranslationf(float[]) - Method in class gaiasky.util.math.Matrix4d
- getTranslationf(Vector3) - Method in class gaiasky.util.math.Matrix4d
- getType() - Method in interface gaiasky.scene.api.IParticleRecord
-
Returns the particle record type.
- getType() - Method in class gaiasky.scene.record.ParticleRecord
- getType() - Method in class gaiasky.scene.record.PointParticleRecord
- getType() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- getType() - Method in class gaiasky.util.gdx.graphics.BufferedImageTextureData
- getType() - Method in class gaiasky.util.gdx.graphics.ByteTextureData
- getType() - Method in class gaiasky.util.gdx.graphics.FloatTextureDataExt
- getType() - Method in class gaiasky.util.gdx.graphics.ShortTextureData
- getTypes() - Static method in class gaiasky.util.gdx.shader.attribute.Attribute
- getTypeWeight(String) - Static method in class gaiasky.gui.DatasetManagerWindow
- getTypeWeight(String) - Method in class gaiasky.util.datadesc.DataDescriptorUtils
- getU() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- getU2() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- getUniformAlias(int) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- getUniformID(String) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- getUniformLocation(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getUniforms() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getUniformSize(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getUniformType(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getUniqueness() - Method in class gaiasky.event.PriorityQueue
-
Returns a value indicating whether only unique elements are allowed to be inserted.
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeAbsmag
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeAppmag
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeColorBlue
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeColorGreen
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeColorRed
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeDEC
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeDistance
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeEclLatitude
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeEclLongitude
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeGalLatitude
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeGalLongitude
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeMualpha
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeMudelta
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeRA
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeRadvel
- getUnit() - Method in class gaiasky.util.filter.attrib.AttributeUCD
- getUnit() - Method in interface gaiasky.util.filter.attrib.IAttribute
-
Gets the unit in string
- getUnitsPerPixel() - Method in class gaiasky.gui.vr.FixedScreenViewport
- getUnitString() - Method in enum class gaiasky.util.Settings.DistanceUnits
- getUnitX() - Static method in class gaiasky.util.math.Vector3d
- getUnitY() - Static method in class gaiasky.util.math.Vector3d
- getUnitZ() - Static method in class gaiasky.util.math.Vector3d
- getUp() - Method in class gaiasky.scene.camera.CameraManager
- getUp() - Method in interface gaiasky.scene.camera.ICamera
- getUp() - Method in class gaiasky.scene.camera.NaturalCamera
- getUp() - Method in class gaiasky.scene.camera.RelativisticCamera
- getUp() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getUp(Vector3) - Method in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
- getUp(Vector3d) - Method in class gaiasky.util.math.QuaternionDouble
-
Gets the camera up vector corresponding to this quaternion rotation.
- getUsage() - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
- getUsedMemory() - Static method in class gaiasky.util.MemInfo
-
The used memory in MiB, which is totalMemory - freeMemory.
- getUsedMemory() - Static method in class gaiasky.util.VMemInfo
- getUsedMemory() - Method in interface gaiasky.util.VMemInfo.IGraphicsDeviceInfo
- getUserHome() - Static method in class gaiasky.util.SysUtils
- getUserPrincipalLookupService() - Method in class gaiasky.gui.BookmarkPath.BookmarksFileSystem
- getUTileCount(int) - Method in class gaiasky.util.svt.SVTQuadtree
- getUV() - Method in class gaiasky.util.svt.SVTQuadtreeNode
-
Get the UV coordinates in [0,1] of the top left position of this tile.
- getUV(int, int, int) - Method in class gaiasky.util.svt.SVTQuadtree
- getV() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- getV2() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- getVal() - Method in enum class gaiasky.util.Logger.LoggerLevel
- getValue() - Method in class gaiasky.util.filter.FilterRule
- getValue(int, int) - Method in interface gaiasky.scene.record.BilinearInterpolator.GridModel
- getValues() - Method in class gaiasky.util.math.Matrix4d
- getValuesFloat() - Method in class gaiasky.util.math.Matrix4d
- getValueString() - Method in class gaiasky.util.scene2d.OwnSlider
- getValueString() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- getVariableSizeScaling(StarSet, int) - Method in class gaiasky.scene.entity.ParticleUtils
- getVariableStarDatasetOptions(String, double, double[], ComponentTypes.ComponentType, double[], double[]) - Static method in class gaiasky.data.group.DatasetOptions
- getVector() - Method in class gaiasky.scene.record.TranslateTransform
- getVelocity() - Method in class gaiasky.scene.camera.AbstractCamera
- getVelocity() - Method in class gaiasky.scene.camera.CameraManager
- getVelocity() - Method in interface gaiasky.scene.camera.ICamera
- getVelocity() - Method in class gaiasky.scene.camera.NaturalCamera
- getVelocity() - Method in class gaiasky.scene.camera.SpacecraftCamera
- getVelocity() - Method in class gaiasky.scene.record.Position
- getVelocity() - Method in class gaiasky.scene.view.PositionView
- getVelocity() - Method in interface gaiasky.util.tree.IPosition
- getVelocityAtPericenter() - Method in class gaiasky.util.elements.OsculatingElements
-
Gets the velocity at pericenter.
- getVelocityBufferTexture() - Method in class gaiasky.util.gdx.contrib.utils.GaiaSkyFrameBuffer
- getVersionNumber() - Method in class gaiasky.script.EventScriptingInterface
- getVersionNumber() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the version number string.
- getVersionNumber() - Method in class gaiasky.util.update.VersionCheckEvent
- getVertexAttribute(int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Returns the first
VertexAttribute
having the givenVertexAttributes.Usage
. - getVertexAttributes() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getVertexCount(int) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- getVertexShaderSource() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- getVertexSize() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getVertexTransform(Matrix4) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- getVertexTransform(Matrix4) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Get the current vertex transformation matrix.
- getVertices() - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- getVertices() - Method in class gaiasky.util.gdx.g2d.Sprite
-
Returns the packed vertices, colors, and texture coordinates for this sprite.
- getVertices(float[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the vertices from the Mesh to the float array.
- getVertices(int) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
- getVertices(int, float[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the the remaining vertices from the Mesh to the float array.
- getVertices(int, int, float[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the specified vertices from the Mesh to the float array.
- getVertices(int, int, float[], int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Copies the specified vertices from the Mesh to the float array.
- getVerticesBuffer() - Method in class gaiasky.util.gdx.mesh.IntMesh
- getViewport() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- getViewportSize() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter
- getViewportSize() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter
- getViewportSize() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- getVisibilityOpacityFactor() - Method in class gaiasky.scene.component.Base
-
Gets the visibility opacity factor for this base component.
- getVisibilityOpacityFactor(Base) - Method in class gaiasky.scene.system.update.GraphUpdater
- getVolume() - Method in class gaiasky.util.math.BoundingBoxDouble
- getVOSP87(String) - Method in class gaiasky.util.coord.vsop87.VSOP87
- getVrContext() - Method in class gaiasky.scene.system.render.SceneRenderer
- getVTileCount(int) - Method in class gaiasky.util.svt.SVTQuadtree
- getWarpFactor() - Method in class gaiasky.util.time.GlobalClock
- getWarpFactor() - Method in interface gaiasky.util.time.ITimeFrameProvider
-
Gets the current warp factor
- getWarpFactor() - Method in class gaiasky.util.time.RealTimeClock
- getWavelengths() - Method in class gaiasky.scene.record.AtmosphereComponent
- getWeight() - Method in interface gaiasky.util.gaia.utils.Area
-
Determine the weight of the Area
- getWeight() - Method in class gaiasky.util.gaia.utils.CircleArea
- getWeight() - Method in class gaiasky.util.gaia.utils.ComplexArea
- getWeight() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- getWidth() - Method in interface gaiasky.scene.record.BilinearInterpolator.GridModel
- getWidth() - Method in class gaiasky.util.gdx.g2d.Sprite
- getWidth() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getWidth() - Method in class gaiasky.util.gdx.graphics.BufferedImageTextureData
- getWidth() - Method in class gaiasky.util.gdx.graphics.ByteTextureData
- getWidth() - Method in class gaiasky.util.gdx.graphics.FloatTextureDataExt
- getWidth() - Method in class gaiasky.util.gdx.graphics.ShortTextureData
- getWidth() - Method in class gaiasky.util.gdx.graphics.TextureView
- getWidth() - Method in class gaiasky.util.gdx.model.gltf.scene3d.utils.FacedMultiCubemapData
- getWidth() - Method in class gaiasky.util.gdx.OwnCubemap
- getWidth() - Method in class gaiasky.util.math.BoundingBoxDouble
- getWidth() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- getWidth() - Method in class gaiasky.vr.openxr.XrDriver
- getWidthRatio() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getWrapIndex(Array<BitmapFont.Glyph>, int) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Returns the first valid glyph index to use to wrap to the next line, starting at the specified start index and (typically) moving toward the beginning of the glyphs array.
- getWrapTime(Instant) - Method in class gaiasky.data.util.PointCloudData
- getWrapTimeMs(Instant) - Method in class gaiasky.data.util.PointCloudData
- getX() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getX() - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Returns the x position of the cached string, relative to the position when the string was cached.
- getX() - Method in class gaiasky.util.gdx.g2d.Sprite
- getX() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getX(int) - Method in class gaiasky.data.util.PointCloudData
- getXdgDesktop() - Static method in class gaiasky.util.SysUtils
- getXHeight() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns the x-height, which is the distance from the top of most lowercase characters to the baseline.
- getXi() - Method in class gaiasky.util.gaia.HeliotropicAnglesRates
-
Get the solar aspect angle (between the nominal sun and the SRS z axis) - this is the first heliotropic attitude angle
- getXi() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
- getXiDot() - Method in class gaiasky.util.gaia.HeliotropicAnglesRates
-
Get the time derivative of the solar aspect angle
- getXiRef() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Get the reference solar aspect angle
- getXRControllerToModel() - Method in class gaiasky.render.process.RenderModeOpenXR
- getXRControllerToModel() - Method in class gaiasky.scene.system.render.SceneRenderer
- getXrGraphicsRequirements(MemoryStack) - Method in class gaiasky.vr.openxr.XrDriver
- getY() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- getY() - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Returns the y position of the cached string, relative to the position when the string was cached.
- getY() - Method in class gaiasky.util.gdx.g2d.Sprite
- getY() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- getY(int) - Method in class gaiasky.data.util.PointCloudData
- getYaw() - Method in class gaiasky.util.math.QuaternionDouble
-
Get the yaw euler angle in degrees, which is the rotation around the y axis.
- getYawPower() - Method in class gaiasky.scene.view.SpacecraftView
- getYawRad() - Method in class gaiasky.util.math.QuaternionDouble
-
Get the yaw euler angle in radians, which is the rotation around the y axis.
- getZ(int) - Method in class gaiasky.data.util.PointCloudData
- getZeroPoint() - Method in class gaiasky.gui.AbstractGamepadMappings
- getZeroPoint() - Method in interface gaiasky.gui.IGamepadMappings
-
The configured axis zero point.
- getZoom() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- getZoom() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Curvature
- getZoom() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- getZoom() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- getZoom() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- getZoom() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion
- getZoom() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Zoom
- gGreen - Static variable in class gaiasky.util.color.ColorUtils
- gGreenC - Static variable in class gaiasky.util.color.ColorUtils
- ghosts - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare.Settings
- Ghosts - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.PseudoLensFlareFilter.Param
- GL_LINES - Enum constant in enum class gaiasky.util.Settings.LineMode
- GLBAssetLoader - Class in gaiasky.util.gdx.model.gltf.loaders.glb
- GLBAssetLoader() - Constructor for class gaiasky.util.gdx.model.gltf.loaders.glb.GLBAssetLoader
- GLBAssetLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.model.gltf.loaders.glb.GLBAssetLoader
- GLBLoader - Class in gaiasky.util.gdx.model.gltf.loaders.glb
- GLBLoader() - Constructor for class gaiasky.util.gdx.model.gltf.loaders.glb.GLBLoader
- GLBLoaderParameters() - Constructor for class gaiasky.util.gdx.loader.GLBWrapperLoader.GLBLoaderParameters
- GLBWrapperLoader - Class in gaiasky.util.gdx.loader
- GLBWrapperLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.GLBWrapperLoader
- GLBWrapperLoader.GLBLoaderParameters - Class in gaiasky.util.gdx.loader
- glEnum - Variable in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The OpenGL target (used for glTexImage2D) of the side.
- glModel - Variable in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFLoaderBase
- GlobalClock - Class in gaiasky.util.time
-
Implementation of a time frame provider that provides simulation times governed by a warp value, which informs the speed at which time passes.
- GlobalClock(double, Instant) - Constructor for class gaiasky.util.time.GlobalClock
-
Creates a new GlobalClock
- GlobalResources - Class in gaiasky.util
- GlobalResources(AssetManager) - Constructor for class gaiasky.util.GlobalResources
- GlobalSetter() - Constructor for class gaiasky.util.gdx.shader.BaseIntShader.GlobalSetter
- globalTransform - Variable in class gaiasky.util.gdx.model.IntNode
-
the global transform, product of local transform and transform of the parent node, calculated via
IntNode.calculateWorldTransform()
- glossinessFactor - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsPBRSpecularGlossiness
- glowFactor - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings
-
When close to the stars, this factor controls the amount of glow.
- GlowFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- GlowFilter(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter
- GlowFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- glPrimitive - Variable in class gaiasky.scene.component.Verts
- glSamplers - Variable in class gaiasky.util.gdx.model.gltf.loaders.shared.texture.TextureResolver
- glslVersion - Variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderConfig
-
string to prepend to shaders (version), automatic if null
- glTextures - Variable in class gaiasky.util.gdx.model.gltf.loaders.shared.texture.TextureResolver
- GLTF - Class in gaiasky.util.gdx.model.gltf.data
- GLTF() - Constructor for class gaiasky.util.gdx.model.gltf.data.GLTF
- GLTFAccessor - Class in gaiasky.util.gdx.model.gltf.data.data
- GLTFAccessor() - Constructor for class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessor
- GLTFAccessorSparse - Class in gaiasky.util.gdx.model.gltf.data.data
- GLTFAccessorSparse() - Constructor for class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessorSparse
- GLTFAccessorSparseIndices - Class in gaiasky.util.gdx.model.gltf.data.data
- GLTFAccessorSparseIndices() - Constructor for class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessorSparseIndices
- GLTFAccessorSparseValues - Class in gaiasky.util.gdx.model.gltf.data.data
- GLTFAccessorSparseValues() - Constructor for class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessorSparseValues
- GLTFAnimation - Class in gaiasky.util.gdx.model.gltf.data.animation
- GLTFAnimation() - Constructor for class gaiasky.util.gdx.model.gltf.data.animation.GLTFAnimation
- GLTFAnimationChannel - Class in gaiasky.util.gdx.model.gltf.data.animation
- GLTFAnimationChannel() - Constructor for class gaiasky.util.gdx.model.gltf.data.animation.GLTFAnimationChannel
- GLTFAnimationSampler - Class in gaiasky.util.gdx.model.gltf.data.animation
- GLTFAnimationSampler() - Constructor for class gaiasky.util.gdx.model.gltf.data.animation.GLTFAnimationSampler
- GLTFAnimationTarget - Class in gaiasky.util.gdx.model.gltf.data.animation
- GLTFAnimationTarget() - Constructor for class gaiasky.util.gdx.model.gltf.data.animation.GLTFAnimationTarget
- GLTFAsset - Class in gaiasky.util.gdx.model.gltf.data
- GLTFAsset() - Constructor for class gaiasky.util.gdx.model.gltf.data.GLTFAsset
- GLTFAssetLoader - Class in gaiasky.util.gdx.model.gltf.loaders.gltf
- GLTFAssetLoader() - Constructor for class gaiasky.util.gdx.model.gltf.loaders.gltf.GLTFAssetLoader
- GLTFAssetLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.model.gltf.loaders.gltf.GLTFAssetLoader
- GLTFBuffer - Class in gaiasky.util.gdx.model.gltf.data.data
- GLTFBuffer() - Constructor for class gaiasky.util.gdx.model.gltf.data.data.GLTFBuffer
- GLTFBufferView - Class in gaiasky.util.gdx.model.gltf.data.data
- GLTFBufferView() - Constructor for class gaiasky.util.gdx.model.gltf.data.data.GLTFBufferView
- GLTFCamera - Class in gaiasky.util.gdx.model.gltf.data.camera
- GLTFCamera() - Constructor for class gaiasky.util.gdx.model.gltf.data.camera.GLTFCamera
- GLTFEntity - Class in gaiasky.util.gdx.model.gltf.data
- GLTFEntity() - Constructor for class gaiasky.util.gdx.model.gltf.data.GLTFEntity
- GLTFExtensions - Class in gaiasky.util.gdx.model.gltf.data
- GLTFExtensions() - Constructor for class gaiasky.util.gdx.model.gltf.data.GLTFExtensions
- GLTFExtras - Class in gaiasky.util.gdx.model.gltf.data
- GLTFExtras() - Constructor for class gaiasky.util.gdx.model.gltf.data.GLTFExtras
- GLTFIllegalException - Exception Class in gaiasky.util.gdx.model.gltf.loaders.exceptions
- GLTFIllegalException(String) - Constructor for exception class gaiasky.util.gdx.model.gltf.loaders.exceptions.GLTFIllegalException
- GLTFImage - Class in gaiasky.util.gdx.model.gltf.data.texture
- GLTFImage() - Constructor for class gaiasky.util.gdx.model.gltf.data.texture.GLTFImage
- GLTFLight() - Constructor for class gaiasky.util.gdx.model.gltf.data.extensions.KHRLightsPunctual.GLTFLight
- GLTFLightNode() - Constructor for class gaiasky.util.gdx.model.gltf.data.extensions.KHRLightsPunctual.GLTFLightNode
- GLTFLights() - Constructor for class gaiasky.util.gdx.model.gltf.data.extensions.KHRLightsPunctual.GLTFLights
- GLTFLoader - Class in gaiasky.util.gdx.model.gltf.loaders.gltf
- GLTFLoader() - Constructor for class gaiasky.util.gdx.model.gltf.loaders.gltf.GLTFLoader
- GLTFLoaderBase - Class in gaiasky.util.gdx.model.gltf.loaders.shared
- GLTFLoaderBase() - Constructor for class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFLoaderBase
- GLTFLoaderBase(TextureResolver) - Constructor for class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFLoaderBase
- GLTFLoaderParameters() - Constructor for class gaiasky.util.gdx.loader.GLTFWrapperLoader.GLTFLoaderParameters
- GLTFMaterial - Class in gaiasky.util.gdx.model.gltf.data.material
- GLTFMaterial() - Constructor for class gaiasky.util.gdx.model.gltf.data.material.GLTFMaterial
- GLTFMesh - Class in gaiasky.util.gdx.model.gltf.data.geometry
- GLTFMesh() - Constructor for class gaiasky.util.gdx.model.gltf.data.geometry.GLTFMesh
- GLTFMorphTarget - Class in gaiasky.util.gdx.model.gltf.data.geometry
- GLTFMorphTarget() - Constructor for class gaiasky.util.gdx.model.gltf.data.geometry.GLTFMorphTarget
- GLTFNode - Class in gaiasky.util.gdx.model.gltf.data.scene
- GLTFNode() - Constructor for class gaiasky.util.gdx.model.gltf.data.scene.GLTFNode
- GLTFNormalTextureInfo - Class in gaiasky.util.gdx.model.gltf.data.texture
- GLTFNormalTextureInfo() - Constructor for class gaiasky.util.gdx.model.gltf.data.texture.GLTFNormalTextureInfo
- GLTFObject - Class in gaiasky.util.gdx.model.gltf.data
- GLTFObject() - Constructor for class gaiasky.util.gdx.model.gltf.data.GLTFObject
- GLTFOcclusionTextureInfo - Class in gaiasky.util.gdx.model.gltf.data.texture
- GLTFOcclusionTextureInfo() - Constructor for class gaiasky.util.gdx.model.gltf.data.texture.GLTFOcclusionTextureInfo
- GLTFOrthographic - Class in gaiasky.util.gdx.model.gltf.data.camera
- GLTFOrthographic() - Constructor for class gaiasky.util.gdx.model.gltf.data.camera.GLTFOrthographic
- GLTFpbrMetallicRoughness - Class in gaiasky.util.gdx.model.gltf.data.material
- GLTFpbrMetallicRoughness() - Constructor for class gaiasky.util.gdx.model.gltf.data.material.GLTFpbrMetallicRoughness
- GLTFPerspective - Class in gaiasky.util.gdx.model.gltf.data.camera
- GLTFPerspective() - Constructor for class gaiasky.util.gdx.model.gltf.data.camera.GLTFPerspective
- GLTFPrimitive - Class in gaiasky.util.gdx.model.gltf.data.geometry
- GLTFPrimitive() - Constructor for class gaiasky.util.gdx.model.gltf.data.geometry.GLTFPrimitive
- GLTFRuntimeException - Exception Class in gaiasky.util.gdx.model.gltf.loaders.exceptions
- GLTFRuntimeException(String) - Constructor for exception class gaiasky.util.gdx.model.gltf.loaders.exceptions.GLTFRuntimeException
- GLTFRuntimeException(String, Throwable) - Constructor for exception class gaiasky.util.gdx.model.gltf.loaders.exceptions.GLTFRuntimeException
- GLTFRuntimeException(Throwable) - Constructor for exception class gaiasky.util.gdx.model.gltf.loaders.exceptions.GLTFRuntimeException
- GLTFSampler - Class in gaiasky.util.gdx.model.gltf.data.texture
- GLTFSampler() - Constructor for class gaiasky.util.gdx.model.gltf.data.texture.GLTFSampler
- GLTFScene - Class in gaiasky.util.gdx.model.gltf.data.scene
- GLTFScene() - Constructor for class gaiasky.util.gdx.model.gltf.data.scene.GLTFScene
- GLTFSkin - Class in gaiasky.util.gdx.model.gltf.data.scene
- GLTFSkin() - Constructor for class gaiasky.util.gdx.model.gltf.data.scene.GLTFSkin
- GLTFSpotLight() - Constructor for class gaiasky.util.gdx.model.gltf.data.extensions.KHRLightsPunctual.GLTFSpotLight
- GLTFTexture - Class in gaiasky.util.gdx.model.gltf.data.texture
- GLTFTexture() - Constructor for class gaiasky.util.gdx.model.gltf.data.texture.GLTFTexture
- GLTFTextureInfo - Class in gaiasky.util.gdx.model.gltf.data.texture
- GLTFTextureInfo() - Constructor for class gaiasky.util.gdx.model.gltf.data.texture.GLTFTextureInfo
- GLTFTypes - Class in gaiasky.util.gdx.model.gltf.loaders.shared
- GLTFTypes() - Constructor for class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- GLTFUnsupportedException - Exception Class in gaiasky.util.gdx.model.gltf.loaders.exceptions
- GLTFUnsupportedException(String) - Constructor for exception class gaiasky.util.gdx.model.gltf.loaders.exceptions.GLTFUnsupportedException
- GLTFWrapperLoader - Class in gaiasky.util.gdx.loader
- GLTFWrapperLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.GLTFWrapperLoader
- GLTFWrapperLoader.GLTFLoaderParameters - Class in gaiasky.util.gdx.loader
- Glyph() - Constructor for class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- GlyphLayout - Class in gaiasky.util.gdx.g2d
-
Stores
runs
of glyphs for a piece of text. - GlyphLayout() - Constructor for class gaiasky.util.gdx.g2d.GlyphLayout
-
Creates an empty GlyphLayout.
- GlyphLayout(BitmapFont, CharSequence) - Constructor for class gaiasky.util.gdx.g2d.GlyphLayout
- GlyphLayout(BitmapFont, CharSequence, int, int, Color, float, int, boolean, String) - Constructor for class gaiasky.util.gdx.g2d.GlyphLayout
- GlyphLayout(BitmapFont, CharSequence, Color, float, int, boolean) - Constructor for class gaiasky.util.gdx.g2d.GlyphLayout
- GlyphLayout.GlyphRun - Class in gaiasky.util.gdx.g2d
-
Stores glyphs and positions for a piece of text which is a single color and does not span multiple lines.
- GlyphRun() - Constructor for class gaiasky.util.gdx.g2d.GlyphLayout.GlyphRun
- glyphs - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- glyphs - Variable in class gaiasky.util.gdx.g2d.GlyphLayout.GlyphRun
- gmag - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- GO_HOME_INSTANT_CMD - Enum constant in enum class gaiasky.event.Event
-
Moves the camera instantly to the home object.
- GO_TO_OBJECT_CMD - Enum constant in enum class gaiasky.event.Event
-
Executes the command to position the camera near the object in focus.
- goEnd(boolean) - Method in class gaiasky.util.scene2d.OwnTextField
- goHome(boolean) - Method in class gaiasky.util.scene2d.OwnTextField
- goTo - Variable in class gaiasky.gui.FocusInfoInterface
- goToObject(Entity, double, int, AtomicBoolean) - Method in class gaiasky.script.EventScriptingInterface
- goToObject(String) - Method in class gaiasky.script.EventScriptingInterface
- goToObject(String) - Method in interface gaiasky.script.IScriptingInterface
-
Runs a seamless trip to the object with the name
focusName
until the object view angle is20 degrees
. - goToObject(String, double) - Method in class gaiasky.script.EventScriptingInterface
- goToObject(String, double) - Method in interface gaiasky.script.IScriptingInterface
-
Runs a seamless trip to the object with the name
focusName
until the object view angleviewAngle
is met. - goToObject(String, double, float) - Method in class gaiasky.script.EventScriptingInterface
- goToObject(String, double, float) - Method in interface gaiasky.script.IScriptingInterface
-
Runs a seamless trip to the object with the name
focusName
until the object view angleviewAngle
is met. - goToObject(String, double, int) - Method in class gaiasky.script.EventScriptingInterface
- goToObject(String, double, int, AtomicBoolean) - Method in class gaiasky.script.EventScriptingInterface
- goToObject(String, long, float) - Method in class gaiasky.script.EventScriptingInterface
- goToObject(String, long, int) - Method in class gaiasky.script.EventScriptingInterface
- goToObjectInstant(String) - Method in class gaiasky.script.EventScriptingInterface
- goToObjectInstant(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in focus mode with the given focus object and instantly moves the camera next to the focus object.
- gPink - Static variable in class gaiasky.util.color.ColorUtils
- gPinkC - Static variable in class gaiasky.util.color.ColorUtils
- GPS - Enum constant in enum class gaiasky.util.gaia.time.TimeScale
-
GPS time
- GPU_DISPOSE_BILLBOARD_DATASET - Enum constant in enum class gaiasky.event.Event
-
Dispose the source GPU mesh.
- GPU_DISPOSE_ORBITAL_ELEMENTS - Enum constant in enum class gaiasky.event.Event
-
Dispose the source GPU mesh.
- GPU_DISPOSE_PARTICLE_GROUP - Enum constant in enum class gaiasky.event.Event
-
Dispose the source GPU mesh.
- GPU_DISPOSE_STAR_GROUP - Enum constant in enum class gaiasky.event.Event
-
Dispose the source GPU mesh.
- GPU_DISPOSE_VARIABLE_GROUP - Enum constant in enum class gaiasky.event.Event
-
Dispose the source GPU mesh.
- GPU_DISPOSE_VERTS_OBJECT - Enum constant in enum class gaiasky.event.Event
-
Dispose the source GPU mesh.
- graph - Static variable in class gaiasky.scene.Mapper
- graph - Variable in class gaiasky.scene.view.BillboardView
- graph - Variable in class gaiasky.scene.view.LabelView
- graphics - Variable in class gaiasky.GaiaSky
-
Graphics.
- graphics - Variable in class gaiasky.GaiaSkyView
- graphics - Variable in class gaiasky.gui.AbstractGui
-
Graphics instance.
- graphics - Variable in class gaiasky.util.Settings
- GRAPHICS_QUALITY_UPDATED - Enum constant in enum class gaiasky.event.Event
-
Graphics quality updated, contains the new
Settings.GraphicsQuality
object. - GraphicsSettings() - Constructor for class gaiasky.util.Settings.GraphicsSettings
- GraphNode - Class in gaiasky.scene.component
- GraphNode() - Constructor for class gaiasky.scene.component.GraphNode
- graphNodes - Variable in class gaiasky.scene.Families
- GraphRoot - Class in gaiasky.scene.component
- GraphRoot() - Constructor for class gaiasky.scene.component.GraphRoot
- GraphUpdater - Class in gaiasky.scene.system.update
- GraphUpdater(Family, int, ITimeFrameProvider) - Constructor for class gaiasky.scene.system.update.GraphUpdater
-
Instantiates a system that will iterate over the entities described by the Family.
- GRAV_WAVE_START - Enum constant in enum class gaiasky.event.Event
-
Start gravitational wave.
- GRAV_WAVE_STOP - Enum constant in enum class gaiasky.event.Event
-
Stops gravitational wave.
- GRAVE - Static variable in class gaiasky.gui.GSKeys
- GRAVITATIONAL_LENSING_PARAMS - Enum constant in enum class gaiasky.event.Event
-
Contains the x and the y in pixels of the position of the mass.
- GravitationalDistortion - Class in gaiasky.util.gdx.contrib.postprocess.effects
- GravitationalDistortion(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.GravitationalDistortion
- GravitationalDistortionFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- GravitationalDistortionFilter(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter
- GravitationalDistortionFilter(Vector2) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter
- GravitationalDistortionFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- gravitationalWavePos(Vector3d) - Method in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
Applies the gravitational wave transformation to the given position
- gravitationalWaves - Variable in class gaiasky.util.Settings.RuntimeSettings
- gravWavesOn() - Method in class gaiasky.util.gravwaves.RelativisticEffectsManager
- grayscale(float, float[]) - Static method in class gaiasky.util.color.ColorUtils
-
Converts a scalar value that is normalized to [0:1] into a grayscale color vector rgba.
- GRAYSCALE - Enum constant in enum class gaiasky.util.gdx.loader.PortableFloatMap.Mode
- gRed - Static variable in class gaiasky.util.color.ColorUtils
- gRedC - Static variable in class gaiasky.util.color.ColorUtils
- grid - Static variable in class gaiasky.scene.Mapper
- gridRec - Static variable in class gaiasky.scene.Mapper
- GridRecExtractor - Class in gaiasky.scene.system.render.extract
- GridRecExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.GridRecExtractor
- GridRecInitializer - Class in gaiasky.scene.system.initialize
- GridRecInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.GridRecInitializer
- gridRecs - Variable in class gaiasky.scene.Families
- GridRecUpdater - Class in gaiasky.scene.system.update
- GridRecUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.GridRecUpdater
- GridRecursive - Class in gaiasky.scene.component
- GridRecursive() - Constructor for class gaiasky.scene.component.GridRecursive
- GridRecursiveRadio - Class in gaiasky.scene.entity
- GridRecursiveRadio(Entity) - Constructor for class gaiasky.scene.entity.GridRecursiveRadio
- GridUV - Class in gaiasky.scene.component
- GridUV() - Constructor for class gaiasky.scene.component.GridUV
- GRIP - Enum constant in enum class gaiasky.vr.openxr.input.actions.PoseAction.PoseType
- gripPose - Variable in class gaiasky.vr.openxr.input.XrControllerDevice
- GroundShader - Class in gaiasky.util.gdx.shader
- GroundShader(IntRenderable, DefaultIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.GroundShader
- GroundShader(IntRenderable, DefaultIntShader.Config, ExtShaderProgram) - Constructor for class gaiasky.util.gdx.shader.GroundShader
- GroundShader(IntRenderable, DefaultIntShader.Config, String) - Constructor for class gaiasky.util.gdx.shader.GroundShader
- GroundShader(IntRenderable, DefaultIntShader.Config, String, String, String) - Constructor for class gaiasky.util.gdx.shader.GroundShader
- GroundShader.Inputs - Class in gaiasky.util.gdx.shader
- GroundShader.Setters - Class in gaiasky.util.gdx.shader
- GroundShaderProvider - Class in gaiasky.util.gdx.shader.provider
- GroundShaderProvider() - Constructor for class gaiasky.util.gdx.shader.provider.GroundShaderProvider
- GroundShaderProvider(FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.shader.provider.GroundShaderProvider
- GroundShaderProvider(DefaultIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.provider.GroundShaderProvider
- GroundShaderProvider(String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.provider.GroundShaderProvider
- GroundShaderProviderLoader<T> - Class in gaiasky.util.gdx.shader.loader
- GroundShaderProviderLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.shader.loader.GroundShaderProviderLoader
- GroundShaderProviderLoader.GroundShaderProviderParameter - Class in gaiasky.util.gdx.shader.loader
- GroundShaderProviderParameter(String, String) - Constructor for class gaiasky.util.gdx.shader.loader.GroundShaderProviderLoader.GroundShaderProviderParameter
- group - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings
- group(Actor, Actor, float) - Method in class gaiasky.gui.components.GuiComponent
- GroupSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.StarSettings.GroupSettings
- GSKeys - Class in gaiasky.gui
- GSKeys() - Constructor for class gaiasky.gui.GSKeys
- Gti - Class in gaiasky.util.gaia.time
- Gti(long, long) - Constructor for class gaiasky.util.gaia.time.Gti
-
Constructor taking both start and end times.
- GtiList - Class in gaiasky.util.gaia.time
- GtiList() - Constructor for class gaiasky.util.gaia.time.GtiList
-
Create an empty GTI List
- gtis - Variable in class gaiasky.util.gaia.NumericalAttitudeDataServer
-
List of good time intervals
- GUI_FOLD_CMD - Enum constant in enum class gaiasky.event.Event
-
Maximizes or minimizes the GUI window.
- GUI_MOVE_CMD - Enum constant in enum class gaiasky.event.Event
-
Moves the GUI window.
- GUI_SCROLL_POSITION_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the vertical scroll position.
- GuiComponent - Class in gaiasky.gui.components
- GuiComponent(Skin, Stage) - Constructor for class gaiasky.gui.components.GuiComponent
- guides - Variable in class gaiasky.util.Settings.ProgramSettings.PointerSettings
- GuidesSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.PointerSettings.GuidesSettings
- GuiGamepadListener - Class in gaiasky.input
- GuiGamepadListener(IGamepadMappings, Stage) - Constructor for class gaiasky.input.GuiGamepadListener
- GuiGamepadListener(String, Stage) - Constructor for class gaiasky.input.GuiGamepadListener
- GuiKbdListener - Class in gaiasky.input
- GuiKbdListener(Stage) - Constructor for class gaiasky.input.GuiKbdListener
- guiLayout - Variable in class gaiasky.gui.ControlsWindow
- GuiRegistry - Class in gaiasky.gui
- GuiRegistry(Skin, Scene, CatalogManager) - Constructor for class gaiasky.gui.GuiRegistry
-
Create new GUI registry object.
- GuiUtils - Class in gaiasky.util
- GuiUtils() - Constructor for class gaiasky.util.GuiUtils
- gw - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- gw - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- gw - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Inputs
- gw - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Setters
- gw - Variable in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
Cartesian coordinates from the origin of the grav wave.
- Gw - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- GwAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- gWhite - Static variable in class gaiasky.util.color.ColorUtils
- gWhiteC - Static variable in class gaiasky.util.color.ColorUtils
- gwmat3 - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- gwmat3 - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- gwmat3 - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Inputs
- gwmat3 - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Setters
- gwmat3 - Variable in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
Rotation of gw
- Gwmat3 - Static variable in class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- Gwmat3Alias - Static variable in class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- gwmat4 - Variable in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
Rotation of gw
- gwtime - Variable in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
Time in seconds, synced to the simulation time.
- gYellow - Static variable in class gaiasky.util.color.ColorUtils
- gYellowC - Static variable in class gaiasky.util.color.ColorUtils
- GzipInputStreamProvider - Class in gaiasky.util.gdx.loader.is
- GzipInputStreamProvider() - Constructor for class gaiasky.util.gdx.loader.is.GzipInputStreamProvider
H
- h() - Method in class gaiasky.render.RenderingContext
-
Gets the height
- H - Static variable in class gaiasky.gui.GSKeys
- H_TO_MS - Static variable in class gaiasky.util.Nature
-
Hours to milliseconds
- H_TO_S - Static variable in class gaiasky.util.Nature
-
Hours to seconds
- halfExtents - Variable in class gaiasky.util.gdx.model.IntMeshPart
-
The location, relative to
IntMeshPart.center
, of the corner of the axis aligned bounding box of the shape. - haloWidth - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare.Settings
- haloWidth - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- HaloWidth - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.PseudoLensFlareFilter.Param
- HAMMER - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- handle - Variable in class gaiasky.vr.openxr.input.actions.Action
- handle - Variable in class gaiasky.vr.openxr.XrDriver.SwapChain
- haptics - Variable in class gaiasky.vr.openxr.input.XrControllerDevice
- HapticsAction - Class in gaiasky.vr.openxr.input.actions
- HapticsAction(String, String, XrControllerDevice) - Constructor for class gaiasky.vr.openxr.input.actions.HapticsAction
- hardEdges - Variable in class gaiasky.util.gdx.ModelCreator
- has(int) - Method in class gaiasky.util.Bits
- has(int) - Method in class gaiasky.util.gdx.shader.attribute.Attribute
- has(int) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- has(int) - Method in class gaiasky.util.gdx.shader.BaseIntShader
-
Whether this IntShader instance implements the specified uniform, only valid after a call to init().
- has(Bits) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- has(UCD) - Method in class gaiasky.util.ucd.UCDParser
- has(UCD, Array<UCD>) - Method in class gaiasky.util.ucd.UCDParser
- hasAcceptRunnable() - Method in class gaiasky.gui.GenericDialog
- hasAdditional(AbstractStarGroupDataProvider.ColId, Long) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- hasAdditionalColumn(AbstractStarGroupDataProvider.ColId) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- hasAtmosphere() - Method in interface gaiasky.render.api.IModelRenderable
- hasAttached() - Method in class gaiasky.scene.component.Ruler
-
Returns true if the ruler is attached to at least one object.
- hasAttribute(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- hasBinormal - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- hasCancelRunnable() - Method in class gaiasky.gui.GenericDialog
- hasChangeListener(Actor) - Static method in class gaiasky.util.GuiUtils
-
Check if the actor currently has a change listener attached.
- hasChildren() - Method in class gaiasky.util.gdx.model.IntNode
- hascol - Variable in class gaiasky.util.ucd.UCDParser
- hasCol(AbstractStarGroupDataProvider.ColId) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider.AdditionalCols
- hasCol(AbstractStarGroupDataProvider.ColId) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- hasColor - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- hasColor() - Method in interface gaiasky.scene.api.IParticleRecord
- hasColor() - Method in class gaiasky.scene.record.ParticleRecord
- hasColor() - Method in class gaiasky.scene.record.PointParticleRecord
- hasComponent(Component) - Method in class gaiasky.scene.Archetype
- hasCt(ComponentTypes.ComponentType) - Method in interface gaiasky.scene.api.IVisibilitySwitch
- hasCt(ComponentTypes.ComponentType) - Method in class gaiasky.scene.component.Base
- hasCt(ComponentTypes.ComponentType) - Method in class gaiasky.scene.view.BaseView
- hasDataset(String) - Method in class gaiasky.script.EventScriptingInterface
- hasDataset(String) - Method in interface gaiasky.script.IScriptingInterface
-
Checks whether the dataset identified by the given name is loaded
- hasExtra() - Method in interface gaiasky.scene.api.IParticleRecord
- hasExtra() - Method in class gaiasky.scene.record.ParticleRecord
- hasExtra() - Method in class gaiasky.scene.record.PointParticleRecord
- hasExtra(UCD) - Method in interface gaiasky.scene.api.IParticleRecord
- hasExtra(UCD) - Method in class gaiasky.scene.record.ParticleRecord
- hasExtra(UCD) - Method in class gaiasky.scene.record.PointParticleRecord
- hasExtra(String) - Method in interface gaiasky.scene.api.IParticleRecord
- hasExtra(String) - Method in class gaiasky.scene.record.ParticleRecord
- hasExtra(String) - Method in class gaiasky.scene.record.PointParticleRecord
- hasFocus() - Method in class gaiasky.scene.camera.CameraManager
- hasFocus() - Method in interface gaiasky.scene.camera.ICamera
-
Checks whether the current camera has a focus set.
- hasFocus() - Method in class gaiasky.scene.camera.NaturalCamera
- hasFocus() - Method in class gaiasky.scene.camera.RelativisticCamera
- hasFocus() - Method in class gaiasky.scene.camera.SpacecraftCamera
- hasGlyph(char) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Returns true if the font has the glyph, or if the font has a
BitmapFont.BitmapFontData.missingGlyph
. - hasGravitationalWaves(Material) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- hash(double) - Static method in class gaiasky.util.tree.OctreeNode
-
Returns an integer hash code representing the given double value.
- hash(double, double, double) - Static method in class gaiasky.util.tree.OctreeNode
- Hash - Class in gaiasky.util.gdx.contrib.utils
- hashCode() - Method in class gaiasky.event.Telegram
- hashCode() - Method in class gaiasky.gui.BookmarkPath
- hashCode() - Method in class gaiasky.util.Bits
- hashCode() - Method in class gaiasky.util.DoubleArray
- hashCode() - Method in class gaiasky.util.gaia.time.Gti
-
This is needed in order to have the search working in the HashMap In order to choose the bucket we don't need more than one second accuracy.
- hashCode() - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.Attribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.DepthTestAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.IntAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.PointLightsAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.SpotLightsAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.Vector2Attribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- hashCode() - Method in class gaiasky.util.gdx.shader.attribute.Vector4Attribute
- hashCode() - Method in class gaiasky.util.gdx.shader.Material
- hashCode() - Method in class gaiasky.util.math.QuaternionDouble
- hashCode() - Method in class gaiasky.util.math.RayDouble
- hashCode() - Method in class gaiasky.util.math.Vector3b
- hashCode() - Method in class gaiasky.util.math.Vector3d
- hashCode() - Method in class gaiasky.util.ObjectDoubleMap
- hashCode() - Method in class gaiasky.util.Pair
- hashCode() - Method in class gaiasky.util.Trio
- hasHeight() - Method in class gaiasky.scene.record.MaterialComponent
- hasHeight() - Method in class gaiasky.scene.record.ModelComponent
- hasid - Variable in class gaiasky.util.ucd.UCDParser
- hasmag - Variable in class gaiasky.util.ucd.UCDParser
- hasMessage(String) - Static method in class gaiasky.util.i18n.I18n
- hasname - Variable in class gaiasky.util.ucd.UCDParser
- hasName(String) - Method in interface gaiasky.scene.api.IFocus
-
Checks whether the focus has the given name.
- hasName(String) - Method in interface gaiasky.scene.api.IParticleRecord
- hasName(String) - Method in class gaiasky.scene.component.Base
- hasName(String) - Method in class gaiasky.scene.record.ParticleRecord
- hasName(String) - Method in class gaiasky.scene.record.PointParticleRecord
- hasName(String) - Method in class gaiasky.scene.view.FocusView
- hasName(String) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- hasName(String, boolean) - Method in interface gaiasky.scene.api.IFocus
-
Checks whether the focus has the given name.
- hasName(String, boolean) - Method in interface gaiasky.scene.api.IParticleRecord
- hasName(String, boolean) - Method in class gaiasky.scene.component.Base
- hasName(String, boolean) - Method in class gaiasky.scene.record.ParticleRecord
- hasName(String, boolean) - Method in class gaiasky.scene.record.PointParticleRecord
- hasName(String, boolean) - Method in class gaiasky.scene.view.FocusView
- hasName(String, boolean) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- hasNaN() - Method in class gaiasky.util.math.Vector3b
- hasNaN() - Method in class gaiasky.util.math.Vector3d
- hasNext - Variable in class gaiasky.util.ObjectDoubleMap.Entries
- hasNext - Variable in class gaiasky.util.ObjectDoubleMap.Keys
- hasNext - Variable in class gaiasky.util.ObjectDoubleMap.Values
- hasNext() - Method in class gaiasky.util.ObjectDoubleMap.Entries
- hasNext() - Method in class gaiasky.util.ObjectDoubleMap.Keys
- hasNext() - Method in class gaiasky.util.ObjectDoubleMap.Values
- hasNormal - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- hasObject(String) - Static method in class gaiasky.util.i18n.I18n
- hasObject0() - Method in class gaiasky.scene.component.Ruler
- hasObject1() - Method in class gaiasky.scene.component.Ruler
- hasOppositeDirection(Vector2d) - Method in class gaiasky.util.math.Vector2d
- hasOppositeDirection(Vector3d) - Method in class gaiasky.util.math.Vector3d
- hasOppositeDirection(T) - Method in interface gaiasky.util.math.VectorDouble
- hasParent() - Method in class gaiasky.util.gdx.model.IntNode
- hasParticleAttributes() - Method in class gaiasky.util.CatalogInfo
- hasperiod - Variable in class gaiasky.util.ucd.UCDParser
- haspm - Variable in class gaiasky.util.ucd.UCDParser
- hasPm - Variable in class gaiasky.scene.component.ProperMotion
-
This flag is up if pm is not null, and it is not zero.
- haspos - Variable in class gaiasky.util.ucd.UCDParser
- hasPosition - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- hasProperMotion() - Method in interface gaiasky.scene.api.IParticleRecord
- hasProperMotion() - Method in class gaiasky.scene.record.ParticleRecord
- hasProperMotion() - Method in class gaiasky.scene.record.PointParticleRecord
- hasProperMotion() - Method in class gaiasky.scene.view.FocusView
- hasRelativisticEffects(Material) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- hasRenderer() - Method in class gaiasky.vr.openxr.XrDriver
- hasRules() - Method in class gaiasky.util.filter.Filter
- hasSameDirection(Vector2d) - Method in class gaiasky.util.math.Vector2d
- hasSameDirection(Vector3d) - Method in class gaiasky.util.math.Vector3d
- hasSameDirection(T) - Method in interface gaiasky.util.math.VectorDouble
- hassize - Variable in class gaiasky.util.ucd.UCDParser
- hasSize() - Method in interface gaiasky.scene.api.IParticleRecord
- hasSize() - Method in class gaiasky.scene.record.ParticleRecord
- hasSize() - Method in class gaiasky.scene.record.PointParticleRecord
- hasSlaves() - Static method in class gaiasky.util.MasterManager
- hasSubscriptors(Event) - Method in class gaiasky.event.EventManager
- hasSVT() - Method in class gaiasky.scene.record.CloudComponent
- hasSVT() - Method in class gaiasky.scene.record.MaterialComponent
- hasSVT() - Method in class gaiasky.scene.view.ModelView
-
Checks whether the current model has a sparse virtual texture.
- hasSVTCloud() - Method in class gaiasky.scene.view.ModelView
- hasSVTNoCloud() - Method in class gaiasky.scene.view.ModelView
- hasTangent - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- hasteff - Variable in class gaiasky.util.ucd.UCDParser
- hasTime() - Method in class gaiasky.data.util.PointCloudData
- hasUniform(String) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- hasUV - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- hasvari - Variable in class gaiasky.util.ucd.UCDParser
- hasVelocityBuffer(Material) - Method in class gaiasky.scene.record.VelocityBufferComponent
- haveAngles - Variable in class gaiasky.util.gaia.utils.Place
- header - Variable in class gaiasky.gui.ModePopupInfo
- header - Variable in class gaiasky.util.coord.chebyshev.ChebyshevCoefficients
-
The
for the vector typesChebyshevCoefficients.Header
s - Header(int, boolean, long, long) - Constructor for class gaiasky.util.coord.chebyshev.ChebyshevCoefficients.Header
-
Initialises this
with the given number of time granules and a flag indicating whether the time granules are equidistant.ChebyshevCoefficients.Header
- HEADSETHOOK - Static variable in class gaiasky.gui.GSKeys
- height - Variable in class gaiasky.scene.record.MaterialComponent
- height - Variable in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- height - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- height - Variable in class gaiasky.util.gdx.g2d.GlyphLayout
- height - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
- height - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- height - Variable in class gaiasky.util.gdx.loader.PFMData
- height - Variable in class gaiasky.util.gdx.loader.PortableFloatMap
-
The height of the image.
- height - Variable in class gaiasky.vr.openxr.XrDriver.SwapChain
- Height - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- HEIGHT - Static variable in class gaiasky.gui.vr.MainVRGui
-
Height of the UI frame buffer.
- HEIGHT_OVER_2WIDTH - Static variable in class gaiasky.gui.vr.MainVRGui
-
Half of the ratio between height and width.
- HEIGHT_OVER_WIDTH - Static variable in class gaiasky.gui.vr.MainVRGui
-
Ratio between height and width.
- HeightAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- heightCubemap - Variable in class gaiasky.scene.record.MaterialComponent
- heightCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- heightCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- HeightCubemap - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- HeightCubemapAlias - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- heightData - Variable in class gaiasky.scene.record.MaterialComponent
- HeightDataArray - Class in gaiasky.scene.record
- HeightDataArray(String, Runnable) - Constructor for class gaiasky.scene.record.HeightDataArray
- HeightDataPixmap - Class in gaiasky.scene.record
- HeightDataPixmap(Pixmap, Runnable) - Constructor for class gaiasky.scene.record.HeightDataPixmap
- HeightDataPixmap(Texture, Runnable) - Constructor for class gaiasky.scene.record.HeightDataPixmap
- HeightDataPixmap(String, Runnable) - Constructor for class gaiasky.scene.record.HeightDataPixmap
- HeightDataSVT - Class in gaiasky.scene.record
- HeightDataSVT(SVTQuadtree<Path>, AssetManager) - Constructor for class gaiasky.scene.record.HeightDataSVT
- heightNoiseSize - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- heightNoiseSize - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- HeightNoiseSize - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- HeightNoiseSizeAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- heightScale - Variable in class gaiasky.scene.record.MaterialComponent
-
Height scale in internal units.
- heightScale - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- heightScale - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- HeightScale - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- HeightScaleAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- heightSize - Variable in class gaiasky.scene.record.MaterialComponent
- heightSize - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- heightSize - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- HeightSize - Static variable in class gaiasky.util.gdx.shader.attribute.Vector2Attribute
- HeightSizeAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector2Attribute
- heightSvt - Variable in class gaiasky.scene.record.MaterialComponent
- heightTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- heightTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- heightUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- HeliosphereMinimapScale - Class in gaiasky.gui.minimap
- HeliosphereMinimapScale() - Constructor for class gaiasky.gui.minimap.HeliosphereMinimapScale
- HeliotropicAnglesRates - Class in gaiasky.util.gaia
- HeliotropicAnglesRates() - Constructor for class gaiasky.util.gaia.HeliotropicAnglesRates
- HeliotropicOrbitCoordinates - Class in gaiasky.util.coord
- HeliotropicOrbitCoordinates() - Constructor for class gaiasky.util.coord.HeliotropicOrbitCoordinates
- HeliotropicOrbitDataLoader - Class in gaiasky.data.orbit
- HeliotropicOrbitDataLoader() - Constructor for class gaiasky.data.orbit.HeliotropicOrbitDataLoader
- heliotropicToQuaternion(long, double, double, double) - Method in class gaiasky.util.coord.NslSun
-
Method to convert heliotropic angles to quaternion
- heliotropicToQuaternions(double, double, double, double, double, double, double) - Static method in class gaiasky.util.gaia.AttitudeConverter
-
Converts heliotropic angles and rates to an attitude quaternion and its derivative
- heliotropicToQuaternionSrsRates(double, double, double, double, double, double, double) - Static method in class gaiasky.util.gaia.AttitudeConverter
-
Converts heliotropic angles and rates to the attitude quaternion components and the inertial rates in SRS
- hermite3(double, double, double, double, double, double, double) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
Static method for cubic Hermite interpolation between two points, given their values and derivatives.
- HermiteInterpolatedAttitudeDataServer - Class in gaiasky.util.gaia
- HermiteInterpolatedAttitudeDataServer(long, Duration) - Constructor for class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
-
Constructor for a given start time and mission length
- HexColorValidator - Class in gaiasky.util.validator
- HexColorValidator(boolean) - Constructor for class gaiasky.util.validator.HexColorValidator
- hexToRgb(String) - Static method in class gaiasky.util.color.ColorUtils
- hexToRgba(String) - Static method in class gaiasky.util.color.ColorUtils
- HiddenHelperUser - Class in gaiasky.script
- hide() - Method in class gaiasky.gui.GenericDialog
-
Hides the dialog.
- hide(Action) - Method in class gaiasky.gui.GenericDialog
-
Hides the dialog with the given action and then removes it from the stage.
- HIDE_UNCERTAINTIES - Enum constant in enum class gaiasky.event.Event
-
Hides all uncertainties.
- hideDataset(String) - Method in class gaiasky.script.EventScriptingInterface
- hideDataset(String) - Method in interface gaiasky.script.IScriptingInterface
-
Hides the dataset identified by the given name, if it exists and is not hidden.
- High - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Quality
- HIGH - Enum constant in enum class gaiasky.util.Settings.GraphicsQuality
- HIGH_ACCURACY_CMD - Enum constant in enum class gaiasky.event.Event
-
Issues the command to change the high accuracy setting.
- highAccuracy - Variable in class gaiasky.util.coord.vsop87.AbstractVSOP87
- highAccuracy - Variable in class gaiasky.util.Settings.DataSettings
- highDensityAreas - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- highlight - Static variable in class gaiasky.scene.Mapper
- highlight(boolean) - Method in class gaiasky.util.CatalogInfo
-
Highlight the dataset using the dataset's own color index
- highlight(boolean, float[], boolean) - Method in class gaiasky.scene.view.FocusView
-
Highlight using a plain color.
- highlight(boolean, int, float, IAttribute, double, double, boolean) - Method in class gaiasky.scene.view.FocusView
-
Highlight using a colormap.
- highlight(Keyframe) - Method in class gaiasky.scene.view.KeyframesView
- Highlight - Class in gaiasky.scene.component
- Highlight() - Constructor for class gaiasky.scene.component.Highlight
- highlightDataset(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- highlightDataset(String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the dataset highlight using a plain color chosen by the system.
- highlightDataset(String, float, float, float, float, boolean) - Method in class gaiasky.script.EventScriptingInterface
- highlightDataset(String, float, float, float, float, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the dataset highlight, using a given plain color.
- highlightDataset(String, int, boolean) - Method in class gaiasky.script.EventScriptingInterface
- highlightDataset(String, int, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the dataset highlight, using a plain color given by the color index: 0 - blue 1 - red 2 - yellow 3 - green 4 - pink 5 - orange 6 - purple 7 - brown 8 - magenta
- highlightDataset(String, String, String, double, double, boolean) - Method in class gaiasky.script.EventScriptingInterface
- highlightDataset(String, String, String, double, double, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the dataset highlight, using the given color map on the given attribute with the given maximum and minimum mapping values.
- highlighted - Variable in class gaiasky.scene.component.Highlight
-
Is it highlighted?
- highlighted - Variable in class gaiasky.scene.component.Keyframes
-
Highlighted keyframe.
- highlighted - Variable in class gaiasky.util.CatalogInfo
- highlightedKnot - Variable in class gaiasky.scene.component.Keyframes
-
High-lighted knot.
- HighZMinimapScale - Class in gaiasky.gui.minimap
- HighZMinimapScale() - Constructor for class gaiasky.gui.minimap.HighZMinimapScale
- HII - Enum constant in enum class gaiasky.scene.record.BillboardDataset.ParticleType
- hip - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- hip - Variable in class gaiasky.scene.component.Hip
- hip - Static variable in class gaiasky.scene.Mapper
- hip() - Method in interface gaiasky.scene.api.IParticleRecord
- hip() - Method in class gaiasky.scene.record.ParticleRecord
- hip() - Method in class gaiasky.scene.record.PointParticleRecord
- Hip - Class in gaiasky.scene.component
- Hip() - Constructor for class gaiasky.scene.component.Hip
- hipMap - Variable in class gaiasky.scene.Index
-
Map from integer to position with all Hipparcos stars, for the constellations.
- HipNames - Class in gaiasky.data.util
- HipNames() - Constructor for class gaiasky.data.util.HipNames
- hit(float, float, boolean) - Method in class gaiasky.util.scene2d.OwnWindow
- hitCoordinatesConsumer - Variable in class gaiasky.scene.component.Focus
-
Consumer that computes whether the focus is hit by the given screen coordinates.
- hitRayConsumer - Variable in class gaiasky.scene.component.Focus
-
Consumer that computes whether the focus is hit by a ray.
- hits - Variable in class gaiasky.util.gaia.AttitudeIntervalBean
- hitUI - Variable in class gaiasky.scene.component.VRDevice
- hlallvisible - Variable in class gaiasky.scene.component.Highlight
- hlAllVisible - Variable in class gaiasky.util.CatalogInfo
- hlc - Variable in class gaiasky.scene.component.Highlight
- hlcma - Variable in class gaiasky.scene.component.Highlight
- hlcmAlpha - Variable in class gaiasky.scene.component.Highlight
- hlCmapAlpha - Variable in class gaiasky.util.CatalogInfo
- hlCmapAttribute - Variable in class gaiasky.util.CatalogInfo
- hlCmapIndex - Variable in class gaiasky.util.CatalogInfo
- hlCmapMax - Variable in class gaiasky.util.CatalogInfo
- hlCmapMin - Variable in class gaiasky.util.CatalogInfo
- hlcmi - Variable in class gaiasky.scene.component.Highlight
- hlcmmax - Variable in class gaiasky.scene.component.Highlight
- hlcmmin - Variable in class gaiasky.scene.component.Highlight
- hlColor - Variable in class gaiasky.util.CatalogInfo
- hlplain - Variable in class gaiasky.scene.component.Highlight
- hlSizeFactor - Variable in class gaiasky.util.CatalogInfo
- hmdName - Variable in class gaiasky.vr.openxr.XrDriver
- home - Variable in class gaiasky.util.Settings.SceneSettings.CrosshairSettings
- HOME - Static variable in class gaiasky.gui.GSKeys
- HOME_CMD - Enum constant in enum class gaiasky.event.Event
-
Runs the 'Go home' action.
- homeObject - Variable in class gaiasky.util.Settings.SceneSettings
- HORIZONTAL_3DTV - Enum constant in enum class gaiasky.util.Settings.StereoProfile
-
Left image -> left eye, distortion
- host - Variable in class gaiasky.util.Settings.ProxySettings.ProxyBean
- Hours - Class in gaiasky.util.gaia.time
- Hours() - Constructor for class gaiasky.util.gaia.time.Hours
-
Default constructor
- Hours(double) - Constructor for class gaiasky.util.gaia.time.Hours
-
Construct object
- HOURS_PER_DAY - Static variable in interface gaiasky.util.gaia.time.Duration
- HOURS_PER_JULIAN_YEAR - Static variable in interface gaiasky.util.gaia.time.Duration
- HOURS_PER_REV - Static variable in interface gaiasky.util.gaia.time.Duration
- hsbToRgb(float[]) - Static method in class gaiasky.util.color.ColorUtils
- HSBtoRGB(float, float, float) - Static method in class gaiasky.util.color.ColorUtils
- hslToRgb(float[]) - Static method in class gaiasky.util.color.ColorUtils
-
Converts an HSL color value to RGB.
- hterms - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- hterms - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- hterms - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Inputs
- hterms - Variable in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
Hterms: hpluscos, hplussin, htimescos, htimessin
- hTerms - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Setters
- Hterms - Static variable in class gaiasky.util.gdx.shader.attribute.Vector4Attribute
- HtermsAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector4Attribute
- html2text(String) - Static method in class gaiasky.util.TextUtils
- http - Variable in class gaiasky.util.Settings.ProxySettings
- https - Variable in class gaiasky.util.Settings.ProxySettings
- hudColors - Variable in class gaiasky.scene.camera.NaturalCamera
- hudHeight - Variable in class gaiasky.scene.camera.NaturalCamera
- hudScales - Variable in class gaiasky.scene.camera.NaturalCamera
- hudWidth - Variable in class gaiasky.scene.camera.NaturalCamera
- hue - Variable in class gaiasky.util.Settings.PostprocessSettings.LevelsSettings
- Hue - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- HUE_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the hue level (float) in [0,2].
- humanReadableByteCount(long, boolean) - Static method in class gaiasky.util.GlobalResources
-
Converts bytes to a human-readable format
I
- i - Variable in class gaiasky.scene.record.OrbitComponent
-
Inclination, angle between the reference plane and the orbital plane, in degrees.
- i - Variable in class gaiasky.util.camera.rec.CameraPath
-
Current step number.
- I - Static variable in class gaiasky.gui.GSKeys
- I_FABSMAG - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FAPPMAG - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FCOL - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FHIP - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FMUALPHA - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FMUDELTA - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FPMX - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FPMY - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FPMZ - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FRADVEL - Static variable in class gaiasky.scene.record.ParticleRecord
- I_FSIZE - Static variable in class gaiasky.scene.record.ParticleRecord
- I_X - Static variable in class gaiasky.scene.record.ParticleRecord
- I_Y - Static variable in class gaiasky.scene.record.ParticleRecord
- I_Z - Static variable in class gaiasky.scene.record.ParticleRecord
- I18n - Class in gaiasky.util.i18n
- I18n() - Constructor for class gaiasky.util.i18n.I18n
- I18nFormatter - Class in gaiasky.desktop.util
- I18nFormatter() - Constructor for class gaiasky.desktop.util.I18nFormatter
- I18nStatus - Class in gaiasky.desktop.util
- I18nStatus() - Constructor for class gaiasky.desktop.util.I18nStatus
- I3DTextRenderable - Interface in gaiasky.render.api
- IAnnotationsRenderable - Interface in gaiasky.render.api
- IAttitude - Interface in gaiasky.util.gaia
- IAttitudeServer - Interface in gaiasky.data.api
- IAttribute - Interface in gaiasky.util.filter.attrib
- IBillboardDatasetProvider - Interface in gaiasky.render.api
- IBillboardRenderable - Interface in gaiasky.render.api
- IBLBuilder - Class in gaiasky.util.gdx.model.gltf.scene3d.utils
- IBLBuilder.Light - Class in gaiasky.util.gdx.model.gltf.scene3d.utils
- IBodyCoordinates - Interface in gaiasky.util.coord
- iCamera - Variable in class gaiasky.input.AbstractMouseKbdListener
- ICamera - Interface in gaiasky.scene.camera
- IComponent - Interface in gaiasky.scene.record
- ICON_URL - Static variable in class gaiasky.util.Settings
- ICopy - Interface in gaiasky.scene.component
- icosphere(float, int, boolean, boolean) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- icosphere(float, int, boolean, boolean) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an icosphere
- icosphere(float, int, boolean, boolean, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- icosphere(float, int, boolean, boolean, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an icosphere
- ICOSPHERE - Enum constant in enum class gaiasky.gui.beans.ShapeComboBoxBean.Shape
- IcoSphereCreator - Class in gaiasky.util.gdx
- IcoSphereCreator() - Constructor for class gaiasky.util.gdx.IcoSphereCreator
- id - Variable in class gaiasky.scene.component.Base
-
The internal identifier
- id - Variable in class gaiasky.scene.component.Id
- id - Static variable in class gaiasky.scene.Mapper
- id - Variable in class gaiasky.scene.record.ParticleRecord
- id - Variable in class gaiasky.scene.record.VirtualTextureComponent
- id - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- id - Variable in class gaiasky.util.gdx.model.data.IntModelData
- id - Variable in class gaiasky.util.gdx.model.data.IntModelMesh
- id - Variable in class gaiasky.util.gdx.model.data.IntModelMeshPart
- id - Variable in class gaiasky.util.gdx.model.data.IntModelNode
- id - Variable in class gaiasky.util.gdx.model.data.OwnModelMaterial
- id - Variable in class gaiasky.util.gdx.model.IntAnimation
-
the unique id of the animation
- id - Variable in class gaiasky.util.gdx.model.IntMeshPart
-
Unique id within model, may be null.
- id - Variable in class gaiasky.util.gdx.model.IntNode
-
the id, may be null, FIXME is this unique?
- id - Variable in class gaiasky.util.gdx.shader.Material
- id() - Method in interface gaiasky.scene.api.IParticleRecord
- id() - Method in class gaiasky.scene.record.ParticleRecord
- id() - Method in class gaiasky.scene.record.PointParticleRecord
- Id - Class in gaiasky.scene.component
- Id() - Constructor for class gaiasky.scene.component.Id
- ID - Variable in class gaiasky.util.ucd.UCDParser
- idcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- IDisposable - Interface in gaiasky.scene.component
- IDLE - Enum constant in enum class gaiasky.util.camera.rec.Camcorder.RecorderState
- ids - Variable in class gaiasky.scene.component.Constel
-
List of pairs of HIP identifiers
- idSeq - Static variable in class gaiasky.scene.component.ParticleSet
- idt() - Method in class gaiasky.util.gdx.model.BaseIntAnimationController.Transform
- idt() - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack.Transform
- idt() - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to an identity matrix.
- idt() - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the quaternion to an identity QuaternionDouble
- idt(Vector3b) - Method in class gaiasky.util.math.Vector3b
- idt(Vector3d) - Method in class gaiasky.util.math.Vector3d
- idx(AbstractStarGroupDataProvider.ColId) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- idxLoadedIds - Variable in class gaiasky.data.OctreeLoader
- IFadeObject - Interface in gaiasky.render.api
- IFileImageRenderer - Interface in gaiasky.util.screenshot
- IFocus - Interface in gaiasky.scene.api
- IGamepadMappings - Interface in gaiasky.gui
- ignoreTouchDown - Variable in class gaiasky.gui.GenericDialog
- ignoreUnimplemented - Variable in class gaiasky.util.gdx.shader.AtmosphereShader.Config
- IGPUVertsRenderable - Interface in gaiasky.render.api
- IGui - Interface in gaiasky.gui
- IGuiInterface - Interface in gaiasky.gui
- IHeightData - Interface in gaiasky.scene.record
- IInputListener - Interface in gaiasky.gui
- ILineRenderable - Interface in gaiasky.render.api
- imagePaths - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
An array of the image paths, for multiple texture pages.
- ImageRenderer - Class in gaiasky.util.screenshot
- ImageRenderer() - Constructor for class gaiasky.util.screenshot.ImageRenderer
- imageResolver - Variable in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFLoaderBase
- ImageResolver - Class in gaiasky.util.gdx.model.gltf.loaders.shared.texture
- ImageResolver(DataFileResolver) - Constructor for class gaiasky.util.gdx.model.gltf.loaders.shared.texture.ImageResolver
- images - Variable in class gaiasky.util.gdx.model.gltf.data.GLTF
- images - Variable in class gaiasky.vr.openxr.XrDriver.SwapChain
- ImageSize - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Luma.Param
- ImageUtils - Class in gaiasky.util
-
Contains utilities to convert monochrome images to RGB.
- ImageUtils() - Constructor for class gaiasky.util.ImageUtils
- IMaterialProvider - Interface in gaiasky.scene.record
- IMinimapScale - Interface in gaiasky.gui
- ImmediateModeRenderSystem - Class in gaiasky.render.system
- ImmediateModeRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.render.system.ImmediateModeRenderSystem
- ImmediateModeRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[], int) - Constructor for class gaiasky.render.system.ImmediateModeRenderSystem
- ImmediateModeRenderSystem.MeshData - Class in gaiasky.render.system
- ImmediateModeRenderSystem.OwnUsage - Class in gaiasky.render.system
- IModelRenderable - Interface in gaiasky.render.api
- implementedFlags - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader
- inAction - Variable in class gaiasky.util.gdx.model.IntAnimationController
-
Whether an action is being performed.
- inclination - Variable in class gaiasky.scene.record.RotationComponent
-
Angle between orbital plane and the ecliptic in degrees.
- incr(double) - Method in class gaiasky.util.DoubleArray
- incr(int, double) - Method in class gaiasky.util.DoubleArray
- increaseThrustFactorIndex(boolean) - Method in class gaiasky.scene.view.SpacecraftView
- index - Variable in class gaiasky.data.AbstractSceneLoader
- index - Variable in enum class gaiasky.render.api.IPostProcessor.RenderType
- index - Variable in class gaiasky.scene.component.ParticleSet
- index - Variable in class gaiasky.scene.Index
-
Quick lookup map.
- index - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- index - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The number at the end of the original image file name, or -1 if none.
When sprites are packed, if the original file name ends with a number, it is stored as the index and is not considered as part of the sprite's name. - index - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- index - Variable in class gaiasky.util.gdx.model.gltf.data.texture.GLTFTextureInfo
- index - Variable in class gaiasky.util.gdx.ModelCreator
- index - Variable in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The zero based index of the side in the cubemap
- index - Variable in class gaiasky.util.gdx.shader.attribute.Attribute
- index - Variable in class gaiasky.util.ucd.UCD
- index() - Method in class gaiasky.scene.Scene
-
Access to the index.
- index(int) - Method in class gaiasky.render.system.PointCloudTriRenderSystem
- index(int) - Method in class gaiasky.scene.system.render.draw.PointCloudQuadRenderer
- index(int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- index(int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an index, IntMeshPartBuilder expects all meshes to be indexed.
- index(int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- index(int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add multiple indices, IntMeshPartBuilder expects all meshes to be indexed.
- index(int, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- index(int, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add multiple indices, IntMeshPartBuilder expects all meshes to be indexed.
- index(int, int, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- index(int, int, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add multiple indices, IntMeshPartBuilder expects all meshes to be indexed.
- index(int, int, int, int, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- index(int, int, int, int, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add multiple indices, IntMeshPartBuilder expects all meshes to be indexed.
- index(int, int, int, int, int, int, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- index(int, int, int, int, int, int, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add multiple indices, IntMeshPartBuilder expects all meshes to be indexed.
- Index - Class in gaiasky.scene
- Index(Archetypes, int) - Constructor for class gaiasky.scene.Index
-
Creates a new index with the given archetypes and initial number of entities.
- indexes(int...) - Static method in class gaiasky.util.Bits
- indexIdx - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- IndexInitializer - Class in gaiasky.scene.system.initialize
- IndexInitializer(Index, Family, int) - Constructor for class gaiasky.scene.system.initialize.IndexInitializer
- indexMap - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- indexOf(double) - Method in class gaiasky.util.DoubleArray
- indexOf(int) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- INDEXOFREFRACTION_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the index of refraction of the celestial sphere when orthospheric view is on.
- indexVert - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- indices - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- indices - Variable in class gaiasky.render.system.InstancedRenderSystem.InstancedModel
- indices - Variable in class gaiasky.util.gdx.model.data.IntModelMeshPart
- indices - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessorSparse
- indices - Variable in class gaiasky.util.gdx.model.gltf.data.geometry.GLTFPrimitive
- indices1 - Variable in class gaiasky.scene.component.ParticleSet
- indices2 - Variable in class gaiasky.scene.component.ParticleSet
- indirectionBuffer - Variable in class gaiasky.scene.record.VirtualTextureComponent
-
The indirection buffer texture.
- IndividualVisibilityWindow - Class in gaiasky.gui
- IndividualVisibilityWindow(Scene, Stage, Skin) - Constructor for class gaiasky.gui.IndividualVisibilityWindow
- inf() - Method in class gaiasky.util.math.BoundingBoxDouble
-
Sets the minimum and maximum vector to positive and negative infinity.
- info(Object...) - Method in class gaiasky.util.Logger.Log
- INFO - Enum constant in enum class gaiasky.util.Logger.LoggerLevel
- infoMessage1 - Variable in class gaiasky.gui.components.BookmarksComponent
- infoMessage2 - Variable in class gaiasky.gui.components.BookmarksComponent
- infoTable - Variable in class gaiasky.gui.components.BookmarksComponent
- inGap(long) - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- inGap(long) - Method in class gaiasky.util.gaia.MslAttitudeDataServer
- inGpu - Variable in class gaiasky.render.system.ImmediateModeRenderSystem
- inGpu(IRenderable) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- inheritTransform - Variable in class gaiasky.util.gdx.model.IntNode
-
Whether this node should inherit the transformation of its parent node, defaults to true.
- ini - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- init() - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRDepthShader
- init() - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- init() - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- init() - Method in interface gaiasky.util.gdx.shader.IntShader
-
Initializes the IntShader, must be called before the IntShader can be used.
- init(ExtShaderProgram, IntRenderable) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- init(ExtShaderProgram, IntRenderable) - Method in class gaiasky.util.gdx.shader.BaseIntShader
-
Initialize this shader, causing all registered uniforms/attributes to be fetched.
- initChildren(int) - Method in class gaiasky.scene.component.GraphNode
- initClearButton() - Method in class gaiasky.util.scene2d.OwnTextField
- initColor() - Method in class gaiasky.gui.ColorPickerAbstract
- initialization - Variable in class gaiasky.util.Settings.SceneSettings
- InitializationSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.InitializationSettings
- initialize() - Method in class gaiasky.gui.ColormapPicker
- initialize() - Method in class gaiasky.gui.ColorPicker
- initialize() - Method in class gaiasky.gui.ColorPickerAbstract
- initialize() - Method in class gaiasky.gui.ControlsWindow
- initialize() - Static method in class gaiasky.gui.KeyBindings
- initialize() - Static method in class gaiasky.render.ScreenModeCmd
- initialize() - Method in class gaiasky.scene.AttributeMap
- initialize() - Method in class gaiasky.scene.component.AffineTransformations
- initialize() - Method in class gaiasky.scene.record.CubemapComponent
- initialize() - Method in class gaiasky.scene.Scene
- initialize() - Method in class gaiasky.scene.system.render.pass.ShadowMapRenderPass
- initialize() - Method in class gaiasky.scene.system.render.pass.SVTRenderPass
- initialize() - Static method in class gaiasky.script.HiddenHelperUser
- initialize() - Static method in class gaiasky.util.camera.rec.Camcorder
- initialize() - Static method in class gaiasky.util.camera.rec.KeyframesManager
- initialize() - Method in class gaiasky.util.coord.chebyshev.ChebyshevEphemeris
- initialize() - Method in class gaiasky.util.coord.vsop2000.VSOP2000
-
Initializes the data, if needed.
- initialize() - Method in class gaiasky.util.ds.GaiaSkyExecutorService
- initialize() - Method in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- initialize() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Make constants available to integrator and compute the initial values of the scanning law angles at the starting time of the integration.
- initialize() - Method in class gaiasky.util.gaia.MslAttitudeDataServer
- initialize() - Method in class gaiasky.util.gaia.NumericalAttitudeDataServer
-
Any numerical attitude needs to be initialized
- initialize() - Method in class gaiasky.util.gaia.TransitionScanningLaw
-
Initialization mainly calculates the acceleration required for the specified ramp
- initialize() - Static method in class gaiasky.util.i18n.I18n
-
Initializes the i18n system with the main and the objects bundle.
- initialize() - Static method in class gaiasky.util.LocationLogManager
- initialize() - Static method in class gaiasky.util.MasterManager
- initialize() - Static method in class gaiasky.util.math.MathManager
- initialize() - Static method in class gaiasky.util.SlaveManager
- initialize() - Static method in class gaiasky.util.VMemInfo
- initialize(boolean) - Method in class gaiasky.scene.record.ModelComponent
- initialize(boolean) - Static method in class gaiasky.util.math.MathManager
- initialize(boolean) - Static method in class gaiasky.util.SettingsManager
- initialize(double) - Static method in class gaiasky.util.Constants
- initialize(float) - Method in class gaiasky.gui.components.BookmarksComponent
- initialize(float) - Method in class gaiasky.gui.components.CameraComponent
- initialize(float) - Method in class gaiasky.gui.components.DatasetsComponent
- initialize(float) - Method in class gaiasky.gui.components.GuiComponent
-
Initialises the component.
- initialize(float) - Method in class gaiasky.gui.components.LocationLogComponent
- initialize(float) - Method in class gaiasky.gui.components.TimeComponent
- initialize(float) - Method in class gaiasky.gui.components.VisibilityComponent
- initialize(float) - Method in class gaiasky.gui.components.VisualSettingsComponent
- initialize(Engine) - Method in class gaiasky.scene.Archetypes
-
Initializes the archetypes map with an entry for each model object.
- initialize(Entity, Trajectory) - Method in interface gaiasky.data.api.IOrbitDataProvider
-
Initializes the provider with the given entity and trajectory component.
- initialize(Entity, Trajectory) - Method in class gaiasky.data.orbit.OrbitalParametersProvider
- initialize(Entity, Trajectory) - Method in class gaiasky.data.orbit.OrbitBodyDataProvider
- initialize(Entity, Trajectory) - Method in class gaiasky.data.orbit.OrbitFileDataEclipticJulianTimeProvider
- initialize(Entity, Trajectory) - Method in class gaiasky.data.orbit.OrbitFileDataProvider
- initialize(Entity, Trajectory) - Method in class gaiasky.data.orbit.OrbitSamplerDataProvider
-
Deprecated.
- initialize(AssetManager) - Method in interface gaiasky.render.api.IPostProcessor
- initialize(AssetManager) - Method in interface gaiasky.render.api.ISceneRenderer
-
Initializes the renderer, sending all the necessary assets to the manager for loading.
- initialize(AssetManager) - Method in class gaiasky.render.MainPostProcessor
- initialize(AssetManager) - Method in class gaiasky.render.RenderAssets
-
Sends shaders and fonts to load via the asset manager.
- initialize(AssetManager) - Method in class gaiasky.scene.record.CubemapComponent
- initialize(AssetManager) - Method in class gaiasky.scene.system.render.SceneRenderer
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.CrashGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.DebugGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.FullGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.GamepadGui
- initialize(AssetManager, SpriteBatch) - Method in interface gaiasky.gui.IGui
-
Initializes the GUI, adding all the resources to the asset manager queue for loading
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.LoadingGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.RenderGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.SpacecraftGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.StereoGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.vr.MainVRGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.vr.StandaloneVRGui
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.vr.WelcomeGuiVR
- initialize(AssetManager, SpriteBatch) - Method in class gaiasky.gui.WelcomeGui
- initialize(FileHandle, FileHandle) - Static method in class gaiasky.util.i18n.I18n
- initialize(ShaderProgram, ShaderProgram) - Method in class gaiasky.scene.camera.NaturalCamera
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in interface gaiasky.gui.IMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.HeliosphereMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.HighZMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.InnerSolarSystemMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.LocalGroup1MinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.LocalGroup2MinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.MilkyWayMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.OortCloudMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.OuterSolarSystemMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int) - Method in class gaiasky.gui.minimap.SolarNeighbourhoodMinimapScale
- initialize(OrthographicCamera, SpriteBatch, ShapeRenderer, BitmapFont, int, int, double, double, double, double) - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- initialize(Stage) - Method in class gaiasky.gui.FullGui
- initialize(Stage) - Method in class gaiasky.gui.GamepadGui
- initialize(Skin) - Method in class gaiasky.util.samp.SAMPClient
- initialize(PointDataProvider, boolean) - Method in class gaiasky.scene.record.BillboardDataset
- initialize(PostProcessorFactory) - Static method in class gaiasky.render.PostProcessorFactory
- initialize(IScriptingInterface) - Static method in class gaiasky.script.ScriptingServer
- initialize(IScriptingInterface, boolean) - Static method in class gaiasky.script.ScriptingServer
- initialize(ITimeFrameProvider) - Static method in class gaiasky.util.gravwaves.RelativisticEffectsManager
- initialize(XrDriver) - Method in class gaiasky.vr.openxr.input.XrControllerDevice
- initialize(FileInputStream, FileInputStream) - Static method in class gaiasky.util.SettingsManager
- initialize(Integer) - Static method in class gaiasky.rest.RESTServer
-
Initialize the REST server.
- initialize(String) - Method in interface gaiasky.scene.record.IComponent
- initialize(String) - Method in class gaiasky.scene.record.MaterialComponent
- initialize(String) - Method in class gaiasky.scene.record.ModelComponent
- initialize(String) - Method in class gaiasky.scene.record.NamedComponent
- initialize(String[], Scene) - Method in class gaiasky.data.AbstractSceneLoader
- initialize(String[], Scene) - Method in interface gaiasky.data.api.ISceneLoader
- initialize(String[], Scene) - Method in class gaiasky.data.OctreeLoader
- initialize(String[], String, Scene) - Method in class gaiasky.data.AbstractSceneLoader
- initialize(String[], String, Scene) - Method in interface gaiasky.data.api.ISceneLoader
- initialize(String[], String, Scene) - Method in class gaiasky.data.OctreeLoader
- initialize(String, boolean) - Method in class gaiasky.scene.record.CloudComponent
- initialize(String, AssetManager) - Method in class gaiasky.scene.record.MaterialComponent
- initialize(String, IMaterialProvider, int) - Method in class gaiasky.scene.record.VirtualTextureComponent
- initialize(String, Instant, String, String, String) - Method in class gaiasky.util.Settings.VersionSettings
- initialize(Path, Path) - Static method in class gaiasky.util.i18n.I18n
- initialize(DataSource, Scene) - Method in class gaiasky.data.AbstractSceneLoader
- initialize(DataSource, Scene) - Method in interface gaiasky.data.api.ISceneLoader
- initializeArchetypes() - Method in class gaiasky.scene.Archetypes
- initializeCatalogInfo - Variable in class gaiasky.data.group.DatasetOptions
- initializeCatalogInfo(Entity, DatasetDescription, boolean, String, String) - Method in class gaiasky.scene.system.initialize.DatasetDescriptionInitializer
- initialized - Variable in class gaiasky.util.gaia.BaseAttitudeDataServer
-
Some scanning laws have constants or tables for interpolation that need to be computed before the first use and recomputed after changing certain reference values.
- initialized - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Have computed quantities been properly initialized?
- initialized - Variable in class gaiasky.util.Settings
- INITIALIZED_INFO - Enum constant in enum class gaiasky.event.Event
-
Informs Gaia Sky is fully initialized and normal operation is about to start.
- initializeEntities() - Method in class gaiasky.scene.Scene
-
Sets up the initializing systems and runs them.
- initializeEntity(Entity) - Method in class gaiasky.scene.Scene
-
Runs the matching initialization systems on the given entity.
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.AxesInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.BackgroundModelInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.BaseInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.BillboardSetInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.BoundariesInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.ClusterInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.ConstellationInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.DatasetDescriptionInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.ElementsSetInitializer
- initializeEntity(Entity) - Method in interface gaiasky.scene.system.initialize.EntityInitializer
-
Contains the initialization of this entity before the scene graph structure has been constructed, or the entity is in the index.
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.FadeNodeInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.GridRecInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.IndexInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.KeyframeInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.LocInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.MeshInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.ModelInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.OrbitElementsSetInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.ParticleInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.ParticleSetInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.PerimeterInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.RaymarchingInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.RulerInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.SceneGraphBuilderSystem
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.ShapeInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.TitleInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.TrajectoryInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.VertsInitializer
- initializeEntity(Entity) - Method in class gaiasky.scene.system.initialize.VRDeviceInitializer
- initializeEnvironment() - Method in class gaiasky.scene.record.ModelComponent
- initializeIndex() - Method in class gaiasky.scene.Scene
-
Initializes the name and id index using the current entities.
- initializeInput() - Method in class gaiasky.vr.openxr.XrDriver
- initializeList(float[], int) - Method in class gaiasky.render.system.LightPositionUpdater
- initializeLists() - Method in class gaiasky.render.system.InstancedRenderSystem.InstancedModel
- initializeLocalAssets() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- initializeMinimap(Stage) - Method in class gaiasky.gui.FullGui
- initializeModelSize(Model) - Static method in class gaiasky.scene.system.initialize.ModelInitializer
- initializeOffScreenPostProcessors() - Method in class gaiasky.render.MainPostProcessor
- initializeOpenGLFrameBuffers() - Method in class gaiasky.vr.openxr.XrDriver
- initializeOpenXRSession(long) - Method in class gaiasky.vr.openxr.XrDriver
-
Creates the XrSession object.
- initializeOrbitsWithOrbit(GraphNode, OrbitElementsSet) - Method in class gaiasky.scene.system.initialize.ElementsSetInitializer
-
Gather the children objects that need to be rendered as an orbit line into a list, for they need to be updated every single frame.
- initializeProxyAuthenticator() - Static method in class gaiasky.util.SettingsManager
- initializeSatellite(Attitude, ModelScaffolding, SolidAngle, Label) - Method in class gaiasky.scene.system.initialize.ModelInitializer
- initializeStarSet(Entity, StarSet, Label, RefSysTransform) - Method in class gaiasky.scene.system.initialize.ParticleSetInitializer
-
Initializes a star set.
- initializeText() - Method in class gaiasky.gui.BookmarksManager.BookmarkNode
- initializeTransformMatrix(Trajectory, GraphNode, RefSysTransform) - Method in class gaiasky.scene.entity.TrajectoryUtils
- initializeXRSystem() - Method in class gaiasky.vr.openxr.XrDriver
-
Creates the system with which to later create a session.
- initialRequestedTimeContext - Variable in class gaiasky.util.gaia.BaseAttitudeDataServer
- initialUpdate - Variable in class gaiasky.scene.component.Base
-
Has this been updated at least once?
- initialUpdate - Variable in class gaiasky.scene.component.Flags
-
Has this been updated at least once?
- initialUpdate - Variable in class gaiasky.scene.component.OrbitElementsSet
- initialValue() - Method in class gaiasky.util.TLV3
- initialValue() - Method in class gaiasky.util.TLV3B
- initialValue() - Method in class gaiasky.util.TLV3D
- initLists() - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- initLists(int) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Initialises the lists and structures given number of elements
- initLists(FileHandle) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Initialises the lists and structures given a file by counting the number of lines
- initMappings() - Method in class gaiasky.gui.ModePopupInfo
- initMaterial() - Method in class gaiasky.scene.record.CloudComponent
- initMaterial(AssetManager, IntModelInstance, float[], boolean) - Method in class gaiasky.scene.record.MaterialComponent
- initMaterial(AssetManager, Material, Material, float[], boolean) - Method in class gaiasky.scene.record.MaterialComponent
- initModel(Entity) - Method in class gaiasky.scene.system.initialize.ShapeInitializer
- initModel(AssetManager, Model) - Method in class gaiasky.scene.entity.ParticleUtils
-
Initializes the star model.
