Class GroundShader.Inputs
java.lang.Object
gaiasky.util.gdx.shader.DefaultIntShader.Inputs
gaiasky.util.gdx.shader.RelativisticShader.Inputs
gaiasky.util.gdx.shader.GroundShader.Inputs
- Enclosing class:
GroundShader
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.Uniformstatic final BaseIntShader.UniformFields inherited from class DefaultIntShader.Inputs
alphaTest, ambientCube, aoCubemap, aoTexture, bodySize, bones, cameraDirection, cameraK, cameraNearFar, cameraPosition, cameraUp, diffuseColor, diffuseCubemap, diffuseScatteringColor, diffuseTexture, eclipseOutlines, eclipsingBodyPos, eclipsingBodyRadius, elevationMultiplier, emissiveColor, emissiveCubemap, emissiveTexture, generic1, generic2, heightCubemap, heightNoiseSize, heightScale, heightSize, heightTexture, iorUniform, iridescenceFactorUniform, iridescenceIORUniform, iridescenceTextureUniform, iridescenceThicknessMaxUniform, iridescenceThicknessMinUniform, iridescenceThicknessTextureUniform, kmToU, metallicColor, metallicCubemap, metallicTexture, normalCubemap, normalMatrix, normalTexture, occlusionMetallicRoughnessTexture, opacity, projTrans, projViewTrans, reflectionCubemap, roughnessColor, roughnessCubemap, roughnessTexture, shininess, simuTime, specularColor, specularCubemap, specularTexture, svtCacheTexture, svtDepth, svtDetectionFactor, svtId, svtIndirectionAoTexture, svtIndirectionDiffuseTexture, svtIndirectionEmissiveTexture, svtIndirectionHeightTexture, svtIndirectionMetallicTexture, svtIndirectionNormalTexture, svtIndirectionRoughnessTexture, svtIndirectionSpecularTexture, svtResolution, svtTileSize, tessQuality, texture0, texture1, thicknessFactorUniform, thicknessTextureUniform, time, viewTrans, volumeColorUniform, volumeDistanceUniform, vrOffset, vrScale, worldTrans -
Constructor Summary
Constructors -
Method Summary
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Field Details
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alpha
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cameraHeight
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outerRadius
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innerRadius
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krESun
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kmESun
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kr4PI
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km4PI
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scale
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scaleDepth
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scaleOverScaleDepth
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nSamples
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g
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fogDensity
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fogColor
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planetPos
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lightPos
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cameraPos
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invWavelength
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Constructor Details
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Inputs
public Inputs()
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