Class ColorPicker

java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.ui.Widget
com.badlogic.gdx.scenes.scene2d.ui.Image
All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Layout

public class ColorPicker extends ColorPickerAbstract
  • Field Summary

    Fields inherited from class ColorPickerAbstract

    color, name, newColormapRunnable, newColorRunnable, skin, stage
    Modifier and Type
    Field
    Description
    protected float[]
     
    protected String
     
    protected Runnable
     
    protected Runnable
     
    protected com.badlogic.gdx.scenes.scene2d.ui.Skin
     
    protected com.badlogic.gdx.scenes.scene2d.Stage
     

    Fields inherited from class com.badlogic.gdx.scenes.scene2d.Actor

    POOLS
  • Constructor Summary

    Constructors
    Constructor
    Description
    ColorPicker(float[] rgba, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
     
    ColorPicker(com.badlogic.gdx.graphics.Color color, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
     
    ColorPicker(com.badlogic.gdx.graphics.Color color, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, boolean showAlpha)
     
    ColorPicker(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
     
    ColorPicker(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, boolean showAlpha)
     
    ColorPicker(String name, float[] rgba, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
     
    ColorPicker(String name, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    protected void
    initialize(boolean showAlpha)
     
    void
     

    Methods inherited from class ColorPickerAbstract

    getPickedColor, getPickedColorArray, getPickedColorDouble, initColor, setPickedColor, setPickedColor, setPickedColor
    Modifier and Type
    Method
    Description
    com.badlogic.gdx.graphics.Color
     
    float[]
     
    double[]
     
    protected void
     
    void
    setPickedColor(float[] color)
     
    void
    setPickedColor(float r, float g, float b, float a)
     
    void
    setPickedColor(com.badlogic.gdx.graphics.Color color)
     

    Methods inherited from class OwnImage

    draw, getPrefHeight, getPrefWidth, setHeight, setSize, setTexture, setTooltip, setWidth
    Modifier and Type
    Method
    Description
    void
    draw(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha)
     
    float
     
    float
     
    void
    setHeight(float height)
     
    void
    setSize(float width, float height)
     
    void
    setTexture(com.badlogic.gdx.graphics.Texture tex)
     
    void
    setTooltip(String tooltip, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
     
    void
    setWidth(float width)
     

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Image

    getAlign, getDrawable, getImageHeight, getImageWidth, getImageX, getImageY, getMinHeight, getMinWidth, layout, setAlign, setDrawable, setDrawable, setScaling, toString

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Widget

    getMaxHeight, getMaxWidth, invalidate, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validate

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor

    act, addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clear, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebug, drawDebugBounds, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, hit, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setStage, setTouchable, setUserObject, setVisible, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront

    Methods inherited from class Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
  • Constructor Details

    • ColorPicker

      public ColorPicker(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
    • ColorPicker

      public ColorPicker(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, boolean showAlpha)
    • ColorPicker

      public ColorPicker(String name, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
    • ColorPicker

      public ColorPicker(float[] rgba, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
    • ColorPicker

      public ColorPicker(com.badlogic.gdx.graphics.Color color, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
    • ColorPicker

      public ColorPicker(com.badlogic.gdx.graphics.Color color, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, boolean showAlpha)
    • ColorPicker

      public ColorPicker(String name, float[] rgba, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
  • Method Details