- initOrbitMetadata(Body, Trajectory, Verts) - Method in class gaiasky.scene.entity.TrajectoryUtils
- initPm() - Method in class gaiasky.scene.component.ProperMotion
- initRefresher() - Static method in class gaiasky.scene.entity.TrajectoryUtils
-
Initialize the trajectory refresher daemon.
- initSettings() - Method in class gaiasky.util.SettingsManager
- initShaderProgram() - Method in class gaiasky.render.system.AbstractRenderSystem
-
Initializes metadata or essential uniforms in the shader program.
- initShaderProgram() - Method in class gaiasky.render.system.LineRenderSystem
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.ElementsRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.ParticleEffectsRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.PointPrimitiveRenderSystem
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.SingleStarQuadRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- initShaderProgram() - Method in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- initShaderProgram(ExtShaderProgram) - Method in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- initVertices() - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- initVertices() - Method in class gaiasky.render.system.InstancedRenderSystem
- initVertices() - Method in class gaiasky.render.system.LineRenderSystem
- initVertices() - Method in class gaiasky.render.system.PointCloudRenderSystem
- initVertices() - Method in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- initVertices() - Method in class gaiasky.scene.system.render.draw.ParticleEffectsRenderer
- initVertices() - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
- initVertices() - Method in class gaiasky.scene.system.render.draw.PointPrimitiveRenderSystem
- initVertices() - Method in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- initVertices() - Method in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- initVertices() - Method in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- initVertices(int) - Method in class gaiasky.render.system.LineRenderSystem
- innerConeAngle - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRLightsPunctual.GLTFSpotLight
- innerRad - Variable in class gaiasky.scene.component.Celestial
-
Inner radius for billboard rendering
- innerRadius - Variable in class gaiasky.scene.record.RingComponent
- innerRadius - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- innerRadius - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- innerRadius - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- innerRadius - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- InnerRadius - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- innerRadius2 - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- InnerRadiusAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- InnerSolarSystemMinimapScale - Class in gaiasky.gui.minimap
- InnerSolarSystemMinimapScale() - Constructor for class gaiasky.gui.minimap.InnerSolarSystemMinimapScale
- input - Variable in class gaiasky.GaiaSkyView
- input - Variable in class gaiasky.gui.NewBookmarkFolderDialog
- input - Variable in class gaiasky.util.gdx.model.gltf.data.animation.GLTFAnimationSampler
- INPUT_ENABLED_CMD - Enum constant in enum class gaiasky.event.Event
-
Enables/disables input from mouse/keyboard/etc.
- INPUT_EVENT - Enum constant in enum class gaiasky.event.Event
-
Issued when an input event is received.
- InputAction - Interface in gaiasky.vr.openxr.input.actions
- inputBuffer - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- inputBuffer - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- inputEnabled - Variable in class gaiasky.util.Settings.RuntimeSettings
- inputListener - Variable in class gaiasky.input.MainMouseKbdListener.GaiaGestureListener
- inputMultiplexer - Variable in class gaiasky.GaiaSky
- Inputs() - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- Inputs() - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- Inputs() - Constructor for class gaiasky.util.gdx.shader.GroundShader.Inputs
- Inputs() - Constructor for class gaiasky.util.gdx.shader.RelativisticShader.Inputs
- InputScene - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur.Param
- InputSize - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.XBRZUpscale.Param
- InputStreamProvider - Interface in gaiasky.util.gdx.loader.is
- inputTexture - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- inputTexture - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- inQueue(Runnable) - Method in class gaiasky.util.ds.GaiaSkyExecutorService
- insert(int, double) - Method in class gaiasky.util.DoubleArray
- insert(int, int, int, T) - Method in class gaiasky.util.svt.SVTQuadtree
- insert(int, IFocus, ICamera) - Method in class gaiasky.util.camera.Proximity
-
Inserts the given object at the given index, moving the rest of the values to the right
- insert(int, Proximity.NearbyRecord) - Method in class gaiasky.util.camera.Proximity
-
Inserts the given record at the given index, moving the rest of the values to the right
- insert(Entity, boolean) - Method in class gaiasky.scene.Scene
- insert(BookmarksManager.BookmarkNode) - Method in class gaiasky.gui.BookmarksManager.BookmarkNode
- insert(IOctreeObject, int) - Method in class gaiasky.util.tree.OctreeNode
- insert(T) - Method in class gaiasky.util.BinarySearchTree
-
Insert into the tree.
- insert(T, BinaryNode<T>) - Method in class gaiasky.util.BinarySearchTree
-
Internal method to insert into a subtree.
- INSERT - Static variable in class gaiasky.gui.GSKeys
- insertChild(int, T) - Method in class gaiasky.util.gdx.model.IntNode
-
Insert the specified node as child of this node at the specified index.
- insertChildren(int, Iterable<T>) - Method in class gaiasky.util.gdx.model.IntNode
-
Insert the specified nodes as children of this node at the specified index.
- insertElements(double[], long[], long[], int, int) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Insert one or more elements in an array with a certain multiplicity This will redefine a larger array of the same duration.
- insertKnots(long[], long[], int, int) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Insert one or more knots in a knot sequence with a certain multiplicity This will redefine a larger knot sequence of the same duration
- insertKnotsAndSplines(AttitudeUtils.KnotsAndSplines, long[], int, int) - Static method in class gaiasky.util.gaia.utils.AttitudeUtils
-
Insert one or more knots in a knot sequence with a certain multiplicity This will redefine a larger knot sequence of the same duration Additionally, corresponding spline coefficients are inserted with zero as their starting values.
- insertRange(int, int) - Method in class gaiasky.util.DoubleArray
-
Inserts the specified number of items at the specified index.
- inside(long) - Method in class gaiasky.util.gaia.time.GtiList
-
Check if a time is within any GTI in the list
- INSTALLED - Enum constant in enum class gaiasky.util.datadesc.DatasetDesc.DatasetStatus
- instance - Static variable in class gaiasky.data.OctreeLoader
- instance - Static variable in class gaiasky.event.EventManager
-
Singleton pattern
- instance - Static variable in class gaiasky.GaiaSky
-
Singleton instance.
- instance - Static variable in class gaiasky.gui.KeyBindings
- instance - Static variable in class gaiasky.render.PostProcessorFactory
- instance - Static variable in class gaiasky.render.ScreenModeCmd
- instance - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- instance - Variable in class gaiasky.scene.record.ModelComponent
- instance - Static variable in class gaiasky.util.camera.rec.Camcorder
-
Singleton camcorder instance.
- instance - Static variable in class gaiasky.util.camera.rec.KeyframesManager
-
Singleton
- instance - Static variable in class gaiasky.util.coord.vsop87.VSOP87
- instance - Static variable in class gaiasky.util.MasterManager
- instance - Static variable in class gaiasky.util.math.MathManager
- instance - Static variable in class gaiasky.util.SettingsManager
- instance - Static variable in class gaiasky.util.SlaveManager
- instance() - Static method in class gaiasky.script.HiddenHelperUser
- instance() - Static method in class gaiasky.util.datadesc.DataDescriptorUtils
- instance() - Static method in class gaiasky.util.LocationLogManager
- instanceAttributes - Variable in class gaiasky.render.system.InstancedRenderSystem.InstancedModel
- InstancedModel(int, int) - Constructor for class gaiasky.render.system.InstancedRenderSystem.InstancedModel
- InstancedModel(int, int, int) - Constructor for class gaiasky.render.system.InstancedRenderSystem.InstancedModel
- InstancedModel(IntMesh) - Constructor for class gaiasky.render.system.InstancedRenderSystem.InstancedModel
- InstancedRenderSystem - Class in gaiasky.render.system
- InstancedRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.render.system.InstancedRenderSystem
- InstancedRenderSystem.InstancedModel - Class in gaiasky.render.system
-
Holds temporary instanced model data.
- instanceIdx - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- instances - Static variable in class gaiasky.util.coord.AbstractOrbitCoordinates
- instanceSize - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- INT - Enum constant in enum class gaiasky.util.gaia.utils.Interpolator.Kind
- IntAnimation - Class in gaiasky.util.gdx.model
- IntAnimation() - Constructor for class gaiasky.util.gdx.model.IntAnimation
- IntAnimationController - Class in gaiasky.util.gdx.model
- IntAnimationController(IntModelInstance) - Constructor for class gaiasky.util.gdx.model.IntAnimationController
-
Construct a new AnimationController.
- IntAnimationController.AnimationDesc - Class in gaiasky.util.gdx.model
-
Class describing how to play and
Animation
. - IntAnimationController.AnimationListener - Interface in gaiasky.util.gdx.model
-
Listener that will be informed when an animation is looped or completed.
- IntAttribute - Class in gaiasky.util.gdx.shader.attribute
- IntAttribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.IntAttribute
- IntAttribute(int, int) - Constructor for class gaiasky.util.gdx.shader.attribute.IntAttribute
- IntAttribute(IntAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.IntAttribute
- IntComboBoxBean - Class in gaiasky.gui.beans
- IntComboBoxBean(int) - Constructor for class gaiasky.gui.beans.IntComboBoxBean
- intensity - Variable in class gaiasky.scene.record.BillboardDataset
- intensity - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRLightsPunctual.GLTFLight
-
in Candela for point/spot lights : Ev(lx) = Iv(cd) / (d(m))2 in Lux for directional lights : Ev(lx)
- intensity - Variable in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalLightEx
-
light intensity in lux (lm/m2)
- intensity - Variable in class gaiasky.util.Settings.PostprocessSettings.BloomSettings
- Intensity - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LensFlareFilter.Param
- interacting - Variable in class gaiasky.scene.component.VRDevice
- interfaces - Variable in class gaiasky.gui.AbstractGui
-
The GUI interfaces, if any.
- INTERNAL - Enum constant in enum class gaiasky.util.CatalogInfo.CatalogInfoSource
- INTERNAL - Enum constant in enum class gaiasky.util.Settings.DistanceUnits
- internalCartesianToEquatorial(double, double, double) - Method in class gaiasky.script.EventScriptingInterface
- internalCartesianToEquatorial(double, double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts internal cartesian coordinates to equatorial
[ra, dec, distance]
coordinates. - internalCartesianToEquatorial(int, int, int) - Method in class gaiasky.script.EventScriptingInterface
- internalFormat - Variable in class gaiasky.util.gdx.loader.PFMTextureLoader.PFMTextureParameter
-
Either GL_RGB or GL_FLOAT
- internalUnitsToKilometres(double) - Method in class gaiasky.script.EventScriptingInterface
- internalUnitsToKilometres(double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts the value in internal units to Kilometers.
- internalUnitsToKilometres(double[]) - Method in class gaiasky.script.EventScriptingInterface
- internalUnitsToKilometres(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Converts the array in internal units to Kilometers.
- internalUnitsToKilometres(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- internalUnitsToMetres(double) - Method in class gaiasky.script.EventScriptingInterface
- internalUnitsToMetres(double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts the value in internal units to metres.
- internalUnitsToParsecs(double) - Method in class gaiasky.script.EventScriptingInterface
- internalUnitsToParsecs(double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts the value in internal units to parsecs.
- internalUnitsToParsecs(double[]) - Method in class gaiasky.script.EventScriptingInterface
- internalUnitsToParsecs(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Converts the array in internal units to parsecs.
- interpolate(double, double, BilinearInterpolator.GridModel, boolean, boolean) - Static method in class gaiasky.scene.record.BilinearInterpolator
-
Interpolates the given grid model with the values of the given texture coordinates UV.
- interpolate(Vector2d, double, InterpolationDouble) - Method in class gaiasky.util.math.Vector2d
- interpolate(Vector3d, double, InterpolationDouble) - Method in class gaiasky.util.math.Vector3d
- interpolate(T, double, InterpolationDouble) - Method in interface gaiasky.util.math.VectorDouble
-
Interpolates between this vector and the given target vector by alpha (within range [0,1]) using the given Interpolation method.
- interpolation - Variable in class gaiasky.util.gdx.model.gltf.data.animation.GLTFAnimationSampler
- Interpolation - Enum Class in gaiasky.util.gdx.model.gltf.loaders.shared.animation
- InterpolationDouble - Class in gaiasky.util.math
- InterpolationDouble() - Constructor for class gaiasky.util.math.InterpolationDouble
- InterpolationDouble.Bounce - Class in gaiasky.util.math
- InterpolationDouble.BounceIn - Class in gaiasky.util.math
- InterpolationDouble.BounceOut - Class in gaiasky.util.math
- InterpolationDouble.Elastic - Class in gaiasky.util.math
- InterpolationDouble.ElasticIn - Class in gaiasky.util.math
- InterpolationDouble.ElasticOut - Class in gaiasky.util.math
- InterpolationDouble.Exp - Class in gaiasky.util.math
- InterpolationDouble.ExpIn - Class in gaiasky.util.math
- InterpolationDouble.ExpOut - Class in gaiasky.util.math
- InterpolationDouble.Pow - Class in gaiasky.util.math
- InterpolationDouble.PowIn - Class in gaiasky.util.math
- InterpolationDouble.PowOut - Class in gaiasky.util.math
- InterpolationDouble.Swing - Class in gaiasky.util.math
- InterpolationDouble.SwingIn - Class in gaiasky.util.math
- InterpolationDouble.SwingOut - Class in gaiasky.util.math
- Interpolator - Class in gaiasky.util.gaia.utils
- Interpolator() - Constructor for class gaiasky.util.gaia.utils.Interpolator
- Interpolator.Kind - Enum Class in gaiasky.util.gaia.utils
-
Kind of interpolation: for derivative, value or integral
- interPolDer(double) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
For normalized argument x (between 0 and 1), calculate the derivatives ap0(x), ap1(x), bp0(x), bp1(x) of the four interpolating polynomials
- interPolInt(double) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
For normalized argument x (between 0 and 1), calculate the integrals A0(x), A1(x), B0(x), B1(x) of the interpolating polynomials
- interPolVal(double) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
For normalized argument x (between 0 and 1), calculate the four interpolating polynomials a0(x), a1(x), b0(x), b1(x) [DRO-012, Eq.
- intersection - Variable in class gaiasky.scene.component.VRDevice
- intersectionModel - Variable in class gaiasky.scene.component.VRDevice
- intersectLineSegmentPlane(double, double, double, double, double, double, double, double, double, double, Vector3d) - Static method in class gaiasky.util.math.IntersectorDouble
-
Determine whether the line segment with the end points
(p0X, p0Y, p0Z)
and(p1X, p1Y, p1Z)
intersects the plane given as the general plane equation a*x + b*y + c*z + d = 0, and return the point of intersection. - intersectLineSegmentPlane(Vector3d, Vector3d, Vector3d, Vector3d, Vector3d) - Static method in class gaiasky.util.math.IntersectorDouble
-
Determine whether the line segment with the end points
(p0X, p0Y, p0Z)
and(p1X, p1Y, p1Z)
intersects the plane given as the normal and point, and return the point of intersection. - IntersectorDouble - Class in gaiasky.util.math
- IntersectorDouble() - Constructor for class gaiasky.util.math.IntersectorDouble
- intersectRayBoundsFast(RayDouble, Vector3d, Vector3d) - Static method in class gaiasky.util.math.IntersectorDouble
-
Quick check whether the given
Ray
andBoundingBoxDouble
intersect. - intersectRaySphere(Vector3d, Vector3d, Vector3d, double) - Static method in class gaiasky.util.math.IntersectorDouble
- intersects(Bits) - Method in class gaiasky.util.Bits
-
Returns true if the specified BitSet has any bits set to true that are also set to true in this BitSet.
- intersects(BoundingBoxDouble) - Method in class gaiasky.util.math.BoundingBoxDouble
-
Returns whether the given bounding box is intersecting this bounding box (at least one point in).
- intersectScreenSphere(IFocus, Entity, ICamera, int, int, Vector3, Vector3, Vector3, Vector3) - Static method in class gaiasky.util.camera.CameraUtils
-
Checks if the entity e is hit by the screen position x and y.
- IntIndexArray - Class in gaiasky.util.gdx.mesh
- IntIndexArray(int) - Constructor for class gaiasky.util.gdx.mesh.IntIndexArray
-
Creates a new IntIndexArray to be used with vertex arrays.
- IntIndexBufferObject - Class in gaiasky.util.gdx.mesh
- IntIndexBufferObject(boolean, int) - Constructor for class gaiasky.util.gdx.mesh.IntIndexBufferObject
-
Creates a new IntIndexBufferObject.
- IntIndexBufferObject(int) - Constructor for class gaiasky.util.gdx.mesh.IntIndexBufferObject
-
Creates a new static IntIndexBufferObject to be used with vertex arrays.
- IntIndexBufferObjectSubData - Class in gaiasky.util.gdx.mesh
- IntIndexBufferObjectSubData(boolean, int) - Constructor for class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
-
Creates a new IntIndexBufferObject.
- IntIndexBufferObjectSubData(int) - Constructor for class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
-
Creates a new IntIndexBufferObject to be used with vertex arrays.
- IntIndexData - Interface in gaiasky.util.gdx.mesh
- IntIntMeshBuilder - Class in gaiasky.util.gdx
- IntIntMeshBuilder() - Constructor for class gaiasky.util.gdx.IntIntMeshBuilder
- IntMesh - Class in gaiasky.util.gdx.mesh
- IntMesh(boolean, boolean, int, int, VertexAttributes) - Constructor for class gaiasky.util.gdx.mesh.IntMesh
-
Creates a new Mesh with the given attributes.
- IntMesh(boolean, int, int, int, VertexAttribute[], VertexAttribute[]) - Constructor for class gaiasky.util.gdx.mesh.IntMesh
-
Creates a new Mesh with the given attributes.
- IntMesh(boolean, int, int, VertexAttribute[]) - Constructor for class gaiasky.util.gdx.mesh.IntMesh
-
Creates a new Mesh with the given attributes.
- IntMesh(boolean, int, int, VertexAttribute[], VertexAttribute[]) - Constructor for class gaiasky.util.gdx.mesh.IntMesh
-
Creates a new Mesh with the given attributes.
- IntMesh(boolean, int, int, VertexAttributes) - Constructor for class gaiasky.util.gdx.mesh.IntMesh
-
Creates a new Mesh with the given attributes.
- IntMesh(Mesh) - Constructor for class gaiasky.util.gdx.mesh.IntMesh
-
Creates a new IntMesh from the given mesh.
- IntMesh(IntMesh.VertexDataType, boolean, int, int, VertexAttribute[]) - Constructor for class gaiasky.util.gdx.mesh.IntMesh
-
Creates a new Mesh with the given attributes.
- IntMesh(IntMesh.VertexDataType, boolean, int, int, VertexAttributes) - Constructor for class gaiasky.util.gdx.mesh.IntMesh
-
Creates a new Mesh with the given attributes.
- IntMesh.VertexDataType - Enum Class in gaiasky.util.gdx.mesh
- IntMeshPart - Class in gaiasky.util.gdx.model
- IntMeshPart() - Constructor for class gaiasky.util.gdx.model.IntMeshPart
-
Construct a new MeshPart, with null values.
- IntMeshPart(MeshPart) - Constructor for class gaiasky.util.gdx.model.IntMeshPart
- IntMeshPart(IntMeshPart) - Constructor for class gaiasky.util.gdx.model.IntMeshPart
-
Construct a new MeshPart which is an exact copy of the provided MeshPart.
- IntMeshPart(String, IntMesh, int, int, int) - Constructor for class gaiasky.util.gdx.model.IntMeshPart
-
Construct a new MeshPart and set all its values.
- IntMeshPartBuilder - Interface in gaiasky.util.gdx
- IntMeshPartBuilder.VertexInfo - Class in gaiasky.util.gdx
-
Class that contains all vertex information the builder can use.
- IntModel - Class in gaiasky.util.gdx.model
- IntModel() - Constructor for class gaiasky.util.gdx.model.IntModel
-
Constructs an empty model.
- IntModel(IntModelData) - Constructor for class gaiasky.util.gdx.model.IntModel
-
Constructs a new Model based on the
IntModelData
. - IntModel(IntModelData, TextureProvider) - Constructor for class gaiasky.util.gdx.model.IntModel
-
Constructs a new Model based on the
IntModelData
. - IntModelBatch - Class in gaiasky.util.gdx
- IntModelBatch() - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch with the default implementation
- IntModelBatch(RenderContext) - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch, using this constructor makes you responsible for calling context.begin() and context.end() yourself.
- IntModelBatch(RenderContext, IntRenderableSorter) - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch, using this constructor makes you responsible for calling context.begin() and context.end() yourself.
- IntModelBatch(RenderContext, IntShaderProvider) - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch, using this constructor makes you responsible for calling context.begin() and context.end() yourself.
- IntModelBatch(RenderContext, IntShaderProvider, IntRenderableSorter) - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch, using this constructor makes you responsible for calling context.begin() and context.end() yourself.
- IntModelBatch(IntShaderProvider) - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch
- IntModelBatch(IntShaderProvider, IntRenderableSorter) - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch
- IntModelBatch(String, String) - Constructor for class gaiasky.util.gdx.IntModelBatch
-
Construct a ModelBatch with the default implementation and the specified ubershader.
- IntModelBatch.RenderablePool - Class in gaiasky.util.gdx
- IntModelBuilder - Class in gaiasky.util.gdx
- IntModelBuilder() - Constructor for class gaiasky.util.gdx.IntModelBuilder
- IntModelData - Class in gaiasky.util.gdx.model.data
- IntModelData() - Constructor for class gaiasky.util.gdx.model.data.IntModelData
- IntModelInstance - Class in gaiasky.util.gdx.model
- IntModelInstance(IntModel) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance with all nodes and materials of the given model.
- IntModelInstance(IntModelInstance) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance which is an copy of the specified IntModelInstance.
- IntModelInstance(IntModelInstance, Matrix4) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance which is an copy of the specified IntModelInstance.
- IntModelInstance(IntModelInstance, Matrix4, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance which is an copy of the specified IntModelInstance.
- IntModelInstance(IntModel, float, float, float) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance at the specified position.
- IntModelInstance(IntModel, Matrix4) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance with the specified transform.
- IntModelInstance(IntModel, Matrix4, Array<String>) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance with only the specified nodes and materials of the given model.
- IntModelInstance(IntModel, Matrix4, Array<String>, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance with only the specified nodes and materials of the given model.
- IntModelInstance(IntModel, Matrix4, String...) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance with only the specified nodes and materials of the given model.
- IntModelInstance(IntModel, Matrix4, String, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
- IntModelInstance(IntModel, Matrix4, String, boolean, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Recursively searches the mode for the specified node.
- IntModelInstance(IntModel, Matrix4, String, boolean, boolean, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
- IntModelInstance(IntModel, Matrix4, String, boolean, boolean, boolean, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
- IntModelInstance(IntModel, Vector3) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance at the specified position.
- IntModelInstance(IntModel, Array<String>) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance with only the specified nodes and materials of the given model.
- IntModelInstance(IntModel, String...) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Constructs a new IntModelInstance with only the specified nodes and materials of the given model.
- IntModelInstance(IntModel, String, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
- IntModelInstance(IntModel, String, boolean, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
-
Recursively searches the mode for the specified node.
- IntModelInstance(IntModel, String, boolean, boolean, boolean) - Constructor for class gaiasky.util.gdx.model.IntModelInstance
- IntModelLoader<P> - Class in gaiasky.util.gdx.loader
- IntModelLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.IntModelLoader
- IntModelLoader.IntModelParameters - Class in gaiasky.util.gdx.loader
- IntModelMesh - Class in gaiasky.util.gdx.model.data
- IntModelMesh() - Constructor for class gaiasky.util.gdx.model.data.IntModelMesh
- IntModelMeshPart - Class in gaiasky.util.gdx.model.data
- IntModelMeshPart() - Constructor for class gaiasky.util.gdx.model.data.IntModelMeshPart
- IntModelNode - Class in gaiasky.util.gdx.model.data
- IntModelNode() - Constructor for class gaiasky.util.gdx.model.data.IntModelNode
- IntModelParameters() - Constructor for class gaiasky.util.gdx.loader.IntModelLoader.IntModelParameters
- IntNode - Class in gaiasky.util.gdx.model
- IntNode() - Constructor for class gaiasky.util.gdx.model.IntNode
- IntNodeAnimation - Class in gaiasky.util.gdx.model
- IntNodeAnimation() - Constructor for class gaiasky.util.gdx.model.IntNodeAnimation
- IntNodePart - Class in gaiasky.util.gdx.model
- IntNodePart() - Constructor for class gaiasky.util.gdx.model.IntNodePart
-
Construct a new NodePart with null values.
- IntNodePart(IntMeshPart, Material) - Constructor for class gaiasky.util.gdx.model.IntNodePart
-
Construct a new NodePart referencing the provided
IntMeshPart
andMaterial
. - IntRenderable - Class in gaiasky.util.gdx
- IntRenderable() - Constructor for class gaiasky.util.gdx.IntRenderable
- IntRenderableProvider - Interface in gaiasky.util.gdx
- IntRenderableSorter - Interface in gaiasky.util.gdx
- IntShader - Interface in gaiasky.util.gdx.shader
- IntShaderProvider - Interface in gaiasky.util.gdx.shader.provider
- IntValidator - Class in gaiasky.util.validator
- IntValidator() - Constructor for class gaiasky.util.validator.IntValidator
- IntValidator(int, int) - Constructor for class gaiasky.util.validator.IntValidator
- IntValidator(IValidator) - Constructor for class gaiasky.util.validator.IntValidator
- IntValidator(IValidator, int, int) - Constructor for class gaiasky.util.validator.IntValidator
- IntVertexData - Interface in gaiasky.util.gdx.mesh
- inv() - Method in class gaiasky.util.math.Matrix4d
- inv(double[]) - Static method in class gaiasky.util.math.Matrix4d
-
Computes the inverse of the given matrix.
- invalidate() - Method in class gaiasky.util.gdx.mesh.IntIndexArray
-
Invalidates the IntIndexArray so a new OpenGL buffer handle is created.
- invalidate() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
-
Invalidates the IntIndexBufferObject so a new OpenGL buffer handle is created.
- invalidate() - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
-
Invalidates the IntIndexBufferObject so a new OpenGL buffer handle is created.
- invalidate() - Method in interface gaiasky.util.gdx.mesh.IntIndexData
-
Invalidates the IntIndexBufferObject so a new OpenGL buffer handle is created.
- invalidate() - Method in interface gaiasky.util.gdx.mesh.IntVertexData
-
Invalidates the VertexData if applicable.
- invalidate() - Method in class gaiasky.util.gdx.mesh.VertexArray
- invalidate() - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
-
Invalidates the VertexBufferObject so a new OpenGL buffer handle is created.
- invalidate() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
-
Invalidates the VertexBufferObject so a new OpenGL buffer handle is created.
- invalidate() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectSubData
-
Invalidates the VertexBufferObject so a new OpenGL buffer handle is created.
- invalidate() - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectWithVAO
-
Invalidates the VertexBufferObject so a new OpenGL buffer handle is created.
- invalidateAllCubemaps(Application) - Static method in class gaiasky.util.gdx.OwnCubemap
-
Invalidate all managed cubemaps.
- invalidateAllMeshes(Application) - Static method in class gaiasky.util.gdx.mesh.IntMesh
-
Invalidates all meshes so the next time they are rendered new VBO handles are generated.
- invalidateAllShaderPrograms(Application) - Static method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Invalidates all shaders so the next time they are used new handles are generated
- invalidateAllShaderPrograms(Application) - Static method in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Invalidates all shaders so the next time they are used new handles are generated
- invalidated - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Whether this shader was invalidated.
- invBoneBindTransforms - Variable in class gaiasky.util.gdx.model.IntNodePart
-
Mapping to each bone (node) and the inverse transform of the bind pose.
- inverse() - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the value of this quaternion to the quaternion inverse of itself.
- inverseBindMatrices - Variable in class gaiasky.util.gdx.model.gltf.data.scene.GLTFSkin
- inverseRefPlaneTransform - Variable in class gaiasky.scene.component.ModelScaffolding
- invert - Variable in class gaiasky.util.gdx.loader.PFMDataLoader.PFMDataParameter
- invert - Variable in class gaiasky.util.gdx.loader.PFMTextureLoader.PFMTextureParameter
-
Whether to compute the inverse mapping
- INVERT_X_CMD - Enum constant in enum class gaiasky.event.Event
- INVERT_Y_CMD - Enum constant in enum class gaiasky.event.Event
- invertX - Variable in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
- invertY - Variable in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
- Invisible - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- InvProjection - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- InvView - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- InvView - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- invWavelength - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- invWavelength - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- invWavelength - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- invWavelength - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- InvWavelength - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- InvWavelengthAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- inWindow - Variable in class gaiasky.util.Settings.ProgramSettings.MinimapSettings
- IObserver - Interface in gaiasky.event
- IOctantLoader - Interface in gaiasky.data.api
- IOctreeObject - Interface in gaiasky.util.tree
- ior - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsIOR
- ior - Variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRIridescenceAttribute
- IOR - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- IORAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- IOrbitDataProvider - Interface in gaiasky.data.api
- iorSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- iorSetter - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- iorUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- iorUniform - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- IParticleGroupDataProvider - Interface in gaiasky.data.api
- IParticleRecord - Interface in gaiasky.scene.api
- IPointRenderable - Interface in gaiasky.render.api
- IPosition - Interface in gaiasky.util.tree
- IPostProcessor - Interface in gaiasky.render.api
- IPostProcessor.PostProcessBean - Class in gaiasky.render.api
- IPostProcessor.RenderType - Enum Class in gaiasky.render.api
- IPythonCoordinatesProvider - Interface in gaiasky.util.coord
- IRenderable - Interface in gaiasky.render.api
- IRenderMode - Interface in gaiasky.render.api
- IRenderSystem - Interface in gaiasky.render.system
- iridescenceFactor - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsIridescence
- iridescenceFactorSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- iridescenceFactorSetter - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- iridescenceFactorUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- iridescenceFactorUniform - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- iridescenceIor - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsIridescence
- iridescenceIORSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- iridescenceIORSetter - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- iridescenceIORUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- iridescenceIORUniform - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- iridescenceTexture - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsIridescence
- IridescenceTexture - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- IridescenceTextureAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- iridescenceTextureSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- iridescenceTextureSetter - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- iridescenceTextureUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- iridescenceTextureUniform - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- iridescenceThicknessMaximum - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsIridescence
- iridescenceThicknessMaxSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- iridescenceThicknessMaxSetter - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- iridescenceThicknessMaxUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- iridescenceThicknessMaxUniform - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- iridescenceThicknessMinimum - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsIridescence
- iridescenceThicknessMinSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- iridescenceThicknessMinSetter - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- iridescenceThicknessMinUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- iridescenceThicknessMinUniform - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- iridescenceThicknessTexture - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsIridescence
- IridescenceThicknessTexture - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- IridescenceThicknessTextureAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- iridescenceThicknessTextureSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- iridescenceThicknessTextureSetter - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- iridescenceThicknessTextureUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- iridescenceThicknessTextureUniform - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- is(int) - Method in class gaiasky.util.Bits
- is(int) - Static method in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
- is(Bits) - Method in enum class gaiasky.render.RenderGroup
- isAbsolute() - Method in class gaiasky.gui.BookmarkPath
- isActive - Variable in class gaiasky.vr.openxr.input.actions.SingleInputAction
- isActive() - Method in class gaiasky.input.AbstractGamepadListener
- isActive() - Method in class gaiasky.input.AbstractMouseKbdListener
- isActive() - Method in class gaiasky.vr.openxr.input.XrControllerDevice
- isActive(Vector3d, double) - Method in interface gaiasky.gui.IMinimapScale
- isActive(Vector3d, double) - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- isAdvancedMode() - Method in class gaiasky.util.Settings.ScreenshotSettings
- isAim() - Method in enum class gaiasky.vr.openxr.input.actions.PoseAction.PoseType
- isAnaglyph() - Method in enum class gaiasky.util.Settings.StereoProfile
- isAnaglyphRedBlue() - Method in enum class gaiasky.util.Settings.StereoProfile
- isAnaglyphRedCyan() - Method in enum class gaiasky.util.Settings.StereoProfile
- isAndroid() - Static method in class gaiasky.util.scene2d.OsUtils
- isAngle(String) - Static method in class gaiasky.util.units.Quantity.Angle
- isAnimated - Variable in class gaiasky.util.gdx.model.IntNode
-
Whether this node is currently being animated, if so the translation, rotation and scale values are not used.
- isAnyInView(Vector3d[], float, Vector3d) - Static method in class gaiasky.util.GlobalResources
-
Computes whether any of the given points is visible by a camera with the given direction and the given cone angle.
- isAppImage() - Static method in class gaiasky.util.SysUtils
-
Returns whether we are running in an AppImage.
- isAppImagePath(String) - Static method in class gaiasky.util.SysUtils
-
Checks if the given file path belongs to an AppImage.
- isAtLeast(Settings.GraphicsQuality) - Method in enum class gaiasky.util.Settings.GraphicsQuality
- isAtMost(Settings.GraphicsQuality) - Method in enum class gaiasky.util.Settings.GraphicsQuality
- isAwake() - Method in class gaiasky.util.concurrent.ServiceThread
-
Queries the thread state.
- isAzimuthalEquidistant() - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- isBillboard() - Method in class gaiasky.scene.component.ParticleSet
- isBlendingEnabled() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- isBlendingEnabled() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- isBlendingEnabled() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- isBlendingEnabled() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- isBlendingEnabled() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- isBody() - Method in enum class gaiasky.scene.component.Trajectory.OrbitBodyRepresentation
- isBodyAndOrbit() - Method in enum class gaiasky.scene.component.Trajectory.OrbitBodyRepresentation
- isBreakChar(char) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- isBrightness(String) - Static method in class gaiasky.util.units.Quantity.Brightness
- isCelestial() - Method in class gaiasky.scene.view.FocusView
- ISceneLoader - Interface in gaiasky.data.api
- ISceneRenderer - Interface in gaiasky.render.api
- isClosedLoop() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- isClosedLoop() - Method in class gaiasky.scene.view.VertsView
- isCluster() - Method in class gaiasky.scene.view.FocusView
- isCollapsed() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- isCollapsible() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- isCollinear(Vector2d) - Method in class gaiasky.util.math.Vector2d
- isCollinear(Vector2d, double) - Method in class gaiasky.util.math.Vector2d
- isCollinear(Vector3d) - Method in class gaiasky.util.math.Vector3d
- isCollinear(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
- isCollinear(T) - Method in interface gaiasky.util.math.VectorDouble
- isCollinear(T, double) - Method in interface gaiasky.util.math.VectorDouble
- isCollinearOpposite(Vector2d) - Method in class gaiasky.util.math.Vector2d
- isCollinearOpposite(Vector2d, double) - Method in class gaiasky.util.math.Vector2d
- isCollinearOpposite(Vector3d) - Method in class gaiasky.util.math.Vector3d
- isCollinearOpposite(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
- isCollinearOpposite(T) - Method in interface gaiasky.util.math.VectorDouble
- isCollinearOpposite(T, double) - Method in interface gaiasky.util.math.VectorDouble
- isColor(String) - Static method in class gaiasky.util.ucd.UCDParser
- isCompiled - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Whether this program compiled successfully.
- isCompiled() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- isComplete() - Method in class gaiasky.util.gdx.model.gltf.scene3d.utils.FacedMultiCubemapData
- isComplexLensFlare() - Method in enum class gaiasky.util.Settings.LensFlareType
- isControllerBlacklisted(String) - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
- isCoordinatesTimeOverflow() - Method in interface gaiasky.scene.api.IFocus
-
Checks whether this focus is within its valid time range, so that it can be used as a focus.
- isCoordinatesTimeOverflow() - Method in class gaiasky.scene.view.FocusView
- isCoordinatesTimeOverflow() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isCoordinatesTimeOverflow(Entity) - Static method in class gaiasky.scene.entity.EntityUtils
-
Checks whether the given entity has a
Coordinates
component, and the current time is out of range. - isCopy() - Method in interface gaiasky.scene.api.IFocus
-
Whether this is a copy or not.
- isCopy() - Method in class gaiasky.scene.view.FocusView
- isCopy() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- IScriptingInterface - Interface in gaiasky.script
- isCubemap() - Method in class gaiasky.render.RenderingContext
- isDec(String) - Static method in class gaiasky.util.ucd.UCDParser
- isDefault() - Method in enum class gaiasky.scene.component.Trajectory.OrbitOrientationModel
- isDescendantOf(BookmarksManager.BookmarkNode) - Method in class gaiasky.gui.BookmarksManager.BookmarkNode
- isDescendentOf(Actor, WidgetGroup) - Static method in class gaiasky.util.GuiUtils
-
Returns true if the given object is a descendant of the given group.
- isDisabled() - Method in class gaiasky.util.scene2d.OwnLabel
- isDisposed - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Whether this program has been disposed.
- isDist(String) - Static method in class gaiasky.util.ucd.UCDParser
- isDomeMaster() - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- isDragging() - Method in class gaiasky.util.scene2d.OwnWindow
- isDrawing() - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- isDrawing() - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- isEmpty() - Method in class gaiasky.data.util.PointCloudData
- isEmpty() - Method in interface gaiasky.scene.api.IFocus
-
Whether this focus object actually contains a focus.
- isEmpty() - Method in class gaiasky.scene.view.AbstractView
-
Checks whether an entity is set in this view.
- isEmpty() - Method in class gaiasky.scene.view.VertsView
- isEmpty() - Method in class gaiasky.util.BinarySearchTree
-
Test if the tree is logically empty.
- isEmpty() - Method in class gaiasky.util.Bits
- isEmpty() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isEmpty() - Method in class gaiasky.util.DoubleArray
-
Returns true if the array is empty.
- isEmpty() - Method in class gaiasky.util.ds.RouletteList
- isEmpty() - Method in class gaiasky.util.ObjectDoubleMap
-
Returns true if the map is empty.
- isEnabled() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Whether the post-processor is enabled
- isEnabled() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
-
Whether this effect is enabled and should be processed.
- isEnabled(int) - Method in class gaiasky.util.gdx.contrib.postprocess.PipelineState
- isEnabled(ComponentTypes.ComponentType) - Method in class gaiasky.render.ComponentTypes
-
Checks whether the given
ComponentTypes.ComponentType
is enabled in thisComponentTypes
instance - isEnabled(Class<? extends PostProcessorEffect>) - Method in interface gaiasky.render.api.IPostProcessor
- isEnabled(Class<? extends PostProcessorEffect>) - Method in class gaiasky.render.MainPostProcessor
- isEnabledInCubemap() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
- isEnabledInVR() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
- isEqual(double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns true if a is nearly equal to b.
- isEqual(double, double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns true if a is nearly equal to b.
- isEquidistant - Variable in class gaiasky.util.coord.chebyshev.ChebyshevCoefficients.Header
-
A flag indicating whether the time granules are equidistant
- isExtended - Variable in class gaiasky.scene.component.ParticleSet
-
Flag indicating whether the particle set holds extended particles.
- isExtrasolar() - Method in enum class gaiasky.scene.component.Trajectory.OrbitOrientationModel
- isFailed() - Method in class gaiasky.util.update.VersionCheckEvent
- isFinishedLoading(AssetManager) - Method in class gaiasky.scene.record.CloudComponent
- isFinishedLoading(AssetManager) - Method in class gaiasky.scene.record.MaterialComponent
- isFisheye() - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- isFixedFov() - Method in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
-
Checks whether we are in fixed fov mode (slave, planetarium, panorama).
- isFixedRateMode() - Method in class gaiasky.util.time.GlobalClock
- isFixedRateMode() - Method in interface gaiasky.util.time.ITimeFrameProvider
-
Returns whether the frame rate is set to fixed or not
- isFixedRateMode() - Method in class gaiasky.util.time.RealTimeClock
- isFlipped() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Returns true if this BitmapFont has been flipped for use with a y-down coordinate system.
- isFlipX() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- isFlipY() - Method in class gaiasky.util.gdx.g2d.TextureRegion
- isFocus() - Method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- isFocus() - Method in enum class gaiasky.util.Settings.OriginType
- isFocus(Entity) - Method in class gaiasky.scene.camera.CameraManager
- isFocus(Entity) - Method in interface gaiasky.scene.camera.ICamera
-
Checks if the given entity is the current focus.
- isFocus(Entity) - Method in class gaiasky.scene.camera.NaturalCamera
- isFocus(Entity) - Method in class gaiasky.scene.camera.RelativisticCamera
- isFocus(Entity) - Method in class gaiasky.scene.camera.SpacecraftCamera
- isFocusActive() - Method in interface gaiasky.scene.api.IFocus
-
Returns whether this focus object is active or not.
- isFocusActive() - Method in class gaiasky.scene.view.FocusView
- isFocusActive() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isFocusActiveCtOpacity(Entity, Base) - Method in class gaiasky.scene.entity.FocusActive
- isFocusActiveFalse(Entity, Base) - Method in class gaiasky.scene.entity.FocusActive
- isFocusActiveGroup(Entity, Base) - Method in class gaiasky.scene.entity.FocusActive
- isFocusActiveTrue(Entity, Base) - Method in class gaiasky.scene.entity.FocusActive
- isFollowingTelescope() - Method in enum class gaiasky.util.gaia.FOV
-
Determine whether a given field of view corresponds to the following telescope
- isForceLabel() - Method in interface gaiasky.scene.api.IFocus
- isForceLabel() - Method in class gaiasky.scene.view.FocusView
- isForceLabel() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isForceLabel(String) - Method in interface gaiasky.scene.api.IFocus
- isForceLabel(String) - Method in class gaiasky.scene.component.ParticleSet
- isForceLabel(String) - Method in class gaiasky.scene.view.FocusView
- isForceLabel(String) - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isFrameOutputActive() - Method in class gaiasky.script.EventScriptingInterface
- isFrameOutputActive() - Method in interface gaiasky.script.IScriptingInterface
-
Is the frame output system on?
- isFree() - Method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- isFrontFacing(Vector3d) - Method in class gaiasky.util.math.PlaneDouble
-
Returns whether the plane is facing the direction vector.
- isGame() - Method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- isGenerateDisabledImage() - Method in class gaiasky.util.scene2d.MenuItem
- isGL3() - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
- isGlobal(BaseIntShader, int) - Method in class gaiasky.util.gdx.shader.BaseIntShader.GlobalSetter
- isGlobal(BaseIntShader, int) - Method in class gaiasky.util.gdx.shader.BaseIntShader.LocalSetter
- isGlobal(BaseIntShader, int) - Method in interface gaiasky.util.gdx.shader.BaseIntShader.Setter
- isGradientMappingEnabled() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- isGradientMappingEnabled() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- isGrip() - Method in enum class gaiasky.vr.openxr.input.actions.PoseAction.PoseType
- isGVariMags(String) - Static method in class gaiasky.util.ucd.UCDParser
- isGVariTimes(String) - Static method in class gaiasky.util.ucd.UCDParser
- IShapeRenderable - Interface in gaiasky.render.api
- isHeadless() - Method in class gaiasky.GaiaSky
- isHiDPITheme() - Method in class gaiasky.util.Settings.ProgramSettings.UiSettings
- isHigh() - Method in enum class gaiasky.util.Settings.GraphicsQuality
- isHighlightable() - Method in class gaiasky.util.CatalogInfo
- isHighlighted() - Method in class gaiasky.scene.component.Highlight
- isHighlighted() - Method in class gaiasky.scene.view.FocusView
- isHlAllVisible() - Method in class gaiasky.scene.component.Highlight
- isHlplain() - Method in class gaiasky.scene.component.Highlight
- isHorizontal() - Method in enum class gaiasky.util.Settings.StereoProfile
- isId(String) - Static method in class gaiasky.util.ucd.UCDParser
- isIdentity() - Method in class gaiasky.util.math.QuaternionDouble
- isIdentity(double) - Method in class gaiasky.util.math.QuaternionDouble
- isIdle() - Method in class gaiasky.util.camera.rec.Camcorder
- isIdle() - Method in class gaiasky.util.camera.rec.KeyframesManager
- isInitialised() - Method in class gaiasky.GaiaSky
- isInitialized() - Method in class gaiasky.util.gaia.BaseAttitudeDataServer
- isInitialized() - Method in class gaiasky.vr.openxr.input.XrControllerDevice
- isInOrbitalElementsGroup - Variable in class gaiasky.scene.component.Trajectory
- isInputWidget(Actor) - Static method in class gaiasky.util.GuiUtils
-
Check if the given actor is an input widget.
- isInRender(IRenderable, RenderGroup) - Method in class gaiasky.scene.system.render.extract.AbstractExtractSystem
- isInRender(IRenderable, RenderGroup...) - Method in class gaiasky.scene.system.render.extract.AbstractExtractSystem
- isInside(long) - Method in class gaiasky.util.gaia.time.Gti
-
Is an instant within the GTI; that is has a time later than or equal to the start time and earlier than or equal to the end time of the GTI
- isInsideViewport(int, int) - Method in class gaiasky.util.scene2d.FixedStage
- isInView(Vector3b, double, float, Vector3d) - Static method in class gaiasky.util.GlobalResources
-
Computes whether a body with the given position is visible by a camera with the given direction and angle.
- isInView(Vector3d, double, float, Vector3d) - Static method in class gaiasky.util.GlobalResources
-
Computes whether a body with the given position is visible by a camera with the given direction and angle.
- isIos() - Static method in class gaiasky.util.scene2d.OsUtils
- isKeyPressed(int) - Method in class gaiasky.input.AbstractGamepadListener
-
Checks whether the button with the given code is pressed in the last controller used.
- isKeyPressed(int) - Method in class gaiasky.input.AbstractMouseKbdListener
- isKeyPressed(Controller, int) - Method in class gaiasky.input.AbstractGamepadListener
- isLabel() - Method in interface gaiasky.render.api.I3DTextRenderable
-
Is it a label or another kind of text?
- isLabel() - Method in class gaiasky.scene.view.LabelView
- isLazy - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Whether lazy loading is activated for this shader.
- isLazy() - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- isLeft() - Method in enum class gaiasky.vr.openxr.input.XrControllerDevice.DeviceType
- isLength(String) - Static method in class gaiasky.util.units.Quantity.Length
- isLensFlareEnabled() - Method in interface gaiasky.render.api.IPostProcessor
- isLensFlareEnabled() - Method in class gaiasky.render.MainPostProcessor
- isLessThan(Gti) - Method in class gaiasky.util.gaia.time.Gti
-
Is this GTI X 'invalid input: '<'' than the GTI passed in Y? If X starts before Y it is less than Y.
- isLightScatterEnabled() - Method in interface gaiasky.render.api.IPostProcessor
- isLightScatterEnabled() - Method in class gaiasky.render.MainPostProcessor
- isLine() - Method in enum class gaiasky.render.RenderGroup
- isLine() - Method in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- isLinux() - Static method in class gaiasky.util.SysUtils
- isLoaded(AssetManager) - Method in class gaiasky.scene.record.CubemapComponent
- isLoaded(CubemapComponent, AssetManager) - Static method in class gaiasky.scene.record.ComponentUtils
-
Checks whether the given cubemap is loaded.
- isLoaded(String, AssetManager) - Static method in class gaiasky.scene.record.ComponentUtils
-
Checks whether the texture with the given name is loaded.
- isLongerThan(Duration) - Method in class gaiasky.util.gaia.time.ConcreteDuration
- isLongerThan(Duration) - Method in interface gaiasky.util.gaia.time.Duration
-
Check that this duration is longer than a given one
- isLow() - Method in enum class gaiasky.util.Settings.GraphicsQuality
- isM1Mac() - Static method in class gaiasky.util.SysUtils
- isMac() - Static method in class gaiasky.util.scene2d.OsUtils
- isMac() - Static method in class gaiasky.util.SysUtils
- isMag(String) - Static method in class gaiasky.util.ucd.UCDParser
- isManaged() - Method in class gaiasky.util.gdx.graphics.BufferedImageTextureData
- isManaged() - Method in class gaiasky.util.gdx.graphics.ByteTextureData
- isManaged() - Method in class gaiasky.util.gdx.graphics.FloatTextureDataExt
- isManaged() - Method in class gaiasky.util.gdx.graphics.ShortTextureData
- isManaged() - Method in class gaiasky.util.gdx.graphics.TextureView
- isManaged() - Method in class gaiasky.util.gdx.model.gltf.scene3d.utils.FacedMultiCubemapData
- isManaged() - Method in class gaiasky.util.gdx.OwnCubemap
- isMasterInstance() - Method in class gaiasky.util.Settings.ProgramSettings.NetSettings
- isMipMapFilter(GLTFSampler) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- isModal() - Method in class gaiasky.util.scene2d.OwnWindow
- isModeInit() - Method in class gaiasky.scene.system.initialize.AbstractInitSystem
- isModel() - Method in class gaiasky.scene.view.FocusView
- isModelInitialised() - Method in class gaiasky.scene.record.ModelComponent
- isModelLoading() - Method in class gaiasky.scene.record.ModelComponent
- isModeSetUp() - Method in class gaiasky.scene.system.initialize.AbstractInitSystem
- isModified(long) - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Returns true if the precession rate is reduced in the interpolation interval containing t
- isMonochrome(BufferedImage) - Static method in class gaiasky.util.ImageUtils
- isMotion() - Method in enum class gaiasky.util.gaia.FOV
-
Indicates if this FoV has motion propagation in the Focal plane
- isMovable() - Method in class gaiasky.util.scene2d.OwnWindow
- isName(String) - Static method in class gaiasky.util.ucd.UCDParser
- isNatural() - Method in class gaiasky.scene.camera.CameraManager
- isNewMethod() - Method in class gaiasky.util.coord.OrbitLintCoordinates
- isNone() - Method in enum class gaiasky.util.Settings.ElevationType
- isNormal() - Method in enum class gaiasky.util.Settings.GraphicsQuality
- isNormalLineRenderer() - Method in class gaiasky.util.Settings.SceneSettings.RendererSettings
- isNotDisabled(Actor) - Static method in class gaiasky.util.GuiUtils
-
Check if the actor is not disabled.
- isNstars(String) - Static method in class gaiasky.util.ucd.UCDParser
- isNullMotion() - Method in enum class gaiasky.util.gaia.FOV
-
Indicates if this FoV has Null motion propagation in the Focal plane
- isNumeric(String) - Static method in class gaiasky.util.GlobalResources
- isObserved() - Method in class gaiasky.util.tree.OctreeNode
- isOctree() - Method in class gaiasky.scene.view.FocusView
- isOn - Variable in class gaiasky.scene.component.Raymarching
- isOn() - Method in class gaiasky.gui.CustomInterface
- isOn() - Method in interface gaiasky.gui.IGuiInterface
- isOn() - Method in class gaiasky.gui.TableGuiInterface
- isOn(int) - Method in class gaiasky.GaiaSky
- isOn(int) - Method in class gaiasky.scene.system.render.SceneRenderer
- isOn(ComponentTypes) - Method in class gaiasky.GaiaSky
- isOn(ComponentTypes.ComponentType) - Method in class gaiasky.GaiaSky
- isOn(ComponentTypes.ComponentType) - Method in interface gaiasky.render.api.ISceneRenderer
-
Checks if a given component type is on.
- isOn(ComponentTypes.ComponentType) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Checks if a given component type is on
- isOnLine(Vector2d) - Method in class gaiasky.util.math.Vector2d
- isOnLine(Vector2d, double) - Method in class gaiasky.util.math.Vector2d
- isOnLine(Vector3d) - Method in class gaiasky.util.math.Vector3d
- isOnLine(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
- isOnLine(T) - Method in interface gaiasky.util.math.VectorDouble
- isOnLine(T, double) - Method in interface gaiasky.util.math.VectorDouble
- isOnlyBody() - Method in class gaiasky.scene.component.Trajectory
- isOnlyBody() - Method in enum class gaiasky.scene.component.Trajectory.OrbitBodyRepresentation
- isOnlyOrbit() - Method in enum class gaiasky.scene.component.Trajectory.OrbitBodyRepresentation
- isOpen() - Method in class gaiasky.gui.BookmarkPath.BookmarksFileSystem
- isOrbit() - Method in enum class gaiasky.scene.component.Trajectory.OrbitBodyRepresentation
- isOrthosphere() - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- isOrthosphereOn() - Method in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
-
Checks whether the program is in orthosphere view mode.
- isOther() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isOver() - Method in class gaiasky.util.scene2d.MenuItem
- ISpacecraft - Interface in gaiasky.scene.api
- isPanorama() - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- isPanoramaOn() - Method in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
-
Checks whether the program is in panorama mode.
- isParallax() - Method in enum class gaiasky.util.units.Position.PositionType
- isParallaxMapping() - Method in enum class gaiasky.util.Settings.ElevationType
- isParticle() - Method in class gaiasky.scene.view.FocusView
- isPeriod(String) - Static method in class gaiasky.util.ucd.UCDParser
- isPerpendicular(Vector2d) - Method in class gaiasky.util.math.Vector2d
- isPerpendicular(Vector2d, double) - Method in class gaiasky.util.math.Vector2d
- isPerpendicular(Vector3d) - Method in class gaiasky.util.math.Vector3d
- isPerpendicular(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
- isPerpendicular(T) - Method in interface gaiasky.util.math.VectorDouble
- isPerpendicular(T, double) - Method in interface gaiasky.util.math.VectorDouble
- isPlanet() - Method in class gaiasky.scene.view.FocusView
- isPlanetarium() - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- isPlanetariumOn() - Method in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
-
Checks whether the program is in planetarium mode.
- isPlaying() - Method in class gaiasky.util.camera.rec.Camcorder
- isPlaying() - Method in class gaiasky.util.camera.rec.KeyframesManager
- isPllx(String) - Static method in class gaiasky.util.ucd.UCDParser
- isPmde(String) - Static method in class gaiasky.util.ucd.UCDParser
- isPmra(String) - Static method in class gaiasky.util.ucd.UCDParser
- isPoint() - Method in enum class gaiasky.render.RenderGroup
- isPoint() - Method in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- isPoints() - Method in enum class gaiasky.util.Settings.PointCloudMode
- isPostProcessAntialias() - Method in enum class gaiasky.util.Settings.AntialiasSettings
- isPrecedingTelescope() - Method in enum class gaiasky.util.gaia.FOV
-
Indicates whether this field of view corresponds to the preceding telescope
- isPrepared() - Method in class gaiasky.util.gdx.graphics.BufferedImageTextureData
- isPrepared() - Method in class gaiasky.util.gdx.graphics.ByteTextureData
- isPrepared() - Method in class gaiasky.util.gdx.graphics.FloatTextureDataExt
- isPrepared() - Method in class gaiasky.util.gdx.graphics.ShortTextureData
- isPrepared() - Method in class gaiasky.util.gdx.model.gltf.scene3d.utils.FacedMultiCubemapData
- isPseudoLensFlare() - Method in enum class gaiasky.util.Settings.LensFlareType
- isQuadLineRenderer() - Method in class gaiasky.util.Settings.SceneSettings.RendererSettings
- isRa(String) - Static method in class gaiasky.util.ucd.UCDParser
- isRadius(String) - Static method in class gaiasky.util.ucd.UCDParser
- isRadvel(String) - Static method in class gaiasky.util.ucd.UCDParser
- isRandomizeAtmosphere(ModelScaffolding) - Method in class gaiasky.scene.system.initialize.ModelInitializer
- isRandomizeCloud(ModelScaffolding) - Method in class gaiasky.scene.system.initialize.ModelInitializer
- isRandomizeModel(ModelScaffolding) - Method in class gaiasky.scene.system.initialize.ModelInitializer
- isReadOnly() - Method in class gaiasky.gui.BookmarkPath.BookmarksFileSystem
- isReady() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
If called before capturing it will indicate if the next capture call will succeed or not.
- isRecording() - Method in class gaiasky.util.camera.rec.Camcorder
- isReduced() - Method in class gaiasky.util.gaia.time.GtiList
-
Is the list reduced?
- isRefSys() - Method in enum class gaiasky.util.Settings.OriginType
- isRenderOutputActive() - Method in class gaiasky.script.EventScriptingInterface
- isRenderOutputActive() - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.Use
IScriptingInterface.isFrameOutputActive()
instead. - isResizable() - Method in class gaiasky.util.scene2d.OwnWindow
- isRight() - Method in enum class gaiasky.vr.openxr.input.XrControllerDevice.DeviceType
- isRunning() - Method in class gaiasky.util.concurrent.ServiceThread
-
Whether the thread is running or it is stopped.
- isRunning() - Method in class gaiasky.vr.openxr.XrDriver
- isSameEntity(FocusView) - Method in class gaiasky.scene.view.FocusView
- isSelectable() - Method in enum class gaiasky.data.group.DatasetOptions.DatasetLoadType
- isSelected() - Method in class gaiasky.scene.view.KeyframesView
- isSet() - Method in class gaiasky.scene.view.FocusView
-
Checks whether the entity is a particle or star set.
- isShadow() - Method in class gaiasky.scene.component.ModelScaffolding
-
Whether shadows should be rendered for this object
- isSimpleLensFlare() - Method in enum class gaiasky.util.Settings.LensFlareType
- isSimpleMode() - Method in class gaiasky.util.Settings.ScreenshotSettings
- isSimulationTimeOn() - Method in class gaiasky.script.EventScriptingInterface
- isSimulationTimeOn() - Method in interface gaiasky.script.IScriptingInterface
-
Queries whether the time is on or not.
- isSingleStar() - Method in class gaiasky.scene.view.FocusView
-
Returns true if this focus is a single star.
- isSize(String) - Static method in class gaiasky.util.ucd.UCDParser
- isSlaveConnected(int) - Method in class gaiasky.util.MasterManager
- isSlaveConnected(String) - Method in class gaiasky.util.MasterManager
- isSlaveInstance() - Method in class gaiasky.util.Settings.ProgramSettings.NetSettings
- isSlaveMPCDIPresent() - Method in class gaiasky.util.Settings.ProgramSettings.NetSettings
-
Checks whether the MPCDI configuration file for this slave is set
- isSolaris() - Static method in class gaiasky.util.SysUtils
- isSorted() - Method in class gaiasky.util.gaia.time.GtiList
-
Is the list sorted?
- isSpacecraft() - Method in enum class gaiasky.scene.camera.CameraManager.CameraMode
- isSphericalMirror() - Method in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- isStabilising() - Method in class gaiasky.scene.view.SpacecraftView
- isStar() - Method in class gaiasky.scene.view.FocusView
-
Returns whether this focus is a star of any kind (set or single).
- isStar() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isStarDataset() - Method in class gaiasky.util.datadesc.DatasetDesc
- isStarGroup() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isStars - Variable in class gaiasky.scene.component.ParticleSet
-
Flag indicating whether the particle set holds stars or particles (extended or not).
- isStarSet() - Method in class gaiasky.scene.view.FocusView
- isStateEnabled(int) - Static method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Provides a way to query the pipeline for the most used states
- isStaticLight() - Method in class gaiasky.scene.record.ModelComponent
- isSteamDeck() - Static method in class gaiasky.util.SysUtils
- isStepping() - Method in class gaiasky.util.camera.rec.KeyframesManager
- isStereoFullWidth() - Method in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- isStereoHalfViewport() - Method in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- isStereoHalfWidth() - Method in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- isStereoOrCubemap() - Method in class gaiasky.util.Settings.ProgramSettings
- isStereoVR() - Method in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- isStopping() - Method in class gaiasky.scene.view.SpacecraftView
- isSubscribedTo(IObserver, Event) - Method in class gaiasky.event.EventManager
- IStarContainer - Interface in gaiasky.scene.api
- IStarGroupDataProvider - Interface in gaiasky.data.api
- IStatusObject - Interface in gaiasky.render.api
- isTeff(String) - Static method in class gaiasky.util.ucd.UCDParser
- isTessellation() - Method in enum class gaiasky.util.Settings.ElevationType
- isTimeOn() - Method in class gaiasky.util.time.GlobalClock
- isTimeOn() - Method in interface gaiasky.util.time.ITimeFrameProvider
-
Is the time on?
- isTimeOn() - Method in class gaiasky.util.time.RealTimeClock
- isToneMappingAuto() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- isTooltipWidget(Actor) - Static method in class gaiasky.util.GuiUtils
-
Check if the given actor is a tooltip widget.
- isTransition(long) - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Returns true if the precession rate is in a transition phase during the interval containing t
- isTriangles() - Method in enum class gaiasky.util.Settings.PointCloudMode
- isUINightMode() - Method in class gaiasky.util.Settings.ProgramSettings.UiSettings
- isUltra() - Method in enum class gaiasky.util.Settings.GraphicsQuality
- isUndefined() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isUnit() - Method in class gaiasky.util.math.Vector2d
- isUnit() - Method in class gaiasky.util.math.Vector3b
- isUnit() - Method in class gaiasky.util.math.Vector3d
- isUnit() - Method in interface gaiasky.util.math.VectorDouble
- isUnit(double) - Method in class gaiasky.util.math.Vector2d
- isUnit(double) - Method in class gaiasky.util.math.Vector3b
- isUnit(double) - Method in class gaiasky.util.math.Vector3d
- isUnit(double) - Method in interface gaiasky.util.math.VectorDouble
- isUnix() - Static method in class gaiasky.util.scene2d.OsUtils
- isUnix() - Static method in class gaiasky.util.SysUtils
- isUpdating() - Method in class gaiasky.gui.ArchiveViewWindow
- isUpdating() - Method in class gaiasky.gui.WikiInfoWindow
- isValid() - Method in interface gaiasky.scene.api.IFocus
-
Whether this contains a valid focus object.
- isValid() - Method in class gaiasky.scene.view.AbstractView
-
Checks whether the entity is valid, i.e., it is not null and has at least one component.
- isValid() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- isValid() - Method in class gaiasky.util.math.BoundingBoxDouble
-
Returns whether this bounding box is valid.
- isValid() - Method in class gaiasky.util.scene2d.OwnTextField
-
Checks the validity of the value.
- isValid(long) - Method in class gaiasky.util.gaia.NumericalAttitudeDataServer
-
Check if the there is a valid attitude at a given time
- isValidWarpMeshAscii(Path) - Static method in class gaiasky.util.gdx.loader.WarpMeshReader
- isVertexTransformationEnabled() - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- isVertexTransformationEnabled() - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Indicates whether vertex transformation is enabled.
- isVertical() - Method in enum class gaiasky.util.Settings.StereoProfile
- isVisibilityOn(Entity) - Static method in class gaiasky.scene.entity.EntityUtils
- isVisible() - Method in interface gaiasky.scene.api.IVisibilitySwitch
- isVisible() - Method in class gaiasky.scene.component.Base
- isVisible() - Method in class gaiasky.scene.view.BaseView
- isVisible() - Method in class gaiasky.util.CatalogInfo
- isVisible(boolean) - Method in interface gaiasky.scene.api.IVisibilitySwitch
- isVisible(boolean) - Method in class gaiasky.scene.view.BaseView
- isVisible(boolean) - Method in class gaiasky.util.CatalogInfo
- isVisible(double, Vector3b, double) - Method in class gaiasky.scene.camera.AbstractCamera
- isVisible(double, Vector3d, double) - Method in class gaiasky.scene.camera.AbstractCamera
- isVisible(double, Vector3d, double) - Method in class gaiasky.scene.camera.CameraManager
- isVisible(double, Vector3d, double) - Method in interface gaiasky.scene.camera.ICamera
- isVisible(int) - Method in class gaiasky.scene.component.ParticleSet
-
Checks whether the particle with the given index is visible
- isVisible(Entity) - Method in class gaiasky.scene.camera.AbstractCamera
- isVisible(Entity) - Method in class gaiasky.scene.camera.CameraManager
- isVisible(Entity) - Method in interface gaiasky.scene.camera.ICamera
- isVisible(String) - Method in interface gaiasky.scene.api.IVisibilitySwitch
- isVisible(String) - Method in class gaiasky.scene.view.FocusView
- isVisibleGroup() - Method in class gaiasky.scene.view.FocusView
- isVisibleGroup(boolean) - Method in class gaiasky.scene.view.FocusView
- isVR() - Method in class gaiasky.gui.AbstractGui
- isVR() - Method in interface gaiasky.gui.IGui
-
Returns whether this GUI is a VR gui.
- isVR() - Method in class gaiasky.gui.vr.MainVRGui
- isVR() - Method in class gaiasky.gui.vr.StandaloneVRGui
- isVR() - Method in class gaiasky.scene.system.render.SceneRenderer
- isVR() - Method in enum class gaiasky.util.Settings.StereoProfile
- isWarpOrBlend() - Method in class gaiasky.util.SlaveManager
- isWhitespace(char) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- isWindows() - Static method in class gaiasky.util.scene2d.OsUtils
- isWindows() - Static method in class gaiasky.util.SysUtils
- isWireframe() - Method in class gaiasky.scene.component.ParticleSet
- isWireframe(int) - Method in class gaiasky.render.system.InstancedRenderSystem
- isX(String) - Static method in class gaiasky.util.ucd.UCDParser
- isY(String) - Static method in class gaiasky.util.ucd.UCDParser
- isZ(String) - Static method in class gaiasky.util.ucd.UCDParser
- isZero() - Method in class gaiasky.util.math.Vector2d
- isZero() - Method in class gaiasky.util.math.Vector3b
- isZero() - Method in class gaiasky.util.math.Vector3d
- isZero() - Method in interface gaiasky.util.math.VectorDouble
- isZero(double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns true if the value is zero (using the default tolerance as upper bound)
- isZero(double) - Method in class gaiasky.util.math.Vector2d
- isZero(double) - Method in class gaiasky.util.math.Vector3b
- isZero(double) - Method in class gaiasky.util.math.Vector3d
- isZero(double) - Method in interface gaiasky.util.math.VectorDouble
- isZero(double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns true if the value is zero.
- isZero(Color) - Static method in class gaiasky.util.color.ColorUtils
- items - Variable in class gaiasky.util.DoubleArray
- items - Variable in class gaiasky.util.gdx.loader.IntModelLoader
- ItemsManager<T> - Class in gaiasky.util.gdx.contrib.utils
- ItemsManager() - Constructor for class gaiasky.util.gdx.contrib.utils.ItemsManager
- iterator() - Method in class gaiasky.util.ds.RouletteList
- iterator() - Method in class gaiasky.util.gdx.contrib.utils.ItemsManager
- iterator() - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Used for iterating through the attributes
- iterator() - Method in class gaiasky.util.ObjectDoubleMap.Entries
- iterator() - Method in class gaiasky.util.ObjectDoubleMap
- iterator() - Method in class gaiasky.util.ObjectDoubleMap.Keys
- iterator() - Method in class gaiasky.util.ObjectDoubleMap.Values
- ITimeFrameProvider - Interface in gaiasky.util.time
- ITransform - Interface in gaiasky.scene.record
- ITrigonometry - Interface in gaiasky.util.math
- IUpdatable<T> - Interface in gaiasky.scene.api
- IValidator - Interface in gaiasky.util.validator
- IVisibilitySwitch - Interface in gaiasky.scene.api
- iVSOP87 - Interface in gaiasky.util.coord.vsop87
J
- J - Static variable in class gaiasky.gui.GSKeys
- J2000_MS - Static variable in class gaiasky.util.coord.AstroUtils
-
Milliseconds of J2000 in the scale of
Instant
. - JAVA_EXCEPTION - Enum constant in enum class gaiasky.event.Event
-
Notifies from a java exception, it sends the Throwable and an optional tag.
- JD_J2000 - Static variable in class gaiasky.util.coord.AstroUtils
-
Julian date of reference epoch J2000 = JD2451544.5 = 2000-01-01T00:00:00Z.
- JD_J2010 - Static variable in class gaiasky.util.coord.AstroUtils
-
Julian date of reference epoch J2010 = JD2455197.5 = 2010-01-01T00:00:00Z.
- JD_J2015 - Static variable in class gaiasky.util.coord.AstroUtils
-
Julian date of reference epoch J2015.0 = JD2457023.5 = 2015-01-01T00:00:00Z.
- JD_J2015_5 - Static variable in class gaiasky.util.coord.AstroUtils
-
Julian date of reference epoch J2015.5 = JD2457206.125 = 2015-01-01T00:00:00Z.
- JD_TO_Y - Static variable in class gaiasky.util.coord.AstroUtils
-
Julian days per year.
- joints - Variable in class gaiasky.util.gdx.model.gltf.data.scene.GLTFSkin
- JPG - Enum constant in enum class gaiasky.util.Settings.ImageFormat
- JPGWriter - Class in gaiasky.util.screenshot
- JPGWriter() - Constructor for class gaiasky.util.screenshot.JPGWriter
- JSHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- JsonLoader - Class in gaiasky.data
-
Main JSON loader.
- JsonLoader() - Constructor for class gaiasky.data.JsonLoader
-
Creates a new instance with an empty index.
- JsonLoader(Map<String, Entity>) - Constructor for class gaiasky.data.JsonLoader
-
Creates a new instance with the given index.
- julianDateToInstant(double) - Static method in class gaiasky.util.coord.AstroUtils
- JulianYears - Class in gaiasky.util.gaia.time
- JulianYears() - Constructor for class gaiasky.util.gaia.time.JulianYears
-
Default constructor
- JulianYears(double) - Constructor for class gaiasky.util.gaia.time.JulianYears
-
Construct object
- JupiterVSOP87 - Class in gaiasky.util.coord.vsop87
- JupiterVSOP87() - Constructor for class gaiasky.util.coord.vsop87.JupiterVSOP87
K
- K - Static variable in class gaiasky.gui.GSKeys
- kappa - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- keepWithinStage() - Method in class gaiasky.util.scene2d.OwnWindow
- keepWithinStage(Actor) - Static method in class gaiasky.util.scene2d.ActorUtils
-
Makes sure that the actor will be fully visible in the stage.
- keepWithinStage(Stage, Actor) - Static method in class gaiasky.util.scene2d.ActorUtils
-
Ensures the actor is fully visible in stage.
- KeplerSolver - Class in gaiasky.util.elements
-
Solve the elliptical Kepler Equation by bisections and Newton method with Taylor-expanded trigonometric functions.
- KeplerSolver() - Constructor for class gaiasky.util.elements.KeplerSolver
-
Constructor with default values for tolerance (
1e-16
) and maximum number of iterations (50
). - KeplerSolver(double, int) - Constructor for class gaiasky.util.elements.KeplerSolver
- kerning - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- key - Variable in enum class gaiasky.render.ComponentTypes.ComponentType
- key - Variable in class gaiasky.util.datadesc.DatasetDesc
- key - Variable in class gaiasky.util.ObjectDoubleMap.Entry
- key - Variable in enum class gaiasky.util.Settings.GraphicsQuality
- KEY_DOWN - Enum constant in enum class gaiasky.event.Event
- KEY_UP - Enum constant in enum class gaiasky.event.Event
- KeyBindings - Class in gaiasky.gui
- KeyBindings.BooleanRunnable - Interface in gaiasky.gui
- KeyBindings.ProgramAction - Class in gaiasky.gui
-
A simple program action.
- KeyboardInputController - Class in gaiasky.gui
- KeyboardInputController(Input) - Constructor for class gaiasky.gui.KeyboardInputController
- keyData - Variable in class gaiasky.util.properties.CommentedProperties
-
Use a Vector to keep a copy of lines containing a key, i.e.
- keyDown(int) - Method in class gaiasky.gui.KeyboardInputController
- keyDown(int) - Method in class gaiasky.gui.vr.MainVRGui
- keyDown(int) - Method in class gaiasky.input.AbstractMouseKbdListener
- keyDown(int) - Method in class gaiasky.input.GameMouseKbdListener
- keyDown(int) - Method in class gaiasky.input.GuiKbdListener
- keyDown(int) - Method in class gaiasky.input.MainMouseKbdListener
- keyDown(int) - Method in class gaiasky.input.SpacecraftMouseKbdListener
- keyframe - Variable in class gaiasky.util.Settings.CamrecorderSettings
- Keyframe - Class in gaiasky.util.camera.rec
-
Represents a single camera keyframe.
- Keyframe(String, Vector3d, Vector3d, Vector3d, long, double, boolean) - Constructor for class gaiasky.util.camera.rec.Keyframe
- KEYFRAME_ADD - Enum constant in enum class gaiasky.event.Event
-
Add new keyframe at the end with the current camera settings.
- KEYFRAME_PLAY_FRAME - Enum constant in enum class gaiasky.event.Event
-
Orders the keyframe manager to set the current frame to the given frame number (if source is not the manager).
- KEYFRAME_SELECT - Enum constant in enum class gaiasky.event.Event
-
The given keyframe has been selected.
- KEYFRAME_UNSELECT - Enum constant in enum class gaiasky.event.Event
-
The given keyframe is no longer selected.
- KeyframeExtractor - Class in gaiasky.scene.system.render.extract
- KeyframeExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.KeyframeExtractor
- KeyframeInitializer - Class in gaiasky.scene.system.initialize
- KeyframeInitializer(Scene, boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.KeyframeInitializer
- KeyframePreferencesWindow - Class in gaiasky.gui
- KeyframePreferencesWindow(Stage, Skin) - Constructor for class gaiasky.gui.KeyframePreferencesWindow
- keyframes - Variable in class gaiasky.scene.component.Keyframes
-
Keyframe objects.
- keyframes - Variable in class gaiasky.scene.Families
- keyframes - Static variable in class gaiasky.scene.Mapper
- keyframes - Variable in class gaiasky.util.camera.rec.KeyframesManager
-
Current keyframes
- Keyframes - Class in gaiasky.scene.component
- Keyframes - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- Keyframes() - Constructor for class gaiasky.scene.component.Keyframes
- KEYFRAMES_EXPORT - Enum constant in enum class gaiasky.event.Event
-
Exports the given array of keyframes to a camera path file.
- KEYFRAMES_FILE_SAVE - Enum constant in enum class gaiasky.event.Event
-
Saves the given array of keyframes to a keyframes file.
- KEYFRAMES_REFRESH - Enum constant in enum class gaiasky.event.Event
-
Refreshes the keyframes from the model.
- KeyframeSettings() - Constructor for class gaiasky.util.Settings.CamrecorderSettings.KeyframeSettings
- KeyframesManager - Class in gaiasky.util.camera.rec
- KeyframesManager() - Constructor for class gaiasky.util.camera.rec.KeyframesManager
- KeyframesManager.PathPart - Class in gaiasky.util.camera.rec
- KeyframesManager.PathType - Enum Class in gaiasky.util.camera.rec
- KeyframesView - Class in gaiasky.scene.view
- KeyframesView(Scene) - Constructor for class gaiasky.scene.view.KeyframesView
- KeyframesWindow - Class in gaiasky.gui
- KeyframesWindow(Scene, Stage, Skin) - Constructor for class gaiasky.gui.KeyframesWindow
-
Create a keyframes window with a given scene, stage and skin.
- KeyframeUpdater - Class in gaiasky.scene.system.update
- KeyframeUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.KeyframeUpdater
- KeyframeUtils - Class in gaiasky.scene.entity
- KeyframeUtils(Scene) - Constructor for class gaiasky.scene.entity.KeyframeUtils
- KeyRegister - Class in gaiasky.input
-
Small utility class that registers and keeps track of when keys are pressed.
- KeyRegister() - Constructor for class gaiasky.input.KeyRegister
- keys() - Method in class gaiasky.util.gdx.model.gltf.data.GLTFExtras
- keys() - Method in class gaiasky.util.ObjectDoubleMap
-
Returns an iterator for the keys in the map.
- keys() - Method in class gaiasky.util.properties.SortedProperties
- Keys(ObjectDoubleMap<K>) - Constructor for class gaiasky.util.ObjectDoubleMap.Keys
- keyTyped(char) - Method in class gaiasky.gui.vr.MainVRGui
- keyUp(int) - Method in class gaiasky.gui.KeyboardInputController
- keyUp(int) - Method in class gaiasky.gui.vr.MainVRGui
- keyUp(int) - Method in class gaiasky.input.AbstractMouseKbdListener
- keyUp(int) - Method in class gaiasky.input.GameMouseKbdListener
- keyUp(int) - Method in class gaiasky.input.GuiKbdListener
- keyUp(int) - Method in class gaiasky.input.SpacecraftMouseKbdListener
- KHRLightsPunctual - Class in gaiasky.util.gdx.model.gltf.data.extensions
- KHRLightsPunctual() - Constructor for class gaiasky.util.gdx.model.gltf.data.extensions.KHRLightsPunctual
- KHRLightsPunctual.GLTFLight - Class in gaiasky.util.gdx.model.gltf.data.extensions
- KHRLightsPunctual.GLTFLightNode - Class in gaiasky.util.gdx.model.gltf.data.extensions
- KHRLightsPunctual.GLTFLights - Class in gaiasky.util.gdx.model.gltf.data.extensions
- KHRLightsPunctual.GLTFSpotLight - Class in gaiasky.util.gdx.model.gltf.data.extensions
- KHRMaterialsEmissiveStrength - Class in gaiasky.util.gdx.model.gltf.data.extensions
- KHRMaterialsEmissiveStrength() - Constructor for class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsEmissiveStrength
- KHRMaterialsIOR - Class in gaiasky.util.gdx.model.gltf.data.extensions
- KHRMaterialsIOR() - Constructor for class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsIOR
- KHRMaterialsIridescence - Class in gaiasky.util.gdx.model.gltf.data.extensions
- KHRMaterialsIridescence() - Constructor for class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsIridescence
- KHRMaterialsPBRSpecularGlossiness - Class in gaiasky.util.gdx.model.gltf.data.extensions
- KHRMaterialsPBRSpecularGlossiness() - Constructor for class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsPBRSpecularGlossiness
- KHRMaterialsSpecular - Class in gaiasky.util.gdx.model.gltf.data.extensions
- KHRMaterialsSpecular() - Constructor for class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsSpecular
- KHRMaterialsTransmission - Class in gaiasky.util.gdx.model.gltf.data.extensions
- KHRMaterialsTransmission() - Constructor for class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsTransmission
- KHRMaterialsUnlit - Class in gaiasky.util.gdx.model.gltf.data.extensions
- KHRMaterialsUnlit() - Constructor for class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsUnlit
- KHRMaterialsVolume - Class in gaiasky.util.gdx.model.gltf.data.extensions
- KHRMaterialsVolume() - Constructor for class gaiasky.util.gdx.model.gltf.data.extensions.KHRMaterialsVolume
- KHRTextureTransform - Class in gaiasky.util.gdx.model.gltf.data.extensions
- KHRTextureTransform() - Constructor for class gaiasky.util.gdx.model.gltf.data.extensions.KHRTextureTransform
- kilometersToInternalUnits(double) - Method in class gaiasky.script.EventScriptingInterface
- kilometresToInternalUnits(double) - Method in class gaiasky.script.EventScriptingInterface
- kilometresToInternalUnits(double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts the kilometres to internal units.
- KM - Enum constant in enum class gaiasky.gui.beans.DistanceUnitComboBoxBean.DistanceUnit
- KM - Enum constant in enum class gaiasky.util.Settings.DistanceUnits
- KM - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Kilometres
- KM_TO_AU - Static variable in class gaiasky.util.Nature
-
Kilometres to astronomical units
- KM_TO_LY - Static variable in class gaiasky.util.Nature
-
Kilometers to light years
- KM_TO_M - Static variable in class gaiasky.util.Nature
-
Kilometers to metres
- KM_TO_PC - Static variable in class gaiasky.util.Nature
-
Kilometres to parsecs
- KM_TO_U - Static variable in class gaiasky.util.Constants
-
Kilometre to local unit conversion.
- km4PI - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- km4PI - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- km4PI - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- km4PI - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- Km4PI - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- Km4PIAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- kmESun - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- kmESun - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- kmESun - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- kmESun - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- KmESun - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- KmESunAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- knobBeforeFocused - Variable in class gaiasky.util.scene2d.OwnSlider.OwnSliderStyle
- knots - Variable in class gaiasky.scene.component.Keyframes
-
The knots, or keyframe positions.
- knots - Variable in class gaiasky.util.gaia.utils.AttitudeUtils.KnotsAndSplines
- knots - Variable in class gaiasky.util.math.BSplineDouble
- KnotsAndSplines(long[], double[][]) - Constructor for class gaiasky.util.gaia.utils.AttitudeUtils.KnotsAndSplines
- knotsSeam - Variable in class gaiasky.scene.component.Keyframes
-
Knots which are also seams.
- KPC - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Kiloparsec
- KPC_TO_U - Static variable in class gaiasky.util.Constants
-
Kiloparsec to local unit conversion.
- kr4PI - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- kr4PI - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- kr4PI - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- kr4PI - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- Kr4PI - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- Kr4PIAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- krESun - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- krESun - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- krESun - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- krESun - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- KrESun - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- KrESunAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
L
- l() - Method in interface gaiasky.scene.api.IParticleRecord
-
Galactic longitude in degrees.
- l() - Method in class gaiasky.scene.record.ParticleRecord
-
Galactic longitude in degrees.
- l() - Method in class gaiasky.scene.record.PointParticleRecord
- L - Static variable in class gaiasky.gui.GSKeys
- L_BRACKET - Static variable in class gaiasky.gui.GSKeys
- L0(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- L0(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- L0(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- L1(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- L1(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- L2(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- L2(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- L3(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- L3(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- L4(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- L4(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- L5(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- L5(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- label - Variable in class gaiasky.scene.component.Label
-
Is it a label or another kind of text?
- label - Static variable in class gaiasky.scene.Mapper
- label - Variable in class gaiasky.scene.view.LabelView
- label - Variable in class gaiasky.util.Settings.SceneSettings
- Label - Class in gaiasky.scene.component
- Label() - Constructor for class gaiasky.scene.component.Label
- LABEL_COLOR_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the label color for a given object.
- LABEL_SIZE_CMD - Enum constant in enum class gaiasky.event.Event
-
Set label size.
- labelColor - Variable in class gaiasky.data.group.DatasetOptions
- labelColor - Variable in class gaiasky.gui.DatasetLoadDialog
- labelColor - Variable in class gaiasky.scene.component.Body
- labelColors - Variable in class gaiasky.scene.component.ParticleSet
-
Particles with special label colors.
- LabelEntityRenderSystem - Class in gaiasky.scene.system.render.draw.text
- LabelEntityRenderSystem() - Constructor for class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- labelFactor - Variable in class gaiasky.scene.component.Label
-
Factor to apply to the size of the label.
- labelMax - Variable in class gaiasky.scene.component.Label
-
Internal rendering factor
- labelPosition - Variable in class gaiasky.scene.component.Label
-
Position of label.
- Labels - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- LabelSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.LabelSettings
- LabelView - Class in gaiasky.scene.view
- LabelView() - Constructor for class gaiasky.scene.view.LabelView
- labelVisibility - Variable in class gaiasky.gui.FocusInfoInterface
- lacunarity - Variable in class gaiasky.scene.record.NoiseComponent
- lambda() - Method in interface gaiasky.scene.api.IParticleRecord
-
Ecliptic longitude in degrees.
- lambda() - Method in class gaiasky.scene.record.ParticleRecord
-
Ecliptic longitude in degrees.
- lambda() - Method in class gaiasky.scene.record.PointParticleRecord
- Lambert - Enum constant in enum class gaiasky.util.gdx.model.data.OwnModelMaterial.MaterialType
- LAMBERT_180 - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- LAMBERT_LONG - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- LAMBERT_SCREEN - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- LAMBERT_SHORT - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- LAND_AT_LOCATION_OF_OBJECT - Enum constant in enum class gaiasky.event.Event
-
Lands at a certain location on a planet object.
- LAND_ON_OBJECT - Enum constant in enum class gaiasky.event.Event
-
Lands on a planet object.
- landAt - Variable in class gaiasky.gui.FocusInfoInterface
- landAtObjectLocation(Entity, String, AtomicBoolean) - Method in class gaiasky.script.EventScriptingInterface
- landAtObjectLocation(String, double, double) - Method in class gaiasky.script.EventScriptingInterface
- landAtObjectLocation(String, double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Lands on the object with the given
name
, if it is a planet or moon, at the location specified in by [latitude, longitude], in degrees. - landAtObjectLocation(String, String) - Method in class gaiasky.script.EventScriptingInterface
- landAtObjectLocation(String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Lands on the object with the given
name
, if it is a planet or moon, at the location with the given name, if it exists. - landAtObjectLocation(String, String, AtomicBoolean) - Method in class gaiasky.script.EventScriptingInterface
- LandAtWindow - Class in gaiasky.gui
- LandAtWindow(Entity, Stage, Skin) - Constructor for class gaiasky.gui.LandAtWindow
- landOn - Variable in class gaiasky.gui.FocusInfoInterface
- landOnObject(String) - Method in class gaiasky.script.EventScriptingInterface
- landOnObject(String) - Method in interface gaiasky.script.IScriptingInterface
-
Lands on the object with the given name, if it is a planet or moon.
- LangComboBoxBean - Class in gaiasky.gui.beans
- LangComboBoxBean(Locale) - Constructor for class gaiasky.gui.beans.LangComboBoxBean
- lastAxisEvtTime - Variable in class gaiasky.input.AbstractGamepadListener
- lastButtonPollTime - Variable in class gaiasky.input.AbstractGamepadListener
- lastChangeTime - Variable in class gaiasky.vr.openxr.input.actions.SingleInputAction
- lastCheck - Variable in class gaiasky.util.Settings.ProgramSettings.UpdateSettings
- lastControllerUsed - Variable in class gaiasky.input.AbstractGamepadListener
- LastFrame - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter.Param
- lastIndex() - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- lastIndex() - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
- lastIndexOf(double) - Method in class gaiasky.util.DoubleArray
- lastKeyDownTime(int) - Method in class gaiasky.input.KeyRegister
- lastKeyDownTime(Collection<Integer>) - Method in class gaiasky.input.KeyRegister
- lastLocation - Variable in class gaiasky.util.Settings.ProgramSettings.FileChooserSettings
- lastPollTime - Variable in class gaiasky.input.AbstractMouseKbdListener
- lastPosX - Variable in class gaiasky.gui.GenericDialog
- lastPosY - Variable in class gaiasky.gui.GenericDialog
- lastQueueClearMs - Variable in class gaiasky.data.OctreeLoader
-
Last time of a queue clear event went through.
- lastSortCameraPos - Variable in class gaiasky.scene.component.ParticleSet
- lastSortTime - Variable in class gaiasky.scene.component.ParticleSet
-
Stores the time when the last sort operation finished, in ms.
