Class TextureWindow
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
gaiasky.util.scene2d.OwnWindow
gaiasky.util.scene2d.CollapsibleWindow
gaiasky.gui.window.GenericDialog
gaiasky.gui.window.TextureWindow
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable, com.badlogic.gdx.scenes.scene2d.utils.Layout
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Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect -
Field Summary
Fields inherited from class GenericDialog
acceptButton, acceptListener, backupGamepadListeners, backupMouseKbdListeners, bottom, buttonGroup, cancelButton, cancelListener, closeListener, content, defaultGamepadListener, defaultMouseKbdListener, enterExit, escExit, gamepadListener, ignoreTouchDown, keysListener, lastPosX, lastPosY, me, modal, mouseKbdListener, pad10, pad18, pad20, pad34, scrolls, selectedTab, skin, stage, tabButtons, tabContents, tabStackFields inherited from class CollapsibleWindow
collapseSpeedFields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor -
Constructor Summary
ConstructorsConstructorDescriptionTextureWindow(String title, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.graphics.glutils.FrameBuffer frameBuffer) TextureWindow(String title, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.graphics.glutils.FrameBuffer frameBuffer, float scale) TextureWindow(String title, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.graphics.Texture texture) TextureWindow(String title, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.graphics.Texture texture, float scale) -
Method Summary
Modifier and TypeMethodDescriptionprotected booleanaccept()The accept function, if any.protected voidbuild()Build the content here.protected voidcancel()The cancel function, if any.voiddispose()voidsetFlip(boolean x, boolean y) Flip the texture.voidsetScale(float scale) Set the scale factor of the texture.voidsetScale(float scaleX, float scaleY) Set the scale factor of the texture.Methods inherited from class GenericDialog
act, addSeparator, addSeparator, addTabContent, buildSuper, closeAccept, closeCancel, enableComponents, focusFirstInputWidget, getBottmGroup, getBottom, getButtonsGroup, getContent, getCurrentContentContainer, getStage, getTabButtons, hasAcceptRunnable, hasCancelRunnable, hasCloseRunnable, hide, hide, recalculateButtonSize, setAcceptButtonColor, setAcceptButtonStyle, setAcceptListener, setAcceptText, setCancelButtonColors, setCancelButtonStyle, setCancelListener, setCancelText, setCloseListener, setKeyboardFocus, setModal, setUpTabListeners, show, show, show, showDialogHook, tabLeft, tabRight, touch, updatePadsMethods inherited from class CollapsibleWindow
collapse, collapseInstant, drawBackground, expand, expandInstant, getHeight, getMaxHeight, getMaxWidth, getPrefHeight, getPrefWidth, getWidth, isCollapsed, isCollapsible, pack, setCollapsible, setResizable, toggleCollapsedMethods inherited from class OwnWindow
draw, drawStageBackground, getStyle, getTitleLabel, getTitleTable, hg, hit, isModal, isResizable, keepWithinStage, setMovable, setResizable, setStyleMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getMinHeight, getMinWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, topMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
childrenChanged, invalidateHierarchy, needsLayout, setFillParent, setLayoutEnabled, sizeChanged, validateMethods inherited from class com.badlogic.gdx.scenes.scene2d.Group
addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor, toStringMethods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getTop, getTouchable, getUserObject, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
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Constructor Details
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TextureWindow
public TextureWindow(String title, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.graphics.Texture texture, float scale) -
TextureWindow
public TextureWindow(String title, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.graphics.Texture texture) -
TextureWindow
public TextureWindow(String title, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.graphics.glutils.FrameBuffer frameBuffer, float scale) -
TextureWindow
public TextureWindow(String title, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.graphics.glutils.FrameBuffer frameBuffer)
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Method Details
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setFlip
public void setFlip(boolean x, boolean y) Flip the texture.- Parameters:
x- Flip horizontally.y- Flip vertically.
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setScale
public void setScale(float scale) Set the scale factor of the texture.- Overrides:
setScalein classcom.badlogic.gdx.scenes.scene2d.Actor- Parameters:
scale- The scale factor in both x and y dimensions.
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setScale
public void setScale(float scaleX, float scaleY) Set the scale factor of the texture.- Overrides:
setScalein classcom.badlogic.gdx.scenes.scene2d.Actor- Parameters:
scaleX- The scale factor in x.scaleY- The scale factor in y.
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build
protected void build()Description copied from class:GenericDialogBuild the content here.- Specified by:
buildin classGenericDialog
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accept
protected boolean accept()Description copied from class:GenericDialogThe accept function, if any.- Specified by:
acceptin classGenericDialog- Returns:
- True if the dialog must close after the call, false otherwise.
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cancel
protected void cancel()Description copied from class:GenericDialogThe cancel function, if any.- Specified by:
cancelin classGenericDialog
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dispose
public void dispose()- Specified by:
disposein classGenericDialog
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