- lastStateChangeTimeMs - Variable in class gaiasky.scene.component.Base
-
Time of last visibility change in milliseconds
- lastVersion - Variable in class gaiasky.util.Settings.ProgramSettings.UpdateSettings
- launchedViaInstall4j() - Static method in class gaiasky.util.SysUtils
- launchMainApp() - Method in class gaiasky.desktop.GaiaSkyDesktop
- layers - Variable in class gaiasky.scene.record.BillboardDataset
- layout() - Method in class gaiasky.util.scene2d.OwnScrollPane
- lazyMesh - Variable in class gaiasky.util.Settings.SceneSettings.InitializationSettings
- lazyTexture - Variable in class gaiasky.util.Settings.SceneSettings.InitializationSettings
- left - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- left() - Method in class gaiasky.gui.GamepadGui
- Left - Enum constant in enum class gaiasky.vr.openxr.input.XrControllerDevice.DeviceType
- LEFT - Static variable in class gaiasky.gui.GSKeys
- LEFT_BRACKET - Static variable in class gaiasky.gui.GSKeys
- leftAngle - Variable in class gaiasky.util.SlaveManager
- leftMouseButton - Variable in class gaiasky.input.MainMouseKbdListener
-
The button for rotating the camera either around its center or around the focus.
- len() - Method in class gaiasky.util.math.QuaternionDouble
- len() - Method in class gaiasky.util.math.Vector2d
- len() - Method in class gaiasky.util.math.Vector3b
- len() - Method in class gaiasky.util.math.Vector3d
- len() - Method in interface gaiasky.util.math.VectorDouble
- len(double, double) - Static method in class gaiasky.util.math.Vector2d
- len(double, double, double) - Static method in class gaiasky.util.math.Vector3b
- len(double, double, double) - Static method in class gaiasky.util.math.Vector3d
- len(double, double, double, double) - Static method in class gaiasky.util.math.QuaternionDouble
- len2() - Method in class gaiasky.util.math.QuaternionDouble
- len2() - Method in class gaiasky.util.math.Vector2d
- len2() - Method in class gaiasky.util.math.Vector3b
- len2() - Method in class gaiasky.util.math.Vector3d
- len2() - Method in interface gaiasky.util.math.VectorDouble
-
This method is faster than
VectorDouble.len()
because it avoids calculating a square root. - len2(double, double) - Static method in class gaiasky.util.math.Vector2d
- len2(double, double, double) - Static method in class gaiasky.util.math.Vector3b
- len2(double, double, double) - Static method in class gaiasky.util.math.Vector3d
- len2(double, double, double, double) - Static method in class gaiasky.util.math.QuaternionDouble
- len2d() - Method in class gaiasky.util.math.Vector3b
- lenDouble() - Method in class gaiasky.util.math.Vector3b
- lenFloat() - Method in class gaiasky.util.math.Vector3b
- length - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- length - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- length - Variable in class gaiasky.util.Settings.SceneSettings.ProperMotionSettings
- length() - Method in class gaiasky.util.Bits
-
Returns the "logical size" of this bitset: the index of the highest set bit in the bitset plus one.
- Length(double, Quantity.Length.LengthUnit) - Constructor for class gaiasky.util.units.Quantity.Length
- Length(double, String) - Constructor for class gaiasky.util.units.Quantity.Length
- LengthValidator - Class in gaiasky.util.validator
- LengthValidator(int, int) - Constructor for class gaiasky.util.validator.LengthValidator
- LengthValidator(IValidator, int, int) - Constructor for class gaiasky.util.validator.LengthValidator
- LENS_FLARE_CMD - Enum constant in enum class gaiasky.event.Event
-
Activate/deactivate lens flare.
- LensColor - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.PseudoLensFlareFilter.Param
- LensDirt - Class in gaiasky.util.gdx.contrib.postprocess.filters
- LensDirt - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LensDirt.Param
- LensDirt() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.LensDirt
- LensDirt(boolean) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.LensDirt
- LensDirt.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- lensFlare - Variable in class gaiasky.util.Settings.PostprocessSettings
- LensFlare - Class in gaiasky.util.gdx.contrib.postprocess.effects
- LensFlare(int, int, float, int, boolean) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
-
Creates a new lens flare effect with the given parameters.
- LensFlareFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
-
Simple lens flare filter.
- LensFlareFilter(int, int, float, int, boolean) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.LensFlareFilter
-
Creates a new lens flare filter with the given parameters.
- LensFlareFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- LensFlareSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- LensStarburst - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LensDirt.Param
- lerp(Vector3, Quaternion, Vector3, float) - Method in class gaiasky.util.gdx.model.BaseIntAnimationController.Transform
- lerp(Vector3, Quaternion, Vector3, WeightVector, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack.Transform
- lerp(IntMeshPartBuilder.VertexInfo, float) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- lerp(BaseIntAnimationController.Transform, float) - Method in class gaiasky.util.gdx.model.BaseIntAnimationController.Transform
- lerp(AnimationControllerHack.Transform, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack.Transform
- lerp(WeightVector, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.model.WeightVector
- lerp(Matrix4d, double) - Method in class gaiasky.util.math.Matrix4d
-
Linearly interpolates between this matrix and the given matrix mixing by alpha
- lerp(Vector2d, double) - Method in class gaiasky.util.math.Vector2d
- lerp(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
- lerp(T, double) - Method in interface gaiasky.util.math.VectorDouble
-
Linearly interpolates between this vector and the target vector by alpha which is in the range [0,1].
- level - Static variable in class gaiasky.util.Logger
- level - Variable in class gaiasky.util.svt.SVTQuadtreeNode
- leveling - Variable in class gaiasky.scene.component.MotorEngine
- leveling() - Method in interface gaiasky.scene.api.ISpacecraft
- leveling() - Method in class gaiasky.scene.component.MotorEngine
- leveling() - Method in class gaiasky.scene.view.SpacecraftView
- levels - Variable in class gaiasky.util.Settings.PostprocessSettings
- levels - Variable in class gaiasky.util.svt.SVTQuadtree
-
Each tile is identified by its level and its UV.
- Levels - Class in gaiasky.util.gdx.contrib.postprocess.effects
- Levels() - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Levels
-
Creates the effect
- LevelsFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- LevelsFilter() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- LevelsFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- LevelsSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.LevelsSettings
- LICENSE_URL - Static variable in class gaiasky.util.Settings
- light - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRLightsPunctual.GLTFLightNode
- Light() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder.Light
- LIGHT_GLOW_CMD - Enum constant in enum class gaiasky.event.Event
-
Activate/deactivate the light scattering.
- LIGHT_POS_2D_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Contains an int with the number of lights and a float[] with [x, y] of the 10 closest stars in screen coordinates in [0,1].
- LightColors - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter.Param
- lightGlow - Variable in class gaiasky.util.Settings.PostprocessSettings
- LightGlow - Class in gaiasky.util.gdx.contrib.postprocess.effects
- LightGlow(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- LightGlow.Settings - Class in gaiasky.util.gdx.contrib.postprocess.effects
- LightGlowPass - Class in gaiasky.scene.system.render.pass
- LightGlowPass(SceneRenderer) - Constructor for class gaiasky.scene.system.render.pass.LightGlowPass
- LightGlowSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.LightGlowSettings
- LightGlowTexture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter.Param
- lighting - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- LightingUtils - Class in gaiasky.scene.entity
- LightingUtils() - Constructor for class gaiasky.scene.entity.LightingUtils
- LightIntensities - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LensFlareFilter.Param
- lightPos - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- lightPos - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- lightPos - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- lightPos - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- LightPos - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- LightPosAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- LightPositions - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter.Param
- LightPositions - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LensFlareFilter.Param
- LightPositions - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- LightPositionUpdater - Class in gaiasky.render.system
- LightPositionUpdater() - Constructor for class gaiasky.render.system.LightPositionUpdater
- lights - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRLightsPunctual.GLTFLights
- lights - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.CascadeShadowMap
- lights - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
- lights - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneModel
- lights - Variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder
- lights - Variable in class gaiasky.util.gdx.shader.attribute.DirectionalLightsAttribute
- lights - Variable in class gaiasky.util.gdx.shader.attribute.PointLightsAttribute
- lights - Variable in class gaiasky.util.gdx.shader.attribute.SpotLightsAttribute
- LightScattering - Class in gaiasky.util.gdx.contrib.postprocess.effects
- LightScattering(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- LightScattering.Settings - Class in gaiasky.util.gdx.contrib.postprocess.effects
- LightsInfo() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.utils.LightUtils.LightsInfo
- LightUtils - Class in gaiasky.util.gdx.model.gltf.scene3d.utils
- LightUtils() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.utils.LightUtils
- LightUtils.LightsInfo - Class in gaiasky.util.gdx.model.gltf.scene3d.utils
- LightViewAngles - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter.Param
- LightViewAngles - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- limit(double) - Method in class gaiasky.util.math.Vector2d
- limit(double) - Method in class gaiasky.util.math.Vector3d
- limit(double) - Method in interface gaiasky.util.math.VectorDouble
-
Limits the length of this vector, based on the desired maximum length.
- LIMIT_FPS_CMD - Enum constant in enum class gaiasky.event.Event
-
Limits the frame rate, contains a double with the new limit frame rate.
- limit2(double) - Method in class gaiasky.util.math.Vector2d
- limit2(double) - Method in class gaiasky.util.math.Vector3d
- limit2(double) - Method in interface gaiasky.util.math.VectorDouble
-
Limits the length of this vector, based on the desired maximum length squared.
- limitWidth(CharSequence, float, float) - Static method in class gaiasky.util.TextUtils
- line - Static variable in class gaiasky.scene.Mapper
- line - Variable in class gaiasky.scene.view.LineView
- line - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings
- line(float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- line(float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a line.
- line(int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- line(int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a line by indices.
- line(Vector3, Color, Vector3, Color) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- line(Vector3, Color, Vector3, Color) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a line.
- line(Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- line(Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a line.
- line(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- line(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a line.
- Line - Class in gaiasky.scene.component
- Line() - Constructor for class gaiasky.scene.component.Line
- LINE - Enum constant in enum class gaiasky.render.RenderGroup
-
Line
- LINE_GPU - Enum constant in enum class gaiasky.render.RenderGroup
-
Line GPU
- LINE_LATE - Enum constant in enum class gaiasky.render.RenderGroup
-
Line late
- LINE_RENDERER_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Issues the command to update the line render system.
- LINE_SIZE_RAD - Static variable in class gaiasky.scene.system.update.AxesUpdater
- LINE_WIDTH_CMD - Enum constant in enum class gaiasky.event.Event
-
Line width factor.
- linear - Static variable in class gaiasky.util.math.InterpolationDouble
- linear(double, double, double, double, double) - Static method in class gaiasky.util.gaia.utils.Interpolator
- LINEAR - Enum constant in enum class gaiasky.util.camera.rec.KeyframesManager.PathType
- LINEAR - Enum constant in enum class gaiasky.util.gaia.ModifiedScanningLaw.TransitionFunction
- LINEAR - Enum constant in enum class gaiasky.util.gdx.model.gltf.loaders.shared.animation.Interpolation
- LINEAR - Enum constant in enum class gaiasky.util.Settings.UpscaleFilter
- LinearDouble<T> - Class in gaiasky.util.math
- LinearDouble(T[]) - Constructor for class gaiasky.util.math.LinearDouble
- LinearInterpolator - Class in gaiasky.util.math
-
Implements a linear function for interpolation of real univariate functions.
- LinearInterpolator(double[], double[]) - Constructor for class gaiasky.util.math.LinearInterpolator
-
Creates a linear interpolator with the given interpolation points.
- LineArraySorter(int) - Constructor for class gaiasky.render.system.LineRenderSystem.LineArraySorter
- lineCpuShaders - Variable in class gaiasky.render.RenderAssets
- lineData - Variable in class gaiasky.util.properties.CommentedProperties
-
Use a Vector to keep a copy of lines that are a comment or 'blank'
- LineEntityRenderSystem - Class in gaiasky.scene.system.render.draw.line
- LineEntityRenderSystem() - Constructor for class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- LineEntityRenderSystem(LineView) - Constructor for class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- lineHeight - Variable in class gaiasky.scene.component.Title
- lineHeight - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The distance from one line of text to the next.
- lineIntersection(Vector3d, Vector3d, Vector3d, Vector3d, Vector3d) - Static method in class gaiasky.util.math.IntersectorDouble
-
Determines the point of intersection between a plane defined by a point and a normal vector and a line defined by a point and a direction vector.
- LinePrimitiveRenderer - Class in gaiasky.scene.system.render.draw
- LinePrimitiveRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- lineQuadCpuShaders - Variable in class gaiasky.render.RenderAssets
- lineQuadGpuShaders - Variable in class gaiasky.render.RenderAssets
- LineQuadstripRenderer - Class in gaiasky.scene.system.render.draw
- LineQuadstripRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- LineRenderSystem - Class in gaiasky.render.system
- LineRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.render.system.LineRenderSystem
- LineRenderSystem.LineArraySorter - Class in gaiasky.render.system
- lines - Variable in class gaiasky.scene.component.Constel
-
The lines themselves as pairs of positions
- lines - Variable in class gaiasky.scene.component.Title
- lines - Variable in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- LINES - Enum constant in enum class gaiasky.gui.beans.PrimitiveComboBoxBean.Primitive
- LineView - Class in gaiasky.scene.view
- LineView() - Constructor for class gaiasky.scene.view.LineView
-
Creates an empty line view.
- LineView(Entity) - Constructor for class gaiasky.scene.view.LineView
-
Creates an abstract view with the given entity.
- lineWidth - Variable in class gaiasky.scene.component.Line
- lineWidth - Variable in class gaiasky.util.Settings.SceneSettings
- link - Variable in class gaiasky.util.datadesc.DatasetDesc
- Link - Class in gaiasky.util.scene2d
- Link(CharSequence, Label.LabelStyle, String) - Constructor for class gaiasky.util.scene2d.Link
- Link(CharSequence, Skin, String) - Constructor for class gaiasky.util.scene2d.Link
- Link(CharSequence, Skin, String, Color, String) - Constructor for class gaiasky.util.scene2d.Link
- Link(CharSequence, Skin, String, String) - Constructor for class gaiasky.util.scene2d.Link
- Link(CharSequence, Skin, String, String, String) - Constructor for class gaiasky.util.scene2d.Link
- LinkButton - Class in gaiasky.util.scene2d
- LinkButton(String, Skin) - Constructor for class gaiasky.util.scene2d.LinkButton
- lint(double, double, double, double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Linear interpolation
- lint(float, float, float, float, float) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Linear interpolation
- lint(long, long, long, float, float) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Linear interpolation
- list - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- listDatasets() - Method in class gaiasky.script.EventScriptingInterface
- listDatasets() - Method in interface gaiasky.script.IScriptingInterface
-
Returns the names of all datasets currently loaded.
- listener - Variable in class gaiasky.util.gdx.model.IntAnimationController.AnimationDesc
-
Listener which will be informed when the animation is looped or ended.
- listRecursive(Path, Array<Path>, String...) - Static method in class gaiasky.util.GlobalResources
-
Gets all the files with the given extension in the given path f.
- listRecursive(Path, Array<Path>, DirectoryStream.Filter<Path>) - Static method in class gaiasky.util.GlobalResources
- load(byte[]) - Method in class gaiasky.util.gdx.model.gltf.loaders.glb.BinaryDataFileResolver
- load(byte[]) - Method in class gaiasky.util.gdx.model.gltf.loaders.glb.GLBLoader
- load(byte[], boolean) - Method in class gaiasky.util.gdx.model.gltf.loaders.glb.GLBLoader
- load(byte[], int, int) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.texture.PixmapBinaryLoaderHack
- load(AssetManager) - Method in class gaiasky.data.AssetBean
-
Invokes the load operation on the given AssetManager for this given AssetBean.
- load(AssetManager) - Static method in class gaiasky.util.SlaveManager
- load(FileHandle) - Method in class gaiasky.util.gdx.loader.OwnMtlLoader
-
loads .mtl file
- load(FileHandle) - Method in class gaiasky.util.gdx.model.gltf.loaders.glb.BinaryDataFileResolver
- load(FileHandle) - Method in class gaiasky.util.gdx.model.gltf.loaders.glb.GLBLoader
- load(FileHandle) - Method in class gaiasky.util.gdx.model.gltf.loaders.gltf.GLTFLoader
- load(FileHandle) - Method in class gaiasky.util.gdx.model.gltf.loaders.gltf.SeparatedDataFileResolver
- load(FileHandle) - Method in interface gaiasky.util.gdx.model.gltf.loaders.shared.data.DataFileResolver
- load(FileHandle) - Static method in class gaiasky.util.gdx.shader.loader.ShaderTemplatingLoader
- load(FileHandle, boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- load(FileHandle, boolean) - Method in class gaiasky.util.gdx.model.gltf.loaders.glb.GLBLoader
- load(FileHandle, boolean) - Method in class gaiasky.util.gdx.model.gltf.loaders.gltf.GLTFLoader
- load(CubemapData) - Method in class gaiasky.util.gdx.OwnCubemap
-
Sets the sides of this cubemap to the specified
CubemapData
. - load(CubemapData, Texture.TextureFilter, Texture.TextureFilter) - Method in class gaiasky.util.gdx.OwnCubemap
- load(Matrix4) - Method in class gaiasky.scene.record.ModelComponent
- load(Array<GLTFAnimation>, NodeResolver, DataResolver) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.animation.AnimationLoader
- load(Array<GLTFSkin>, Array<GLTFNode>, NodeResolver, DataResolver) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.scene.SkinLoader
- load(Array<GLTFImage>) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.texture.ImageResolver
- load(LittleEndianInputStream) - Method in class gaiasky.util.gdx.model.gltf.loaders.glb.BinaryDataFileResolver
- load(BitmapFont.BitmapFontData) - Method in class gaiasky.util.gdx.g2d.BitmapFont
- load(IntModelData, TextureProvider) - Method in class gaiasky.util.gdx.model.IntModel
- load(GLTFImage) - Method in class gaiasky.util.gdx.model.gltf.loaders.glb.BinaryDataFileResolver
- load(GLTFImage) - Method in class gaiasky.util.gdx.model.gltf.loaders.gltf.SeparatedDataFileResolver
- load(GLTFImage) - Method in interface gaiasky.util.gdx.model.gltf.loaders.shared.data.DataFileResolver
- load(DataFileResolver, boolean) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFLoaderBase
- load(IntNode, GLTFMesh, DataResolver, MaterialLoader) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.geometry.MeshLoader
- load(InputStream) - Method in class gaiasky.data.orbit.FileDataLoader
-
Loads the data in the input stream into an OrbitData object.
- load(InputStream) - Method in class gaiasky.data.orbit.FileDataLoaderEclipticJulianTime
-
Loads the data in the input stream into an OrbitData object.
- load(InputStream) - Method in class gaiasky.data.orbit.HeliotropicOrbitDataLoader
-
Loads the data in the input stream and transforms it into Cartesian ecliptic coordinates.
- load(InputStream) - Method in class gaiasky.util.gdx.model.gltf.loaders.glb.BinaryDataFileResolver
- load(InputStream) - Method in class gaiasky.util.properties.CommentedProperties
-
Load properties from the specified InputStream.
- load(InputStreamReader) - Method in class gaiasky.util.properties.CommentedProperties
-
Load properties from the specified InputStreamReader.
- load(String) - Static method in class gaiasky.util.gdx.shader.loader.ShaderTemplatingLoader
- load(String, OrbitDataLoader.OrbitDataLoaderParameters) - Method in interface gaiasky.data.api.IOrbitDataProvider
-
Loads the orbit data into the OrbitData object in the internal units.
- load(String, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.orbit.OrbitalParametersProvider
- load(String, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.orbit.OrbitBodyDataProvider
- load(String, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.orbit.OrbitFileDataEclipticJulianTimeProvider
- load(String, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.orbit.OrbitFileDataProvider
- load(String, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.orbit.OrbitSamplerDataProvider
-
Deprecated.
- load(String, OrbitDataLoader.OrbitDataLoaderParameters, boolean) - Method in interface gaiasky.data.api.IOrbitDataProvider
-
Loads the orbit data into the OrbitData object in the internal units.
- load(String, OrbitDataLoader.OrbitDataLoaderParameters, boolean) - Method in class gaiasky.data.orbit.OrbitalParametersProvider
- load(String, OrbitDataLoader.OrbitDataLoaderParameters, boolean) - Method in class gaiasky.data.orbit.OrbitBodyDataProvider
- load(String, OrbitDataLoader.OrbitDataLoaderParameters, boolean) - Method in class gaiasky.data.orbit.OrbitFileDataEclipticJulianTimeProvider
- load(String, OrbitDataLoader.OrbitDataLoaderParameters, boolean) - Method in class gaiasky.data.orbit.OrbitFileDataProvider
- load(String, OrbitDataLoader.OrbitDataLoaderParameters, boolean) - Method in class gaiasky.data.orbit.OrbitSamplerDataProvider
-
Deprecated.
- load(Path) - Method in class gaiasky.data.util.HipNames
- load(Path...) - Method in class gaiasky.data.util.HipNames
- LOAD_DATA_CMD - Enum constant in enum class gaiasky.event.Event
-
Dataset has been chosen, loading can start.
- LOAD_QUEUE_MAX_SIZE - Static variable in class gaiasky.data.OctreeLoader
-
Default load queue size in octants.
- loadAnimations(Iterable<ModelAnimation>) - Method in class gaiasky.util.gdx.model.IntModel
- loadAssets(AssetManager) - Method in class gaiasky.util.SlaveManager
- loadAsync(AssetManager, String, FileHandle, PixmapLoader.PixmapParameter) - Method in class gaiasky.util.gdx.loader.OwnPixmapLoader
- loadAsync(AssetManager, String, FileHandle, TextureLoader.TextureParameter) - Method in class gaiasky.util.gdx.loader.OwnTextureLoader
- loadAsync(AssetManager, String, FileHandle, AttitudeLoader.AttitudeLoaderParameters) - Method in class gaiasky.data.util.AttitudeLoader
- loadAsync(AssetManager, String, FileHandle, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.util.OrbitDataLoader
- loadAsync(AssetManager, String, FileHandle, SceneLoader.SceneLoaderParameters) - Method in class gaiasky.data.util.SceneLoader
- loadAsync(AssetManager, String, FileHandle, GaiaSkyLoader.GaiaSkyLoaderParameters) - Method in class gaiasky.util.GaiaSkyLoader
- loadAsync(AssetManager, String, FileHandle, BitmapFontLoader.BitmapFontParameter) - Method in class gaiasky.util.gdx.loader.BitmapFontLoader
- loadAsync(AssetManager, String, FileHandle, CubemapLoader.CubemapParameter) - Method in class gaiasky.util.gdx.loader.CubemapLoader
- loadAsync(AssetManager, String, FileHandle, GLBWrapperLoader.GLBLoaderParameters) - Method in class gaiasky.util.gdx.loader.GLBWrapperLoader
- loadAsync(AssetManager, String, FileHandle, GLTFWrapperLoader.GLTFLoaderParameters) - Method in class gaiasky.util.gdx.loader.GLTFWrapperLoader
- loadAsync(AssetManager, String, FileHandle, PFMDataLoader.PFMDataParameter) - Method in class gaiasky.util.gdx.loader.PFMDataLoader
- loadAsync(AssetManager, String, FileHandle, PFMTextureLoader.PFMTextureParameter) - Method in class gaiasky.util.gdx.loader.PFMTextureLoader
- loadAsync(AssetManager, String, FileHandle, SceneAssetLoaderParameters) - Method in class gaiasky.util.gdx.model.gltf.loaders.glb.GLBAssetLoader
- loadAsync(AssetManager, String, FileHandle, SceneAssetLoaderParameters) - Method in class gaiasky.util.gdx.model.gltf.loaders.gltf.GLTFAssetLoader
- loadAsync(AssetManager, String, FileHandle, ShaderProgramProvider.ShaderProgramParameter) - Method in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider
- loadAsync(AssetManager, String, FileHandle, TextureArrayLoader.TextureArrayParameter) - Method in class gaiasky.util.gdx.TextureArrayLoader
- loadAsync(AssetManager, String, FileHandle, P) - Method in class gaiasky.util.gdx.loader.IntModelLoader
- loadAsync(AssetManager, String, FileHandle, T) - Method in class gaiasky.util.gdx.shader.loader.AtmosphereShaderProviderLoader
- loadAsync(AssetManager, String, FileHandle, T) - Method in class gaiasky.util.gdx.shader.loader.DefaultShaderProviderLoader
- loadAsync(AssetManager, String, FileHandle, T) - Method in class gaiasky.util.gdx.shader.loader.GroundShaderProviderLoader
- loadAsync(AssetManager, String, FileHandle, T) - Method in class gaiasky.util.gdx.shader.loader.RelativisticShaderProviderLoader
- loadAsync(AssetManager, String, FileHandle, T) - Method in class gaiasky.util.gdx.shader.loader.TessellationShaderProviderLoader
- loadData() - Method in interface gaiasky.data.api.ISceneLoader
-
Performs the loading and returns an array with the entities loaded.
- loadData() - Method in class gaiasky.data.GeoJsonLoader
- loadData() - Method in class gaiasky.data.JsonLoader
- loadData() - Method in class gaiasky.data.OctreeLoader
- loadData() - Method in class gaiasky.data.StarClusterLoader
- loadData(InputStream, double) - Method in interface gaiasky.data.api.IParticleGroupDataProvider
-
Loads the data applying a factor.
- loadData(InputStream, double) - Method in interface gaiasky.data.api.IStarGroupDataProvider
-
Loads the data applying a factor.
- loadData(InputStream, double) - Method in class gaiasky.data.group.BinaryDataProvider
- loadData(InputStream, double) - Method in class gaiasky.data.group.PointDataProvider
- loadData(InputStream, double) - Method in class gaiasky.data.group.SerializedDataProvider
- loadData(InputStream, double) - Method in class gaiasky.data.group.STILDataProvider
- loadData(String) - Method in interface gaiasky.data.api.IParticleGroupDataProvider
-
Loads the data as it is.
- loadData(String) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- loadData(String) - Method in class gaiasky.data.group.PointDataProvider
- loadData(String, double) - Method in interface gaiasky.data.api.IParticleGroupDataProvider
-
Loads the data applying a factor.
- loadData(String, double) - Method in interface gaiasky.data.api.IStarGroupDataProvider
-
Loads the data applying a factor.
- loadData(String, double) - Method in class gaiasky.data.group.BinaryDataProvider
- loadData(String, double) - Method in class gaiasky.data.group.PointDataProvider
- loadData(String, double) - Method in class gaiasky.data.group.SerializedDataProvider
- loadData(String, double) - Method in class gaiasky.data.group.STILDataProvider
- loadData(Path) - Method in class gaiasky.util.coord.chebyshev.ChebyshevLoader
-
Returns the
holding the Chebyshev polynomial coefficients for the position as loaded from the corresponding disc file.ChebyshevCoefficients
- loadData(DataSource, double) - Method in class gaiasky.data.group.STILDataProvider
- loadData(DataSource, double, Runnable, RunnableLongLong, Runnable) - Method in class gaiasky.data.group.STILDataProvider
- loadDataMapped(String, double) - Method in interface gaiasky.data.api.IParticleGroupDataProvider
-
Loads the data applying a factor using a memory mapped file for improved speed.
- loadDataMapped(String, double) - Method in interface gaiasky.data.api.IStarGroupDataProvider
-
Loads the data applying a factor using a memory mapped file for improved speed.
- loadDataMapped(String, double) - Method in class gaiasky.data.group.BinaryDataProvider
- loadDataMapped(String, double) - Method in class gaiasky.data.group.PointDataProvider
- loadDataMapped(String, double) - Method in class gaiasky.data.group.SerializedDataProvider
- loadDataMapped(String, double) - Method in class gaiasky.data.group.STILDataProvider
- loadDataMapped(String, double, int) - Method in class gaiasky.data.group.BinaryDataProvider
-
Loads data mapped with a version hint.
- loadDataPoint(Vector3d, double) - Method in class gaiasky.scene.record.OrbitComponent
- loadDataPoint(Vector3d, Instant) - Method in class gaiasky.scene.record.OrbitComponent
- loadDataset(String, String) - Method in class gaiasky.script.EventScriptingInterface
- loadDataset(String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a VOTable, FITS, CSV or JSON dataset file with the given name.
- loadDataset(String, String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadDataset(String, String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a VOTable, FITS, CSV or JSON dataset file with the given name.
- loadDataset(String, String, CatalogInfo.CatalogInfoSource, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadDataset(String, String, CatalogInfo.CatalogInfoSource, DatasetOptions, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadDataset(String, String, CatalogInfo.CatalogInfoSource, DatasetOptions, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a VOTable, FITS, CSV or JSON dataset file with the given name.
- loadDataset(String, DataSource, CatalogInfo.CatalogInfoSource, DatasetOptions, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadDateUTC - Variable in class gaiasky.util.CatalogInfo
- loaded - Variable in class gaiasky.scene.record.CubemapComponent
- LOADED - Enum constant in enum class gaiasky.util.tree.LoadStatus
-
Data totally available in GPU.
- loadedIds - Variable in class gaiasky.data.OctreeLoader
-
Loaded octant ids, for logging.
- loadedObjects - Variable in class gaiasky.data.OctreeLoader
- loader - Variable in class gaiasky.util.tree.OctreeNode
-
The object used to load new octants.
- loaderClass - Variable in class gaiasky.data.util.AttitudeLoader.AttitudeLoaderParameters
- loadFromFile(FileHandle, boolean) - Static method in class gaiasky.util.gdx.loader.OwnTextureLoader.Factory
- LOADING - Enum constant in enum class gaiasky.util.tree.LoadStatus
-
Loading.
- LOADING_FAILED - Enum constant in enum class gaiasky.util.tree.LoadStatus
- loadingGui - Variable in class gaiasky.GaiaSky
-
The user interfaces.
- LoadingGui - Class in gaiasky.gui
- LoadingGui(Skin, Graphics, Float, Boolean) - Constructor for class gaiasky.gui.LoadingGui
- loadingGuiVR - Variable in class gaiasky.GaiaSky
- loadingPaused - Variable in class gaiasky.data.OctreeLoader
-
Whether loading is paused or not.
- LoadingTextGenerator - Class in gaiasky.util
- LoadingTextGenerator() - Constructor for class gaiasky.util.LoadingTextGenerator
- loadJsonCatalog(String, String) - Method in class gaiasky.script.EventScriptingInterface
- loadJsonCatalog(String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a Gaia Sky JSON dataset file asynchronously.
- loadJsonDataset(String, String) - Method in class gaiasky.script.EventScriptingInterface
- loadJsonDataset(String, String) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a JSON Gaia Sky dataset file asynchronously.
- loadJsonDataset(String, String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadJsonDataset(String, String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a Gaia Sky JSON dataset file in a synchronous or asynchronous manner.
- loadJsonFile(FileHandle, Scene) - Static method in class gaiasky.data.SceneJsonLoader
- loadKeyframesFile(Path) - Method in class gaiasky.util.camera.rec.KeyframesManager
- loadLod(Integer, Entity) - Method in class gaiasky.data.OctreeLoader
-
Loads all the levels of detail until the given one.
- loadMaterial(GLTFMaterial) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.material.MaterialLoaderBase
- loadMaterial(GLTFMaterial) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.material.PBRMaterialLoader
- loadMaterials(Array<GLTFMaterial>) - Method in interface gaiasky.util.gdx.model.gltf.loaders.shared.material.MaterialLoader
- loadMaterials(Array<GLTFMaterial>) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.material.MaterialLoaderBase
- loadMaterials(Iterable<OwnModelMaterial>, TextureProvider) - Method in class gaiasky.util.gdx.model.IntModel
- loadMeshes(Iterable<IntModelMesh>) - Method in class gaiasky.util.gdx.model.IntModel
- loadModel(FileHandle) - Method in class gaiasky.util.gdx.loader.IntModelLoader
-
Directly load the model on the calling thread.
- loadModel(FileHandle, boolean) - Method in class gaiasky.util.gdx.loader.OwnObjLoader
-
Directly load the model on the calling thread.
- loadModel(FileHandle, TextureProvider) - Method in class gaiasky.util.gdx.loader.IntModelLoader
-
Directly load the model on the calling thread.
- loadModel(FileHandle, TextureProvider, P) - Method in class gaiasky.util.gdx.loader.IntModelLoader
-
Directly load the model on the calling thread.
- loadModel(FileHandle, P) - Method in class gaiasky.util.gdx.loader.IntModelLoader
-
Directly load the model on the calling thread.
- loadModelData(FileHandle) - Method in class gaiasky.util.gdx.loader.IntModelLoader
-
Directly load the raw model data on the calling thread.
- loadModelData(FileHandle, boolean) - Method in class gaiasky.util.gdx.loader.OwnObjLoader
- loadModelData(FileHandle, IntModelLoader.IntModelParameters) - Method in class gaiasky.util.gdx.loader.G3dModelLoader
- loadModelData(FileHandle, OwnObjLoader.ObjLoaderParameters) - Method in class gaiasky.util.gdx.loader.OwnObjLoader
- loadModelData(FileHandle, P) - Method in class gaiasky.util.gdx.loader.IntModelLoader
-
Directly load the raw model data on the calling thread.
- loadNode(IntModelNode) - Method in class gaiasky.util.gdx.model.IntModel
- loadNodes(Iterable<IntModelNode>) - Method in class gaiasky.util.gdx.model.IntModel
- loadOctant(OctreeNode, Entity, boolean) - Method in class gaiasky.data.OctreeLoader
-
Loads the data of the given octant.
- loadOctant(OctreeNode, Entity, Integer) - Method in class gaiasky.data.OctreeLoader
-
Loads the data of the given octant and its children down to the given level.
- loadOctants(Array<OctreeNode>, Entity, AtomicBoolean) - Method in class gaiasky.data.OctreeLoader
-
Loads the objects of the given octants.
- loadOctreeData() - Method in class gaiasky.data.OctreeLoader
-
Loads the nodes and the octree.
- loadOld(String, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.orbit.OrbitalParametersProvider
- loadParticleDataset(String, String, double, double[], double, double[], double, double[], ComponentTypes.ComponentType, double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadParticleDataset(String, String, double, double[], double, double[], double, double[], String, double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadParticleDataset(String, String, double, double[], double, double[], double, double[], String, double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a particle dataset (point cloud) from a VOTable, a CSV or a FITS file.
- loadParticleDataset(String, String, double, double[], double, double[], double, String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadParticleDataset(String, String, double, double[], double, double[], double, String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a particle dataset (point cloud) from a VOTable, a CSV or a FITS file.
- loadParticleDataset(String, String, double, double[], double, double[], double, String, double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadParticleDataset(String, String, double, double[], double, double[], double, String, double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a particle dataset (point cloud) from a VOTable, a CSV or a FITS file.
- loadParticleDataset(String, String, double, List<?>, double, List<?>, double, String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadParticleDataset(String, String, double, List<?>, double, List<?>, double, String, List<?>, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadParticleDataset(String, String, double, List<?>, double, List<?>, double, List<?>, String, List<?>, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadParticleDataset(String, String, CatalogInfo.CatalogInfoSource, double, double[], double, double[], double, double[], ComponentTypes.ComponentType, double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadPoint(Vector3b, int) - Method in class gaiasky.data.util.PointCloudData
- loadPoint(Vector3b, long) - Method in class gaiasky.data.util.PointCloudData
- loadPoint(Vector3b, Instant) - Method in class gaiasky.data.util.PointCloudData
- loadPoint(Vector3d, int) - Method in class gaiasky.data.util.PointCloudData
-
Loads the data point at the index in the vector in the Orbit reference system.
- loadPoint(Vector3d, long) - Method in class gaiasky.data.util.PointCloudData
-
Returns a vector with the data point at the given time.
- loadPoint(Vector3d, Instant) - Method in class gaiasky.data.util.PointCloudData
-
Returns a vector with the data point at the given time.
- loadPointF(Vector3, int) - Method in class gaiasky.data.util.PointCloudData
-
Loads the data point at the index in the vector in the world reference system.
- loadProgressInterface - Variable in class gaiasky.gui.FullGui
- LoadProgressInterface - Class in gaiasky.gui
- LoadProgressInterface(float, Skin) - Constructor for class gaiasky.gui.LoadProgressInterface
- loadRenderModel(XrDriver, XrControllerDevice) - Static method in class gaiasky.vr.openxr.XrHelper
- loadScene(FileHandle[], Scene) - Static method in class gaiasky.data.SceneJsonLoader
- loadStarClusterDataset(String, String, double[], double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarClusterDataset(String, String, double[], double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star cluster dataset from a CSV, VOTable or FITS file.
- loadStarClusterDataset(String, String, double[], double[], double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarClusterDataset(String, String, double[], double[], double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star cluster dataset from a CSV, VOTable or FITS file.
- loadStarClusterDataset(String, String, double[], double[], String, double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarClusterDataset(String, String, double[], double[], String, double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star cluster dataset from a CSV, VOTable or FITS file.
- loadStarClusterDataset(String, String, double[], String, double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarClusterDataset(String, String, double[], String, double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star cluster dataset from a CSV, VOTable or FITS file.
- loadStarClusterDataset(String, String, List<?>, String, List<?>, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarClusterDataset(String, String, List<?>, List<?>, String, List<?>, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarClusterDataset(String, String, List<?>, List<?>, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarClusterDataset(String, String, List<?>, List<?>, List<?>, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarDataset(String, String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarDataset(String, String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star dataset from a VOTable, a CSV or a FITS file.
- loadStarDataset(String, String, double, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarDataset(String, String, double, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star dataset from a VOTable, a CSV or a FITS file.
- loadStarDataset(String, String, double, double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarDataset(String, String, double, double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star dataset from a VOTable, a CSV or a FITS file.
- loadStarDataset(String, String, double, double[], double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarDataset(String, String, double, double[], double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a star dataset from a VOTable, a CSV or a FITS file.
- loadStarDataset(String, String, double, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarDataset(String, String, double, List<?>, List<?>, List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadStarDataset(String, String, CatalogInfo.CatalogInfoSource, double, double[], double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- LoadStatus - Enum Class in gaiasky.util.tree
- loadSync(AssetManager, String, FileHandle, PixmapLoader.PixmapParameter) - Method in class gaiasky.util.gdx.loader.OwnPixmapLoader
- loadSync(AssetManager, String, FileHandle, TextureLoader.TextureParameter) - Method in class gaiasky.util.gdx.loader.OwnTextureLoader
- loadSync(AssetManager, String, FileHandle, AttitudeLoader.AttitudeLoaderParameters) - Method in class gaiasky.data.util.AttitudeLoader
- loadSync(AssetManager, String, FileHandle, OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.util.OrbitDataLoader
- loadSync(AssetManager, String, FileHandle, SceneLoader.SceneLoaderParameters) - Method in class gaiasky.data.util.SceneLoader
- loadSync(AssetManager, String, FileHandle, GaiaSkyLoader.GaiaSkyLoaderParameters) - Method in class gaiasky.util.GaiaSkyLoader
- loadSync(AssetManager, String, FileHandle, BitmapFontLoader.BitmapFontParameter) - Method in class gaiasky.util.gdx.loader.BitmapFontLoader
- loadSync(AssetManager, String, FileHandle, CubemapLoader.CubemapParameter) - Method in class gaiasky.util.gdx.loader.CubemapLoader
- loadSync(AssetManager, String, FileHandle, GLBWrapperLoader.GLBLoaderParameters) - Method in class gaiasky.util.gdx.loader.GLBWrapperLoader
- loadSync(AssetManager, String, FileHandle, GLTFWrapperLoader.GLTFLoaderParameters) - Method in class gaiasky.util.gdx.loader.GLTFWrapperLoader
- loadSync(AssetManager, String, FileHandle, PFMDataLoader.PFMDataParameter) - Method in class gaiasky.util.gdx.loader.PFMDataLoader
- loadSync(AssetManager, String, FileHandle, PFMTextureLoader.PFMTextureParameter) - Method in class gaiasky.util.gdx.loader.PFMTextureLoader
- loadSync(AssetManager, String, FileHandle, SceneAssetLoaderParameters) - Method in class gaiasky.util.gdx.model.gltf.loaders.glb.GLBAssetLoader
- loadSync(AssetManager, String, FileHandle, SceneAssetLoaderParameters) - Method in class gaiasky.util.gdx.model.gltf.loaders.gltf.GLTFAssetLoader
- loadSync(AssetManager, String, FileHandle, AtmosphereShaderProviderLoader.AtmosphereShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.AtmosphereShaderProviderLoader
- loadSync(AssetManager, String, FileHandle, DefaultShaderProviderLoader.DefaultShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.DefaultShaderProviderLoader
- loadSync(AssetManager, String, FileHandle, GroundShaderProviderLoader.GroundShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.GroundShaderProviderLoader
- loadSync(AssetManager, String, FileHandle, RelativisticShaderProviderLoader.RelativisticShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.RelativisticShaderProviderLoader
- loadSync(AssetManager, String, FileHandle, TessellationShaderProviderLoader.TessellationShaderProviderParameter) - Method in class gaiasky.util.gdx.shader.loader.TessellationShaderProviderLoader
- loadSync(AssetManager, String, FileHandle, ShaderProgramProvider.ShaderProgramParameter) - Method in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider
- loadSync(AssetManager, String, FileHandle, TextureArrayLoader.TextureArrayParameter) - Method in class gaiasky.util.gdx.TextureArrayLoader
- loadSync(AssetManager, String, FileHandle, P) - Method in class gaiasky.util.gdx.loader.IntModelLoader
- loadTextures(Array<GLTFTexture>, Array<GLTFSampler>, ImageResolver) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.texture.TextureResolver
- loadTime(int) - Method in class gaiasky.data.util.PointCloudData
- loadVariableStarDataset(String, String, double, double[], double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loadVariableStarDataset(String, String, double, double[], double[], double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Loads a variable star dataset from a VOTable, CSV or FITS file.
- loadVariableStarDataset(String, String, CatalogInfo.CatalogInfoSource, double, double[], double[], double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- loc - Static variable in class gaiasky.scene.Mapper
- loc - Variable in class gaiasky.scene.view.LabelView
- loc(int) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- loc2d - Variable in class gaiasky.scene.component.Perimeter
- loc3d - Variable in class gaiasky.scene.component.Perimeter
- localDataDescriptor - Static variable in class gaiasky.util.datadesc.DataDescriptor
- locale - Variable in class gaiasky.gui.beans.LangComboBoxBean
- locale - Static variable in class gaiasky.util.i18n.I18n
- locale - Variable in class gaiasky.util.Settings.ProgramSettings
- LocalGroup1MinimapScale - Class in gaiasky.gui.minimap
- LocalGroup1MinimapScale() - Constructor for class gaiasky.gui.minimap.LocalGroup1MinimapScale
- LocalGroup2MinimapScale - Class in gaiasky.gui.minimap
- LocalGroup2MinimapScale() - Constructor for class gaiasky.gui.minimap.LocalGroup2MinimapScale
- localizedName - Variable in class gaiasky.vr.openxr.input.actions.Action
- localizedName - Variable in class gaiasky.vr.openxr.input.actionsets.ActionSet
- localizedNameIndex - Variable in class gaiasky.scene.component.Base
-
The index of the localized name in the
Base.names
array. - LocalSetter() - Constructor for class gaiasky.util.gdx.shader.BaseIntShader.LocalSetter
- localTransform - Variable in class gaiasky.scene.component.GraphNode
-
Local transform matrix.
- localTransform - Variable in class gaiasky.scene.record.AtmosphereComponent
- localTransform - Variable in class gaiasky.scene.record.CloudComponent
- localTransform - Variable in class gaiasky.util.gdx.model.IntNode
-
the local transform, based on translation/rotation/scale (
IntNode.calculateLocalTransform()
) or any applied animation - localTransformD - Variable in class gaiasky.scene.component.Trajectory
- locate(T) - Method in class gaiasky.util.math.BSplineDouble
- locate(T) - Method in class gaiasky.util.math.CatmullRomSplined
- locate(T) - Method in class gaiasky.util.math.LinearDouble
- locate(T) - Method in interface gaiasky.util.math.PathDouble
- location - Variable in class gaiasky.scene.component.LocationMark
-
Longitude and latitude
- location - Variable in class gaiasky.scene.record.CubemapComponent
- location - Variable in class gaiasky.scene.record.VirtualTextureComponent
-
The location of the tiles in the file system.
- location - Variable in class gaiasky.util.Settings.DataSettings
- location - Variable in class gaiasky.util.Settings.ScreenshotSettings
- location3d - Variable in class gaiasky.scene.component.LocationMark
- LocationLogComponent - Class in gaiasky.gui.components
- LocationLogComponent(Skin, Stage) - Constructor for class gaiasky.gui.components.LocationLogComponent
- LocationLogManager - Class in gaiasky.util
- LocationLogManager() - Constructor for class gaiasky.util.LocationLogManager
- LocationLogManager.LocationRecord - Class in gaiasky.util
-
A single location
- LocationMark - Class in gaiasky.scene.component
- LocationMark() - Constructor for class gaiasky.scene.component.LocationMark
- LocationRecord() - Constructor for class gaiasky.util.LocationLogManager.LocationRecord
- locations - Variable in class gaiasky.scene.Families
- Locations - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- locationUnpacked - Variable in class gaiasky.scene.record.VirtualTextureComponent
- LocExtractor - Class in gaiasky.scene.system.render.extract
- LocExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.LocExtractor
- LocInitializer - Class in gaiasky.scene.system.initialize
- LocInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.LocInitializer
- lock - Variable in class gaiasky.gui.AbstractGui
-
Lock for sync.
- locThresholdLabel - Variable in class gaiasky.scene.component.ModelScaffolding
-
ThresholdLabel for children locations.
- LocUpdater - Class in gaiasky.scene.system.update
- LocUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.LocUpdater
- locVaMultiplier - Variable in class gaiasky.scene.component.ModelScaffolding
-
Multiplier for Loc view angle
- LOD - Enum constant in enum class gaiasky.util.CatalogInfo.CatalogInfoSource
- LodLevel - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Luma.Param
- log - Variable in class gaiasky.test.ParallelSortBenchmark
- log - Variable in class gaiasky.test.ParallelSystemBenchmark
- log - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
The log.
- log(String) - Method in class gaiasky.script.EventScriptingInterface
- log(String) - Method in interface gaiasky.script.IScriptingInterface
-
Print text using the internal logging system.
- loggedArchetypes - Variable in class gaiasky.data.AbstractSceneLoader
- logger - Static variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- logger - Static variable in class gaiasky.gui.AbstractGamepadMappings
- logger - Static variable in class gaiasky.render.api.IPostProcessor.PostProcessBean
- logger - Static variable in class gaiasky.render.system.LineRenderSystem
- logger - Static variable in class gaiasky.scene.camera.AbstractCamera
- logger - Static variable in class gaiasky.scene.component.Trajectory
- logger - Variable in class gaiasky.scene.system.initialize.AbstractInitSystem
- logger - Static variable in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.ElementsRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.ElementsSetRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.PointPrimitiveRenderSystem
- logger - Static variable in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- logger - Static variable in class gaiasky.scene.system.render.draw.SingleStarQuadRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- logger - Static variable in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- logger - Static variable in class gaiasky.util.coord.AbstractOrbitCoordinates
- logger - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- logger - Static variable in class gaiasky.util.LocationLogManager
- Logger - Class in gaiasky.util
-
The Gaia Sky logger.
- Logger() - Constructor for class gaiasky.util.Logger
- Logger.Log - Class in gaiasky.util
- Logger.LoggerLevel - Enum Class in gaiasky.util
- logOnCompileFailure - Variable in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider.ShaderProgramParameter
-
Whether to log (at the error level) the shader's log if it fails to compile.
- logWarning - Static variable in class gaiasky.util.gdx.loader.OwnObjLoader
- logWindow - Variable in class gaiasky.gui.FullGui
- LogWindow - Class in gaiasky.gui
- LogWindow(Stage, Skin) - Constructor for class gaiasky.gui.LogWindow
- LON_LAT_UPDATED - Enum constant in enum class gaiasky.event.Event
-
Contains two Double values, the longitude and latitude in degrees.
- LongValidator - Class in gaiasky.util.validator
- LongValidator() - Constructor for class gaiasky.util.validator.LongValidator
- LongValidator(long, long) - Constructor for class gaiasky.util.validator.LongValidator
- LongValidator(IValidator) - Constructor for class gaiasky.util.validator.LongValidator
- LongValidator(IValidator, long, long) - Constructor for class gaiasky.util.validator.LongValidator
- lonLatLabel - Variable in class gaiasky.gui.FocusInfoInterface
- loopAll() - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationsPlayer
- loopCount - Variable in class gaiasky.util.gdx.model.IntAnimationController.AnimationDesc
-
The number of remaining loops, negative for continuous, zero if stopped.
- Low - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Quality
- LOW - Enum constant in enum class gaiasky.util.Settings.GraphicsQuality
- LOWER_LIMIT - Static variable in class gaiasky.scene.component.LocationMark
- LruCache<A,
B> - Class in gaiasky.util -
Implementation of an LRU (least recently used) cache.
- LruCache(int) - Constructor for class gaiasky.util.LruCache
- lSun - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Current value of the solar longitude [rad] and rate of solar longitude [rad/day]
- lSunDot - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- lSunRef - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Reference solar longitude (at the reference epoch) [rad]
- Luma - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Luma() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- Luma.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- LutIndex - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- LutIndex2 - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- LutIndexOffset - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- LutIntensity - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- LutStep - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- LutStepOffset - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- LY - Enum constant in enum class gaiasky.gui.beans.DistanceUnitComboBoxBean.DistanceUnit
- LY - Enum constant in enum class gaiasky.util.Settings.DistanceUnits
- LY - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Light year
- LY_TO_KM - Static variable in class gaiasky.util.Nature
-
Light years to kilometers
- LY_TO_U - Static variable in class gaiasky.util.Constants
-
Light years to local units.
M
- m - Variable in class gaiasky.scene.component.Ruler
- M - Enum constant in enum class gaiasky.gui.beans.DistanceUnitComboBoxBean.DistanceUnit
- M - Enum constant in enum class gaiasky.util.Settings.DistanceUnits
- M - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Metres
- M - Static variable in class gaiasky.gui.GSKeys
- m_eSun - Variable in class gaiasky.scene.record.AtmosphereComponent
- m_fAtmosphereHeight - Variable in class gaiasky.scene.record.AtmosphereComponent
- m_fInnerRadius - Variable in class gaiasky.scene.record.AtmosphereComponent
- m_fOuterRadius - Variable in class gaiasky.scene.record.AtmosphereComponent
- m_Km - Variable in class gaiasky.scene.record.AtmosphereComponent
- m_Kr - Variable in class gaiasky.scene.record.AtmosphereComponent
- M_TO_PC - Static variable in class gaiasky.util.Nature
-
Metres to parsecs
- M_TO_U - Static variable in class gaiasky.util.Constants
-
Metre to local unit conversion.
- M00 - Static variable in class gaiasky.util.math.Matrix4d
-
XX: Typically the unrotated X component for scaling, also the cosine of the angle when rotated on the Y and/or Z axis.
- M01 - Static variable in class gaiasky.util.math.Matrix4d
-
XY: Typically the negative sine of the angle when rotated on the Z axis.
- M02 - Static variable in class gaiasky.util.math.Matrix4d
-
XZ: Typically the sine of the angle when rotated on the Y axis.
- M03 - Static variable in class gaiasky.util.math.Matrix4d
-
XW: Typically the translation of the X component.
- M10 - Static variable in class gaiasky.util.math.Matrix4d
-
YX: Typically the sine of the angle when rotated on the Z axis.
- M11 - Static variable in class gaiasky.util.math.Matrix4d
-
YY: Typically the unrotated Y component for scaling, also the cosine of the angle when rotated on the X and/or Z axis.
- M12 - Static variable in class gaiasky.util.math.Matrix4d
-
YZ: Typically the negative sine of the angle when rotated on the X axis.
- M13 - Static variable in class gaiasky.util.math.Matrix4d
-
YW: Typically the translation of the Y component.
- M20 - Static variable in class gaiasky.util.math.Matrix4d
-
ZX: Typically the negative sine of the angle when rotated on the Y axis.
- M21 - Static variable in class gaiasky.util.math.Matrix4d
-
ZY: Typical the sine of the angle when rotated on the X axis.
- M22 - Static variable in class gaiasky.util.math.Matrix4d
-
ZZ: Typically the unrotated Z component for scaling, also the cosine of the angle when rotated on the X and/or Y axis.
- M23 - Static variable in class gaiasky.util.math.Matrix4d
-
ZW: Typically the translation of the Z component.
- M30 - Static variable in class gaiasky.util.math.Matrix4d
-
WX: Typically the value zero.
- M31 - Static variable in class gaiasky.util.math.Matrix4d
-
WY: Typically the value zero.
- M32 - Static variable in class gaiasky.util.math.Matrix4d
-
WZ: Typically the value zero.
- M33 - Static variable in class gaiasky.util.math.Matrix4d
-
WW: Typically the value one.
- MachineDefinition - Class in gaiasky.scene.record
- MachineDefinition() - Constructor for class gaiasky.scene.record.MachineDefinition
- machineName - Variable in class gaiasky.scene.component.MotorEngine
-
The current name of this spacecraft
- machines - Variable in class gaiasky.scene.component.MotorEngine
- MAG - Enum constant in enum class gaiasky.util.units.Quantity.Brightness.BrightnessUnit
- MAG - Variable in class gaiasky.util.ucd.UCDParser
- magcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- magCorrections - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Apply magnitude/color corrections for extinction/reddening
- magFilter - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
- magFilter - Variable in class gaiasky.util.gdx.loader.BitmapFontLoader.BitmapFontParameter
-
The
Texture.TextureFilter
to use when scaling up theBitmapFont
. - magFilter - Variable in class gaiasky.util.gdx.loader.CubemapLoader.CubemapParameter
- magFilter - Variable in class gaiasky.util.gdx.model.gltf.data.texture.GLTFSampler
- magnification - Variable in enum class gaiasky.util.Settings.UpscaleFilter
- magnitude - Static variable in class gaiasky.scene.Mapper
- Magnitude - Class in gaiasky.scene.component
- Magnitude() - Constructor for class gaiasky.scene.component.Magnitude
- magnitudeScale - Variable in class gaiasky.data.group.DatasetOptions
- magnitudeScale - Variable in class gaiasky.gui.DatasetLoadDialog
- main(String[]) - Static method in class gaiasky.data.galaxy.GalaxyGenerator
- main(String[]) - Static method in class gaiasky.data.orbit.HeliotropicOrbitDataLoader
- main(String[]) - Static method in class gaiasky.data.orbit.OrbitSamplerDataProvider
-
Deprecated.
- main(String[]) - Static method in class gaiasky.desktop.GaiaSkyDesktop
-
Main method.
- main(String[]) - Static method in class gaiasky.desktop.util.CompressTextures
-
Compresses all PNG and JPG files in the given location into ETC1A-compressed ZKTX files.
- main(String[]) - Static method in class gaiasky.desktop.util.EqGalTest
- main(String[]) - Static method in class gaiasky.desktop.util.I18nFormatter
- main(String[]) - Static method in class gaiasky.desktop.util.I18nStatus
- main(String[]) - Static method in class gaiasky.desktop.util.MilkyWayReshaper
- main(String[]) - Static method in class gaiasky.desktop.util.OortGenerator
- main(String[]) - Static method in class gaiasky.desktop.util.PackUITextures
- main(String[]) - Static method in class gaiasky.desktop.util.Positions2DExtractor
- main(String[]) - Static method in class gaiasky.desktop.util.StateVector2Elements
- main(String[]) - Static method in class gaiasky.desktop.util.TEffPlot
- main(String[]) - Static method in class gaiasky.test.ParallelSortBenchmark
- main(String[]) - Static method in class gaiasky.test.ParallelSystemBenchmark
- main(String[]) - Static method in class gaiasky.util.BinarySearchTree
- main(String[]) - Static method in class gaiasky.util.color.ColorUtilsTest
- main(String[]) - Static method in class gaiasky.util.gdx.IcoSphereCreator
- main(String[]) - Static method in class gaiasky.util.math.ChangeOfBasisTest
- main(String[]) - Static method in class gaiasky.util.math.test.ChangeOfBasisTest
- main(String[]) - Static method in class gaiasky.util.svt.SVTMain
- main(String[]) - Static method in class gaiasky.util.test.AstroUtilsTest
- main(String[]) - Static method in class gaiasky.util.test.SortTest
- main(String[]) - Static method in class gaiasky.util.test.VSOP2000ReaderTest
- MainGamepadListener - Class in gaiasky.input
- MainGamepadListener(NaturalCamera, String) - Constructor for class gaiasky.input.MainGamepadListener
- mainGui - Variable in class gaiasky.GaiaSky
-
The user interfaces.
- MainMouseKbdListener - Class in gaiasky.input
- MainMouseKbdListener(MainMouseKbdListener.GaiaGestureListener, NaturalCamera) - Constructor for class gaiasky.input.MainMouseKbdListener
- MainMouseKbdListener(NaturalCamera) - Constructor for class gaiasky.input.MainMouseKbdListener
- MainMouseKbdListener.GaiaGestureListener - Class in gaiasky.input
- MainPostProcessor - Class in gaiasky.render
-
Main post-processor of Gaia Sky, aggregating all post-processing effects for all render targets.
- MainPostProcessor(Scene) - Constructor for class gaiasky.render.MainPostProcessor
- mainTable - Variable in class gaiasky.gui.RenderGui
- mainVertical - Variable in class gaiasky.gui.ControlsWindow
- mainVRGui - Variable in class gaiasky.GaiaSky
-
The user interfaces.
- MainVRGui - Class in gaiasky.gui.vr
- MainVRGui(Skin) - Constructor for class gaiasky.gui.vr.MainVRGui
- makeFocus() - Method in interface gaiasky.scene.api.IFocus
-
Hook that runs when the candidate is actually made focus.
- makeFocus() - Method in class gaiasky.scene.component.ParticleSet
- makeFocus() - Method in class gaiasky.scene.view.FocusView
- makeFocus() - Method in class gaiasky.util.camera.Proximity.NearbyRecord
- manage(Disposable) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Add the
Disposable
object to the model, causing it to be disposed when the model is disposed. - manageDisposable(Disposable) - Method in class gaiasky.util.gdx.model.IntModel
-
Adds a
Disposable
to be managed and disposed by this Model. - manager() - Static method in class gaiasky.data.AssetBean
- manualGammaCorrection - Variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderConfig
-
Enable/Disable gamma correction.
- manualSRGB - Variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderConfig
-
Enable conversion of SRGB space textures into linear space in shader.
- map(Quaternion, float[]) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- map(Quaternion, float[], int) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- map(Vector3, float[]) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- map(Vector3, float[], int) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- map(GLTFCamera) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- map(KHRLightsPunctual.GLTFLight) - Static method in class gaiasky.util.gdx.model.gltf.data.extensions.KHRLightsPunctual
- map(CubicQuaternion, float[], int) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- map(CubicVector3, float[], int) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- map(CubicWeightVector, float[], int) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
-
https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#animations end of chapter : When used with CUBICSPLINE interpolation, tangents (ak, bk) and values (vk) are grouped within keyframes: a1,a2,...an,v1,v2,...vn,b1,b2,...bn
- map(WeightVector, float[], int) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- mapColor(float[], Color) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- mapInterpolation(String) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- Mapper - Class in gaiasky.scene
- Mapper() - Constructor for class gaiasky.scene.Mapper
- MappingFileComboBoxBean - Class in gaiasky.gui.beans
- MappingFileComboBoxBean(Path) - Constructor for class gaiasky.gui.beans.MappingFileComboBoxBean
- mappings - Variable in class gaiasky.gui.KeyboardInputController
- mappings - Variable in class gaiasky.gui.ModePopupInfo
- mappings - Variable in class gaiasky.input.AbstractGamepadListener
- mappingsFile - Variable in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
- mapPrimitiveMode(Integer) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
-
https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#primitivemode
- mapTextureMagFilter(Integer) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- mapTextureMinFilter(Integer) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- mapTextureSampler(TextureLoader.TextureParameter) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- mapTextureSampler(TextureLoader.TextureParameter, GLTFSampler) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- mapTextureSampler(TextureDescriptor<Texture>, GLTFSampler) - Static method in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFTypes
- markForUpdate() - Method in interface gaiasky.render.api.IGPUVertsRenderable
- markForUpdate() - Method in class gaiasky.scene.view.FocusView
-
Marks the element for update in VRAM.
- markForUpdate() - Method in class gaiasky.scene.view.VertsView
- markForUpdate(Render) - Method in class gaiasky.scene.component.OrbitElementsSet
- markForUpdate(Render) - Method in class gaiasky.scene.component.ParticleSet
- markForUpdate(Render) - Method in class gaiasky.scene.component.StarSet
- markForUpdate(Render) - Method in class gaiasky.scene.component.Verts
- markupEnabled - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- MarsVSOP87 - Class in gaiasky.util.coord.vsop87
- MarsVSOP87() - Constructor for class gaiasky.util.coord.vsop87.MarsVSOP87
- MAS - Enum constant in enum class gaiasky.util.units.Quantity.Angle.AngleUnit
-
Milliarcseconds
- mask - Variable in class gaiasky.util.gdx.shader.attribute.Attributes
- mask - Variable in class gaiasky.util.ObjectDoubleMap
-
A bitmask used to confine hash codes to the size of the table.
- mass - Variable in class gaiasky.scene.component.MotorEngine
-
Mass in kg
- mass() - Method in interface gaiasky.scene.api.ISpacecraft
- mass() - Method in class gaiasky.scene.component.MotorEngine
- mass() - Method in class gaiasky.scene.view.SpacecraftView
- MassPosition - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter.Param
- master - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings
- MasterManager - Class in gaiasky.util
-
Manager for Gaia Sky master instances.
- MasterSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.NetSettings.MasterSettings
- matches(Entity) - Method in class gaiasky.scene.Archetype
-
Checks whether the given entity matches this archetype.
- matchingFocusableNodes(String, SortedSet<String>, int, AtomicBoolean) - Method in class gaiasky.scene.Index
-
Returns focus entities in this index matching the given string by name, to a maximum of
maxResults
. - matchingFocusableNodes(String, SortedSet<String>, int, AtomicBoolean) - Method in class gaiasky.scene.Scene
-
Returns focus entities matching the given string by name, to a maximum of
maxResults
. - material - Variable in class gaiasky.scene.component.Material
- material - Variable in class gaiasky.util.gdx.IntRenderable
-
The
Material
to be applied to the shape (part of the mesh), must not be null. - material - Variable in class gaiasky.util.gdx.model.gltf.data.geometry.GLTFPrimitive
- material - Variable in class gaiasky.util.gdx.model.IntNodePart
-
The Material used to render the
IntNodePart.meshPart
. - Material - Class in gaiasky.scene.component
- Material - Class in gaiasky.util.gdx.shader
- Material() - Constructor for class gaiasky.scene.component.Material
- Material() - Constructor for class gaiasky.util.gdx.shader.Material
-
Create an empty material
- Material(Array<Attribute>) - Constructor for class gaiasky.util.gdx.shader.Material
-
Create a material with the specified attributes
- Material(Attribute...) - Constructor for class gaiasky.util.gdx.shader.Material
-
Create a material with the specified attributes
- Material(Material) - Constructor for class gaiasky.util.gdx.shader.Material
-
Create a material which is an exact copy of the specified material
- Material(String) - Constructor for class gaiasky.util.gdx.shader.Material
-
Create an empty material
- Material(String, Array<Attribute>) - Constructor for class gaiasky.util.gdx.shader.Material
-
Create a material with the specified attributes
- Material(String, Attribute...) - Constructor for class gaiasky.util.gdx.shader.Material
-
Create a material with the specified attributes
- Material(String, Material) - Constructor for class gaiasky.util.gdx.shader.Material
-
Create a material which is an exact copy of the specified material
- materialComponent - Variable in class gaiasky.scene.record.CloudComponent
-
The material component associated to the same model.
- MaterialComponent - Class in gaiasky.scene.record
- MaterialComponent() - Constructor for class gaiasky.scene.record.MaterialComponent
- materialLoader - Variable in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFLoaderBase
- MaterialLoader - Interface in gaiasky.util.gdx.model.gltf.loaders.shared.material
- MaterialLoaderBase - Class in gaiasky.util.gdx.model.gltf.loaders.shared.material
- MaterialLoaderBase(TextureResolver, Material) - Constructor for class gaiasky.util.gdx.model.gltf.loaders.shared.material.MaterialLoaderBase
- materialMask - Variable in class gaiasky.util.gdx.shader.BaseIntShader.Uniform
- materials - Variable in class gaiasky.util.gdx.loader.OwnMtlLoader
- materials - Variable in class gaiasky.util.gdx.model.data.IntModelData
- materials - Variable in class gaiasky.util.gdx.model.gltf.data.GLTF
- materials - Variable in class gaiasky.util.gdx.model.IntModel
-
the materials of the model, used by nodes that have a graphical representation
- materials - Variable in class gaiasky.util.gdx.model.IntModelInstance
-
the materials of the model, used by nodes that have a graphical representation FIXME not sure if superfluous, allows modification of materials without having to traverse the nodes
- MathManager - Class in gaiasky.util.math
- MathUtilsDouble - Class in gaiasky.util.math
- MathUtilsDouble() - Constructor for class gaiasky.util.math.MathUtilsDouble
- matrix - Variable in class gaiasky.scene.component.RefSysTransform
- matrix - Variable in class gaiasky.scene.component.SingleMatrix
- matrix - Static variable in class gaiasky.scene.Mapper
- matrix - Variable in class gaiasky.util.gdx.model.gltf.data.scene.GLTFNode
- Matrix3Attribute - Class in gaiasky.util.gdx.shader.attribute
- Matrix3Attribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- Matrix3Attribute(int, Matrix3) - Constructor for class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- Matrix4Attribute - Class in gaiasky.util.gdx.shader.attribute
- Matrix4Attribute(int) - Constructor for class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- Matrix4Attribute(int, Matrix4) - Constructor for class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- Matrix4d - Class in gaiasky.util.math
- Matrix4d() - Constructor for class gaiasky.util.math.Matrix4d
-
Constructs an identity matrix
- Matrix4d(double[]) - Constructor for class gaiasky.util.math.Matrix4d
-
Constructs a matrix from the given double array.
- Matrix4d(float[]) - Constructor for class gaiasky.util.math.Matrix4d
- Matrix4d(Matrix4d) - Constructor for class gaiasky.util.math.Matrix4d
-
Constructs a matrix from the given matrix.
- Matrix4d(QuaternionDouble) - Constructor for class gaiasky.util.math.Matrix4d
-
Constructs a rotation matrix from the given
QuaternionDouble
. - Matrix4d(Vector3d, QuaternionDouble, Vector3d) - Constructor for class gaiasky.util.math.Matrix4d
-
Construct a matrix from the given translation, rotation and scale.
- Matrix4Utils - Class in gaiasky.util.math
- Matrix4Utils() - Constructor for class gaiasky.util.math.Matrix4Utils
- matrixf - Variable in class gaiasky.scene.component.RefSysTransform
- max - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessor
- max - Variable in class gaiasky.util.math.BoundingBoxDouble
- max - Variable in class gaiasky.util.tree.OctreeNode
-
Contains the top-right-back position of the octant.
- MAX_AMBIENT_LIGHT - Static variable in class gaiasky.util.Constants
-
Max ambient light.
- MAX_BLOOM - Static variable in class gaiasky.util.Constants
- MAX_BRIGHTNESS - Static variable in class gaiasky.util.Constants
- MAX_CAM_SPEED - Static variable in class gaiasky.util.Constants
-
Maximum camera speed.
- MAX_CHROMATIC_ABERRATION_AMOUNT - Static variable in class gaiasky.util.Constants
- MAX_COLOR_NOISE - Static variable in class gaiasky.util.Constants
- MAX_CONTRAST - Static variable in class gaiasky.util.Constants
- MAX_DATASET_SIZE_FACTOR - Static variable in class gaiasky.util.Constants
- MAX_ELEVATION_MULT - Static variable in class gaiasky.util.Constants
- MAX_EXPOSURE - Static variable in class gaiasky.util.Constants
- MAX_FADE_TIME_MS - Static variable in class gaiasky.util.Constants
- MAX_FOV - Static variable in class gaiasky.util.Constants
-
Maximum fov value, in degrees.
- MAX_FPS - Static variable in class gaiasky.util.Constants
-
Maximum limit/frame/camrec fps value.
- MAX_GAMMA - Static variable in class gaiasky.util.Constants
- MAX_HUE - Static variable in class gaiasky.util.Constants
- MAX_LABEL_SIZE - Static variable in class gaiasky.util.Constants
- MAX_LENS_FLARE_STRENGTH - Static variable in class gaiasky.util.Constants
- MAX_LEVEL - Variable in class gaiasky.util.svt.SVTQuadtree
- MAX_LINE_WIDTH - Static variable in class gaiasky.util.Constants
- MAX_LOAD_CHUNK - Static variable in class gaiasky.data.OctreeLoader
-
Maximum number of pages to send to load every batch.
- MAX_LOAD_CHUNK - Static variable in class gaiasky.data.OrbitRefresher
- MAX_LOD_TRANS_ANGLE_DEG - Static variable in class gaiasky.util.Constants
-
Maximum angle where the LOD transitions end.
- MAX_MINIMAP_SIZE - Static variable in class gaiasky.util.Constants
- MAX_MORPH_TARGETS - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRCommon
- MAX_OUTPUT_VERSION - Static variable in class gaiasky.data.group.BinaryDataProvider
- MAX_PARTICLE_SIZE - Static variable in class gaiasky.util.Constants
- MAX_PM_LEN_FACTOR - Static variable in class gaiasky.util.Constants
-
Maximum length factor for proper motion vectors.
- MAX_PM_NUM_FACTOR - Static variable in class gaiasky.util.Constants
-
Maximum number factor for proper motion vectors.
- MAX_POINT_SIZE_SCALE - Static variable in class gaiasky.util.Constants
- MAX_POINTER_GUIDES_WIDTH - Static variable in class gaiasky.util.Constants
- MAX_ROT_SPEED - Static variable in class gaiasky.util.Constants
-
Maximum rotation speed.
- MAX_SATURATION - Static variable in class gaiasky.util.Constants
- MAX_SC_RESPONSIVENESS - Static variable in class gaiasky.util.Constants
-
Maximum spacecraft responsiveness.
- MAX_SCREENSHOT_QUALITY - Static variable in class gaiasky.util.Constants
- MAX_SCREENSHOT_SIZE - Static variable in class gaiasky.util.Settings.ScreenshotSettings
- MAX_SLIDER - Static variable in class gaiasky.util.Constants
-
Maximum generic slider value.
- MAX_STAR_BRIGHTNESS - Static variable in class gaiasky.util.Constants
-
Maximum star brightness.
- MAX_STAR_BRIGHTNESS_POW - Static variable in class gaiasky.util.Constants
-
Maximum star brightness power.
- MAX_STAR_GLOW_FACTOR - Static variable in class gaiasky.util.Constants
-
Maximum star glow factor.
- MAX_STAR_MIN_OPACITY - Static variable in class gaiasky.util.Constants
-
Maximum star minimum opacity.
- MAX_STAR_POINT_SIZE - Static variable in class gaiasky.util.Constants
-
Maximum star pixel size.
- MAX_TESS_QUALITY - Static variable in class gaiasky.util.Constants
- MAX_TILE_CACHE - Static variable in class gaiasky.util.Constants
- MAX_TURN_SPEED - Static variable in class gaiasky.util.Constants
-
Maximum turning speed.
- MAX_UNSHARP_MASK_FACTOR - Static variable in class gaiasky.util.Constants
- MAX_VARI - Static variable in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- MAX_VELOCITY_VECTORS_STAR_GROUP - Static variable in class gaiasky.util.Constants
-
Maximum number of velocity vectors per star group.
- MAX_VERSION_NUMBER - Static variable in class gaiasky.util.update.VersionChecker
- MAX_VSOP_TIME_MS - Static variable in class gaiasky.util.Constants
- MAX_WARP - Static variable in class gaiasky.util.Constants
- maxBones - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneAsset
- maxDepth - Static variable in class gaiasky.util.tree.OctreeNode
-
Max depth of the structure this node belongs to.
- maxDistance - Variable in class gaiasky.scene.component.ParticleSet
- maximizeInterfaceWindow() - Method in class gaiasky.script.EventScriptingInterface
- maximizeInterfaceWindow() - Method in interface gaiasky.script.IScriptingInterface
-
Maximizes the interface window.
- maxKeyDownTimeMs - Variable in class gaiasky.gui.KeyBindings.ProgramAction
-
Contains the maximum amount of time between the key down and key up events.
- maxLoadedIds - Variable in class gaiasky.data.OctreeLoader
- maxLoadedStars - Variable in class gaiasky.data.OctreeLoader
-
Max number of stars loaded at once.
- maxlonlat - Variable in class gaiasky.scene.component.Perimeter
-
Max latitude/longitude and min latitude/longitude
- MaxLuma - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- maxSizes - Variable in class gaiasky.scene.record.BillboardDataset
-
Maximum particle size for each graphics quality mode.
- maxSpritesInBatch - Variable in class gaiasky.util.gdx.g2d.ExtSpriteBatch
-
The maximum number of sprites rendered in one batch so far.
- maxStars - Variable in class gaiasky.util.Settings.SceneSettings.OctreeSettings
- maxStepSec - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
-
Maximum step size for the Hermite interpolation.
- maxTilesPerFrame - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.VirtualTextureSettings
-
Maximum number of tiles to load each frame.
- maxTimeMs - Variable in class gaiasky.util.Settings.RuntimeSettings
- mb - Variable in class gaiasky.util.ModelCache
- MB_TO_BYTE - Static variable in class gaiasky.util.Constants
-
Bytes to MB
- mbAtmosphere - Variable in class gaiasky.render.RenderAssets
- mbCloud - Variable in class gaiasky.render.RenderAssets
- mbPixelLighting - Variable in class gaiasky.render.RenderAssets
- mbPixelLightingDepth - Variable in class gaiasky.render.RenderAssets
- mbPixelLightingDepthTessellation - Variable in class gaiasky.render.RenderAssets
- mbPixelLightingDust - Variable in class gaiasky.render.RenderAssets
- mbPixelLightingOpaque - Variable in class gaiasky.render.RenderAssets
- mbPixelLightingOpaqueTessellation - Variable in class gaiasky.render.RenderAssets
- mbPixelLightingSvtDetection - Variable in class gaiasky.render.RenderAssets
- mbPixelLightingSvtDetectionTessellation - Variable in class gaiasky.render.RenderAssets
- mbPixelLightingTessellation - Variable in class gaiasky.render.RenderAssets
- mbSkybox - Variable in class gaiasky.render.RenderAssets
- mbVertexDiffuse - Variable in class gaiasky.render.RenderAssets
- mbVertexLighting - Variable in class gaiasky.render.RenderAssets
- mbVertexLightingAdditive - Variable in class gaiasky.render.RenderAssets
- mbVertexLightingBeam - Variable in class gaiasky.render.RenderAssets
- mbVertexLightingGrid - Variable in class gaiasky.render.RenderAssets
- mbVertexLightingRecGrid - Variable in class gaiasky.render.RenderAssets
- mbVertexLightingStarSurface - Variable in class gaiasky.render.RenderAssets
- mbVertexLightingThruster - Variable in class gaiasky.render.RenderAssets
- mc - Variable in class gaiasky.scene.record.AtmosphereComponent
- mc - Variable in class gaiasky.scene.record.CloudComponent
- me - Variable in class gaiasky.gui.GenericDialog
- me - Variable in class gaiasky.gui.PopupNotificationsInterface
- me - Variable in class gaiasky.util.scene2d.CollapsibleWindow
- mean2ecc(KeplerSolver, double, double) - Static method in class gaiasky.util.elements.Anomalies
-
/** Compute eccentric anomaly from eccentricity and mean anomaly (solving Kepler Equation).
- meanAnom(double, double) - Static method in class gaiasky.util.elements.KeplerSolver
-
Compute mean anomaly (applying Kepler Equation).
- meananomaly - Variable in class gaiasky.scene.record.OrbitComponent
-
Mean anomaly at epoch, in degrees.
- meanAnomConstrained(double, double) - Static method in class gaiasky.util.elements.KeplerSolver
-
Compute mean anomaly (applying Kepler Equation).
- meanDistance - Variable in class gaiasky.scene.component.ParticleSet
-
The mean distance from the origin of all points in this group.
- meanPosition - Variable in class gaiasky.scene.component.ParticleSet
-
Temporary storage for the mean position of this particle set, if it is given externally.
- MEDIA_FAST_FORWARD - Static variable in class gaiasky.gui.GSKeys
- MEDIA_NEXT - Static variable in class gaiasky.gui.GSKeys
- MEDIA_PLAY_PAUSE - Static variable in class gaiasky.gui.GSKeys
- MEDIA_PREVIOUS - Static variable in class gaiasky.gui.GSKeys
- MEDIA_REWIND - Static variable in class gaiasky.gui.GSKeys
- MEDIA_STOP - Static variable in class gaiasky.gui.GSKeys
- Medium - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Quality
- MemInfo - Class in gaiasky.util
-
Provides information on system memory data.
- MemInfo() - Constructor for class gaiasky.util.MemInfo
- MemInfoWindow - Class in gaiasky.gui
- MemInfoWindow(Stage, Skin) - Constructor for class gaiasky.gui.MemInfoWindow
- MENU - Static variable in class gaiasky.gui.GSKeys
- MenuItem - Class in gaiasky.util.scene2d
- MenuItem(String, Skin) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Image) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Image, ChangeListener) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Image, MenuItem.MenuItemStyle) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Image, String) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, ChangeListener) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Drawable) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Drawable, ChangeListener) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Drawable, MenuItem.MenuItemStyle) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, Drawable, String) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem(String, Skin, String) - Constructor for class gaiasky.util.scene2d.MenuItem
- MenuItem.MenuItemStyle - Class in gaiasky.util.scene2d
- MenuItemStyle() - Constructor for class gaiasky.util.scene2d.MenuItem.MenuItemStyle
- MenuItemStyle(Drawable) - Constructor for class gaiasky.util.scene2d.MenuItem.MenuItemStyle
- MenuItemStyle(MenuItem.MenuItemStyle) - Constructor for class gaiasky.util.scene2d.MenuItem.MenuItemStyle
- MercuryVSOP87 - Class in gaiasky.util.coord.vsop87
- MercuryVSOP87() - Constructor for class gaiasky.util.coord.vsop87.MercuryVSOP87
- meridianAngle - Variable in class gaiasky.scene.record.RotationComponent
-
The meridian (hour) angle at the epoch J2000.0, in degrees
- mesh - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- mesh - Static variable in class gaiasky.scene.Mapper
- mesh - Variable in class gaiasky.scene.view.LabelView
- mesh - Variable in class gaiasky.util.gdx.model.gltf.data.scene.GLTFNode
- mesh - Variable in class gaiasky.util.gdx.model.IntMeshPart
-
The Mesh the part references, also stored in
IntModel
- Mesh - Class in gaiasky.scene.component
- Mesh() - Constructor for class gaiasky.scene.component.Mesh
- Mesh.MeshShading - Enum Class in gaiasky.scene.component
- MeshData() - Constructor for class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- meshes - Variable in class gaiasky.render.system.ImmediateModeRenderSystem
- meshes - Variable in class gaiasky.scene.Families
- meshes - Variable in class gaiasky.util.gdx.model.data.IntModelData
- meshes - Variable in class gaiasky.util.gdx.model.gltf.data.GLTF
- meshes - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneAsset
-
Keep track of loaded meshes in order to dispose them.
- meshes - Variable in class gaiasky.util.gdx.model.IntModel
-
the meshes of the model
- Meshes - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- MeshExtractor - Class in gaiasky.scene.system.render.extract
- MeshExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.MeshExtractor
- meshId - Variable in class gaiasky.util.gdx.model.data.IntModelNode
- meshIdx - Variable in class gaiasky.render.system.ImmediateModeRenderSystem
- MeshInitializer - Class in gaiasky.scene.system.initialize
- MeshInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.MeshInitializer
- meshLoader - Variable in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFLoaderBase
- MeshLoader - Class in gaiasky.util.gdx.model.gltf.loaders.shared.geometry
- MeshLoader() - Constructor for class gaiasky.util.gdx.model.gltf.loaders.shared.geometry.MeshLoader
- meshPart - Variable in class gaiasky.util.gdx.IntRenderable
-
The
IntMeshPart
that contains the shape to render - meshPart - Variable in class gaiasky.util.gdx.model.IntNodePart
-
The MeshPart (shape) to render.
- meshParts - Variable in class gaiasky.util.gdx.model.IntModel
-
parts of meshes, used by nodes that have a graphical representation
- MeshTangentSpaceGenerator - Class in gaiasky.util.gdx.model.gltf.loaders.shared.geometry
- MeshTangentSpaceGenerator() - Constructor for class gaiasky.util.gdx.model.gltf.loaders.shared.geometry.MeshTangentSpaceGenerator
- MeshUpdater - Class in gaiasky.scene.system.update
- MeshUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.MeshUpdater
- MessageBean - Class in gaiasky.gui
- MessageBean(String) - Constructor for class gaiasky.gui.MessageBean
- MessageBean(Instant, String) - Constructor for class gaiasky.gui.MessageBean
- messages - Static variable in class gaiasky.util.i18n.I18n
- messagesInterface - Variable in class gaiasky.gui.FullGui
- messagesInterface - Variable in class gaiasky.gui.RenderGui
- MessagesInterface - Class in gaiasky.gui
- MessagesInterface(Skin, Object) - Constructor for class gaiasky.gui.MessagesInterface
- META_ALT_LEFT_ON - Static variable in class gaiasky.gui.GSKeys
- META_ALT_ON - Static variable in class gaiasky.gui.GSKeys
- META_ALT_RIGHT_ON - Static variable in class gaiasky.gui.GSKeys
- META_SHIFT_LEFT_ON - Static variable in class gaiasky.gui.GSKeys
- META_SHIFT_ON - Static variable in class gaiasky.gui.GSKeys
- META_SHIFT_RIGHT_ON - Static variable in class gaiasky.gui.GSKeys
- META_SYM_ON - Static variable in class gaiasky.gui.GSKeys
- metadata - Variable in class gaiasky.data.OctreeLoader
- metadata - Variable in class gaiasky.scene.component.ParticleSet
- MetadataBinaryIO - Class in gaiasky.data.group
- MetadataBinaryIO() - Constructor for class gaiasky.data.group.MetadataBinaryIO
- metallic - Variable in class gaiasky.scene.record.MaterialComponent
- metallic - Variable in class gaiasky.util.gdx.model.data.OwnModelMaterial
- Metallic - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- Metallic - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- Metallic - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- MetallicAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- MetallicAlias - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- MetallicAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- metallicColor - Variable in class gaiasky.scene.record.MaterialComponent
- metallicColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- metallicColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- metallicCubemap - Variable in class gaiasky.scene.record.MaterialComponent
- metallicCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- metallicCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- MetallicCubemap - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- MetallicCubemapAlias - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- metallicFactor - Variable in class gaiasky.util.gdx.model.gltf.data.material.GLTFpbrMetallicRoughness
- metallicRoughnessSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- metallicRoughnessTexture - Variable in class gaiasky.util.gdx.model.gltf.data.material.GLTFpbrMetallicRoughness
- MetallicRoughnessTexture - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- MetallicRoughnessTextureAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- metallicRoughnessTextureSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- metallicRoughnessTextureUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- metallicRoughnessUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- metallicSvt - Variable in class gaiasky.scene.record.MaterialComponent
- metallicTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- metallicTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- metallicUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- metresToInternalUnits(double) - Method in class gaiasky.script.EventScriptingInterface
- metresToInternalUnits(double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts the metres to internal units.
- MIDDLE_CENTER - Static variable in class gaiasky.util.gdx.g2d.NinePatch
- MIDDLE_LEFT - Static variable in class gaiasky.util.gdx.g2d.NinePatch
- MIDDLE_RIGHT - Static variable in class gaiasky.util.gdx.g2d.NinePatch
- middleMouseButton - Variable in class gaiasky.input.MainMouseKbdListener
-
The button for moving the camera along the direction axis.
- MilkyWay - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- MilkyWayMinimapScale - Class in gaiasky.gui.minimap
- MilkyWayMinimapScale() - Constructor for class gaiasky.gui.minimap.MilkyWayMinimapScale
- MilkyWayReshaper - Class in gaiasky.desktop.util
- MilkyWayReshaper() - Constructor for class gaiasky.desktop.util.MilkyWayReshaper
- MILLARCSEC_TO_DEG - Static variable in class gaiasky.util.Nature
- MILLARCSEC_TO_RAD - Static variable in class gaiasky.util.Nature
- MILLIARCSEC_TO_ARCSEC - Static variable in class gaiasky.util.Nature
- mimeType - Variable in class gaiasky.util.gdx.model.gltf.data.texture.GLTFImage
- min - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessor
- min - Variable in class gaiasky.util.math.BoundingBoxDouble
- min - Variable in class gaiasky.util.tree.OctreeNode
-
Contains the bottom-left-front position of the octant.
- MIN_AMBIENT_LIGHT - Static variable in class gaiasky.util.Constants
-
Min ambient light.
- MIN_BLOOM - Static variable in class gaiasky.util.Constants
- MIN_BRIGHTNESS - Static variable in class gaiasky.util.Constants
- MIN_CAM_SPEED - Static variable in class gaiasky.util.Constants
-
Minimum camera speed.
- MIN_CHROMATIC_ABERRATION_AMOUNT - Static variable in class gaiasky.util.Constants
- MIN_COLOR_NOISE - Static variable in class gaiasky.util.Constants
- MIN_CONTRAST - Static variable in class gaiasky.util.Constants
- MIN_DATASET_SIZE_FACTOR - Static variable in class gaiasky.util.Constants
- MIN_ELEVATION_MULT - Static variable in class gaiasky.util.Constants
- MIN_EXPOSURE - Static variable in class gaiasky.util.Constants
- MIN_FADE_TIME_MS - Static variable in class gaiasky.util.Constants
- MIN_FOV - Static variable in class gaiasky.util.Constants
-
Minimum fov value, in degrees.
- MIN_FPS - Static variable in class gaiasky.util.Constants
-
Minimum limit/frame/camrec fps value.
- MIN_GAMMA - Static variable in class gaiasky.util.Constants
- MIN_HUE - Static variable in class gaiasky.util.Constants
- MIN_LABEL_SIZE - Static variable in class gaiasky.util.Constants
- MIN_LENS_FLARE_STRENGTH - Static variable in class gaiasky.util.Constants
- MIN_LINE_WIDTH - Static variable in class gaiasky.util.Constants
- MIN_LOD_TRANS_ANGLE_DEG - Static variable in class gaiasky.util.Constants
-
Minimum angle where the LOD transitions start.
- MIN_MINIMAP_SIZE - Static variable in class gaiasky.util.Constants
- MIN_OUTPUT_VERSION - Static variable in class gaiasky.data.group.BinaryDataProvider
- MIN_PARTICLE_SIZE - Static variable in class gaiasky.util.Constants
- MIN_PM_LEN_FACTOR - Static variable in class gaiasky.util.Constants
-
Minimum length factor for proper motion vectors.
- MIN_PM_NUM_FACTOR - Static variable in class gaiasky.util.Constants
-
Minimum number factor for proper motion vectors.
- MIN_POINT_SIZE_SCALE - Static variable in class gaiasky.util.Constants
- MIN_POINTER_GUIDES_WIDTH - Static variable in class gaiasky.util.Constants
- MIN_QUEUE_CLEAR_MS - Static variable in class gaiasky.data.OctreeLoader
-
Minimum time to pass to be able to clear the queue again.
- MIN_ROT_SPEED - Static variable in class gaiasky.util.Constants
-
Minimum rotation speed.
- MIN_SATURATION - Static variable in class gaiasky.util.Constants
- MIN_SC_RESPONSIVENESS - Static variable in class gaiasky.util.Constants
-
Minimum spacecraft responsiveness.
- MIN_SCREENSHOT_QUALITY - Static variable in class gaiasky.util.Constants
- MIN_SCREENSHOT_SIZE - Static variable in class gaiasky.util.Settings.ScreenshotSettings
- MIN_SLIDER - Static variable in class gaiasky.util.Constants
-
Minimum generic slider value.
- MIN_SLIDER_1 - Static variable in class gaiasky.util.Constants
-
Minimum generic slider value (1).
- MIN_STAR_BRIGHTNESS - Static variable in class gaiasky.util.Constants
-
Minimum star brightness.
- MIN_STAR_BRIGHTNESS_POW - Static variable in class gaiasky.util.Constants
-
Minimum star brightness power.
- MIN_STAR_GLOW_FACTOR - Static variable in class gaiasky.util.Constants
-
Minimum star glow factor.
- MIN_STAR_MIN_OPACITY - Static variable in class gaiasky.util.Constants
-
Minimum star minimum opacity.
- MIN_STAR_POINT_SIZE - Static variable in class gaiasky.util.Constants
-
Minimum star pixel size.
- MIN_TESS_QUALITY - Static variable in class gaiasky.util.Constants
- MIN_TILE_CACHE - Static variable in class gaiasky.util.Constants
- MIN_TO_S - Static variable in class gaiasky.util.Nature
-
Minutes to seconds
- MIN_TURN_SPEED - Static variable in class gaiasky.util.Constants
-
Minimum turning speed.
- MIN_UNSHARP_MASK_FACTOR - Static variable in class gaiasky.util.Constants
- MIN_VELOCITY_VECTORS_STAR_GROUP - Static variable in class gaiasky.util.Constants
-
Minimum number of velocity vectors per star group.
- MIN_VERSION_NUMBER - Static variable in class gaiasky.util.update.VersionChecker
- MIN_VSOP_TIME_MS - Static variable in class gaiasky.util.Constants
- MIN_WARP - Static variable in class gaiasky.util.Constants
- MIN_ZERO_POINT - Static variable in class gaiasky.input.AbstractGamepadListener
- minDistance - Variable in class gaiasky.scene.component.ParticleSet
- minFilter - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
- minFilter - Variable in class gaiasky.util.gdx.loader.BitmapFontLoader.BitmapFontParameter
-
The
Texture.TextureFilter
to use when scaling down theBitmapFont
. - minFilter - Variable in class gaiasky.util.gdx.loader.CubemapLoader.CubemapParameter
- minFilter - Variable in class gaiasky.util.gdx.model.gltf.data.texture.GLTFSampler
- minGsVersion - Variable in class gaiasky.util.datadesc.DatasetDesc
- minification - Variable in enum class gaiasky.util.Settings.UpscaleFilter
- minimap - Variable in class gaiasky.util.Settings.ProgramSettings
- minimapInterface - Variable in class gaiasky.gui.FullGui
- MinimapInterface - Class in gaiasky.gui
- MinimapInterface(Skin, ShaderProgram, ShaderProgram) - Constructor for class gaiasky.gui.MinimapInterface
- MinimapSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.MinimapSettings
- MinimapWidget - Class in gaiasky.gui
- MinimapWidget(Skin, ShaderProgram, ShaderProgram) - Constructor for class gaiasky.gui.MinimapWidget
- minimapWindow - Variable in class gaiasky.gui.FullGui
- MinimapWindow - Class in gaiasky.gui
- MinimapWindow(Stage, Skin, ShaderProgram, ShaderProgram) - Constructor for class gaiasky.gui.MinimapWindow
- minimizeInterfaceWindow() - Method in class gaiasky.script.EventScriptingInterface
- minimizeInterfaceWindow() - Method in interface gaiasky.script.IScriptingInterface
-
Minimizes the interface window.
- minlonlat - Variable in class gaiasky.scene.component.Perimeter
- minPollInterval - Variable in class gaiasky.input.AbstractMouseKbdListener
- minPollTime - Variable in class gaiasky.input.AbstractMouseKbdListener
- Mins - Class in gaiasky.util.gaia.time
- Mins() - Constructor for class gaiasky.util.gaia.time.Mins
-
Default constructor
- Mins(double) - Constructor for class gaiasky.util.gaia.time.Mins
-
Construct object from number of minutes.
- MINS_PER_DAY - Static variable in interface gaiasky.util.gaia.time.Duration
- MINS_PER_HOUR - Static variable in interface gaiasky.util.gaia.time.Duration
- MINS_PER_JULIAN_YEAR - Static variable in interface gaiasky.util.gaia.time.Duration
- MINS_PER_REV - Static variable in interface gaiasky.util.gaia.time.Duration
- minTimeMs - Variable in class gaiasky.util.Settings.RuntimeSettings
- MINUS - Static variable in class gaiasky.gui.GSKeys
- minVersion - Variable in class gaiasky.util.gdx.model.gltf.data.GLTFAsset
- mipLevel() - Method in class gaiasky.util.svt.SVTQuadtreeNode
-
Computes the OpenGL mip level for this tile.
- mirrorAttribute - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.MirrorSource
- MirrorAttribute - Class in gaiasky.util.gdx.model.gltf.scene3d.attributes
- MirrorAttribute(int) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.MirrorAttribute
- mirrorNormal - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- mirrorNormalSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- MirrorSource - Class in gaiasky.util.gdx.model.gltf.scene3d.scene
- MirrorSource() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.MirrorSource
- MirrorSourceAttribute - Class in gaiasky.util.gdx.model.gltf.scene3d.attributes
- MirrorSourceAttribute() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.MirrorSourceAttribute
- mirrorSRGB - Variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderConfig
-
Enable conversion of SRGB space frame buffer into linear space in shader for mirror source.
- miscLights - Variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.LightUtils.LightsInfo
- misses - Variable in class gaiasky.util.gaia.AttitudeIntervalBean
- missingGlyph - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
The glyph to display for characters not in the font.
- missingXrDebug - Variable in class gaiasky.vr.openxr.XrDriver
- mkdir(Path) - Static method in class gaiasky.util.SysUtils
- mkdirs() - Static method in class gaiasky.util.SysUtils
-
Initialize directories.
- MM - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Millimetres
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Bias.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.ChromaticAberrationFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Combine.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Copy.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter.Param
- mnemonic() - Method in interface gaiasky.util.gdx.contrib.postprocess.filters.Filter.Parameter
- mnemonic() - Method in interface gaiasky.util.gdx.contrib.postprocess.filters.Filter3.Parameter
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.LensDirt.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.LensFlareFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Luma.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.PseudoLensFlareFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Threshold.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.UnsharpMaskFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.WarpingMeshFilter.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.XBRZUpscale.Param
- mnemonic() - Method in enum class gaiasky.util.gdx.contrib.postprocess.filters.Zoom.Param
- modal - Variable in class gaiasky.gui.GenericDialog
- mode - Variable in class gaiasky.gui.beans.CameraComboBoxBean
- mode - Variable in class gaiasky.scene.camera.CameraManager
- mode - Variable in class gaiasky.util.gdx.loader.PortableFloatMap
-
The mode of the image, color/grayscale.
- mode - Variable in class gaiasky.util.gdx.model.gltf.data.geometry.GLTFPrimitive
- mode - Variable in class gaiasky.util.Settings.PostprocessSettings.ReprojectionSettings
- mode - Variable in enum class gaiasky.util.Settings.ReprojectionMode
- mode - Variable in class gaiasky.util.Settings.ScreenshotSettings
- Mode - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter.Param
- MODE_POPUP_CMD - Enum constant in enum class gaiasky.event.Event
-
Opens a new popup window with information on the new mode.
- modeChangeInfo - Variable in class gaiasky.util.Settings.ProgramSettings.UiSettings
- modeChangeInfoPopup - Variable in class gaiasky.gui.GuiRegistry
-
Mode change info popup.
- modeCubemap - Variable in class gaiasky.util.Settings.ProgramSettings
- ModeCubemapSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
- model - Variable in class gaiasky.scene.component.Cluster
- model - Variable in class gaiasky.scene.component.Model
-
The model.
- model - Variable in class gaiasky.scene.component.ParticleSet
-
The loaded model pointed by modelFile.
- model - Variable in class gaiasky.scene.component.Trajectory
- model - Static variable in class gaiasky.scene.Mapper
- model - Variable in class gaiasky.scene.view.ModelView
-
Model component.
- model - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneModel
- model - Variable in class gaiasky.util.gdx.model.IntModelInstance
-
the
IntModel
this instances derives from - Model - Class in gaiasky.scene.component
- Model() - Constructor for class gaiasky.scene.component.Model
- MODEL_ATM - Enum constant in enum class gaiasky.render.RenderGroup
-
Atmospheres of planets
- MODEL_BG - Enum constant in enum class gaiasky.render.RenderGroup
-
Using default shader, no normal map
- MODEL_CLOUD - Enum constant in enum class gaiasky.render.RenderGroup
-
Clouds
- MODEL_DIFFUSE - Enum constant in enum class gaiasky.render.RenderGroup
-
Models with only diffuse lighting
- MODEL_PIX - Enum constant in enum class gaiasky.render.RenderGroup
-
Using normal shader for per-pixel lighting.
- MODEL_PIX_DUST - Enum constant in enum class gaiasky.render.RenderGroup
-
Opaque meshes (dust, etc.)
- MODEL_PIX_EARLY - Enum constant in enum class gaiasky.render.RenderGroup
-
Per-pixel lighting (early in the rendering pipeline)
- MODEL_PIX_TESS - Enum constant in enum class gaiasky.render.RenderGroup
-
Tessellated model
- MODEL_PIX_TRANSPARENT - Enum constant in enum class gaiasky.render.RenderGroup
-
Using normal shader for per-pixel lighting, rendered late for items with transparency.
- MODEL_VERT_ADDITIVE - Enum constant in enum class gaiasky.render.RenderGroup
-
Transparent additive-blended meshes
- MODEL_VERT_BEAM - Enum constant in enum class gaiasky.render.RenderGroup
-
Beams
- MODEL_VERT_EARLY - Enum constant in enum class gaiasky.render.RenderGroup
-
Per-vertex lighting (early in the rendering pipeline)
- MODEL_VERT_GRID - Enum constant in enum class gaiasky.render.RenderGroup
-
Grids shader
- MODEL_VERT_RECGRID - Enum constant in enum class gaiasky.render.RenderGroup
-
Recursive grid
- MODEL_VERT_STAR - Enum constant in enum class gaiasky.render.RenderGroup
-
Model star
- ModelCache - Class in gaiasky.util
-
Caches models of type
IntModel
by type and parameters. - ModelCache() - Constructor for class gaiasky.util.ModelCache
- ModelComponent - Class in gaiasky.scene.record
- ModelComponent() - Constructor for class gaiasky.scene.record.ModelComponent
- ModelComponent(Boolean) - Constructor for class gaiasky.scene.record.ModelComponent
- ModelCreator - Class in gaiasky.util.gdx
- ModelCreator() - Constructor for class gaiasky.util.gdx.ModelCreator
- ModelCreator.Face - Class in gaiasky.util.gdx
-
Contains the index info for a face.
- ModelCreator.IFace - Interface in gaiasky.util.gdx
- modelDist - Variable in class gaiasky.scene.component.StarSet
- ModelEntityRenderSystem - Class in gaiasky.scene.system.render.draw.model
- ModelEntityRenderSystem(SceneRenderer) - Constructor for class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
- ModelExtractor - Class in gaiasky.scene.system.render.extract
- ModelExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.ModelExtractor
- modelFile - Variable in class gaiasky.scene.component.ParticleSet
-
Model file to use (obj, g3db, g3dj, gltf, glb).
- modelFile - Variable in class gaiasky.scene.record.ModelComponent
- ModelInitializer - Class in gaiasky.scene.system.initialize
- ModelInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.ModelInitializer
- modelInstance - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
- modelInstance - Variable in class gaiasky.vr.openxr.input.XrControllerDevice
- ModelInstanceHack - Class in gaiasky.util.gdx.model.gltf.scene3d.model
- ModelInstanceHack(IntModel) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.model.ModelInstanceHack
- ModelInstanceHack(IntModel, Matrix4) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.model.ModelInstanceHack
- ModelInstanceHack(IntModel, String...) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.model.ModelInstanceHack
- modelParams - Variable in class gaiasky.scene.component.ParticleSet
-
Parameters for the model, in case 'modelType' is used.
- modelPrimitive - Variable in class gaiasky.data.group.DatasetOptions
- modelPrimitive - Variable in class gaiasky.scene.component.ParticleSet
-
Render primitive.
- ModelRenderer - Class in gaiasky.scene.system.render.draw
- ModelRenderer(SceneRenderer, RenderGroup, float[], IntModelBatch) - Constructor for class gaiasky.scene.system.render.draw.ModelRenderer
-
Creates a new model batch render component.
- models - Variable in class gaiasky.render.system.InstancedRenderSystem
-
Instanced model list, one per particle group.
- models - Variable in class gaiasky.scene.Families
- modelScaffolding - Static variable in class gaiasky.scene.Mapper
- ModelScaffolding - Class in gaiasky.scene.component
- ModelScaffolding() - Constructor for class gaiasky.scene.component.ModelScaffolding
- modelSize - Variable in class gaiasky.scene.component.Model
-
In constructed models, this attribute is used to cache the model size (diameter, size, width, height, depth) in order to compute an accurate solid angle.
- modelTransform - Variable in class gaiasky.scene.component.Cluster
- modelType - Variable in class gaiasky.data.group.DatasetOptions
- modelType - Variable in class gaiasky.scene.component.ParticleSet
-
Default model type to use for the particles of this set.
- ModelUpdater - Class in gaiasky.scene.system.update
- ModelUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.ModelUpdater
- modelVertexSize - Variable in class gaiasky.render.system.InstancedRenderSystem.InstancedModel
-
Vertex size in floats (4-bytes).
- ModelView - Class in gaiasky.scene.view
- ModelView() - Constructor for class gaiasky.scene.view.ModelView
- ModePopupInfo - Class in gaiasky.gui
- ModePopupInfo() - Constructor for class gaiasky.gui.ModePopupInfo
- modeStereo - Variable in class gaiasky.util.Settings.ProgramSettings
- ModeStereoSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- modFourPi(double) - Method in class gaiasky.util.gaia.Nsl37
-
Returns the argument modulo 4*pi [rad]
- MODIFIED - Enum constant in enum class gaiasky.util.gaia.ModifiedScanningLaw.ScanState
- ModifiedScanningLaw - Class in gaiasky.util.gaia
- ModifiedScanningLaw(long) - Constructor for class gaiasky.util.gaia.ModifiedScanningLaw
-
Constructor with NSL initialization for given start time
- ModifiedScanningLaw.ScanState - Enum Class in gaiasky.util.gaia
-
There are three modes of scanning, enumerated by the ScanState: NOMINAL = running as in NSL, MODIFIED = running at reduced precession speed, TRANSITION = the precession speed is ramping up or down between the NOMINAL and MODIFIED states.
- ModifiedScanningLaw.TransitionFunction - Enum Class in gaiasky.util.gaia
-
Enumerates the various transition functions tested.
- modulus - Variable in class gaiasky.scene.record.BillboardDataset
- monochromeToRGB(File) - Static method in class gaiasky.util.ImageUtils
-
Converts the image in the incoming file to RGB if it is a monochrome image
- MoonAACoordinates - Class in gaiasky.util.coord
- MoonAACoordinates() - Constructor for class gaiasky.util.coord.MoonAACoordinates
- moonEclipticCoordinates(double, Vector3d) - Static method in class gaiasky.util.coord.AstroUtils
-
Algorithm in "Astronomical Algorithms" book by Jean Meeus.
- moonEclipticCoordinates(Instant, Vector3d) - Static method in class gaiasky.util.coord.AstroUtils
-
Algorithm in "Astronomical Algorithms" book by Jean Meeus.
- moonEclipticCoordinates(Instant, Vector3d, Vector3b) - Static method in class gaiasky.util.coord.AstroUtils
-
Algorithm in "Astronomical Algorithms" book by Jean Meeus.
- moonEquatorialCoordinates(Vector3d, double) - Static method in class gaiasky.util.coord.AstroUtils
-
Algorithm in "Astronomical Algorithms" book by Jean Meeus.
- moonEquatorialCoordinates(Vector3d, Instant) - Static method in class gaiasky.util.coord.AstroUtils
-
Algorithm in "Astronomical Algorithms" book by Jean Meeus.
- Moons - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- morphSettings(Path, Path) - Static method in class gaiasky.util.SettingsMorph
-
This method loads the given properties file into a
Properties
, creates aSettings
and fills it up with the contents of the properties file. - morphTargetNames - Variable in class gaiasky.util.gdx.model.gltf.scene3d.model.NodePlus
-
Optional morph target names (e.g.
- morphTargets - Variable in class gaiasky.util.gdx.model.gltf.scene3d.model.NodePartPlus
-
null if no morph targets
- morphTargetsMask - Variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRDepthShader
- morphTargetsPrefix(IntRenderable) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRDepthShaderProvider
- morphTargetsPrefix(IntRenderable) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
- Mosaic - Class in gaiasky.util.gdx.contrib.postprocess.effects
- Mosaic(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Mosaic
- MosaicFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- MosaicFilter(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter
- MosaicFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- MOTION_BLUR_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the opacity of motion blur in [0,1].
- motionBlur - Variable in class gaiasky.util.Settings.PostprocessSettings
- MotionBlurSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.MotionBlurSettings
- MotionFovs - Static variable in enum class gaiasky.util.gaia.FOV
-
Lists of FOVs grouped by the application of AC motion in these related observations
- MotorEngine - Class in gaiasky.scene.component
- MotorEngine() - Constructor for class gaiasky.scene.component.MotorEngine
- MOUSE_CAPTURE_CMD - Enum constant in enum class gaiasky.event.Event
-
True to capture the mouse, false to un-capture.
- MOUSE_CAPTURE_TOGGLE - Enum constant in enum class gaiasky.event.Event
-
Toggle mouse capture.
- mouseKbdListener - Variable in class gaiasky.gui.GenericDialog
- mouseMoved(int, int) - Method in class gaiasky.gui.vr.MainVRGui
- mouseMoved(int, int) - Method in class gaiasky.input.GameMouseKbdListener
- move - Variable in class gaiasky.vr.openxr.input.XrControllerDevice
- move(Vector2, XrControllerDevice) - Method in class gaiasky.gui.OpenXRListener
- move(Vector2, XrControllerDevice) - Method in class gaiasky.gui.vr.MainVRGui
- move(Vector2, XrControllerDevice) - Method in interface gaiasky.vr.openxr.input.XrInputListener
- moveCursor(boolean, boolean) - Method in class gaiasky.util.scene2d.OwnTextField
- moveDown() - Method in class gaiasky.input.GuiGamepadListener
-
Moves the focus down.
- moveDown() - Method in class gaiasky.input.GuiKbdListener
-
Moves the focus down.
- moveEnd() - Method in class gaiasky.input.GuiKbdListener
- moveFocusVertical(boolean) - Method in class gaiasky.input.GuiGamepadListener
- moveFocusVertical(boolean) - Method in class gaiasky.input.GuiKbdListener
- moveHome() - Method in class gaiasky.input.GuiKbdListener
- moveLeft() - Method in class gaiasky.input.GuiGamepadListener
- moveLeft() - Method in class gaiasky.input.GuiKbdListener
- moveLeft() - Method in class gaiasky.input.WindowGamepadListener
- moveRight() - Method in class gaiasky.input.GuiGamepadListener
- moveRight() - Method in class gaiasky.input.GuiKbdListener
- moveRight() - Method in class gaiasky.input.WindowGamepadListener
- moveSelection(int, int, NaturalCamera) - Method in class gaiasky.scene.view.KeyframesView
- moveToRandom(Random) - Method in class gaiasky.util.gaia.utils.Place
-
Moves the current Place to a random position
- moveToRandom(Random, Place, double) - Method in class gaiasky.util.gaia.utils.Place
-
Moves the current Place to a random position within a certain radius of a given Place.
- moveUp() - Method in class gaiasky.input.GuiGamepadListener
-
Moves the focus up.
- moveUp() - Method in class gaiasky.input.GuiKbdListener
-
Moves the focus up.
- MPC - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Megaparsec
- MPC_TO_U - Static variable in class gaiasky.util.Constants
-
Megaparsec to local unit conversion.
- MS_TO_D - Static variable in class gaiasky.util.Nature
-
Milliseconds to days
- MS_TO_H - Static variable in class gaiasky.util.Nature
-
Milliseconds to hours
- MS_TO_NS - Static variable in class gaiasky.util.Nature
-
Milliseconds to nanoseconds
- MS_TO_S - Static variable in class gaiasky.util.Nature
-
Milliseconds to seconds
- MS_TO_Y - Static variable in class gaiasky.util.Nature
-
Milliseconds to year
- msg(String) - Static method in class gaiasky.util.i18n.I18n
- msg(String, Object...) - Static method in class gaiasky.util.i18n.I18n
- msgOr(String, String) - Static method in class gaiasky.util.i18n.I18n
- msl - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
- MslAttitudeDataServer - Class in gaiasky.util.gaia
- MslAttitudeDataServer(long, Duration, ModifiedScanningLaw) - Constructor for class gaiasky.util.gaia.MslAttitudeDataServer
-
Constructor for given start time and mission length
- msSinceStateChange() - Method in class gaiasky.scene.component.Base
-
Computes the elapsed number of milliseconds since the last visibility state change for the given base component.
- msSinceStateChange(Base) - Method in class gaiasky.scene.system.update.GraphUpdater
- msToTimeString(long) - Static method in class gaiasky.util.GlobalResources
- mtc - Variable in class gaiasky.scene.record.ModelComponent
-
COMPONENTS
- mu - Variable in class gaiasky.scene.record.OrbitComponent
-
G*M of central body (gravitational constant).
- mualpha() - Method in interface gaiasky.scene.api.IParticleRecord
- mualpha() - Method in class gaiasky.scene.record.ParticleRecord
- mualpha() - Method in class gaiasky.scene.record.PointParticleRecord
- mudelta() - Method in interface gaiasky.scene.api.IParticleRecord
- mudelta() - Method in class gaiasky.scene.record.ParticleRecord
- mudelta() - Method in class gaiasky.scene.record.PointParticleRecord
- mul(double) - Method in class gaiasky.util.DoubleArray
- mul(double) - Method in class gaiasky.util.math.QuaternionDouble
-
Multiplies the components of this quaternion with the given scalar.
- mul(double[], double[]) - Static method in class gaiasky.util.math.Matrix4d
-
Multiplies the matrix mata with matrix matb, storing the result in mata.
- mul(double, double, double, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Multiplies this quaternion with another one in the form of this = this * other
- mul(int, double) - Method in class gaiasky.util.DoubleArray
- mul(Matrix3) - Method in class gaiasky.util.math.Vector2d
-
Left-multiplies this vector by the given matrix
- mul(Matrix4d) - Method in class gaiasky.util.math.BoundingBoxDouble
-
Multiplies the bounding box by the given matrix.
- mul(Matrix4d) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix with the given matrix, storing the result in this matrix.
- mul(Matrix4d) - Method in class gaiasky.util.math.RayDouble
-
Multiplies the Rayd by the given matrix.
- mul(Matrix4d) - Method in class gaiasky.util.math.Vector3b
-
Left-multiplies the vector by the given matrix, assuming the fourth (w) component of the vector is 1.
- mul(Matrix4d) - Method in class gaiasky.util.math.Vector3d
-
Left-multiplies the vector by the given matrix, assuming the fourth (w) component of the vector is 1.
- mul(QuaternionDouble) - Method in class gaiasky.util.math.QuaternionDouble
-
Multiplies this quaternion with another one in the form of this = this * other
- mul(QuaternionDouble) - Method in class gaiasky.util.math.Vector3d
-
Multiplies the vector by the given
Quaternion
. - mul(Vector3b) - Method in class gaiasky.util.math.Vector3b
- mul(Vector3d) - Method in class gaiasky.util.math.Vector3d
- mul4x3(double[]) - Method in class gaiasky.util.math.Vector3b
-
Left-multiplies the vector by the given 4x3 column major matrix.
- mul4x3(double[]) - Method in class gaiasky.util.math.Vector3d
-
Left-multiplies the vector by the given 4x3 column major matrix.
- mulAdd(WeightVector, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.model.WeightVector
- mulAdd(QuaternionDouble, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Add quaternion q, scaled by s, to this quaternion (this = this + q * s)
- mulAdd(Vector2d, double) - Method in class gaiasky.util.math.Vector2d
- mulAdd(Vector2d, Vector2d) - Method in class gaiasky.util.math.Vector2d
- mulAdd(Vector3b, double) - Method in class gaiasky.util.math.Vector3b
- mulAdd(Vector3b, Vector3b) - Method in class gaiasky.util.math.Vector3b
- mulAdd(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
- mulAdd(Vector3d, Vector3d) - Method in class gaiasky.util.math.Vector3d
- mulAdd(T, double) - Method in interface gaiasky.util.math.VectorDouble
-
First scale a supplied vector, then add it to this vector.
- mulAdd(T, T) - Method in interface gaiasky.util.math.VectorDouble
-
First scale a supplied vector, then add it to this vector.
- mulInverse(QuaternionDouble) - Method in class gaiasky.util.math.QuaternionDouble
-
Multiplies this quaternion by the inverse of quaternion q1 and places the value into this quaternion.
- mulLeft(double, double, double, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Multiplies this quaternion with another one in the form of this = other * this
- mulLeft(Matrix3) - Method in class gaiasky.util.math.Vector3d
- mulLeft(Matrix4d) - Method in class gaiasky.util.math.Matrix4d
-
Premultiplies this matrix with the given matrix, storing the result in this matrix.
- mulLeft(QuaternionDouble) - Method in class gaiasky.util.math.QuaternionDouble
-
Multiplies this quaternion with another one in the form of this = other * this
- mulLeftInverse(QuaternionDouble) - Method in class gaiasky.util.math.QuaternionDouble
-
Pre-multiplies this quaternion by the inverse of quaternion q and places the value into this quaternion.
- mulRight(Matrix3) - Method in class gaiasky.util.math.Vector3d
- mult(double) - Method in class gaiasky.util.gaia.time.ConcreteDuration
- mult(double) - Method in interface gaiasky.util.gaia.time.Duration
-
Multiply this duration by a given factor
- mult(double) - Method in class gaiasky.util.gaia.time.NanoSecs
- MultipassFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- MultipassFilter() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.MultipassFilter
- multiplier - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- multiplier - Variable in class gaiasky.scene.component.Trajectory
- multiplier - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.ElevationSettings
- multithreading - Variable in class gaiasky.util.Settings.PerformanceSettings
- MUSIC_NEXT_CMD - Enum constant in enum class gaiasky.event.Event
-
Plays next music.
- MUSIC_PLAYPAUSE_CMD - Enum constant in enum class gaiasky.event.Event
-
Toggles the play.
- MUSIC_PREVIOUS_CMD - Enum constant in enum class gaiasky.event.Event
-
Plays previous music.
- MUSIC_RELOAD_CMD - Enum constant in enum class gaiasky.event.Event
-
Reload music files.
- MUSIC_TRACK_INFO - Enum constant in enum class gaiasky.event.Event
-
Info about current track.
- MUSIC_VOLUME_CMD - Enum constant in enum class gaiasky.event.Event
-
Volume of music, contains the volume (float in [0..1]).
- mustDraw() - Method in class gaiasky.gui.AbstractGui
- mustDraw() - Method in interface gaiasky.gui.IGui
-
Returns whether this GUI must be drawn or not
- mustDraw() - Method in class gaiasky.gui.vr.MainVRGui
- mustDraw() - Method in class gaiasky.gui.vr.StandaloneVRGui
- mustLoad(long) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Returns whether the star must be loaded or not
- mustLoadIds - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- mustRefresh - Variable in class gaiasky.scene.component.Trajectory
-
Whether the orbit must be refreshed when out of bounds
- mustRender() - Method in class gaiasky.scene.system.render.draw.ModelRenderer
- mustRender() - Method in class gaiasky.scene.system.render.draw.TessellationRenderer
- mustRender(Base) - Method in class gaiasky.scene.system.render.extract.AbstractExtractSystem
-
Computes whether the entity with the given base component must be rendered.
- mustUpdateFunction - Variable in class gaiasky.scene.component.GraphNode
-
Reference to the function that returns whether this object must be updated.
- mustUpdateLoc(Entity, GraphNode) - Method in class gaiasky.scene.system.update.GraphUpdater
-
This function quickly discards locations when the Locations component type is off or when the solid angle of the parent is too small.
- mustUpdatePerimeter(Entity, GraphNode) - Method in class gaiasky.scene.system.update.GraphUpdater
-
This function quickly discards perimeters when the Countries component type is off.
- mustUpdatePosition(ITimeFrameProvider) - Method in class gaiasky.scene.view.FocusView
-
Whether position must be recomputed for this entity.
- MUTE - Static variable in class gaiasky.gui.GSKeys
- myVersion - Variable in class gaiasky.util.datadesc.DatasetDesc
N
- n - Variable in class gaiasky.util.camera.rec.CameraPath
-
Number of steps in the current path.
- n - Variable in class gaiasky.util.gdx.ModelCreator.Face
-
This stores the indices for the normals
- n() - Method in class gaiasky.util.gdx.ModelCreator.Face
- n() - Method in interface gaiasky.util.gdx.ModelCreator.IFace
- N - Static variable in class gaiasky.gui.GSKeys
- N - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- N_DIR_LIGHTS - Static variable in class gaiasky.util.Constants
-
Number of directional lights.
- name - Variable in class gaiasky.data.OctreeLoader
- name - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- name - Variable in class gaiasky.gui.AbstractGui
-
The name of this GUI.
- name - Variable in class gaiasky.gui.AddShapeDialog
- name - Variable in class gaiasky.gui.beans.AttributeComboBoxBean
- name - Variable in class gaiasky.gui.beans.CameraComboBoxBean
- name - Variable in class gaiasky.gui.beans.ComboBoxBean
- name - Variable in class gaiasky.gui.beans.DistanceUnitComboBoxBean
- name - Variable in class gaiasky.gui.beans.ElevationComboBoxBean
- name - Variable in class gaiasky.gui.beans.FileComboBoxBean
- name - Variable in class gaiasky.gui.beans.LangComboBoxBean
- name - Variable in class gaiasky.gui.beans.PrimitiveComboBoxBean
- name - Variable in class gaiasky.gui.beans.ShapeComboBoxBean
- name - Variable in class gaiasky.gui.beans.StrComboBoxBean
- name - Variable in class gaiasky.gui.BookmarksManager.BookmarkNode
-
The name of this node
- name - Variable in class gaiasky.gui.ColorPickerAbstract
- name - Variable in class gaiasky.scene.record.NamedComponent
- name - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- name - Variable in class gaiasky.util.camera.rec.Keyframe
- name - Variable in class gaiasky.util.CatalogInfo
- name - Variable in class gaiasky.util.datadesc.DatasetDesc
- name - Variable in class gaiasky.util.gaia.AttitudeIntervalBean
- name - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- name - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow.Settings
- name - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- name - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare.Settings
- name - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The name of the original image file, up to the first underscore.
- name - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- name - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRLightsPunctual.GLTFLight
- name - Variable in class gaiasky.util.gdx.model.gltf.data.GLTFEntity
- name - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneModel
- name - Variable in class gaiasky.util.gdx.ModelCreator
- name - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
The shader name, if any.
- name - Variable in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider.ShaderProgramParameter
-
Name of the shader.
- name - Variable in class gaiasky.util.LocationLogManager.LocationRecord
- name - Variable in class gaiasky.util.scene2d.FileChooser.FileListItem
- name - Variable in class gaiasky.util.svt.SVTQuadtree
-
Name of the tree.
- name - Variable in class gaiasky.vr.openxr.input.actions.Action
- name - Variable in class gaiasky.vr.openxr.input.actionsets.ActionSet
- NAME - Variable in class gaiasky.util.ucd.UCDParser
- name0 - Variable in class gaiasky.scene.component.Ruler
- name1 - Variable in class gaiasky.scene.component.Ruler
- namecolnames - Static variable in class gaiasky.util.ucd.UCDParser
- NamedComponent - Class in gaiasky.scene.record
- NamedComponent() - Constructor for class gaiasky.scene.record.NamedComponent
- names - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- names - Variable in class gaiasky.scene.component.Base
-
The name(s) of the node, if any.
- names - Variable in class gaiasky.scene.record.ParticleRecord
- names() - Method in interface gaiasky.scene.api.IParticleRecord
- names() - Method in class gaiasky.scene.record.ParticleRecord
- names() - Method in class gaiasky.scene.record.PointParticleRecord
- namesConcat() - Method in interface gaiasky.scene.api.IParticleRecord
- namesConcat() - Method in class gaiasky.scene.record.ParticleRecord
- namesConcat() - Method in class gaiasky.scene.record.PointParticleRecord
- nameSeparator - Static variable in class gaiasky.util.Constants
- nameSeparatorRegex - Static variable in class gaiasky.util.Constants
- nanoSecondsTcb - Variable in class gaiasky.util.coord.chebyshev.ChebyshevCoefficients.Coefficients
-
The begin times of the time granules
- nanosecondsTcbBegin - Variable in class gaiasky.util.coord.chebyshev.ChebyshevCoefficients.Header
-
The start time in nanoseconds TCB
- nanosecondsTcbEnd - Variable in class gaiasky.util.coord.chebyshev.ChebyshevCoefficients.Header
-
The end time in nanoseconds TCB
- NanoSecs - Class in gaiasky.util.gaia.time
- NanoSecs() - Constructor for class gaiasky.util.gaia.time.NanoSecs
-
Default constructor
- NanoSecs(long) - Constructor for class gaiasky.util.gaia.time.NanoSecs
-
Construct object from number of nano seconds.
- nativeTimeContext - Variable in class gaiasky.util.gaia.BaseAttitudeDataServer
-
native and initially requested time context of the server - has to be set by the implementing class
- naturalCamera - Variable in class gaiasky.scene.camera.CameraManager
- NaturalCamera - Class in gaiasky.scene.camera
- NaturalCamera(AssetManager, CameraManager, boolean, ShaderProgram, ShaderProgram) - Constructor for class gaiasky.scene.camera.NaturalCamera
- Nature - Class in gaiasky.util
-
Constants in nature.
- Nature() - Constructor for class gaiasky.util.Nature
- NAVIGATE_TO_OBJECT - Enum constant in enum class gaiasky.event.Event
-
Navigates smoothly to the given object.
- nc - Variable in class gaiasky.scene.record.CloudComponent
- nc - Variable in class gaiasky.scene.record.MaterialComponent
- nDimensions - Variable in class gaiasky.util.coord.chebyshev.ChebyshevCoefficients.Header
-
The number of three spatial dimensions
- nDoubles - Variable in class gaiasky.data.group.BinaryIOBase
- NearbyRecord() - Constructor for class gaiasky.util.camera.Proximity.NearbyRecord
- nearest(T) - Method in class gaiasky.util.math.BSplineDouble
- nearest(T) - Method in class gaiasky.util.math.CatmullRomSplined
- nearest(T, int, int) - Method in class gaiasky.util.math.BSplineDouble
- nearest(T, int, int) - Method in class gaiasky.util.math.CatmullRomSplined
- NEAREST - Enum constant in enum class gaiasky.util.Settings.UpscaleFilter
- nearestPowerOf2(double, double) - Method in class gaiasky.util.time.GlobalClock
-
Finds the nearest power of two to n, in the given direction.
- nearGroundColor - Variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder
- nearSkyColor - Variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder
- Nebulae - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- negate() - Method in class gaiasky.util.gaia.time.ConcreteDuration
- negate() - Method in class gaiasky.util.gaia.time.Days
- negate() - Method in interface gaiasky.util.gaia.time.Duration
- negate() - Method in class gaiasky.util.gaia.time.NanoSecs
- NEGATIVE_DIST - Static variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- NegativeX - Enum constant in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The negative X and second side of the cubemap
- NegativeY - Enum constant in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The negative Y and fourth side of the cubemap
- NegativeZ - Enum constant in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The negative Z and sixth side of the cubemap
- NeptuneVSOP87 - Class in gaiasky.util.coord.vsop87
- NeptuneVSOP87() - Constructor for class gaiasky.util.coord.vsop87.NeptuneVSOP87
- net - Variable in class gaiasky.util.Settings.ProgramSettings
- NetSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.NetSettings
- NEW_DISTANCE_SCALE_FACTOR - Enum constant in enum class gaiasky.event.Event
-
This event informs a new DISTANCE_SCALE_FACTOR is in place
- NEW_LOCATION_RECORD - Enum constant in enum class gaiasky.event.Event
-
Broadcast a new location record, added to the location log
- NewBookmarkFolderDialog - Class in gaiasky.gui
- NewBookmarkFolderDialog(String, Skin, Stage) - Constructor for class gaiasky.gui.NewBookmarkFolderDialog
- newColormapRunnable - Variable in class gaiasky.gui.ColorPickerAbstract
- newColorRunnable - Variable in class gaiasky.gui.ColorPickerAbstract
- newFontCache() - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Creates a new BitmapFontCache for this font.
- newMethod - Variable in class gaiasky.scene.component.Trajectory
-
Changes the way in which transformations are applied to the orbit objects.
- newObject() - Method in class gaiasky.util.gdx.IntModelBatch.RenderablePool
- newPingPongBuffer(int, int, Pixmap.Format, boolean) - Static method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Creates and returns a managed PingPongBuffer buffer, just create and forget.
- newPingPongBuffer(int, int, Pixmap.Format, boolean, boolean, boolean, boolean, boolean) - Static method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Creates and returns a managed PingPongBuffer buffer, just create and forget.
- newRandomLists(Random) - Static method in class gaiasky.util.test.SortTest
- newTip(WidgetGroup) - Method in class gaiasky.util.TipsGenerator
- newUI - Variable in class gaiasky.util.Settings.ProgramSettings.UiSettings
- newVerts(Scene, String, ComponentTypes, String, float[], RenderGroup, boolean, float) - Method in class gaiasky.scene.entity.KeyframeUtils
- newVerts(Scene, String, ComponentTypes, String, float[], RenderGroup, boolean, float, boolean) - Method in class gaiasky.scene.entity.KeyframeUtils
- newVerts(Scene, String, ComponentTypes, String, float[], RenderGroup, boolean, float, boolean, boolean) - Method in class gaiasky.scene.entity.KeyframeUtils
- newWatchService() - Method in class gaiasky.gui.BookmarkPath.BookmarksFileSystem
- next() - Method in class gaiasky.util.LoadingTextGenerator
- next() - Method in class gaiasky.util.ObjectDoubleMap.Entries
-
Note the same entry instance is returned each time this method is called.
- next() - Method in class gaiasky.util.ObjectDoubleMap.Keys
- next() - Method in class gaiasky.util.ObjectDoubleMap.Values
- nextClearBit(int) - Method in class gaiasky.util.Bits
-
Returns the index of the first bit that is set to false that occurs on or after the specified starting index.
- nextSetBit(int) - Method in class gaiasky.util.Bits
-
Returns the index of the first bit that is set to true that occurs on or after the specified starting index.
- nextSvtId() - Static method in class gaiasky.util.svt.SVTManager
- nf - Variable in class gaiasky.gui.FullGui
- nf - Variable in class gaiasky.gui.StereoGui
- nf - Variable in class gaiasky.scene.component.Ruler
- Nfaa - Class in gaiasky.util.gdx.contrib.postprocess.effects
- Nfaa(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Nfaa
-
Create a NFAA with the viewport size
- NFAA - Enum constant in enum class gaiasky.util.Settings.AntialiasSettings
- NfaaFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- NfaaFilter(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter
- NfaaFilter(Vector2) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter
- NfaaFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- nFloats - Variable in class gaiasky.data.group.BinaryIOBase
- nGranules - Variable in class gaiasky.util.coord.chebyshev.ChebyshevCoefficients.Header
-
The number of time granules
- ni - Variable in class gaiasky.gui.FullGui
- NinePatch - Class in gaiasky.util.gdx.g2d
-
A 3x3 grid of texture regions.
- NinePatch(Texture) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
-
Construct a degenerate "nine" patch with only a center component.
- NinePatch(Texture, int, int, int, int) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
-
Create a ninepatch by cutting up the given texture into nine patches.
- NinePatch(Texture, Color) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
-
Construct a degenerate "nine" patch with only a center component.
- NinePatch(NinePatch) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
- NinePatch(NinePatch, Color) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
- NinePatch(TextureRegion) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
-
Construct a degenerate "nine" patch with only a center component.
- NinePatch(TextureRegion...) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
-
Construct a nine patch from the given nine texture regions.
- NinePatch(TextureRegion, int, int, int, int) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
-
Create a ninepatch by cutting up the given texture region into nine patches.
- NinePatch(TextureRegion, Color) - Constructor for class gaiasky.util.gdx.g2d.NinePatch
-
Construct a degenerate "nine" patch with only a center component.
- NLights - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter.Param
- NLights - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LensFlareFilter.Param
- NLights - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- nLoadedStars - Variable in class gaiasky.data.OctreeLoader
-
Current number of stars that are loaded.
- NO_VR - Enum constant in enum class gaiasky.vr.openxr.XrLoadStatus
- nObjects - Variable in class gaiasky.util.datadesc.DatasetDesc
- nObjectsObserved - Static variable in class gaiasky.util.tree.OctreeNode
- nObjectsStr - Variable in class gaiasky.util.datadesc.DatasetDesc
- nObjectsToString(long) - Static method in class gaiasky.util.GlobalResources
- nOctantsObserved - Static variable in class gaiasky.util.tree.OctreeNode
- node - Variable in class gaiasky.gui.components.BookmarksComponent.TreeNode
- node - Variable in class gaiasky.util.gdx.model.gltf.data.animation.GLTFAnimationTarget
- node - Variable in class gaiasky.util.gdx.model.IntNodeAnimation
-
the Node affected by this animation
- node() - Method in class gaiasky.util.gdx.IntModelBuilder
-
Add a node to the model.
- node(IntNode) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Adds the
Node
to the model and sets it active for building. - node(String, IntModel) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Adds the nodes of the specified model to a new node of the model being build.
- NodeAnimationHack - Class in gaiasky.util.gdx.model.gltf.scene3d.animation
- NodeAnimationHack() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.animation.NodeAnimationHack
- nodeAnimations - Variable in class gaiasky.util.gdx.model.IntAnimation
-
the animation curves for individual nodes
- NodePartPlus - Class in gaiasky.util.gdx.model.gltf.scene3d.model
- NodePartPlus() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.model.NodePartPlus
- NodePlus - Class in gaiasky.util.gdx.model.gltf.scene3d.model
- NodePlus() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.model.NodePlus
- nodeResolver - Variable in class gaiasky.util.gdx.model.gltf.loaders.shared.GLTFLoaderBase
- NodeResolver - Class in gaiasky.util.gdx.model.gltf.loaders.shared.scene
- NodeResolver() - Constructor for class gaiasky.util.gdx.model.gltf.loaders.shared.scene.NodeResolver
- nodes - Variable in class gaiasky.util.gdx.loader.WarpMeshReader.WarpMesh
- nodes - Variable in class gaiasky.util.gdx.model.data.IntModelData
- nodes - Variable in class gaiasky.util.gdx.model.gltf.data.GLTF
- nodes - Variable in class gaiasky.util.gdx.model.gltf.data.scene.GLTFScene
- nodes - Variable in class gaiasky.util.gdx.model.IntModel
-
root nodes of the model
- nodes - Variable in class gaiasky.util.gdx.model.IntModelInstance
-
root nodes of the model
- nodesMap - Variable in class gaiasky.data.group.MetadataBinaryIO
- NoiseComponent - Class in gaiasky.scene.record
- NoiseComponent() - Constructor for class gaiasky.scene.record.NoiseComponent
- NOMINAL - Enum constant in enum class gaiasky.util.gaia.ModifiedScanningLaw.ScanState
- none - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings.ThresholdSettings
- None - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Effect
- None - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.RgbMode
- NONE - Enum constant in enum class gaiasky.render.BlendMode
-
Disable blending
- NONE - Enum constant in enum class gaiasky.render.RenderGroup
-
None
- NONE - Enum constant in enum class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderConfig.SRGB
- NONE - Enum constant in enum class gaiasky.util.Settings.AntialiasSettings
- NONE - Enum constant in enum class gaiasky.util.Settings.ElevationType
- NONE - Enum constant in enum class gaiasky.util.Settings.ToneMapping
- nonProxyHosts - Variable in class gaiasky.util.Settings.ProxySettings.ProxyBean
- nonRotatedPos - Variable in class gaiasky.scene.component.Attitude
- nor() - Method in class gaiasky.util.math.QuaternionDouble
-
Normalizes this quaternion to unit length
- nor() - Method in class gaiasky.util.math.Vector2d
- nor() - Method in class gaiasky.util.math.Vector3b
- nor() - Method in class gaiasky.util.math.Vector3d
- nor() - Method in interface gaiasky.util.math.VectorDouble
-
Normalizes this vector.
- normal - Variable in class gaiasky.scene.record.MaterialComponent
- normal - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- normal - Variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.MirrorSourceAttribute
- normal - Variable in class gaiasky.util.math.PlaneDouble
- Normal - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Quality
- Normal - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- NORMAL - Enum constant in enum class gaiasky.util.Settings.GraphicsQuality
- NORMAL_ATTRIBUTE - Static variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Default name for normal attribute.
- NormalAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- normalCubemap - Variable in class gaiasky.scene.record.MaterialComponent
- normalCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- normalCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- NormalCubemap - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- NormalCubemapAlias - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- normalize() - Method in class gaiasky.gui.BookmarkPath
- normalize(float, float, float) - Static method in class gaiasky.util.color.ColorUtils
- normalizeAngle(double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Normalize an angle in a 2π wide interval around a center value.
- normalized - Variable in class gaiasky.util.gdx.model.gltf.data.data.GLTFAccessor
- normalMatrix - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- normalMatrix - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- normalMatrix - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- normalMatrix - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- normals - Variable in class gaiasky.util.gdx.ModelCreator
- NormalScale - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- NormalScaleAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- normalScaleSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- normalScaleUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- normalSvt - Variable in class gaiasky.scene.record.MaterialComponent
- NormalTarget - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRVertexAttributes.Usage
- normalTexture - Variable in class gaiasky.util.gdx.model.gltf.data.material.GLTFMaterial
- normalTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- normalTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- NormalTexture - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- NormalTextureAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- normalTextureSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- normalTextureUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- normalUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- noScripting - Variable in class gaiasky.util.GaiaSkyLoader.GaiaSkyLoaderParameters
- NOT_LOADED - Enum constant in enum class gaiasky.util.tree.LoadStatus
- notEmpty() - Method in class gaiasky.util.Bits
- notEmpty() - Method in class gaiasky.util.DoubleArray
-
Returns true if the array has one or more items.
- notEmpty() - Method in class gaiasky.util.ObjectDoubleMap
-
Returns true if the map has one or more items.
- noTextDepthBuffer() - Method in class gaiasky.scene.view.LabelView
- NOTIFICATION - Static variable in class gaiasky.gui.GSKeys
- notificationsInterface - Variable in class gaiasky.gui.FullGui
- notificationsInterface - Variable in class gaiasky.gui.LoadingGui
- NotificationsInterface - Class in gaiasky.gui
- NotificationsInterface(Skin, Object, boolean, boolean) - Constructor for class gaiasky.gui.NotificationsInterface
-
Initializes the notifications interface.
- NotificationsInterface(Skin, Object, boolean, boolean, boolean) - Constructor for class gaiasky.gui.NotificationsInterface
-
Initializes the notifications interface.
- NotificationsInterface(Skin, Object, boolean, boolean, boolean, boolean) - Constructor for class gaiasky.gui.NotificationsInterface
-
Initializes the notifications interface.
- NotificationsInterface(List<MessageBean>, long, Skin, boolean, boolean, Object) - Constructor for class gaiasky.gui.NotificationsInterface
-
Initializes the notifications interface.
- notificationsOne - Variable in class gaiasky.gui.StereoGui
- notificationsTwo - Variable in class gaiasky.gui.StereoGui
- notify(Event, Object, Object...) - Method in class gaiasky.data.OctreeLoader
- notify(Event, Object, Object...) - Method in class gaiasky.data.OrbitRefresher
- notify(Event, Object, Object...) - Method in class gaiasky.desktop.GaiaSkyDesktop
- notify(Event, Object, Object...) - Method in class gaiasky.event.EventManager
- notify(Event, Object, Object...) - Method in interface gaiasky.event.IObserver
-
Event notification call.
- notify(Event, Object, Object...) - Method in class gaiasky.GaiaSky
- notify(Event, Object, Object...) - Method in class gaiasky.GaiaSkyView
- notify(Event, Object, Object...) - Method in class gaiasky.gui.AbstractGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.BookmarksManager
- notify(Event, Object, Object...) - Method in class gaiasky.gui.components.BookmarksComponent
- notify(Event, Object, Object...) - Method in class gaiasky.gui.components.CameraComponent
- notify(Event, Object, Object...) - Method in class gaiasky.gui.components.DatasetsComponent
- notify(Event, Object, Object...) - Method in class gaiasky.gui.components.LocationLogComponent
- notify(Event, Object, Object...) - Method in class gaiasky.gui.components.TimeComponent
- notify(Event, Object, Object...) - Method in class gaiasky.gui.components.VisibilityComponent
- notify(Event, Object, Object...) - Method in class gaiasky.gui.components.VisualSettingsComponent
- notify(Event, Object, Object...) - Method in class gaiasky.gui.ConsoleLogger
- notify(Event, Object, Object...) - Method in class gaiasky.gui.ControlsInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.ControlsWindow
- notify(Event, Object, Object...) - Method in class gaiasky.gui.CustomInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.DatasetWatcher
- notify(Event, Object, Object...) - Method in class gaiasky.gui.DebugInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.FocusInfoInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.FullGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.GamepadConfigWindow
- notify(Event, Object, Object...) - Method in class gaiasky.gui.GamepadGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.GuiRegistry
- notify(Event, Object, Object...) - Method in class gaiasky.gui.IndividualVisibilityWindow
- notify(Event, Object, Object...) - Method in class gaiasky.gui.KeyboardInputController
- notify(Event, Object, Object...) - Method in class gaiasky.gui.KeyframesWindow
- notify(Event, Object, Object...) - Method in class gaiasky.gui.LoadProgressInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.MessagesInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.NotificationsInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.OpenXRListener
- notify(Event, Object, Object...) - Method in class gaiasky.gui.PopupNotificationsInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.PreferencesWindow
- notify(Event, Object, Object...) - Method in class gaiasky.gui.ProceduralGenerationWindow
- notify(Event, Object, Object...) - Method in class gaiasky.gui.RenderGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.RunStateInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.SlaveConfigWindow
- notify(Event, Object, Object...) - Method in class gaiasky.gui.SpacecraftGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.StereoGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.TopInfoInterface
- notify(Event, Object, Object...) - Method in class gaiasky.gui.vr.MainVRGui
- notify(Event, Object, Object...) - Method in class gaiasky.gui.WelcomeGui
- notify(Event, Object, Object...) - Method in class gaiasky.input.AbstractGamepadListener
- notify(Event, Object, Object...) - Method in class gaiasky.input.GameMouseKbdListener
- notify(Event, Object, Object...) - Method in class gaiasky.input.MainMouseKbdListener
- notify(Event, Object, Object...) - Method in class gaiasky.render.MainPostProcessor
- notify(Event, Object, Object...) - Method in class gaiasky.render.process.RenderModeCubemapProjections
- notify(Event, Object, Object...) - Method in class gaiasky.render.process.RenderModeStereoscopic
- notify(Event, Object, Object...) - Method in class gaiasky.render.ScreenModeCmd
- notify(Event, Object, Object...) - Method in class gaiasky.render.system.LightPositionUpdater
- notify(Event, Object, Object...) - Method in class gaiasky.scene.camera.CameraManager
- notify(Event, Object, Object...) - Method in class gaiasky.scene.camera.NaturalCamera
- notify(Event, Object, Object...) - Method in class gaiasky.scene.camera.SpacecraftCamera
- notify(Event, Object, Object...) - Method in class gaiasky.scene.component.VRDevice
- notify(Event, Object, Object...) - Method in class gaiasky.scene.entity.BillboardSetRadio
- notify(Event, Object, Object...) - Method in class gaiasky.scene.entity.ConstellationRadio
- notify(Event, Object, Object...) - Method in class gaiasky.scene.entity.ElementsSetRadio
- notify(Event, Object, Object...) - Method in class gaiasky.scene.entity.GridRecursiveRadio
- notify(Event, Object, Object...) - Method in class gaiasky.scene.entity.RulerRadio
- notify(Event, Object, Object...) - Method in class gaiasky.scene.entity.SpacecraftRadio
- notify(Event, Object, Object...) - Method in class gaiasky.scene.entity.TitleRadio
- notify(Event, Object, Object...) - Method in class gaiasky.scene.record.CloudComponent
- notify(Event, Object, Object...) - Method in class gaiasky.scene.record.MaterialComponent
- notify(Event, Object, Object...) - Method in class gaiasky.scene.record.ModelComponent
- notify(Event, Object, Object...) - Method in class gaiasky.scene.SceneObserver
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.initialize.ParticleInitializer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.BillboardRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.ElementsRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.ElementsSetRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.SingleStarQuadRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.system.render.SceneRenderer
- notify(Event, Object, Object...) - Method in class gaiasky.scene.task.ParticleSetUpdaterTask
- notify(Event, Object, Object...) - Method in class gaiasky.script.EventScriptingInterface
- notify(Event, Object, Object...) - Method in class gaiasky.script.HiddenHelperUser
- notify(Event, Object, Object...) - Method in class gaiasky.util.camera.rec.Camcorder
- notify(Event, Object, Object...) - Method in class gaiasky.util.camera.rec.KeyframesManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.CatalogManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.gdx.shader.provider.BaseIntShaderProvider
- notify(Event, Object, Object...) - Method in class gaiasky.util.gravwaves.RelativisticEffectsManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.LocationLogManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.MasterManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.math.MathManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.samp.SAMPClient
- notify(Event, Object, Object...) - Method in class gaiasky.util.screenshot.ScreenshotsManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.CamrecorderSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.FrameSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.GraphicsSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.PostprocessSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.ProgramSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.RuntimeSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings.CameraSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings.CrosshairSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings.LabelSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings.OctreeSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings.ProperMotionSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings.RendererSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.SceneSettings.StarSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.Settings.ScreenshotSettings
- notify(Event, Object, Object...) - Method in class gaiasky.util.svt.SVTManager
- notify(Event, Object, Object...) - Method in class gaiasky.util.time.GlobalClock
- nParticles - Variable in class gaiasky.util.CatalogInfo
- NS_PER_DAY - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_DAY_L - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_HOUR - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_HOUR_L - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_JULIAN_YEAR - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_JULIAN_YEAR_L - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_MIN - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_MIN_L - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_REV - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_REV_L - Static variable in interface gaiasky.util.gaia.time.Duration
- NS_PER_SEC - Static variable in interface gaiasky.util.gaia.time.Duration
-
A few obvious constants
- NS_TO_D - Static variable in class gaiasky.util.Nature
-
Nanoseconds to days
- nSamples - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- nSamples - Variable in class gaiasky.util.gdx.shader.AtmosphereShader
- nSamples - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- nSamples - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- nSamples - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- nSamples - Variable in class gaiasky.util.gdx.shader.GroundShader
- nSamples - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- NSamples - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter.Param
- NSamplesAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- Nsl37 - Class in gaiasky.util.gaia
- Nsl37() - Constructor for class gaiasky.util.gaia.Nsl37
-
Creates a new instance of the Nominal Scanning Law with default values from the GPDB
- nslSun - Variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- NslSun - Class in gaiasky.util.coord
- NslSun() - Constructor for class gaiasky.util.coord.NslSun
-
Constructor
- NslUtil - Class in gaiasky.util.gaia
- NslUtil() - Constructor for class gaiasky.util.gaia.NslUtil
- nstarscolnames - Static variable in class gaiasky.util.ucd.UCDParser
- nT - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- nu - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Current value of the heliotropic revolving phase [rad]
- nuBeg - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Value of the revolving phase at tBeg
- nuDot - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Additional fields used by numerical scanning laws
- NullMotionFovs - Static variable in enum class gaiasky.util.gaia.FOV
- NUM - Static variable in class gaiasky.gui.GSKeys
- NUM_0 - Static variable in class gaiasky.gui.GSKeys
- NUM_1 - Static variable in class gaiasky.gui.GSKeys
- NUM_2 - Static variable in class gaiasky.gui.GSKeys
- NUM_3 - Static variable in class gaiasky.gui.GSKeys
- NUM_4 - Static variable in class gaiasky.gui.GSKeys
- NUM_5 - Static variable in class gaiasky.gui.GSKeys
- NUM_6 - Static variable in class gaiasky.gui.GSKeys
- NUM_7 - Static variable in class gaiasky.gui.GSKeys
- NUM_8 - Static variable in class gaiasky.gui.GSKeys
- NUM_9 - Static variable in class gaiasky.gui.GSKeys
- number - Variable in class gaiasky.util.Settings.SceneSettings.LabelSettings
- number - Variable in class gaiasky.util.Settings.SceneSettings.ProperMotionSettings
- number - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.ShadowSettings
- numberThreads - Variable in class gaiasky.util.Settings.PerformanceSettings
- numBillboard - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings.GroupSettings
- numBits() - Method in class gaiasky.util.Bits
- numBones - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
The number of bones to use
- numBones - Variable in class gaiasky.util.gdx.shader.DepthIntShader
- numChildren - Variable in class gaiasky.scene.component.GraphNode
-
The total number of descendants under this node.
- numChildren - Variable in class gaiasky.util.tree.OctreeNode
-
Number of children nodes of this node.
- numChildren() - Method in class gaiasky.util.tree.OctreeNode
-
Counts the number of direct children of this node.
- numComponents() - Method in class gaiasky.scene.Archetype
- numDirectionalLights - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
The number of directional lights to use
- NumericalAttitudeDataServer<A> - Class in gaiasky.util.gaia
- NumericalAttitudeDataServer() - Constructor for class gaiasky.util.gaia.NumericalAttitudeDataServer
- numGhosts - Variable in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- numIndices - Variable in class gaiasky.render.system.InstancedRenderSystem.InstancedModel
-
Number of indices.
- numLabel - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings.GroupSettings
- numLabels - Variable in class gaiasky.data.group.DatasetOptions
- numLabels - Variable in class gaiasky.scene.component.ParticleSet
-
Number of labels to render for this group.
- numLabels - Variable in class gaiasky.util.Settings.SceneSettings.ParticleSettings
-
Default number of labels for particle groups.
- numNodesRec() - Method in class gaiasky.util.tree.OctreeNode
-
Counts the number of nodes recursively.
- numObjects - Variable in class gaiasky.util.tree.OctreeNode
-
Number of objects contained in this node.
- numObjectsRec - Variable in class gaiasky.util.tree.OctreeNode
-
Number of objects contained in this node and its descendants.
- NUMPAD_0 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_1 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_2 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_3 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_4 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_5 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_6 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_7 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_8 - Static variable in class gaiasky.gui.GSKeys
- NUMPAD_9 - Static variable in class gaiasky.gui.GSKeys
- numPointLights - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
The number of point lights to use
- numSamples - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- numSamples - Variable in class gaiasky.scene.component.Trajectory
-
Number of samples for the orbit data provider.
- NumSamples - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Scattering.Param
- numSpotLights - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Config
-
The number of spotlights to use
- numStars - Variable in class gaiasky.scene.component.Cluster
- numTiles - Variable in class gaiasky.util.svt.SVTQuadtree
-
The total number of tiles in the tree.
- numUpdates - Variable in class gaiasky.util.datadesc.DataDescriptor
- NumVariablePoints - Static variable in class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- numVelocityVector - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings.GroupSettings
- numVertexColors - Variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderConfig
-
Max vertex color layers.
- numVertices - Variable in class gaiasky.render.system.ImmediateModeRenderSystem.MeshData
- numVertices - Variable in class gaiasky.render.system.InstancedRenderSystem.InstancedModel
-
Number of vertices.
- nuRef - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Reference heliotropic revolving phase (at the reference epoch) [rad]
- nVari - Variable in class gaiasky.scene.record.VariableRecord
- nVariOffset - Variable in class gaiasky.render.system.InstancedRenderSystem.InstancedModel
- nx - Variable in class gaiasky.util.gdx.loader.WarpMeshReader.WarpMesh
- ny - Variable in class gaiasky.util.gdx.loader.WarpMeshReader.WarpMesh
O
- o - Variable in class gaiasky.scene.component.Axis
- O - Static variable in class gaiasky.gui.GSKeys
- obj(String) - Static method in class gaiasky.util.i18n.I18n
- obj(String, Object...) - Static method in class gaiasky.util.i18n.I18n
- object - Variable in class gaiasky.util.svt.SVTQuadtreeNode
- ObjectDoubleMap<K> - Class in gaiasky.util
- ObjectDoubleMap() - Constructor for class gaiasky.util.ObjectDoubleMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ObjectDoubleMap(int) - Constructor for class gaiasky.util.ObjectDoubleMap
-
Creates a new map with a load factor of 0.8.
- ObjectDoubleMap(int, float) - Constructor for class gaiasky.util.ObjectDoubleMap
-
Creates a new map with the specified initial capacity and load factor.
- ObjectDoubleMap(ObjectDoubleMap<? extends K>) - Constructor for class gaiasky.util.ObjectDoubleMap
-
Creates a new map identical to the specified map.
- ObjectDoubleMap.Entries<K> - Class in gaiasky.util
- ObjectDoubleMap.Entry<K> - Class in gaiasky.util
- ObjectDoubleMap.Keys<K> - Class in gaiasky.util
- ObjectDoubleMap.Values - Class in gaiasky.util
- ObjectPosition - Static variable in class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- objects - Variable in class gaiasky.scene.component.Catalog
- objects - Variable in class gaiasky.scene.component.Keyframes
-
Objects.
- objects - Static variable in class gaiasky.util.i18n.I18n
- objects - Variable in class gaiasky.util.tree.OctreeNode
-
List of objects.
- objectVisibility - Variable in class gaiasky.gui.FocusInfoInterface
- ObjLoaderParameters() - Constructor for class gaiasky.util.gdx.loader.OwnObjLoader.ObjLoaderParameters
- ObjLoaderParameters(boolean) - Constructor for class gaiasky.util.gdx.loader.OwnObjLoader.ObjLoaderParameters
- objOr(String, String) - Static method in class gaiasky.util.i18n.I18n
- obliquity - Static variable in class gaiasky.util.gaia.ModifiedScanningLaw
- obliquity(double) - Static method in class gaiasky.util.coord.AstroUtils
-
Returns the obliquity of the ecliptic (inclination of the Earth's axis of rotation) for a given date, in degrees
- OBLIQUITY_ARCSEC_J2000 - Static variable in class gaiasky.util.coord.Coordinates
-
Obliquity of ecliptic in J2000 in arcsec
- OBLIQUITY_DEG - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- OBLIQUITY_DEG_J2000 - Static variable in class gaiasky.util.coord.Coordinates
-
Obliquity for low precision calculations in degrees and radians.
- OBLIQUITY_RAD - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
The obliquity of the ecliptic
- OBLIQUITY_RAD_J2000 - Static variable in class gaiasky.util.coord.Coordinates
- OBMT - Enum constant in enum class gaiasky.util.gaia.time.TimeContext
-
OnBoard-Mission Time: Strictly monotonically increasing values with a resolution of 50ns.
- observed - Variable in class gaiasky.util.tree.OctreeNode
-
Is this octant observed in this frame?
- Observer - Class in gaiasky.event
- Observer() - Constructor for class gaiasky.event.Observer
- obtain() - Method in class gaiasky.util.gdx.IntModelBatch.RenderablePool
- oc - Variable in class gaiasky.scene.component.Trajectory
- occlusionMetallicRoughness - Variable in class gaiasky.scene.record.MaterialComponent
- OcclusionMetallicRoughness - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- OcclusionMetallicRoughnessAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- occlusionMetallicRoughnessTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- occlusionMetallicRoughnessTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- occlusionMetallicRoughnessUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- OcclusionStrength - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- OcclusionStrengthAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- occlusionStrengthSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- occlusionStrengthUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- occlusionTexture - Variable in class gaiasky.util.gdx.model.gltf.data.material.GLTFMaterial
- OcclusionTexture - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- OcclusionTextureAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- occlusionTextureSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- occlusionTextureUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- octahedronsphere(float, int, boolean, boolean) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- octahedronsphere(float, int, boolean, boolean) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an octahedronsphere
- octahedronsphere(float, int, boolean, boolean, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- octahedronsphere(float, int, boolean, boolean, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add an octahedronsphere
- OCTAHEDRONSPHERE - Enum constant in enum class gaiasky.gui.beans.ShapeComboBoxBean.Shape
- OctahedronSphereCreator - Class in gaiasky.util.gdx
- OctahedronSphereCreator() - Constructor for class gaiasky.util.gdx.OctahedronSphereCreator
- octant - Variable in class gaiasky.scene.component.Octant
-
Its page
- octant - Static variable in class gaiasky.scene.Mapper
- octant - Variable in class gaiasky.scene.record.ParticleRecord
- octant() - Method in interface gaiasky.scene.api.IParticleRecord
- octant() - Method in class gaiasky.scene.record.ParticleRecord
- octant() - Method in class gaiasky.scene.record.PointParticleRecord
- Octant - Class in gaiasky.scene.component
- Octant() - Constructor for class gaiasky.scene.component.Octant
- octaves - Variable in class gaiasky.scene.record.NoiseComponent
- octree - Static variable in class gaiasky.scene.Mapper
- octree - Variable in class gaiasky.util.Settings.SceneSettings
- Octree - Class in gaiasky.scene.component
- Octree() - Constructor for class gaiasky.scene.component.Octree
-
Creates an empty octree.
- OCTREE_DISPOSED - Enum constant in enum class gaiasky.event.Event
-
Informs the octree has been disposed.
- OCTREE_PARTICLE_FADE_CMD - Enum constant in enum class gaiasky.event.Event
-
Toggles the fading of particles in the octree.
- OctreeExtractor - Class in gaiasky.scene.system.render.extract
- OctreeExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.OctreeExtractor
- octreeLoadActive - Variable in class gaiasky.util.Settings.RuntimeSettings
- OctreeLoader - Class in gaiasky.data
-
Loads Gaia Sky LOD datasets backed by an octree.
- OctreeLoader() - Constructor for class gaiasky.data.OctreeLoader
- OctreeLoader.OctreeLoaderThread - Class in gaiasky.data
-
The daemon loader thread.
- OctreeLoaderThread(Entity, OctreeLoader) - Constructor for class gaiasky.data.OctreeLoader.OctreeLoaderThread
- OctreeNode - Class in gaiasky.util.tree
- OctreeNode(double, double, double, double, double, double, int, int, int, int) - Constructor for class gaiasky.util.tree.OctreeNode
-
Constructs an octree node.
- OctreeNode(double, double, double, double, double, double, int, OctreeNode, int) - Constructor for class gaiasky.util.tree.OctreeNode
-
Constructs an octree node.
- OctreeNode(long, double, double, double, double, double, double, int) - Constructor for class gaiasky.util.tree.OctreeNode
-
Constructs an octree node.
- OctreeNode(long, double, double, double, double, double, double, int, int, int, int) - Constructor for class gaiasky.util.tree.OctreeNode
-
Constructs an octree node.
- OctreeObjectView - Class in gaiasky.scene.view
- OctreeObjectView(Entity) - Constructor for class gaiasky.scene.view.OctreeObjectView
- octrees - Variable in class gaiasky.scene.Families
- OctreeSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.OctreeSettings
- OctreeUpdater - Class in gaiasky.scene.system.update
- OctreeUpdater(Scene, Family, int) - Constructor for class gaiasky.scene.system.update.OctreeUpdater
- oDarkGray - Static variable in class gaiasky.util.color.ColorUtils
- oDarkGrayC - Static variable in class gaiasky.util.color.ColorUtils
- offerTask(Runnable) - Method in class gaiasky.util.concurrent.ServiceThread
-
This method offers the new task to the service thread.
- offlineMode - Variable in class gaiasky.util.Settings.ProgramSettings
- offset - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRTextureTransform
- offset - Variable in class gaiasky.util.gdx.model.IntAnimationController.AnimationDesc
-
The offset within the animation (animation time = offsetTime + time)
- offset - Variable in class gaiasky.util.gdx.model.IntMeshPart
-
The offset in the
IntMeshPart.mesh
to this part. - offsets - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- offsets() - Method in class gaiasky.util.scene2d.OwnTextArea
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.render.system.PointCloudRenderSystem
-
Computes the offset for each vertex attribute.
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.ElementsRenderer
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.ElementsSetRenderer
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
-
Computes the offset for each vertex attribute.
- offsets(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.SingleStarQuadRenderer
- offsets0(ImmediateModeRenderSystem.MeshData, InstancedRenderSystem.InstancedModel) - Method in class gaiasky.render.system.InstancedRenderSystem
-
Computes the offset for each vertex attribute.
- offsets0(ImmediateModeRenderSystem.MeshData, InstancedRenderSystem.InstancedModel) - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- offsets0(ImmediateModeRenderSystem.MeshData, InstancedRenderSystem.InstancedModel) - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- offsets0(ImmediateModeRenderSystem.MeshData, InstancedRenderSystem.InstancedModel) - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- offsets1(ImmediateModeRenderSystem.MeshData, InstancedRenderSystem.InstancedModel) - Method in class gaiasky.render.system.InstancedRenderSystem
-
Computes the offset for each vertex attribute in the instanced array.
- offsets1(ImmediateModeRenderSystem.MeshData, InstancedRenderSystem.InstancedModel) - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- offsets1(ImmediateModeRenderSystem.MeshData, InstancedRenderSystem.InstancedModel) - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- offsets1(ImmediateModeRenderSystem.MeshData, InstancedRenderSystem.InstancedModel) - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- offsetsHor - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- offsetsVert - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- offsetU - Variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- offsetV - Variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- offsetX - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The offset from the left of the original image to the left of the packed image, after whitespace was removed for packing.
- offsetX - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- OffsetX - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Param
- OffsetX - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Zoom.Param
- offsetY - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The offset from the bottom of the original image to the bottom of the packed image, after whitespace was removed for packing.
- offsetY - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- OffsetY - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur.Param
- OffsetY - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Zoom.Param
- OK - Enum constant in enum class gaiasky.vr.openxr.XrLoadStatus
- oLighterGray - Static variable in class gaiasky.util.color.ColorUtils
- oLighterGrayC - Static variable in class gaiasky.util.color.ColorUtils
- oLightGray - Static variable in class gaiasky.util.color.ColorUtils
- oLightGrayC - Static variable in class gaiasky.util.color.ColorUtils
- om0 - Variable in class gaiasky.util.gaia.TransitionScanningLaw
- om1 - Variable in class gaiasky.util.gaia.TransitionScanningLaw
- om2 - Variable in class gaiasky.util.gaia.TransitionScanningLaw
- om3 - Variable in class gaiasky.util.gaia.TransitionScanningLaw
- om4 - Variable in class gaiasky.util.gaia.TransitionScanningLaw
- omega - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Current value of the heliotropic spin phase Omega [rad].
- omegaDot - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Additional fields used by numerical scanning laws
- omegaRef - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Reference heliotropic spin phase (at the reference epoch) [rad]
- omegaRevs - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- omegaRevsBeg - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- omgw - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- omgw - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- omgw - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Inputs
- omgw - Static variable in class gaiasky.util.gdx.shader.RelativisticShader.Setters
- omgw - Variable in class gaiasky.util.gravwaves.RelativisticEffectsManager
-
Wave frequency
- Omgw - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- OmgwAlias - Static variable in class gaiasky.util.gdx.shader.attribute.FloatAttribute
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Bias
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.ChromaticAberrationFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Copy
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
-
This method will get called just before a rendering operation occurs.
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
-
This method will get called just before a rendering operation occurs.
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LensDirt
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LensFlareFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.PseudoLensFlareFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Threshold
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.UnsharpMaskFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.WarpingMeshFilter
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.XBRZUpscale
- onBeforeRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Zoom
- onEnd(IntAnimationController.AnimationDesc) - Method in interface gaiasky.util.gdx.model.IntAnimationController.AnimationListener
-
Gets called when an animation is completed.
- OneTimeRunnable - Class in gaiasky.util
-
A process that is parked and runs only once before it is removed.
- OneTimeRunnable(String) - Constructor for class gaiasky.util.OneTimeRunnable
- onLoop(IntAnimationController.AnimationDesc) - Method in interface gaiasky.util.gdx.model.IntAnimationController.AnimationListener
-
Gets called when an animation is looped.
- ONLY_BODY - Enum constant in enum class gaiasky.scene.component.Trajectory.OrbitBodyRepresentation
-
Only the body is visually represented.
- ONLY_ORBIT - Enum constant in enum class gaiasky.scene.component.Trajectory.OrbitBodyRepresentation
-
Body is not visually represented at all.
- OnPlane - Enum constant in enum class gaiasky.util.math.PlaneDouble.PlaneSide
- OortCloudMinimapScale - Class in gaiasky.gui.minimap
- OortCloudMinimapScale() - Constructor for class gaiasky.gui.minimap.OortCloudMinimapScale
- OortGenerator - Class in gaiasky.desktop.util
- OortGenerator() - Constructor for class gaiasky.desktop.util.OortGenerator
- opacity - Variable in class gaiasky.scene.component.Base
-
The ownOpacity value (alpha)
- opacity - Variable in class gaiasky.util.gdx.model.data.OwnModelMaterial
- opacity - Variable in class gaiasky.util.gdx.shader.attribute.BlendingAttribute
-
The opacity used as source alpha value, ranging from 0 (fully transparent) to 1 (fully opaque), (default: 1).
- opacity - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- opacity - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings
- opacity - Variable in class gaiasky.util.tree.OctreeNode
-
The opacity of this node.
- opacityLimits - Variable in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- opacityLimitsHlShowAll - Variable in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- OPAQUE_LAST - Enum constant in enum class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneRenderableSorter.Hints
- openXr - Variable in class gaiasky.util.Settings.RuntimeSettings
- OpenXRListener - Class in gaiasky.gui
- OpenXRListener(NaturalCamera) - Constructor for class gaiasky.gui.OpenXRListener
- or(Bits) - Method in class gaiasky.util.Bits
-
Performs a logical OR of this bit set with the bit set argument.
- or(GtiList) - Method in class gaiasky.util.gaia.time.GtiList
-
combine list with second list (logical OR)
- ORBIT_DATA_LOADED - Enum constant in enum class gaiasky.event.Event
-
Passes the OrbitData and the file name.
- ORBIT_SOLID_ANGLE_TH_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the solid angle threshold for orbits and trajectories.
- ORBITAL_ELEMENTS_GROUP - Enum constant in enum class gaiasky.render.RenderGroup
-
A particle group defined by orbital elements
- ORBITAL_ELEMENTS_PARTICLE - Enum constant in enum class gaiasky.render.RenderGroup
-
A particle defined by orbital elements
- orbitalElementSets - Variable in class gaiasky.scene.Families
- orbitalParamaters - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitalParametersProvider - Class in gaiasky.data.orbit
- OrbitalParametersProvider() - Constructor for class gaiasky.data.orbit.OrbitalParametersProvider
- orbitalPeriod - Variable in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitBodyDataProvider - Class in gaiasky.data.orbit
-
This class provides orbit data by using the coordinates provider of the attached object, if any.
- OrbitBodyDataProvider() - Constructor for class gaiasky.data.orbit.OrbitBodyDataProvider
- OrbitComponent - Class in gaiasky.scene.record
- OrbitComponent() - Constructor for class gaiasky.scene.record.OrbitComponent
- OrbitDataLoader - Class in gaiasky.data.util
- OrbitDataLoader(FileHandleResolver) - Constructor for class gaiasky.data.util.OrbitDataLoader
- OrbitDataLoader.OrbitDataLoaderParameters - Class in gaiasky.data.util
- OrbitDataLoaderParameters(Class<? extends IOrbitDataProvider>) - Constructor for class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitDataLoaderParameters(Class<? extends IOrbitDataProvider>, String, Date, boolean, double) - Constructor for class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitDataLoaderParameters(Class<? extends IOrbitDataProvider>, String, Date, boolean, double, int) - Constructor for class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitDataLoaderParameters(String, Class<? extends IOrbitDataProvider>, double, int) - Constructor for class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitDataLoaderParameters(String, Class<? extends IOrbitDataProvider>, OrbitComponent, double) - Constructor for class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitDataLoaderParameters(String, Class<? extends IOrbitDataProvider>, OrbitComponent, double, int) - Constructor for class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- OrbitDataWriter - Class in gaiasky.data.orbit
- OrbitDataWriter() - Constructor for class gaiasky.data.orbit.OrbitDataWriter
- orbitElementsSet - Static variable in class gaiasky.scene.Mapper
- OrbitElementsSet - Class in gaiasky.scene.component
- OrbitElementsSet() - Constructor for class gaiasky.scene.component.OrbitElementsSet
- OrbitElementsSetInitializer - Class in gaiasky.scene.system.initialize
- OrbitElementsSetInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.OrbitElementsSetInitializer
- OrbitElems1 - Static variable in class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- OrbitElems2 - Static variable in class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- orbitElemShaders - Variable in class gaiasky.render.RenderAssets
- orbitEndMs - Variable in class gaiasky.scene.component.Trajectory
- OrbitFileDataEclipticJulianTimeProvider - Class in gaiasky.data.orbit
- OrbitFileDataEclipticJulianTimeProvider() - Constructor for class gaiasky.data.orbit.OrbitFileDataEclipticJulianTimeProvider
- OrbitFileDataProvider - Class in gaiasky.data.orbit
- OrbitFileDataProvider() - Constructor for class gaiasky.data.orbit.OrbitFileDataProvider
- OrbitLintCoordinates - Class in gaiasky.util.coord
- OrbitLintCoordinates() - Constructor for class gaiasky.util.coord.OrbitLintCoordinates
- orbitName - Variable in class gaiasky.util.coord.AbstractOrbitCoordinates
- orbitRefresher - Static variable in class gaiasky.scene.entity.TrajectoryUtils
-
The trajectory refresher daemon.
- OrbitRefresher - Class in gaiasky.data
- OrbitRefresher() - Constructor for class gaiasky.data.OrbitRefresher
- OrbitRefresher(String) - Constructor for class gaiasky.data.OrbitRefresher
- OrbitRefresher.OrbitUpdaterThread - Class in gaiasky.data
-
The orbit refresher thread.
- orbits - Variable in class gaiasky.scene.Families
- Orbits - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- OrbitSamplerDataProvider - Class in gaiasky.data.orbit
-
Deprecated.We use
OrbitBodyDataProvider
instead, which uses the actual coordinates provider of the attached body. - OrbitSamplerDataProvider() - Constructor for class gaiasky.data.orbit.OrbitSamplerDataProvider
-
Deprecated.
- orbitSolidAngleThreshold - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings
- orbitStartMs - Variable in class gaiasky.scene.component.Trajectory
- orbitTrail - Variable in class gaiasky.scene.component.Trajectory
-
Whether to show the orbit as a trail or not.
- OrbitUpdaterThread(OrbitRefresher) - Constructor for class gaiasky.data.OrbitRefresher.OrbitUpdaterThread
- ordered - Variable in class gaiasky.util.DoubleArray
- orientation - Variable in class gaiasky.scene.component.GraphNode
-
This transform stores only the orientation of the object.
- orientation - Variable in class gaiasky.util.Settings.CamrecorderSettings.KeyframeSettings
-
Deprecated.Not used anymore.
- orientation - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings.FocusSettings
- orientation - Variable in class gaiasky.vr.openxr.input.XrControllerDevice
- Orientation - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter.Param
- ORIENTATION_LOCK_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the name, the lock orientation boolean value.
- orientationf - Variable in class gaiasky.scene.component.ParentOrientation
- orientationLock - Variable in class gaiasky.gui.components.CameraComponent
- orientations - Variable in class gaiasky.scene.component.Keyframes
-
Contains pairs of {direction, up} representing the orientation at each knot.
- origin - Variable in class gaiasky.util.math.RayDouble
- origin - Variable in class gaiasky.util.Settings.ProgramSettings.RecursiveGridSettings
- ORIGINAL_M_TO_U - Static variable in class gaiasky.util.Constants
- originalHeight - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The height of the image, before whitespace was removed for packing.
- originalHeight - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- originalucd - Variable in class gaiasky.util.ucd.UCD
- originalWidth - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The width of the image, before whitespace was removed and rotation was applied for packing.
- originalWidth - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- ortho - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- orthographic - Variable in class gaiasky.util.gdx.model.gltf.data.camera.GLTFCamera
- ORTHOGRAPHIC - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- ORTHOGRAPHIC_180 - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- ORTHOGRAPHIC_LONG - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- ORTHOGRAPHIC_SCREEN - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- ORTHOGRAPHIC_SHORT - Enum constant in enum class gaiasky.util.Settings.ReprojectionMode
- ORTHOSPHERE - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- ORTHOSPHERE_CROSSEYE - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect.CubemapProjection
- OsculatingElements - Class in gaiasky.util.elements
-
Represent and manipulate osculating elements of the elliptic two-body problem.
- OsculatingElements(double[]) - Constructor for class gaiasky.util.elements.OsculatingElements
-
Assuming the Sun is the central body.
- OsculatingElements(double[], double) - Constructor for class gaiasky.util.elements.OsculatingElements
-
The Constructor.
- OsculatingElements(double, double, double, double, double, double) - Constructor for class gaiasky.util.elements.OsculatingElements
-
Assuming the Sun is the central body.
- OsculatingElements(double, double, double, double, double, double, double) - Constructor for class gaiasky.util.elements.OsculatingElements
-
The Constructor.
- OsculatingElements(double, Vector3d, Vector3d) - Constructor for class gaiasky.util.elements.OsculatingElements
-
Create elliptic elements from position-velocity.
- OsculatingElements(Vector3d, Vector3d) - Constructor for class gaiasky.util.elements.OsculatingElements
-
Create elliptic elements from position-velocity, assuming the Sun as the central body.
- OsUtils - Class in gaiasky.util.scene2d
- OsUtils() - Constructor for class gaiasky.util.scene2d.OsUtils
- OTHER - Enum constant in enum class gaiasky.scene.record.BillboardDataset.ParticleType
- Others - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- outdated - Variable in class gaiasky.util.datadesc.DatasetDesc
- outerConeAngle - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRLightsPunctual.GLTFSpotLight
- outerRadius - Variable in class gaiasky.scene.record.RingComponent
- outerRadius - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- outerRadius - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- outerRadius - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- outerRadius - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- OuterRadius - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- OuterRadiusAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- OuterSolarSystemMinimapScale - Class in gaiasky.gui.minimap
- OuterSolarSystemMinimapScale() - Constructor for class gaiasky.gui.minimap.OuterSolarSystemMinimapScale
- outlines - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.EclipseSettings
- output - Variable in class gaiasky.util.gdx.model.gltf.data.animation.GLTFAnimationSampler
- outputBuffer - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- outputBuffer - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- OutputSize - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.XBRZUpscale.Param
- overallMask - Variable in class gaiasky.util.gdx.shader.BaseIntShader.Uniform
- overFontColor - Variable in class gaiasky.util.scene2d.TabbedPane.TabbedPaneStyle
-
Optional.
- OwnButton - Class in gaiasky.util.scene2d
- OwnButton(Actor, Skin, String, boolean) - Constructor for class gaiasky.util.scene2d.OwnButton
- OwnButton(Skin) - Constructor for class gaiasky.util.scene2d.OwnButton
- OwnButton(Skin, String) - Constructor for class gaiasky.util.scene2d.OwnButton
- OwnButton(Skin, String, boolean) - Constructor for class gaiasky.util.scene2d.OwnButton
- OwnCheckBox - Class in gaiasky.util.scene2d
- OwnCheckBox(String, Skin) - Constructor for class gaiasky.util.scene2d.OwnCheckBox
- OwnCheckBox(String, Skin, float) - Constructor for class gaiasky.util.scene2d.OwnCheckBox
- OwnCheckBox(String, Skin, String, float) - Constructor for class gaiasky.util.scene2d.OwnCheckBox
- OwnCubemap - Class in gaiasky.util.gdx
- OwnCubemap(int, int, int, Pixmap.Format) - Constructor for class gaiasky.util.gdx.OwnCubemap
-
Construct a Cubemap with
Pixmap
s for each side of the specified size. - OwnCubemap(FileHandle, FileHandle, FileHandle, FileHandle, FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.OwnCubemap
-
Construct a Cubemap with the specified texture files for the sides, does not generate mipmaps.
- OwnCubemap(FileHandle, FileHandle, FileHandle, FileHandle, FileHandle, FileHandle, boolean) - Constructor for class gaiasky.util.gdx.OwnCubemap
-
Construct a Cubemap with the specified texture files for the sides, optionally generating mipmaps.
- OwnCubemap(CubemapData) - Constructor for class gaiasky.util.gdx.OwnCubemap
-
Construct a Cubemap based on the given CubemapData.
- OwnCubemap(CubemapData, Texture.TextureFilter, Texture.TextureFilter) - Constructor for class gaiasky.util.gdx.OwnCubemap
- OwnCubemap(Pixmap, Pixmap, Pixmap, Pixmap, Pixmap, Pixmap) - Constructor for class gaiasky.util.gdx.OwnCubemap
-
Construct a Cubemap with the specified
Pixmap
s for the sides, does not generate mipmaps. - OwnCubemap(Pixmap, Pixmap, Pixmap, Pixmap, Pixmap, Pixmap, boolean) - Constructor for class gaiasky.util.gdx.OwnCubemap
-
Construct a Cubemap with the specified
Pixmap
s for the sides, optionally generating mipmaps. - OwnCubemap(TextureData, TextureData, TextureData, TextureData, TextureData, TextureData) - Constructor for class gaiasky.util.gdx.OwnCubemap
-
Construct a Cubemap with the specified
TextureData
's for the sides - OwnCubemap(TextureData, TextureData, TextureData, TextureData, TextureData, TextureData, Texture.TextureFilter, Texture.TextureFilter) - Constructor for class gaiasky.util.gdx.OwnCubemap
- OwnCubemap.CubemapSide - Enum Class in gaiasky.util.gdx
-
Enum to identify each side of a Cubemap
- owned - Variable in class gaiasky.util.gdx.contrib.utils.ItemsManager
- OwnImage - Class in gaiasky.util.scene2d
- OwnImage(Drawable) - Constructor for class gaiasky.util.scene2d.OwnImage
- OwnImageButton - Class in gaiasky.util.scene2d
- OwnImageButton(ImageButton.ImageButtonStyle) - Constructor for class gaiasky.util.scene2d.OwnImageButton
- OwnImageButton(Skin) - Constructor for class gaiasky.util.scene2d.OwnImageButton
- OwnImageButton(Skin, String) - Constructor for class gaiasky.util.scene2d.OwnImageButton
- OwnLabel - Class in gaiasky.util.scene2d
- OwnLabel(CharSequence, Label.LabelStyle) - Constructor for class gaiasky.util.scene2d.OwnLabel
- OwnLabel(CharSequence, Skin) - Constructor for class gaiasky.util.scene2d.OwnLabel
- OwnLabel(CharSequence, Skin, float) - Constructor for class gaiasky.util.scene2d.OwnLabel
- OwnLabel(CharSequence, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnLabel
- OwnLabel(CharSequence, Skin, String, int) - Constructor for class gaiasky.util.scene2d.OwnLabel
- OwnLabel(CharSequence, Skin, String, Color) - Constructor for class gaiasky.util.scene2d.OwnLabel
- OwnLabel(CharSequence, Skin, String, String) - Constructor for class gaiasky.util.scene2d.OwnLabel
- OwnModelMaterial - Class in gaiasky.util.gdx.model.data
- OwnModelMaterial() - Constructor for class gaiasky.util.gdx.model.data.OwnModelMaterial
- OwnModelMaterial.MaterialType - Enum Class in gaiasky.util.gdx.model.data
- OwnModelTexture - Class in gaiasky.util.gdx.model.data
- OwnModelTexture() - Constructor for class gaiasky.util.gdx.model.data.OwnModelTexture
- OwnMtlLoader - Class in gaiasky.util.gdx.loader
- OwnMtlLoader() - Constructor for class gaiasky.util.gdx.loader.OwnMtlLoader
- OwnObjLoader - Class in gaiasky.util.gdx.loader
- OwnObjLoader() - Constructor for class gaiasky.util.gdx.loader.OwnObjLoader
- OwnObjLoader(InputStreamProvider, FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.OwnObjLoader
- OwnObjLoader.ObjLoaderParameters - Class in gaiasky.util.gdx.loader
- OwnPixmapLoader - Class in gaiasky.util.gdx.loader
- OwnPixmapLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.OwnPixmapLoader
- OwnProgressBar - Class in gaiasky.util.scene2d
- OwnProgressBar(float, float, float, boolean, ProgressBar.ProgressBarStyle) - Constructor for class gaiasky.util.scene2d.OwnProgressBar
- OwnProgressBar(float, float, float, boolean, Skin) - Constructor for class gaiasky.util.scene2d.OwnProgressBar
- OwnProgressBar(float, float, float, boolean, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnProgressBar
- ownResources - Variable in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
- OwnScrollPane - Class in gaiasky.util.scene2d
- OwnScrollPane(Actor, ScrollPane.ScrollPaneStyle) - Constructor for class gaiasky.util.scene2d.OwnScrollPane
- OwnScrollPane(Actor, Skin) - Constructor for class gaiasky.util.scene2d.OwnScrollPane
- OwnScrollPane(Actor, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnScrollPane
- OwnSelectBox<T> - Class in gaiasky.util.scene2d
- OwnSelectBox(Skin) - Constructor for class gaiasky.util.scene2d.OwnSelectBox
- OwnSelectBox(Skin, String) - Constructor for class gaiasky.util.scene2d.OwnSelectBox
- OwnSelectBox(OwnSelectBox.OwnSelectBoxStyle) - Constructor for class gaiasky.util.scene2d.OwnSelectBox
- OwnSelectBox.OwnSelectBoxStyle - Class in gaiasky.util.scene2d
- OwnSelectBoxStyle() - Constructor for class gaiasky.util.scene2d.OwnSelectBox.OwnSelectBoxStyle
- OwnSelectBoxStyle(BitmapFont, Color, Drawable, ScrollPane.ScrollPaneStyle, List.ListStyle) - Constructor for class gaiasky.util.scene2d.OwnSelectBox.OwnSelectBoxStyle
- OwnSelectBoxStyle(OwnSelectBox.OwnSelectBoxStyle) - Constructor for class gaiasky.util.scene2d.OwnSelectBox.OwnSelectBoxStyle
- OwnSlider - Class in gaiasky.util.scene2d
- OwnSlider(float, float, float, boolean, Skin) - Constructor for class gaiasky.util.scene2d.OwnSlider
- OwnSlider(float, float, float, boolean, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnSlider
- OwnSlider(float, float, float, float, float, boolean, Skin) - Constructor for class gaiasky.util.scene2d.OwnSlider
- OwnSlider(float, float, float, float, float, Skin) - Constructor for class gaiasky.util.scene2d.OwnSlider
- OwnSlider(float, float, float, Skin) - Constructor for class gaiasky.util.scene2d.OwnSlider
- OwnSlider.OwnSliderStyle - Class in gaiasky.util.scene2d
- OwnSliderPlus - Class in gaiasky.util.scene2d
- OwnSliderPlus(String, float, float, float, boolean, Skin) - Constructor for class gaiasky.util.scene2d.OwnSliderPlus
- OwnSliderPlus(String, float, float, float, boolean, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnSliderPlus
- OwnSliderPlus(String, float, float, float, float, float, Skin) - Constructor for class gaiasky.util.scene2d.OwnSliderPlus
- OwnSliderPlus(String, float, float, float, float, float, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnSliderPlus
- OwnSliderPlus(String, float, float, float, Skin) - Constructor for class gaiasky.util.scene2d.OwnSliderPlus
- OwnSliderPlus(String, float, float, float, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnSliderPlus
- OwnSliderStyle() - Constructor for class gaiasky.util.scene2d.OwnSlider.OwnSliderStyle
- OwnSliderStyle(OwnSlider.OwnSliderStyle) - Constructor for class gaiasky.util.scene2d.OwnSlider.OwnSliderStyle
- ownsRenderContext() - Method in class gaiasky.util.gdx.IntModelBatch
-
Checks whether the
RenderContext
returned byIntModelBatch.getRenderContext()
is owned and managed by this ModelBatch. - ownsTexture() - Method in class gaiasky.util.gdx.g2d.BitmapFont
- OwnTextArea - Class in gaiasky.util.scene2d
- OwnTextArea(String, Skin) - Constructor for class gaiasky.util.scene2d.OwnTextArea
- OwnTextArea(String, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextArea
- OwnTextArea(String, TextField.TextFieldStyle) - Constructor for class gaiasky.util.scene2d.OwnTextArea
- OwnTextButton - Class in gaiasky.util.scene2d
- OwnTextButton(String, Skin) - Constructor for class gaiasky.util.scene2d.OwnTextButton
- OwnTextButton(String, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextButton
- OwnTextButton(String, TextButton.TextButtonStyle) - Constructor for class gaiasky.util.scene2d.OwnTextButton
- OwnTextField - Class in gaiasky.util.scene2d
-
Extension of libgdx's text field that incorporates some QOL improvements like built-in validation or a clear button.
- OwnTextField(String, Skin) - Constructor for class gaiasky.util.scene2d.OwnTextField
- OwnTextField(String, Skin, IValidator) - Constructor for class gaiasky.util.scene2d.OwnTextField
- OwnTextField(String, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextField
- OwnTextField(String, Skin, String, IValidator) - Constructor for class gaiasky.util.scene2d.OwnTextField
- OwnTextHotkeyTooltip - Class in gaiasky.util.scene2d
- OwnTextHotkeyTooltip(String, String, Skin) - Constructor for class gaiasky.util.scene2d.OwnTextHotkeyTooltip
- OwnTextHotkeyTooltip(String, String, Skin, int) - Constructor for class gaiasky.util.scene2d.OwnTextHotkeyTooltip
- OwnTextHotkeyTooltip(String, String, Skin, TooltipManager, TextTooltip.TextTooltipStyle, int) - Constructor for class gaiasky.util.scene2d.OwnTextHotkeyTooltip
- OwnTextIconButton - Class in gaiasky.util.scene2d
- OwnTextIconButton(String, int, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextIconButton
- OwnTextIconButton(String, int, Skin, String, String) - Constructor for class gaiasky.util.scene2d.OwnTextIconButton
- OwnTextIconButton(String, Image, Skin) - Constructor for class gaiasky.util.scene2d.OwnTextIconButton
- OwnTextIconButton(String, Image, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextIconButton
- OwnTextIconButton(String, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextIconButton
- OwnTextIconButton(String, Skin, String, String) - Constructor for class gaiasky.util.scene2d.OwnTextIconButton
- OwnTextIconButton.TextIconButtonStyle - Class in gaiasky.util.scene2d
- OwnTextTooltip - Class in gaiasky.util.scene2d
- OwnTextTooltip(String, Skin) - Constructor for class gaiasky.util.scene2d.OwnTextTooltip
- OwnTextTooltip(String, Skin, int) - Constructor for class gaiasky.util.scene2d.OwnTextTooltip
- OwnTextTooltip(String, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextTooltip
- OwnTextTooltip(String, TextTooltip.TextTooltipStyle) - Constructor for class gaiasky.util.scene2d.OwnTextTooltip
- OwnTextTooltip(String, TooltipManager, Skin) - Constructor for class gaiasky.util.scene2d.OwnTextTooltip
- OwnTextTooltip(String, TooltipManager, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnTextTooltip
- OwnTextTooltip(String, TooltipManager, TextTooltip.TextTooltipStyle, int) - Constructor for class gaiasky.util.scene2d.OwnTextTooltip
- OwnTextureLoader - Class in gaiasky.util.gdx.loader
- OwnTextureLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.OwnTextureLoader
- OwnTextureLoader.Factory - Class in gaiasky.util.gdx.loader
- OwnTextureLoader.OwnTextureParameter - Class in gaiasky.util.gdx.loader
- OwnTextureLoader.TextureLoaderInfo - Class in gaiasky.util.gdx.loader
- OwnTextureParameter() - Constructor for class gaiasky.util.gdx.loader.OwnTextureLoader.OwnTextureParameter
- OwnUsage() - Constructor for class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- OwnWindow - Class in gaiasky.util.scene2d
- OwnWindow(String, Skin) - Constructor for class gaiasky.util.scene2d.OwnWindow
- OwnWindow(String, Skin, String) - Constructor for class gaiasky.util.scene2d.OwnWindow
- OwnWindow(String, Window.WindowStyle) - Constructor for class gaiasky.util.scene2d.OwnWindow
P
- P - Static variable in class gaiasky.gui.GSKeys
- P - Static variable in enum class gaiasky.util.gaia.FOV
-
Mapping/Alias of the FOVs (with AC motion applied) to the "Following/Preceding" telescope nomenclature (mainly for AGIS use)
- p0 - Variable in class gaiasky.scene.component.Ruler
- p01 - Variable in class gaiasky.scene.component.GridRecursive
- p02 - Variable in class gaiasky.scene.component.GridRecursive
- p1 - Variable in class gaiasky.scene.component.Ruler
- pack() - Method in class gaiasky.util.scene2d.CollapsibleWindow
- packedHeight - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The height of the image, after whitespace was removed for packing.
- packedWidth - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The width of the image, after whitespace was removed for packing.
- PackUITextures - Class in gaiasky.desktop.util
- PackUITextures() - Constructor for class gaiasky.desktop.util.PackUITextures
- pad - Variable in class gaiasky.gui.FullGui
- pad1 - Variable in class gaiasky.gui.components.GuiComponent
- pad10 - Static variable in class gaiasky.gui.GenericDialog
- pad12 - Variable in class gaiasky.gui.components.GuiComponent
- pad15 - Variable in class gaiasky.gui.PopupNotificationsInterface
- pad18 - Static variable in class gaiasky.gui.GenericDialog
- pad20 - Variable in class gaiasky.gui.components.GuiComponent
- pad20 - Static variable in class gaiasky.gui.GenericDialog
- pad3 - Variable in class gaiasky.gui.components.GuiComponent
- pad34 - Static variable in class gaiasky.gui.GenericDialog
- pad4 - Variable in class gaiasky.gui.components.GuiComponent
- pad5 - Variable in class gaiasky.gui.FullGui
- pad5 - Variable in class gaiasky.gui.PopupNotificationsInterface
- pad6 - Variable in class gaiasky.gui.components.GuiComponent
- pad8 - Variable in class gaiasky.gui.components.GuiComponent
- pad9 - Variable in class gaiasky.gui.components.GuiComponent
- padBottom - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- padLeft - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- padRight - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- pads - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
The ninepatch pads, or null if not a ninepatch or the has no padding.
- pads - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- padString(String, int, char) - Static method in class gaiasky.util.TextUtils
-
Pads the given string with the given character to be the given length.
- padTop - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- page - Variable in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
-
The index to the texture page that holds this glyph.
- page - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- Page(FileHandle, float, float, boolean, Pixmap.Format, Texture.TextureFilter, Texture.TextureFilter, Texture.TextureWrap, Texture.TextureWrap) - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Page
- PAGE_DOWN - Static variable in class gaiasky.gui.GSKeys
- PAGE_UP - Static variable in class gaiasky.gui.GSKeys
- pageId - Variable in class gaiasky.util.tree.OctreeNode
-
The unique page identifier.
- Pair<A,
B> - Class in gaiasky.util -
Data type that holds two objects.
- Pair(A, B) - Constructor for class gaiasky.util.Pair
- parallax() - Method in interface gaiasky.scene.api.IParticleRecord
-
Parallax in mas.
- parallax() - Method in class gaiasky.scene.record.ParticleRecord
-
Parallax in mas.
- parallax() - Method in class gaiasky.scene.record.PointParticleRecord
- PARALLAX_MAPPING - Enum constant in enum class gaiasky.util.Settings.ElevationType
- parallaxErrorFactorBright - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
The loader will only load stars for which the parallax error is at most the percentage given here, in [0..1].
- parallaxErrorFactorFaint - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
The loader will only load stars for which the parallax error is at most the percentage given here, in [0..1].
- parallaxZeroPoint - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
The zero point for the parallaxes in mas.
- PARALLEL_VIEW - Enum constant in enum class gaiasky.util.Settings.StereoProfile
-
Left image -> left eye, no distortion
- parallelism - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
Parallelism value
- ParallelSortBenchmark - Class in gaiasky.test
- ParallelSortBenchmark() - Constructor for class gaiasky.test.ParallelSortBenchmark
- ParallelSystem - Class in gaiasky.scene.system
- ParallelSystem(Family) - Constructor for class gaiasky.scene.system.ParallelSystem
-
Instantiates a system that will iterate over the entities described by the Family.
- ParallelSystem(Family, int) - Constructor for class gaiasky.scene.system.ParallelSystem
-
Instantiates a system that will iterate over the entities described by the Family, with a specific priority.
- ParallelSystemBenchmark - Class in gaiasky.test
- ParallelSystemBenchmark() - Constructor for class gaiasky.test.ParallelSystemBenchmark
- params - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
- params - Variable in class gaiasky.data.OctreeLoader
- params - Variable in class gaiasky.scene.component.Trajectory
- params - Variable in class gaiasky.scene.record.AtmosphereComponent
- params - Variable in class gaiasky.scene.record.CloudComponent
- params - Variable in class gaiasky.scene.record.ModelComponent
- params - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Int buffer for parameters.
- parent - Variable in class gaiasky.gui.BookmarksManager.BookmarkNode
-
The parent of this node, null if root.
- parent - Variable in class gaiasky.scene.camera.AbstractCamera
-
The parent
- parent - Variable in class gaiasky.scene.component.GraphNode
-
The parent entity.
- parent - Variable in class gaiasky.util.gdx.model.IntNode
- parent - Variable in class gaiasky.util.svt.SVTQuadtreeNode
-
The parent of this tile, if it is not at the root level.
- parent - Variable in class gaiasky.util.tree.OctreeNode
-
The parent, if any.
- parenthood - Variable in class gaiasky.scene.component.Octree
-
Map with the parent for each node.
- parentName - Variable in class gaiasky.data.AbstractSceneLoader
- parentName - Variable in class gaiasky.scene.component.GraphNode
-
The first name of the parent object.
- parentOrientation - Variable in class gaiasky.scene.component.ParentOrientation
- parentOrientation - Static variable in class gaiasky.scene.Mapper
- ParentOrientation - Class in gaiasky.scene.component
- ParentOrientation() - Constructor for class gaiasky.scene.component.ParentOrientation
- parentrc - Variable in class gaiasky.scene.component.ParentOrientation
- pareto() - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number from the standard Pareto distribution.
- pareto(double) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random real number from a Pareto distribution with shape parameter α.
- PARK_CAMERA_RUNNABLE - Enum constant in enum class gaiasky.event.Event
-
Posts camera update runnable that runs after the update-camera stage and before the update-scene stage.
- PARK_RUNNABLE - Enum constant in enum class gaiasky.event.Event
-
Posts scene update runnable that runs after the update-scene stage and before the render stage.
- parkCameraRunnable(String, Runnable) - Method in class gaiasky.GaiaSky
-
Parks a camera runnable that runs after the update-camera stage, and before the update-scene stage, until it is removed.
- parkCameraRunnable(String, Runnable) - Method in class gaiasky.script.EventScriptingInterface
- parkCameraRunnable(String, Runnable) - Method in interface gaiasky.script.IScriptingInterface
-
Parks a camera update
Runnable
to the main loop thread, and keeps it running every frame until it finishes or it is unparked byIScriptingInterface.unparkRunnable(String)
. - parkRunnable(String, Runnable) - Method in class gaiasky.script.EventScriptingInterface
- parkRunnable(String, Runnable) - Method in interface gaiasky.script.IScriptingInterface
- parkRunnable(String, Runnable, Map<String, Runnable>, Array<Runnable>) - Method in class gaiasky.GaiaSky
-
Parks a runnable to the given map and list.
- parkSceneRunnable(String, Runnable) - Method in class gaiasky.script.EventScriptingInterface
- parkSceneRunnable(String, Runnable) - Method in interface gaiasky.script.IScriptingInterface
-
Parks an update
Runnable
to the main loop thread, and keeps it running every frame until it finishes or it is unparked byIScriptingInterface.unparkRunnable(String)
. - parkUpdateRunnable(String, Runnable) - Method in class gaiasky.GaiaSky
-
Parks an update runnable that runs after the update-scene stage until it is removed.
- parse(FileHandle) - Static method in class gaiasky.util.gdx.model.gltf.scene3d.utils.ShaderParser
- parse(GLTFMesh) - Static method in class gaiasky.util.gdx.model.gltf.loaders.blender.BlenderShapeKeys
-
Blender store shape key names in mesh extras.
- parse(StarTable) - Method in class gaiasky.util.ucd.UCDParser
-
Parses the given table and puts the UCD info into the ucdmap.
- parseBoolean(Object) - Static method in class gaiasky.util.parse.Parser
-
Method used to parse accepted boolean values in incoming messages
- parsecsToInternalUnits(double) - Method in class gaiasky.script.EventScriptingInterface
- parsecsToInternalUnits(double) - Method in interface gaiasky.script.IScriptingInterface
-
Converts the parsecs to internal units.
- parsed(String) - Method in class gaiasky.data.orbit.FileDataLoader
- parsed(String) - Method in class gaiasky.data.orbit.FileDataLoaderEclipticJulianTime
- parsed(String) - Method in class gaiasky.data.orbit.HeliotropicOrbitDataLoader
- parseDouble(String) - Static method in class gaiasky.util.parse.Parser
-
Quick double string parser that can handle negative and positive doubles but not exponents.
- parseDoubleArray(String) - Static method in class gaiasky.util.parse.Parser
-
Parses a double precision float array in the form '[a, b, c, ...]
- parseDoubleArrayException(String) - Static method in class gaiasky.util.parse.Parser
-
Parses a double precision float array in the form '[a, b, c, ...]
- parseDoubleException(String) - Static method in class gaiasky.util.parse.Parser
-
Quick double string parser that can handle negative and positive doubles but not exponents.
- parsef(String) - Method in class gaiasky.data.orbit.FileDataLoader
- parsef(String) - Method in class gaiasky.data.orbit.FileDataLoaderEclipticJulianTime
- parsef(String) - Method in class gaiasky.data.orbit.HeliotropicOrbitDataLoader
- parseFloat(String) - Static method in class gaiasky.util.parse.Parser
-
Convenience method which uses the double parser and casts the result.
- parseFloatArray(String) - Static method in class gaiasky.util.parse.Parser
-
Parses a float array in the form '[a, b, c, ...]
- parseFloatArrayException(String) - Static method in class gaiasky.util.parse.Parser
-
Parses a float array in the form '[a, b, c, ...]
- parseFloatException(String) - Static method in class gaiasky.util.parse.Parser
-
Convenience method which uses the double parser and casts the result.
- parseFolder(String) - Static method in class gaiasky.util.gaia.AttitudeXmlParser
- parsei(String) - Method in class gaiasky.data.orbit.FileDataLoader
- parsei(String) - Method in class gaiasky.data.orbit.FileDataLoaderEclipticJulianTime
- parsei(String) - Method in class gaiasky.data.orbit.HeliotropicOrbitDataLoader
- parseInt(String) - Static method in class gaiasky.util.parse.Parser
-
Parses an integer.
- parseIntException(String) - Static method in class gaiasky.util.parse.Parser
-
Parses an integer.
- parseIntOrElse(String, int) - Static method in class gaiasky.util.parse.Parser
-
Parses a string to an integer, and returns the default value if the string does not represent an integer.
- parseLong(String) - Static method in class gaiasky.util.parse.Parser
-
Quick long string parser that can handle negative and positive values.
- parseLongException(String) - Static method in class gaiasky.util.parse.Parser
-
Quick long string parser that can handle negative and positive values.
- parseModel(FileHandle) - Method in class gaiasky.util.gdx.loader.G3dModelLoader
- Parser - Class in gaiasky.util.parse
- Parser() - Constructor for class gaiasky.util.parse.Parser
- parseWhitespaceSeparatedList(String) - Static method in class gaiasky.util.GlobalResources
-
Parses the string and creates a string array.
- part(IntMeshPart, Material) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Adds the specified IntMeshPart to the current Node.
- part(String, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
-
Starts a new MeshPart.
- part(String, int, VertexAttributes, Material) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Creates a new IntMeshPart within the current Node and returns a
IntMeshPartBuilder
which can be used to build the shape of the part. - part(String, int, Bits, Material) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Creates a new IntMeshPart within the current Node and returns a
IntMeshPartBuilder
which can be used to build the shape of the part. - part(String, IntMesh, int, int, int, Material) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Adds the specified mesh part to the current node.
- part(String, IntMesh, int, Material) - Method in class gaiasky.util.gdx.IntModelBuilder
-
Adds the specified mesh part to the current node.
- PARTIALLY_LOADED - Enum constant in enum class gaiasky.util.tree.LoadStatus
-
Data partially available in GPU.
- PARTICLE - Enum constant in enum class gaiasky.scene.record.ParticleRecord.ParticleRecordType
-
Simple positional particles.
- PARTICLE_DISC_FACTOR - Static variable in class gaiasky.util.Constants
-
Disc factor for single particles and stars.
- PARTICLE_EFFECTS - Enum constant in enum class gaiasky.render.RenderGroup
-
Particle effects
- PARTICLE_EXT - Enum constant in enum class gaiasky.scene.record.ParticleRecord.ParticleRecordType
-
Extended particles, with proper motions, colors and sizes.
- PARTICLE_GROUP - Enum constant in enum class gaiasky.render.RenderGroup
-
Particle group
- PARTICLE_GROUP_EXT_BILLBOARD - Enum constant in enum class gaiasky.render.RenderGroup
-
Particle group (extended, billboards)
- PARTICLE_GROUP_EXT_MODEL - Enum constant in enum class gaiasky.render.RenderGroup
-
Particle group (extended, wireframes)
- particleColor - Variable in class gaiasky.data.group.DatasetOptions
- particleColor - Variable in class gaiasky.gui.DatasetLoadDialog
- particleColorNoise - Variable in class gaiasky.data.group.DatasetOptions
- particleEffectShaders - Variable in class gaiasky.render.RenderAssets
- ParticleEffectsRenderer - Class in gaiasky.scene.system.render.draw
- ParticleEffectsRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.ParticleEffectsRenderer
- ParticleExtra - Class in gaiasky.scene.component
- ParticleExtra() - Constructor for class gaiasky.scene.component.ParticleExtra
- ParticleExtractor - Class in gaiasky.scene.system.render.extract
- ParticleExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.ParticleExtractor
- particleGroupExtBillboardShaders - Variable in class gaiasky.render.RenderAssets
- particleGroupExtModelShaders - Variable in class gaiasky.render.RenderAssets
- particleGroups - Variable in class gaiasky.util.Settings.SceneSettings
- particleGroupShaders - Variable in class gaiasky.render.RenderAssets
- ParticleInitializer - Class in gaiasky.scene.system.initialize
- ParticleInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.ParticleInitializer
- particlePosOffset - Variable in class gaiasky.render.system.InstancedRenderSystem.InstancedModel
- ParticleRecord - Class in gaiasky.scene.record
- ParticleRecord(ParticleRecord.ParticleRecordType) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord(ParticleRecord.ParticleRecordType, double[]) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord(ParticleRecord.ParticleRecordType, double[], float[]) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord(ParticleRecord.ParticleRecordType, double[], float[], Long) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord(ParticleRecord.ParticleRecordType, double[], float[], Long, String) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord(ParticleRecord.ParticleRecordType, double[], float[], Long, String[]) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord(ParticleRecord.ParticleRecordType, double[], float[], Long, String[], ObjectDoubleMap<UCD>) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord(ParticleRecord.ParticleRecordType, double[], float[], Long, String, ObjectDoubleMap<UCD>) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord(ParticleRecord.ParticleRecordType, double[], float[], String[]) - Constructor for class gaiasky.scene.record.ParticleRecord
- ParticleRecord.ParticleRecordType - Enum Class in gaiasky.scene.record
-
Enumeration to identify the type of record.
- particles - Variable in class gaiasky.data.OctreeLoader
- particles - Variable in class gaiasky.gui.DatasetLoadDialog
- particles - Variable in class gaiasky.scene.Families
- PARTICLES - Enum constant in enum class gaiasky.data.group.DatasetOptions.DatasetLoadType
- PARTICLES_EXT - Enum constant in enum class gaiasky.data.group.DatasetOptions.DatasetLoadType
- particleSet - Static variable in class gaiasky.scene.Mapper
- particleSet - Variable in class gaiasky.scene.view.RenderView
-
Particle set component
- ParticleSet - Class in gaiasky.scene.component
- ParticleSet() - Constructor for class gaiasky.scene.component.ParticleSet
- ParticleSetExtractor - Class in gaiasky.scene.system.render.extract
- ParticleSetExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.ParticleSetExtractor
- ParticleSetInitializer - Class in gaiasky.scene.system.initialize
- ParticleSetInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.ParticleSetInitializer
- ParticleSetInstancedRenderer - Class in gaiasky.scene.system.render.draw
-
Renders particle sets as instanced triangles.
- ParticleSetInstancedRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
-
Constructs a particle set instanced renderer using the given model (see
ModelCache
for more information on available models) and the given parameters. - ParticleSetPointRenderer - Class in gaiasky.scene.system.render.draw
- ParticleSetPointRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- particleSets - Variable in class gaiasky.scene.Families
- ParticleSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.ParticleSettings
- ParticleSetUpdater - Class in gaiasky.scene.system.update
- ParticleSetUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.ParticleSetUpdater
- ParticleSetUpdaterTask - Class in gaiasky.scene.task
- ParticleSetUpdaterTask(Entity, ParticleSet, StarSet) - Constructor for class gaiasky.scene.task.ParticleSetUpdaterTask
- particleSize - Variable in class gaiasky.data.group.DatasetOptions
- particleSize - Variable in class gaiasky.gui.DatasetLoadDialog
- particleSizeLimits - Variable in class gaiasky.data.group.DatasetOptions
- particleSizeLimits - Variable in class gaiasky.scene.component.ParticleSet
-
Particle size limits for the quad renderer (using quads as GL_TRIANGLES).
- particleSizeLimitsPoint - Variable in class gaiasky.scene.component.ParticleSet
-
Particle size limits.
- ParticleSystemRenderSystem - Class in gaiasky.render.system
- ParticleSystemRenderSystem(SceneRenderer) - Constructor for class gaiasky.render.system.ParticleSystemRenderSystem
- ParticleUpdater - Class in gaiasky.scene.system.update
- ParticleUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.ParticleUpdater
- ParticleUtils - Class in gaiasky.scene.entity
- ParticleUtils() - Constructor for class gaiasky.scene.entity.ParticleUtils
- parts - Variable in class gaiasky.util.gdx.model.data.IntModelMesh
- parts - Variable in class gaiasky.util.gdx.model.data.IntModelNode
- parts - Variable in class gaiasky.util.gdx.model.IntNode
- password - Variable in class gaiasky.util.Settings.ProxySettings.ProxyBean
- patch(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- patch(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a rectangle.
- patch(Vector3, Vector3, Vector3, Vector3, Vector3, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- patch(Vector3, Vector3, Vector3, Vector3, Vector3, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a rectangle.
- patch(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- patch(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a rectangle.
- path - Variable in class gaiasky.gui.BookmarksManager.BookmarkNode
-
The full path.
- path - Variable in class gaiasky.scene.component.Keyframes
-
The actual path.
- path - Variable in class gaiasky.util.gdx.model.gltf.data.animation.GLTFAnimationTarget
- PathDouble<T> - Interface in gaiasky.util.math
- PathPart(PathDouble<Vector3d>, int, long) - Constructor for class gaiasky.util.camera.rec.KeyframesManager.PathPart
- pause() - Method in class gaiasky.ErrorDialog
- pause() - Method in class gaiasky.GaiaSky
- pause() - Method in class gaiasky.GaiaSkyView
- pause() - Method in class gaiasky.util.camera.rec.KeyframesManager
-
Sets the manager in pause mode.
- PAUSE_BACKGROUND_LOADING - Enum constant in enum class gaiasky.event.Event
-
Pauses background data loading thread, if any.
- paused - Variable in class gaiasky.util.gdx.model.IntAnimationController
-
When true a call to
IntAnimationController.update(float)
will not be processed. - PBR - Enum constant in enum class gaiasky.util.gdx.model.data.OwnModelMaterial.MaterialType
- PBRColorAttribute - Class in gaiasky.util.gdx.model.gltf.scene3d.attributes
- PBRColorAttribute(int, Color) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRColorAttribute
- PBRCommon - Class in gaiasky.util.gdx.model.gltf.scene3d.shaders
- PBRCommon() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRCommon
- PBRCubemapAttribute - Class in gaiasky.util.gdx.model.gltf.scene3d.attributes
- PBRCubemapAttribute(int, TextureDescriptor<OwnCubemap>) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRCubemapAttribute
- PBRCubemapAttribute(int, OwnCubemap) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRCubemapAttribute
- PBRDepthShader - Class in gaiasky.util.gdx.model.gltf.scene3d.shaders
- PBRDepthShader(IntRenderable, DepthIntShader.Config, String) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRDepthShader
- PBRDepthShaderProvider - Class in gaiasky.util.gdx.model.gltf.scene3d.shaders
- PBRDepthShaderProvider(DepthIntShader.Config) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRDepthShaderProvider
- PBREmissiveShaderProvider - Class in gaiasky.util.gdx.model.gltf.scene3d.shaders
- PBREmissiveShaderProvider(PBRShaderConfig) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBREmissiveShaderProvider
- PBRFlagAttribute - Class in gaiasky.util.gdx.model.gltf.scene3d.attributes
- PBRFlagAttribute(int) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFlagAttribute
- PBRFloatAttribute - Class in gaiasky.util.gdx.model.gltf.scene3d.attributes
- PBRFloatAttribute(int, float) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- PBRHDRColorAttribute - Class in gaiasky.util.gdx.model.gltf.scene3d.attributes
- PBRHDRColorAttribute(int, float, float, float) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRHDRColorAttribute
- PBRIridescenceAttribute - Class in gaiasky.util.gdx.model.gltf.scene3d.attributes
- PBRIridescenceAttribute() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRIridescenceAttribute
- PBRIridescenceAttribute(float, float, float, float) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRIridescenceAttribute
- PBRMaterialLoader - Class in gaiasky.util.gdx.model.gltf.loaders.shared.material
- PBRMaterialLoader(TextureResolver) - Constructor for class gaiasky.util.gdx.model.gltf.loaders.shared.material.PBRMaterialLoader
- pbrMetallicRoughness - Variable in class gaiasky.util.gdx.model.gltf.data.material.GLTFMaterial
- PBRShader - Class in gaiasky.util.gdx.model.gltf.scene3d.shaders
- PBRShader(IntRenderable, DefaultIntShader.Config, String) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- PBRShaderConfig - Class in gaiasky.util.gdx.model.gltf.scene3d.shaders
- PBRShaderConfig() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderConfig
- PBRShaderConfig.SRGB - Enum Class in gaiasky.util.gdx.model.gltf.scene3d.shaders
- PBRShaderProvider - Class in gaiasky.util.gdx.model.gltf.scene3d.shaders
- PBRShaderProvider(PBRShaderConfig) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderProvider
- PBRTextureAttribute - Class in gaiasky.util.gdx.model.gltf.scene3d.attributes
- PBRTextureAttribute(int) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- PBRTextureAttribute(int, TextureRegion) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- PBRTextureAttribute(int, TextureDescriptor<Texture>) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- PBRTextureAttribute(int, Texture) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- PBRTextureAttribute(PBRTextureAttribute) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- PBRVertexAttributes - Class in gaiasky.util.gdx.model.gltf.scene3d.attributes
- PBRVertexAttributes() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRVertexAttributes
- PBRVertexAttributes.Usage - Class in gaiasky.util.gdx.model.gltf.scene3d.attributes
- PBRVolumeAttribute - Class in gaiasky.util.gdx.model.gltf.scene3d.attributes
- PBRVolumeAttribute() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRVolumeAttribute
- PBRVolumeAttribute(float, float, Color) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRVolumeAttribute
- PC - Enum constant in enum class gaiasky.gui.beans.DistanceUnitComboBoxBean.DistanceUnit
- PC - Enum constant in enum class gaiasky.util.Settings.DistanceUnits
- PC - Enum constant in enum class gaiasky.util.units.Quantity.Length.LengthUnit
-
Parsec
- PC_TO_KM - Static variable in class gaiasky.util.Nature
-
Parsecs to kilometres
- PC_TO_M - Static variable in class gaiasky.util.Nature
-
Parsecs to metres
- PC_TO_U - Static variable in class gaiasky.util.Constants
-
Parsec to local unit conversion.
- pedantic - Static variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Flag indicating whether attributes invalid input: '&' uniforms must be present at all times.
- Pedantic - Static variable in class gaiasky.util.gdx.contrib.utils.ShaderLoader
- peek() - Method in class gaiasky.event.PriorityQueue
-
Retrieves, but does not remove, the head of this queue.
- peek() - Method in class gaiasky.util.DoubleArray
-
Returns the last item.
- PER_OBJECT_VISIBILITY_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the object (instance of
IVisibilitySwitch
), the name of the object and a boolean with the new visibility state. - performance - Variable in class gaiasky.util.Settings
- PerformanceSettings() - Constructor for class gaiasky.util.Settings.PerformanceSettings
- perimeter - Static variable in class gaiasky.scene.Mapper
- Perimeter - Class in gaiasky.scene.component
- Perimeter() - Constructor for class gaiasky.scene.component.Perimeter
- PerimeterExtractor - Class in gaiasky.scene.system.render.extract
- PerimeterExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.PerimeterExtractor
- PerimeterInitializer - Class in gaiasky.scene.system.initialize
- PerimeterInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.PerimeterInitializer
- perimeters - Variable in class gaiasky.scene.Families
- PerimeterUpdater - Class in gaiasky.scene.system.update
- PerimeterUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.PerimeterUpdater
- period - Variable in class gaiasky.data.util.PointCloudData
- period - Variable in class gaiasky.scene.record.OrbitComponent
-
Orbital period in days
- period - Variable in class gaiasky.scene.record.RotationComponent
-
The rotation period in hours.
- period - Variable in class gaiasky.scene.record.VariableRecord
- PERIOD - Static variable in class gaiasky.gui.GSKeys
- periodcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- persist(Path) - Method in class gaiasky.gui.GamepadMappings
-
Persist the current mappings to the given path
- persist(Path) - Method in class gaiasky.util.camera.rec.CameraPath
-
Persist the current camera path to the file pointed by the given path.
- persistBookmarks() - Method in class gaiasky.gui.BookmarksManager
- persistSettings(File) - Static method in class gaiasky.util.SettingsManager
- perspective - Variable in class gaiasky.util.gdx.model.gltf.data.camera.GLTFCamera
- pfm - Variable in class gaiasky.util.SlaveManager
- PFMData - Class in gaiasky.util.gdx.loader
- PFMData(float[], int, int) - Constructor for class gaiasky.util.gdx.loader.PFMData
- PFMDataInfo() - Constructor for class gaiasky.util.gdx.loader.PFMDataLoader.PFMDataInfo
- PFMDataLoader - Class in gaiasky.util.gdx.loader
- PFMDataLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.PFMDataLoader
- PFMDataLoader.PFMDataInfo - Class in gaiasky.util.gdx.loader
- PFMDataLoader.PFMDataParameter - Class in gaiasky.util.gdx.loader
- PFMDataParameter() - Constructor for class gaiasky.util.gdx.loader.PFMDataLoader.PFMDataParameter
- pfmFile - Variable in class gaiasky.util.Settings.PostprocessSettings.GeometryWarpSettings
- PFMReader - Class in gaiasky.util.gdx.loader
- PFMReader() - Constructor for class gaiasky.util.gdx.loader.PFMReader
- PFMTextureLoader - Class in gaiasky.util.gdx.loader
- PFMTextureLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.loader.PFMTextureLoader
- PFMTextureLoader.PFMTextureParameter - Class in gaiasky.util.gdx.loader
- PFMTextureLoader.TextureLoaderInfo - Class in gaiasky.util.gdx.loader
- PFMTextureParameter() - Constructor for class gaiasky.util.gdx.loader.PFMTextureLoader.PFMTextureParameter
- PFMTextureParameter(OwnTextureLoader.OwnTextureParameter) - Constructor for class gaiasky.util.gdx.loader.PFMTextureLoader.PFMTextureParameter
- pfmTextureParams - Static variable in class gaiasky.scene.record.MaterialComponent
- Phong - Enum constant in enum class gaiasky.util.gdx.model.data.OwnModelMaterial.MaterialType
- PhosphorVibrance - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Effect
- PI - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Mathematical constants
- PI - Static variable in class gaiasky.util.gaia.ModifiedScanningLaw
- PI - Static variable in class gaiasky.util.math.MathUtilsDouble
- PI_HALF - Static variable in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
- PI2 - Static variable in class gaiasky.util.math.MathUtilsDouble
- PICTSYMBOLS - Static variable in class gaiasky.gui.GSKeys
- PingPongBuffer - Class in gaiasky.util.gdx.contrib.postprocess.utils
- PingPongBuffer(int, int, Pixmap.Format, boolean, boolean, boolean, boolean, boolean) - Constructor for class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
Creates a new ping-pong buffer and owns the resources.
- PingPongBuffer(GaiaSkyFrameBuffer, GaiaSkyFrameBuffer) - Constructor for class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
Creates a new ping-pong buffer with the given buffers.
- PipelineState - Class in gaiasky.util.gdx.contrib.postprocess
- pitch - Variable in class gaiasky.scene.component.MotorEngine
- pitch - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings.SlaveSettings
- pitch - Variable in class gaiasky.util.SlaveManager
- pitcha - Variable in class gaiasky.scene.component.MotorEngine
- pitchf - Variable in class gaiasky.scene.component.MotorEngine
- pitchp - Variable in class gaiasky.scene.component.MotorEngine
-
Yaw, pitch and roll
- pitchv - Variable in class gaiasky.scene.component.MotorEngine
- pixels - Variable in class gaiasky.util.gdx.loader.PortableFloatMap
-
The pixels in the image, in row-major order from bottom to top.
- pixmap - Variable in class gaiasky.render.BufferedFrame
- pixmapBacked - Variable in class gaiasky.util.gdx.loader.OwnTextureLoader.OwnTextureParameter
-
Create a pixmap-backed texture which can be modified programmatically in the CPU.
- PixmapBinaryLoaderHack - Class in gaiasky.util.gdx.model.gltf.loaders.shared.texture
- PixmapBinaryLoaderHack() - Constructor for class gaiasky.util.gdx.model.gltf.loaders.shared.texture.PixmapBinaryLoaderHack
- pixmaps - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneAsset
-
Keep track of loaded pixmaps in order to dispose them.
- PJWHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- place(K) - Method in class gaiasky.util.ObjectDoubleMap
- Place - Class in gaiasky.util.gaia.utils
- Place() - Constructor for class gaiasky.util.gaia.utils.Place
-
Default constructor.
- Place(double, double) - Constructor for class gaiasky.util.gaia.utils.Place
-
Constructs a Place at given (alpha, delta)
- Place(Place) - Constructor for class gaiasky.util.gaia.utils.Place
-
Duplicates a Place
- Place(Vector3d) - Constructor for class gaiasky.util.gaia.utils.Place
-
Constructs a Place at the position given by a vector (need not be a unit vector)
- Place(Random) - Constructor for class gaiasky.util.gaia.utils.Place
-
Constructs a Place at a random position
- plainColor - Variable in class gaiasky.util.CatalogInfo
- plane - Variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.ClippingPlaneAttribute
- PlaneDouble - Class in gaiasky.util.math
- PlaneDouble() - Constructor for class gaiasky.util.math.PlaneDouble
-
Constructs a new plane with all values set to 0
- PlaneDouble(Vector3d, double) - Constructor for class gaiasky.util.math.PlaneDouble
-
Constructs a new plane based on the normal and distance to the origin.
- PlaneDouble(Vector3d, Vector3d) - Constructor for class gaiasky.util.math.PlaneDouble
-
Constructs a new plane based on the normal and a point on the plane.
- PlaneDouble(Vector3d, Vector3d, Vector3d) - Constructor for class gaiasky.util.math.PlaneDouble
-
Constructs a new plane out of the three given points that are considered to be on the plane.
- PlaneDouble.PlaneSide - Enum Class in gaiasky.util.math
-
Enum specifying on which side a point lies respective to the plane and it's normal.
- planePoints - Variable in class gaiasky.util.math.FrustumDouble
-
eight points making up the near and far clipping "rectangles".
- planePointsArray - Variable in class gaiasky.util.math.FrustumDouble
- planes - Variable in class gaiasky.util.math.FrustumDouble
-
the six clipping planes, near, far, left, right, top, bottom
- planetarium - Variable in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
- PLANETARIUM_ANGLE_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the planetarium angle [deg], an angle from the zenith to put the focus on in planetarium mode.
- PLANETARIUM_APERTURE_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the aperture angle [deg] of the planetarium in cubemap mode.
- PLANETARIUM_GEOMETRYWARP_FILE_CMD - Enum constant in enum class gaiasky.event.Event
-
A new geometry warp file has been selected.
- PLANETARIUM_PROJECTION_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the planetarium projection.
- PlanetariumAngle - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter.Param
- PlanetariumAperture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter.Param
- PlanetariumSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings.PlanetariumSettings
- planetPos - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- planetPos - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- planetPos - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- planetPos - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- PlanetPos - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- PlanetPosAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Vector3Attribute
- Planets - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- planetSize - Variable in class gaiasky.scene.record.AtmosphereComponent
- play() - Method in class gaiasky.util.camera.rec.KeyframesManager
-
Sets the manager in play mode.
- PLAY_CAMERA_CMD - Enum constant in enum class gaiasky.event.Event
-
Issues the play command.
- playAll() - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationsPlayer
- playAll(boolean) - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationsPlayer
- playCamera - Variable in class gaiasky.gui.components.CameraComponent
- playCameraPath(String) - Method in class gaiasky.script.EventScriptingInterface
- playCameraPath(String) - Method in interface gaiasky.script.IScriptingInterface
- playCameraPath(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- playCameraPath(String, boolean) - Method in interface gaiasky.script.IScriptingInterface
- PLAYING - Enum constant in enum class gaiasky.util.camera.rec.Camcorder.RecorderState
- playPause - Variable in class gaiasky.gui.components.TimeComponent
- pllx - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- pllx_err - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- pllxcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- PLUS - Static variable in class gaiasky.gui.GSKeys
- PlutoCoordinates - Class in gaiasky.util.coord
- PlutoCoordinates() - Constructor for class gaiasky.util.coord.PlutoCoordinates
- plutoEclipticCoordinates(Instant, Vector3b) - Static method in class gaiasky.util.coord.AstroUtils
-
Spherical ecliptic coordinates of Pluto at the given date.
- pm - Variable in class gaiasky.scene.component.ProperMotion
-
Proper motion in cartesian equatorial internal coordinates [U/yr].
- pm - Static variable in class gaiasky.scene.Mapper
- pm - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- PM_ARROWHEADS_CMD - Enum constant in enum class gaiasky.event.Event
-
Show or hide arrow caps.
- PM_COLOR_MODE_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the mode.
- PM_LEN_FACTOR_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the length factor for pm vectors.
- PM_NUM_FACTOR_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the number factor for pm vectors.
- pmdec - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- PMDEC - Variable in class gaiasky.util.ucd.UCDParser
- pmdec_err - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- pmdeccolnames - Static variable in class gaiasky.util.ucd.UCDParser
- pmra - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- PMRA - Variable in class gaiasky.util.ucd.UCDParser
- pmra_err - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- pmracolnames - Static variable in class gaiasky.util.ucd.UCDParser
- pmSph - Variable in class gaiasky.scene.component.ProperMotion
-
MuAlpha* [mas/yr], MuDelta [mas/yr], RadVel [km/s].
- pmx() - Method in interface gaiasky.scene.api.IParticleRecord
- pmx() - Method in class gaiasky.scene.record.ParticleRecord
- pmx() - Method in class gaiasky.scene.record.PointParticleRecord
- pmy() - Method in interface gaiasky.scene.api.IParticleRecord
- pmy() - Method in class gaiasky.scene.record.ParticleRecord
- pmy() - Method in class gaiasky.scene.record.PointParticleRecord
- pmz() - Method in interface gaiasky.scene.api.IParticleRecord
- pmz() - Method in class gaiasky.scene.record.ParticleRecord
- pmz() - Method in class gaiasky.scene.record.PointParticleRecord
- PNG - Enum constant in enum class gaiasky.util.Settings.ImageFormat
- point - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings.ThresholdSettings
- POINT - Enum constant in enum class gaiasky.render.RenderGroup
-
Point
- POINT - Enum constant in enum class gaiasky.scene.record.BillboardDataset.ParticleType
- POINT_GPU - Enum constant in enum class gaiasky.render.RenderGroup
-
Point GPU
- POINT_STAR - Enum constant in enum class gaiasky.render.RenderGroup
-
Single pixel
- pointAtSkyCoordinate(double, double) - Method in class gaiasky.script.EventScriptingInterface
- pointAtSkyCoordinate(double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in free mode and points it to the given coordinates in equatorial system.
- pointAtSkyCoordinate(long, long) - Method in class gaiasky.script.EventScriptingInterface
- pointCloud - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings
- pointCloudData - Variable in class gaiasky.scene.component.Verts
- PointCloudData - Class in gaiasky.data.util
- PointCloudData() - Constructor for class gaiasky.data.util.PointCloudData
- PointCloudData(int) - Constructor for class gaiasky.data.util.PointCloudData
- PointCloudQuadRenderer - Class in gaiasky.scene.system.render.draw
- PointCloudQuadRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.PointCloudQuadRenderer
- PointCloudRenderer - Class in gaiasky.scene.system.render.draw
- PointCloudRenderer(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.PointCloudRenderer
- PointCloudRenderSystem - Class in gaiasky.render.system
- PointCloudRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.render.system.PointCloudRenderSystem
- PointCloudTriRenderSystem - Class in gaiasky.render.system
- PointCloudTriRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.render.system.PointCloudTriRenderSystem
- pointData - Variable in class gaiasky.scene.component.ParticleSet
-
List that contains the point data.
- PointDataProvider - Class in gaiasky.data.group
- PointDataProvider() - Constructor for class gaiasky.data.group.PointDataProvider
- PointDataWriter - Class in gaiasky.data.group
- PointDataWriter() - Constructor for class gaiasky.data.group.PointDataWriter
- pointer - Variable in class gaiasky.util.Settings.ProgramSettings
- POINTER_GUIDES_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the state (boolean), the color (float[4]) and the line width (float).
- pointerLonLat - Variable in class gaiasky.gui.FocusInfoInterface
- pointerName - Variable in class gaiasky.gui.FocusInfoInterface
- pointerRADEC - Variable in class gaiasky.gui.FocusInfoInterface
- PointerSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.PointerSettings
- pointerXCoord - Variable in class gaiasky.gui.FullGui
- pointerYCoord - Variable in class gaiasky.gui.FullGui
- pointInFrustum(float, float, float) - Method in class gaiasky.util.math.FrustumDouble
-
Returns whether the point is in the frustum.
- pointInFrustum(Vector3d) - Method in class gaiasky.util.math.FrustumDouble
-
Returns whether the point is in the frustum.
- PointLightEx - Class in gaiasky.util.gdx.model.gltf.scene3d.lights
- PointLightEx() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.lights.PointLightEx
- pointLights - Variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.LightUtils.LightsInfo
- pointLights - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- pointLights - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- PointLightsAttribute - Class in gaiasky.util.gdx.shader.attribute
- PointLightsAttribute() - Constructor for class gaiasky.util.gdx.shader.attribute.PointLightsAttribute
- PointLightsAttribute(PointLightsAttribute) - Constructor for class gaiasky.util.gdx.shader.attribute.PointLightsAttribute
- pointLightsColorOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- pointLightsIntensityOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- pointLightsLoc - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- pointLightsOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters.ACubemap
- pointLightsPositionOffset - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- pointLightsSize - Variable in class gaiasky.util.gdx.shader.DefaultIntShader
- PointParticleRecord - Class in gaiasky.scene.record
- PointParticleRecord(double[]) - Constructor for class gaiasky.scene.record.PointParticleRecord
- PointPrimitiveRenderSystem - Class in gaiasky.scene.system.render.draw
- PointPrimitiveRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[]) - Constructor for class gaiasky.scene.system.render.draw.PointPrimitiveRenderSystem
- POINTS - Enum constant in enum class gaiasky.util.Settings.PointCloudMode
- pointscaling - Variable in class gaiasky.scene.component.Highlight
- pointShaders - Variable in class gaiasky.render.RenderAssets
- pointSize - Variable in class gaiasky.scene.component.Trajectory
-
Point size
- pointSize - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings
- PointView - Class in gaiasky.scene.view
- PointView() - Constructor for class gaiasky.scene.view.PointView
-
Creates an empty line view.
- poisson(double) - Static method in class gaiasky.util.math.StdRandom
-
Returns a random integer from a Poisson distribution with mean λ.
- poll() - Method in class gaiasky.event.PriorityQueue
-
Retrieves and removes the head of this queue, or returns
null
if this queue is empty. - pollAxes() - Method in class gaiasky.input.AbstractGamepadListener
- pollAxes() - Method in class gaiasky.input.GuiGamepadListener
- pollAxes() - Method in class gaiasky.input.MainGamepadListener
- pollAxes() - Method in class gaiasky.input.SpacecraftGamepadListener
- pollButtons() - Method in class gaiasky.input.AbstractGamepadListener
- pollButtons() - Method in class gaiasky.input.GuiGamepadListener
- pollButtons() - Method in class gaiasky.input.MainGamepadListener
- pollButtons() - Method in class gaiasky.input.SpacecraftGamepadListener
- pollEvents() - Method in class gaiasky.vr.openxr.XrDriver
-
Polls pending events in the OpenXR system.
- pollKeys() - Method in class gaiasky.input.AbstractMouseKbdListener
-
Implement key polling here.
- pollKeys() - Method in class gaiasky.input.GameMouseKbdListener
- pollKeys() - Method in class gaiasky.input.GuiKbdListener
- pollKeys() - Method in class gaiasky.input.MainMouseKbdListener
- pollKeys() - Method in class gaiasky.input.SpacecraftMouseKbdListener
- pollKeys(double) - Method in class gaiasky.scene.view.SpacecraftView
- POLYLINE_QUADSTRIP - Enum constant in enum class gaiasky.util.Settings.LineMode
- pop() - Method in class gaiasky.util.DoubleArray
-
Removes and returns the last item.
- POPUP_MENU_FOCUS - Enum constant in enum class gaiasky.event.Event
-
Will show a popup menu for a focus candidate.
- popupNotificationsInterface - Variable in class gaiasky.gui.FullGui
- PopupNotificationsInterface - Class in gaiasky.gui
- PopupNotificationsInterface(Skin) - Constructor for class gaiasky.gui.PopupNotificationsInterface
- port - Variable in class gaiasky.util.Settings.ProxySettings.ProxyBean
- PortableFloatMap - Class in gaiasky.util.gdx.loader
- PortableFloatMap() - Constructor for class gaiasky.util.gdx.loader.PortableFloatMap
-
Constructs a blank Portable FloatMap image.
- PortableFloatMap(File) - Constructor for class gaiasky.util.gdx.loader.PortableFloatMap
-
Constructs a PFM image by reading from the specified file.
- PortableFloatMap(InputStream) - Constructor for class gaiasky.util.gdx.loader.PortableFloatMap
-
Constructs a PFM image by reading from the specified input stream.
- PortableFloatMap.Mode - Enum Class in gaiasky.util.gdx.loader
- pos - Variable in class gaiasky.scene.camera.AbstractCamera
- pos - Variable in class gaiasky.scene.component.Body
-
Position of this entity in the local reference system and internal units.
- pos - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- pos - Variable in class gaiasky.util.camera.rec.Keyframe
- pos - Variable in class gaiasky.util.camera.rec.KeyframesManager
-
Reference to current camera position.
- pos() - Method in class gaiasky.scene.view.SpacecraftView
- pos(Vector3d) - Method in interface gaiasky.scene.api.IParticleRecord
- pos(Vector3d) - Method in class gaiasky.scene.record.ParticleRecord
- pos(Vector3d) - Method in class gaiasky.scene.record.PointParticleRecord
- Pos - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter.Param
- POS_BOOKMARK_REGEX - Static variable in class gaiasky.gui.BookmarksManager.BookmarkNode
-
Regular expression that defines the format of positional bookmarks, which is:
{[x,y,z]|[dx,dy,dz]|[ux,uy,uz]|instant|name}
- pos0 - Variable in class gaiasky.scene.component.Ruler
- pos1 - Variable in class gaiasky.scene.component.Ruler
- POS1 - Variable in class gaiasky.util.ucd.UCDParser
- POS2 - Variable in class gaiasky.util.ucd.UCDParser
- POS3 - Variable in class gaiasky.util.ucd.UCDParser
- posBak - Variable in class gaiasky.scene.camera.NaturalCamera
-
Acceleration and velocity
- posd - Variable in class gaiasky.scene.component.Constel
- PoseAction - Class in gaiasky.vr.openxr.input.actions
- PoseAction(String, String, PoseAction.PoseType, XrControllerDevice) - Constructor for class gaiasky.vr.openxr.input.actions.PoseAction
- PoseAction.PoseType - Enum Class in gaiasky.vr.openxr.input.actions
- posEpoch - Variable in class gaiasky.scene.component.Body
-
A copy of the original position, if any.
- poseType - Variable in class gaiasky.vr.openxr.input.actions.PoseAction
- posf - Variable in class gaiasky.scene.component.MotorEngine
-
Float counterparts
- posinv - Variable in class gaiasky.scene.camera.AbstractCamera
- position - Variable in class gaiasky.gui.BookmarksManager.BookmarkNode
-
Camera position, for positional bookmarks.
- position - Variable in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- position - Variable in class gaiasky.util.LocationLogManager.LocationRecord
- position - Variable in class gaiasky.util.Settings.CamrecorderSettings.KeyframeSettings
- position - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings.FocusSettings
- position - Variable in class gaiasky.vr.openxr.input.XrControllerDevice
- position(Vector3d, float[]) - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- position(Vector3d, float[]) - Method in class gaiasky.gui.minimap.MilkyWayMinimapScale
- position(Vector3d, float[]) - Method in class gaiasky.gui.minimap.SolarNeighbourhoodMinimapScale
- position(Instant, Vector3b) - Method in class gaiasky.util.coord.chebyshev.ChebyshevEphemeris
-
Returns a vector with the ephemeris at the given date.
- position(Instant, Vector3b) - Method in class gaiasky.util.coord.vsop2000.VSOP2000
-
Gets the rectangular heliocentric coordinates (geocentric for the Moon) of the body, in internal units (see
Constants.U_TO_M
). - Position - Class in gaiasky.scene.record
- Position - Class in gaiasky.util.units
- Position(double, double, double, double, double, double) - Constructor for class gaiasky.scene.record.Position
- Position(double, String, double, String, double, String, Position.PositionType) - Constructor for class gaiasky.util.units.Position
-
Works out the cartesian equatorial position in the Gaia Sandbox reference system.
- POSITION_ATTRIBUTE - Static variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Default name for position attributes.
- Position.PositionType - Enum Class in gaiasky.util.units
- Positions2DExtractor - Class in gaiasky.desktop.util
- Positions2DExtractor() - Constructor for class gaiasky.desktop.util.Positions2DExtractor
- positionSetInScript - Variable in class gaiasky.scene.component.Body
-
Flag to control whether the position of this object has been set in a script.
- PositionTarget - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRVertexAttributes.Usage
- positionUpdaterConsumer - Variable in class gaiasky.scene.component.GraphNode
-
Reference to the method to update the position of this object.
- PositionView - Class in gaiasky.scene.view
- PositionView(Entity) - Constructor for class gaiasky.scene.view.PositionView
- PositiveX - Enum constant in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The positive X and first side of the cubemap
- PositiveY - Enum constant in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The positive Y and third side of the cubemap
- PositiveZ - Enum constant in enum class gaiasky.util.gdx.OwnCubemap.CubemapSide
-
The positive Z and fifth side of the cubemap
- posSph - Variable in class gaiasky.scene.component.Body
-
Position in the equatorial system; ra, dec.
- post() - Method in class gaiasky.util.OneTimeRunnable
- post(Event, Object) - Method in class gaiasky.event.EventManager
-
Register a new data-less event with the given source.
- post(Event, Object, Object...) - Method in class gaiasky.event.EventManager
-
Register a new event with the given source and with the given data.
- POST_HEADLINE_MESSAGE - Enum constant in enum class gaiasky.event.Event
-
Contains a string with the headline message, will be displayed in a big font in the center of the screen.
- POST_NOTIFICATION - Enum constant in enum class gaiasky.event.Event
-
Post a new notification that is to be displayed in the notifications area at the bottom left.
- POST_POPUP_NOTIFICATION - Enum constant in enum class gaiasky.event.Event
-
Post a notification that is to be displayed with a screen pop-up.
- POST_SUBHEAD_MESSAGE - Enum constant in enum class gaiasky.event.Event
-
Contains a string with the subhead message, will be displayed in a small font below the headline message.
- postDelayed(Event, Object, long, EventManager.TimeFrame, Object...) - Method in class gaiasky.event.EventManager
-
Register a new event with the given type, data, delay and time frame.
- postDelayed(Event, Object, long, Object...) - Method in class gaiasky.event.EventManager
-
Register a new delayed event with the given type, data, delay and the default time frame.
- postprocess - Variable in class gaiasky.util.Settings
- PostProcessBean() - Constructor for class gaiasky.render.api.IPostProcessor.PostProcessBean
- postProcessCapture(IPostProcessor.PostProcessBean, FrameBuffer, int, int, BooleanSupplier) - Method in class gaiasky.render.process.RenderModeAbstract
- postProcessor - Variable in class gaiasky.util.GaiaSkyAssets
- PostProcessor - Class in gaiasky.util.gdx.contrib.postprocess
- PostProcessor(IPostProcessor.RenderType, boolean, boolean, boolean) - Constructor for class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Construct a new PostProcessor with FBO dimensions set to the size of the screen
- PostProcessor(IPostProcessor.RenderType, int, int, boolean, boolean, boolean, boolean, boolean, boolean, boolean) - Constructor for class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Construct a new PostProcessor with the given parameters, defaulting to TextureWrap.ClampToEdge as texture wrap mode
- PostProcessor(IPostProcessor.RenderType, int, int, boolean, boolean, boolean, boolean, boolean, boolean, boolean, Texture.TextureWrap, Texture.TextureWrap) - Constructor for class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Construct a new PostProcessor with the given parameters and the specified texture wrap mode
- PostProcessorEffect - Class in gaiasky.util.gdx.contrib.postprocess
- PostProcessorEffect() - Constructor for class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
- PostProcessorFactory - Class in gaiasky.render
- PostProcessorFactory() - Constructor for class gaiasky.render.PostProcessorFactory
- PostProcessorListener - Interface in gaiasky.util.gdx.contrib.postprocess
- postProcessRender(IPostProcessor.PostProcessBean, FrameBuffer, boolean, ICamera, int, int) - Method in class gaiasky.render.process.RenderModeAbstract
- PostprocessSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings
- postRender(FrameBuffer) - Method in class gaiasky.render.process.RenderModeCubemap
- postRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.InstancedRenderSystem
- postRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.PointCloudRenderSystem
- postRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
- postRunnable(Runnable) - Static method in class gaiasky.GaiaSky
-
Posts a runnable that will run once after the current frame.
- postRunnable(Runnable) - Method in class gaiasky.GaiaSkyView
- postRunnable(Runnable) - Method in class gaiasky.script.EventScriptingInterface
- postRunnable(Runnable) - Method in interface gaiasky.script.IScriptingInterface
-
Posts a
Runnable
to the main loop thread that runs once after the update-scene stage, and before the render stage. - postRunners - Variable in class gaiasky.render.system.AbstractRenderSystem
- POUND - Static variable in class gaiasky.gui.GSKeys
- Pow(int) - Constructor for class gaiasky.util.math.InterpolationDouble.Pow
- pow2 - Static variable in class gaiasky.util.math.InterpolationDouble
- pow2In - Static variable in class gaiasky.util.math.InterpolationDouble
-
Slow, then fast.
- pow2InInverse - Static variable in class gaiasky.util.math.InterpolationDouble
- pow2Out - Static variable in class gaiasky.util.math.InterpolationDouble
-
Fast, then slow.
- pow2OutInverse - Static variable in class gaiasky.util.math.InterpolationDouble
- pow3 - Static variable in class gaiasky.util.math.InterpolationDouble
- pow3In - Static variable in class gaiasky.util.math.InterpolationDouble
- pow3InInverse - Static variable in class gaiasky.util.math.InterpolationDouble
- pow3Out - Static variable in class gaiasky.util.math.InterpolationDouble
- pow3OutInverse - Static variable in class gaiasky.util.math.InterpolationDouble
- pow4 - Static variable in class gaiasky.util.math.InterpolationDouble
- pow4In - Static variable in class gaiasky.util.math.InterpolationDouble
- pow4Out - Static variable in class gaiasky.util.math.InterpolationDouble
- pow5 - Static variable in class gaiasky.util.math.InterpolationDouble
- pow5In - Static variable in class gaiasky.util.math.InterpolationDouble
- pow5Out - Static variable in class gaiasky.util.math.InterpolationDouble
- power - Variable in class gaiasky.scene.record.NoiseComponent
- power - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings
- POWER - Static variable in class gaiasky.gui.GSKeys
- PowIn(int) - Constructor for class gaiasky.util.math.InterpolationDouble.PowIn
- PowOut(int) - Constructor for class gaiasky.util.math.InterpolationDouble.PowOut
- pp - Variable in class gaiasky.render.api.IPostProcessor.PostProcessBean
- ppb - Variable in class gaiasky.render.RenderingContext
-
The post process bean.
- PREC - Static variable in class gaiasky.util.Constants
-
Apfloat
default precision. - PRECEDING - Enum constant in enum class gaiasky.util.gaia.Epsl.Mode
-
preceding scanning mode
- PrecedingFovs - Static variable in enum class gaiasky.util.gaia.FOV
-
Lists of FOVs grouped by associated telescope "Following/Preceding"
- precessionAngle - Variable in class gaiasky.scene.record.PrecessionComponent
-
Precession angle in deg
- PrecessionComponent - Class in gaiasky.scene.record
- PrecessionComponent() - Constructor for class gaiasky.scene.record.PrecessionComponent
- precessionPosition - Variable in class gaiasky.scene.record.PrecessionComponent
-
Current precession position around y
- precessionRateChanges - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
-
The times when the precession rate changes, calculated from
MslAttitudeDataServer.reducedPrecession
. - precessionVelocity - Variable in class gaiasky.scene.record.PrecessionComponent
-
Precession velocity in deg/s
- precRate - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Precession rate (K) in [rev/yr].
- PreferencesWindow - Class in gaiasky.gui
- PreferencesWindow(Stage, Skin, GlobalResources) - Constructor for class gaiasky.gui.PreferencesWindow
- PreferencesWindow(Stage, Skin, GlobalResources, boolean) - Constructor for class gaiasky.gui.PreferencesWindow
- prefix - Variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShaderConfig
-
Some custom GLSL code to inject in shaders.
- prefix - Variable in class gaiasky.util.Settings.FrameSettings
- PRELOAD_DEPTH - Static variable in class gaiasky.data.OctreeLoader
-
Data will be preloaded at startup down to this octree depth.
- preloadTexture(String) - Method in class gaiasky.script.EventScriptingInterface
- preloadTexture(String) - Method in interface gaiasky.script.IScriptingInterface
-
Pre-loads the given image as a texture for later use.
- preloadTextures(String[]) - Method in class gaiasky.script.EventScriptingInterface
- preloadTextures(String[]) - Method in interface gaiasky.script.IScriptingInterface
-
Pre-loads the given images as textures for later use.
- prepare() - Method in class gaiasky.util.gdx.graphics.BufferedImageTextureData
- prepare() - Method in class gaiasky.util.gdx.graphics.ByteTextureData
- prepare() - Method in class gaiasky.util.gdx.graphics.FloatTextureDataExt
- prepare() - Method in class gaiasky.util.gdx.graphics.ShortTextureData
- prepare() - Method in class gaiasky.util.gdx.model.gltf.scene3d.utils.FacedMultiCubemapData
- prepareActionSuggestedBindings(MemoryStack, int) - Static method in class gaiasky.vr.openxr.XrHelper
-
Allocates an
XrActionSuggestedBinding.Buffer
onto the given stack with the given number of bindings. - prepareApiLayerProperties(MemoryStack, int) - Static method in class gaiasky.vr.openxr.XrHelper
-
Allocates an
XrApiLayerProperties.Buffer
onto the given stack with the given number of layers and sets the type of each element in the buffer toXR_TYPE_API_LAYER_PROPERTIES
. - prepareCubemap(AssetManager) - Method in class gaiasky.scene.record.CubemapComponent
- prepareExtensionProperties(MemoryStack, int) - Static method in class gaiasky.vr.openxr.XrHelper
-
Allocates an
XrExtensionProperties.Buffer
onto the given stack with the given number of extensions and sets the type of each element in the buffer toXR_TYPE_EXTENSION_PROPERTIES
. - prepareShadowEnvironment(Entity, Model, ModelScaffolding) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Prepares the shadow environment for shadow mapping.
- prepareUpdateSystems(ISceneRenderer) - Method in class gaiasky.scene.Scene
-
Prepares the engine to start running update cycles.
- PrePassTexture - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter.Param
- prependFragmentCode - Static variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Code that is always added to every fragment shader code, typically used to inject a #version line.
- prependFragmentCode - Variable in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider.ShaderProgramParameter
-
Code that is always added to the fragment shader code.
- prependGeometryCode - Static variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Code that is always added to the geometry shader code, typically used to inject a #version line.
- prependGeometryCode - Variable in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider.ShaderProgramParameter
-
Code that is always added to the geometry shader code.
- prependTessControlCode - Static variable in class gaiasky.util.gdx.shader.TessellationShaderProgram
-
Code that is always added to the tessellation shaders, typically used to inject a #version line.
- prependTessEvaluationCode - Static variable in class gaiasky.util.gdx.shader.TessellationShaderProgram
- prependVertexCode - Static variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Code that is always added to the vertex shader code, typically used to inject a #version line.
- prependVertexCode - Variable in class gaiasky.util.gdx.shader.provider.ShaderProgramProvider.ShaderProgramParameter
-
Code that is always added to the vertex shader code.
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.InstancedRenderSystem
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.render.system.PointCloudRenderSystem
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.SingleStarQuadRenderer
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- preRenderObjects(ExtShaderProgram, ICamera) - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- preRunners - Variable in class gaiasky.render.system.AbstractRenderSystem
- pressedKeys - Variable in class gaiasky.gui.KeyboardInputController
-
Holds the pressed keys at any moment
- prev - Variable in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- prevCombined - Variable in class gaiasky.scene.camera.AbstractCamera
- previous - Variable in class gaiasky.gui.GuiRegistry
-
Previous GUI object, if any.
- previous - Variable in class gaiasky.util.gdx.model.IntAnimationController
-
The animation which previously played.
- previousAlpha - Variable in class gaiasky.scene.component.DatasetDescription
-
Internal attribute to keep track of previous opacity to know when to update children with
TagNoProcess
. - previousClosest - Variable in class gaiasky.scene.camera.CameraManager
- prevpos - Variable in class gaiasky.scene.camera.AbstractCamera
- prevProjView - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- prevProjView - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- PrevProjView - Static variable in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- PrevProjViewAlias - Static variable in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- primitive - Variable in class gaiasky.gui.AddShapeDialog
- primitive - Variable in class gaiasky.gui.beans.PrimitiveComboBoxBean
- PrimitiveComboBoxBean - Class in gaiasky.gui.beans
- PrimitiveComboBoxBean(PrimitiveComboBoxBean.Primitive) - Constructor for class gaiasky.gui.beans.PrimitiveComboBoxBean
- PrimitiveComboBoxBean.Primitive - Enum Class in gaiasky.gui.beans
- primitiveGpuShaders - Variable in class gaiasky.render.RenderAssets
- primitiveRenderScale - Variable in class gaiasky.scene.component.ParticleExtra
- primitives - Variable in class gaiasky.util.gdx.model.gltf.data.geometry.GLTFMesh
- primitiveSize - Variable in class gaiasky.scene.component.Verts
- primitiveType - Variable in class gaiasky.util.gdx.model.data.IntModelMeshPart
- primitiveType - Variable in class gaiasky.util.gdx.model.IntMeshPart
-
The primitive type, OpenGL constant e.g:
GL20.GL_TRIANGLES
,GL20.GL_POINTS
,GL20.GL_LINES
,GL20.GL_LINE_STRIP
,GL20.GL_TRIANGLE_STRIP
- PrimitiveVertexRenderSystem<T> - Class in gaiasky.scene.system.render.draw
- PrimitiveVertexRenderSystem(SceneRenderer, RenderGroup, float[], ExtShaderProgram[], boolean) - Constructor for class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- print(Logger.Log) - Method in class gaiasky.scene.record.AtmosphereComponent
- print(Logger.Log) - Method in class gaiasky.scene.record.CloudComponent
- print(Logger.Log) - Method in class gaiasky.scene.record.MaterialComponent
- print(Logger.Log) - Method in class gaiasky.scene.record.ModelComponent
- print(Logger.Log) - Method in class gaiasky.scene.record.NoiseComponent
- print(String) - Method in class gaiasky.script.EventScriptingInterface
- print(String) - Method in interface gaiasky.script.IScriptingInterface
-
Print text using the internal logging system.
- printTree(Entity, String, int, AtomicInteger) - Method in class gaiasky.scene.system.update.GraphUpdater
- priority - Variable in enum class gaiasky.render.RenderGroup
- PriorityQueue<E> - Class in gaiasky.event
- PriorityQueue() - Constructor for class gaiasky.event.PriorityQueue
-
Creates a
PriorityQueue
with the default initial capacity (11) that orders its elements according to their natural ordering. - PriorityQueue(int) - Constructor for class gaiasky.event.PriorityQueue
-
Creates a
PriorityQueue
with the specified initial capacity that orders its elements according to their natural ordering. - prj(double[], double[]) - Static method in class gaiasky.util.math.Matrix4d
-
Multiplies the vector with the given matrix, performing a division by w.
- prj(double[], double[], int, int, int) - Static method in class gaiasky.util.math.Matrix4d
-
Multiplies the vectors with the given matrix, , performing a division by w.
- prj(Matrix4d) - Method in class gaiasky.util.math.Vector3d
-
Multiplies this vector by the given matrix dividing by w, assuming the fourth (w) component of the vector is 1.
- PROCEDURAL_GENERATION_CLOUD_INFO - Enum constant in enum class gaiasky.event.Event
-
Informs of the cloud generation, contains a boolean (start, finish)
- PROCEDURAL_GENERATION_SURFACE_INFO - Enum constant in enum class gaiasky.event.Event
-
Informs of the material generation, contains a boolean (start, finish)
- ProceduralGenerationWindow - Class in gaiasky.gui
- ProceduralGenerationWindow(FocusView, Stage, Skin) - Constructor for class gaiasky.gui.ProceduralGenerationWindow
- process() - Method in class gaiasky.desktop.util.Positions2DExtractor
- process() - Method in class gaiasky.util.OneTimeRunnable
- processDrag(int, int, double, double, int) - Method in class gaiasky.input.MainMouseKbdListener
- processEntity(Entity, float) - Method in class gaiasky.scene.system.initialize.AbstractInitSystem
- processEntity(Entity, float) - Method in class gaiasky.scene.system.ParallelSystem
-
This method is called on every entity on every update call of the EntitySystem.
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.AxesExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.BackgroundExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.BillboardSetExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.BoundariesExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.ClusterExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.ConstellationExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.ElementsSetExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.GridRecExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.KeyframeExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.LocExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.MeshExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.ModelExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.OctreeExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.ParticleExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.ParticleSetExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.PerimeterExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.RaymarchingExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.RulerExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.ShapeExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.TitleExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.TrajectoryExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.VertsExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.render.extract.VRDeviceExtractor
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.AxesUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.BackgroundUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.BillboardSetUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.BillboardUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.ClusterUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.ConstellationUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.DatasetDescriptionUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.ElementsSetUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.GraphUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.GridRecUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.KeyframeUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.LocUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.MeshUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.ModelUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.OctreeUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.ParticleSetUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.ParticleUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.PerimeterUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.RaymarchingUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.RulerUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.ShapeUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.TitleUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.TrajectoryUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.VertsUpdater
- processEntity(Entity, float) - Method in class gaiasky.scene.system.update.VRDeviceUpdater
- processJson(JsonValue, Functions.Function3<Class<?>, Object, JsonValue, Boolean>) - Method in class gaiasky.data.JsonLoader
-
Processes the given JSON tree, extracting and converting the class and value of each attribute, and runs the given function on it.
- processListener(XrInputListener) - Method in class gaiasky.vr.openxr.input.actionsets.GaiaSkyActionSet
- processListener(XrInputListener) - Method in class gaiasky.vr.openxr.input.XrControllerDevice
- processObservedTiles() - Method in class gaiasky.util.svt.SVTManager
-
Processes the current observed tiles queue.
- profile - Variable in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- profileDecay - Variable in class gaiasky.data.group.DatasetOptions
- profileDecay - Variable in class gaiasky.gui.DatasetLoadDialog
- profileDecay - Variable in class gaiasky.scene.component.ParticleSet
-
Profile decay of the particles in the shader, when using quads.
- program - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- program - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- program - Variable in class gaiasky.util.gdx.shader.BaseIntShader
- program - Variable in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Program handle.
- program - Variable in class gaiasky.util.Settings
- programmaticUpdate() - Method in class gaiasky.gui.FocusInfoInterface
- programmaticUpdate() - Method in class gaiasky.gui.GamepadGui
- programmaticUpdate() - Method in class gaiasky.gui.TopInfoInterface
- programs - Variable in class gaiasky.render.system.AbstractRenderSystem
- ProgramSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings
- ProgressRunnable - Interface in gaiasky.util
-
Runnable to update the progress of an operation.
- projection - Variable in class gaiasky.scene.camera.AbstractCamera
- projection - Variable in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
- Projection - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter.Param
- projectionActive() - Static method in class gaiasky.util.SlaveManager
-
Checks if a special projection is active in this slave (yaw/pitch/roll, etc.)
- projectionLines - Variable in class gaiasky.util.Settings.ProgramSettings.RecursiveGridSettings
- projTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- projTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- projTrans - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- projTrans - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- projViewTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- projViewTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- projViewTrans - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- projViewTrans - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- projViewTransSetter - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- projViewTransUniform - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- projViewWorldTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- projViewWorldTrans - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- properMotion - Variable in class gaiasky.util.Settings.SceneSettings
- ProperMotion - Class in gaiasky.scene.component
- ProperMotion - Static variable in class gaiasky.render.system.ImmediateModeRenderSystem.OwnUsage
- ProperMotion() - Constructor for class gaiasky.scene.component.ProperMotion
- properMotionOffset - Variable in class gaiasky.render.system.InstancedRenderSystem.InstancedModel
- ProperMotionSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.ProperMotionSettings
- properMotionsToCartesian(double, double, double, double, double, double, Vector3d) - Static method in class gaiasky.util.coord.AstroUtils
-
Converts proper motions + radial velocity into a cartesian vector.
- PROPERTIES_WRITTEN - Enum constant in enum class gaiasky.event.Event
-
Sent when the properties in GlobalConf have been modified, usually after a configuration dialog.
- propertyToMethodName(String) - Static method in class gaiasky.util.TextUtils
-
Converts from property displayName to method displayName by removing the separator dots and capitalising each chunk.
- provider - Variable in class gaiasky.scene.component.Attitude
- provider - Variable in class gaiasky.scene.component.BillboardSet
- provider - Variable in class gaiasky.scene.component.Catalog
-
Fully qualified name of data provider class
- provider - Variable in class gaiasky.scene.component.ParticleSet
-
Fully qualified name of data provider class.
- provider - Variable in class gaiasky.scene.component.Trajectory
- provider() - Method in class gaiasky.gui.BookmarkPath.BookmarksFileSystem
- providerClass - Variable in class gaiasky.scene.component.Trajectory
- providerInstance - Variable in class gaiasky.scene.component.Trajectory
- providerParams - Variable in class gaiasky.scene.component.ParticleSet
- proximity - Variable in class gaiasky.scene.camera.AbstractCamera
- proximity - Variable in class gaiasky.scene.component.ParticleSet
-
Proximity particles.
- Proximity - Class in gaiasky.util.camera
- Proximity() - Constructor for class gaiasky.util.camera.Proximity
- Proximity(int) - Constructor for class gaiasky.util.camera.Proximity
- Proximity.NearbyRecord - Class in gaiasky.util.camera
- proxy - Variable in class gaiasky.util.Settings
- ProxyBean() - Constructor for class gaiasky.util.Settings.ProxySettings.ProxyBean
- ProxySettings() - Constructor for class gaiasky.util.Settings.ProxySettings
- PSEUDO - Enum constant in enum class gaiasky.util.Settings.LensFlareType
- PseudoLensFlare - Class in gaiasky.util.gdx.contrib.postprocess.effects
- PseudoLensFlare(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- PseudoLensFlare.Settings - Class in gaiasky.util.gdx.contrib.postprocess.effects
- PseudoLensFlareFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- PseudoLensFlareFilter(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.PseudoLensFlareFilter
- PseudoLensFlareFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- publish(Event, Object, Object...) - Static method in class gaiasky.event.EventManager
-
Register a new event to the default event manager instance with the given source and data.
- publishDelayed(Event, Object, long, Object...) - Static method in class gaiasky.event.EventManager
-
Register a new delayed event in the default manager with the given type, data, delay and the default time frame.
- publishReleaseNotes() - Method in class gaiasky.gui.GuiRegistry
- put(int, IntNode) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.scene.NodeResolver
- put(BoundingBox) - Method in class gaiasky.util.math.BoundingBoxDouble
- put(Matrix4, FloatBuffer) - Static method in class gaiasky.util.math.Matrix4Utils
- put(Vector3) - Method in class gaiasky.util.math.Vector3b
- put(Vector3) - Method in class gaiasky.util.math.Vector3d
- put(Vector3b) - Method in class gaiasky.util.math.Vector3b
- put(Vector3d) - Method in class gaiasky.util.math.Vector3b
- put(Vector3d) - Method in class gaiasky.util.math.Vector3d
- put(K, double) - Method in class gaiasky.util.ObjectDoubleMap
- put(K, double, double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns the old value associated with the specified key, or the specified default value.
- putAll(ObjectDoubleMap<? extends K>) - Method in class gaiasky.util.ObjectDoubleMap
- putIn(Matrix4) - Method in class gaiasky.util.math.Matrix4d
-
Sets the given matrix to this matrix
- px(float) - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- PythonBodyCoordinates - Class in gaiasky.util.coord
- PythonBodyCoordinates(IPythonCoordinatesProvider) - Constructor for class gaiasky.util.coord.PythonBodyCoordinates
Q
- Q - Static variable in class gaiasky.gui.GSKeys
- qEval(double, double[], QuaternionDouble[], QuaternionDouble[], int, Interpolator.Kind) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
Evaluates the quaternion derivative, value or integral at point tx, using Hermite interpolation in t[], q[], qDot[].
- qExtraOmega - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
-
Quaterniond corresponding to extraOmega
- qf - Variable in class gaiasky.scene.component.MotorEngine
- qHermiteAverage(double, double, double[], int, QuaternionDouble[], QuaternionDouble[]) - Static method in class gaiasky.util.gaia.utils.Interpolator
-
Static method for computing the average attitude quaternion over a finite time interval ta <= t <= tb, using cubic Hermite interpolation, as well as the average time derivative
- quad - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- quad - Static variable in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- quad - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings.ThresholdSettings
- quadIndices(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.render.system.PointCloudTriRenderSystem
-
Adds the indices to make two triangles into a quad, given the four vertices in vertPos.
- quadIndices(ImmediateModeRenderSystem.MeshData) - Method in class gaiasky.scene.system.render.draw.PointCloudQuadRenderer
-
Adds the indices to make two triangles into a quad, given the four vertices in vertPos.
- quality - Variable in class gaiasky.scene.record.AtmosphereComponent
- quality - Variable in class gaiasky.scene.record.CloudComponent
- quality - Variable in class gaiasky.util.Settings.GraphicsSettings
- quality - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.ElevationSettings
- quality - Variable in class gaiasky.util.Settings.ScreenshotSettings
- Quantity - Class in gaiasky.util.units
- Quantity() - Constructor for class gaiasky.util.units.Quantity
- Quantity.Angle - Class in gaiasky.util.units
- Quantity.Angle.AngleUnit - Enum Class in gaiasky.util.units
- Quantity.Brightness - Class in gaiasky.util.units
- Quantity.Brightness.BrightnessUnit - Enum Class in gaiasky.util.units
- Quantity.Length - Class in gaiasky.util.units
- Quantity.Length.LengthUnit - Enum Class in gaiasky.util.units
- QuaternionDouble - Class in gaiasky.util.math
- QuaternionDouble() - Constructor for class gaiasky.util.math.QuaternionDouble
- QuaternionDouble(double, double, double, double) - Constructor for class gaiasky.util.math.QuaternionDouble
-
Constructor, sets the four components of the quaternion.
- QuaternionDouble(Quaternion) - Constructor for class gaiasky.util.math.QuaternionDouble
-
Constructor, sets the quaternion components from the given quaternion.
- QuaternionDouble(QuaternionDouble) - Constructor for class gaiasky.util.math.QuaternionDouble
-
Constructor, sets the quaternion components from the given quaternion.
- QuaternionDouble(Vector3d, double) - Constructor for class gaiasky.util.math.QuaternionDouble
-
Constructor, sets the quaternion from the given axis vector and the angle around that axis in degrees.
- QuaternionTransform - Class in gaiasky.scene.record
- QuaternionTransform() - Constructor for class gaiasky.scene.record.QuaternionTransform
- queue(OrbitDataLoader.OrbitDataLoaderParameters) - Method in class gaiasky.data.OrbitRefresher
- queue(IntAnimationController.AnimationDesc, float) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Queue an animation to be applied when the current is finished.
- queue(IntAnimation, float, float, int, float, IntAnimationController.AnimationListener, float) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Queue an animation to be applied when the current is finished.
- queue(OctreeNode) - Method in interface gaiasky.data.api.IOctantLoader
- queue(OctreeNode) - Method in class gaiasky.data.OctreeLoader
-
Adds the octant to the load queue.
- queue(String, float, float, int, float, IntAnimationController.AnimationListener, float) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Queue an animation to be applied when the
IntAnimationController.current
animation is finished. - queue(String, int, float, IntAnimationController.AnimationListener, float) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Queue an animation to be applied when the
IntAnimationController.current
animation is finished. - queued - Variable in class gaiasky.util.gdx.model.IntAnimationController
-
The animation queued to be played when the
IntAnimationController.current
animation is completed. - QUEUED - Enum constant in enum class gaiasky.util.tree.LoadStatus
- queuedTransitionTime - Variable in class gaiasky.util.gdx.model.IntAnimationController
-
The transition time which should be applied to the queued animation.
- quit() - Method in class gaiasky.script.EventScriptingInterface
- quit() - Method in interface gaiasky.script.IScriptingInterface
-
Initiates the quit action to terminate the program.
- QuitWindow - Class in gaiasky.gui
- QuitWindow(Stage, Skin) - Constructor for class gaiasky.gui.QuitWindow
- qW - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- qX - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- qY - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- qZ - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
R
- r - Variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRHDRColorAttribute
- R - Static variable in class gaiasky.gui.GSKeys
- R_BRACKET - Static variable in class gaiasky.gui.GSKeys
- R0(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- R0(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- R0(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- R1(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- R1(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- R2(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- R2(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- R3(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- R3(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- R4(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- R4(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.DummyVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.EarthVSOP87
- R5(double) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.JupiterVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.MarsVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.MercuryVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.NeptuneVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.SaturnVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.UranusVSOP87
- R5(double) - Method in class gaiasky.util.coord.vsop87.VenusVSOP87
- ra - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- ra() - Method in interface gaiasky.scene.api.IParticleRecord
-
Right ascension in degrees.
- ra() - Method in class gaiasky.scene.record.ParticleRecord
-
Right ascension in degrees.
- ra() - Method in class gaiasky.scene.record.PointParticleRecord
- RA_DEC_UPDATED - Enum constant in enum class gaiasky.event.Event
-
Updates the position of the pointer and the view in equatorial coordinates.
- ra_err - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- racolnames - Static variable in class gaiasky.util.ucd.UCDParser
- RAD - Enum constant in enum class gaiasky.util.units.Quantity.Angle.AngleUnit
-
Radians
- RAD_TO_MILLARCSEC - Static variable in class gaiasky.util.Nature
- radDeg - Static variable in class gaiasky.util.math.MathUtilsDouble
- RADECPointerLabel - Variable in class gaiasky.gui.FocusInfoInterface
- RADECViewLabel - Variable in class gaiasky.gui.FocusInfoInterface
- RadialBlur - Class in gaiasky.util.gdx.contrib.postprocess.filters
- RadialBlur() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- RadialBlur(RadialBlur.Quality) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- RadialBlur.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- RadialBlur.Quality - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- RadialDistortion - Class in gaiasky.util.gdx.contrib.postprocess.filters
- RadialDistortion() - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion
- RadialDistortion.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- radiansToDegrees - Static variable in class gaiasky.util.math.MathUtilsDouble
-
multiply by this to convert from radians to degrees
- radius - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- radius - Variable in class gaiasky.scene.component.ParticleExtra
- radius - Variable in class gaiasky.util.camera.Proximity.NearbyRecord
- radius - Variable in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- radius - Variable in class gaiasky.util.gdx.model.IntMeshPart
-
The radius relative to
IntMeshPart.center
of the bounding sphere of the shape, or negative if not calculated yet. - radius() - Method in interface gaiasky.scene.api.IParticleRecord
- radius() - Method in class gaiasky.scene.record.ParticleRecord
- radius() - Method in class gaiasky.scene.record.PointParticleRecord
- radiuscolnames - Static variable in class gaiasky.util.ucd.UCDParser
- radiusDeg - Variable in class gaiasky.scene.component.Cluster
- radvel - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- radvel() - Method in interface gaiasky.scene.api.IParticleRecord
- radvel() - Method in class gaiasky.scene.record.ParticleRecord
- radvel() - Method in class gaiasky.scene.record.PointParticleRecord
- RADVEL - Variable in class gaiasky.util.ucd.UCDParser
- radvel_err - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- radvelcolnames - Static variable in class gaiasky.util.ucd.UCDParser
- ramp - Variable in class gaiasky.util.gaia.TransitionScanningLaw
- random - Static variable in class gaiasky.util.math.MathUtilsDouble
- random() - Method in class gaiasky.util.DoubleArray
-
Returns a random item from the array, or zero if the array is empty.
- random() - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns random number between 0.0 (inclusive) and 1.0 (exclusive).
- random() - Static method in class gaiasky.util.math.StdRandom
-
Deprecated.Replaced by
StdRandom.uniform()
. - random(double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns a random number between 0 (inclusive) and the specified value (exclusive).
- random(double, double) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns a random number between start (inclusive) and end (exclusive).
- random(int) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns a random number between 0 (inclusive) and the specified value (inclusive).
- random(int, int) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns a random number between start (inclusive) and end (inclusive).
- random(long) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns a random number between 0 (inclusive) and the specified value (inclusive).
- random(long, long) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Returns a random number between start (inclusive) and end (inclusive).
- randomize - Variable in class gaiasky.scene.component.ModelScaffolding
-
The components to randomize---possible values are ["model", "cloud", "atmosphere"]
- randomizeAll() - Method in class gaiasky.gui.ProceduralGenerationWindow
- randomizeAll(long, double) - Method in class gaiasky.scene.record.AtmosphereComponent
-
Creates a random atmosphere component using the given seed and the base body size.
- randomizeAll(long, double) - Method in class gaiasky.scene.record.CloudComponent
-
Creates a random cloud component using the given seed and the base body size.
- randomizeAll(long, double) - Method in class gaiasky.scene.record.MaterialComponent
- randomizeAll(long, double) - Method in class gaiasky.scene.record.ModelComponent
-
Creates a random model component using the given seed.
- randomizeAll(Random) - Method in class gaiasky.scene.record.NoiseComponent
- randomizeAll(Random, boolean, boolean) - Method in class gaiasky.scene.record.NoiseComponent
- randomizeAtmosphere(Boolean) - Method in class gaiasky.gui.ProceduralGenerationWindow
- randomizeClouds(Boolean) - Method in class gaiasky.gui.ProceduralGenerationWindow
- randomizeSurface(Boolean) - Method in class gaiasky.gui.ProceduralGenerationWindow
- range - Variable in class gaiasky.scene.record.NoiseComponent
- range - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRLightsPunctual.GLTFLight
-
Hint defining a distance cutoff at which the light's intensity may be considered to have reached zero.
- range - Variable in class gaiasky.util.gdx.model.gltf.scene3d.lights.PointLightEx
-
Optional range in meters.
- range - Variable in class gaiasky.util.gdx.model.gltf.scene3d.lights.SpotLightEx
-
Optional range in meters.
- rateX - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- rateY - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- rateZ - Variable in class gaiasky.util.gaia.HermiteInterpolatedAttitudeDataServer
- rawDoubleData() - Method in interface gaiasky.scene.api.IParticleRecord
- rawDoubleData() - Method in class gaiasky.scene.record.ParticleRecord
- rawDoubleData() - Method in class gaiasky.scene.record.PointParticleRecord
- rawFloatData() - Method in interface gaiasky.scene.api.IParticleRecord
- rawFloatData() - Method in class gaiasky.scene.record.ParticleRecord
- rawFloatData() - Method in class gaiasky.scene.record.PointParticleRecord
- RayDouble - Class in gaiasky.util.math
- RayDouble(Vector3d, Vector3d) - Constructor for class gaiasky.util.math.RayDouble
-
Constructor, sets the starting position of the Rayd and the direction.
- raymarching - Static variable in class gaiasky.scene.Mapper
- Raymarching - Class in gaiasky.scene.component
- Raymarching - Class in gaiasky.util.gdx.contrib.postprocess.effects
- Raymarching() - Constructor for class gaiasky.scene.component.Raymarching
- Raymarching(String, float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- Raymarching(String, int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- RAYMARCHING_ADDITIONAL_CMD - Enum constant in enum class gaiasky.event.Event
-
Push new additional data to ray marching shader.
- RAYMARCHING_CMD - Enum constant in enum class gaiasky.event.Event
-
Submits a register/unregister command for a ray marching shader.
- RaymarchingExtractor - Class in gaiasky.scene.system.render.extract
- RaymarchingExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.RaymarchingExtractor
- RaymarchingFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- RaymarchingFilter(String, int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
-
Creates a filter with the given viewport size
- RaymarchingFilter(String, Vector2) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
-
Creates a filter with the given viewport size.
- RaymarchingFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- RaymarchingInitializer - Class in gaiasky.scene.system.initialize
- RaymarchingInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.RaymarchingInitializer
- raymarchings - Variable in class gaiasky.scene.Families
- raymarchingShader - Variable in class gaiasky.scene.component.Raymarching
- RaymarchingUpdater - Class in gaiasky.scene.system.update
- RaymarchingUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.RaymarchingUpdater
- rc - Variable in class gaiasky.render.process.RenderModeAbstract
- rc - Variable in class gaiasky.render.system.AbstractRenderSystem
- rc - Variable in class gaiasky.scene.component.Rotation
-
Holds information about the rotation of the body
- read() - Method in class gaiasky.util.io.ByteBufferInputStream
- read() - Method in class gaiasky.util.io.FileInfoInputStream
- read(byte[]) - Method in class gaiasky.util.io.FileInfoInputStream
- read(byte[], int, int) - Method in class gaiasky.util.io.ByteBufferInputStream
- read(byte[], int, int) - Method in class gaiasky.util.io.FileInfoInputStream
- read(Json, JsonValue) - Method in class gaiasky.util.gdx.model.gltf.data.geometry.GLTFMorphTarget
- read(Json, JsonValue) - Method in class gaiasky.util.gdx.model.gltf.data.GLTFExtensions
- read(Json, JsonValue) - Method in class gaiasky.util.gdx.model.gltf.data.GLTFExtras
- read(Path) - Method in class gaiasky.util.coord.vsop2000.VSOP2000Reader
-
Reads the given file and returns an array of
VSOP2000Reader.VSOP2000Coordinate
with 3 positions, for X, Y and Z respectively. - readBufferFloat(int) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.data.DataResolver
- readBufferUByte(int) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.data.DataResolver
- readBufferUByteAsFloat(int) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.data.DataResolver
- readBufferUShort(int) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.data.DataResolver
- readBufferUShortAsFloat(int) - Method in class gaiasky.util.gdx.model.gltf.loaders.shared.data.DataResolver
- readData(InputStream, double) - Method in class gaiasky.data.group.BinaryDataProvider
- reAddObjects() - Method in class gaiasky.gui.CustomInterface
- reader - Variable in class gaiasky.util.gdx.loader.G3dModelLoader
- readGamepadMappings(String) - Static method in class gaiasky.gui.AbstractGamepadMappings
- readMetadata(InputStream) - Method in class gaiasky.data.group.MetadataBinaryIO
-
Reads the metadata into an octree node
- readMetadata(InputStream, LoadStatus) - Method in class gaiasky.data.group.MetadataBinaryIO
-
Reads the metadata into an octree node
- readMetadataMapped(String) - Method in class gaiasky.data.group.MetadataBinaryIO
- readMetadataMapped(String, LoadStatus) - Method in class gaiasky.data.group.MetadataBinaryIO
- readParticleRecord(DataInputStream, double) - Method in interface gaiasky.data.api.BinaryIO
-
Read a star from the input stream.
- readParticleRecord(DataInputStream, double) - Method in class gaiasky.data.group.BinaryIOBase
- readParticleRecord(MappedByteBuffer, double) - Method in interface gaiasky.data.api.BinaryIO
-
Read a star from the mapped buffer.
- readParticleRecord(MappedByteBuffer, double) - Method in class gaiasky.data.group.BinaryIOBase
- readPFMData(FileHandle, boolean, boolean) - Static method in class gaiasky.util.gdx.loader.PFMReader
- readPFMPixmap(FileHandle, boolean) - Static method in class gaiasky.util.gdx.loader.PFMReader
- readPFMTextureData(FileHandle, boolean) - Static method in class gaiasky.util.gdx.loader.PFMReader
- readWarpMeshAscii(FileHandle) - Static method in class gaiasky.util.gdx.loader.WarpMeshReader
- READY - Enum constant in enum class gaiasky.util.tree.LoadStatus
-
Ready to stream data to GPU.
- REAL_TIME - Enum constant in enum class gaiasky.event.EventManager.TimeFrame
-
Real time from the user's perspective
- realGaiaAttitude - Variable in class gaiasky.util.Settings.DataSettings
- realPosition - Variable in class gaiasky.util.units.Position
- realRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- realRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- realRender() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.WarpingMeshFilter
- realTime - Variable in class gaiasky.util.Settings.RuntimeSettings
- RealTimeClock - Class in gaiasky.util.time
- RealTimeClock() - Constructor for class gaiasky.util.time.RealTimeClock
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AccumulationBlur
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AnaglyphEffect
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.ChromaticAberration
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Curvature
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.DepthBuffer
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.DrawTexture
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Fxaa
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.GravitationalDistortion
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Mosaic
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Nfaa
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Reprojection
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.UnsharpMask
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.WarpingMesh
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.XBRZ
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Bias
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.ChromaticAberrationFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Copy
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.FxaaFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LensDirt
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LensFlareFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.MultipassFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.NfaaFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.PseudoLensFlareFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Threshold
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.UnsharpMaskFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.WarpingMeshFilter
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.XBRZUpscale
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Zoom
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Regenerates and/or rebinds owned resources when needed, eg.
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
-
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost.
- rebind() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
When needed graphics memory could be invalidated so buffers should be rebuilt.
- rebuild() - Method in class gaiasky.gui.ProceduralGenerationWindow
- REBUILD_SHADOW_MAP_DATA_CMD - Enum constant in enum class gaiasky.event.Event
-
Event to update the shadow map metadata.
- rebuildGui() - Method in class gaiasky.gui.AbstractGui
-
Adds the already created GUI objects to the stage.
- rebuildGui() - Method in class gaiasky.gui.CrashGui
- rebuildGui() - Method in class gaiasky.gui.DebugGui
- rebuildGui() - Method in class gaiasky.gui.FullGui
- rebuildGui() - Method in class gaiasky.gui.GamepadGui
- rebuildGui() - Method in class gaiasky.gui.LoadingGui
- rebuildGui() - Method in class gaiasky.gui.RenderGui
- rebuildGui() - Method in class gaiasky.gui.SpacecraftGui
- rebuildGui() - Method in class gaiasky.gui.StereoGui
- rebuildGui() - Method in class gaiasky.gui.vr.WelcomeGuiVR
- rebuildGui() - Method in class gaiasky.gui.WelcomeGui
- rebuildReferences(IntModel) - Static method in class gaiasky.util.gdx.IntModelBuilder
-
Resets the references to
Material
s,IntMesh
es andIntMeshPart
s within the model to the ones used within it's nodes. - rec - Variable in class gaiasky.scene.record.ModelComponent
- RECALCULATE_CONTROLS_WINDOW_SIZE - Enum constant in enum class gaiasky.event.Event
-
Forces recalculation of main controls window size.
- recalculateButtonSize() - Method in class gaiasky.gui.GenericDialog
- recalculateSize() - Method in class gaiasky.gui.ControlsWindow
- recCamera - Variable in class gaiasky.gui.components.CameraComponent
- receiveScrollEvents() - Method in class gaiasky.util.scene2d.OwnLabel
- recKeyframeCamera - Variable in class gaiasky.gui.components.CameraComponent
- recomputeConstants() - Method in class gaiasky.util.gaia.Nsl37
-
Initializes quantities that only depend on the initial parameters.
- RECORD_CAMERA_CMD - Enum constant in enum class gaiasky.event.Event
-
Issues the command to enable camera recording.
- recordCamera - Variable in class gaiasky.util.Settings.RuntimeSettings
- RECORDING - Enum constant in enum class gaiasky.util.camera.rec.Camcorder.RecorderState
- recordKeyframeCamera - Variable in class gaiasky.util.Settings.RuntimeSettings
- rect(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- rect(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a rectangle Requires GL_POINTS, GL_LINES or GL_TRIANGLES primitive type.
- rect(int, int, int, int) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- rect(int, int, int, int) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a rectangle by indices.
- rect(Vector3, Vector3, Vector3, Vector3, Vector3) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- rect(Vector3, Vector3, Vector3, Vector3, Vector3) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a rectangle.
- rect(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- rect(IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo, IntMeshPartBuilder.VertexInfo) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a rectangle.
- recursiveGrid - Variable in class gaiasky.util.Settings.ProgramSettings
- RecursiveGrid - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- RecursiveGridSettings() - Constructor for class gaiasky.util.Settings.ProgramSettings.RecursiveGridSettings
- reduce() - Method in class gaiasky.util.gaia.time.GtiList
-
Combine overlapping intervals (logical OR)
- reduce(double) - Static method in class gaiasky.util.elements.Anomalies
-
Reduce the given angle to the interval [0 2pi[.
- reduced - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- reducedPrecession - Variable in class gaiasky.util.gaia.MslAttitudeDataServer
-
Keep track of times when the precession rate is reduced
- ref_epoch - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- refDir - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- refEpoch - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Reference epoch to which the reference scan parameters refer
- reflection - Variable in class gaiasky.util.gdx.model.data.OwnModelMaterial
- reflectionCubemap - Static variable in class gaiasky.scene.record.MaterialComponent
- reflectionCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- reflectionCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- ReflectionCubemap - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- ReflectionCubemapAlias - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- reflectionSkyboxLocation - Variable in class gaiasky.util.Settings.DataSettings
- refPlane - Variable in class gaiasky.scene.component.ModelScaffolding
-
Name of the reference plane for this object.
- refPlaneTransform - Variable in class gaiasky.scene.component.ModelScaffolding
-
Name of the transformation to the reference plane
- refresh() - Method in class gaiasky.gui.DatasetManagerWindow
- refreshAllOrbits() - Method in class gaiasky.script.EventScriptingInterface
- refreshAllOrbits() - Method in interface gaiasky.script.IScriptingInterface
-
Forces all orbits to refresh immediately.
- refreshData() - Method in class gaiasky.scene.view.KeyframesView
-
Refreshes the positions and orientations from the keyframes
- refreshing - Variable in class gaiasky.scene.component.Trajectory
-
Refreshing state
- refreshObjectOrbit(String) - Method in class gaiasky.script.EventScriptingInterface
- refreshObjectOrbit(String) - Method in interface gaiasky.script.IScriptingInterface
-
Forces the refresh of the orbit of the object identified by
name
. - refreshOrbit(Trajectory, Verts, boolean) - Method in class gaiasky.scene.entity.TrajectoryUtils
-
Queues a trajectory refresh task with the refresher for this trajectory.
- refreshOrientations() - Method in class gaiasky.scene.view.KeyframesView
-
Refreshes the orientations from the keyframes
- refreshRate - Variable in class gaiasky.util.Settings.GraphicsSettings.FullscreenSettings
- refreshSingleVector(Entity, Vector3d, Vector3d) - Method in class gaiasky.scene.view.KeyframesView
- REFSYS - Enum constant in enum class gaiasky.util.Settings.OriginType
- RefSysTransform - Class in gaiasky.scene.component
- RefSysTransform() - Constructor for class gaiasky.scene.component.RefSysTransform
- regenerateCameraPath() - Method in class gaiasky.util.camera.rec.KeyframesManager
-
Re-generates the camera path object from the current keyframes list.
- regenerateIndex() - Method in class gaiasky.scene.component.ParticleSet
-
Regenerates the name index
- RegexpValidator - Class in gaiasky.util.validator
- RegexpValidator(IValidator, String) - Constructor for class gaiasky.util.validator.RegexpValidator
- RegexpValidator(String) - Constructor for class gaiasky.util.validator.RegexpValidator
- regime - Variable in class gaiasky.scene.component.GridRecursive
- Region() - Constructor for class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- regionId - Variable in class gaiasky.util.SlaveManager
- register(BaseIntShader.Uniform) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- register(BaseIntShader.Uniform, BaseIntShader.Setter) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- register(String) - Static method in class gaiasky.util.gdx.shader.attribute.Attribute
-
Call this method to register a custom attribute type, see the wiki for an example.
- register(String) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- register(String, BaseIntShader.Setter) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- register(String, BaseIntShader.Validator) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- register(String, BaseIntShader.Validator, BaseIntShader.Setter) - Method in class gaiasky.util.gdx.shader.BaseIntShader
-
Register an uniform which might be used by this shader.
- register(WatchService, WatchEvent.Kind<?>[], WatchEvent.Modifier...) - Method in class gaiasky.gui.BookmarkPath
- registerGui(IGui) - Method in class gaiasky.gui.GuiRegistry
-
Registers a new GUI.
- registerKeyDownTime(int, long) - Method in class gaiasky.input.KeyRegister
- registerKeyDownTime(Collection<Integer>, long) - Method in class gaiasky.input.KeyRegister
- regretLastStep() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Regret the last step
- REGULAR - Enum constant in enum class gaiasky.scene.component.Mesh.MeshShading
- RegularInputStreamProvider - Class in gaiasky.util.gdx.loader.is
- RegularInputStreamProvider() - Constructor for class gaiasky.util.gdx.loader.is.RegularInputStreamProvider
- reinitialiseGUI1() - Method in class gaiasky.GaiaSky
-
Re-initialises all the GUI (step 1).
- reinitialiseGUI2() - Method in class gaiasky.GaiaSky
-
Second step in GUI initialisation.
- reinitialize(int) - Method in class gaiasky.render.system.LightPositionUpdater
- relAberrationOn() - Method in class gaiasky.util.gravwaves.RelativisticEffectsManager
- relativisticAberration - Variable in class gaiasky.util.Settings.RuntimeSettings
- relativisticCamera - Variable in class gaiasky.scene.camera.CameraManager
- RelativisticCamera - Class in gaiasky.scene.camera
- RelativisticCamera(AssetManager, CameraManager) - Constructor for class gaiasky.scene.camera.RelativisticCamera
- RelativisticCamera(CameraManager) - Constructor for class gaiasky.scene.camera.RelativisticCamera
- RelativisticEffectsComponent - Class in gaiasky.scene.record
- RelativisticEffectsComponent() - Constructor for class gaiasky.scene.record.RelativisticEffectsComponent
- RelativisticEffectsManager - Class in gaiasky.util.gravwaves
- RelativisticShader - Class in gaiasky.util.gdx.shader
- RelativisticShader(IntRenderable) - Constructor for class gaiasky.util.gdx.shader.RelativisticShader
- RelativisticShader(IntRenderable, DefaultIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.RelativisticShader
- RelativisticShader(IntRenderable, DefaultIntShader.Config, ExtShaderProgram) - Constructor for class gaiasky.util.gdx.shader.RelativisticShader
- RelativisticShader(IntRenderable, DefaultIntShader.Config, String) - Constructor for class gaiasky.util.gdx.shader.RelativisticShader
- RelativisticShader(IntRenderable, DefaultIntShader.Config, String, String, String) - Constructor for class gaiasky.util.gdx.shader.RelativisticShader
- RelativisticShader.Inputs - Class in gaiasky.util.gdx.shader
- RelativisticShader.Setters - Class in gaiasky.util.gdx.shader
- RelativisticShaderProvider - Class in gaiasky.util.gdx.shader.provider
- RelativisticShaderProvider() - Constructor for class gaiasky.util.gdx.shader.provider.RelativisticShaderProvider
- RelativisticShaderProvider(FileHandle, FileHandle) - Constructor for class gaiasky.util.gdx.shader.provider.RelativisticShaderProvider
- RelativisticShaderProvider(DefaultIntShader.Config) - Constructor for class gaiasky.util.gdx.shader.provider.RelativisticShaderProvider
- RelativisticShaderProvider(String, String, String, String) - Constructor for class gaiasky.util.gdx.shader.provider.RelativisticShaderProvider
- RelativisticShaderProviderLoader<T> - Class in gaiasky.util.gdx.shader.loader
- RelativisticShaderProviderLoader(FileHandleResolver) - Constructor for class gaiasky.util.gdx.shader.loader.RelativisticShaderProviderLoader
- RelativisticShaderProviderLoader.RelativisticShaderProviderParameter - Class in gaiasky.util.gdx.shader.loader
- RelativisticShaderProviderParameter(String, String) - Constructor for class gaiasky.util.gdx.shader.loader.RelativisticShaderProviderLoader.RelativisticShaderProviderParameter
- relativisticSpeedCap() - Method in interface gaiasky.scene.api.ISpacecraft
- relativisticSpeedCap() - Method in class gaiasky.scene.component.MotorEngine
- relativisticSpeedCap() - Method in class gaiasky.scene.view.SpacecraftView
- relativize(Path) - Method in class gaiasky.gui.BookmarkPath
- releaseNotes - Variable in class gaiasky.util.datadesc.DatasetDesc
- ReleaseNotesWindow - Class in gaiasky.gui
- ReleaseNotesWindow(Stage, Skin, Path) - Constructor for class gaiasky.gui.ReleaseNotesWindow
- reload() - Method in class gaiasky.util.gdx.graphics.TextureView
- reload() - Method in class gaiasky.util.gdx.OwnCubemap
- RELOAD_CONTROLLER_MAPPINGS - Enum constant in enum class gaiasky.event.Event
-
Reloads the inputListener mappings.
- reloadBookmarksTree() - Method in class gaiasky.gui.components.BookmarksComponent
- reloadData(BillboardSet) - Method in class gaiasky.scene.system.initialize.BillboardSetInitializer
- reloadDataFiles() - Method in class gaiasky.util.GlobalResources
- reloadGamepadMappings(Path) - Method in class gaiasky.gui.PreferencesWindow
- relPos - Variable in class gaiasky.scene.camera.SpacecraftCamera
- remove() - Method in class gaiasky.util.ObjectDoubleMap.Entries
- remove() - Method in class gaiasky.util.ObjectDoubleMap.Keys
- remove() - Method in class gaiasky.util.ObjectDoubleMap.Values
- remove() - Method in class gaiasky.util.scene2d.ContextMenu
- remove() - Method in class gaiasky.util.tree.OctreeNode
-
Removes this octant from the octree.
- remove(int) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- remove(Entity) - Method in class gaiasky.scene.Index
-
Removes the given entity from the index.
- remove(Entity, boolean) - Method in class gaiasky.scene.Scene
-
Removes the given entity from the scene.
- remove(BaseLight) - Method in class gaiasky.util.gdx.shader.Environment
- remove(BaseLight...) - Method in class gaiasky.util.gdx.shader.Environment
- remove(DirectionalLight) - Method in class gaiasky.util.gdx.shader.Environment
- remove(PointLight) - Method in class gaiasky.util.gdx.shader.Environment
- remove(SpotLight) - Method in class gaiasky.util.gdx.shader.Environment
- remove(Array<BaseLight>) - Method in class gaiasky.util.gdx.shader.Environment
- remove(Bits) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Removes the attribute from the material, i.e.: material.remove(BlendingAttribute.ID); Can also be used to remove multiple attributes also, i.e.
- remove(Class<? extends PostProcessorEffect>) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
-
Removes all effects from the given class
- remove(Comparable<T>, BinaryNode<T>) - Method in class gaiasky.util.BinarySearchTree
-
Internal method to remove from a subtree.
- remove(Object) - Method in class gaiasky.util.ds.RouletteList
- remove(String) - Method in class gaiasky.scene.Index
-
Removes the given key from the index.
- remove(String, Class<? extends PostProcessorEffect>) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
-
Removes the keyed effect from the given class
- remove(K, double) - Method in class gaiasky.util.ObjectDoubleMap
-
Returns the value for the removed key, or the default value if the key is not in the map.
- remove(T) - Method in class gaiasky.util.BinarySearchTree
-
Remove from the tree.
- remove(T) - Method in class gaiasky.util.gdx.contrib.utils.ItemsManager
-
Removes a previously added resource
- REMOVE_ALL_OBJECTS - Enum constant in enum class gaiasky.event.Event
-
Removes all the custom objects.
- REMOVE_GUI_COMPONENT - Enum constant in enum class gaiasky.event.Event
-
Removes the GUI component identified by the given name.
- REMOVE_KEYBOARD_FOCUS - Enum constant in enum class gaiasky.event.Event
-
Removes the keyboard focus in the GUI.
- REMOVE_OBJECTS - Enum constant in enum class gaiasky.event.Event
-
Removes a previously added message or image.
- removeAll(Stage) - Static method in class gaiasky.util.scene2d.ContextMenu
-
Removes every instance of
ContextMenu
formStage
actors. - removeAll(DoubleArray) - Method in class gaiasky.util.DoubleArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(Collection<?>) - Method in class gaiasky.util.ds.RouletteList
- removeAllControllerListeners() - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
-
Removes all controller listeners from all controllers.
- removeAllObjects() - Method in class gaiasky.script.EventScriptingInterface
- removeAllObjects() - Method in interface gaiasky.script.IScriptingInterface
-
Removes all objects.
- removeAllSubscriptions(IObserver...) - Method in class gaiasky.event.EventManager
-
Unregister all the subscriptions of the given listeners.
- removeAnimation(IntAnimation) - Method in class gaiasky.util.gdx.model.BaseIntAnimationController
-
Remove the specified animation, by marking the affected nodes as not animated.
- removeAnimation(IntAnimation) - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationsPlayer
- removeAtmosphericScattering(Material) - Method in class gaiasky.scene.record.AtmosphereComponent
- removeAtmosphericScattering(Material) - Method in class gaiasky.scene.record.CloudComponent
- removeBookmark(String) - Method in class gaiasky.gui.BookmarksManager
-
Removes a bookmark by its path.
- removeBookmarksByName(String) - Method in class gaiasky.gui.BookmarksManager
-
Remove all bookmarks with the given name.
- removeCameraTrackingObject() - Method in class gaiasky.script.EventScriptingInterface
- removeCameraTrackingObject() - Method in interface gaiasky.script.IScriptingInterface
-
Removes the tracking object from the camera, if any.
- removeCatalog() - Method in class gaiasky.util.CatalogInfo
-
Unloads and removes the catalog described by this catalog info
- removeChild(Entity, boolean) - Method in class gaiasky.scene.component.GraphNode
-
Removes the given child from this node, if it exists.
- removeChild(OctreeNode) - Method in class gaiasky.util.tree.OctreeNode
-
Removes the child from this octant's descendants.
- removeChild(T) - Method in class gaiasky.util.gdx.model.IntNode
-
Removes the specified node as child of this node.
- removeControllerListener(ControllerListener) - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
-
Removes the given listener from all controllers.
- removeDataset(String) - Method in class gaiasky.script.EventScriptingInterface
- removeDataset(String) - Method in interface gaiasky.script.IScriptingInterface
-
Removes the dataset identified by the given name, if it exists.
- removedFromEngine(Engine) - Method in class gaiasky.scene.system.ParallelSystem
- removeEffect(PostProcessorEffect) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Removes the specified effect from the effect chain.
- removeEldestEntry(Map.Entry<A, B>) - Method in class gaiasky.util.LruCache
-
Returns true if this
LruCache
has more entries than the maximum specified when it was created. - removeEnvironmentRotation() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- removeFromIndex(ParticleSet) - Method in class gaiasky.scene.Index
-
Removes the entities in the given particle set from this index.
- removeFromRender(IRenderable, RenderGroup) - Method in class gaiasky.scene.system.render.extract.AbstractExtractSystem
-
Removes the given renderable from the given render group list.
- removeGamepadGui() - Method in class gaiasky.gui.GamepadGui
- removeGamepadGui() - Method in class gaiasky.gui.GuiRegistry
- removeGamepadListener() - Method in class gaiasky.scene.camera.NaturalCamera
- removeGamepadListener() - Method in class gaiasky.scene.camera.SpacecraftCamera
- removeGravitationalWavesMaterial(Array<Material>) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- removeGravitationalWavesMaterial(Material) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- removeIndex(int) - Method in class gaiasky.util.DoubleArray
-
Removes and returns the item at the specified index.
- removeKey(K) - Method in class gaiasky.util.TwoWayMap
- removeListener(XrInputListener) - Method in class gaiasky.vr.openxr.XrDriver
-
Removes a
XrInputListener
- removeMapValues() - Method in class gaiasky.util.scene2d.OwnSlider
- removeMapValues() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- removeMin(BinaryNode<T>) - Method in class gaiasky.util.BinarySearchTree
-
Internal method to remove minimum item from a subtree.
- removeModeChangePopup() - Method in class gaiasky.gui.GuiRegistry
- removeModelObject(String) - Method in class gaiasky.script.EventScriptingInterface
- removeModelObject(String) - Method in interface gaiasky.script.IScriptingInterface
-
Removes the model object identified by the given name from the internal scene graph model of Gaia Sky, if it exists.
- removeObject(int) - Method in class gaiasky.script.EventScriptingInterface
- removeObject(int) - Method in interface gaiasky.script.IScriptingInterface
-
Removes the item with the given id.
- removeObjectCoordinatesProvider(String) - Method in class gaiasky.script.EventScriptingInterface
- removeObjectCoordinatesProvider(String) - Method in interface gaiasky.script.IScriptingInterface
-
Removes the current coordinates provider from the object with the given name.
- removeObjects(int[]) - Method in class gaiasky.script.EventScriptingInterface
- removeObjects(int[]) - Method in interface gaiasky.script.IScriptingInterface
-
Removes the items with the given ids.
- removeObjects(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- removeParenthood(Entity) - Method in class gaiasky.scene.component.Octree
- removeProcessor(IGui) - Method in class gaiasky.gui.GuiRegistry
- removeRadioSubscriptions(Entity) - Method in class gaiasky.event.EventManager
-
Remove all subscriptions of
EntityRadio
for the given entity. - removeRange(int, int) - Method in class gaiasky.util.DoubleArray
-
Removes the items between the specified indices, inclusive.
- removeReflectionCubemapAttribute(Array<Material>) - Method in class gaiasky.scene.record.ModelComponent
- removeRelativisticEffectsMaterial(Array<Material>) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- removeRelativisticEffectsMaterial(Material) - Method in class gaiasky.scene.record.RelativisticEffectsComponent
- removeRule(FilterRule) - Method in class gaiasky.util.filter.Filter
- removeRunnable(String) - Method in class gaiasky.GaiaSky
-
Removes a previously parked update runnable.
- removeRunnable(String) - Method in class gaiasky.script.EventScriptingInterface
- removeRunnable(String) - Method in interface gaiasky.script.IScriptingInterface
-
Removes the runnable with the given id, if any.
- removeScene(Scene) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- removeValue(double) - Method in class gaiasky.util.DoubleArray
- removeValue(V) - Method in class gaiasky.util.TwoWayMap
- removeVelocityBufferMaterial(Material) - Method in class gaiasky.scene.record.VelocityBufferComponent
- render - Variable in class gaiasky.scene.component.MotorEngine
- render - Static variable in class gaiasky.scene.Mapper
- render() - Method in class gaiasky.ErrorDialog
- render() - Method in class gaiasky.GaiaSky
- render() - Method in class gaiasky.GaiaSkyView
- render() - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- render() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- render() - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- render() - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Convenience method to render to screen.
- render() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
-
render all scenes.
- render(int, int) - Method in class gaiasky.gui.AbstractGui
- render(int, int) - Method in class gaiasky.gui.GuiRegistry
-
Renders the registered GUIs.
- render(int, int) - Method in interface gaiasky.gui.IGui
-
Renders this GUI
- render(int, int) - Method in class gaiasky.gui.SpacecraftGui
- render(int, int) - Method in class gaiasky.gui.vr.MainVRGui
- render(int, int) - Method in class gaiasky.gui.vr.StandaloneVRGui
- render(int, int) - Method in class gaiasky.scene.camera.AbstractCamera
- render(int, int) - Method in class gaiasky.scene.camera.CameraManager
- render(int, int) - Method in interface gaiasky.scene.camera.ICamera
- render(int, int) - Method in class gaiasky.scene.camera.NaturalCamera
- render(Entity, IntModelBatch, ICamera, float, double, RenderingContext, RenderGroup, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders a single entity as a model.
- render(Entity, ExtShaderProgram, IntMesh, ICamera) - Method in class gaiasky.scene.system.render.draw.BillboardRenderer
-
Billboard quad render, for planets, stars, sso and sets.
- render(FrameBuffer) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
- render(FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Stops capturing the scene and apply the effect chain, if there is one.
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AccumulationBlur
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AnaglyphEffect
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.ChromaticAberration
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Curvature
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.DepthBuffer
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.DrawTexture
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Fxaa
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.GravitationalDistortion
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Mosaic
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Nfaa
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Reprojection
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.UnsharpMask
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.WarpingMesh
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.XBRZ
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- render(FrameBuffer, FrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
-
Concrete objects shall implement its own rendering, given the source and destination buffers.
- render(ShaderProgram) - Method in class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenMesh
-
Renders the quad with the specified shader program.
- render(ShaderProgram) - Method in class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenQuad
-
Renders the quad with the specified shader program.
- render(ShaderProgram) - Method in class gaiasky.util.gdx.contrib.postprocess.utils.FullscreenQuad3
-
Renders the quad with the specified shader program.
- render(ShapeRenderer, RenderingContext, float, ICamera) - Method in interface gaiasky.render.api.IShapeRenderable
-
Renders the shape(s).
- render(ShapeRenderer, RenderingContext, float, ICamera) - Method in class gaiasky.scene.system.render.draw.shape.ShapeEntityRenderSystem
- render(ISceneRenderer, ICamera, double, int, int, int, int, FrameBuffer, IPostProcessor.PostProcessBean) - Method in interface gaiasky.render.api.IRenderMode
-
Renders the scene.
- render(ISceneRenderer, ICamera, double, int, int, int, int, FrameBuffer, IPostProcessor.PostProcessBean) - Method in class gaiasky.render.process.RenderModeCubemapProjections
- render(ISceneRenderer, ICamera, double, int, int, int, int, FrameBuffer, IPostProcessor.PostProcessBean) - Method in class gaiasky.render.process.RenderModeMain
- render(ISceneRenderer, ICamera, double, int, int, int, int, FrameBuffer, IPostProcessor.PostProcessBean) - Method in class gaiasky.render.process.RenderModeOpenXR
- render(ISceneRenderer, ICamera, double, int, int, int, int, FrameBuffer, IPostProcessor.PostProcessBean) - Method in class gaiasky.render.process.RenderModeStereoscopic
- render(LineRenderSystem, ICamera, float) - Method in interface gaiasky.render.api.ILineRenderable
- render(LineRenderSystem, ICamera, float) - Method in class gaiasky.scene.view.LineView
- render(LineRenderSystem, ICamera, float) - Method in class gaiasky.util.tree.OctreeNode
- render(ICamera) - Method in class gaiasky.scene.system.render.pass.ShadowMapRenderPass
- render(ICamera) - Method in class gaiasky.scene.system.render.pass.SVTRenderPass
-
We distribute the operation into five frames to distribute the load a bit.
- render(ICamera, double, int, int, int, int, FrameBuffer, IPostProcessor.PostProcessBean) - Method in class gaiasky.scene.system.render.SceneRenderer
- render(PingPongBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- render(PingPongBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Convolve2D
- render(PingPongBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.MultipassFilter
- render(ExtSpriteBatch, ICamera, BitmapFont, float) - Method in interface gaiasky.render.api.IAnnotationsRenderable
- render(ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in interface gaiasky.render.api.I3DTextRenderable
-
Renders the text
- render(ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.view.LabelView
- render(IntModelBatch, float, double, RenderingContext, RenderGroup) - Method in interface gaiasky.render.api.IModelRenderable
- render(IntRenderable) - Method in class gaiasky.util.gdx.IntModelBatch
-
Add a single
IntRenderable
to the batch. - render(IntRenderable) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- render(IntRenderable) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- render(IntRenderable) - Method in interface gaiasky.util.gdx.shader.IntShader
-
Renders the
IntRenderable
, must be called betweenIntShader.begin(Camera, RenderContext)
andIntShader.end()
. - render(IntRenderableProvider) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
RenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(IntRenderableProvider) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.TransmissionSource
- render(IntRenderableProvider, Environment) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
RenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(IntRenderableProvider, Environment) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.TransmissionSource
- render(IntRenderableProvider, Environment, IntShader) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
IntRenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(IntRenderableProvider, IntShader) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
RenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(IntRenderable, Attributes) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRDepthShader
- render(IntRenderable, Attributes) - Method in class gaiasky.util.gdx.model.gltf.scene3d.shaders.PBRShader
- render(IntRenderable, Attributes) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- render(IntRenderable, Attributes) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- render(IntRenderable, Attributes) - Method in class gaiasky.util.gdx.shader.DepthIntShader
- render(ExtShaderProgram) - Method in class gaiasky.util.gdx.model.IntMeshPart
-
Renders the mesh part using the specified shader, must be called in between
ExtShaderProgram.begin()
andExtShaderProgram.end()
. - render(ExtShaderProgram, boolean) - Method in class gaiasky.util.gdx.model.IntMeshPart
-
Renders the mesh part using the specified shader, must be called in between
ExtShaderProgram.begin()
andExtShaderProgram.end()
. - render(ExtShaderProgram, float, IntMesh, ICamera) - Method in interface gaiasky.render.api.IBillboardRenderable
-
Renders the billboard object using
invalid reference
gaiasky.render.system.BillboardRenderSystem
- render(ExtShaderProgram, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Renders the mesh using the given primitive type.
- render(ExtShaderProgram, int, int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Renders the mesh using the given primitive type.
- render(ExtShaderProgram, int, int, int, boolean) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Renders the mesh using the given primitive type.
- render(ExtShaderProgram, int, int, int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Renders the mesh with instanced rendering using the given primitive type.
- render(ExtShaderProgram, int, int, int, int, boolean) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Renders the mesh using the given primitive type using instanced rendering.
- render(Iterable<IntRenderableProvider>, Environment) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.TransmissionSource
- render(Iterable<T>) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
RenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(Iterable<T>, Environment) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
IntRenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(Iterable<T>, Environment, IntShader) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
IntRenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(Iterable<T>, IntShader) - Method in class gaiasky.util.gdx.IntModelBatch
-
Calls
IntRenderableProvider.getRenderables(Array, Pool)
and adds all returnedIntRenderable
instances to the current batch to be rendered. - render(List<IRenderable>, ICamera, double, RenderingContext) - Method in class gaiasky.render.system.AbstractRenderSystem
- render(List<IRenderable>, ICamera, double, RenderingContext) - Method in interface gaiasky.render.system.IRenderSystem
-
Renders the given list of renderable objects.
- render(List<IRenderable>, ICamera, double, RenderingContext) - Method in class gaiasky.render.system.ParticleSystemRenderSystem
- render(List<IRenderable>, ICamera, double, RenderingContext) - Method in class gaiasky.scene.system.render.draw.ParticleEffectsRenderer
- Render - Class in gaiasky.scene.component
- Render() - Constructor for class gaiasky.scene.component.Render
- RENDER_FRAME - Enum constant in enum class gaiasky.event.Event
-
Issues the command to render a frame.
- RENDER_FRAME_BUFFER - Enum constant in enum class gaiasky.event.Event
-
Issues the command to render the current frame buffer with a given folder, file (without filename), width and height.
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, float, float) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, float, float) - Method in class gaiasky.scene.view.LabelView
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, float, float, float) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, float, float, float) - Method in class gaiasky.scene.view.LabelView
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, float, float, float, int) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, float, float, float, int) - Method in class gaiasky.scene.view.LabelView
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, Vector3d) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- render2DLabel(ExtSpriteBatch, ExtShaderProgram, RenderingContext, BitmapFont, ICamera, String, Vector3d) - Method in class gaiasky.scene.view.LabelView
- render3DLabel(LabelView, ExtSpriteBatch, ExtShaderProgram, BitmapFont, ICamera, RenderingContext, String, Vector3d, double, float, double, double, boolean) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- render3DLabel(LabelView, ExtSpriteBatch, ExtShaderProgram, BitmapFont, ICamera, RenderingContext, String, Vector3d, double, float, double, double, float, float, boolean) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- render3DLabel(ExtSpriteBatch, ExtShaderProgram, BitmapFont, ICamera, RenderingContext, String, Vector3d, double, float, double, double, boolean) - Method in class gaiasky.scene.view.LabelView
- render3DLabel(ExtSpriteBatch, ExtShaderProgram, BitmapFont, ICamera, RenderingContext, String, Vector3d, double, float, double, double, float, float, boolean) - Method in class gaiasky.scene.view.LabelView
- RenderablePool() - Constructor for class gaiasky.util.gdx.IntModelBatch.RenderablePool
- renderables - Variable in class gaiasky.util.gdx.IntModelBatch
-
list of Renderables to be rendered in the current batch
- renderablesPool - Variable in class gaiasky.util.gdx.IntModelBatch
- RenderAssets - Class in gaiasky.render
-
Loads and initializes shaders, fonts, batches and other resources used for rendering, especially by
SceneRenderer
. - RenderAssets(GlobalResources) - Constructor for class gaiasky.render.RenderAssets
- renderAtmosphere(Entity, Body, Model, ModelScaffolding, IntModelBatch, Atmosphere, float, RenderingContext) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders the atmosphere of a planet.
- renderAxes(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- renderBackbuffer(FrameBuffer, SpriteBatch, Graphics) - Static method in class gaiasky.util.RenderUtils
-
Assumes the aspect ratio is fine.
- renderBillboardCelestial(BillboardView, float, ExtShaderProgram, IntMesh, ICamera) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- renderBillboardCluster(BillboardView, float, ExtShaderProgram, IntMesh, ICamera) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- renderBillboardGalaxy(BillboardView, float, ExtShaderProgram, IntMesh, ICamera) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- renderBillboardSet(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderBillboardStarSet(BillboardView, float, ExtShaderProgram, IntMesh, ICamera) - Method in class gaiasky.scene.system.render.draw.billboard.BillboardEntityRenderSystem
- renderCalls - Variable in class gaiasky.util.gdx.g2d.ExtSpriteBatch
-
Number of render calls since the last
ExtSpriteBatch.begin()
. - renderCameraSide() - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- renderCameraSide(float) - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- renderCameraTop() - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- renderCameraTop(float) - Method in class gaiasky.gui.minimap.AbstractMinimapScale
- renderCelestial(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderClouds(Entity, Base, Model, Cloud, IntModelBatch, float, double) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders the cloud layer of a planet.
- renderCluster(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderColors() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
-
Render colors only.
- renderConstellation(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- renderConstellation(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderConstellationBoundaries(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- renderConsumer - Variable in class gaiasky.scene.component.Billboard
- renderConsumer - Variable in class gaiasky.scene.component.Label
-
The label rendering code.
- renderConsumer - Variable in class gaiasky.scene.component.Line
-
The line rendering code.
- renderConsumer - Variable in class gaiasky.scene.component.Model
-
The render consumer.
- renderCubemapSides(ISceneRenderer, ICamera, double, int, int, IPostProcessor.PostProcessBean) - Method in class gaiasky.render.process.RenderModeCubemap
- renderCurrentFrameBuffer(String, String, int, int) - Method in class gaiasky.util.screenshot.ScreenshotsManager
- renderDepth() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
-
Render only depth (packed 32 bits), useful for post processing effects.
- renderDepth(Camera) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
-
Render only depth (packed 32 bits) with custom camera.
- renderer - Variable in class gaiasky.scene.system.render.extract.AbstractExtractSystem
- renderer - Variable in class gaiasky.util.Settings.SceneSettings
- RendererSettings() - Constructor for class gaiasky.util.Settings.SceneSettings.RendererSettings
- renderFace(FrameBuffer, ICamera, ISceneRenderer, IPostProcessor.PostProcessBean, int, int, int, double) - Method in class gaiasky.render.process.RenderModeCubemap
- RenderFlags - Class in gaiasky.scene.component
- RenderFlags() - Constructor for class gaiasky.scene.component.RenderFlags
- renderFrame() - Method in class gaiasky.util.screenshot.ScreenshotsManager
- renderFrameOpenXR() - Method in class gaiasky.vr.openxr.XrDriver
-
Renders the next frame with the current renderer.
- renderFunction - Variable in class gaiasky.scene.component.Label
-
Function that checks whether the label must be rendered or not.
- renderGenericModel(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders a generic model.
- renderGlowPass(ICamera, FrameBuffer) - Method in class gaiasky.scene.system.render.pass.LightGlowPass
- renderGradient - Variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder
- renderGridAnnotations(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderGridRec(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
-
Renders focus projection lines on the recursive grid.
- renderGroup - Variable in class gaiasky.scene.component.RenderType
- renderGroup - Variable in class gaiasky.scene.component.Verts
-
The render group
- RenderGroup - Enum Class in gaiasky.render
- RenderGui - Class in gaiasky.gui
- RenderGui(Skin, Graphics, Float) - Constructor for class gaiasky.gui.RenderGui
- RenderingContext - Class in gaiasky.render
- RenderingContext() - Constructor for class gaiasky.render.RenderingContext
- RenderingContext.CubemapSide - Enum Class in gaiasky.render
- renderKeepAspect(FrameBuffer, SpriteBatch, Graphics) - Static method in class gaiasky.util.RenderUtils
-
Renders the given frame buffer to screen with a fill scaling, maintaining the aspect ratio.
- renderKeepAspect(FrameBuffer, SpriteBatch, Graphics, Vector2) - Static method in class gaiasky.util.RenderUtils
-
Renders the given frame buffer to screen with a fill scaling, maintaining the aspect ratio.
- renderKeepAspect(Texture, SpriteBatch, Graphics, Vector2) - Static method in class gaiasky.util.RenderUtils
-
Renders the given texture to screen with a fill scaling, maintaining the aspect ratio.
- renderKeepAspect(TextureView, ExtSpriteBatch, Graphics, Vector2) - Static method in class gaiasky.util.RenderUtils
-
Renders the given texture to screen with a fill scaling, maintaining the aspect ratio.
- renderKeyframe(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderLists - Variable in class gaiasky.scene.system.render.extract.AbstractExtractSystem
- renderLocation(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderMesh(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderMesh(ExtShaderProgram, IntMeshPart) - Method in class gaiasky.util.gdx.shader.BaseIntShader
-
If necessary, override
- renderMesh(ExtShaderProgram, IntMeshPart) - Method in class gaiasky.util.gdx.shader.TessellationShader
- renderMeshModel(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders a mesh, typically an iso-surface.
- renderMirror() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- RenderModeAbstract - Class in gaiasky.render.process
- RenderModeAbstract() - Constructor for class gaiasky.render.process.RenderModeAbstract
- RenderModeCubemap - Class in gaiasky.render.process
- RenderModeCubemap() - Constructor for class gaiasky.render.process.RenderModeCubemap
- RenderModeCubemapProjections - Class in gaiasky.render.process
- RenderModeCubemapProjections() - Constructor for class gaiasky.render.process.RenderModeCubemapProjections
- renderModel(IRenderable, IntModelBatch) - Method in class gaiasky.scene.system.render.SceneRenderer
- RenderModeMain - Class in gaiasky.render.process
- RenderModeMain() - Constructor for class gaiasky.render.process.RenderModeMain
- RenderModeOpenXR - Class in gaiasky.render.process
- RenderModeOpenXR(Scene, XrDriver, ExtSpriteBatch) - Constructor for class gaiasky.render.process.RenderModeOpenXR
- RenderModeStereoscopic - Class in gaiasky.render.process
-
Renders all the 3D/stereoscopic modes.
- RenderModeStereoscopic(SpriteBatch) - Constructor for class gaiasky.render.process.RenderModeStereoscopic
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.render.system.InstancedRenderSystem
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.render.system.PointCloudRenderSystem
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- renderObject(ExtShaderProgram, IRenderable) - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- renderOpaque(Entity, IntModelBatch, float, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Model opaque rendering for the light glow pass.
- renderOpenXRView(XrCompositionLayerProjectionView, XrSwapchainImageOpenGLKHR, FrameBuffer, int) - Method in class gaiasky.gui.vr.StandaloneVRGui
- renderOpenXRView(XrCompositionLayerProjectionView, XrSwapchainImageOpenGLKHR, FrameBuffer, int) - Method in class gaiasky.render.process.RenderModeOpenXR
- renderOpenXRView(XrCompositionLayerProjectionView, XrSwapchainImageOpenGLKHR, FrameBuffer, int) - Method in interface gaiasky.vr.openxr.XrRenderer
-
Executed for each eye every cycle.
- renderParticles - Variable in class gaiasky.scene.component.ParticleSet
-
This flag enables muting particle rendering.
- renderParticleSet(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderParticleStarModel(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders the model of a single star or particle.
- renderParticleStarSetModel(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders the model of a single star or particle.
- renderPerimeter(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- renderPlanet(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders a planet.
- renderPolyline(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- renderQuad - Variable in class gaiasky.scene.component.RenderFlags
-
Whether to render this entity as a quad.
- renderRecursiveGrid(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderRecursiveGridModel(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders the recursive grid.
- renderRegularFace45(FrameBuffer, ICamera, ISceneRenderer, IPostProcessor.PostProcessBean, int, int, int, double) - Method in class gaiasky.render.process.RenderModeCubemap
- renderRegularFace90(FrameBuffer, ICamera, ISceneRenderer, IPostProcessor.PostProcessBean, int, int, int, double) - Method in class gaiasky.render.process.RenderModeCubemap
- renderRuler(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
-
Renders the ruler line with caps.
- renderRuler(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderScene(ICamera, double, RenderingContext) - Method in interface gaiasky.render.api.ISceneRenderer
-
Renders the scene.
- renderScene(ICamera, double, RenderingContext) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Renders the scene.
- renderSetLabel - Variable in class gaiasky.data.group.DatasetOptions
- renderSetLabel - Variable in class gaiasky.scene.component.ParticleSet
-
Whether to render the global set label or not.
- renderShadows() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
-
Render shadows only to internal frame buffers.
- renderShape(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders a wireframe/shape model.
- renderShape(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderSideProjection(FrameBuffer) - Method in interface gaiasky.gui.IMinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.HeliosphereMinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.HighZMinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.InnerSolarSystemMinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.LocalGroup1MinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.LocalGroup2MinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.MilkyWayMinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.OortCloudMinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.OuterSolarSystemMinimapScale
- renderSideProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.SolarNeighbourhoodMinimapScale
- renderSpacecraft(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders a spacecraft.
- renderStarClusterModel(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
-
Renders a star cluster entity as a model.
- renderStarSet(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
-
Renders the velocity vectors of a star set.
- renderStarSet(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderStarSpheres - Variable in class gaiasky.util.Settings.SceneSettings.StarSettings
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.render.system.AbstractRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.render.system.FontRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.render.system.InstancedRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.render.system.LineRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.render.system.ParticleSystemRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.render.system.PointCloudRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.BillboardRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.BillboardSetRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.ElementsRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.ElementsSetRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.LinePrimitiveRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.LineQuadstripRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.ModelRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.ParticleEffectsRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.PointCloudRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.PointPrimitiveRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.PrimitiveVertexRenderSystem
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.ShapeRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.SingleStarQuadRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.TessellationRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.TextRenderer
- renderStud(List<IRenderable>, ICamera, double) - Method in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- renderSun - Variable in class gaiasky.util.gdx.model.gltf.scene3d.utils.IBLBuilder
- renderText() - Method in interface gaiasky.render.api.I3DTextRenderable
-
Tells whether the text must be rendered or not for this entity
- renderText() - Method in class gaiasky.scene.view.LabelView
- renderTextBackgroundModel() - Method in class gaiasky.scene.view.LabelView
- renderTextBase() - Method in class gaiasky.scene.view.LabelView
- renderTextCelestial() - Method in class gaiasky.scene.view.LabelView
- renderTextEssential() - Method in class gaiasky.scene.view.LabelView
- renderTextGridRec() - Method in class gaiasky.scene.view.LabelView
- renderTextKeyframe() - Method in class gaiasky.scene.view.LabelView
- renderTextLocation() - Method in class gaiasky.scene.view.LabelView
- renderTextParticle() - Method in class gaiasky.scene.view.LabelView
- renderTextRuler() - Method in class gaiasky.scene.view.LabelView
- renderTextTitle() - Method in class gaiasky.scene.view.LabelView
- renderTextTrajectory() - Method in class gaiasky.scene.view.LabelView
- renderTitle(LabelView, ExtSpriteBatch, ExtShaderProgram, FontRenderSystem, RenderingContext, ICamera) - Method in class gaiasky.scene.system.render.draw.text.LabelEntityRenderSystem
- renderToImage(SceneRenderer, ICamera, double, IPostProcessor.PostProcessBean, int, int, String, String, IFileImageRenderer, Settings.ImageFormat, float) - Method in class gaiasky.util.screenshot.ScreenshotsManager
-
Renders the current scene to an image and returns the file name where it has been written to
- renderToImageGl20(String, String, int, int, Settings.ImageFormat, float) - Static method in class gaiasky.util.screenshot.ImageRenderer
-
Saves the current screen as an image to the given directory using the given file name.
- renderToPixmap(int, int) - Static method in class gaiasky.util.screenshot.ImageRenderer
- renderTopProjection(FrameBuffer) - Method in interface gaiasky.gui.IMinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.HeliosphereMinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.HighZMinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.InnerSolarSystemMinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.LocalGroup1MinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.LocalGroup2MinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.MilkyWayMinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.OortCloudMinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.OuterSolarSystemMinimapScale
- renderTopProjection(FrameBuffer) - Method in class gaiasky.gui.minimap.SolarNeighbourhoodMinimapScale
- renderTrajectory(Entity, LinePrimitiveRenderer, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- renderTransmission() - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- renderType - Static variable in class gaiasky.scene.Mapper
- RenderType - Class in gaiasky.scene.component
- RenderType() - Constructor for class gaiasky.scene.component.RenderType
- RenderUtils - Class in gaiasky.util
-
Contains common functions used by render systems.
- RenderUtils() - Constructor for class gaiasky.util.RenderUtils
- RenderView - Class in gaiasky.scene.view
- RenderView() - Constructor for class gaiasky.scene.view.RenderView
- RenderView(Entity) - Constructor for class gaiasky.scene.view.RenderView
- renderVRDevice(Entity, LineRenderSystem, ICamera, float) - Method in class gaiasky.scene.system.render.draw.line.LineEntityRenderSystem
- renderVRDeviceModel(Entity, Model, IntModelBatch, float, double, RenderingContext, RenderGroup, boolean, boolean) - Method in class gaiasky.scene.system.render.draw.model.ModelEntityRenderSystem
- replaceCache(Attribute) - Method in class gaiasky.util.gdx.model.gltf.scene3d.utils.EnvironmentCache
-
fast way to replace an attribute without sorting
- REPO_ISSUES - Static variable in class gaiasky.util.Settings
- reportCrash(Throwable, Logger.Log) - Static method in class gaiasky.util.CrashReporter
- reportDebugObjects() - Method in class gaiasky.scene.Scene
- REPOSITORY - Static variable in class gaiasky.util.Settings
- reprojection - Variable in class gaiasky.util.Settings.PostprocessSettings
- Reprojection - Class in gaiasky.util.gdx.contrib.postprocess.effects
- Reprojection(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Reprojection
- Reprojection(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Reprojection
- REPROJECTION_CMD - Enum constant in enum class gaiasky.event.Event
-
Fisheye effect toggle.
- ReprojectionFilter - Class in gaiasky.util.gdx.contrib.postprocess.filters
- ReprojectionFilter(float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter
- ReprojectionFilter(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter
- ReprojectionFilter.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- ReprojectionSettings() - Constructor for class gaiasky.util.Settings.PostprocessSettings.ReprojectionSettings
- resamplePath() - Method in class gaiasky.scene.view.KeyframesView
- reset() - Method in class gaiasky.data.util.HipNames
- reset() - Method in class gaiasky.gui.KeyframesWindow
- reset() - Method in class gaiasky.render.BufferedFrame
- reset() - Method in class gaiasky.scene.system.render.draw.ElementsRenderer
- reset() - Method in class gaiasky.scene.system.render.draw.ElementsSetRenderer
- reset() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Reset the integrator to (tNow, nuBeg, omegaBeg, ...)
- reset() - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
Restore the previous buffers if the instance was owning resources.
- reset() - Method in class gaiasky.util.gdx.g2d.GlyphLayout.GlyphRun
- reset() - Method in class gaiasky.util.gdx.g2d.GlyphLayout
- reset() - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- reset() - Method in class gaiasky.util.gdx.model.BaseIntAnimationController.Transform
- reset() - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack.Transform
- reset() - Method in class gaiasky.util.gdx.model.gltf.scene3d.utils.LightUtils.LightsInfo
- reset() - Method in class gaiasky.util.ObjectDoubleMap.Entries
- reset() - Method in class gaiasky.util.ObjectDoubleMap.Keys
- reset() - Method in class gaiasky.util.ObjectDoubleMap.Values
- RESET_RENDERER - Enum constant in enum class gaiasky.event.Event
-
Resets the main renderer.
- resetDynamicResolution() - Method in class gaiasky.GaiaSky
- resetFlags() - Method in class gaiasky.render.system.AbstractRenderSystem
- resetImageSequenceNumber() - Method in class gaiasky.script.EventScriptingInterface
- resetImageSequenceNumber() - Method in interface gaiasky.script.IScriptingInterface
-
Resets to zero the image sequence number used to generate the file names of the frame output images.
- resetName() - Method in class gaiasky.gui.BookmarkNameDialog
- resetRenderSystemFlags() - Method in class gaiasky.scene.system.render.SceneRenderer
-
Resets the render flags for all systems.
- resetSequenceNumber() - Static method in class gaiasky.util.screenshot.ImageRenderer
- resizable - Variable in class gaiasky.util.Settings.GraphicsSettings
- resize(int) - Method in class gaiasky.util.DoubleArray
- resize(int, int) - Method in class gaiasky.ErrorDialog
- resize(int, int) - Method in class gaiasky.GaiaSky
- resize(int, int) - Method in class gaiasky.GaiaSkyView
- resize(int, int) - Method in class gaiasky.gui.AbstractGui
- resize(int, int) - Method in interface gaiasky.gui.IGui
-
Resizes this GUI to the given values at the end of the current loop
- resize(int, int) - Method in class gaiasky.gui.vr.MainVRGui
- resize(int, int) - Method in class gaiasky.gui.vr.StandaloneVRGui
- resize(int, int) - Method in class gaiasky.render.system.AbstractRenderSystem
- resize(int, int) - Method in class gaiasky.render.system.FontRenderSystem
- resize(int, int) - Method in interface gaiasky.render.system.IRenderSystem
-
Resize the current render target with the given width and height.
- resize(int, int) - Method in class gaiasky.scene.camera.CameraManager
- resize(int, int) - Method in interface gaiasky.scene.camera.ICamera
- resize(int, int) - Method in class gaiasky.scene.camera.NaturalCamera
- resize(int, int) - Method in class gaiasky.scene.camera.RelativisticCamera
- resize(int, int) - Method in class gaiasky.scene.camera.SpacecraftCamera
- resize(int, int) - Method in class gaiasky.scene.system.render.draw.ShapeRenderer
- resize(int, int) - Method in class gaiasky.scene.system.render.draw.TextRenderer
- resize(int, int) - Method in class gaiasky.util.GlobalResources
- resize(int, int) - Method in class gaiasky.util.Settings.GraphicsSettings
- resize(int, int, int, int) - Method in interface gaiasky.render.api.IPostProcessor
- resize(int, int, int, int) - Method in interface gaiasky.render.api.IRenderMode
-
Resizes the assets of this renderer to the given new size
- resize(int, int, int, int) - Method in class gaiasky.render.MainPostProcessor
- resize(int, int, int, int) - Method in class gaiasky.render.process.RenderModeCubemapProjections
- resize(int, int, int, int) - Method in class gaiasky.render.process.RenderModeMain
- resize(int, int, int, int) - Method in class gaiasky.render.process.RenderModeOpenXR
- resize(int, int, int, int) - Method in class gaiasky.render.process.RenderModeStereoscopic
- resize(int, int, int, int) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Resizes the scene renderer and all its sub-renderers and assets, but not the render systems.
- resize(int, int, int, int, boolean) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Resizes the scene renderer and all its sub-renderers and assets.
- resizeImmediate(int, int) - Method in class gaiasky.gui.AbstractGui
- resizeImmediate(int, int) - Method in class gaiasky.gui.GamepadGui
- resizeImmediate(int, int) - Method in interface gaiasky.gui.IGui
-
Resizes without waiting for the current loop to finish
- resizeImmediate(int, int) - Method in class gaiasky.gui.SpacecraftGui
- resizeImmediate(int, int) - Method in class gaiasky.gui.vr.MainVRGui
- resizeImmediate(int, int) - Method in class gaiasky.gui.vr.StandaloneVRGui
- resizeImmediate(int, int, boolean, boolean, boolean, boolean) - Method in class gaiasky.GaiaSky
- resizeImmediate(int, int, int, int) - Method in interface gaiasky.render.api.IPostProcessor
- resizeImmediate(int, int, int, int) - Method in class gaiasky.render.MainPostProcessor
- resizeRenderSystems(int, int) - Method in class gaiasky.scene.system.render.SceneRenderer
-
Resizes the render systems of this renderer.
- resolution - Variable in class gaiasky.util.Settings.GraphicsSettings.FullscreenSettings
- resolution - Variable in class gaiasky.util.Settings.GraphicsSettings
- resolution - Variable in class gaiasky.util.Settings.SceneSettings.RendererSettings.ShadowSettings
- resolution - Variable in class gaiasky.util.Settings.ScreenshotSettings
- Resolution - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter.Param
- resolve(String) - Method in class gaiasky.gui.BookmarkPath
- resolve(Path) - Method in class gaiasky.gui.BookmarkPath
- resolveChildren(Map<Long, Pair<OctreeNode, long[]>>) - Method in class gaiasky.util.tree.OctreeNode
-
Resolves and adds the children of this node using the map.
- resolveCubemapSide(String, String...) - Static method in class gaiasky.util.GlobalResources
- resolveIncludes(String) - Static method in class gaiasky.util.gdx.shader.loader.ShaderTemplatingLoader
- responsiveness - Variable in class gaiasky.scene.component.MotorEngine
-
Responsiveness in [
Constants.MIN_SC_RESPONSIVENESS
,Constants.MAX_SC_RESPONSIVENESS
] - restore(PerspectiveCamera) - Method in class gaiasky.scene.camera.CameraManager.BackupProjectionCamera
- restoreCamera() - Method in class gaiasky.scene.camera.CameraManager
- restoreLabelColor() - Method in class gaiasky.util.scene2d.OwnSliderPlus
- restoreViewport(FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
-
Convenience method to forward the call to the PostProcessor object while still being a non-publicly accessible method.
- restPort - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings
- RESTServer - Class in gaiasky.rest
- RESTServer() - Constructor for class gaiasky.rest.RESTServer
- result - Variable in class gaiasky.util.scene2d.FileChooser
- result - Variable in exception class gaiasky.vr.openxr.XrException
- result - Variable in exception class gaiasky.vr.openxr.XrRuntimeException
- result(boolean, Path) - Method in interface gaiasky.util.scene2d.FileChooser.ResultListener
- resultBuffer - Variable in class gaiasky.render.process.RenderModeAbstract
- resultListener - Variable in class gaiasky.util.scene2d.FileChooser
- resume() - Method in class gaiasky.ErrorDialog
- resume() - Method in class gaiasky.GaiaSky
- resume() - Method in class gaiasky.GaiaSkyView
- RESUME_BACKGROUND_LOADING - Enum constant in enum class gaiasky.event.Event
-
Resumes background data loading thread, if it exists and it is paused.
- retainAll(Collection<?>) - Method in class gaiasky.util.ds.RouletteList
- returnCopyObject(Entity) - Method in class gaiasky.scene.Scene
- reverse() - Method in class gaiasky.util.DoubleArray
- REVOLVINGPHASE_INITIAL - Static variable in class gaiasky.util.gaia.Satellite
-
Initial value \nu_0 of the revolving phase \nu at time t_0 corresponding to the scanning-law reference epoch (see parameter :Satellite:Mission_ReferenceEpoch_ScanningLaw_TCB)
- Revs - Class in gaiasky.util.gaia.time
- Revs() - Constructor for class gaiasky.util.gaia.time.Revs
-
Default constructor
- Revs(double) - Constructor for class gaiasky.util.gaia.time.Revs
-
Construct object
- REVS_PER_DAY - Static variable in interface gaiasky.util.gaia.time.Duration
- REVS_PER_JULIAN_YEAR - Static variable in interface gaiasky.util.gaia.time.Duration
- rgb() - Method in interface gaiasky.scene.api.IParticleRecord
- rgb() - Method in class gaiasky.scene.record.ParticleRecord
- rgb() - Method in class gaiasky.scene.record.PointParticleRecord
- rgba - Variable in class gaiasky.scene.record.ColourComponent
- rgbaToHex(float[]) - Static method in class gaiasky.util.color.ColorUtils
- RgbShift - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.RgbMode
- rgbToHex(float[]) - Static method in class gaiasky.util.color.ColorUtils
- rgbToHsb(float[]) - Static method in class gaiasky.util.color.ColorUtils
- rgbToHsl(float[]) - Static method in class gaiasky.util.color.ColorUtils
-
Converts an RGB color value to HSL.
- right() - Method in class gaiasky.gui.GamepadGui
- Right - Enum constant in enum class gaiasky.vr.openxr.input.XrControllerDevice.DeviceType
- RIGHT - Static variable in class gaiasky.gui.GSKeys
- RIGHT_BRACKET - Static variable in class gaiasky.gui.GSKeys
- rightAngle - Variable in class gaiasky.util.SlaveManager
- rightMouseButton - Variable in class gaiasky.input.MainMouseKbdListener
-
The button for panning the camera along the up/right plane.
- rightStickHorizontal(float) - Method in class gaiasky.input.GuiGamepadListener
-
By default, the horizontal right stick does: Move sliders right and left.
- rightStickHorizontal(Actor, float) - Method in class gaiasky.input.GuiGamepadListener
- rightStickVertical(float) - Method in class gaiasky.input.GuiGamepadListener
-
By default, the vertical right stick does: Change the selection in select boxes. Move the first scroll pane found in the content up and down.
- rightStickVertical(Actor, float) - Method in class gaiasky.input.GuiGamepadListener
- ring - Variable in class gaiasky.scene.record.MaterialComponent
- ring(float, float, int, boolean) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ring(float, float, int, boolean) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a ring
- ring(Matrix4, float, float, int, boolean) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ring(Matrix4, float, float, int, boolean) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a ring
- ring(Matrix4, float, float, int, boolean, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- ring(Matrix4, float, float, int, boolean, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Add a ring
- RING - Enum constant in enum class gaiasky.gui.beans.ShapeComboBoxBean.Shape
- RingComponent - Class in gaiasky.scene.record
- RingComponent() - Constructor for class gaiasky.scene.record.RingComponent
- RingCreator - Class in gaiasky.util.gdx
- RingCreator() - Constructor for class gaiasky.util.gdx.RingCreator
- ringDiffuseScatteringColor - Variable in class gaiasky.scene.record.MaterialComponent
- ringnormal - Variable in class gaiasky.scene.record.MaterialComponent
- ringnormalUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- ringUnpacked - Variable in class gaiasky.scene.record.MaterialComponent
- Ro_TO_KM - Static variable in class gaiasky.util.Constants
-
Solar radius in Km
- Ro_TO_U - Static variable in class gaiasky.util.Constants
-
Solar radius to local units
- roll - Variable in class gaiasky.scene.component.MotorEngine
- roll - Variable in class gaiasky.util.Settings.ProgramSettings.NetSettings.SlaveSettings
- roll - Variable in class gaiasky.util.SlaveManager
- rolla - Variable in class gaiasky.scene.component.MotorEngine
- rollf - Variable in class gaiasky.scene.component.MotorEngine
- rollKey - Variable in class gaiasky.input.MainMouseKbdListener
-
The key for rolling the camera.
- rollp - Variable in class gaiasky.scene.component.MotorEngine
-
Yaw, pitch and roll
- rollv - Variable in class gaiasky.scene.component.MotorEngine
- root - Variable in class gaiasky.util.BinarySearchTree
-
The tree root.
- root - Variable in class gaiasky.util.svt.SVTQuadtree
-
Root node(s) of the tree.
- ROOT_NAME - Static variable in class gaiasky.scene.Scene
- roots - Variable in class gaiasky.scene.Families
- rot(Matrix4d) - Method in class gaiasky.util.math.Vector3d
-
Multiplies this vector by the first three columns of the matrix, essentially only applying rotation and scaling.
- rotate - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasRegion
-
If true, the region has been rotated 90 degrees counter clockwise.
- rotate - Variable in class gaiasky.util.gdx.g2d.TextureAtlas.TextureAtlasData.Region
- rotate - Variable in class gaiasky.util.Settings.SceneSettings.CameraSettings
- rotate(boolean, XrControllerDevice) - Method in class gaiasky.gui.OpenXRListener
- rotate(boolean, XrControllerDevice) - Method in class gaiasky.gui.vr.MainVRGui
- rotate(boolean, XrControllerDevice) - Method in interface gaiasky.vr.openxr.input.XrInputListener
- rotate(double) - Method in class gaiasky.util.math.Vector2d
-
Rotates the Vector2d by the given angle, counter-clockwise assuming the y-axis points up.
- rotate(double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix with a (counter-clockwise) rotation matrix.
- rotate(double, double, double, double) - Method in class gaiasky.util.math.Vector3b
-
Rotates this vector by the given angle in degrees around the given axis.
- rotate(double, double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Rotates this vector by the given angle in degrees around the given axis.
- rotate(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the sprite's rotation in degrees relative to the current rotation.
- rotate(QuaternionDouble) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix with a (counter-clockwise) rotation matrix.
- rotate(Vector3d, double) - Method in class gaiasky.scene.camera.NaturalCamera
- rotate(Vector3d, double) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix with a (counter-clockwise) rotation matrix.
- rotate(Vector3d, double) - Method in class gaiasky.util.math.Vector3b
-
Rotates this vector by the given angle in degrees around the given axis.
- rotate(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
-
Rotates this vector by the given angle in degrees around the given axis.
- rotate(Vector3d, Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix by the rotation between two vectors.
- rotate2(double[], double) - Method in class gaiasky.script.EventScriptingInterface
- rotate2(double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Rotates a 2D vector by the specified angle in degrees, counter-clockwise assuming that the y axis points up.
- rotate2(double[], long) - Method in class gaiasky.script.EventScriptingInterface
- rotate2(List<?>, double) - Method in class gaiasky.script.EventScriptingInterface
- rotate2(List<?>, long) - Method in class gaiasky.script.EventScriptingInterface
- rotate3(double[], double[], double) - Method in class gaiasky.script.EventScriptingInterface
- rotate3(double[], double[], double) - Method in interface gaiasky.script.IScriptingInterface
-
Rotates a 3D vector around the given axis by the specified angle in degrees.
- rotate3(double[], double[], long) - Method in class gaiasky.script.EventScriptingInterface
- rotate3(List<?>, List<?>, double) - Method in class gaiasky.script.EventScriptingInterface
- rotate3(List<?>, List<?>, long) - Method in class gaiasky.script.EventScriptingInterface
- rotate90(boolean) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Rotates this sprite 90 degrees in-place by rotating the texture coordinates.
- rotate90(boolean) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- rotate90(int) - Method in class gaiasky.util.math.Vector2d
-
Rotates the Vector2d by 90 degrees in the specified direction, where >= 0 is counter-clockwise and invalid input: '<' 0 is clockwise.
- rotateAround(Vector3b, Vector3d, double) - Method in class gaiasky.scene.camera.NaturalCamera
-
Rotates the direction and up vector of this camera by the given angle around the given axis, with the axis attached to given point.
- rotateAroundCrs(double, double, NaturalCamera) - Method in class gaiasky.scene.view.KeyframesView
- rotateAroundDir(double, double, NaturalCamera) - Method in class gaiasky.scene.view.KeyframesView
- rotateAroundUp(double, double, NaturalCamera) - Method in class gaiasky.scene.view.KeyframesView
- rotateRad(double) - Method in class gaiasky.util.math.Vector2d
-
Rotates the Vector2d by the given angle, counter-clockwise assuming the y-axis points up.
- rotateRad(double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix with a (counter-clockwise) rotation matrix.
- rotateRad(double, double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Rotates this vector by the given angle in radians around the given axis.
- rotateRad(Vector3d, double) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix with a (counter-clockwise) rotation matrix.
- rotateRad(Vector3d, double) - Method in class gaiasky.util.math.Vector3d
-
Rotates this vector by the given angle in radians around the given axis.
- rotateSpeed - Variable in class gaiasky.gui.components.CameraComponent
- RotateTransform - Class in gaiasky.scene.record
- RotateTransform() - Constructor for class gaiasky.scene.record.RotateTransform
- rotateVectorByQuaternion(QuaternionDouble) - Method in class gaiasky.util.math.Vector3d
-
Rotates this vector by a quaternion, using "vector rotation" according to (60) in LL-072.
- rotation - Static variable in class gaiasky.scene.Mapper
- rotation - Variable in class gaiasky.util.gdx.model.BaseIntAnimationController.Transform
- rotation - Variable in class gaiasky.util.gdx.model.data.IntModelNode
- rotation - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRTextureTransform
- rotation - Variable in class gaiasky.util.gdx.model.gltf.data.scene.GLTFNode
- rotation - Variable in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack.Transform
- rotation - Variable in class gaiasky.util.gdx.model.IntNode
-
the rotation, relative to the parent, not modified by animations
- rotation - Variable in class gaiasky.util.gdx.model.IntNodeAnimation
-
the rotation keyframes if any (might be null), sorted by time ascending
- Rotation - Class in gaiasky.scene.component
- Rotation() - Constructor for class gaiasky.scene.component.Rotation
- ROTATION_SPEED_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the new camera rotation speed.
- RotationComponent - Class in gaiasky.scene.record
- RotationComponent() - Constructor for class gaiasky.scene.record.RotationComponent
- rotationMatrix - Variable in class gaiasky.scene.component.MotorEngine
-
Only the rotation matrix
- rotationMode - Variable in class gaiasky.util.gdx.model.gltf.scene3d.animation.NodeAnimationHack
- rotationUV - Variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRTextureAttribute
- roughness - Variable in class gaiasky.scene.record.MaterialComponent
- roughness - Variable in class gaiasky.util.gdx.model.data.OwnModelMaterial
- Roughness - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- Roughness - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- Roughness - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- RoughnessAlias - Static variable in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRFloatAttribute
- RoughnessAlias - Static variable in class gaiasky.util.gdx.shader.attribute.ColorAttribute
- RoughnessAlias - Static variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- roughnessColor - Variable in class gaiasky.scene.record.MaterialComponent
- roughnessColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- roughnessColor - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- roughnessCubemap - Variable in class gaiasky.scene.record.MaterialComponent
- roughnessCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- roughnessCubemap - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- RoughnessCubemap - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- RoughnessCubemapAlias - Static variable in class gaiasky.util.gdx.shader.attribute.CubemapAttribute
- roughnessFactor - Variable in class gaiasky.util.gdx.model.gltf.data.material.GLTFpbrMetallicRoughness
- roughnessSvt - Variable in class gaiasky.scene.record.MaterialComponent
- roughnessTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
- roughnessTexture - Static variable in class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- roughnessUnapcked - Variable in class gaiasky.scene.record.MaterialComponent
- roulette - Variable in class gaiasky.scene.component.Octree
-
The list with the currently observed objects.
- RouletteList<T> - Class in gaiasky.util.ds
- RouletteList(int, int) - Constructor for class gaiasky.util.ds.RouletteList
-
Constructs a roulette list with a given size.
- roundAvoid(double, int) - Static method in class gaiasky.util.math.MathUtilsDouble
-
Rounds the double value to a number of decimal places
- row - Variable in class gaiasky.util.svt.SVTQuadtreeNode
- rpmag - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- RSHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- ruler - Static variable in class gaiasky.scene.Mapper
- ruler - Variable in class gaiasky.scene.view.LabelView
- Ruler - Class in gaiasky.scene.component
- Ruler - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- Ruler() - Constructor for class gaiasky.scene.component.Ruler
- RULER_ATTACH_0 - Enum constant in enum class gaiasky.event.Event
-
Attach object to first end of ruler.
- RULER_ATTACH_1 - Enum constant in enum class gaiasky.event.Event
-
Attach object to second end of ruler.
- RULER_CLEAR - Enum constant in enum class gaiasky.event.Event
-
Clear all objects from ruler.
- RULER_DIST - Enum constant in enum class gaiasky.event.Event
-
Notifies new distances for the ruler.
- rulerDist - Variable in class gaiasky.gui.FocusInfoInterface
- RulerExtractor - Class in gaiasky.scene.system.render.extract
- RulerExtractor(Family, int) - Constructor for class gaiasky.scene.system.render.extract.RulerExtractor
- RulerInitializer - Class in gaiasky.scene.system.initialize
- RulerInitializer(boolean, Family, int) - Constructor for class gaiasky.scene.system.initialize.RulerInitializer
- rulerName - Variable in class gaiasky.gui.FocusInfoInterface
- rulerName0 - Variable in class gaiasky.gui.FocusInfoInterface
- rulerName1 - Variable in class gaiasky.gui.FocusInfoInterface
- rulerOk - Variable in class gaiasky.scene.component.Ruler
- rulerOk() - Method in class gaiasky.scene.component.Ruler
- RulerRadio - Class in gaiasky.scene.entity
- RulerRadio(Entity) - Constructor for class gaiasky.scene.entity.RulerRadio
- rulers - Variable in class gaiasky.scene.Families
- RulerUpdater - Class in gaiasky.scene.system.update
- RulerUpdater(Family, int) - Constructor for class gaiasky.scene.system.update.RulerUpdater
- run() - Method in interface gaiasky.gui.KeyBindings.BooleanRunnable
- run() - Method in class gaiasky.gui.KeyBindings.ProgramAction
- run() - Method in class gaiasky.scene.task.ParticleSetUpdaterTask
- run() - Method in class gaiasky.util.concurrent.ServiceThread
- run() - Method in class gaiasky.util.OneTimeRunnable
- run() - Method in class gaiasky.util.update.VersionChecker
- run(long) - Method in interface gaiasky.util.RunnableLong
- run(long, long) - Method in interface gaiasky.util.RunnableLongLong
- run(long, long, double, double) - Method in interface gaiasky.util.ProgressRunnable
-
Informs of progress
- run(Array<AbstractRenderSystem.RenderSystemRunnable>, List<IRenderable>, ICamera) - Method in class gaiasky.render.system.AbstractRenderSystem
- run(AbstractRenderSystem, List<IRenderable>, ICamera) - Method in interface gaiasky.render.system.AbstractRenderSystem.RenderSystemRunnable
- run(AbstractRenderSystem, List<IRenderable>, ICamera) - Method in class gaiasky.render.system.LightPositionUpdater
- run(String) - Method in interface gaiasky.util.ChecksumRunnable
- runCameraPath(String) - Method in class gaiasky.script.EventScriptingInterface
- runCameraPath(String) - Method in interface gaiasky.script.IScriptingInterface
-
Runs a .gsc camera path file and returns immediately.
- runCameraPath(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- runCameraPath(String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Runs a .gsc camera path file and returns immediately.
- runCameraRecording(String) - Method in class gaiasky.script.EventScriptingInterface
- runCameraRecording(String) - Method in interface gaiasky.script.IScriptingInterface
-
Runs the camera recording file with the given path.
- RungeKuttaNs - Class in gaiasky.util.gaia.utils
- RungeKuttaNs() - Constructor for class gaiasky.util.gaia.utils.RungeKuttaNs
- runIsInvalidCallback() - Method in class gaiasky.util.validator.CallbackValidator
- runIsValidCallback() - Method in class gaiasky.util.validator.CallbackValidator
- RunnableLong - Interface in gaiasky.util
-
A runnable that takes in a long integer as parameter.
- RunnableLongLong - Interface in gaiasky.util
-
A runnable that takes in two long integers as parameters.
- running - Variable in class gaiasky.util.concurrent.ServiceThread
- runOnce(EntitySystem...) - Method in class gaiasky.scene.Scene
-
Runs the given entity systems only once with a dummy delta time of 0.
- runOnce(Array<? extends EntitySystem>) - Method in class gaiasky.scene.Scene
-
Runs the given entity systems only once with a dummy delta time of 0.
- runs - Variable in class gaiasky.util.gdx.g2d.GlyphLayout
- runStateInterface - Variable in class gaiasky.gui.FullGui
- RunStateInterface - Class in gaiasky.gui
- RunStateInterface(Skin) - Constructor for class gaiasky.gui.RunStateInterface
- RunStateInterface(Skin, boolean) - Constructor for class gaiasky.gui.RunStateInterface
- runtime - Variable in class gaiasky.util.Settings
- runtimeName - Variable in class gaiasky.vr.openxr.XrDriver
- RuntimeSettings() - Constructor for class gaiasky.util.Settings.RuntimeSettings
- runtimeVersion - Variable in class gaiasky.vr.openxr.XrDriver
- runtimeVersionString - Variable in class gaiasky.vr.openxr.XrDriver
- ruwe - Enum constant in enum class gaiasky.data.group.AbstractStarGroupDataProvider.ColId
- ruwe - Variable in class gaiasky.data.group.AbstractStarGroupDataProvider
-
RUWE cap value.
S
- S - Static variable in class gaiasky.gui.GSKeys
- S_TO_D - Static variable in class gaiasky.util.Nature
-
Seconds to days
- S_TO_H - Static variable in class gaiasky.util.Nature
-
Seconds to hours
- S_TO_MS - Static variable in class gaiasky.util.Nature
-
Seconds to milliseconds
- S_TO_NS - Static variable in class gaiasky.util.Nature
-
Seconds to nanoseconds
- S_TO_Y - Static variable in class gaiasky.util.Nature
-
Seconds to years
- s1min - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Local constants
- sa - Static variable in class gaiasky.scene.Mapper
- sa - Variable in class gaiasky.scene.view.LabelView
- safeMode - Variable in class gaiasky.util.Settings.ProgramSettings
- safeModeFlag - Variable in class gaiasky.util.Settings.ProgramSettings
-
Flag to mark whether safe mode is activated via command line argument.
- same(Attributes) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
- same(Attributes, boolean) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Check if this collection has the same attributes as the other collection.
- SAMP - Enum constant in enum class gaiasky.util.CatalogInfo.CatalogInfoSource
- SAMP_INFO - Enum constant in enum class gaiasky.event.Event
-
SAMP information
- sampClient - Variable in class gaiasky.util.GaiaSkyAssets
- SAMPClient - Class in gaiasky.util.samp
- SAMPClient(CatalogManager) - Constructor for class gaiasky.util.samp.SAMPClient
- SampleOffsets - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D.Param
- samplePaths(Array<Array<Vector3d>>, double[], int, KeyframesManager.PathType) - Method in class gaiasky.util.camera.rec.KeyframesManager
- sampler - Variable in class gaiasky.util.gdx.model.gltf.data.animation.GLTFAnimationChannel
- sampler - Variable in class gaiasky.util.gdx.model.gltf.data.texture.GLTFTexture
- samplers - Variable in class gaiasky.util.gdx.model.gltf.data.animation.GLTFAnimation
- samplers - Variable in class gaiasky.util.gdx.model.gltf.data.GLTF
- samples - Variable in class gaiasky.scene.record.AtmosphereComponent
- samples - Variable in class gaiasky.util.Settings.PostprocessSettings.LightGlowSettings
- SampleWeights - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Convolve1D.Param
- Satellite - Class in gaiasky.util.gaia
- Satellite() - Constructor for class gaiasky.util.gaia.Satellite
- Satellite.ParamMetaData - Annotation Interface in gaiasky.util.gaia
- satellites - Variable in class gaiasky.scene.Families
- Satellites - Enum constant in enum class gaiasky.render.ComponentTypes.ComponentType
- saturation - Variable in class gaiasky.util.Settings.PostprocessSettings.LevelsSettings
- Saturation - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter.Param
- Saturation - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- SATURATION_CMD - Enum constant in enum class gaiasky.event.Event
-
Contains the saturation level (float) in [0,2].
- SaturationMul - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting.Param
- SaturnVSOP87 - Class in gaiasky.util.coord.vsop87
- SaturnVSOP87() - Constructor for class gaiasky.util.coord.vsop87.SaturnVSOP87
- savedFile - Variable in class gaiasky.gui.GamepadConfigWindow
- saveKeyframesFile(Array<Keyframe>, String) - Method in class gaiasky.util.camera.rec.KeyframesManager
- saveProceduralPixmap(Pixmap, String) - Static method in class gaiasky.util.SysUtils
-
Saves the given procedurally generated pixmap as a PNG image to disk using the given name and timestamp.
- saveProceduralTextures - Variable in class gaiasky.util.Settings.ProgramSettings
- saveScreenshot() - Method in class gaiasky.script.EventScriptingInterface
- saveScreenshot() - Method in interface gaiasky.script.IScriptingInterface
-
Takes a screenshot of the current frame and saves it to the configured location (see
IScriptingInterface.configureScreenshots(int, int, String, String)
). - saveScreenshot(String, String, int, int, boolean, Settings.ImageFormat, float) - Method in class gaiasky.util.screenshot.BasicFileImageRenderer
- saveScreenshot(String, String, int, int, boolean, Settings.ImageFormat, float) - Method in class gaiasky.util.screenshot.BufferedFileImageRenderer
- saveScreenshot(String, String, int, int, boolean, Settings.ImageFormat, float) - Method in interface gaiasky.util.screenshot.IFileImageRenderer
-
Renders a screenshot in the given location with the given prefix and the given size.
- saveState - Variable in class gaiasky.GaiaSky
-
Save state on exit.
- sb - Variable in class gaiasky.gui.minimap.AbstractMinimapScale
- scalar() - Element in annotation interface gaiasky.util.gaia.Satellite.ParamMetaData
- scale - Variable in class gaiasky.scene.component.Title
- scale - Variable in class gaiasky.scene.record.ModelComponent
- scale - Variable in class gaiasky.scene.record.NoiseComponent
- scale - Variable in class gaiasky.util.gdx.model.BaseIntAnimationController.Transform
- scale - Variable in class gaiasky.util.gdx.model.data.IntModelNode
- scale - Variable in class gaiasky.util.gdx.model.gltf.data.extensions.KHRTextureTransform
- scale - Variable in class gaiasky.util.gdx.model.gltf.data.scene.GLTFNode
- scale - Variable in class gaiasky.util.gdx.model.gltf.data.texture.GLTFNormalTextureInfo
- scale - Variable in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack.Transform
- scale - Variable in class gaiasky.util.gdx.model.IntNode
-
the scale, relative to the parent, not modified by animations
- scale - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- scale - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- scale - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- scale - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- scale - Variable in class gaiasky.util.Settings.ProgramSettings.UiSettings
- scale(double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Postmultiplies this matrix with a scale matrix.
- scale(double, Vector3d) - Static method in class gaiasky.util.math.Vector3d
- scale(float) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Sets the font's scale relative to the current scale.
- scale(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the sprite's scale relative to the current scale.
- scale(float, float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Multiplies the top/left/bottom/right sizes and padding by the specified amount.
- scale(float, float, float) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Method to scale the positions in the mesh.
- Scale - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- scaleAdd(double, Vector3b) - Method in class gaiasky.util.math.Vector3b
-
Scales a given vector with a scalar and add the result to this one, i.e.
- scaleAdd(double, Vector3d) - Method in class gaiasky.util.math.Vector3d
-
Scales a given vector with a scalar and add the result to this one, i.e.
- ScaleAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- scaleDepth - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- scaleDepth - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- scaleDepth - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- scaleDepth - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- ScaleDepth - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- ScaleDepthAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- scaleFactor - Variable in class gaiasky.render.RenderingContext
-
Scale factor, the ratio between the diagonal of HD resolution (1280x720) and the current resolution
- scaleOverScaleDepth - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Inputs
- scaleOverScaleDepth - Static variable in class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- scaleOverScaleDepth - Static variable in class gaiasky.util.gdx.shader.GroundShader.Inputs
- scaleOverScaleDepth - Static variable in class gaiasky.util.gdx.shader.GroundShader.Setters
- ScaleOverScaleDepth - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- ScaleOverScaleDepthAlias - Static variable in class gaiasky.util.gdx.shader.attribute.AtmosphereAttribute
- ScaleTransform - Class in gaiasky.scene.record
- ScaleTransform() - Constructor for class gaiasky.scene.record.ScaleTransform
- scaleU - Variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- scaleV - Variable in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- scaleX - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- scaleY - Variable in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- scaling - Variable in class gaiasky.util.coord.AbstractOrbitCoordinates
- scaling - Variable in class gaiasky.util.gdx.model.IntNodeAnimation
-
the scaling keyframes if any (might be null), sorted by time ascending
- scalingFading - Variable in class gaiasky.scene.component.GridRecursive
- scalingMode - Variable in class gaiasky.util.gdx.model.gltf.scene3d.animation.NodeAnimationHack
- ScanDistortion - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Effect
- Scanlines - Enum constant in enum class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen.Effect
- scanPerNs - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
-
Inertial scanning speed (omega_z) given either as a period in [ns] or as a rate in [deg/hour] = [arcsec/s].
- SCANPHASE_INITIAL - Static variable in class gaiasky.util.gaia.Satellite
-
Initial value \Omega_0 of the scan (or spin) phase \Omega at time t_0 corresponding to the scanning-law reference epoch (see parameter :Satellite:Mission_ReferenceEpoch_ScanningLaw_TCB)
- scanRate - Variable in class gaiasky.util.gaia.ModifiedScanningLaw
- SCANRATE - Static variable in class gaiasky.util.gaia.Satellite
-
Value of the inertial scan rate (spin rate) of the satellite around the SRS z-axis, defined - for a given CCD TDI period (and along-scan pixel dimension) and the design-value of the telescope focal length - as the speed with which electrons move through the CCDs in TDI mode
- Scattering - Class in gaiasky.util.gdx.contrib.postprocess.filters
- Scattering(int, int) - Constructor for class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- Scattering.Param - Enum Class in gaiasky.util.gdx.contrib.postprocess.filters
- scatteringIntensity - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- scatteringSaturation - Variable in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- scene - Variable in class gaiasky.data.AbstractSceneLoader
- scene - Variable in class gaiasky.GaiaSky
- scene - Variable in class gaiasky.gui.components.BookmarksComponent
- scene - Variable in class gaiasky.gui.FullGui
- scene - Variable in class gaiasky.gui.GuiRegistry
-
Scene reference.
- scene - Variable in class gaiasky.gui.IndividualVisibilityWindow
- scene - Variable in class gaiasky.scene.component.Keyframes
-
Reference to the scene.
- scene - Variable in class gaiasky.util.gdx.model.gltf.data.GLTF
- scene - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneAsset
- scene - Variable in class gaiasky.util.Settings
- Scene - Class in gaiasky.scene
- Scene - Class in gaiasky.util.gdx.model.gltf.scene3d.scene
- Scene() - Constructor for class gaiasky.scene.Scene
- Scene(SceneModel) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
- Scene(SceneModel, String...) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
- Scene(IntModel) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
-
Default constructor create animated scene if model contains animations.
- Scene(IntModelInstance) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
-
Default constructor create animated scene if model instance contains animations.
- Scene(IntModelInstance, boolean) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
-
Create a scene
- Scene(IntModel, boolean) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.Scene
- SCENE_ADD_OBJECT_CMD - Enum constant in enum class gaiasky.event.Event
-
Sends an object to be added to the scene.
- SCENE_ADD_OBJECT_NO_POST_CMD - Enum constant in enum class gaiasky.event.Event
-
Sends an object to be added to a scene, without using a post runnable.
- SCENE_FORCE_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Forces a scene update.
- SCENE_LOADED - Enum constant in enum class gaiasky.event.Event
-
Informs the scene has been loaded.
- SCENE_RELOAD_NAMES_CMD - Enum constant in enum class gaiasky.event.Event
-
Recomputes the names of the scene entities with the current locale.
- SCENE_REMOVE_OBJECT_CMD - Enum constant in enum class gaiasky.event.Event
-
Removes an object from the scene.
- SCENE_REMOVE_OBJECT_NO_POST_CMD - Enum constant in enum class gaiasky.event.Event
-
Removes an object from the scene without using a post runnable.
- SceneAsset - Class in gaiasky.util.gdx.model.gltf.scene3d.scene
- SceneAsset() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneAsset
- SceneAssetLoaderParameters - Class in gaiasky.util.gdx.model.gltf.loaders.shared
- SceneAssetLoaderParameters() - Constructor for class gaiasky.util.gdx.model.gltf.loaders.shared.SceneAssetLoaderParameters
- SceneGraphBuilderSystem - Class in gaiasky.scene.system.initialize
- SceneGraphBuilderSystem(Index, Family, int) - Constructor for class gaiasky.scene.system.initialize.SceneGraphBuilderSystem
- SceneJsonLoader - Class in gaiasky.data
- SceneJsonLoader() - Constructor for class gaiasky.data.SceneJsonLoader
- SceneLoader - Class in gaiasky.data.util
- SceneLoader(FileHandleResolver) - Constructor for class gaiasky.data.util.SceneLoader
- SceneLoader.SceneLoaderParameters - Class in gaiasky.data.util
- SceneLoaderParameters(String[]) - Constructor for class gaiasky.data.util.SceneLoader.SceneLoaderParameters
- SceneManager - Class in gaiasky.util.gdx.model.gltf.scene3d.scene
- SceneManager() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- SceneManager(int) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- SceneManager(IntShaderProvider, DepthIntShaderProvider) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- SceneManager(IntShaderProvider, DepthIntShaderProvider, IntRenderableSorter) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- SceneModel - Class in gaiasky.util.gdx.model.gltf.scene3d.scene
- SceneModel() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneModel
- SceneObserver - Class in gaiasky.scene
- SceneObserver() - Constructor for class gaiasky.scene.SceneObserver
- SceneRenderableSorter - Class in gaiasky.util.gdx.model.gltf.scene3d.scene
- SceneRenderableSorter() - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneRenderableSorter
- SceneRenderableSorter.Hints - Enum Class in gaiasky.util.gdx.model.gltf.scene3d.scene
- sceneRenderer - Variable in class gaiasky.GaiaSky
- sceneRenderer - Variable in class gaiasky.render.system.AbstractRenderSystem
- SceneRenderer - Class in gaiasky.scene.system.render
-
Coordinates and manages all rendering operations in Gaia Sky.
- SceneRenderer(XrDriver, GlobalResources) - Constructor for class gaiasky.scene.system.render.SceneRenderer
- scenes - Variable in class gaiasky.util.gdx.model.gltf.data.GLTF
- scenes - Variable in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneAsset
- SceneSettings() - Constructor for class gaiasky.util.Settings.SceneSettings
- SceneSkybox - Class in gaiasky.util.gdx.model.gltf.scene3d.scene
- SceneSkybox(OwnCubemap) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneSkybox
-
Create a sky box with a default shader.
- SceneSkybox(OwnCubemap, PBRShaderConfig.SRGB, boolean) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneSkybox
-
Create a sky box with color space conversion settings.
- SceneSkybox(OwnCubemap, PBRShaderConfig.SRGB, Float) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneSkybox
-
Create a sky box with color space conversion settings.
- SceneSkybox(OwnCubemap, IntShaderProvider) - Constructor for class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneSkybox
-
Create a sky box with an optional custom shader.
- scl(double) - Method in class gaiasky.util.math.Matrix4d
- scl(double) - Method in class gaiasky.util.math.Vector2d
- scl(double) - Method in class gaiasky.util.math.Vector3b
- scl(double) - Method in class gaiasky.util.math.Vector3d
- scl(double) - Method in interface gaiasky.util.math.VectorDouble
-
Scales this vector by a scalar
- scl(double, double) - Method in class gaiasky.util.math.Vector2d
-
Multiplies this vector by a scalar
- scl(double, double, double) - Method in class gaiasky.util.math.Matrix4d
- scl(double, double, double) - Method in class gaiasky.util.math.Vector3b
-
Scales this vector by the given values
- scl(double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Scales this vector by the given values
- scl(float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.model.WeightVector
- scl(Vector2d) - Method in class gaiasky.util.math.Vector2d
- scl(Vector3b) - Method in class gaiasky.util.math.Vector3b
- scl(Vector3d) - Method in class gaiasky.util.math.Matrix4d
- scl(Vector3d) - Method in class gaiasky.util.math.Vector3d
- scl(Apfloat) - Method in class gaiasky.util.math.Vector3b
- scl(T) - Method in interface gaiasky.util.math.VectorDouble
-
Scales this vector by another vector
- screen - Enum constant in enum class gaiasky.render.api.IPostProcessor.RenderType
- SCREEN_MODE_CMD - Enum constant in enum class gaiasky.event.Event
-
Updates the screen mode according to what is in the
Settings.graphics
bean. - SCREEN_NOTIFICATION_CMD - Enum constant in enum class gaiasky.event.Event
-
Adds a screen notification which lasts for a little while.
- screenMode - Variable in class gaiasky.gui.LoadingGui
- ScreenModeCmd - Class in gaiasky.render
- screenOutput - Variable in class gaiasky.util.Settings.GraphicsSettings
-
Whether to output to the main display.
- screenshot - Enum constant in enum class gaiasky.render.api.IPostProcessor.RenderType
- screenshot - Variable in class gaiasky.util.Settings
- SCREENSHOT_CMD - Enum constant in enum class gaiasky.event.Event
-
Takes a screenshot.
- SCREENSHOT_INFO - Enum constant in enum class gaiasky.event.Event
-
Contains the path where the screenshot has been saved.
- SCREENSHOT_MODE_CMD - Enum constant in enum class gaiasky.event.Event
-
Sets the screenshot mode, either SIMPLE or ADVANCED.
- SCREENSHOT_SIZE_UPDATE - Enum constant in enum class gaiasky.event.Event
-
Informs of the new size of the screenshot system.
- screenshotRenderer - Variable in class gaiasky.util.screenshot.ScreenshotsManager
- ScreenshotSettings() - Constructor for class gaiasky.util.Settings.ScreenshotSettings
- ScreenshotsManager - Class in gaiasky.util.screenshot
- ScreenshotsManager(GaiaSky, SceneRenderer, GlobalResources) - Constructor for class gaiasky.util.screenshot.ScreenshotsManager
- SCRIPT - Enum constant in enum class gaiasky.util.CatalogInfo.CatalogInfoSource
- scripting() - Method in class gaiasky.GaiaSky
-
Gets the main scripting interface object.
- scriptingInterface - Variable in class gaiasky.util.GaiaSkyAssets
- ScriptingServer - Class in gaiasky.script
- ScriptingServer() - Constructor for class gaiasky.script.ScriptingServer
- scroll(float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
- scroll(float, float) - Method in class gaiasky.util.gdx.g2d.TextureRegion
-
Offsets the region relative to the current region.
- scrolled(float, float) - Method in class gaiasky.gui.vr.MainVRGui
- scrolled(float, float) - Method in class gaiasky.input.MainMouseKbdListener
- SCROLLED - Enum constant in enum class gaiasky.event.Event
- scrollFactor - Variable in class gaiasky.input.MainMouseKbdListener
-
The weight for each scrolled amount.
- scrolls - Variable in class gaiasky.gui.GenericDialog
- SDBMHash(String) - Static method in class gaiasky.util.gdx.contrib.utils.Hash
- seam - Variable in class gaiasky.util.camera.rec.Keyframe
-
Is it a seam? (breaks splines)
- SEARCH - Static variable in class gaiasky.gui.GSKeys
- searchBox - Variable in class gaiasky.gui.components.BookmarksComponent
- SearchDialog - Class in gaiasky.gui
- SearchDialog(Skin, Stage, Scene, boolean) - Constructor for class gaiasky.gui.SearchDialog
- seconds - Variable in class gaiasky.util.camera.rec.Keyframe
- secondsToTimeUnit(double) - Static method in class gaiasky.util.TextUtils
- Secs - Class in gaiasky.util.gaia.time
- Secs() - Constructor for class gaiasky.util.gaia.time.Secs
-
Default constructor
- Secs(double) - Constructor for class gaiasky.util.gaia.time.Secs
-
Construct object from an elapsed number of seconds.
- SECS_PER_DAY - Static variable in interface gaiasky.util.gaia.time.Duration
- SECS_PER_HOUR - Static variable in interface gaiasky.util.gaia.time.Duration
- SECS_PER_JULIAN_YEAR - Static variable in interface gaiasky.util.gaia.time.Duration
- SECS_PER_MIN - Static variable in interface gaiasky.util.gaia.time.Duration
- SECS_PER_REV - Static variable in interface gaiasky.util.gaia.time.Duration
- seed - Variable in class gaiasky.scene.component.ModelScaffolding
-
The seed for random components
- seed - Variable in class gaiasky.scene.record.NoiseComponent
- segments - Variable in class gaiasky.scene.component.Keyframes
-
The segments joining the knots.
- select - Variable in class gaiasky.vr.openxr.input.XrControllerDevice
- select() - Method in class gaiasky.input.GuiGamepadListener
- select() - Method in class gaiasky.input.GuiKbdListener
- select() - Method in class gaiasky.input.WindowGamepadListener
- select() - Method in class gaiasky.input.WindowKbdListener
- select(float, XrControllerDevice) - Method in class gaiasky.gui.OpenXRListener
- select(float, XrControllerDevice) - Method in class gaiasky.gui.vr.MainVRGui
- select(float, XrControllerDevice) - Method in interface gaiasky.vr.openxr.input.XrInputListener
- select(int, int, int, NaturalCamera) - Method in class gaiasky.scene.view.KeyframesView
- select(Keyframe) - Method in class gaiasky.scene.view.KeyframesView
- selectBookmark(String, boolean) - Method in class gaiasky.gui.components.BookmarksComponent
- selectBoxMoveSelection(boolean, boolean, SelectBox<?>) - Static method in class gaiasky.util.GuiUtils
-
Moves the selection of the given select box up or down.
- selected - Variable in class gaiasky.scene.component.Keyframes
-
Selected keyframe.
- selectedKnot - Variable in class gaiasky.scene.component.Keyframes
-
Selected knot.
- selectedTab - Variable in class gaiasky.gui.GenericDialog
-
Currently selected tab
- selectFirst() - Method in class gaiasky.gui.GamepadGui
- selectInCol(int, int, boolean) - Method in class gaiasky.gui.GamepadGui
-
Selects the given object.
- selectInRow(int, int, boolean) - Method in class gaiasky.gui.GamepadGui
-
Selects the given object.
- selectionListener - Variable in class gaiasky.util.scene2d.FileChooser
- SEMICOLON - Static variable in class gaiasky.gui.GSKeys
- semimajoraxis - Variable in class gaiasky.scene.record.OrbitComponent
-
Semi major axis of the ellipse, a in Km.
- sendHapticPulse(XrDriver, long, float, float) - Method in class gaiasky.vr.openxr.input.actions.HapticsAction
- sendHapticPulse(XrDriver, long, float, float) - Method in class gaiasky.vr.openxr.input.XrControllerDevice
-
Sends a haptic pulse to this device.
- sendOrientationUpdate(PerspectiveCamera, int, int) - Method in class gaiasky.render.process.RenderModeAbstract
- sendRequest(Net.HttpRequest, String, boolean, FileHandle, long, ProgressRunnable, ProgressRunnable, ChecksumRunnable, Runnable, Runnable) - Static method in class gaiasky.util.DownloadHelper
- SeparatedDataFileResolver - Class in gaiasky.util.gdx.model.gltf.loaders.gltf
- SeparatedDataFileResolver() - Constructor for class gaiasky.util.gdx.model.gltf.loaders.gltf.SeparatedDataFileResolver
- separator - Variable in class gaiasky.gui.ControlsWindow
- Separator - Class in gaiasky.util.scene2d
- Separator(Skin) - Constructor for class gaiasky.util.scene2d.Separator
-
New separator with default style
- Separator(Skin, String) - Constructor for class gaiasky.util.scene2d.Separator
- Separator(Separator.SeparatorStyle) - Constructor for class gaiasky.util.scene2d.Separator
- Separator.SeparatorStyle - Class in gaiasky.util.scene2d
- SeparatorStyle() - Constructor for class gaiasky.util.scene2d.Separator.SeparatorStyle
- SeparatorStyle(Drawable, int) - Constructor for class gaiasky.util.scene2d.Separator.SeparatorStyle
- SeparatorStyle(Separator.SeparatorStyle) - Constructor for class gaiasky.util.scene2d.Separator.SeparatorStyle
- SerializedDataProvider - Class in gaiasky.data.group
- SerializedDataProvider() - Constructor for class gaiasky.data.group.SerializedDataProvider
- server - Variable in class gaiasky.util.datadesc.DatasetDesc
- serverDataDescriptor - Static variable in class gaiasky.util.datadesc.DataDescriptor
- serverVersion - Variable in class gaiasky.util.datadesc.DatasetDesc
- ServiceThread - Class in gaiasky.util.concurrent
- ServiceThread() - Constructor for class gaiasky.util.concurrent.ServiceThread
- ServiceThread(String) - Constructor for class gaiasky.util.concurrent.ServiceThread
- set - Variable in class gaiasky.scene.view.OctreeObjectView
- set() - Method in class gaiasky.util.gdx.model.gltf.scene3d.model.WeightVector
- set(double[]) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to the given matrix as a double array.
- set(double[]) - Method in class gaiasky.util.math.Vector2d
- set(double[]) - Method in class gaiasky.util.math.Vector3b
-
Sets the components from the array.
- set(double[]) - Method in class gaiasky.util.math.Vector3d
-
Sets the components from the array.
- set(double, double) - Method in class gaiasky.util.math.Vector2d
-
Sets the components of this vector
- set(double, double, double) - Method in class gaiasky.util.math.Vector3b
-
Sets the vector to the given components
- set(double, double, double) - Method in class gaiasky.util.math.Vector3d
-
Sets the vector to the given components
- set(double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix representing the quaternion.
- set(double, double, double, double) - Method in class gaiasky.util.math.PlaneDouble
-
Sets the plane normal and distance
- set(double, double, double, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the components of the quaternion
- set(double, double, double, double, double, double) - Method in class gaiasky.util.math.PlaneDouble
- set(double, double, double, double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix representing the translation and quaternion.
- set(double, double, double, double, double, double, double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix representing the translation and quaternion.
- set(float) - Method in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- set(float[]) - Method in class gaiasky.util.math.Matrix4d
- set(float[]) - Method in class gaiasky.util.math.Vector3b
-
Sets the components from the array.
- set(float[]) - Method in class gaiasky.util.math.Vector3d
-
Sets the components from the array.
- set(float, float, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.FogAttribute
- set(float, float, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.PBRHDRColorAttribute
- set(float, float, float) - Method in class gaiasky.util.math.Vector3b
-
Sets the vector to the given components
- set(float, float, float, float, boolean) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.MirrorSource
-
set mirror source
- set(float, float, float, float, float, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalLightEx
- set(float, float, float, float, float, float) - Method in class gaiasky.util.math.RayDouble
-
Sets this Rayd from the given starting position and direction.
- set(float, float, float, Vector3) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalLightEx
- set(int) - Method in class gaiasky.util.Bits
- set(int, double) - Method in class gaiasky.util.DoubleArray
- set(int, float) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, float, float) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, float, float, float) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, float, float, float, float) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, int) - Method in class gaiasky.render.RenderingContext
-
Sets the width and height
- set(int, int) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, int, int) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, int, int, int) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, int, int, int, int) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, int, IFocus, ICamera) - Method in class gaiasky.util.camera.Proximity
- set(int, int, IParticleRecord, ICamera) - Method in class gaiasky.util.camera.Proximity
- set(int, int, IParticleRecord, ICamera, double) - Method in class gaiasky.util.camera.Proximity
- set(int, Color) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, TextureDescriptor) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, GLTexture) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, Matrix3) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, Matrix4) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, Vector2) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, Vector3) - Method in class gaiasky.util.gdx.shader.BaseIntShader
- set(int, Proximity.NearbyRecord) - Method in class gaiasky.util.camera.Proximity
-
Sets the given record at the given index, overwriting the current value
- set(A, B) - Method in class gaiasky.util.Pair
- set(Color, float, float, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalLightEx
- set(Color, Vector3) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalLightEx
- set(Color, Vector3, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalLightEx
- set(Color, Vector3, float, Float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.PointLightEx
- set(Color, Vector3, Vector3, float, float, float, Float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.SpotLightEx
- set(TextureRegion) - Method in class gaiasky.util.gdx.shader.attribute.TextureAttribute
- set(DirectionalLight) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalLightEx
- set(PointLight) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.PointLightEx
- set(SpotLight) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.SpotLightEx
- set(TextureDescriptor<Texture>, Vector3) - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.MirrorSourceAttribute
- set(Matrix3) - Method in class gaiasky.util.gdx.shader.attribute.Matrix3Attribute
- set(Matrix3) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to the given 3x3 matrix.
- set(Matrix4) - Method in class gaiasky.util.gdx.shader.attribute.Matrix4Attribute
- set(Matrix4) - Method in class gaiasky.util.math.Matrix4d
- set(Quaternion) - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the quaternion components from the given quaternion.
- set(Vector3) - Method in class gaiasky.util.gdx.model.gltf.scene3d.attributes.FogAttribute
- set(Vector3) - Method in class gaiasky.util.math.Vector3b
- set(Vector3) - Method in class gaiasky.util.math.Vector3d
- set(Vector3, Quaternion, Vector3) - Method in class gaiasky.util.gdx.model.BaseIntAnimationController.Transform
- set(Vector3, Quaternion, Vector3, WeightVector) - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack.Transform
- set(Vector3, Vector3, Color, Vector2) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- set(Vector3, Vector3, Vector3, Vector3, Color, Vector2) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- set(Bits, RenderGroup...) - Static method in enum class gaiasky.render.RenderGroup
-
Sets the given Bits mask to the given render groups
- set(IGui) - Method in class gaiasky.gui.GuiRegistry
-
Sets the given GUI as current.
- set(Duration) - Method in class gaiasky.util.gaia.time.Days
- set(Duration) - Method in interface gaiasky.util.gaia.time.Duration
-
Set this duration to a new given one
- set(Duration) - Method in class gaiasky.util.gaia.time.Hours
- set(Duration) - Method in class gaiasky.util.gaia.time.JulianYears
- set(Duration) - Method in class gaiasky.util.gaia.time.Mins
- set(Duration) - Method in class gaiasky.util.gaia.time.NanoSecs
- set(Duration) - Method in class gaiasky.util.gaia.time.Revs
- set(Duration) - Method in class gaiasky.util.gaia.time.Secs
- set(PostProcessorEffect) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
-
Adds a new effect to the post processor with the default key
- set(GaiaSkyFrameBuffer, GaiaSkyFrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.utils.PingPongBuffer
-
An instance of this object can also be used to manipulate some other externally-allocated buffers, applying just the same ping-ponging behavior.
- set(Sprite) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Make this sprite a copy in every way of the specified sprite
- set(IntMeshPartBuilder.VertexInfo) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- set(IntRenderable) - Method in class gaiasky.util.gdx.IntRenderable
- set(BaseIntAnimationController.Transform) - Method in class gaiasky.util.gdx.model.BaseIntAnimationController.Transform
- set(AnimationControllerHack.Transform) - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack.Transform
- set(WeightVector) - Method in class gaiasky.util.gdx.model.gltf.scene3d.model.WeightVector
- set(IntMeshPart) - Method in class gaiasky.util.gdx.model.IntMeshPart
-
Set this MeshPart to be a copy of the other MeshPart
- set(IntNode) - Method in class gaiasky.util.gdx.model.gltf.scene3d.model.NodePlus
- set(IntNode) - Method in class gaiasky.util.gdx.model.IntNode
-
Creates a nested copy of this Node, any child nodes are copied using the
IntNode.copy()
method. - set(IntNodePart) - Method in class gaiasky.util.gdx.model.gltf.scene3d.model.NodePartPlus
- set(IntNodePart) - Method in class gaiasky.util.gdx.model.IntNodePart
- set(OwnCubemap) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneSkybox
- set(Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Add a attribute to this material.
- set(Attribute...) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Add an array of attributes to this material.
- set(Attribute, Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Add multiple attributes to this material.
- set(Attribute, Attribute, Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Add multiple attributes to this material.
- set(Attribute, Attribute, Attribute, Attribute) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Add multiple attributes to this material.
- set(BaseIntShader, int, IntRenderable, Attributes) - Method in interface gaiasky.util.gdx.shader.BaseIntShader.Setter
- set(BaseIntShader, int, IntRenderable, Attributes) - Method in class gaiasky.util.gdx.shader.DefaultIntShader.Setters.ACubemap
- set(BaseIntShader, int, IntRenderable, Attributes) - Method in class gaiasky.util.gdx.shader.DefaultIntShader.Setters.Bones
- set(BoundingBoxDouble) - Method in class gaiasky.util.math.BoundingBoxDouble
-
Sets the given bounding box.
- set(Matrix4d) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to the given matrix.
- set(PlaneDouble) - Method in class gaiasky.util.math.PlaneDouble
-
Sets this plane from the given plane
- set(QuaternionDouble) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix representing the quaternion.
- set(QuaternionDouble) - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the quaternion components from the given quaternion.
- set(RayDouble) - Method in class gaiasky.util.math.RayDouble
-
Sets the starting position and direction from the given Rayd
- set(Vector2d) - Method in class gaiasky.util.math.Vector2d
- set(Vector3b) - Method in class gaiasky.util.math.Vector3b
- set(Vector3b) - Method in class gaiasky.util.math.Vector3d
- set(Vector3d) - Method in class gaiasky.util.math.Vector3b
- set(Vector3d) - Method in class gaiasky.util.math.Vector3d
- set(Vector3d[]) - Method in class gaiasky.util.math.BoundingBoxDouble
-
Sets the bounding box minimum and maximum vector from the given points.
- set(Vector3d, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the quaternion components from the given axis and angle around that axis.
- set(Vector3d, QuaternionDouble) - Method in class gaiasky.util.math.Matrix4d
-
Set this matrix to the specified translation and rotation.
- set(Vector3d, QuaternionDouble, Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Set this matrix to the specified translation, rotation and scale.
- set(Vector3d, Vector3d) - Method in class gaiasky.util.math.BoundingBoxDouble
-
Sets the given minimum and maximum vector.
- set(Vector3d, Vector3d) - Method in class gaiasky.util.math.PlaneDouble
-
Sets the plane to the given point and normal.
- set(Vector3d, Vector3d) - Method in class gaiasky.util.math.RayDouble
-
Sets the starting position and the direction of this Rayd.
- set(Vector3d, Vector3d, Vector3d) - Method in class gaiasky.util.math.PlaneDouble
-
Sets the plane normal and distance to the origin based on the three given points which are considered to be on the plane.
- set(Vector3d, Vector3d, Vector3d, Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Sets the four columns of the matrix which correspond to the x-, y- and z-axis of the vector space this matrix creates as well as the 4th column representing the translation of any point that is multiplied by this matrix.
- set(Iterable<Attribute>) - Method in class gaiasky.util.gdx.shader.attribute.Attributes
-
Add an array of attributes to this material.
- set(Object, String, Object) - Method in class gaiasky.data.JsonLoader
- set(String, PostProcessorEffect) - Method in class gaiasky.render.api.IPostProcessor.PostProcessBean
-
Sets the given singleton effect to the post processor.
- set(String, IntMesh, int, int, int) - Method in class gaiasky.util.gdx.model.IntMeshPart
-
Set this MeshPart to given values, does not
IntMeshPart.update()
the bounding box values. - set(String, Object) - Method in class gaiasky.util.gdx.model.gltf.data.GLTFExtensions
- set(List<Vector3d>) - Method in class gaiasky.util.math.BoundingBoxDouble
-
Sets the bounding box minimum and maximum vector from the given points.
- set(Apfloat, Apfloat, Apfloat) - Method in class gaiasky.util.math.Vector3b
-
Sets the vector to the given components
- set(T) - Method in interface gaiasky.util.math.VectorDouble
-
Sets this vector from the given vector
- set(T[]) - Method in class gaiasky.util.math.LinearDouble
- set(T[], boolean) - Method in class gaiasky.util.math.CatmullRomSplined
- set(T[], int, boolean) - Method in class gaiasky.util.math.BSplineDouble
- setAberrationAmount(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.ChromaticAberration
- setAberrationAmount(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.ChromaticAberrationFilter
-
Updates the chromatic aberration amount.
- setAbort(AtomicBoolean) - Method in interface gaiasky.util.concurrent.AbortableRunnable
-
Sets the abort object.
- setAbsmag(Double) - Method in class gaiasky.scene.component.Magnitude
- setAbsMag(Double) - Method in class gaiasky.scene.component.Magnitude
- setAbsoluteMagnitude(Double) - Method in class gaiasky.scene.component.Magnitude
- setAcceptButtonColor(Color) - Method in class gaiasky.gui.GenericDialog
- setAcceptButtonStyle(String) - Method in class gaiasky.gui.GenericDialog
- setAcceptedFiles(String) - Method in class gaiasky.util.scene2d.FileChooser
- setAcceptRunnable(Runnable) - Method in class gaiasky.gui.GenericDialog
-
Sets the runnable which runs when accept is clicked.
- setAcceptText(String) - Method in class gaiasky.gui.GenericDialog
- setAdaptiveParallax(boolean) - Method in interface gaiasky.data.api.IStarGroupDataProvider
-
Whether to use an adaptive threshold, relaxing it for bright (appmag >= 13) stars to let more bright stars in.
- setAdaptiveParallax(boolean) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setAdditional(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setAdditional(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setAdditional(float, float, float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setAdditional(float, float, float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setAdditional(int, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setAdditional(int, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setAdditionalFiles(String) - Method in interface gaiasky.data.api.IStarGroupDataProvider
-
Set location of additional columns file or directory.
- setAdditionalFiles(String) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setAdditionalTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setAdditionalTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setAdditiveblending(Boolean) - Method in class gaiasky.scene.component.Mesh
- setAdditiveBlending(Boolean) - Method in class gaiasky.scene.component.Mesh
- setAddToDatasetManager(Boolean) - Method in class gaiasky.scene.component.DatasetDescription
- setAim(XrPosef) - Method in class gaiasky.vr.openxr.input.XrControllerDevice
- setAlign(Long) - Method in class gaiasky.scene.component.Title
- setAlpha(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the alpha portion of the color used to tint this sprite.
- setAlphas(float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Sets the alpha component of all text currently in the cache.
- setAltname(String) - Method in class gaiasky.scene.component.Base
- setAltName(String) - Method in class gaiasky.scene.component.Base
- setAmbientColor(double[]) - Method in class gaiasky.scene.record.ModelComponent
- setAmbientColor(Double) - Method in class gaiasky.scene.record.ModelComponent
- setAmbientLevel(Double) - Method in class gaiasky.scene.record.ModelComponent
- setAmbientLight(float) - Method in class gaiasky.script.EventScriptingInterface
- setAmbientLight(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the ambient light to a certain value.
- setAmbientLight(float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- setAmbientLight(int) - Method in class gaiasky.script.EventScriptingInterface
- setAmount(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- setAnaglyphMode(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AnaglyphEffect
-
Sets the mode: 0 - red/blue 1 - red/cyan
- setAnaglyphMode(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter
- setAngle(double) - Method in class gaiasky.util.math.Vector2d
-
Sets the angle of the vector in degrees relative to the x-axis, towards the positive y-axis (typically counter-clockwise).
- setAngle(Double) - Method in class gaiasky.scene.record.RotateTransform
- setAngle(Double) - Method in class gaiasky.scene.record.RotationComponent
- setAngleRad(double) - Method in class gaiasky.util.math.Vector2d
-
Sets the angle of the vector in radians relative to the x-axis, towards the positive y-axis (typically counter-clockwise).
- setAngles(double, double) - Method in class gaiasky.util.gaia.utils.Place
-
Sets the position of the Place to given (alpha, delta)
- setAnimation(IntAnimation) - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack
- setAnimation(IntAnimationController.AnimationDesc) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Set the active animation, replacing any current animation.
- setAnimation(IntAnimation, float, float, int, float, IntAnimationController.AnimationListener) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Set the active animation, replacing any current animation.
- setAnimation(IntAnimation, int) - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack
- setAnimation(String) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Set the active animation, replacing any current animation.
- setAnimation(String, float, float, int, float, IntAnimationController.AnimationListener) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Set the active animation, replacing any current animation.
- setAnimation(String, int) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Set the active animation, replacing any current animation.
- setAnimation(String, int, float, IntAnimationController.AnimationListener) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Set the active animation, replacing any current animation.
- setAnimation(String, int, IntAnimationController.AnimationListener) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Set the active animation, replacing any current animation.
- setAnimation(String, IntAnimationController.AnimationListener) - Method in class gaiasky.util.gdx.model.IntAnimationController
-
Set the active animation, replacing any current animation.
- setAnimationDesc(IntAnimationController.AnimationDesc) - Method in class gaiasky.util.gdx.model.gltf.scene3d.animation.AnimationControllerHack
- setAntialias(String) - Method in class gaiasky.util.Settings.PostprocessSettings
- setAo(String) - Method in class gaiasky.scene.record.MaterialComponent
- setApparentMagnitude(Double) - Method in class gaiasky.scene.component.Magnitude
- setAppmag(Double) - Method in class gaiasky.scene.component.Magnitude
- setAppMag(Double) - Method in class gaiasky.scene.component.Magnitude
- setArgofpericenter(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setArgOfPericenter(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setArrowCap(boolean) - Method in class gaiasky.scene.component.Arrow
- setAscendingnode(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setAscendingnode(Double) - Method in class gaiasky.scene.record.RotationComponent
- setAscendingNode(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setAscendingNode(Double) - Method in class gaiasky.scene.record.RotationComponent
-
Sets the ascending node.
- setAssetManager(AssetManager) - Static method in class gaiasky.data.AssetBean
- setAssetManager(AssetManager) - Static method in class gaiasky.util.gdx.OwnCubemap
-
Sets the
AssetManager
. - setAttitudeProvider(String) - Method in class gaiasky.scene.component.Attitude
- setAttribute(IAttribute) - Method in class gaiasky.util.filter.FilterRule
- setAttributef(String, float, float, float, float) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
-
Sets the given attribute
- setAutoBind(boolean) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Sets whether to bind the underlying
VertexArray
orVertexBufferObject
automatically on a call to one of the render methods. - setAvgMaxLuma(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
- setAxesColors(double[][]) - Method in class gaiasky.scene.component.Axis
- setAxialtilt(Double) - Method in class gaiasky.scene.record.RotationComponent
- setAxialTilt(Double) - Method in class gaiasky.scene.record.RotationComponent
-
Sets the axial tilt, the angle between the equatorial plane and the orbital plane.
- setAxis(double[]) - Method in class gaiasky.scene.record.RotateTransform
- setBackbufferScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setBackbufferScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter
- setBackBufferScale(float) - Method in class gaiasky.script.EventScriptingInterface
- setBackBufferScale(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the scaling factor for the back-buffer.
- setBackBufferSize(int, int) - Method in class gaiasky.gui.AbstractGui
- setBackBufferSize(int, int) - Method in interface gaiasky.gui.IGui
-
Sets the back buffer size.
- setBackBufferSize(int, int) - Method in class gaiasky.gui.vr.MainVRGui
- setBackBufferSize(int, int) - Method in class gaiasky.gui.vr.StandaloneVRGui
- setBase(String) - Method in class gaiasky.scene.record.MaterialComponent
-
Deprecated.use
MaterialComponent.setDiffuse(String)
instead - setBaseIntensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setBaseIntensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- setBaseIntesity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setBaseSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setBaseSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setBaseSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- setBatch(IntModelBatch) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- setBias(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setBias(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- setBias(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Bias
- setBillboardRenderGroup(String) - Method in class gaiasky.scene.component.RenderType
- setBillboardRotation(Quaternion, Vector3, Vector3) - Static method in class gaiasky.util.DecalUtils
-
Sets the rotation of this decal based on the (normalized) direction and up vector.
- setBillboardRotation(Quaternion, Vector3d, Vector3d) - Static method in class gaiasky.util.DecalUtils
-
Sets the rotation of this decal based on the (normalized) direction and up vector.
- setBillboardStarsRenderer(AbstractRenderSystem) - Method in class gaiasky.scene.system.render.pass.LightGlowPass
- setBin(float, float, float) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setBin(Vector3) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setBinormals(int...) - Method in class gaiasky.util.gdx.ModelCreator.Face
-
Sets the binormal indices.
- setBinormals(int...) - Method in interface gaiasky.util.gdx.ModelCreator.IFace
- setBiomehueshift(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setBiomeHueShift(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setBiomelut(String) - Method in class gaiasky.scene.record.MaterialComponent
- setBiomeLUT(String) - Method in class gaiasky.scene.record.MaterialComponent
- setBlendFunction(int, int) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets the blending function to be used when rendering sprites.
- setBlendFunction(int, int) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setBlendFunctionSeparate(int, int, int, int) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets separate (color/alpha) blending function to be used when rendering sprites.
- setBlendFunctionSeparate(int, int, int, int) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setBlending(String) - Method in class gaiasky.scene.record.BillboardDataset
- setBlendMode(BlendMode) - Method in class gaiasky.scene.record.ModelComponent
- setBlendMode(String) - Method in class gaiasky.scene.record.ModelComponent
- setBlendTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.WarpingMesh
- setBlendTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.WarpingMeshFilter
- setBloom(float) - Method in class gaiasky.script.EventScriptingInterface
- setBloom(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the strength value for the bloom effect.
- setBloom(int) - Method in class gaiasky.script.EventScriptingInterface
- setBloomIntesnity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setBloomSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setBlurAmount(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setBlurAmount(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setBlurAmount(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- setBlurMaxSamples(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- setBlurMaxSamples(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur
- setBlurOpacity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AccumulationBlur
- setBlurOpacity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter
- setBlurPasses(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setBlurPasses(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setBlurPasses(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- setBlurRadius(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AccumulationBlur
- setBlurRadius(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter
- setBlurScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CameraMotion
- setBlurScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CameraBlur
- setBlurStrength(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
- setBlurType(Blur.BlurType) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setBlurType(Blur.BlurType) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setBlurType(Blur.BlurType) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- setBody(Entity, double) - Method in class gaiasky.scene.component.Trajectory
- setBody(Entity, double, float, float) - Method in class gaiasky.scene.component.Trajectory
- setBodyColor(double[]) - Method in class gaiasky.scene.component.Trajectory
- setBodyRepresentation(String) - Method in class gaiasky.scene.component.Trajectory
-
Sets the body representation for this trajectory.
- setBottomHeight(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Set the draw-time height of the three bottom edge patches
- setBoundaries(double[][][]) - Method in class gaiasky.scene.component.Boundaries
- setBoundaries(List<List<Vector3d>>) - Method in class gaiasky.scene.component.Boundaries
- setBoundariesEquatorial(double[][][]) - Method in class gaiasky.scene.component.Boundaries
- setBounds(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the position and size of the sprite when drawn, before scaling and rotation are applied.
- setBounds(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- setBounds(BoundingBox) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- setBrightness(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
-
Set the brightness
- setBrightness(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
-
Sets the brightness level
- setBrightnessLevel(double) - Method in class gaiasky.script.EventScriptingInterface
- setBrightnessLevel(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the brightness level of the render system.
- setBrightnessLevel(long) - Method in class gaiasky.script.EventScriptingInterface
- setBuffer(Buffer, boolean, VertexAttributes) - Method in class gaiasky.util.gdx.mesh.VertexBufferObject
-
Low level method to reset the buffer and attributes to the specified values.
- setBufferTextureFilter(Texture.TextureFilter, Texture.TextureFilter) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- setBufferTextureWrap(Texture.TextureWrap, Texture.TextureWrap) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
- setByteBuffer(ByteBuffer) - Method in class gaiasky.util.io.ByteBufferInputStream
- setCache(Environment) - Method in class gaiasky.util.gdx.model.gltf.scene3d.utils.EnvironmentCache
-
fast way to copy only references
- setCamera(Camera) - Method in class gaiasky.util.gdx.g3d.decals.CameraGroupStrategy
- setCamera(Camera) - Method in class gaiasky.util.gdx.IntModelBatch
-
Change the camera in between
IntModelBatch.begin(Camera)
andIntModelBatch.end()
. - setCamera(Camera) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- setCamera(PerspectiveCamera) - Method in class gaiasky.scene.camera.CameraManager
- setCamera(PerspectiveCamera) - Method in interface gaiasky.scene.camera.ICamera
-
Sets the active camera
- setCamera(PerspectiveCamera) - Method in class gaiasky.scene.camera.NaturalCamera
- setCamera(PerspectiveCamera) - Method in class gaiasky.scene.camera.RelativisticCamera
- setCamera(PerspectiveCamera) - Method in class gaiasky.scene.camera.SpacecraftCamera
- setCamera(ICamera) - Method in class gaiasky.scene.system.update.GraphUpdater
- setCameraCenterFocus(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraCenterFocus(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Whether to look for the focus constantly when in focus mode and center it in the view or whether the view must be free.
- setCameraDirection(double[]) - Method in class gaiasky.script.EventScriptingInterface
- setCameraDirection(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera direction vector to the given vector, in the internal reference system.
- setCameraDirection(double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraDirection(double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera direction vector to the given vector, in the internal reference system.
- setCameraDirection(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setCameraDirection(List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraFocus(String) - Method in class gaiasky.script.EventScriptingInterface
- setCameraFocus(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in focus mode with the focus object that bears the given
focusName
. - setCameraFocus(String, float) - Method in class gaiasky.script.EventScriptingInterface
- setCameraFocus(String, float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in focus mode with the focus object that bears the given
focusName
. - setCameraFocus(String, int) - Method in class gaiasky.script.EventScriptingInterface
- setCameraFocusInstant(String) - Method in class gaiasky.script.EventScriptingInterface
- setCameraFocusInstant(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in focus mode with the given focus object.
- setCameraFocusInstantAndGo(String) - Method in class gaiasky.script.EventScriptingInterface
- setCameraFocusInstantAndGo(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in focus mode with the given focus object and instantly moves the camera next to the focus object.
- setCameraFocusInstantAndGo(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraFree() - Method in class gaiasky.script.EventScriptingInterface
- setCameraFree() - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera in free mode.
- setCameraLock(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraLock(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Activates or deactivates the camera lock to the focus reference system when in focus mode.
- setCameraMultipliers(double, double) - Method in class gaiasky.scene.camera.NaturalCamera
- setCameraOrientationLock(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraOrientationLock(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Locks or unlocks the orientation of the camera to the focus object's rotation.
- setCameraPosition(double[]) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPosition(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera position to the given coordinates, in the internal reference system and kilometres.
- setCameraPosition(double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPosition(double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera position to the given coordinates, in the internal reference system and kilometres.
- setCameraPosition(double[], String) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPosition(double[], String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera position to the given coordinates, in the internal reference system and the given units.
- setCameraPosition(double[], String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPosition(double[], String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera position to the given coordinates, in the internal reference system and in the requested units.
- setCameraPosition(double, double, double) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPosition(double, double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Component-wise version of
IScriptingInterface.setCameraPosition(double[])
. - setCameraPosition(double, double, double, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPosition(double, double, double, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Component-wise version of
IScriptingInterface.setCameraPosition(double[], boolean)
. - setCameraPosition(double, double, double, String) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPosition(double, double, double, String) - Method in interface gaiasky.script.IScriptingInterface
-
Component-wise version of
IScriptingInterface.setCameraPosition(double[], String)
. - setCameraPosition(double, double, double, String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPosition(double, double, double, String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Component-wise version of
IScriptingInterface.setCameraPosition(double[], String, boolean)
. - setCameraPosition(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPosition(List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPosition(List<?>, String) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPositionAndFocus(String, String, double, double) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPositionAndFocus(String, String, double, double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the focus and instantly moves the camera to a point in the line defined by
focus
-other
and rotatedrotation
degrees aroundfocus
using the camera up vector as a rotation axis.
- setCameraPositionAndFocus(String, String, long, long) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPostion(double[]) - Method in class gaiasky.script.EventScriptingInterface
- setCameraPostion(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.Use
IScriptingInterface.setCameraPosition(double[])
instead. - setCameraRecorderFps(double) - Method in class gaiasky.script.EventScriptingInterface
- setCameraRecorderFps(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the target frame rate of the camera recorder.
- setCameraRotationSpeed(float) - Method in class gaiasky.script.EventScriptingInterface
- setCameraRotationSpeed(float) - Method in interface gaiasky.script.IScriptingInterface
-
Changes the speed of the camera when it rotates around a focus.
- setCameraRotationSpeed(int) - Method in class gaiasky.script.EventScriptingInterface
- setCameraSpeed(float) - Method in class gaiasky.script.EventScriptingInterface
- setCameraSpeed(float) - Method in interface gaiasky.script.IScriptingInterface
-
Changes the speed multiplier of the camera and its acceleration.
- setCameraSpeed(int) - Method in class gaiasky.script.EventScriptingInterface
- setCameraSpeedLimit(int) - Method in class gaiasky.script.EventScriptingInterface
- setCameraSpeedLimit(int) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the speed limit of the camera given an index.
- setCameraState(double[], double[], double[]) - Method in class gaiasky.script.EventScriptingInterface
- setCameraState(double[], double[], double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera state (position, direction and up vector).
- setCameraState(List<?>, List<?>, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setCameraStateAndTime(double[], double[], double[], long) - Method in class gaiasky.script.EventScriptingInterface
- setCameraStateAndTime(double[], double[], double[], long) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera state (position, direction and up vector) plus the current time.
- setCameraStateAndTime(List<?>, List<?>, List<?>, long) - Method in class gaiasky.script.EventScriptingInterface
- setCameraStereoLeft(PerspectiveCamera) - Method in class gaiasky.scene.camera.AbstractCamera
- setCameraStereoLeft(PerspectiveCamera) - Method in class gaiasky.scene.camera.CameraManager
- setCameraStereoLeft(PerspectiveCamera) - Method in interface gaiasky.scene.camera.ICamera
- setCameraStereoRight(PerspectiveCamera) - Method in class gaiasky.scene.camera.AbstractCamera
- setCameraStereoRight(PerspectiveCamera) - Method in class gaiasky.scene.camera.CameraManager
- setCameraStereoRight(PerspectiveCamera) - Method in interface gaiasky.scene.camera.ICamera
- setCameraTrackingObject(String) - Method in class gaiasky.script.EventScriptingInterface
- setCameraTrackingObject(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera to track the object with the given name.
- setCameraTurningSpeed(float) - Method in class gaiasky.script.EventScriptingInterface
- setCameraTurningSpeed(float) - Method in interface gaiasky.script.IScriptingInterface
-
Changes the turning speed of the camera.
- setCameraTurningSpeed(int) - Method in class gaiasky.script.EventScriptingInterface
- setCameraUp(double[]) - Method in class gaiasky.script.EventScriptingInterface
- setCameraUp(double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera up vector to the given vector, in the internal reference system.
- setCameraUp(double[], boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCameraUp(double[], boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the camera up vector to the given vector, in the internal reference system.
- setCameraUp(List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setCameraUp(List<?>, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCancelButtonColors(Color, Color) - Method in class gaiasky.gui.GenericDialog
- setCancelButtonStyle(String) - Method in class gaiasky.gui.GenericDialog
- setCancelRunnable(Runnable) - Method in class gaiasky.gui.GenericDialog
-
Sets the runnable which runs when cancel is clicked.
- setCancelText(String) - Method in class gaiasky.gui.GenericDialog
- setCascades(Camera, DirectionalShadowLight, float, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.CascadeShadowMap
-
Setup base light and extra cascades based on scene camera frustum.
- setCascades(Camera, DirectionalShadowLight, float, FloatArray) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.CascadeShadowMap
-
Setup base light and extra cascades based on scene camera frustum.
- setCascadeShadowMap(CascadeShadowMap) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
-
Enable/disable pre-rendering for cascade shadow map.
- setCataloginfo(Map<String, Object>) - Method in class gaiasky.scene.component.DatasetDescription
- setCatalogInfo(CatalogInfo) - Method in class gaiasky.scene.component.DatasetDescription
- setCatalogInfo(Map<String, Object>) - Method in class gaiasky.scene.component.DatasetDescription
- setCatalogInfoBare(CatalogInfo) - Method in class gaiasky.scene.component.DatasetDescription
- setCelestialSphereIndexOfRefraction(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect
- setCelestialSphereIndexOfRefraction(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- setCenter(double[]) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- setCenter(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
-
Specify the center, in screen coordinates.
- setCenter(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
-
Specify the center, in normalized screen coordinates.
- setCenter(float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the position so that the sprite is centered on (x, y)
- setCenter(float, float, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- setCenter(Vector3) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- setCenterFocus(boolean) - Method in class gaiasky.scene.camera.NaturalCamera
- setCenterkm(double[]) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- setCenterpc(double[]) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- setCenterX(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the x position so that it is centered on the given x parameter
- setCenterY(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the y position so that it is centered on the given y parameter
- setCentre(double[]) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- setCheckedNoFire(boolean) - Method in class gaiasky.util.scene2d.OwnButton
- setCheckedNoFire(boolean) - Method in class gaiasky.util.scene2d.OwnImageButton
- setCheckedNoFire(boolean) - Method in class gaiasky.util.scene2d.OwnTextButton
- setChromaticAberration(float) - Method in class gaiasky.script.EventScriptingInterface
- setChromaticAberration(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the amount of chromatic aberration.
- setChromaticDispersion(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setChromaticDispersion(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setChromaticDispersion(Vector2) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setChromaticDispersionBY(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setChromaticDispersionBY(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setChromaticDispersionRC(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setChromaticDispersionRC(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setCinematicCamera(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCinematicCamera(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the cinematic camera mode.
- setClearBits(int) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Sets the clear bit for when glClear is invoked.
- setClearColor(float, float, float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Sets the color that will be used to clear the buffer.
- setClearColor(Color) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Sets the color that will be used to clear the buffer.
- setClearDepth(float) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Sets the depth value with which to clear the depth buffer when needed.
- setClickAction(Runnable) - Method in class gaiasky.util.scene2d.ClickableLabel
- setClosedLoop(boolean) - Method in interface gaiasky.render.api.IGPUVertsRenderable
- setClosedLoop(boolean) - Method in class gaiasky.scene.view.VertsView
- setClosedLoop(Boolean) - Method in class gaiasky.scene.component.Trajectory
- setClosest(IFocus) - Method in class gaiasky.scene.camera.AbstractCamera
- setClosest(IFocus) - Method in class gaiasky.scene.camera.CameraManager
- setClosest(IFocus) - Method in interface gaiasky.scene.camera.ICamera
-
Sets the closest of all
- setClosestCrosshairVisibility(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setClosestCrosshairVisibility(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the visibility of the closest object crosshair.
- setCloud(String) - Method in class gaiasky.scene.component.Cloud
- setCloud(String) - Method in class gaiasky.scene.record.CloudComponent
- setCol(float) - Method in interface gaiasky.scene.api.IParticleRecord
- setCol(float) - Method in class gaiasky.scene.record.ParticleRecord
- setCol(float) - Method in class gaiasky.scene.record.PointParticleRecord
- setCol(float, float, float, float) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setCol(Color) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setCollapseRunnable(Runnable) - Method in class gaiasky.util.scene2d.CollapsibleEntry
- setCollapsible(boolean) - Method in class gaiasky.util.scene2d.CollapsibleWindow
- setColor(double[]) - Method in class gaiasky.data.StarClusterLoader
- setColor(double[]) - Method in class gaiasky.scene.component.Body
-
Sets the object color, as an RGBA double array.
- setColor(float[]) - Method in class gaiasky.scene.component.Body
-
Sets the object color, as an RGBA float array.
- setColor(float[]) - Method in class gaiasky.scene.view.BaseView
- setColor(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setColor(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LensFlareFilter
- setColor(float, float, float, float) - Method in class gaiasky.util.CatalogInfo
- setColor(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
A convenience method for setting the font color.
- setColor(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
A convenience method for setting the cache color.
- setColor(float, float, float, float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
- setColor(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setColor(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
- setColor(float, float, float, float) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- setColor(float, float, float, float) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Set the color used if no vertex color is provided.
- setColor(Color) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
A convenience method for setting the font color.
- setColor(Color) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
A convenience method for setting the cache color.
- setColor(Color) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets the color used to tint images when they are added to the Batch.
- setColor(Color) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setColor(Color) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Copy given color.
- setColor(Color) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the color used to tint this sprite.
- setColor(Color) - Method in class gaiasky.util.gdx.IntIntMeshBuilder
- setColor(Color) - Method in interface gaiasky.util.gdx.IntMeshPartBuilder
-
Set the color used if no vertex color is provided, or null to not use a default color.
- setColor2Data(Body, Celestial, float) - Static method in class gaiasky.scene.entity.EntityUtils
-
Sets the pale color of this body.
- setColorAttribute(int, float[]) - Method in class gaiasky.scene.record.ModelComponent
- setColorbv(Double) - Method in class gaiasky.scene.component.Celestial
- setColorBv(Double) - Method in class gaiasky.scene.component.Celestial
- setColorBV(Double) - Method in class gaiasky.scene.component.Celestial
- setColorIfTexture(Boolean) - Method in class gaiasky.scene.record.MaterialComponent
- setColorIndex(Double) - Method in class gaiasky.scene.component.Celestial
- setColorMax(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setColorMax(float[]) - Method in class gaiasky.scene.component.ParticleSet
- setColorMin(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setColorMin(float[]) - Method in class gaiasky.scene.component.ParticleSet
- setColornoise(Double) - Method in class gaiasky.scene.component.ParticleSet
- setColorNoise(Double) - Method in class gaiasky.scene.component.ParticleSet
- setColorOffset(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setColorOffset(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setColors(float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Sets the color of all text currently in the cache.
- setColors(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Sets the color of all text currently in the cache.
- setColors(float, int, int) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Sets the color of the specified characters.
- setColors(Color) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Sets the color of all text currently in the cache.
- setColors(Color, int, int) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Sets the color of the specified characters.
- setColumns(String) - Method in interface gaiasky.data.api.IStarGroupDataProvider
-
List of column names, separated by commas, indicating the position of each field to load.
- setColumns(String) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setCombined(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setCombined(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- setCombined(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setCombined(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setComparator(FilterRule.IComparator) - Method in class gaiasky.util.filter.FilterRule
- setComponentType(ComponentTypes.ComponentType) - Method in class gaiasky.scene.component.Base
- setComponentType(String) - Method in class gaiasky.scene.component.Base
- setComponentType(String[]) - Method in class gaiasky.scene.component.Base
- setComponentTypes(String[]) - Method in class gaiasky.scene.component.Base
- setComponentTypeVisibility(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setComponentTypeVisibility(String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the component described by the given name visible or invisible.
- setConeDeg(float, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.SpotLightEx
- setConeRad(float, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.SpotLightEx
- setConfigVersion(int) - Method in class gaiasky.util.Settings
-
Sets the configuration version.
- setContentAlign(int) - Method in class gaiasky.util.scene2d.OwnTextIconButton
- setContrast(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
-
Set the contrast
- setContrast(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
-
Sets the contrast level
- setContrastLevel(double) - Method in class gaiasky.script.EventScriptingInterface
- setContrastLevel(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the contrast level of the render system.
- setContrastLevel(long) - Method in class gaiasky.script.EventScriptingInterface
- setControllerListeners(Set<ControllerListener>) - Method in class gaiasky.util.Settings.ControlsSettings.GamepadSettings
-
Adds all controller listeners in the set to all detected controllers.
- setCoordinates(IBodyCoordinates) - Method in class gaiasky.scene.component.Coordinates
- setCoordinatesProvider(IBodyCoordinates) - Method in class gaiasky.scene.component.Coordinates
- setCoords(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setCoords(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setCount(IRenderable, int) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- setCrashed(boolean) - Method in class gaiasky.GaiaSky
- setCrosshairVisibility(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setCrosshairVisibility(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the visibility of all cross-hairs.
- setCt(String) - Method in class gaiasky.scene.component.Base
- setCt(String[]) - Method in class gaiasky.scene.component.Base
- setCubemapMode(boolean, String) - Method in class gaiasky.script.EventScriptingInterface
- setCubemapMode(boolean, String) - Method in interface gaiasky.script.IScriptingInterface
-
Enables and disables the cubemap mode.
- setCubemapProjection(String) - Method in class gaiasky.script.EventScriptingInterface
- setCubemapProjection(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the cubemap projection to use.
- setCubemapResolution(int) - Method in class gaiasky.script.EventScriptingInterface
- setCubemapResolution(int) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the resolution (width and height are the same) of each side of the frame buffers used to capture each of the 6 directions that go into the cubemap to construct the equirectangular image for the 360 mode.
- setCulling(Boolean) - Method in class gaiasky.scene.record.ModelComponent
- setCulling(String) - Method in class gaiasky.scene.record.ModelComponent
- setCurrentEnginePower(double) - Method in class gaiasky.scene.component.MotorEngine
-
Sets the current engine power
- setCurrentEnginePower(double) - Method in class gaiasky.scene.view.SpacecraftView
-
Sets the current engine power
- setData(Object[]) - Method in class gaiasky.scene.component.BillboardSet
- setData(List<IParticleRecord>) - Method in class gaiasky.scene.component.ParticleSet
- setData(List<IParticleRecord>, boolean) - Method in class gaiasky.scene.component.ParticleSet
- setDatafile(String) - Method in class gaiasky.scene.component.ParticleSet
- setDataFile(String) - Method in class gaiasky.scene.component.ParticleSet
- setDataFile(String) - Method in class gaiasky.util.coord.chebyshev.ChebyshevEphemeris
- setDataFile(String) - Method in class gaiasky.util.coord.vsop2000.VSOP2000
- setDatasetHighlightAllVisible(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setDatasetHighlightAllVisible(String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the 'all visible' property of datasets when highlighted.
- setDatasetHighlightSizeFactor(String, float) - Method in class gaiasky.script.EventScriptingInterface
- setDatasetHighlightSizeFactor(String, float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the size increase factor of this dataset when highlighted.
- setDatasetInfo(Map<String, Object>) - Method in class gaiasky.scene.component.DatasetDescription
- setDatasetOptions(DatasetOptions) - Method in class gaiasky.data.group.STILDataProvider
- setDatasetPointSizeMultiplier(String, double) - Method in class gaiasky.script.EventScriptingInterface
- setDatasetPointSizeMultiplier(String, double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the dataset point size multiplier.
- setDecay(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setDecay(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- setDefault() - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Set all parameters to default values (from GaiaParam)
- setDefault() - Method in class gaiasky.util.gaia.Epsl
- setDefaultCullFace(int) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- setDefaultCullFace(int) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- setDefaultDepthFunc(int) - Method in class gaiasky.util.gdx.shader.AtmosphereShader
- setDefaultDepthFunc(int) - Method in class gaiasky.util.gdx.shader.DefaultIntShader
- setDeg(Color, Vector3, Vector3, float, float, float, Float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.SpotLightEx
- setDensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setDensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- setDepthBatch(IntModelBatch) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- setDepthMap(Texture) - Method in class gaiasky.render.ShadowMapImpl
- setDepthmask(Boolean) - Method in class gaiasky.scene.record.BillboardDataset
- setDepthShaderProvider(DepthIntShaderProvider) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- setDepthTest(int, boolean) - Method in class gaiasky.scene.record.ModelComponent
- setDepthTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.DepthBufferFilter
- setDepthTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setDepthTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setDescription(String) - Method in interface gaiasky.data.api.ISceneLoader
- setDescription(String) - Method in class gaiasky.data.GeoJsonLoader
- setDescription(String) - Method in class gaiasky.data.JsonLoader
- setDescription(String) - Method in class gaiasky.data.OctreeLoader
- setDescription(String) - Method in class gaiasky.data.StarClusterLoader
- setDescription(String) - Method in interface gaiasky.scene.api.IVisibilitySwitch
- setDescription(String) - Method in class gaiasky.scene.component.DatasetDescription
- setDescription(String) - Method in class gaiasky.scene.view.FocusView
- setDiameter(Double) - Method in class gaiasky.scene.component.Body
- setDiameterKm(Double) - Method in class gaiasky.scene.component.Body
- setDiameterPc(Double) - Method in class gaiasky.scene.component.Body
- setDiffuse(String) - Method in class gaiasky.scene.record.CloudComponent
- setDiffuse(String) - Method in class gaiasky.scene.record.MaterialComponent
- setDiffuseCubemap(String) - Method in class gaiasky.scene.record.CloudComponent
- setDiffuseCubemap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setDiffuseScattering(double[]) - Method in class gaiasky.scene.record.MaterialComponent
- setDiffuseScattering(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setDiffuseSVT(VirtualTextureComponent) - Method in class gaiasky.scene.record.CloudComponent
- setDiffuseSVT(VirtualTextureComponent) - Method in class gaiasky.scene.record.MaterialComponent
- setDiffuseSVT(Map<Object, Object>) - Method in class gaiasky.scene.record.CloudComponent
- setDiffuseSVT(Map<Object, Object>) - Method in class gaiasky.scene.record.MaterialComponent
- setDirection(Vector3d) - Method in class gaiasky.scene.camera.CameraManager
- setDirection(Vector3d) - Method in interface gaiasky.scene.camera.ICamera
- setDirection(Vector3d) - Method in class gaiasky.scene.camera.NaturalCamera
- setDirection(Vector3d) - Method in class gaiasky.scene.camera.RelativisticCamera
- setDirection(Vector3d) - Method in class gaiasky.scene.camera.SpacecraftCamera
- setDirection(Vector3d) - Method in class gaiasky.util.gaia.utils.Place
-
Sets the position of the Place to that of a given vector (need not be a unit vector)
- setDisabled(boolean) - Method in class gaiasky.util.scene2d.OwnCheckBox
- setDisabled(boolean) - Method in class gaiasky.util.scene2d.OwnLabel
- setDisabled(boolean) - Method in class gaiasky.util.scene2d.OwnSlider
- setDisabled(boolean) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setDisabled(boolean) - Method in class gaiasky.util.scene2d.OwnTextIconButton
- setDisplayValueMapped(boolean) - Method in class gaiasky.util.scene2d.OwnSlider
- setDisplayValueMapped(boolean) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setDistanceCap(double) - Method in interface gaiasky.data.api.IStarGroupDataProvider
-
Sets a distance cap.
- setDistanceCap(double) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setDistanceUnits(String) - Method in class gaiasky.util.Settings.ProgramSettings.UiSettings
- setDistFactor(Double) - Method in class gaiasky.scene.component.LocationMark
- setDistortion(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setDistortion(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Curvature
- setDistortion(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setDistortion(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialDistortion
- setDiverted(boolean) - Method in class gaiasky.scene.camera.NaturalCamera
- setDivisions(Long) - Method in class gaiasky.scene.record.RingComponent
- setDrag(Double) - Method in class gaiasky.scene.record.MachineDefinition
- setEccentricity(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setEmissive(double[]) - Method in class gaiasky.scene.record.MaterialComponent
- setEmissive(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setEmissive(String) - Method in class gaiasky.scene.record.MaterialComponent
- setEmissiveColormap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setEmissiveSVT(VirtualTextureComponent) - Method in class gaiasky.scene.record.MaterialComponent
- setEmissiveSVT(Map<Object, Object>) - Method in class gaiasky.scene.record.MaterialComponent
- setEmptyCursor(Cursor) - Method in class gaiasky.util.GlobalResources
- setEnabled(boolean) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Sets whether the post-processor should be enabled
- setEnabled(boolean) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
-
Sets this effect enabled or not.
- setEnabledInCubemap(boolean) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
- setEnabledInVR(boolean) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
- setEnabledOptions(boolean, boolean) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
- setEnd(long) - Method in class gaiasky.util.gaia.time.Gti
-
Set the end time
- setEntity(Entity) - Method in class gaiasky.scene.view.AbstractView
-
Sets the entity behind this view.
- setEntity(Entity) - Method in class gaiasky.util.CatalogInfo
- setEnvironmentRotation(float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- setEpoch(Double) - Method in class gaiasky.data.OctreeLoader
- setEpoch(Double) - Method in class gaiasky.scene.component.ParticleSet
-
Sets the epoch to use for the stars in this set.
- setEpoch(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setEpoch(Long) - Method in class gaiasky.data.OctreeLoader
- setEpochJd(Double) - Method in class gaiasky.scene.component.ParticleSet
-
Sets the epoch to use for the stars in this set.
- setEpochJd(Double) - Method in class gaiasky.scene.component.ProperMotion
- setEpochYear(Double) - Method in class gaiasky.scene.component.ProperMotion
-
Sets the epoch as a Gregorian calendar year and a fraction (i.e.
- setEquatorial(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
-
Sets equatorial coordinates as a vector of [ra, de, distance]
- setErrorColor(Color) - Method in class gaiasky.util.scene2d.OwnTextField
- setEulerAngles(double, double, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the quaternion to the given euler angles in degrees.
- setEulerAnglesRad(double, double, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the quaternion to the given euler angles in radians.
- setExpand(boolean) - Method in class gaiasky.util.scene2d.OwnScrollPane
- setExpandRunnable(Runnable) - Method in class gaiasky.util.scene2d.CollapsibleEntry
- setExposure(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
-
Sets the exposure tone mapping value
- setExposure(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
-
Sets the exposure tone mapping value
- setExposureToneMappingLevel(double) - Method in class gaiasky.script.EventScriptingInterface
- setExposureToneMappingLevel(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the exposure level.
- setExposureToneMappingLevel(long) - Method in class gaiasky.script.EventScriptingInterface
- setExtended(Boolean) - Method in class gaiasky.scene.component.ParticleSet
- setExtraAttributes(ObjectDoubleMap<UCD>) - Method in interface gaiasky.scene.api.IParticleRecord
- setExtraAttributes(ObjectDoubleMap<UCD>) - Method in class gaiasky.scene.record.ParticleRecord
- setExtraAttributes(ObjectDoubleMap<UCD>) - Method in class gaiasky.scene.record.PointParticleRecord
- setFactor(Double) - Method in class gaiasky.scene.component.ParticleSet
- setFade(double[]) - Method in class gaiasky.scene.component.Fade
- setFadeDistanceDown(Double) - Method in class gaiasky.scene.component.Trajectory
- setFadeDistanceUp(Double) - Method in class gaiasky.scene.component.Trajectory
- setFadein(double[]) - Method in class gaiasky.scene.component.Fade
- setFadeIn(double[]) - Method in class gaiasky.scene.component.Fade
- setFadeIn(double, double) - Method in interface gaiasky.render.api.IFadeObject
-
Sets the near and far fade in distances.
- setFadeInMap(double[]) - Method in class gaiasky.scene.component.Fade
-
Sets the values to which the fade in distances are mapped.
- setFadeObjectName(String) - Method in class gaiasky.scene.component.Fade
- setFadeout(double[]) - Method in class gaiasky.scene.component.Fade
- setFadeOut(double[]) - Method in class gaiasky.scene.component.Fade
- setFadeOut(double, double) - Method in interface gaiasky.render.api.IFadeObject
-
Sets the near and far fade out distances.
- setFadeOutMap(double[]) - Method in class gaiasky.scene.component.Fade
-
Sets the values to which the fade out distances are mapped.
- setFadepc(double[]) - Method in class gaiasky.scene.component.Fade
- setFadePc(double[]) - Method in class gaiasky.scene.component.Fade
- setFadePosition(double[]) - Method in class gaiasky.scene.component.Fade
- setFadePosition(Double) - Method in class gaiasky.scene.component.Fade
- setFile(String) - Method in class gaiasky.scene.record.BillboardDataset
- setFileFilter(FileChooser.PathnameFilter) - Method in class gaiasky.util.scene2d.FileChooser
-
Sets the file filter.
- setFileNameEnabled(boolean) - Method in class gaiasky.util.scene2d.FileChooser
- setFileNumberCap(int) - Method in interface gaiasky.data.api.IParticleGroupDataProvider
-
Sets a cap on the number of files to load.
- setFileNumberCap(int) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setFileNumberCap(int) - Method in class gaiasky.data.group.PointDataProvider
- setFileNumberCap(int) - Method in class gaiasky.data.group.STILDataProvider
- setFilter(DirectoryStream.Filter<Path>) - Method in class gaiasky.util.scene2d.FileChooser
-
Overrides the default filter.
- setFirst(A) - Method in class gaiasky.util.Pair
- setFirst(A) - Method in class gaiasky.util.Trio
- setFirstAngle(double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
-
Set first angle and/or rate
- setFirstPair(double, double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- setFirstRate(double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- setFixedAngularSize(Double) - Method in class gaiasky.scene.component.ParticleSet
-
Set fixed angular size, in radians.
- setFixedAngularSizeDeg(Double) - Method in class gaiasky.scene.component.ParticleSet
-
Set fixed angular size, in degrees.
- setFixedAngularSizeRad(Double) - Method in class gaiasky.scene.component.ParticleSet
-
Set fixed angular size, in radians.
- setFixedWidthGlyphs(CharSequence) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Makes the specified glyphs fixed width.
- setFlareIntensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- setFlareSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- setFlip(boolean, boolean) - Method in class gaiasky.gui.TextureWindow
-
Flip the texture.
- setFlip(boolean, boolean) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Set the sprite's flip state regardless of current condition
- setFlip(boolean, boolean) - Method in class gaiasky.util.scene2d.TextureWidget
-
Flip the texture.
- setFloatAttribute(Material, int, float) - Method in class gaiasky.scene.record.ModelComponent
- setFloatExtAttribute(int, float) - Method in class gaiasky.scene.record.ModelComponent
- setFocus(String, Entity) - Method in class gaiasky.scene.camera.NaturalCamera
- setFocusable(Boolean) - Method in class gaiasky.scene.component.Focus
- setFocusCrosshairVisibility(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setFocusCrosshairVisibility(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the visibility of the focus object crosshair.
- setFocusIndex(int) - Method in class gaiasky.scene.component.ParticleSet
- setFocusIndex(String) - Method in class gaiasky.scene.component.ParticleSet
- setFogcolor(double[]) - Method in class gaiasky.scene.record.AtmosphereComponent
- setFogdensity(Double) - Method in class gaiasky.scene.record.AtmosphereComponent
- setForceDisplayLabel(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setForceDisplayLabel(String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Forces the label to display for the given object, bypassing the solid angle requirements that are usually in place and determine label visibility.
- setForceLabel(Boolean) - Method in class gaiasky.scene.component.Label
- setForceLabel(Boolean, String) - Method in class gaiasky.scene.component.ParticleSet
- setForceLabel(Boolean, String) - Method in class gaiasky.scene.view.FocusView
- setFormat(String) - Method in class gaiasky.util.Settings.ScreenshotSettings
- setForward(boolean) - Method in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- setFov(float) - Method in class gaiasky.script.EventScriptingInterface
- setFov(float) - Method in interface gaiasky.script.IScriptingInterface
-
Changes the field of view of the camera.
- setFov(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Reprojection
- setFov(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter
-
Sets the field of view, in degrees.
- setFov(int) - Method in class gaiasky.script.EventScriptingInterface
- setFractaltype(String) - Method in class gaiasky.scene.record.NoiseComponent
- setFrameOutput(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setFrameOutput(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Activates or deactivates the image output system.
- setFrameOutputMode(String) - Method in class gaiasky.script.EventScriptingInterface
- setFrameOutputMode(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the frame output mode.
- setFrequency(Double) - Method in class gaiasky.scene.record.NoiseComponent
- setFromAxes(boolean, double, double, double, double, double, double, double, double, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the QuaternionDouble from the given x-, y- and z-axis.
- setFromAxes(double, double, double, double, double, double, double, double, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the QuaternionDouble from the given x-, y- and z-axis which have to be orthonormal.
- setFromAxis(double, double, double, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the quaternion components from the given axis and angle around that axis.
- setFromAxis(Vector3d, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the quaternion components from the given axis and angle around that axis.
- setFromAxisRad(double, double, double, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the quaternion components from the given axis and angle around that axis.
- setFromAxisRad(Vector3d, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the quaternion components from the given axis and angle around that axis.
- setFromCamera(Vector3d, Vector3d) - Method in class gaiasky.util.math.QuaternionDouble
-
Sets this quaternion from the given camera basis, using its direction and up vectors.
- setFromCross(double, double, double, double, double, double) - Method in class gaiasky.util.math.QuaternionDouble
-
Set this quaternion to the rotation between two vectors.
- setFromCross(Vector3d, Vector3d) - Method in class gaiasky.util.math.QuaternionDouble
-
Set this quaternion to the rotation between two vectors.
- setFromEulerAngles(double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a rotation matrix from the given euler angles.
- setFromMatrix(boolean, Matrix4d) - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the QuaternionDouble from the given matrix, optionally removing any scaling.
- setFromMatrix(Matrix4d) - Method in class gaiasky.util.math.QuaternionDouble
-
Sets the QuaternionDouble from the given rotation matrix, which must not contain scaling.
- setFromSpherical(double, double) - Method in class gaiasky.util.math.Vector3b
-
Sets the components from the given spherical coordinate
- setFromSpherical(double, double) - Method in class gaiasky.util.math.Vector3d
-
Sets the components from the given spherical coordinate
- setFrustumCorners(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setFrustumCorners(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- setFrustumCorners(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setFrustumCorners(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setFrustumPlanes(PerspectiveCamera) - Method in class gaiasky.scene.camera.AbstractCamera
- setFullpowertime(Double) - Method in class gaiasky.scene.record.MachineDefinition
- setGamepadInput(boolean) - Method in class gaiasky.scene.camera.AbstractCamera
- setGamepadInput(boolean) - Method in class gaiasky.scene.camera.CameraManager
- setGamepadInput(boolean) - Method in interface gaiasky.scene.camera.ICamera
-
Main input mode is a gamepad.
- setGamma(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
-
Sets the gamma correction value
- setGamma(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
-
Sets the gamma correction value
- setGammaCorrectionLevel(double) - Method in class gaiasky.script.EventScriptingInterface
- setGammaCorrectionLevel(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the gamma correction level.
- setGammaCorrectionLevel(long) - Method in class gaiasky.script.EventScriptingInterface
- setGenerated(boolean) - Method in class gaiasky.scene.record.CloudComponent
- setGenerated(boolean) - Method in class gaiasky.scene.record.MaterialComponent
- setGenerateDisabledImage(boolean) - Method in class gaiasky.util.scene2d.MenuItem
-
Changes generateDisabledImage property, when true that function is enabled.
- setGhosts(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- setGhosts(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.PseudoLensFlareFilter
- setGlobalAmbientLight(float) - Static method in class gaiasky.scene.record.ModelComponent
-
Sets the ambient light
- setGlowTexture(Texture) - Method in class gaiasky.render.system.LightPositionUpdater
-
Sets the occlusion texture to use for the glow effect
- setGlPrimitive(int) - Method in class gaiasky.scene.view.VertsView
- setGlyph(int, BitmapFont.Glyph) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- setGlyphRegion(BitmapFont.Glyph, TextureRegion) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
- setGripPose(XrPosef) - Method in class gaiasky.vr.openxr.input.XrControllerDevice
- setGuiPosition(float, float) - Method in class gaiasky.script.EventScriptingInterface
- setGuiPosition(float, float) - Method in interface gaiasky.script.IScriptingInterface
-
Moves the interface window to a new position.
- setGuiPosition(float, int) - Method in class gaiasky.script.EventScriptingInterface
- setGuiPosition(int, float) - Method in class gaiasky.script.EventScriptingInterface
- setGuiPosition(int, int) - Method in class gaiasky.script.EventScriptingInterface
- setGuiScrollPosition(float) - Method in class gaiasky.script.EventScriptingInterface
- setGuiScrollPosition(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the vertical scroll position in the GUI.
- setGuiScrollPosition(int) - Method in class gaiasky.script.EventScriptingInterface
- setHaloWidth(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- setHaloWidth(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.PseudoLensFlareFilter
- setHDRToneMappingType(String) - Method in class gaiasky.script.EventScriptingInterface
- setHDRToneMappingType(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the high dynamic range tone mapping algorithm type.
- setHeadlineMessage(String) - Method in class gaiasky.script.EventScriptingInterface
- setHeadlineMessage(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets a headline message that will appear in a big font in the screen.
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnCheckBox
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnImage
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnLabel
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnScrollPane
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnSelectBox
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnSlider
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnTextArea
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnTextButton
- setHeight(float) - Method in class gaiasky.util.scene2d.OwnTextField
- setHeight(String) - Method in class gaiasky.scene.record.MaterialComponent
- setHeightCubemap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setHeightMapTopKm(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setHeightMapTopM(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setHeightScale(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setHeightScaleKm(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setHeightScaleM(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setHeightSVT(VirtualTextureComponent) - Method in class gaiasky.scene.record.MaterialComponent
- setHeightSVT(Map<Object, Object>) - Method in class gaiasky.scene.record.MaterialComponent
- setHighAccuracy(boolean) - Method in class gaiasky.util.coord.vsop87.AbstractVSOP87
- setHighAccuracy(boolean) - Method in interface gaiasky.util.coord.vsop87.iVSOP87
- setHighDensityAreas(ComplexArea[]) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the region of the sky that is to be considered as "high density"
- setHip(int) - Method in interface gaiasky.scene.api.IParticleRecord
- setHip(int) - Method in class gaiasky.scene.record.ParticleRecord
- setHip(int) - Method in class gaiasky.scene.record.PointParticleRecord
- setHlAllVisible(boolean) - Method in class gaiasky.util.CatalogInfo
- setHlColor(float[]) - Method in class gaiasky.util.CatalogInfo
- setHlColormap(int, IAttribute, double, double) - Method in class gaiasky.util.CatalogInfo
- setHlSizeFactor(float) - Method in class gaiasky.util.CatalogInfo
- setHomeCrosshairVisibility(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setHomeCrosshairVisibility(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the visibility of the home object crosshair.
- setHorizontal(double) - Method in class gaiasky.scene.camera.NaturalCamera
- setHue(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
-
Set the hue
- setHue(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
-
Sets the hue
- setHueLevel(double) - Method in class gaiasky.script.EventScriptingInterface
- setHueLevel(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the hue level of the render system.
- setHueLevel(long) - Method in class gaiasky.script.EventScriptingInterface
- setIcon(Image) - Method in class gaiasky.util.scene2d.OwnTextIconButton
- setId(long) - Method in interface gaiasky.scene.api.IParticleRecord
- setId(long) - Method in class gaiasky.scene.record.ParticleRecord
- setId(long) - Method in class gaiasky.scene.record.PointParticleRecord
- setIds(double[][]) - Method in class gaiasky.scene.component.Constel
- setImageSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- setInclination(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setInclination(Double) - Method in class gaiasky.scene.record.RotationComponent
-
Sets the inclination, the angle between the orbital plane and the reference plane
- setInclination(Long) - Method in class gaiasky.scene.record.RotationComponent
-
Sets the inclination, the angle between the orbital plane and the reference plane
- setIndex(Map<String, Entity>) - Method in class gaiasky.data.AbstractSceneLoader
- setIndex(Map<String, Entity>) - Method in interface gaiasky.data.api.ISceneLoader
- setIndexOfRefraction(float) - Method in class gaiasky.script.EventScriptingInterface
- setIndexOfRefraction(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets index of refraction of celestial sphere in orthosphere view mode.
- setIndices(int[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Sets the indices of this Mesh
- setIndices(int[], int, int) - Method in class gaiasky.util.gdx.mesh.IntIndexArray
-
Sets the indices of this IntIndexArray, discarding the old indices.
- setIndices(int[], int, int) - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
-
Sets the indices of this IntIndexBufferObject, discarding the old indices.
- setIndices(int[], int, int) - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
-
Sets the indices of this IntIndexBufferObject, discarding the old indices.
- setIndices(int[], int, int) - Method in interface gaiasky.util.gdx.mesh.IntIndexData
-
Sets the indices of this IntIndexBufferObject, discarding the old indices.
- setIndices(int[], int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Sets the indices of this Mesh.
- setIndices(IntBuffer) - Method in class gaiasky.util.gdx.mesh.IntIndexArray
- setIndices(IntBuffer) - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObject
- setIndices(IntBuffer) - Method in class gaiasky.util.gdx.mesh.IntIndexBufferObjectSubData
- setIndices(IntBuffer) - Method in interface gaiasky.util.gdx.mesh.IntIndexData
-
Copies the specified indices to the indices of this IntIndexBufferObject, discarding the old indices.
- setInGpu(IRenderable, boolean) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- setInGpu(IRenderable, boolean) - Method in class gaiasky.scene.system.render.draw.ParticleSetInstancedRenderer
- setInGpu(IRenderable, boolean) - Method in class gaiasky.scene.system.render.draw.ParticleSetPointRenderer
- setInGpu(IRenderable, boolean) - Method in class gaiasky.scene.system.render.draw.StarSetInstancedRenderer
- setInGpu(IRenderable, boolean) - Method in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- setInGpu(IRenderable, boolean) - Method in class gaiasky.scene.system.render.draw.VariableSetInstancedRenderer
- setInGpu(IRenderable, boolean) - Method in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- setIni(Date) - Method in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- setInitialized(boolean) - Method in class gaiasky.util.gaia.BaseAttitudeDataServer
- setInnerradius(Double) - Method in class gaiasky.scene.record.RingComponent
- setInput(FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setInput(FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setInput(FrameBuffer, FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- setInput(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setInput(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setInput(Texture, Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- setInputMultiplexer(InputMultiplexer) - Method in class gaiasky.gui.GuiRegistry
- setInputSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.XBRZUpscale
- setInputSize(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.XBRZ
- setInstance(float[]) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Sets the per-instance attributes of this Mesh.
- setInstance(float[], int, int) - Method in class gaiasky.util.gdx.mesh.VertexBufferObjectInstanced
- setInstanceAttribs(float[], int, int) - Method in class gaiasky.util.gdx.mesh.IntMesh
-
Sets the per-instance attributes of this Mesh.
- setIntAttribute(Material, int, int) - Method in class gaiasky.scene.record.ModelComponent
- setIntensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setIntensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setIntensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LensFlareFilter
- setIntensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setIntensity(Double) - Method in class gaiasky.scene.record.BillboardDataset
- setIsInvalidCallback(Runnable) - Method in class gaiasky.util.validator.CallbackValidator
- setIsValidCallback(Runnable) - Method in class gaiasky.util.validator.CallbackValidator
- setKeepWithinStage(boolean) - Method in class gaiasky.util.scene2d.OwnWindow
- setKerning(int, int) - Method in class gaiasky.util.gdx.g2d.BitmapFont.Glyph
- setKeyboardFocus() - Method in class gaiasky.gui.DatasetManagerWindow
- setKeyboardFocus() - Method in class gaiasky.gui.GenericDialog
-
Sets the keyboard focus, override in case you want to set the focus to a specific item.
- setKeyboardFocus() - Method in class gaiasky.gui.LandAtWindow
- setKeyboardFocus() - Method in class gaiasky.gui.ProceduralGenerationWindow
- setLabel2d(Boolean) - Method in class gaiasky.scene.component.Label
- setLabelcolor(double[]) - Method in class gaiasky.scene.component.Body
-
Deprecated.
- setLabelcolor(float[]) - Method in class gaiasky.scene.component.Body
-
Deprecated.
- setLabelColor(double[]) - Method in class gaiasky.scene.component.Body
-
Sets the label color, as an RGBA double array.
- setLabelColor(float[]) - Method in class gaiasky.scene.component.Body
-
Sets the label color, as an RGBA float array.
- setLabelColor(float[]) - Method in class gaiasky.scene.view.FocusView
-
Sets the label color, as an RGBA float array.
- setLabelColor(float[], String) - Method in class gaiasky.scene.component.ParticleSet
- setLabelColor(float[], String) - Method in class gaiasky.scene.view.FocusView
- setLabelColor(float, float, float, float) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setLabelColor(Color) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setLabelColor(String, double[]) - Method in class gaiasky.script.EventScriptingInterface
- setLabelColor(String, double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the label color of the object identified by the given name.
- setLabelColor(String, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setLabelFactor(Double) - Method in class gaiasky.scene.component.Label
- setLabelMax(Double) - Method in class gaiasky.scene.component.Label
- setLabelposition(double[]) - Method in class gaiasky.scene.component.Label
- setLabelPosition(double[]) - Method in class gaiasky.scene.component.Label
- setLabelPosition(Entity) - Method in class gaiasky.scene.system.initialize.ParticleSetInitializer
- setLabelPositionKm(double[]) - Method in class gaiasky.scene.component.Label
- setLabelPositionPc(double[]) - Method in class gaiasky.scene.component.Label
-
Sets the position of the label, in parsecs and in the internal reference frame.
- setLabelSizeFactor(float) - Method in class gaiasky.script.EventScriptingInterface
- setLabelSizeFactor(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the label size factor.
- setLabelSizeFactor(int) - Method in class gaiasky.script.EventScriptingInterface
- setLacunarity(Double) - Method in class gaiasky.scene.record.NoiseComponent
- setLastFrameTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter
- setLayers(int[]) - Method in class gaiasky.scene.record.BillboardDataset
- setLeftWidth(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Set the draw-time width of the three left edge patches
- setLength(double) - Method in class gaiasky.util.math.Vector2d
- setLength(double) - Method in class gaiasky.util.math.Vector3b
- setLength(double) - Method in class gaiasky.util.math.Vector3d
- setLength(double) - Method in interface gaiasky.util.math.VectorDouble
-
Sets the length of this vector.
- setLength2(double) - Method in class gaiasky.util.math.Vector2d
- setLength2(double) - Method in class gaiasky.util.math.Vector3b
- setLength2(double) - Method in class gaiasky.util.math.Vector3d
- setLength2(double) - Method in interface gaiasky.util.math.VectorDouble
-
Sets the length of this vector, based on the square of the desired length.
- setLensColorTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- setLensColorTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.PseudoLensFlareFilter
- setLensDirtTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setLensDirtTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- setLensDirtTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LensDirt
- setLensFlare(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setLensFlare(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the lens flare effect.
- setLensFlare(double) - Method in class gaiasky.script.EventScriptingInterface
- setLensFlare(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the strength of the lens flare effect, in [0,1].
- setLensStarburstTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setLensStarburstTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- setLensStarburstTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LensDirt
- setLightColors(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setLightColors(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter
- setLightGlowTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setLightGlowTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter
- setLightPositions(int, float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setLightPositions(int, float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
-
Sets the positions of the 10 lights in [0..1] in both coordinates
- setLightPositions(int, float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter
- setLightPositions(int, float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- setLightPositions(int, float[], float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setLightPositions(int, float[], float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LensFlareFilter
- setLightSolidAngles(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setLightViewAngles(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setLightViewAngles(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter
- setLightViewAngles(float[]) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- setLimitFps(double) - Method in class gaiasky.script.EventScriptingInterface
- setLimitFps(double) - Method in interface gaiasky.script.IScriptingInterface
-
Limits the frame rate of Gaia Sky.
- setLimitFps(int) - Method in class gaiasky.script.EventScriptingInterface
- setLimitFps(int) - Method in interface gaiasky.script.IScriptingInterface
-
Limits the frame rate of Gaia Sky.
- setLineHeight(float) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Sets the line height, which is the distance from one line of text to the next.
- setLines(Boolean) - Method in class gaiasky.scene.component.Title
- setLines(String) - Method in class gaiasky.scene.component.Title
- setLineWidthFactor(float) - Method in class gaiasky.script.EventScriptingInterface
- setLineWidthFactor(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the line width factor.
- setLineWidthFactor(int) - Method in class gaiasky.script.EventScriptingInterface
- setLinkCursor(Cursor) - Method in class gaiasky.util.GlobalResources
- setLinkURL(String) - Method in class gaiasky.util.scene2d.Link
- setListener(EventListener) - Method in class gaiasky.util.update.VersionChecker
- setListener(PostProcessorListener) - Method in class gaiasky.util.gdx.contrib.postprocess.PostProcessor
-
Sets the listener that will receive events triggered by the PostProcessor rendering pipeline.
- setListener(ContextMenu.ContextMenuListener) - Method in class gaiasky.util.scene2d.ContextMenu
- setLocalTransform(Matrix4) - Method in class gaiasky.scene.record.AtmosphereComponent
- setLocalTransform(Matrix4) - Method in class gaiasky.scene.record.CloudComponent
- setLocation(double[]) - Method in class gaiasky.scene.component.LocationMark
- setLocation(String) - Method in class gaiasky.scene.record.CubemapComponent
- setLocation(String) - Method in class gaiasky.scene.record.VirtualTextureComponent
- setLocthoverfactor(Double) - Method in class gaiasky.scene.component.ModelScaffolding
- setLocThOverFactor(Double) - Method in class gaiasky.scene.component.ModelScaffolding
- setLocThresholdLabel(Double) - Method in class gaiasky.scene.component.ModelScaffolding
- setLocvamultiplier(Double) - Method in class gaiasky.scene.component.ModelScaffolding
- setLocVaMultiplier(Double) - Method in class gaiasky.scene.component.ModelScaffolding
- setLodLevel(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- setLut(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
-
Sets the texture with which gradient mapping will be performed.
- setLutIndexOffset(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setLutIndexOffset(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setLutIndexVal(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setLutIndexVal(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setLutIntensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setLutIntensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setLutTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setM_eSun(Double) - Method in class gaiasky.scene.record.AtmosphereComponent
- setM_Km(Double) - Method in class gaiasky.scene.record.AtmosphereComponent
- setM_Kr(Double) - Method in class gaiasky.scene.record.AtmosphereComponent
- setMachines(Object[]) - Method in class gaiasky.scene.component.MotorEngine
- setMag(float, float) - Method in interface gaiasky.scene.api.IParticleRecord
- setMag(float, float) - Method in class gaiasky.scene.record.ParticleRecord
- setMag(float, float) - Method in class gaiasky.scene.record.PointParticleRecord
- setMagCorrections(boolean) - Method in interface gaiasky.data.api.IStarGroupDataProvider
-
Sets the flag to apply magnitude and color corrections for extinction and reddening.
- setMagCorrections(boolean) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setMagCorrections(boolean) - Method in class gaiasky.data.group.STILDataProvider
- setMappedValue(double) - Method in class gaiasky.util.scene2d.OwnSlider
- setMappedValue(double) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setMappedValue(float) - Method in class gaiasky.util.scene2d.OwnSlider
- setMappedValue(float) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setMappings(IGamepadMappings) - Method in class gaiasky.input.AbstractGamepadListener
- setMapValues(float, float) - Method in class gaiasky.util.scene2d.OwnSlider
- setMapValues(float, float) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setMask(long) - Method in class gaiasky.util.Bits
- setMass(Double) - Method in class gaiasky.scene.record.MachineDefinition
- setMassPosition(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.GravitationalDistortion
-
Sets the position of the mass in pixels.
- setMassPosition(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GravitationalDistortionFilter
-
The position of the mass that causes the distortion in pixels.
- setMaterial(MaterialComponent) - Method in class gaiasky.scene.record.ModelComponent
- setMatrix(String) - Method in class gaiasky.scene.component.RefSysTransform
- setMaximumSimulationTime(double) - Method in class gaiasky.script.EventScriptingInterface
- setMaximumSimulationTime(long) - Method in class gaiasky.script.EventScriptingInterface
- setMaximumSimulationTime(long) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the maximum simulation time allowed, in years.
- setMaximumSimulationTime(Double) - Method in class gaiasky.script.EventScriptingInterface
- setMaximumSimulationTime(Integer) - Method in class gaiasky.script.EventScriptingInterface
- setMaximumSimulationTime(Long) - Method in class gaiasky.script.EventScriptingInterface
- setMaxInternalTimeStep(long) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set time step in Runge-Kutta integrator
- setMaxsize(Double) - Method in class gaiasky.scene.record.BillboardDataset
-
Sets the maximum size as a solid angle [deg].
- setMaxsizes(double[]) - Method in class gaiasky.scene.record.BillboardDataset
-
Sets the maximum size as a list of solid angles [deg], one for each of the graphics qualities LOW, NORMAL, HIGH and ULTRA.
- setMaxStep(double) - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Set the maximum step size to be used in the Hermite interpolation.
- setMaxStepForIntegrator(double) - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
This allows to override the default choice of max step for integrator
- setMaxTime(long) - Method in class gaiasky.util.Settings.RuntimeSettings
- setMc(ModelComponent) - Method in class gaiasky.scene.record.AtmosphereComponent
- setMc(ModelComponent) - Method in class gaiasky.scene.record.CloudComponent
- setMeananomaly(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setMeanAnomaly(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setMeanPosition(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setMeanPositionKm(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setMeanPositionPc(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setMeridianangle(Double) - Method in class gaiasky.scene.record.RotationComponent
- setMeridianAngle(Double) - Method in class gaiasky.scene.record.RotationComponent
-
Sets the meridian angle.
- setMetallic(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setMetallic(String) - Method in class gaiasky.scene.record.MaterialComponent
- setMetallicCubemap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setMetallicSVT(VirtualTextureComponent) - Method in class gaiasky.scene.record.MaterialComponent
- setMetallicSVT(Map<Object, Object>) - Method in class gaiasky.scene.record.MaterialComponent
- setMiddleHeight(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Set the height of the middle row of the patch.
- setMiddleWidth(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Set the width of the middle column of the patch.
- setMinHeight(float) - Method in class gaiasky.util.scene2d.OwnCheckBox
- setMinHeight(float) - Method in class gaiasky.util.scene2d.OwnTextButton
- setMinimapVisibility(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setMinimapVisibility(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Shows or hides the minimap.
- setMinStarOpacity(float) - Method in class gaiasky.script.EventScriptingInterface
- setMinStarOpacity(int) - Method in class gaiasky.script.EventScriptingInterface
- setMinWidth(float) - Method in class gaiasky.util.scene2d.OwnCheckBox
- setMinWidth(float) - Method in class gaiasky.util.scene2d.OwnTextButton
- setMirrorSource(MirrorSource) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
-
Enable/disable pre-rendering for mirror effect.
- setModal(boolean) - Method in class gaiasky.gui.GenericDialog
- setModal(boolean) - Method in class gaiasky.util.scene2d.CollapsibleWindow
- setModal(boolean) - Method in class gaiasky.util.scene2d.OwnWindow
- setMode(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Reprojection
- setMode(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.ReprojectionFilter
- setMode(Epsl.Mode) - Method in class gaiasky.util.gaia.TransitionScanningLaw
-
Preferred method to set the Epsl.Mode (it can also be set using setNuRef)
- setMode(String) - Method in class gaiasky.util.Settings.ScreenshotSettings
- setModeInit() - Method in class gaiasky.scene.system.initialize.AbstractInitSystem
- setModel(int, InstancedRenderSystem.InstancedModel) - Method in class gaiasky.render.system.InstancedRenderSystem
- setModel(ModelComponent) - Method in class gaiasky.scene.component.Model
- setModel(ModelComponent) - Method in class gaiasky.scene.record.MachineDefinition
- setModel(String) - Method in class gaiasky.scene.component.Trajectory
- setModel(String) - Method in class gaiasky.scene.record.ModelComponent
-
Sets the model file path (this must be a .g3db, .g3dj or .obj).
- setModelInitialized(boolean) - Method in class gaiasky.scene.record.ModelComponent
- setModelParams(Map<String, Object>) - Method in class gaiasky.scene.component.ParticleSet
- setModelPrimitive(String) - Method in class gaiasky.scene.component.ParticleSet
- setModelType(String) - Method in class gaiasky.scene.component.ParticleSet
- setModeSetUp() - Method in class gaiasky.scene.system.initialize.AbstractInitSystem
- setModulus(Long) - Method in class gaiasky.scene.record.BillboardDataset
- setMotionBlur(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setMotionBlur(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the motion blur effect.
- setMovable(boolean) - Method in class gaiasky.util.scene2d.OwnWindow
- setMslParameters(double, double, double, double) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set MSL parameters: speed reduction factor for z axis and AC limits
- setMu(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setMuAlpha(Double) - Method in class gaiasky.scene.component.ProperMotion
- setMuAlphaMasYr(Double) - Method in class gaiasky.scene.component.ProperMotion
- setMuDelta(Double) - Method in class gaiasky.scene.component.ProperMotion
- setMuDeltaMasYr(Double) - Method in class gaiasky.scene.component.ProperMotion
- setMultiplier(Double) - Method in class gaiasky.scene.component.Trajectory
- setMustLoadIds(Set<Long>) - Method in interface gaiasky.data.api.IStarGroupDataProvider
-
Adds a set with all the ids which will be loaded regardless of any other conditions (i.e.
- setMustLoadIds(Set<Long>) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setName(String) - Method in interface gaiasky.data.api.ISceneLoader
- setName(String) - Method in class gaiasky.data.GeoJsonLoader
- setName(String) - Method in class gaiasky.data.JsonLoader
- setName(String) - Method in class gaiasky.data.OctreeLoader
- setName(String) - Method in class gaiasky.data.StarClusterLoader
- setName(String) - Method in interface gaiasky.scene.api.IParticleRecord
- setName(String) - Method in interface gaiasky.scene.api.IVisibilitySwitch
- setName(String) - Method in class gaiasky.scene.component.Base
- setName(String) - Method in class gaiasky.scene.record.MachineDefinition
- setName(String) - Method in class gaiasky.scene.record.ParticleRecord
- setName(String) - Method in class gaiasky.scene.record.PointParticleRecord
- setName(String) - Method in class gaiasky.scene.view.FocusView
- setName(String) - Method in class gaiasky.util.gaia.utils.ComplexArea
-
Set the name of the area
- setName(String, int) - Method in class gaiasky.scene.component.Base
-
Sets the given index in the names list to the given name.
- setName0(String) - Method in class gaiasky.scene.component.Ruler
- setName1(String) - Method in class gaiasky.scene.component.Ruler
- setNames(String...) - Method in interface gaiasky.scene.api.IParticleRecord
- setNames(String[]) - Method in class gaiasky.scene.component.Base
- setNames(String...) - Method in class gaiasky.scene.record.ParticleRecord
- setNames(String...) - Method in class gaiasky.scene.record.PointParticleRecord
- setNewColormapRunnable(Runnable) - Method in class gaiasky.gui.ColormapPicker
- setNewColorRunnable(Runnable) - Method in class gaiasky.gui.ColormapPicker
- setNewColorRunnable(Runnable) - Method in class gaiasky.gui.ColorPicker
- setNewmethod(Boolean) - Method in class gaiasky.scene.component.Trajectory
- setNight(String) - Method in class gaiasky.scene.record.MaterialComponent
-
Deprecated.use
MaterialComponent.setEmissive(String)
instead - setNoise(NoiseComponent) - Method in class gaiasky.scene.record.CloudComponent
- setNoise(NoiseComponent) - Method in class gaiasky.scene.record.MaterialComponent
- setNor(float, float, float) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setNor(Vector3) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setNormal(String) - Method in class gaiasky.scene.record.MaterialComponent
- setNormalCubemap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setNormals(int...) - Method in class gaiasky.util.gdx.ModelCreator.Face
-
Sets the normal indices.
- setNormals(int...) - Method in interface gaiasky.util.gdx.ModelCreator.IFace
- setNormalSVT(VirtualTextureComponent) - Method in class gaiasky.scene.record.MaterialComponent
- setNormalSVT(Map<Object, Object>) - Method in class gaiasky.scene.record.MaterialComponent
- setNormalTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setNSamples(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setNSamples(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter
- setNumberFormatter(DecimalFormat) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setNumLabels(Long) - Method in class gaiasky.scene.component.ParticleSet
- setNumSamples(int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setNumSamples(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Scattering
- setNumSamples(Long) - Method in class gaiasky.scene.component.Trajectory
- setNumSamples(Long) - Method in class gaiasky.scene.record.AtmosphereComponent
- setNumStars(Integer) - Method in class gaiasky.scene.component.Cluster
- setNuRef(double) - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Set the reference value for the precession phase angle (nu)
- setNVari(int) - Method in class gaiasky.scene.record.VariableRecord
- setObjectCoordinatesProvider(String, IPythonCoordinatesProvider) - Method in class gaiasky.script.EventScriptingInterface
- setObjectCoordinatesProvider(String, IPythonCoordinatesProvider) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the coordinates provider for the object identified with the given name, if possible.
- setObjectPosition(Entity, double[]) - Method in class gaiasky.script.EventScriptingInterface
- setObjectPosition(Entity, double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the internal position of the given entity object.
- setObjectPosition(Entity, double[], String) - Method in class gaiasky.script.EventScriptingInterface
- setObjectPosition(Entity, double[], String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the internal position of the given entity object.
- setObjectPosition(Entity, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setObjectPosition(FocusView, double[]) - Method in class gaiasky.script.EventScriptingInterface
- setObjectPosition(FocusView, double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the internal position of the given entity object.
- setObjectPosition(FocusView, double[], String) - Method in class gaiasky.script.EventScriptingInterface
- setObjectPosition(FocusView, double[], String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the internal position of the given entity object.
- setObjectPosition(FocusView, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setObjectPosition(FocusView, List<?>, String) - Method in class gaiasky.script.EventScriptingInterface
- setObjectPosition(String, double[]) - Method in class gaiasky.script.EventScriptingInterface
- setObjectPosition(String, double[]) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the internal position of the object identified by
name
. - setObjectPosition(String, double[], String) - Method in class gaiasky.script.EventScriptingInterface
- setObjectPosition(String, double[], String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the internal position of the object identified by
name
. - setObjectPosition(String, List<?>) - Method in class gaiasky.script.EventScriptingInterface
- setObjectPosition(String, List<?>, String) - Method in class gaiasky.script.EventScriptingInterface
- setObjects(List<IOctreeObject>) - Method in class gaiasky.util.tree.OctreeNode
- setObjectSizeScaling(Entity, double) - Method in class gaiasky.script.EventScriptingInterface
- setObjectSizeScaling(String, double) - Method in class gaiasky.script.EventScriptingInterface
- setObjectSizeScaling(String, double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the given size scaling factor to the object identified by
name
. - setObjectVisibility(String, boolean) - Method in class gaiasky.script.EventScriptingInterface
- setObjectVisibility(String, boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the visibility of a particular object.
- setOcclusionMetallicRoughness(String) - Method in class gaiasky.scene.record.MaterialComponent
- setOctant(OctreeNode) - Method in interface gaiasky.scene.api.IParticleRecord
- setOctant(OctreeNode) - Method in class gaiasky.scene.record.ParticleRecord
- setOctant(OctreeNode) - Method in class gaiasky.scene.record.PointParticleRecord
- setOctant(OctreeNode) - Method in class gaiasky.scene.view.OctreeObjectView
- setOctantLoader(IOctantLoader) - Method in class gaiasky.util.tree.OctreeNode
-
Sets the octree loader to this node.
- setOctantLoader(IOctantLoader, boolean) - Method in class gaiasky.util.tree.OctreeNode
-
Sets the octant loader to this node.
- setOctaves(Long) - Method in class gaiasky.scene.record.NoiseComponent
-
Sets the number of octaves
- setOffset(IRenderable, int) - Method in class gaiasky.render.system.ImmediateModeRenderSystem
- setOmegaRef(double) - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Set the reference value for the spin phase abgle (Omega)
- setOnlybody(Boolean) - Method in class gaiasky.scene.component.Trajectory
-
Deprecated.Use {
Trajectory.setBodyRepresentation(String)
} instead. - setOnlyBody(Boolean) - Method in class gaiasky.scene.component.Trajectory
-
Deprecated.Use {
Trajectory.setBodyRepresentation(String)
} instead. - setOpacityLimitsUniform(ExtShaderProgram, Highlight) - Method in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- setOperation(String) - Method in class gaiasky.util.filter.Filter
- setOrbit(OrbitComponent) - Method in class gaiasky.scene.component.Trajectory
- setOrbitalPeriod(double) - Method in class gaiasky.data.util.OrbitDataLoader.OrbitDataLoaderParameters
- setOrbitCoordinatesScaling(String, double) - Method in class gaiasky.script.EventScriptingInterface
- setOrbitCoordinatesScaling(String, double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the given orbit coordinates scaling factor to the AbstractOrbitCoordinates identified by
name
. - setOrbitname(String) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- setOrbitName(String) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- setOrbitProvider(String) - Method in class gaiasky.scene.component.Trajectory
- setOrbitSolidAngleThreshold(float) - Method in class gaiasky.script.EventScriptingInterface
- setOrbitSolidAngleThreshold(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the solid angle below which orbits fade and disappear.
- setOrbittrail(Boolean) - Method in class gaiasky.scene.component.Trajectory
- setOrientation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setOrientation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter
- setOrientation(String) - Method in class gaiasky.util.Settings.CamrecorderSettings.KeyframeSettings
- setOrientationModel(String) - Method in class gaiasky.scene.component.Trajectory
-
Sets the orientation model as a string.
- setOrigin(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
-
Specify the zoom origin, in screen coordinates.
- setOrigin(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- setOrigin(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Zoom
-
Specify the zoom origin, in normalized screen coordinates.
- setOrigin(float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the origin in relation to the sprite's position for scaling and rotation.
- setOrigin(float, float) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- setOrigin(Vector2) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Zoomer
-
Specify the zoom origin, in screen coordinates.
- setOrigin(String) - Method in class gaiasky.util.Settings.ProgramSettings.RecursiveGridSettings
- setOriginBasedPosition(float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the position where the sprite will be drawn, relative to its current origin.
- setOriginCenter() - Method in class gaiasky.util.gdx.g2d.Sprite
-
Place origin in the center of the sprite
- setOriginCenter() - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- setOrthosphereViewMode(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setOrthosphereViewMode(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the orthosphere view mode.
- setOuterradius(Double) - Method in class gaiasky.scene.record.RingComponent
- setOutput(FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setOutput(FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setOutputFormatVersion(int) - Method in interface gaiasky.data.api.IStarGroupDataProvider
-
Set the preferred output format version, if applicable.
- setOutputFormatVersion(int) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setOutputFormatVersion(int) - Method in class gaiasky.data.group.BinaryDataProvider
- setOutputSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.XBRZUpscale
- setOutputSize(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.XBRZ
- setOwnsTexture(boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFont
-
Sets whether the font owns the texture.
- setPackedColor(float) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets the rendering color of this Batch, expanding the alpha from 0-254 to 0-255.
- setPackedColor(float) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setPackedColor(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the color of this sprite, expanding the alpha from 0-254 to 0-255.
- setPad(float) - Method in class gaiasky.util.scene2d.OwnTextIconButton
- setPadBottom(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
- setPadding(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Set the padding for content inside this ninepatch.
- setPadLeft(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
- setPadRight(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
- setPadTop(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
- setPanoramaMode(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setPanoramaMode(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the panorama mode.
- setParallaxErrorFactorBright(double) - Method in interface gaiasky.data.api.IStarGroupDataProvider
-
The loader will only load stars for which the parallax error is at most the percentage given here, in [0..1].
- setParallaxErrorFactorBright(double) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setParallaxErrorFactorBright(double) - Method in class gaiasky.data.group.STILDataProvider
- setParallaxErrorFactorFaint(double) - Method in interface gaiasky.data.api.IStarGroupDataProvider
-
The loader will only load stars for which the parallax error is at most the percentage given here, in [0..1].
- setParallaxErrorFactorFaint(double) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setParallaxErrorFactorFaint(double) - Method in class gaiasky.data.group.STILDataProvider
- setParallaxZeroPoint(double) - Method in interface gaiasky.data.api.IStarGroupDataProvider
-
Sets the zero point of the parallax as an addition to the parallax values, in [mas].
- setParallaxZeroPoint(double) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setParallaxZeroPoint(double) - Method in class gaiasky.data.group.STILDataProvider
- setParam(Filter.Parameter, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParam(Filter.Parameter, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParam(Filter.Parameter, Matrix3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParam(Filter.Parameter, Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParam(Filter.Parameter, Vector2) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParam(Filter.Parameter, Vector3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParam(Filter3.Parameter, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParam(Filter3.Parameter, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParam(Filter3.Parameter, Matrix3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParam(Filter3.Parameter, Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParam(Filter3.Parameter, Vector2) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParam(Filter3.Parameter, Vector3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParameters(Table, Skin, float) - Method in class gaiasky.gui.ExternalInformationUpdater
- setParams(Filter.Parameter, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
-
Sets the parameter to the specified value for this filter.
- setParams(Filter.Parameter, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParams(Filter.Parameter, Matrix3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParams(Filter.Parameter, Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParams(Filter.Parameter, Vector2) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParams(Filter.Parameter, Vector3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParams(Filter3.Parameter, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
-
Sets the parameter to the specified value for this filter.
- setParams(Filter3.Parameter, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParams(Filter3.Parameter, Matrix3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParams(Filter3.Parameter, Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParams(Filter3.Parameter, Vector2) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParams(Filter3.Parameter, Vector3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParams(Map<String, Object>) - Method in interface gaiasky.data.api.ISceneLoader
- setParams(Map<String, Object>) - Method in class gaiasky.data.GeoJsonLoader
- setParams(Map<String, Object>) - Method in class gaiasky.data.JsonLoader
- setParams(Map<String, Object>) - Method in class gaiasky.data.OctreeLoader
- setParams(Map<String, Object>) - Method in class gaiasky.data.StarClusterLoader
- setParams(Map<String, Object>) - Method in class gaiasky.scene.record.AtmosphereComponent
- setParams(Map<String, Object>) - Method in class gaiasky.scene.record.CloudComponent
- setParams(Map<String, Object>) - Method in class gaiasky.scene.record.ModelComponent
- setParamsv(Filter.Parameter, float[], int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParamsv(Filter3.Parameter, float[], int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParamv(Filter.Parameter, float[], int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter
- setParamv(Filter3.Parameter, float[], int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Filter3
- setParent(Group) - Method in class gaiasky.util.scene2d.MenuItem
- setParent(String) - Method in class gaiasky.scene.component.GraphNode
-
Sets the name of the parent.
- setParentName(String) - Method in class gaiasky.data.AbstractSceneLoader
- setParentOpacity(Entity) - Method in class gaiasky.scene.system.update.TitleUpdater
- setParticlesizelimits(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setParticleSizeLimits(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setPasses(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- setPathKnots(double[], double[], double[], boolean[]) - Method in class gaiasky.scene.view.KeyframesView
- setPerimeter(double[][][]) - Method in class gaiasky.scene.component.Perimeter
- setPeriod(double) - Method in class gaiasky.scene.record.VariableRecord
- setPeriod(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setPeriod(Double) - Method in class gaiasky.scene.record.RotationComponent
-
Sets the rotation period.
- setPickedColor(float[]) - Method in class gaiasky.gui.ColormapPicker
- setPickedColor(float[]) - Method in class gaiasky.gui.ColorPickerAbstract
- setPickedColor(float, float, float, float) - Method in class gaiasky.gui.ColorPickerAbstract
- setPickedColormap(Image) - Method in class gaiasky.gui.ColormapPicker
- setPitch(double) - Method in class gaiasky.scene.camera.NaturalCamera
- setPitchPower(double) - Method in class gaiasky.scene.component.MotorEngine
-
Sets the current pitch power
- setPitchPower(double) - Method in class gaiasky.scene.view.SpacecraftView
-
Sets the current pitch power
- setPlane(float, float, float, float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.MirrorSource
-
set mirror plane
- setPlanetariumAngle(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect
- setPlanetariumAngle(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- setPlanetariumAperture(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect
- setPlanetariumAperture(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- setPlanetariumMode(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setPlanetariumMode(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables the planetarium mode.
- setPointCloud(String) - Method in class gaiasky.util.Settings.SceneSettings.RendererSettings
- setPointcolor(double[]) - Method in class gaiasky.scene.component.Trajectory
- setPointColor(double[]) - Method in class gaiasky.scene.component.Trajectory
- setPoints(double[]) - Method in class gaiasky.scene.view.VertsView
-
Sets the 3D points of the line in the internal reference system.
- setPointsize(Double) - Method in class gaiasky.scene.component.Trajectory
- setPointsize(Long) - Method in class gaiasky.scene.component.Trajectory
- setPointSize(float) - Method in class gaiasky.util.Settings.SceneSettings.StarSettings
- setPointSize(Double) - Method in class gaiasky.scene.component.Trajectory
- setPointSize(Long) - Method in class gaiasky.scene.component.Trajectory
- setPos(double[]) - Method in class gaiasky.scene.component.Body
- setPos(double, double, double) - Method in interface gaiasky.scene.api.IParticleRecord
- setPos(double, double, double) - Method in class gaiasky.scene.record.ParticleRecord
- setPos(double, double, double) - Method in class gaiasky.scene.record.PointParticleRecord
- setPos(float, float, float) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setPos(Vector3) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setPos(Vector3) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setPos(Vector3) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setPos(Vector3b) - Method in class gaiasky.scene.camera.AbstractCamera
- setPos(Vector3b) - Method in class gaiasky.scene.camera.CameraManager
- setPos(Vector3b) - Method in interface gaiasky.scene.camera.ICamera
- setPos(Vector3b) - Method in class gaiasky.scene.component.Body
- setPos(Vector3d) - Method in class gaiasky.scene.camera.AbstractCamera
- setPos(Vector3d) - Method in class gaiasky.scene.camera.CameraManager
- setPos(Vector3d) - Method in interface gaiasky.scene.camera.ICamera
- setPosition(double[]) - Method in class gaiasky.scene.component.Body
- setPosition(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setPosition(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPosition(float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Sets the position of the text, relative to the position when the cached text was created.
- setPosition(float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the position where the sprite will be drawn.
- setPosition(float, float) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- setPosition(int[]) - Method in class gaiasky.scene.component.Body
- setPosition(int[]) - Method in class gaiasky.scene.component.ParticleSet
- setPosition(Vector3b) - Method in class gaiasky.util.coord.StaticCoordinates
- setPosition(String) - Method in class gaiasky.util.Settings.CamrecorderSettings.KeyframeSettings
- setPositionEcliptic(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPositionEquatorial(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPositionGalactic(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPositionkm(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPositionKm(double[]) - Method in class gaiasky.scene.component.Body
- setPositionKm(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setPositionKm(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPositionobjectname(String) - Method in class gaiasky.scene.component.Fade
- setPositionpc(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPositionPc(double[]) - Method in class gaiasky.scene.component.Body
- setPositionPc(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setPositionPc(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setPosKm(double[]) - Method in class gaiasky.scene.component.Body
- setPosKm(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setPosPc(double[]) - Method in class gaiasky.scene.component.Body
- setPosPc(double[]) - Method in class gaiasky.scene.component.ParticleSet
- setPower(Double) - Method in class gaiasky.scene.record.MachineDefinition
- setPower(Double) - Method in class gaiasky.scene.record.NoiseComponent
- setPrecRate(double) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the precession rate for the underlying NSL
- setPrefHeight(float) - Method in class gaiasky.util.scene2d.OwnProgressBar
- setPrefWidth(float) - Method in class gaiasky.util.scene2d.OwnProgressBar
- setPrePassTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setPrePassTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter
- setPrevious(IGui) - Method in class gaiasky.gui.GuiRegistry
-
Sets the given GUI as previous.
- setPreviousPos(Vector3b) - Method in class gaiasky.scene.camera.AbstractCamera
- setPreviousPos(Vector3b) - Method in class gaiasky.scene.camera.CameraManager
- setPreviousPos(Vector3b) - Method in interface gaiasky.scene.camera.ICamera
- setPreviousPos(Vector3d) - Method in class gaiasky.scene.camera.AbstractCamera
- setPreviousPos(Vector3d) - Method in class gaiasky.scene.camera.CameraManager
- setPreviousPos(Vector3d) - Method in interface gaiasky.scene.camera.ICamera
- setPreviousProjView(Matrix4) - Method in class gaiasky.scene.camera.AbstractCamera
- setPreviousProjView(Matrix4) - Method in class gaiasky.scene.camera.CameraManager
- setPreviousProjView(Matrix4) - Method in interface gaiasky.scene.camera.ICamera
- setPrimitiveRenderScale(Double) - Method in class gaiasky.scene.component.ParticleExtra
- setPrimitiveSize(float) - Method in interface gaiasky.render.api.IGPUVertsRenderable
-
Line width for lines, point size for points
- setPrimitiveSize(float) - Method in class gaiasky.scene.view.VertsView
- setPrimitiveType(int) - Method in class gaiasky.scene.record.ModelComponent
- setPrimitiveType(String) - Method in class gaiasky.scene.record.ModelComponent
- setProfile(String) - Method in class gaiasky.util.Settings.ProgramSettings.ModeStereoSettings
- setProfiledecay(Double) - Method in class gaiasky.scene.component.ParticleSet
- setProfileDecay(Double) - Method in class gaiasky.scene.component.ParticleSet
- setProgrammaticChangeEvents(boolean) - Method in class gaiasky.util.scene2d.OwnSlider
- setProjection(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- setProjection(Matrix4) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setProjection(CubmeapProjectionEffect.CubemapProjection) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect
- setProjection(CubmeapProjectionEffect.CubemapProjection) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
-
Sets the projection to use
- setProjection(String) - Method in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings
- setProjectionFov(float) - Method in class gaiasky.script.EventScriptingInterface
- setProjectionFov(float) - Method in interface gaiasky.script.IScriptingInterface
-
Same as
IScriptingInterface.setFov(float)
, but bypassing the restriction of an active projection in the slave (slaves that have an active projection do not accept fov modification events). - setProjectionMatrix(Matrix4) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets the projection matrix to be used by this Batch.
- setProjectionMatrix(Matrix4) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setProjectionPitch(float) - Method in class gaiasky.script.EventScriptingInterface
- setProjectionPitch(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the projection pitch angle (if this is a slave instance), in degrees.
- setProjectionRoll(float) - Method in class gaiasky.script.EventScriptingInterface
- setProjectionRoll(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the projection roll angle (if this is a slave instance), in degrees.
- setProjectionYaw(float) - Method in class gaiasky.script.EventScriptingInterface
- setProjectionYaw(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the projection yaw angle (if this is a slave instance), in degrees.
- setProjViewTrans(Matrix4) - Method in class gaiasky.render.ShadowMapImpl
- setProperMotion(float, float, float) - Method in interface gaiasky.scene.api.IParticleRecord
- setProperMotion(float, float, float) - Method in class gaiasky.scene.record.ParticleRecord
- setProperMotion(float, float, float) - Method in class gaiasky.scene.record.PointParticleRecord
- setProperMotionsArrowheads(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setProperMotionsArrowheads(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets whether to show arrowheads or not for the velocity vectors.
- setProperMotionsColorMode(int) - Method in class gaiasky.script.EventScriptingInterface
- setProperMotionsColorMode(int) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the color mode of proper motion vectors.
- setProperMotionsLengthFactor(float) - Method in class gaiasky.script.EventScriptingInterface
- setProperMotionsLengthFactor(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the length of the proper motion vectors, in [500,30000].
- setProperMotionsLengthFactor(int) - Method in class gaiasky.script.EventScriptingInterface
- setProperMotionsMaxNumber(long) - Method in class gaiasky.script.EventScriptingInterface
- setProperMotionsMaxNumber(long) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the maximum number of proper motion vectors to add per star group.
- setProperMotionsNumberFactor(float) - Method in class gaiasky.script.EventScriptingInterface
- setProperMotionsNumberFactor(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the number factor of proper motion vectors that are visible.
- setProperMotionsNumberFactor(int) - Method in class gaiasky.script.EventScriptingInterface
- setProvider(String) - Method in class gaiasky.scene.component.Attitude
- setProvider(String) - Method in class gaiasky.scene.component.Trajectory
- setProviderparams(Map<String, Object>) - Method in class gaiasky.scene.component.ParticleSet
- setProviderParams(Map<String, Object>) - Method in interface gaiasky.data.api.IParticleGroupDataProvider
-
Set provider parameters as a map.
- setProviderParams(Map<String, Object>) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setProviderParams(Map<String, Object>) - Method in class gaiasky.data.group.PointDataProvider
- setProviderParams(Map<String, Object>) - Method in class gaiasky.data.group.STILDataProvider
- setProviderParams(Map<String, Object>) - Method in class gaiasky.scene.component.ParticleSet
- setQuality(float) - Static method in class gaiasky.util.screenshot.JPGWriter
- setQuality(Long) - Method in class gaiasky.scene.record.AtmosphereComponent
- setQuality(Long) - Method in class gaiasky.scene.record.CloudComponent
- setQuality(String) - Method in class gaiasky.util.Settings.GraphicsSettings
- setQuaternion(double[]) - Method in class gaiasky.scene.record.QuaternionTransform
- setQuaternion(double[], double) - Method in class gaiasky.scene.component.AffineTransformations
- setQuaternion(double, double, double, double) - Method in class gaiasky.scene.record.QuaternionTransform
- setQuaternion(QuaternionDouble) - Method in class gaiasky.scene.component.AffineTransformations
- setQuaternion(QuaternionDouble) - Method in class gaiasky.scene.record.QuaternionTransform
- setQuaternion(QuaternionDouble) - Method in class gaiasky.util.gaia.ConcreteAttitude
-
The the quaternion of the attitude.
- setQuaternion(Vector3d, double) - Method in class gaiasky.scene.record.QuaternionTransform
- setQuaternionDot(QuaternionDouble) - Method in class gaiasky.util.gaia.ConcreteAttitude
- setRad(Color, Vector3, Vector3, float, float, float, Float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.SpotLightEx
- setRadialVelocity(Double) - Method in class gaiasky.scene.component.ProperMotion
- setRadialVelocityKms(Double) - Method in class gaiasky.scene.component.ProperMotion
- setRadius(Double) - Method in class gaiasky.scene.component.Body
- setRadiusKm(Double) - Method in class gaiasky.scene.component.Body
- setRadiusPc(Double) - Method in class gaiasky.scene.component.Body
- setRandomize(String) - Method in class gaiasky.scene.component.ModelScaffolding
- setRandomize(String[]) - Method in class gaiasky.scene.component.ModelScaffolding
- setRange(double[]) - Method in class gaiasky.scene.record.NoiseComponent
- setRaymarchingShader(String) - Method in class gaiasky.scene.component.Raymarching
- setRefEpoch(long) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the reference epoch to which the reference heliotropic angles refer
- setReferencePlane(String) - Method in class gaiasky.scene.component.ModelScaffolding
- setReflection(double[]) - Method in class gaiasky.scene.record.MaterialComponent
- setReflection(Double) - Method in class gaiasky.scene.record.MaterialComponent
-
Deprecated.use
MaterialComponent.setMetallic(String)
instead - setReflectionCubemap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setReflectionTexture(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setRefNu(double) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the reference heliotropic angle nu (at refEpoch)
- setRefNuOmega(double, double) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the reference heliotropic angles (at refEpoch) to other values than the default values obtained with the constructor
- setRefOmega(double) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the reference heliotropic angle Omega (at refEpoch)
- setRefOmega(double) - Method in class gaiasky.util.gaia.MslAttitudeDataServer
-
Sets the (effective) reference value of the heliotropic angle Omega.
- setRefplane(String) - Method in class gaiasky.scene.component.ModelScaffolding
- setRefPlane(String) - Method in class gaiasky.scene.component.ModelScaffolding
- setRefTime(long) - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Sets the reference time in nanoseconds.
- setRefTime(long) - Method in class gaiasky.util.gaia.BaseAttitudeDataServer
- setRefTime(long) - Method in class gaiasky.util.gaia.EpslAndNsl
- setRefXi(double) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the reference heliotropic angle xi (solar aspect angle).
- setRegion(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
- setRegion(float, float, float, float) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setRegion(int, int, int, int) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setRegion(Texture) - Method in class gaiasky.util.gdx.g2d.TextureRegion
-
Sets the texture and sets the coordinates to the size of the specified texture.
- setRegion(TextureRegion) - Method in class gaiasky.util.gdx.g2d.TextureRegion
-
Sets the texture and coordinates to the specified region.
- setRegion(TextureRegion, int, int, int, int) - Method in class gaiasky.util.gdx.g2d.TextureRegion
-
Sets the texture to that of the specified region and sets the coordinates relative to the specified region.
- setRegionHeight(int) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setRegionWidth(int) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setRegionX(int) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setRegionY(int) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setReinitializeUIScale(boolean) - Method in class gaiasky.desktop.GaiaSkyDesktop
- setRenderable(IntRenderable) - Method in class gaiasky.util.gdx.model.gltf.scene3d.model.NodePartPlus
- setRenderable(IntRenderable) - Method in class gaiasky.util.gdx.model.IntNodePart
-
Convenience method to set the material, mesh, meshPartOffset, meshPartSize, primitiveType and bones members of the specified Renderable.
- setRenderer(ISceneRenderer) - Method in class gaiasky.scene.system.render.extract.AbstractExtractSystem
- setRenderer(ISceneRenderer) - Method in class gaiasky.scene.system.render.extract.ElementsSetExtractor
- setRenderer(ISceneRenderer) - Method in class gaiasky.scene.system.render.extract.OctreeExtractor
- setRenderer(XrRenderer) - Method in class gaiasky.vr.openxr.XrDriver
- setRendergroup(String) - Method in class gaiasky.scene.component.RenderType
- setRenderGroup(RenderGroup) - Method in class gaiasky.scene.system.render.extract.VRDeviceExtractor
- setRenderGroup(RenderGroup) - Method in class gaiasky.scene.view.VertsView
- setRenderGroup(String) - Method in class gaiasky.scene.component.RenderType
- setRendering(boolean) - Method in class gaiasky.scene.system.render.SceneRenderer
- setRenderParticles(Boolean) - Method in class gaiasky.scene.component.ParticleSet
- setRenderquad(Boolean) - Method in class gaiasky.scene.component.RenderFlags
- setRenderQuad(Boolean) - Method in class gaiasky.scene.component.RenderFlags
- setRenderQuad(String) - Method in class gaiasky.scene.component.RenderFlags
- setRenderSetLabel(Boolean) - Method in class gaiasky.scene.component.ParticleSet
- setRenderToScreen(boolean) - Method in class gaiasky.gui.vr.StandaloneVRGui
- setReprojection(String) - Method in class gaiasky.util.Settings.PostprocessSettings.ReprojectionSettings
- setReprojectionMode(String) - Method in class gaiasky.script.EventScriptingInterface
- setReprojectionMode(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the re-projection mode.
- setResizable(boolean) - Method in class gaiasky.util.scene2d.OwnWindow
- setResizable(boolean, boolean) - Method in class gaiasky.util.scene2d.CollapsibleWindow
- setResizeBorder(int) - Method in class gaiasky.util.scene2d.OwnWindow
- setResizeXCursor(Cursor) - Method in class gaiasky.util.GlobalResources
- setResizeYCursor(Cursor) - Method in class gaiasky.util.GlobalResources
- setResolution(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AccumulationBlur
- setResolution(int, int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AccumulationBlurFilter
- setResponsiveness(Double) - Method in class gaiasky.scene.record.MachineDefinition
- setResultListener(FileChooser.ResultListener) - Method in class gaiasky.util.scene2d.FileChooser
- setRgbMode(CrtScreen.RgbMode) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setRgbMode(CrtScreen.RgbMode) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setRightWidth(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Set the draw-time width of the three right edge patches
- setRing(String) - Method in class gaiasky.scene.record.MaterialComponent
- setRingDiffuse(String) - Method in class gaiasky.scene.record.MaterialComponent
- setRingDiffuseScattering(double[]) - Method in class gaiasky.scene.record.MaterialComponent
- setRingDiffuseScattering(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setRingnormal(String) - Method in class gaiasky.scene.record.MaterialComponent
- setRingNormal(String) - Method in class gaiasky.scene.record.MaterialComponent
- setRoll(double) - Method in class gaiasky.scene.camera.NaturalCamera
- setRollPower(double) - Method in class gaiasky.scene.component.MotorEngine
-
Sets the current roll power
- setRollPower(double) - Method in class gaiasky.scene.view.SpacecraftView
-
Sets the current roll power
- setRotate(double[]) - Method in class gaiasky.scene.component.AffineTransformations
- setRotation(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the rotation of the sprite in degrees.
- setRotation(float) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneSkybox
- setRotation(Matrix4) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneSkybox
- setRotation(RotationComponent) - Method in class gaiasky.scene.component.Rotation
-
Sets the rotation period in hours
- setRotationCameraSpeed(float) - Method in class gaiasky.script.EventScriptingInterface
- setRotationCameraSpeed(float) - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.
- setRotationCameraSpeed(int) - Method in class gaiasky.script.EventScriptingInterface
- setRoughness(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setRoughness(String) - Method in class gaiasky.scene.record.MaterialComponent
- setRoughnessCubemap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setRoughnessSVT(VirtualTextureComponent) - Method in class gaiasky.scene.record.MaterialComponent
- setRoughnessSVT(Map<Object, Object>) - Method in class gaiasky.scene.record.MaterialComponent
- setRUWECap(double) - Method in interface gaiasky.data.api.IStarGroupDataProvider
-
Sets the RUWE criteria.
- setRUWECap(double) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setSamples(Long) - Method in class gaiasky.scene.record.AtmosphereComponent
- setSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Levels
-
Set the saturation
- setSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LevelsFilter
-
Sets the saturation
- setSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setSaturationLevel(double) - Method in class gaiasky.script.EventScriptingInterface
- setSaturationLevel(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the saturation level of the render system.
- setSaturationLevel(long) - Method in class gaiasky.script.EventScriptingInterface
- setSaturationMul(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Vignette
- setSaturationMul(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Vignetting
- setScale(double[]) - Method in class gaiasky.scene.component.AffineTransformations
- setScale(double[]) - Method in class gaiasky.scene.record.NoiseComponent
- setScale(double[]) - Method in class gaiasky.scene.record.ScaleTransform
- setScale(float) - Method in class gaiasky.gui.TextureWindow
-
Set the scale factor of the texture.
- setScale(float) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Scales the font by the specified amount in both directions.
- setScale(float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the sprite's scale for both X and Y uniformly.
- setScale(float) - Method in class gaiasky.util.scene2d.TextureWidget
-
Set the scale factor of the texture.
- setScale(float, float) - Method in class gaiasky.gui.TextureWindow
-
Set the scale factor of the texture.
- setScale(float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFont.BitmapFontData
-
Scales the font by the specified amounts on both axes
- setScale(float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the sprite's scale for both X and Y.
- setScale(float, float) - Method in class gaiasky.util.scene2d.TextureWidget
-
Set the scale factor of the texture.
- setScale(TimeScale) - Method in class gaiasky.util.gaia.time.ConcreteDuration
- setScale(TimeScale) - Method in interface gaiasky.util.gaia.time.Duration
-
Set the time scale for this duration
- setScale(Double) - Method in class gaiasky.scene.component.AffineTransformations
- setScale(Double) - Method in class gaiasky.scene.component.Title
- setScale(Double) - Method in class gaiasky.scene.record.ModelComponent
- setScale(Double) - Method in class gaiasky.scene.record.NoiseComponent
- setScale(Long) - Method in class gaiasky.scene.record.ModelComponent
- setScaling(double) - Method in class gaiasky.util.coord.AbstractOrbitCoordinates
- setScanRate(double) - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Set the scan rates for the underlying NSL
- setScatteringIntesity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setScatteringSaturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setScene(Scene) - Method in class gaiasky.gui.components.BookmarksComponent
- setScene(Scene) - Method in class gaiasky.gui.ControlsWindow
- setScene(Scene) - Method in class gaiasky.gui.FullGui
- setScene(Scene) - Method in class gaiasky.gui.vr.MainVRGui
- setScene(Scene) - Method in class gaiasky.scene.view.FocusView
- setScreenshotsMode(String) - Method in class gaiasky.script.EventScriptingInterface
- setScreenshotsMode(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the screenshot mode.
- setSecond(B) - Method in class gaiasky.util.Pair
- setSecond(B) - Method in class gaiasky.util.Trio
- setSecondAngle(double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
-
set second angle and/or rate value
- setSecondPair(double, double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- setSecondRate(double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- setSeed(int[]) - Method in class gaiasky.scene.component.ModelScaffolding
- setSeed(long) - Static method in class gaiasky.util.math.StdRandom
-
Sets the seed of the pseudorandom number generator.
- setSeed(Long) - Method in class gaiasky.scene.component.ModelScaffolding
- setSeed(Long) - Method in class gaiasky.scene.record.NoiseComponent
- setSelectedIndex(int) - Method in class gaiasky.util.scene2d.TabbedPane
- setSemimajoraxis(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setSemiMajorAxis(Double) - Method in class gaiasky.scene.record.OrbitComponent
- setSettings(Bloom.Settings) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setSettings(LightGlow.Settings) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setSettings(LightScattering.Settings) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering
- setSettings(PseudoLensFlare.Settings) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- setShader(ExtShaderProgram) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets the shader to be used in a GLES 2.0 environment.
- setShader(ExtShaderProgram) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setShader(String) - Method in class gaiasky.scene.component.Raymarching
- setShaderProvider(IntShaderProvider) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- setShading(String) - Method in class gaiasky.scene.component.Mesh
- setShadowMapSize(int, int) - Method in class gaiasky.util.gdx.model.gltf.scene3d.lights.DirectionalShadowLight
- setShadowvalues(double[]) - Method in class gaiasky.scene.component.ModelScaffolding
- setShadowvalues(double[]) - Method in class gaiasky.scene.record.MachineDefinition
- setShadowValues(double[]) - Method in class gaiasky.scene.component.ModelScaffolding
-
Sets the shadow mapping values for this object
- setShapeShader(ShaderProgram) - Method in class gaiasky.util.GlobalResources
- setSharpenFactor(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.UnsharpMask
-
The sharpen factor.
- setSharpenFactor(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.UnsharpMaskFilter
- setShift(Vector3d) - Method in class gaiasky.scene.camera.AbstractCamera
- setShift(Vector3d) - Method in class gaiasky.scene.camera.CameraManager
- setShift(Vector3d) - Method in interface gaiasky.scene.camera.ICamera
- setShortcut(int) - Method in class gaiasky.util.scene2d.MenuItem
-
Set shortcuts text displayed in this menu item.
- setShortcut(int...) - Method in class gaiasky.util.scene2d.MenuItem
-
Creates platform dependent shortcut text.
- setShortcut(String) - Method in class gaiasky.util.scene2d.MenuItem
-
Set shortcuts text displayed in this menu item.
- setShowHidden(boolean) - Method in class gaiasky.util.scene2d.FileChooser
- setShowHiddenConsumer(Consumer<Boolean>) - Method in class gaiasky.util.scene2d.FileChooser
-
Sets a consumer that is run when the property 'showHidden' changes, whit its value.
- setSides(FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CubmeapProjectionEffect
- setSides(FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CubemapProjectionsFilter
- setSimulationPace(double) - Method in class gaiasky.script.EventScriptingInterface
- setSimulationPace(double) - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.
- setSimulationPace(long) - Method in class gaiasky.script.EventScriptingInterface
- setSimulationTime(int, int, int, int, int, int, int) - Method in class gaiasky.script.EventScriptingInterface
- setSimulationTime(int, int, int, int, int, int, int) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the time of the application, in UTC.
- setSimulationTime(long) - Method in class gaiasky.script.EventScriptingInterface
- setSimulationTime(long) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the time of the application.
- setSize(double) - Method in class gaiasky.scene.record.ModelComponent
- setSize(float) - Method in interface gaiasky.scene.api.IParticleRecord
- setSize(float) - Method in class gaiasky.scene.record.ParticleRecord
- setSize(float) - Method in class gaiasky.scene.record.PointParticleRecord
- setSize(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setSize(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setSize(float, float) - Method in class gaiasky.util.gdx.g2d.Sprite
-
Sets the size of the sprite when drawn, before scaling and rotation are applied.
- setSize(float, float) - Method in class gaiasky.util.gdx.g2d.TextureAtlas.AtlasSprite
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnCheckBox
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnImage
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnLabel
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnScrollPane
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnSelectBox
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnSlider
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnSliderPlus
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnTextArea
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnTextButton
- setSize(float, float) - Method in class gaiasky.util.scene2d.OwnTextField
- setSize(int) - Method in class gaiasky.util.DoubleArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(int, int) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.MirrorSource
-
Set mirror source frame buffer size (usually the same as the final render resolution).
- setSize(int, int) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.TransmissionSource
-
Set transmission source frame buffer size (usually the same as the final render resolution).
- setSize(Double) - Method in class gaiasky.scene.component.Body
- setSize(Double) - Method in class gaiasky.scene.record.AtmosphereComponent
- setSize(Double) - Method in class gaiasky.scene.record.BillboardDataset
- setSize(Double) - Method in class gaiasky.scene.record.CloudComponent
- setSize(Double) - Method in class gaiasky.scene.record.MachineDefinition
- setSizeAU(Double) - Method in class gaiasky.scene.component.Body
- setSizeKm(Double) - Method in class gaiasky.scene.component.Body
- setSizeM(Double) - Method in class gaiasky.scene.component.Body
- setSizepc(Double) - Method in class gaiasky.scene.component.Body
- setSizePc(Double) - Method in class gaiasky.scene.component.Body
- setSizescalefactor(Double) - Method in class gaiasky.scene.component.ModelScaffolding
- setSizeScaleFactor(Double) - Method in class gaiasky.scene.component.ModelScaffolding
- setSkin(Skin) - Method in class gaiasky.gui.vr.MainVRGui
- setSkin(Skin) - Method in class gaiasky.util.GlobalResources
- setSkybox(String) - Method in class gaiasky.scene.record.MaterialComponent
- setSkyBox(SceneSkybox) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
- setSkyboxLocation(String) - Method in class gaiasky.util.Settings.DataSettings
-
This method keeps compatibility with older versions of the configuration file where the setting
Settings.DataSettings.reflectionSkyboxLocation
was calledskyboxLocation
. - setSlaveFov(String, float) - Method in class gaiasky.util.MasterManager
- setSlavePitch(String, float) - Method in class gaiasky.util.MasterManager
- setSlaveRoll(String, float) - Method in class gaiasky.util.MasterManager
- setSlaveYaw(String, float) - Method in class gaiasky.util.MasterManager
- setSmoothLodTransitions(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setSmoothLodTransitions(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the value of smooth lod transitions, allowing or disallowing octant fade-ins of as they come into view.
- setSource(String) - Method in class gaiasky.scene.record.OrbitComponent
- setSource1Intensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- setSource1Saturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- setSource2Intensity(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- setSource2Saturation(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Combine
- setSpace(float) - Method in class gaiasky.util.scene2d.OwnTextIconButton
- setSpacecraft(ISpacecraft) - Method in class gaiasky.util.coord.SpacecraftCoordinates
- setSpecular(double[]) - Method in class gaiasky.scene.record.MaterialComponent
- setSpecular(Double) - Method in class gaiasky.scene.record.MaterialComponent
- setSpecular(String) - Method in class gaiasky.scene.record.MaterialComponent
- setSpecularCubemap(String) - Method in class gaiasky.scene.record.MaterialComponent
- setSpecularSVT(VirtualTextureComponent) - Method in class gaiasky.scene.record.MaterialComponent
- setSpecularSVT(Map<Object, Object>) - Method in class gaiasky.scene.record.MaterialComponent
- setSpeedLimitIndex(int) - Method in class gaiasky.util.Settings.SceneSettings.CameraSettings
- setSphericalMirrorWarp(String) - Method in class gaiasky.util.Settings.ProgramSettings.ModeCubemapSettings.PlanetariumSettings
- setSpiralScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setSpiralScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter
- setStage(Stage) - Method in class gaiasky.util.scene2d.ContextMenu
- setStage(Stage) - Method in class gaiasky.util.scene2d.MenuItem
- setStarBrightness(float) - Method in class gaiasky.script.EventScriptingInterface
- setStarBrightness(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the star brightness value.
- setStarBrightness(int) - Method in class gaiasky.script.EventScriptingInterface
- setStarBrightnessPower(float) - Method in class gaiasky.script.EventScriptingInterface
- setStarBrightnessPower(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the star brightness power profile value.
- setStarburstOffset(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LensFlare
- setStarburstOffset(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare
- setStarburstOffset(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LensDirt
- setStarGlow(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setStarGlow(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.Use
IScriptingInterface.setStarGlowOverObjects(boolean)
instead. - setStarGlowFactor(float) - Method in class gaiasky.script.EventScriptingInterface
- setStarGlowFactor(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the star glow factor level value.
- setStarGlowOverObjects(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setStarGlowOverObjects(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables or disables stars' light glowing and spilling over closer objects.
- setStarGroupBillboard(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setStarGroupBillboard(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enable or disable the rendering of close stars as billboards.
- setStarGroupNearestNumber(int) - Method in class gaiasky.script.EventScriptingInterface
- setStarGroupNearestNumber(int) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the number of nearest stars to be processed for each star group.
- setStarMinOpacity(float) - Method in class gaiasky.script.EventScriptingInterface
- setStarMinOpacity(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the minimum star opacity.
- setStarNumberCap(int) - Method in interface gaiasky.data.api.IParticleGroupDataProvider
-
Sets the maximum number of stars to be processed per file.
- setStarNumberCap(int) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setStarNumberCap(int) - Method in class gaiasky.data.group.PointDataProvider
- setStarSize(float) - Method in class gaiasky.script.EventScriptingInterface
- setStarSize(float) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the size of the rasterized stars, in pixels.
- setStarSize(int) - Method in class gaiasky.script.EventScriptingInterface
- setStart(long) - Method in class gaiasky.util.gaia.time.Gti
-
Set the start time
- setStarTexture(String) - Method in class gaiasky.scene.system.render.draw.BillboardRenderer
- setStarTexture(String) - Method in class gaiasky.scene.system.render.draw.StarSetPointRenderer
- setStarTexture(String) - Method in class gaiasky.scene.system.render.draw.StarSetQuadComponent
- setStarTexture(String) - Method in class gaiasky.scene.system.render.draw.VariableSetPointRenderer
- setStarTextureIndex(int) - Method in class gaiasky.script.EventScriptingInterface
- setStarTextureIndex(int) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the star texture index, in [1, 4]
- setStaticlight(Boolean) - Method in class gaiasky.scene.record.ModelComponent
- setStaticlight(Double) - Method in class gaiasky.scene.record.ModelComponent
- setStaticlight(String) - Method in class gaiasky.scene.record.ModelComponent
- setStaticLight(Boolean) - Method in class gaiasky.scene.record.ModelComponent
- setStaticLight(Double) - Method in class gaiasky.scene.record.ModelComponent
- setStaticLight(String) - Method in class gaiasky.scene.record.ModelComponent
- setStatus(LoadStatus) - Method in interface gaiasky.render.api.IStatusObject
- setStatus(LoadStatus) - Method in class gaiasky.scene.component.BillboardSet
- setStatus(LoadStatus) - Method in class gaiasky.util.tree.OctreeNode
- setStatus(LoadStatus, int) - Method in class gaiasky.util.tree.OctreeNode
-
Sets the status to this node and its descendants recursively to the given depth level.
- setStereoscopicMode(boolean) - Method in class gaiasky.script.EventScriptingInterface
- setStereoscopicMode(boolean) - Method in interface gaiasky.script.IScriptingInterface
-
Enables and disables the stereoscopic mode.
- setStereoscopicProfile(int) - Method in class gaiasky.script.EventScriptingInterface
- setStereoscopicProfile(int) - Method in interface gaiasky.script.IScriptingInterface
-
Changes the stereoscopic profile.
- setStrength(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RadialBlur
- setStyle(Button.ButtonStyle) - Method in class gaiasky.util.scene2d.MenuItem
- setStyle(TextButton.TextButtonStyle, String) - Method in class gaiasky.util.scene2d.OwnTextIconButton
- setStyle(TextTooltip.TextTooltipStyle) - Method in class gaiasky.util.scene2d.OwnTextHotkeyTooltip
- setStyle(TextTooltip.TextTooltipStyle) - Method in class gaiasky.util.scene2d.OwnTextTooltip
- setStyle(Window.WindowStyle) - Method in class gaiasky.util.scene2d.OwnWindow
- setStyle(TabbedPane.TabbedPaneStyle) - Method in class gaiasky.util.scene2d.TabbedPane
- setStyle(String) - Method in class gaiasky.util.Settings.ProgramSettings.RecursiveGridSettings
- setSubheadMessage(String) - Method in class gaiasky.script.EventScriptingInterface
- setSubheadMessage(String) - Method in interface gaiasky.script.IScriptingInterface
-
Sets a subhead message that will appear in a small font below the headline.
- setSubMenu(ContextMenu) - Method in class gaiasky.util.scene2d.MenuItem
- setSVTAttributes(Texture) - Method in class gaiasky.scene.record.VirtualTextureComponent
-
Sets the SVT cache and indirection buffers to the material for this VT.
- setTan(float, float, float) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setTan(Vector3) - Method in class gaiasky.util.gdx.IntMeshPartBuilder.VertexInfo
- setTangents(int...) - Method in class gaiasky.util.gdx.ModelCreator.Face
-
Sets the tangent indices.
- setTangents(int...) - Method in interface gaiasky.util.gdx.ModelCreator.IFace
- setTargetPrecessionRate(double) - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Set the target precession rate
- setTargetScanPeriod(long) - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Set the target scan period
- setTargetScanRate(double) - Method in class gaiasky.util.gaia.AnalyticalAttitudeDataServer
-
Set the target scan rate
- setTargetTime(int, int, int, int, int, int, int) - Method in class gaiasky.script.EventScriptingInterface
- setTargetTime(int, int, int, int, int, int, int) - Method in interface gaiasky.script.IScriptingInterface
-
Sets a time bookmark in the global clock that, when reached, the clock automatically stops.
- setTargetTime(long) - Method in class gaiasky.script.EventScriptingInterface
- setTargetTime(long) - Method in interface gaiasky.script.IScriptingInterface
-
Sets a time bookmark in the global clock that, when reached, the clock automatically stops.
- Setters() - Constructor for class gaiasky.util.gdx.shader.AtmosphereShader.Setters
- Setters() - Constructor for class gaiasky.util.gdx.shader.DefaultIntShader.Setters
- Setters() - Constructor for class gaiasky.util.gdx.shader.GroundShader.Setters
- Setters() - Constructor for class gaiasky.util.gdx.shader.RelativisticShader.Setters
- setTexelSize(float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Luma
- setText(BitmapFont, CharSequence) - Method in class gaiasky.util.gdx.g2d.GlyphLayout
-
Calls
setText
with the whole string, the font's current color, and no alignment or wrapping. - setText(BitmapFont, CharSequence, int, int, Color, float, int, boolean, String) - Method in class gaiasky.util.gdx.g2d.GlyphLayout
- setText(BitmapFont, CharSequence, Color, float, int, boolean) - Method in class gaiasky.util.gdx.g2d.GlyphLayout
-
Calls
setText
with the whole string and no truncation. - setText(GlyphLayout, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Clears any cached glyphs and adds the specified glyphs.
- setText(CharSequence) - Method in class gaiasky.util.scene2d.MenuItem
- setText(CharSequence, float, float) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Clears any cached glyphs and adds glyphs for the specified text.
- setText(CharSequence, float, float, float, int, boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Clears any cached glyphs and adds glyphs for the specified text.
- setText(CharSequence, float, float, int, int, float, int, boolean) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Clears any cached glyphs and adds glyphs for the specified text.
- setText(CharSequence, float, float, int, int, float, int, boolean, String) - Method in class gaiasky.util.gdx.g2d.BitmapFontCache
-
Clears any cached glyphs and adds glyphs for the specified text.
- setText(String) - Method in class gaiasky.util.scene2d.OwnTextTooltip
- setTextScale(Double) - Method in class gaiasky.scene.component.Label
- setTexture(int, int, int) - Method in class gaiasky.util.gdx.graphics.TextureView
- setTexture(Texture) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setTexture(String) - Method in class gaiasky.scene.component.ParticleSet
- setTexture1(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- setTexture1(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setTexture2(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- setTexture2(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setTexture3(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.SSR
- setTexture3(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.SSRFilter
- setTextureLeft(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AnaglyphEffect
- setTextureLeft(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter
- setTextureRight(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.AnaglyphEffect
- setTextureRight(Texture) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.AnaglyphFilter
- setTextures(String[]) - Method in class gaiasky.scene.component.ParticleSet
- setTextureScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow
- setTextureScale(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.GlowFilter
- setThird(C) - Method in class gaiasky.util.Trio
- setThirdAngle(double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
-
set third angle and/or rate value
- setThirdPair(double, double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- setThirdRate(double) - Method in class gaiasky.util.gaia.AbstractAttitudeAnglesRates
- setThreshold(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Bloom
- setThreshold(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Threshold
- setThrust(double, int) - Method in class gaiasky.scene.camera.NaturalCamera
- setThrustFactorIndex(int, boolean) - Method in class gaiasky.scene.view.SpacecraftView
- setTiles(FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Mosaic
- setTiles(FrameBuffer, FrameBuffer, FrameBuffer, FrameBuffer) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.MosaicFilter
- setTileSize(Integer) - Method in class gaiasky.scene.record.VirtualTextureComponent
- setTileSize(Long) - Method in class gaiasky.scene.record.VirtualTextureComponent
- setTime(double) - Method in class gaiasky.util.coord.NslSun
-
Calculate all fields for a given julian date.
- setTime(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setTime(float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.Raymarching
- setTime(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setTime(float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.RaymarchingFilter
- setTime(long) - Method in class gaiasky.util.coord.NslSun
-
Calculate all fields for a given time
- setTime(long) - Method in class gaiasky.util.gaia.ConcreteAttitude
-
Set the time of the attitude.
- setTimeContext(TimeContext, TimeContext) - Method in class gaiasky.util.gaia.time.TimeMediator
-
Setup a converter according to a requested and native time context.
- setTimeWarp(double) - Method in class gaiasky.script.EventScriptingInterface
- setTimeWarp(double) - Method in interface gaiasky.script.IScriptingInterface
-
Sets the simulation time warp factor.
- setTimeWarp(double) - Method in class gaiasky.util.time.GlobalClock
- setTimeWarp(long) - Method in class gaiasky.script.EventScriptingInterface
- setTimeZone(String) - Method in class gaiasky.util.Settings.ProgramSettings
- settings - Static variable in class gaiasky.util.Settings
- Settings - Class in gaiasky.util
-
Holds the settings of Gaia Sky.
- Settings() - Constructor for class gaiasky.util.Settings
- Settings(Bloom.Settings) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- Settings(LightGlow.Settings) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow.Settings
- Settings(LightScattering.Settings) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- Settings(PseudoLensFlare.Settings) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare.Settings
- Settings(String) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LightGlow.Settings
- Settings(String, int, float, float, float, float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- Settings(String, int, float, float, float, float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- Settings(String, int, float, float, float, float, float, int, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare.Settings
- Settings(String, Blur.BlurType, int, float, float, float, float, float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.Bloom.Settings
- Settings(String, Blur.BlurType, int, float, float, float, float, float, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.LightScattering.Settings
- Settings(String, Blur.BlurType, int, float, float, float, float, float, float, int, float) - Constructor for class gaiasky.util.gdx.contrib.postprocess.effects.PseudoLensFlare.Settings
- Settings.AntialiasSettings - Enum Class in gaiasky.util
- Settings.CamrecorderSettings - Class in gaiasky.util
- Settings.CamrecorderSettings.KeyframeSettings - Class in gaiasky.util
- Settings.ControlsSettings - Class in gaiasky.util
- Settings.ControlsSettings.GamepadSettings - Class in gaiasky.util
- Settings.DataSettings - Class in gaiasky.util
- Settings.DefaultTimeZone - Enum Class in gaiasky.util
- Settings.DistanceUnits - Enum Class in gaiasky.util
- Settings.ElevationType - Enum Class in gaiasky.util
- Settings.FrameSettings - Class in gaiasky.util
- Settings.GraphicsQuality - Enum Class in gaiasky.util
- Settings.GraphicsSettings - Class in gaiasky.util
- Settings.GraphicsSettings.FullscreenSettings - Class in gaiasky.util
- Settings.GridStyle - Enum Class in gaiasky.util
- Settings.ImageFormat - Enum Class in gaiasky.util
- Settings.LensFlareType - Enum Class in gaiasky.util
- Settings.LineMode - Enum Class in gaiasky.util
- Settings.OriginType - Enum Class in gaiasky.util
- Settings.PerformanceSettings - Class in gaiasky.util
- Settings.PointCloudMode - Enum Class in gaiasky.util
- Settings.PostprocessSettings - Class in gaiasky.util
- Settings.PostprocessSettings.BloomSettings - Class in gaiasky.util
- Settings.PostprocessSettings.ChromaticAberrationSettings - Class in gaiasky.util
- Settings.PostprocessSettings.GeometryWarpSettings - Class in gaiasky.util
- Settings.PostprocessSettings.LensFlareSettings - Class in gaiasky.util
- Settings.PostprocessSettings.LevelsSettings - Class in gaiasky.util
- Settings.PostprocessSettings.LightGlowSettings - Class in gaiasky.util
- Settings.PostprocessSettings.MotionBlurSettings - Class in gaiasky.util
- Settings.PostprocessSettings.ReprojectionSettings - Class in gaiasky.util
- Settings.PostprocessSettings.SSRSettings - Class in gaiasky.util
- Settings.PostprocessSettings.ToneMappingSettings - Class in gaiasky.util
- Settings.PostprocessSettings.UnsharpMaskSettings - Class in gaiasky.util
- Settings.ProgramSettings - Class in gaiasky.util
- Settings.ProgramSettings.FileChooserSettings - Class in gaiasky.util
- Settings.ProgramSettings.MinimapSettings - Class in gaiasky.util
- Settings.ProgramSettings.ModeCubemapSettings - Class in gaiasky.util
- Settings.ProgramSettings.ModeCubemapSettings.PlanetariumSettings - Class in gaiasky.util
- Settings.ProgramSettings.ModeStereoSettings - Class in gaiasky.util
- Settings.ProgramSettings.NetSettings - Class in gaiasky.util
- Settings.ProgramSettings.NetSettings.MasterSettings - Class in gaiasky.util
- Settings.ProgramSettings.NetSettings.SlaveSettings - Class in gaiasky.util
- Settings.ProgramSettings.PointerSettings - Class in gaiasky.util
- Settings.ProgramSettings.PointerSettings.GuidesSettings - Class in gaiasky.util
- Settings.ProgramSettings.RecursiveGridSettings - Class in gaiasky.util
- Settings.ProgramSettings.UiSettings - Class in gaiasky.util
- Settings.ProgramSettings.UpdateSettings - Class in gaiasky.util
- Settings.ProgramSettings.UrlSettings - Class in gaiasky.util
- Settings.ProxySettings - Class in gaiasky.util
- Settings.ProxySettings.ProxyBean - Class in gaiasky.util
- Settings.ReprojectionMode - Enum Class in gaiasky.util
- Settings.RuntimeSettings - Class in gaiasky.util
- Settings.SceneSettings - Class in gaiasky.util
- Settings.SceneSettings.CameraSettings - Class in gaiasky.util
- Settings.SceneSettings.CameraSettings.FocusSettings - Class in gaiasky.util
- Settings.SceneSettings.CrosshairSettings - Class in gaiasky.util
- Settings.SceneSettings.InitializationSettings - Class in gaiasky.util
- Settings.SceneSettings.LabelSettings - Class in gaiasky.util
- Settings.SceneSettings.OctreeSettings - Class in gaiasky.util
- Settings.SceneSettings.ParticleSettings - Class in gaiasky.util
- Settings.SceneSettings.ProperMotionSettings - Class in gaiasky.util
- Settings.SceneSettings.RendererSettings - Class in gaiasky.util
- Settings.SceneSettings.RendererSettings.EclipseSettings - Class in gaiasky.util
- Settings.SceneSettings.RendererSettings.ElevationSettings - Class in gaiasky.util
- Settings.SceneSettings.RendererSettings.ShadowSettings - Class in gaiasky.util
- Settings.SceneSettings.RendererSettings.VirtualTextureSettings - Class in gaiasky.util
- Settings.SceneSettings.StarSettings - Class in gaiasky.util
- Settings.SceneSettings.StarSettings.GroupSettings - Class in gaiasky.util
- Settings.SceneSettings.StarSettings.ThresholdSettings - Class in gaiasky.util
- Settings.ScreenshotMode - Enum Class in gaiasky.util
- Settings.ScreenshotSettings - Class in gaiasky.util
- Settings.SpacecraftSettings - Class in gaiasky.util
- Settings.StereoProfile - Enum Class in gaiasky.util
- Settings.ToneMapping - Enum Class in gaiasky.util
- Settings.UpscaleFilter - Enum Class in gaiasky.util
- Settings.VersionSettings - Class in gaiasky.util
- SettingsManager - Class in gaiasky.util
-
Contains utilities to initialize and manage the Gaia Sky
Settings
objects. - SettingsManager(boolean) - Constructor for class gaiasky.util.SettingsManager
- SettingsManager(InputStream, InputStream) - Constructor for class gaiasky.util.SettingsManager
- SettingsMorph - Class in gaiasky.util
-
Convert old settings (properties files) to new settings (YAML-based).
- SettingsMorph() - Constructor for class gaiasky.util.SettingsMorph
- setTint(float, float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setTint(float, float, float) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setTint(Color) - Method in class gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- setTint(Color) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.CrtScreen
- setTitle(String, Skin) - Method in class gaiasky.util.scene2d.OwnProgressBar
- setToLocalTransform(Entity, Body, GraphNode, float, float, Matrix4, boolean) - Method in class gaiasky.scene.system.update.ModelUpdater
- setToLocalTransform(Entity, Body, GraphNode, float, Matrix4, boolean) - Method in class gaiasky.scene.system.update.ModelUpdater
- setToLookAt(Vector3b, Vector3b) - Method in class gaiasky.util.math.Matrix4d
- setToLookAt(Vector3b, Vector3b, Vector3b) - Method in class gaiasky.util.math.Matrix4d
- setToLookAt(Vector3d, Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a look at matrix with a direction and an up vector.
- setToLookAt(Vector3d, Vector3d, Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a look at matrix with the given position, target and up vector.
- setToOrtho(double, double, double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to an orthographic projection like glOrtho following the OpenGL equivalent
- setToOrtho2D(double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to an orthographic projection matrix with the origin at (x,y) extending by width and height.
- setToOrtho2D(double, double, double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to an orthographic projection matrix with the origin at (x,y) extending by width and height, having a near and far plane.
- setTopHeight(float) - Method in class gaiasky.util.gdx.g2d.NinePatch
-
Set the draw-time height of the three top edge patches
- setToProjection(double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a projection matrix with a near- and far plane, a field of view in degrees and an aspect ratio.
- setToRandomDirection() - Method in class gaiasky.util.math.Vector2d
- setToRandomDirection() - Method in class gaiasky.util.math.Vector3b
- setToRandomDirection() - Method in class gaiasky.util.math.Vector3d
- setToRandomDirection() - Method in interface gaiasky.util.math.VectorDouble
-
Sets this vector to the unit vector with a random direction
- setToRotation(double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix around the given axis.
- setToRotation(double, double, double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Set the matrix to a rotation matrix between two vectors.
- setToRotation(Vector3d, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix around the given axis.
- setToRotation(Vector3d, Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Set the matrix to a rotation matrix between two vectors.
- setToRotationRad(double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix around the given axis.
- setToRotationRad(Vector3d, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the matrix to a rotation matrix around the given axis.
- setToScaling(double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a scaling matrix
- setToScaling(Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a scaling matrix
- setToStr(Set<String>) - Static method in class gaiasky.util.TextUtils
- setToStr(Set<String>, String, String, String) - Static method in class gaiasky.util.TextUtils
- setToTranslation(double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a translation matrix, overwriting it first by an identity matrix and then setting the 4th column to the translation vector.
- setToTranslation(Matrix4) - Method in class gaiasky.util.math.Vector3b
-
Sets the given matrix to a translation matrix using this vector.
- setToTranslation(Vector3) - Method in class gaiasky.util.math.Matrix4d
- setToTranslation(Matrix4d) - Method in class gaiasky.util.math.Vector3b
-
Sets the given matrix to a translation matrix using this vector.
- setToTranslation(Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a translation matrix, overwriting it first by an identity matrix and then setting the 4th column to the translation vector.
- setToTranslationAndScaling(double, double, double, double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a translation and scaling matrix by first overwriting it with an identity and then setting the translation vector in the 4th column and the scaling vector in the diagonal.
- setToTranslationAndScaling(Vector3d, Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Sets this matrix to a translation and scaling matrix by first overwriting it with an identity and then setting the translation vector in the 4th column and the scaling vector in the diagonal.
- setToWorld(Vector3d, Vector3d, Vector3d) - Method in class gaiasky.util.math.Matrix4d
- setTrack(String) - Method in class gaiasky.scene.component.Shape
- setTrail(Boolean) - Method in class gaiasky.scene.component.Trajectory
- setTrailMap(Double) - Method in class gaiasky.scene.component.Trajectory
- setTrailMinOpacity(Double) - Method in class gaiasky.scene.component.Trajectory
- setTransformations(Object[]) - Method in class gaiasky.scene.component.AffineTransformations
- setTransformFunction(String) - Method in class gaiasky.scene.component.RefSysTransform
- setTransformFunction(String) - Method in class gaiasky.util.coord.StaticCoordinates
- setTransformMatrix(double[]) - Method in class gaiasky.scene.component.RefSysTransform
- setTransformMatrix(double[]) - Method in class gaiasky.util.coord.StaticCoordinates
- setTransformMatrix(Matrix4) - Method in interface gaiasky.util.gdx.g2d.ExtBatch
-
Sets the transform matrix to be used by this Batch.
- setTransformMatrix(Matrix4) - Method in class gaiasky.util.gdx.g2d.ExtSpriteBatch
- setTransformMatrix(Matrix4d) - Method in interface gaiasky.data.api.IParticleGroupDataProvider
-
Sets a transform matrix to apply to all data points.
- setTransformMatrix(Matrix4d) - Method in class gaiasky.data.group.AbstractStarGroupDataProvider
- setTransformMatrix(Matrix4d) - Method in class gaiasky.data.group.PointDataProvider
- setTransformName(String) - Method in class gaiasky.scene.component.RefSysTransform
- setTransformName(String) - Method in class gaiasky.util.coord.StaticCoordinates
- setTransformValues(double[]) - Method in class gaiasky.scene.component.RefSysTransform
-
Constructs the transformation matrix from a double array containing the values in a column-major order (first the four values of the first column, then the second, etc.).
- setTranslate(double[]) - Method in class gaiasky.scene.component.AffineTransformations
- setTranslateKm(double[]) - Method in class gaiasky.scene.component.AffineTransformations
- setTranslatePc(double[]) - Method in class gaiasky.scene.component.AffineTransformations
- setTranslation(double, double, double) - Method in class gaiasky.util.math.Matrix4d
-
Sets the 4th column to the translation vector.
- setTranslation(Vector3d) - Method in class gaiasky.util.math.Matrix4d
-
Sets the 4th column to the translation vector.
- setTransmissionSource(TransmissionSource) - Method in class gaiasky.util.gdx.model.gltf.scene3d.scene.SceneManager
-
Enable/disable opaque objects pre-rendering for transmission (refraction effect).
- setTransparency(float) - Method in class gaiasky.scene.record.ModelComponent
- setTransparency(float, int, int, boolean) - Method in class gaiasky.scene.record.ModelComponent
- setTransparencyColor(float) - Method in class gaiasky.scene.record.ModelComponent
- setTurningCameraSpeed(float) - Method in class gaiasky.script.EventScriptingInterface
- setTurningCameraSpeed(float) - Method in interface gaiasky.script.IScriptingInterface
-
Deprecated.
- setTurningCameraSpeed(int) - Method in class gaiasky.script.EventScriptingInterface
- setType(int) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.LensFlareFilter
- setType(Blur.BlurType) - Method in class gaiasky.util.gdx.contrib.postprocess.filters.Blur
- setType(String) - Method in class gaiasky.scene.record.BillboardDataset
- setType(String) - Method in class gaiasky.scene.record.ModelComponent
-
Sets the type of the model to construct.
- setType(String) - Method in class gaiasky.scene.record.NoiseComponent
- setType(String) - Method in class gaiasky.util.Settings.PostprocessSettings.LensFlareSettings
- setType(String) - Method in class gaiasky.util.Settings.PostprocessSettings.ToneMappingSettings
- setType(String) - Method in class gaiasky.util.Settings.SceneSettings.RendererSettings.ElevationSettings
- setTypicalHighDensityArea() - Method in class gaiasky.util.gaia.ModifiedScanningLaw
-
Defines a typical high-density area for the MSL (as of April 2013).
- setU(float) - Method in class gaiasky.util.gdx.g2d.Sprite
- setU(float) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setU2(float) - Method in class gaiasky.util.gdx.g2d.Sprite
- setU2(float) - Method in class gaiasky.util.gdx.g2d.TextureRegion
- setUnfilteredProperMotionsNumberFactor(float) - Method in class gaiasky.script.EventScriptingInterface
- setUniform1fv(int, float[], int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniform1fv(String, float[], int, int) - Method in class gaiasky.util.gdx.shader.ExtShaderProgram
- setUniform2fv(int, float[],
IScriptingInterface.configureFrameOutput(int, int, int, String, String)
instead.